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When contemporary computing hardware standards – small-motion eye tracking, electroencephalography, and sensory complex neural dive – first made it to market, so many were enamored by the implications. Simulation technology was practically designed, for example, to revolutionize engineering, architecture, and digital art; the consequences it held for computational neurology were nothing short of incredible, and the potential it opened for disabled individuals to access fields previously inaccessible to them could not be understated. Applying such technology to an end of vapid entertainment and puerile escapism was thought of by pioneers as an insulting waste of potential; because this new technology was, at the time, so prohibitively expensive as to be only accessible to industry professionals, the idea of using it for gaming remained strictly within the enthusiast sphere.

Now, years later, the technology is everywhere. Many individuals wear glasses-rigs in everyday life, linking wirelessly to smartphones to project augmented-reality interfaces that obviate the difficulties of modern infrastructure’s complexity. You can navigate unfamiliar cities with a heads-up display that warns of traffic or inclement weather, or complete monetary transactions with the literal blink of an eye. And even though the levels of technology once only available to large top-end setups have proliferated through the consumer-grade market, the principle of virtual-reality gaming remains thoroughly enthusiast if only in the sheer indulgence of it. The idea of immersing oneself in an virtual world of anonymity and adventuresome luxury, that responds to want by shortcutting the brain’s capacity for reward, would once have been considered a danger to society rather than a dream come true.

> [[ Continued ]]
>>
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>>3395258

For you, in many aspects, it is a dream come true. You find there is a certain romance to the immediacy and spontaneity of the virtual world you indulge in. Or, at least, you’ve convinced yourself of this because the alternative is to think of yourself as a filthy addict. With a sigh, you lean back in your office chair and let your eyes flutter momentarily closed, thinking of what all’s on your agenda. In real-space, you’ve got some shopping to do – both for groceries and for some actual furniture for the new place. There’s Grayson’s wedding, too, this upcoming weekend; you wince and poke out your tongue in an expression of momentary distaste. Feels like all of your friends are getting married off and leaving you behind, now. With a little bit of a huff, you reach down to grab another bite of the cake donut on your desk. There’s powdered sugar on your fingers; semisolid lemon-jelly crumbs fall onto your jean shorts, thankfully missing your plaid woolen shirt and dusting the tank top beneath. Maybe you are addicted to something.

Ah, well.

You’ve got other friends, anyway, for as much as they’re worth – or at least, you might, because it feels like someone’s conspiring to take them away from you, too. Connected to you strictly through the digital frontier, they’re the kind your grandparents would argue don’t count as real friends, but that’s hardly the point. Just a small amount of time to clear your head of emotions and thoughts of urgent, addictive necessity, has given you a clear course of action as far as what to do in simulation-space. You’ve decided it’s probably best to abdicate your position entirely. The Averron Alliance doesn’t need you, particularly; your technological understanding will eventually be replaced or replicated by someone else, and along other avenues, Ascheritte is undeniably stronger and an overall better player than you are. Even if he is a decidedly poor strategist, he’ll make a superior leader and cause less drama among the guilds by simply being. And as for the Writ Keepers? Dorian, your second-in-command and sole officer, seems either to care about your guild more than you do, or to covet your position as a leader more than you care about your guild. Under his command, you imagine, the Keepers will thrive.

It’s a shame you probably won’t make it back to facilitate the clean transfer of power.

> [[ Continued ]]
>>
>>3395261

Mind wandering, you minimize the windows on your work desktop and stray briefly over to the imageboards. Posts about the game are deleted so frequently as to seem like someone is hiding information, but maybe if you can get the right words out or find someone out there that’s had an experience similar to yours, you can…

“Sydney.” Your project manager’s voice from behind startles you into a near-instant CTRL+Shift+W, but the fact that you have to fumble with your donut to do so makes it rather obvious that you’ve been slacking off. “Shitposting on company time?”

“Say I’m on break, Jay.” You swivel to meet his disdainful expression, and your own contorts into a pout. “Just because I’m salaried doesn’t mean I don’t get those.”

“You’re on break every time I come around. I’m about to be done letting you convince me you’re still working on your report on Kaiser’s LifeChart app—and that’s about the only thing that’s stopping me from calling upstairs to say they made a mistake hiring you, Syd.” Jason frowns. “And I don’t want to do that, ‘cause I kind of like you. Please tell me you’ve made progress – or that I’m just totally wrong, and you’re totally done with the report already.”

“Well,” You begin. “I’m not done with the report, since I stopped working on it.”

Jason stares. “What.”

“Hang on, hear me out.”

“Okay,” He sighs. “Talk fast.”

> [[ Continued ]]
>>
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>>3395264

“I got bored and started bug-hunting as I went on researching, right? Turns out, Kaiser’s whole app is basically fucked.” You click over to a minimized window, bringing up an IDE with an enormous cache of partially-obfuscated code. Click-dragging to highlight a large indented section, you point to the screen to demonstrate.

“…What am I looking at, exactly?” Jason quirks a brow.

“There’s this totally pointless function call right here – and you’re loading a file into local memory that basically contains the user’s entire electronic health record in plain text. All of their medical bills, social security info, provider visits, and the LifeChart info—which is a human-readable breakdown of everything they’ve done that day, complete with a spread of thought patterns and ‘how it made them feel’. It’s literally just the same leak that lost NeuraLife five percent of their market cap two years ago, just sitting there waiting to happen again. I just decided to remake the app myself from scratch and send that up with a presentation, but it’s taking me a little while. Since, y’know. Like you said, I’m not actually a real software developer.”

“Syd, first of all—that isn’t what I said, and you know I didn’t mean it. Second of all, you know you aren’t allowed to decompile this software, right?” He tilts his head, leaning in to look over your screen with increasing interest. The warning given is decidedly half-hearted. “Kaiser can get NeuraLife to take action against you.”

“That doesn’t make *any* sense. They’d practically be shooting themselves in the foot, and I don’t…” With a momentary pause and a bit of a huff, you pull out one of your desk drawers and produce a stack of stapled papers, handing it over to Jason. “Look—how about you take my presentation upstairs with you instead of a complaint this time, Jay?”

The manager quirks a brow as he thumbs through the papers. “You did this yourself? This is like forty pages.”

“Plus proof of concept and proposed implementation strategies.” You amend.

“Syd, how the fuck did you do this in a few days without help?” Jason asks, looking incredulously at you.

> Stupefying truth. “I hand-built a calculator and drafted it in a virtual reality cyber-fantasy world where I’m a technowizard named Ayla and time moves at a variable rate that’s up to seven times slower than in real life.”
> Be reasonable. “Maybe I just spend a little bit more time working than you think.”
> Petulant boast. “No idea. Have you tried asking upstairs? I’m sure one of the *real* software developers should be smart enough to know how it’s possible.”
>>
>>3395270
>> Be reasonable. “Maybe I just spend a little bit more time working than you think.”

IT'S TIME.
>>
>>3395270
> Stupefying truth. “I hand-built a calculator and drafted it in a virtual reality cyber-fantasy world where I’m a technowizard named Ayla and time moves at a variable rate that’s up to seven times slower than in real life.”
Ayla is still best girl!
>>
>>3395258
DO MY EYES DECIEVE ME?? It's BACK
>>
>>3395270
> Be reasonable. “Maybe I just spend a little bit more time working than you think.”

Guess who's back, back again
>>
>>3395270
>> Stupefying truth. “I hand-built a calculator and drafted it in a virtual reality cyber-fantasy world where I’m a technowizard named Ayla and time moves at a variable rate that’s up to seven times slower than in real life.”
>>
>>3395270
> Be reasonable. “Maybe I just spend a little bit more time working than you think.”

welcome back
>>
>>3395270
> Be reasonable. “Maybe I just spend a little bit more time working than you think.”
>>3395277
That's a funny way to spell Aelriss
>>
>>3395353
Florica is the best girl and anyone who disagrees can fight me.
>>
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>>3395353
>>3395294
>>3395274
>>3395283

“Maybe,” You respond, meeting his gaze earnestly. “I just spend a little bit more time working than you think.”

Jason gives pause, stopping to think carefully, though he looks away from your eyes to glance over your report a moment later.

“Syd—I’m sorry, alright?” He says, emphatically flipping back a page in a brief show of frustration.

“For what?” You ask.

“…Just—whatever. I’m gonna go give all this a read before I take it up.” He sighs. “You can take off early, if you want.”

“I’m gonna hang around here for a lil’ longer, I think.” You respond. “Close the door on your way out?”

“Yeah, no problem.”

Shaking your head, you breathe a sigh of relief as the door closes.

You won’t be back, you think, because Broken Sky Online wants to put you away. You’re not even sure if that’s just in-game anymore. You’ve managed to learn a lot about the game’s world. It’s given you opportunities you wouldn’t have had otherwise, making use of the game’s altered timescale which you haven’t entirely figured out to accomplish real-world work using engineered methods. It’s shown you things you wouldn’t have otherwise seen: beauty in a little piece of crystal that you didn’t know you’d never hope to lose—and never hope to go a moment without seeing again. You’re thriving. This game has given you life like no other addiction could feel like.

But you’re cracking under the stress. Your mind is running off the hook, ticking a mile-a-minute, and you don’t know how long…

It worsens every time you get closer to cracking the time dilation, is your theory—like there’s someone covering for their mistakes, or something they don’t want you to find out, or maybe you’re somehow being tested. If you’d just kept quiet and continued exploiting it to your advantage, maybe things would have been alright. Curse you and your damn inquisitive nature. You should have been smart enough to let sleeping dogs lie. Now, the ‘Observers’ are challenging you to cryptographic puzzles for the right to continue playing. Their games have started to go too far, and if you go back…

You turn, rise, and lock the door.

Then crash back down in your chair, and pull your rig over your eyes from your forehead. Eye-tracking leads you to the shortcut to launch the game, and a buzzing in your ears sends a tingle down your spine, numbing your mind and drifting you into vertigo. Everyone's waiting for you, but...

The darkness you descend into is entirely unfamiliar.

> [[ BROKEN SKY ONLINE ]]
>>
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> [[ Previous Threads ]]
http://suptg.thisisnotatrueending.com/archive.html?tags=Broken%20Sky
> [[ Unique Identifier and Quest Information ]]
https://docs.google.com/document/d/1UVYJRhx3qTmuo77uSZrdCtEoLfGzKAeWVJFAY_OJRqI/edit?usp=sharing
> [[ Twitter ]]
https://twitter.com/BrokenSkyOnline

> [[ Ascheritte ]]
> [[ Primary Archetype: Brawler ]]
> [[ HP: 35 / 35 ]]
> [[ PP: 10 / 10 (16) ]]
> [[ Celestial Artifact(s) In Use – Total Committed PP: 6 ]]
> [[ You have 0 unspent EXP. ]]

> [[ You have 1 pending guild invitation. ]]
> [[ You have 1 pending contact request. ]]
> [[ Nel, Tatsumaki, Aelriss, Donnel, Liza, Vyx, and Kengo are online. ]]
> [[ Smith, Ayla, Vision, Sulya, and Florica are offline. ]]

“I live in you.”

> [[ HP: 28 / 35 ]]
> [[ Affected By: Memory of Exile, Fire Resistance Up (Cornelius) ]]

The voice pulses from within your body as the oppressive heat dries your flesh to cracking, light leaking from within the gaps in your ancient armor. In a fair game, dragons have attack patterns; they claw, bite, and tail-whip in predictable sequences, and after circling in the air for a time using breath attacks, they land to fight on your terms. But Broken Sky Online is not a fair game. You, exemplifying the relentless power of Strife Memoriam, are a fine example. Explosive fireballs buffet the floor around you as you dodge toward the wall of the molten fortress ahead. Your claws dig into the stone surface, and you launch yourself upward with a series of grappling leaps, light-leaking eyes fixated on the scaled foe circling overhead. You have reached the top, and can climb no further, but…

…with a final powerful leap, you launch yourself skyward. The dragon roars, a cone of flame erupting from its mouth to consume you entirely, aiming to burn you to cinders before you can reach your target; you spin, putting your moltensteel bulwark forward, and feel yourself wincing, teeth gritting, as you push into the flames. And when it subsides, you see the glint in a reptilian eye as you reach backward with your other hand and pull a Celestial sword from the lingering darkness. You wield the Exile’s blade, a paradox of light and shadow, a bar of gleaming white flame cast in crackling bilateral darkness, and you swing it with furious purpose. It collides squarely with your foe, turning its continued roar into a pained shriek as the ensuing black explosion blooms outward, consuming the two of you in the cold fire.
>>
>>3395520

> [[ HP: 23 / 35 ]]

The dragon’s claw catches you. The beast snatches you from the air as you slam it into a conical spin toward the fortress wall.

> [[ HP: 12 / 35 ]]
> [[ Affected By: Combat Regeneration ]]
> [[ HP: 13 / 35 ]]

You are carried with it, and collide together with the stone, which explodes inward, sending the two of you tumbling into the fortress interior. It’s dragging you toward the ground. You’ll be crushed inevitably if you don’t escape; struggling, you wrench yourself out of its grasp and push away, recovering mid-air before flailing ungracefully toward the ground. Your eyes widen as you tumble through the air and see the drake on a collision course with a Celestial Materialization Altar standing at the top of the great hall’s stone steps. You had never intended for such a beautiful creation to be destroyed—if only you had been more careful…

The dragon’s body produces a sickening crack as it bounces off of the delicate marble statue and rolls down the steps.

Hey, those things are pretty tough!

You manage to land below, meanwhile, and roll to a stop on one knee, while the dragon cracks the dark rock floor with its body on impact, skidding and bouncing for some distance back towards you. With Strife Memoriam’s reserve of power consumed entirely by your special attack, the Exile’s armor melts off of your body, sloughing from your chest and shoulders in disgusting ropes of ichor that drip and arc and pool beneath your feet. You reach up with a gauntleted hand and peel the remains of the helmet from your face like a sloughing web, staring up at your foe.

> [[ HP: 14 / 35 ]]

The dragon struggles to stand, moving in a measured semicircle around the spot it crashed down in. Beneath it, you can see an unscorched corpse, crushed by the impact in a way that paints a swatch of blood several feet across the floor. Armored and masked, the body is dressed in red regalia decorated with gold effects. The creature looks down to observe her, then roars in rage and sadness, a red glow flickering in its eyes at the sight of you.
>>
>>3395531
You stand, and brandish your sword: the Last Argument of Kings. Your foe prepares its next move, and you...
> Hold out for a Concussive Strike.
> Charge and continue the offensive.
> Defend with your fireproof shield until your allies find a way inside.
> Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.

–------------

> [[ To-Do: Short-Term ]]
• Survive.
• Discard your cursed belongings, or use Celestial Gems or hallowed ground to break the curse.
• Figure out where you stand in the guild situation.

> [[ To-Do: Long-Term ]]
• Devote resources – yours and those of the other proprietors – to the Observatory’s facilities, upgrading it via Celestial Materialization.
• Locate Ayla’s successor, a technician called Baron, to touch bases with the Excavator effort and all to do with the Earthsea Promenade in order to reach the Earthsea.
• Empower Strife Memoriam through further investment of Celestial Gems.
• Find a way to restore UIs to the Nameless, and ascertain the meaning of ‘einherjar’. Potentially find a solution to short-term unrest.
• Form a concrete position on bounty hunting, perhaps by reaching out to Canderence and other influential solo players.
• Find out what became of Anaximander.
>>
>>3395544
>> Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.

We got all of this mobility boosting gear for a reason. We can use the interior geometry to let combat regen get us back in fighting shape while we dodge around and wait for our allies to catch up.
>>
>>3395544
> Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.

Reminder: We Require More Celestial Gems
>>
>>3395544
>> Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.
>>
>>3395544
> Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.
Hot damn it's good to be back
>>
>>3395544
> Charge and continue the offensive.
Use it's reluctance to damage that corpse as an advantage in close combat over there!
>>
>>3395564
What if we stay mobile with and rush in for quick strikes then rush away again while it's dazed and in a disadvantageous area?
>>
>>3395544
>> Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.
>>
>>3395544
>Run, using Molten Step and the environment to stall out Strife Memoriam's cooldown.
>>
We took 14 damage in that last round and we have 14 HP left now, it might be worth taking our healing potion now. Or at least a lesser healing potion.
>>
>>3395765
Can we do that in combat? Its been a while.
>>
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>>3395564
>>3395643
>>3395650
>>3395688

The game’s inner workings are kept deliberately nebulous, bar your own HP – which you can’t even see at the best of times unless you’re really paying attention. So you don’t know how long exactly your own Artifact’s cooldown will run. But if you *move*, you can count it out, take advantage of your Combat Regeneration, and survive.

> [[ HP: 15 / 35 ]]

When the next fire blast propagates towards you, air in the empty space wavering with heat haze, you’re ready and already moving normal to it. Foe storms forward, claw over claw, sweeping its head to face you as it breathes. You jump, landing on an obsidian plinth and leaping to another, inferno washing over the previous platform with each subsequent step. For a moment, you wonder where your allies are… but as the only Artifact user in the party, you possess a potential in combat that the others lack that’s landed you so far ahead.

Feet scarcely in contact with the ground, you’re satisfied when you see the cone of flame subside, but your eyes widen when you see your next position anticipated with a large fireball. Turning, you put your large circular shield between yourself and the attack, and feel the heat on your skin when it explodes against you, launching you backwards.

You hit the ground hard, and it collapses beneath you, sending you tumbling toward the glowing magma beneath. As you fall, you right yourself, putting your feet toward the fire. But you aren’t burned when you touch down; in your mind, you can imagine Florica’s distant laughter as a crimson rune expands underfoot to catch you like a hidden platform atop the lava.

> [[ HP: 14 / 35 ]]
> [[ Affected by: Molten Step ]]

You spring upward, clumps of molten rock launched in all directions by the force of your leap and the magic involved. When you see the look in the dragon’s flashing eyes as you rise with sword and shield ready, you know that it expected you dead. With a beating of wings that sends chunks of broken stone rolling across the floor, your foe rises to challenge you again. It moves forward, body slithering with a grace you would scarcely expect for a creature of such size and brutality, before launching towards you with similarly-surprising speed.

Troublesome. Your mobility options aren’t as good when you’re in the air and your Artifact isn’t ready to use.

> Shield wall, making yourself as small a target as possible in attempting to block the attack.
> Brace yourself against the charge with the Last Argument.
> Try to quickly drink a potion and dodge or otherwise tank through the attack.
> Use Concussive Strike in an attempt to launch yourself and your foe in opposite directions.
>>
>>3395779
I'm pretty sure we have in the past
>>
>>3395787
> Use Concussive Strike in an attempt to launch yourself and your foe in opposite directions.
The most Ascheritte option available
>>
>>3395787
>> Use Concussive Strike in an attempt to launch yourself and your foe in opposite directions.

If we can combine offense and defense, so much the better.
>>
>>3395787
>Use Concussive Strike in an attempt to launch yourself and your foe in opposite directions.
Increase the PP to make more effective, we are going to need it.
>>
>>3395787
> Shield wall, making yourself as small a target as possible in attempting to block the attack.
14 HP ain't much when we're fighting a pissed off dragon
>>
>>3395787
>Shield Wall
>>
>BSO is back
>MGNQ is coming back
I love this year so much.
>>
Sidenote: We have Hoarfrost, an ice-elemental punching dagger. Brawler passive will let us it be more than a desperation move and closer to a killshot.
>>
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>>3395810
>>3395812
>>3395817

In the absence of other options, you rely on the Last Argument. Your sword gleams, held high and brought down with might that cleaves the air asunder.

> [[ PP: 5 / 10 ]]

Thoom—and the rushing of the wind. Empty space vibrates beneath the edge of your blade, and you hear the beast rising from beneath you roar, muted by the vacuum between you, as its claw is deflected and its body is battered by the force of the Strike, tip of your sword raking across gleaming scales. It’s thrown off-course, and you’re pushed away and into a high-flying backflip. The only greater mystery than how you always manage to land safely in these situations is how you manage to soar so high in the first place. The dragon beats its wings, thrown back, but not grounded by your attack. As you begin to fall, it charts a new course, flying in a wide arc to intercept you. If it’s to snatch you from the sky again, its attack could be lethal…

> [[ HP: 15 / 35 ]]

You brace yourself, turning to anticipate the attack. There’s a blur of motion from the hole you blew in the wall by entering, and you hear a high-pitched kiai, looking over in time to see Tatsumaki vault from the opening and into a frontflipping axe-kick that bashes the beast between the wings. At the point of contact, there’s a familiar rush of energy, the force of Concussive Strike blooming outward from the martial artist’s heel. It’s a clean hit, sending the dragon ragdolling even further downward.

“LET’S. FUCKING. GO!” – as a more brutish battle-cry in a similarly high-pitched voice echoes from the opening in the wall, the sound of cannon fire serenading the fortress interior, dim space lit periodically with the bright muzzle-flash of each shot. Vyx stands on the edge of the boundary wall, focused in her aim, and with her target on a clean vector toward the ground, her shots strike true. Nel and Cornelius are nowhere to be seen; the latter seems to be lacking the mobility options shared among the rest of you.

You can feel you’re approaching the fortress wall as you fall, allies making their way forward to challenge the boss.

> Use the wall to slow your descent, then approach as your team’s guardian.
> Spring from the wall, attempting a Pegasus charge.
> Fall to the ground and move in quickly, relying on the Last Argument for its spacing and damage.
> Produce Hoarfrost and attempt to maneuver in for a lethal blow.
>>
>>3396094
>Use the wall to slow your descent, then approach as your team’s guardian.
We should protect Vyx with more shielding. We can pega charge into hoarfrost later, if needed.
>>
>>3396094
>> Spring from the wall, attempting a Pegasus charge.

Once we knock him sprawling we can get an eye-shot in with Hoarfrost. Let's coordinate with Tats and give him another one-two.
>>
>>3396094
>> Use the wall to slow your descent, then approach as your team’s guardian.

Could probably top ourselves off with a potion as we do.
>>
>>3396094
> Use the wall to slow your descent, then approach as your team’s guardian.
Take a second to breathe, heal, and strategize with the team before going back on the offensive. Does anyone else have any kind of protection from that fire breath?
>>
>>3396094
>Use the wall to slow your descent, then approach as your team’s guardian.
>>
>>3396098
>>3396105
>>3396108
>>3396111

> [[ HP: 16 / 35 ]]

You turn your upper body and plant a hand on the hot rock wall as you draw within proximity, one boot skidding on the stone surface as you fall. Teeth chatter, and you feel as though the very underground is rumbling around you until the very moment you push off, transitioning into a jog with your shield held forward. A fireball launched from the top of the steps blows apart the ground at Tatsumaki’s feet, sending her stumbling backwards; Vyx is a measure behind, having slow-fallen similarly to you to make her way down.

“Ashe!” You hear Nel shout; he’s crested the wall and quickly set up a rope, currently helping Cornelius climb up.

“Try to slow down its movement.” The artificer’s voice echoes. The elemental focus he’s chosen is a rod with an icy crystal at its tip, and you can see cast a white glow across the cavern as he aims. “This is risky, but we can end it here.”

> [[ HP: 17 / 35 ]]

You can feel a frost ringing the back of your head from ear to ear, and mistake the sensation for your fire protection. No: Strife Memoriam is ready.

> Maintain the Memory of Exile. Your Celestial sword will knock your foe prone for the final blow.
> Switch Strife Memoriam’s equipped memory. You’ll have to wait to use it, but if the fight goes long you’ll need a backup plan.
>>
>>3396206
>Maintain the Memory of Exile. Your Celestial sword will knock your foe prone for the final blow.
>plus hoarfrost as we land on it
>>
>>3396206
> Maintain the Memory of Exile. Your Celestial sword will knock your foe prone for the final blow.

As much as I'd prefer to have Rust's lightning or Marble's regen, we can't let this fight drag out for too long. If we run out of juice to keep it disoriented and reeling we're toast.
>>
>>3396206
>> Maintain the Memory of Exile. Your Celestial sword will knock your foe prone for the final blow.
>>
>>3396206
> Maintain the Memory of Exile. Your Celestial sword will knock your foe prone for the final blow.
Switch to our colossal sword for a massive hit to stun it
>>
>>3396206
>> Maintain the Memory of Exile. Your Celestial sword will knock your foe prone for the final blow.
>>
>>3396230
I'd be cool with switching to the hoarfrost dagger if this doesn't work but for now we need to stun and or cripple it
>>
>>3396350
The celestial sword generates from thin air. There's no issue with pulling it out.

I'm only swapping the equipped weapon that we can use as we fall down AFTER the stun/cripple
>>
>>3396371
I feel like we'd get blasted by the artificier's ice blast if we do that
>>
>>3396408
We're falling either way, unless you want to pegacharge out.

If we're doing that, may as well go up for more airtime and slam down harder after the ice blast.
>>
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>>3396230
>>3396232
>>3396272
>>3396326
>>3396245

‘Your light,’ the voice echoes in your head, ‘belongs to me.’ You crave that light, when Strife Memoriam grows cold against your skull. You would drink the veins of a God dry for more power.

You shake your head to clear away the invasive thoughts, bracing your shield against any further incoming attacks. Your foe is powerful, but its purpose is singular: to strike by claw and by flame. These attacks are predictable, but only just; the dragon’s speed and sheer aggression, still, render it a force to be reckoned with. That, and the fact that it isn’t dead yet. But that’s no matter; if it wasn’t felled by the previous barrage, a second strike from your Celestial sword will surely end it.

“Tatsumaki! Gimme some space, girl!” Vyx is hard to hear in the echoing noise of the place, speaking over incessant handcannon staccato. You can’t imagine being on the receiving end of that barrage, under which even a dragon seems to wither. Her firepower is impressive; though you aren’t aware of how much damage each successful impact inflicts on its scales and the tattered webbing of its wings, you imagine it is as if drowning in a tide of metal. You know your shield can protect from individual fireballs, and so interpose yourself between Vyx and the beast, stone shifting beneath your heels as you intercept each one.

Tatsumaki either doesn’t hear or doesn’t understand the verbal command. You’ve moved ahead, but she darts past you and veers abruptly to the side, drawing the creature’s attention away. Attacking from ambush seemed more successful than any other plan, though; here, all it takes is a swipe of the wing to send her flying into the air and bouncing across the stones. Even with your damage resistance, this foe hits like few others have; a strike like those the two of you have fielded would likely kill Nel or Cornelius outright, which makes them understandably hesitant to engage in close combat.

It’s unlikely that you’d be able to pin this creature down like you once did the Obsidian Pegasus; the Last Argument, while a strong weapon in its own right, is unlikely to sink into the environmental stone. If you could get close enough to the ceiling using the environment, you could use the Memory’s sword to dislodge a stalactite—the alternative, and what occurs to you like a favorable plan, is to simply strike downward with the sword to crush your foe against the ground.

> Pegasus charge, activating the Memory of Exile mid-rush.
> Help Tatsumaki and stage a combo attack.
> Have Vyx draw the creature’s attention to strike when unexpected.
> Call to your allies in the back for an alternative measure. (Write-in.)
>>
>>3396707
>> Help Tatsumaki and stage a combo attack.

Vyx can hem it in with caster fire if it tries to take to the air. Get Tats to pop it up with a concussive strike and then we can pegacharge- exile burst spike it to finish it.
>>
>>3396707
>> Help Tatsumaki and stage a combo attack.
>>
>>3396707
>> Help Tatsumaki and stage a combo attack.
>>
>>3396707
>Help Tatsumaki and stage a combo attack.
I guess that also works. We combine Concussive strikes to launch it into the air, Pegacharge exile burst to juggle, and finish it off with that ice burst thing.
>>
>>3396707
>> Help Tatsumaki and stage a combo attack.
>>
>>3396707
> Help Tatsumaki and stage a combo attack.
>>
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>>3396721
>>3396723
>>3396725
>>3396731
>>3396739
>>3396775

You turn, then, watching Tatsumaki recover. She’s stumbling in rising to her feet, and you pick up the pace, darting forward; you hear a yelp from Vyx as a fireball passes through the space you occupied just a moment ago.

“What’s the deal?” The gunner shouts. A look over your shoulder reveals her cartwheeling away; luckily, the drake’s attention remains focused on you. Claw over massive claw, it continues, breaking apart the ancient masonry beneath as it lunges forward. “You trying to give me an angle? A little warning would be…”

“Ascheritte!” Cornelius’s voice calls out to you. “Are you – ready, or?”

“Not yet! Tats – give it a Concussive Strike!” You say, and give it a little more: faster and lower to the ground in your approach. In your charge, you lure the beast towards her. The best you can do is gesture ‘up’ as you approach, and hope that she can get out of your way. Because you aren’t stopping anytime soon—or at least, the sound of unseen cavalry and the golden wings unfurling from your shoulders decree as much. You’ll run right through her, unless…

> [[ HP: 18 / 35 ]]

“TATSUMAKI, GET OUT OF THE WAY.” Awh, Nel. At least he’s doing something.

The cat-eared brawler hits the ground in a prompt dive-roll, passing beside you as you sprint. You can see her bloody face and dazed expression… You turn in an attempt to skid to a stop, boot-heels carving trenches in the ground underneath, and whip around completely in time to hear the familiar explosive reverberation and see the dragon launched skyward by an impressive kick.

This is awkward. The Power Charge typically works to your advantage, but now you’ve got all this momentum in the wrong direction and not even you can stop it.

> Dig in, turn, and take a running vault off Tatsumaki to deliver the finisher.
> Keep going, and use the Exile’s memory to go up the wall and around. You can probably make it in time.
> Slow approach - move in and wait for the landing, or react to the aerial recovery.
> Write-in.
>>
>>3397247
>> Keep going, and use the Exile’s memory to go up the wall and around. You can probably make it in time.
>>
>>3397247
> Keep going, and use the Exile’s memory to go up the wall and around. You can probably make it in time.
Stopping our Pegasus charge seems impossible, combining it with our creepy climbing form seems like the best bet to get elevation quickly. Use the jump boost from the boots near the apex to get the last bit of height and then use the finisher to turn the dragon into a meteor.
>>
>>3397247
> Dig in, turn, and take a running vault off Tatsumaki to deliver the finisher.
How big is this room? I'm not sure we'll make it in time. Jump off of her and use the exile finisher move to blast the dragon back into the floor.
>>
>>3397247
>Keep going, and use the Exile’s memory to go up the wall and around. You can probably make it in time.
If weve got a free hand while doing all of this, pull out the longcaster and fire at the dragon the whole way. We dont need accuracy, we need its attention
>>
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>>3397254
>>3397326
>>3397508

The circlet enshrines your head, and from it blooms a coat of shadow that washes over your body from the mirror crest in the center. A jagged helmet takes form, and the Exile’s armor beneath it; thoughts of years spent in torment leave your mind singularly-focused and your purpose clear. You drop to all fours, the wings of the Pegasus still bright behind you. Curious, that you would accept power at any cost, when the Memories you have archived let it flow into you at no cost whatsoever.

> [[ Affected By: Power Charge, Memory of Exile ]]

By the time your fluttering black cloak vanishes beneath the material shell, your lateral momentum has already become vertical momentum. The transition is difficult; the lingering effect of your Pegasus cuirass wants your body to resist changes in its motion, but the Exile’s uncanny ability to circumvent modifiers to your movement causes you to simply clamber upward the stone face – iron nails digging in – at a speed that makes you appear truly horrifying from outside. The dragon reaches the apex of its height, and from across the molten hall, you see Vyx lock-on and fire, measured barrage of rounds buffeting the creature with explosive force on impact. You launch yourself from the wall, sailing toward the beast...

It recovers mid-air and roars. But its presence cannot frighten you in your state, and through the immense pressure it exerts, the Pegasus abides. The Celestial sword emerges in a black flash, and you cast it down; an explosion bathes the room in darkness, carpet of shadow rushing away from beneath the point of impact and crawling upward the walls to vanish in the corners of the place. Stones break from the ceiling, shattering on the floor and exposing magma beneath. The dragon is sent spiraling downward, crashing in the middle of the floor; the Exile’s armor breaks and melts around you as you spin and fly backwards, sending trails of oily droplets splattering in all directions.

> [[ HP: 14 / 35 ]]

As you crash to the ground in a puddle, your increased fire resistance promptly fades with the consumption of Cornelius’s focus for a final effort. Over your head, contrasting shadow with brightness, you see the power of pure ice rendered as a beam of blue light that pierces your foe. The air is hot and dry, but from here you can feel the cold of it and hear a strange crackling over the creature’s weakening cries. Its movement slows, light in its eyes burning out. It meets your gaze as a statue rimed with frost.

> [[ young earthcrowned drake was defeated. ]]
> [[ You have 1 unspent EXP. ]]

> [[ Continued ]]
>>
Will likely be updating intermittently tomorrow. I'll post in the usual spots when I'm back for another proper session.

>>3397638

Vyx and Tatsumaki maneuver to your side; tilting your head back, you can see Nel and Cornelius descending a rope from the hole you made in the wall. You roll over to glimpse the red-cloaked body lying at the bottom of the ancient, crumbling fortress’s stairs, and the Celestial Materialization Altar at their peak.

“Gotttem.” Vyx says, holstering her guns after a quick spin of each. “You okay, Ashe?”

“Yeah,” You respond. “Think so.”

“Good.” Cornelius says. He’s already menuing—a brief look at the party status on his Identifier, then he makes his way over to the frozen dragon. “Let’s check this place out, see what we’ve got.”

“That’s – a fresh body.” Nel says, looking over at the nearby corpse. “Was there someone else here? They don’t look like a player.”

> Write-in.
>>
>>3397640
>Beneath it, you can see an unscorched corpse, crushed by the impact in a way that paints a swatch of blood several feet across the floor. Armored and masked, the body is dressed in red regalia decorated with gold effects. The creature looks down to observe her, then roars in rage and sadness, a red glow flickering in its eyes at the sight of you.
looks like a dear friend of the drake. I'm guessing the drake made this place its home to watch over the corpse.

>Let's loot this drake first. Anyone a fan of butchering? Just incase, I'm doing this with shield out.
>How stable is the floor? The Altar will probably be fine even if the floor crumbles, and I can fly people out one at a time, but I can't say the same for the drake.
>You alright, Tats?
>>
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>>3397640
>Whoever they were, the drake wasn't happy to see them go
>Might be this was meant to be a paired boss

Check on tatsu, get looting.
>>
>>3397671
Alright, test draft of the upgrades bin

https://cryptpad.fr/code/#/2/code/edit/wX4vOVTDIyg9nqGiEHEjrl-i/
>>
>>3397640

Let’s get Tats on her feet, then see how many gems this bad boy was packing.
>>
>>3397640
Let's investigate that human corpse. Do we get a sick dragon memory out of this?
>>
>>3397744
If we do we’ll have to give up one of our old memories to get it since we’re at 4/4 capacity. Do we push out Ruby or Marble? Rust gives us too many options and Exile just let us double dunk this dragon, so it’s probably worth investing in.
>>
>>3397744
>>3397757
Dragon would give us....
>fireballs
kjorikos has ranged, ruby has lasers

>flying
kjorikos has flying

>strength
Ruby has it

>being a fucking dragon
okay, that one's unique

Marble is our best healing option, so we really shouldn't drop it.
>>
>>3397758
Yeah seems like this might be a direct upgrade over Ruby at the cost of our projectiles having travel time.
>>
>>3397780
combatwise, probably. But ruby is way better for structural puzzles, like making bridges.

Of course, we could just FLY, but that's a little less party oriented...
>>
>>3397758
I'd argue that Marble is probably the least useful one
>>
>>3397801
The HP regen on Marble is insane, though. Stacked on top of our skill-based regen it’s our best option for tanking hits.
>>
>>3397801
Mix it with shield mastery, intervene, and a lot of HP/PP, and we kinda just don't die.
>>
>>3397660
>>3397640
+1
>>
>>3397660
Let's go with this
>>
What do you guys wanna do with this area? Cash in a bunch of gems from this boss to turn it into another base? Maybe a private one for our guildless crew and friends? Or just take the gems for other uses and leave this place alone?
>>
>>3398144
I'm reading through the archives now, to see what all the options we get at a celestial altar are.

I forget where exactly this location is relative to everywhere else. It may make a good place for another gate/base. Otherwise I think we can get some sort of phat lewt from 1st time discovered altars.
>>
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“You alright, Tats?” You look over to the Brawler, who returns a quizzical glance at you before giving a smile and a shrug. There’s a disconnect, mentally, given she looks all bloody and out-of-line, but you know she’s alright.

“We should loot this thing.” Nel says. “I’ve got the map up-to-date, and with the surrounding areas too—originally I thought this area would be larger, but it looks like anything else that’d have been part of the structure is totally underground or completely molten. But if this place collapses…”

“I mean, isn’t there a Celestial offering on the Altar? If we have to, we can just take control of this place.” Vyx says. “That’d be a real quick fix, right?”

“Or we split it amongst ourselves.” Cornelius responds, checking his own map. “And let this place be sealed off. That seems to be the dominant strategy now that the areas outside Averron are getting smaller. This isn’t exactly the most tactical location, either, I think. It’s rather out of the way, for one, and not a strong midpoint between the Observatory and the deep branches—too far above Tethiss’s Claw.”

“That right?” Vyx asks, tilting her head toward Nel.

“Yeah, that’s right.” Nel nods.

“We’ve got time to decide.” The Artificer says. “It looks like the cavern’s settling. Crafting materials—any preferences? I’m splitting them evenly otherwise. There’s a strong elemental focus, too. I just burned my last one out, but fire doesn’t seem like it’s going to stay particularly useful down here forever, so I’d be alright with passing it up.”

> Inventory [[ young earthcrowned drake ]]
cryst of fire
red dragonwing webbing x12
pristine red dragonscale x12
immature dragonbone x8
dragon’s claw x2

> Inventory [[ Lucretia, flamespeaker ]]
Celestial Gem x4
earthcrowned prophet’s regalia
sacred egg
>>
>>3398174
>Sacred egg
Hmmm
>>
>>3398174
We need more celestial gems

>>3398180
We'll go straight to the fortune teller if we get that.

How many people are in our current party again?
>>
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>>3398174

As you look upon the bloodstained body, you feel a chill run down your spine. This moment, you know, was prophesied—yet still, you hold your child close, though his kin see fit to set the Sky alight. Borne inexorably into the earth, you watch as all that remains of the world is reduced to ashes around you. Before you can return to face them, you must build a fortress from which to rule the underground…

> With the Memory of Fire, trade physical strength for the power of a prophet of pure flame.
> Massively increased fire resistance, and temporary dominion over those born of flame, are each weakened as the user consumes Celestial power to travel by and cast pure fire.
> Be warned, seeker of Strife: the strength of a flameborn prophet is truly arcane, but if quenched by pure water, you will know Calamity.
> Strife Memoriam remains inactive for a short time after reallocating equipped Memories.
>>
>>3398185
Shit yeah. Let's get rid of the ruby memory for this one. I want that egg too.
>>
>>3398185

“Oh, man—we got four Gems. Conversely, we only got four Gems.” Vyx grumbles.

“There’s more up there, you said?” Cornelius asks. “We’ll figure it out.”

“What’s the egg for?” Nel asks.

“Maybe it’ll hatch into a dragon.” Vyx suggests.

“I’ll take it to the fortune teller if I end up with it.” You respond.

“Ascheritte, you can’t take care of a dragon. You can barely take care of yourself right!” Vyx says, looking at you with an idiot grin.

[[ 1 ]]
> Accept the Memory of Fire into your splendor at the cost of another Memory.
> Abandon the Memory of Fire.

[[ 2 ]]
> Offer looting suggestions.
> Inspect the Celestial Materialization Altar.
> Other. (Write-in.)
>>
>>3398222
> Accept the Memory of Fire into your splendor at the cost of another Memory.
Get rid of ruby
> Offer looting suggestions.
1 gem and 1 egg to us. I'd offer to pass up the gem if we didn't do so much in the fight
>>
>>3398222
Can we put off accepting or abandoning the Memory of Fire, possibly burning a gem at the altar to increase our capacity?
>>
>>3398225
Seems reasonable, if we can't delay on accepting/declining the memory.

Otherwise evenly divide the more minor loot. Vyx may want an extra dose of webbing if she's willing to pass on the other stuff.

Can we see what the Earthcrowned Prophet's Regalia's stats are before we call yay or neigh on it?
>>
>>3398222
> Accept the Memory of Fire into your splendor at the cost of another Memory.

As much as I love Ruby we’ll probably get hulk strength through our skill tree at some point. Fire has more utility.

>>3398225
Supporting, and also lobbying for at least one claw to make into a weapon.
>>
>>3398266
I think we were gonna get the crafting materials divvied up evenly among everyone
>>
>>3398289
Yeah but there are only two claws. I’d like to get one as part of our haul.
>>
Also not sure how I lost my trip. On a different device at the moment; sorry about that.
>>
>>3398312
Sure, but only if no one else wants it. Getting the Egg and the Celestial Gem both is a large part of the haul anyway.

Though I'm hopeful for what closing out the Altar might bring.
>>
As I re-read the archives I note:
-Vyx wrote an item and crafting guide, we should ask her about our equipment loadout while we have her around.
-We need more celestial gems
-There's a decent chance that dematerializing the altar here will grant a few CGs, it'll also probably bring this place crashing down
-That egg is possibly a Phoenix egg, not a dragon egg
-The Heretic Forgemaster at the Observatory needs to be fed more of whatever he wants, and will also likely have new equipment when we return.
-If we don't dematerialize this altar, there's the possibility of turning this place into hallowed ground. This would likely let us remove the curses from our equipment (might be easier to just farm more materials for them. Particularly, silverwing materials correspond well with our playstyle and the Forgemaster could likely make us a matching set of gear if we brought enough), it would also prompt Observer attacks or Observer-backed attacks.
>>
>dragon claw
good for weapons I guess, but unless we're looking for a spear or want our shield to be punchy, I don't think we want this.

>immature dragonbone
hell, we've got some protoribs. We'll surely have enough to make a bone SOMETHING if we take this.

>dragonscales
Combine with shield for more fire resistance. Simple, solid buff.
Combine with boots for more....molten step uptime? Extremely situational.
Combine with cloak for fire res. We could go for some sort of all elemental thing with this.

>Webbing
I dunno about this. Maybe if we combine it with the cuirass or leggings, we could make some sort of gliding apparatus?

>cryst of fire
we could check if this would help making a fluxsabre. Otherwise, My money's on upconverting the pegacharge into a jetpack.


I'm definitely for splitting the gems evenly. I'd also like to pass on the egg, unless we can use it to make hallowed ground.
>>
>>3399130
Webbing+Pegasus Cuirass+possibly cryst of fire seems like it could definitely be some sort of flying thingy the Heretic Forgemaster could make.

>Not wanting the mystery box
>>
>>3399143
That's because I'm thinking we can convert this dungeon into a dragon nursery. Why take ONE egg when you can have a whole BOATLOAD of dragon eggs?
>>
>>3399147
The lore states that this is where the Earthcrowned Phoenix (or something like that, whatever that was) fell at. My bet's on that being a phoenix egg, it's even called sacred.

As for turning it into a dragon nursery...I'd rather take the CGs and improve the Observatory
>>
>>3399166
Fair. We DO have enough on our plate without trying to set up a dragon brigade.

Unless Aelriss is up to it.
>>
Man we still gotta try out our new fluxsabre on some lesser mobs sometime. I bet that thing kicks ass.

Also I'd really like to logout and establish our real world self as a character at some point. Poor dudes gonna die from dehydration or something.
>>
>>3399227
She's had a traumatic experience with fire, so...I don't think so. That's why she dipped out on this expedition and got shy in the fight with Kjorikos
>>
>>3399270
It's been like an hour or two since we last went under because of the time dilations. And meatspace is always the most boring part of VR-based stories.
>>
Sorry, one more post of indecision before I commit. I'm thinking of a few packs:

>>Rocket Set
>Cryst of Fire, 6-8 webbing, 4 scales
We might have to give up a gem for this, but it should be enough for the jetpack and a little something for the cloak.

>>Defensive
>Egg, 8 scales
solid, if possibly boring option

>>Monster hunter
>claws, bones
We'll make something neat for arms, and possibly convert Last Argument into a dragon nobility relic
>>
>>3399298
Last Argument can only be upgraded by using CGs.

I'd be willing to back
>Cryst of Fire, Sacred Egg, Webbing, Scales, Maybe some bone, Maybe the Prophet's regalia too for not taking a CG
Because with those materials we ought to be able to heftily upgrade the cloak and our breastplate. Both of which could use some bulking up.

We ought to get a fair amount of CGs from the altar anyway. We may need to roll to resist temptation though
>>
>>3399368
that's a LOT of stuff.

And CGs are the minimum requirement for doing anything to relics, adding other stuff isn't off the table.
>>
>>3399377
Well the basic materials'll be distributed evenly. The Cryst and the Egg are the main thing, and between them make up the difference of not getting a CG. The regalia is just a possible bonus, since I'm not sure anyone will necessarily have any interest in it.
>>
>>3398174
Screwit, too many good options for us. My final vote will be:

>Cryst of Fire
>Webbing x8
>Dragonscale x6
>earthcrowned prophet’s regalia
definitely give up our gem spot. We can haggle down the scales to 4, but no further than that.

Wonder if we can salvage the cloth material of the regalia to add to the cloak.
>>
>>3398222
and I forgot the memory thing.

> Accept the Memory of Fire into your splendor at the cost of another Memory.
sacrifice Ruby. I guess Ruby ultimately doesn't have any lore memories tied to it.
>>
>>3399442
>Combine cloak and regalia and breatplate with Cryst of Fire, scales, webbing and CGs into new armor
Well that'd be pretty cool. Of course, if we bought the 1-CG upgrade for the Forgemaster himself he might be able to whip up something similar anyway.
>>
>>3398222
>> Accept the Memory of Fire into your splendor at the cost of another Memory.
Ruby

> Inspect the Celestial Materialization Altar.
Finish the looting first before divvying
>>
>>3399466
Fair. Supporting
>>
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>>3398222

You feel warmth from the glow of pure fire on your skin.

> [[ The Memory of Ruby has been forgotten. ]]

“That’s kinda fair. I’d still like to hang on to it, though.” You respond. “I play close to the Alliance, so anything that develops from the former isn’t gonna be a surprise to you guys at all.”

“More than reasonable, given your contribution to the fight.” Cornelius says.

“Awh. I was hoping I could keep it…” Nel frowns. “I guess we’ll be able to craft a couple of armor pieces, at least.”

“I’d hate to be insistent, but I plan to take one of these Gems. It will more than compensate for my loss today.” Cornelius adds. “As for the others—I would suggest Ascheritte receive the foremost, while Vyx and Tatsumaki each contributed a fair amount of damage and utility…”

“You wouldn’t even have been able to get up to that ledge without me!” Nel folds his arms. “Your damage should count for me too!”

“Oh, just give mine to him if y’all are gonna start an argument.” Vyx rolls her eyes, leering momentarily at the alluring glint of the jewels. “Just remember you owe me a big time cut-in.”

“Hang on,” You suggest. If you back out of a Gem, you’ll be able to get an extra unique item, or just the lion’s share of the crafting materials. It would *hurt* you to do so… but you’ll need upgrades if you plan to continue your pursuit. “I… might back out myself, if it means I could get more of something else. If there’s more Gems on the altar we can see how many we have before deciding.”

“Ascheritte’s suggestion makes the most sense. The bulk crafting resources aren’t in even amounts – so some of us will have to take less of some materials and more of others. We can distribute them when we’re done, and if you’d like to trade we can sort it out when we’re in a safe spot.”

Idly, you inspect the body. The earthcrowned prophet’s regalia is a layered scarlet cloth robe; though the material is sheer, it appears quite durable. Golden trim is delicately sewn in in patterns depicting the heads of dragons. Myriad chains with small golden necklaces covered in charms hang and arc between the layers of cloth.

“There are five items outside of the bulk materials – two claws, this robe, the cryst, and the egg. Does anyone want a dragon’s claw more than anything else?” Cornelius asks.

“Me.” Vyx says. “You still owe me though.”

“Okay, that makes that easier.” He makes his way to the top of the stairs – and shudders visibly, leaning in to inspect the altar. You follow after him, stopping at the sight of the breathtaking spectacle. “Friends? We could become a new world power with this, you realize.”

> [[ Continued ]]
>>
>>3399576

Carved from a single tablet of obsidian, this statue depicts a woman who genuflects before an everlasting fire, individual folds of the fabric of her clothing affected in flawless stone. The brazier is overflowing with jewels.

> [[ Greater Celestial Materialization Altar ]]
> Celestial Manifestation “Earthcrowned Fortress”
> MANIFESTATION GRANTED BY:
a Precursor, “to steal vengeance from beneath the burning sky.”
> [[ Offer Celestial Gems ]]
* Create Celestial Artifact
* Enhance Celestial Artifact
* Empower Mundane Item
* Enhance Celestial Manifestation
* Destroy Celestial Manifestation (To The Victors Go The Spoils)
> [[ Offer Item ]]
* Offer an Item to the Celestials

> Inventory [[ celestial offering ]]
Celestial Gem x11

“Oh, hot damn.” Vyx says. Tatsumaki’s eyes are sparkling.

“In case it was unclear, my vote is to destroy this place. We’d have enough Gems for each of us to take three for whatever we like between Averron and the underground.” Cornelius looks to the group. “Artifacts, personal upgrades—whatever we want.”

“What? Even if it’s not the most convenient spot, we could use an away base. Or a secret hideout—or a forge?” Nel says. “There’s probably a lot of hidden lore down here, too! Ashe and I have friends that really care about that stuff.”

“I’m with Cornelius.” Vyx nods. “Sorry, but—I got benchmarks to meet, and I feel like none of the guilds really want to be here anyway.”

“Tatsumaki should get a vote.” Nel says. The martial artist looks over at him and smiles.

“She doesn’t even have a clue what we’re talking about.” Vyx huffs. “How does she not get bored? I get bored enough listening to people normally.”

“Ascheritte? You got any thoughts?” Cornelius looks to you.

> Suggest destroying the Manifestation and splitting all fifteen Gems.
> Suggest using some number of the Gems to somehow edify the area and splitting the remainder.
> Suggest using the entire offering to establish facilities that put this area under your, or the Alliance’s control.
>>
>>3399585
> Suggest destroying the Manifestation and splitting all fifteen Gems.
This would be a sick away base but I don't want to spread ourselves too thin. We could focus more on upgrading the Observatory with these gems, which is already a pretty sick base of operations and any upgrades would benefit the entire Alliance instead of just our few friends.
>>
>>3399585
> Suggest using some number of the Gems to somehow edify the area and splitting the remainder.
More dragon spawns would be great for farming, and this place is tied to the egg, best not destroy it entirely.
>>
>>3399585
>Suggest holding off on destroying it. Plenty of time to pick around the place for mining spots, especially since there's no monsters here.
>Heck, even the magma could come in handy.
>>
>>3399617
I think assuming that this place would give us multiple dragons is a bit of a stretch. The dragon that we just killed just came here to ride out the apocalypse that wiped out their civilization with the human that it wanted to protect, there's nothing about this place that's inherently linked to dragons.
>>
>>3399617
Actually wasn't there evidence that the Earthcrowned Phoenix was killed near the entrance to this place? I bet the sacred egg is just that phoenix reincarnating as phoenixes like to do.
>>
>>3399585
>Suggest destroying the manifestation and splitting all fifteen gems
This place feels like a place of darkness and vengeance, I don't think I mind destroying it
>>
>>3399618
It seems like destroying it is a prerequisite for taking the gems, but if not I don't see any reason to destroy it.
>>
>>3399630
That's what I've been saying, and why I've been lobbying to definitely get that egg.

We'll show Euonia what's what.
>>
>>3399641
I'm so stoked to have a phoenix companion, you don't even know
>>
I don't remember the costs for certain upgrades for Strife Memoriam, but I definitely think we should put these toward it. We use it so much that it's definitely worth the investment.
>>
>>3399585
> Suggest destroying the Manifestation and splitting all fifteen Gems.
Worth it
>>
>>3399666
Here's the last list.
http://suptg.thisisnotatrueending.com/qstarchive/1978591/
Post: 1983887

There's also Observatory upgrades to consider.
http://suptg.thisisnotatrueending.com/qstarchive/993431/
Post: 996204
I'd definitely support spending the 1 CG on enhancing the Forgemaster.
>>
>>3399692
> [0] Strife Memoriam becomes contained within the holder’s eye. Improves connection to memories. Imparts a free upgrade point. (Commit: 8 8)
I still want to do this.

> [4] Address the nature of a single memory, then Purify to permanently alter its functionality and weaken its hold over Strife Memoriam, or Exalt to immortalize its power. A Celestial Technique may be discovered. (Commit: 8 12)
Also this has to be worth it. Celestial techniques seem to be powers that can be used without activating the memory and also offer a lot of lore expanding opportunities.
>>
Sidenote

>“Have the Observatory’s proprietors considered the possibility of teleportation, Ascheritte?” Smith asks.

>“Haven’t even thought about it.” You respond. “But we’d need somewhere to go – an away base, or something, which means we’d need to find somewhere with an Altar to set up camp, as well as enough Gems to secure a facility.”


>>3399635
No, the 11 is what we get for sure. We get MORE if we destroy it
>>
[[ Strife Memoriam: General ]]
> [X] Request a unique upgrade. (Commit: 8 ???)
> [X] Change Strife Memoriam’s form, or fix Artifact into body. Request options to determine cost or gain. (Commit: 8 ???)
> [1] Reduce devotion cost (Commit: 8 6)
> [1] Increase maximum number of allocated memories (1 2) (Commit: 8 10)
> [1] Increase maximum number of stored memories (4 5) (Commit: 8 10)
> [2] Increase uptime. (Commit: 8 10)
> [2] Acquiring Celestial Fortitude resets Strife Memoriam’s cooldown and affords significant temporary power increase. (Commit: 8 8)
> [4] Address the nature of a single memory, then Purify to permanently alter its functionality and weaken its hold over Strife Memoriam, or Exalt to immortalize its power. A Celestial Technique may be discovered. (Commit: 8 12)

[[ Strife Memoriam: Rust ]] (Commit: 8 12)
> [2] While Rust is the allocated memory, all outgoing non-elemental magic damage is increased.
> [2] Improve levitation capabilities while the Memory of Rust is active. The user may now glide as long as the memory persists.
> [3] Lesser Art: While Rust is the allocated memory, spend PP to temporarily freely wield pale flame as long regardless of Strife Memoriam’s cooldown. Requires a free hand.

[[ Strife Memoriam: Marble ]] (Commit: 8 12)
> [2] While Marble is the allocated memory, all outgoing unarmed melee damage is increased.
> [2] Improve dexterity while the Memory of Marble is active. Penalty to weapon skills is nullified, but native bonuses are not applied. The user has improved ground mobility and can stand more quickly when knocked prone.
> [3] Lesser Art: While Marble is the allocated memory, spend PP to recover health.
> [4] Lesser Art: While the Memory of Marble is active, spend PP to teleport from an unobserved location to another nearby unobserved location.

[[ Strife Memoriam: Exile ]] (Commit: 8 12)
> [2] While Exile is the allocated memory, gain minor improvement to all Sword skills and minor resistance to abnormal status.
> [2] The Memory of Exile’s special weapon can strike an additional time, and will no longer damage the user.
> [3] Celestial Technique: Ì̸̢̨̨͕͙͙̙͕̦͎̞̔͆͑̓̓̆̋̏́͋̚͜͠ êTŒee”̶̛̰͔͔̭̜Ḳ̴̢͙͖̺͇̠͉̂̿̾̇̀̇͒̚ͅṄ̴̨̨̧̥͇̙̙̱̥̤̈́̉̌̔̊̀͆̆͌̓̄̂̿̕&îêT?O̸̡̳͕̜͖̎͑͆̓͗͛̉̕͝W̶̛̳̦̤͓̭̙͎̽̇̾͊̃͛̏͜͠͠¤zûýæzoY̶̡̨̢̨̘̮̩̜̞͒̍̉͜Ǫ̷̱͚̝̯͍̹̣͍̙̹̈̉̏̚̚̚͜͜ͅU̵̡̬̭̮̪̫̬̦̫̩͈̩͚̘̿̀͐̒̓́̌̒̽̿ͅ

> [[ Investing in an individual memory will improve further upgrade options. ]]

Here's the Strife Memoriam upgrade options in case anyone else was wondering.
>>
>>3399739
I love the idea of setting up teleporters, I just hate the idea of paying for it all ourselves. The o
Alliance should pony up some gems toward the Observatory, just as we already have and more considering they represent several guilds and aren't just one person.
>>
>>3399751
As of now we've invested [2] CGs more than the other founders. The other founders presently plan on investing CGs to set up [2] Advent Gates (1 in Averron City, 1 in the Observatory) but they are willing to defer the allocation of gems for the Observatory to us if we disagree with that step.

Personally, while the ease of travel from a gate is highly valuable, I think that a Sidereal Armor+NPC Upgrade to it, and self-repairing keepers might be an on-par investment.
>>
>>3399716
The lesser arts seem worthwhile too. Particularly both of Marble's lesser arts.
>>
>>3399612
>>3399631
>>3399674

“Destroy it.” You respond. “This place just feels foreboding. Even if we were to shore it up with some facilities there’s not a ton of good I can see coming from keeping it around.”

> [[ Contact Request: Kinoue ]]

Your UI pings. Never heard that name before.

“That’s three to one and whatever Tatsumaki would have voted, so.” Cornelius says. “Fifteen Gems our way. Ashe, you still want to back out of your share? At the risk of sounding like a dick—it could make splitting up the other equipment cleaner if someone wants more or less of any other particular thing.”

Another ping. You turn off your notifications, but keep an eye on the screen while you decide.

> [[ UI Messenger – Kinoue ]]
> [[ Kinoue ]]: Hi!
> [[ Kinoue ]]: Sorry if this is weird, but - are you the Observatory guy? I’m new and someone said you could help me. xD

[[ 1 ]]
> Request a dragon claw.
> Request the cryst of fire.
> Request the earthcrowned prophet’s regalia.
> Request a sacred egg.

[[ 2 ]]
> Accept three Celestial Gems.
> Accept two Celestial Gems, trading the third to the party share for more items.

[[ 3 ]]
> Respond to Kinoue. (Write-in.)
> Let the message go for now.
>>
>>3399765
I honestly expect the Alliance to invest a shitload of gems into the Observatory as they consolidate power. Considering their resources and the Observatory's status as the claimed hub nearest to the Earthsea, it's a no-brainer. I also think that our guildless group should invest the gems for our own ends individually unless we intend to form a guild of our own, in which case I'm all for using the gems on guild infrastructure upgrades.
>>
>>3399777
> Request a sacred egg.
> Accept three Celestial Gems.
> Respond to Kinoue. (Write-in.)
That's me, what do you need? Props for spelling my clusterfuck of a name well enough to message me btw
>>
>>3399777
>Request Sacre Egg
>Request Cryst of Fire
>Request Earthcrowned Prophet's Regalia
In that order of priority.
>Accept 2 celestial gems, trading the third to party share for more items

>Respond to Kinoue
"Sorry guys, let me answer this message real quick before we do this. It's coming at an odd time and seems ominous."
>>
>>3399777
> Request the cryst of fire.
>"I've got an idea for it. Can anyone say: jetpacks?"
Also, if the aim of the egg was to remove the curse, we can always ask a favor from whoever takes the egg.


> Accept two Celestial Gems, trading the third to the party share for more items.

> Respond to Kinoue. (Write-in.)
>What's up?

>>3399739
>>3399787
side sidenote, I can't actually find proof that destroying an altar gives out gems.

On the off chance it doesn't we can always tell the Alliance about this place and THEY can spend gems on it.
>>
>>3399777
> Request a sacred egg.
> Accept three Celestial Gems.
> Respond to Kinoue. (Write-in.)
Whatchu need

All you people wanting mediocre items over 3 gems are crazy
>>
>>3399805
How would the egg remove a curse? It's a phoenix egg, well worth hatching.
>>
>>3399805
The aim of the egg is to get a kickass phoenix bird-companion
>>
>>3399821
>>3399822
alright, just checking.
>>
>>3399819
Supporting this. CGs are the jet fuel. Everything else is secondary.
>>
>>3399819
It's wanting boss-tier items over 1 gem. Seems like a fair trade. There's more utility out of getting high-grade items for our gear than getting 1 more gem.
>>
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>>3399861
>>3399819
>>3399794

This is the key—this is the score. You conquer stronger opponents and cast yourself into battle for the prize of Celestial Gems. *That* is what you do, and something within you demands more as you reach for the altar.

“I’m good.” You respond. “Might have to take a message in just a second, though.”

“I’m eager to get back topside, myself.” Cornelius says, working with his menu.

> [[ UI Messenger – Kinoue ]]
> [[ Ascheritte ]]: Yeah, that’s me. What do you need?
> [[ Kinoue ]]: Well, this game is really complex—I’m just trying to get it all figured out!
> [[ Kinoue ]]: Oh, and
> [[ Kinoue ]]: The map is really wonky so I don’t know the best way to the lower branches from the Observatory.
> [[ Kinoue ]]: You’re not anywhere near there at all, are you?
> [[ Kinoue ]]: Heck, you probably don’t have time to help someone like me out. xD

> [[ You received 3 Celestial Gems. ]]
> [[ You received sacred egg. ]]
> [[ You received 2 red dragonwing webbing. ]]
> [[ You received 3 pristine red dragonscale. ]]
> [[ You received 2 immature dragonbone. ]]

“Good stuff, boys. Anything we gotta do before we close this chapter, or are we good to go?” Vyx asks.

“Looks like we’re done.” Nel seems a little disappointed, though there’s the lingering color in his cheeks afforded by holding a Celestial gift close. “We should get moving, yeah?”

There isn’t much more to explore around the fortress, it seems like. You could take another look around immediately outside; anything else of value would be out in the underground branches proper.

[[ 1 ]]
> Respond to Kinoue. “I’m on my way back up with some friends now if you’d like to meet us at a landmark.”
> Respond to Kinoue. “Yeah, busy at the moment—hopefully understandably. You might be able to find a guide up there, though.”
> Ignore Kinoue.

[[ 2 ]]
> Nothing left to do here. Close out and head back up toward Averron.
> Nothing left to do here. Close out and take a look around outside.
> Stay in the fortress for a while and rest.
> Other. (Write-in.)
>>
>>3399861
We dont have much PP at the moment, and 2 concussives is a very nice number to work with.

Gems at the moment would go to observatory stuff, and we dont need that many for stuff we personally pay for.
>>
>>3399981
>Respond to Kinoue. “Yeah, busy at the moment—hopefully understandably. You might be able to find a guide up there, though.”

>get some mining done. If this place has silver or gold, youre already up for some cashmoney
>>
>>3399981
This is starting to feel like a PKer.

We should be very careful as we exit.
>>
>>3399981
> Respond to Kinoue. “I’m on my way back up with some friends now if you’d like to meet us at the Observatory.”

> Nothing left to do here. Close out and take a look around outside.

Have Nel scout where we can’t. When we’re sure it’s clear, break it down.
>>
>>3399981
>Respond to Kinoue. "Yeah, busy at the moment. Give me a few and we might could meet."

>Nothing left to do here. Close out and take a look around outside.
Make it clear to everyone that we're suspicious of an ambush for no clear reason.
>>
>>3399981
> Respond to Kinoue. “Yeah, busy at the moment—hopefully understandably. You might be able to find a guide up there, though.”
> Nothing left to do here. Close out and head back up toward Averron.
>>
>>3399981
> Respond to Kinoue. “I’m on my way back up with some friends now if you’d like to meet us at a landmark.”
Just got done with a raid that went really poorly. Down to just me and two others. Might not respond for a bit, shits getting real.
> Nothing left to do here. Close out and head back up toward Averron.
I'm all about misleading possible PKers just in case. Have Tats and Vyx with us and the others stay out of sight nearby as we exit here.
>>
Oh shit, also heal up and tell others to do the same. Switch to our new Memory too.
>>
If we're assuming that this is a PKer, why might we be targeted right now, just before the merger? Does someone in the alliance take issue with our power as a guildless player? Is this Freakshow? Are we just being paranoid and this is actually a newbie player looking for help?
>>
>>3399981
Change >>3399992
To
>Not really sure when I'll be back. Could be 5 minutes, could be 2 hours. You're better off asking for a guide.

>>3400236
They could be targeting the observatory, wanting to claim it for themselves
>>
>>3400236
Didn't we have a kind-of alliance with Freakshow when we faced off against Cidren with Freya?
>>
I'll admit it's been a while since I last read BSO though. For all I know, that alliance could have been broken.
>>
>>3395258
Late but
IT LIVES!
>>
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“There’s still all this stuff out here.” You remark. With the dismissal of the Celestial Manifestation, the whole of the fortress—even the Celestial Materialization Altar—simply vanished from around you with little fanfare but the flickering of a faint glow of sickly green, cave system adjacent reshaping itself as though it were never there. It’s a fine measure, you think, as otherwise you’d have been entombed in rock and magma, or buried in an avalanche of falling stones. You and the party are making your way back across the bridge over the lava to the underground proper. “Still some statues and sconces. Anyone see anything of value? Resource nodes?”

“Who’d want any of this junk?” Vyx asks. “It’s just bad furniture.”

“Players can craft things like this,” Cornelius says, fingers drifting over an obsidian sphere at the top of a column. “But to make truly interesting designs requires one to divert from the game’s blueprints with an aesthetic eye like a real-life artist’s. I imagine rare and unique decorations will eventually have their own market much greater than what currently exists in Averron.”

> [[ UI Messenger – Kinoue ]]
> [[ Ascheritte ]]: Busy at the moment, sorry. Hope you can understand. I dunno when I’ll be back—maybe minutes, maybe hours.
> [[ Ascheritte ]]: But I’ll be around if you still want to meet later! For now it’s best if you find a guide.
> [[ Ascheritte ]]: Have you tried the Overlook? There’s usually plenty of people who go up there to find parties for hunting.
> [[ Kinoue ]]: I haven’t! I took a quick look at the shops, but I don’t have a ton of money.
> [[ Kinoue ]]: I was hoping someone could give me a tour. :v
> [[ Kinoue ]]: All those spiral staircases get me dizzy! xD Anyway, thanks! I figured you’d be busy. I’ll try my luck again!
> [[ Kinoue ]]: Good luck with whatever you’re up to!

“Aelriss made a butt-ton of money selling the paintings off the walls from Kjorikos’s place, before it became the Observatory.” Nel says. “And I imagine there’s mineral veins nearby I could pinpoint if I look around.”

“I’d really like to get back to HQ, actually.” Vyx says. “Feelin’ out of it, sorry. I’d probably just go up myself if you guys do any mining.”

“I wouldn’t mind a quick search for valuables.” Cornelius says. “But I’d like for us to get our feet out of the dust soon too.”

> [[ Contact Request: Fauxley ]]

Why are you blowing up?

> [[ Continued ]]
>>
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>>3400293

"What's her name?" Vyx says, looking at you with a little smirk.

"Can't say." You roll your eyes, bringing up the menu. "She cooler than you, though."

"Ouch." The gunner winces.

> [[ UI Messenger – Fauxley ]]
> [[ Ascheritte ]]: Heyo; who’s this?
> [[ Fauxley ]]: Hi, Ascheritte. I’m a Technician affiliated with Baron and the Talents.
> [[ Fauxley ]]: I wanted to let you know that we’ve currently begun work on special weaponry using the blueprints from the Hecatelia report.
> [[ Fauxley ]]: Liza made a very heavy-handed suggestion that I extend sales opportunities to Alliance members and their affiliates before opening up to the general public, which is why I’m messaging you now.
> [[ Fauxley ]]: I understand you’re hunting at the moment, but if you’d like to arrange a meeting to see what we’re working on, or so that I could extend you my *shopping list*, I’d very much appreciate that.
> [[ Fauxley ]]: That’s whenever. You can come to the workshop, or we’d be glad to come to you.

[[ 1 ]]
> Stay and mine with Nel.
> Search for valuables with the party and head up.
> Hurry up without any additional searching.
> Other. (Write-in.)

[[ 2 ]]
> Respond to Fauxley. “Thanks for letting me know. I’ll keep in touch.”
> Respond to Fauxley. “If you want to wait for us at the Observatory, we’re heading up there.”
> Ghost Fauxley.
>>
>>3400294
>> Stay and mine with Nel.
> Respond to Fauxley. “Thanks for letting me know. I’ll keep in touch.”

Staying to protect Nel is more important than whatever this girl is trying to sell us imo. Nel's our bro.
>>
>>3400301
Plus, we'd likely be first on the list for whatever ores he mines up.
>>
>>3400294
> Search for valuables with the party and head up.

> Respond to Fauxley. “Thanks for letting me know. I’ll keep in touch.”
>>
>>3400293
> Search for valuables with the party and head up.
> Respond to Fauxley. “If you want to wait for us at the Observatory, we’re heading up there.”
Must have some gear worth getting if Liza's being so intense about it.
Looks like we were being needlessly paranoid there
>>
>>3400294
> Search for valuables with the party and head up.
> Respond to Fauxley. “If you want to wait for us at the Observatory, we’re heading up there.”
Is it wrong that I was sort of hoping for some PvP and political intrigue?
>>
>>3400294
>Stay and mine with Nel.
>>3400294
>Respond to Fauxley. “Thanks for letting me know. I’ll keep in touch.”
>>
In all honesty, I think it's about time we replaced our Onyx-studded gloves or gauntlets or whatever. Just my opinion, but they're a crafted (iirc) item that we got early-game.
>>
>>3400335
Yeah those things are trash, we never use unarmed attacks.
>>
>>3400344
We did, for a bit. But now that we've got Last Argument, I agree.
>>
I think it was literally for like two threads, and a couple people were suggesting we become Tatsumaki 2.0.
>>
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>>3400301
>>3400311
>>3400329

> [[ UI Messenger – Fauxley ]]
> [[ Ascheritte ]]: Thanks for the heads-up. I’ll keep in touch.
> [[ Fauxley ]]: Please do. You can contact Baron in my stead, obviously.

Should be safe to turn your notifications on.

Ping!

> [[ UI Messenger – Crimson Guardian Liza ]]
> [[ Crimson Guardian Liza ]]: Did you just blow an Altar?
> [[ Ascheritte ]]: Yeah, on the first date, too.
> [[ Crimson Guardian Liza ]]: …
> [[ Ascheritte ]]: Sorry, forgot who I was talking to. Got like 7 people blowing up my feed.
> [[ Ascheritte ]]: How could you tell? Does it do something upstairs?
> [[ Crimson Guardian Liza ]]: Hang on, dealing with something.
> [[ Ascheritte ]]: Something my fault?
> [[ Crimson Guardian Liza ]]: No. Talk to you in a bit.

“We’ll take a quick sweep. See if we can’t grab some decs to sell.” You nod.

“Worst case, we can market some shit to pay for equipment repairs.” Vyx adds. “I’m for it. Everyone move a rock and steal a priceless artifact.”

“Awh. Ashe, you want to go mining somewhere else later?” Nel asks.

“We’ll see. I could definitely use the materials.” You respond.

Ping!

> [[ Contact Request: Iwitavor ]]

FUCK.

> [[ UI Messenger – Iwitavor ]]
> [[ Iwitavor ]]: FUCK

Seems like this guy’s on the same page as you. You work as you meander about the place, rolling a stone out of the way or moving what looks to be an ancient door that leads to not much of anywhere in search of trinkets.

> [[ UI Messenger – Iwitavor ]]
> [[ Ascheritte ]]: Can I help you?
> [[ Iwitavor ]]: YA
> [[ Iwitavor ]]: KYS U DUMB BITCH
> [[ Iwitavor ]]: WHERE U AT BB??
> [[ Iwitavor ]]: 1V1

> [[ You received carved lavastone idol. ]]
> [[ You received jewels. (+121#) ]]

There’s a bittersweet taste in your mouth.

Ping!

> [[ Contact Request: Head Hunter Canderence ]]

You make an audible sound of disgust.

“Everything alright?” Cornelius asks.

“Yeah, just my adoring fans.” You respond. “They get antsy between public appearances.”

“Hey, there’s citrine down here!” Vyx shouts. You see Nel wandering over.

> [[ UI Messenger – Head Hunter Canderence ]]
> [[ Head Hunter Canderence ]]: Ashe.
> [[ Head Hunter Canderence ]]: I wanted to give you a little heads-up since you seem important and like a decent guy.
> [[ Head Hunter Canderence ]]: And also it felt a little bit unsporting to me, for the same reasons.
> [[ Ascheritte ]]: What’s up.
> [[ Head Hunter Canderence ]]: There’s a bounty on you.
> [[ Head Hunter Canderence ]]: Larger than any price anyone’s ever put out in Averron—that goes for protection, gambling on duels to yield, anything.
> [[ Head Hunter Canderence ]]: 50,000# for your UI.

[[ 1 ]]
> Seems like people are finding things. Keep looting.
> Call off the search and head up.

[[ 2 ]]
> Message Canderence. “So cancel it.”
> Message Canderence. “Who wants me dead that bad.”
> Message Canderence. “On what grounds?”
> Other. (Write-in.)
>>
Should we continue playing with greatsword+shield or go for duel wielding greatswords?
>>
>>3400384
>> Seems like people are finding things. Keep looting.
Fuuuuuuuuuuuuck.
> Message Canderence. “Who wants me dead that bad.”
Someone from Freakshow, probably Anaximander.
>>
>>3400384
>> [[ UI Messenger – Iwitavor ]]
>> [[ Ascheritte ]]: Can I help you?
>> [[ Iwitavor ]]: YA
>> [[ Iwitavor ]]: KYS U DUMB BITCH
>> [[ Iwitavor ]]: WHERE U AT BB??
>> [[ Iwitavor ]]: 1V1
It wouldn't be a true MMORPG without people like that.
> Seems like people are finding things. Keep looting.
> Message Canderence. “Who wants me dead that bad.”
>>
>>3400384
> Call off the search and head up.
> Message Canderence. “Who wants me dead that bad.”
> Message Canderence. “On what grounds?”
OH SHIT
>>3400385
We're not really a big shield guy, we just used this one for the fire resist on this raid. I'm more of a fan of the colossal weapon build personally
>>
>>3400385
Greatsword + shield is what I wanted in the first place desu. Never hurts to have a weapon on standby, like Dross, though.
>>
>>3400399
ANAXIMANDER DID NOTHING WRONG
>>
>>3400384
> Seems like people are finding things. Keep looting.

We're with a sizable group and this might be the last time we can do this safely for a while.

> Message Canderence. “Who wants me dead that bad.”
>>
>>3400406
Anon, pls. He did nothing wrong, but I still want him dead.
>>
>>3400399
I doubt it's freakshow, less so Anaximander. He's been gone for a long ass time.
>>
>>3400401
>>3400402
We should use this lvl up to settle our build. I hope there's no salt regardless which option wins.
>>
>>3400384
> Seems like people are finding things. Keep looting.
Heal up, level up, switch to dragon memory
> Message Canderence. “On what grounds?”
>>
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> [[ UI Messenger – Head Hunter Canderence ]]
> [[ Ascheritte ]]: On what grounds? Surely there’s a reason.
> [[ Head Hunter Canderence ]]: It was originally… exposure. But it got out of hand.
> [[ Ascheritte ]]: Exposing what? I haven’t really done anything.
> [[ Head Hunter Canderence ]]: Lemme explain. Give the forum thread a read «here» and I’ll give you the condensed version.
> [[ Head Hunter Canderence ]]: Now, this isn’t something with proof we can consult, because most every witness is dead, fair warning.
> [[ Head Hunter Canderence ]]: Here’s what happens. Group of four people, an Explorer and Tech from the Talents, and two hunter-trader types they picked up at the Observatory, head down to one of the safe gathering areas on a little resource expedition.
> [[ Head Hunter Canderence ]]: It’s «this» spot?
> [[ Ascheritte ]]: I’m reading, one sec.
> [[ Ascheritte ]]: That’s straight above the Rift. Is that really a safe area?
> [[ Head Hunter Canderence ]]: There are confirmed no monster spawns in the whole zone.
> [[ Head Hunter Canderence ]]: Anyway, they’re just picking up materials, when a squad of monsters comes in all the way from Tethiss’s Claw.
> [[ Head Hunter Canderence ]]: Two araneid soldiers and two araneid viziers—those are spellcasters, by the way.
> [[ Ascheritte ]]: Why didn’t they fight? Try to run, or something?
> [[ Head Hunter Canderence ]]: Ascheritte, the average BSO player is not like you. Spellcasting mobs are rare. Usually seeing just one in a normal hunting ground is occasion to run.
> [[ Head Hunter Canderence ]]: They did run. All of them still died except the Explorer.
> [[ Ascheritte ]]: So what does this have to do with me.
> [[ Head Hunter Canderence ]]: The Araneids were supposedly chanting ‘Ascheritte’ the whole time. Something like ‘bring us Ascheritte’.

You are at full health. While you work, you spend the sunk time reflecting: assessing your inventory and preparing Strife Memoriam and your own status for what is to come.

> [[ You received jewels. (+87#) ]]
> [[ You received blank lavastone tablet. (3) ]]
> [[ You received lesser lava essence. ]]

> [[ Continued ]]
>>
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>>3400546

> [[ Head Hunter Canderence ]]: Now, she was understandably pissed and wanted answers, but she didn’t know whether to do a callout post or demand satisfaction or go to you or the Alliance directly, so she just put up a 2k bounty with the post hoping it’d make you explain yourself and come make things right.
> [[ Ascheritte ]]: Well, the forums move fast and I can’t keep up with them when I’m fighting around the clock.
> [[ Ascheritte ]]: You said 50k, not 2k. Who gave her 48k.
> [[ Head Hunter Canderence ]]: Continuing. A few people corroborated her report and threw in a few hundred each because they were curious too. Saying they’d heard your name, or they knew who you were from the Observatory.
> [[ Head Hunter Canderence ]]: When it got to 10k, my lieutenant, Bladez, doubled it out of pocket because he wanted to see what would happen.
> [[ Head Hunter Canderence ]]: That was a couple hours ago.
> [[ Ascheritte ]]: There’s 30,000# missing here. Think of how you’d feel if you were missing 30,000# and also going to die.
> [[ Head Hunter Canderence ]]: Right.
> [[ Head Hunter Canderence ]]: Just a little while ago, someone made an anonymous addition to our trust—which you aren’t supposed to be able to do, by the way. I’m trying to figure that out right now.
> [[ Ascheritte ]]: One anonymous guy left 30k. He have any alias?
> [[ Head Hunter Canderence ]]: They’re called the ‘Calamity Sage’.
> [[ Ascheritte ]]: So this is a callout that went viral, and now everyone in Averron wants to cash in on my head like I’m a walking lottery.
> [[ Head Hunter Canderence ]]: Yes.

[[ 1 ]]
> Keep the Memory of Exile allocated to Strife Memoriam.
> Allocate the Memory of Rust.
> Allocate the Memory of Marble.
> Allocate the Memory of Fire.

[[ 2 ]]
> Spend EXP on Armsmaster, Guardian, or Fleetfoot perks.
> Spend EXP on HP or PP.
> Spend EXP on weapon skills.

[[ 3 ]]
> Message Canderence. “If the system is being abused, why don’t you cancel the bounty?”
> Message Canderence. “You have to be in Averron to add to the trust, right?”
> Message Canderence. “You and your lieutenant are a part of this too?”
> Other. (Write-in.)
>>
>>3400547
> Allocate the Memory of Fire.
Might as well test it.
> Spend EXP on Armsmaster, Guardian, or Fleetfoot perks.
Time to settle if we are going to use shield or not in the future.
> Message Canderence. “If the system is being abused, why don’t you cancel the bounty?”
> Message Canderence. “You have to be in Averron to add to the trust, right?”
>>
>>3400547
> Keep the Memory of Exile allocated to Strife Memoriam.
Most useful memory imo.
> Spend EXP on Armsmaster, Guardian, or Fleetfoot perks.
Guardian.
> Message Canderence. “If the system is being abused, why don’t you cancel the bounty?”
> Message Canderence. “You have to be in Averron to add to the trust, right?”
Something's fishy. I don't like it.
>>
>>3400547
> Allocate the Memory of Rust.
If we're about to get bounty hunters I want to be able to fly and shoot lightning.
> Spend EXP on Armsmaster, Guardian, or Fleetfoot perks.
Combat regen level 2.
> Message Canderence. “You have to be in Averron to add to the trust, right?”
> Message Canderence. “You and your lieutenant are a part of this too?”
>>
>>3400558
>>3400547
> Spend EXP on Armsmaster, Guardian, or Fleetfoot perks.
Shield Mastery
>>
>>3400574
Correction: Shield Mastery. Sorry if I didn't make that clear.
>>
>>3400547
>so uh, if i resolve this can i pocket that 48k?
>>
Wait is The Last Argument of Kings still broken?
>>
>>3400605
no
>>
Had a look in previous threads.

Thethiss or whatever is definitely the cause of the curse. We can kill/parlay with her if spending a gem to clear the curse isnt worth it.

Need to ask tats and the others what araneids are weak to, since we kinda just cleaved them. Normally spiders are weak to fire, but these live pretty close to magma...
>>
>>3400622
I thought we got cursed once we fought Cidren, and that spooky shit got us. You may be right, but I'm pretty confident that that's what caused it.

Gonna look through the older threads rn.
>>
Is it over?
>>
>>3400622
Also, Calamity Sage might ve related to the earthsea seal. That place was called calamity rift
>>
>>3400686
It's late. I might post one or two more but things will be intermittent until I come back around.
>>
> [[ UI Messenger – Head Hunter Canderence ]]
> [[ Ascheritte ]]: If the system is being abused, why don’t you cancel the bounty.
> [[ Head Hunter Canderence ]]: Public trust.
> [[ Ascheritte ]]: This may be a little presumptuous.
> [[ Ascheritte ]]: But I would argue that at this point I constitute a not-insignificant amount of the public trust.
> [[ Head Hunter Canderence ]]: And we constitute a not-insignificant amount of the law of the land.
> [[ Head Hunter Canderence ]]: Would-be ninja looters, ambush attackers, last-minute party-PKers—people that refuse to accept fairness in all regards. Without us they have nothing to answer to.
> [[ Ascheritte ]]: Maybe let people be good, then?
> [[ Head Hunter Canderence ]]: They aren’t. They still aren’t now that we’re involved, but they’re better now.
> [[ Head Hunter Canderence ]]: People know now that it’s not just their reputation that they risk when they behave in bad faith.
> [[ Head Hunter Canderence ]]: That alone is enough to make Averron a better place.

> [[ UI Messenger – Iwitavor ]]
> [[ Iwitavor ]]: STUPID BITCHJ
> [[ Iwitavor ]]: DO U HAVE HADNSD???
> [[ Iwitavor ]]: FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG 50K ######
> [[ Iwitavor ]]: ;) ;) ;) ;) ;) ;)
> [[ Iwitavor has been added to your ignore list. (You will no longer receive messages from this player.) ]]

> [[ Continued ]]
>>
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>>3400713

> [[ UI Messenger – Head Hunter Canderence ]]
> [[ Ascheritte ]]: A while ago I had a long talk with someone I know you don’t really like, and they had a pretty similar-sounding approach.
> [[ Ascheritte ]]: You know who I mean?
> [[ Head Hunter Canderence ]]: This enterprise serves the people. Meanwhile, Freya kills whoever she deems fit. That’s why there’s a price on her head too. Don’t confuse us, for your sake.
> [[ Ascheritte ]]: You have to be in Averron to add to the trust, right?
> [[ Head Hunter Canderence ]]: You can go remotely through the forums, but it’s linked to your Unique Identifier. Can’t hide your identity—it’s part of why the system works.
> [[ Head Hunter Canderence ]]: We don’t know of anyone outside the city that’s achieved access to our servers, so...
> [[ Ascheritte ]]: The Calamity Sage is someone in the city?
> [[ Head Hunter Canderence ]]: Signs point to yes, unless something beyond our understanding is happening.
> [[ Ascheritte ]]: Well, look. You’re not really in a great place here either, you realize?
> [[ Ascheritte ]]: The whole deal with the Rift wasn’t just to save us, which it was.
> [[ Ascheritte ]]: It was to convince people that this game isn’t ruled by the rich. If people find out this part of the story…
> [[ Head Hunter Canderence ]]: I know. I know. That’s why I’m trying to help you.
> [[ Ascheritte ]]: If I can solve this problem with Tethiss’s Claw, will you sort out the bounty?
> [[ Head Hunter Canderence ]]: Yeah. I’ll do everything I can in that case. But if you don’t, it’s just gonna get worse, one way or another.

[[ 1 ]]
> Allocate the Memory of Rust.
> Allocate the Memory of Fire.

[[ 2 ]]
> Spend EXP on Armsmaster perks.
> Spend EXP on Guardian perks.
> Spend EXP on Fleetfoot perks.

[[ 3 ]]
> Message Canderence. (Write-in.)
> Message another player. (Write-in.)
> Inform the team that it’s time to move out.
>>
>“The Entombed who defeated the Earthcrowned Phoenix, named Linastra, failed to discover the hidden door. She kept the Symbol of Fire and planned to return, until she was killed when an araneid caused her to fall from a great height. She was incapacitated, but landed within the reach of the King’s Hand. I will mark the entrance on your map, if you wish. Bring protection against fire, for I sense a roaring flame within.”
>Unique Identifier: Linastra (broken)
just doublechecking that Entombed are players, and this Linastra chick killed the phoenix.

After reviewing the archive, I've got 2 theories at the moment:

>Tethiss is the mastermind behind the Earthsea Invasion, and she's not happy about it being stopped.

>The curse allows Observers to hack Ascheritte's name onto whatever they want, including [Enemies of Tethiss]. Basically blackmail caused by the curse.

So there could be some point to crushing a gem to break the curse AND picking a bone with Tethiss.
>>
>>3400716
> Activate the memory of fire
> Spend EXP on Guardian perks
> Inform the team that it's time to move on
>>
>>3400716
>> Allocate the Memory of Fire.
> Spend EXP on Guardian perks.

> Message Canderence. (Write-in.)
>What about linking without a Unique Identifier? Say, something infamous for fucking with HUDs?
> Inform the team that it’s time to move out.
>>
>>3400716
> Allocate the Memory of Fire.
> Spend EXP on Guardian perks.
> Inform the team that it’s time to move out.
Time to hunt some spiders
>>
>>3400716
>> Allocate the Memory of Fire.
> Spend EXP on Fleetfoot perks.
>Warn the team that there's some fuckery going on with the Araneids.
> Message Canderence. (Can you at least get Bladez to retract the 10k he put on me for lulz?)
>Pop a CG to uncurse ourself.
>>
>>3400716
right, forgot

adding to >>3400735

>assuming we can pop the curse removal now, do it.
>>
Guys, I have some catching up to do but that first part got me worried, did Ayla lost her UI? Why does she need a sucessor?
>>
>>3400818
Every time she logs in, she fights a battle she's never sure she can win.
>>
Reminder since it’s been a while—we started getting weird curse messages about HER disapproval ever since Freya used her Lifedrain power to transfer health from an araneid to us. Pretty sure this is related. We may want to see if she can do anything about reversing it.

Assuming she doesn’t try to punk us for fifty large.
>>
>>3400716
> Allocate the Memory of Fire.
> Spend EXP on Fleetfoot perks.
> Message another player. (Write-in.)
Text Aelriss, Ayla, Nel, and Tats about it. We could tell our whole current party but we don't know the artificer too well

I'm not a fan of the shield build personally, we just used a bunch of resources for our colossal two handed greatsword. If guardian does win I'm a big fan of combat regen though.
>>
>>3400832
Support

>>3400828
This seems tp be related but that 50k is very tempting, that first guy that contacted us was sure after it.
>>
>>3400716
> Spend EXP on Fleetfoot perks
>>
>>3400823
Shit, and do we have any idea on how we can help her with that? Being killed off like thats sucks ass.
>>
>>3400845
Right, I’m just saying if we don’t want every araneid from here to Tethriss’ boudoir to keep chanting Ashe’s name, our options are get the stolen vitality out of our body or kill the matriarch.
>>
>>3400723
Freya sucked some life out of an Araneid Soldier before we fought Cidren. We've been getting weird stuff about Tethiss (queen of the araneids) since then.

Seems pretty clear that Observers donated the 30k though,
>>
>>3400845
>>3400828

I don't think Freya would punk us for it. She's got a bounty too, so even aside from personal convictions she might get robbed when she tried to cash in on us.
>>
>>3400893
That happened BEFORE the Ciedran curse though, which is starting to confuse me.

There was a different curse before that, right? With Marble?
>>
>>3400899
Yeah, that got resolved when Kjorikos and Velika murder-suicided each other in the boss fight.
>>
>>3400912
So what IS this? Is it even related to the curse at all?

I guess it's possible that the curse amplifies faction enmity, but it's just as likely that Freya no-sells some of the enmity she generates from lifedrain, whether from upgrades or a black icky stuff perk.

Do we have a spare bottle? Maybe we could bottle up 10hp worth of blood and heal it back up safely. Dunno if that'll help with ANYTHING, but who knows.
>>
Fuck using CG to remove curses just hunt the spiders and our bounty will be removed.
>>
>>3400716
>Allocate Memory of Fire
>Spend EXP on Guardian Perks
I think we would've been better to just buy more HP, but whatever.

>Inform the team that it's time to move out.
Message Nel and Tats (for what that's worth) to tell them the situation, and that we've got to go to Tethiss' Claw in order to resolve it. Also message Freya, and tell her we need to meet up in the wilderness and head to Tethiss' Claw, now. I anticipate she'll be joining us as the 5th member of our party for this expedition.

Cornelius is a sticking point. Right now no one knows he's with us, so they're not going to make overtures to him to try and get him to doublecross us. Right now we also outnumber him and could easily gank his ass. That being said, his trustworthiness is in question, because when he finds out about our bounty he could easily message someone to coordinate a strike on our party.

He's valuable support and we need as much as we can get where we're going but we need to feel him out first. Let's do this by seeing how he reacts to meeting Freya. That ought to tell us whether he's in it to get money or if he's more willing to cooperate with buddies.

>Current Party 4/5
-Ascheritte (Brawler, DPS)
-Nel (Explorer)
-Tatsumaki (Brawler, DPS)
-Cornelius (Artificer, Support)

The fortune teller told us previously, that we must bleed every drop of Tethiss' blood from our veins if we hope to be judged fairly in her court. I think the best way to do this would be to have Freya sap us down to 1 health as soon as possible, and before heading into Tethiss' Claw. A risky move, but I don't think any other way is going to cut it.
>>
>>3400943
>The fortune teller told us previously, that we must bleed every drop of Tethiss' blood from our veins if we hope to be judged fairly in her court. I think the best way to do this would be to have Freya sap us down to 1 health as soon as possible, and before heading into Tethiss' Claw. A risky move, but I don't think any other way is going to cut it.
Or git gud enough to kill her. She's a precusor right? We want to kill them for CGs anyway.
>>
>>3400849
Nope because the same shit happens to us.

I am pretty sure she still has her UI though else we could not message her or know she’s offline.

>>3400716
Ask Canderance if the sage put bounties on anyone else? And when that happened. It might be tied to the altar we destroyed.
>>
>>3400953
Well, when she get's back online we should look into that after we deal with the curse, that shit can get dangerous fast
>>
>>3400947
I'm not saying we don't kill her, but given that (her blood) has caused several instances of mental effects on us it's best to get it out of us all the same before going into her lair.
>>
>>3400953
Also we might want to use some of our CG to build a holy shrine. Might be a safe spot to log in and out and it’d remove curses too.


>>3400967
Issue is we have no idea how they do it. At all.
>>
>>3400970
Those mental efects could have been strife memorium doing weird shit as usual.
>>
>>3400975
Nah it started after araneid infusion. The only memory that really fucks with us is exile with the Black speech evil monsters making it so they whisper at us.
>>
>>3400975
It's pretty clearly the Araneid blood doing it. All Araneids are tied into a hivemind with Tethiss at the heart (so she's also a weak point), and so that's what seems to be affecting us. It even nearly prompted us to attack one of our comrades to try and steal their artifact.
>>
>“But, if you are possessed of the capacity to excavate and move the earth, you could travel to the Earthsea Promenade—and, should you choose, unite the excommunicated kingdoms once more—assuming you are ready to face the Old King.”

We should do this at some point.
>>
>>3400997
He’s the end boss of the game, at least for those who go down instead of up.
>>
>>3400971
I'm down for establishing a shrine in the Observatory after we warp in an upgraded Sidereal Armor or two.

>>3400997
That might entail parlaying with Tethiss rather than killing her. Maybe.
>>
>>3400992
They were saying ro Bring Asheritte right?

What if after we got the blood in us we were identified as a member of the hivemind, a part of it.

We should try the bloodletting, if for anything else, to try what the oracle said about getting eid of the blood in us
>>
what we need is to magic pic related into existence by technomagic and filter that cursed spider blood out of us kek
get Ayla on the job asap
>>
>>3401044
>>3401014
OR, we go the other way

If the mechanics of this are primarily a hivemind connection through blood, then we kill more araneids and chug blood until we can mentally talk to Tethiss.

And then I dunno, overpower her and become the new hive....king?

Significant risk of getting mind controlled, but hey you gotta live a little!
>>
>>3400943
That araneid life essence mixed completely with our own, even at 1 HP a tiny ratio of it would still be there. I think we just have to go kill her. But contacting Freya about it sure wouldn't hurt, unless of course she wants the bounty money.
>>
>>3400716
> Allocate the Memory of Fire.
> Spend EXP on Fleetfoot perks.
> Message Freya
>>
>>3401091
If it’s a tiny proportion then it may be fine, it just has to be small enough that we don’t get mindraped anymore.

Here’s the real question: how do we get access to a celestial altar to upgrade Strife’s memory cap before we kill Tethiss?
>>
>>3401114
Sneak in and out of the observatory?
>>
>>3401114
Nah, we need to gear and party up before Tethiss, no two ways around it.

MAYBE spend a gem on a peacekeeping guardian, but we need to spend gems on the egg ASAP, gear up with dragon bits, and call friends over who like creepycrawlies. Or want silk.
>>
How about a small raid? (10 players iirc) call Crimson Guardians and/or the human garbage party.
>>
Do you guys think Freya did this to us on purpose? I don't, considering how hard she's been trying to recruit us. I get the feeling that since it was her artifact that caused this whole mess, her artifact would be the only way to fix it. But that would involve letting her drain the shit out of our health and that might be dangerous.
>>
>>3401174
I think it would be a pretty clever recruitment tactic if she did (turning the public against us, driving us further toward Freakshow), but it didn’t seem like she had perfect control over her Celestial Artifact.
>>
>>3401174
I'm leaning on Freya not realizing that lifedrain on hive creatures is a bad idea.

But it's pretty much an accident, and the best we can make of it is sell the details of this information to her at a price. Completely transactional, while still giving her leeway to "apologize" with a bigger pay if she wants to.
>>
I hope our buddies get something good with their CGs, Nel is pretty weak atm.
>>
>>3401204
dude should get returning debuff throwing knives or something. weaken/poison on tap would be sooooo good.
>>
>>3401207
Or a combination of seven league boots and boots of surefootedness. Enough. cgs and he could walk on air indefinitely. Or a pick that deals lots of damage and boosts it drops of enemies (including cgs)
>>
>>3401174
Doubt it. She seemed unaware of the effect when we questioned her. I suspect that, for her, whatever the fuck her arm is filters out all those effects.

>>3401204
Yeah, we need a full party of artifact users. Shit, if Nel needs it I'd even be willing to loan him a few to get him something badass (to be taken out of his share whenever we next discover some.

>>3401170
You trust either of those groups not to try and lop our scalp off?

>>3401164
How though? Our name's on the Observatory, everyone's going to be crawling all over it looking for us. We've really not spent much of our consumables in this dungeon, we've also got an almost-full party already (with one semi-trustworthy member).
>>
We probably don't want to spend all of our CGs whatever we do. Having a few full health restores on hand when we go to face Tethiss would be very handy. If we choose to invest Strife Memoriam into our eye then we could even use the upgrade point to get the option that gives us a temporary massive power boost on crushing a gem for a full heal.
>>
Y'all nibbas talking about extracting blood or usurping Tethis are lame.

I wanna just add SpiderDuke to our list of titles, reckon we should grab Freya for answers and fun and go chat with Tethis
>>
>>3401345
Crushing gems for health or even just a temporary power boost is a huge waste though
>>
>>3401350
Not AT ALL if it's the difference between life and death, and anytime that we've been forced to that edge it would be very handy to be able to come back into a buffed up boss-form. imo we should always keep one on hand just in case.
>>
I personally want to get Retaliate from the Fleet foot tree and Overpower from the Armsmaster tree. Then we can get combat expertise from the Armsmaster tree and that sounds badass.
The reason I'm against investing in shield skills is that time spent blocking with a shield is time not spent being mobile, which seems to be our dominant combat style
>>
>>3401374
I concur, but of the current Fleetfoot options I'd rather take Sprint -> Armaster/Charge ->Fleetfoot/Instantaneous Movement

But we'll definitely to up our HP (or at the very least Regen and get better armor) before then.
>>
Would we collect our own bounty without losing our UI?
>>
>>3401438
It's fixed and soulbound. Pretty sure it can't be removed even willingly.
>>
>>3401374
We're all about dodging and offense and to be honest we barely dodge anymore. I think we should go full beserker.
>>
>>3401530
Looking back through the archives I noticed something interesting.

Vyx's guide is titled "Never go full madcap", she has commented previously "the answer is you pretty much always go full madcap"

We got ahold of a piece of madcap-imbued equipment once. The benefit of it was as follows:
Madcap [[ Granted by: armored rawhide greatcoat ]]: Decreases mobility and endurance penalties when traversing walls and other abnormal surfaces on foot.
Which might be worth pursuing. So many neat effects and builds to think of.
>>
>>3401438
It’d be nice if we could have a legit court thing to get our bounty cleared. Just talk it out so we don’t get in the shit. Make the sage show themselves or they lose thier money.
>>
>>3401530
Heavy armor or bust
>>
>>3401615
Yuck. Medium armor with movement bonuses and huge swords that we shouldn't be able to wield > Tankiness.
>>
>>3401615
The movement penalties are pretty rough on those
>>
>>3401657
this desu
>>
>>3401659
Just use Memory of Exile
>>
>>3401690
We can't be in Memory of Exile all the time, and Memory of Exile also has its own armor/hp pool that seems almost completely unrelated to whatever we've got on, so it doesn't gain any benefit from it either.
>>
>>3401696
I wanna get our artifact to the point where get more passive bonuses from the currently equipped memory even without activating. Possibly even non-combat related ones. There's a lot of stuff to this game that we haven't even touched upon like crafting and whatnot
>>
>>3401696
> [2] While Exile is the allocated memory, gain minor improvement to all Sword skills and minor resistance to abnormal status.
> [[ Investing in an individual memory will improve further upgrade options. ]]

We may be able to get the mobility thing with enough investment though that would take a while. It is a low priority upgrade for now though, in my opinion more allocated memories and Celestial Fortitude (if we can use to reset the cooldown once per battle) are a lot more important.
>>
>>3401753
Celestial Fortitude is acquired by crushing a CG, which also grants a full refresh of HP and PP. I don't think we'll ever use it once per battle, even if it's a major battle.

I'm with you on the priorities for upgrading Strife, but I feel it's unwise to begin gearing our character towards a route based on a nullification that may or may not come along. If we emphasize medium armor+mobility now and gain a movement penalty nullifier later, the Forgemaster ought to be able to buff us up to heavy armor.

>>3401745
There's probably some cleverly worded upgrade to Strife that would let us do this. Something like "I wish the ability for those guests of my memory to express themselves through my senses, when I act within their scope of knowledge and desire them to."
>>
>>3401813
>Celestial Fortitude is acquired by crushing a CG,
Oh forget that upgrade then.
> [1] Increase maximum number of allocated memories (1 2) (Commit: 8 10)
> [2] While Exile is the allocated memory, gain minor improvement to all Sword skills and minor resistance to abnormal status.
We have enough CGs for both.
>>
Just a thought but we should probably open up some more memory slots. You never know when we'll next face down an awesome boss that we really want the memory of, only to find we've got full slots.

This problem is exacerbated by the fact we can invest CGs into certain memories. The more we invest in our current ones, the less likely we're going to be able to justify swapping them down the line for more powerful or versatile memories.
>>
>>3401838
I agree. I think at least one more memory slot should be our top priority. I’d like to see Rust prioritized after that, but Exile or Flame are also good choices.
>>
>>3401836
Strengthening Exile by investment without exploring it and then deciding to exalt or purify it is dangerous anyway. Though that passive is fucking sweet and tempting.

I still think that buff upgrade when crushing a CG is worthwhile. If we're in a desperate enough situation to crush one, we're in a desperate enough situation to benefit from having Strife re-up and buffed.

My vote would be:
> [2] Acquiring Celestial Fortitude resets Strife Memoriam’s cooldown and affords significant temporary power increase. (Commit: 8 8)
> [1] Increase maximum number of stored memories (4 5) (Commit: 8 10)

Though I hate to see all our CGs gone and us left without an emergency trump card.
>>
>>3401878
If we get that buff, we might find ourselves strong enough to take on things that spawn CGs by ourselves. We're already pretty fearsome, but if fight ourselves to near death and then resurrect up to full health+big buff then we could conceivably have taken on that drake single handedly with a bit of luck.

Then we'd have 14CGs right now, instead of 3.
>>
>>3401890
>strong enough to take on things that spawn CGs by ourselves
That reminds me actually.

Anyone in favour of just letting the bounty on our head remain so that we have legitimacy for PKing people that come after us, allowing us to loot their stuff and stay one step further ahead on the power curve?
>>
>>3401878
I'd just rather avoid that desperate situation before it ever happens by spending or gems on less situational upgrades
>>
>>3401910
Same. It may be pure greed but I don't want to invest in something that we only use when we are ultra desperate.
>>
>>3401910
>>3401920
It's already happened and it's going to keep happening more often with the way the Observers are targeting us. I'd rather not have to spend the CGs on it either but it's better to be in a super desperate situation that we've prepared for than to be in it without any avenues for backup.

>>3401903
I'd rather avoid PK'ing if possible, and that aside they've got numbers on their side and we don't have the right skills to survive in the wilderness for an extended period of time on our own.
>>
>>3401903
Getting ambushed by other players more often sounds like a great way to lose our UI. Who would you rather fight, Kjorikos or someone like Liza, Anaximander (did nothing wrong), or Freya? I’ll take my chances with the NPCs. Players get mean.
>>
>>3401903
My question is can we hide our identity somehow? Can players just tell we're Ascheritte because of our UI somehow or would a good enough disguise hide our identity?
>>
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> Guardian
>>3400731
>>3400735
>>3400744
>>3400943

> Fleetfoot
>>3400799
>>3400832
>>3400845
>>3400846
>>3401099

> [[ BROKEN SKY ONLINE ]]

Fire flickers behind your eyes as Strife Memoriam accepts the change. This is your power, and you will use it to take back the true sky's light. You lie in wait, anticipating a change in the winds of prophecy…

> With the Memory of Fire, trade physical strength for the power of a prophet of pure flame.
> Massively increased fire resistance, and temporary dominion over those born of flame, are each weakened as the user consumes Celestial power to travel by and cast pure fire.
> Be warned, seeker of Strife: the strength of a flameborn prophet is truly arcane, but if quenched by pure water, you will know Calamity.
> Strife Memoriam remains inactive for a short time after reallocating equipped Memories.

> [[ Character sheet and inventory updated. Continuing shortly. ]]

[[ 1 ]]
> Spend EXP on Evasion.
> Spend EXP on Lightning Reflexes [LVL 2]
> Spend EXP on Retaliate.
> Spend EXP on Sprint.
> Spend EXP on Expedited Maneuvers.
>>
>>3402040
>Spend EXP on Sprint.
Since instantaneous movement sounds baller
>>
>>3400845
>>3400846
>>3402040
You counted the same ID twice.
>>
>>3402040
> Spend EXP on Sprint.
>>
>>3402040
>Sprint

Combat Reflexes if Defense gets chosen.
>>
>>3402090
What the fuck is wrong with me?
Combat Regen* if defense gets selected.
>>
>>3402070
Aw, fuck. You right. Tiebreaker soon then, ignore me.
>>
>>3402040
> Spend EXP on Retaliate.
Just stick with fleetfoot, let's keep this moving
>>
>>3402040
> Spend EXP on Sprint.
Going for this if it stays with Fleetfoot.
>>
>>3402109
If you need a tie breaker then my vote goes to fleetfoot
>>
>>3402109
We should get 2 exp points, one out of both as reconciliation. The Observers dun fucked up and glitched us.
>>
>>3402052
>Since instantaneous movement sounds baller
*teleports behind you*
pshh nothing personnel kid
>>
>>3402109
+1 for fleetfoot if it matters
>>
If you guys are all voting for Sprint, we should definitely spend the next level for PP
>>
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> [ LVL 1 ] Sprint [[ 3 PP ]] : Temporarily gain significant movement speed increase.

“Alright, I think that’s enough. Are we ready to go?” You ask.

“Been ready.” Vyx says. “This should be enough to pay for repairs, too – and more ammunition, which I am gonna need, ‘cause these things chew through it like a motherfucker.”

> [[ Contact Request: Carmine ]]
> [[ UI Messenger – Carmine ]]
> [[ Carmine ]]: What would you do if you had 50k?
> [[ Ascheritte ]]: Probably take out life insurance.
> [[ Carmine ]]: Nice. Just calling to say if you wanted to let me know where you are, we can make this brief.
> [[ Carmine ]]: You know what they say about running and dying tired.

> [[ You have 1 pending guild invitation. ]]
> [[ You have 5 pending contact requests. ]]
> [[ Nel, Tatsumaki, Aelriss, Donnel, Liza, Sulya, Vyx, and Kengo are online. ]]
> [[ Smith, Ayla, Vision, and Florica are offline. ]]

> [[ UI Messenger – Group Chat (Averron City’s Finest) ]]
> [[ Ascheritte ]]: You guys still in here?
> [[ Tatsumaki ]]: ?
> [[ Aelriss ]]: What’s up? You guys do okay down in the place?
> [[ Nel ]]: ashe I’m right next to you.
> [[ Ascheritte ]]: Okay, quick warning. There’s a 50,000# bounty on my head at present.
> [[ Nel ]]: …
> [[ Nel ]]: I’m
> [[ Aelriss ]]: Nice!
> [[ Nel ]]: wtf ashe WHY
> [[ Ascheritte ]]: Long story.
> [[ Ascheritte ]]: The araneids want a piece of me and now so does everyone else.
> [[ Aelriss ]]: So what are you going to do?
> [[ Ascheritte ]]: Still trying to figure that out. I might have go to Tethiss’s Claw to fix it.
> [[ Aelriss ]]: You haven’t done anything wrong, though.
> [[ Aelriss ]]: …right? Tell me you haven’t done anything wrong.
> [[ Ascheritte ]]: If I have, I wouldn’t know. But I already talked to Canderence, and she can’t cancel the hit for dumb reasons.
> [[ Nel ]]: what reasons?
> [[ Ascheritte ]]: Something stupid like the public trust, I dunno.
> [[ Nel ]]: ashe, the public trust is not stupid!!!
> [[ Ascheritte ]]: THE PUBLIC TRUST WANTS ME TO NOT BE ALIVE ANYMORE.
> [[ Nel ]]: ok fair.
> [[ Aelriss ]]: Yep, sounds pretty dumb to me.
> [[ Ascheritte ]]: I’m making a plan. Give me a minute.
> [[ Ascheritte ]]: Nel, Tatsumaki, play near me while we’re on the way up. I might not be able to go back to the Observatory.
> [[ Tatsumaki ]]: ok

[[ 1 ]]
> Return to the Observatory. If you can sneak in, or just rush the gates, you’ll be safe as PVP is not enabled inside.
> Find a hiding place in the underground and have Nel or Aelriss do any shopping for you, then meet later.
> Head straight to Tethiss’s Claw with Nel and Tatsumaki, leaving Vyx and Cornelius to return on their own.
> Other. (Write-in.)

[[ 2 ]]
> Accept Freya’s contact request and add her to the group chat.
> Message someone else. (Write-in.)
>>
>>3402344
>Head straight to Tethiss’s Claw with Nel and Tatsumaki, leaving Vyx and Cornelius to return on their own.
> Accept Freya’s contact request and add her to the group chat.
We better do this now and get Freya to help us with this, she sort of owe us one
>>
>>3402340
True.
>>3402344
> Find a hiding place in the underground and have Nel or Aelriss do any shopping for you, then meet later.
> Accept Freya’s contact request and add her to the group chat.
We need some antidotes and more hp potions.
>>
>>3402344
> Return to the Observatory. If you can sneak in, or just rush the gates, you’ll be safe as PVP is not enabled inside.
> Accept Freya’s contact request and add her to the group chat.

>Message the three major guild leaders. Ask them if they can buy us like a day enough time to go off and Fix the Telthis issue. Also ask Liza how she new we nuked a altar, because right after things went plain shaped.
>>
>>3402344
Can we get to the observatory from above? As in, get Nel to find a spot to go over from, then literally prophet rocket our way in, Sprinting to wherever we need to go.
> Return to the Observatory. If you can sneak in, or just rush the gates, you’ll be safe as PVP is not enabled inside.
> Accept Freya’s contact request and add her to the group chat.
She'd be interested in meeting Tethiss either way.

On the other hand, how Freya would react if we tell her about the Explorer and what part she played in this mess would explain tons about how much we should trust her.

>Message the guild leaders that you're going to go to Tethiss Claw to fix this whole 50k bounty on our head.
I wonder what Ayla would think, coming back into the game with this in her inbox.

>>3402360
I'm not too hot about fighting a swarm with 4 melee fighters and only temporary ranged.
>>
>>3402364
Good idea.
>>3402344
Changing my vote to support it.
>>
>>3402344
> Return to the Observatory. If you can sneak in, or just rush the gates, you’ll be safe as PVP is not enabled inside.
Make a disguise!
> Accept Freya’s contact request and add her to the group chat.
>>
>>3402344
>Head down towards Tethis, call in Freya and try and figure out her stance towards you and 50k. See how the araneids we find as we get closer to Tethis react - they may be non-hostile, and if so it might be wise to follow them peacefully.
>>
>>3402363
Supporting. Get a few free action potions, and accoutrements that seem useful.
>>
I'm a little wary if heading back to Observatory since we might fight it pretty difficult to get back out again.
>>
>>3402381
Exile might let us get out through a path that others would find extremely hard to follow.
>>
>>3402381
We need supplies and more people. They have spellcasters which are going to be pains in the ass to handle. We need some actual heal pots and likely some new armor. Also we need to spend CG to make that holy shrine to remove curse effects.
>>
>>3402381
>>3402387
Exile
Fire
Rust
Molten Step
can all be used to traverse unusual terrain

We also have some pull, asking other people to step in, or could spend gems to beef up some facilities to help us get out. An obsidian horse, a guardian sentinel thing, etc.
>>
>>3402392
What are you thinking is worth CGs to uncurse?
>>
>>3402399
Ourself really. Depends on what other gear is screwed. But depending on cost we could sell the shit we don’t need, which we cannot atm due to curse.
>>
>>3402402
As far as I can tell only our items are cursed
>>
>>3402406
Best to be careful though, yeah? Purification in general is a good idea since we tangled with a boi of the Obsrvers.
>>
Do we get 1 PP when we level up?
>>3402416
And risk wasting a CG? No way
>>
>>3402418
I was saying use 2 to make a shrine that would give us free removal there forever. Since Observers are gunning for us and curse our shit.

>>3402344
Also Sylv did we get more CG for nuking the shrine?
>>
>>3402416
Honestly, if the Observers are ALREADY targeting us, maybe we should just plonk Hallowed Ground in the base and be done with it.
>>
>>3402423
Yup that was what I wanted. It’d also hopefully give us and Ayla a safe dpave to log in and out without interception.
>>
>>3402402
I don’t think we’re cursed.
>>
>>3402423
I don’t think it’s wise til we get some automated defenders.
>>
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>>3402364
>>3402372

> [[ UI Messenger – Crimson Guardian Liza ]]
> [[ Crimson Guardian Liza ]]: The Celestial Investiture of the facilities increased when the altar was destroyed.
> [[ Ascheritte ]]: What does that mean? You got a free upgrade?
> [[ Crimson Guardian Liza ]]: The implication is that there’s only a limited amount of Celestial stuff in the world.
> [[ Crimson Guardian Liza ]]: Or a limited amount of Celestial… power, in the world, divided evenly across all the existing Celestial stuff.
> [[ Crimson Guardian Liza ]]: Less stuff means the existing stuff has a greater share of the power, in the simplest possible terms.
> [[ Crimson Guardian Liza ]]: Both creating and destroying new areas advances the game.
> [[ Ascheritte ]]: So you knew I blew up the Altar because something got better.
> [[ Crimson Guardian Liza ]]: Yes. I have reason to believe our enemies will grow stronger as well, but—facing stronger foes is inevitable.
> [[ Crimson Guardian Liza ]]: The Crimson Guardians and the Disposable Heroes have also prepared their investment into the Observatory. We’re waiting for Ayla to return to discuss the bulk expenditure, but she’s been off for a while.
> [[ Crimson Guardian Liza ]]: In other news, there’s a 50,000# bounty on you.
> [[ Ascheritte ]]: I know.
> [[ Crimson Guardian Liza ]]: What are you going to do?
> [[ Ascheritte ]]: I was hoping you’d help. It was placed because I have something to do with the araneids of Tethiss’s Claw.
> [[ Ascheritte ]]: I’m going to go there and figure out what’s wrong and how to fix it.
> [[ Crimson Guardian Liza ]]: And you’re asking me to…?
> [[ Ascheritte ]]: Buy me time? Anything you can do to stop people from hunting me would be great, foremost.
> [[ Crimson Guardian Liza ]]: I’ll get the word out.

> [[ Contact Request Sent: Sven ]]
> [[ UI Messenger – Sven ]]
> [[ Ascheritte ]]: Hey, Sven. It’s Ashe, from the Alliance meeting.
> [[ Sven ]]: Hey, Ashe. Been a minute. What do you know good?
> [[ Ascheritte ]]: I was wondering if you could help me out.
> [[ Ascheritte ]]: There’s a huge bounty on my head because I have something to do with Tethiss’s Claw.
> [[ Ascheritte ]]: I’m going to go there and try to solve the problem so people stop dying.
> [[ Ascheritte ]]: But I can’t do that if everyone in Averron is trying to kill me.
> [[ Sven ]]: Oh, geez.
> [[ Sven ]]: I don’t think I can help with that, but I’ll at least try to tell the guild to hold off on bounty hunting today.
> [[ Ascheritte ]]: That’s perfect. All I need is a little damage control. I owe you one.
>>
>>3402495

> [[ UI Messenger – Ayla ]]
> [[ Ascheritte ]]: Hey, letting you know I’m going to Tethiss’s Claw to deal with some lore thing because there’s a 50k credit bounty on my head and I gotta figure out a way to fix it. Anything you can do to help or buy me time if you see this would be appreciated, because half of Averron is hunting me down and I’m getting death threats.
> [[ This player is offline. They will receive your messages the next time they are online. ]]
> [[ Ascheritte ]]: Also, good luck. You’re pretty fucking smart so I know you’ll make it.
> [[ This player is offline. They will receive your messages the next time they are online. ]]
>>
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> Straight to the Claw.
>>3402360
>>3402377

> Hiding place.
>>3402363

> Head toward the Observatory.
>>3402364
>>3402370
>>3402374

> [[ BROKEN SKY ONLINE ]]

> [[ Underground: Lower Averron // PVP Enabled ]]

You continue sending messages as you head upward. Occasionally, your gaze flits over to Nel, who’s reading his menus intently. There’s tension in the air. The Observatory isn’t terribly far; you’re out of the magma chamber and into Lower Averron proper.

> [[ Freya is online. ]]
> [[ UI Messenger – Group Chat (Averron City’s Finest) ]]
> [[ Freya has joined chat. ]]
> [[ Freya ]]: Hello, Ascheritte. Friends.
> [[ Freya ]]: Is something wrong?

> [[ UI Messenger – Nel ]]
> [[ Nel ]]: WHY
> [[ Ascheritte ]]: She owes me, and she’s related to all this to begin with.

[[ 1 ]]
> Tell Freya you’d like her to join your upcoming group effort to reach Tethiss’s Claw.
> See how Freya feels about the bounty on you.
> Other (Write-in.)
>>
>>3402495
>The Celestial Investiture in the others increased
Why’d she automatically assume it was us? Also, neat.
>>
>>3402535
> Tell Freya you’d like her to join your upcoming group effort to reach Tethiss’s Claw.
>>
>>3402535
> Tell Freya you’d like her to join your upcoming group effort to reach Tethiss’s Claw.
>>
>>3402535
>Tell Freya you’d like her to join your upcoming effort to reach Tethiss’ Claw
>Feel our how she feels about your bounty
As someone who’s hunted herself I doubt she cares. These aren’t mutually exclusive though.
>>
>>3402535
>> See how Freya feels about the bounty on you.
>>
>>3402537
maybe since there's a bounty on us and we didn't make any public statement about it, she guessed we were off in a dungeon.

>>3402535
>> Tell Freya you’d like her to join your upcoming group effort to reach Tethiss’s Claw.
>> "Protip: don't lifedrain araneids."
>>
>>3402535
>Tell Freya her good touch might also have been a bad touch
>>
>>3402535
> Tell Freya you’d like her to join your upcoming group effort to reach Tethiss’s Claw.
> See how Freya feels about the bounty on you.
That araneid essence you filled me with really fucked me over
>>
man, Ayla is so fucking dead and that is so fucking sad, I bet we will run around her nameless soon enough....damn
>>
Rolled 82 (1d100)

>>3402667
I dunno, if that interchange in the real world took place immediately after they logged and took a few minutes then they're about on track for time disappeared.

Rolling for Ayla to show up at the most advantageous time.
>>
>>3402542
>>3402545
>>3402555

> [[ UI Messenger – Group Chat (Averron City’s Finest) ]]
> [[ Ascheritte ]]: I’m actually extending you an invitation to an upcoming effort to reach Tethiss’s Claw.
> [[ Ascheritte ]]: The araneids have been mentioning me by name since you healed me with their stolen life.
> [[ Ascheritte ]]: So now I’ve got a bounty on my head, and I’ve got a feeling you’re going to be instrumental in setting this right.
> [[ Freya ]]: Yes, I’ve heard. Your name rings out rather loud in the city.
> [[ Freya ]]: Averron’s population has been reduced, but among those that remain is a plurality of strong fighters that understand the value of working together.
> [[ Freya ]]: A team activity, with a fifty thousand credit reward.
> [[ Freya ]]: You’re looking for… defense? Or calling in a favor?
> [[ Aelriss ]]: Ashe, if this is going to turn into you and Freya PKing a bunch of people, count me out.
> [[ Ascheritte ]]: I’m looking for help. Your Artifact may be necessary.
> [[ Freya ]]: I would like to see that Precursor for myself, assuming we can reach her. She’s quite elusive.
> [[ Ascheritte ]]: We’re on our way to the Observatory. Meet us there.
> [[ Freya ]]: Very well.

> [[ Underground: Observatory Grounds // Neutral Territory // PVP Enabled ]]

“We’re heading to the city, Ashe.” Vyx says, breaking off with Cornelius. “I gotta get back to the guild hall, and I need some things that are cheaper at the old market.”

“It’s been a pleasure.” The Artificer adds, as the two of them head toward another branch. “Hopefully we’ll work together again.”

You are on a wide-open stone plateau with occasional rock spires dotting a field that stretches toward the Observatory. A road flanked with columns leads the way into the crowded market square. There are plenty of players around, but as you’ve just arrived, no one’s taken notice as yet. Tatsumaki and Nel are hanging close, and look at you as if to consult for a course of action. If you can just make it to the market square, you’ll be safe; PVP is disabled there.

> Walk confidently down the path. They don’t know what they’re messing with.
> Let Tatsumaki and Nel go their own way and sprint for the market threshold.
> Sneak around the perimeter alone. It’ll take longer, of course, but you’d rather not be seen.
> Stay as a group and sneak through the rock spires.
> Other. (Write-in.)
>>
>>3402698
> Sneak around the perimeter alone. It’ll take longer, of course, but you’d rather not be seen.
Staying completely undetected will making leaving way easier. Now be a great time for a disguise too but I don't know if it would work.
>>
>>3402698
>> Sneak around the perimeter alone. It’ll take longer, of course, but you’d rather not be seen.
>>
>>3402702
I completely concur. Just wear our fluxsaber, and borrow some of Nel's spare equipment or something.

It may also be a good idea to ask Freya if she's got any tips on avoiding attention while getting into the Observatory.
>>
>>3402711
This. Put on the "Lets get weird" tabard, royal knight helm, and royal guard faulds. Lose the cloak too. But we should use the main road to avoid suspicion, and go alone without our known associates.
>>3402698
> Walk confidently down the path. They don’t know what they’re messing with.
>>
>>3402722
Can't put on the helm with Strife equipped, I think, and we're sure as fuck not taking Strife off. Still, we should do what we can.
>>
>>3402698
>Let Tatsumaki and Nel go their own way and sprint for the market threshold.
Sprint, pegacharge, prophet rocket
>>
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>>3402732
Maybe we could turn our cloak into a headwrap?
>>
>>3402735
If no one knows we got in, it'll be easier getting out. I'm not really worried about getting in, because we can always do what you're describing (unless somebody has some nifty artifacts to fuck with our movement, which is distinctly possible) but getting out is another matter.
>>
>>3402722
>>3402702
If were going to disguise, let me raise a possibility

We could walk with tatsumaki while speaking japanese. This could end up mildly offensive to her though.d e
>>
>>3402762
I highly doubt that we speak japanese though
>>
>>3402766
Hence the mildly offensive, since Travis is going to fuck up his nippong
>>
>>3402766
>>3402778
alternatively, tats can just blabber japanese at the strange headwrapped guy who whispers back like it's a coherent conversation
>>
If we make it inside, we should see if we can bargain with the forgemaster. If we burn a CG on granting him an upgrade, he makes us a new set of armor.
>>
>>3402891
I think that's why he gave us Dross last time
>>
>>3402902
I mean a personal upgrade this time though, last time we looked we could grant any particular NPC Celestial Fortitude, “greatly expanding their power and capabilities” for 1CG.

It’s just an avenue to explore, low-risk high potential reward. It’s about time we get someone to hammer our shit into a decently coordinated panoply anyway.
>>
>>3402891
Yeah he can make a bunch of stuff, but only after enough upgrades with CGs.

It's why he can't make fluxsabres anymore and would need to be 'upgraded' or whatever by the Celestial Altar.
>>
>>3402902
He didn't give us Dross, we requested it from him last we spoke to him.
>>
>>3402919
That was a first attempt, and just after he'd gotten his new suite of equipment. He also commented he hadn't yet figured out the extent of what he could do with armorcrafting back then.

I wouldn't put it past that creepy, cool djinn-lookin' motherfucker to accept a request for armor in return for a personal powerup on principle.
>>
>>3402891
We don't need a new set of armor.
>>
>>3402960
How do you figure? We've currently got a bunch of patchwork, piecemeal stuff that grants random boons in no particularly exceptional quantities. Good gear ought to be very high on the priority list if we're headed to fight another precursor with an entire city hunting our tracks.
>>
>>3402987
I agree. Keep the Aetherbinder's Cloak, though. I still want to convert it to a ghost cloak though.
>>
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“You guys go. I’m gonna head around the outside.” You suggest.

“A-alright.” Nel says. Tatsumaki nods. “Be careful, Ashe. I’ll be there soon, and maybe see about finding an alternative route or something.”

“Observatory doesn’t have any back doors, unless I make one.” You respond. Liza and the Disposable Heroes’ upcoming investment could build an Advent Gate, but the first one is most likely to connect Averron City to the Observatory—and right now, that would just leave you worse off. The city, you presume, is much less safe than here, and an easy conduit between the two locations doesn’t sound good for you in your current predicament. “We’ll see what happens.”

You stay low, sticking to the dark of the outer perimeter and where rock spires cast tall shadows from the Observatory’s bright lights. Thankfully, your attire of black and cloudy, burnt gold does a fine job of blending in. There’s players lingering around the grounds, too—talking, starting parties, or just looking at UI menus.

“Yeah,” You hear a familiar voice. “But I wouldn’t go messing with him, if I were you. He’s a pretty tough guy, so—you’d definitely need a couple more bodies if you’re planning on it. Artifacts, too. Maybe explosives. It’s an expensive run on top of… hey, as a matter of fact – that’s actually him right there! Hey, Ashe!”

You stop for a moment and turn your head toward the group. Crow is standing beside three other players: a martial artist-looking type, a girl with a longcaster, and a punkish swordsman in light armor. All three of them look at you simultaneously, and the swordsman hands Crow a credit chip. You feel a chill. Crow ducks behind the rock, and the other three fan out. The pulse of combat echoes outward from the beat of a single footstep.

The girl shoulders her rifle, and you dart forward toward the Observatory, launching yourself into a dive-roll that carries you beneath the salvo of caster bolts that give way to flashes of white light against the distant cavern wall. You hit the ground, skidding, and draw the Last Argument in preparation to defend yourself. The martial artist, unusually, looks like he’s trying to create some distance and block off your escape; closer to you is the swordsman, who’s immediately in front of you when you recover clumsily from the roll, driving his sword towards your chest.

> [[ Underground: Averron Observatory // Neutral Territory // PVP Disabled ]]

The tip of the blade glints off of you in a shower of blue sparks, a grid of hard-light unfolding immediately beneath it.

> [[ Continued ]]
>>
>>3402996

“Damn.” The swordsman says, looking down with a grin. “Almost had him. C’mon—let’s get out of here.” He continues, sheathing his sword. He and his party are decidedly quick to make their exit, jogging off into the underground.

“You’re a bastard man, Crow.” You rise, looking to the rogue with a frown as he peeks out from his cover. “What’s the deal.”

“I’m sorry, man! They paid me big to find you. I had to let ‘em know I was trying.” Crow shrugs, working momentarily with his UI. “We cool, though. Here, catch. I’ll cut you in.”

He tosses you a small holochip, which disappears in your hand with a satisfying chime when you catch and focus on it.

“Crow, this is 125 credits. What kind of cut is that?” You ask. “How much did they pay you?”

“Hey, don’t worry about it! I’d stay away from the Overlook, though, if you’re gonna hang out around here. There’s people forming whole parties to hunt your ass down.” Crow says, leaning up against a nearby rock spire. “Everybody’s trying to nail down your name and your look—if someone doesn’t know, the fortune teller can just tell them for a price, too. Bet you wish you were stealthy as me, instead of being a celebrity.”

“I try not to hide in my own shadow whenever a problem comes my way.” You respond.

“Harsh.” Crow frowns.

“You haven’t sold out to anyone else, have you?” You ask, pursing your lips in momentary thought.

“Afraid I can’t disclose that. I’ll tell you this much: whatever you did to piss everybody off, though? I don’t want none of it.” Crow grins, heading off toward the Observatory. “Goes for your bounty, too. Fifty large is just a big-ass target on my head. Rather stay low, you know?”

[[ 1 ]]
> “Better get to it, then.”
> “If you really want things to stay quiet, you’ll help me out.”

[[ 2 ]]
> Head to the Celestial Materialization Altar.
> Head to the Soulforge.
> Head to the Overlook.
> Head to the General Store.
> Other. (Write-in.)
>>
>>3403005

>If you really want things to stay quiet, you'll help me out.
"Not saying you've got to do anything for me directly, just saying perhaps you could give people a few...outdated pointers about where I might be found."

>Head to the Soulforge
>>
>>3403005
> Head to the General Store.
>>
>>3403005
>> “Better get to it, then.”
> Head to the General Store.
>>
>>3403005
> “If you really want things to stay quiet, you’ll help me out.”
Considering your skills with stealth, it's not like anyone would know you helped me.
> Head to the Celestial Materialization Altar.
First things first. We don't even really need to spend gems, I want that free upgrade that comes with putting Strife Memoriam in our eye.
>>
>>3402987
>>3402991
while we definitely want to replace the gauntlets with something that has DR but hopefully no mobility restrictions, it'll probably made with just bone and whatever money can buy.

>>3402996
Crow is NOT best boi.

> “Better get to it, then.”
>You're totally NOT getting best bud discounts, though
I don't necessarily trust him to spread misinformation. Telling people to use fire on us could just as easily backfire.

>Altar
we need to spend on the egg and forge, STAT.

Also consider placing a slight tax on facilities to deter people from loafing around the Observatory until we're done with this issue.
>>
>>3403033
>I want that free upgrade that comes with putting Strife Memoriam in our eye.


Which will make it al the easier to get taken over by the memories. It's taking a detriment, which could be quite severe, for some power.


>>3403034
we should hit the prophet about the egg before we use the altar. We might not need a CG art to bind it.
>>
>>3403034
>we need to spend on the egg
That should wait until we can visit the fortune teller.
>>
>>3403005
>> “Better get to it, then.”
> Head to the General Store.
>>
>>3403040
>>3403039
We're going to be tanking a lot of mobs/players very soon, though. Some pheonix regen would help.

Unless we go with >>3402991
which is fine too.
>>
>>3403039
That's a pretty big assumption to make
>>
>>3403034
We shouldn't spend on the egg until we've gotten it urn by the Fortune Teller. We shouldn't spend on the forge until we've talked to the forgemaster. Let's not jump the gun.

>>3403039
I'd be for it. I'd wager we've gotten more benefit than detriment from our Memories thus far, we ought to be able to revert it if necessary, and we're presently in nee of as much power as we can get.
>>
Wow, we STILL don't know the cost of the Phase Cloak.
>>
>>3403046
>That's a pretty big assumption to make

>Oh hey here's a free thing that totally has no downsides.
>Not too good to be true.


>>3403044
That assumes it'll hatch by then, and that it'll be in a state to actually help us.


>>3403049
>I'd be for it. I'd wager we've gotten more benefit than detriment from our Memories thus far,
FOr now but we've gotten close to bad things happening, especially with Exile.

>we ought to be able to revert it if necessary,
Unless it's permanent, because it replaces our eye much like Odin perma lost his weye for knowledge.

>and we're presently in nee of as much power as we can get.
True but if it makes us bugfutz crazy it's not going to help us at all. Also replacing our eye with that is going to make it piss easy to ID us.
>>
>>3403063
I think the downside is that we can't unequip it without gouging out our eye
>>
>>3402991
I'm fine with basically keeping all of our current equipment except for the Onyx Gauntlets (we've got some iron ones in our inventory that provide +DR, they're just damaged. Those are strictly better.)

I just want it all to be...reworked/upgraded by someone we know is a competent smith, to the best standards our money and materials and other means of bargaining can afford.

Off the top of my head, the Pegasus Cuirass could surely be reinforced with pale aethersteel, materials gained from melting down our fireproof shield, or our dragon materials.

The cloak could be reinforced with aethersteel mail or perhaps bathed in the pale flame for some benefit. Bonus points if it can be reworked with the Royal Guard helm and both modified to work with Strife Memoriam while retaining the Nobility trait. (I'm hopeful Nobility might make the Obby Pegasus more receptive to us when we visit it again).

The gauntlets can be replaced with nearly anything for a practical upgrade.

Our starplate leggings...I dunno. I like the sound of the Royal Guard Faulds better really.
>>
If we only came here for the general store then this was pretty dumb. We could've had our teammates pick stuff up for us. We gotta use these gems for a power boost to survive this bounty.
>>
>>3403063
The last time we checked it out, the way the transition was phrased was that Strife would become housed /in/ our eye rather than replace our eye. Could've been just a turn of phrase, but it could've been a deliberate distinction as well.
>>
>>3403085
We're getting potions, Gear upgrades AND Altar spending.


We really should raise the Memory cap to 5 given how cheap it is.
>>
>>3403085
Just stop #1 I think.

Hopefully we just get a price list and then move on to more interesting locales. We should really see the prices on everything we might want before we purchase anything.
>>
I gotta step out, so:

>we have 3 gems
>Forge upgrade is 2, but upgrading the forgemaster himself is 1
>Phase Cloak is AT LEAST 3, so if we get that we're commiting to that and nothing else
>If we upgrade the general store, we can immediately buy out their stock of recovery items

gear
>replace gauntlets
>upgrade cloak?
>upgrade cuirass?

Ideas
>combine Dross with lesser lava essence to spew lava on enemies
>Bone gauntlets to keep things lightweight. Maybe ask about adding worm teeth
>Lavastone tablets are an option to make us heavier and tankier, but slower.
>>
>>3403105
>Phase Cloak is AT LEAST 3, so if we get that we're commiting to that and nothing else
RIP our PP if that is picked.
>>
>>3403105
Nel might have a stockpile of materials he may or may not be willing to lend out if we need some, come to think of it.
>>
>>3403113
Yeah, it'd make getting Sprint pointless.
>>
>>3403117
Best case, we'd have just enough PP for 1 sprint and 0 concussive
>>
>>3403113
same foir any other artifacts we might want.


honestly while I like the forge upgrades I think either upgrading strife or getting hallowed ground, assuming the guilds won't pay for it.

we can just use the forge master to use the amts we have to boost our gear, as he's done so before with our boots.
>>
>>3403005
> “Better get to it, then.”
Fuck you, Crow.
> Head to the Celestial Materialization Altar.
Going to a public place like the store is just gonna let more people know that we're here. Better save it for last and then leave immediately.
>>
Daily reminder that Crow (probably) paid a group of people to make a guild with him specifically so he could give himself the title 'Shadow Master' in group chats.

None of those people are still in his guild.
>>
>>3403138
A true chuunilord
>>
>>3403138
I don't fault the man for being what he is, unpleasant though it may be at times he's definitely got dedication, purpose, and a certain impartiality.
>>
Oh another upside to the eye integration of strife memoriam is that we'd actually be able to use head armor
>>
“You’d best get to it, then.” You respond. “And if someone else comes looking, tell them that I’m at the opposite of wherever you think I’m at.”

“Will do my best, Scrapbook.” Crow waves, looking at you over his shoulder briefly. “Best of luck with that hit.”

> [[ BROKEN SKY ONLINE ]]

The Observatory is as you left it, though a bit more populated than immediately after the Rift incursion. You make your way upstairs, first; the NPC behind the cozy store-front’s counter resembles a man-sized brown owl in a fancy hat. People around give you surreptitious, distrustful looks.

“Greetings, milord.” He says. “Your name is on everyone’s mind.”

“Hiya.” You respond. “Could I get my taxes and a copy of your inventory? I’ve got to move fast.”

“Certainly. Zero credits have been deposited into your account.” The NPC says plainly, producing a sheet of parchment paper from behind the store countertop.

“What?” You ask. “Why zero? The rates should be higher now.”

“Taxes have been temporarily diverted to keeper Kainzo. Reason cited: ‘putting a hold on the group fund until we get back together for upgrades’. Here is the requested list.” He says, sliding it across the desktop with a wing. Great—one more thing to figure out, provided you make it through this.

> [[ You have 3853#. ]]

> [[ Buy ]]
empty bottle – 20#
bandages – 25#
exploring gear – 30#
herbs and poultices – 30#
large fireproof backpack – 50#
message carving – 50#
healing potion – 125#
bottle of cave mushroom sweet wine – 120#
mortar and pestle – 185#
heating element – 185#
pickaxe – 185#
herbalist’s satchel – 185#
free action potion – 225#
moonroot elixir – 225#
potion of sickness – 225#
fine silk headband – 300#
wood grain ring – 300#
toolbelt – 300#
enchanter's oaken wand – 300#
enchanter’s crystal wand – 500#
painting “the true sky” – 750#
bag of holding – 50000#

> [[ Sell ]]
resonant fractalline crystal – 150#
red dragonwing webbing x2 – 250# ea
pristine red dragonscale x3 – 185# ea
immature dragonbone x2 – 100# ea
raw fractalline crystal x4 – 120# ea
ceramic plate x2 – 30# ea
primitive araneid greataxe – 200#
carved lavastone idol – 75#
blank lavastone tablet x3 – 30# ea
worm tooth x2 – 45# ea
onyx shard, small – 45#

> [[ Continued ]]
>>
>>3403005
>> “If you really want things to stay quiet, you’ll help me out.”
With something like this >>3403014
>>Head to the General Store.
>>
>>3403205

Promptly, you divert course to the Materialization Altar. Carved from a single slab of white marble, it depicts a man cradling a dying woman in his arms, her head tilted back, empty eyes forever fixated on the heavens. In her lap is a bowl, decorated in gold, awaiting an offering.

> [[ Greater Celestial Materialization Altar ]]
> Celestial Manifestation “Averron Observatory”
> MANIFESTATION GRANTED BY:
Ascheritte, Andor, Ayla, and Kainzo, “as a safe haven upon which to engineer a future from a shattered past”
> [[ Offer Celestial Gems ]]
* Create Celestial Artifact
* Enhance Celestial Artifact
* Empower Mundane Item
* Enhance Celestial Manifestation
* Destroy Celestial Manifestation
* Vote to Enable/Disable PVP
* Modify Charter/Relinquish Ownership
> [[ Offer Item ]]
* Offer an Item to the Celestials

This place is a double-edged sword: the room is behind a puzzle-door that only you and the other owners know how to open. It’s also the only room in the building where PVP is forced on. You don’t know what it is you’re watching out for, but find yourself paying increased attention to that marker that tells you whether or not you’re safe.

> Request upgrades to the Averron Observatory.
> Request upgrades to Strife Memoriam.
> Determine the cost of a Celestial item by request. (Write-in.)
> Other. (Write-in.)
>>
>>3403205
> [[ Buy ]]
empty bottle – 20#
3x bandages – 25#
2x exploring gear – 30#
3x herbs and poultices – 30#
3x healing potion – 125#
3x moonroot elixir – 225#

> [[ Sell ]]
primitive araneid greataxe – 200#
carved lavastone idol – 75#

>>3403212
> Request upgrades to Strife Memoriam.
>>
>>3403205
Fucking Kainzo

>>3403212
>Request upgrades to the Averron Observatory
Let's see how much these cost.

>Determine the cost of a Celestial item by request
"An item to assist me in hatching this egg, and winning the loyalty of whatever comes out of it."
>>
>>3403218
Let's hold off on buying/selling anything until we see gear prices as well.
>>
>>3403218
This
>>3403224
It's worth checking out but I'd like to just hatch and raise it the old fashioned way
>>
>>3403205
Fuckin' Kainzo, I swear to god.

>>3403212
>Request upgrades to the Strife Memoriam
Capacity boost
>>
>>3403226
We have plenty of stuff to sell to the forgemaster if necessary. I don't wanna come back to the general store. Let's
get this show on the road ASAP. We need all this stuff for the raid for sure anyway.
>>
Rolled 80 (1d100)

>>3403231
I concur. We'll see.

>>3403235
Bets on Kainzo being here and going for our head while we're contained in this small PvP enabled space?

Rolling to crisp that motherfucker with the Prophet of Flame in this PvP enabled box when he shows up.
>>
>>3403239
Fine then.

>>3403218
Supporting this purchase list.
>>
>>3403059
Which is why I asked in the Google Doc. Shame it looks like it hasn't been touched, though.
>>
>>3403138
He's literally the leader of a one-man guild for that exact reason, yes.
>>
>>3403212
>> Determine the cost of a Celestial item by request. (Write-in.)
Phase Cloak. Please.

Please.
>>
>>3403205
I'm not against >>3403218
but I think I want to add a Free action potion, given how we might face multiple opponents at once.

Also some cave mushroom sweet wine, for a molotov with our varied fire powers/resistances.

>>3403212
request binding the sacred egg to us, or options on how we might use it.

>Request Phase cloak. I prepared that request line years ago, geez, just gimme a cost.

>ask for empowerment options on Last Argument. Perhaps with lava essence or dragon bits.
>>" I request for a way to further this relic with dragonic nobility."

>Offer a cursed item. Potion? It is proof of slaying an observer.

>Ask for price of shrine/hallowed ground
>>
>>3403249
What's the phase cloak, exactly?
>>
>>3403205
> [[ Buy ]]
exploring gear x 3
herbs and poultices x 5
healing potion x 5
free action potion x 2
moonroot elixir x 1
toolbelt x1
>[[ Sell ]]
worm tooth x2
onyx shard, small
primitive araneid greataxe
>>
>>3403259
per the google doc:
>>$ "I wish to walk as the spirits do, harmed by neither blade nor blaze."
Ideally converted from the Aetherbinder's Cloak.
+Phase through tanks, go for the squishies
+Potentially sequence break dungeons, access things that aren't really 'meant to be'. (Think of that one area from the Karazhan Crypts in World of Warcraft, with the bodies hanging in the water.)
-Possible bad things can happen to us, i.e. we get stuck in walls, etc.
+/-A bunch of other shit that I can't really remember.
-Need to see a threat to phase through it. Not good against ambushes/anaxistabs
>>
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> [[ Devotion cost reduction has propagated across some upgrades. ]]

[[ Strife Memoriam: General ]]
> [X] Request a unique upgrade. (Commit: 6 -> ???)
> [X] Change Strife Memoriam’s form, or fix Artifact into body. Request options to determine cost or gain. (Commit: 6 -> ???)
> [1] Reduce devotion cost (Commit: 6 -> 4)
> [1] Increase maximum number of allocated memories (1 -> 2) (Commit: 6 -> 8)
> [1] Increase maximum number of stored memories (4 -> 5) (Commit: 6 -> 8)
> [2] Increase uptime. (Commit: 6 -> 8)
> [2] Acquiring Celestial Fortitude resets Strife Memoriam’s cooldown and affords significant temporary power increase. (Commit: 6 -> 6)
> [4] Address the nature of a single memory, then Purify to permanently alter its functionality and weaken its hold over Strife Memoriam, or Exalt to immortalize its power. A Celestial Technique may be discovered. (Commit: 6 -> 10)

[[ Strife Memoriam: Rust ]] (Commit: 6 -> 9)
> [2] While Rust is the allocated memory, all outgoing non-elemental magic damage is increased.
> [2] Improve levitation capabilities while the Memory of Rust is active. The user may now glide as long as the memory persists.
> [3] Lesser Art: While Rust is the allocated memory, spend PP to temporarily freely wield pale flame as long regardless of Strife Memoriam’s cooldown. Requires a free hand.

[[ Strife Memoriam: Marble ]] (Commit: 6 -> 9)
> [2] While Marble is the allocated memory, all outgoing unarmed melee damage is increased.
> [2] Improve dexterity while the Memory of Marble is active. Penalty to weapon skills is nullified, but native bonuses are not applied. The user has improved ground mobility and can stand more quickly when knocked prone.
> [3] Lesser Art: While Marble is the allocated memory, spend PP to recover health.
> [4] Lesser Art: While the Memory of Marble is active, spend PP to teleport from an unobserved location to another nearby unobserved location.

[[ Strife Memoriam: Exile ]] (Commit: 6 -> 9)
> [2] While Exile is the allocated memory, gain minor improvement to all Sword skills and minor resistance to abnormal status.
> [2] The Memory of Exile’s special weapon can strike an additional time, and will no longer damage the user.
> [3] Celestial TechniqC̴̹̤͎͙̰̬͓̥̭̟̣͓̙̓͐̔̔ͩ͊̾ͣͭͧ̆͗͌̂̎͂̐̈́̀Ö̴̸̝̼̳̮̮̰̺̺̱͈͍̙́͊̉̆͛̀͘͘T*Œ|eN̠̣̰̖͈͎̪̹͓̉͂ͮͬ͑͊̐̎̄̊ͣͤͣͩ̂͋ͪ̕͡S̵̬͉͕̘̊ͤͮͧ̈͂͌̍̍ͩͧ̕̕U̴̞̗̬̭̠̖̱̩͔̰̘̗̘͙̤̺͎ͩ͂͗ͩ̍ͭ̇̍̏̐͐͗̇̃ͧ͑̕e &îêŒM͚͖͇̜͙̹̯̦͉͚̍̓͋̀̄̃̏̔̿̇͊ͩ̈ͯͨ́̚͠E̷̡̘̫̥͉̮̹̺̖̖̝̯̭̩̻͊̽̽̐̒ͧͮ̒̄͞_ɠ||ẹ#ʘeT ¤G̡̧͉̞̣̭̩̐͗ͣ̄͐̾ͅǪ̷̹̝̞͎̫͓̪͍̤͉̘̥̼̼̠̼̥̓̂͒̀ͫ̄̏̽ͪͣ̋ͣD̬̥̘̗͓̯̆̊̈́͆̉͑̊ͬ̂̑̇͌ͧͪ́́ͧ̚͘͜͟z^ûýæầ##ṧť|
>>
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>>3403298

[[ Strife Memoriam: Fire ]] (Commit: 6 -> 9)
> [2] While Fire is the allocated memory, all outgoing fire damage is increased. Fire will become pure fire, reducing the fire resistance of targets.
> [2] Improves strength while the Memory of Fire is active. Penalty to physical strength is nullified. The user’s natural physical prowess will be augmented by the capacity of the flameborn prophet.
> [2] Lesser Art: While Fire is the allocated memory, spend PP to breathe a cone of pure fire. Targets in a wide area may be set ablaze.
> [4] Lesser Art: While the Memory of Fire is active, harness the true potential of prophecy: divination by flame. Foresight will grant bonuses to the effectiveness of nearly all actions, scaling with the amount of fire present in the environment.

“Grant me an item that will assist me in hatching this egg, and winning the loyalty of whatever comes of it.”
> [[ The time has not yet come for another Earthcrowned Phoenix to arise in the underground. ]]
> [[ The egg you hold was worshipped—for the hope that it would once bring vengeance to the Sky. ]]
> [[ Long may you search for what it is you seek, or return one of our gifts to avail the power of Life. ]]
> [[ Consume the lifeforce of the Phoenix: suffer long, or rise to fight again. ]]

“Empower my cloak, so that I may walk as the spirits do.”
> [[ One who walks in the realm of ghosts will doubtlessly forget what it is to be seen. ]]
> [[ Return two of our gifts, but do not grow careless with the Art of Spiritwalking. ]]

“Strengthen my sword with the power of draconic nobility.”
> [[ No—for dragons are no noble breed. ]]
> [[ Yet to wield their strength against them is a noble purpose. ]]
> [[ The powers of the red-winged will grant brutality, and the strength of unbridled flame. ]]
> [[ Return two of our gifts alongside the bones and scales of the beast, and it shall be done. ]]
>>
>>3403295
>>3403298

>That picture while consulting at an altar
>Is it just me, or has the text surrounding the Memory of Exile's Celestial technique entry gotten more corrupted since last time?
That one definitely needs to be the first we delve into and probably purify.
>>
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>>3403300

Briefly, you peruse the Observatory upgrade options.

> [[ New upgrades may become available as the nature of prophecy changes. ]]

[[ General ]]
> [5] Open an Advent Gate, which will allow free or paid travel between the Observatory and the Upper City. By the power of the Celestial Altars, more Advent Gates can be created in controlled locations with further investment.
> [3] Protect the Averron Observatory and those within from scrying attempts.
> [2 ea.] Warp in a Sidereal Armor. Sidereal Armors will patrol or stand guard at the Observatory. When a violent act is committed outside the Test Chamber or Overworld Simulation, the Armor will violently pursue the perpetrator until it is dead or removed from the Observatory. [[ Sidereal Armors Purchased: 1 ]]
> [1 ea.] Link a single benefactor’s Unique Identifier to the Observatory, allowing them to collect their share of taxes remotely. [[ Linked Benefactors: Kainzo ]]
> [X] Request a new construct or physical location. Variable price.

[[ Facilities ]]
> [5 ea.] Supernaturally improve the Communications Hub, allowing easier communication with and observation of phenomena in distant locales. This can be purchased multiple times.
> [2] Increase the size of the Overworld Simulation. More materials can be harvested, and new neutral fauna will appear. Day will turn to night.
> [2] Improve the Test Chamber, allowing it to simulate arenas and destructible environments.
> [1] Improve the General Store’s selection of items. Store will automatically restock when upgraded.
> [1 ea.] Empower a single Observatory NPC with Celestial Fortitude, greatly improving their capabilities. This can be purchased any number of times.
> [1] Warp in a Fortune Teller. Taxes may not be collected, but prices for all services are significantly reduced for benefactors.
> [1] Custodians will self-repair and self-replicate as necessary. They will maintain areas further outside the Observatory grounds, and can repair armor and equipment of players with or without a set price.
> [X] Request a new facility.

[[ 1 ]]
> Consider upgrades to Strife Memoriam.
> Consider upgrades to the Observatory.
> Consider upgrades to a relic item.
> Head to the Soulforge for now and worry about using your Gems later.
>>
>>3403301
It was definitely I KNOW YOU at one point, now it's CONSUME GODS
>>
>>3403301
Doing that would be a huge boon for the inevitable Earthsea expedition. We could get an insane amount of intel.
I say we should put the artifact into our eye and use that as credit toward purifying that memory.
>>
>>3403310
CONSUME GOD, rather
>>
>>3403303
>Consider upgrades to Strife Memoriam
Where might we fix this item within ourselves?

>>3403300
That entry for the Phoenix is cryptic. I'm down for giving the egg to the Altar if it's saying doing so will grant us a potential upgrade though.

Can we check the UI to see what it is exactly we have to offer? Just the egg, or the egg and a gem?

>Head to the Soulforge for now, conserve your gems.
>>
>>3403303
> Consider upgrades to Strife Memoriam.
Hell yeah. We should let the Alliance upgrade the facilities, we've done enough as just one person.
>>
>>3403300
So many options, let go with
>“Strengthen my sword with the power of draconic nobility.”

We have want we need with pristine red dragonscale and the immature dragonbone.
>>
>>3403316
Except for the forge. I'm down for being the personal benefactor to the forge and forgemaster.

>>3403303
>Request a new construct or physical location
"I wish for hallowed ground."
>>
>>3403303
> Consider upgrades to Strife Memoriam.
Let's put it in our eye and see what we can do with it then.

“Grant me an item that will assist me in hatching this egg, and winning the loyalty of whatever comes of it.”
> [[ The time has not yet come for another Earthcrowned Phoenix to arise in the underground. ]]
> [[ The egg you hold was worshipped—for the hope that it would once bring vengeance to the Sky. ]]
> [[ Long may you search for what it is you seek, or return one of our gifts to avail the power of Life. ]]
> [[ Consume the lifeforce of the Phoenix: suffer long, or rise to fight again. ]]
I 100% want to do this right now. 100%. Consuming the life force of a phoenix? Sign me right up.
>>
>>3403327
Totally down for consuming the lifeforce of the Phoenix right now as well. Not sure whether I'd rather suffer long or rise to fight again though.
>>
>>3403303
>do the pheonix thing
>Heretic Soulforge
bah, give access to everyone. Just go ahead and make them feel bad, taxing or barring access is too much bad publicity.

>>3403333
I think that means that if we fall in battle, we'll rise back up in a while, but if they kill us again while we're an egg it's going to suck a LOT.

Optional second set that I'm not voting for but just incase others want:
>power of Life
>Decrease devotion cost (6->4)
>Empower Forgemaster
gives us a 4th sprint and good leeway for Purify later on.
>>
>>3403361
Either way, totally worth it really.

I'll support the Power of Life, but would rather hold off on the other two until after talking to the Forgemaster.

I'm only down for spending a CG on decreasing Strife's devotion cost if we also plan on socketing it in our eye so we could get (at a minimum) another stored memory slot.
>>
I still think we should check how much the cloak's going to cost, and if it can still be empowered using Celestial energy. Didn't see that as an option anywhere, though, so it was likely scrapped? Idk though. That being said, >>3403361
I will support the 'Power of Life' that we were considering before Session 23. God, what a clusterfuck all this has been.
>>
>>3403376
Oh wait, is that what the power of life is?

I just want to eat the Phoenix and be able to resurrect in a crown of flame and ash if that's the case.
>>
I especially like this phoenix thing because it doesn't seem like it will give us a second artifact taking up a chunk of our PP
>>
>>3403379
>>3403376
http://suptg.thisisnotatrueending.com/archive.html?tags=Broken%20Sky
Post: 44316880

This power of life is something clearly different than healing. So I'm still down for it.
>>
>>3403397
We can't afford another artifact of that magnitude with our current PP
>>
>>3403400
It's late at night for me too, allow me to clarify. I support taking this option here: >>3403327 and gaining the power of life. I also support consuming the lifeforce of the phoenix to gain the boons associated with that action, whether they are required to gain the power of life or not.
>>
>>3403303

This occurs to me suddenly as very important

>Request a new construct or physical location
A concealed entrance/exit that we and our allies can pass through without others knowing where we have entered from or exited to.
>>
>>3403400
I always thought it would impart some kind of ability to us, like knowledge that we could spend CGs/EXP to level up, but you're probably right, yeah.

Pandora's artifact was physical, so it's debatable as to whether something mentally-focused would require binding PP or not.
>>
>>3403400
It would probably embed a unique skill within us, that would have a high PP cost, now that I think about it. We could then use CGs to increase it, similar to leveling up.

I don't know though.
>>
>>3403376
We already kow what the cloak costs, its 2 gems.
>>
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Gonna take a break for a bit. It's been late. Can maybe answer questions. Might do another run of updates tomorrow.
>>
>>3403450
Fuck, what?

God damn it.
>>
>>3403462
What is your major source of inspiration for running BSO? Log Horizon, Sword Art Online, .hack? I imagine it's something like one of these, though I wouldn't be surprised if an outside source like you wanting to run a vrMMO was one of them.
>>
>>3403303
> Consider upgrades to Strife Memoriam.
I want to have a phoenix pet, not to consume it.
>>
>>3403519
And I want to have a ghost cloak, but that's not happening. :^)
>>
>>3403527
Even if we did snag the ghost cloak, it would still probably consume all of our PP to keep it and the memoriam attuned. I’d like to focus on our current artifact before we worry about additional ones. We can always revisit the cloak when we have more PP to go around.
>>
>>3403519
We got a flat “no, it’s not time for another Phoenix down here yet” on that count.
>>
>>3403622
Yes, yet.
>>
>>3403527
When you say “ghost cloak” do you mean a brand new artifact, or enhancing the cloak that kjorikos dropped with CGs?
>>
>>3403632
Read this post.
>>3403296
>>
>>3403632
>>3403638
an additional and potent bonus is that, since we are in an unusual "Asche has 100% aggro" state, he can dodge the entire alpha strike and put everyone on cooldown.
>>
>>3403640
Yes. Which is mostly why I want it, but I should agree that we should focus more on our current artifact and decrease its devotion cost a good bit, while maybe adding more memory space.
>>
>>3403642
Eh. If we had gotten PP instead of Sprint, and didn't grab the egg but still got 3 gems, I would be supporting you.

As it is, we should capitalize on the egg and gear up to make better use of our active abilities.

May as well convert the cloak into an omni-elemental resist armor BEFORE boosting it into an artifact
>>
>>3403303
Given I really want to see the fortune teller about the egg and would rather not miss it.

>Reduce Strife’s devotion cost
>Increase strife’s maximum memory hold count
>Increase maximum memory slotted in Strife


We should hold off on any upgrades to avoid issues with the larger guilds. The Phoenix is egg is super important and likely part of a big super rewarding quest chain, which is why the gods are giving us a great boon chance for it cheap.


This gives us more room for growth and more flexibility of personal power.
>>
>>3403649
I'm pretty sure that, rather than getting more memories, we should be working towards Purifying Exile.

More active slots are good though, given the passive effects these things can have.
>>
>>3403661
The extra slot storage was so we don’t need to ditch a possibly really good one in exchange for another one that’s slightly better but not the same. Alsosincevwe could eventually spot multiple memories we might eventually be able to use multiple memories too. So having more to draw from would be a good idea.
>>
>>3403665
yes, but we have multiple immediately more important problems to deal with. Long term gain is good, but let's get something that either helps us now or prevents more longterm problems like the corrupted celestial tech.
>>
>>3403298
> Consider upgrades to Strife Memoriam.
> [X] Change Strife Memoriam’s form, or fix Artifact into body. Request options to determine cost or gain. (Commit: 6 -> ???)
> [4] Address the nature of a single memory, then Purify to permanently alter its functionality and weaken its hold over Strife Memoriam, or Exalt to immortalize its power. A Celestial Technique may be discovered. (Commit: 6 -> 10)
Purify the exile memory

I really like the sound of the dragon sword too, but we've invested a ton into our weaponry recently already
>>
cryptpad updated with weapon skills, new memories, and observatory upgrades that we're aware of.

There should still be several observatory ideas in the gdocs, but I doooon't think we're going to be thinking about those quite yet.

Inventory is going to be a hot mess, so I'm just going to wait until shopping is done
>>
>>3403310
>>3403314
By the way, this new consume god message is taking up more of the entry than before.

The Observers may be eating away at our artifact slowly.
>>
>>3403694
Which is exactly why we should purify it ASAP
Hopefully fixing the artifact into our eye is equal to two celestial gem "credits" so we can still do it after using a gem on the phoenix egg thing, if we end up doing that.
>>
>>3403689
> Tenderly make love to the Fortune Teller
If that doesn't speak towards the quality of the gdoc, I don't know what will. Aaaaaanyways,

[[ Facilities ]]
> [5 ea.] Supernaturally improve the Communications Hub, allowing easier communication with and observation of phenomena in distant locales. This can be purchased multiple times.
> [2] Create a Heretic Soulforge, which crafters can utilize to create ancient weapons from an era of great and mysterious power.
> [2] Increase the size of the Overworld Simulation. More materials can be harvested, and new neutral fauna will appear. Day will turn to night.
> [2] Improve the Test Chamber, allowing it to simulate arenas and destructible environments.
> [1] Improve the General Store’s selection of items. Store will automatically restock when upgraded.
> [1 ea.] Empower a single Observatory NPC with Celestial Fortitude, greatly improving their capabilities. This can be purchased any number of times.
> [1] Warp in a Fortune Teller. Taxes may not be collected, but prices for all services are significantly reduced for benefactors.
> [1] Custodians will self-repair and self-replicate as necessary. They will maintain areas further outside the Observatory grounds, and can repair armor and equipment of players with or without a set price.
> [X] Request a new facility.

If this isn't what you were talking about, then sorry, no dice.
>>
>>3403705
>Homunculi Facilities
>Make an entirely new Continent
>Artificer Librarium (Diarca approved)
>[?] Monster Breeding Facility.
>[?] Pool.
>[?] Obsidian Stable.
>[?] Telepath Cell.
>[?] Obstacle Course
>>
>>3403706
Those are a looooooooong ways off I'm afraid. But being the one to request an entire continent alongside Nel and co. (are Aelriss and Donnel guildless?) would be boss as fuck.
>>
>>3403709
that's literally what I said, though
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>>3403719
Those aren't even related to the Observatory, though.
>>
>>3403738
Dude. every single item in >>3403706
except the continent would be in the Observatory. We literally have nowhere else to put them, and some directly make use of unique features of the Observatory.
>>
>>3403743
Ok but the google doc already *had* request new facilities as an option. Chill out.
>>
>>3403752
I'm just not sure what you're on about, because your final conclusion is what I was already saying from the start: You're telling me not to add something that I wasn't planning to add anyway.

It's the same with the Phase Cloak cost. Just....calm down, and read.
>>
I don't think consuming the egg is a good idea. The times where someone has melded part of the world with themselves there have been unforeseen consequences, and the whole suffer long part screams of foreshadowing.
>>
>>3403988
Can you give an example of when melding with the world didn't produce a BAMF?
>>
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The power of Strife Memoriam is to observe and reflect. You consider the options concerning its form...

> [0] Strife Memoriam becomes contained within the holder’s eye. Improves connection to memories. Imparts a free upgrade point. (Commit: 8 -> 8)
> [1] Strife Memoriam takes shape of a grimoire that records the fate of its foes. Requires a free hand while a Memory is not active; frees all armor slots. Form may improve the use of some Lesser Arts. (Commit: 8 -> 10)
> [1] Strife Memoriam takes shape of a mirrored amulet that watches ceaselessly, occupying a jewelry slot instead. (Commit: 8 -> 8)

> Change the form of Strife Memoriam.
> Reduce Strife Memoriam's devotion cost.
> Improve Strife Memoriam's potential to allocate or store memories.
> Head to the Soulforge for now and worry about using your Gems later.
>>
>>3404343
> Change the form of Strife Memoriam.
> [0] Strife Memoriam becomes contained within the holder’s eye. Improves connection to memories. Imparts a free upgrade point. (Commit: 8 -> 8)
I feel like it takes way too many consecutive votes to get stuff done with the altars. Is an upgrade point equivalent to one gem?
>>
>>3404343
>[0] Strife Memoriam becomes contained within the holder’s eye
Hope no one is squeamish
>>
>>3404343
>Strife Memoriam becomes contained in the Holder's eye
>>
>>3404343
> [0] Strife Memoriam becomes contained within the holder’s eye. Improves connection to memories. Imparts a free upgrade point. (Commit: 8 -> 8)
> Change the form of Strife Memoriam.
>>
>>3404355
I think it's fine, the number of votes it takes with Altars. Anything dealing with CGs we need to be very sure in.
>>
>>3404343
> [0] Strife Memoriam becomes contained within the holder’s eye. Improves connection to memories. Imparts a free upgrade point. (Commit: 8 -> 8)
Oh boy, I expect some consequences from this.but a free upgrade point is a free upgrade point.
>>
>>3404343
> Change the form of Strife Memoriam.
So if we don't do the weird phoenix egg thing we can use this upgrade point plus our three gems to purify the exile memory. Which might save our ass from slow corruption. But I'm also interested in the phoenix egg thing.
>>
>>3404406
I'd rather do the egg. Exile should calm itself if we stop using it so much.
>>
>>3404412
I don't think this corruption is the type of thing you can just ignore and pretend that it doesn't exist. It's gotten worse and will continue to do so.
>>
>>3404429
I'm not saying ignore it, just that it is a less pressing threat than the immediate threat of Tethiss or a boatload of players killing us.
>>
>>3404446
Yeah I doubt that considering there's been more spooky shit happening lately, like Araneids chanting our name. Mysteries will be solved in due time though, and I do think this is something to be put on the backburner as opposed to more pressing matters.

Also Nel artifact when.
>>
>>3404406
I would support purifying it, just to see what it actually means.
>>
>>3404472
>Also Nel artifact when.
Nel and Tatsumaki artifacts when
>>
>>3404472
>>3404481
Oughtta be anytime now, right? Let's let them know we can give them access to an altar if they're thinking about It.
>>
>>3404496
HELL yeah boiiiiiiiiiiiiiiii
>>
>>3404501
>Full squad of artifact wielders
I suddenly feel better about our chances of surviving Tethiss and this manhunt.

Still want to consume the Phoenix just in case though.
>>
>>3404508
What are we expecting from the phoenix egg? The ability to revive without becoming Nameless?
>>
>>3404584
Something like that. We just know that we're burning a legendary egg AND a CG for it, so it's gotta be worthwhile.
>>
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>>3404355
>>3404360
>>3404368
>>3404376

A power unlike any other flows from beyond the stars as you kneel before the Celestial Materialization Altar. Your artifact chirps, offering an ensemble of bright, mechanical whines and clicks as it unfolds into a grid of light orbited by pixilate cubes.

In the space between this world and the next, you can see parasites: paradoxical creatures of light and dark, subjugating gods from their unseen place. They crawl toward you, endless in number, subsuming the thread that connects you to this font of Celestial power. Your eye twitches as memories that are not yours are envisaged within; your head aches as though your thoughts have been split open, forced to fit volumes of unfamiliar text.

You know now that should you fail to master these memories, you will become as their conduit: the hand through which they may act once again, to succeed where they once failed. Once you accept this Celestial eye, there will be no going back. This is the price of an eye that sees the past.

> Accept the power of the Celestial eye.
> Sever the thread.
>>
>>3404628
> Accept the power of the Celestial eye.
We ain't afraid of no ghosts.
>>
>>3404628
>Accept the power of the Celestial eye.
#worthit
>>
>>3404628
For the record, this is a terrible idea.
>>
>>3404628
>Accept the power
>>
>>3404667
> Sever the thread.
I like the Memoriam just the way it is. We should just bump up the capacity.
>>
>>3404628
> Accept the power of the Celestial eye.
>>
>>3404628
> Accept the power of the Celestial eye.
YOLO
>>
>>3404628
>Sever the thread.
Bad idea
>>
>>3404667
>>3404691
>Implying we can afford to not ENGAGE MAXIMUM PLOT, NOW
>>
>>3404718
>>Implying we can afford to not ENGAGE MAXIMUM PLOT, NOW

We're gearing up for a raid with half the city out for our blood, now is not the time to jack open a conduit to a nebulously antagonistic divinity in our skull.
>>
>>3404628
>Sever the thread.

Not sure why we are making so many short term focused decisions
>>
You guys remember the Mask from Banished?

Me neither.
>>
>>3404628
>> Sever the thread.

yeah.....nah...
>>
>>3404729
We never faced real consequences for that. It was just a looming threat that scared the players.
>>
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>>3404736
Well that quest never finished and I think Sylv does give consequences.

But yeah man go YOLO. I'm sure nothing is going to happen being this impulsive and shortsighted.
>>
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>>3404736
>>
>>3404746
We've been jumping head first into danger from day 1 on this quest.
>>
>>3404628
>Accept the power of the Celestial Eye

Ayla is going to be so stoked and jelly if she makes it.
>>
>>3404746
>impulsive and shortsighted
I think everyone voting in favour of it are perfectly aware of the inherent risk. I'm speaking for myself now, but I just like the aesthetic of it and think the drawbacks could make for a fun story.

Reasoning it from an IC perspective - assuming CG related allure isn't involved, I can still see Asch doing it to give himself the best edge he can in the short term and with longer plans to mitigate any problems.
>>
>>3404758
I'm worried about her, we should try to find some way to deal with that after our foray into the spider den
>>
>>3404760
I don't see any long term risks that weren't already present anyway. Now we'll be able to see haha them better is all.

>>3404764
With the newfound power of our eye, we just might be able to...
>>
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> Accept the power.
>>3404634
>>3404635
>>3404680
>>3404698
>>3404700
>>3404758

> Sever the thread.
>>3404731
>>3404727
>>3404713
>>3404691

> [[ BROKEN SKY ONLINE ]]

Your eye burns as lines of light rush across your face. You collapse from your kneeling position, catching yourself with one hand while the other clutches your head, fingers tousling the fringe of your hair. Your motion feels out of sequence with some perceived pattern. Shadow leaks from the lidded eye; pure fire prints the ground beneath your hand black, while pale fire sparks across your armor.

> Strife Memoriam, a mystic eye of the Celestials (fixed, soulbound, 6/16 PP committed)
> [[ You have 1 unspent Celestial Investiture. ]]

Now, it is an inextricable part of you.

[[ 1 ]]
> [4] Challenge the Memory of Exile.
> [4] Challenge the Memory of Rust.
> [4] Challenge the Memory of Marble.
> Use Celestial Investiture to upgrade Strife Memoriam’s other capabilities.
>>
>>3404628
>Sever the thread.
No. I'd rather eat the egg, and I'm not even sure if that's what will happen, or if the power of life will let us hatch it superfast.
>>
>>3404774
> Use Celestial Investiture to upgrade Strife Memoriam’s other capabilities.
>>
>>3404774
> [4] Challenge the Memory of Exile.
>>
>>3404774
>Challenge
Oh boy, repeat boss fights!

>Use Celestial Investiture to upgrade Strife Memoriam’s other capabilities.
Get the extra memory slot, don't want to find ourselves needing to sacrifice an existing memory for something cooler
>>
>>3404779
I wonder if we could be capable of eventually seeing through the eye's of others
>>
>>3404774
>[4] Challenge the Memory of Exile.
sigh. Fine, let's do this.
>>
>>3404774
> [4] Challenge the Memory of Exile.
Now that this thing is closer to our head we can't afford to leave this corruption. Purification time y'all
>>
>>3404774
> [4] Challenge the Memory of Exile.
> [4] Challenge the Memory of Rust.
I'm fine with either of them.
>>
>>3404774
> [4] Challenge the Memory of Exile
>>
>>3404774

>Challenge the Memory of Exile
Git gud, Cidrobserver, we're coming for you
>>
Can we hatch the dragon and get some life powers and a dragon later guys? I mean, a dragon!
>>
>>3404814
It's a phoenix egg tho
>>
>>3404820
shit yeah, my bad, but STILLL!!!
>>
>>3404774
>> Use Celestial Investiture to upgrade Strife Memoriam’s other capabilities.
> tfw other people are actually suggesting we challenge memories
why?
>>
>>3404774
>> Use Celestial Investiture to upgrade Strife Memoriam’s other capabilities.
>>
>>3404855
see >>3404796

We already knew it was spreading. Now it's spreading AND IN OUR SKULL.

It's going to be dangerous, but I'd rather risk it and not lose without a fight.
>>
like real shit, let's cut down on its devotion costs before we do *anything* else.
>>
>>3404861
Ok, but I sincerely actually doubt that a corrupt enemy will somehow become purified just because we rechallenged it. There's something deeper at play here.
>>
>>3404868
> [4] Address the nature of a single memory, then Purify to permanently alter its functionality and weaken its hold over Strife Memoriam, or Exalt to immortalize its power. A Celestial Technique may be discovered.
>>
>>3404774
I can support >>3404862

and we should probably do the egg thing for an edge over Exile guy before we do this thing.
>>
>>3404868
>You know now that should you fail to master these memories, you will become as their conduit

"You know now that should you fail to master these memories, you will become as their conduit"
Way I read it we have to suppress these memories ichigo-hollow style to stop things getting dodgy

This being different to purification.
>>
>>3404883
>Way I read it we have to suppress these memories ichigo-hollow style to stop things getting dodgy
It would be cool if that's how it goes.
>>
Guys. We might as well take care of this now. We can get a celestial technique out of the deal and we won't have to worry about the exile fucking with our head. Plus we get a more powerful purified memory to use
>>
>>3404875
That would use four of our gems, though, in addition to increasing the devotion cost of it from six to ten.

This would be a massive drain on our PP, and may as well be saved for later. It's not worth it.
>>
>>3404902
I think it's worth it. We rely more on our memories than our skills and we'll have enough for one concussive strike or two sprints with our current PP
>>
>>3404902
Pretty sure it's going to use the Celestial Investiture, not any gems.
>>
>>3404902
hence why we're doing this whole yolo thing to make the 4cost cheap.

As for devotion, it's going to hurt but it's not like anyone disagrees with reducing devotion cost before/after.
>>
Rolled 99 (1d100)

>>3404774
>Challenge the Memory of Exile
>>
>>3404904
Ok, so rather than us being worried about how many times we can perform Concussive Strikes and other techniques, we're actively willing to commit more PP towards our artifact? Ok.

Still saying we should reduce its devotion first.
>>
>>3404914
Oh shit nice roll
>>
>>3404913
I disagree and think we should expand the memory cap

>>3404914
Hohohoho
>>
>>3404915
If we relied more on our techniques I'd be more worried about it, but yeah that should be a priority in the near future
>>
>>3404918
>expand the memory cap
wait what?

You want to increase our commit cost by SIX!?

We will literally only be able to sprint. Once. We may not even be able to use whatever celestial technique we gain from beating up Exile.
>>
Next EXP point should to to PP
>>
>>3404915
Just a sidenote, if the celestial technique we get out of this lets us do a grab attack that absorbs celestial/observer powers, we'd have a very strong case to get phase cloak with our next batch of gems/PP.
>>
>>3404931
Fuck nah, goes to HP

>>3404926
Are you a fool?
> [1] Increase maximum number of stored memories (4 -> 5) (Commit: 6 -> 8)

Or are you factoring in this exploration of a memory?

Either way, one thing at a time, but I for one am unwilling to pass up on Tethiss as a potential memory
>>
>>3404943
I can understand that sentiment, but I was thinking of a different way to keep it.

If power of Life gives us self-healing, we might not need Marble.
>>
>>3404774
>> [4] Challenge the Memory of Exile.
>>
>>3404902
>>3404907
This would use all available Gems and the point of Investiture.
>>
>>3405000
we are so fucked
>>
>>3405000
I thought that was pretty clear
>>
>>3404957
...We'll see how things play out. There are probably synergy bonuses if we get 2 allocate memory slots and equip Kjorikos and Velika though.

>>3405000
Well...I don't think you see: the Celestials would demand such a price without an equal reward. I'm down.
>>
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Your mystery box that's probably complete with monkey's paw only got you a single gem's worth of resource.

Hat's off.
>>
>>3405130
Hey, we can also equip headgear finally.
>>
>>3405130
Enhanced connection to memories is just as effective against enemies if properly managed as it could fuck us. That's the real gem here.
>>
Just a reminder that our earthsea signet ring has an effect on us that we don't know what it does yet.
>>
>>3405195
Pretty sure the fortune teller couldn't tell us either. Or did we ever run the earthsea stuff by the Teller?
>>
>>3405211
We didn't ask her about the ring.
>>
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Blue light from the mystic eye flashes across the Chapel as you slowly open it. You find yourself suddenly photosensitive as you reacclimate, and the image you see is half-distorted in time, afterimages of your hands trailing behind their place in your vision. The sounds and sights are an attack on your senses, buried beneath which you recognize the ever-present allure of Celestial Gems. What leaves you borne into memory, dragged deep into time, is but the smallest inkling of godlike power. Your body – your eye – yearns for more. The black flame creeps in from the corners of your vision, surrounding your body like a second skin.

When your vision suddenly fails, you feel a sickening vertigo as if the Observatory has collapsed from around you. The transition is abrupt, singularly and unfamiliarly painful. You recall the sensation of bodilessness from when you first started your adventure in this virtual world, but this is uncannily different. The experience is possessed of an eldritch, threatening character.

> [[ Earthsea Promenade: Royal Court // PVP Enabled ]]

A sudden stop, feeling rattled as though you’ve just hit the ground after a great fall. You stand beside the throne, gaze cast over the court: gold-embroidered deep-blue carpet sits flush with the steps downward, stretching from where your boots rest on the paved stone floor onward toward the archway of the opulent palace. There, an arrangement of transgressors is held, kneeling, at the spearpoints of royal guards. Some are petty criminals; others are heretics, adherents to the First Artificer’s forbidden teachings. Some are seditious, seeking revolution, conspiring to subvert the royal court itself.

You turn briefly to face your King. Dignified and austere, he is stern in his teachings. In the light of the sun you once saw magnanimity in his face, but in this hopeless underground kingdom he looks upon the court with ruthlessness. Still, he is possessed of a divine heritage that makes him a figure of unparalleled might. It is by his grace that you stand here today; it is by his gift that you stand a leader in the court. The golden cord you wear on your shoulder, hemmed in scarlet-colored metal, is the sign of your position at his right hand.

“Forgiveness was once the way of our court, but forgiveness, you see—has afforded us only sorrow. It has entombed our once-great kingdom beneath the earth, where the sun’s light will never again shine upon it. Now, great Lieutenant.” He says, and you feel his strength reverberate with the sound of his voice and the sudden presence of his hand on your shoulder. In your brief glimpse of acknowledgement, you see a spark of black fire behind his eyes. “We must be strong of will, such that we do not sink deeper into this abyss. Your time has come. Accept this sovereign power, and herald in the era of punishable sin.”

> Accept the unstoppable power that makes you the Exile.
> This is not your King. Take the crown.
>>
>>3405264
> This is not your King. Take the crown.
Accepting the power is what turned him into a monster and fucked everything beyond repair.
>>
>>3405264
> This is not your King. Take the crown.
Death to tyrants
>>
>>3405264
>> This is not your King. Take the crown.
>>
>>3405264
>This is not your King. Take the crown.
"I concur, Sovereign."

God this is a bad idea.
>>
Been too long and I've forgotten the Exile lore so not gonna vote.
Just want point out that we can totally wear that crown now that we've freed up the eqipment slot.
>>
>>3405282
Eye is best slot for artifacts
>>
>>3405282

Visions of years spent in exile torment your mind as you meditate on the power of Strife Memoriam. Your teeth grit instinctively, and tears well up in your eyes. In a mere instant, you offer your whole self – years of your life – to serve a kingdom that, in the end, condemns you to death as punishment for your grace.

Your hand tightens into a fist. Your sword is inexorable. Someone will pay.
>>
>>3405282
“Once upon a time,” the fortune teller regales, “There was a King who loved his people.”

At that, you are thrust into darkness. There's a vibrating against the back of your head where your Celestial Artifact is tucked away. You are suddenly unformed and without sense of self. But thoughts intrude into your mind, and you can envisage the ancient glory of Sylvetica—a land brought prosperity by the gods whom offer their gifts, the Celestial Gems, unto you.

It is strange to look unto those of old. They are tall and imposing, and human, but only just so.

“He had faith in the nature of Man, and as such, forgave even the practitioners of the dark arts, and all but the most heinous of criminals.” The innocent and heretical, men and women alike, kneel before the royal figure that affords them grace, whose smile is infectious. “He was a bringer of just cause, and a man of second chances, who believed in justice above all else.”

The vibrations intensify. There’s a familiar grinding sound that chills you to your unseen core—teeth grind, and bones shake. The bottom drops out of your stomach, and you’re overcome with a sudden sense of vertigo as you fall backwards and tumble through the earth itself.

“When the inhabitants of primal Sylvetica were driven underground, Observers from without termed him worthy of punishment for his good deeds. He would watch his kingdom fall into ruin—and with him as a vessel, these forces would keep vigil and ensure that the Entombed would never again bathe in the sun’s light.”
>>
>>3405295
“Thus, the Earthsea Promenade was sealed away. In this way, the cities of men were cut off from one another, casting the Entombed into utter darkness.” You are choking. “The practitioners of heretical Artifice began to surface once again. Crimes were punished harshly, and Man was driven to madness. Beneath the sky of stone, a new age began—a time of chaos, and punishable sin.”
>>
>>3405299
“Upon the throne of the tenebrous Promenade, the Old King fell, welcoming the outer dark into his heart.”
You are like some manner of ghost or shade, a formless Observer. You carry a coat of ash beneath you that twists and dissipates slowly as you maneuver out of the suffocating cloud. Ducking under fallen archways and rising over bridges, you search for the heart of this place. “The denizens of the Earthsea were punished as traitors by the mad King, and forced into exile, to sleep within the earth or forever walk among its deepest paths.”

Faintly glowing red eyes blink open in the distant darkness. A blurry shadow passes under you, in the water far below.

“Some were twisted into the forms of monsters or beasts. Even now, their impure lineages persist within the great underground.”

There’s the sound of distant footsteps. Down an arched hallway, an armored humanoid turns in your direction. A sword is drawn, reflection cast across the waterway on either side, the characteristic sound reverberating through the underground.

“Meanwhile, those who remained closest to his side were granted power by the Observers—gifts granted in gratitude for ensuring that Man would never again see the surface—and used this power to keep eternal vigil over their own kingdom and those excommunicated.”
>>
>>3405264
>This is not your King. Take the crown.
just needed to confirm, yeah the king is offering observer power.

Gonna have to give a firm refusal.
>>
>>3405264
>>This is not your King.
Do we have to take the crown? It feels wrong, ending him should be done as a mercy to the king he was before his corruption. Not as an act of usurpation.
>>
>>3405264
> This is not your King. Take the crown.
Fuck off Observers.
>>3405316
Someone has to lead the kingdom on the correct path.
>>
>>3405289
You’re already off and over the edge, and as Strife Memoriam unfolds around your head – a darkness blooms within you.

You welcome it. You have no choice; it is the price you pay for this power. A jagged helmet takes form, obscuring your face. Your armor feels tenacious as it fuses to the flesh beneath. Your limbs feel – longer? You feel feral, savage, and drop to all fours on instinct, crawling down the cliff like a beast with the colossal blade at your back

>Ignore all mobility penalties unless completely dismembered.
It is likely that we will lose this ability.
>>
>>3405350
And we'll get another.
>>
>>3405361
>then Purify to permanently alter its functionality and weaken its hold over Strife Memoriam,
True.
>>
>>3405366
Probably resistance against all abnormal effects or some sort of passive bonus.
>>
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>>3405264

“I concur, Sovereign.”

The motion is so fast as to be barely perceptible to the eye. It is heard in the whistling of your sword as you bring it around, and seen briefly in the moment it catches lines of light from the runes above. The glare is gilded. The blade gleams with the knowledge that its time has come. You drive it toward the shell of the ruler you once knew as an act of mercy to the man he once was.

There’s a clash, and a spark, as he catches the blade in a gauntleted hand. If there is divinity in every man, then some are simply stronger than others. For a moment, you are convinced that the true strength of sovereignty, rather than the value of diplomacy, is what makes the sword a king’s last argument. Mighty fingers flex, shattering the blade unevenly halfway down its length with an echoing crack. When he rises from the throne it is as if he is transformed: a bony shade of black dotted with points of light, armor of gold and tassels of scarlet loosely hanging from his form. You move to action, broken blade in hand, but—with a backhanded strike that evolves from a subdued motion, the ruler steals you from your feet and sends you rolling down the stairs.

Your armor is dented. It is hard to breathe. It hurts.

> [[ Connection interrupted. ]]

As your body bounces, you see the crowd of prisoners inverted again and again. Among them, you recognize the faces of people you know. You can’t look long enough to catch the details…

> [[ Calibrating, please wait… ]]

You taste blood.

> [[ BROKEN SKY ONLINE ]]

You crash down at the bottom of the stairs in a heap of metal. A royal guard attends, plunging a spear downward to end your sedition.

The mystic eye flashes. Time slows for a moment in your sight, and you can see the Observers’ corruption in him as well. You roll to the side, letting the spear scratch the stone floor uselessly, and take his leg from beneath him by striking close to the base of the broken sword. He neither screams nor bleeds, paradoxical boundary-light leaking from the wound and every facet in his regalia. Recovering, you catch his spear in hand, and turn to face the Sovereign. Transgressors cower, huddled together, as what remains of the royal guard explodes, one by one, into swirling vortices of black effluvium.

> Entreat every living man, heretic or not, for aid. You know what they must do for all of you to survive.
> Wield the broken blade in an all-out attack. You can make his divine blood yours.
> Weather the incoming storm and strike back. Your resolute will is your greatest weapon.
>>
>>3405389
> Weather the incoming storm and strike back. Your resolute will is your greatest weapon.
>>
>>3405389
> Weather the incoming storm and strike back. Your resolute will is your greatest weapon.

weather the storm, immovable, resolute
>>
>>3405389
>Weather the incoming storm and strike back. Your resolute will is your greatest weapon.
>>
>>3405389
>> Entreat every living man, heretic or not, for aid. You know what they must do for all of you to survive.
Throw the spear to break their shackles, then

>> Wield the broken blade in an all-out attack. You can make his divine blood yours.
Holy fucking Blade

I'm guessing broken blade will give us an enchant blade, while resolute will grants debuff/observer resistance
>>
>>3405389
> Entreat every living man, heretic or not, for aid. You know what they must do for all of you to survive.
>>
>>3405389
This probably decides what abilities we get.
First should be a buff to party members
Second should be more pure power
Third should be higher resilience.

Assuming of course that we survive with all 3 options.
>>
>>3405389
>> Weather the incoming storm and strike back. Your resolute will is your greatest weapon.

> Entreat every living man, heretic or not, for aid. You know what they must do for all of you to survive.

>I am the blade of this kingdom, I will break before I bend. Corruption sits in the heart of this kingdom, fight now or die forever!
>>
>>3405389
> Wield the broken blade in an all-out attack. You can make his divine blood yours.
Ours will be the blade that cleaves the corruption from this world. We have to, for who the King once was and for what Sylvetica used to be.
>>
>>3405389
> Entreat every living man, heretic or not, for aid. You know what they must do for all of you to survive.
> Wield the broken blade in an all-out attack. You can make his divine blood yours.

I'm fine with either of them.
>>
>>3405389
>As your body bounces, you see the crowd of prisoners inverted again and again. Among them, you recognize the faces of people you know. You can’t look long enough to catch the details
Interesting
>>
>>3405389

Boundary-light lurches forward, shaped into abyssal needles—imperceptibly small planes of dark, honed to a razor’s edge on every surface. When you turn and face the darkness, you make an observation in leveling the broken blade: these are not the Exile’s hands. They are yours. A jagged light-line like a discordant signal forms from a glow and rushes down your back, painting a tattered cloak in the air it passes through that flutters behind you as a boundary no Observer can see beyond. Razors crash into your armor and shatter. A vortex of god-killing black swirls around your feet as a thick morass, but it does not slow you in your state. You draw the attention of the royal guard away from the prisoners, and turn yours toward the only target remaining that poses a threat: the Sovereign once-divine.

Your turn.

You feel great anxiety. It seems strange; power gathers, blooming brighter as you weather the onslaught. You look upon your target, and the mystic eye flashes, muscles adjacent twitching. The spear in your left hand flares. Light leaks from it, cracks evolving in its surface until its physical form breaks down. Haft and handle and head crumble like so much dust, blown away in an unfelt wind; beneath it, crackling in your grip, is a glowing representation of your power. It is a blade of purifying light, flickering and flaring in temporary form as though the strength you’ve gathered is too great to settle in a definite form. You brandish it with a swing to test its weight: to show the Sovereign your power.

The columns surrounding the throne crumble. The rear wall of the palace explodes outward. At the top of the steps, the once-divine stands firm before a throne flanked by a blossoming plume of ash, a swirling vortex of shadow, and a storm of falling stones. Yours is the blade that cleaves the corruption from this world.

“Go.” You speak, glimpsing the transgressors over your shoulder. When you turn to face the Sovereign, you recognize the light of the Observer you encountered in the Overworld.

…still, you struggle…” His voice drones. “…broken armor, cobbled from the bones of a dead god…”

You rush the stairs.

> [[ Continued ]]
>>
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>>3405769

In your hand, the broken blade gleams. Your sight warns you, as though you’re playing back something you’ve seen before—and you reflexively alter your course, passing just beneath the reach of his sword. The Last Argument has power yet. It gashes his armor as you swing it upward, coming *so* close to a critical blow. You carry through, brushing smog from the surface of his abyssal body and slashing one of the decorative details from his helmet of a crown.

He strikes back. White lightning flashes from the knuckles of his massive, gauntleted fist as it drives into your breastplate once again.

As you’re pushed from his reach, you plunge the divine spear into his side. There’s a pause as the light flows from your hand to the point of impact. You feel the air pushed away and see its effects – the fluttering of cloaks and tassels, the dusting of ash and stone fragments on the ground blown dramatically and forcefully outward from around you – before the explosion occurs. You fly backward into darkness as the whole of his massive figure is launched through the wall to his left, leading a tracer of purifying light.

The castle is coming down around you. You wish you could remember what happens next…
>>
>>3405769
>>3405772
So was this a combination of 1 and 3? They were tied.
>>
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>>3405772

> [[ Calibrating, please wait… ]]

The droning kicks back in. You feel your fingers claw against the fabric of the bed beneath you. Your eye hurts. Your back is wet with sweat. Something feels off. When occupying the liminal boundary—the space between simulation and reality—you see…

> [[ Calibrating, please wait… ]]
> [[ BROKEN SKY ONLINE ]]

The mystic eye is the conduit to all memory. You cast off the shackles of corruption, but feel a deepening connection to a war between deific powers. There is a vision in your right eye. The last few moments are played back to you as you wrest control of your body from the memory.

> [[ Ascheritte ]]
> [[ Primary Archetype: Brawler ]]
> [[ HP: 35 / 35 ]]
> [[ PP: 6 / 6 (16) ]]
> [[ Celestial Artifact(s) In Use – Total Committed PP: 10 ]]
> [[ You have 0 unspent EXP. ]]
> [[ You have 1 pending guild invitation. ]]
> [[ You have 5 pending contact requests. ]]
> [[ Nel, Tatsumaki, Florica, Aelriss, Donnel, Liza, Sulya, Vyx, and Kengo are online. ]]
> [[ Smith, Ayla, and Vision are offline. ]]

Each step carries you multiple steps’ distance. You do not land where your feet fall. For the duration of some, you trail the Observers’ boundary-light behind you. In others, your body is awash with the purifying glow of the power that destroys darkness. You jerk as if taking back the wheel, landing with a stomp that casts the manifestations of otherworldly from your body like shackles.

> [[ Underground: Observatory Grounds // Neutral Territory // PVP Enabled ]]

Players without weapons—most of them looking like traders or support-roles—are moving into a line behind you to block your path back toward the Observatory. Others watch, intrigued or frightened. In front of you, on the Observatory grounds, players are gathered into a veritable army of separate groups, all preparing weapons, casting abilities, or looking at you as though they’re waiting to make your move.

At the forefront, Liza the Crimson stands, spear pointed at you. Her expression is markedly uncertain.

“Take him out! Let’s get this bounty!” Someone shouts.

“I told you: no one is collecting any bounty! Back away now!” Liza responds. The spear is pointed promptly at them with a flourish impressive enough that the closest groups of players take a step back reflexively. She looks at the other groups of players as if waiting for them to back down or ensuring no one’s preparing an ambush before turning to you.

> [[ Continued ]]
>>
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>>3405811

“Liza?” You ask. “What’s going on?”

“I’m not sure, Ascheritte. I was hoping you knew.” Her voice is colored with concern. You trust her, but the tension of a standoff still lingers, likely courtesy of all of the players around. “Look. Whatever’s happening, I’m not entirely sure you’re presently in control of it. Come back to the guild hall. We can send someone down to the Claw on reconnaissance while we wait this out and figure out what’s going on.”

You feel possessed of a new potential, but...

> [[ ??? ]] Order each and every one of them to stand down.
> “I’d feel better staying here.”
> “Yeah, sounds good to me.”
> Move toward the blockade. Just try to get out of the PVP zone.
> Other. (Write-in.)
>>
>>3405812
> [[ ??? ]] Order each and every one of them to stand down.
I can't resist the chance to test it.
>>
Were we rampaging while doing the Exile-dream-thing?
>>
>>3405812
>Well the bounty is likely because Freya healed me using the vital essence of an Araneid while we went for the seal.
>Anything from just now? Dealing with the after effects the Fight with the Observer’s champion has on me. Trust me when I say it was better I dealt with it now instead of later.
> [[ ??? ]] Order each and every one of them to stand down.
>>
>>3405812
>“I’d feel better staying here.”
no need to be a tyrant.

>"Look everybody, if you hadn't noticed I've been wrestling with some reaaaaal eldritch weirdos. Good news is I'm winning. But I kinda news is I kinda need to gear up to get into the Claw and sort out this bounty nonesense."
>"Now sure, you could gank me. OR you could NOT fight someone who's just beaten the crap out of a boss ALONE and join me for the chance for some Precursor loot."
>>
>>3405828
>tyrant.
Now that you mention it could this ??? be Nobility in action?
>>
>>3405860
It's either Nobility actually being used for it's intended purpose(helloooooo hecatel)

or that ??? ability lodged in Asche's nogging for a long-ass time.
>>
Oh shit I just realized. The UIs are made with celestial power. That's the reason why it feels right to offer the broken UIs in the altars. It returns that power to the Celestials.
>>
>>3405911
which is kinda weird, since altars were evidence of celestial power being finite.

So are players the only input of power into this closed system, and if so can we leverage it to give our altars more power than others?
>>
>>3405919

“What about the Nameless?” You ask. “Can I get a way to restore their Identifiers?”

> [[ You possess our gifts – and squander them in wasting your very lives. ]]
> [[ Life is wasted on the likes of you. ]]

It sounds like they use some of their own power whenever a new player joins.
>>
>>3405812
> “I’d feel better staying here.”
>”What was I doing until just now?”
>>
>>3405930
You really have to wonder what kind of drugs are the developers smoking.
Somehow making a really great looking game but for some reason they add a mechanic that will make their players suffer, and for some reason these players still play it.
>inb4 Pffft, I dunno.
>>
>>3405996
BSO clearly isn't just a game.
>>
>>3405996
>what kind of drugs are the developers smoking
celestial gems, obviously
>>
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>>3405996
>>
You know you want to test the new shiny power
>>
>>3405996
I'm pretty sure that BSO is like the splinter.
>>
>>3405812
> [[ ??? ]] Order each and every one of them to stand down.
>>
>>3405812
> [[ ??? ]] Order each and every one of them to stand down.
> “I’d feel better staying here.”
>>
Rolled 35 (1d100)

>>3405812
>[???] Order each and every one of them to tan down.
>I'd feel better staying here
>>
RIP Sylv
>>
>>3406212
QMs gotta sleep too. Or did he post something on Ask or Twitter?

>>3405812
>Order them all to stand down
>>
>>3406235
Also
>I’d feel better staying here
“I appreciate the offer, Liza...but I think this is something I’m going to have to handle personally, and quickly before anyone else dies.”
>>
I don’t think people are gonna trust us after we start doing Jedi mind tricks on them
>>
>>3406282
What makes you think it’s gonna be a mind trick? Judging by us waking up with Liza pointing her spear at us, we were probably a very scary looking motherfucker a few minutes ago (like we usually are when transformed).

We’re just capitalizing on the “Don’t fuck with us.”
>>
>>3406287
Nobility will likely be utilized using this option.
>>
>>3405812
> [[ ??? ]] Order each and every one of them to stand down.
> “I’d feel better staying here.”
Well that last session really escalated quickly.
One serious benefit of having the eye is that the Observers probably can't take our artifact from us when we load into their weird realm like they've done with Ayla.
>>
>>3406428
I wonder if Hecatelia has something that grants [Royalty] not [Nobility].

I also think it’s the ??? Skill we’ve got that’ll be used rather than Nobility.
>>
It kinda seems like this eye allows us to see Observer corruption within people or something. I really hope it does.
>>
>>3406536
I think it’ll just be more unpleasant when they do.
>>
>>3405811
>>3405812
Think we’ll ever figure out how we got out here?

Heyyy! Maybe this is a Celestial Technique we’ve just learned! And/or maybe our [???] ability has been a Celestial technique Observer Bane all along.
>>
Do we really look that scary?
>>
>>3406972
That one time during the Exile Invasion when we and Crow decided to really let rip we looked scary enough that our own party didn’t want to get close.

Then there’s all the times when the Memory of Exile has been terrifying to us, let alone our allies.

So in sum, yeah I think we look that scary. I think it’s deserved too, considering we can crush bosses singlehandedly while morphed.
>>
Does anyone remember if we get +1 HP or PP when we level up? And how much we get if we spend a point on them?
>>
>>3407016
A variable but not-gonna-fuck-you amount of hp/pp per exp point.

I think we used to get +1hp and +1pp per level. Might've been an early level only thing though.
>>
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>>3405814
>>3406036
>>3406119
>>3406140
>>3406536

There’s a golden flash in the mystic eye. Liza’s head tilts.

The gilded cord that takes shape over your shoulder is the sign of your right to the throne; beneath it, your red-and-gold cloak flutters in the ominous winds of the underground. You hold a spear of purifying light that warps in shape, planted firm against the earth like a warbanner. You glow brightly, enshrined in a luminous corona that inspires awe. You see it reflected off of armor around you, and in the eyes of those that stare.

“Stand down.” You say. You don’t know what more to say, but your voice echoes. It ripples outward with your aura.

There’s a crash from behind you, then from in front a moment later. Armored hands and knees hit the floor around you in a discordant sequence of players collapsing in prostration. There’s a silent beat, with Liza and a handful of players further out left standing.

Liza turns to inspect the crowd of kneeling players, then turns to face you. Her expression twitches, knees momentarily quaking. She crumbles in an instant as though pushed from above by an unseen force, dropping to a knee with the sound of her armor rattling.

“I’d feel safer staying here, if you don’t mind. This whole situation is something I’m going to need to handle myself. Preferably as soon as possible.” You respond, looking down at the Crimson Guardian cast in the glow of your divine lance.

She looks to you, teeth grit, struggling as though failing to force herself to stand.

“Are you alright?” You ask, aspect surrounding you blooming with your voice. “What did that do?”

⟦ CELESTIAL TECHNIQUE: CRIMSON OVERDRIVE ⟧

Four blades of silver-laced red—the Crimson Wings—unfold from her back. You hear a sound reminiscent of a distant jet engine. Heat haze renders the air beneath her back a translucent blur as she rises from the ground. The engine’s whistling turns to screaming, and heat haze to fire, as some ancient technological module kicks in. Her armored helmet materializes from a blue scan-line with a mechanical chirping, visor clicking into place. The lift generated is enough to drag her to her feet and beyond, recovering from the forced prostration into a levitating, cautious stance. Her spear is held firm in hand.

“Liza?”

> [[ 1d100 ]]
>>
Rolled 62 (1d100)

>>3407163
>>
Rolled 96 (1d100)

>>3407163
BOSS FIGHT NOW

I understand, THIS is the real hallucination/test.
>>
Rolled 49 (1d100)

>>3407163
>>
Rolled 91 (1d100)

>>3407163
Oh fuck oh shit
>>
>>3407173
Nice. Bo3?
>>
Rolled 60 (1d100)

>>3407163
Oh shit
>>3407173
I'm pretty sure this is real amigo. Also nice roll.
>>
>>3407163
So it really was Nobility in effect. Seems like she is afraid of us becoming rulers of Averron
>>3407173
Our savior.
>>
>>3407179
So it's the real test then.

I wonder what she was planning on doing to us back at her guildhall.

I wonder if Kainzo redirected all taxes under his own initiative...
>>
>everyone just saw us become a shining god-king with Liza kneeling before us
This could be trouble fellas
>>
>>3407183
Or it's something that Anaximander used and she just triggered it on instinct because she hates him that much.


Or she's buffed by either the gods or observers and that's going to be the gut reactions that any of their servants will do.


>>3407191
I am more worried about her celestial technique about to wallop us. Those things are never fun to get hit by.
>>
>>3407191
Well, better become a shining god king then.
>>
>>3407191
Yup, and she wants to rule so I guess this is inevitable.
>>
>>3407189
she thinks we are a monster dude, we just made a bunch of player kneels without consent, herself included and our armor and everything changed, she thinks we are a monster.

we have to be very careful to not PK her, if we do the whole situation will spiral out of control
>>
>>3407189
I don't think she's the type to betray us, even under misguided reasons.

I DO think that she came to investigate things and found us going berserk, and the first thing we've done since regaining control has been to demand obediance. Her efforts to fight back right now are warranted.
>>
Next round activate Sprint and run to non-pvp zone.
>>
>>3407197
This

We are kind of being an asshole right now.
>>
>>3407200
>>3407197
this

both of this

we don't want to kill these people, and they rightfully think we are possessed by a monster
>>
>>3407201
Well the other players were ready to attack us so forcing them to knell was a way to ensure that they couldn't attack.
>>
>>3407200
She could easily catch us with her jet armor and run us through with her spear the second we start running
>>
>>3407211
Liza was doing a good job at keeping them at bay. What we needed to do is figure out what was going on before subjecting scared and angry people to our will.

Now whatever reservations they might have had are gone. This impulsiveness to try new toys is going to get us killed.
>>
>>3407207
But we're not, so it's not rightful.
>>
>>3407213
not if we dodge, and is better than the alternative of either of us loosing the UI
>>
>>3407226
It's right for them to *think* that though considering what we may have done and are currently fucking doing
>>
> [2 ea.] Warp in a Sidereal Armor. Sidereal Armors will patrol or stand guard at the Observatory. When a violent act is committed outside the Test Chamber or Overworld Simulation, the Armor will violently pursue the perpetrator until it is dead or removed from the Observatory. [[ Sidereal Armors Purchased: 1 ]]
I wonder that will activate.
>>
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>>3407173
> [[ 96 ]]

She rockets toward you on Crimson Wings, streamlining herself like a mechanical seraph of war with spear at the ready. Liza is faster now than when she snatched you from the sky to save your life after the two of you faced off with Anaximander. The distance closed is closed in an instant, the flat of her spear brought around to collide with your side. It strikes you with a resonant clang, and you feel the reverberation of it through your armor as the weapon slams against your body through your unscathed cloak. The scarlet engine stirs, and an explosion of heat blooms out from the point of impact.

> [[ HP: 33/35 ]]

You are unmoved.

> [[ Fireproof Defense ]]
> [[ While the Memory of the Throne is active, gain regalia cloak with beneficial traits and defensive properties of equipped armor and shield. ]]

> [[ Affected by: Memory of the Throne, Combat Regeneration ]]
> [[ HP: 34/35 ]]

The Last Argument is ready in your hand in the momentary stall of surprise, but you hesitate. You know, though, that she’s better than you—probably stronger than you, still. You won’t even be able to lay a scratch on her unless you strike with killer intent. You bring the blade down, and her spear dematerializes as if banished to her inventory as she reaches up, crossing her arms as if to catch the blade or leverage it against her armor. There’s another clash as it collides with her armored forearms, sparking midway down its length; you hear her grunt in discomfort or exertion. But she stays the course, honing half of your blade with her armored gauntlets in ducking low, pressing in, and grabbing you by your arm and shoulder. You won’t let her move you…

There’s the sound of engines again. She swings you off of the ground full-circle into a jet-assisted spin, fanning her wings and blasting forward from one pair. Angular momentum is enough to do the trick. She throws you skyward, flying head over heels with your cloak fluttering behind you.

⟦ LESSER ART: BEAST BUSTER I (CARTRIDGE: STUN) ⟧

You stabilize in the air, flying backwards. You feel remarkably in control of yourself, body poised to move. You glimpse Liza down below; her arm is extended at you, and you see a sparking like a firecracker fuse. From her extended wrist, the Crimson launches—a flare? No, it’s more like a missile.

You blink. Aren’t these supposed to be Celestial martial arts? Does shooting missiles really count?

> [[ Continued ]]
>>
I, for one, welcome our new role as absolute monarch
>>
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>>3407253

The rocket-propelled projectile hisses in a straight line toward you, leaving a billowing trail of smoke through the air it cleaves asunder. You sweep your cloak in front of yourself with your free hand, manipulating it like a shield to block. It explodes on impact, releasing a veritable airburst of pellets; each one gives way to a pronounced crack, a flash of light, dizzying force, and voltaic arcs that spark around you as though to incapacitate. You feel no effect.

> [[ While the Memory of the Throne is active, gain the physical prowess of divine lineage. ]]
> [[ Additionally, gain significant bonus resistance to some abnormal status. ]]

You’re still ascending. Through the cloud of particles, you can see the light of Crimson Overdrive beneath you. Around you, what players aren’t still kneeling are watching in awe.

> No more games: cast your divine lance downward.
> Keep playing defensively, using your cloak and the Last Argument to weather the onslaught.
> Land and sprint for the PVP boundary.
> Write-in.
>>
>>3407257
> Keep playing defensively, using your cloak and the Last Argument to weather the onslaught.

Let’s see if we can defuse this before it gets worse.
>>
>>3407257
>Keep playing defensively, using your cloak and the Last Argument to weather the onslaught.
>>
>>3407257
> Dispell or sheathe Last Argument
>Hold arms wide to try and indicate you don't intent to fight back
>If attacked further be ready to try and catch any blows with your hands and move to grappling in order to try and talk this out
>>
>>3407257
> No more games: cast your divine lance downward.
She's not gonna stop. And when this memory expires she's gonna fucking kill us. She's not holding back at all
>>
>>3407257
>Keep playing defensively
>>
>>3407257
>> Land and sprint for the PVP boundary.
>>
>>3407270
Killing Liza is probably the stupidest thing you could do in this situation.
>>
>>3407257
> Land and sprint for the PVP boundary.
If we manage to do that we will have time to talk.
>>
>>3407270
Fighting back only shows us for the villain people think us to be. It's bad enough we already hit her once during this fight, even if its effect was minimal
>>
>>3407257
> Keep playing defensively, using your cloak and the Last Argument to weather the onslaught
>>
>>3407257
> Keep playing defensively, using your cloak and the Last Argument to weather the onslaught.
> Land and sprint for the PVP boundary.

Defensive fighting retreat to the pvp boundary
>>
>>3407257
> Keep playing defensively, using your cloak and the Last Argument to weather the onslaught.
Try to convince her to stop fighting us. We don't mean to harm anyone, and we haven't harmed anyone yet. If she keeps attacking after this round though we can get serious. I don't want to retreat though.
>>
>>3407300
why not retreat? why fight someone who is our ally due to a misunderstanding? why fuck everything up?
>>
>>3407257
> Keep playing defensively, using your cloak and the Last Argument to weather the onslaught.
>Write-in
Convince her to stop fighting and that we mean no harm.

Fine, changing.
>>
>>3407300
Agreed, we need to settle this now with witnesses.
>>
>>3407291
I don't think we're capable of one-shotting the strongest member of the Crimson Guardians.
>>3407293
We haven't really done anything that villanous though. We peacefully stopped a massive group of people that literally wanted to kill us.
>>
>>3407307
there's nothing peaceful about what we did, we used an ability on the lot of them that took away their agency and put them to our mercy

for fuck sake try to think a little from their point of view.

Lisa here was the only thing keeping them from killing us since we were probably walking around aimlesly before we came to when we did.

let us not fuck this up and let us not attack our ally
>>
>>3407317
We told some people to kneel. She's shooting fucking missiles at us. Get your sappy head in the game, Anon.
>>
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>>3407307
>>3407320
>We haven't really done anything that villanous though. We peacefully stopped a massive group of people that literally wanted to kill us.

I can't tell if you're purposefully being dense or not, but let me try to get it through your skull.

>>3405811
>You jerk as if taking back the wheel, landing with a stomp that casts the manifestations of otherworldly from your body like shackles.

Implies that we may have not been in control of our body for the duration of these memories doing who knows what.

We wake up around a bunch of scared and angry people with Liza uncertain about us, but holding the mob back saying that she's not sure if we are in control.

And the first fucking thing we did was force all of these people to kneel against their will including her, using a power that they have never seen before. She probably thinks we are still possessed.
>>
>>3407325
Not to mention that the skill we used very much seems like a monster skill, further giving the impression that yes, we are still possessed and still a monster.
>>
All those people shouldn't have been in the Altar
area in first place desu.
>>
>>3407325
The mob is there because there's a 50k# bounty on our head. I was open to debate, but now I'm actually going to actively vote against you purely to be contrary because I think you're a twat.
>>
>>3407331
Okay?
>>
>>3407331
As an outsider I think you are being a twat.
>>
>>3407337
Thanks for understanding, Anon.
>>
>>3407257
>Head for the non-pvp zone
>>
We should try to deescalate the situation. She is angry we use our ability on her when she was try to avoid conflict, we should apologize for that, and now probably thinks we turn or are posses by some monster. Beside fighting defensively we should try talking her down.
>>
>>3407361
I totally agree, getting her to stop attacking us is the best possible outcome. But if she won't stop then we ought to fight back. We can't just let her kill us.
>>
>LESSER ART: BEAST BUSTER I (CARTRIDGE: STUN)
Is this actually meant to kill?
>>
>>3407368
I rather we retreat before we try to harm her, she gets a pass because we are the asshole in this situation when it concerns her, everyone else was fair game for our compulsion ability.
>>
>>3407374
Says "stun" on it, doesn't it
>>
>>3407374
I bet she has a lethal version of that, but she chose the stun, she is not going full on us too, let's try to calm things down
>>
I'm worried that by trying to talk her down she'll just think we're trying to influence her like we did when she was forced to kneel, and start fighting us harder.
>>
>>3407382
>>3407387
I’m pointing it out to the guy above
>>
Quick observation, but we're behaving suspiciously like we're not a player.

The nearby zone has PvP disabled, but Liza might be afraid we don't qualify for that anymore, and would be capable of attacking people even if they were in the disabled PvP zone.

I'm not sure if we've seen any examples of enemies being in a zone with PvP disabled before to know whether this is possible or not, but this is probably why she's trying to subdue us with a fight right now rather than retreating.
>>
>>3407402
Isn't Liza very prideful? We forced her to kneel, she may be irrationally angry
>>
>>3407409
>Isn't Liza very prideful?
Yes and she wants to rule Averron.
>>
>>3407409
That's kind of the vibe I'm getting, like that's at least part of the reason she's trying to attack us. Anyway, even if she's not trying to kill us she's at least trying to capture us. If we can't resolve this and we lose then I bet we end up as a prisoner.
>>
>>3407411
Right right. Liza helped us out, but it's not like she's some moral paragon here
>>
>>3407409
if she was she would go for the kill and not for the stun I think

either way, we have to try and de-escalate this
>>
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Vertigo. The bottom drops out of your stomach as you reach the height of Liza’s throw and descend, falling from the cloud with smoke trailing behind you. Your gold-hemmed regalia is marred with a veneer of ash. You prepare your blade to defend, holding the excess length of your cloak like some strange, regal marriage of a matador’s cape and an impenetrable shield. As you pass into the light, you can see Liza racing towards you. Her spear is still nowhere to be seen.

Behind her, you see a mess of geometric shapes forming in the air: a purple-and-white hypercube rotating through itself. It glows brightly, and Liza reacts, diverting from her trajectory into a corkscrew spin as a searing column of destructive power is projected through the space she occupied a moment prior, violently erasing the stone wall it comes into contact with instead. The geometry unfolds: a faceted, teardrop shaped body with a light at its peak is given humanoid form by the evolution of heavy pauldrons and gauntlets, all connected by a starry internal nebula.

The crowd parts to make room for you and Liza as you land. The Sidereal Armor approaches, floating slowly towards you.

“Greetings, Crimson Guardian Liza. Greetings, Keeper Ascheritte.” It buzzes, politely and mechanically. “Please cease violent activity in the presence of the Observatory. Settle disputes non-harmfully or be forcibly removed.”

Liza turns to you. Engines cut, leaving your ears ringing from the white noise; her top pair of wings folds into her armor, while the bottom pair dissolves with her visor, mechanical facets chirping and growing simpler as the ancient module deactivates. Her fire-red hair spills from the vanishing helmet; though she dismisses the weaponized armor, her expression is serious and still analytical.

> Deactivate Strife Memoriam. “What’s it going to take to prove I’m in control?”
> Deactivate Strife Memoriam. “You heard him. Can we talk this out now?”
> “You giving up? I was just getting started.”
> Just head for the Observatory. She’ll get the message.
> Write-in.
>>
>>3407409
>Isn't Liza very prideful?
Yep

>We forced her to kneel, she may be irrationally angry

>Getting your mind messed and your body forced to move against your will
>From the person you were protecting
>Irrationally angry

If anything it's most rational and justified anger one could have. Ashe and players would probably do the same thing in her shoes.
>>
>>3407434
> Deactivate Strife Memoriam. “You heard him. Can we talk this out now?”
>>
>>3407434
> Deactivate Strife Memoriam. “You heard him. Can we talk this out now?”
>Point towards the observatory
>>
>>3407434
>Deactivate
>Apologise
>Ask her what's been happening
>>
>>3407434
> Deactivate Strife Memoriam. “You heard him. Can we talk this out now?”
>Point towards the observatory
>"Sorry about the 'Stand down' thing. I'm still learning how this all works."
>>
>>3407434
> Deactivate Strife Memoriam. “You heard him. Can we talk this out now?”
>>
Just wanna say that the “You heard him. Can we talk this out now?” is pretty unreasonably aggressive considering Liza has already beaten us to powering down and that this is our fault to begin with.
>>
>>3407443
+1
>>
>>3407454
Aggressive is a strong word. Asche isn't known for his social graces anyway.
>>
>>3407458
Accusatory better then?
Because we're talking like the fight just now was her fault, and I'd rather we didn't.
>>
>>3407434
>Write-in
I apologise for that it wasn't meant for you, and it was careless of me. But I am fully in control of myself, and never intended to harm anyone.
>>
>>3407466
Also
> Deactivate Strife Memoriam.
>>
>>3407466
>>3407454
>>3407434
Sure +1
>>
>>3407443
This
And>>3407466

We didn't intend for that to happen, lets move to the no pvp so no one tries their luck
>>
>>3407439
>>3407441
>>3407445
>>3407451

You dismiss the power of the Celestial eye, and your aura is wicked away into the dark of the underground; your appearance is quickly restored to normal, shield reappearing as the Throne’s power fades. “I’m sorry about that—I’m still trying to get a grip on how all this works. Didn’t mean for it to affect you.”

“I didn’t like what it did to me. I reacted. Might have gone a stretch too far.” Liza says. “But I’m not sure what you’re capable of, in my defense.”

“What was I doing?” You asked. “Earlier, I mean.”

“You were propagating through the Observatory when I arrived. Teleporting in seemingly-random flashes of light and dark. You looked as though you were in pain, or not in control of yourself. Or - not yourself at all.” Liza responds. She looks around. “It’s crowded here. Can we move to the Hub, at least?”

> Go with Liza to the Communication Hub.
> “I’ve got things to do. Just message me.”
>>
>>3407508
>Go with Liza to the Communication Hub.
>>
>>3407508
> Go with Liza to the Communication Hub.
>>
>>3407508
We have a private room in the Observatory right?
>Go to private room in Observatory
It's quicker
>>
>>3407508
> Go with Liza to the Communication Hub.
>>
>>3407508
>>3407522
Uhh, I assume the Hub is the one in the Observatory. I'm voting to talk inside there.

Also we should probably doublecheck if the others are still "standing down"
>>
>>3407508
> Go with Liza to the Communication Hub.
I guess you could say I was going through an internal struggle. My artifact is complicated.
>>3407517
I'm pretty sure the communication hub is in the observatory
>>
>>3407508
> Go with Liza to the Communication Hub.
>>
>>3407532
>I'm pretty sure the communication hub is in the observatory
Ah, right. I thought it was back at the other place
>>
>>3407508
> Go with Liza to the Communication Hub.
>>
So we subconsciously activated our artifact? Was that a one-off thing or is that just how it works now?
>>
>>3407508
>> Go with Liza to the Communication Hub.
>>
I bet the bystanders were recording the fight. We should check the forums later to see if they posted it.
>>
> [[ While the Memory of the Throne is active, gain regalia cloak with beneficial traits and defensive properties of equipped armor and shield. ]]
>armor
Is that just the chest slot or the whole armor? If the latter then this shit is absurdly strong.
>>
>>3407434
>>3407508
>Go to the Hub
>>
>>3407508
>> Go with Liza to the Communication Hub.
>>
Those of the other players that aren’t departing are communicating quietly amongst themselves. This has become quite a spectacle, if an unintentional one. You and Liza are quick to depart, and as soon as you cross the PVP boundary, the Sidereal Armor folds into itself and disappears.

> [[ Underground: Averron Observatory – Communication Hub // Neutral Territory // PVP Disabled ]]

“Were it not obvious by now, I have a number of concerns.” Liza says.

“Is there a list anywhere?” You ask.

“One at a time. Foremost is your Celestial Artifact. Florica warns me that it allows you to internalize the powers of your enemies. Our foes are growing more powerful, and her warnings of these Observers have become more pronounced. Her concern is that you may succumb to some manner of internal turmoil contending with these diverse powers. Mine is that they will change you. We know of great corruptive influences within this game. Should you conquer one I have no assurance it will not turn you against us.” Liza says, folding her arms. “Next is the magnitude of this power. The effect you just projected was able to hit players outside of the PVP zone, which may be a call to us to reassess our policies and the defensive measures we put into place to ensure that players do not harm one another or come to do so accidentally.”

You nod. “Is that all?”

“Last concerns the repercussions. If you’re sure you are presently in control, I put my trust in you to handle the situation with Tethiss’s Claw and the bounty placed upon you. The moment you are done, I implore you—either join a guild, or start one of your own.”

“This again?” You ask.

“Not everything is about you.” Liza folds her arms. “Other unaffiliated players are growing dangerously influential. The Alliance we’ve formed together is strong, but there exists potential for someone like Crow or Kengo working under the radar to destroy all that we’ve created. What we need now is more assurance, if we expect to make it safely to the Earthsea.”

> “Do we know of anything else that can affect players in safe zones?”
> “Has Florica mentioned anything to you about a Calamity?”
> “If we’re really allies, why is Kainzo withholding my money?”
> “Can I trust the Talents?”
> Other. (Write-in.)
>>
>>3407573
It seems pretty absurdly strong, so my guess is the latter
>>
>>3407603
>If we're really allies, why is Kainzo withholding my money?
>>
>>3407603
> “Do we know of anything else that can affect players in safe zones?”
> “Has Florica mentioned anything to you about a Calamity?”
> “Can I trust the Talents?”
>>
>>3407603
>If we're really allies, why is Kainzo withholding my money?
>>
>>3407603
>All
But make sure to mention
>Why is Kainzo withholding my money?
>>
>>3407609
Really all of them, but FUCK KAINZO
>>
>>3407603
>“Do we know of anything else that can affect players in safe zones?”
>"Florica's concerns are valid, but it seems I have the option to prevent the memories of my enemies from taking control - you actually found me whilst I was doing just that for one of them."
>"Whilst I'm uncertain as to the extent of my powers as they are now I am confident I am in control of my avatar again."
>"I'm sure you're busy but there's definitely a spot for a kickass flying spear user beside me when I head down to confront Tethis."
>>
>>3407603
The power I just used was the power of someone who was once fully corrupted by Observer power and I purified it.

Also I'm pretty sure that power is the one that Hecatel uses to rule.

> “Has Florica mentioned anything to you about a Calamity?”

> “Can I trust the Talents?”

What would you think about me starting a guild focused purely on seeking out and destroying Observers and those they've corrupted?
>>
>>3407618
>>3407626
He's probably trying to do something non-malignant in a really dumb way
>>
>>3407603
> “Do we know of anything else that can affect players in safe zones?”
> “Has Florica mentioned anything to you about a Calamity?”
> “If we’re really allies, why is Kainzo withholding my money?”
> “Can I trust the Talents?”

For the Guild question how about one dedicated to investigating and hunting Observers? Call it Blade of the Celestials maybe?

Should we mention that we suspect that what we did might be what Hecatel is capable of?
> Florica warns me that it allows you to internalize the powers of your enemies.
Her book is really useful.
>>3407628
>inviting her after we invited Freya
It's like you want another shitstorm to happen.
>>
>>3407631
>The power I just used was the power of someone who was once fully corrupted by Observer power and I purified it.
Oh yeah we should mention that.
>>
>>3407603
>Things to do, Chronological Order
-Acquire 1 CG, Upgrade Strife with /memory Cap
>Murderize Tethiss
-Create a new fortress out of the Altar in Tethiss' Claw (A new fortress from which to grow my guild and equip ourselves and our allies for the journey ahead.)
-Found a guild
>????
>Profit
>>
>>3407640
>It's like you want another shitstorm to happen.
It's fine, if they start a catfight we can just toggle our newfound retardstrength to force them to band together against us
>>
>>3407628
Backing the dialogue about memory purification
>>
>>3407631
I like this idea, don't know if Inwant to join a guild but starting our own to fuck with the observers sounds good.

Supporting
>>
>>3407646
>to grow my guild and equip ourselves and our allies for the journey ahead.)
I don't think that's a good idea, at least not in Tethiss' Claw. We might be able to become the Earthsea king in the future so it'd better to settle our guild hall there.
>>
>>3407603
> “Has Florica mentioned anything to you about a Calamity?”
> “If we’re really allies, why is Kainzo withholding my money?”
>>3407640
>Blade of the Celestials
This sounds sick. Sign me up.
>>
>>3407603
>Gonna be some issues if I join a Guild. For one, Kainzo is already witholding money owned by more than one Guild.
>I can tell you more about my artifact, seems fair enough given the risks.
Not weaknesses, though

>I wasn't even expecting to get this sort of power. I just wanted to make sure the observer wasn't gonna eat my brain for lunch or something.
>On the flipside, I've got some newly acquired info on the earthsea king. He punches like a motherfucker.

>I get it though, I'll do the guild thing as soon as I can figure out what angle I want to enjoy the game in.
>>
Is it just me or is the Memory of the Throne a great anti-Observer memory? I'm sure our spear does increased damage to them, since it's made of divine energy.
>>
>>3407640
I'm still partial to Aetherforged or something focused on building infrastructure. Asche just doesn't seem the seek and destroy type to me, I'd rather build a safe haven protected from observer shenanigans.
>>
>>3407681
I think the existing Alliance has infrastructure pretty well handled. And it's definitely in-character for us to have personal beef with the Observers. They're the true enemies in this game.
>>
I think it's definitely time for an anti-Observer guild. It'll have to spread purely by word of mouth since posts about it always get deleted from the forums.

This whole time we've just been doing our best to react to what the Observers do to fuck with us. It's time to be proactive.

This idea might be crazy, but what if we created hallowed ground as a way to lure in Observers to learn more about them and destroy them? Prepare a trap. If our Memory of the Throne power is divine and truly effective against them we should have the best artificers study it and try to replicate it for others.
>>
>>3407660
It'll transform from Tethiss' Claw into The Bastion of Ascheritte Calamity (being above calamity rift and all
>>
>>3407697
>Quit reacting and become proactive
I love it.

My take would be a location that is at once a fortress and an industrial/economic facility to make us prepared to take them on.
>>
>>3407702
Earthsea Capital?
>>
>>3407705
Sky Blue anon has a good idea with summoning holy ground to lure them in as well. This line of thought deserves some measured tactical and strategic pondering.

'Course, if we start with making money (trade will surely become a thing and as far as we can tell there's only one Heretic Soulforgemaster around) then we can always integrate holy ground later.
>>
>>3407715
>Sky Blue anon has a good idea with summoning holy ground to lure them in as well. This line of thought deserves some measured tactical and strategic pondering.
Indeed however I think we all can agree that we aren't ready to defend a hallowed ground just yet.
>>
>>3407725
Yeah, best to start with a forge-fortress and hallow it later.
>>
>>3407603
>> Other. (Write-in.)
Well, the good news is that I just purify one of the powers in my Celestial Artifact, the flashes you saw were probably how it look on the outside. And if we can address Kainzo withholding my money, I may be more incline to join the Alliance.
>>
>>3407732
Not in Tethiss' Claw. Again I think Earthsea capital would be a better and more fitting place.
>“But, if you are possessed of the capacity to excavate and move the earth, you could travel to the Earthsea Promenade—and, should you choose, unite the excommunicated kingdoms once more—assuming you are ready to face the Old King.”
That would be a perfect capstone to finishing the prophecy questline and as we know the earthsea exiles have been cursed and we might undo the curse if we make the hallowed ground there.
>>
>>3407747
My problem with holding off til we can do it in the capital is that then we get a newly minted forge-fortress...right after ridding ourselves of immediate threats.
>>
>>3407685
>well handled
>an observer managed to just walk right up to the message board and put 30k on our bounty

More to the point, I was thinking something grander, like a protected passageway linking Averron to the Observatory. None of this teleport business where players can be camped, but a defined territorial safe zone.

>>3407697
That assumes that the people we recruit can resist the observers properly. I wanted aetherforged so we can focus on improving the average strength of every player, including nameless. That in itself will give everyone a leg up against observers.
>>
>>3407747
I think it's gonna take way too long to secure the Earthsea if we plan to do that before starting the guild. The Observatory would work for our purposes just fine, with some upgrades
>>
>>3407766
It is likely that their capital already is a fortress or at least has walls.
>>3407777
We can start the guild before finishing Earthsea stuff.
>>
Why not make a guild that has public purpose of doing one thing and a secret of dealing with the observers?
>>
>>3407783
It sort of feels wrong, I mean the fight against the Observers affects everyone
>>
>>3407797
That assumes people will believe us when we mention the observers. The vast majority don't even know the term.
>>
>>3407797
And according to what I know they go full “SHUT IT DOWN” if anyone gets vocal about them. Why not bide time and build up an army against them while using a front that is conductive to that goal? It would more effective then being blatant about it.
>>
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“Florica’s concerns are valid, but it’s apparent to me that I have the option to stop the memories of my enemies from taking control. That’s what I was doing when you encountered me—it just might have gotten similarly out of hand. I don’t know the extent of what I’m capable of now,” You suggest. “But I’m confident that I’m in control of myself again. The abilities I just used belonged to one who was fully corrupted by Observer power. I purified them.”

“Very well. I was legitimately worried you’d become somehow subverted.” Liza says. She opens a menu briefly, as if making a quick note or sending a message. “I’ll take your word on that for now.”

“Was mine the first ability you’ve seen that can hit players in safe zones? I feel like it’d be best to know what we’re up against before we make big changes, right?” You ask.

Liza nods. “There are rumors, but no recorded proof. That’s the first report I can confirm. We believe that Kengo’s sword—the Calamity Blade ‘Ruin’—holds the potential to destroy Celestial objects, but she’s neglected to comment on any such property.”

“Calamity, huh?” You ask. “Has Florica ever mentioned any kind of Calamity to you outside of that?”

“Briefly. I can’t recant the whole of her explanation, however. It has something to do with the magic of destruction: the power used to destroy.” Liza says. “I tried to force the issue, but she doesn’t believe it’s as important as it sounds to me at the moment.”

“What about the Talents?” You ask.

“What about them?” Liza quirks a brow.

“Can I trust them?” You respond.

“No.” Liza says, plainly. “They’re too smart. I’d like to be more generous than that, but until I’ve brought them into the fold for certain—and I am trying—then I can’t be entirely certain. I can’t imagine their agenda is outright malicious, but it is mercenary; their potential, too, is almost necessary for us to venture further downward than we have yet at present. Baron boasted to me that many of those he’s taken under his wing are real-life artists and engineers. Here, strangely enough—that counts for something.”

> [[ Continued ]]
>>
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>>3407801

“In fairness, there’s problems with the Alliance too.” You turn to Liza, who tilts her head at you, brow furrowing. “Why is Kainzo withholding my money from the Observatory? I need funding if I’m gonna make this happen.”

“We’re waiting.” Liza responds. “We want to ensure that all of the resources available to us, monetary or otherwise, are used to edify the Observatory for what may be to come, as more concerted expenditure might have prevented some of the casualties we’ve faced thus far. It’s the same reason my guild and the Heroes presently hold a total of ten Celestial Gems for the projected improvement of the Alliance’s jointly-controlled facilities, Ashe.”

“You’re waiting on Ayla.” It’s less a question than a statement. “And keeping everything frozen until then?”

Liza gives a nod of affirmation in response.

“That money belongs to all of us.” You suggest.

“That’s exactly the point I’m trying to make.” Liza says.

“Liza.”

“Ayla is an indispensable talent, Ascheritte, but her guild has no sense of discipline, no real leadership, and no proper organizational hierarchy. Kainzo would have her put out entirely were he in my position, but he is too quick to lose faith in others without thorough proof of their incompetence. I’ve elected to give her more time, and accept any contribution she has to offer in light of that. Our next set of expenditures is important. It will require her intuition and her contribution alike.”

[[ 1 ]]
> “You know she started a guild to roleplay? She just wants to have fun.”
> “Bad news: she might not be coming back.”
> “What are you going to do if she doesn’t show?”

[[ 2 ]]
> “How would you feel if I started a guild to fight the Observers?”
> “Where can I find the Talents?”
> “Will you come with me to face Tethiss?”
> “Have we made contact with any other cities yet?”
> Other. (Write-in.)
>>
>>3407802
> “What are you going to do if she doesn’t show?”
> “How would you feel if I started a guild to fight the Observers?”
>>
>>3407802
> “Bad news: she might not be coming back.”
The Observers have singled her out and done worse to her than even what they've tried to do to me.

> “How would you feel if I started a guild to fight the Observers?”
> “Where can I find the Talents?”
>>
>>3407802
I feel like I need a wiki to remember all the terms and characters.

> “Bad news: she might not be coming back.”
> “What are you going to do if she doesn’t show?”

> “Where can I find the Talents?”
>>
>>3407802
> “Bad news: she might not be coming back.”
> “What are you going to do if she doesn’t show?”

> “How would you feel if I started a guild to fight the Observers?”
> “Where can I find the Talents?”
>>
>>3407802
>Bad news: Last i spoke with her, she was being targeted by the observers.
>I could take a look in her room, but i dont know yet if my powers can bail OTHER people out of observer nonesense.

>what do you think about a guild that focuses on raising everyone's average power? Better access to gear for everyone, kungfu self defense, closing the gap between nameless and artifact users?
>>
>>3407827
That actually sounds like a good idea.
>>
>>3407827
>kungfu self defense
wot
>>
>>3407827
>closing the gap between nameless and artifact users?
Not gonna happen. The gap is too massive.
>>
>>3407827
>>3407802
+1
>>
>>3407827
>>3407842
>>3407868
Observers are the true enemies here. We can't exactly run a charity for Nameless.
>>
>>3407827
Supporting.
>>
>>3407859
Tricks for cutting and running

>>3407863
Theres a lot of artifact users who would have trouble keeping up with a dude decked out in fullplate. Not every artifact is bonkers.
>>
>>3407875
And being blatant about fighting against the Observers is likely to backfire.
>>
>>3407827
We, of course, will need some protection or other help to enter the city.
>>
>>3407875
>charity
I think youre forgetting that everyone who gets gear done at our place is paying us taxes.

Also you cant tax people if theyre dead.
>>
Helping out the Nameless is a noble goal, for sure. But we can do the most good for the most people by addressing the Observer threat, which is the primary threat in this game. This isn't just a threat to player characters, but to the actual human players themselves. Disposable Heroes already support the Nameless.
>>
>>3407827
>>
>>3407827
That's retarded. Better access gear for everyone? Just go to the shop. kungfu self defense? wut?
>>3407880
>[[ You will not be forgiven for this. ]]
>[[ Your journey ends here ]]
It's not like we aren't in their shit list already.
>>
>Bad news: Last i spoke with her, she was being targeted by the observers.
>I could take a look in her room, but i dont know yet if my powers can bail OTHER people out of observer nonesense.

this is something we could do, try to get her out
>>
>>3407880
We're already blatantly opposing the Observers.
>>3405811
>The mystic eye is the conduit to all memory. You cast off the shackles of corruption, but feel a deepening connection to a war between deific powers.

We need to start taking this seriously, ASAP. We're in the middle of a war between Celestials and Observers.
>>
>>3407889
I mean, he has a point here: >>3407885

There are profitable ways of subsidizing weaker players.
>>
>>3407889
>It's not like we aren't in their shit list already.
It’s not like they are actively attacking us right now and we have the problem of them having a lot control. We have to take it slowly and build up our manpower to fight against them and then declare war on their asses.
>>
>>3407898
We already are doing that by investing the observatory.
>>
>>3407898
The only difference between Nameless and other players is the lack of a UI, which means no unlimited storage, and no celestial artifacts, which we can't help with. All of this sounds good but there's no real way to level the playing field in practice.
>>
>>3407906
iirc Nameless players also suffer more pain compared to normal players.
>>
>>3407912
Okay, what would a guild do to help with that? I really don't think the mission of this guild holds up to scrutiny.
>>
>>3407897
I think you misunderstand. Do you think a king would sit back and wait while a person declares that they will kick him off his throne and tries to gather people to his cause? Fuck no! They’ll try to eliminate him as quickly as possible. I advocate building up in secret then going in hot against them.
>>
>>3407903
As i take it he means there are still other ways which could amplify our investments into the Observatory. For instance, if the Soulforge was consistently fed materials for producing aethersteel then not only would the Forgemaster be able to make neater things, he would also make more normal things (thus lowering the costs of equipment at large).

>>3407906
Celestial artifacts are a matter of...peak potential/peak performance rather than average performance. He's talking about raising the floor rather than raising the ceiling here.
>>
>>3407918
Make decent protect gear affordable and accessible. This isnt something you can just buy with money, this is creating a consistent stream of raw materials and granting access to high tier forging facilities.

I dont know what a bunch of random nameless can do, but get 5 decked out in armor and pale flame whetstones, and i think they can fuck up an observer's day.
>>
I could see this guild idea as a good cover for the anti-Observer guild, but on its own it lacks a clear enough mission for a guild.
>>
>>3407926
>I dont know what a bunch of random nameless can do, but get 5 decked out in armor and pale flame whetstones, and i think they can fuck up an observer's day.
More likely that they would get butchered.
>>
>>3407926
On the other hand, we might just end up arming a group that outnumbers us and has little to lose from turning against us once they've gotten their share.
>>
> [[ Head Hunter Canderence ]]: Ascheritte, the average BSO player is not like you. Spellcasting mobs are rare. Usually seeing just one in a normal hunting ground is occasion to run.
> [[ Head Hunter Canderence ]]: They did run. All of them still died except the Explorer.

I don't put much faith in the average player.
>>
>>3407932
Thats always a risk.

But i think thats less likely to happen if you dont treat them like enemies waiting to backstab you or lower class citizens.
>>
>>3407938
If you really want to join the Nameless cause it's a lot easier to join Freakshow
>>
>>3407938
An anti-Observer guild could always have Nameless-friendly policies
>>
>>3407802
> “What are you going to do if she doesn’t show?”

> “Will you come with me to face Tethiss?”
>>
>>3407943
Image issues though.

They need a good cop to their bad cop.
>>
>>3407943
Freakshow plays the power game, and im angling for an economic one.
>>
>>3407947
>Liza+Freya=BAD
>>
>>3407952
I know, but think of the combo potential.
>>
>>3407992
I'm having trouble thinking of how their abilities mesh. What are you thinking?
>>
>>3408001
We have a celestial spear with Memory of the Throne. Liza has a celestial spear built into the Crimson system.

X-thrust combos baybee.
>>
>>3408034
Oh, you meant with us and Liza.
>>
Another hting to keep in mind is that the average MMORPG player is a bumbling retard that stands in fire and then complains about lack of healing.
>>3407926
>a consistent stream of raw materials
That's something that's up to the casuals since it's a numbers game.
>and granting access to high tier forging facilities.
It's a WIP already
>>
>>3408080
I think what he's saying they'd *need* to have for themselves to get a consistent stream of high-quality materials is Celestial Artifacts, like we (and Nel and Tatsumaki soon, probably) have. This is why I wanted to stay back and mine; there's have been the potential for more valuable ores, but that's a moot point now.
>>
>>3408088
Actually I reread his post just now and that seems like a dumb idea
>>
>>3408088
I'm confused about what you are trying to say. Celestial Artifacts are for top players so if the average person doesn't have one then it's working as intended and we usually mine on the way to or back from bosses.
>>
>>3408080
>Another hting to keep in mind is that the average MMORPG player is a bumbling retard that stands in fire and then complains about lack of healing.
That’s in a in real life MMORPG to be fair. The average dps doesn’t pay attention to their health or their surroundings as they dps the boss since the game isn’t screaming in their head that they are dying. It an VRMMO with tactile feedback it is possible to beat the stupid out of them since they can now tell when and why they are fucking up.
>>
>>3408104
By the same token, tactile feedback makes people a lot more prone to panicking in high-stress situations, i.e. being shaken like a ragdoll in a dragon's claw.
>>
>>3408110
Once again you need to BEAT THE STUPID OUT THEM. Most emergency workers and military men have protocols drilled into them to make sure they aren’t acting when on the job. The same could be applied to the normalfag audience of this game.
>>
File: Aelriss.jpg (111 KB, 1000x605)
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“Well, bad news. She might not be coming back.”

“What do you mean?” Liza asks, casting a concerned look your way.

“Last I checked she was being targeted by the Observers.” You respond. “They’ve singled her out and done worse to her than what they tried to do to me. She doesn’t know if she’s going to make it back.”

“…I see.” Liza says, folding her arms. “There must be some criteria, determining why the Observers seem to single out some players. Is there anything you know of that we’re able to do to help?”

You shrug. You aren’t sure.

“Trust in her to return, then. We’ll need to figure out exactly what’s underway before we can do something about it.” Liza says.

“What do you think about a guild to fight the Observers?” You ask. “Or—one to raise everyone’s average power? Some way to close the gap between Nameless and Artifact users?”

“The latter sounds a tad unrealistic. I imagine anything is possible for the right price, outside of the limitations we’re aware of, but you should know already that I am personally against anything that affords the Nameless supernatural properties.” Liza responds. “You’d have to put it to a vote, were you planning on opening a group effort along that avenue, I think. As for fighting the Observers directly, well. I have a feeling you’ll find yourself doing that no matter what purpose you set out to fulfill. Best be aware of that when you put it together.”

“Where can I find the Talents?” You ask.

“Their HQ is in the workshop district in Averron proper. I don’t see many of them around here much except to trade.” Liza responds. “Planning on visiting?”

“Maybe not while I’m a wanted man.” You respond. “Someone contacted me about a meeting, though. Not sure if they were trying to make a sale or lure me into a trap.”

“Could be either or both. Use your best judgment.” Liza responds.

There’s a hydraulic hissing as the door opens. Aelriss peeks in around the corner before walking inside, Eunoia sitting on her shoulder.

“She’s authenticated?” Liza asks.

“She’s a trusted friend.” You respond, and she nods.

“Hey. I, uh, saw what happened.” Aelriss says. “Are you guys still friends?”

You turn to Liza. “Not if she shoots another missile at me.”

“It was a rocket,” Liza corrects.

“There’s a difference?” Aelriss asks.

“I had to aim.”

You roll your eyes. You’re pretty sure the distinction is a little more complex than that—not that it has anything to do with the conversation at hand. “Are we done here?”

“I was about to ask you the same question.” Liza nods. “If we understand one another, then I’ll be off. I need to make a run of my own.”

> Meet up with your group.
> Head to the Soulforge.
> Pick up your shopping list.
> More conversation topics. (Write-in.)
>>
God we need more HP
>>
>>3408099
The strong will cull the weak, or they would get culled by other less important causes. I think that *only* the ones with CAs will have any impact on what's deeper down, or farther up.

I could be wrong, though.
>>
>>3408122
>Head to the Soulforge
Time to visit best grill
>>
>>3408122
> Head to the Soulforge.

Let's get kitted with dragonhide.
>>
>>3408130
Hey, we were pulling some bullshit off even before we had Strife.Don't completely discount them.
>>
>>3408122
> More conversation topics. (Write-in.)
Just one more thing, we cool?
>>
>>3408122
> Head to the Soulforge.
Time to repair, upgrade and equip this bad boy royal guard's full helm (head, damaged)

And get new gauntlets cause our current gauntlet sucks.
>>3408121
Do you want to train them like the military? This still is just a game for the majority of them so they wouldn't like it.
>>3408135
We aren't average players. Smith was surprised that we had just logged in when we beat 3 nameless.
>>
>>3408122
> Head to the Soulforge.
>>
>>3408141
Not to mention our ??? skill, which we still don't know what it does.
>>
>>3408141
>Do you want to train them like the military?
I think a martial arts dojo would be more accurate.
>This still is just a game for the majority of them so they wouldn't like it.
The amount of disciplining it takes to make someone combat ready says you have a point but we don’t have to be as oppressive as the military or force them through it since martial arts dojos do similar training but are less oppressive. Though if they are willing to go through that sort of training they have potential to be good players even if they are nameless.
>>
>>3408171
>Though if they are willing to go through that sort of training they have potential to be good players even if they are nameless.
True however the gap between nameless and those with UIs still is big. I believe that the best use of our time is to continue playing as we had before, exploring new areas, going after bosses and capturing more altars.
>>
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>>3408162
>>3408131
>>3408133

“One last thing.” You turn to Liza. “We cool?”

“Yeah,” Liza says. “We’re cool.”

> [[ Underground: Averron Observatory – Soulforge // Neutral Territory // PVP Disabled ]]

“Welcome back, Keeper.” The Forgemaster booms as you walk across the bridge over the void. He floats there as always, manipulating the instruments around him in his fine clawed grasp. “At your convenience, please inform the other patrons of the Observatory that there will be no refunds for items cast into the abyss.”

> [[ Repair an item for 300# ]]
• steel bastard sword (empowered by Fire: burning insect heart, cursed, damaged)
• royal guard full helm (head, damaged)
• bloodletter iron naginata (damaged)
• iron gauntlets (hands, damaged)

> [[ Purchase ]]
ancient flame whetstone – 300#
ask about armor – n/a
ask about a personalized weapon – n/a

> [[ Heretic Soulforge ]]
• Apply “bloodletting” effect to an unempowered weapon, causing bleeding and improving damage vs. light or no armor – 1250#
• Apply “corruption” effect to an unempowered weapon, interfering with use of magic abilities – 1250#
• Apply “piercing” effect to an unempowered weapon, improving damage vs. heavy armor – 1250#

> Repair the iron gauntlets.
> Repair the royal guard full helm.
> Ask about red dragon armor.
> Ask something else. (Write-in.)
>>
>>3408200
> Repair the royal guard full helm.
> Ask about red dragon armor.
>>
>>3408191
>I believe that the best use of our time is to continue playing as we had before, exploring new areas, going after bosses and capturing more altars.
It’s not like we can’t delegate training.
>>
>>3408200
>Repair the Iron Gauntlets
>Repair the Royal Guard Full Helm

>Ask about armor
"I plan on going to face Tethiss an the Araneids, but i find my armor wanting.

Here's everything I have on me. [Show Inventory] What can you do? What do you suggest I go get? I'd prefer armor with .movement bonuses. Otherwise I expect to face poison and shadow magic."
>>
>>3408200
> Repair the royal guard full helm.
Ask if we can upgrade it too.
>Ask about making new gauntlets
>Ask if we can upgrade pegasus gilded cuirass
>Ask what effects these items would have on armor
red dragonwing webbing x2
pristine red dragonscale x3
immature dragonbone x2
ceramic plate x2
worm tooth x2
Some of them seem obvious but it doesn't hurt to ask.
>>
>>3408200
>Repair the royal guard full helm.
>Ask about red dragon armor.
> Ask something else. (Write-in.)
dragon armor gauntlets?
>>
>>3408213
Delegating is another way of saying "let someone else do it" which I'm fully in favor of. No need for us to get involved.
>>
>>3408232
I say we delegate the whole nameless babysitting guild too
>>
>>3408239
Isn't that Freakshow?
>>
>>3408264
I feel like we actually don't really know anything about how Freakshow operates
>>
>>3408200
> Repair the royal guard full helm.
>Make some red dragon gauntlets
>>
>>3408217
Yippee for armor upgrades!
>>
>>3408200
>Ask about upgrading pegasus with red dragon bits/gliding

>ask about bone armor

>ask about lavastone tablets
>>
What if we gave the phoenix egg to Aelriss to upgrade her bird familiar with gems
>>
>>3408200
Ask about upgrading aetherbinder cloak with dragon bits
>>
>>3408317
Is that a marriage proposal
>>
>>3408331
Yes.
>>
>>3408338
>>3408331
“I proposed to you already, remember?” You hop to your feet and swivel around, resting against the railing with your arms folded. “You didn’t give me a solid answer.”

“Sorry, Ashe. Mama said never bring home a DPS

never4get
>>
>>3408317
No. Asche is having scrambled phoenix egg for breakfast, next CG we get.

Actually, that might pay off. I' back it if she' gonna do it before we set off.
>>
>>3408342
Rekt. Aelriss is wingman tier anyway.
>>
>>3408356
>wingman
>wing
I see what you did there
>>
>>3408354
We are hatching that egg
>>
>>3408361
Clearly we need to gift Liza the egg and waifu the mechaphoenix girl
>>
>>3408361
In 10,000 years when the underground is ready for another phoenix, maybe.
>>
You repair the royal guard full helm. (3553#)

“What effects would these dragon materials confer?” You ask.

“The bones of a dragon—so rare in this day. It is a sore disappointment they were not harvested from a mature specimen; these could have become a true masterpiece. Though they lack the aberrant properties one would expect of the underground’s unique creatures, they excel in their durability and reliability, which outperforms many mundane metals. The red-winged confer the properties of fire and protection therefrom, and dragonscales possess a limited ability to repair themselves when damaged.” The forgemaster says loudly. “You have a scant few dragon materials, but the amplification properties of the Soulforge could serve you yet in creating something useful of them. Empowering the Celestial properties of this place would further the potential to strengthen existing equipment and improve it with new properties.”

“Could you improve this helmet at all?” You ask.

“It is rather ancient. There is room to improve. It is worth an attempt, at least.” The forgemaster responds.

“I’m planning on facing Tethiss, so I could use protection from shadow magic. Got anything?” You ask. “What about anything with movement bonuses?”

The forgemaster buzzes negatively. “For such things, you will require elemental essences.”

“What can I do with lavastone tablets?”

“Presumably, decorate your home with a volcanic motif. Your taste is questionable, Keeper.”

> [[ Stun Attack ]]: Damaging attacks have an increased chance to daze targets. Effect is amplified when using blunt weapons, dealing large amounts of damage, or striking critically.
> [[ Bleeding Resistance ]]: Increases resistance to bleeding.

[[ 1 ]]
> Repair iron gauntlets – 300#
> Craft drakeplate gauntlets (Durability+, Fire Resistance+, Damage Resistance++) – 400#, aethersteel bar x1, red dragonwing webbing x1, pristine red dragonscale x2
> Craft dragonbone gauntlets (Stun Attack+, Bleeding Resistance+, Damage Resistance+) – 325#, immature dragonbone x2

[[ 2 ]]
> Reforge royal guard’s full helm (Nobility+, Damage Resistance+) into averron guard’s full helm (Damage Resistance ++) – 300#
> Equip royal guard’s full helm.
> Pass for now, or ask more questions.
>>
>>3408405
> Craft drakeplate gauntlets (Durability+, Fire Resistance+, Damage Resistance++) – 400#, aethersteel bar x1, red dragonwing webbing x1, pristine red dragonscale x2
> Equip royal guard’s full helm.
This leaves us with enough mats for upgrading the sword later.
Good to know that shadow counts as elemental.
>>
>>3408405
> Craft dragonbone gauntlets (Stun Attack+, Bleeding Resistance+, Damage Resistance+) – 325#, immature dragonbone x2

> Equip royal guard’s full helm.
>>
>>3408405
>> Craft dragonbone gauntlets (Stun Attack+, Bleeding Resistance+, Damage Resistance+) – 325#, immature dragonbone x2
> Equip royal guard’s full helm.


>Ask where such essences would be most likely to be found.
>Also Ask if there's of our other gear her could easily upgrade.
>>
>>3408420
This
>>
>>3408405
> Craft drakeplate gauntlets (Durability+, Fire Resistance+, Damage Resistance++) – 400#, aethersteel bar x1, red dragonwing webbing x1, pristine red dragonscale x2
> Equip royal guard’s full helm.
>>
>>3408405
>Equip Royal Guard Fullhelm

>Craft drakeplate gauntlets

>Ask more questions
"More than anything else, I'd like to improve my cuirass. How might I do so?"

With our new gear, let's see how the obby pegasus in the simulation likes us. Maybe Nobility will get it going.
>>
>>3408405
>Craft dragonbone gauntlets (Stun Attack+, Bleeding Resistance+, Damage Resistance+) – 325#, immature dragonbone x2
>equip royal helm

Ask about upgrades to cuirass/cloak
>>
>>3408430
You might want to hold off on the scales and webbing if youre looking to upgrade the cuirass
>>
>>3408405
> Craft drakeplate gauntlets (Durability+, Fire Resistance+, Damage Resistance++) – 400#, aethersteel bar x1, red dragonwing webbing x1, pristine red dragonscale x2
> Equip royal guard’s full helm.
>Ask about upgrading cuirass
>>3408430
We should really get to Telthiss' Claw ASAP
>>
>>3408438
The gauntlets are a currently empty slot, and I think the bone is better suited for main body coverage as well.
>>
>>3408405
"Last I looked, there werent any more upgrades available for your forge, forgemaster. What is it you want, exactly, that I might beseech the celestials on your behalf?
>>
>>3408405
>> Craft drakeplate gauntlets (Durability+, Fire Resistance+, Damage Resistance++) – 400#, aethersteel bar x1, red dragonwing webbing x1, pristine red dragonscale x2
> Equip royal guard’s full helm
>>
So since memory of Ecile changed into memory of the Throne, I assume that we could purify Memory of Rust into Memory of Steel or Exalt Rust to get super Rust.


By the Same token, we could like turn Flame into Rebirth, and Marble into Flesh or some odd.


Purifying changing the memory which means avoiding the same mistakes. Exalting meaning doing what they did.
>>
>>3408532
Well, it seems that they upgrade into whoever it serves, or aspired to

I'm baked as fuck though so whatever I say probably won't read right.
>>
>>3408538
It seems that purifying or exalting a memory depends on the focus point of their last true decision. A make or break one. The exile went with something he knew was wrong and got exiled for it. If he did what was right? He could have claimed the throne.

Likely means that Rust could be altered to Steel if Kjorikos did not let the loss of his love sap all meaning and industry from his life.

Purifying is setting right what the did wrong. Exalting is reveling in the power thier mistakes made.
>>
I'm hoping the Throne/Exile guy talks with us now like Kjorikos did once.
>>
>>3408485
There's the 2 gems to upgrade the forge, and 1 gem to upgrade the forgemaster. What else are you looking for?
>>
>>3408532
Turning Rust into something else might make Kjorikos less direct damage. He was primarily an artificer so I wouldn't be surprised if he lost the lightning and got drones or whatnot.

Fire is odd, since we got the prophet of flames even though what we fought was the drake. Still, if we sacrifice ourselves to the phoenix it might happen.
>>
>>3408850
>so I wouldn't be surprised if he lost the lightning and got drones or whatnot.
Drones is a technician thing, not artificer.
>>
>>3408853
....guess I need to go over the classes again.

Point is, Kjorikos was definitely a more sciency guy before he went all rip and tear.
>>
>https://ask.fm/Sylvetican/answers/133523758179
I wonder how this works.
>>
>>3408405
> Craft drakeplate gauntlets (Durability+, Fire Resistance+, Damage Resistance++) – 400#, aethersteel bar x1, red dragonwing webbing x1, pristine red dragonscale x2
> Equip royal guard’s full helm.

We got to kill more dragons
>>
>>3408846
>There's 2 gems to upgrade the forge

Where?

[[ Facilities ]]
> [5 ea.] Supernaturally improve the Communications Hub, allowing easier communication with and observation of phenomena in distant locales. This can be purchased multiple times.
> [2] Increase the size of the Overworld Simulation. More materials can be harvested, and new neutral fauna will appear. Day will turn to night.
> [2] Improve the Test Chamber, allowing it to simulate arenas and destructible environments.
> [1] Improve the General Store’s selection of items. Store will automatically restock when upgraded.
> [1 ea.] Empower a single Observatory NPC with Celestial Fortitude, greatly improving their capabilities. This can be purchased any number of times.
> [1] Warp in a Fortune Teller. Taxes may not be collected, but prices for all services are significantly reduced for benefactors.
> [1] Custodians will self-repair and self-replicate as necessary. They will maintain areas further outside the Observatory grounds, and can repair armor and equipment of players with or without a set price.
> [X] Request a new facility.
>>
>>3408881
When an Altar tells you to go out and get more Gems? That's kind of like a Quest. And when it asks you if you want to "become" something, rather than just telling you how much your Artifact costs? You should pay close attention. Not doing so is a very good way to end up with a higher purpose you didn't want or ask for.

Has this happened with us?
>>3408884
They are supposed to be very rare so I doubt that we will find another any time soon.
>>
>>3408884
We've got to farm or buy more materials in general. There's a whole player market we've never really even touched, not that it's available right now to us.

>>3408405
>Message Nel and Tats, ask them if they want access to an altar to make artifacts or whatever.
>>
>>3408405
>Ask more questions
"Forgemaster, do you have any knowledge of what this Nobility trait is, or how to create it?

Also can you sense anything from this ring? [Show Earthsea Ring]"
>>
>>3408405
"Do you think that with enhancements to your facilities, and Celestial Fortitude for yourself, you might be able to enhance the Last Argument of Kings?"
>>
>>3408886
ohhhh, we already MADE the heretic soulforge. It just wasn't updated before the hiatus. Lemme fix that real quick, thanks.
>>
>>3409057
Can you give a link to this mysterious document?
>>
>>3409092
It's in this thread, but okay

https://cryptpad.fr/code/#/2/code/edit/wX4vOVTDIyg9nqGiEHEjrl-i/
>>
So how about calling Kengo and her 2 buddies to raid Telthiss Claw? We need more people if we want to make our own guild and those 3 are guildless. This would be a good opportunity to befriend them.
>>
>>3409167
I don’t really trust Kengo with 50k on our head. They were nice enough, but we can call them up AFTER we get Tethiss taken care of.

>>3408893
Supporting that dialogue.
>>
>>3408893
Aelriss might need a chance to upgrade hers too
>>
>>3409336
Call all our buddies up then.

How hard do you think we’ll hit if we all end up with badass-tier artifacts?
>>
God we need to up our memory cap before meeting Tethiss so bad. Marble is so tanky and its lesser arts are both so damn useful.

I wonder if we keep (or gain new) arts or techniques when we delve into a memory.
>>
>>3409583
Marble is easily my least favorite. Our memory of the throne is a way better defensive option.
>>
>>3409587
Why not wait until we can purify it? It’ll change massively then.
>>
>>3409587
Memory of Throne won't heal us up to full fr'om zilch while we have it up though, and healing is a concern that is especially dear to Ascheritte's heart.
>>
>>3409593
>>3409606
I just don't see how we could possibly upgrade our memory storage before our next major boss fight, which is pretty much guaranteed to be a more powerful memory than Marble.
>>
>>3409676
What’s actually stopping us?
>>
>>3409587
+1.
>>
>>3409690
The fact that we will be going after the spider after shopping?
>>
>>3409676
Well if we get the chance to will you please vote for it though? Either that or for eating the Phoenix? We just really need health and healing, and Marble is our only personal source of that in a pinch right now.
>>
>>3409707
We got potions, combat regen and bird if Aelriss is in party. If we recruit Kengo and her buddies we will get a dedicated healer.
>>
>>3409676
>>3409712
Potions are kinda a hit-or-miss on whether we can get breathing room to use them. Euonia isn't that good at practical healing, and Kengo and buddies are acquaintances who can't be relied on thoroughly at this point.

Also Marble let us solo Cidren, so it's far from weak right now, let alone if upgraded. Meanwhile, we had to doubleteam with crow to take down an Ogre using Kjorikos.
>>
>>3409719
>had to
It wasn't necessary but it made the job easier and faster.
>>
>>3409719
We can't even use weapons or equipment with the memory of marble though. Kjorikos is a way stronger memory. Our armor is improving our defense a lot more these days.
>>
>>3409728
>>3409732

Say whatcha want, but one of these memories soloed a boss and heals us to full when we use it so we can fight til near death->fight as boss->fight til near death.

And the other didn't solo a pseudoboss, and doesn't heal us.
>>
>>3409743
Different specialities and Marble has very strong compatibility against opponents focused on physical attacks.
>>
Why not try to get an additional memory slot first before fighting the spider?
>>
>>3409778
Because players are being killed because of us and we're being targeted until we take care of Telthiss.
>>
>>3409778
With what gems? We don't have time to go hunting. Or do you want to ask one of our friends to give one? If we get a single one to upgrade the memory slots we won't have enough PP to use our skills.
>>
>>3409791
Worth it in my book, at least to ask. We can get more PP when we level up (ought to happen before Tethiss, doesn't require an altar) but once we clear out a memory it'll never come back.
>>
>>3409799
If you want to keep Marble that much there is the option of overwriting Fire, it doesn't really fit us since it reduces our physical str and Rust can travel through the air too.
>>
>>3409878
Screw that. You guys are all totally overrating the marble memory
>>
>>3409878
I don't want to overwrite any memory, is the thing. They're all absolutely precious and irreplaceable.
>>
>>3409898
The thing is that there is a limit to how many we can equip at the same time and a limited number of CGs. I'd rather have few upgraded memories than trying to play pokemon with them.
>>
>>3409898
I’m a lot more comfortable dropping Marble now that Exile has been converted into a defensively oriented one. The regen is great, but I think we’ll do better to have a suite of options for focusing into offense, defense, ranged, etc. at a moment’s notice.
>>
>>3409949
>>3409908

I think there's some as-yet undiscovered potential with 2 allocated memories and having Marble+Rust (or their evolutions) on tap. That's an ulterior reason why I'd like to delay getting rid o'f it specifically. Understandably we can't keep this up ad-infineum but I think the current cost is quite reasonable, and preferable to losing this particular memory.
>>
>>3409979
>I think there's some as-yet undiscovered potential with 2 allocated memories and having Marble+Rust (or their evolutions) on tap.
Fair enough. I can accept delaying the sack of Marble until we can test that. Again I'd suggest gutting Fire in the upcoming boss battle since there is a good amount of overlap in its niche and Rust.
>>
>>3409999
I don't think there's really any overlap. But we need to try it first to know for sure. One thing to consider is that it's definitely not the best memory to use when fighting with Aelriss since she has issues with fire
>>
>>3410012
Both Fire and Rust have ranged attacks (something we don't normally have) and more mobility options. Between the two Fire obviously is more specialized but I favor Rust due to its lore potential from him being the first artificer.
>>
>>3410024
From the description it kinda sounds like we get some flame elementals or something like that with the fire memory too
>>
>>3410024
The power of prophecy i pretty alluring, even put up against the first artificer. The major drawback of the Prophet in my opinion is the fact that Aelriss is scared of fire.

'Course, if we save her with the Prophet somehow, maybe she'll get over it...maybe, anyway.
>>
>>3410075
We also have to be very careful to not get blindsided by water attacks or someone getting close.
>>
Could we create an ability to recover memories now that I think of it?
>>
>>3409979
If we're lucky we can maybe snag one gem and find a lesser alter on the way.
>>
>>3410111
probably require bookoo Cg
>>
>>3410084
Nah, we don't have to worry about water. Only Pure Water. If you look at the lesser arts under the Prophet of Flame you'll notice that one grants outgoing fire damage the status of "Pure Fire". I gather there's likely an equivalent for other elements, though probably only primary elements rather than secondary ones like Shadow or whatnot.
>>
>>3410123
I dunno, we've got the option to request new abilities for strife. Something that grants us an archive rather than deletion of memories seems reasonable. It'd just create a longer cooldown to switch between archived->Available than it does to switch Available->Active
>>
>>3410129
Again that's going to cost PP and CGs that could be used for other things. 4 is enough to cover a variety of niches.
>>
>>3410129
After we lower its devotion cost, sure! ||And get our fuckin ghost cloak.||
>>
>>3410141
What if we get the ability to activate two at once?
>>
>>3410146
>Activate 2 at once
Good god Anon, are you some kind of fucking genius?
>>
>>3410146
We'll have to see if that is possible and how much it'd cost.
>>
>>3410144
Oh motherfucker I thought this was Discord lmao.
>>
>>3410175
Either way, getting 2 available for allocation comes first.
>>
>>3410175
>possible
From what the QM has said the point of CG is to make the impossible possible. It is most likely possible but real question is how much it costs.
>>
RIP Sylv
>>
>>3410124
A bit of archive binging on the early threads later and I realize that elements are tiered. Life seems to be...tier 3. Lighting is tier 2. I wonder if that system is still in place.
>>
>>3410326
Life is tier 1. Tier 1 is the highest known tier, and the system is definitely still in place.
>>
>>3410335
Oh, I must've gotten it backwards. Do you recall the rankings of any others?
>>
>>3410335
This makes me want to eat the Phoenix Egg even more.
>>
>>3410335
>>3410326
Jesus, I need to reread everything and then make guide to keep track on everything.
>>
>>3410349
Elemental magic is broken up into 3 tiers (these listed may not be all of them)
Tier 3: Fire, water, earth, and wind
Tier 2: Ice, lightning, dark, and light
Tier 1: Nature, time, and life
>>
>>3410366
Yes, please. Notes are good to have.
>>
>>3410366
For instance I also now remember that when we fought Kjorikos at the end he saved us from Velika (I mean Velika proper too) and that laid to rest a curse against us. This is nifty because when we used the Memory of Marble first we noted wanting to be destroyed by our creator.
>>
> You purchase drakeplate gauntlets (3153#).

“Where can I find these essences?” You ask.

“You should ask the fortune teller, or check your own knowledge bases for more information in order to find the elements you require. However, I believe that light essences may be harvested from the bodies of birds of paradise,” The forgemaster says, “Provided they are culled before they are allowed to fully mature.”

“Could my cuirass be improved any further?”

“As stated, Keeper: Empowering the Celestial properties of this place would further the potential to strengthen existing equipment and improve it with new properties.”

“I didn’t see any upgrade options last I checked.” You respond.

“You will have to improve the forge’s capabilities specifically.” The forgemaster responds. “Or mine, should you choose. Already we possess the ability to forge sophisticated items using small amounts of materials. Next, we may be able to impart properties of these materials onto existing equipment or otherwise improve its potential.”

“Would an upgrade like this allow you to work on the Last Argument?” You ask, showing your sword.

The forgemaster shakes his head. “That blade is a Celestial relic. You are asking if Celestial investiture could turn this forge into a limitless font of Celestial power.”

“What are you saying?” You ask.

“In a world where that sword could be made better by this forge, a sword would no longer be necessary.”

> Peruse more options at the forge. (Write-in.)
> Reunite with your party and prepare to depart.
>>
>>3410416
> Reunite with your party and prepare to depart.
>>
>>3410416
Sylv may I ask about unique upgrades we can give Strife Memoriam? Like the two memory allocation thing and the memory archive thing (or something similar)? I was also was wondering about if we could enter our own memories to fight enemies we’ve previously defeated to loot/exp/memories from them.
>>
>>3410416
>Reunite with your party and depart
"Anyone need access to an altar? I can get you one before we leave."

>To the Forgemaster
"Very well. Hopefully soon, the facilities of the Observatory shall experience significant investment and I will have a heavy hand in how they are distributed.

If you can think of anything specific by that time, you can tell me when I next see you. Otherwise...well, continue to live up to what I think I see in you, Forgemaster, and I shall look forward to continuing our beneficial relationship."
>>
>>3410416
Have these >>3403218 been purchased already?
>>
>>3410416
>Any progress on fluxsabers?
>Is there any way for equipment to resist curses? Or maybe a curse-resistant bag?
> Reunite with your party and prepare to depart.
>>
>>3410452
Oh, yeah, we'll do that.
>>
>>3410416
> Reunite with your party
say what this guy said >>3410447
>>
>>3410452

>Add to sell
-Lavastone tablets
>>
>>3410452
Let's bump this list up a bit, we didn't spend much at the forge.

>Healing Potion (8)
>Moonroot Elixir (4)
>Herbs and Poultices (8) [we're going into spider territory and these cure poison]
>Free Action Potion (2)
>Exploring Gear (5)
>Bandages (5)
>Empty Bottle (5)
>Large Fireproof Backpack (replace our own)
Total: 3015#

>Sell
Primitive Araneid Axe
Carved Lavastone Idol
Lavastone Tablet
Ceramic plate
Worm Tooth
Onyx Shard
Total: 560

Also sell (price not listed)
Proto-Human Rib (gross) x4
Wrought Iron Chain x1
Wrought Iron Spike x3

clean up the inventory a bit and stock up on useful stuff.
>>
>>3410507
We don't need a backpack at all, we have unlimited storage
>>
>>3410507
Also isn't that like all of our money?
>>
>>3410416
Also to the forgemaster.

"Forgemaster, do you have any knowledge of what this Nobility trait is, or how to create it?

Also can you sense anything from this ring? [Show Earthsea Ring]"
>>
>>3410514
>>3410517

We've got a backpack on right now, we've not got unlimited storage.

It's most of it, but we ought to end up with close to #1k left after we sell the listed items. We're about to go on a tough as nails dungeon raid, we need consumables way more than we need credits.
>>
>>3410507
>Large Fireproof Backpack (replace our own)
We dont need backpacks but other than that it's good.
>>3410517
Not like we have much else to spend on.
>>
>>3410524
The UI provides unlimited storage. The old backpack was stored in our UI.
>>
>>3410529
Except for any upgrades or equipment we'll no doubt want to buy at some point
>>
>>3410530
Well let's make it a fireproof backpack because it's cheap anyway and there's a lot of lava /around here?

The UI does not provide unlimited storage. It provides sizeable storage. Otherwise bags o'f holding would not exist and cost 50k each
>>
>>3410507
>>3410524
We have unlimited storage.

The backpack was looted off a Nameless, who DONT have unlimited storage.

The only purposes a backpack would serve us are:
>curseproofing
>throwable superbomb
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>>3410532
Bag of holdings are for the nameless.
>>
>>3410531
We're about to hit up a dungeon, we'll get credits back. Not if we're dead though. We'll also get some fat taxes once this Observatory shit goes down.
>>
>>3410536
>>3410533
UIs are absolutely not unlimited,but the backpack doesn't really matter anyway so strike it off and get back your precious 50#
>>
>>3410543
UIs are literally unlimited storage though.
>>
>>3410546
Remember you said that and when ours gets full of junk and we can't fit an important item in I'll tell you I told you so.

This was referenced in the first thread "it's definintely not got unlimited space. You feel like you'll run into a limit at the most inconvenient time."
>>
>>3410548
Sure we'll just drop the junk, but I'll still say it.
>>
>>3410507
Sure, but drop the backpack buy
>>
>>3410551
Stop being an obnoxious cunt.
>>
>>3410650
Eat me
>>
Toke this from the first thread, so take as a grain of salt.

>Either way, it doesn't look like there's an explicit limit on your carrying capacity; despite that, there's no way this game would let you carry around infinite shit. If there's a limit, chances are you're going to hit it when doing so will cause you the largest inconvenience; you'll consider taking measures to avoid that, assuming you don't figure it out before it happens.
>>
>>3410543
My stance is the same:

A backpack isn't going to help, unlimited storage or not. Either aim for a curseproof bag, which would actually protect items beyond what the UI is capable of, or have the cheapest possible bag so we can throw a crapton of bombs at once.

Because good luck convincing anyone to buy a bag of holding.
>>
>>3410650
He isn’t that bad. While he is being a slight faggot he just wants to resolve potential problems we could face down the line.
>>
Are we done for the night sylv?
>>
Also here's an archive link that actually lets you vote on threads from /qst/
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Broken%20Sky
>>
>>3410667
>tfw bags of holding are actually the key to making new UIs
>No one ever finds out that a BoH+1CG=New UI, because only nameless would want them and they can’t hold CGs
>No one except Calamity Sage, that is
>>
>>3412131
>finally, we managed to take the lid off a UI without blowing the whole thing up
>now, let's see what the inner workings are-
>what the fuck? It's just a bag of holding plugged to a speaker?
>>
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Waiting warmly. Love this quest OP.
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>>3413106
Sylv died again but don't worry he'll be back in 2 years.
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>>3413325
I bet he just went out for a pack of smokes and he'll be back just as soon as he can. Just like my dad...
>>
>>3413325
God that would be so depressing
>>
>>3413325
I'm about to put a cap on this thread anyway - wouldn't run for more than another post or two, so. Running on /qst/ is decidedly tireless, and I do have other creative responsibilities: might try a week-on week-off bit for a little while and see how it works.
>>
>>3413984
Sounds like a plan. Til next time.
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>>3413984
o7
>>
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>>3413984
Look forward to it, seeya next time
>>
Here's my observer investigation/hunting guild plan, let me know what you guys think.

Since it seems like we'll be claiming an altar in Telthiss's Claw pretty soon, I think that should be our base of operations. We can use the altar to materialize a base and ask that it be shielded from Observers when we create it, if that's even possible.

If Ayla survives her next login we should absolutely recruit her for the guild. She's pretty disillusioned by the whole Alliance business so I don't think convincing her would be too hard even though I don't think she was too keen on the idea last time we mentioned it to her.

The idea mentioned earlier involving researching and replicating the power that our Memory of the Throne wields seems pretty promising to arm our guild against the Observers. This is assuming that this power is actually more effective than other elemental types, but it stands to reason that divine celestial energy would be.

I hope that we can communicate with our purified Exile memory like we have with Kjorikos since in our weird altered memory timeline he became the King of Earthsea and stood in opposition to the Observers. That would be an invaluable resource.

I really like the idea to used hallowed ground to lure in an observer. We could hopefully use gems to create a facility capable of containing an observer to study and interrogate for more info, as well as testing anti-observer options for weaponization.

This one's a little bit out there but you guys might remember the artifacts that seemed more transformative for the player, like the healing one that I can't remember the specifics of. What if we asked the celestials to make us their weapon against the Observers the next time we're at an altar, just to see what the cost would be and what that might entail?

I know not everyone is on board with this guild idea but to me it sounds vital to our continued survival and possibly the true "point" of the game. But most importantly it sounds interesting and fun.
>>
>>3417224
>Telthiss base
ehh? Maybe? I guess if we make this the dedicated killzone for Observers, less people will get caught up in the mess. I would really prefer other people to pitch in gems, at the very least.

>Ayla
We only have 2 ways of helping Ayla at this point:
>Pray Throne's got something that'll work
>Stick her on a Shrine/Hallowed Ground WITH protection from scrying
Hopefully she can pay a bit for her own protection. Main issue is that once we do this we're picking some pretty tough fights with the everything. I sure hope everyone has artifacts by then.

>Replicating Throne
At best, that's something to leave to the Writ Keepers. MAYBE Florica. But I don't think we're going to get results on that very soon. It's most likely going to cost gems, and if gems are on the table most whatever piss broken powers people pull out their asses will do for Observers, no need to take away their fun.

>make us their weapon against the Observers
>interesting and fun
I'll level with you: that sounds like the complete opposite of fun. We can ask about it, but I'm not too keen on voluntarily becoming the weapon and tool of a faceless entity, and that goes for both Celestials and Observers.

Then again, I'm the type who patzes about all the side content instead of doing the main quest line.

I specifically outlined all that stuff about economy because it leaves a generous amount of space for freedom. Protective gear helps both Players and Nameless, we make spars less hostile and more educational, encourage betting with gems constructively instead of banning stuff nofunallowed, we don't tell people what kind of Aethersteel gear they can make, we open up entirely new modes of transport like riding laserhorses, and you can even be a fucking jedi.
>>
>>3417224
>Telthiss base
Nah.
>>
>>3417461
>I specifically outlined all that stuff about economy because it leaves a generous amount of space for freedom. Protective gear helps both Players and Nameless, we make spars less hostile and more educational, encourage betting with gems constructively instead of banning stuff nofunallowed, we don't tell people what kind of Aethersteel gear they can make, we open up entirely new modes of transport like riding laserhorses, and you can even be a fucking jedi.
That does sound more interesting than what the other guy is spouting.
>I'll level with you: that sounds like the complete opposite of fun. We can ask about it, but I'm not too keen on voluntarily becoming the weapon and tool of a faceless entity, and that goes for both Celestials and Observers
A true king wouldn’t let himself be a puppet for outsiders.
>Then again, I'm the type who patzes about all the side content instead of doing the main quest line.
Truly you are my brother in arms. Climb every mountain, sail every sea, conquer every dungeon, defeat all the bosses, get all the loot, max out everything, see everything the game has to offer. If you cannot enjoy yourself while playing the game and instead take everything so seriously, why play the game at all?
>>
The bottom line is that Observers actively oppose us specifically as well as any efforts for the entire playerbase reaching the surface, which is the entire point of the game. I'm sure even if we do our best to avoid the main point of the game, we're in danger of being killed in game or worse by the Observers. And as one of the few players who know about them it's our responsibility to educate and unite the players against them. Plus it might let us help Ayla out, who we can reasonably assume is fucked without our help against the Observers. I have no issue with including Nameless in our guild and making things easier for them, they're a mostly untapped resource and can definitely be equipped better to become more effective. But we stand no chance against the Observers at large without a unified effort to combat them.

None of the ideas to help out other players are mutually exclusive to an anti-Observer guild. But our current method of just surviving the Observers' attacks in unsustainable.
>>
>>3418953
That's a completely different line of argument compared to "most importantly it's interesting/fun", but okay

First of all, it's not our responsibility. Anything we've done to help another dude out has been voluntary. We don't owe anyone anything, and more importantly there isn't anyone joining us because THEY feel a responsibility to tell everyone about observers.

I think the other anons above already pointed it out, but just as a lot of policies aren't mutually exclusive to being an anti-observer guild, very few anti-observer things are mutually exclusive to having a much different core focus for the guild.

There's very few actual resources we can pour into investigating anti-observer methods; we're not even sure if we can put gems towards that goal. We'll just be asking people to look at Throne, and for that it's better to NOT be in a guild since then it's easier to collaborate with people across different guilds.

We've got mass production of curse-resistant gear, but since we don't know HOW to make that we're left with making lots of gear period and just swapping out whenever you get cursed.....which is what I'm pushing for with maxing out Aethersteel production.

Given how we're still fumbling in the dark, outright declaring war on observers sounds like a poor first step. If we're forced to do so to save Ayla, sure, but making a guild and telling EVERYONE could just drag them into the observer mess before they're ready.
>>
>>3419013
So it's not our responsibility to oppose the Observers but it is our responsibility to prop up the Nameless?

Being in our own guild doesn't keep us from collaborating with other guilds.

Everyone is in a war against the Observers by playing this game, they just don't know it yet.

There's been a lot more ideas presented than just asking people to look at Throne. I agree that we're just fumbling in the dark but that's why this guild should exist, to fix that problem.

I agree that there's a way to combine the two guilds but it's also true that artifact users are inherently better equipped to oppose Observers or any enemy. Are you wanting a Nameless only guild?

Also is aethersteel actually resistant to curses? I genuinely don't know.
>>
Here's another thought I got from reading the archives:

Can we actually trust Freya? We know that the Exile was under complete Observer control and that makes what she was saying during our fight to restore the seal sound like she gained this power through a deal with the Observers. Granted, she betrayed them in the end but she might still be under their influence to some extent.
>>
>>3419041
I don't think you're quoting me fairly here. More than 4 of these lines are saying I said something I didn't.

I never claimed it was our responsibility to help Nameless. I just want to do it. It is part of a greater goal of keeping the atmosphere a fun one to play in, but I don't feel any obligation to do so, nor expect others to feel the same.

It's easier to let someone unaffiliated with an organization into your organization. That's kind of how we got into Writ AND Crimson.

>Everyone is in a war against the Observers by playing this game, they just don't know it yet.
>There's been a lot more ideas presented than just asking people to look at Throne. I agree that we're just fumbling in the dark but that's why this guild should exist, to fix that problem.
Now you're just not listening. One last time, shouting at the heavens that you're going to kill gods before you actually have weapons to kill gods is generally considered a poor move.

>Also is aethersteel actually resistant to curses? I genuinely don't know.
No, it isn't. The point of that was to mention the only method we have against Curses that we KNOW works. It's an inefficient one, overall. Make people swap out cursed equipment for MORE aethersteel stuff as they fight.

No, it's not a good method. I'm just laying down the minimum possible safety net we can actually rely on, instead of assuming Throne research will give us anything and going "whoops the bet failed: guess everyone's on their own against the observers we picked a fight with" if it fails.

>>3419045
under their influence? Not likely. Purposely made Telthiss pissed at us? Still possible.
>>
>>3419045
Of course we don't trust Freya! We trust her to pursue her own interests though, and for as long as we're guildless and have a freakshow invite in our inbox I don't think she'll do anything to piss us off (that we can pin on her) unless there's clear and greater gain to be had.

>>3419085
I'm definitely questioning whether that was intentional as well. An enterprising individual like her certainly would've noted our habit of uprooting unturned stones even without meaning to.
>>
>>3419013
Just pointing out, a Simple hallowed ground in any one of the habitats would allow for curse removal easily. Far more feasible than have Super maximum overdrive aethersteel enough to outfit every oplayer with a dozen spares for when curses come up.
>>
>>3419142
But that would also get Observers to swarm wherever we put the hallowed ground. I don't think Telthiss' Claw is the best place for any possible anti-Observer guild btw, that place needs to be a dedicated staging area for our Earthsea expedition. But if we can find another altar similar to where we fought the dragon then it's a prime candidate.
>>
Being the nameless messiah is boring, I'd rather focus on raiding.
>>
>>3419161
A dedicated staging ground for our Earthsea Expedition, and being anti-observer seem to go hand-in-hand to me, given the nature of the Earthsea's fall and the ones thaat still live there.

It being a fortress seems a necessity to me as well, as the seal binding the troglodytes will break someday...at the worst possible time.
>>
>>3419161
We have no evidence of that, in fact the only time we've seen Observers in the actual game was when we Beat Cidren down, and the thing empowering him popped out. It's quite possible that the EArthsea had access to the Observers because they dug too deeply, and they cannot ordinarily manifest in game. Them attacking us during log in basically because we're in a transitory state between realms. Regardless we're going to need to have one for when we start a large push.
>>
>>3419142
Oh, definitely. Although I'm not sure we'll be fighting the observers IN said hallowed ground. If we need to keep them out, having a rotation of gear for uncursing would help.

>>3419161
either is fine. Rather, a staging ground for the expedition sounds like plenty excuse to set up some heavy duty turrets for taking out big things, observer or otherwise.
>>
>>3419193
From our discussion with the fortune teller in thread 31

>“Where can I find hallowed ground?” You ask.

>“Your best bet would be to utilize a Greater Materialization Altar to erect a permanent shrine to the Celestials. Hallowed ground is far from easy to come by, and such forces as the Observers do as they will to see it destroyed as quickly as it can emerge.”
>>
>>3419171
That's a good point. I bet that the old King is still in there, and more corrupted by Observers than ever. An interaction between him and our altered timeline good end Exile would be interesting.
>>
>>3419221
It's not just the King, it's the King and every attendant that decided they'd rather sup on corrupt power than be eliminated.
>>
>>3420344
If only we had a guild of some sort that was dedicated specifically to preparing for the Observer threat...
>>
What do you think that is the deal with the game? AIDA? Aliens? Magic?
>>
>>3423682
I've been thinking there's a chance that the history of this game was done by beta testers. Maybe the celestial relics like the Last Argument were the original iteration of celestial artifacts that we use today and Precursors were originally other players. But that's pure speculation. The only clue we've had about Observers is when we described ourself as a "formless Observer" during our Earthsea vision with the fortune teller, maybe there's a link there?

My other theory is that BSO is actually an alternate dimension but that one's pretty crazy.
>>
Another topic to discuss is our weapon use. Last Argument is pretty sick but we also have Dross, which is a sick fluxsabre, and our new pale aethersteel colossal greatsword, which is a weapon that we've specced for that is also made out of the best material we've encountered thus far, neither of which have seen much use. I say we experiment with both of them some more.
>>
>>3423748
I doubt that either of those is better than a relic.
>>
>>3423782
We'll never know unless we give them a try. They all just complement different playstyles for different enemies.
>>
>>3423795
I can see some use for the fluxsaber when we are in an area too small to use a greatsword but Last Argument should be straight-up better than the colossal aethersteel sword.
>>
>>3423802
I assume that using a colossal weapon does more damage per hit than any smaller weapon, with obvious drawbacks but also obvious benefits. The added pale flame damage and the larger size has to count for something, regardless of the superior craftsmanship of a celestial relic.
>>
>>3423810
[x] doubt
And it's likely that we will upgrade Last Argument in the future so we we'll have even less reasons to swap for another weapon.
>>
>>3423795
I concur.

>>3423802
On very large targets or where multiple mid-sized targets are clustered I suspect the sheer size an weight of the colossal sword might produce better effects.

I see Dross as our close-in and backup weapon, LAoK as our general weapon, and the colossal sword as our big monster killer and lawnmower. I also see these weapons reprising their roles but doubled-up if we get dual wielding and the very badass double-twohander dual wielding.

Hey, now that I think of it...with Memory of Throne's armor-enhancing effects and Nobility still having a [???] description it seems likely that's what we channelled rather than our [???]+1 skill
>>
>>3423943
>dual wielding and the very badass double-twohander dual wielding.
That's something we should aim for if we aren't going for shields.
>>
>>3423961
It'd be incredible to have LAoK in our offhand and a sword as big as we are in our main hand fighting baddies.
>>
>>3424023
More like both are main hands.
>>
>>3423943
I bet that ??? skill keeps us from becoming Nameless upon death or something like that
>>
I wonder how far we are from reaching the dual class level requirement. What class would you guys be interested in picking up?
>>
>>3425467
>Gunner
rounds out our weapon proficiencies, letting us fight at all ranges nonstop.

>Artificer
Not sure if we can enchant our weapons with elemental, but I think non-elemental stuff is here too? It'll pair well with Rust.

>Technician
Bombs. Bombs for days.

>Explorer
Other people's bombs for days. Also we will kind of just never die or fall. Ever.
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>>3425906
Artificer would likely be the best bet given all our memories but one are some sort of magic caster fuckery.


And I am willing to bet if we refine marble it'll be one too.
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>>3425906
I'm on the artificer train. But I'm curious about the explorer skill tree too. It seems to be mostly about movement?
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>>3425947
Big consideration will be "what gives us more PP when we put skill points into it."


Artificer eats them like Mad. I imagine technician does too.

Our starting Class and Gunner seem like the PP lite ones.
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>>3425947
movement, gathering, survival, navigation

Something like that spread. Personally, I find the idea of gathering loot off a monster while it's alive fun, but I also concede that it's really stupid to invest points on.
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>>3425978
however, BETTER/MORE loot would be schway.
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I wonder which precursor made that earthcrowned fortress? I don't think the dragon was a precursor at all. I'm worried that we actually missed out on something important by destroying that place.
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>>3426078
Probably. This seems like a game where nuking anything incurs loss opportunities.
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>>3426092

I think we have repeatedly shot ourselves in the foot with regards to boons/crumbs/clues about the surface, and I suspect nuking the dragon den was one.

On the other hand, I don't think it was overall a bad call. Of the options at hand the only other one I think was worth considering was keeping it as it was but still stealing all the celestial gems which we need more of.

>>3426078
It would've been the Prophetess or the Prophetess' ancestor that founded it, pretty clearly? Right? That's what everything pointed to?
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>>3425906

Artificer or Explorer are what I'd vote for.

Of the two, Artificer would predispose us more towards gearing up in badass and customized stuff. Also gives us access to neat trump cards and elemental magic stuff like the ice-wand that killed the dragon which would be very handy.

On the other hand, as far as really being an artificer goes we'd always be second rate for having multiclassed into it. So all the gear and etc. we could make would follow in that. I would be very interested to see how it would pair with Kjorikos though. If it unlocks some sort of OP Lesser Art or something (it definitely could) then that alone might make it worth it.

On the other hand the Explorer's movement bonuses supplement our combat style incredibly well. We charge in the front all the time, so we might as well do so and make maps while we're at it, and be better at getting around and dodging our enemies. I think it would overall considerably upgrade our combat effectiveness.

Also explorer would let us gather our own materials more effectively, which would let us gear up in similar fashion to how artificer would...except we'd be able to get actually good artificers to make stuff with cheap mats we got ourselves (wouldn't need to splitsy with anyone either, because we're plenty combat savvy to guard ourselves).

Overall I'd lean towards Explorer. Persuade Nel to take Artificer as his secondary when he hits that point and we'd make one hell of a team.
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>>3426185
I’d rather persuade Nel into spending his CGs on healing Magic right now than have him multiclass into artificer.

Provided Ayla survives through her ordeal this time uncorrupted, she can be our competent artificer. That would leave our standard party as:

-Us (Melee DPS/Tank)
-Nel (Explorer/Healer)
-Aelriss (Ranged Damage/Battle Support)
-Tatsumaki (Melee DPS/Tank)
-Ayla (Ranged Damage/Utility/Battle Support)

Which seems pretty solid and balanced to me.
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>>3426185
I'd have to ask our teammates more about the skill trees of the different archetypes before making a decision.
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>>3426210
Nel wouldn't be halfbad as a healer. I feel like his personality doesn't quite fit it, though.

My money's still on him getting some nice debuff stackers. That lets him stay on the move without needing the grit to manage aggro.
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>>3426211
Good plan.

On another note, I thought of a useful upgrade for Strife.

"Allow me to sacrifice my memory in exchange for retaining my life, should the worst occur."

Gives us a safety net, but has enough of a drawback (clearing out the allocated memory, most likely) that I don't think it'll break the gembank.

>>3426229
Aah, yeah good point. Maybe that can go to Ayla too if she comes back then.
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>>3426235
Idk man, to me memories are more precious than gems and harder to come by. If we're doing that we might as well just crush a gem to heal. I guess it'd have use for a boss fight if we sacrifice the memory we were about to trade out for the upcoming memory but that's about the only time it's be worth it
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>1000+ post thread after a year and a half long hiatus
I love this quest and its players so much. Who else here has been playing since thread one?
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>>3426510
I played thread one through to Kjorikos on every one, but then got spotty and only managed to catch a few of the more important threads since then.

The amount of plot development in this thread does point towards Sylv having resumed the quest in earnest, which leaves me hopeful that we might actually see another thread come Monday.
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>>3426315
I don’t like losing memories either, but it sure beats dying. I’d prefer to crush a gem for a heal as well, but we rarely keep a stash of gems and it seems to be hard to get anyone to agree to taking that option anyway.
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>>3426510
since thread one, but my timezone doesn't necessarily sync with BSO.
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>>3426510
I don't remember exactly which one I joined but I think it was the 3rd thread.



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