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/qst/ - Quests


Your name is Shu, and you fear that one of the few bastions of sanity that remain in your bloody, twisted world is slowly starting to crumble. In the three weeks you’ve spent exploring your powers, making friends, and navigating the baroque wastelands of the Fleshscape, you always had the Monastery to look forward to coming back to, despite its nigh-constant bustle of activity. However, after a confrontation with the acting leader of the Monastery you've found yourself on the bad side of a girl who’s slowly succumbing to the pressures of leadership and survival in a world gone mad.

Now, in the aftermath of your tense conversation with Sister Uzu and her display of barely restrained power, you find yourself weighing the odds of fixing this situation or finding somewhere else to call home…to say nothing of Gina and Dorian’s private struggles that have carried them away from your side for the time being…

Previous Vein: >>3453544

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Body%20Horror%20Quest

Character Abilities: https://docs.google.com/spreadsheets/d/15ctgm_liaNO0e0B6zAcIUrmfDN0tWiXds3L4FvogI2M/edit#gid=0

Relics: https://pastebin.com/8qNSREwW

Twitter: https://twitter.com/bodyhorrorquest?lang=en
>>
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With Amara still riding atop your shoulders, you carry her through the spiral-marked corridor and away from the evidence of Sister Uzu’s outburst, the two of you emerging into the Monastery’s cathedral-esque main hall. You pass a group of battle-weary Daughters coming from where you’re headed; towards the sparring room, where Amara informed you that Rath is more than likely still training.

“…orking us like nobody else, that girl doesn’t know when to quit…”

“…eird training regiment, too. Why’s she so specific about how we attack?”

Snippets of their mutterings drift by you, and the moment you enter the space you’re assaulted by the smell of sweat and the tang of blood hanging in the air. After a moment of searching across the bustle and noise of various sparring partners you find Rath, wailing on a thick tube of meat suspended from a calcite rig with her Phantom Limbs moving in a series of quick, yet powerful jabs. Her gaze meets yours as you approach, and she gives you a four-armed salute before the extra arms disappear into the skin of her back and shoulders.

You recap your time with the Colossus to her, skimming over the incident with Gina and ending with your conversation with Uzu. It’s the last part that prompts Rath’s eyes to go wide and the base of her fist to smack into the side of her head in anger.

“Shit. SHIT, I had no clue it was that bad. I’m so sorry Shu, I should’ve…” She begins scolding herself before your hand finds her shoulder. Amara shushes the redhead, putting a finger to her lips and gently whispering ‘don’t waste the magic’, to which Rath cocks an orange eyebrow in confusion.

“Nope, none of that, Rath. You and Amara both did great here.” You assure them, re-adjusting your grip on the Skintalker’s ankles before you continue, your voice low in the presence of the other Daughters around you. “I get the feeling that the problems that pervade this place were here long before we arrived.”

“Yeah, Uzu's just…worn. Homegirl’s just stressed with getting pulled every which way, and I get that, y’know? She didn’t bring this on herself, unlike…” Rath says, stopping herself just shy of bringing up your oldest friend. “Anyway, what’s the plan, Shu?”

You’re left wondering the same thing as you stare into Rath’s glimmering citrine eyes, weighing the paths ahead.

>>Leave Amara here with Rath and check in with Gina. You’ve given her a little while to herself, and you know there’s a fine line between personal time and spiraling…or you do now, at least.

>>It’s been a minute since you’ve seen Julia and Dorian after the latter stalked off to make his Choice. You’d like to check on him proactively and see how it went.

>>Both Gina and Dorian still probably need more time, so you’ll wait with (Rath/Amara/Magpie/Gemma/Niku/Dream Daughter/Other) until they’re ready.

>>Write-In

YOU ARE IN CONTROL
>>
>>3488240
Go to the bathroom.
>>
>>3488240
>>It’s been a minute since you’ve seen Julia and Dorian after the latter stalked off to make his Choice. You’d like to check on him proactively and see how it went.

Gina might need more time, and might come find us when she is ready.

Also good to see this back BHOP.
>>
(Gentlemen, voting shall close in two hours.)

>>3488252
(It's good to be back, Anon. I hope work has been going well for you.)
>>
>>3488240
This >>3488252
>>
>>3488240
>Both Gina and Dorian still probably need more time, so you’ll wait with (Rath/Amara/Magpie/Gemma/Niku/Dream Daughter/Other) until they’re ready.
>Go into your dreams. It's time you try to talk to Sam.
>>
>>3488240
>>It’s been a minute since you’ve seen Julia and Dorian after the latter stalked off to make his Choice. You’d like to check on him proactively and see how it went.
The Choice usually doesn't take long, once the trance sets in. I imagine that even when it doesn't result in "fuck you and the giant alien placenta you rode in on, lady", Mother would still want to keep the sessions short.

Also, good morning, thread. How are you all this Monday?
>>
>>3488258
As well as work ever treats anyone.

>>3488289
>fuck you and the giant alien placenta you rode in on, lady"
Kek
And doing well, considering its a Monday.
>>
>>3488258
Wait, who's Gemma? The names not ringing any bells.
>>
>>3488330
(She's the Daughter who came to the Monastery and asked Shu to devour her. She went to Mara first, but Mara directed her to Shu and you met Gemma shortly after that.)
>>
>>3488336
Oohh yeah, thats my bad. Guess i just didn't think she would be one to talk to again really.

Hrm, well now that's certainly something to consider...
>>
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>>3488240

You beckon for Rath to follow as you track down where Dorian and Julia went, having do doubt found some quiet nook of the Monastery in which to have a moment of peace for your brooding painter to confront Mother on his own terms. Between a few pulses of your empathic field and Amara whispering to the storied walls it doesn’t take long to locate your pair of resident artists, gazing out the window on the third floor of the towering building. You see Julia first, delicate fingers rubbing gentle circles in the small of Dorian’s back, his sharp crimson suit and scarlet, shifting limbs a stark contrast to the pale blonde next to him. Julia turns at the sound of your approach and gives you a weak smile as Dorian continues to stare wistfully out the window, his electric blue eye intently focused on rolling mounds of flesh that make up the horizon.

“Dude, you okay?” Rath opens bluntly, and Julia gives her a very tactful, yet pointed, glare. Dorian leans back from the sill at the same moment you become aware of movement in the shadows. A chill runs down your hive as a pair of familiar forms take shape in the dark, their shifting hues mirroring Dorian’s previous, multi-colored attire, and you watch as the hideous facsimiles of Dorian’s mother and sister merge once more with their creator.

“Yes, Miss Rath, I’ll…I’m fine.” He says, straightening and smoothing the creases from his suit with a deep sigh. “Mother gave me a choice of bringing one of them back, and I expected her to take that route. She would’ve had me choose between two ghosts.”

Dorian fixes you with his singularly azure gaze and smiles. You can feel the waves of guilt and regret flowing from him across your empathic channel, though they’re feelings towards his past rather than ones focused on the decision her just made.

“She gave me a choice that would’ve only benefited me…so I made one that would help us as a whole.”

>>WAKING DREAMLANDS (Dreams in the Witch House Augmentation): The first of two effects of the Fool’s Choice Dorian made is one that now binds his familial constructs to his allies, allowing you and your allies to summon them to your aid when unconscious, making death saving throws, or upon succumbing to a status effect that would render you or an ally immobile and/or unresponsive. When one of these criteria are met, one half of the ally’s remaining BIO may be spent to generate a powerful Construct that gains their abilities and latent ACTS, while lacking HEALTH or BIO REGEN, thus allowing abilities that require concentration to continue as the mother or sister constructs pick up where your fallen ally leaves off. Though they were not reincarnated into the Crucible’s vicious cycle, Dorian knows that his family would want to help those he’s close to…and so they shall.

(Continued)
>>
>>3488552

After Dorian’s taken a moment to collect himself, you explain Uzu's worrisome situation to the artists, and while the severity of her mental state causes them some alarm, it’s met with little surprise.

“I w-was afraid of s-something like this.” Julia murmurs as she bites her lower lip fretfully, the deep furrowing of her brows stretching her artificial skin taught, threatening to tear it away from her ears and scalp. “I kept getting this feeling like she was, I d-don’t know, like she w-was…”

“…teetering on the brink?” Dorian offers, and Julia gives him a nod. “Given my time before Shu found me, I can empathize…though when it comes to putting innocent lives in danger, that’s something I cannot and will not abide, regardless of Sister Uzu’s state of mind. We should get the Daughters out of here as soon as possible.”

“Christ man, throwing Uzu under the bus, don’tcha think?” Rath replies incredulously, citrine eyes snapping at Dorian with an affronted glare. “She just needs some time and TLC, dude."

“S-starting small would be good, I think?” Julia offers softly, putting a hand on Dorian’s shoulder. “As m-much as I want to help everyone here, we j-just d-don’t have the time or resources t-to devote to keeping everyone happy and healthy…”

“…and I only have s-so much t-tea.” She adds, downcast.

“…What about the Disassociated Ones?” Dorian counters, looking to you. “Perhaps they’d be willing to help?”

“Yeah, no thanks. After what they did to November, I sure as hell don’t trust a town full of Doctor Wests to have the Sisters’ best interests at heart, yeah?” Rath fires back before looking a little sheepish. “The armor was pretty bitchin’, though.”

You need to step in, but you’re not entirely sure what the solution is to this situation.

>>Uzu’s dead-set in her Grandmother’s ways and it’s going to drive this place into the ground sooner or later. We’ve seen what happens when a large group of Daughters fall to the Hunger in one place, and I’ll be damned if that’s going to happen here (Write-In where you’ll try to find them sanctuary.)

>>You’ll spend some time helping Uzu get in a better frame of mind. She’s the one that’s been here and she knows the people; we don’t, so trying to shoulder that burden would stretch us too thin, too fast…but you have an idea (Get Gina and attempt to convince Uzu to let you both into her mind).

>> You don’t have enough information to go on to make such a large decision, right now. You’ll spend a little more time here and make that decision. In the meantime, you’d like to touch base with (Magpie/Gemma/Niku/DreamDaughter/Other).

>>This isn’t your fight, and you have a larger goal in mind that will help everyone left alive in this world. You’ll continue westward and leave the companions you don’t take with you in the town at the foot of the Calcite Peaks.

>>Write-In

YOU ARE IN CONTROL
>>
>>3488552
I did wonder if Dorian's mother or sister where made into daughters some time before Dorian woke up and had left by the time he did. Guess not.
>>
>>3488565
>> You don’t have enough information to go on to make such a large decision, right now. You’ll spend a little more time here and make that decision. In the meantime, you’d like to touch base with Gemma and Niku.

Now here's my thought. Uzu will probably throw a fit if we try to get into her mind, but we otherwise are far from prepared to move anyone to a new location. So lets go talk to the two people we know who are in some way part of this place, and see how they feel about it and what they think could, can, and should be done.

One is a longtime resident who can give us insight into the place as a whole, the other is new, but needed their help, and can tell us who effective said help has come, and where she feels they are lacking. Such info will help us know where and what we can do for this place, and what we might need to do if we make our own place.
>>
>>3488565
>>3488586
Supporting. Let's go around talking to a bunch of the older residents and other sisters, in fact.
>>
(Gentlemen, voting shall remain open for the next two hours.)
>>
>>3488565
>> You don’t have enough information to go on to make such a large decision, right now. You’ll spend a little more time here and make that decision. In the meantime, you’d like to touch base with Niku and Magpie.

I mostly agree with >>3488586 but prefer speaking to Magpie over Gemma. Magpie and Niku are the people I would most expect to know Uzu and the Monastery well and thus give us the best advice.

If we can't find a way to save the Monastery, I suggest evacuating to the Sororitas' factory. Maybe Ringo can help keep everyone sane in exchange for the Daughters helping protect the Engine? (Though we'd have to carefully vet who gets to know it exists)
>>
>>3488682
I'd rather we evac to the Calcite peaks.
>>
>>3488682
Thing is, Niku could be biased, even potentially Magpie. And while Magpie may know Uzu, just like Mara she probably doesn't stick around for long nor help out in the place too much, meaning she won't know about its actual inner workings or issues. Shes like us, an outsider who visits.

Meanwhile Gemma actually has issues that require her to get more deeply involved, but hasn't been around long enough to be biased, and is a fresh face not tinted with nostalgia against its problems.

Im still of the opinion spicing up the mountain town may work better, its location is alot more hidden and defensible. As someone whos been in big Warehouse/factories, trust me, the work necessary to make those places actually defensible would be enormous.
>>
>>3488565
>> You don’t have enough information to go on to make such a large decision, right now. You’ll spend a little more time here and make that decision. In the meantime, you’d like to touch base with Gemma and Niku.
Speaking of Niku, I'd like to ask her if there are any safety precautions to follow when disposing of a Relic. The items we looted from West's lab are pretty foul things, and if possible I'd like to destroy them.
>>
>>3488776
Im with you there, lets let the daughters inside finally find some rest.
>>
>>3488719
On reflection, I think you're right, changing my vote to support >>3488586.

How hidden is the town? I was under the impression it was on the other side of the mountains and not too far from the swamp and hidden city.
>>
>>3488833
From what details i can remember, its about halfway or so into the mountains in a valley, but surrounded by said mountains on all sides. Hell, minus if you can fly, Julias old art gallery is the only way in from one direction, which is pretty useful. Cant say fir the other directions though.
>>
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>>3488565

You know it’s too soon to make the call with what information you have on hand, so when you think on who to talk with about the Monastery’s current direction, two names come to mind. Leaving your allies to talk among themselves, you find the first name on your list in the eerily quiet main hall, having a solemn discussion with a girl that wears her face. As you approach Gemma and her doppelganger, the one you’re familiar with gives her double a brief hug and an assurance that she’ll be with her shortly before sending her on her way to the second floor.

“Thank you so, so much, Shu.” Gemma says before you can say anything. “That one of me is the fourth to come here seeking sanctuary in my mind, and at the rate things are going I think I’ll be strong enough soon to put up a fight if one of my meaner selves comes knocking! You’ve been such a huge inspiration to me, I just…thank you!”

She seems immensely pleased at her odd sort of auto-cannibalism, but as much as you’d like to address her other selves’ enthusiasm at the prospect of being devoured by one of their own, you sought out Gemma for a purpose.

“I’d like to ensure things keep going smoothly here so you’ll have that opportunity.” You reply, voice low in the cavernous space. “I wanted to ask your thoughts on this place.”

“You’re talking about how everyone seems so on edge, right? Okay, I’m glad I’m not the only one!” She says just a little too loud, and you make a gesture to encourage her to keep her voice a little lower to avoid any unfortunate echoes. “Sorry, sorry…so yeah, you could cut this tension with a knife, but it’s nice to know it’s not just me.”

“I know you haven’t been here long, but what do you think needs to be done here?” You ask, and you can plainly see that her opinion is the last thing Gemma was expecting you to ask of her.

“Me? Oh shoot, uh…Maybe someone could eat Uzu?” She blurts out, and you have to fight hard to not let your reaction show too plainly on your face. “I mean, it’s working for me, at least! A few of my fragments had been struggling with the Hunger until I absorbed them, and now they’re fine, and they’re helping me to keep calm too, since we can all work together. Maybe someone Uzu trusts could consume her in a voluntary kinda-way and then lead everyone here in her place? ‘Cuz Uzu’s a really good leader, but if she’s super-stressed in the real, then she’d be fine in the dream, right? She’d be a great headspace advisor, and then her successor things keep running smoothly here. Win-win!”

“What’s this about Sister Uzu?” Asks a soft voice from behind you. You turn to see the elegantly dressed Forgemistress Niku, her trademark kimono wrapped around her slender frame.

(Continued)
>>
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>>3488921

“Thank you for your time, Gemma.” You say, giving the girl a small bow which she awkwardly returns with a toothy grin. “I won’t keep you from…you. Good luck.”

“I didn’t mean to eavesdrop, Miss Shu.” Says Niku, giving Gemma a small wave goodbye as she runs off. “I’d normally be tending the Forge, but Lady Magpie requested it’s private use for a moment, so…”

Niku squares her shoulders and stares into your eyes with an uncharacteristic determination, clearly uncomfortable with putting her foot down in this capacity.

“…please forgive my forwardness, but why are you inquiring after Sister Uzu?”

You consider the short red-head before you as you weigh your reply.

“You’ve saved me from tracking you down, actually. I just spoke with Uzu privately and she seemed a little out of sorts.” You explain, watching Niku’s face shift from demanding to concerned as you speak. “I wanted to see if that was just an isolated thing or if…”

“I think you know well enough, Sister Shu.” She interrupts with a sigh, her scarlet eyes glancing about the largely empty room. “As you have a pair of Flesh Artisans by your side I think you understand that we are a particularly empathic sort. Uzu and I, we’re…quite painfully aware of the state of things here on a micro and macro level, as Artisans ourselves.”

“So then you and she understand that if things are left as they are, then there’s only one outcome. It’s one that I wouldn’t wish on anyone, least of all anyone here.” You intone, and you watch as Niku nods to herself, pausing a moment before she voices her faltering reply.

“I know, I just…Uzu won’t talk to me.” Niku’s voice is lower than normal, voicing a fact she’d rather not face. “She’s blocked herself off, and she’s refusing to discuss the Monastery’s affairs with anyone. We used to talk for hours, and now...nothing.”

“I want to get through to her, I really do. I’ll do everything in my power to make sure she doesn’t succumb to the Hunger.” You begin, watching her eyes study your face. “But we need to have a backup plan. What about everyone else here? I can tell by looking that most of the daughters here wouldn’t last out in the Fleshscape, not with their lack of combat experience.”

“Then you should take them and go, but I’m staying here no matter what happens.” Niku says, and the same wave of defiance as you felt from Uzu washes over you from the girl in front of you. “Let me be clear, Sister Shu; I’m not leaving Uzu’s side. Her Grandmother saved my life on her way to the Cord, so I’m staying with Sister Uzu, come what may. I’m going to keep doing all I can to help Uzu…I owe them both that much.”

(Continued)
>>
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>>3488925

You shrug your shoulders, and the shifting of a pair of Relics in your pockets reminds you something you wanted to ask. “On a different track, what’s the procedure for breaking down Relics in the Forge? Anything I should know about?”

Niku cocks her head to one side, curious at the question and change of topic, both.

“Not really, no. Its pretty simple, really. If it’s been made with Generator input, then there’s a small chance of detonation, but aside from that you should just be able to break it down into its component biomass, with some loss of material to be expected.”

You feel the Nail and the tightly-coiled Spine at your side, weighing heavily in the pocket of your dress. “And what if they were made by distilling a Daughter into one? Any side effects in that case?”

“Oh…in that case, then the biggest issue is that the Daughter inside would be lost forever, unless of course you have Phantasmal Conduit on hand to transfer them elsewhere.” She explains, giving you a cautious once-over.

“It’s about a pair of Relics I liberated from Doctor West’s lab. They were made with Daughters against their will.” She relaxes a fraction, at your elaboration.

“I never liked that one.” Niku replies with a shiver before casting a glance down the hall where Sister Uzu’s chambers lie. “So, um...Sister Uzu’s scheduled to teach a class in the next few minutes, but I’m about to see if I can take over for her, so…be safe, alright?”

She bows deeply, and you respond in kind before she shuffles off, her sandals scuffing along the hardened skin flooring. As you approach the Forge hall, a gust of heated air wafts across your face from down the corridor, while at the same time you can sense Gina somewhere on the second floor, pointedly isolating herself from you and your allies.

>>Visit Magpie in the Forge, and destroy West’s abominable Relics while you’re there. The markswoman seems familiar with Uzu and her Grandmother, so perhaps she’d have some valuable input.

>>You’ll wait to destroy the relics until you have your team by your side…and that includes Gina. It’s about time you checked in on her before you do anything else.

>>Write-In

YOU ARE IN CONTROL
>>
>>3488932
>You’ll wait to destroy the relics until you have your team by your side…and that includes Gina. It’s about time you checked in on her before you do anything else.
>>
>>3488932
>>You’ll wait to destroy the relics until you have your team by your side…and that includes Gina. It’s about time you checked in on her before you do anything else.
Yeah, best to have our Neuromancer with us for that operation anyway, and we shouldn't leave Gina to brood any longer.
>>
>>3488932
>>You’ll wait to destroy the relics until you have your team by your side…and that includes Gina. It’s about time you checked in on her before you do anything else.

Ffffffs godamnit Gemma thats not what we meant by our earlier talks at all. Thats like, the exact opposite of the morality we wish to teach. Fuck it, we have way too much to deal with to try and deal with her too, hopefully she doesn't become a problem we actually have to deal with.
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3488954
Here's hoping it's not foreshadowing. Gemma advocating eating Uzu so she can be a dream advisor, Niku saying she's never going to abandon her friend, Uzu herself breaking down...I can see this leading to Uzu going crazy and having to be killed for the good of the Monastery, with Niku then eating her and becoming the new Abbess with her friend in her head. Let's try to avoid that outcome, even if it probably actually would work out well.
>>
>>3488980
God i hope not. I still dont see voluntary consumption as anywhere near a good or justified thing, and seeing anyone fall to the hunger is terribly sad. Like putting down a beloved pet that got rabies kinda, but worse.
>>
>>3488932
>You’ll wait to destroy the relics until you have your team by your side…and that includes Gina. It’s about time you checked in on her before you do anything else.
>>
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>>3488932

[Hey there] You begin, ascending the stairs to the second floor, taking you time with each well-trodden step. [I’d like to see you, if you’re up for it]

When you reach the top of the stairs the second door on your left swings open, and as you round the doorframe you see Gina sitting cross-legged on a small cot, her cords withdrawing back into her right arm. Light streams in from the open window, casting a golden-yellow glow across her long brunette hair, her hoodie still hanging just off her left arm, shoulder bared towards you as you step across the threshold.

{I didn’t lock the door this time} She says across your empathic tie. {That’s some character development, right?}

You walk over, smoothing out your dress as you take a seat beside her. Her cheeks shine in the glow from outside, wetness apparent as she gives you a weak smile.

“You know, I always hated that sort of character in shows back when everything was normal.” She says aloud, turning to stare out the window. “I’d get so pissed when I’d see these assholes who’d be surrounded by friends they clearly don’t care about. They’d always be the obvious villain, just these self-centered douchebags who wore their friends like armor, then used them like battering rams against their own problems.”

She makes a small, disgusted sound, somewhere between a laugh and cough.

“It took the end of the world for me to realize I was doing the same damn thing that I hated them for. I kept making friends with a specific kind of people to make me feel better about myself. Kosi, Isabelle, and then...”

Gina turns to you, her hazel eyes shimmering through a sheen of tears she blinks away.

“Then I met someone who makes me feel like who I really am, in every way.”

“…I’ll be honest, I can’t tell if that’s a compliment or not.” You chuckle, and she laughs bitterly.

“It’s a compliment for you and a scathing self-indictment to me, actually.” Gina replies with a sigh. “Look, I know you said you’re not mad, and I respect that. So please respect me when I say I am so, so sorry about what I did. I said that I’d make sure things would be simple between us, and I keep making things as un-fucking-simple as they can be. I mean, I n-nearly…I almost…”

She swallows hard.

“So, this thing that we have between us, I…” She takes a breath before hesitantly placing her palm on your knee. “I’m still going to do all I can to help you win the fight against Mother and finish the crucible, so don’t worry about me running off on my own or anything ridiculous like that. There’s this connection, something that violates your space and privacy, something you never asked to have that I’m solely responsible for, so…I have an idea.”

It’s thanks to your bond that you realize what she’s building towards before she puts the thought to words.

She wants to cut the Crimson Cord, and she knows how to do it.

(Continued)
>>
>>3489535

You open your mouth to speak and find Gina’s finger on your lips, a silent request to allow her to continue her thought.

“I’ve run the numbers, and I think we’d still be able to use the Scarlet Drone, and your empathic field would still operate at full capacity.” She explains, and you hold your tongue as best you can to let her finish. “You wouldn’t have to do anything! It would be all on me, so you’d be free and clear. If they follow my specifications, then they’ll be able to target the source of the bond and then…do what they do.”

Your eyes study hers as she puts on a smile.

“I’m really curious, actually!” She says, starting to ramble as her hand quickly withdraws from your knee. “Ever since I’d heard about them and saw how they modified November, I’ve been really interested in the techniques they use to…”

You can sense it, try as Gina might to cover what she’s feeling with optimism and her love of the unknown.

She’s not curious.

She’s scared.

Scared of what she’ll lose in the process of severing the bond, scared of becoming something other than herself…but any fear she has of the procedure is eclipsed by the sheer, paralyzing terror clouding her mind at the prospect of driving you away. She sees herself as little better than B’ni; an emotional tie you can’t shake, a noose around your neck that you’re too kind to sever by your own hand. So she’ll do it for you, she’ll make the call she thinks she has to make to set you free.

You, the first person she’s opened up to. The first person she’s actually considered a friend.

She believes this is the right call, and you can feel that she’s not going to be dissuaded from her solution easily. You reach out, mirroring her earlier gesture as your finger meets her lips, giving her pause as you give her your reply.

>>”I don’t want that, Gina…and something tells me you don’t, either.”

>>”…If it would ease your mind, then we’ll do it. I trust you, and if you think this is for the best, then so be it.”

>>Write-In

YOU ARE IN CONTROL
>>
>>3489542
>>”I don’t want that, Gina…and something tells me you don’t, either.”
Gina you may have issues but you dont deserve isolation nor to literally cut bonds like that.
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3489542
>>>”…If it would ease your mind, then we’ll do it. I trust you, and if you think this is for the best, then so be it.”
>>
>>3489542
>>>”I don’t want that, Gina…and something tells me you don’t, either.”
>>
>>3489542
>>>”I don’t want that, Gina…and something tells me you don’t, either.”
>>
>>3489542
Also, hug
>>
>>3489723
>>3489575
home now, and ill support giving her a hug aswell. also we know now thanks to Magpie that fuzzbuzz is good for cleaning up dirty messes so i think one would be perfect for drying up Ginas tears too.

too harsh a joke?
>>
>>3489542
>”I don’t want that, Gina…and something tells me you don’t, either.”
>Hug. Kiss forehead.
I had this whole written thing, but it might have gone off topic and made some assumptions, so I nixed it.
>>
>>3489755
Here's the stuff from the write-in.
>This power is a two-way street Gina. I could very well use it to use and abuse you myself. But you trust me not to. You trust me to support you and raise you higher in every way, and I think I should trust you to do the same.
>The fact that you reflected on what happened and want to sacrifice this for my wellbeing shows to me that you're a better person than you think. But I also think this may be running away from the problem rather than facing it. As people, we never stop growing, and this could also help you trust yourself. To become a better, stronger person that can be relied on and be proud.
>For me, it's a risk I'm willing to take. I think I'll also become a better person with you close to me, and I believe this connection can help us face and succeed the challenges ahead to beat this damn Crucible.
>But if you're worried, than how about this. Let's practice with it. Let's find limits and establish boundaries. We'll be safer in the long run if we actually explore what we can do with it.
If you see something from it that you like for your own write-ins, feel free to use it.
>>
>>3489764
not too bad Anon. ill admit it does feel like just an extended version of the popular choice but nothing wrong with that.
>>
>>3489542
>>Write-In
>"You know why it would have never worked out between me and Isabelle, even if she hadn't gone all crazy and run off into the wasteland? Because she put me on a pedestal. To her I'm this perfect being of compassion and good who could never hate anyone. She couldn't see me as a person, with my own selfish desires, but just this ideal. Even after she caved in my skull in a lovelorn rage, she still clung to this image she had of who I was rather than seeing me for who I actually am. I just wish I had said something sooner, maybe I could have formed a genuine relationship with her."
>"So let's not repeat that mistake this time. Gina. I am not so selfless that I would accept a bond like this and never express discomfort with it just because I'm too nice. All those feelings I can sense coming off from you about why you don't want to lose the connection? I'm feeling them too. I like what we have, Gina. Knowing that I've got someone beside me that I can rely on...it's really nice. If you're scared that you're just using me, don't be. I get as much out of this as you do. So no, I'm not going to let you go that easily, I've found a good thing here and I plan on holding on to it as long as I can."
>>
>>3489805
This also looks good.
>>
>>3489764
>>3489805
usually id love to take these two great posts and try and work them together but ive got a post-work headache so cannot find a way.

good work though anons,
>>3489575
>>3489754
changing to support these with a hug on top.
>>
>>3489898
er, wow i fucked up that formatting. im not supporting myself im supporting the other two anons posts.

im beginning to think i might need an ibuprofen afterall...
>>
>>3489542
Changing my vote to a write-in. If anybody wants to cut and paste parts of mine, feel free to do so.

>Gina, before anything else, I want you to listen to me using this power, so you know I'm not lying about what I say next.

>You don't have to do this. You're forgetting one important aspect of this ability - I know exactly how you're feeling. I don’t want to get rid of this power, Gina…and something tells me you don’t, either.

>You know why it would have never worked out between me and Isabelle, even if she hadn't gone all crazy and run off into the wasteland? Because she put me on a pedestal. To her I'm this perfect being of compassion and good who could never hate anyone. She couldn't see me as a person, with my own selfish desires, but just this ideal. Even after she caved in my skull in a lovelorn rage, she still clung to this image she had of who I was rather than seeing me for who I actually am. I just wish I had said something sooner, maybe I could have formed a genuine relationship with her.

>So let's not repeat that mistake this time. Gina. I am not so selfless that I would accept a bond like this and never express discomfort with it just because I'm too nice. All those feelings I can sense coming off from you about why you don't want to lose the connection? I'm feeling them too. I like what we have, Gina. This honesty, this understanding, this trust... it's not one-sided at all, it's an actual partnership. Knowing that I've got someone beside me that I can rely on...it's really nice. If you're scared that you're just using me, don't be. I get as much out of this as you do.

(Cont)
>>
>>3489925
>I know that the Crimson Cord wasn't something that I asked for, and it wasn't something you planned for either. Mother springs these things on us, we can't control that. But just because it was unexpected doesn't mean it isn't a good thing. Sure, it's a bit new and scary at times, but it has a lot of benefits, too.

>Still, I understand that this power is a two-way street. I could very well use it to use and abuse you myself. But you trust me not to. You trust me to support you and raise you higher in every way, and I think I should trust you to do the same.

>The fact that you reflected on what happened and want to sacrifice this for my wellbeing shows to me that you're a better person than you think. You're not like B'ni, you actually reflect on your actions and try to be better than you were before. Horrible people don't worry about whether or not they're a horrible person. You made a mistake, Gina, but that doesn't make you a bad person, it makes you human. We all have our flaws, and the fact that you want to try and fix them says way more about you than you realize.

>But I also think that destroying the Crimson Cord may be running away from the problem rather than facing it. As people, we never stop growing, and this could also help you trust yourself. To become a better, stronger person. I believe in you, Gina, and it's only fair that you should believe in yourself as well.

>Hug.
>>
>>3489542

"Gina, before anything else, I want you to listen to me using this power, so you know I'm not lying about what I say next."

She's about to interrupt when you pull her into a tight hug, wrapping your arms around her back as you pull her close on the cot.

[You don't have to do this. You're forgetting one important aspect of this ability - I know exactly how you're feeling. I don’t want to get rid of this power, Gina…and something tells me you don’t, either] You say, brushing the hair back from her brow with the hand that isn't held against the small of her back before you deliver a gentle kiss to her forehead. You tilt Gina's chin up with thumb and forefinger until you're staring into her deep hazel eyes, swimming with emotion.

[You know why it would have never worked out between me and Isabelle, even if she hadn't run off into the wasteland?] You ask, and Gina gives you a small shake of her head, sending a lock of brown hair tumbling down from where you pushed it back. [Because she put me on a pedestal. To her I'm this perfect being of compassion and good who could never hate anyone. She couldn't see me as a person, with my own selfish desires, but just this ideal. Even after she caved in my skull in a lovelorn rage, she still clung to this image she had of who I was rather than seeing me for who I actually am. I just wish I had said something sooner, maybe I could have formed a genuine relationship with her]

[So let's not repeat that mistake this time. Gina. I'm not so selfless that I would accept a bond like this and never express discomfort with it just because I'm too nice. All those feelings I can sense coming off from you about why you don't want to lose the connection? I'm feeling them too. I like what we have, Gina. This honesty, this understanding, this trust... it's not one-sided at all, it's an actual partnership. Knowing that I've got someone beside me that I can rely on...it's really nice. If you're scared that you're just using me, don't be. I get as much out of this as you do]

She shakes her head dismissively, turning to the window before you take her chin and bring her eyes to meet yours once more.

(Continued)
>>
>>3490024

[I'm serious. I know that the Crimson Cord wasn't something that I asked for, and it wasn't something you planned for either. Mother springs these things on us, we can't control that. But just because it was unexpected doesn't mean it isn't a good thing. Sure, it's a bit new and scary at times, but it has a lot of benefits, too]

"Shu, I almost killed you." Gina chokes out, fighting back tears as she speaks aloud. "If I can do that just through touch what happens if I'm selfish again and I do something with my Neuromancy? Or my terror field, or...fuck, any of the weird shit I can do?!"

[I completely understand that this power is a two-way street] You say, the tone you project into her mind calm I could very well use it to use and abuse you myself. But you trust me not to. You trust me to support you and raise you higher in every way, and I think I should trust you to do the same]

[The fact that you reflected on what happened and want to sacrifice this for my wellbeing shows to me that you're a better person than you think. You're not like B'ni, you actually reflect on your actions and try to be better than you were before. Horrible people don't worry about whether or not they're a horrible person]

"I spent twenty years without introspecting about what a selfish bitch I've been, and now I'm using you as a crutch to try and make myself a better person!" She fires back, trying to press her point through the waves of fear that crash against your empathic field. "I should be able to do this on my own, without leaning on you and fucking up left and righ..."

[You made a mistake, Gina, but that doesn't make you a bad person, it makes you human. We all have our flaws, and the fact that you want to try and fix them says way more about you than you realize...but I also think that destroying the Crimson Cord may be running away from the problem rather than facing it. As people, we never stop growing, and this could also help you trust yourself. To become a better, stronger person. It's only fair that you should believe in yourself as well]

"Why should I?" She asks miserably.

You simply smile.

"Because I believe in you."

(Continued)
>>
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>>3490027

Slowly, finally, she begins to relax into your arms. You're uncertain how long the two of you sit like that, staring out the window as you run a hand through her voluminous hair and feeling the rise and fall of her chest. You think she's fallen asleep until she shifts, moving to look at you after rubbing her left cheek with the back of her hand.

"I promise I'm not usually this weepy. I hope you don't think I'm...lame, or whatever." She laughs softly, and you smile when you wipe her other cheek.

"Nah, you're still really cool. Besides, it's the apocalypse." You reply, arcing an eyebrow at her. "I think everyone's allowed to get upset about this whole situation."

"I could feel how things went with Uzu." She says as her face falls, her voice solemn. "We can't stay here, can we?"

You just run your hand through her hair as you heave a heavy sigh.

No.

No, you can't.

>>Wrap up by going to the Forge with Gina to talk with Magpie, and finally destroy West's Relics.

>>Speaking of the dreamscape, if she wants to talk to Kosi there's one or two Daughters you'd like to touch base with before continuing on.

>>Your team is in decent spirits and you're ready to continue on. You trust the Monastery to remain standing for the time being, and with your new abilities you're far more confident in your chances (Choose your team, destination, and who will stay behind and where).

>>Write-In

YOU ARE IN CONTROL
>>
>>3490031
>>Wrap up by going to the Forge with Gina to talk with Magpie, and finally destroy West's Relics.
its time we put to rest one last loose end before we go out. plus, maybe we can get Magpie to tag along again, or at least have a proper goodbye if she wishes to be alone, which she does seem to be the type.
>>
>>3490031
>Speaking of the dreamscape, if she wants to talk to Kosi there's one or two Daughters you'd like to touch base with before continuing on.
>You haven't met Bella yet.
>Try to find Sam wherever she may be in your psyche. There are some things you should probably talk about.
>>
(Gentlemen, I shall be pausing here for the evening. Posting shall pick up the pace throughout the week similarly to the last Vein, with voting closing in thirteen hours and posting to resume in fifteen. It's great to be back, and thank you all for your participation and amazing write-in as always. I shall be around to address questions, concerns, and criticisms as usual, and I hope you have a fantastic evening.)
>>
>>3490031
>>Wrap up by going to the Forge with Gina to talk with Magpie, and finally destroy West's Relics.

Bring Gina with us, as we want to save the Daughters trapped in the relics if we can.
>>
>>3490074
actually, thats an interesting note. Niku said Phantasmal Conduit, not Neuromancer, and Julias aswell is one now too.

unless she means Core ability only in which case we cant do nothing with anyone.

>>3490067
thanks as always, have a wonderful evening yourself.
>>
>>3490067
Thanks for running today BHOP, have a great night!
>>
>>3490031
THIS >>3490057
Talk to Bella, get the lowdown from Kosi, then confront uber-THOT
>>
>>3490083
Even if it means Core, we're in possibly the most populated place we know exists, could always ask around.
>>
>>3490031
>>Wrap up by going to the Forge with Gina to talk with Magpie, and finally destroy West's Relics.
>>
>>3490031
>>>Wrap up by going to the Forge with Gina to talk with Magpie, and finally destroy West's Relics.

>>3490057
I don't think we have anything to gain from speaking to the remnants of Sam. There wasn't really anything remarkable about her except for her ability to manipulate and, whilst that could be helpful in saving the monastery, she's not the most cooperative. What do you want to talk with her about?
>>
>>3490173
You know what would be an absolutely horrible thing to do if we ever got the Neuromancer and Phantasmal Conduit abilities needed for it? Transfer the remains of Sam to B'Ni across our link. Have the memories of Sam as she actually was poison Isabelle's idealized version. Hopefully we can talk B'Ni down before things get so bad that we need to hurt her that badly.
>>
Tactics/Waiter anon here. Back from work. What did I miss?
>>
>>3490203
We had a talk with Gina, seem to have mostly assuaged her self-doubt for the time being.
>>
>>3490173
I mostly want to talk to her about B'ni and confront her about the things she did. Get more information on the whole mess from her perspective to be better prepared for later, tactically and diplomatically.
>>
>>3490150
True, though either at a high cost id bet, or they van only go to the Conduit.

We shall see.

>>3490184
Interesting idea though, wondering how much it would work. Technically she already sorta knows, she just ignores how Sam was. Maybe shoving them back in fresh would still force her to see them clearly/differently though?
>>
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>>3490031

You rise, taking Gina by the hand and leading her back out into the main hall, with the heat and fury of the Forge felt by the two of you even at the far end of the corridor leading to the raging hearth. You share a look with Gina, feeling the paired weight of the Relics at your side. She squeezes your hand, and with that the two of you enter the stifling room as one.

As your eyes adjust to the glow filling every inch of the space, you see that the sniper’s been busy. A bandolier of freshly-forged rounds lay atop a nearby plinth, next to which rests a tall crystalline glass filled with some sort of green-orange substance. Magpie’s crouched by the hearth, a quintet of hovering eyes rotating to look at you as you enter.

“What’cha got there?” Gina asks, craning her neck around your shoulder to peer at the shining rounds that glint in the Forge’s firelight.

“A smoothie.” Magpie replies, using a pair of calcite pincers to pluck another shell from the hearth as she turns round to face you. Her stark, gaunt features are rendered even more eerie by the light of the fire behind her, and as she unfolds to her full height she looms over you, resembling more a tree lit by a forest fire than anything comfortably human.

“We came to destroy a pair of relics.” You explain, pulling the Spine and Nail from your dress. Her disembodied eyes draw closer, examining the pair of abominable creations you hold outstretched. “Do you think I’d be able to find a Conduit here to help me free the Daughters that’re trapped in these?”

“Hard to say.” Magpie muses, striding over to her creations and running hand over their cooling shells. “Conduits are a solitary bunch, by and large. It’s the nature of their abilities, with the emotional field, creepy constructs, and all that. They carry their friends with them in a manner of speaking, so the odds are quite low you’d find one here.”

(Continued)
>>
>>3491255

“I’ll keep looking, then.” You reply as you step forwards to admire her handiwork, with Gina going around the opposite side of the table to inspect the rounds with her sharp hazel eyes. “Where are you headed after this, Magpie?”

“I thought I’d stay around here a little while. Maybe wait to see if Mara shows up, share a smoothie, shoot the shit about our recent hunts.” She replies, her lips pursed in a thin, razor-like smile. “I hear she’s hunting a legend, as we speak.”

“…I wish her luck, then.” You reply, your stomach sinking a fraction at the reminder of who she’s chasing.

“And yourself?” Magpie counters, placing the tongs back where she found them in the corner of the room. “Continuing west, or exploring the other corners of the world that was?”

“Not sure, yet.” You reply, watching Gina’s eyes glitter with curiosity, curiously entranced by Magpie’s newborn bullets. “It’s either north of the river to the Disassociated Ones or west to Carroll’s Forest, at this rate.”

Gina’s brow furrows, tentatively reaching out to run a finger across the length of one silvery round, the end of a jack barely peeking out of the digit. Her eyes go wide when an amethyst spark arcs from jack to bullet, and her gaze snaps to yours as Magpie chuckles.

“Careful.” The assassin hums, staring down with empty sockets as she plucks her smoothing from table and takes a delicate sip. “They have one hell of a bite.”

Gina reaches across your bond, concern thick in her voice as she puts on the veneer of a smile to the raven-haired sniper that looms over her.

{Shu, these bullets were made to kill a very specific class of Daughter} She says, streaming what she’s found directly into your consciousness. The tongue that rests in your chest cavity tightens at what you’ve learned.

They’ve been crafted to deal catastrophically lethal damage against Flesh Artisans, specifically…

…and you have a feeling you know exactly who Magpie intends to use them on.

>>Stay silent. You don’t want to assume what Magpie’s trying to do, and even though you have a sinking feeling that you know who her next target is, you don’t know if they’re simple insurance or something more…proactive.

>>Confront Magpie. If she’s made these things to use against Uzu now or later, you have something to say about it. You think you have a shot to help the Monastery stay together, to continue things in a better way, but what she’s made…they’ll only bring things to an end.

AND

>>Wait on doing anything with the Relics until you can find a friendly Phantasmal Conduit to try and draw out the Daughters within. They’ve been through hell, and deserve a second chance.

>>Go ahead and destroy the Relics. These Daughters deserve some peace after what West put them through.

>>Write-In

YOU ARE IN CONTROL
>>
Okay, so Anti-Spiral Bullets. Nasty. I'd like to think that Magpie can be trusted to only keep them as a precaution, she seems too cautious to assassinate Uzu and risk destabilizing things. But then again, we've only really known her for a day. So the real question is whether it's worth risking offending her by bringing up "Hey, you're not going to assassinate Uzu, right?".
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3491257
Question BHOP. If Gina has levels in Phantasmal Conduit, then is she capable of extracting the daughters herself? I mean I kinda figured that the true nature of the Neurotic Halo relic/skill tree is supposed to be used to amplify Phantasmal Conduit abilities in a Neuromancer.
>>3491316
They'll still pack a nasty punch if they hit someone other than Uzu. It directly targets Daughters who have Flesh Artisans as their Core class. Hitting Niku would make things worse since she declared that she'll stay with Uzu no matter what. If the ForgeMistress and the Monastery Head Nun go down together, this will start the chain reaction that everyone's dreading.
>>
>>3491326
(Someone with a Core of Conduit has an innately high chance of saving the Daughters within items. However, thanks to the combination of the Halo, her Neuromancy, and the points in Conduit, there is a small chance Gina could make it happen and absorb the Daughters herself, though transferring them to someone or something else would be out of the question.)
>>
>>3491257
>>Stay silent. You don’t want to assume what Magpie’s trying to do, and even though you have a sinking feeling that you know who her next target is, you don’t know if they’re simple insurance or something more…proactive.

I'm thinking shes not the type to kill a clear friend just cause, even if they aren't the closest of friends. But she also is the pragmatic type. We gave her a cute gift and she only saw it as a better cleaning tool. What she sees is someone who might fall to the hunger who cant be left in such a state if she does, or so i hope is what this is.

>Have Gina and Julia team up to see if they cant rescue the daughters, but if not destroy them.
Waiting on finding a friendly core PC could be one hell of a wait...
>>
>>3491326
>They'll still pack a nasty punch if they hit someone other than Uzu. It directly targets Daughters who have Flesh Artisans as their Core class.
No, I get that, I just wanted to say "Anti-Spiral Bullets".

Okay, so >>3491347 is probably right. Magpie seems at least friendly with Uzu, even if she might not consider her a friend. This is probably just another test in her mind. If Uzu manages to keep it together, she's proven herself. If not, Magpie has some special bullets handy. Magpie wants to hang out here at least long enough to meet up with Mara again, she's not going to go straight to "kill the new Abbess". Maybe we might leave her with a comment not to screw things up by shooting to early, but I think it is just a precaution.
>>
>>3491257
Don't confront Magpie about it in a hostile fashion. If Magpie is the pragmatic sort, then we could get more information by being on the same wavelength as her.
>"Yikes, I hope they don't cause a hell of a mess for your gun too. Here's some swarmlings to clean your gun with."

>Spawn a few half-fuzzy swarmlings and be on your way.
>Said half-fuzzy swarmlings have messages on their abdomen:
>"Niku wants to save Uzu, potential for collateral damage: high."
>"Wrong shot will cause Hunger chain reaction in Monastery."
>"Will attempt to convince Niku to step up or stabilize Uzu's mind."
>"Requesting one bullet for close range."
>"Less chances of collateral."
>"S.O.S signal on swarmling = SNAFU."
>Also, said swarmlings won't cooperate with Magpie until she's read the message.

The implication behind this is that Shu is willing to collaborate with Magpie by offering herself as the one to shoot Uzu, in exchange for having Magpie follow Shu's plan of trying to help the Monastery stay together. This will allow Shu and co. to try their attempt at saving Uzu.

>Wait until Gina and Julia have advanced in Conduit levels before they try their rescue attempt.
>>
>>3491450
Magpie might not like that. Like i said, shes pragmatic. We either confront her directly or we do not at all in my opinion.
>>
>>3491428
the whole thing with "tests" and crows strangely remind me of the shenanigans Odin of Norse Mythos would go about. But since that Odin isn't a fitting name for Magpie, I think Muninn would be a better Moniker for her.
>>
>>3491466
you may have a point about that, but what I'm doing is letting her know the situation better. She might have more information, but the circumstances for her to make the perfect sniper shot gets muddled unknown elements get in the way.
>>
>>3491466
On the other hand, she is apparently at least a little fond of mind games.
>>
>>3491478
No, i mean, i already put out my vote, but what I mean is, she wont like us being indirect and putting those messages on the swarmlings. If we wish to talk to her about it, i think we should do it with actual words, otherwise she might not like it as despite being a sniper, when it comes to people shes pretty straight forward.
>>
>>3491480
Not entirely true. She did test us, but that was because of what she had heard from mara. Keep in mind, when we told her we dont like test or games after that, she said she didn't either and to stay away from mara if we didn't.
>>
>>3491485
Ah... Well in that case.
>>3491450
Amending my vote.
>>Stay silent. You don’t want to assume what Magpie’s trying to do, and even though you have a sinking feeling that you know who her next target is, you don’t know if they’re simple insurance or something more…proactive.

>Wait until Julia or Gina have advanced in Conduit levels before they try their rescue attempt.
I'm cutting out the swarmling messages.
>>
>>3491485
Ah, good point. Still, I don't want to just leave it at nothing. Maybe a "Nasty. I hope you never have to use them" in a tone that conveys that we understand her intent.
>>
>>3491528
Hrm, maybe. I cant think of a good way to word it myself is the thing.
>>
>>3491257
>"Niku wants to save Uzu, by the way. Just so you know. And if it comes to the worst case, Gina and I can force our way into Uzu's mind to see what's wrong, so don't hesitate to call if needed."
>Wait on doing anything with the Relics until you can find a friendly Phantasmal Conduit to try and draw out the Daughters within. They’ve been through hell, and deserve a second chance.
>>
>>3491537
How about "Ouch. Looks like you could cause a lot of collateral damage with those things. I hope things never get so bad you have to use them." Conveys disapproval with impulsive use of them but tacitly acknowledging that they might be needed.
>>
>>3491553
I guess my worry is like i said to the other anon. She just feels like the type who either wants us to say what we think she has them for, or just shut our lips. Finding a middle ground for people like her is difficult.
>>
>>3491553
>>3491537
what about: "Make those shots count if you have to use them, but know that there's other methods to solving a situation."
>>
>>3491560
Also while she isn't dumb her blunt, straight forward nature might make her slightly misconstrue what we say just as much as dislike our passive agressive approach.

Im just imagining her raising an eyebrow saying ' all my shots cause collateral damage, remember?'

Sorry not trying to diss on your ideas or anything, its just its a pretty damn sensitive topic here with a very... peculiar character, lets just say, so it feels like if were gonna sat anything we gotta be careful what that is.

>>3491562
A bit better yes.
>>
>>3491568
Actually, you know what? You're right. We're Shu the Defiant. Magpie likes that we have a spine. Let's just come out and be blunt. "I understand why you are making those bullets, and while I appreciate that you're taking precautions I'm hoping that's all they remain. Niku has a plan, let's let her take her shot before you take yours."
>>
>>3491575
Thats...ok yeah
>>3491347
Ill change my vote on what to say to her to support saying that. If we're gonna say something, we gotta be upfront about it, and i can see why some dont want to stay silent. Hopefully we wont throw our relationship with her under the bus but maybe its a risk we need to take.
>>
>>3491495
>>3491257
Amending my vote:
>Confront Magpie about it.
>"Those bullets, I know who its for. I hope you never have to use them. Shoot the wrong Flesh Artisan with them, the whole Monastery goes into a Hunger chain reaction like a house of cards and we end up with a Nautilus-themed Colossus Daughter Amalgam."
>"Niku wants to save Uzu. Let her have a shot at stabilizing Uzu's mind."
>>3491575
>>
>>3491257
>>Write-In
>"So I think I've got an idea why you're making these, Magpie, and while I appreciate that you're taking precautions I'm hoping they'll prove unnecessary. Niku has some ideas on how to get Uzu's head on straight, let's let her take her shot before you take yours. Unless I've misjudged the situation and you've got someone else in mind, in which case I apologize for the presumption."

>>Wait on doing anything with the Relics until you can find a friendly Phantasmal Conduit to try and draw out the Daughters within. They’ve been through hell, and deserve a second chance.
Whether through recruiting an ally or our current party members getting higher levels.
>>
Eh, i guess i get why everyone wants to wait on the relics, i guess i just dont like the idea of leaving them in there any longer being constantly tortured, but i see the point of saving them being the better option; if we can find it as it were.
>>
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>>3491257

You stand a little straighter, hoping that you’ve gauged Magpie well enough to where what you’re about to say doesn’t backfire.

"I understand why you are making those bullets, and while I appreciate that you're taking precautions I'm hoping that's all they remain.” You state defiantly as Magpie regards you impassively, unblinking eyes hovering around empty sockets. “Niku has a plan, so let's let her take her shot before you take yours."

All you hear is your own heartbeat in the long moment that stretches between your request and her forthcoming reply, her face utterly inscrutable. You let out a fraction of the breath you were holding when that razorblade of a smile creeps across her lips, her sharp shoulders bobbing in a silent chuckle.

“I can’t tell you how entertaining it is to watch you straddle the line between Alpha Bitch and Mother Theresa.” Magpie says with an amused sigh. “Alright, Shu the Defiant. You win. I’ll exercise some trigger discipline and see how things play out. So tell me; what’re you going to do with those?”

You follow her lines of sight to the Relics you have clutched in your fists, relaxing your grip on them now that the situation’s been diffused somewhat.

“You’ve just been holding on to them for the past few minutes. Going to give them peace, or...?” She trails off.

“The Daughters inside these have been through hell and deserve a second chance, so I’ll wait until we have the resources to give them one.” You reply with after a pause, and once they’re tucked back inside your dress you extend your hand to her in a gesture of camaraderie. “We’ll be heading out soon, but I’ll see you around, Magpie.”

“Likewise, Shu. It’s been a pleasure.” She replies, and in spite of her still sporting that damn unnerving razor-smile across her lips, you feel something close to warmth across the empathic channel. With that, you and Gina leave the sniper to her work and after a bit of searching, you find your allies gathered in the sparring room. Julia and Amara bear witness to Rath and Dorian exchanging some sporting fisticuffs, the ever-dapper Dorian having rolled up his sleeves despite them being a part of his new body, while Rath’s handicapped herself to just her two native arms to make things fair.

At your approach, Dorian disengages to give you a bow of respect, while Rath makes due with a salute after a quick, playful jab at the painter’s shoulder. Julia and Amara greet you with a gentle smile and an enthusiastic wave respectively, clearly pleased to see you and Gina in high spirits.

The gang’s all here, and at your command; so where do you go from here?

>>Depart for (Disassociated Ones/Carroll’s Forest), and choose who you’ll take, where the others will stay, and what they’ll do while you’re away.

>>There are still one or two things you’d like to do while you have a moment of relative peace (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
>>3491709
Right, so my thoughts are;

>Carroll's Forest
>Gina, Amara, Rath join party
>Dorian and Julia both work to setup the mountain town as a more permanent base(for us at least), and also keep watch on the monastery. Also keep an eye out for a Phantasmal Conduit that looks trustworthy and/or we can barter with.
Here me out, we need Gina to transverse it for sure, but it sounds like a very tricky area in which having Amara and her unique abilities could also come in very handy. Rath because we have a pretty solid plan for her and she's the last to need her choice, so good thing to shoot for.

But if we go to the...

>The Dissociated Ones
>Whoever wishes to meet them joins party
>With the stipulation whoever stays behind does the same as above.
HOWEVER, im also worried about our connection to Isabelle, and want that severed. Entering into a wonderland forest while we might switch bodies at any time? Oof, that sounds risky. But i also understand we have put off progress towards the cord for awhile and not everyone agrees on cutting it. Also because of their unique status as another hopefully friendly group, i thought it less important to have a party based on need so much as based on who actually wants to be there. If they dont, probably best not to bring them anyway (coughrathcough).

As it is, id prefer to cut the tie to Isabelle but understand if we want to wait and make that decision later.

For now, im going with the DOs, but im up for discussing the choice of course.
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>>3491709
>“I can’t tell you how entertaining it is to watch you straddle the line between Alpha Bitch and Mother Theresa.”
Um wow. I don't even know how to react to that. Is that a compliment or an insult?
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>>3491726
(It's as good a compliment as one can get from someone like Magpie.)
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>>3491723
I'm personally inclined towards the Dissociated Ones. Even if we don't sever the connection to B'Ni, we can still get a consultation on the process. Learn more from them about any side-effects of being connected, how much we have to worry. Plus, I want to see the cyborgs. So much technology was destroyed by the Crucible's formation, to the point that I'm pretty sure it was an intentional process rather than just accidental. Like was pointed out a while back, there are a ton of guns in the US and there should be more Daughters running around with weapons they didn't grow out of their bodies. But that would probably unbalance the meta, so Mother removed them. I want to find out where the Dissociated Ones found enough working technology to actually turn themselves into cyborgs. November said she found her tank in a museum, is it all refurbished antiques?
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>>3491723
I'd also like to get moving but I'm concerned at how close the Monastery is to falling apart. Would hate to leave and find that Uzu's snapped and the place is in chaos, especially if Niku is killed, since Niku consuming Uzu seems to be the most promising way to save the Monastery if we can't stop Uzu succumbing. Is there nothing we can do now to force a resolution? Maybe have Niku ask Uzu if she can look in her head or help in some other way, while we and Magpie wait out of sight in case things go sideways. Thoughts?
>>
(Voting shall remain open for the next two hours, Gentlemen.)
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>>3491791
It honestly just feels out of our hands now to me. We never were close to those important to the monastery, and have done what i think we can because of that.
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Oh, well is a bit late now i guess, as Magpie is holding up the forge, but upgrading Sui Tormentis and/or making Gina and Amara their fuzzbuzz companions is an option. Might be our best chance, we, uhh, could come back to a mess, even if it hasn't collapsed upon said return.
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>>3491813
I see where you're coming from and I agree that at this point what will happen between Uzu and Niku will happen whether we meddle or not. It's just that if it does go badly, which unfortunately seems likely, it would be best if it happened while we are here, so it might be a good idea to nudge it into happening immediately.
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I think that if we're not going to Carrol's Woods and need a Neuromancer to get us through safely, then Gina should be part of the team fortifying the town. Terraforming for rearranging the terrain, and the Red Cord to keep in touch with Shu's party. I'd say send Dorian with her, too, he's a strong fighter who can keep her safe and his little inklings (bloodlings, now?) can keep watch. Maybe even help her by moving things around like a cute workforce of toxic blood gremlins.
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>>3491886
That sounds...kinda dickish? I mean trying to force it to happen. Good or bad, it feels like we should let it happen in its own time, naturally, especially said good, as trying to force it might turn it bad.

Plus, if it goes bad now, we're fucked. Our (potential) plan to take in those we deem trustworthy isnt an easy thing to set up, that takes time. Any sudden need to take in refugees too quickly with no actual place for them to go properly setup, will just lead to said new place being even worse.

Unless you just want to abandon literally everyone if things go south, which sounds like a dick move if we literally just forced it to happen.

>>3491896
I get what you're saying, but for the DOs im without a doubt but t budging on letting them decide IC. Its just not justified in my mind to plan for a fight nor force someone who really doesn't want to meet then to, unlike in more Combat oreinted situations.(not that we force anyone to go mind you, but i cant think of how to word that better)
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>>3491813
>>3491886
>>3491902
And this is the sort of thing that makes me antsy. Knowing something bad is on the horizon but can't do anything about it because of lack of investment.
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>>3491912
Like it was said earlier. We're and adventuring party. We are not really suited to dealing with these kinda situations.

If the monestary needed help with hostile amalgams or daughters or for us to retrieve and item or something, we could be on top of that like it was nothing. But solving a crumbling societies leadership issues so it doesn't collapse and end in dozens if not hundreds of deaths...or worse? Not exactly what we are built to do.
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>>3491912
Yeah, it's a bad situation, but I'm just not sure what we can do right this moment. Maybe in another in-universe day, after Niku's had the chance to soothe Uzu over, we can talk to her again and try to patch things up and offer assistance in a way that won't get her freaking out again. But for now, we're really not much help.
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>>3491709
>>Depart for (Disassociated Ones/Carroll’s Forest), and choose who you’ll take, where the others will stay, and what they’ll do while you’re away.
Head to the Disassociated Ones. In-character have a discussion on "hey, who wants to meet the cyborgs?" and let that inform the party structure but out of character I'd expect Rath and Julia to want to come along and so suggest them being in the party. Rath because she appreciates machines and Julia because she appreciates body modification. I'm impartial as to our fourth party member, but I do think that if we send the remaining members to work on the town then we should have Gina there to take advantage of terraforming. Flip a coin to see if that makes our final part member Amara or Dorian, either one would be useful at the town (Amara for assisting with shaping terrain, Dorian for standing guard), though I admit to preferring Doria stay with Gina because he's more combat-capable than Amara is.
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>>3491709
>Carroll's Forest
>Gina, Rath, Dorian

>>3491902
I don't think we know them well enough to judge how things happening sooner or later will affect the outcome. And just to clarify, I didn't mean to intentionally force a bad outcome, just to encourage Niku to try talking things out while we are still around. Regardless, your point about needing more time to set up our backup plan has persuaded me that we're better off delaying for now.
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>>3491972
Rath actually got pretty pissed off recently at the prospect of interacting with the DOs. She didn't like them over how they treated November i think.

Though whether or not that means she wouldn't want to come i dunno, might mean she wants to come for the wrong type of reason though.
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>>3491986
Shit, you're right, I forgot. I guess I'm just eager to have Rath get some more screentime. Okay, then, Dorian/Julia/Amara for our party, with Rath and Gina hanging out at the town and fortifying it? Rath is still a good bodyguard for our support classes, and maybe she could do welding or something with her fire.
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>>3491992
You vote how you want, like i said, im leaving it up to them IC as i feel that makes the most sense, and i also want to actually see who IC will go for said open option.
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>>3491709

>Depart for Carroll’s Forest alone, tell the others to build fortifications while you're gone
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>>3492042
Alone? Now that's just silly.
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>>3492042
(Heh.)
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>>3492054
>>3492042
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>>3492050
im 70% certain its a troll. Congrats BHOP, this is how you know you've made it big, i think you've got a dedicated troll now.
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>>3492060
(If it's the same person as posted the first reply in this Vein, then I'm still kicking myself for forgetting to have Amara question aloud why no one has to go to the bathroom in the Fleshscape.)
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>>3492065
Look, Amara, our bodies are already breaking conservation of mass pretty hard. Where is Rath storing all those extra arms? Nowhere, they just pop out of her when she wants them. It's only fair that some mass vanish to make up for the mass we create ex nihilo, I'm not going to complain if that makes hygiene easier.
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>>3492065
>"Shhh....It's magic."
Also. The thought of the poop-socking and bathroom breaks would somewhat be hilarious and gross if Mother forgot to put in the global patch that made sure that no one had bathroom problems.
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>>3492065
I just assumed perfected cannibalism being our only sustenance had at least one benefit.
>>
(Writing now, Gentlemen.)
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>>3492147
(Gentlemen, work had a uptick in activity at the close of the day, so I shall resume writing once I arrive home. Thank you for your patience and participation, and take care.)
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>>3492285
No problem, BHOP. See you later.
>>
You know, something comes to my mind regarding the bleedover effect from Isabelle. If we are going to keep the connection with her, we'll need to set up a system that lets our friends know that the bleedover episode is happening and how to behave accordingly. It seems like there's always a slight delay that happens (enough time for a swift action) before the bleedover begins to take effect.
I'm thinking having Shu take the necklace that B'ni gifted to her and wear it out in the open when she feels a bleedover happening.
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>>3492559
i think the main issue has been, we feel something is wrong but its often not something we immediately connect to being us switching over to Isabelles perspective, as the situation Isabelle is in effects what we feel in the first place.

that being said, im trying to get us to cut the connection so ill admit my say in this probably shouldn't hold as much weight, though said mention above is still a thing.
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>>3492570
well then we should be able to figure it out by the time we have our third episode. The symptoms of the bleedover seem to be a sensation disconnection along with a growing headache followed by synchronizing emotions.
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>>3492581
Gina may be able to help with Neurotic Halo's latest upgrade.

>NEUROTIC HALO (Lvl 7): Gina’s control over the dreamscape intensifies, allowing her advantage on any attempts to break through an imposed dreamstate or hallucination inflicted by Daughter and Amalgam alike. Additionally, she may freely summon up to three consumed Daughters to her aide in the dreamscape to help her in freeing her allies from an imposed dreamstate, with a small chance of leveling up the summoned Daughters’ abilities after they participate in combat. Gone, but far from forgotten. (BIO +10%)

Whatever we're getting from the bleedover effect isn't quite a hallucination, but I figure it's probably close enough that she could try to help us through Crimson Cord. Though if it did work, can you imagine what that would look like to Isabelle? It would be great if it resulted in her hallucinating the assisting Daughters showing up to tell her to stop being so stupid.
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>>3492589
it sounded more like literal consciousness/body swapping, at least long term. more akin to if Gina could(though she mildly can) use her cords to fully hijack another daughter and see through their eyes.

ig nothing else, like was said earlier, maybe the DOs can at least explain how it works to us. before hopefully digging it out of our head, but i suppose we cross that decision bridge when we get there. knowing more about it cant hurt regardless of said decision though.
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>>3492594
My guess is that it's less swapping and more merging. One mind in two bodies, probably having lost its sanity in the process. And then given how Daughter flesh works, I wouldn't be surprised if both bodies would wind up fusing together, even if physically separate. And then you get something like the Conglomerate, on a smaller scale.

Actually, shouldn't the Monastery have some information on how to manage such a bond, now that I think about it? Mara and Magpie got linked after three months of close contact. There have to be friendships among the Sisters that have lasted that long. Maybe the meditation they do to keep off the Hunger prevents the bonds from forming in the first place, though, and so they have no knowledge of how to treat it afterwards. Or maybe since there are so many people in close proximity the link can't form because it gets confused by having too many targets.
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>>3492615
good point, though i feel like if that was the case, Magpie and Mara wouldn't of had to go to the DOs to remove/control it. the issue for them was less having it and more they said it started happening more and more often and inopportune times if i remember. suddenly switching bodies, even with someone you trust, could be a pretty big hassle i imagine.
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>>3492615
So you're saying we're experiencing what the Ripper Engine was originally designed to do. A slow fusion of mind, body, and soul. Except that it's done over a long period of time. Should we let Isabelle know about the bleed-over effect?
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>>3492615
>>3492621
i do have to say i dont think its an actual merge though. but who knows. id imagine its a side effect of mothers shitty trouble shooting, and the fact everyone is made of the same stuff now, including everyone's brain. throw in all the innate neuromancer stuff even with those not neuromancers(Mothers ability to talk to anyone, everyone having the dreamscape, etc) and id imagine its that if you hang around someone long enough, especially if you trust them(though Magpie implied even if you dont) i can see things starting to get confused on whos is supposed to be in what as it was.

>>3492622
>let isabelle know
ha, haha, no. no. i dont trust her in our body at all. not one fucking bit. Ginas life at least would instantly be in danger for sure, i guarantee it.
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>>3492621
We know about how the bleedover effect happens over long-distances, but how would it happen over short distances when two people with bleedover with each other are within arm's length?
>>3492615
So if the bleedover effect is a link between daughters over time, then what about the Crimson Cord between Shu and Gina? wouldn't that be the permanent/active equivalent of the Bleedover effect?
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>>3492633
well, Magpie and Mara were pretty close, but all they ever got was what we have, though implied to be at a later stage(both swapping and more frequently).

unless distance effects how fast it grows and how often it happens, it seems to make no difference.

as for the Cord, its an ability, so id imagine it follows different rules. the bleedover effect seems to either be a mechanic meant to dissuade long term relationships, or an accidental side effect of other mechanics. the bleedover also works very differently, sorta.

the Cord is an always active two way mind and emotion reading tool, with some ability sharing. the bleedover is a forced, uncontrollable body-swapping, or at least tag along ride where you gain some influence. ill admit not the most major of differences but at the end of it that fine line does make a big difference. the Cord also cant be upgraded, though that is a common trait with the choice actually if you look at the classes descriptions.(many are basically just augments to the core or change its forward path.)
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>>3492645
>the bleedover effect seems to either be a mechanic meant to dissuade long term relationships
pfft. the term Humans are bastards come to mind. Why would Mom even need to install the bleedover mechanic intentionally when she could simply place a loot/relic equivalent to a shiny rare loot drop/hat cosmetic and watch the bloodbath happen?
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>>3492649
i was kinda just putting forth options, but you are right. plus consuming long term allies already has extra advantages anyways.

maybe its kinda a secondary safeguard. if the extra ACT and second Core ability isnt enough for you to eventually consume your ally, then eventually that bond you share that stopped you will literally becomes a hindrance to both of you that could get you killed if you dont put an end to it, and considering the DOs are not meant to be a thing, well...leaves the option of how to end it pretty clear.

just a possibility though, like i said could be unintentional too.
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>>3491709

“Show of hands, who’s up for visiting the Disassociated?” You ask, with Rath and Amara’s hands immediately shooting skyward and Gina’s remaining lowered, to your surprise. You turn to her as you see Julia and Dorian exchange whispers a short distance away, and Gina beats you to the punch with an explanation.

“I trust how you said you feel about this bond, so if it’s cool by you I’d like to work on making Amara’s hometown a little more habitable in case of…y'know, reasons.” She explains, her voice pointedly dropping in volume at the last part. You nod, and your resident artists cease their hushed conversation as Dorian strides up to you, giving GG a respectful bow before addressing you.

“Miss Shu, it would be my honor to guard Gina and work alongside her to renovate the town.” He states solemnly, and you share a suspicious glance with Gina until his reasoning dawns on you.

“Ah, we’d both appreciate that, Dorian.” You say, putting a hand on his shoulder before you lean in to whisper close. “Great way to score some brownie points, too.”

“I’m quite sure I don’t know what you mean.” He replies with a sheepish smirk, and Gina’s face lights up at the prospect of interrogating Dorian about his crush. You give her a tight, quick hug before she and Dorian walk off, with Gina launching into gossip the moment Julia and the rest of you are out of earshot.

Thus you, Rath, Julia, and Amara take the distressingly empty waystation to the one near West's burnt-out lab, exiting and reaching the river's mercilessly acidic edge in no time. Northward, shining peaks glisten in the yellowed light of the fleshscape, a jagged, rocky cast stretching the length of the way to where the Disassociated ones lie.

The rest of your team forges onwards as you take a moment to cast your gaze across the gently lapping waves of the River of Tears, whose corrosive depths you survived thanks to the bond between you and the brunette that's working tirelessly to be a better person. You're wondering how Ceres and her group are faring when Amara shouts over to you, waving wide with both arms to beckon you to rejoin your group in their journey across the forbidding shore.

Julia takes point at her insistence, with Amara close at hand and occasionally throwing out the odd question to the surrounding fleshscape when she's not watching Rath shadow-box in front of you, the lithe brawler intent on a training regiment that exists only in her head.

(Continued)
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>>3492684

It strikes you that you’re traveling in a group you haven’t really spoken with in the time you’ve had them by your side. A cool breeze wafts from the river's gentle undulating surface as you pick your way across the rough terrain, trying to remember the last time you really took the time to talk to Rath...the last time she opened up to you was when she almost died at the hand of Bella Nervosa's acidic waves, and while you've been keen on respecting her request for privacy you also have to wonder if she'd be willing to open up a bit now that you've known each other for a little longer than when you first started out.

With Julia, you've never really had anything resembling a heart-to-heart during your travels, as the closest thing you had to one was when you left for the swamp, when you thought it would be a while before your journey brought you back to her welcoming homestead. She's been holding together surprisingly well, having come into her own both as a friend and a fighter, and you know without a shadow of a doubt that if she hadn't been by your side when you fought the Fetid Conglomerate then it would have doubtlessly claimed one or more of your allies.

As for Amara...well, there's a lot you don't know about her. You have a few guesses as to what she experienced before all this, but so far she's been quite content to live for the here and now, and as gruesome as her surroundings may be she seems quite at ease in the apocalypse.

...Meanwhile, there exists within you a key to your past, a ghost of ill-remembered history that's done a great deal to shape the struggles you face in your present. You're not quite sure if there's anything there to contact...and even if there exists some remnant of your past self within this body, is it a thing you even want to reach out to?

Who, if anyone, do you want to speak with?

>>Rath

>>Julia

>>Amara

>>You're fine with keeping your eyes on the path ahead until you find some trace of the group you're seeking after.

>>Sam?

>>Write-In

YOU ARE IN CONTROL
>>
(Gentlemen, I shall be pausing here for the evening due to a long work day and a scattered mind, as if I press myself I do believe things will get incoherent rather quickly. Voting shall remain open for the next twelve hours, and posting will resume in fourteen. Tomorrow evening looks to be prime for rapid posting if everyone is able, so let me know as I shall be checking in here regularly to address questions and the like. Thank you all for your participation and enthusiasm, and have a great night.)
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>>3492629
>i do have to say i dont think its an actual merge though. but who knows. id imagine its a side effect of mothers shitty trouble shooting, and the fact everyone is made of the same stuff now, including everyone's brain. throw in all the innate neuromancer stuff even with those not neuromancers(Mothers ability to talk to anyone, everyone having the dreamscape, etc) and id imagine its that if you hang around someone long enough, especially if you trust them(though Magpie implied even if you dont) i can see things starting to get confused on whos is supposed to be in what as it was.
I think that Daughters may not actually be biological creatures except in a technical sense. They're infomorphs, beings of pure data, who just happen to be running on a processor substrate of flesh. We know that a Daughter's brain isn't needed to store information. Process it, maybe, but not store. B'Ni can choose which part of her body she regenerates from, that one Daughter we looted the Shawl from could explode her head to use as vector for Neuromancy, and even if we don't specifically eat a Daughter's brain she can still wind up in our dreamscape. At a guess, I'd say there's some sort of bionanotech information storage mechanism in the cells of Crucible biomass, and we're fractally distributed throughout our entire bodies. It would be a natural outgrowth of the shapeshifting, the cells would have to actively store a blueprint of the form to take instead of just being driven by protein interactions to self-assemble certain ways. And it would explain how we can assimilate flesh so quickly, we're not actually digesting anything but just transmitting new code to take over the cells we've eaten.

Except that a Daughter's information can also be transferred pretty much immediately, over long distances, with no latency. That's how Magpie's teleporting works, she deconstructs her body and rebuilds it in another place. Which means that there isn't any deep connection between body and mind for Daughters, they're free-floating beings that are just coded to manifest just the one body at a time. We might not even actually be inside these bodies, but remote piloting them from a distributed network among the landscape's cells or even from inside the Cord itself. Elder Uzu did say Mother keeps a record of everything she eats, after all. Regardless, since there's only the illusion of mind-body integration, it makes sense that infomorphs whose avatars are in close proximity for extended time would get entangled like that. It's like you said, shitty trouble shooting. The system is bugging out on interpreting identifier codes, sending sensory streams from a given avatar to the wrong user.
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>>3492694
Okay then, that's basically Digital Devil Saga's player mechanics in a nutshell right there. Except we're working with Meat-computers.
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>>3492688
>Julia
Gotta be the wingman to the Julia x Dorian ship. See where she falls on the romance spectrum.
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>>3492691
Good night, BHOP. Sleep well, man.

>>3492696
It's pretty similar, yeah, only from a posthumanist biopunk angle rather than a spiritualist cyberpunk angle.
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>>3492688
>>Julia
i feel like she has been given the least attention, out of the three here. we dont know alot about Amara, but we still have gotten to know her and talk to her alot, in other ways.

>>3492691
hey man, i understand. you take some time to yourself if ya need. thanks for running like always my man. as for rapid posting, i should be up for it myself.

on questions, you said that liquid daughters can prevent/escape from relics and similar that would permanently bind to them. but for things like say, Sui Tormentis max level special, where it gives the person it binds to a new Ability tree, would he simply be unable to be the one to accept that, or would he essentially be tricking the armor into giving it to him, meaning if someone else then wears it and has it bind to them, they dont get that benefit?
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>>3492706
You're also forgetting about the Cursus Alas Booster Set. The final stages binds the swarmling beetles to the user in a Mutualist symbiotic relationship.
>>3492691
Same question extends to the Cursus Alas.
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>>3492694
i get what you're saying, but im really unsure on some parts. for one, only daughters with specific abilities can survive losing a head, and its a pretty big thing where if info and systems are in place, its quite possible to hack in and use them, or even have them be accidentally used. yet without outside info as it was, being assimilated, you are still bound by that rule and nothing seems to be able to change that, which would imply getting that ability outright rewrites your 'hardware' as it was, if were going off computer analogies.

im also very iffy on us not actually being in the bodies we are. again, it feels like if that was the case, we would see more proof of it. we certainly are not hard bound to said body mind you, only that i disagree we are not directly inside/controlling it.

>>3492715
well, Cursus Alas does not have anything like Sui Tormentis does at Level 5 though is the thing.
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>>3492688
>>Julia
Yeah, we've had the least interaction with her. Let's catch up. Julia's cool, we shouldn't neglect her. How's she doing?
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>>3492725
>The Final Forme of Cursus Alas. It integrates itself with its host, becoming neigh inseparable save for the death of its host, and lowering the Bio cost to use and operate the relic.
>neigh inseparable
>except for the host's death
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>>3492733
Sui Tormentis
Level 5
>even Further, upon receiving this upgrade, the pure, deep connection to the armor gives the wearer instant access to either a new Calcite or Fibromancer Ability Tree, now separate from the armor and fully one with the Wearer.

this is something entirely different and unique to anything Cursus Alas has, as i have not said twice.
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>>3492743
well call me a goof.
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>>3492725
>i get what you're saying, but im really unsure on some parts. for one, only daughters with specific abilities can survive losing a head, and its a pretty big thing where if info and systems are in place, its quite possible to hack in and use them, or even have them be accidentally used. yet without outside info as it was, being assimilated, you are still bound by that rule and nothing seems to be able to change that, which would imply getting that ability outright rewrites your 'hardware' as it was, if were going off computer analogies.
It takes specialized abilities to maintain consciousness without a brain. It does not appear to take specialized abilities to store memories and identity. Like I said, I think that while it takes a brain to process the information, there's redundant storage for that information. Like the difference between your computer's CPU and its hard drive. Daughters who can remain active without their heads would then have gained the ability to grow processor structures elsewhere in their bodies.

>im also very iffy on us not actually being in the bodies we are. again, it feels like if that was the case, we would see more proof of it. we certainly are not hard bound to said body mind you, only that i disagree we are not directly inside/controlling it.
I admit that one's just a hypothesis for now, I haven't settled on it. It just seems odd to me that if the Crucible parasite is such an obsessive cataloger that it stores a copy of entire worlds its eaten, it wouldn't have some way to preserve the information in the Daughters from being lost on destruction. Not every death can be relied on to be one Daughter eating another and archiving the information for Mother that way. Remote piloting is probably a far-fetched solution to that problem, but I wouldn't be surprised if there's some method of retrieving the information. Maybe the fleshscape around a corpse can copy it over, or Daughters burst-broadcast it via telepathy upon death, or some other way for Mother to get that information no matter what happens.
>>
>>3492772
>Part 1
i may of not explained myself as well as i meant. i wasn't saying the whole body is the true storage thing was wrong, merely that its not inate, or as advanced, in every daughter as you made it out to be, requiring 'upgrades' as it was to be fully as you described. that or im the goof now and were basically agreeing and you were just further explaining things or something.

>Part 2
well, keep in mind, all we know is the cord keeps a copy of us. we dont know from when, if its even an up to date copy, only that some version of us is in there. we also know info is often lost. abilities not gained are lost, and without a daughters ability being consumed, they do not enter into the daughter consuming them, aswell as all brain buddies of the dead daughter are now also lost. i get these are more aspects in place for the sake of the game(IC game too i mean), but im more of trying to show how the crucible isnt a perfect system nor cataloging system. plus, i mean, look at mother and her human troubleshooting problems. while Sam is kinda in our head somewhere, she was technically lost, and possibly even chunks of her are fully lost, and it accidentally spat out an entirely new consciousness basically.

im not sure how to word what im trying to say with some of that, besides maybe you're putting too much faith in the crucible and its systems, aswell as how prepared and flawlessly they may operate?

>>3492745
goof?
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>>3492815
What I mean was "call me an idiot for not reading thoroughly".
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>>3492691
Thanks for running, BHOP! See you tomorrow, have a good sleep!

>>3492688
>Julia
I agree with what everybody else is saying. She's a sweetheart, and we haven't talked to her as much as our other teammates. Let's check in and see how she's doing.
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>>3492820
well yeah, but thats a bit too harsh. i save that sorta talk for the actual trolls and my fellow asshats. of which you appear to not be either.
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>>3492815
>that or im the goof now and were basically agreeing and you were just further explaining things or something.
Nah, nothing goofy about it, we're cool. But yeah, I agree that the data transfer protocols aren't of equal development among all Daughters. They're definitely there, though, so much more makes sense if Daughters have some information storage outside their brains than if it's all up there. Like, for example, Magpie's teleport bullets. The little totem the user has to hold could be a transmitter, sure, but the fact that it can copy over the information contained within the user's mind and body so quickly and easily means that there was probably already a "file" zipped and ready for transfer.

>im not sure how to word what im trying to say with some of that, besides maybe you're putting too much faith in the crucible and its systems, aswell as how prepared and flawlessly they may operate?
It's less that I'm convinced they work flawlessly, like I said I'm pretty sure the mental bleed-over effect is because they're not working right. But I do expect there's some method for Mother to remotely access a Daughter's information. We know that Mother can contact Daughters telepathically, it wouldn't be that far out to believe that she can use that connection to archive information.
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>>3492842
personally, from what ive seen, i think we are all ourselves inside a semi-disposable vessel, and the fleshscape is like a....basically like a magrail, but not bound to one direction or anything. sorry its the best example i can think of.

basically we are a separate info block, but the fleshscape itself is one big battery and infoweb combo, which allows us to transfer our info into it and pop it back out someplace else, if we have the right software/hardware to do so. but unlike if we were remote controlling the body, we still have all of said self data inside ourselves locally, hence why messing up said transfer process can and seems to often have dire consequences to our data, and why said vessel getting destroyed or injured too badly messes with said date so hard and can even permanently destroy it, unless specific action is taken to back said date up into another persons files.
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>>3492853
Yeah, exactly. See, it was just us sort of talking past each other because we couldn't get the language coordinated. That's basically my assumption too. Like I said, the remote piloting thing is just me covering my bases, I'm not certain on the idea. It's really just so that if it does turn out to be right I can shout "ah-HAH!". But no, it's probably all stored internally to a given avatar. It would be the more efficient way to do it.

I think it's like a hologram, really. I said "fractally stored" and that was the wrong term for it, "holographic storage" is better. No single piece of a hologram's medium corresponds to a specific part of an image. If I take a holographic plate of a person, and I cut it in half, I don't get two holograms of the person's right and left halves. I get two identical holograms of the person, but they're both fuzzier. I lost resolution, not imagery. Daughter information storage is probably similar, if it's throughout their body. You deal enough damage and their mind will decohere into meaningless static, but enough damage to kill them won't necessarily make it unreadable.
>>
>>3492878
thats makes sense, though i didnt know holograms worked like that. neat. it does seem we were just arguing from different sides of the same coin yeah.
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>>3492706
>>3492715
(Regarding the binding properties, the original 'bound' user would get to keep the benefits of the final stage, but they could slip out of the armor and give it to someone else.)

>>3492701
>>3492706
>>3492822
(Also, thank you all for your wishes of a good night's sleep. You're all absolutely fantastic and truly the best players I could ask for. I hope you all have a restful evening, as well.)
>>
>>3493001
ah, makes sense, thanks.

and speaking of the Sui Tormentis, i still think giving it to Rath at its Level 5 would make sense, if only because she is the only one i think would be ok with that, aswell as a Calcite or Fibromancer ability probably being best on her or Julia(but Julia already has a Calcite hybrid so 50/50 unnecessary on her).

mind you, im talking much later of course. i dont expect us to be able to afford getting it or anything to max level for awhile anyways. by the time its even a thing though, we could probably afford a new suit if we haven't already made one anyways, so it might all be a moot point to make.
>>
>>3493001
oh, speaking of crafting, what class is Frozen Fury? Fibromancer?
>>
>>3493016
(You are correct. Despite my poor choice of wording in the flavor text, it is not in fact a Phantasmal Conduit power.)
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>>3493030
well, certainly didn't think it was that at least heh. now the real important question, is it its own attack separate from other abilities, or can it stack ontop of other abilities, maybe with the stipulation it must still be an unarmed attack to stack?
>>
>>3493041
(It must still be an unarmed attack, but it doesn't have to be separate from any other attack Julia's performing. If you declare that you wish to trigger the retaliatory strike, then it will be applied to one of Julia's unarmed attacks.)
>>
>>3493049
kickass.

also it appears we now have access to every class but Unnatural Predator, albeit hardly duplicates enough to properly spread out the costs. for example, Julia holds both our Calcite and Fibromancer classes, so upgrading Sui Tormentis is actually off the table, unless you think she can handle only having 90% Bio for a bit.

how did we end up with more abilities of some of the rarer classes then the most common ones?
>>
>>3492688
>>Sam

How many opportunities are we going to get to address this? How many opportunities can we actually afford to choose to do this?

I don't know what's In the box, but we need to know one way or the other. It could be that Sam Isn't real, just a ghost of personality conjured from our horrified recollection of what she did. Maybe she's been here In whole the entire time. Either way, It's time to find out.
>>
>>3493056
(Luck of the dice coupled with the way you've been playing, for the most part.)
>>
>>3493058
i honestly just dont see sam as an issue, nor our past something we need to really know more about. sure, we dont know everything about her or our past, but in a way, so what? its not even our past, its hers, and we dont need to know everything about her to know what she did was wrong. even if, maybe, she wasn't so big and mighty, or always as bad as she was, in the end, she was the worst type of person, and got what was coming to her.

theres nothing left we need to find out. shes someone else, and something we have no reason to fear or cling onto. if ever someone in our head deserved to fade away, she would be the one. and despite isabelle still being a problem, shes nothing Sam or more information about her can truly help us solve. if anything, clinging to her and wasting time on giving her attention might be exactly what she wants, as its all she has left to 'get back' at us with considering her situation.
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>>3492688
>Rath
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>>3492688
>Sam?
I said my piece on this before. I also think this chat is inevitable and would rather have it on our terms.
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>>3492688
>Sam?
Time to chat with Evil Serph
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>>3493014
The only problem that I'm seeing with that is that Rath doesn't have any innate Health or bio regen.
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>>3493684
Well, like i said its a moot point. We would have to sideline Julia at 90% bio to even get it to level 2, much less level 5. By the time we can afford level 5, everyone will have gotten so many levels for all we know rath will have the Highest regen stats out of the group. Its really too far out to know if that would be an issue.
>>
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>>3492688

“Hey Amara, could you give me and Julia a little time to catch up? Maybe you could give Rath a few fighting pointers, show her how to throw hands like you?”

“Okay! I’ll tell her not to waste her magic, too!” She declares, sliding off Julia’s shoulders and bounding over to her hero. Julia giggles softly before turning her wide, dark eyes to meet yours.

“H-how are you feeling?” She blurts out just as you open your mouth to ask the same of her.

“I’m fine, but I really want to see how you’ve been feeling. It’s been a while since we’ve talked, and you mean a lot to me, so…” You trail off, seeing a tinge of red work its way into her cheeks as she starts to fidget. “…how’re you holding up?”

“Um….w-well, I mean, t-things at the Monastery have b-been a little stressful, b-but just being with you and everyone…it makes me really happy.” She replies slowly, taking care with her words. “You, G-Gina, Rath, D-Dorian, and especially Amara…it feels like a f-family.”

She looks away bashfully, her fidgeting increasing in intensity.

“Is t-that weird? That c-came out weird, I’m s-sorr…” She stammers fretfully before trailing off in the face of your reassuring smile.

“I feel the same way, Julia. It really does feel like a family.” You say, taking her hand as the two of you pick your way across a particularly jagged stretch of beach. “You know, I’m really glad you gave us a chance when we first met you. Everyone was really on edge, and you kept your cool, as you have with everything that’s been thrown at you so far. Actually, I know you’re not a fan of fighting but I can’t tell you how much I appreciate you helping us out here. It’s a fact that if you hadn’t been with us when we fought the Conglomerate, well…”

You trail off and Julia nods solemnly, your implication hanging in the air before she speaks again.

“I’m getting used t-to it. The f-fighting, I mean.” Julia begins. “It’s easier w-with Amalgams, but I still d-don’t like fighting g-girls like us.”

“You know what? Me neither.” You reply honestly, deciding to switch gears a bit. “On to something happier, I wanted to ask how things were going with you and Dorian.”

“O-oh, um, it’s f-fine.” She says as scarlet invades her neck and cheeks, the skin on her face drawn taught. “H-he’s really nice, t-to me, and t-to everyone, s-so…yeah. All the g-girls at the Monastery r-really like him, and it’s easy t-to see why, since he’s…um. Yep.”

“I can tell he’s making a point to be especially nice to you, regardless of the attention he gets from others.” You reply, fighting back a grin at how adorably flustered she’s getting until the nervous energy she’s emanating swiftly turns to guilt and fear.

(Continued)
>>
>>3493728

“I j-just d-don’t…I’ve n-never really…felt like t-that, though?” Julia falters, struggling to put her scattered thoughts into words. “I m-mean, I r-read books, and I watched m-movies with love and romance and…it never r-really clicked? And so when h-he looks at me like he d-does and acts s-so nice, it k-kind of…I feel bad, and then I feel g-guilty about feeling b-bad because I d-don’t know if I c-can feel that way towards s-someone, or give them what they want and it’s just…”

The words come tumbling out of her in a torrent, her careful phrasing lost in the flurry of information she finally lends voice to.

“There was someone b-back in school, before I went t-to college…he s-said he loved me. We’d been b-best friends all through h-high school, and w-when he said he wanted to b-be something more, I didn’t know what else t-to d-do. I thought that t-this was h-how it worked, but then when h-he said he w-wanted more, I couldn’t…it didn’t really…work, like in an…i-intim…a p-personal way. He g-got really upset, and I started to…I tried to t-tell him t-that I loved him, b-but that I’d never felt that way, and I d-didn’t know if I could even…I didn’t see him a-after he w-walked out. He w-wouldn’t return my calls, he w-wouldn’t t-talk to…I lost my b-best friend right before I started my f-freshman year. H-he was s-so hurt, I…”

You put your arm around her shoulders as she wipes the tears from her cheeks with delicate fingers.

“It’s okay. I get it, you don’t have to continue if you don’t want to.” You say, and she leans into you as your northward march comes to a stop.

“…I really want everyone t-to be happy and s-safe, but when I think about telling Dorian about how I feel, I get really scared, so…” She says, watching Rath and Amara continue on ahead of you, giving you a respectful amount of distance. “I j-just want to make my art and m-my tea and have everyone I love a-around me, and I d-don’t want to let you or anyone else d-down, so…”

A look of horror crosses her face as she begins to voice an apology. "I'm s-so sorry, I d-didn't mean to dump all this on you so suddenly, I just..."

She glances up at you with one dark eye, the other hidden behind her golden hair.

"...I t-trust you, Shu. A lot."

>>”You’re amazing, Julia, so please don’t feel like you have to worry about letting anyone down. Relationships are…weird, to say the least. Everyone’s different, so maybe you just need some time to figure out how you feel.”

>>”I think Dorian’s like you, in that he wants to make sure everyone’s taken care of. The last thing he would want to do is make you feel pressure, and if you’re up for telling him what you just told me, then…I know he’ll listen, and he won’t be mad at you.”

>>Write-In

YOU ARE IN CONTROL
>>
>>3493732
>>”I think Dorian’s like you, in that he wants to make sure everyone’s taken care of. The last thing he would want to do is make you feel pressure, and if you’re up for telling him what you just told me, then…I know he’ll listen, and he won’t be mad at you.”
>>
(Voting shall remain open for the next hour and a half, Gentlemen.)
>>
>>3493732
Oh my. I think we have a case of Twice Shy for both Dorian and Julia.
It's so adorable it hurts.

We'll need to examine this burgeoning romance between the Painter and the Sculptor.
So Dorian: He's instantly smitten at first sight. Not much to go about that. "She is everything and more. He knows that Julia wants to take care of everything else before taking care of herself, and says that isn't a healthy way to live in the long run." But he's got a gentleman's code about him and he doesn't want to pressure Julia into making rash decisions.

And then there's Julia. She's got a case of "Once Burned, Twice Shy" in her previous life. Her previous friend died before Julia's Freshman year, which pretty much made her very shy. It's also clear that she's got feelings for Dorian as well, but her past experiences are holding her back.

>"I think Dorian's like you Julia. The last thing he would want to do is to make you feel pressured. He's a Gentleman. What eats him alive on the inside is worrying what eats you alive on the inside. If you're up for telling him what you just told me, then... I know he'll listen and he won't be mad."
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>>3493732
This >>3493738
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>>3493732
>”You’re amazing, Julia, so please don’t feel like you have to worry about letting anyone down. Relationships are…weird, to say the least. Everyone’s different, so maybe you just need some time to figure out how you feel.”
She can take her time. There's no shame in that. But I'm fine with the other option as well.
>>
>>3493773
Er, dude didn't die, he just didn't handle her not feeling romantic love back towards him by cutting her off and not talking to her anymore. The 'issue' here is, Julia is sating she can feel love, but not romantic love, and isn't sure if she can feel it for dorian either. She loves him, but like one loves family or friends, not a life partner.
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>>3493118
It's not about fear. It's not about 'our' past. It was an option, and a very peculiar option. It's her past, and technically our body was made from, and resembles, hers. I'd like to find out If she really Is a stowaway or not, and wrap up the Sam Issue entirely.

Hopefully next time we get a good chance we'll take It.
>>
>>3493773
>>3493732
Amending my vote. to
>”You’re amazing, Julia, so please don’t feel like you have to worry about letting anyone down. Relationships are…weird, to say the least. Everyone’s different, so maybe you just need some time to figure out how you feel.”
>"Dorian is a gentleman first and foremost. The last thing he would want to do is to make you feel pressured into a relationship like that. Tell him how you feel when you're ready."
>>
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>>3493732

”You’re amazing, Julia, so please don’t feel like you have to worry about letting anyone down." You respond with a smile, drawing her into a tight hug. "Relationships are…weird, to say the least. Everyone’s different, so maybe you just need some time to figure out how you feel.”

She squeezes you back, her slender arms wrapped around you back as she mumbles a 't-thank you' into your chest.

“Guys, you’re gonna want to see this.” Rath suddenly shouts, directing your attention westward, where smoke's started billowing from just over the ridge ahead of you. Given how low it hangs and the fact that it wasn’t there when you and Julia started speaking, whatever caused it only just started.

“Fighting.” Rath barks, cocking her head to one side, listening intently. Her brow knits as she turns to you.

“Killing.” She finishes, and you shift your attention to your resident Skintalker.

“Amara, what can you tell about what’s over there?”

“Um…there’s someone really strong fighting a bunch of people…they’re getting whooped pretty bad.”

“Who is?”

“Oh, everyone else! Also, there’s…” She starts before somethingdraws her fleeting focus behind her, to a point on the river's horizon.

“Hey, a ship! A pretty ship!” Amara shouts, mid-wave to a distant vessel on the horizon before Julia darts over the rocky ground and snatches her up so as to not draw greater attention to yourselves. You squint at the shimmering object drifting towards you from across the River of Tears. Resembling a crystalline yacht, its shimmering gold and bright scarlet hull easily repels the waterway's caustic waves that lap against its bulk, lazily drawing closer to your location on the shoreline.

"If there's a fight, I want in." Rath growls from your left. "Knowing people are getting their ass handed to them by some OP asshat pisses me off."

"Amara, are they still fighting?" You ask, and she replies with a shake of her head.

"Nope! The hero's finishing off the villains now, one by one."

"W-why do you say they're a hero?" Julia asks quizzically.

"Because they won!" She exclaims with a grin. "The heroes always do!"

>>Investigate the aftermath of whatever happened over the ridge. You’d like to avoid drawing the ship’s attention for now, and if there’s been some sort of struggle then there may be someone in need, like Rath said. Even if you’re too late, knowing what’s fast and strong enough to swiftly end a conflict of that scale would be prudent.

>>You’d assume the ship to have been crafted by a Humoral Paladin given its construction, and with it’s sheer size you’d imagine whoever made it has some considerable reserves of Biomass and enough wits about them to make and pilot a vessel.

>>As strong as you team is now, you’re in no mood to chance either encounter. You’ll pick up the pace to the north and avoid them both.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next two hours, Gentlemen. My apologies, I had this update ready to go when voting concluded and then work hit hard. Thank you so much for your patience, and I hope you're having a good day.)
>>
>>3494021
>>Investigate the aftermath of whatever happened over the ridge. You’d like to avoid drawing the ship’s attention for now, and if there’s been some sort of struggle then there may be someone in need, like Rath said. Even if you’re too late, knowing what’s fast and strong enough to swiftly end a conflict of that scale would be prudent.
Add in
>"Amara, that's not always true. Sometimes, the villain wins, which is why we ourselves have to always be careful and try our hardest, so that we can make sure that doesn't happen as often as possible."

I mean, unlikely sadly, but maybe we can save one person. If Amaras not right that is, and they are victims. Either way, friendly or enemy, i cant see waiting for the mystery boat to be as big an issue as potentially saving lives.
>>
>>3494021
Supporting >>3494043

The ship can wait.
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>>3494021
>You’d assume the ship to have been crafted by a Humoral Paladin given its construction, and with it’s sheer size you’d imagine whoever made it has some considerable reserves of Biomass and enough wits about them to make and pilot a vessel.
>>
>>3494021
Supporting this >>3494043, with the addition of asking Amara to ask the ground over by where the ship docked if it remembers how the fight got started. Quiet, now, just a whisper. If they're a villain we don't want to alert them, and if they're a hero we don't want to look rude.
>>
>>3494043
We can probably use examples, like when a villain kills good guys to show how dangerous and evil they are and motivate the hero to beat them.
>>
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>>3494021

You and your team creep up the ridge, the jagged, hardened flesh proving to be stable yet painful handholds as you lean close to Amara, currently riding piggy-back on Rath.

"Amara, that's not always true.” You explain, peeking over the edge of the rocky mound, your eyes scanning the ramshackle settlement a few hundred yards off. “Sometimes, the villain wins, which is why we ourselves have to always be careful and try our hardest, so that we can make sure that doesn't happen as often as…as…”

Amara’s waiting for you to continue your thought as you watch a girl no older than her fleeing the bloodbath behind her. The makeshift town is littered with the bodies of countless Daughters, clean cuts having scatted bodies across the humble expanse of the settlement. Even at this distance you can see the sheer terror on her face, her frantic attempts to flee cut off by the figure that smoothly rises from the ground before her, leaving no trace of its emergence from the fleshscape. A long, elegant blade is held limp at the phantom’s side as it towers over the child dwarfed by its skeletal frame, a shimmering cloak of skin hanging off sharp, angular shoulders that weeps a steady stream of scarlet tears on the ground it hovers just above.

The girl is about to scream when the blade slides home in the girl’s neck, her head sent flying with an errant flick of the warrior’s wrist. There’s an anguished cry from the town, a pair of older girls conjuring a large, crystalline needle between them as they howl epithets at the phantom. It merely raises its empty hand, a flick of its slender fingers sending a cloud of jet-black flechettes that reduce girls and needle both to a spray of biomass that paints the shack behind where they stood. The mottled flesh of the ground behind the being explodes, a muscle-wrapped girl erupting forth with a tank-wrecking fist hurtling towards the creature’s head. She doesn’t even come close, the cloak springing to life and slicing out, carving off the offending limb with a flourish, its wearer stock still as they watch the Fibromancer tumble to the terrain before them. A flick of a blade, and their legs are gone. Another, and the girl’s reduced to a writhing torso on the ground, roaring with a defiant fury as the figure regards their victim with the hollow-eyed, inscrutable expression you know all too well.

“We could’ve saved them!” The girl bellows, her voice amplified through pain and adrenaline as you watch her muscle fibers struggling to form replacement arms, hindered no doubt by the accursed blade the warrior used to rob them of their limbs. “We could’ve beaten this whole goddamn thing and brought Mother to her kn…!”

(Continued)
>>
Could be the Maroon (sp?) girl who went hunting that group.
>>
>>3494369

The final blow is delivered by a cold, perfected hand, and then all is silent. The being scans their work and, satisfied, plunges their blade into the ground, the jagged fleshscape opening up a yawning mouth beneath each corpse littered about the massacre, devouring all evidence of the slaughter save for the blood-streaked shelters that remain.

It’s a moment before you become aware of the heat building at your hip, the Contender humming fitfully as it witnesses its creator tilt their head to the sky in a moment of silence.

You can feel your heart hammering in your chest.

It’s only natural.

This is the first time you’ve borne witness to Charon’s primary task, after all.

“...Fuck.” Rath mutters, and Julia simply nods in agreement. Amara leans in close to whisper in your ear, your eyes collectively transfixed on the sight only a short distance away.

“Is that a villain?” She asks.

You tear your eyes away from Charon to look at the girl to your right, and you find yourself at a loss for words.

“I don’t…Amara, is that ship coming or going?” You deflect. She whispers to the ground, tilting her ear to its surface for a moment before giving her reply.

“It’s coming towards us! The ground asked the water, and the water was happy to tell me.” She whispers back proudly. You nod, the Contender burning hot in its holster as you share a glance with Julia and Rath. Your gentle artist is at the ready to get Amara as far away from this gristly scene as quickly as possible, while Rath bristles with rage held back by the thinnest of threads.

“Rath?” You start slowly. “Rath, we…”

“I fucking know, alright?!” She hisses back, her glare flitting to you for a moment before locking back on the Hexane Disciple. “I’m not an idiot, I know that bitch has got a gun to Charon’s head, but…shit, this whole thing is just fucked.”

You can’t help but agree.

>>”…We continue North. There’s nothing to be done here.”

>>Leave, and wait for the ship by the shoreline as you try to push what you just witnessed to the periphery of your mind.

>>Approach Charon. You weren’t her target here; it was one assigned by Mother, and you hope you don’t currently rank high enough to warrant a similar treatment…not yet, anyway.

YOU ARE IN CONTROL
>>
>>3494369
Oh snap.. that solo is a baddie?
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>>3494374
Continue North. Shame we didn’t get to eat the bodies..
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>>3494374
>>Leave, and wait for the ship by the shoreline as you try to push what you just witnessed to the periphery of your mind

I...well fuck. As much as i dont like letting that stand, Charon or not, we ain't prepared to beat what we just saw. Nor do i thonk we should risk being on the hit list.

Maybe.. dunno, maybe the boat will be good news, if nothing else we can warn em to take a second before going through the town, just incase Charons in some sorta 'kill mode' which doesn't discriminate.
>>
>>3494381
It's our old pal Charon. Mother tasks her with destroying anything that threatens the integrity of the Crucible. She doesn't like it, but she's not really allowed much free will. Mother is cruel. I kind of want to stay and investigate, see if we can figure out how this group was a threat to the Crucible. But I fear that digging too deep into that would trigger Charon's protocols and consider us finally enough of a threat that we need to be destroyed.

Still, nice to have some insight into Charon's abilities. We're going to have to fight her eventually. Looks like she still fights as if she had the Contender, almost, sword and bullets. And that cloak is pretty nasty, too. Doesn't seem to favor the terraforming abilities they have, even if they're apparently quite strong.
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3494408
Oh, and add in this on our way back to the river;
>"Amara...yes and no. See, Charon is a good person deep down, but she's not like you or me or us. Shes from a different world, the one that went through this before ours. The thing is, shes only here because mother forced her to be as a punishment, and so she has to obey and do these terrible things if mother commands her to, because she isnt in control of herself like us or the other daughters. Amara...she is a villain, but sometimes a villain doesn't want to be one. Always remember things are not always black and white, even if that doesn't change the fact one day we will have to face her, and stop her from hurting anyone else..."

Others can feel free to word this better if they have ideas though.
>>
>>3494374
>>Leave, and wait for the ship by the shoreline as you try to push what you just witnessed to the periphery of your mind.
There's nothing worth looting with how Charon disposed of the bodies, and I don't want to risk getting close to Charon anyway. But we can warn that approaching ship of the dangers, and maybe make some friends.

>>3494442
Yeah, I like it. Let me try.
>"I'm sorry, Amara, but this one isn't that simple. Charon used to be a hero, and still wants to be, but she doesn't have a choice. Mother is forcing her to do bad things, hurt anyone who could stop Mother. Like us. We met Charon before, when we were weaker, and since we weren't a threat she could be nice to us. She helped us a lot. But now, with how much stronger we're getting, I think Mother would make her fight us. So it's best to just avoid Charon if we can, we're strong but not strong enough yet. Maybe someday we can save her and let her be a hero again, but for now we have to treat her like a villain."
>>
>>3494374
>>Approach Charon. You weren’t her target here; it was one assigned by Mother, and you hope you don’t currently rank high enough to warrant a similar treatment…not yet, anyway.

If we were tough enough for Charon to have to fight us, we would know it. Charon doesn't want to kill innocents and could probably use some friends right now.
>>
>>3494625
i disagree that the risk is worth it. for all we know her orders are 'any daughter in this area must die', and if we enter it...well...

there could also be a hit list, in order of importance, and we are unlucky enough to be on it, but lucky enough to be much further down.

>>3494435
also, i just remembered, didn't you say after our colossus level ups, that after dorians choice the contender was gonna level up too?
>>
>>3494374
>>3494688
Amending my vote to:
>Send a swarmling to Charon with a message. Is it safe for us to come and talk?
>>
>>3494688
I think you're right. While you mention it, Dorian's Choice feature mentioned that it was one of two.
>>
>>3494688
(Indeed I did, and the Contender's upgrade will be within the next update or so, considering it's warm at Shu's side. The delay was for a reason, though.)
>>
>>3494717
ah, thats my bad then for jumping to conclusions that it was forgotten, sorry.

>>3494713
hrm, you are right. though it may just be a mis-wording and both parts are in there.
>>
>>3494713
>>3494725
(Oh, you're both quite right about Dorian. The second boon granted by his Red Death skill tree is a fourth form that he's experimenting with now, actually. I didn't wish to reveal it quite yet since I hadn't expected the merger you ended up with, so I had to tweak it a bit to not be quite as game-breaking as it was about to be, hence the delay.)
>>
>>3494739
Something game-breaking if it wasn't tweaked. West was right. Those core hybrids are the way to go.
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>>3494739
well, something to look forward to once we see him again then.
>>
>>3494739
Ooh, neat. I was thinking it was just something personal that he didn't feel like sharing with us, but it's a whole new form? Excellent.

>>3494743
Yeah. Say what you will about her ethics, but she knows her stuff.
>>
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>>3494374

"Please stop."

The svelte voice enters your mind unbidden, your hive freezing in the act of creating a swarmling to carry a message to the part-time waystation attendant, full-time enforcer that's sheathing their blade after the slaughter. You withdraw the Contender from its holster, Karma's request still echoing in your mind.

"My Master would not be able to stop from striking you down if you approach at this moment." She explains, and you reach out to haul Rath down from the hill's edge. "I do not wish to see my current Master ended by my former."

"That makes two of us." You breathe, gesturing for your allies to follow you back down the ridge and to the imposing shore. "Are we far enough away to where they won't come after us?"

"You are, yes. Currently, my prior Master has been ordered to deconstruct any Daughter they see within that camp. If you'd decided to peek over that ridge and make yourself known, then you may very well have found yourself treading into that category."

"Super." You sigh before asking a question that's been buzzing around your mind. "How will I know when we pose a big enough threat to Mother for Charon to come knocking?"

"I do believe my connection with them will allow me to keep you abreast of your progress towards Mother's adverse action." Karma reports succinctly, her handle glowing with heat.

"Master Shu?" She begins hesitantly. "Please know that my prior Master want nothing less than for me to stay by your side, and when the time comes for them to come for you, then..."

She pauses a moment, a hard, focused edge to her usual airy tone.

"...I know that Charon would want me to keep you safe."

>>CONTENDER LEVEL UP - (SHU: Lvl 3)

(Continued)
>>
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>>3494831

>>YOU ARE NOW AWARE OF YOUR THREAT LEVEL (Upon reaching 100%, the Right Hand of Mother will begin seeking after you to deliver judgement. Leveling up, , gaining new allies, disrupting with Forges/Sparagmos Engines, and keeping Daughters from falling to the Hunger all work towards increasing your Threat Level. The death of your friends, allies falling to the Hunger, and anything you do to encourage the chaotic world-state Mother desires will serve to decrease your threat level accordingly.)

>>CURRENT THREAT: 46%

CHOOSE *ONE* NEW EFFECT FROM THE LIST BELOW

>>SHORT FUSE: Shot effects now take 1 less turn to detonate.

>>ALANNA’S EDGE: You may choose to spend 1 ACT when wielding the Contender’s Lionheart Form to make up to three consecutive attacks with an increased chance of dealing a critical hit, though this ability lacks the quirk of shortening the timers of any active rounds.

>>HELPING HILT: Striking a foe that has an active STACK or non-CONTENDER effect on a timer applies an extra STACK or removes one tick of said effect’s timer.

AND

CHOOSE *ONE* NEW ROUND FROM THE LIST BELOW

>>CICADA'S CRY: A squat, fat round, this grenade-like projectile lacks the damage-dealing capabilities of its kin in favor of emitting an ear-piercing wail over a vast distance. This cry acts to disrupt any and all concentration-based effects in a medium range around the target area aside from those employed by its user, severely limiting the vast arsenals of Neuromancers, Humoral Paladins, and Phantasmal Conduits alike. They don't call out often in this desolate land, but when the cicadas cry...the world listens.(Cost: 10% BIO)

>>SCARLET PRIMER: The Scarlet Drone's innate ability to let Gina link to foes from afar has been distilled into an armor-piercing round, circumventing the natural drawbacks of the Drone by allowing the round to bury itself directly into the host, making it effectively impossible to remove through most conventional means. However, abilities that allow the negation of status effects will still be able to shrug off the round's remote link as before. (Cost: 30% BIO to load.)

>>HONEY TRAP: When fired, this naturally aromatic and pheromone-laden grub burrows into the flesh of its target, forcing the target's own body to emit an irresistible and infuriating scent that results in any and all constructs within long range to focus their aggressive attentions on the unfortunate target for the next two rounds or until the round is removed. Bear in mind this effect is indiscriminate, and any construct that enters the round's are-of-effect will be automatically and violently entranced. Love...such a fickle thing. (Cost: 20% BIO)

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next hour and a half, with rapid-posting to begin when the next update goes live. One hour voting blocks will then continue until the close of the evening, if everyone is still alright with that.)
>>
>>3494849
Sounds great, BHOP.
>>
>>3494836
oof, well that percentile is basically never going down on purpose and could raise pretty quickly. but we knew what we were getting into, we will figure out how to deal with this too.

and man, poor Karma and Charon. gosh i wish we knew a better way, but im pretty sure if Karma thought there was a way to save her old master, she would not hesitate to tell us. or maybe Charon feels too guilty and has forbade such a thing...

>>SHORT FUSE
waaay too helpful to our round types to pass up on.

>>CICADA'S CRY
because being able to disrupt those class types is immensely useful.

>>3494849
im up for it myself sure.
>>
>>3494855
My issue with the Cicada's Cry is that two of our strongest party members rely heavily on Neuromancy and Humoral Paladin (well, a hybrid) skills, and neither of them have the range for me to be comfortable that they won't get caught in the blast. It feels risky.
>>
>>3494867
ill admit its situational but i really dont see the others two as being as good.

Honey trap is even MORE situational, and mostly only matters in turning enemy constructs against their master, but thats not a very common thing to need to do.

Scarlet Primer isnt bad, but is wholly unneeded in that it give no new effect, is simply basically a replacement/upgrade for something we already have. not bad, but something we can easily do without.

Cicada however is new, and outright counters two not all too uncommon class types and one rare but powerful class type, all three with abilities that can be outright detrimental if we cannot stop them once they connect/activate. while yes we have to be careful not to disrupt our allies unless absolutely necessary, having said kill switch incase such classes/abilities hit us with another depression aura or a neuromancer stick an ally is a lifesaver beyond any measure we otherwise have so far when it comes to dealing with said classes/abilities. and can be deployed at range too is never a bad thing.
>>
>>3494836
Okay, Short Fuse is a no brainer, despite how good the other upgrades are. All of our rounds for the Contender have some degree or delayed effect, speeding that up is amazing.

As for the new ammo type, I'm not sure. Cicada's Cry gives an excellent counter to a very nasty type of enemy, but risks friendly fire on Gina and Dorian. Scarlet Primer is nice, but given that we can stealth the Scarlet Drone it's never really been a problem to get one close. And Honey Trap seems really situational, but also really powerful in that situation. I guess I'm going to go with Cicada's Cry despite my misgivings, we'll just have to be careful with it.


>>SHORT FUSE: Shot effects now take 1 less turn to detonate.

>>CICADA'S CRY: A squat, fat round, this grenade-like projectile lacks the damage-dealing capabilities of its kin in favor of emitting an ear-piercing wail over a vast distance. This cry acts to disrupt any and all concentration-based effects in a medium range around the target area aside from those employed by its user, severely limiting the vast arsenals of Neuromancers, Humoral Paladins, and Phantasmal Conduits alike. They don't call out often in this desolate land, but when the cicadas cry...the world listens.(Cost: 10% BIO)
>>
>>3494836
>SHORT FUSE
Seems to be the most directly helpful. If our team had more STACK or effect timer related abilities, I would've chosen to play with Helpful Hilt instead.

>HONEY TRAP
I want to play with this. Our party doesn't really use constructs, and even if it did they would probably be attacking whatever we shoot at anyways. It's the safer ability disruption that we can use on enemies that create numerical advantages against us. Scarlet Primer is a safer Scarlet Drone, but if it still costs one of Gina's Acts then I'm not sure if there's enough difference to justify it.
>>
>>3494900
swarmlings technically count as constructs im pretty sure, so...
>>
>>3494906
(They do, as do Dorian's paintlings.)
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>>3494909
How does it interact with Bishops? Is it like Knights where it further increases the buff it provides the wearer with (if they're at least attacking the Honey Trap target, in this case)?
>>
>>3494942
(Correct.)
>>
>>3494836
>>SHORT FUSE
>>CICADA'S CRY

Damn, I was going to suggest thinking about ways to avoid seeming like a threat to the Crucible, but with these threat level mechanics, I am concerned Mother (read: BHOP) might be too crafty..
>>
Waiter/tactical anon is back from work. what did I miss/
>>
>>3494979
The only thing I can think of is that we might be able to spoof Mother's judgement with the "encourage chaotic world-state" clause for lowering Threat Level if we take out some major problem in a messy way. For example, if we defeat some Daughter building an empire and in the process cause a power-struggle as all her lieutenants fight among themselves to take her place. Or maybe if we save Daughters from the Hunger not by appealing to higher principles but base motives that cause them to go and seek more violence. "If you give in, you'll just turn into a monster and then you won't have the planning ability needed to go hunt down that bitch who hurt you, keep it together for the sake of revenge."

>>3495003
We ran into our old buddy Charon, carrying out their duty of killing Daughters that are trying to stop the death game. Karma warned us not to go near, even though our Threat Level (oh, yeah, she offered to start tracking that for us) isn't enough for Charon to consider us a priority target they're not in their right mind now and would kill us anyway. And now we're selecting new upgrades for the Hexane Contender.
>>
>>3495003
not sure when you were last here but...

>on our way to the DOs
>talked to Julia about Dorian. she revealed she might have issues being able to feel romantic love and is terrified of driving him away like she did her past childhood friend if she tells him.
>suddenly we get stuck between a Humoral Paladin boat of large size crossing the river towards us, and a single dude taking out a large group ahead.
>we ignore boat, investigate battle.
>its fucking Charon absolutely slaughtering an entire town, Karma warns us to back off because his mission is to kill any daughters in that area.
>Contender is currently leveling up, and we are on our way to meet the boat as it lands to warn it about Charon, and also wish to explain to Amara the complicated nature of villians who do not wish to be villians, but still are.

hope this helps!
>>
>>3495008
i can see the empire and similar things working, but note it simply says 'save from hunger' not how or why. at best i can only see it evening out, not lowering it for such things.
>>
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>>3494836

>>SHORT FUSE & CICADA'S CRY: UNLOCKED

By the time the boat finally reaches the shore, you find that it's a smaller craft than the last river-worthy vessel you rode on. Despite its unusual construction of calcified liquid it's an otherwise unremarkable thing. You watch as a citrine plank extends from the hull, dragging part of the bow with it as a figure emerges from the deck.

A young woman around your age strides confidently down the plank on a pair of lissome legs, a stark black turtleneck tight on her angular frame. Her dark eye and darker lips make up the most natural part of her face, the other resembling your hive, myriad holes dotted with glittering yellow crystals set deep within.

"Ahoy, avast, and all that" She smirks, giving you and your team a once-over before casting her cool gaze towards the smoking remains of the settlement. "We came over to check out the smoke. Is that your doing?"

You shake your head, and before you can compose a greeting she's already introducing herself.

"Good, good. Name's Jacqueline, by the way, or Jackie to my friends. Call me Jackie." She rattles off, directing her single dark eye your way. "What's yours?"

"Shu...you said 'we' came to see the smoke." You comment, keeping an eye on the vessel behind her. "Your friends are still aboard?"

"Oh, yeah. We're headed north to the village of robo-broads. Heard some interesting things, wanted to check it out before we keep heading west. Anything interesting in the barbecue over there?"

""Can't say there is." Rath growls. You grit your teeth, but Jackie just tilts her head back and laughs.

"Ah, good to know. Actually..." She hums glancing over you and your fellows again before turning to size up her boat. "...wanna hitch a ride, we can totally..."

You and she both give pause when you feel your team tense.

"You're antsy. I respect that. Tell you what, if it'll make you feel better I can send my crew on ahead, I can walk with you for a bit, let you see the kinda girl I am, then you can see if you'd like a lift." She chatters, her eye flitting over your features as Julia leans close.

"Hull." She mutters under her breath. You glance towards their boat, noting the long, shallow gouges mar the underside of the vessel, evidence of a past struggle peeking just above the water's lapping edge. It's clear that this craft has seen some struggles, and that it's crew have lived to meet you today.

"Why the offer?" You ask, and Jackie just laughs.

"'Cause the sane are hard to come by and crazy's a dime a dozen." Jackie fires back. "It's your call, Shu. I respect whatever that may be."

>>Politely decline. You're quite alright hoofing it, just the four of you.

>>If you have questions, you can ask them right here, right now (Write-in).

>>Accept Jackie's offer of a walk.

>>Hitch a ride with Jackie and her crew up to the Disassociated Ones.

>>Invite Jackie and her team to join you on your way north...mainly to stay on dry land.

>>Write-In

YOU ARE IN CONTROL
>>
>>3495036
>Politely decline. You're quite alright hoofing it, just the four of you.
>>
>>3495036
>>Accept Jackie's offer of a walk.
allies are too few to ignore an opportunity to make more, but we also cant ignore caution. im up for a suggestion for a more fair middle ground though, i feel like we should do something in return to show we really dont mean anything but to sate our understandable paranoia, as it were.
>>
>>3495036
>Invite Jackie and her team to join you on your way north...mainly to stay on dry land.
>>
>>3495065
>>3495045
As much as Strength in numbers is a good thing, we're already a balanced team that trusts each other implicitly. Having us interact with another full squad of 4 as it is will just ruin our plans on having the proper time and environment to teach Amara what Anti-Villains and Anti-Heroes are. Not to mention it just opens up a huge can of worms when it comes to party to party dynamics. We only met the Leader, but we don't really know what sort of squad she's rolling with.
>>
>>3495036
Ooh, that's some nasty trypophobia, there. Been a while since I've felt any of the body horror of the quest's name, guess it had to catch up with me eventually.

Hmm. On the one hand "hey, it's okay, I'll go for a walk with you and that will get you trusting me" definitely sounds like something someone leading us into an ambush would say. On the other hand, if she had any friends in this area, Charon probably just put them in the ground. Actually, we can probably use that as an excuse to have the conversation here without being rude, we don't want to go wandering while Charon's still active.

>>If you have questions, you can ask them right here, right now (Write-in).
>"Sorry, but I'm not feeling up for a walk right now. The thing that wrecked that town is still hanging around, I'm happy staying put here until it gets bored and wanders off. I'm still up for a talk if that's alright with you, though. How'd you get your boat across the river with such little damage? I crossed on a much bigger craft and Leviathan still wrecked it."
>>
>>3495073
not the first friendly team we have met, and i dont want it to be the last. our entire goal is to stop the crucible, to fight what it tries to force us to be and do. making allies and friends is part of that, and helps with that.

yeah its a risk, but no more one than we have made numerous times in the past. passing up an opportunity to meet sane, friendly individuals is not something we should do. they arent gonna join our party, if a fight happens we probably wont get to control them(assuming their friendly here), we really dont have anything to lose here other than a risk to safety, but its a risk worth taking.

>>3495080
she could very well be tricking us, but shes pretty willing to put herself in danger too, which doesn't mean nothing. also id assume we can walk around the town and avoid Charon or something, instead of waiting.
>>
>>3495096
>yeah its a risk, but no more one than we have made numerous times in the past. passing up an opportunity to meet sane, friendly individuals is not something we should do.
You know, you're right. We've got Julia in the party right now, and where would she be if we weren't willing to take an offer of trust sincerely. Taking the risk that maybe someone will be sane is strongly in-character, and it's typically payed off, actually. Alright, maybe it's naive, but it's the Shu thing to do. And hey, she starts shit, she'll be right by us and we can grab her with our giant chest-mouth real quick.

>>3495036
Changing my vote.
>>Accept Jackie's offer of a walk.
>>
>>3495036
>Accept Jackie's offer of a walk.
>>
>>3495036
>>3495117
>>3495105
>>3495096

I have to ask BHOP and anons, did we have our adventuring party equip our relics?
>>
>>3495036
Just thought of a thing to add to my vote. We're an empath, we can read emotions and get a weak sense of surface-level thoughts. What are we doing doubting whether someone's sincere?

>>Write-In
>See what we can get from our empathic senses. Do we detect any duplicity?
>>
>>3495124
we did not but i just assumed he would let us do it when combat arose, if it does.
>>
>>3495124
(You have not, but you may certainly elect to choose your layout and have it effective in the present.)

>>3495125
(You can detect that while Jackie is certainly on guard and sizing you up, she has no ill intent towards you. You can tell she's intrigued, more than anything.)
>>
>>3495130
>(You can detect that while Jackie is certainly on guard and sizing you up, she has no ill intent towards you. You can tell she's intrigued, more than anything.)
Okay, then yeah, let's go for a walk. Maybe she's got a mind-shield power, but if we just start assuming every random person we encounter can spoof our psychic senses we might as well not even have them.
>>
>>3495130
>>3495125
oh, well then im more than fine with our decision then.

as for Relics

>Shu
>>Contender

>Rath
>>Cursas Alas
>>Sui Tormentis
Rath feels like shes fallen behind base stats wise, or maybe Julia just jumped so far ahead she makes it look like Rath needs it that much more than her? plus, Rath will enjoy the hell out of the boosters. also Rath might be ok wearing the armor, while Julia id imagine would prefer to not wear the armor.

>Julia
>>Gauntlets

>Amara
>>Shawl
>>Whistle(RHO CUNT)

>Nail and Spine
>>Left back at home
>>
>>3495138
though id imagine with less than 5 minutes to go we should give it til the end of next vote to decide this.
>>
>>3495138
I hesitate to give Rath the Relics that require spending Health and BIO, as Rath's regeneration rate for those is 0%. She'd be really strong with them, but she already has the issue of burning out real quick in a fight.
>>
>>3495130
Load-out:
>Amara: Whistle and cloak.
>Rath: Gauntlets and Sui.
The Armor will give Rath a better bio buffer since she's lacking any form of bio regen or health regen. Also, I don't want Rath to burn out very quickly because of her lack of regen.
>Julia: Booster Wings
Julia's got good regen, and she's equipped with Bloody Ripper should things get dicey. Gauntlets will help with her unarmed attacks.

>Nail and Spine: Left with Gina and Dorian.

>>3495036
>Spawn a FuzzBuzz for Amara:
>Via empathy channel: Amara, load up Rho Cunt. If you don't trust any of Jackie's crew or if you hear the ground say a something scary about Jackie's crew, rub FuzzBuzz's Fur the wrong way. If things start to get fight-y cast "Gra Ter (Rho Cunt)"
>Julia, Rath, Amara, be on guard. If things get very dicey, Amara will cast her spell, Julia, grab Amara and run, Rath, ready a firewall and run with Julia.
>>3495080
I'll support this.
>>
>>3495141
but she also gains a massive boost in defense from the Armor too. if anything, the extra strength boost will help her not have to focus on spending bio due to said abilities such as FISTS now being more effective with less arms and the like.

Julia wouldn't get hit as hard cost wise with it, but also doesn't need the boosts it can give as much i feel. i really do feel Sui at least will work best on Rath, though ill admit while seeing rath fly punch with the boosters i great, i can understand the concern about giving her both at least.

maybe Julia gets the Boosters and Gauntlets, thus Rath only has the Armor draining her at all? considering its permanent boost and she has more Health, the Armor actually works better too, as it wont suck dry her bio like the boosters might.
>>
>>3495148
The armor Drains HP, which Rath has in stock more than her Bio. In addition, Sui Tormentis trades HP for Str in a 1:3 Ratio and her Alabaster armor drains her Bio reserves if she takes HP damage.
>>
>>3495148
Yeah, I think that works better, since Sui Tormentis has a passive bonus, too. So Rath in the spooky bug armor, with Julia wearing bug gloves and pauldrons. Everyone in the party gets bug bits. Oh, except you, Amara. Sorry. Well, you've got FuzzBuzz, so that's almost as good.
>>
>>3495153
i think i worded that poorly as basically all of that was my reasoning for giving it to Rath.

>>3495147
but yeah, this works for Relics.

>>3495155
Amara can make bug noises and run around flapping her arms to make up for it. though im not sure the Sui is bug themed honestly, doesn't use Hive mistress in its construction either so probably not.
>>
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>>3495036

"Quinn!" She yells back, and a girl with bright pink hair and pulsing, too-long limbs leans over the port side of the ship, giving you a wave that's more a flourish of color and motion than a mere greeting. "Tell Ace to follow the shore, I wanna have a chat with Shu and her friends, here."

"Hey cuties!" Quinn calls out, waving even harder as Jackie flips her the bird which the pink-haired girl returns with a laugh. "Well fuck you too then, I'll just be here drinking your part of the stash!"

"I'll shank you, bitch!" Jackie fires back with a laugh. "I'll do it in your sleep, I swear to god!"

A figure in heavy, dented calcite armor steps up from behind Quinn, pulling her back gently before she can scream back another retort.

"Jack, you alright?" Comes a surprisingly high and youthful voice echoing from somewhere within the massive suit.

"Yeah Ace, I'm good." She replies good-naturedly, gesturing for them to set sail. "Go on, scram! I'll be fine, you all worry too much."

With that, they depart northward while you and your allies continue along the shore with Jackie close at hand. After a few moments of awkward silence, you broach what you deem to be a fairly safe topic.

"How long have you and your friends been up, if you don't mind my asking?"

"Couple of months now. The four of us got to know each other really well before the world went tits up, so imagine our fucking surprise when we all wake up at the same time and..." Her eyes go wide when she realizes how young Amara is, and you tense when Jackie draws very close to you, very quickly. "Fuck me, sorry about cussing in front of the kid. Is she good, or do I need to reel it back?"

You're rather taken aback by the sudden offer to clean up her language, and you fumble over your reply more than you'd like to...though that may have something to do with how swiftly she closed the gap between your respective faces.

"Oh, ah...If you don't mind. Just because we're trying to watch ourselves around her, too." You reply, and Jackie gives you a sly wink as she draws back to a respectable distance.

"Gotcha, gotcha." She murmurs, settling into a surprisingly breeze pace beside you, navigating the crooked stones with practiced ease. "What about you and yours? Know each other before the end or meet up after?"

"After." You reply. "How long did you know your friends before the Crucible?"

"One year, eight months, ten days." She rattles off, prompting Rath's eyebrows to shoot up, a fact you notice as you glance past Jackie, who gives you a long, appraising look. "You're sticking to polite topics, and I get why. I'm new, you're not sure about me, and I respect that, but listen; you can't really get to know a person unless you're willing to dig down to the nitty-gritty, really get in there with something that'll show you what they are, where they came from, and where they're going."

"Come on, ask me something fun so we can really get to know each other."

>>Write-In

YOU ARE IN CONTROL
>>
>>3495158
>though im not sure the Sui is bug themed honestly, doesn't use Hive mistress in its construction either so probably not.
It's not deliberately bug-themed, but the art BHOP posted for it has a somewhat chitinous quality to the shape of the armor plates. It's bug-adjacent, at least.
>>
>>3495159
>"well, you asked."
>stop and look her in the eyes.
>"what choice did you pick when confronted by mother? What is you and your groups goal?"
>dont be aggressive, but make it clear she asked for this.
>"We all here have chosen to spit in her face, more than once now too. we plan to stop this crucible, not win it."

basically, what could tell us more about her and her group than that? and its only fair we tell her such back if she tells us. its risky, and a bit to the point and serious, but she will either lie, or we will instantly know just how we line up on goals and morals in many ways.

however if anyone has a better way to word it, ill admit this kinda might sounds crass perhaps, even if the question itself i think is a good one to ask, how matters alot.
>>
>>3495159
>"Quantity, Quality, or the fool's choice?"
>"I've got bleed-over effect happening to me since the crucible started."
Here's a potential Titan-class amalgam BHOP. Abilities imply a Humoral Paladin specialist ability if the red longinous lance is anything to go by.
>>
>>3495193
(Ha, I've had that picture in my folder for a while, and I look forward to using it. Excellent taste, Anon.)
>>
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>>3495206
You should look at some of the monster art from Kingdom Death: Monster. Some of them are fucking amazing.
Picture is a Ram Amalgam.
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>>3495159
>"Alright, fun and impolite. What did you choose when Mother offered? I chose nothing, just to spite her, and believe me it was worth it. I am kind of curious what the specializations for Hive Mistress are actually like, though. You get anything cool?"
>>
>>3495229
Another idea
>"So what is your group interested in? You just roaming around looking for adventure, or do you have a goal in mind? Everyone seems to want to get to the Cord, but I've met some girls who are doing their own thing."
>>
>>3495229
>>3495248
ill change to support these actually. though basically the same thing, the wording sounds better than what i put down.
>>
>>3495159

"Alright, fun and impolite." You say, relaxing a bit. "What did you choose when Mother offered? I chose nothing out of spite her, and it was worth it. I'm kind of curious what the specializations for Hive Mistress are actually like, though. You get anything cool?"

"Hive Mistress?" Jackie replies. "Oh no, sorry, that's not my Core power. I really like it, though. It's gotten a little aggressive recently, but what're you gonna do, huh? Anyway, my team and I all took the Fool's Choice, since Mother was a complete idiot and tried to turn us against each other. We kicked her reality to the curb and substituted our own! Alright, my turn."

"Okay, so here goes. So I have this theory, about Core powers, right? I think they're either tied to things that were important to us before all this hit, something we were struggling with, or based on a serious trauma. So, round-table question for everyone present; which is it for you?"

"Interest." You reply, thinking back to when you first crafted FuzzBuzz for Gina and your recollection of your major.

"...S-struggle." Julia replies, and Amara cocks her head at the artist. Rath just puts up a hand when Jackie's gaze alights on her. "Hard pass, thanks."

"Ah, struggle then." Jackie says dismissively, apparently unimpressed with the answers she's received so far. Amara tugs on the hem of Julia's dress, brow furrowed over her two-tone eyes.

"What's 'trauma' mean?" She asks innocently.

"W-well, it means something that was r-really hard to overcome, something that left s-scars, but they don't have to b-be physical." Julia explains, and after a moment of consideration Amara turns to Jackie with an uncharacteristically contemplative air about her.

"That." She says simply. "The last one you said. That's why I can do what I do."

"Damn." Jackie says with a slow, appreciative nod at the younger girl. "I respect that, kiddo. The world could use more survivors like us, I think. It was trauma, for me and mine. We all met in the same hospital. Terminal cases, just ticking of the minutes, days, weeks, left to rot. We read comics, played games and stuff to pass the time. Keane, bless her nerdy soul, there was this one webcomic she kept trying to get us to read, and I tried...like, really freaking tried to get into it, 'cause she kept telling us how great it was, right? It's how we got our name, actually. She said there was this team, see? And after a couple months of her harping on it, it kind of stuck..."

Jackie just chuckles to herself as it dawns on you a little too late who you're walking alongside.

"...she called us The Midnight Crew."

>>"I see. You said you were headed west, and this was just a detour? You're planning to beat the Crucible, I assume?"

>>"...I heard you had a run-in with Marrow Dragoon outside the Monastery. What happened there?"

>>"My turn, then. You have a reputation; why is that?"

>>"With all due respect, I think we're done here, Jacqueline."

>>Write-In

YOU ARE IN CONTROL
>>
(Gentlemen, I shall be pausing here for the evening. Voting shall remain open for the next nine hours, with posting to resume in roughly ten. Thank you all so much for your participation and patience with the delays today, and I hope you have a great evening.)
>>
>>3495311
oh...oh shit.
fucking....BHOP and his bamboozles. godamnit haha you think id have caught on by now but...nope.

>"oh...well, with all due respect, you and yours happen to have quite a reputation, and not one that puts you in good light."
>>send waves over the empathic channel for guards to be raised, but no hostile actions just yet.
>"people we trust very much have not had good things to say about you. but maybe you can put that into better lighting. we all have the same destination afterall, if nothing else, id like everyone to make it there, without any trouble for them before or after."

>>3495318
its been fun BHOP, thanks for running like always, have a good night, and man, you pull more twists than a tornado a swear haha.
>>
>>3495311
>*low whistle*
>"Helluva Red Baron title you got going there. Can't really get any better than that."
>"Were you coming up north from Golgotha's Stadium down south?"
Okay BHOP. I think I see what you're getting at. You cheeky son-uva-bitch.

>>3495324
The boat made of pure blood was the fucking giveaway. And none of us picked up on that fact. Didn't West's reports mention of a witness account of the group of 4 paladins taking on and killing a fucking River Leviathan? Shu had to cross the river via stealth, but those 4 straight-up killed the damn thing! They probably also ate the Leviathan too.

Pic related is how I think of you when you're chronicling the entire quest.
>>
>>3495324
>>3495318
The last statement is directed towards BHOP >>3495340
>>
>>3495324
(Thank you for your kind words, Anon. Im very glad you're enjoying it.)

>>3495342
(Ha, that's fantastic, thank you.)
>>
>>3495324
We've gotten dull witted anon.
>>
>>3495311
>>Write-In
>"Oh, I get it. Yeah, I've heard of you guys. Honestly, I wasn't expecting the names, I vaguely remember Homestuck and I think the Midnight Crew were named after the suits, right? Guess you wanted to make it your own with the face cards, instead, I can respect it. So, not to pry, but gossip spreads and everyone assumed you were going south to the Arena. You get bored of that idea after your last crushing victory, or something?"
>Use the empathic channel to remind everyone to be on their guard but stay calm. Yes, they're powerful and apparently troublemakers, but we're just having a conversation right now and there's no reason to escalate. Yet.

Like I said, just keep cool for now. So she's revealed that she's this really tough gladiatrix, so what? We're not going to be scared of her just because she's got a rep, so do we. We're certified A-1 badass Shu the Defiant, we're not backing down and treating this girl like she's anything special just because she intimidates some other chumps. You see this cute blonde standing next to us? When we met her she had flayed all the skin off her body and turned it into dioramas, we still sat down and had a nice cup of tea. So no, we're not going to give you what you want by acting all spooked. We're going to keep talking like this is a perfectly normal conversation, because that's all it is.

>>3495318
Good night, BHOP. Don't worry about the delays so much, you still get out frequent updates even if they're at slightly inconsistent intervals, you're doing fine. Don't think you're disappointing us. Sleep well, friend.

>>3495340
Hey, there are a lot of Humoral Paladins, it's silly to assume that any given one is Droogs Diamonds here. I just assumed the damage came from a narrow escape, not them killing a Leviathan. No, the real give away was all their names being card puns. Fuck, I should have gotten that. I need to hone my punning senses. I have suppressed them for too long.
>>
>>3495340
i had alot of thoughts on the boat, but simply didn't think any of them meant the midnight crew. certainly did not help that as i said in my vote, people we trust very much made them out to not be the type to even pretend to be friendly, though it still oddly might be shes being genuine, but now im thinking its for two reasons; she has no reason to fear us, but also has no reason to consume us. like with a few others we have seen, for better or worse after a certain level people seem to stop craving constant power/seeing everyone as resources. or at least so far as we have seen so far. id imagine the difference is, those fully craving constant power and just consuming everyone dont really stop ever, so get to the cord pretty quickly.

>>3495353
im not sure thats exactly the case.

see, heres what i was thinking on the boat;
>an individual of immense stats
>a group that consolidated resources
>some poor titan or colossus got drained like a bitch

ill admit i overlooked and had totally forgotten the midnight crew was a group of paladins, but i suppose the thing is, with how they were described aswell as when the second arena was given to us as an option, i assumed they already had crossed the river and wouldn't be near it. how the boat was described as traveling made it seem like someone crossing for the first time perhaps, so on top of at first glance nothing up top guaranteeing it being them, potential clues from other things also made it seem less likely, or moreso wouldn't be enough to jar back the memory and bring them to mind.

its less about dull wits, and more about a lack of information i think. BHOP is good at covering up what hes leading up to by giving us other very likely and logical options for something to be, while never making it not make sense for it to be what it actually is.

>>3495367
i get not making it seem like were intimidated, but considering their reputation i think it is both fair and paramount to bring up the fact it is a very negative reputation they have. ignoring the fact they could be a group we very much shouldn't even give a friendly conversation to seems iffy at least.
>>
>>3495367
>No, the real give away was all their names being card puns. Fuck, I should have gotten that. I need to hone my punning senses. I have suppressed them for too long.
my roommate throws out terrible puns so often i passively ignore them is the problem. its the only way for me to stay sane.
>>
>>3495388
>my roommate throws out terrible puns so often i passively ignore them is the problem. its the only way for me to stay sane.
Right, same here. Is it worth it to let down my defenses in order to better foresee twists in this quest?
>>
>>3495391
>local man willingly succumbs to insanity but gets really good at online game.
i mean, if thats the future you are willing to live with.
>>
>>3495311
>"I see. You said you were headed west, and this was just a detour? You're planning to beat the Crucible, I assume?"
>>
Just to refresh my memory. What exactly has the Midnight Crew done to earn a negative reputation, besides dominating the gladiatorial arena?
>>
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>>3495311
Well there goes my theory that being a Fool's Choice Humoral Paladin could give you access to a secret fifth subclass, seeing as they're all Fool's choice of all four subclasses. I still think that Supine Paladin may exist though.

Anyway, I'm surprised they're visiting the Disassociated Ones instead of heading to the second arena.
>>
>>3495653
We have no idea. They have a reputation for taking down things much stronger than themselves through teamwork, and there's not much information other than that because survivors of encounters with them are rare, but we have no specific deeds to point to. All we know is that everyone at the Monastery was scared just to have them at the doorstep, to the point that Mara personally shoo'd them off.

Which, now that I think about it, is probably just going to further Mara's interest in us after this. We'll have had a talk with the Crew and either gotten out of the conversation amicably or gotten into a fight and had to kill and eat them, either way she'll be all weirdly proud of us. So that's something to look forward to.

>>3495763
Humoral Paladin is still based on personality, if none of them are Supine then they wouldn't have any Supine Paladins even if that does exist. If it does, though, what humor would it be? The Supine temperament was conceived about three thousand years after humorism was, there's no fluid that corresponds to it. Then again, it's not like "black bile" is a real thing, so if Hippocrates can make that up I see no reason why Mother can't make up a new humor of her own.
>>
>>3495773
Maybe cerebrospinal fluid? If it is then it's something that protects well against Neuromancy or pairs well with it when hybridizing. Or saliva, which goes with Gluttonous instead. Or it's a fluid used by alien species of other Crucibles before coming to earth and has no analogues in humans.
>>
>>3495773
that is, if Mara isn't killed by isabelle and we never see her again. Ive got a feeling its unlikely both will walk away from that fight alive.
>>
>>3495795
Oh no. Who will take care of the meat dragon once Mara is gone? Us, maybe? Actually, yeah, maybe us. Level up Gina's Neuromancy a few more times and she'll probably be able to go from hijacking constructs to hijacking Amalgams. Ooh, what if that's our new fast travel method after our Threat Level gets too high to use the Waystations? It's just not the second half of an RPG without unlocking the airship.
>>
>>3495798
Haha, i doubt we would get her dragon as she took it with her, but i can imagine getting ourselves an amalgam pet is an option. Amara would love that too.
>>
>>3495800
Just because she took it with her doesn't mean we won't encounter it later. We could just find it roaming the wilderness alone, and that's how we'll know she's dead. I mean, it's a long shot, I don't know where BHOP is going to go with their confrontation, but I want to ride the meat dragon. He can be like Flammie from Secret of Mana, only utterly disgusting to touch. We'll name him Carl, and feed him delicious faces.
>>
>>3495804
We'll find the dragon hurt badly and mourning the death of Mara, despite now being free, listening to its wails of anguish as Amara tells us it cries for its master like a dog whos owner never returned home.
>>
I had a shower thought, if Dorian and Julia are going down the intimacy route of romance, what happens if/when Julia gets pregnant in Body Horror Quest?
>>
>>3495860
Well, dorian is not biologically a guy, so thats nit an issue
>>
>>3495864
look, his self sexual identification is male, and Mom gave him a amorphous body that allows him to define his gender. So just bear with me with this hypothetical question.
>>
>>3495866
But that still doesn't mean he is capable of creating his half of the serum, as it was.

That being said, even though IC we do not know this, ooc BHOP has said some amalgams used to be human males, so i guess technically your question could still stand under different circumstances.
>>
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>>3495311

"Oh, I get it.” You reply jovially, sending out a wave of temperate calm to your allies. It may be four-to-one, but with someone that took Mara to drive off, those aren’t odds you’re happy about. “Yeah, I've heard of you guys. Honestly, I wasn't expecting the names, I vaguely remember Homestuck and I think the Midnight Crew were named after the suits, right? Guess you wanted to make it your own with the face cards, instead, I can respect it.”

“Ha, Keane’ll be thrilled someone’s still kicking around who remembers it.” Jackie says with a grin, with Rath’s knuckles bright white just behind her as she fixes the slender girl with a wary glare. You glance to your left, and Julia’s already pushed Amara back and has prepared to body-block against any forthcoming assault...though you really hope it doesn’t come to that.

“So, not to pry, but gossip spreads and everyone assumed you were going south to the Arena.” You say, trying to keep your voice light. “You get bored of that idea after your last crushing victory, or something?"

“Or something.” Jackie smirks. “But yeah, it got boring. All these Daughters though they were hot stuff until they fought someone actually worth their weight in bio. So we decided to double-back to the river here and check out the Leviathan. Now *that* was a fight. But hey, that’s not a toughie, so I’ll let you have another crack at your question.”

"Alright…so, I have to know; people we trust very much have not had less-than-stellar things say about you, but maybe you can put that into better context.” You begin, keeping a careful eye on Jackie’s sharp features. “We all have the same destination after all. If nothing else, I’d like everyone to make it there without any trouble for them before or after."

“Ah, so Dragoon’s been talking us down as much as she’s been talking you up, I take it?” Jackie muses before chuckling at the eyebrow you raise. “Yeah, I’ve heard of you too, Defiant. Cool title, I dig it. But yeah, some people don’t take stock in the philosophy that my girls and I share, and I respect that.”

“How so?”

“Well, it all goes back to that theory I was working on.” She begins, her gaze alight with excitement. “You see, my crew and I? We were left to die in that hellhole of a ward, just ticking off the seconds ‘till our bodies betrayed us one last time. Ace was in agony, her dialysis was worse than death. Keane’s liver was about to damn-near murder her, and Quinn’s white blood cells couldn’t agree with the red ones. As for me, well…that’s neither here nor there.”

Her black eyes glint with fire and fervor, and your hive starts to twitch in anticipation.

(Continued)
>>
>>3495882

“This is the freest we’ve ever been, Shu. This crucible? It’s a blessing. We went through hell and back, and we’ve been rewarded with life and power beyond anything out of Keane’s wildest stories.

“See, I think…no, I know we got this far because we’re worthy. But some people out there, kicking it like they own the place when they haven’t earned this shit? Well that just doesn’t sit well with me, Shu. So my sisters and I are going to win this thing and check out who’s the real deal, and who aren’t."

“So where does that leave us, then?” You ask, jaw set as Jackie stops walking just ahead of you. She turns and regards each of you slowly, fingers slipped into her pockets with her thumb hooked around the outside.

“The kid’s fine. Even with a couple of points in Neuromancy I can see she’s been through the wringer, so she’s good in my book. As for the wallflower and the ginger?” She coolly rattles off her assessment of your friends. “Debatable. When it comes to you, well…you got Mara’s protection, and that’s a bear me and mine don’t want to poke right yet.”

Your entire team is on edge, Amara included. The five of you are simply poised on the broken shore, bodies tensed save for Jackie, composed and relaxed a few meters ahead of you. Suddenly, she bursts into a fit of chuckles as she wags her finger at you.

“Ah, you sly dog, you got me monologuing. Anyway, it’s my turn.” She chides with a wide grin. “Mara’s this big legend, but she’s got more bodies under her belt than my girls and I combined. In fact, I’m guessing you and she met under circumstances that might’ve cast her a light of the same shade as my crew and I, yeah? So here’s my question.”

Her smile’s lasted a little too long, having passed the point where it was anything close to disarming.

Now it’s just the baring of teeth.

“Why does Mara think you’re so special?”

>>”Because I’m like her.”

>>”Because I took the Fool’s Choice.”

>>”Because I don’t subscribe to your philosophy.”

>>"Because I'm not like her...or you."

>>”…We’re done here, Jackie.”

>>Stay silent.

>>Write-In

YOU ARE IN CONTROL
>>
>>3495883
>>"Because im not like you, or her, or any number of fools who think to win this damned hell game."
>>narrow eyes.
>>"Im the fool who plans to end it. No winners, no new mother. We find a way to save who we can, and what we can."
>>"And we stop who we have to if they get in our way."
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3495889
Amending with some addons to be said first, then thst stuff;
>"You know what's funny? I owe the crucible my life too."
>"I didn't exist before this, i was a girl named sam, then well..."
>Chuckle, and bop your head.
>"An old friend took a lava lamp to our head just before this all happened. Woke up as a clean slate, a new person."
>Frown
>"A better person. One who actually had a shred of human decency, and didn't let the crucible tell me what was right or wrong, but who defied it and made their own path."
>>
>>3495883

>"We're the chosen ones because we suffered."

Eh, we came back from the dead.
>>
>>3495883
>"Hell if I know for sure. I'm certain I'm not the only person to want to end the Crucible in a way other than intended. A way that doesn't make losers out of everyone left."
>"Maybe it's just that I try my best."
>>
>>3495883
>Start a slow walk towards Jack
>"I had an identity of a selfish bitch before all of this. She died on moment before the Crucible started. An old friend did me in with a Lava lamp to the skull."
>mimic a pop to the head with the gesture.
>"I woke up with a clean slate, a new person with a side effect of amnesia."
>"As to answer your question on why Mara's taken an interest in me..."
>"Me and my friends executed an impromptu heist that threw one of Mara's planned raids awry, stole her prize right under her nose, and got away with it scot-free. How's that for Mara's first impression of me?"
>Form up Chitinous Fullbody. have it slowly assemble.
>"But you see, Mother's got me on her personal shit list. She once visited me in attempt to cow me after seeing one of my friends also make the Fool's choice. She taunted me, deconstructed my life's story before the crucible. For being a blind fool to the bigger picture"
>Draw out Karma gun, turn it into Lion Heart Form.
>"And you know what I did? I gave her a lecture in return deconstructing her entire life's story of what she was before she ascended, reminding her of what she could've done to save her world."
>"I stared into abyss that was Mother. She lost the staring contest."
>Stop right in front of Jackie, face to face.
>"I'm not Mara, who seeks a fabled immortal Vitruvian to help ease everyone's pain in this world. She tries to make it work where everyone can eke out a "living" in this crucible.
>"I'm not like you and your crew who seeks to give Mother the middle finger without a care about the collateral you caused. You're Anti-heroes at best, but Murderous hobo-bitches at worst. Besides, the Cake at the end of the crucible is a lie. Winning the big chair just resets and restarts this twisted game."
>"I'm a fool who's risking it all to end it all at the source. Anyone who thinks otherwise by trying to stop us or by winning Mother's big chair is a damn fool. Be it Mother herself or the Midnight crew."
>Draw a line in the sand with the Karma gun.
>"You've bared your teeth, I've bared mine. What's left between us now is who's got the tougher spine. So if you dare, then. cross. this. line."
>>
>>3495929
I dont dislike it, but i feel like thats a bit too agressive and self aggrandising for Shu. Sounds more like something Rath would say to me, not Shu.
>>
>>3495942
Can you help edit it then?
>>
>>3495929
Amending my vote into a composite speech with >>3495889 vote.
>Start a slow walk towards Jack
>"You know what's funny? I owe the crucible my life too."
>"I didn't exist before this, i was a girl named sam, then well..."
>Chuckle, and bop your head.
>"An old friend took a lava lamp to our head just before this all happened. Woke up as a clean slate, a new person."
>Frown
>"A better person. One who actually had a shred of human decency, and didn't let the crucible tell me what was right or wrong, but who defied it and made their own path."
>Form up Chitinous Fullbody. have it slowly assemble.
>"I'm not Mara, who seeks a fabled immortal Vitruvian to help ease everyone's pain in this world. She tries to make it work where everyone can eke out a "living" in this hellish game. The Crucible's stalled for so long that Mother herself is making the world worse by upping the Hunger."
>Stop right in front of Jackie, face to face.
>"I'm not like you and your crew who seeks to give Mother the middle finger without a care about the collateral you caused. You're Anti-heroes at best, but Murderous hobo-bitches at worst. Besides, the Cake at the end of the crucible is a lie. Winning the big chair just resets and restarts this twisted game."
>Draw out Karma Gun, turn it into LionHeart.
>"I'm the fool who plans to end it. No winners, no new mother. We find a way to save who we can, and what we can."
>Draw a line in the sand with the Karma gun.
>"You've bared your teeth, I've bared mine. What's left between us now is who's got the tougher spine. So if you dare, then. cross. this. line."

>>3495942
How's this for an edit?
>>
>>3495929
>>3495944
>Stare jack down
>"I had an identity of a selfish bitch before all of this. She died on moment before the Crucible started. An old friend did me in with a Lava lamp to the skull."
>mimic a pop to the head with the gesture.
>"I woke up with a clean slate, a new person with a side effect of amnesia."
>"Im not sure why Mara has taken an interest in me, and i dont care either."
>"maybe its because Me and my friends executed an impromptu heist that threw one of Mara's planned raids awry, stole her prize, a friend of ours that was dying, right from her grip."
>Form up Chitinous Fullbody. have it slowly assemble as you take a good few steps towards her.
>Or maybes its got to do with the fact Mother's got me on her personal shit list. She once visited me in attempt to cow me after seeing one of my friends also make the Fool's choice. She taunted me, deconstructed my life's story before the crucible. For being a blind fool to the bigger picture"
>Draw out Karma gun, turn it into Lion Heart Form.
>"And you know what I did? I gave her a lecture in return deconstructing her entire life's story of what she was before she ascended, reminding her of what she could've done to save her world."
>"I stared into abyss that was Mother. She lost the staring contest."
>Stop a vit infront of Jackie.
>"I'm not Mara, who seeks a fabled immortal Vitruvian to help ease everyone's pain in this world. She tries to make it work where everyone can eke out a "living" in this crucible. "
>"I'm not like you and your crew who seeks to give Mother the middle finger without a care about the collateral you caused."
>"I'm a fool who's risking it all to end it all at the source. Damn be whoever thinks to stop me and my friend's."
>Draw a line in the sand with the Karma gun.
>"But i doubt im the only one whos ever done any of that. Im no one special, the only thing making me different than others similar to me is that eight here, right now, your threatening me and my friends, and what we stand for, and that means you seem to want to be a problem."
>"You've bared your teeth, I've bared mine. What's left between us now is who's got the tougher spine. So if you dare, then. cross. this. line."
>>
>>3495953
Nice. I quite like this.
>>
am >>3495955
linking >>3495953
to>>3495883
>>
>>3495949
Not bad yourself, took some good parts from both of ours.
>>>3495955
I was mostly just helping with yours, but glad you think it turned out well. Only thing i can think to add maybe is something about how thier suffering doesn't make them right, and how enacting suffering on others after their own only makes them hypocrites.

But where and exact wording eludes me at the moment.
>>
>>3495883
So i think this is my final vote;
>Stare jack down
>"You know what's funny? I owe the crucible my life too."
>"I didn't exist before this, i was a girl named sam, then well..."
>Chuckle, and bop your head.
>"An old friend took a lava lamp to our head just before this all happened. Woke up as a clean slate, a new person."
>Frown
>"A better person. One who actually had a shred of human decency, and didn't let the crucible tell me what was right or wrong, but who defied it and made their own path."
>"Im not sure why Mara has taken an interest in me, and i dont care either."
>"maybe its because Me and my friends executed an impromptu heist that threw one of Mara's planned raids awry, stole her prize, a friend of ours that was dying, right from her grip."
>Form up Chitinous Fullbody. have it slowly assemble as you take a good few steps towards her.
>Or maybes its got to do with the fact Mother's got me on her personal shit list. She once visited me in attempt to cow me after seeing one of my friends also make the Fool's choice. She taunted me, deconstructed my life's story before the crucible. For being a blind fool to the bigger picture"
>Draw out Karma gun, turn it into Lion Heart Form.
>"And you know what I did? I gave her a lecture in return deconstructing her entire life's story of what she was before she ascended, reminding her of what she could've done to save her world."
>"I stared into abyss that was Mother. She lost the staring contest."
>Stop a vit infront of Jackie.
>"I'm not Mara, who seeks a fabled immortal Vitruvian to help ease everyone's pain in this world. She tries to make it work where everyone can eke out a "living" in this crucible. "
>"I'm not like you and your crew who seeks to give Mother the middle finger without a care about the collateral you caused. Who thinks suffering justifies making others suffer."
>"I'm a fool who's risking it all to end it all at the source. Damn be whoever thinks to stop me and my friend's."
>Draw a line in the sand with the Karma gun.
>"But i doubt im the only one whos ever done any of that. Im no one special, the only thing making me different than others similar to me is that eight here, right now, your threatening me and my friends, and what we stand for, and that means you seem to want to be a problem."
>"You've bared your teeth, I've bared mine. What's left between us now is who's got the tougher spine. So if you dare, then. cross. this. line."
>>
>>3495883

"You know what’s funny? I owe the Crucible my life, too. I didn’t exist before all this. I was a girl named Sam, and then…” You trail off , staring daggers at Jack as you tap the knuckles of your right hand against your skull. "An old friend took a lava lamp to our head just before all this happened. I woke up with a clean slate, a new person…”

“…a better person.”

Taking a step forwards, platelings start to skitter out of your hive, crawling down your limbs as you slowly summon the Chitinous Stalwart.

"I’m not sure why Mara's taken an interest in me, and I don’t care." You continue, your legs completely encased in glossy green-black armor. “Maybe it’s because me and my friends executed an impromptu heist that threw one of Mara's planned raids awry. We stole her prize right from her grip. Or maybes it’s got to do with the fact Mother's got me on her personal shit list. She once visited me in attempt to cow me after seeing one of my friends also make the Fool's choice. She taunted me, deconstructed my life's story before the Crucible, for being a blind fool to the bigger picture."

Jackie regards you coldly, remaining perfectly still as you draw the Contender’s barrel from its holster as you approach, watching it twist into a gleaming blade with her jet black eyes.

“You know what I did? I gave her a lecture in turn, deconstructing her entire life's story of what she was before she ascended, reminding her of what she could've done to save her world. I stared into abyss that was Mother. She blinked." You intone, coming to a stop a mere meter from the other girl, your form completely girded with reflective chitin.
"I'm not Mara, who seeks a fabled immortal Vitruvian to help ease everyone's pain in this world. She tries to make it work where everyone can eke out a "living" in this crucible. I'm not like you and your crew who seeks to give Mother the middle finger without a care about the collateral you caused. I'm a fool who's risking it all to end it all at the source, and God help whoever thinks they can stop us."

A sweep of your blade carves a perfect line between the two of you, and you hear several extra sets of arms tear free of Rath’s back at the same moment Amara take in a breath, ready to let loose a storm of epithets from around Julia’s squared shoulders.

"But I doubt I’m the only one who’s ever done any of that. I’m no one special, Jackie. The only thing making me different than others similar to me is that right here, right now, you’re threatening me and my friends and what we stand for, and that means you seem to want to be a problem. You've bared your teeth, I've bared mine. What's left between us now is who's got the tougher spine.”

You match her icy glare with one of your own, a chill gently pulsing through your veins, the calm before the bloodbath. You take in a hissing breath, accepting what comes next.

“So if you dare, then Cross. This. Line."

(Continued)
>>
>>3496039

The two of you stand like that for what feels like an eternity, staring at each other with unblinking resilience.

Suddenly Jackie inhales sharply through her nose, taking her eyes off you to cast a glance towards the boat that’s shrinking in the distance before heaving a sigh. She’s still not looking at you when she starts to speak.

“So Dragoon’s hunting the Vitruvian? Good to know.” She hums, eyeing the other side of the river. “Depending on how that fight shakes out, well…you’ll be seeing my crew and I when one legend has had their fill of the other.”

She issues a harsh, ugly bark of laughter, finally turning to you with a snarl.

“As much as I’m looking forward to giving Mother a good shanking, I’ve got to admit that alien bitch and I have something in common, now.” She says, her eye narrowing as a vicious grin splits her face. “You’ve got a way of worming onto peoples’ shit-lists, Defiant.”

The line you’ve drawn is covered by sand and gravel with a kick of her heel as she turns, striding towards the shore as her lower legs unfurl, shredding her pants and shoes as they reshape into a pair of hideous skis, the skin going sickly yellow and rigid, impervious to the acid as she stands at the water’s edge.

“That kid’ll be fine, but I can’t say the same for you or the ginger.” She calls back, her upper body erupting in a patchwork armor of topaz crystals. “I’ll see you soon, Defiant. Real soon.”

With that, she kicks off the shore, propelling herself along the river’s surface and back towards her crew with deliberate speed.

“Yeah, you better run!” Amara shouts, and Rath lets out a shallow cough of a laugh, composed mostly of the tense breath she was holding. Sensing a pressure on your shoulder, you turn to see Julia’s gentle hand on your smooth pauldron. Your armor recedes as your bare hand meets hers, and you squeeze her fingers with a smile before turning to watch Jackie speed across the acidic surface.

That went better than you expected, at least, but the fact still remains…both your teams and Jackie’s are aiming towards the same destination, with vastly different intentions.

>>They may have a boat, but they’ll still have to ascend the mountains…meaning you still have a chance to beat them to the Disassociated Ones if you hustle.

>>You’ll still go at your own pace to meet the DO, and you’ll just have to hope that the Midnight Crew deems them ‘worthy.’

>>With all four of them poised to beat you to the punch up the mountains, getting caught in the crossfire of the Disassociated and the Midnight Crew isn’t something you’re willing to risk.

>>Write-In.

YOU ARE IN CONTROL
>>
>>3496041
>>They may have a boat, but they’ll still have to ascend the mountains…meaning you still have a chance to beat them to the Disassociated Ones if you hustle.
I kinda doubt the DOs are a bunch of weaklings, but nonetheless lets get them a warning if we can.

Also whew, was expecting a skirmish at least. Not upset with what we said and did, but also not sure how i feel about that outcome. Guess we got another problem to add to the list.
>>
>>3496041
Whew. On the bright side, she didn't rip our group to shreds right then and there. But on the other hand, it's pretty much confirmed that we've made a new enemy out of the Midnight Crew.

My vote is that we race them to the Disassociated Ones. At the very least, to see what their group is about before we run the risk of having them gobbled up by Jackie and her team. Get Amara to buff our speed and smooth out the terrain to make our spring as fast as possible.

We'll hopefully have enough time to get an idea of who the Disassociated Ones are before the bloodbath. And if one side is looking better than the other, we'll decide who to pick if it comes down to a fight.

Because there's no way we're missing out on the metal-as-fuck carnage that's going to be four badass chaotic evil psychopaths versus a squadron of ex military cyborgs.
>>
>>3496055
I mean, i can tell you without a doubt if it comes to a fight between the two, helping the DOs is in our best interest.
>>
(Voting shall close in two hours, Gentlemen.)
>>
>>3496041
>>They may have a boat, but they’ll still have to ascend the mountains…meaning you still have a chance to beat them to the Disassociated Ones if you hustle.

>>3496060
Yeah, probably. At the very least we need them alive to tell us about breaking the B'Ni Bond.
>>
>>3496041
>>>With all four of them poised to beat you to the punch up the mountains, getting caught in the crossfire of the Disassociated and the Midnight Crew isn’t something you’re willing to risk.
>>
>>3496060
Yeah, it's almost a certainty that the Midnight Crew is completely incompatible with us. I just want to make sure that we know what kind of people we're helping out by working with them to deal with a threat. For all we know, they could somehow be way worse - but it would take a lot to outdo the Murderhobo Quartet.
>>
>>3496075
Fair point yeah. Context clues seem to imply they are at least decent folk but you never know i suppose.

Hopefully if they are bad, they are not the type of bad that aligns with the MCs world view at least.
>>
So, anyone want to guess as to which Crew are which humors? Jackie appears to be Choleric, extroverted and ambitious and with yellow bile. Keane I'd guess is Sanguine, talkative and social and having an issue with her liver. Quinn and Ace we don't know much about, but the white blood cells Quinn was having an issue with make me think Phlegmatic. One of the theories of the origins of humorism is that it came from how blood separates out. Dark black clot (black bile), red blood cells (blood), white blood cells (phlegm) and yellowish plasma (yellow bile). Which would leave Ace as Melancholic Humor.
>>
>>3496041
>They may have a boat, but they’ll still have to ascend the mountains…meaning you still have a chance to beat them to the Disassociated Ones if you hustle.
>Spawn Bishops for you and your friends to increase your speed. Have Amara boost your speeds and smooth out the terrain.
>>
>>3496041
>>3496041
>They may have a boat, but they’ll still have to ascend the mountains…meaning you still have a chance to beat them to the Disassociated Ones if you hustle.
>Amara Cast "Gra San Tha" and give everyone a speed boost.
>Spawn 5 Knightlings (one of them is SirFuzzBuzz) and a BishopBug (190% bio). Fuse 4 of the Knightlings into a pair of bigger, fiercer, and Faster Hornet Hellknights (60% bio)
>Amara Rides a Knightling
>Julia gets equipped with a Bishop Bug and Cursus Alas. She runs with the boosters and bishop active
>Shu Rides a Hornet Hellknight.
>Rath also rides a Hornet Hellknight
Racing plan:
>Amara's Gra San Tha will give everyone a speed boost on the flat land, Julia's boosters and Rath's armor boost will compensate for lost speed. Shu rides a Hornet Hell knight while Amara rides SirFuzzBuzz.
>When it comes to the mountain, Shu and Julia will ride HellHornets providing mobile footholds for Rath to slingshot herself upwards. Amara can pass difficult terrain so she'll be mostly safe, with Sir-FuzzBuzz catching her if she misses a climb check.
>Depending on how ahead or behind we are in racing against the DOs, we could have Amara leave patches of Tentacle rocks behind us on the climb to slow the bloody quartet.
>Also, have Amara take point, she has the literal lay of the land that would give us the fastest and safest route to the DOs. Have her ask the ground to help us "win a race" against Jackie to the DOs base. Ask for the fastest and safest route with as few obstacles as possible.
>>
>>3496103
amending: Overall, make sure everyone has the same highest average runspeed.
>>
Clicked post too fast.

If we end up fighting them, I don't expect to kill any of them even with the DO's support. More likely they'll withdraw if it gets too dangerous for one of their members. They are all Fool's Choice, after all. Just as well. I think Gina's Domination Collar would do well to disrupt them in a later rematch, and I want to give their citrine humoral paladin power to Dorian for another color, giving orange by mixing it with his red.
>>
>>3496085
I know literally nothing about the humors or what they even actually are honestly. Only what minor stuff has come up in the quest.

>>3496111
You're probably right, but for now just driving them off is enough. As for consuming, i mean sure, but might be awhile before thats even something we can consider a possibility.
>>
>>3496100
>>3496100
Bishops are more for bursts of speed than extended. I'm not sure if even a slow trickle of its speed drug would work for long-distance travel. Though I can see it being useful for getting over particularly tough obstacles in the mountains, so if you meant to save it for that, then sure, good idea.

Amara leaving traps with Grinding Earth is a good idea, too. I'm not sure how long Skintalked terrain persists, but setting up a few in chokepoints could slow the Crew down a lot. Won't hurt them, really, but will annoy them enough to make them take extra time to deal with them.

>>3496111
Maybe. But they're noted as not being super tough themselves, just really good at coordinating their abilities for greater effect. Same as our party, they punch above their weight class thanks to good team tactics. But if they have to split their attention due to being attacked by cyborgs on one side and another well-coordinated team on the other? I can see them losing a member here. Which will move Jackie from "fuck that prissy bitch, I'm not scared of her" to "shit, okay, she needs to die NOW". And that will be fun, to make an enemy like that.
>>
>>3496132
Or we down one and hold her hostage to make the others back off in exchange for her safety. They care about each other at least, so I think they'd acquiesce.
>>
>>3496132
>>3496198
The only question is: Whom do we separate? We have 3 knowns and 1 unknown. Ace, Quinn, Keane, and Jack.
>>
>>3496200
We would have to see them in Action a bit to know who we might be able to pick off like that.
>>
>>3496202
So what's our plan here? Get ahead of the crew, warn the DOs, then set-up an ambush point once the crew tangles with the DO defenses and pick one of them off?
Also, I'm leaving for work. I just hope to god that the pace goes slow enough that I get to come back an contribute.
>>
>>3496206
If we can, we should pick off all of them, or as many as we can. It's probably unlikely, given their implied strength level, but if we take out only one of them, then the other three would rip apart the entire Crucible if it meant getting to us.
>>
>>3496206
>>3496231
Well, the thing is, its not our turf, its the DOs. We also dont know for an absolute fact they plan to attack the DOs, only that it is a possibility.

Im gonna guess the DOs are gonna at best simply go on high alert, but wont condone an ambush or preemitive attack. They have no reason to trust our word afterall, only at best the midnight crews reputation.
>>
>>3496200
I don't think we know enough yet to specifically target anyone. Whoever we can isolate, we do. Preferably while spouting utterly incomprehensible memes as a finisher line.

>>3496256
We may want to spawn some stealthed Knights, though, just in case. Leave them outside the windows, so they can bust in if things do go as we expect.
>>
Also wanna point out Jackie is an idiot. I mean, what the hell she thinks gonna happen with Amara? She herself has a group thats tight nit based solely on friendship to the point of defying mother of it, and its far from hard to see we're a similar group in that regard.

What? She gonna try and avoid having to fight Amara when she comes after us? Then, in her eyes, shes gonna slaughter everyone Amara cares about in front of her then just leave her to die alone? Certainly Amara wouldn't be joining them after that, hell her sole purpose after that might just be revenge.

I dunno it irks me a bit how she keeps saying Amara as an exception while ignoring how even if she could pull that off all she would be doing is actually possibly making her stuffer more. also at the end she kinda let Julia off the leash too, which seemed weird to me aswell.

>>3496280
Maybe. boy howdy though, you guys plans are leaving us little to no Bio for incase a fight does break out. Even if said bio is in swarmlings the bishops will be used up and our reserves for other abilites will be next to nill.
>>
>>3496294
we regenerate our bio as we race to the base. spend bio now regenerate a good portion of it by the time we get there
>>
>>3496305
That all depends on how long a turn is considered outside of combat. But fair enough point.
>>
>>3496294
>What? She gonna try and avoid having to fight Amara when she comes after us? Then, in her eyes, shes gonna slaughter everyone Amara cares about in front of her then just leave her to die alone? Certainly Amara wouldn't be joining them after that, hell her sole purpose after that might just be revenge.
Yeah, it's dumb logic. She sees Amara as a kindred spirit, another kid who got a bad shake and is fighting in this crazy world despite that. But she's ignoring the fact that Amara is only able to do that because she has a support group to keep her safe while she's getting strong in body and mind. Jackie did, too, the Mignight Crew supported themselves, but she probably thinks of that as an in-group vs. out-group and so doesn't see it that way. They're a single unit, in her eyes, but Amara is somehow separate from her team. It's dumb. But Jackie's also probably fourteen years old and only looks older because of the body horror kind of blurring those lines (remember how young Ace sounded?), so I don't expect her to be very smart.

>>3496308
The turns being longer doesn't hurt us so much, because Bishops have durations measured in turns and so they'll last longer, too. A Bishop lasts three turns and costs 40% BIO to make, Shu regains 20% BIO per turn, so no matter what she'll have recouped the cost of making one by the time it wears out.
>>
>>3496256
if you read jack’s lines, she said they plan on showing the DOs who’s worthy by challenging their leaders to battle or by causing a ruckus for kicks and to see how tough they are.
>>
>>3496336
not an exact statement nut that the paraphrased implication
>>
>>3496041

“Come on.” You declare, hive writhing with creation as you summon forth a myriad of wriggling forms. They writhe and crack, shifting into larger Swarmlings to allow you and your team the speed you’ll need to reach your destination before Jackie and her team can. “We need to make good time if we’re gonna beat the Midnight Crew to the Disassociated, so let’s get moving.”

Within seconds the four of you are hurtling down the beach, you and Rath riding a pair of massive hornets, with Amara atop a customized FuzzBuzz Knightling of her own as Julia dashes alongside you, propelled by the Cursus Alas.

“You w-were amazing b-back there, by t-the way.” Julia says, drawing closer to keep pace with you. “I m-mean about the M-Midnight Crew too, b-but also about hearing me out, and s-stuff.”

“It takes an amazing kind of person to open up, and I’m honored you trust me enough to do so.” You reply, sparing a glance her way before returning your focus to the road ahead.

“Of c-course I do.” Julia murmurs, another question clearly on her lips. “S-so…c-could you…um, h-how are things going with G-Gina?”

“Well, she’s been amazing so far, and with Wwhat we’ve learned from West’s notes she may be our ace in the hole against the Cord. If she can get in there and hijack it without us having to win the Crucible, then we can change the game, maybe even reverse all this. It’s huge.”

When Julia’s silent for a moment, you turn to face her, and to your surprise she somehow manages a withering stare even as she races down the beach.

“N-no, I mean *p-personally.*” She emphasizes.

Oh.

“…If I’m being honest, it’s…rocky?” You say, keeping an eye on how far ahead Amara and Rath are racing as you try to put what you’ve been feeling into words. “I mean, I can’t really remember any other relationships I had before or…hell, during my time with Isabelle, so I’m not even sure I know what a healthy relationship Iis.”

She nods enthusiastically, inexplicably keeping her attention on you as she boosts over a patch of particularly craggy ground as you continue.

“It’s all really new to me, and I guess I don’t want to make any mistakes with all tthis, either. Does that make sense?”

“Of c-course!” Julia nods, chewing her lip before she poses her next question. “S-so, d-do you miss her?”

>>”I mean…kind of? I guess when you opened up earlier, it kind of got me thinking about how she and I are very….different, when it comes to showing physical affection. All I really know is B’ni, so…I guess I’m a little gun-shy too, in a way.”

>>”Ha…if I’m being be honest, I can’t wait to get back.” You reply with a sheepish grin. “It’s scary, but it’s…really nice to have someone that you can just chill with. I feel relaxed around her, so…yeah. I do miss her.”

>>”No. I have a goal, and I need to focus on that."

YOU ARE IN CONTROL
>>
>>3496336
Ah, my bad for missing that then.

>>3496348
Hrm, well i kinda feel like striking a balance between the two top choices. Any ideas?
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3496348
>”Ha…if I’m being be honest, I can’t wait to get back.” You reply with a sheepish grin. “It’s scary, but it’s…really nice to have someone that you can just chill with. I feel relaxed around her, so…yeah. I do miss her.”
>"I'm still not that used to intimacy and showing romantic affection though. I'm a bit gun-shy I suppose. But I am interested in it, and I'm working up to it. I kind of need to learn all this stuff compared to everyone else, after all."
>>
>>3496399
+1
>>
>>3496348
>....yeah. i miss her.
>>
>>3496348
Well that's a bit of a weird question, Julia. It's been at most a day since we last saw Gina, probably not even twelve hours, why would we be missing her already? We're not that needy, and even if we were we've got a long-distance telepathic communication channel. Is this about your own issues with romantic love? You've got trouble processing romance, so without there being an obvious performative aspect to Shu and Gina's relationship you get worried because you don't know how well we're actually doing. Probably some desire to use us as a model for her behavior, too. Oh, sweetie.

>>”Ha…if I’m being be honest, I can’t wait to get back.” You reply with a sheepish grin. “It’s scary, but it’s…really nice to have someone that you can just chill with. I feel relaxed around her, so…yeah. I do miss her.”

Which I'm interpreting as Shu not particularly missing her yet, but knowing that this is going to be one frustrating day, and really looking forward to be able to come back to someone she can cuddle up with.
>>
>>3496493
(Well done on the subtext, Anon. You nailed it.)
>>
>>3496376
Agreed. It seems as though Julia wants to know what another relationship is like, so she can compare it to her own confused feelings and see if she feels anything for Dorian.

And I ship the HELL out of the Art duo, so we should respond with a bit of both. To emphasize that everybody can feel a bit uncertain about love, but when you really care about someone, you want to spend time with them and be yourself around them. This way, we deepen Shu's feelings regarding Gina, and give Julia an idea of what a healthy romance can be.

>>"Ha... if I’m being be honest, I can’t wait to get back,” you reply with a sheepish grin. "I mean..." You chew your lip in thought. "I guess when you opened up earlier, it kind of got me thinking about how she and I are very….different, when it comes to showing physical affection. All I really know is B’ni, so…I guess I’m a little gun-shy too, in a way. Sorry if I'm not finding the right words to express myself, I'm not an expert when it comes to romance.”
>>"But even though we're a bit different, we're still finding ways to make it work. It’s scary, and sometimes I have no idea what I'm doing, but it’s…really nice to have someone that you can just chill with. I feel relaxed around her, I can just be myself, talk about stuff and not have to worry about being judged or scorned. Even for an hour, or a half hour, the rest of the world, the whole Crucible, just... vanishes. It's just the two of us, together."
>"So…yeah. I do miss her.”
>>
>>3496348
Changing to supporting >>3496526, because that's really good. I was trying to come up with a write-in for that same idea, but couldn't articulate my thoughts and so just went with a default response, but that nails it.
>>
>>3496437
Im this anon, just in case trips fuck up

Changing my vote for
>>3496526
>>
>>3496526
Ill support this. Good job anon.
Honestly im not big into the whole shipping or romance aspects of this, but if its gonna happen glad to see it being done with thought and care from other anons.
>>
>>3496541
>>3496553
Thanks! I'm working on my writing skills at the moment, so positive feedback is always appreciated. I'm happy to hear that I can contribute to this quest in a positive way.
>>
>>3496348
>>”I mean…kind of? I guess when you opened up earlier, it kind of got me thinking about how she and I are very….different, when it comes to showing physical affection. All I really know is B’ni, so…I guess I’m a little gun-shy too, in a way.”
>>
>>3496569
>>3496526
(I second what the other Anons said; nicely done! I've been very pleasantly surprised at the quality of write-ins I've seen in the Veins so far.)
>>
>>3496638
(Thanks BHOP! This whole quest is so awesomely written - coming from you, that's really encouraging. I'll keep up the good work!)
>>
(Back home and writing now, Gentlemen.)
>>
>>3496348

"Ha... if I’m being be honest, I can’t wait to get back,” you reply with a sheepish grin.

"I mean..." You chew your lip in thought. "...I guess when you opened up earlier, it kind of got me thinking about how she and I are very….different, when it comes to showing physical affection. All I really know is B’ni, so…I guess I’m a little gun-shy too, in a way. Sorry if I'm not finding the right words to express myself, I'm not an expert when it comes to romance.”

"N-no, it's okay, this is...you're great, Shu. P-please keep t-talking, if you're up for it." Julia prompts as your group hangs a left and begins to ascend the ridge, mottled earth slowly giving way to glassy, amethyst crystal as you ascend

"Even though we're a bit different, we're still finding ways to make it work." You continue, taking Julia's offer. "It’s scary, and sometimes I have no idea what I'm doing, but it’s…really nice to have someone that you can just chill with. I feel relaxed around her, I can just be myself, talk about stuff and not have to worry about being judged or scorned. Even for an hour, or a half hour, the rest of the world, the whole Crucible, just... vanishes. It's just the two of us, together."

You look ahead as you ascend the almost vertical surface, the wind whipping your hair back as a wry smile crosses your lips.

"So…yeah. I do miss her.”

You didn't expect your heart to ache so much at the words you just spoke. Deciding to ignore the tightening in your chest, you turn to ask Julia the same question about her fellow artist...

...but she's gone.

"Julia? Julia!" You scream, whirling around in your seat to catch sight of her, and your blood runs cold when you realize you're utterly alone. Julia, Rath, Amara, your swarm...gone.

You send out an panicked empathic pulse when the sheer cliff face ahead of you slides open without a sound, the wall moving out and enveloping you and hornet-steed whole as it sucks you into the unknown.

You tumble into the darkness, until...

(Continued)
>>
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>>3496812

Harsh neon lights explode into your eye sockets, causing you to wince away from their source.

Your body aches atop the over-sized hornet you roll off of, onto a sleek, perfectly white tiled floor. Looking around, you find yourself in a cell...or rather, something akin to a physician's office; cold, sterile, and blindingly white save for the web of slender black pipes that cross-cross the wall to your right. Opposite the mess of tubing running from floor to ceiling is a large mirror, and directly opposite you is a wall sporting a humanoid face, a single eye staring at you, one devoid of color or pupil.

>Salutations 'Nomenclature:Shu the Defiant' $

The calm, monotone voice echoes forth from the wall-face as you rise to your feet painfully.

>Initiating:PLEASANTRIES.wav $
>Please do not be alarmed, Shu the Defiant$
>The decontamination process will begin shortly $
>We understand you have been seeking the Disassociated Ones, Defiant $
>You have successfully located us/ Well done $
>Initiate: CONGRATULATIONS.exe $

A panel in the wall slides open to the left of the face, and from within the whirring machinery a small, mangled horn slides out from the churning gears along with a small cylinder. The bugle gives a single, meager toot at the same time the cylinder pops, showering the air in front of you with a handful of black-and-white confetti.

"My friends...where are they?" You demand, unamused.

>Do not be alarmed, Shu the Defiant $
>They are experiencing CONGRATULATIONS.exe at this very moment with my peers, in fact $
>After you and your contemporaries are decontaminated, you shall be reunited in our guest staging area for orientation $

This revelation comes as the horn and party-favor both disappear into the wall, the panel sliding back into place seamlessly. Glancing around the space, it becomes immediately apparent that this place is eminently unnerving in more ways than one...though there's one feature that stands out to you the most.

There's no biomass in sight.

>>"I need to speak with your superiors immediately. There's a threat coming your way, a group of Daughters called the Midnight Crew."

>>"Decontamination? What does that entail?"

>>"There's no biomass here...why is that?"

>>"Just...I don't mean to be rude, but what are you, exactly?"

>>"Let me the hell out of here, or I swear to god I'll tear this whole place apart with my bare fucking hands."

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next one and a half hours, Gentlemen.)
>>
>>3496815
>>"I need to speak with your superiors immediately. There's a threat coming your way, a group of Daughters called the Midnight Crew."

i feel like we can get our other questions out of the way once we make sure they know about the main reason we rushed here. i mean, if they knew we were coming they probably do, but it never hurts to make sure.
>>
>>3496815
>>"I need to speak with your superiors immediately. There's a threat coming your way, a group of Daughters called the Midnight Crew."
>"Though maybe you already knew that? You seem well-informed."

Well, this is rather more sterile than I was expecting. After November I was expecting them to be all rusty and worn, too, but I suppose it was silly to think that in their own isolated home they wouldn't be able to keep themselves properly maintained.
>>
>>3496815
>"Just...I don't mean to be rude, but what are you, exactly?"
>"I need to speak with your superiors immediately. There's a threat coming your way, a group of Daughters called the Midnight Crew."
>"They want to test you guys. See if you meet their standards of being 'worthy'."
>>
>>3496822
yeah it makes sense. the decontamination is a surprise, but i actually was expecting little to no biomass. considering what they are, they wouldn't need it, and more so, they probably are on the hit list id imagine for what they have done, so making sure mother has no method to spy on them via the fleshscape is probably a necessary precaution. if nothing else, it gives them a major home field advantage id imagine, though November made it seem like they still need SOME biomass and still retain some organic components and thus abilities, they still would be much less severely hindered in their combat prowess by said lack of bio than invaders would be.
>>
>>3496837
Oh, yeah, the lack of ambient biomass isn't a surprise. There's probably plenty inside the machines, though, just isolated and black-boxed. I'm just surprised by how clean the aesthetic is. I like it.
>>
>>3496851
Eh, im more of a rustic, homely aesthetic kinda guy myself, with more of a gearpunk/steampunk kinda chaotic look when it comes to more technological aesthetics. Smooth and crisp just feels plain to me, probably why alot of cyberpunk isnt my thing.

Im More impressed they manage to keep it so clean given the state of the world, so props to them for that.
>>
>>3496859
Smooth and shiny can be overdone, certainly. But it's a nice contrast against the usual aesthetic of this world, so I enjoy seeing it.
>>
>>3496815
>please don’t stuff me or my friends into those mech suits
>>
>>3496815
>"Decontamination? What does that entail?"
>>
>>3496868
Nah, we're safe. Magpie and Mara visited here before, remember? They're doing fine. And we're going to the guest rooms, not joining them. I think they're just really sarcophobic (which, really, who wouldn't be in this world?) and so they want to scrub us down very thoroughly before they let us in, just in case we track anything gross in with us.
>>
>>3496817
Oh goddammit. BHOP, did Julia hear the rest of Shu's talk about her relationship with Gina?
>>
>>3496983
(Yes, she did. It would have been cruel to cut that off too soon, so everyone got grabbed within a few seconds of each other.)
>>
>>3496815

"I need to speak with your superiors immediately. There's a threat coming your way, a group of Daughters called..."

>The 'Midnight Crew, yes $
>We are aware of their arrival, and rest assured they pose no threat to anyone present in this facility $

You're taken aback at the envoy's succinctness, though you admit to some measure of mixed relief and confusion.

"How can you be so sure?" You ask, and the wall's reply comes swiftly, without intonation.

>Because you are currently two thousand three hundred and seventy-six feet beneath the surface of the Fleshscape $
>Now, please remove your articles of clothing for individual decontamination and step forwards $

After some hesitation you comply, stripping off the dress Julia, Uzu, and Dorian specially tailored for you and folding it with utmost care. The moment it's out of your hands, a glass cylinder smoothly descends from the ceiling, enclosing you in a space that's pumped full of a foul-smelling cobalt gas that's sucked away just as quickly as it arrived. When the cylinder recedes into the ceiling, you find your swarmling encased in a similar, though larger glass tube, along with a small indentation next to the face that bears a simple set of surgical scrubs, surprisingly soft to the touch. You just finish cinching the waist when the face slips back into the wall's immaculate surface and, with the sound of massive, unseen gears grinding away, the wall in front of you slowly parts. A small form slams into your waist as Amara flings herself bodily into you, with Rath and Julia close behind and sporting a pair of relieved smiles on their respective faces.

"As you were told, Defiant." Comes a very human voice from the darkness beyond the decontamination chamber, and from within the haze of innumerable black-and-grey pipes that make up the passage ahead emerges a hovering form, vaguely humanoid and clearly more machine than Daughter. "I shall serve as your Guide. Please, follow me and do not deviate from the path."

The thrum of great, hidden machines vibrates through every surface, your bare feet on cold metal as you follow your guide through the freezing corridor, your friends close behind you as you adjust to the shock of warm, white tile to frigid, twisting metal. After a few minutes of walking along the unwelcoming monotony of cords, cables, and tubing the corridor flares out, and you find yourself in awe of the space that lies open before you. You hear Amara and Rath both gasp at the impossibly large expanse, featureless steel walls criss-crossed with bridges hanging over a gap several hundred feet deep, with no bottom in sight. Figures can be seen shuffling and hovering along the pathways ahead, and your Guide rotates to face you, their delicate features overrun with their fair share of wires and brushed plating.

(Continued)
>>
>>3496877
>>3496859
>>3496826

>Those file image names
>(No, this is a dream, it's)
>(This can't be happening, why is this...)
HOLD THE PHONE. ISABELLE'S HAVING A BLEEDOVER EPISODE
>>
>>3497038
Hah, you're totally right. Oh, this is too good. Please let her time sharing our sense-stream last long enough for her to here us ask the Disassociated if there's any way to cut her out of our lives completely.
>>
>>3497031
So are we in NORAD? Elder Uzu did say that the Cord was in Colorado. There's no reason the Disassociated couldn't have made their own underground bunker, but when you've got one standing by already, might as well use it.
>>
>>3497044
>cutting off the stream as soon as she discovered the bleedover.
Anon. I feel like not exploiting it by communicating with B'ni via Bleedover is a missed opportunity. It's also a good way to play merry hell with her morality and her purpose. Just the fact that we acknowledge her presence via bleedover is enough to spook her. Furthermore I kinda want to get her consent from this.
>>
>>3497031

"This is the Unfettered Sanctuary, the hub of our research and development." The Guide explains, eyes closed and features passive as she speaks. "Before we proceed further, what is the nature of your visit to our organization, Defiant One?"

"Well, since you know about the Midnight Crew, there's this other matter that I've been..."

"She's got a bitch out there that's been brain-jacking her at random, and we need that shit to stop." Rath interrupts, and a roil of anger rises within you, disappearing as quickly as it came with a curious unease following in its wake.

"Empathic Contamination. Yes, we have dealt with that before." The Guide replies flatly. "Please explain the nature of the contamination."

You glance towards Rath, and from her disgruntled face you can tell she's beating herself up for her earlier interruption. After shooting Rath a wink to hopefully ease her self-chastising, you turn to the Guide to explain.

"There's this girl I was traveling with, named...B'ni." You begin, feeling your stomach start to twist into uncomfortable knots as you continue. "We parted ways a few days ago, but I've started having these...visions, I guess, where I'm seeing things through her eyes and I think I can influence what she's doing, to some extent."

"I see." The Guide replies coldly. "How long were the two of you in each others' company?"

You consider how to reply as a ball of cold tension forms in the pit of your stomach.

>>"I'd been awake only about two days before I found the girl I'm tied to, and we were together about two weeks before we parted ways....that was a few days ago, like I said."

>>"All told...she was by my side protecting my Chrysalis for about two years, though I obviously wasn't aware of that at the time."

>>"...Oh god. How long has this been going on?"

YOU ARE IN CONTROL
>>
>>3497051
Oh, I don't necessarily want to cut it off, I just want Isabelle to hear Shu reject her in yet another way.
>>
(Gentlemen, I shall be pausing here for the evening, as it seems like a good break point now that you've caught on. Voting shall remain open for the next eleven hours, with posting to resume in roughly thirteen from now. Thank you all for your continued participation and enthusiasm, and I shall be around for a little bit longer this evening to address any questions, concerns, and criticisms. I hope you have a restful evening, and take care.)
>>
>>3497054
>>"All told...she was by my side protecting my Chrysalis for about two years, though I obviously wasn't aware of that at the time."

And it looks like she has heard it! Yes. Marvelous.
>>
>>3497063
Thanks for running, BHOP. See you tomorrow.
>>
>>3497054
>>"All told...she was by my side protecting my Chrysalis for about two years, though I obviously wasn't aware of that at the time."
>>"but, I'd been awake only about two days before I found the girl I'm tied to, and we were together about two weeks before we parted ways....that was a few days ago, like I said."

>>3497063
thanks for running.
>>
>>3497051
and on this, i hardly care. she can deal with watching us go out of our way to reject her and cut the connection, and cut the connection is certainly what i hope to have done.
>>
>>3497054
>"Oh god... is B'ni having a bleedover episode right now?
>*Hold up a hand*
>Spawn a spare arm.
>"Isabelle. Are you having a bleedover episode right now? thumbs up for yes, Thumbs down for no."
>*Let B'ni take control of one of your spare arm and let her reply. if possible.*
>*Open up that empathy connection as far as possible, try and seek out B'ni via empathy and open up the connection*
>"Do you want this connection between us cut?"
>"Guide, can you give us a piece of paper or a pen to write with?"
>"Julia, Can you spare me a sheet of skin?"
>"Isabelle, I thought you wanted out in our relationship after you ran out on us. And that you wanted to make your 'ideal Shu' by ascending the Cord." say it both aloud and via empathy connection."
>>
>>3497095
Actually, I just realized it's even worse for B'Ni. Now that I know to look at the file names, I noticed that her bleed-over vision started all the way back at >>3496348. She didn't just hear Shu say that she wanted to remove the link, she heard all those things Shu said about how much Gina means to her. Oh god, this is the best.

>>3497106
I don't think it works that way. And if it does, do you really want to give B'Ni access to a hand right after hearing all that? She's just going to start strangling.
>>
>>3497118
haha, you're right. yeah, BHOP actually uses image names, good lad, but its a hard thing to remember to look at.

>>3497106
SPECIFICALLY, im am HIGHLY AGAINST, isabelle ever having ANY control over our form, that being my main issue with what we have been told this could entail.
>>
>>3497118
>>3497095
Vindictive little shits aren't you? You do realize our actions will simply cement B'ni as the final villain of the quest.
>>
>>3497095
>>3497118
On second thought I retract my statement here >>3497126
>>
>>3497126
She's already heard us say these things, anon. The damage is done. I wouldn't vote for Shu to actively try to hurt B'Ni's feelings. Shu isn't that cruel, and as you say it would be counterproductive to keeping B'Ni sane. But since I don't have an option in this anyway, I can freely appreciate the pathos of Isabelle getting a peek into Shu's mind and seeing her being happy with Gina.

That said, I can see the logic in trying to communicate with B'Ni this way. Not try to let her communicate back, but we can say things to her.
>>
>>3497143
Oh, you know what, we could ask the Guide if there's any way to make the communication two-way safely. Less risky than just trying to hand over an arm to B'Ni, but still shows to her that we want to talk and aren't just rejecting her out of hand.
>>
>>3497126
>Vindictive little shits aren't you?
well, if thats the wording you want to use, i wont hold back either.

actually, i posted a long winded explanation at BHOPs request at the end of the last thread about my thoughts an isabelle, but ill say them again.

i do not care because she is not worth our time. everyone is in control of their own actions, ans she chose to lie and manipulate us, then act selfishly and with utter obvious self delusions.

she very much knew how sam was to some degree, and even after figuring it out and taking a lamp to her head, continued to only care about sam. she was not defending US, Shu, for two years, she was defending SAM. a person she knew was both a terrible person and did not care about her.

and then when she learned we were someone new, and someone not so bad, even nice, she took a page out of Sams book and in many ways acted just like her to us. and then, in the end when we discovered it? she proved there was no real love there either, only lust after an idealized image we never had hope to live up to. yet we and our group still tried to reconcile with her, we wanted to make it work in some way between us.

and she almost murdered us then refused to see us as anything but the worst version of a ghost she herself was imitating. she not just let go of, but spat in the face of everyone in our group and then walked away.

she is not worth our time. she is not worth nor deserves, a third+ chance, for us to break ourselves over worrying about her. yes she is a problem to deal with, but nothing else. she had more than a second chance, and she threw them all away, and treated not just us, but everyone in our party at the time like dirt.

and yet still all i want, is for her not the be a threat to us, not to be able to use us as a vessel to harm who we care about. all i want is to be able to ignore her more to focus on more important threats and goals. if that makes me vindictive, then im happily, unapologetically vindictive, and she deserves every ounce of it. also i probably worded this better the last time i wrote it.

as i stated then, i stand by now: Shu and company protect and help the weak and the good. Isabelle was never either of those things.
>>
>>3497106
>>3497054
Amending my vote
>"She was by my side for two years while I was in my Chrysalis. I wasn't aware of that at the time."
>"The bleedover episodes started happening 3 days ago, first with me peeking into her view point and....
>"Isabelle's having a bleedover episode right now isn't she?
>I'm getting a feeling that Her bleedover episode began just after we met the midnight crew? If the roiling emotions that I'm feeling controlled by Isabelle, are that of shock and horror... then I guess my hunch is correct. She's having a bleedover episode right now. She can hear and see through my eyes."
>>3497152
Good idea.
>"Guide, is there a way to make the empathetic contamination a safe two-way connection or is it uncontrollable?"
>"I want to talk to Isabelle through this connection."
>>
>>3497153
Very much agreed, but I think that Shu wouldn't want to leave it at just "screw you, you're awful, I'm not giving you a third chance". It's more in-character for Shu to try to soften the blow, at least a bit, she's just nice like that. So something like "I'm sorry, B'Ni, I know this is going to hurt you. But let's be honest, you don't want to be in my head like this. You're just getting upset because you see it as another rejection. And that's not fair to me. I tried to be a friend to you, you're the one who left because you wanted something I couldn't give you. I can't be responsible for your happiness, Isabelle, certainly not if you're going to act like that. So don't think of this as a rejection, think of it as...finishing the job for you. You wanted to leave, well here you go."

Or something like that, that was just off the cuff and needs more editing. We've got some time before we actually say something like that to her, I can revise it. You get my point, though, Shu would want to give some last words. For her own sake, if nothing else, it's important to Shu that she not leave the guilt about B'Ni hanging over her and I think getting to say her piece will help with that.
>>
>>3497183
>>3497183
So don't think of this as a rejection, think of it as...finishing the job for you.
How about
>"Please. Don't take this as a rejection. Think of this as... as a goodbye of sorts."
>>
>>3497183
(Out getting food)
Actually anon you worded how id been trying to think of how to explain things IC very well, thank you.

Another point is, i dont think its unfair to say IC Shu wouldn't and shouldn't risk keeping the connection with a volatile traitor who could and very well might use her agaisnt her allies, or even the connection in general. Kinda unfair to make them who stayed loyal and she cares about shoulder that risk, regardless of if they would be ok with it. That and suddenly body swapping with anyone at random intervals sounds like a bad idea.
>>
Jesus, she heard us the whole time. And I'm the guy who wrote the response to Julia, too. BHOP is really good at springing things on us while giving us really subtle clues, I'll need to be more careful.

>>3497183
This is good. I've got an addition to make, something from our most recent Isabelle POV.

"You were right, Isabelle. Whatever it was that we had, you deserve better than that."
>>
I feel like if we ARE going to talk to her, we should say something about how we aren't sam. Doesn't have to be vindictive or anything, its more i feel Shu deserves to get to draw that line.

Maybe something like
"Sams a ghost, we both know that, you saw to making sure that was true. Im Shu, whether you can accept that or not, its who i am, and who ill always be."
>>
>>3497359
>>3497333
>>3497218
>>3497183
I know it sounds very harebrained, but I wonder if it's possible to hold an actual conversation with Isabelle through the bleedover bond since we can catch snippets of her thoughts via BHOP's image filenames and the fact that Isabelle can respond via emotional bleedover into our emotions and what snippets of thoughts that we can catch from BHOP's image filenames.
>>
>>3497054
>>"All told...she was by my side protecting my Chrysalis for about two years, though I obviously wasn't aware of that at the time."
>"Actually... I think she's here right now. It doesn't feel like she's happy about this. Is there a way she can talk, or can she just listen? I want the link gone, but she deserves to say whatever she has to say first. "

Changing my vote just a little, before heading to bed. Just to add the stuff about communicating with her. Anyways, good night, thread.
>>
>>3497106
>>3497054
Supporting this.
>>
>>3497054
>>3497429
I know some people my want to give up on b'ni, but I feel so sorry for her. I want to heal her, not have her be the final villain...
>>
>>3497054
Just got up.
Supporting >>3497106
>>3497153

I'm on the healing side and there's some things I want to say to her to that end.
I also want to ask some things about the separation process even if we don't go through with it, like if it's possible to block it just to prevent it happening during combat. There is some kind of mental/physical difference between being in combat and out of it, and I think B'ni might agree for this one at least.
>>
>>3497054
Supporting >>3497106

Also on healing side, but would probably support cutting the link if she asked us to.
>>
>>3497106
yeah, I suppose we might as well try this.

also, I'm really glad to see how prepared the Disassociated Ones are, seems if there is anyone that can help us kick mothers ass out of our planet it'd be these folks.
>>
Grah, please at least support the amendment to ask if talking to her can be done safely. This is just way too obvious and unnecessary a risk to be taking.
>>
>>3497708
Seriously though, the midnight crew deserves more sympathy than Isabelle does, and we clearly aren't planning to waste time saving them.
>>
>>3497163
I prefer your idea over cutting it, Shu is hopelessly optimistic regarding people even if we have no choice other than fighting them.
This way we let her know we still are willing to give her a chance, we potentially make it controllable (and give us something akin to the crimson cord, the thing she was jealous of) and we can gain intel if possible, which is more important for us than for Bni.
However i also like >>3497106 idea
of trying to speak to her since we have the chance.
>>
>>3497760
Also if we do look down at our arm we still should have her pendant on right?
>>
>>3497765
(Shu is still wearing the scarab pendant, yes.)
>>
I'm going to be away for some time and I think the updates will be resuming in about an hour or so, so I'm posting what I want to say to B'ni now in case the update establishes a way to communicate.

>”Isabelle, I really wish things fell apart as they did between us. And I want to mend our relationship. If I didn’t, I wouldn’t have kept this.”
>Bring the pendant in your line of sight.
>”I wasn’t the only one hurt when you left. Gina has regrets, Rath is intent on telling you how she feels with her fists, and I’m sad that you couldn’t be there for when Amara’s chrysalis hatched. You were with us when we found it, so I would’ve liked you to meet her, and I think she would be happy to meet you. Julia likely enjoyed your presence too, and we’ve made new friends like Dorian as well.”
>”If it’s not presumptuous of me to say, Isabelle, I think despite what anyone else might say, you’re hurting too. You’ve been hurting for a long time from struggle, loneliness, heartbreak, and desperation, and no one was there to help you for years.”
>”Now I don’t know why Sam did what she did, and I’m kind of afraid to locate her in my psyche to find out. But I’m willing to take that dive for you. To get some closure for… everyone.”
>”More importantly, I want to help you like you helped me, without the lies and manipulations for either of us. I’m not going to promise you unconditional love, but I do want you to be loved. If you’re willing to try, I want to give it another shot, without all the baggage from our previous lives.”
>”But if you really want to cut all ties and for us to move on separately, then the next time I see you, I’ll be giving this back to you, even if I’d rather not part with it.”
>”In either case, I hope we don’t meet or part as enemies, or that you do something that forces me to consider you my enemy. I have my limits, Isabelle, as I’m sure you did too.”
>”Just… please stay safe, at least.”

Just putting stuff I want to tell her out there, and you can all trim or add to it as you wish if you want to use it. I’m trying to be moderate in some parts. And regarding the part about doing things that would make her our enemy, you can trim that part since again I put it in to be more moderate of how we treat her. I’d consider the line crossed if she killed one of our friends or destroyed friendly groups, which is what the Midnight Crew are threatening to do even if their motives for turning out the way they did may be better than B’ni’s. And I’m not counting Mara in this because she’s the one going after B’ni in order to use her as meat cattle for everyone’s hunger, and I can’t fault self-defense in that case.

And I'm also with not cutting it, for>>3497760 reasons among others.
>>
>>3497639
Isabelle has shown herself to have a grudgeful side. She might very well be more than happy to try and interrupt us at important moments like combat.

She literally in our last bleedover tortured someone heavily she never actually met over teasing her over her past better relationship with someone Isabelle now admits to hating. Isabelle is nearly if not fully driven by emotion, and thats stupidly dangerous, as you cant reason with that.
>>
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>>3497769
Supporting this and not cutting her off

>>3497791
You're acting as if she was waterboarding an innocent. Yes Isabelle is broken but I dont think she's beyond redemption. Hell we talked with other people and tried to help them when they have been way more aggressive towards us, but you are afraid of isabelle because of a little bleedover from her? We reasoned with the sororitas amalgam, with julia when she was the angel in the flesh. Others would've immediately gone on the offensive. So why do we antagonize B'ni again? Shu is better than this.
>>
>>3497805
With both the soritas and julia they were not imediatly hostile, nor had they been given any chances.

Isabelle had numerous and threw them all aside and spar in our face over it in the end.

And its not just 'a little bleedover' we have been told we and her could eventually outright control the others actions. Thats longterm potentially deadly as fuck.
>>
>>3497807
That's why i'm voting for trying to get the bleed over more under control.
Isabelle has numerous issues regarding stuff we couldn't remember, the more we talk to her the more we can help her, hell the little we've seen on her end shows us that she HAS taken some of our word to heart.
She wasn't hostile until her delusions of our character were challenged, and even then only harm she has done to us is Lying about our troubled past (which is a source of her trauma).
If you genuinely dislike her and are bitter about her actions, that's perfectly fine, however i think that IC'ly Shu would be willing to give her another chance.
>>
I wake up lethargic to find out that the Isabelle war is now a thing.
>>
>>3497823
I mean we are on the eve of an important decision that will decide our policy regarding her, naturally anons (including me) are coming out of the woodwork to voice their opinion and debate.

At least it isn't a waifu war
>>
>>3497807
Well... some of it is our fault though. we really haven't been the sort that tried to get her to open up. We just kinda shut her down with all of those lectures and talks. We never really got to know her. And Isabelle on her end was trying to be the submissive and "dogged nice girl". So the bridge between Isabelle and Shu/Sam were being burnt on both ends
>>
>>3497820
Ive said my piece on why its wholly IC for shu to cut the connection. She has other people shes putting in danger keeping it, people she cares about and at least one who Isabelle might be openly hostile too, aswell as other issues related to any such uncontrollable effect she wouldn't and has no right to force them to worry over.

Note i begrudgingly agree IC she wouldn't hate Isabelle or anything, merely i disagree she would keep the connection due to its very high risks even if Isabelle wasnt a very potential enemy
>>
>>3497829
We're not blameless but Isabelle outright gave us very good reasons for those lectures while actively trying to suppress any reason for us to talk to her otherwise. Dont get me wrong i agree we messed up and have some blame, but hardly enough to feel any guilt over given what and who Isabelle is.
>>
I've never really voiced out my opinion on the whole Bleedover link between Shu and Isabelle and whether or not to cut it but I realized that my opinion also matters. What my vote up there's objective is not to try and stall out the surgery, it's to let both parties (Isabelle and Shu) to come to an understanding on why this is happening and why Shu is opting for the surgery.
Personally I cannot confirm nor deny my wishes to have the surgery because of how polarizing it is when it comes to the pros and cons. I can agree on the reason for having the surgery, but I cannot agree on the fact that it's a one-sided agreement now that Isabelle's witnessing the lead-up to the surgery due to the bleedover.

I kinda wanna spin the conversation into a persuasive argument in convincing B'ni that Shu's cutting the connection for better of the two of them. B'ni's under the impression that Sam's old personality has taken over after we discovered the lamp murder part of Shu's past. Rather than cutting it outright by continuing the talk as if she wasn't there, she gets to have a voice in this. After all, she's invested 2+ years into protecting Sam's pod which creating the bleed over connection. The surgery might affect Isabelle on her end.

On that end, I think Isabelle's reason for the lying is because she had a legitimate fear that we would immediately reject her because she murdered Sam in the past and that the old personality (an alpha bitch in sheep's clothing) would rear its ugly head once again. Considering that Sam was able to keep the wool pulled over Isabelle's eyes for 10+ years of their friendship, Isabelle didn't want to take any chances of falling for Sam's sweet/bitch personality again. Thus the resort to taking a page out of Sam's book.

>>3497832
>>
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>>3497054

"She was by my side for two years while I was in my Chrysalis. I wasn't aware of that at the time. The bleedover episodes started happening 3 days ago, first with me peeking into her view point and...” Your explanation trails off as a slow realization dawns on you.

"Isabelle's having a bleedover episode right now isn't she?” You say aloud, and you can feel something tug at your very core, a mutual understanding. It’s the first time you’ve been tethered like this, with both of you fully aware.

“I'm getting a feeling that her bleedover episode began just after we met the midnight crew? If the roiling emotions that I'm feeling, the shock and horror...if that’s from her, then I guess my hunch is correct. She's having a bleedover episode right now. She can hear and see through my eyes." You say, looking to your allies as you speak. Concern is clear on their faces, with Rath’s ears flushed scarlet with rage at the unwelcome intrusion. You turn to the Daughter-machine hybrid that hovers just ahead of you.

"Guide, is there a way to make the empathetic contamination a safe two-way connection or is it uncontrollable? I want to talk to Isabelle through this connection." You ask, waiting for a reply as something within the weightless torso whirs and hums.

“If the connection is mutual, the two-way mental communication is quite possible…” She replies coolly. “…if both ends are willing, of course.”

Turning to your friends, Julia gives you a nod, her delicate fingers clasped in front of her. Amara’s giving you an enthusiastic thumb’s up, despite having precisely zero context for what’s going on.

“Do it, man. Just be careful.”

Rath’s statement catches you off-guard, and as you study her citrine eyes you can tell she trusts your judgment, despite her reservations about your old friend. You give her an appreciative smile, sitting down with your legs crossed, eyes closed as you begin to speak aloud.

”Isabelle, I really wish things hadn’t fallen apart as they did between us, and I want to mend our relationship. If I didn’t, I wouldn’t have kept this.” You begin, pulling the pendant out from your scrubs. The Guide is about to say something about the presence of a personal item when Amara shushes her loudly, and to your surprise she holds her steely tongue. ”I wasn’t the only one hurt when you left. Gina has regrets, Rath is intent on telling you how she feels with her fists, and I’m sad that you couldn’t be there for when Amara’s chrysalis hatched. You were with us when we found it, so I would’ve liked you to meet her, and I think she would be happy to meet you. Julia likely enjoyed your presence too, and we’ve made new friends like Dorian as well.”

Silence greets you on the other end of your tether, and in the face of it, you press on.

(Continued)
>>
>>3497842

”If it’s not presumptuous of me to say, Isabelle, I think despite what anyone else might say, you’re hurting too. You’ve been hurting for a long time from struggle, loneliness, heartbreak, and desperation, and no one was there to help you for years. Now I don’t know why Sam did what she did, and I’m kind of afraid to locate her in my psyche to find out. But I’m willing to take that dive for you. To get some closure for…everyone.”

Silence, and then…

“…Okay.”

B’ni’s voice echoes in your mind, the darkness at the back of your eyelids splashed with emerald at her cautious reply. You continue slowly, feeling her open the connection just a hair, curiosity and fear blending together into a torrent of emotion that you struggle to communicate through.

”More importantly, I want to help you like you helped me, without the lies and manipulations for either of us. I’m not going to promise you unconditional love, but I do want you to be loved.” You say, and the moment the words leave your lips you feel your heart tighten, hot tears starting to stream down your face as you fight to keep your tone level in the face of the confused anger that erupts in your chest. “If you’re willing to try, I want to give it another shot, without all the baggage from our previous...”

“I don’t…I don’t know what that *means*!” She yells, her miserable scream of confusion echoing in your mind. “I…I was special, Sam. I was the only one for so, so long, and now…everyone loves you, and you love everyone. There’s no room for me in that, Sam.”

“Yes, Isabelle, there is!” You plead, emotion boiling over as she fires back.

“No!” She roars, any reluctance she had to speak to you gone in the face of her roiling fury, borne of sadness. “No, there’s not! Things are too….they’re so…different, now! I want things back the way they were before all this, before I found out about how you really felt, and…I just…”

“I was happy. For just a little while…I was so happy.” Isabelle says as you wipe her tears from your face. “I just want that back…why can’t I have that back, Shu?”

>>”B’ni...you have to know that Sam wasn’t sincere. None of that was real, Isabelle…but what I’m offering is.”

>>”We don’t get to choose what stays and what fades away, B’ni. We can only choose what we move towards.”

>>”Tell me what you want me to say, Isabelle. You’re asking me to give you something back that didn’t exist in the first place…and I know you deserve better.”

>>”…I love you, Isabelle. I want you to be safe, to be back with us. Rath wants to see you again, despite her anger. Amara deserves to meet you, and I know Gina misses you just as much as I do.”

>>Write-In

YOU ARE IN CONTROL
>>
Gentlemen, it is time to say our piece. What are we writing, and what are we trying to achieve?
Reminder: B'ni is in emotional turmoil and stated that Shu to be solely committed to Isabelle.
>>
>>3497843
>"You’re asking me to give you something back that didn’t exist in the first place…"
>"you have to know that Sam wasn’t sincere. None of that was real, Isabelle…but what I’m offering is.”
>”We don’t get to choose what stays and what fades away, B’ni. We can only choose what we move towards.”
>>
(Voting shall remain open for the next hour and a half, Gentlemen.)
>>
>>3497839
None of that justifies Isabelles actions nor makes her any less a terrible person for doing them.
>>
>>3497852
actually, add in;
>"B'ni...why does it have to be me that loves you like that? Why do you think you have to create someone in order to have that?"
>"You can move on B'ni...you can find someone new, someone different. You in your own way are amazing, if you just gave it a chance, maybe you could find someone out there who can return what you feel. Why do you think it has to be me? Im not Sam, who we both know lead you on, Im Shu, but who you love, who you allow yourself to get close to, doesn't have to be a Shu. Or a Sam. Neither one of us is someone so special as to throw everything away over keeping."
>>
Anon who made the write-in here. I've got an Internet connection for now. This is definetly a choose your words carefully situation.
>>3497843
>"I don't know if Sam was never sincere or if she changed later. But that doesn't matter anymore. *I'm* sincere, B'ni. You're... you're my first friend. You saved my life, kept me company, made me feel a bit safer in a fleshworld hellscape I knew nothing about. And I also miss those days of just travelling around, raiding abandoned stores, playing Kiss or Slap, not having some greater goal."
>"I'm thankful for all of that. And I love you not because of who you pretended you were, but because you were by my side."
>"But I'm betting that's not enough to convince you to come back yet, so I have a favor to ask you. If you're willing to keep this link, use it to tell me about yourself whenever it comes up. Tell me about the real you, about stories from before, your family, whatever you want. Show me who you are little by little until we meet again one day, and then give me your answer."
>>
>>3497912
Oh this. This I support. I support the hell out of this.
>>
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>>3497911
>>3497912
Goddamit both of these are too good, i don't care which wins

Pic related is my initial reaction to bhops post
>>
>>3497920
>>3497923
Sorry about my deleted vote.
Let me repost that. But keep in mind that I'm also for supporting >>3497912

>>3497843

>"Because those days have come and gone. But they aren't gone forever. They can be achieved without using the Cord. They can be achieved by simply giving it another shot and opening up to people you know and love."
>”…I love you, Isabelle. I want you to be safe, to be back surrounded by friends you know and love to be with. Rath wants to see you again, despite her anger. Amara deserves to meet you, and I know Gina misses you just as much as I do. We can be a family.”
>"If what I said isn't enough to convince you to come back yet, Then I have a favor to ask you. Please keep this link, use it to tell me about yourself whenever it comes up or when you're feeling lonely. Tell me about the real you, about stories from before, your family, whatever you want. Show me who you are little by little until we meet again one day, and then give me your answer."
>"If you somehow still can't find the courage to give this another shot... then...You can move on B'ni...you can find someone new, someone different. You in your own way are amazing, if you just gave it a chance, maybe you could find someone out there who can return what you feel. As long as you're safe and happy with that special someone you can open up to."
>"
If Isabelle doesn't take that second chance:
>"Isabelle. I happy that we've had this talk and be able to move on. I want to let you know one more time... that I...that...I've always treasured our time together."
>try to contain sadness, fail
>"Goodbye...Isabelle.
>>
>>3497843
>>3497935
Amending to add an additional statement:
>"You don't deserve to be cold and lonely, with a Quack Doctor and a Dragoon hounding your feet. You deserve better."
>>
>>3497935
Aw cheers mate, and yeah that's understandable
>>
(Writing now, Gentlemen. It's going to take a little while due to work and certain events that were just triggered, so thank you for your patience.)
>>
>>3497941
>certain events that were just triggered
oh no.
>>
>>3497941
Oh, damn, I missed most of the voting period because my morning was hectic and now it's ended while I was writing up my entry. Damn it.

Oh well. I hope things aren't too hectic for you, BHOP.
>>
>>3497941
Oh boy, well that is ominous.

Hope work goes well BHOP!
>>
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>>3497941
SWEATING PROFUSELY
>>
>>3497949
>>3497946
>certain events
Do you think it's the Midnight Crew? Or is it because Mara found Isabelle?
>>
>>3497949
I dunno why, but im suddenly dreading us outright swapping bodies for longer than these usually last...
Though im probably wrong. Very wrong.

...right?
>>
>>3497960
His wording implies something we said to her is what probably was the trigger, so id imagine not those.
>>
>>3497963
>>
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>>3497843

"I don't know if Sam was ever sincere or if she changed later. But that doesn't matter anymore. *I'm* sincere, B'ni. You're... you're my first friend. You saved my life, kept me company, made me feel a bit safer in a fleshworld hellscape I knew nothing about.” You say, continuing with a gentle laugh. “You know what? I miss those days of just travelling around, raiding abandoned stores, playing Kiss or Slap. Not having some greater goal. Just…existing."

"I'm so thankful for all of that. And I love you not because of who you pretended you were, but because you were by my side." You say honestly. “But I'm betting that's not enough to convince you to come back yet, so I have a favor to ask you. If you're willing to keep this link, use it to tell me about yourself whenever it comes up. Tell me about the real you, about stories from before, your family, whatever you want. Show me who you are little by little until we meet again one day, and then give me your answer."

“What makes her so special?” Isabelle asks softly, a sad pulse of amethyst filling your vision. “I heard what you said, about Gina being your ace in the hole, about taking over the Cord without having to win the Crucible. I can’t even tell if what you feel for each other is real, or if you’re just using her for her powers like you used…no.”

You head shakes a fraction, a mirror of her own motion an unknown number of miles away.

“No…it’s real. So, so real. God…shit, I can feel it, I’m fucking *drowning* in it. Her feelings for you, yours for…” She trails off, the lump that’s growing in her throat. “…it’s what I feel. It’s so real it hurts, Shu.”

Your arm moves on its own, wiping the tears that are streaming down your cheeks and hers.

“I…I *need* this. I deserve something, something for the years I spent, wondering, crying, hoping for you to…I don’t know.” She starts to sob, balling your fists against your knees. “If I don’t have this, I…it’s all over. If I can’t have that, it’s…oh god, it was all for nothing, isn’t it? Everything I sacrificed, everything I worked for, it’ll all be pointless if someone else gets to profit from all the years I spent on…Fuck, you just don’t get it, do you?! You don’t understand Shu, I…I can’t sleep, I can’t…it hurts so much, I don’t know what to…”

“Aw, a lover’s spat, Darling~?”

(Continued)
>>
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>>3498010

You don’t have to turn around from where you sit underneath the glade at the far end of Carroll’s Forest to know who’s behind you. You open your emerald eyes, tears swimming across your vision as you gaze at the city in the distance, undulating shapes winding their way across the skyline. Rising, you smooth out Gretchen’s plundered dress as the click of heels on the solid fleshscape announce West’s approach.

“Tell your…friends? Ex-friends? Enemies? Associates? Ah, that works.” The Doctor prattles as you rise to your feet. “Tell your associates I said ‘Hello~’”

You quietly wipe the wetness from your eyes as you stare across the vista, your throat tight, heart hammering in your chest as the physician comes to a stop directly behind you, continuing her nonsense as you try your best to tune her out.

You’re so, so tired...

“They’re just arrived at the Disassociated doorstep, according to my inside woman. I also heard you mention that they’ve read my notes, which I must say is very exciting. You know, I was going to tell you about the developing one’s curious resilience since having her powers would be quite the boon to you, wouldn’t it?” She chitters, and you can practically hear her lips creak into a leering smile as you sniffle. “Goodness, imagine! With your regeneration and her manipulative tendencies, you’d be unstoppable! The Cord would be your plaything, my dear! Imagine what you could do with that!”

The fingers of your right hand twitch, your throat dry as you painfully swallow. You turn around, staring into the forest’s depths just past the woman that looms over you. She leans down, hands folded studiously behind her back as she cocks her head in curiosity.

“If you don’t want to, that’s perfectly fine~! Completely understandable, in fact!” She smiles, saccharine sweet tone oozing into your ears. “Tell you what, they’re not too far away! As a show of friendship, I can go ahead and harvest them myself, if you don’t want to!”

Your eyes snap to hers, electric blue orbs boring into your emerald pupils.

“When I have Gina’s powers in hand, along with the little Vitruvian’s skillset and the Defiant’s curiously potent empathic field, then we can…”

West stops abruptly when your fist caves in her skull.

(Continued)
>>
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>>3498011
AW SHIT NIGGA
>>
>>3498011
What happened to "I've already got like three dozen different skills, I'm not interested in yours", West? Gina's got the unique Neurotic Halo, so fine, and I can see you being interested in Shu's empathy field. So fine, I can see that being updated information since the last time you met them. But you want Rath now? Something get you spooked and wanting more damage resistance powers?
>>
>>3498039
>>3498031
>“They’re just arrived at the Disassociated doorstep, according to my inside woman."
>inside woman
THE QUACK HAS ASSOCIATES
>>
>>3498039
(Indeed.)
>>
>>3498039
She must've seen something in the forest that spooked her when she dived deep. Something that told her that if she needs to survive, she'll need to specialize and start consuming people again.
>>
>>3498041
Of course, proper science requires collaboration. Personally, I'm thinking it's one of the Daughters from the Monastery who left for the Disassociated. There's something about how West said that she had a "vanguard" waiting at the Cord feeding her information that makes me think she was somehow connected to Elder Uzu's death.
>>
>>3498057
You know, Wests ability to leave a part of her mind in a relic and Elder Uzu's death may have more in common than meets the eye.
>>
>>3498061
>Inside woman
Do you think West has been secretly implanting copies of her own ego into constructs/relics?
>>
>>3498061
Maybe. Some sort of usurpation power like Gina has, hijacking the construct Uzu's mind-state was occupying in order to rip the knowledge from her. All it would take is an associate of hers to bring in a Relic designed to house a more detailed fork of West than she has in the typical Relics she makes.
>>
Well, this is certainly something. Guess B'ni still has some care for us left. Wether this ends well for her or not though...

Also not surprised west has associates, nor that she would take out elder uzu(potentially). Im only curious if these are people she has tricked, who simply want to use her back, or outright idiots who actually trust her and her billions of years long plan.
>>
>>3498067
Well the Trigger point was 'Defiant'
Also, Depending on how BHOP writes out this next update, we may be in for a base race with B'ni vs Dr. West.
>>
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>>3498011

Blood and cerebral fluid splatter your face when your knuckles cave in nose and annihilate her face, shattering coy smile and brain pan both. Her body rag-dolls midair as she’s sent hurtling back into the calcite tree behind her, the resounding crack of trunk and torso blending into a singularly satisfying crunch. You watch the body slide down to the base and collapse in a tangle of limbs, and after drawing in a long, rattling breath, you just walk away.

“Hahahaaaa…did I strike I nerve, Darling~?”

You’re disappointed but not terribly surprised when you turn back around to see arcs of azure lightning dance from West’s body to the skin-earth around her, marring the earth with impossibly intense heat.

“I must admit that I’ve miscalculated my chances of surviving the Cord to its summit, as my recent tests indicate.” She crows with a screeching tone, like shards of glass raking against each other. Her face is shattered, quite literally; the way her features slowly piece themselves back together resembles hardened plates of mercury oozing into one another, a small trickle of grey matter running down her eyes and across her mouth from the countless cracks in her brainpan. A furtive tongue darts across her lips as she makes a move to adjust her glasses, finding empty air where they once rested across the broken bridge of her nose. “Ah, well…I’ve come to consider one last resource-gathering phase unfortunately necessary, before I’m ready to make my move…”

Emotionless blue orbs lock on your face.

“…Though I wouldn’t need it if you’d have just behaved.” She murmurs, her regenerating visage devoid of expression. Your hands ball into fists, and your legs start to carry you forwards of their own accord as West just cackles. “You intend to end me, then? Fascinating~! Very well, Vitruvian…”

Electricity flares as she rises from the ground, hovering a full meter above the fleshscape below her as West's limbs arc with azure light, the skin blistering and cracking with untold power.

“…let the experiment begin~”

You just keep advancing as her lips split with an impossibly wide grin.

You don’t know why you’re doing this. You don’t know why what she said pulled a trigger in your heart, but you know one thing for certain…

…you’ve had enough of this bitch.

B’ni the Brokenhearted

VS.

DOCTOR WEST, THE RADIANT MIND

HP: 2100% (HEALTH REGEN: 700%/Turn)
BIO: 1560% (BIO REGEN: NULLIFIED)
ACT: 6/6
Abilities (NEW SKILL ACQUIRED): https://pastebin.com/Rvd3eWwi

Threat: Monstrous, Medium range.

YOU ARE FIgHtiiinG foR

yOU Ar

You.



YOU WILL HAVE CONTROL
>>
>>3498076
BHOP, I don't see any new abilities acquired.
>>
>>3498076
Wait, B'Ni got another 300% Health and 200%/turn regen just from eating one Daughter? Damn, I know she's got a health-focused build and she got all those levels to herself, but still. Wow.
>>
(Gentlemen, voting shall remain open for the next two hours.)

>>3498090
(Updated now, my apologies.)

>>3498094
(Gretchen was worth quite a few levels, and aside from Bni's new power she funneled them all into health.)
>>
>>3498090
>RESSENTIMENT’S MIRROR (Lvl 1 Phantasmal Conduit Hybrid): A manifestation of Gretchen’s twisted vanity, Ressentiment’s Mirror allows you to have two separate bodies active at once at the cost of ½ of your current BIO, with both sharing your HEALTH and BIO POOLS. While your HEALTH/BIO REGEN is halved as long as you have two physical forms active, you may dissolve one or the other at any time via free action. At current, it is limited to benefiting from your passive physical augmentations, as neither individual body is able to spontaneously regenerate or use other powers freely like you can when whole, but with time this power could be used to make someone like you…or someone better.
>>
>>3498098
Hmm....This power at this stage is useful as a last resort for making a quick escape. I don't think it'll be useful for combat against the quack.
>>
>>3498096
BHOP, are we still linked to Isabelle as Shu?
>>
>>3498098
Neat power, not sure if it's worth using yet if it means neither half gets the physical boosts. Maybe for a Naruto-style "you only struck my clone" last-minute dodge, though.

Anyways, what do we know about how West fights? From what we've seen she favors a Fibromancer/Neuromancer hybrid skill based around making wires, together with a Generator skill to electrify them. But if she can be taken at her word as having eaten dozens of Daughters (and I see no reason not to), then she has plenty of other skills she can draw on if need be. Last we saw she suffers from burning through her energy supply very fast, but even if that wasn't her sandbagging she may have fixed that problem. We can also assume that thanks to those glasses she knows everything that B'Ni can do. Shit. This is going to be a hard one.

Okay, given that West likes to string up wire, maybe we should try cutting down the trees? Deny her anchoring points, keep her from laying razor wire to catch B'Ni when she moves fast. Or instead we could wait until after she's made those traps, so there's tension in the system that we can take advantage of.
>>
>>3498103
Agreed, the other powers are too useful and West's AoE electricity would make being in two places at once a disadvantage in close combat. Though I'm concerned that we might have to use it like you suggest - West knows about B'ni's abilities and she wouldn't have this fight if she didn't think she could win.
>>
>>3498114
(Yes.)
>>
>>3498076
Time to show the quack how its done, spawn the greaves first of all
She has neuromancy bullshit but we dont care about that thanks to our keystone
For now? We charge her and prepare to rip and tear, use our acts to react to any of her actions (if she shoots some sort of shotgun attack, throw a part of us away from it and reconstruct etc.)
Can't really make a sophisticated plan for our fir turn

>>3498115
aren't the wires neuromancy, not electricity?
>>
>>3498118
Is Shu still able to move about while spending 1 ACT to maintain the Bleedover link?
Because that "Monstrous" level threat tells me B'ni won't survive unless she gets support from Shu.
>>
>>3498119
>aren't the wires neuromancy, not electricity?
They're both. Not a hybrid skill, I don't think, but just a Neuromancy skill that plays well with a Generator skill.
>>
>>3498121
(For context, West's HUD labels B'ni the same thing; this conflict could easily go either way.)
>>
>>3498076
As Shu:
>Spend 1 ACT to maintain the bleedover link
>"Thank you for your help, we'll come back and make our decision on the surgery. But right now, we have a Quack to kill and a Bunny to support. And I'll be damned if I stay by the sidelines."

As B'ni:
>Use the environment. Grab any sticks or rocks, She's a Neuromancer that has a lightning Generator skill. This bitch can suffer backlash if she uses her powers too much.
>>
I've got to go to work.
>>
>>3498076
Well damn. Here we go.

>Slide in as you rip off a limb, tossing it upwards into the lighting arc to absorb most of the electricity.
>Get under her and jump upwards, using your greaves to climb a trunk if necessary.
>Aim to regenerate each segment of arm individually once you reach her, so you can get a cascade of regeneration hits in instead of just one.
>Grapple with your other arm, then pulls your legs in and kick your greaves deeply into her torso and cleave her open.
>Lighting follows a path, an arc. If still she persists with it, once open use a limb to connect the arc to her heart and see if you cant fry her with her own power.
>Also headbutt her skull in again and again and again, especially anytime she tries to talk.
>>
>>3498125
Well it'll go B'ni's way if we support her...one last time
>>
>>3498126
Carrol's Woods are a fair bit away. I don't think it's viable to get to the fight in time to do anything. Good call on the backlash part, we've gotten so used to Gina being immune to feedback and Rath being careful with her fire that I forgot those skills are meant to be risky to the user.
>>
>>3498121
I mean, given how extensiveness her notes on each class are, I think she must at least have one of each. I assume she's a dangerous jack of all stats, with something for every situation including B'ni's build.
>>
>>3498126
Oh, Quack and B'Ni. We need to have a "duck season, rabbit season" joke in the thread summary on the archives.
>>
>>3498133
im still for supporting Isabelle however we can
>>
>>3498144
It just may not be viable unless the DOs can drip us off closer. The other issue may be we are so below their level all we might do is get in her way as she constantly has to prevent us from getting one shot.

Also, still not a fan of Isabelles, but man, never have i supported her more than i do right now. Shove West foot up her ass B'ni!
>>
>>3498126
Im actually thinking the fleshscape probably makes there little to no rocks or 'sticks' for her to throw or use, aside from the fact that seems kinda half baked a plan and unnecessary considering she can toss her own limbs hard enough to shatter skulls.

She also has 6 ACTs and we have gotten away with squeezing more than that out of a single ACT before, just something to keep in mind.
>>
>>3498076
Okay, here's my thinking: West's preferred attack method should have a lock-on delay. Electricity needs a path, so she has to either send some wire at us or spend some effort ionizing the air. So despite attacking with electricity, West is not lightning-fast. However, she does have a pretty high electrical potential going on right now, if she's managing to levitate on it, so melee attacks are likely to discharge into us. B'Ni's bone blades can extend out a fair length, we're just going to have to hope that Calcite's super-tough structure makes it less conductive than normal bone. We can also do a lot of jumping, you don't want to be grounded while fighting an electricity-manipulator. We can also use the tensile strength of the wires against them, if West tries to loop some around us we can try to pull tight to sever the limb they're binding and escape.

Of course, West has other abilities than lighting and wires, but I can't plan for those. And if she has to default to an ability set that she's less familiar with to fight us, that's an advantage in its own way.

>Open up the fight with a supersonic kick from Dogged Sprinter lv.4 and Calcite Greaves lv.5 to try to take off her legs. Make it a sweeping kick with an extended blade rather than a thrusting one to minimize risk of entering into her electrical field.
>Stay on the move, do lots of jump-kicks. We've got speed, the ability to run up walls, and a forest full of vertical surfaces. Be the ninja.
>Be ready to sacrifice limbs if West manages to catch us in any wire. If possible, throw any such sacrificed limbs at West, maybe even using a Vitruvian Burst of the regenerated limb to propel it with greater force.
>Similarly, the regeneration-travel trick can be a good way to dodge away from AoE attacks if need be. Only do so if it appears to be an entangling attack, though. We regenerate a third of our Health per round, taking damage is less worrying than losing mobility.
>If things go really badly, use Ressentiment's Mirror to escape and leave a clone behind.
>>
>>3498212
Oh, and I forgot an order for Shu.

>Shu
>See if you can use your Empathic Field to bolster B'Ni's spirits. Keep her focused and making smart decisions instead of acting on frustrated impulse.
>>
>>3498076
Supporting >>3498212 and >>3498218
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>>3498212
I guess ill support this, just to test her out. I still think getting close is actually the better move though, especially as it could very easily make it unsafe for her to use her lighting, as it could easily arc into her in ammount she cant handle, if not allow us to outright latch on and have it channel through us back into her, and unless she is outright immune to the lightning i gurantee our one advantage would have her fry long before we do, though she obviously wouldn't keep it going that long.
>>
>>3498237
Speaking of planning, while it wont help us much, anyone got the quote from when West rattled off how many and what class of abilites she had? Wasn't it like a total of 23 or so different abilites?

I mean, any bit helps, i just can't remember which vein that even was from, nor am i home to look for it.
>>
>>3498329
Found it, it's in Vein 10. Thirty-six different abilities, but she only listed the numbers for how many of the party's classes she had, in an attempt to put them at ease that she saw eating them as redundant. Three Hive Mistress, four Calcite Armorer, one explosion-based Generator (though she must have at least one more, for the electricity), and either five or six Neuromancer, she lost count. That still leaves twenty-two abilities unknown, assuming that she hasn't acquired even more since then. I don't expect most of her abilities to be very useful, though, with how she's constantly acquiring new ones out of curiosity. Her build is focused on experimentation and versatility, I doubt she can afford to spend many level-ups on any one power. Rather than think of her as a single super-Daughter like B'Ni, it's more like she's a dozen low-level Daughters who have to share ACTs and resource pools with a mid-level Daughter.
>>
>>3498076

You settle low into a runner’s stance, fingers splaying on the ground as your greaves spear froth from your heels, your gaze dead-set on the target before you. You take a breath, and then…

…the sound barrier shatters in your wake.

Your left calf jack-knifes out to form a scythe as you rocket past West, carving her entire midsection in half with a single, lethal stroke. You land against a tree a few meters behind her, the trunk caving in as you land and cracking even further when you spear your fingers into the back to make a handhold. You see West’s upper half tilt, tumbling to the ground as it dawns on you that you’ve lost your left blade. The Doctor turns to face you, upper torso bouncing up and down on the spiraling spring of teeth like an obscene jack-in-the-box, your scythe chewed to brittle shards by the grinding shark-teeth that line the coiled flesh.

You watch West’s scalp split down the middle, a neon-pink mist of neurotic material slowly spreading across the area from the line that ends at the bridge of her nose, the shimmering air glistening with mind-bending particulates. She drops to the ground, placing her right palm against the forest floor at the same moment her left arm splits in three, the bones of her arm flaying out, fingerbones re-arranging into a baroque weapon of flesh and cartilage.

You kick off once more, leaping from tree to tree as you feel vast swathes of projectiles miss you by inches, if that.

“Forgive my aim! These are some new acquisitions I’m testing out from a selection of rather unskilled subjects I acquired in the woods.” She announces from somewhere within the obscuring cloudbank, billowing sheets laced with arcs of azure light that flicker in the fuchsia mist. The rapid-fire twang of tendons cracks through the woods, West’s calcite repeater-crossbow peppering the air around you with barbed, shredding flechettes of digits. “Four of them, terribly lost and using their gifts to uninspired effect. Ha, I do believe I can elevate these skills to far greater heights~!”

Darting along the tree branches, you look down to see the forest floor has erupted into a wriggling, writhing carpet of undulating leeches. Gnarled, toothy mouths following you, waiting for a careless step, a single slip that will bring you into their waiting jaws.

She’s playing keep-away, content to pepper you from afar. It’s not your forte, but…

You tear your other blade from your foot, cock your arm back as you land on a branch, and fling it towards the cloud with every ounce of strength you can summon. Another barrier-shattering crack erupts though the woods as it tears through the air, disappearing into the cloud. The firing stops, and for a moment you’re uncertain if it was even worth it, until…

(Continued)
>>
>>3498371

An ionized beam of blinding, azure light spears across the forest, instantly incinerating your right side and blowing you out of the trees. Your charred body hurtles through the air and tumbles along the forest floor, rolling to a stop against a distant tree. Your left eye congeals back into existence, the overwhelming smell of cooked meat filling your nostrils as you struggle to recover in time to avoid a second assault.

It doesn’t come, and instead you haul yourself to your feet as West emerges from the crackling cloud she’d been content to cower in until now.

“An eye for an eye, Darling!” She calls out, the left side of her face oozing back together as neurotic mist billows from the gaping wound. She gives you a bobbing grin as her spring-mouth chitters, a few fitful sparks dancing along her braces before dying out entirely. “Superb shot, by the way. You almost got me at the neck, clever girl~!”

Behind her, you can see the massive carpet of leeches churning towards you across the forest floor.

“B’ni…B’ni, you need to get out of there.” Shu pleads in your ear, and if your blood wasn’t running hot enough with having half your body annihilated, it is now. “Another attack like that, and you won’t…”

“No, shut up.” You snarl back. “She takes time to build up charge, I saw it when we fought the Tindalos. I can end this.”

Electric blue eyes peer out at you from a psychedelic cloud as West raises her auto-crossbow with a grin, her bloodsucking swarm surging past her feet towards their next meal. Your jaw pops, teeth grinding together in sheer rage.

“I WILL end this.”

HP: 1720% (HEALTH REGEN: 700%/Turn)
BIO: 1540% (BIO REGEN: NULLIFIED)
ACT: 6/6
Abilities: https://pastebin.com/Rvd3eWwi

Threat: Slowly being Obscured by Neurotic Mist. Massive amount of Swarmlings approaching at high speed. West and swarm at Medium range.

YOU WILL HAVE CONTROL
>>
>>3498378
Oh...oh did West kill our leech gal buddy and her friends?
Oh man, she never stops to add to the list, does she?

>Flick your fingers off at her like small, rapid projectiles.
>Reform your greaves and dash back into the trees, keeping mobile.
>Secretly, start carving away at the trees at different places, several around her.
>Pelt her with a few more limbs, maybe kick some branches into her to save on bio and health.
>Once its time, give yourself a burst of speed, blow your own legs off time and again if need be to gain what you need, to circle around, getting the last hit into the trees to topple then onto her all at once, from multiple directions.
>>
>>3498378
Did the Hive Mistress that was with the group we crossed the river with use leeches or slugs? Because I hope it wasn't them that West ate. And which Tindalos are they talking about?
>>
(Voting shall remain open for the next one and a half hours, Gentlemen.)

>3498400
(She used leeches. The Tindalos B'ni's referring to were the Chittering variants fought when you first entered the town, shortly before locating Amara's Chrysalis.)
>>
>>3498400
On of them also had the head neuo gas ability too im pretty sure, so yeah, fuck west...
>>
>>3498378
>An ionized beam of blinding, azure light spears across the forest, instantly incinerating your right side and blowing you out of the trees.
She's raised the electricity skill high enough that she can produce particle beams instead of just discharges. Well...well, okay. That's pretty cool, I won't deny that.

Despite that, this mostly confirms what I was thinking. Her core Neuromancy and Generator skills are very strong, but these other abilities are more an annoyance. Something to harass her target and keep them busy with while she charges the blast. So we need to ignore that and find a way to keep the pressure on her. Hmm. Having trouble coming up with any idea that won't do more damage to us than to her. Give me a minute,

>>3498400
No, she used leeches. It's definitely them. Their leader had that mist ability West is using, too. Well, shit. Sorry, girls.

The Tindaloi that Isabelle is talking about are those degenerated ones we fought when we first went to the town. West joined us for that fight, though she was seriously sandbagging. "Oh, I only have enough strength to wrap up a few of these at a time, dears, you'll have to do the rest yourself."
>>
>>3498407
>>3498409
>>3498420
Man, Myrmidon has the worst luck ever. Miraculously saved from the Grinning Spartan only to be killed by West later. That's the part that upsets me most, honestly.
>>
>>3498378
Okay, I have an idea, but I'm not sure if it will work. I need a few questions about Ressentiment's Mirror to be answered to know if this is viable.

Firstly, is there a distinct visual effect when Isabelle creates a clone, it budding off her body or something like that? Or can she just choose, when regenerating, that two pieces of flesh count as her core, and have each one regenerate to a whole Isabelle?

Secondly, when the passive physical enhancements of B'Ni's abilities are turned off, does that include Vitruvian Burst's ability to temporarily suppress her regeneration?

Because what I'm thinking is, if this is possible, we designate another torn-off bone blade as our second body and throw it at West. Given that we wouldn't have access to our passives, it would fly much slowerand be easier to dodge. We play this off as being more badly hurt than we actually are, allow West to kill the first body, then regenerate from the bone spear and flank her while she's chowing down.
>>
>>3498462
Oh, and another idea that while I'm not sure how viable it is, would be so fun if it worked: Once the other body dies, B'Ni would be able to use Vitruvian Burst fully again. If we were in the right position to make it work, she could Vitruvian Burst her entire body as she kicks West. The bone blade flying up from the ground, her flesh forming behind it to propel it upwards as Isabelle regenerates into a perfect side kick.
>>
>>3498462
(For your first question: You have it right in the latter part, where she may choose for a piece of flesh to count as the core, and have two individual pieces count as a whole.)

(Second, Vitruvian Burst may still be used. Her passive abilities are still active, it's simply that she cannot use the effects of her Greaves, Dogged Sprinter's effects, or trigger another instance of the Mirror, if that makes sense.)
>>
>>3498480
(All of B'ni's passive capstones are still active on both bodies, such as her strength augmentation, Vitruvian Burst, and so forth.)
>>
>>3498430
(home now)
yeah, that and one of them was a kid. they were all good folks, something the crucible is lacking in, and hurts to lose. i was hoping to see more of them in the future too. FUCK. West you bitch, you've had this coming for far too long.

>>3498370
ah, thank you for finding it.

>>3498462
>>3498476
i was actually gonna suggest after we see what toppling the trees does we do that next turn, or try and do a double take.

basically, topple the trees, and as we do, toss in a limb. then, because we know even if they do damage and interrupt her a good bit, shes gonna survive the trees, we pop up just as she digs her way out and go ham on her. the trees also should help dissipate her fog pretty heavily, my only worry is for how long.
>>
>>3498480
>>3498482
Oh, I misread, got the clauses mixed around. Feel a bit silly now. It's only passive powers, not only active powers. Well, that's just lovely, then.

What about regeneration, though? Vitruvian Burst creates a copy of any armors or constructs that were on the original limb. Does that mean that if we ripped the entire foot off, not just the blade, B'Ni would be able to regrow the Calcite Greave this one time, even with the skill as a whole deactivated? Because if so then I really like this idea. Rip off the foot, designate it as the second body, toss, regrow leg and blade, continue fighting at reduced strength since we won't have Dogged Sprinter or active use of the Greaves, let the original body take another particle blast, then Vitruvian Burst the severed foot into a flying kick while West isn't expecting it.
>>
(Gentlemen, I am afraid that I shall have to call an early end to this evening's posts as social obligations have cropped up that I am in no position to avoid. As such, voting shall remain open for the next sixteen hours, with posting to resume in approximately eighteen, give or take. This may actually work well, as this fight takes place on a razor's edge given the narrow gap between the participants' comparative lethality.)

(As a silver lining, I shall continue posting through the weekend until Sunday evening, with the next Vein to commence either this upcoming Tuesday or Wednesday morning, depending on work load. I shall also be around intermittently this evening to address questions, comments, and criticisms, and thank you all for your participation and enthusiasm. I wish you a good Friday evening, and take care.)

>>3498507
(Yes, that is entirely possible. As pointed out in your first fight as B'ni, while her kit appears very straightforward at first glance she's honed her skills to be utterly devastating if played well.)
>>
>>3497843
Something about how there's nothing saying that just because we don't have that now, doesn't mean we can't have it again later


We'll just have to build it. Together, and we can build it better now and make it something so much better that it's actually kind of intimidating to think about.

We wouldn't even consider this for anyone, because it hurt so much when Isabelle left us. The thought of going through that again, or worse pain, is scary.

But if we can't do it with Isabelle, it's scary to think we might not be able to do it at all. Isabelle is one of the only people we could trust this much. Maybe the only person we could trust enough to not just try, but to try *again* with.

But if she isn't willing to commit to it, now is the time to decide to go our separate ways. We can't tell her it won't hurt us, or even that we won't resent her for it, because that's how we feel.

But right now, if she's scared too and can't do this with us, right now we understand that fear.
>>
>>3498523
Whoops. Thought I hit update. Waaaaay too late.
>>
>>3498523
>>3498527
(That was very well written, though. I like it.)
>>
>>3498518
well wont lie and say i wasn't looking forward to more of this fight, but ah well. hopefully these are obligations you can at least enjoy BHOP, and regardless hope they go well!

>>3498527
it happens. not a bad post though.
>>
>>3498518.
>(Yes, that is entirely possible. As pointed out in your first fight as B'ni, while her kit appears very straightforward at first glance she's honed her skills to be utterly devastating if played well.)
Yeah, the ability to shift what parts of her regenerate is actually really versatile and fun. I'm the one who proposed the "rip off head to get out of trap and soccer-kick it through Gretchen" plan, and I was so excited when it worked. If only B'Ni had let us know her actual power set back when she was with the party, the things we could have done in combos...oh well.

Anyways, thanks for running, BHOP. See you next time, I'm looking forward to it.
>>
>>3498545
(Ah, marvelous! I was very excited when you posted and everyone started to realize what their options were. Also, the dual-techs centered around that would have been hilarious to see.)

(Speaking of which, the party as a whole is due for several new Dual Techs thanks to the time you've been investing in touching base with everyone, so I look forward to unveiling that in this Vein or the next one, as well.)
>>
>>3498393
>>3498378
gonna edit my vote a wee bit.

>Reform your greaves and dash back into the trees, keeping mobile.
>Flick your fingers off at her like small, rapid projectiles.
>Secretly, start carving away at the trees at different places, several around her.
>Pelt her with a few more limbs as needed, but kick and punch branches into her to save on bio and health.
>Once its time, give yourself a burst of speed, blow your own legs off time and again if need be to gain what you need, to circle around, getting the last hit into the trees to topple then onto her all at once, from multiple directions.
>Just as the Trees collapse, toss in and designate a hand as a core for regeneration, and wait.
>assuming the Trees will hardly keep West down, as she digs her way out, switch to the hand and explode yourself through her at as close to point blank as you can get, then go wild with keeping the attacks coming to not give her time to react.
>slip out one limb past her during your storm though, and the second it seems like shes gonna counter and cut off your barrage, spawn from the thrown limb and get back to moving.
>>
>>3498545
>I'm the one who proposed the "rip off head to get out of trap and soccer-kick it through Gretchen" plan, and I was so excited when it worked.

That was you? Dude. I've seen lots of awesome stuff in this quest, but that part was metal as HELL. Keep throwing out more ideas, I'd like to see what else you come up with.
>>
>>3498532
Well maybe I can save it for when Shu reconnects with B'ni.
>>
>>3498610
Oh, thank you. That's very flattering, I'm glad you liked the idea. But yeah, B'Ni's power set is one that lends itself to imagining some very metal fighting styles, I love it. The other characters have really cool abilities, too, but I can never quite think up as interesting ideas for them. I think it might be because of the remove, they're people that Shu is instructing rather than people we're in direct control of, so specifying exact actions isn't as viable. B'Ni having six ACTs a turn helps, too, means it's possible to add in little flairs and flourishes without feeling like they're extraneous.
>>
>>3498646
that was actually a really nifty idea yeah but it made no one go for my beyblade idea so im still bitter about that.
>>
AAAAAAAAAAAHHHHHHHGGGGG
I hate the fact that i am missing out on this fight
>>
>>3498769
(Go ahead and throw in your vote, Anon.)
>>
>>3498774
i have not read what i missed because i just got off work
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>>3498580
I feel like we need to do something to draw her particle beam so that she's discharged before we get in close, otherwise she'll just blast us at close range. That's why I want to deceive her about our main body dying, we can be "slowing down" and let her blast us, and only then regen the second B'Ni and have her strike.

>>3498769
You've still got fourteen hours to vote, anon. You got any neat ideas?
>>
>>3498769
>>3498778
read up on it, take your time and help me and >>3498784
improve my plan here? >>3498580


>>3498784
the thing is, thats HALF our bio wasted on dodging a single attack, that she can dish out more of. but yes it is a concern. she seems to have to build up and discharge said blast, my hope was either
A) the trees falling would disrupt the buildup and release it due to her concentration being broken aswell as taking significant damage.
B)she would have to use the blast to escape from the tree prison.

but if you have a better idea on how to add in her wasting the blast beforehand im open to suggestions.
>>
>>3498378
Note: My vote is a two-parter. I'm posting half of my first vote to get it on the board.
Free action:
>Via bleedover to Shu: "PUT SOME FUCKING TRUST IN ME FOR FOR ONCE IN YOUR FUCKING LIFE FOR FUCKS SAKE! I'VE ALWAYS HAD YOUR BACK EVER SINCE WE WERE FOUR FUCKING YEARS OLD!. ARE YOU GOING TO SHUT UP OR ARE YOU GONNA HELP WITH THE TACTICAL FIGHTING?"
>Shu: Help B'ni out with the tactical decisions instead of simply begging her to leave! AND West Killed Myrmidion and Ceres and Diana! Are you gonna let this bitch get away with killing your first friend!?
>Shu: Help B'ni out by keeping track of the swarm of leeches. Do something useful for B'ni once like help her plan out the battleplan!
>>
>>3498794
>the thing is, thats HALF our bio wasted on dodging a single attack, that she can dish out more of.
My thinking was that if we can get in close we'll ideally be able to pressure her hard enough that she wouldn't get a chance to rebuild her charge, and that would make the cost worth it. Injecting and accelerating particle bunches to charge up a beam would be a pretty energy-intensive task. If we can keep her more focused on defending against someone suddenly getting in close and kicking her in half, we should be able to at least delay the next shot.

On the other hand, she probably can't hold the charge for long, either. Maybe she's evolved some ultra high-temperature organic superconductor, but maintaining her particle trap should take energy to keep it cool, if nothing else. And even if she can keep it charged for long times, she probably doesn't want to because of the risks involved in having a gut full of relativistic ions. Like your idea about the impact of the trees on her making her discharge, that actually could work if the hit was strong enough. Not sure if falling trees would be enough, but if a hit managed to deform her particle accelerator organ the beam would go off inside her. So for safety's sake, she probably doesn't take long between reaching full charge and firing it off.

Actually, then, we might want to save the hit until right before she fires. If we strike her just as she's at full charge, she'd take both our hit and her own particle beam. So I guess I've talked myself around to your plan, because if she does try to blast our clone immediately then there's a chance it could cause her to explode herself. We just have to be faster than her. Is there any way we can enhance how disoriented she is, slow down her responses?

>>3498836
Nah, that's dumb. B'Ni can keep track of the leeches just fine on her own, how is Shu going to help? B'Ni also knows her own capabilities better than Shu does, she can't give very good tactical advice. Maybe the "her beam organ should be vulnerable just as it's charged" idea can come from Shu, I guess, but that's it.
>>
>>3498836
(Plan anon out getting food)
I feel you are being too harsh on Isabelle. This feels like an odd reversal of you guys getting at me over my treatment of isabelle heh.

>>3498847
Hrm, a good hit to her head might do the trick. She was worried about her neck earlier and we know even if shes similar to Isabelle in not necessarily needing her head, taking hits and similar to it still disrupts vision, and so id assume thought and concentration too.
>>
>>3498863
Whoop, meant too harsh on Shu. Old habits die hard i guess, or something like that.
>>
>>3498863
>I feel you are being too harsh on Isabelle. This feels like an odd reversal of you guys getting at me over my treatment of isabelle heh.
Yeah. The "she killed these nice people, don't let her kill your friend too" is why Shu is telling B'Ni to retreat. She doesn't want West to kill her. And "do something useful for once"? That's just unfair, Shu did plenty useful during their time together. But fine, we can write it as Shu giving B'Ni the advice to disorient West and then hit her just as she's about to fire her beam cannon.

>Hrm, a good hit to her head might do the trick. She was worried about her neck earlier and we know even if shes similar to Isabelle in not necessarily needing her head, taking hits and similar to it still disrupts vision, and so id assume thought and concentration too.
Yeah, I like that. Try to focus the finger bullets at West's head. Like vulcans, in Gundam. They're weak shots but great at damaging sensors. We could probably pick off the edges of the leech swarm while we're at it, if we're going for suppressing fire.
>>
>>3498881
Interesting thought. Just how hard can isabelle throw her limbs? Could she basically have them smash into the ground and trees hard enough to work as sorta shrapnel grenades of a sort? Would help agaisnt swarms alot.

Though not sure just how much of a focus we should put on them, West seems to be using them as a counter to us landing more than anything.

>>3498518
Linkin to BHOP for this one too.
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>>3498886
>Interesting thought. Just how hard can isabelle throw her limbs? Could she basically have them smash into the ground and trees hard enough to work as sorta shrapnel grenades of a sort? Would help agaisnt swarms alot.
I was thinking sheer volume of fire. If she's throwing her fingers, she should be able to get a good rate going.
>>
>>3498888
Them digits dont lie, good idea too. Basically machine gun fire. We should aim to hit Wests head with a middle finger.
but exploding limb bombs are cool too.
>>
>>3498890
I mean, if you try flicking your fingers rapidly, the one you can do it fastest with actually is the middle finger, so...
>>
Battleplan:
>Start running up along the tree canopy. Run around and Cut down as many tree branches that have leaves on them.
>Finger Gun distraction while you run and gun, Tactically move yourself in a way that leads the leech swarm Dr. West, the leeches, and a tree will be in-line with a Large leafy branch.
>Grab a Large leafy branch (that you had cutdown in advance) when dodging that has plenty of leaves on it. Use your Hideous Strength to generate Hurricane Force winds to blow up the whole forest floor and the swarm of leeches with the branch. This action has 5 effects: 1) Obscure Dr. West's vision with a gale of branches and leeches 2) Blow away the leeches 3) Throw West's aim off. 4) A Misdirecting action. In the midst of the gale, B'ni let slip one of her fingers and marked it as her core 5) Blow away West's Neurocloud cover, negating her 360 degree vision.
>Use Resentment's Mirror and spawn a clone from the missing Finger Dr. West's 360 degree vision will be negated. So she won't find out that B'ni's pulled the wool over her eyes.
> B'ni with the branch suicide charges Dr. West and glomps her in a grapple in attempt to snap her neck/rip her head off. The B'ni that just regenerated will wait for the discharge and then Coup-de Grace behind the back after Dr. West is forced to Discharge.


West is a stationary target who aims to pick you off with ranged bolts and leeches to harry and pin you down while using her Tesla cannon to finish you off in one shot. She's basically Elmer Fudd with a swarm of leeches as her hounds. Her Neurocloud gives her 360 degree vision while giving her cover. Give her too many sensory inputs or blow away the neurocloud, she'll be forced to use her own two eyes.
>>
>>3498895
>>3498378
Linking plan to BHOP.
>>3498892
>>3498890
>>3498794
Gentlemen, any thoughts about my plan of action?
>>
>>3498895
When were we told West could sense through the neurocloud? Did I miss that?
>>
>>3498897
(The properties of the cloud are unknown.)
>>
>>3498903
Okay, that's what I thought. Personally, I'm assuming it's mostly meant to discourage B'Ni from getting close, but that is just a guess based on the fact that it's pretty clearly a Neuromantic vector of some kind. But Neuromancy does senses, too, I suppose there's no reason it couldn't help West in that regard as well. Maybe that's how she dodged the bone blade, she could detect its passage through the mist and get a better idea of its trajectory.
>>
>>3498897
We were not. It could be more a disrupt ability to keep us from getting close for all we know.

>>3498892
Fair point.

>>3498896
Not bad, but i dont feel it'll be as effective as mine. Thing is, even with Herculean strength, its very possible we wont be able to generate enough force to get rid of the leeches, if we can even find a branch with enough leaves to do that.
Knocking down the trees will potentially deal with both the cloud and leeches to some degree im sure, aswell as being a major disrupt and damage dealer.

Im still against a clone for any suicide purposes. Not worth the bio.
>>
>>3498896
>>3498908
I will admit getting rid of the cloud beforehand might be useful, but i dont think is a good focal point, as in both plans the main damage dish is after something that would disrupt it anyways.
>>
(For full reference, B'ni flicking her fingers has similar power to a .45 Caliber pistol per digit at full force.)
>>
>>3498920
See, im just not sure if thats impressive or not. I mean, yeah thats a kickass ammount of power for a flick of a finger, but in the Crucible? Unsure.
>>
>>3498926
(It's decent enough. Piercing damage falls off in efficacy pretty early on though still remains viable against contructs, as inflicting large swathes of damage to prompt resource consumption makes more sense in the endgame.)
>>
>>3498913
The cloud didn't appear to move with her until she had generated enough to fill the area around her again. That probably means that the cloud isn't able to hold itself together against the movements of air currents, either, so the trees falling on her should displace air.

>>3498920
>>3498934
So my analogy of Gundam head vulcans was accurate. Something good for taking down small targets, but against main combatants they're best if you can hit the enemy in the head. Works for me, let's vulcan flick.
>>
>>3498934
Oh ok.

>>3498940
Yeah that works perfectly for our plan. Ill amend it when i get home, or you can. Om on a phone and food just got here, so it ain't happening on my end right now.
>>
>>3498945
Yeah, give me a minute, I'll try to compile all these ideas together.
>>
>>3498908
Huh. I guess I'm too accustomed to Gina's insane Halo-vision.
>>3498920
>Finger guns.
My mind goes to pic-related

>>3498580
>>3498794
The issue that I find with the plan is that once the leeches attach to B'ni, then West will have effectively placed a "mark" on Isabelle.
Another factor is that we don't have much defense against a hit-scan ability like Dr. West's Tesla coil since it deals roughly 900~1000% HP damage per turn.

I do have a strange thought however, since B'ni can effectively regen instantly and her Vitruvian Burst is basically explosive recovery.. Doesn't that give B'ni the ability to go Allah Ackbar suicide bomber with "Corpse Explosion" and regenerate from the surviving bits?
>>
>>3498950
Nah, we're not going to let the leeches attach to B'Ni. We're going to fight a running battle while laying down a spray of finger bullets to both suppress West and tear up the leeches. That part is identical with your plan. And the hitscan nature of the particle beam will be negated both by having two Isabelles at once and by getting in so close with one of them that the beam's speed won't matter.
>>
>>3498955
Still against a suicide Isabelle clone, i think just the limb into the mix of falling trees will be good enough to get us close.

Just...50% of our bio. Gone, just like that. Jist doesn't sit well with me. We also share a health pool mind you, so a dead clone still hurts us tremendously.
>>
>>3498970
I'll concede to your point on avoiding the suicide clone. I was banking on the chances that having the Tesla Coil Discharge at point-blank range where B'ni is in literal physical contact with West would cause electrical backlash and make West receive the same amount of damage as if she was being zapped by the tesla coil.
But I now understand that we can't afford to waste our Bio-pool on a tactic like that.
>>
>>3498973
Keep in mind im not outright against ever using the ability, only wasting the bio and health on a clone eating a hit as a suicide tactic.
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>>3498970
It's not a suicide clone, exactly, just a way to close the gap quickly. And yeah, losing half our BIO if it dies will suck, but it's not like we're using that BIO for anything anyway. Well, aside from damage resistance, but I think the beam is nasty enough that a direct hit will kill a B'Ni anyway even at full BIO.

Anyway, how does this sound?

>>3498378
>Shu
>"...alright. If it has to be that way. Try to force her to discharge early, I think you can make her damage herself."
>Give further tactical advice as becomes apparent.

>B'Ni
>Reform Greaves, start strafing through the woods.
>Lay down rapid barrage of finger projectiles by flicking them off, both to suppress West and to destroy leech swarm whenever it gets too close.
>As we pass trees, cut gouges in them with a quick swipe of the Greaves, leave them structurally unstable.
>Lead West into a spot where a copse of trees is all posed to fall on. Leave a Ressentiment's Mirror nearby in flesh shard form, ready to regenerate.
>Collapse trees onto West. Ideally this will pin her, she may dodge or fire her beam to destroy the logjam, though. Either way works, as it will distract her and disperse her neurocloud.
>Deploy second body, have it Vitruvian Burst into an attack against West and follow up with further strikes. Try to damage whatever organ she uses to produce the beams.
>Move in other body from another direction to stay out of line of fire, put pressure on her from multiple angles.
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>>3498982
(home now)
i think you overlooked still that the clone shares our health pool. taking the hit is still a bad idea. though im saying this just for clarity, as your plan doesn't involve that.

if im reading this correctly the shard for the second body should be near her right? then yeah it looks mostly good, though it does negate our ability to quickly retreat from CC if she pulls out a new trick or can react past our strikes though, like i had at the end of mine.
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>>3499017
Hmm, true. Half the appeal of having a second body is having one of them out of danger. Maybe I should change what the first body is doing.
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>>3499029
clones still have our passives right? that should include strength, so she couls still toss branches and the like around. not as effective as her limbs though, and still leaves body two stuck near West.

i dunno. the clone ability just limits her too much, as her man versatility is her instant regeneration. losing that hinders her so much...
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>>3499051
We don't lose the instant regeneration so much as decrease it. It halves, but that still leaves us with 350%/turn. Not too bad.
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>>3499029
>>3499051
There's also the issue that it splits B'ni's health pool into 2 from 2100 max hp on a single body into 1050 hp in two separate bodies. Which is low enough for West to one-shot one of B'ni's clones with a single Tesla coil shot.
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>>3499058
> as neither individual body is able to spontaneously regenerate or use other powers freely like you can when whole,

we cannot use the ability that instantly regenerates limbs, so our limbs now regrow at the slow, normal level when cloned. that is a major disadvantage as we cannot regrow limbs we tear off instantly, nor thus use the regeneration as a weapon.

>>3499060
actually im not sure how that works. it say they both share the SAME health and bio pool, meaning potentially one cannot die until all our HP is gone, but then both would drop dead?
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>>3499060
Actually, if I'm reading it right, it doesn't split health. It's the same pool for both bodies, as long as one is alive both are.

>>3499066
>we cannot use the ability that instantly regenerates limbs, so our limbs now regrow at the slow, normal level when cloned. that is a major disadvantage as we cannot regrow limbs we tear off instantly, nor thus use the regeneration as a weapon.
No, Vitruvian Burst is a passive. We can still use it, I asked BHOP if the idea was viable.
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>>3499071
not offense, but im gonna need a second confirmation on that, as the wording there would specifically indicate that specific passive is the exception to that. what else would negating instant regeneration even mean then? that statement in that ability is either nonsensical to include, or prevents that specific passive.

>>3498934
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>>3499082
BHOP confirmed it worked here>>3498480 and >>3498482
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>>3499086
fair enough, but that is still utterly confusing and misleading in my opinion.
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>>3499082
>>3499086
(The wording's a bit confusing, I admit. I'll have to re-word it, but the Vitruvian Burst passive bypasses the limitation of spontaneous regeneration restriction, with said restriction effecting HEALTH REGEN and the most basic form of bodily regeneration.)
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>>3499091
(In fact, I'll go in and re-word that right now. Thank you for the head's up, as half the time there are so many other abilities I'm considering the interactions for that things get muddled.)
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>>3499094
alright. ill apologize if i was wording that issue a bit rudely by the way.

>>3499086
>>3498982
id still add in that the CC clone tosses an escape artist limb away so if West uses her weird spring maw thing or something else CC clone can still get away.

the other Clone can continue tossing fingers and stuff at West, probably focus on keeping any new leeches from being effective or something.
>>
BHOP is a Chad , he always is either getting promoted, hanging out with friends, or going to social events. Patrick Bateman tier at least.
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>>3499104
I don't think it works that way, the CC clone would become inactive if B'Ni decided that its core was in its arm and then severed it. It would have to regenerate-travel in the moment as part of a dodge, not before.
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>>3499110
Well that leads me to believe/deduce that he is in a managerial position in the middle tier of the corporate ladder. He wouldn't be going to social outings if he was a simple office clerk doing grunt work.
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>>3499125
>>3499110
It also explains how he gets such leeway in shitposting on 4chan while at work. you usually don't get away with that unless you've climbed a few rungs up the corporate ladder.
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>>3499115
hrm...then honestly im still against using the clone ability. having her stuck in CC with no escape method sounds exactly like suicide to me.
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>>3499131
One clone would be in CC. The other can hang back.
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>>3499133
doesn't matter. they share a health pool. one clone getting hurt is the same as both. the CC clone is now stuck taking whatever tricks and damage West can dish out back, bringing both down with it.
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>>3499135
The clones can be dissolved at will. If it gets stuck we can just shed it. The driving theme of Isabelle's playset is "Everything Is Disposable". Get rid of the clone if we have to, it'll suck to lose the BIO but that's all we'll lose.
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>>3499138
i still dont find it worth 50% of our bio for that.
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>>3499143
50% of the BIO that has no use for B'Ni except as damage reduction, against a weapon that's already strong enough to one-shot her with full BIO.
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>>3499138
>If it gets stuck we can just shred it.
Anon, why not use it as a Corpse Explosion bomb?
>>3499143
Well how are we gonna control 2 Rabbits? have them both hang back and fire potshots? The reason we made a separate clone is to ensure that we can safely engage in both melee and long range.
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>>3499145
the greaves use it, and West has other abilities to worry about aswell. if anything, the damage she can output means we should be even more worried about lowering our defenses, not less.

>>3499146
im not sure i understand what you mean here? considering my point of contention is making a clone at all, and the fact im saying it negates our ability to safely engage in melee.
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>>3499152
>im not sure i understand what you mean here? considering my point of contention is making a clone at all, and the fact im saying it negates our ability to safely engage in melee.
It doesn't negate it at all. Not making a clone wouldn't make B'Ni any more able to create a second core and stash it away somewhere safe before engaging in melee. That ability is tied to the clones, without a clone B'Ni only gets one core.
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>>3499158
thats not true at all. she can specifically toss limbs and then spawn from them anew while leaving her old body behind without the clone ability.

she can even delay it if she so wishes, such as when she kicked her head across the canyon and counted down til when she needed to activate the regeneration. she does not need the clone ability to lay down a regeneration trap, only to not lose her old body in the process of activating it.

im saying negating her natural ability to then regenerate from thrown limbs as a sorta 'teleport' kinda, especially for 50% of her bio, is not worth it.
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>>3499158
I believe WorkAnon's >>3499152 point of contention is the fact that we're spending so many resources on a clone that may or may not be expended in a suicide attack.
Which in this case, Let's instead try to make the most use out of our clone... Actually this gives me an idea. I wonder if its possible for Shu to help B'ni Coordinate her clones via the Bleedover connection...
>>3499161
A excellent point, but I would like to remind you that any leftover bits that B'ni sheds would likely be consumed by the Leech Swarm that hounds her every move. The leech Swarm is there to probably prevent B'ni from tossing limbs and "teleporting by switching her core to a missing finger. Which if B'ni does do that and said finger gets gobbled up by a Leech, it's game over for B'ni.
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>>3499165
but that would negate the clone trap just as much as the regeneration trap, and we already have a plan to try and negate the leeches in either scenario.
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>>3499161
No, that's just her shifting where her core is. She can only control parts of her body connected to the core, so if she puts her core in her arm and then tears it off, the rest of her body dies (or at least, turns into inert biomass, which is functionally identical). That's why B'Ni had to time it when she traveled by throwing her arm, she had no eyes attached to it. The point is that she can't do it in advance. She has to do it all in one action, she can't leave an arm somewhere and then regenerate from it later unless there's a clone core in it.
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>>3499172
i dont think thats true. i remember her tossing an arm i think it was, that she regenerated from but was not yet dead in her current body.

regardless, im still against leaving her without an escape method in CC and wont be supporting any plan that does so.
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>>3499177
Well, then you're in favor of no close combat plan, because B'Ni doesn't have any ability to instantly escape. The best she can do is have one body in melee and one at range, and dissolve the melee body if it's taking too much damage.
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>>3499187
outright wrong.

>>3498378
>>3498580
further amending my vote.

>Reform your greaves and dash back into the trees, keeping mobile.
>Flick your fingers off at her like small, rapid projectiles. both to suppress West and to destroy leech swarms whenever it gets too close.
>Secretly, start carving away at the trees at different places, several around her.
>Lead West into a spot where a copse of trees is all posed to fall on.
>Once its time, give yourself a burst of speed, blow your own legs off time and again if need be to gain what you need, to circle around, getting the last hit into the trees to topple then onto her all at once, from multiple directions.
>Just as the Trees collapse, toss in and designate a hand as a core for regeneration, and wait.
>assuming the Trees will hardly keep West down, as she digs her way out, switch to the hand and explode yourself through her at as close to point blank as you can get, then go wild with keeping the attacks coming to not give her time to react.
>be prepared to toss a limb out to regenerate from if West pulls any tricks to make staying close and continuing the barrage not worth it any longer.
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>>3499194
So you're just going to ignore the part about how that's not an instant escape, and vote for exactly my plan except for something you don't even want added on top? Okay.
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>>3499205
its still a damn fast escape and unlike in your plan, leaves her with SOME way to escape.

its also not your plan, it has NO clone usage in it, on top of the fact your plan being an edit of my plan so saying that makes no sense. im supporting my plan but without the part you added i dont like, but its your plan im supporting?

we agreed on the fingers. i kept that. we did not agree on the clones, so i got rid of that. also literally 90% was from my original post anyways, which you had simply re-worded to the same thing. but sure, throw a fit i guess?
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>>3499220
No, my plan is an edit of WorkAnon's. But you're right, I misread that you're not using a clone with that thrown hand. Which leaves things even more risky for B'Ni, because she has to hide as a tiny little piece of flesh instead of having an intact body while waiting to set that up. Plus, timing is going to be less effective, because unlike a ballistic arc the time it takes for West to recover isn't a simple equation to solve for. And then it leaves B'Ni with even less ability to escape melee than the other plan, because the sole B'Ni in melee only has throwing herself a second time instead of being able to throw herself and dissolve like with the clone plan.
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>>3499231
i am work anon...its my phone ID. i even tried to make sure that was clear in some of my posts.

and i disagree, B'ni clearly has plenty of experience learning to time these things, and wasting clones willy nilly on escape methods is literally throwing 50% of our Bio down the toilet. we should save the clones, if at all, for an actual moment when having tow would actually be useful, which here it would not.

look, clearly we just fundamentally do not agree. i see Clone as resource waste and a massive melee disadvantage, you dont, you have filed numerous times now with the same argument to change my mind, ive done the same for you. i love a good conversation and a good argument even, but were both talking in circles here without a doubt with no minds being changed.

i mean, we can continue if you want, im down for it, but you still have not convinced me one bit to use the clone ability in this scenario.
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>>3499231
anon. >>3499220 is. WorkAnon. It's just that WorkAnon has screwy internet ID.
Look at the context in the post between >>3498580 and >>3498393
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>>3499244
ill fully admit i could've probably done a better job making it clear i was both other than just things like (home now) and (out eating now) and ill apologize profusely for the confusion that has caused. its just on mobiles and at work my ID changes so often but that was causing confusion aswell so i didnt want people to not know who they were talking to while i was out from home.
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>>3499248
Ah, my apologies, then. The diction change confused me, I guess because you're using a phone keyboard and need more brevity.

Anyways, I'm not proposing to use the clone as a sacrificial escape method. I want to use it as a way to get into melee. I don't see the hand toss as working without a clone core in there. It's too risky, requires too precise timing that we can't rely on without a second set of eyes. If you don't want to use the clones then we should get rid of that part entirely. Just rush in when West is pinned, or something like that, we can still get a surprise on her.
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>>3499258
the point of the hand it to get close while she is distracted by the trees. if we rush in after they fall, she might have more time to respond, but springing up from what looks like just another limb attack among the wreckage for the aftermath right next to her or so, will catch her much more off guard than trying to otherwise close any distance as a fully body.

also again, Isabelle literally timed a head toss across a canyon perfectly, WITH regenerating her limbs and entire body through 4 clones perfectly, all while she was blind while in the head.

this is MUCH less precise a move than that. i think you're giving Isabelle WAY too little credit in what she is capable of here, considering what we have seen in the past. we also cant rely on west truly being pinned, but we can rely on exploding out of a hand being hard to counter. she also would have no reason to assume that is us, could throw out some other limbs/hands so she has to guess, and this is all if she even knows its there considering we threw it under cover while she had alot else to focus on.
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>>3499273
>this is MUCH less precise a move than that. i think you're giving Isabelle WAY too little credit in what she is capable of here, considering what we have seen in the past. we also cant rely on west truly being pinned, but we can rely on exploding out of a hand being hard to counter.
I disagree. Ballistic arcs are easy. There are only a handful of variables. Angle, force of throw, distance to target, that's it. Maybe some stuff with weight and size of the object and strength and direction of prevailing winds. It's not hard math, we teach high schoolers it. This is a rather more complex collision between many objects, and has the unknown variable of "how fast can West recover". If B'Ni gets the timing wrong, she could emerge when West is still under the pile or after she's already gotten out and moved away from the hand. B'Ni could easily waste her time and effort setting this up, if she doesn't have a second body watching for when West is in position. We could throw B'Ni's head, instead, so she still has her senses. But then she wouldn't be as inconspicuous.
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>>3499291
i disagree heavily with all of that. you're also ignoring the random rotation of her head in the air, the potential for the clones to move as she travels, and having to aim her limbs to get a kill shot upon regeneration, ASWELL as the fact this is all math she did on the fly in SECONDS. most people cannot pull math like that off at all, certainly not that quickly. im not sure what highschool you went to, but the math you are talking about was not done quickly or without paper on hand to do the calculations, if not also a calculator.

alos she was blind and senseless when she tossed her head across the canyon, so she would be here aswell if she threw her head. the hand at least leaves any last sightings West sees as her making another attack, compared to the headlessness making it much more obvious.
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>>3499301
She threw her arm, not her head. That's why she was blind and deaf, she had no eyes or ears. And I'm not saying she should throw her head, I agree that's too conspicuous. It was an example for why the part-throwing shouldn't be done at all without clones, either the timing is off or the ruse is too obvious.

As for the earlier throw, while you have a point about spin adding air resistance, it's pretty manageable if we assume she's done this before. She can have learned to adjust for it. She hasn't seen West's recovery time from having something heavy dropped on her. As for the clones moving, she was regenerating as she struck them, that would have helped in adusting angles.

And yes, Isabelle doing the math in her head is impressive. I can calculate a ballistic arc in my head, but I'm a bit slow at it, doing it so fast is pretty cool. But it's still based on known variables. We don't know enough about West. You're advocating this plan because you want to be cautious getting into melee with all the unknowns about West, but you're hinging it on an unknown as well.
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>>3499329
so is the clone plan. we are never going to remove all unknowns, its only a matter of which ones we think hold less risk, and which ones we are willing to take. but that is basically fully opinion based.

im still gonna stick with my plan. i still dont see it as worth the resources nor as big an issue as you think it is to not use the clones.
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>>3499338
Having a lot of resources left doesn't matter if you're dead. I believe that this plan has much higher chances of success than yours, both because the first body will be able to spot for the second and because having an intact B'Ni there for West to focus on will help distract her. If West sees a dead B'Ni just lying there, when she was doing perfectly fine a moment ago, she'll know something is up. The surprise attack will be less effective, we'll do less damage before we have to back off, and withdrawing will be an innately more risky premise since we'll have to rely on completing the full action of ripping our arm off and throwing it in one smooth motion. What if we're grappled or tangled?

Plus, it's not like the arm-teleport doesn't use resources. It's identical to taking damage and then regenerating it, we're just choosing a new point to regenerate from. So we'd still be weakened severely, we'd just be trading Bio loss for Health loss. And while Health is generally more available to B'Ni, she'd still be low enough after such a move that West could one-shot her with the particle cannon. That thing does 1050% damage on a grazing shot, B'Ni would be down to 700% Health, so she'd die. Well, she'd start making Death Saving Throws, and would probably recover if uninterrupted, but while she's recovering that gives West time to do a coup de grace.
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>>3499368
Actually, wait, B'Ni can stay moving while making Death Saving Throws. Well, all right, she could run away then. Shu would prefer that, and I do kind of like the idea of West staying alive to continue being a threat. So I guess I'm saying I'm neutral to this idea now. I still prefer my plan, but if this plan happens and goes wrong I won't be so upset.
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>>3499377
Well i dont trust the opinion of someone who wants West to live honestly.
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>>3499381
I mean, I want her dead from a practical and moral standpoint. But I also think she's a fun character that I'd really like Shu to get a chance to fight, too. Imagine getting to fight her with all the tactical options the main party has to offer, only many levels higher because by the time she returned for a second bout we'd have the time to do a few more level-ups. That would be fun.
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>>3499384
No. See, from a writing perspective, shes a good character that BHOP has written, but as a character i absolutely despise her to a depth i cannot explain. I dont care how the fuck it happens, the sooner she is dead, the better. Id be happy as a kid in a candy store if she died a pathetic off screen death, if it meant she was dead sooner.

Fuck waiting to kill her, every minute shes alive is another atrocity she gets to commit. Let Isabelle have her for all I care, it gets her dead and gone sooner.
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>>3499391
(I am very glad she's a joy to hate. She's very fun to write, so mission accomplished, I suppose. )
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>>3499396
I have never hated a fictional character more than i do her. Take it how you will.
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>>3499391
No, that's fair. Like I said, I don't really want her to live, but knowing she'd come back for an even cooler boss fight is a nice consolation prize. And her staying around has pretty good narrative value since she's our best choice for recurring villain.. We'll hopefully sway B'Ni from her path, Mara isn't antagonistic enough, and the Midnight Crew don't seem serious enough to go the distance (more like Mid-Boss Crew, amiright?). If we kill West now, then we've got no one to replace her as our major long-term threat yet. I'm sure BHOP has plenty of strong and evil Daughters waiting for us to encounter, but ideally we'd have more time to build them up as threats before we leave West in the dust.
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>>3499400
None of that is worth letting her live and having to deal with her ever again.
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>>3499405
Sure. B'Ni should be aiming to kill her. I'm not going to try to fail, the plans I present are made in a good-faith attempt to win tis fight. Please don't believe that I'm trying to sabotage anything. All I'm saying is that if we don't win, I won't be too upset. At least, assuming B'ni manages to survive and escape. If West kills our Rabbit before we get the chance to properly smack some sense into her, then she's a dead woman. We'll scour the entire path to the Cord clean of every Amalgam and rogue Daughter that exists, just to get swole enough to utterly crush that bitch.
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>>3498561
The first ones to come to my mind are Scarlet Knight and Scarlet Bishop. Now what else? Draping drones in one of Julia's skins and having them ram the enemy?
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>>3499396
What a shame because Rutile's one of my favorite characters from the series.
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>>3499570
Well, we know from that old sled Dual Tech with B'Ni that it doesn't have to use a Core Skill. That opens up a lot of possibilities. Like letting Julia piggyback on the Exsanguinating Leash for ranged Malleable Flesh, or pairing Rath's Phantom Limbs with the Hundred Hands for even more punches, or augmenting the Ravenous Maw with giant animated blood jaws made by Dorian. Lots of fun options.
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>>3499396
Dual Tech ideas that I cooked up.:
(Amara and Shu) SONG OF THE HIVE:
Through spells come song, through song come a harmonious Alien Chorus recognized only by Amara's people. Amara casts a spell in a sing-song like melody and Shu's Swarmlings amplify the effect with their alien buzzing in melodious Chords. The more swarmlings that join in on the song, the greater the effect. The resulting concerto Amplifies the range of the spell and grants the spell an additional effect for each swarmling that joins the chorus of backup buzzing singers. (Base cost: 1 ACT + Base spell + 5% for each Swarmling singer). Note: Hollow Clones can also amplify the Dual Tech to greater heights.

(Shu and B'ni?) Pending depending on their relationship.

(Gina and Rath) N.A.F. (Neuromancy Assisted Fighting):
Gina and Rath's Dream session did more than just let Rath have a no-holds barred dream fight with Meg. It unlocked a new style of fighting. Gina's analytical mind and Rath's talent for fighting combine to create a form of fighting puppetry that guides Rath's fist and fury into a more precise focus. All of Rath's attacks now deal bonus Neuromancy Damage and Rath gains in advantage in Dodging, Blocking, Grappling and Parrying as long as the Redhead is jacked into the Matrix.
Cost:15% Bio a turn spent by Gina and a Tether attached onto Rath to use NAF.

(Rath and Amara) Fist-Casting (Ritual Technique):
Rath and Amara's enthusiasm for freedom of speech has led to an unusual combination of spellcasting. By having Amara draw out her spells and having them Punctuated by Rath's Punches on each syllable, the spell words becomes a directed attack that is directly marked upon the target. Completing the spell would then affect the target and the spell becomes active for the rest of combat. The spell can be added upon with each new Spell punch, increasing its severity with each new word marked on the target. With Amara's help, Rath has become a wizard. And She casts "Fist".
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>>3499776
Additional note on Rath and Amara's dual Technique: Using this technique costs 1 act each between the two of them for each spell word inprinted upon the opponent via Punch.
>>
morning gents. looks like the voting time ended with no actual consensus then?

>>3499776
not bad, really like the Amara and Rath one. Muscle Wizards are the best wizards.

im wondering what Amara and Julia could do together, because if you look at both their powers and the Flesh Artisan description, both classes have a close bond with the fleshscape, so id imagine they can do some nifty things together.
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>>3499780
>>3499822
>>3499776
I would like to clarify how Amara and Rath's technique works. Amara and Rath both spend 1 ACT to imprint a Spell word onto the opponent. The Word immediately becomes active once imprinted. Spending additional ACTs and imprints additional words and increases the spell chain. Think Koichi's Stand Echoes (ACT 2) from Jojo part 4.

Hmm... Amara's and Julia's dual technique seems limited at the moment. I can't figure out a way to synchronize Sculptress and Skintalker for both IC (Julia is adverse to Amara using swear words as spells) and OOC reasons (it would simply recreate Fist-Casting on a more precise scale)

I do have a couple of ideas but they're harebrained and one of the techniques is more for comedic relief as well as effectiveness.
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>>3499855
well, while its something Julia actually has little of right now, i was more talking how due to being a FA, Julia can do things like sense a daughters intentions and state of mind, while FTs like Amara can ask the fleshscape for similar. more of how their classes seem like they could compliment eachother by basically just directly boosting eachothers effects, moreso than creating something new.

admittedly kinda mellow for duel techs, but would nevertheless still be combining their powers.
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>>3499822
>>3499874
Actually scratch that. Both of my ideas for an Amara/Julia Combo have comedic value.
Inspiration of these Dual Techniques come from the comedic Dual Techniques of Disgaea.
https://www.youtube.com/watch?v=Dv1OD1enjko

(Amara and Julia) Irritating Sculpting:
>Amara makes a Hollow Clone, Julia sculpts it and inflicts Malleable flesh stacks on it without dealing damage to the clone. As fickle as a child as with a fragile sculpture, Amara's hollow clone gets uncooperative. Julia gets irritated and Throws the clone at the enemy in frustration, transferring all the malleable stacks from the clone at the target. (Cost: 1 ACT and 10% Bio/health and an apology from Amara, 1 ACT and Frustration from Julia)

(Amara and Julia) Inspirational Sculpting:
>Amara makes a Hollow Clone, Julia sculpts it and inflicts Malleable flesh stacks on it. The clone however is cooperative. The resulting Masterpiece is beautiful Julia becomes inspired. Julia gets a buff for the next 3 rounds that doubles her chance in inflicting malleable flesh stacks from 35% to 70%. The Sculpted Clone becomes a totem of inspiration, providing passive buffs to all allies as long as it stays active.

Also, it just came to my mind that not all Dual Techniques have to be oriented to dealing damage.
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>>3499908
im laughing, though for the first one i have trouble imagining Julia tossing even a clone of Amara in anger.

the second one i can see something like that though, nice job.
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>>3499908
>>3499931
(Amara, the Yeeted Child.)
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>>3498378

You break for it, kicking off to your right at high speed as another burst of flechettes pepper the ground where you just were. You tuck your right thumb into your palm before curling your fingers over it, your greaves scything out from the back of your calves as you take deep chunks out of every tree you pass. You have to admit, as far as your long-ranged options go…

…this is one of your favorites.

With a flick and a crack, your thumb shatters your remaining digits, sending a hailstorm of finger-shrapnel tearing through West’s horde of leeches, black entrails splattering the forest floor as they’re cut down en masse. Your fingers regenerate instantly, curling over your re-cocked thumb before they’re shattered again and again, a sheet of bloody shards shredding the writhing carpet of glossy flesh as you run laps around West, her shots whizzing by.

“Such spirit Darling~! But you have to know you can’t run forev…” West starts, pausing when the forest around her begins to creak and groan with the strain of their own branches.

“Ah.” She mutters when the trees collapse on her as one, shattering calcite ringing out through the forest like the breaking of a chapel’s stained glass, West’s form lost in the deadfall. The cloud of neuro-material is blown clear, and with a reliable line of sight you tear off your left hand and hurl it towards the doctor, fingers clenched tight like the head of a javelin. You feel the digits dig into flesh, breaking bone as they hit a target that eludes your sight.

It’s time.

You leave your body behind as it dissolves to nothing, violently unfurling back into existence from your thrown limb as you tear into the coiled mouth that is West’s torso. You vision is filled with shattered calcite bark and a flurry of movement, the thrashing mouth-spring seizing up in your steel-crushing grasp, and all it takes is a clench of your fists to sever the coil at the base and midsection. It’s you toss the hideous strand of toothy flesh to the side, watching West’s waist and legs collapse in a heap, that you realize there’s no upper torso.

You look up to see West leering down at you, suspended over twenty meters above you by a sack of inflated flesh grown from the back of her neck. The translucent balloon holding her aloft crackles with electricity, rapidly accumulating within her as she takes aim with her crossbow, the ever-present Cheshire grin playing on her lips as the wind whips through her dirty-blonde hair, scalp sealed tight once more.. From all around you, movement can be hear around the fallen trees, the remaining leeches boring through the calcite bark to reach you.

A flicker of azure light dances along West’s braces.

It won’t be long, now.

HP: 2100% (HEALTH REGEN: 700%/Turn)
BIO: 1480% (BIO REGEN: NULLIFIED)
ACT: 6/6
Abilities: https://pastebin.com/Rvd3eWwi

Threat: West is airborne, long range. Swarm surrounding you.

YOU WILL HAVE CONTROL
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>>3499958
hah.

>>3499962
ah, i kinda expected to see the flesh balloon, just didnt expect it to be fast enough for that. also balloons and lightning is not the best combo, but i guess West is willing to take some risks aswell.

hrm, the main thing now is getting her to miss or waste the ion beam. if we can do that, i think her kit actually cant do much to defeat us it seems overall. shes strong, but so far she has shown to not be able to counter our surprising versatility with anything else. even the balloon is now a very easy target to shoot down. im sure she has plenty of tricks but tricks only get you so far against a brute like Isabelle.

but damn, that stupid lightning. its too big a threat and she knows it.
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>>3499962
BHOP. Windage (direction and how fast is the wind), range and Height please. How many meters airborne is the Doctor?
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>>3499985
That or pop that balloon to hopefully have the electricity charging inside discharge on West at point blank.
>>
(Gentlemen, voting shall remain open for the next two hours.)

>>3499990
(West is twenty meters up, wind is a gentle, moist breeze. Little push.)

>>3499996
(To be clear, the charge is building somewhere within West's body, not the balloon. I though I'd clarify for planning purposes.)
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>>3499962
>Leeches
>Neuromantic cloud emitted from cracks in the head
>Flesh balloon

Only a matter of time until she pulls a giant razorblade out of her own body.

I liked those girls, they were cool.

B'ni, waste this bitch.
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>>3499996
>>3499985
>>3500002
>A flicker of azure light dances along West’s braces.
Mother fucker. it's her mouth isn't it? She's got metal braces. It's the only place where she can run electricity through it without harming herself. Either way, when West walks and talks, she generates static electricity. But she can't really hold a charge unless she has something conductive that can store it without having the sheer voltage run through her body.
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>>3499962
>Shu: You're in agreement with B'ni for once. All of those abilities West displayed were that of the previous group of girls that helped you cross the river. They died fighting West.
>>
>>3499962
its far from perfect, but it'll at least throw some idea out for us to work with;

>grab a tree, whichever one seems both tall enough, and also light enough to do so quickly.
>quickly get it up, and as West seems ready to fire, Spear toss it into her line of fire to intercept the beam, quickly dodging sideways, as even if it absorbs the blast well it's gonna shrapnel like all hell.
>use your innate resistance to pain and regen to wade through the shrapnel, hopping off trees to intercept West in the air. If her balloons still intact, use finger gun to pop it, if shes falling, intercept her with a double Greaves slam and use gravity to increase the hit as to slam her into the ground harder.
>don't waste time, once you hit the ground, heal any damage you yourself took into her, continuing the blows til either her leeches catch back up, or she spawns more or pulls another trick, explode our legs in her face to boost your jump away, raking back into a tree to start back up your movement.

for the first part, keep in mind Isabelle has shown to have some stupid insane strength. picking up a tree and throwing it hard enough to cause damage should be possible, the only issue is if she can do it fast enough and throw it high enough/ if such a tree is close enough to her to use.
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>>3500007
that could be true...wait...fucking...you're right.

as far as we can tell, Daughters bodies are 'improved' a bit. i mean, think about it, why the hell would the process to turn her into a daughter keep her BRACES?! glasses are an item that may of fallen or been pushed out, then picked back up(though have we seen a daughter that NEEDS glasses?), but braces makes no sense.

...except shes visited the DOs and seen their tech, aswell as what better place to hide something than in plain sight where it looks like a leftover from the last world?

...she also cant regenerate them, if we remove them.
>>
>>3499962

>>3499985
>hrm, the main thing now is getting her to miss or waste the ion beam. if we can do that, i think her kit actually cant do much to defeat us it seems overall.

Agreed. I've got an idea.

When dealing with lightning, a lightningrod is always the best solution.

>RESSENTIMENT’S MIRROR (Lvl 1 Phantasmal Conduit Hybrid): A manifestation of Gretchen’s twisted vanity, Ressentiment’s Mirror allows you to have two separate bodies active at once at the cost of ½ of your current BIO, with both sharing your HEALTH and BIO POOLS. While your HEALTH/BIO REGEN is halved as long as you have two physical forms active, you may dissolve one or the other at any time via free action. At current, it is limited to benefiting from your passive physical augmentations, as neither individual body is able to benefit from HEALTH REGEN or use other active powers freely like you can when whole, but with time this power could be used to make someone like you…or someone better.

We do the finger-flick maneuver to pepper West with fingerbone shrapnel. Make it look like she has the advantage, because we're built for close range as opposed to long range. Make her overconfident. Overconfident people make mistakes.

A second before she hits us with lightning, we activate Ressentiment's Mirror - and use one last fingerbone bullet, going just past her head, as our second body.

She nukes our first body, we rapidly regenerate around the finger bone, deactivate Ressentiment's Mirror, and go for West's blind spot right after she fires.
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>>3500028
that is a terrible idea because we would still take full damage from the first body getting hit. letting the body take a direct hit could outright kill us.

sacrificing clones just isnt viable because its still equal parts us. its not like Amaras where they have their own health pool or something.

at best, we could deactivate it before it is hit, so it doesn't take any damage.
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>>3500020
>>3500007

Holy shit. You guys nailed it.

West is all about improving herself, making herself as perfect as possible so she can win the Crucible. Experimenting, adjusting, tweaking, down to each individual strand of DNA.

The entire point of Body Horror Quest is self-modification and transformation, on a molecular and genetic level. People can make and remake their bodies with a snap of their fingers.

So why the FUCK would West, one of the smartest and strongest living participants in this quest, need to hold onto some flimsy metal bands if she wanted to straighten her TEETH?
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>>3500033
Hmm. Never mind, I just reread the ability and saw what you mean.

>Ressentiment’s Mirror allows you to have two separate bodies active at once at the cost of ½ of your current BIO, with both sharing your HEALTH and BIO POOLS.

So yeah, it's not like we're setting up a dummy target, we're essentially doubling her chance to hit us if we use this ability.

Back to the drawing board!
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>>3499962
>Shu: To Bn'i: "Aim for her Braces. She stores her electricity there."
B'ni:
>Aim for her braces.
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>>3500053
Now this I can support.
>>
>>3499962
>>3500014
how about something like this guys?

>Quickly flick fingers at Wests Balloon as you side step.
>whether you pop the balloon or not, one Finger is to latch onto a tree above her, clone primed.
>make it look like you are running to dodge her blast, go for a tree to intercept the blast, but the second she looks fully charged or is firing, melt your first body, activating the clone above her and using your regeneration to boost yourself towards her.
>aim for the head, but not to sever it. not yet.
>latch onto her back and head with greaves and strength, like an angry tick, and force your hands into her mouth.
>Remove braces and teeth.exe activate.
>"after ripping them out, explode your legs to both damage her and give you a boost away from her, sticking back into a tree as you crush the braces inbetween your fingers til they are useless scrap and bits.

i feel like we can do more afterwards maybe, but this seem ok? its still a waste of 50% Bio and not even keeping the clone around as anything more than a timed teleport, HOWEVEr, now that we have an actual, real, tangible target to aim for, i think the Bio might be worth it, as if we can remvoe her ion beam, shes fucked.
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>>3500053
i feel like even with a target now in sight, an actual plan is still in order. if nothing else, we still have to get by the beam first.
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>>3500074
Or we can attack the braces before she discharges it, and make her suffer backlash damage.
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>>3500080
i dont trust that to be possible. we dont know if she can discharge early, its very possible she could but hasn't seen it as worth it. but if she sees us going straight for them, itll make it obvious what we intend to do and she will do exactly that if she must to stop the impact. if she doesn't have other methods to protect them.

with mine, we at least have a chance of catching her off guard and her not knowing we have figured it out yet.
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>>3500061
Well that depends if West is above the Canopyline. Lets ask BHOP.
>>3499998
Is West above the canopy line in Caroll's forest or is she still in the forest?
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>>3500090
(She's above the canopy line, as your speed and mobility made her wary.)
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>>3500090
>>3500099
damn. still.
my original plan was to have a finger fragment hide in her hair or latch onto the balloon, and spawn it from there, but thats a bit riskier. mind you, still might be worth the risk i think.
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>>3500099
>(She's above the canopy line, as your speed and mobility made her wary.)
>>3500061
Well then you heard it from BHOP. Time to readjust our plan.

Also. I just realized. If West stores her electrical charge for her Ion Cannon in her braces, she's pulling a Shoop Da Whoop (firing my lazor)
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>>3500112
she's pulling a Shoop Da Whoop (firing my lazor)
....you know, that is exactly something BHOP would do.
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>>3500037
I assumed she just liked the aesthetic. I noticed the teeth sparking after the last beam, but figured it was just to look cool. Who produces a particle beam with their teeth? The esophagus makes much more sense, you can fit a much better linear accelerator in there.

>>3500080
How far above the canopy? B'Ni can probably skate up around the level of the trees' crowns.
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>>3500120
Something that I just noticed.
West uses only about 3-4 actions per round.
Her opening move in the first round was this:
>Make a repeating crossbow to fire at B'ni
>Create the Neurocloud
>Create Leeches
>Fire Ion Cannon (she primed the charge when she started combat)
Then the round before the current one, she did the following actions:
>Direct leeches
>Escape the Trees that were pinning her
>Spawn Balloon
>Charge Ion Cannon
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>>3499962
>>3500061
small edit;

>Quickly flick fingers at Wests Balloon as you side step.
>whether you pop the balloon or not, one Finger is to latch onto as subtle and inconspicuous a part of her as possible, clone primed.
>make it look like you are running to dodge her blast, go for a tree to intercept the blast, but the second she looks fully charged or is firing, melt your first body, activating the clone above her and using your regeneration to boost yourself towards her. still throw the tree at her though if you so have time.
>aim for the head, but not to sever it. not yet.
>latch onto her back and head with greaves and strength, like an angry tick, and force your hands into her mouth.
>Remove braces and teeth.exe activate.
>"after ripping them out, explode your legs to both damage her and give you a boost away from her, sticking back into a tree as you crush the braces inbetween your fingers til they are useless scrap and bits.

i mean, its not much of an edit, but it does of course matter. another thing is, i dont want to try ripping her braces out while its still not fired and have her fire it, melting our hands away and making it VERY obvious what we were trying to do.

>>3500153
it could be the braces are more a conduit to increase her lightnings power and focus INTO the ion beam, rather than outright the source of the entire power. still helps us tremendously to remove them either way.
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>>3500153
Assuming that the Trees are about 10 meters tall on average, BHOP stated that West is 20 meters above ground level. So I think 10 meters above the tree line.
>>3500160
Didn't she also fire her Ion beam as an electrical discharge when she debuted in her first round of combat? She used her skinless hands for that and suffered a minor amount of backlash damage. I think she's using her braces this time because the Crossbow is a two-handed weapon.
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>>3500158
well it makes sense. most extra Acts come from MAXED Abilities, and with how she does her build, id imagine she actually has few of those.

even with B'ni, its only 4/7 MAXED have given her one, thats a...57% chance i think to get one upon maxing? well, also keep in mind BHOP said B'ni rolled alot of other abilities into those too, so who know what the actual rate is.

>>3500166
i dont think we know because the cloud was covering it up. she doesn't need the braces for lightning yes, but the focused beam we dont know via sight how she does it.
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>>3500160
>it could be the braces are more a conduit to increase her lightnings power and focus INTO the ion beam, rather than outright the source of the entire power. still helps us tremendously to remove them either way.
Yeah, that's what I'm thinking. An electromagnet to focus the beam and possibly bend it so that it goes out her mouth instead of shooting up into her brain.

Anyway, do you think the fingers have good enough accuracy that we can flick one onto West? Forget the arc calculations thing we were arguing about, I'm worried that irregularly-shaped tumbling bits of flesh and bone don't have great ballistics. I'm confident that B'Ni could hit her with a spray of fingers, but guaranteeing any particular one hits seems a lot harder.

>>3500181
>well it makes sense. most extra Acts come from MAXED Abilities, and with how she does her build, id imagine she actually has few of those.
Also from eating friends, but I imagine West doesn't have many of those, either.
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>>3500192
>>3500181
We're gonna have to craft a spear then. Cut off one of the branches or catch one of West's bone arrows (with our hands or body) and return it to sender. Those arrows already have good aerodynamics, why not use those? Besides, she's already fired plenty in the forest.
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>>3500192
is a risk but we have to make the clone inconspicuous as possible. she could attempt to fire off one finger as more whole and direct and hide it inside the spray of other finger bits perhaps.
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>>3500198
well, for one thing, i think BHOP was hinting pretty hard the Ion Beam is coming sooner than later, so we may not have time to catch or craft anything. she might not even fire off another crossbow barrage at us before the beam, potentially anyways.
>>
Making food, be back in about 15
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>>3500200
Yeah, I suppose you're right. And if we're aiming for the balloon, we'll have a bigger target. I mean, assuming that West has a density roughly that of a normal human (granted, no Daughter should have the density of a normal human, given the amount of biomass they can store, but they sure seem to behave as if they did), then that's going to be a pretty big balloon. The smaller she wants it to be, the more dangerous a lifting gas she needs to use. Unless she has a way to supply helium, then that thing has to use either steam, hydrogen or vacuum. Steam makes for a huge envelope, hydrogen is explosive, vacuum is implosive. None are good options for her.

Shit, we may not need the clone, if we can puncture the membrane then she'll get knocked around pretty hard before coming down to Earth. And if we can't, then we should definitely use any remaining actions after ripping the teeth out to puncture the membrane. Use the teeth for it. Rip out West's electrically-charged teeth and launch them through the balloon.
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>>3500233
i agree, and kinda thought maybe we might puncture the membrane anyways. the teeth are just still a bigger priority i think either way, and it seemed like a very possible 'two birds with one stone' scenario.
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>>3500233
>>3500239
Rip out the teeth/braces, Fall back down, and then Toss the teeth/braces at West's Balloon. The Crossbow is a non-issue. We don't want to get caught up in the explosion nor the electical discharge.
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>>3499962
>>3500160
>>3500233
>>3500251
so something like...

>Quickly flick fingers at Wests Balloon as you side step.
>whether you pop the balloon or not, one Finger is to latch onto as subtle and inconspicuous a part of her as possible, clone primed.
>make it look like you are running to dodge her blast, go for a tree to intercept the blast, but the second she looks fully charged or is firing, melt your first body, activating the clone above her and using your regeneration to boost yourself towards her. still throw the tree at her though if you so have time.
>aim for the head, but not to sever it. not yet.
>latch onto her back and head with greaves and strength, like an angry tick, and force your hands into her mouth.
>Remove braces and teeth.exe activate.
>after ripping them out, Toss the teeth upwards and through her balloon with extreme velocity, as you explode your legs to both damage her and give you a boost away from her, sticking back into a tree.
>>
>>3500239
That balloon skill just strikes me as a really bad move in general. Maybe for scouting it's worth it, but to pull in a fight? Not unless it gets really durable as the skill levels up. We're actually very lucky that West is such a neophile. She must have other high-level skills than the electricity, and be able to use the electricity for more than this one super move. But she's just so excited to try out her new toys, and is using sub-par weaponry as a result. If this is how you act in a fight to the death against a powerful super-combatant, West, then I don't think you'd ever manage to ascend the Cord.
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>>3500260
Yeah, sounds good to me. It's risky, but the fun sort of risky,. Supporting. >>3499962
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>>3500260
>>3500264
I think if we are going to rip out West's teeth, we might as well rip out her entire lower jaw. It's easier to pry apart and the lower jaw will contain half the contained charge because the braces are attached to the lower jaw as well as her upper jaw. easier to handle and throw.
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>>3500264
it was a good escape move against the trees, but staying in the air with it seems risky yeah. should've jumped back down, even if she IS worried about our mobility and speed, shes kinda a sitting duck now. without a team to defend someone using such an ability, its a major risk. even then, it puts you so in the open and so far away from your team, even with one they might not be able to help you much.

even assuming its got decent defenses, its still never gonna have what it needs due to the very nature of flight to prevent an attack that REALLY wants to pop it from doing so.
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>>3500273
well, yes. either way works, so long as the braces are gone. i was mostly just making the 'exe' joke and making sure the focus was on the braces.
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>>3500264
That's part of what makes her an interesting character. Everybody has flaws, and sometimes they have a fatal one. For West, it's her curiosity and thirst for knowledge. Even in a life and death struggle, she wants to try new things to see what they can do.

It remains to be seen if she has something else up her sleeve or not. There's a chance that by ripping out her braces, that'll piss her off enough to actually get serious.
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>>3500274
The only way I can see it being useful is if as it levels up it becomes some sort of air battleship out of a steampunk novel. Only made of flesh, so I guess out of one specific steampunk novel, Leviathan.

>>3500282
Oh, agreed. I enjoy that West is so unfocused in her build. It gives her a fun weakness instead of her being insanely OP, and fits her character perfectly. I'm not complaining about her being high-INT, low-WIS. I'm just saying that her entire approach to the Crucible is wrong and I can't see her ever actually winning it. Like, what's her plan to get stronger and better able to survive ascending the Cord? "Get more skills". She's not going to level up any of the forty (at minimum!) skills she already has, no, she's going to go eat our party and get another half-dozen skills to split level-ups among. She's setting herself up to fail, and I love that. So smart, and yet making such a stupid blunder, it's perfect schadenfreude.
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>>3500307
the leviathan series is great. a flesh airship sounds kickass actually.
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>>3500319
actually theres a bit or irony here about how the series near-end is about the leviathan almost getting destroyed by a tesla lightning cannon, and Wests current situation along with our plan.
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>>3500307
Excellent character summary. Despite the fact that she's high INT and has tons of brilliant theories on how things work, she wants to try everything without focusing on any ONE thing. Her mistakes give us a good reason to continue focusing our builds - we can't afford to repeat what will get her killed.

Also, I apologize if I came across as critical of your post. I had slightly misinterpreted it as being critical of the writing of her character, when in fact you were pointing out her flaws and celebrating how she is written, which I also appreciate. The last thing I want to do is tear down the other posters in this quest, as they can offer great insight, such as what you've posted. I'll try to be more open-minded in terms of what people are trying to communicate.
>>
(Back home and writing now, Gentlemen.)

>>3500396
(The civility with which everyone treats each other in this quest continues to astound me. I cannot tell you how much I appreciate it and how much more enjoyable it makes the writing process.)
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>>3500396
>Excellent character summary. Despite the fact that she's high INT and has tons of brilliant theories on how things work, she wants to try everything without focusing on any ONE thing. Her mistakes give us a good reason to continue focusing our builds - we can't afford to repeat what will get her killed.
The irony is that she's the one who explained to the party how the leveling system works and the benefits of fusing skills together instead of having a dozen weak abilities. Practice what you preach, West.

>lso, I apologize if I came across as critical of your post. I had slightly misinterpreted it as being critical of the writing of her character, when in fact you were pointing out her flaws and celebrating how she is written, which I also appreciate. The last thing I want to do is tear down the other posters in this quest, as they can offer great insight, such as what you've posted. I'll try to be more open-minded in terms of what people are trying to communicate.
Don't worry about it, you didn't come across that way at all. You sounded like you disagreed with what you thought I was saying, but you were perfectly polite. We're fine.
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>>3500416
>Don't worry about it, you didn't come across that way at all. You sounded like you disagreed with what you thought I was saying, but you were perfectly polite. We're fine.

Glad to hear it, thank you. :)

>>3500408
Happy to make things better for you, BHOP!
>>
>>3499962

You don’t know why, as you draw in a frustrated hiss of breath to your aching lungs.

You don’t know why what she said set you off, making you double down against the most dangerous foe you’ve encountered thus far. For…what, exactly?

What the hell are you fighting for?

With a supersonic crack your shattered fingers hurtle towards West and her obscene balloon of taught flesh, sidestepping around the first surge of leeches that yearn for your flesh. You leap, your enhanced legs sending you soaring over the roiling mass of constructs and next to a tree at the edge of the artificial clearing, with West tracking you as the frequency of arcing azure light around her body intensifies. You duck behind the trunk when the air screeches, howling in fury at the neon beam that erupts to life from West's open mouth and disintegrates the tree in a single, blinding flash.

You would have been annihilated too, if you had happened to still be behind it.

You erupt into being three meters above the mad Doctor, her hovering torso caught in mid-turn, having realized too late the nature of your plan when your propulsive regeneration slams you through the delicate balloon and into her body. You're tumbling, West's tangle of spearing ribs and lashing arteries frantically trying to extract your hands from her jaw to no avail. Your legs are wrapped around her back, your greaves bursting forth from your calves to secure your footholds, lancing through West's shoulders. She's eviscerating you as the seconds tick off an eternity, your small intestine flapping behind you as you grit your teeth against the unspeakable pain, hurtling towards the earth while you pry the metal from the Doctor's face, tooth and jaw crackling like the wood in a fire.

There's no witty come-back, no snide remarks the Doctor can voice when your final, forceful tug destroys her jaw, your impossible strength tearing a line of gore down her chin and throat as you rip out the device she grafted to her esophagus. You hold the tube of ruined flesh and twisted metal aloft by the teeth, the hard fleshscape hurtling to meet you as you smash you leg free, bringing your freshly-formed heel down on the gaping wound that was her mouth.

And so you summon a single, shining greave directly through what remains of West's ruined face.

In your years of fighting, of the years you wasted waiting for something that never came, you know what this feels like. This sensation of speed and carnage, of your body tearing through another’s, catastrophic damage following in your bloody wake as you pray that things could just go back to the way they were…

The feeling of dealing a lethal, critical blow is something you’ll never forget, no matter how hard you try.

(Continued)
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>>3500491
Damn.
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>>3500491
>[ACHIEVEMENT UNLOCKED: Duck Season, Fire!]
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>>3500491
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>>3500535
>>3500541
>>3500548
Actually, we should probably hold off on the enthusiasm, now that I think about it, the end of that post is perfect for the next post to twist and be "so that's how you know you didn't kill her" and then we'll be all sad.
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>>3500556
i personally always wait til the update is done myself. feels cleaner to hold a conversation about the update when you do that too personally.
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>>3500556
I mean, the elder Uzu also died and then went on to run the monastery, so I wouldn't have put it past West to do something similar. Or what Bella Nervosa did when she was eaten alive and took over the body of her foe. Or the Ash Wraith trying to take over Shu as a last dying act. There are ways to cheat death in the Crucible, and I wouldn't even blink if West knew a couple methods.
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>>3500583
I meant Bone Wraith. The one guarding the Waystation in Julia's town.
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>>3500491

With a final crash of glass and fury, you and West come apart when you smash into and through the unforgiving ruins that make up your landing zone. You feel your bones buckle, tibia and fibia spearing through your kneecaps, the fragments slashing through your femurs before they're ground to dust entirely by the impact. The slurry of meat and bone is in your chest, then your throat, and then your world goes black, the pain fading to nothing when your weaponized remains finally reach your cortex.

Everything goes very quiet, and very dark.

You hang for a moment in the vast, empty space you found yourself in when you first jumped from the dorm rooftop almost one and a half years ago. It had finally dawned on you that the girl that would come out of that cocoon would be the same one that told you so many sweet, soothing lies. The same one who took your first kiss. Your first drink. Your everything.

None of it was real.

It never was.

So you found your body piecing itself back together in the front lawn of the dorm, a howling scream tearing itself free of your throat as you felt your cells boil with creation, mind and flesh on fire as one. Over time Amalgams came, and when you felt their teeth grind you to paste, felt their acids scrub the meat from your bones, there'd be darkness, and then...

...that terrible, dreadful light.

You remember how hard you cried when it finally dawned on you, the red gashes along your arms stitching themselves shut as fast as you could make them, the jagged shard of glass you kept raking against your stomach as useless as a dulled spoon.

Giving up is an option you no longer had.

And then there was light.

For the second time in as many minutes, your vision flickers back to life as eyes reform in your sockets, their lids following after as you struggle to your feet. Impossibly, West’s remains lazily hover towards you through the haze and smoke of the detonation, a single grey-blue orb hanging loose in its fractured hole.She’s just meat, now. A sack of frayed skin fluttering over a pair of deflated lungs, a curious azure crystal embedded in the shards of her ribcage.

How?

You look down at the dull pain in your hand as you see the Relic she installed in herself fastened tight to your freshly grown hand, metal jaws crushing the bones in your hand as they clench down, a snake caught in rigor mortis.

A series of gurgles escape West's tattered trachea, not of pain, nor of suffering…but amusement.

It’s laughter.

West’s gurgling chuckle fills your ears as the Relic crackles once, twice, then…

Your world is lost in a crack of azure light, the boom of thunder in your hands.

(Continued)
>>
>>3500583
Yeah, I'm expecting West to have a phylactery, honestly. Just hopefully one that's not close, so she won't just immediately pop out a new body and continue the fight.
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>>3500592
And of course the electrodes detonate. Right, why would we expect them to not have their own built-in power systems, how foolish we were to assume West wouldn't build tiny bombs into her teeth. For fuck's sake, West, what sort of person is comfortable carrying around that sort of capacitance in their mouth? High-INT, low-WIS indeed.
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>>3500616
now to be fair to us, our plan was not to keep it near us after ripping it out.
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>>3500619
Our mistake was basing our plans in sane person logic, instead of embracing mad scientist logic that says "a hundred Farads? Sure, let's put that in my face".
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>>3500634
You're right.
In order to properly plan for an enemy, you need to understand how they think.
Who knows if we'll ever truly understand West.
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>>3500649
>>3500634
>>3500619
well FUCK.
>>
Hmmm
Arn't we in ruins. As in buildings. With metal. Where all that zap grounds too.
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>>3500659
we, shu and Co, are.
the fight is between B'ni and West, who are in a forest.
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>>3500592

You stand, the Relic crumbling to dust in your flayed grasp as your bare flesh is reborn, the searing aftermath of West's trap alighting on your freshly-woven skin.

"The silver puppet strings would've been a smarter option." You mutter, taking a step forwards and crushing the lifeless carpet of leeches underfoot.

~Ah, that would be handy right now, wouldn’t it?~ She murmurs into your mind, unable to speak through her ruined mouth as thin wisps of neuromantic dust seep from her shattered skull. ~Sadly, I’m afraid that’s rather out of reach, at the moment~

You take a breath, the shimmering dust around the clearing filling your lungs. You feel something tickle the fringes of your consciousness, West's feeble attempt to overpower your will going flaccid against your impenetrable mind.

You never liked Neuromancers.

~Illuminate me, Darling~ She begins as you stalk forwards. ~I have to know what I said prompted such an undue display of barbarism~!. Was it the mention of your Defiant? Surely not the rambunctious little freckled one? Or, perhaps it was…~

~…ha, I see~ She chuckles, her dull blue orb rolling to stare into your eyes.

~...Couldn’t let me get to it first, could you?~

"You're going to die, West." You say, simply, your march unceasing as the torso begins to float backwards.

~Come now, you didn’t think I’d be so foolish as to ‘throw down’ with someone like yourself if there was a chance my real body would be at risk?~ She chortles, and your step falters, just a fraction. ~You must've assumed I'd spread myself rather thin in my collection and research, but with a blend of Phantasmal Conduits, combined with a dash of Neuromancer and a sprinkling of Hive Mistress, not to mention a personalized phylacteries courtesy of my delightful Halos, I have a veritable army of proxies across the continent accumulating resources while I wait near the Cord for my final ascension~

She laughs, a screeching, infuriating blade that slices across your mind.

~Why, I'd venture to say that you and your associates have never met the same proxy more than once~

~Now, I do believe that your Vitruvian abilities are nearing their limit, hm~? While you're certainly the most resilient regenerator I've faced, they all have their limits, in the end~ The crystal in her chest begins to glow, her flesh beginning to churn as she starts to craft a new body with which to end you.

A pause.

A dawning realization occurs to her as a wry, satisfied smile spreads across your lips, your feet carrying you forwards with cold confidence.

Your critical blow halted her regeneration, for a time.

You knew there was a reason you liked these greaves.

HP: 1674% (HEALTH REGEN: 700%/Turn)
BIO: 980% (BIO REGEN: NULLIFIED)
ACT: 6/6
Abilities: https://pastebin.com/Rvd3eWwi

Threat: Close, regeneration halted. Vulnerable.

YOU WILL HAVE CONTROL
>>
(Voting shall remain open for the next two hours, Gentlemen.)
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>>3500673
How has West managed to not have a Threat level > 100% for Charon?
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>>3500667
KILL/EAT HER REEEEE
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>>3500667
well fucking....FUCK. damn you you goddamned piece of fucking shit ass cunt of a person west. you are like goddamned fucking cancer aren't you? but you will fucking die. every single one of your selves. until nothing is left. your main self may be at the cord, but you will feel fear when none of your precious clones ever bring you anything you need to ascend, only us. cunt.

>>3500687
because she wants to win the crucible correctly.

>>3500667
>not to mention a personalized phylacteries courtesy of my delightful Halos
oh goddammit is fucking Gina compromised!? fuuuuuuuuuuuccckkkk this cunt bitch.

right. well the crystal is the obvious, real target.
destroy it, this is over.
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>>3500687
West ensures that chaos ensues in the wider world by screwing with the inhabitants of the Crucible [aka convincing Spartan to go full crazy evil, killing Elder Uzu, etc]. Which is basically the world-state that Mother endorses. Plus. West's true motive for ascending the cord is to continue the cycle and do experiments for the Lulz rather than Stopping the Crucible cycle entirely.
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>>3500697
The Halo itself is grafted onto Gina. We can't even pry the Relic off now.
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>>3500687

(These Anons are correct.)
>>3500697
>>3500702
>>
>>3500709
(To elaborate and avoid any fears, West was implying that it takes the three aforementioned skill sets plus a completed Halo to make a proxy.The Halo that Gina acquired from Meg was a prototype from a ransacked lab of West's, and is entirely free of the Doctor's consciousness.)
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>>3500667
>~Come now, you didn’t think I’d be so foolish as to ‘throw down’ with someone like yourself if there was a chance my real body would be at risk?~
Not really. You're too nasty a villain to kill this early. But I had to hope.

>You must've assumed I'd spread myself rather thin in my collection and research, but with a blend of Phantasmal Conduits, combined with a dash of Neuromancer and a sprinkling of Hive Mistress, not to mention a personalized phylacteries courtesy of my delightful Halos, I have a veritable army of proxies across the continent accumulating resources while I wait near the Cord for my final ascension~
Nah, I don't buy it. Sorry, I'm not going "oh no, we've been bamboozled" on this one. Your strategy still spreads you thin and keeps you from focusing force, West. All this means is that you've got redundancies. More than we expected, sure, but your strategy is still a weak one that will not win you the Crucible. You're not an end boss, West, you're a LOOT BOX. A bunch of mini-bosses roaming the wasteland waiting for an enterprising Daughter like us to pop and gain those resources for our own. Thanks for telling us we can chow down over and over.

>not to mention a personalized phylacteries courtesy of my delightful Halos
Okay, now THIS I'll go "oh no, we've been bamboozled" on. West made the Neurotic Halo, didn't she? She made these Relics, spread them around the Crucible, and waited for someone to find one and assimilate it. That's why she was able to modify Gina's. Crap. Here's hoping that Gina's growing immunity to Neuromantic feedback will let her throw off any influence West has over her. It probably does, or else West wouldn't bother wanting to eat Gina, she'd just take her over.

>>3500687
Probably because she still wants to win the Crucible, she's just pursuing an unorthodox strategy. But that's what the Crucible should want, new tactics and ideas. It only produces a single offspring per generation, it has to maximize its evolution that way.
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>>3500717
Oh thank god. But that doesn't mean that Dr. West had the time to insert a phylactery ego inside the Halo that she modified for Gina.
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>>3500702
But is that not Unity of purpose, to get others to work together to achieve the goal of making it easier for her to ascend the Chord and preventing others from gathering the strength to do so.

>>3500720
Why are you trying to interrupt our opponent when they are making a mistake?
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>>3500717
Oh, then no, I'm not going to feel bamboozled at all. Just reaffirms the "West is a loot box" idea, she leaves all this valuable work around where anyone can just grab it. Great, I look forward to popping a few West Boxes as Shu and company.
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>>3500726
>Why are you trying to interrupt our opponent when they are making a mistake?
I'm not? This is just my response, I'm not submitting a write-in to explain West's stupidity to her.
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>>3500726
(I think the greentext is more commentary than an actual response he wan't B'ni to say. I enjoy the commentary very much, actually.)
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>>3500667
right. well. i am not happy right now. West isnt just the true final boss, she is basically a part of the crucible and its misery now, with how she has described herself. she is, almost certainly, a bigger threat than Mother or Charon.

fuck. im not even sure how to fight her. we would need an army, entire groups hunting her personas down. and even then we cant even beat her to the cord, only hope we keep enough of them away from her to stop it being viable for her to ascend. shes already there, and i doubt shes weak either.

but for now, lets kill this one. fuck.

>Blur forward, graves skating you forward as quickly as possible.
>pepper her with fingers and limbs, keep her in pain, keep her from being able to react properly.
>a the last second, make it look like you plan to jump kick her crystal, then instead slid under her, but leave a limb behind.
>then, spawn from the limb as shes chasing your corpse under herself, and regenerate through the crystal.

>>3500717
oh thank dear fucking...something good.

now, one interesting thing to keep me sane.
West has revealed one good bit of info; just how powerful and underutilized cross class/ability powers can be. i mean, fucking nearly fully independent clones acting like separate daughters and phylacteries? and this is just a tip of a few classes together.

goddamned i hate this fuckhead so much.
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>>3500732
I think this will be the one and only thing in common between Shu and B'ni at this point in their relationship. They both HAAAAATE Dr. West. It'll be teeth-clenched Teamwork for sure if Shu and Friends ever meet up with Isabelle again.
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>>3500732
>fuck. im not even sure how to fight her. we would need an army, entire groups hunting her personas down. and even then we cant even beat her to the cord, only hope we keep enough of them away from her to stop it being viable for her to ascend. shes already there, and i doubt shes weak either.
The fact that she has a body at the Cord that she's bringing all the proxies to suggests that it's her "real" body, that she has a central node that she has to focus on. It would be more practical to bring the proxies' resources together in a safer place than the area where everyone is always fighting over, if she's not then it probably means she has no other choice. If we can kill that, we can probably put her down for good. Or, at least, delay her while she reboots in a new body long enough for us to enter the Cord. We just have to make sure that when we hack the security system to let more than one Daughter in, we don't leave the door open.

So yeah, this sucks, but she's not the true final boss. She's the boss fight right before the final dungeon. We still have whatever threats await in the Cord to deal with, too. West is still just a speed bump, all that's changed is that she's a bigger speed bump. One with several subsidiary speed bumps in front of that we can harvest useful materials from along the way, to make our car bigger and better able to go over bumps. The metaphor got away from me. But you get my point.
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>>3500730
It's just that at some point attempting to organize the downfall of anyone that sticks their head up through a group of proxy's is still some form of organisation no matter how loosely their command structure is organised.
and she would still have some leave of threat as she levels up her skills above their baseline so at some point she would accumulate enough points to have Charon descend on her as i feel it would be unlikely that Mother would chose to favor a single candidate so heavily.
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>>3500667
>"Yes, they do."
>No need for fancy footwork. She's moving slow and putting all her efforts into trying to overcome the regeneration delay. Just run over to her and cleave her straight down the middle. Split her brain, spine, and that crystal all in one motion.

Also, B'Ni should put some points into the Greaves with what she gets from eating the West Clone. Those are nice.
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>>3500740
maybe, but we will have to see how B'ni feels after this.

fucking hell, this is an eye opener. and not in any way good. im really not sure long term what we can even do about this. one CLONE of her is an equal threat to a Daughter who went ham crazy consuming and killing for two years. the only thing more hope draining than thinking about how nigh impossible stopping her seems like, is the fact she probably keeps her main self stronger than her clones, and she STILL does not think she is ready to climb the cord.

that right there is some insanity. the Cord must be a fucking nightmare unimaginable to ascend.

>>3500753
i get what you're saying, but shes still becomes a mountain steeper than a wall to climb now. im thinking even if we kill the main body, she wont be dead if other clones survive. might break her though, but who knows.

like i said above, both her mains power level and the cords difficulty seem to be far beyond original thought.
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>>3500667
>Shu and B'ni somehow sync-up in emotions, for once both of them are in agreement the emotions that are roiling between you two are the same. Hatred. Fury. Anger. All of it directed at this mad Quack of a Doctor. Shu because this Doctor killed and consumed Fellow daughters she met on her way, and B'ni because personal reasons... If there is one thing that both of you have in common, it's that both of you absolutely HATE this woman.
>Break out your greaves. Break both of them off and regenerate a new pair. Wield a scythe in each hand. Quad scythes.
>Make literal mincemeat out of West.
>Yoink the Crystal out of her chest.
>Shu: *solemn* "So what's next Isabelle? Do you still want to cut the connection?"
>>3500775
I think the design principle behind the Cord will probably reflect the same experiences that Mother had before she ascended. Teamwork up to a point, as long as there is a selfish element that can destabilize a group party at the end via betrayal (Mother and Charon ascended the Cord together, but then Mother backstabbed Charon and won).
It's almost as if Mother knew about the power of teamwork, its just that she wants a backstabber in every group.
Solo climbers will get murdered regardless (Elder Uzu), Groups of True Companions will be hunted down by Charon, but strangely there's no system in place where Mother tries to stop groups of daughters that have selfish backstabbers amongst said group's number.
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>>3500773
Seconding.

>Also, B'Ni should put some points into the Greaves with what she gets from eating the West Clone. Those are nice.

Agreed. Stopping her regeneration is what'll let us pull off a victory, if we level the greaves up more, we'll be able to get all sorts of Anti-West bonuses.
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>>3500801
except we already know Mother changed the cord to only allow one Daughter up at a time. she specifically changed it to not allow teams. hence other anons mentioning we are gonna have to hack it or do something else to get our whole team inside together.
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>>3500775
>i get what you're saying, but shes still becomes a mountain steeper than a wall to climb now. im thinking even if we kill the main body, she wont be dead if other clones survive. might break her though, but who knows.
It doesn't matter, so long as it takes long enough for her to respawn that we can get into the Cord. Then she'll be locked out, and we'll be in the final dungeon, and then once we win and seize Mother's power we can erase West from existence while we're rebuilding Earth.

But yeah, it's gonna be a slog. The SMT comparisons haven't been brought up in a while, but they're coming back in full force. Time to get hunting optional bosses, because we're power-leveling Mantra and Monotheist is so far away. I really do think that the West clones are one of our best bets, I wasn't just smack-talking when I said she was a loot box. If she's going to gather resources, let's take advantage of that. We're not strong enough to do it yet, though. First, let's tackle the Midnight Crew. Four of them, about at our average party level or slightly higher (since Jackie thought it was better to back off than go solo against all four of the current party), that should make for seven to ten levels for each of our party. It'll be a good start.
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>>3500815
>once we win and seize Mother's power we can erase West from existence while we're rebuilding Earth.
well, we cant seize mothers power. as our goal isn't to actually win the crucible but hack it and change it. but we have literally no way of knowing what that will actually entail. for all we know all we can actually do is activate a kill switch that kills whatever it is growing inside and ends the crucible, but otherwise the world is stuck as a fleshscape still.

but i agree that we are gonna need to do alot more leveling before we are ready of the cord. hunting down the Midnight Crew might still be beyond us though. they took down a leviathan afterall, and are known to be incredibly strong.

im thinking make it through the forest, and see what our options are once there. we also need allies, alot of them. no offence to Charon, but fuck that stupid threat level nonsense, if we're gonna hold off West properly, we're gonna at least need to convince some others to cut down her clones whenever they see them.
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>>3500815
>Midnight Crew
Well shit. I forgot about those fucks.

Well they're a group of 4 fighters that fight as a single cohesive unit. But we don't even know their roles in a 4-man team. Jack is a leader/paladin class who buffs the group. She also probably calls the shots. Quinn's a backline Mage/healer if her Phlegmatic humor is to be believed. Ace is definitely a tank. That leaves Keane as the Sanguine front line attacker/assassin since we never saw in person.

So it's probably FighterPaladin/Tank/HealerMage/AssassinRanger as the Crew's Composition.
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>>3500811
Well that's for Isabelle only. And we really don't know her true allegiances ever since she ran off from heartbreak. She's a complete wildcard.
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>>3500835
>well, we cant seize mothers power. as our goal isn't to actually win the crucible but hack it and change it. but we have literally no way of knowing what that will actually entail. for all we know all we can actually do is activate a kill switch that kills whatever it is growing inside and ends the crucible, but otherwise the world is stuck as a fleshscape still.
Well, I didn't mean "win" as in "win Mother's game", I meant "win the quest". Do whatever we need to do to seize control of the Crucible, and start the reset function that Elder Uzu believes it has. Just killing the Crucible parasite is a nice consolation prize, but I'm hoping we can get the golden ending.

>but i agree that we are gonna need to do alot more leveling before we are ready of the cord. hunting down the Midnight Crew might still be beyond us though. they took down a leviathan afterall, and are known to be incredibly strong.
A small Leviathan. And we might be able to take one, too. We've had a fair few level-ups since we crossed the river (what is the party's growth speed compared to normal for a Daughter, anyway? We've been up for only a few weeks and we've beaten some that have been around for much longer, but that might just be because we're ganging up on them), and we weren't exactly trying to fight the Leviathan so much as get away from it. We didn't have a full party, we were drowning in acid, and we blacked out for a B'Ni bleed-over midway through. I think we could take one, now.

>im thinking make it through the forest, and see what our options are once there. we also need allies, alot of them. no offence to Charon, but fuck that stupid threat level nonsense, if we're gonna hold off West properly, we're gonna at least need to convince some others to cut down her clones whenever they see them.
Yeah, I'm thinking the Disassociated might be a good start. We don't know much about them yet, but they seem friendly enough. We don't know what went down between them and November, maybe she was the one in the wrong. At the very least we might be able to get resources from them. They've probably got their own high-level Forge or even a Sparagmos Engine, with all the modification they've been doing to themselves,
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>>3500869
Didn't West say that she knew of a Tier 5 Forge not far from where she had a conversation with isabelle in the Crystal Peaks (aka the DOs' mountain stronghold)?
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>>3500869
>A small Leviathan. And we might be able to take one, too. We've had a fair few level-ups since we crossed the river (what is the party's growth speed compared to normal for a Daughter, anyway? We've been up for only a few weeks and we've beaten some that have been around for much longer, but that might just be because we're ganging up on them), and we weren't exactly trying to fight the Leviathan so much as get away from it. We didn't have a full party, we were drowning in acid, and we blacked out for a B'Ni bleed-over midway through. I think we could take one, now.
you might be right, but we still barely took down a Colossus. even with said levels a small Leviathan is still a step up. on top of the Midnight Crew having said Leviathan as levels now. im just saying it wouldn't hurt to get another big amalgam kill or something in if we can before we face them.

we should tell the DOs they have a West mole in their ranks. hopefully they will actually care, that alone will matter alot on how much they can be trusted.

>>3500883
she did, though im not sure how much i want to mess with a T5 Forge. well i guess it would be safe to use technically, more of it feels like we shouldn't leave them functioning if we find them, due to what they can do.
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>>3500885
>we should tell the DOs they have a West mole in their ranks. hopefully they will actually care, that alone will matter alot on how much they can be trusted.
On the same vein, just saying that aloud would throw the entire stronghold into chaos as Daughters turn on each other in a spy hunt.
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>>3500890
well, i mean, we dont have to just blurt it out to literally everyone. we can both tell them and make sure we do it right, such as telling their leader or security head.

a mole in their midst puts them in danger too, especially with how West is. and if they ARE a decent group, the last thing we want it them to be influenced or in danger of West doing something to them via said mole.
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>>3500667

"Yes, they do."

The flash of a blade, the screech of calcified scythe on bone as the West-proxy's head, torso, and crystal are cleaved in twain. The twin halves go limp, falling to the ground in a heap as your lungs draw in a long, shuddering breath. You watch the Halo's azure light flicker and fade as the construct's remains are drawn into you. You don't exhale. You forget to breathe, because you're...

...a fool.

From the moment you met her, you'd been reeled in by her easy smile, the confident swagger. You'd given her everything, and she repaid you in fear, in shame. The Crucible came, and you waited to confront the one that had taken everything from you. To ask her 'why.'

...but then, for a few fleeting, beautiful hours, everything was perfect. The time, the pain, the tears, the heartache...it had all been worth it. Shu was so perfect. Her strength, her kindness, her smile. Her everything.

It was yours.

Then it was gone.

...But it doesn't have to be.

The woman you love, the person who is and will always be your soulmate...she's waiting for you, at the Cord. You have the power. You have the will. You have what it takes to make your own future, just you and her.

You will make your dream come true.

You will have control.

Exhalation brings you back to the present, where Sam's voice slowly builds in volume as your senses return to you. Words of congratulations, of praise...saccharine cajoling meant to draw you back into her fold. Invitations to share her, to feign a smile when she presents you with a fraction of the love she has to give. Love she gives freely to...

You can't die. You can't live. You were thrown into hell with a glimmer of hope, but the light you had a fleeting glimpse of was twisted by others, pulled and stretched apart until there was nothing left for you.

But it can shine again by your own hand.

You understand now, why you flew into such a rage.

She was going to take it away, and you knew that once she had it, it would be hers, forever.

Your best chance at salvation.

Your ace in the hole.

(You know what you have to do)
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>>3501045

You open your eyes to see your friends leaning close, vision filled with a trio of fretful eyes staring into yours as you draw a breath of cold, stagnant air. The Guide hovers nearby, impassive in the face of what she's just witnessed. Sweat beads on your forehead as you forget to breathe.

"H-how'd it go?" Julia asks, wiping your brow. You open your mouth to reply, but the air in your lungs is so very cold. You rise on unsteady legs, sucking in a frigid breath and fighting back a cough as a fleeting image flickers in your mind's eye. The last vestige of when your thoughts and hers were one.

Rath's at your side, helping you steady yourself as she asks you over and over again what happened, what you saw.

It flickers again, a blur of motion. Purple, then crimson.

"I...she didn't give me an answer." You reply, voice raw as Amara hugs your side, staring up at you with her two-tone eyes, brow knit with worry over you. You reach down to pat her head, the sensation of her hair on your fingers like a thousand small blades raking across a newborn's flesh.

"Tha Suth." Amara softly whispers against your waist, and your mind begins to clear enough to realize the girl is rubbing small circles on your back like she's seen Gina do before. You smile as your sculptress draws close, placing the back of her palm against your forehead, then your cheek with gentle urgency.

"Shu? Shu, w-what did you see?" Julia pleads. Now, as Amara's power slows your racing heart, your body warming against the cold sweat that had broken out across your trembling form, you can focus.

You see it, now.

A furtive glimpse.

A fleeting image, looping endlessly in your mind's eye.

An amethyst lava lamp hurtling towards your skull.

>>Nineteenth Vein: Closed
>>
Well Fuck. Isabelle is lost.
>>
(Gentlemen, I shall be ending the Vein here as I believe that this is a natural stopping point, for obvious reasons. I had intended the battle to continue on for several more rounds, but B'ni's opportune critical hit and West's failure to avert the catastrophic damage that came with it actually brought the battle to a swifter end than I'd anticipated. I shall be around the rest of the weekend, and I'll work on wrapping up the Swarmling Cheat-sheet [which is mostly done already] as well as the last bit of West's notes from a few Veins ago. I shall of course be around to address and comments, questions, and criticisms that are brought up as I finish the above two items, and I may end up posting some of the new Dual Techs ahead of the next Vein to address any questions that may arise.)

(You have been magnificent, as always. You are a joy to QM for and I cannot thank you enough for your kind words, support, and enthusiasm. I hope that you have a fantastic weekend, and please know that the 20th Vein will open on Tuesday, May 14th at 9:00AM Eastern time. I shall post the link here and on the Body Horror Quest Twitter [https://twitter.com/bodyhorrorquest?lang=en] when the Vein opens. I look forward to seeing you there, and have a great weekend!)
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>>3501060
well fucking. how many times now have i tried to say it? Isabelle is a lost cause. even worse, i think now shes actually gunning for us directly. should've just fucking ignored her and not wasted time on her, yet again, and done what we came there to do.

well i dont think ive felt as bitter at the end of a Vein before as this one, heh. Didn't even get to feel satisfied at Wests death, because it wasn't her and was barely a setback for her, and only made Isabelle a bigger issue.

>>3501085
despite how i probably have sounded, i have genuinely enjoyed the vein and your writing, thank you for running.

i think i highly underestimated just how far away from our end goal we really are, and this last run really put that into perspective.
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>>3501093
(Ha, I'm glad you've enjoyed it thus far, and thank you for playing. I appreciate that you and everyone present seem to be so passionate about the characters, both positively and negatively.)
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>>3501060
Well, B'ni still wants to remake Shu with the cord. BUT, she seems like we could change her mind, and no matter how far away Isabelle is, we have a two way psychic radio/mind meld (that activates at random) to talk to her, so I see this as an absolute win.
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>>3501085
oh, and when you do have time, mind posting the level descriptions for Swarmling level 1-4, and Neuromancer level 1 into a doc for me? i think i mentioned in a vein or two ago those were some issues and lost information that happened as you tweaked the system and the like, but it irks me that they are missing from the character sheets.

mind you, focus on the other things more as you feel necessary, this is hardly a major issue i think, it just personally i dont like how incomplete it makes their sheets look.

>>3501100
heh. i wont feel satisfied til i get to see West genuinely in distress as she realizes she and her plans are fucked.
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>>3501107
(Oh, no problem! Thank you so very much for keeping the Google Doc up, it's a tremendous help.)

(Also, I am going to relish writing that scene.)
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>>3501106
what? all this did was make her double down harder on what she thought and felt. the connection needs to go. shes a direct threat now and all it does is give her information on us we dont need her to have. this was a full on loss on our end, in every way imaginable almost.

the only 'good thing' is we now know just how big a problem West really is.
>>
>>3501085
Thanks for the Vein. This was.... heavier than I expected.
Fuck. I...don't know where to start. Or even what to write down when Archiving this Vein.

BHOP, B'ni's gone and gone right? as in "she won't even bother talking with Shu or her friends" gone?
Because. Fucking. Hell. It's just so controversial when it comes to Isabelle and Gina. Gina's guilt over Isabelle, Isabelle's going down the slope...

>>3501093
At this point, do we even keep the bleedover? Do we cut the connection?
>>3501106
Um anon. At this point it seems that Isabelle's just keen to ignore Shu.
>>
>>3501119
(I can archive it, if you'd rather. You've been doing an excellent job of it so far though, so if you would like to you're more than welcome.)

(Regarding B'ni, it's really up to you all. She may not reply, but messages will still reach her across your bond if you keep it active. The bleed-over will become a more regular and aggressive occurrence as the tether levels up over time, however.)
>>
Blargh, that was a shitty time for my computer to crash. Okay, so what happened? B'Ni's even crazier than she was before? Great. Honestly, wasn't expecting different, but I wasn't here for the vote as to what to say to her earlier in the thread. Well, hey, at least now we can sever the connection without guilt. That's not a lost option, it's not like Shu said "no, I want to keep it so I can talk to Isabelle still". So next thread we open with cutting that damn line, then we go and continue on our way. After negotiating whatever price the Disassociated Want for their services, of course, I'm sure they won't do it for free.

Also, I was out for a jog between posts, and a thought occurred to me: Gina has the ability to hijack other Daughters' constructs. Gina does not suffer Neuromantic feedback. Gina has the ability to enlist the remnant minds of consumed Daughters to help her in the dreamscape. And Gina has the super prototype of the technology that West uses to control her proxies, evolved to something more than West ever expected from it. You know what I'm thinking? Next time we encounter West, we mind-jack her, take over one of her proxies and strip-mine its brain for secrets.
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>>3501119
hell yes we cut it.

the last image she sent us was the lava lamp going towards our fucking head. and while ill admit maybe im getting the wrong context, what Isabelle said at the end implies to me, she is gonna gun for us sooner or later directly.
from
>Love she gives freely to...
to
>You understand now, why you flew into such a rage.
>She was going to take it away, and you knew that once she had it, it would be hers, forever.
>Your best chance at salvation.
>Your ace in the hole.
>(You know what you have to do)

my guess is, maybe, shes specifically after Gina for her halo, and/or wants to collect us as 'material' to use in making her own shu, hence the lava lamp image. both a direct threat and her remembering how she can actively reshape what it means to be shu with her own hands and the right conditions.

at the very least, i guarantee you she at least knows in the end, shes gonna have to fight us to get what she wants. and shes now more than before willing to do that.
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>>3501131
I'll Archive it. I'm just hung up on Isabelle. I was one of the people in the Isabelle camp who opted for "lets just stay as friends" when it came to trying to set the relationship boundary between Gina and Shu. But alas, I see this ever-spiraling drama.

Hey BHOP, about the bleedover. what happens when the tether reaches max level? Does it become a Crimson Cord?
>>
>>3501158
(You are correct.)
>>
>>3501045
>>3501084
This is a long shot but the last couple of posts got me thinking about just how warped B'ni's value system is, how maybe we won't ever be able to reconcile her core values with our own and whether there is an alternative, some way we can genuinely give her what she wants without compromising on what we want.

Well, we now know that a combination of Phantasmal Conduit, Neuromancy and Hive Mistress abilities can create independent copies of someone. It is not inconceivable that a sufficiently skilled Conduit/Neuromancer could modify such a clone in various ways.

B'ni's opposition to us is, to a significant extent, because she thinks the only way to achieve her ultimate goal of having a Shu that loves her and only her is to ascend the Cord. But with some more levels and abilities (maybe from farming West haha) Shu and Gina could do this without needing the Cord. If we could convince her of this, it might be possible to negotiate an alliance - B'ni helps us get strong, we make her perfect Shu, then they go be happy while we storm the Cord. Thoughts?
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>>3501131
At this point, I'd keep it but mainly to track her travels, keep her from sneaking up on us or our party members out of the group at the time, and stay out of her way until we're strong enough to get our feelings across with our fists, shounen style.

Enlightenment from shounen feelings jam 100% guaranteed, but no survival promised.
>>
>>3501152
Yeah, I'm done with B'Ni, at this point. She's had her three chances, she's out. The only useful thing the connection offers is the occasional bit of intel through the bleed-over, but I don't think it's worth it. I think we've gotten the biggest piece of intel we could through her, and given that Isabelle now seems to be actively hostile to us instead of just passively, I don't want to risk her getting any information back the other way. Also, while it's more of a meta reason, I'm kind of done with the Isabelle Interludes. They're fun, I don't want to imply I don't like them, but they also take time away from Shu's story and she's who I'm really here to follow.

>>3501162
Well, then, Mother kind of cheated Gina on that deal. Everyone else got something unique out of taking the Fool's Choice, all Gina got was an accelerated development of a thing she could already have?
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>>3501171
i dont think it will work.
> You have what it takes to make your own future, just you and her.
and
>but the light you had a fleeting glimpse of was twisted by others, pulled and stretched apart until there was nothing left for you.
implies to me she sees anyone else existing but her and her Shu as a threat to what she wants. if others exist, someone can ruin what she wants, can take her away. it sounds to me, she wants there to ONLY be her and her shu, and no one left to be a threat to that.
>>
>>3501171
That's...a rather "Mother's logic" way of solving this conundrum. If two daughters are vying for the affections of a single daughter, why not simply make two of them? The issue with this is figuring out how proficient Shu and Gina need to be in order to create a clone of Shu for B'ni. Another issue is that we don't even know how Isabelle will react to that.
>>
>>3501178
(Think of it this way; The Maximum level of Shu and B'ni's bond is your base level Crimson Cord. The bond between Shu and Gina, meanwhile, has the capacity to change and evolve, and can have Dual and Triple Techs spawn off of it instead of being a phone call that you're always on, in a sense.)

(Also, as fun as the B'ni Interludes have been to write, the core of the story is and will always be Shu and the friends you've made along the way.)
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>>3501179
At the very least she wants to kill real Shu and her friends. It's not worth it.
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>>3501178
> I'm kind of done with the Isabelle Interludes. They're fun, I don't want to imply I don't like them, but they also take time away from Shu's story and she's who I'm really here to follow.
honestly i agree. i mean no offense to BHOP or anything like that, but personally shes so far gone all i want is to move on and focus on our own goals, instead of trying to chase someone who has spat in our face anytime we try to make things better.

shes made her choice, and we need to stop letting her decide ours.
>>
>>3501162
Does that mean we'd be able to drain all her HP and win from a mile away?
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>>3501186
>Think of it this way; The Maximum level of Shu and B'ni's bond is your base level Crimson Cord. The bond between Shu and Gina, meanwhile, has the capacity to change and evolve, and can have Dual and Triple Techs spawn off of it instead of being a phone call that you're always on, in a sense.
Ah, alright, so it's an upgraded version of a base ability. That's much better, then. And here I was worried that the horrible alien monster that killed 99% of life on Earth and forced the remainder into a twisted death game was trying to cheat us. That would be crossing a moral line, I could never trust Mother again after that.

>Also, as fun as the B'ni Interludes have been to write, the core of the story is and will always be Shu and the friends you've made along the way.
Of course, I'm confident of that. Shu is the protagonist, that's quite clear. But the B'Ni Interludes are not a particularly pleasant headspace to remain in, so the idea that they'll become more common kind of turns me off them. Like I said, they're cool, but man is it not fun to be B'Ni. \

>>3501189
I mean, we kind of have to chase her, now. In a sense, nothing has changed, we're still working to eliminate B'Ni as a threat to our party and our eventual goals. We just have a different plan in mind for what happens when we manage to catch up to her.
>>
>>3501189
>>3501178
>>3501207
(Mild spoilers below.)
(As I've pretty much run through the list of information and plot elements I had on the docket for the Isabelle Interludes, this comes as something of a relief. There were far too many things that it was easier to show and convey through this method that I feel would've been far too ham-fisted to show otherwise. I didn't want West cropping up as Ms. Exposition every five posts to bug the hell out of Shu, after all.)
>>
>>3501204
Silly Anon. Our Sanguine leash can only extract 1/3 of her monstrous regen. And even if we can drain her hp via the Cord, it's Isabelle. She's a monster in melee. She'll butcher us twice over.
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>>3501204
no, as Gina was only able to drain us via direct touch. and this one as he said, could only reach the minimum level Gina currently has at best.

also i think Gina could only do even that due to the Crimson Cord allowing minor ability sharing.

>>3501207
i meant more people have actively going for decisions and the like meant to keep and interact with her. yes, we have to stop her, but no more so than West, the Midnight Crew, or any other Daughter/Group aimng for the cords. we should, and she is, nothing but another Daughter in our way, and we should think of her that way.

Yes shes strong, but she wont be the only one strong. shes just another fight to prepare for, nothing else, is what im trying to say.

>>3501211
fair enough.
>>
>>3501207
I think it's more like B'ni will chase Shu and Gina as they're the most dangerous to her. B'ni's logic will be thus:
1.) Kill "Sam"/Shu or Gina first. taking one of them out will ruin their plans to win the cord.
2.) Steamroll the rest of the competition.
3.) Climb the Cord, win the game
4.) Enjoy the happy life with a completely obedient, kind, and adoring Shu. This plan can't possibly go wrong!

Also: I think it's time we tell Julia, Amara, and Rath some storytime when it comes to the backstory between Shu and Isabelle.
>>
>>3501211
I do also have a question regarding the Crimson Cord and the surgery involved to prevent such a thing. If the implant that blocks the Crimson Cord were to be removed somehow, would the tether resume leveling up?
>>
>>3501211
Yeah, I can see that. It's been an effective means of conveying information, but I'm fine with moving on from it now. Any further exposition we acquire can be from exploring along the way and meeting new people.

>>3501216
>yes, we have to stop her, but no more so than West, the Midnight Crew, or any other Daughter/Group aimng for the cords. we should, and she is, nothing but another Daughter in our way, and we should think of her that way.
Well, we have to stop her a bit more than them, because B'Ni is probably actively gunning for us now. That's what I meant, she's still a priority threat. But yes, your point about how we owe her no emotional consideration anymore is something I agree with.

>>3501225
Yeah, that's what I mean. We need to kill her before she kills us.
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>>3501225
Oh, and yes, we should fill them in, if we haven't along the way. I think Rath has some idea, though I can't remember just how much she knows. Julia has less, and I don't think Amara even knows who B'Ni is.
>>
>>3501227
(If I understand you correctly, then yes. To compare, if Magpie had the implant removed, then her connection to Mara would re-activate and continue growing over time.)

>>3501232
(Amara has no idea who B'ni is, but she's supportive regardless.)
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>>3501184
Surely "Mother's logic" would be to have the two Daughters fight until there is only one? This is more like B'ni logic since it's what B'ni is planning to do anyhow, just with less of her killing us. I don't see the required proficiency being an issue, so long as we can convince B'ni it's possible, it shouldn't particularly matter how long it takes. Not knowing how B'ni will react is certainly problematic though - would we be able to convince her that it's worth working with us rather than killing us for the powers and leveling them independently? My hope is that a lot of her resentment comes from the fact that we haven't really understood and respected what she wants - maybe if we stopped trying to convince her to share and helped her pursue her actual goal she would hate us less.

Really I'm just hung up on Isabelle too, feeling sorry for her given that she repeatedly and painfully tried to die before settling on this path, and clutching at straws for a way for her to have a happy ending too. Do you have any ideas?
>>
>>3501225
>>3501228
i was kinda hoping i was wrong about her gunning for us and others would point that out, not agree with it.

i mean, fair point, but whew, we are not anywhere near the word thats next to the idea of potentially being close to prepared for facing her.
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>>3501232
I'm in the middle of trying to write up an entertaining story for Shu to tell to Julia and Rath, but have it especially tailored for Amara. "A Children's Fairytale Tragedy." I just worry how Julia, Rath, and especially Amara will take the story.
Once that's out of the way, I'll go and think of an apt vein description for this arteryclog of a Vein
>>3501236
Is the implant selective or is it indiscriminate in the Crimson Cords that it blocks? I'd hate to have the surgery only to find out it stops us from contacting Gina via the Cord as well.
>>
>>3501246
(It is selective.)
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>>3501239
If she is, then I think our next plan is "find Mara and have B'ni be too busy getting away from her to come after us from then on".
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>>3501252
im still iffy on Mara. shes not an outright bad person, but as Magpie put it
>"if you dont like tests, dont get near Mara.
>"I know grooming when i see it, and its what Mara was trying to do to me."
aswell as Mara constantly putting our name out there and hyping up our reputation. she might not wish to actually really harm us, but being near her might be a risk in much different ways than we are used to.
>>
>>3501252
That's actually pretty good. She's looking for 'the Vitruvian', and right now, B'ni is actually a direct threat to us. So we could definitely work something out with her, if we could find her.

One option of locating her involves asking Magpie about where she usually hangs out, considering that the two of them were once close. But I don't want to risk damaging relations with Magpie by doing so.
>>
>>3501257
Hmm. That's true too. The characters in this story are quite complex, and a lot of them have taught us never to judge by first impressions. So Mara may or may not be the best person to spend time around.

On a side note, I've got a question for everybody. Has anyone seen any characters that they'd like to add to our group of party members?
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>>3501264
As it is, no. I feel fine with the characters we have right now since each of their skillsets have so many bells and whistles that it's honestly hard to keep track. But as for Temporary allies like Myrmidon (poor girl), I would be fine with those characters.
>>
>>3501264
well, add i dunno. thats not fully up to us. there was this group of 4 i really liked....fucking west.

but out of those who might actually be a legitimate option, i both like, would be ok with, and see Magpie as i think the only Character it might be possible to get.

i cant think of any other characters who could or would conceivably join our group, though BHOP did hint its not impossible nor that they are not out there.

i mean, theres the 'one of 40' girl, but shes kinda on a path that goes against what we stand for, even if shes not doing it out of malice. Uzu and Niku are off the table, for very obvious reasons. and i cant think of anyone else we know who West has not fucking killed.
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>>3501275
oh, yeah. November. i dont think BHOP is gonna give us a permanent BioTank though, is the thing with her, regardless of potential other reasons she might or might not.

well, not one we didn't make ourselves, mind you~
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>>3501275
I agree with Magpie. A creepy sniper who can control crows and eyeballs? She's got a really neat character design, and I'm interested in what kind of backstory she has.

I also liked November, having a military cyborg would be a badass addition to the team. Maybe we'll meet someone among the Disassociated Ones who might look like a potential teammate!
>>
also, some things i wished to put out;
a Relic Idea
>GENERAL GENERATORS SUCCULENT SAUCE; just like a sauce is an augment to a good dish, so too are augments a fine addition to a good ability. This thick, spicy, and surprisingly delicious sauce can be slathered over any corpse before consumption, making ALL consume options from it Augment options, for all consuming from the corpse. In addition, this sauce may grant non-generator abilities a chance for an augment that greatly changes how the base ability works, and guarantees such choices for generator abilities. For the daughter whos kit needs nothing else, heres a way to spice up what you already love.(100% Generator)

which i wanted folks and BHOPS thoughts on.


and a thought i had, though an obvious one.
>Fleshtalker + Calcite Armorer Hybrid = Instruments.
though i have no idea how this would effect how the Ability works. one thought was, you can squeeze more 'words'(now chords) out of each ACT, but maybe are alot weaker in effect? so you can do much more complex effects, but with less raw power output? probably with each instrument having a specialty. Drums for movement, Electric Guitar for attacking Enemies, etc.
>>
>>3501318

Also on that Relic, It's neat as a consumable relic. But I would imagine a relic like that being sold by daughter that prides itself on being the Sole Merchant of the Crucible World.
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>>3501318
I think there should probably be some Gluttonous in the sauce, given that it enhances feeding.

As for the Skintalker Instruments, I'm not sure they'd be that useful. Amara's a tiny girl, we can't have her carrying around a big instrument. Maybe a flute, at most. She's probably got the lung capacity after taking Sternutation Cannon.
>>
>>3501338
I'm sure there's commerce, we just haven't been anywhere that it would be common. The only neutral ground we've been on until now was a monastery, after all. I'm sure the Arenas, at least, have some way to place bets.
>>
>>3501338
>But I would imagine a relic like that being sold by daughter that prides itself on being the Sole Merchant of the Crucible World.

And now I want to see a fast-talking Daughter who peddles relics and wears the patchy, garish suit of a used car salesman.
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>>3501338
actually i was imagining it refills, or has a highly reduced refill cost, as otherwise i cant see people ever making it. like how with the Perfectionists Scalpel(a Relic BHOP was proud enough of to mention our ignorance of), no one went for it not because its effect is bad, its actually really good, but its cost was astronomical in Anons eyes. though im not sure if it was a one time use or not?

>>3501339
hence to you, why i dont have more to its cost, as i wanted it to not be cheap, but not be something no one would ever go for.

also i think thats a silly worry, as im 1000000000% sure any instruments, or weapons if she was a CA, she made would be made to be usable by her. aswell as the ability itself would grant her what she needs to be able to use it, just like how other abilities arguably grant us little tid bits extra so we can use them.
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>>3501352
Come to think of it, we haven't been to an Arena yet! I'd love to see one at least once during this quest. We've heard of at least two, correct?
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>>3501373
we haven't gone because its the last place that makes sense for us go to IC. i dont want to go to some place just cause, if it doesn't make sense IC.
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>>3501355
>>3501372
How about an enthusiastic Enterprising Loli who haggles relics for bio?
>>3501373
Unfortunately it's safe to assume at this point the Midnight Crew has wrecked both Stadiums if rumor is to be believed.
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>>3501380
(The Stadiums are still standing, it's just that the Champions of both arenas are quite dead.)
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>>3501391
Which means there's a brand new season starting! Too bad that Shu and the crew (we really need a proper group name) don't have time to take in a match.
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>>3501399
Perhaps we could go with a chess themed name given the nature of our swarmling ability and our use of complex group tactics.

Just as a sidenote: I really like how our core ability fits Sam's persona with the more invasive mental abilities and the nature of the empathic field. It's pretty clear that the swarmling ability was born from a desire for control and meant as a tool to manipulate others, which makes it all the more interesting how that's been twisted into a tool for helping understand and help others and helping them succeed.
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>>3501495
>Perhaps we could go with a chess themed name given the nature of our swarmling ability and our use of complex group tactics.
Could work. Though now it's making me think of the Midnight Crew's Homestuck theme and my mind is going off in weird places with Prospit and Derse. God, why do I still remember those names?

And yeah, it's pretty neat how Shu is subverting the expected uses of her powers. As the joke goes: "Lava lamp: 1, God: 0". That brain damage has been really good for Shu, even if the event surrounding it is unpleasant for her to think about. Personally, I'm hoping it eventually evolves into something like Battle Meditation from Star Wars, where Shu can act as a telepathic hub for the whole party to share ideas and coordinate better.
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>>3501526
The only downside to this is that it makes Shu a Keystone component in the entire Group Composition. If Shu goes down, there goes our group's cohesive ability.
Unless by some goddamn chance everyone in the party develops Crimson Cords with each other.
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>>3501577
The ideal would be to not rely on it, but just use it for an advantage. So Shu going down would reduce combat ability, but not throw us into disarray. Though that might happen anyway if Shu was defeated, with how things are now. We need a secondary tactician, instead of it always being Shu's orders, but that's hard to swing with the sort of narrative focus we have.
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>>3501318
(Anon, this Relic is absolutely brilliant and I'm mad that I made a far more complex version if it that isn't nearly as elegant. Well done!)
>>
>>3501318
You know, somehow the thought of putting a sauce on one of our kills before we eat it just makes it creepier to me. I think it's that preparing our food makes it a more civilized act, which contrasts messily with the fact that it's a person's corpse we're eating.
>>
>>3501687
Bruh, have you even seen the Cthonic Cutlery relic Idea that I cooked up two veins ago? I've still yet to get feedback from BHOP about that idea.
>>3501634
>>
Alright. Finished my storytime tailored for Rath, Julia, and especially Amara.

>Settle down Rath, Julia, Amara. I’m going to tell you a story. This story is not a happy one.

>Once upon a time, there were two little girls named Isabelle and Sam. They met each other since they were little and have been inseparable ever since as best friends.
>But as they grew up, they slowly changed into different people. Isabelle slowly fell in love with Sam to the point she would happily obey Sam’s every whim.
>Sam grew into becoming a control freak, ever fearful of the things that were out of her control to where she would have Isabelle do her bidding in order to feel safe and calm.

>But despite their growing flaws, they still stuck by each other as the best of friends. But then one day everything changed. Sam was dared to do a horrible prank without Isabelle knowing.
>Sam worked tirelessly to set up the prank day and night. Everything seemed perfect for Sam, until Isabelle unknowingly ruined the prank
>Enraged at the loss of control and angry that Isabelle had ruined her hard work Sam grew angry at Isabelle and lashed out at Isabelle. Heartbroken and in retaliation to Sam’s assault, Isabelle killed Sam.

>This…tragedy doesn’t stop there, Amara.
>For you see, the Crucible started just as Isabelle killed Sam.
>For two years since the Crucible’s beginning Isabelle endured, grew strong, and risked her life over and over again protecting Sam’s pod in the hope of recapturing the lost spark of love and friendship they shared back then when they were kids.
>But as time passed, both Sam and Isabelle changed into different people.
>Isabelle changed into a girl who would lie, cheat, steal, and kill to protect what she wanted most of all: “To be with the ‘Sam’ she had fallen in love with” Isabelle also went by a different name: B’ni
>But the girl who woke up from Sam’s pod, was not the ‘Sam’ Isabelle remembered. This girl was unable to remember her past and her real name but was a selfless girl who wanted to make friends and help those in need. She even went by a different name: Shu

>I would spend two days wandering the world before I met B’ni. Despite trials of the Crucible, we still stick by each other as true companions who would risk their lives for each other as friends.
>Those were the days B’ni cherished. Everything seemed perfect for B’ni. But as time passed, things started to change.
>I started to remember parts of my past. I wanted to keep my friendship with B’ni while making new friends.
>B’ni started to grow jealous and selfish. She wanted me to show my love and affection for her and only her.
>And then one day, everything came apart. I remembered my past. I remembered what I did. I fell in love with Gina. I broke Isabelle’s heart.
>She hates me now, and now…she’s coming to kill me. Amara… Am I…a Villain?

Leave your thoughts and comments here.
And now to preserve the vein.
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>>3501721
Oh, yeah, I remember that one. Yeah, that one's creepy, too. Anything that makes the consumption more like something a human would do than a monster just absorbing flesh will generally make this more unsettling. Reminder of the humanity, that sort of thing.

Some fun ideas for Relics, though. All I've got is an idea for a Contender round. You ever hear about Alpha-Gal allergies? It's a carbohydrate that is found in the meat of all non-primate mammals. Some ticks can actually cause the people they bite to develop an allergy to Alpha-Gal, meaning they'll go into anaphylaxis if they eat meat. At least, non-primate meat, they can eat monkeys and commit cannibalism all they want (okay, and eat fish and poultry, those aren't mammals). I was thinking an ammunition type for the Contender that would make the target's body violently reject any biomass that wasn't part of a Daughter. I figure it would work well against Gluttonous to keep them from eating our Swarmlings, and other Hive Queens because forming their own swarm would cause the reaction. The name for the bullet would be the Lone Star, after the most common American tick that causes the allergy, and it would be fat bulbous bullet like a tick's abdomen, with a sharp injector point.
>>
>>3501721
(Oh, darn it. I really, really liked that one, and I'm terribly sorry I forgot to reply! It's on the list for the next Forge, to be sure.)
>>
>>3501750
The "selfless" bit sounds a bit self-aggrandizing. Shu is pretty selfless, but in my experience the only people who call themselves selfless really aren't. Maybe just say "nice girl", instead.

And I don't think we need the "am I a villain" bit. Let's not dump an existential crisis on the kid. Shu should be more firm about it, too. "I regret how the old me treated her. B'Ni didn't deserve that. But the new me is trying to make things right and she won't listen, and I'm afraid the only option she'll give me is to fight her."
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>>3501754
This quest is such a great platform for turning obscure medical facts into horrifying bio-weapons.
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>>3501776
Isn't it? Biological powers and a twisted hellscape where you don't have to worry about PR combine for some fun ideas.
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>>3501776
(It truly is. I'm quite pleased with the Midnight Crew's powers as a result. Also, the Lone Star rounds are pure genius.)

(On a side note, I find myself constantly trying to stay vigilant during my writings so that the combat doesn't fall too far into Gurochan territory, nor the intimacy into /d/. To that end, are you comfortable with the level of detail in the combat scenes, or would you prefer a greater level of description akin to the B'ni/West fight?)
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>>3501806
(The second paragraph is an open question, just to clarify.)
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>>3501774
Thanks for your input. I've got the entire story on a word doc. But I don't want to spam posts with iterations of the same story. Any other part of the story that I should be re-reading and editing?

I apologize about the aggrandizing bit at the end. I tend to get emotional when writing stuff like that and mostly put myself into what I interpret as Shu's emotional state and how she emotionally feels as she tells the story. It's a bit of a 'weepy sob story' since I figured Shu went through tons of stress trying to negotiate with an emotionally strong empathetic bond with Isabelle and watching Isabelle put her life on the line fighting one of Dr. West's many clones, only to find out through the bond that Isabelle is now fully committed to the "make your own Shu and murder Sam" idea, Shu would be emotionally stressed to the point where she can't hide the guilt, sadness, and regret that's been eating away at her ever since B'ni's initial departure from the group.
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>>3501806
I'd prefer a sliding scale. I think the more emotionally intense the fight, the more the narrative should emphasize the gore. We can always assume that the gore is there in other fights and just not being focused on, but having it present for intense fights really helps drive home how terrifying the Crucible is. Which is kind of how you already have done it. B'Ni is in one perpetual state of emotional breakdown, so all her fights are super gory, while Shu is facing things she has no real long-term emotional investment in and is able to stay a bit more detached.

>>3501815
Fair, but I'm personally assuming Shu will have a bit to calm down before telling the story. If she has the time to reframe the situation into a story for a child she has the time to compose her emotions. It would probably be in the waiting room before the operation to implant the link-blocker, or if we for some reason decide not to get that then during some trip on to whatever we're going after next.
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>>3501806
What? Gurochan? Who? there was intimacy that went into /d/eviant territory?
Now that I re-read it, it did get a bit too flowery on the gore (i.e. Isabelle's body crashing back to earth and putting itself back together). Not that I appreciate the emotional impact on a character that suffered so badly like Isabelle, but the detail in the B'ni v. West fight seemed...I dunno. Redundant? We know how the fleshscape world works enough, we don't need to hear about flesh stitching back together when the description of a Daughter's body opening up to reveal Combat Body Horror is enough for the imagination to imagine the other half.

For example:
>And so you summon a single, shining greave directly through what remains of West's ruined face.
>In your years of fighting, of the years you wasted waiting for something that never came, you know what this feels like. This sensation of speed and carnage, of your body tearing through another’s, catastrophic damage following in your bloody wake as you pray that things could just go back to the way they were…
>The feeling of dealing a lethal, critical blow is something you’ll never forget, no matter how hard you try.

It's nice and descriptive, but it drags the moment a half-beat too long.
Whereas in the example I edited here:

>And so you summon a single, shining greave directly through what remains of West's ruined face.
>In your years of fighting, of the years you wasted waiting for something that never came, as you pray that things could just go back to the way they were, you know what this feels like. This sensation of speed and carnage, of catastrophic damage following in your bloody wake…
>The feeling of dealing a lethal, critical blow is something you’ll never forget, no matter how hard you try.
It's apt, it has the right amount of oomph in the crit and has just the right amount of detail that leaves the rest to the imagination of the reader while still being emotionally intense.

>>3501848
You make good points on the logic that Shu will have the time to reframe her emotions as well as the story she'll be telling to Amara. Would it still be okay for Shu to slowly lose her grip on her emotional control as she tell her story to Amara? It won't be in the words, but the body language that Shu exhibits as well as the Empathy waves that Shu emits subconsciously through the channel would tell a different story.
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>>3501848
>>3501869
( I appreciate the feedback, Gentlemen. Thank you for taking the time to let me know your thoughts.)
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>>3501869
>Would it still be okay for Shu to slowly lose her grip on her emotional control as she tell her story to Amara? It won't be in the words, but the body language that Shu exhibits as well as the Empathy waves that Shu emits subconsciously through the channel would tell a different story.
Yeah, that sounds cool. I like that, Shu subtly losing a bit of control.
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>>3501495
>Chess themed
It's probably a perfect theme with the current party members that we have.

>Pawn: Amara
>Knight: Dorian
>Bishop: Julia
>Rook: Rath
>Queen: Gina
>King: Shu
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>>3501806
I'm perfectly fine with the gore in combat. The thing that hooked me the most in the early threads was how visceral the combat was, really have me those same joker quest vibes with the way damage was portrayed. It also helps that losing your limbs and organs is extremely temporary which helps keep it from being grotesque to see characters mutilated and disembowelled.

Intimacy can be a fine line to walk but considering Gina and Shu's relationship I don't think you'll have to worry about going to far anytime soon.
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>>3501876
http://suptg.thisisnotatrueending.com/qstarchive/3488238/

Out of the Monastery, into the Mountains, meeting the Midnight Crew along the way. And the start of "Quack Season and B'ni Season".

The 19th Vein has been preserved.
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>>3501634
ah, thank you. like always of course, feel free to edit its cost as you need. like the one Anon said, it does make sense for it to have some Gluttonous, or even maybe it be a one time use, i just was trying to make sure its cost was something folks were comfortable going for potentially.

>>3501687
it is a very creepy idea yeah. we should combine it with >>3501721
good idea sometime, have Gina make us a table and chairs, maybe have Rath cook the meat aswell.

we are a civilized group, no?

>>3501806
honestly? gore does not really fetter me, whatever you are comfortable with. keep this in mind actually, describing gore has a certain effect on the atmosphere. someone like, say, Shu, Dorian, or Julia probably have pretty clean kills as it were, whenever they can of course. but for say, describing Raths or Ginas Attacks, both being more willing to relish the fight a bit more id imagine, describing a bit more gore could work very well. it can also work really well to inact a feeling of dread, or show just how dire a situation is.

basically, use as much gore as you are personally comfortable with, but not just for the sake of it, but for when its impact will mean something.
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>>3501925
(Thank you very much, Anon. I truly appreciate it.)
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>>3501926
>good idea sometime, have Gina make us a table and chairs, maybe have Rath cook the meat as well.
Okay now you're just begging me to come up with Various Cthonic Cookware relics to complete the set and go full Gore-don Ramsey.
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>>3501806
as for /d/ and intimacy, im not here for the shipping or relationships, so its a bit unfair for me to say too much on that, as i dont want to step on other peoples fun with it not being what i enjoy. but /d/ really isnt my thing and can go way too far too often honestly, though deeply intimate scenes are otherwise something im not against.
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>>3501940
do it. sounds fun.
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>>3501947
(That part was more in jest, truth be told. The fact that the main ship everyone seems most invested in happens to not include the main character at all amuses me to no end, I must admit.)
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>>3501966
We are that invested in that ship because it's the strangest and straightest ship in the Fleshscape Cap'n. There's too many /u/botes swimming about in this world and quest. So much so that the Dorian x Julia ship is basically a mythical Unicorn. And we'll be damned if the two of them somehow bore biological children during the Crucible.
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>>3501966
That's because Shu is already in a relationship with Gina, and is handling it fairly maturely, so there's none of that adorable awkwardness as they navigate their feelings that makes shipping so fun.
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>>3501989
I'm fairly certain that's impossible for many reasons. But hey, maybe with a Forge and enough Phantadmal Conduit powers...
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>>3502003
Shhhhhh......
You're ruining the Fridge horror of the old fashioned way of baby making and the implications on how that would work, and what it could result in the fleshscape.
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>>3502003
Well, as stated earlier, technically some of the Amalgams used to be human males, so...
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>>3502097
Therefore it is possible that an amalgam possesses the world's last living penis: a legendary artifact necessary for the creation of magical yuri babies.
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>>3502147
You nearly made me spit my ginger ale from writing that. I can't imagine an amalgam with an organ like that existing for any reason except to be a rare elusive amalgam hunted for its penis as crafting material to forge a relic that functions as both a working penis and a strap-on for lesbian Daughter couples.
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>>3502158
wow. Now there's a sentence you'd hear only in Body Horror Quest.
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>>3502147
>>3502158
Im laughing my ass off but i still cant tell if i deeply regret bringing that up, or am deeply proud i did.
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>SUNDERLAND'S KNIFE: A Gargantuan Chef's knife that's large enough to double as a shortsword. The Handle runs continously with the Knife's edge. it menaces with blood, rust, and rape. One of the few "Indestructible" relics that exist. The knife's edge is capable of cleaving through all types of of bio-organic matter. Those who wield the knife will suffer periods immense sexual frustration and an intense urge to violate their peers. If such needs are not sated, the next period of frustration will grow into an uncontrollable impulse to murder then violate their peers. As long as the urge is not sated, the stress doubles the rate in which the Hunger progresses in the daughter wielding the knife.

>THE WOMB DAGGER: An accursed relic from a Civilization of Fortune of past cycles, Mother has preserved this relic as a memento of a time a civilization has truly entertained her. If used as such this dagger automatically impregnates the user with the genetic code of whomever she kills. Alternatively if already pregnant, the next child she bears will of those she has killed...in chronological order. One shudders to think of how this relic functions in the Fleshscape as the Relic's name is more than enough to make daughters steer clear of it.
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>>3502299
i dont know how to feel about these at all. only thing that comes to mind is the phrase "not my fetish."
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>>3502362
yeah.... I think should sleep. I think I'll wake up to regret posting those two ideas. Let me delete them.
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>>3502366
Fuck. I can't delete them. It's too old to delete them. I guess the regret's here to stay. I should sleep.
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>>3502369
haha, an early morning gift for BHOP then. i was gonna say to just leave it anyways, as a warning about the dangers of sleep deprivation and letting an idea go too far.
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>>3502376
Tbh, they were completely unoriginal
The First one was a Silent Hills Reference,
The second one was riipped straight from a /tg/ thread about cursed items. Now for bed. for real.
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>>3502299
I'm sorry anon but WHAT THE FUCK
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>>3502299
I just came here for a wholesome discussion on the applications of the severed phallus of a fleshbeast in lesbian sex and I come back to two different kinds of rape knife
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>>3502423
>>3502453
here, i got bored so i made these to lighten the mood.

>FLAYER WORM; this horrific relic is quite unique, in requiring a chunk of a daughters own brain matter to construct. Afterwards, the Daughter will have syringe in which to inject other daughters with, the worm inside slithering out and into their victim, slowly gnawing its way up their spine and into their brain, where it devours part of its new hosts very self and replaces it with a copy of the smiths own mind, essentially getting rid of the daughters personality and memories and replacing it with the others, while leaving all other knowledge and skills intact. Why waste time learning another power, when they already know it all too well?

>GRIMM AUTHORICA; this horrific, disturbed relic is made by taking a Fleshtalker Daughter and mulching her, using her gore to make the pages,a Neuromancer Daughter, who you pressed down to make the glue and Cover, and a Phantasmal Construct Daughter who was liquefied to be used as the ink,combining them down into a tome of immense and disgusting power. Thus, whatever one writes into this book, will send waves across the very fleshscape itself, putting thoughts into surrounding Daughters very minds and twitching their bodies to your will, the fleshscape itself slowly twisting and reforming to your wicked words. The longer, more detailed, and more continuous one writes, the further reaching and stronger influencing ones effect upon the world around them becomes. Why let others write the story, when your words flow ever so gracefully themselves?
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>>3502299
>My reaction when I read this right before going to bed
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>>3502299
(Excellent Silent Hill references, both of them. Also, my reaction when I woke up this morning and caught up on the Vein's events.)

>>3502147
(Marvelous.)
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>>3502795
Also. Happy Mother's Day. BHOP. I wonder if Mother will throw a world event or something nice for the Daughters?
Oh wait, she already has. That utter bitch.
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>>3502147
>pic related to daughters encountering the amalgam
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>>3502299
well, speaking of mothers day, on that second one....

Gina implied when we found Amaras pod, consuming a pod daughter either gives more levels than usual, or unique levels. therefore, it is possible consuming babies or premature babies could give similar effects, thus making that second one actually useful if you are willing to go through all that.

anyways, with that on the table, happy mothers day!
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Okay, I think I have a neat idea for a Relic. Both appropriately creepy and potentially very useful

>MY LOVE: I sat with my love, and I drank with my love, and my love she gave me light. A grim riddle, and yet one whose answer holds valuable wisdom for these dark times. When unbound to any user, My Love appears as nothing more than a knob of bone and gristle. Directed by a Daughter, it can be shaped into all manner of useful configurations, serving as the ultimate multitool. Mundane utility aside, the true value of My Love comes when used in conjunction with a Forge. Manifold tool-shapes flense away at a Daughter's body, reducing her flesh to nothing more than raw material for the craftsman. This allows crafting actions to use both the Health of the contributing Daughters as well as their Bio, with similar temporary reductions to the Daughter's maximum. (Flesh Sculptor 90%, Calcite Armorer 40%, Generator 40%)

The name and flavor text are from an old Saxon riddle: The answer is that the man has murdered his lover, and made a chair from her bones, a cup from her skull, and a candle from her rendered fat. It felt appropriate for this quest, crafting tools from someone's flesh with the implication of obsessive and dangerous love. Not sure how balanced it is, though. A possible balancing mechanism I considered is that the amount of Health that can be sacrificed is limited to one fifth of the Daughter's maximum per level of the Forge, so that a Tier 5 Forge is still needed to render a Daughter completely down to parts.
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>>3502896
as far as the overall idea and flavor text goes, i like it. but you can already use Health in crafting at the Forge, so it would have to increase how much more Health counts as, or something similar if you outright murder another daughter to do that with. actually, only T5 Forges can compress a Daughter down into a Relic, so maybe your could make any forge for any Relic able to do similar?
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>>3502904
I thought it was just Bio that was used at the Forge? Damn it, I thought I had a clever idea.
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>>3502906
its both. its like...Health is 1.5x i think more effective? but with the obvious darwback of it lowering your max health for the session.

to be fair, that mechanic isnt listed anywhere, so its easy to forget about.
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>>3502910
Yeah, I'm checking the last forging session and it is indeed already possible to use Health as well as Bio. Well, darn. So yeah, it would have to be something that increases the value of sacrificing Health at the Forge, and while that would be useful I don't think it fits the flavor text as well. Just feel silly, now, had a cool idea and it's entirely redundant. Oh well. Maybe I'll think of something that fits the idea later.
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>>3502913
well the second idea i put forth fits with the flavor text i think. though what the benefits of it would be im not sure, as we dont actually know the benefits of using a T5 Forge to do that anyways.
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>>3502896
(Elegant and chilling, Anon. I love it. Also, the addendum >>3502904 mentioned would make it quite viable. I would say using My Love would make the resulting relic several stages stronger, or if you use it at a Sparagmos Engine then the crystallized Daughter would have pre-leveled abilities to choose from.)

(Also, I'll include a Forge Basics Guide at the start of each Forge section from now on.)
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>>3502916
It does fit the text, but it's also something the party would never want to use. We'd never craft that. Oh well, maybe some less ethical Daughter out there is getting use out of it. West, you want this one?

>>3502917
Oh, thank you, I'd appreciate that.
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>>3502934
well, sometimes its like that. i like our party and its morals, but in order to have that, we have to miss out on alot of things. trade offs are trade offs. besides, nothing wrong with making an idea just for the fun of it, like with
>>3502472
i mean, were never gonna use that book, and if i even inspired BHOP to even use the idea, all ive done is give us a deadly obstacle to face. mind you, not the first time thats happened haha.

the fun is in the idea sometimes, not in how likely we are to use it ourselves. on top of that, with so many options, you cant be sure we will use every idea anyways once voting comes around, so relying on that isn't the best idea, compared to just doing it for fun.
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>>3502950
True enough. I was making it with the intent of adding it to our crafting list, but sometimes bringing something horrifying into the world is its own reward. Thanks for midwifing it for me.
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>>3502917
Here's an idea for a new type of relic: Living Relics. Instead of using them as tools, you strike a bargain with them.
>TELLTALE RAVEN: An Ancient Raven with ruffled Feathers black as pitch. Upon Striking a bargain with this Living Relic, the Raven Burrows into the Daughter's Chest Devouring her true heart and flies back out becoming a living phylactery that puffs and deflates with the rhythmic beat of the Daughter's devoured heart. The Daughter becomes immortal as the Immortal vitruvian, her health and Bio-reserves unchanging and eternal no-matter how many resource consuming her abilities she has become, but she must take great care to always remain calm and never give away the Raven's role as her phylactery. If any of those two clauses are breached the Raven will consume the heart within its stomach and the Daughter dies on the spot.
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>>3502956
its no problem.

>>3502961
not sure how balanced the idea is, but i like it. the idea of living relics is a good one for sure.
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>>3502964
I wanted to embrace the spirit of Mr. Allen Poe's most memorable works, as without him, we wouldn't have known the genre that is horror.
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>>3502956
Okay, then, revised text.

>MY LOVE: I sat with my love, and I drank with my love, and my love she gave me light. A grim riddle, and yet one whose answer holds valuable wisdom for these dark times. When unbound to any user, My Love appears as nothing more than a knob of bone and gristle. Directed by a Daughter, it can be shaped into all manner of useful configurations, serving as the ultimate multitool. Mundane utility aside, the true value of My Love comes when used in conjunction with a Forge or Sparagmos Engine. Manifold tool-shapes flense away at a Daughter's body, reducing her flesh to nothing more than raw material for the craftsman. Treating another Daughter so callously greatly enhances the effects of any operation that would consume her in the process, making for mightier Relics or skill crystals already bearing advanced power. (Flesh Sculptor 90%, Calcite Armorer 40%, Generator 40%)

You know, I actually like it better now that it's a more evil thing. Thanks for the help in conceptualizing it, >>3502904, >>3502917

>>3502961
It's good. Probably a pretty high-level Relic, but it would be perfect for Magpie. Crow themed, and incentivizes not letting your enemies know where your real weak points actually are.
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>>3501774
Yeah, early Shu still developing a personality was somewhat colder and more pragmatic. Initially wary of B'ni until they fought the hounds and Holly, didn't try to talk down the puppeteer daughter that captured Rath and just performed a remote sneak attack, voted to leave Kosi to her fate until Gina insisted on coming back. I think friendship made her nicer.
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>>3503013
well, the puppeteer thing was in order to save Rath, and i think Anons back then thought it was the only way to do that.

and for Kosi, i think i actually pushed that one forward. the thought was taking on a city sized daughter was insane for our level cap at the moment, i mean, that was literally the moment we even got Gina in the first place, we hardly had what you could call a team back then, and Kosi was this city sized angry abomination. being weary of B'ni was only natural too, and we haven't really stopped doing that with new people we meet.

you're right dont get me wrong, very early on she was alot colder, but id like to think at least we have kept her pretty consistently logical throughout all of this.

geezus Christ those scenes feel like they happened years ago OOC, yet IC only like what? 2-3 weeks have passed?
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>>3503034
Yeah, Shu hasn't been up for long. Though I suppose that only does more to support the idea that she's a lot nicer since the lava lamp. She had trust issues for a day or two because everything was spooky and unfamiliar, but she adapted very quickly. I know that if I was thrown into a cannibal mutant apocalypse, it would take me a lot longer than this to stop being as paranoid.
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>>3503048
>>3503034
When you talk about the discussion of the absolute scale in which time has passed, Shu's been pretty much hit the ground running and almost overwhelmed by the many events that's been happening around her. Wake up and wander the wastes disoriented for 2 days, meet B'ni on day 3, Encounter Gina, Rath, Julia, Dr. West, Kosi, and Mara by the end of week one, Go exploring west, fall in love with Gina, break up with B'ni, see Amara's awakening, Rescue Dorian, cross the river, etc etc. Then Find out the Monastery's falling to pieces by week 2.

It's been so hectic that it's a wonder that Shu didn't succumb back to Sam's old Control Freak Neurosis. We haven't even taken the time for Shu to even stop, rest, and reflect upon how she managed to survive those 2 hectic weeks.
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>>3503034
>>3503013
Do you have any inputs on how I should go about tailoring the storytime for Amara?
storytime post is here, 1st draft. And I'm not going to post the second iteration because it's going to be a tiring wall of text for everyone if I do.
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>>3503085
Forgot to link the storytime post:>>3501750
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>>3503048
>>3503081
yeah, Shus a damn trooper.

>>3503085
>>3503088
i think Rath and Julia actually know the story more or less.

otherwise ive got little opinion on it ill be honest. the only part that really struck me was i didn't like the ending line. i think its both fair and better said that Shu doesn't think of herself as a villain, nor put it forward. maybe she can ask if she was wrong or messed up or something, but those things dont make you a villain, nor would i say SHU, who she is now, did anything to where she would be nor think of herself as a villain. she can feel like she messed up and did something bad sure, but there is a pretty fine line between that and being a villain, and if anything, teaching that lesson is one Amara might need to learn aswell.


however how to exactly word all i said above simply into the story im not sure right this moment.
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>>3503085
also, i dont think anyone here is against walls of text.
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>>3503107
I'm trying to transition Shu's tragedy into something of a good lesson for Amara to learn. But the stories that we've told her (The Heist and battle between Heroes and villains, The Word Wizard's responsibility", "Dr. West's Curiosity milled the cat") and with the lessons she learned so far, it's hard to transition into a lesson that she can relate to with the previous lessons she's learned.

Christ. Amara said her abilities stemmed from a 'Trauma' of hers in her past life right? Her mother was the Foreman of a nearby factory and was so busy that Amara was often sent to play in the Factory basement. I think Amara's Trauma stemmed from her mother dying on the job and not coming back home. It might be why her pod was located in a house and why she's so attached to Shu.
I think Shu's becoming Amara's surrogate Mother.
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>>3503088
>Rath, Julia, Amara. I’m going to tell you a story. This story is not a happy one.

>Once upon a time, there were two little girls named Isabelle and Sam. They met each other as children and had been inseparable ever since as best friends.
>But as they grew up, they slowly changed into different people. Isabelle slowly fell in love with Sam to the point she would happily obey Sam’s every whim.
>Sam became mean and selfish, ever fearful of the things that were out of her control. She forced Isabelle to do her bidding in order to feel safe and calm.

>Despite their growing flaws, they still stuck by each other as the best of friends. But then one day everything changed. Sam was dared to do a horrible prank without Isabelle knowing.
>Sam worked tirelessly to set up the prank over many days and nights. Everything seemed perfect, until Isabelle unknowingly ruined the prank.
>Angered at her loss of control, and furious that Isabelle had ruined her hard work, Sam lashed out at Isabelle and said horrible things to her. Isabelle was heartbroken at Sam's cruel words, but also enraged by Sam's twisted nature, which Isabelle had never said anything about. Unable to take it anymore, Isabelle killed Sam.

>This tragedy doesn’t stop there, Amara.
>For you see, the Crucible started the exact moment after Isabelle killed Sam.
>Isabelle woke up soon after it began, but Sam still slept in her pod. Healing her own death.
>For two years since the Crucible’s beginning, Isabelle endured, grew strong, and risked her life over and over again protecting Sam’s pod. She hoped to recapturing the lost spark of love and friendship they shared back when they were kids.
>But as time passed, both Sam and Isabelle changed into different people.
>Isabelle changed into a girl who would lie, cheat, steal, and kill to protect what she wanted most of all: to be with the ‘Sam’ she had fallen in love with. Isabelle also chose a new name for herself: B’ni.
>And the girl who woke up from Sam’s pod was not the ‘Sam’ Isabelle remembered. This girl was unable to remember her past and her real name, but was a selfless girl who wanted to make friends and help those in need. >She even went by a different name: Shu.

>I spent two days wandering the world before I met B’ni. Despite the trials of the Crucible, we still stuck by each other as true companions who would risk their lives for each other.
>Those were the days B’ni cherished. Everything seemed perfect for B’ni. But as time passed, things started to change.
>I started to remember parts of my past. I wanted to keep my friendship with B’ni while making new friends.
>B’ni started to grow jealous and selfish. She wanted me to show my love and affection for her and only her.
>And then one day, everything came apart. I remembered my past. I remembered what I did. I fell in love with Gina. I broke Isabelle’s heart.
>She hates me. And now…she’s coming to kill me.
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>>3503290
This is my edit of what you've written. I've tweaked a few words here and there, but kept most of what you wrote intact. It's a good story, you turned it into something that's easy for kids to read, which is commendable considering that it involves bashing a person's head in with a lava lamp.

As for a lesson, maybe it could be something along the line of how people can change, either for the better or for the worse. And if a person isn't vigilant, they might find themselves becoming somebody who they never wanted to be, alone and resentful of the world.
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>>3503287
>Christ. Amara said her abilities stemmed from a 'Trauma' of hers in her past life right? Her mother was the Foreman of a nearby factory and was so busy that Amara was often sent to play in the Factory basement. I think Amara's Trauma stemmed from her mother dying on the job and not coming back home. It might be why her pod was located in a house and why she's so attached to Shu.
i can see it. its actually kinda odd she was in a shanty town in the mountain, but its possible said town was setup as a miners town or something, which supplied said factory, so its possible depending on exactly her moms position she traveled between the two often. but imagine being that young and living on your mothers schedule and work, rather than an actual home? its possible she had little if any other kids to play with, and even less so when her mothers position would line up for her to be in the same place as them. theres also the very disturbing implications of the fact shes a young girl in such places where it would be primarily older men. considering her disposition, im guessing nothing too terrible came out of that via the usual abuse, but even then its not hard to imagine thats not the healthiest atmosphere for a young girl to grow up around, especially as they could see her as a nuisance.

>I think Shu's becoming Amara's surrogate Mother.
i think you're right, but i wonder too, as Julia is also extremely motherly to her. might be a split thing, i dont think Amara would complain about having two mother figure in her life.

>>3503290
>>3503302
not bad either, but i still feel the ending needs something different.
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>>3503337
It's gonna be hard to weave a lesson into a tragic story, especially if the storyteller is the one of the main characters in said story.
>>3503302
I like the takeaway lesson. "People can change. For better or worse." We could also add another lesson with careful phrasing of Two-Face's quote: "You either die a hero, or live long enough to see yourself become the villain."

But it feels like it needs an emphasis that There are no heroes or villains in the tragic story because Amara could easily support Isabelle's position if we aren't careful in presenting it.

Also, never in a quest have I been so invested that I'm holding a discussion with you anons on how to do a very personal storytime with a little girl and to ensure that she learns the right lessons from it.
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>>3503372
>But it feels like it needs an emphasis that There are no heroes or villains in the tragic story because Amara could easily support Isabelle's position if we aren't careful in presenting it.

Good point. Something along the lines of how what Sam did was wrong, but also that B'ni had unrealistic expectations and lied to the person she was obsessed with, over and over. That isn't love. And how if you cut ties with a person, just because they don't love you in a specific way, then that means you never really loved them to begin with. And finally, how B'ni is going to come back and kill not only Shu, but Gina for 'stealing Shu away from her', and everybody else just because they're near Shu when B'ni comes for her.

>Also, never in a quest have I been so invested that I'm holding a discussion with you anons on how to do a very personal storytime with a little girl and to ensure that she learns the right lessons from it.

I know, me too! This quest is the best!
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>>3503372
oh, i understand its a hard thing to do, a good ending is probably the most difficult part of a story.

hrm..
maybe something like
>"sometimes Amara, you cant make everyone happy. Sometimes you can only do your best, and that wont please everyone. Sometimes your best is still going to leave you making mistakes, hurting people you dont want to hurt."
>"But just because you messed up doesn't mean you should give up. sometimes you cant reconcile with someone, or they expected something you cant give, but that doesn't mean you shouldn't keep trying for everyone else."
>"and...sometimes, the people you love and who love you, might mess up. they might hurt you, but not mean to do so. but you can forgive them or....like Isabelle, you can let it consume you. Isabelle has every right to be mad at me, but she has no right to hurt others and push them away over it either."
>"sometimes when you hurt, it hard to think about others. its hard not to let that pain envelope you, becomes all you have left."
>"I made a terrible mistake. i hurt someone i loved. but she also made a mistake. she expected too much from me, and when i failed, she decided to punish everyone."
>"we have to be careful not to let others hurting us when they didn't mean to make us unable to forgive them, or...lose ourselves in that pain."
>"we cant let others letting us down make us becomes the villain we might of seen them as in that moment."

a bit long winded but i think it gets the lesson across better.
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>>3503399
I've read your attempt to give Amara a good takeaway lesson from Shu's Tragedy, and tried rephrased a few of them for better clarity. Some of the lines confuse me (especially the last three greentext lines) I'm still feeling like there should be a "People can change over time. For better or worse." lesson in there. It's long winded, and I think I've lost the point you're trying to make in the last three lines.

Here's how I attempted to rephrase parts of your takeaway lesson attempt.
>"Sometimes you can't make everyone happy even though you've tried your best."
>"Sometimes trying your best will still leave you making mistakes, hurting people you didn't want to hurt."
>"Sometimes the people you love and the people that love you back, they might mess up. They might hurt you but not mean to do so.
>"Sometimes when you're in pain, it's hard to think of others. It's hard to not let that pain consume you. Because that pain sometimes becomes all you have left."
>"But just because you messed up doesn't mean you should give up."
>"Sometimes people refuse to reconcile with you or demand something that you can't give, but that doesn't mean you shouldn't keep trying for everyone else."
>"And sometimes...people change and lose sight of themselves.
And this is the part where I lose myself in the attempt.
>>3503391
But more importantly, I think we need to emphasize at least ONE of the many lessons that are strewn about in the complex story we're planning to tell Amara.
So far, we have:
>"People can change for better or worse, Sometimes Villains have crimes they regret committing, sometimes Heroes lose sight of themselves and become villains."
>"It's not about not making mistakes, it's about finding the heart to forgive and how to recover from making mistakes" (This is what I interpreted from your long winded takeaway")
>"Remember what you are, lest you become becoming someone you never wanted to be, alone and resentful." (a softer version of "He who fights Monsters")
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>>3503520
eh, i think when it comes to stylization of keeping it interesting you made them a bit too simple. too many 'sometimes' starting each line. though ill admit i used too many aswell, how you break it up matters aswell.

like i said, i agree its probably a bit too much, but i also feel the stories point wont be made in a single line either. its too complicated a story for that.

i also was not making a singular point but several, if that helps with the last three lines at all.

which is also why this
>"It's not about not making mistakes, it's about finding the heart to forgive and how to recover from making mistakes"
isnt exactly wrong but doesn't really encompass what i meant with all of it either.

i was saying
>"You cant please everyone."
>"You should always try your best, but know that wont always be good enough."
>"No one is perfect, you are going to hurt those you love, and they you. but you have to learn how to forgive them, and them you. if you do not, holding onto those negative feelings will drive not just them, but others away too, and could leave you feeling worse than they originally made you feel."
>"someone hurting you or letting you down is no excuse to treat them terribly, or treat others terribly. dont let a few mistakes turn you into a villain."

there is a bit of overlap, but i do feel each statement has its own takeaways to think on.
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>>3503552
Ah. Now this I can understand much more succinctly in a more layman's terms. Yeah.

This will be a hard lesson for Amara to digest. And we haven't even taught her the distinction between Anti-Villains and Anti-heroes.
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>>3503619
yeah, while i think its a good idea, ill admit maybe i spun those a bit too stylized in their wording. trying to find a balance between making it clear what you mean, and also making it interesting, is difficult, especially as no one reads things exactly the same way.

Amaras a tough cookie, i think she will understand it enough, but if she needs a bit of time to digest it, thats ok too. also didn't we sorta touch on anti-personas and other such gray zones a bit with Charon? though contextually i suppose thats still not the same thing, so fair point.


also, not to hit anyone when they might be down, but something i just thought of, but considering her demeanor i think will only push her further away(though i still think shes a lost cause anyhow), is we never once talked to Isabelle about Family. all we have ever discussed with her is us, romantic love, and maybe a bit of friendship, and even friendship not so much.

but what about family? is that not important? did she feel nothing for her parents? any siblings? cousins? and was her friendship with Gina never genuine? i guess my point is, we never really broke her out of her focus on us, all we tried to do was tell her she could've felt another way. we never reminded her or really tried to give her another type of love to cling too. never tried to show her perhaps, that that feeling, while never might it go away, could be diminished and filed through other types of love, make it not eat away at her so much.

i mean, im not gonna say it was guaranteed to work, and now that shes doubled down i dont think she would listen to it, but its an idea we never even really tried i think.
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>>3503638
I mean, I tried to get her to talk about that stuff when I suggested she tell us about herself bit by bit through the bleed-over while on our respective journeys, right before she had her fight with West. Guess that's a no.
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>>3503638
Damn...

On the note with Charon, we were halfway through on why Villains sometimes win and why Heroes have to be careful and try their hardest but then we saw Charon massacring a settlement of daughters, we dropped the lesson and deflected Amara's attention towards the Midnight Crew's boat. We never even touched upon Charon's role as an Anti-villain.
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>>3503654
ah, that is true. the story never got finished really.

>>3503650
the problem with Isabelle is, as much as people dont seem to want to see it, is shes selfish. regardless of her reasoning, how true her feelings are, shes, well, selfish. she didn't stay with Sam for Sams sake. she didn't guard Sams pod for Sams sake. she didn't stay with us for our Sake, she didn't Manipulate us for our sake. every single move she makes is to justify and try and get a feeling she thinks she deserves to get.

and i think thats why nothing has really worked. anytime we break through her facade even a little bit, get her to admit to anything being different than how she sees it, if it doesn't help her, she just twists it and doubles down on other parts to justify what she wants, and nothing else.

like i said, im not saying there no tragedy nor shes not genuine nor not hurting, only that she has never made a move for anyone but herself when you look back at her actions. the problem is, unlike Gina, who sees her problem and wants to change it, she either doesn't care, or refuses to admit to it. though ill admit im not sure which, but said distinction is important. if its the first, she is and always was a lost cause. if its the second, well, im still not sure now, but there at least was a chance of her changing.
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Anon who thought up those Calcite weapons and Hive Mistresses here (maybe I should get a name when doing those segments). I've been thinking up of some Gluttonous powers and designs. I was initially going to do Generators, but I ended up switching focus.

>Limbs like arms or legs and perhaps even the head unfold into jagged maws. Like blooming flowers of jaws and teeth.
>Calcite Armorer hybrid that removes her own jaw and dentures to fashion a bear trap out of it. Leftover idea from the Calcite weapons.
>A mouth on the back with the teeth shooting out like porcupine quills.
>Inspired by pic related. The skin on the upper body unfolds or peels off, but there are teeth on the inside of that skin. Instead of revealing muscles and bones, the upper half is more of a person-shaped tongue. Well actually it still uses muscles so it might pair well with Fibromancer.
>Another pokemon inspiration, this time from Mega-Banette's design. Open mouths act like sleeves for the extremities like arms and legs. They can "swallow" the limbs for protection, to to immediately turn a grapple into a bite attack.
>A second idea from that design, mouths running up the length of the limbs and perhaps the body which opens and closes like a zipper.
>A daughter with a huge mouth on her back. It unfolds and closes over the daughter like a defensive cocoon.
>One with mouths instead of eyes, and tasting the air like a snake as her primary sense. Perhaps it also tells her which 3 options she gets if she CONSUMES ahead of time and lets her better allocate her points as a result.
>A glasgow grim from ear to ear, but with a Calcite enhancement that strengthens her teeth with braces. Yes it was West's use of braces that inspired me here.
>Rows of shark teeth, which lodge themselves to inflict BLEED and rapidly regrow.
>Chest mouth that's made of two rollers. Like the gums are scrap metal crushers with teeth that snag the target as they rotate and drag them in to be crushed and ground to paste.
>Rotary teeth like a lamprey. Spins to quickly shred anything within.
>The abdomen is completely with a mouth. The daughter's two halves can completely separate save for some ligaments with allow her to pull herself together and chomp down on anything caught in between.
>Vampire fangs, with a focus on consumption through drinking rather than biting and masticating. Might have a literally sharp tongue to inflict more BLEED.
>Crushing mollar pincers, which easily crush and chew what they pinch.
>Telescopic jaws like a goblin shark. Unlike it however, this power probably has far more reach and maneuverability.
>Unhinging jaw like a snake, but toothier. Just rows of those suckers. Might chomp down or might swallow a target whole and if they can’t escape from the daughter’s insides before they lose all health, they’ll die and give a free CONSUME option.

I think I got wordier on those descriptions. (cont.)
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>>3503783
Last two.

>A movable mouth. It travels across the body with no impediments to attack from and protect any body part. Might to a Flesh Artisan or Vitruvian hybrid.
>Tusks, the teeth weapons of the animal kingdom. In fact it might actually be an Unnatural Predator trait or hybridized with one instead of a pure Gluttonous power. Lets the user charge and perhaps enjoy some skewers to snack on at the end of the fight.

Speaking of, I've been thinking of my Worm-that-Walks idea from last time and I may have been incorrect on thinking it was an Unnatural Predator hybrid. It was the least know class and I may have leaned too much on the monstrous aspect (not that a WtW girl can't be a pleasant and lovely individual). It might be more of a Neuromancer and/or Vitruvian hybrid with Hive Mistress.
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>>3503783
>>3503800
Some of these are pretty nifty, good work. I think you slightly underutilized how insane they can get a wee bit though
Wests was a bloody spring abdomen lined with shark teeth. That's pretty out there in terms of design.
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>>3503783
Nice. Another idea that I'd like to add: Hair made out of lamprey-like feeder tentacles. Just swarming over the target and taking countless tiny bites. As it levels up, the tendrils get finer but more numerous, until contact with them gives you so many tiny bites that it looks like you're just dissolving away. Has the side benefit of making your scalp look like it has normal hair again, as the tendrils have gotten so thing and strong. Maybe have them grow mouths along their sides as well as their ends, because the inspiration for this is totally Sunny from Toriko.

You ever read Toriko? Shonen manga about mutant chefs exploring a world full of monsters so they could find tasty things to hunt down and cook. Mostly cute stuff, occasionally got deeply disturbing. One of those disturbing things was Sunny, one of the main characters. His mutation was that his hair was actually countless tiny tentacles, and he'd use them to fight with. One of his mid-series power ups was "Satan Hair", which let him grow thousands of mouths over each tendril. At this point he'd just start eating his enemies alive with his hair. What made it creepy was that they were still conscious inside the hair, and sometimes it would form itself into shapes like their faces, screaming. Eventually he got the ability to eject his eaten foes from his hair as mind-controlled slaves. He was one of the good guys. What the hell, Toriko? Anyways, tell me that's not a Gluttonous/Fibromancer hybrid skill, together with a Phantasmal Conduit one.
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>>3503814
Mind you, i was not saying any of your ideas were bad, only you could let loose with even crazier ideas given what we have seen.

>>3503816
Ohh, yeah like this anons hair idea. Actually, im surprised we have not really seen any hair based abilites. Maybe mothers git a certian kink she doesn't want to ruin?
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>>3503816
Nice idea.

Yeah, I remember Toriko. It was fun, and the power level scaling was completely nuts by the end of the series.
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>>3503824
Mom's an alien. her Alien fetishes are unknown. I do think she does have a betrayal fetish for certain. Which is completely alien to me.
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>>3503831
You know, i wonder if alot of mothers issues with this crucible stem from the fact her specie's literally wore their emotions for all to see, yet humans dont.

And yet she constantly sees humans banding together and refusing to betray eachother, despite looking like a much more scheming and secretive species. I mean, apparently this crucible has a record for length of time its run.
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>>3503842
I can see it. Humans have less clues to go over when analyzing another person's thoughts, which means we actually have to develop better theory of mind and predictive abilities than the Hexane would. With better theory of mind comes better ability to work together, because we don't need the other person to tell us what they want from us. We can anticipate their needs and judge how they'd react to our actions beforehand, and all around be better able to work together. I'm sure the Hexane had some theory of mind, you can't really be sapient in a way humans would recognize without it, but I would not be surprised if they had less of it. That could be why Charon was caught so unaware by Mother's betrayal, she wasn't as able to realize the implications of Mother's lust for power as a human seeing the same thing from their partner might have been.

And it occurs to me that a lot of the Fool's Choice upgrades have been about empathy and telepathy. What if that's not just a reflection of how we're choosing to trust in our friends, but actually Mother's attempt at implementing a patch on an individual basis? "The humans aren't doing what my logic says they should be doing. I know, I'll make them more like me, and then their decisions will make sense. Come here, Shu, I'm going to give you an empathic field, once you can tell what people are thinking just by looking at them you'll at least have an excuse for why you're doing these things."
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>>3503913
>a lot of the Fool's Choice upgrades have been about empathy and telepathy.
Thats... actually a really good point. Even Dorians in a way was a connection to others, albeit via warping the choice he turned down into a group based effect.

Amaras kinda was, but her class is already so weird, that it both was and was not already that anyways sorta.
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>>3503913
So you're saying Mother developed Humanity's knack for deception and ambition despite being a Hexxane (an alien species known for wearing their thoughts and emotions on the skin/sleeves) and gets literally puzzled on why Humanity has a tendency to band together and work together despite their apparent selfishness and lack of knowing how another person feels? I'm getting a sense of Irony here.

>>3503934
Now that you mention about it. I kinda find it odd when it comes to Shu's choice of Bee species. I think the Choice would affect what bee/wasp/hornet species would serve as our main template.
The Quantity Choice swarmlings would've become more akin to the Honeybee, Numerous in quantity, weak on the individual basis.
The Quality Choice would've given us something like Wasps or Hornets, individually strong yet weak in numbers due to a small hive.
And then The Fools Choice gave us Bumble Bees. A hive of middling size, not as strong as a hornet or a Wasp, but stronger than the average honeybee and added cuteness to boot.
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>>3503950
Well, i think our creation of fuzzbuzz kinda decided that a bit, and BHOP just went along with it. But you are right, it is a funny coincidence.
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>>3503967
I will never regret coming up with FuzzBuzz.
I just wanted a fluffy Bee Doll, then I remembered Bumblebees were a thing.
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>>3503950
>So you're saying Mother developed Humanity's knack for deception and ambition despite being a Hexxane (an alien species known for wearing their thoughts and emotions on the skin/sleeves) and gets literally puzzled on why Humanity has a tendency to band together and work together despite their apparent selfishness and lack of knowing how another person feels? I'm getting a sense of Irony here.
Basically. She must have figured out how to conceal her emotions somewhere along the way to ascending the Cord, and used that to betray Charon. And now she's got this entire species of creatures that are always concealing their emotions, and they're not betraying each other! Okay, some do, and they'll all fight people they don't know well, but they keep forming groups for mutual alliance with no plans for stabbing each other in the back. Alright, she can fix this, clearly the problem is that it's all equal. Everyone has equal opportunity to betray each other, so there's too much risk. She just has to give unique senses to the people who aren't betraying their friends, then their behavior will make sense.
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>>3503975
You did good anon, you did good.

We still need to get Amara her personal Fuzzbuzz guardian/playmate. Wonder too if we cant have all our party members add in a lil something, to make it a gift from everyone? Id like that alot, though she might die of happiness if we do.
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>>3503987
I think Dorian and Julia can collaborate and make a picture book/Journal Relic for Amara. It's a shame the Dorian only works in Red now...
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>>3503997
Neat idea, though i still like the idea of making her fuzzbuzz uniquely special and and a collab from everyone in her new family.

Shu makes the base, Gina gives it a genuine ability to love and enjoy her company aswell as think without constant commands, Dorian and Rath can give it paint and fire based attacks instead of just acid, and Julia can make it more fancy and glamorous than a regular Fuzzbuzz along with Dorian, aswell as maybe make it tougher? Sadly im not sure exactly what Julia can add from her ability.

Still though, a gift from the family she now has a whole sounds like a good idea to me.
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>>3504009
>>3503985
As much I'd love to work on a project like this, Our homebase is compromised. Isabelle can easily find Charon's waystations, port over back home and then Murder Gina and Dorian without breaking a sweat. We'll need to find a new settlement.
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>>3504014
Well, she might not know our home yet, and moving wont matter if we dont cut the connection. But you are right we might hsve to wait a bit, but that doesn't mean we cant plan both her present and other things we need to do at the same time.
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>>3504009
I think Julia could help give it some Bloody Ripper claws or a Flesh Sculpting Stinger.
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>>3504034
Yeah, that could work!
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>>3504014
I'd argue that Isabelle using a waystation is actually to our benefit, because we know where the only one in the town is. If she wants to get to us via teleporting she has to emerge from a single exit that we could fortify into a pretty nasty killbox. That's the advantage of the town, while it's a big space it's also one with few entrances.
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Also, some random ability ideas;
>OVER MUSCLED(Fibromancer); ones muscles overgrow themselves, allowing one to punch hard enough to split their own skin, the excess Muscles shooting out and clinging to their enemy, constricting them to both deal damage and hinder movement.

>RIBBED MAW(Gluttonus); a chest of deadly spikes, this daughters ribs can split open, becoming a death trap of stabbing, deadly tusks, skewering limbs and organs alike to reel back in towards their owners mass for consumption.

>FINGER BLASTER(Generator); bringing the idea of finger guns to life, this daughter can aim and fire deadly concussive rounds from her fingertips, making her one sure shot threat at long ranges.

>CANNONAL TEETH(Generator); humans have so many teeth, yet it's such a shame how close one needs to get to use them. Now, this daughter can have her teeth explode out in a flurry, either all at once as a horrid flechette spread of pearly white death, or in rapid fire, to suppress other daughters with far off toothy perfection. Either way, why should one have to get close to take a bite out of the competition?

>DEATHLY STARE(Generator/Neuromancer);a good, angry stare can make all the difference. Plucking out one's eyes, this daughter can stick her newfound orbs onto walls and terrain, not just giving additional sight, but can both fire off beams of concentrated light so long as the eyes have a source to concentrate, or detonate the eyes as traps to cover their enemies in thick, goopy glue. When one has eyes everywhere, all goals are in sight.

>NAIL BITERS(Generator/Hive Mistress); with long nails come a natural weapon, claws to dig into your enemies, but why should it stop there? Turning a nail biters habits around, this Ability allows one to not just grow their nails into hard, long claws, but snap them off in their foes, allowing the sharp keratin to wiggle to life, digging and biting its way deeper in to stir up and gouge out their preys insides. An ironic twist, turning a bad habit into a deadly attack.

The eye ones not entirely unique ill admit, but otherwise thoughts?
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>>3504054
>>CANNONAL TEETH(Generator); humans have so many teeth, yet it's such a shame how close one needs to get to use them. Now, this daughter can have her teeth explode out in a flurry, either all at once as a horrid flechette spread of pearly white death, or in rapid fire, to suppress other daughters with far off toothy perfection. Either way, why should one have to get close to take a bite out of the competition?
I can't imagine but pic related as a bit of comedy. Some old woman running around in the FleshscapeRegrowing her teeth dentures and firing Denture cannons because she has a Generator skill that lets her go Fus Ro Dah.

>>3504064
Anon, you sweet summer Child. Need we remind you that we've seen Isabelle at her full combat potential! She now has Gretchen's cloning ability. It's gonna be utter hell to pin the rabbit down, never mind her utter durability and insane regen! We can't even keep track of her core! At best we can have Gina do gatekeeping by Terraforming a literal door over the Waystation cavern.
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>>3504070
>>3504065
And ya bamboozled me.
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>>3504070
Oh, sure, fighting B'Ni is going to be a bitch and a half. But I'd rather fight her when we know where she's coming from and can prepare defenses than risk the chance of her attacking from any direction. I'm talking about minimizing risks, not certain kills.
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>>3504074
Sorry, i forgot to greentext the last two and it was annoying me

>>3504070
That would be funny though yes.
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>>3504065
Sounds pretty good. I especially like Over Muscled, the idea of punching so hard your arm shreds apart and then the shredded muscle fibers continuing to attack is pretty great.
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>>3504065
You know what's missing? A Contortionist Ability. It's Definitely Vitruvian-class. It's bound to be as flexible as Rath's Tensile Strand, but the modularity would just be extreme. Imagine a Daughter twisting her entire body into a ball (al la Metroid Ball) Or combining the Contortionist ability with the Disassociated One's Machine Tech to transform herself into a car or something.
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>>3504101
>Roll up into a Metroid death ball
>Zoom zoom around pooping out boil death bombs or something similar.
A hilarious but oddly terrifying idea.
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>>3504102
Give her Calcite Armor and a Ranged arm cannon and you have a bonefide Samus Aran roaming the Fleshscape.
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>>3504108
Well now i just want to see that. Actually, id not be surprised if a settlement out there somewhere had a bounty board, as id not be surprised if both the monestary and DOs were not the only civilized group, aswell as one said group having the balls(metaphorically id imagine) to put a price on chaotic daughters causing them trouble or being a threat to thems head.
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>>3504124
(The Arenas have the bounty boards, actually.Magpie frequents them and the bar at Golgotha to get info on Daughters or Amalgams that need to be tracked down.)
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>>3504133
>Bounty Board
>An actual Tavern
I'm surprised that Mother didn't tear that place down. I guess there are some settlements that she allows to stay standing.
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>>3504133
Well, then, I suppose we might be visiting them after all, if we're going to power-level.
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>>3504133
Hah, i was actually not expecting that at all. Just doesn't seem like the place id expect to have one.
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>>3504144
>>3504143
Unfortunately, as enticing as going into the Wild West Equivalent of the Fleshscape's Saloon, I don't really think it's that IC for Shu and Co. to visit such a place.
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>>3504143
Nah, we still IC both dont know that, and stand against what the arenas are around for. Plus, just because theres a bounty on a daughters head, doesn't mean she deserves to have one, especially considering said bounties are from said arenas.
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>>3504148
>>3504149
True, we need to get the information in-character first. But I was thinking about the Amalgam bounties, not the Daughter ones. I agree that purposely hunting Daughter just to eat them is something Shu would never endorse, but Amalgams are a different matter.
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>>3504166
Yes, but that does not matter as the arenas themselves are something we stand against IC.
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>>3504174
What if we wanted to hunt a Quack Doctor and her labs?
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>>3504178
We can find another source of info than slaughter death arenas to do that from.

Plus while im sure some there have seen West, but i doubt her labs are actually all so easy to find, and if they are, we wont need a bunch of rough rowdy gals to tell us.
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>>3504198
So... After we get the surgery, If we do vote to get the surgery, what's next? head back home? I hope the DOs have a Gateway for us to use to get back home...There is also the matter of the Midnight Crew prowling about the mountain trying to bust up the place, and Isabelle possibly doubling back to murder us or Gina.
We should let Gina know via Crimson Cord that there's a murderous B'ni that's gunning for her.
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>>3504212
The Disassociated probably don't work for free. I imagine they'll want something from us in exchange, and that will give us a new short-term goal while we retrieve something or eliminate a threat or whatever it is they need. Along the way we'll likely wind up dealing with the Mid-Boss Crew a few times, and between any levels we get from them mixed with other fights along the way we'll be strong enough to start traversing Carrol's Wood. B'Ni will probably have moved on from there, ironically as part of her hunting us, so we can get past her and on to whatever unexplored lands are further west.
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>>3504212
Well, we don't know for sure Isabelle is after us, or at least right now. Its a very high possibility though.

We should cut the connection, warn the DOs about the mole, warn Gina, and... honestly im not sure.

We cant just...keep running from Isabelle, but we also cant fight her. Honestly if she is after us, we might just be fucked. We would have to abandon the town and take EVERYONE to look for a new safe haven while avoiding all attention to become safe again.
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>>3504224
The most frustrating thing about Isabelle's ability kit is that it's basically endgame level. She's got:
>Vitruvian levels of regen and durability,
>She's got 6 Actions per round from reaching 4 capstones,
>Consuming Gretchen has allowed her to split herself into clones and makes her core hard to hit and creatively Teleport via Finger Gun bullets,
>Dogged Sprinter and Calcite Greaves boosts her attacks to have a increased chance of Criticals and regen stopping status effects,
>She has high resistances against Neuromancy and can shrug off other status effects once per round for free
>Vitruvian Burst for Instant regen and critical limb damage.
>Her Hideous strength damage is based on how close her current health is to she is to her maximum.
>She's basically a Lightning Bruiser with a dash of Juggernaut and teleport spamming to go with her monster regen.
And now she's actively hunting us if her last thought transmission via Proto-Crimson Cord is to be believed.
We basically aggro'd the DnD equivalent of an Old Red Dragon (Isabelle) while we are still a party of level 7~8 adventurers that focus on exploration and questing. The Midnight Crew is probably a 4-girl party of lvl 10 adventurers going full Murderhobo.
>>
>>3504246
And she just got the equivalent of herself more in levels and ability options.

As much as BHOP said they were on equal terms, i think kit wise theres a good reason she beat West.
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>>3504267
She beat one of West's "Proxies"
And a poorly equipped proxy that just equipped herself with lvl 1 abilities of Ceres, Dinea, Myrmidion, and Balloon girl. Still, Goddamn it. We've already met them once and West already claimed them.
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>>3504276
Yes but BHOP still said that proxy was equal in threat level to Isabelle, so its safe to say that was one hell of an upgrade for Isabelle.

And yeah, my anger at West will never subside.
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>>3504276
Yeah, that's the scary thing. B'Ni isn't "really" endgame. Because the endgame involves fighting someone much stronger than her, who still doesn't believe herself tough enough to tackle the final dungeon. And there are probably other Daughters of similar power levels to Isabelle's current state out past Carrol's Wood, once we get close enough to the Cord they'll be the only ones there. We spent last thread power-leveling by hunting Amalgams and I'm still thinking "okay, we need to start power-leveling" because our opposition is just so daunting.
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>>3504302
Should we backtrack to the Starting Area (Shu and Isabelle's College Campus, Envy City, Calcite Peaks)? Or do we explore Crystal Peaks Rivertown, and Golgotha's arena? Keep in mind that none of our characters in our party has leveled their core skill past 10 (or in Rath's case, she hasn't even made the choice)
We still gotta do something about Rath's character build.
And also figure out what takeaway lessons that Amara should learn from Shu's tragedy. Storytime is pretty much set, the hard part is trying to transition from storytime to telling the moral of the story behind Shu's Tragedy.
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>>3504319
>Crystal Peaks Rivertown
I don't remember this place. Otherwise im ok exploring, but am still against the arenas heavily.
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>>3504319
I think the starting area is probably tapped out. By B'Ni, actually, she was a scary monster haunting that region and killing anyone who got close for so long that there's probably no one high-level left there. Just a bunch of scrubs filtering in. I'd like to explore the Crystal Peaks, see what's to be had around here.

And yeah, we definitely need to get Rath past her choice and start getting other party members past level 10 in their core. I know we're holding off on that for Julia because we want to hybridize Blood Ripper into Sculptress of Flesh, but there's no excuse for Shu and Gina to not spend their next level-ups on pushing them past that edge. For Rath's build, I'm kind of tempted to have her hybridize all three of her level 4 skills together. Because all three of those abilities feel pretty essential to the idea of who Rath is, so folding them together into a single core should make for an uber combo. But if we don't, then I'd like to combine Roiling Boil with Tensile Strand, now that we better understand how hybrid skills work.

As for Amara, I think the lesson is the simple message of "be good to people". You never know when an action is going to be something you can't take back. It doesn't matter how much better of a person Shu is than Sam, she still bears the responsibility for what Sam did to B'Ni. Sam hurt B'Ni so badly that there's no hope of reconciliation at this point. So while Amara should never be afraid to stand up for herself, she shouldn't hurt anyone unnecessarily, because they will remember it.
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>>3504345
River Town is that one town that had the lvl 3 forge and Dr. West's Lab on the west side of the River of Tears.
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>>3504354
Oh, and speaking of leveling up our party: I think we need to get some insurance for Gina. It's a horrible thought, but the Neurotic Halo is kind of important to the endgame and I don't want to lose that in the off chance Gina dies. There's a Relic in the Forge options pastebin that allows a Daughter to put all choices of Consume towards leveling a single skill taken from the consumed Daughter. If we had that and Gina died, Shu could eat her and devote all levels to Consume to ensure she got the Neurotic Halo at the same level Gina has. It's a grisly and depressing thought, but it would ensure that Gina's death wouldn't mean we'd have to start over at level 1 on this plan to hack the Cord. Shu should probably pick up some Neuromancy at some point, too, so that she can fill the other side of the combination.
>>
>>3504359
Ah, ok.

>>3504354
The current plan is;
>Rath; Hybridize all three into core

>Gina; Hybridize halo and core

>Amara; level secondaries

Otherwise we had no full consensus on other things besides Hybridizing Ripper with something.
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>>3504371
Actually if we get Gina a hive mistress ability she has everything she needs for phylacteries, right?
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>>3504397
Maybe, but I don't think so. Gina's Phantasmal Conduit skills are on the empathic assault side of the class, it makes more sense if the phylacteries run on the cloning side. She'd need a Conduit like Gretchen to consume.
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>>3504406
Hrm. Still, i think shooting for her being able to make them is a good idea.
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>>3504409
Sure, if we ever find a projection-making Phantasmal Conduit for her to eat, we'll go for it. But that's up to BHOP, really, since hunting for people is against our party's moral code and so what Daughter we fight is mostly out of our hands.
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>>3504433
Well, true. More of putting it forward so if we get the choice we give said abilites to her instead of someone else.
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>>3504377
To be clear, I'm for hybridizing Gina's core and halo at levels 20/15, to get the maximum utility and abilities out of them. It's a journey but I think its worth it and, given how strong endgame daughters are and how many points they need to get that far, attainable by "high level".
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>>3504904
>Hybridizing at lvl 20
That only works in the unfortunate event where a daughter has consumed one of their allies and taken the deceased's core skill.

At best in Gina's Case, she'll be able to hybridize at lvl 15.
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>>3504908
Core skills that reach level 20 can be hybridized with any skill that reaches level 5, 10, and 15. Cores just have several exceptions in how they work compared to other skills.
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>>3504904
I kinda disagree. Their utility is already high and has a good few levels to go, aswell as the fact theres four things, though one i am unsure of;
1)their utility as a Hybrid i can only see helping it be stronger in its resistance attributes, which is what we are after. The doubled up stats is also a major boon.
2)once Hybridized, it resets to level 1. We will need that hybrid ability to be as high level as we cab get it for the cord, and starting sooner than later is our best bet to get it where it needs to be for that.
3)we can always see what the hybrid is, and change to waiting if we change our mind or dont see it as imediatly as worth it compared to waiting.
4)i think level 20/15(maxed) hybrids do not reset to level 1, but stay at max level and just absorb the other skills stats and ability, but ill admit i could be wrong here and am going off of context clues from b'ni and wording on them.
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>>3504919
Good point on the last one. We'll have to ask BHOP to clarify.

But regarding the fact that it resets to level 1, I'm aware of that and fully intend to level that hybrid to max as well. I want it to have the highest level skills possible and get that Halo to peak possible performance for the Cord.
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>>3504133
Hey BHOP, kinda a weird question, and purely one of curiosity, but what was your plan if we had picked EPIDERMAL ROGUE? Ive always been curious, as unlike the other starting choices, this one added nothing to our actual ability to dish out damage in any way, only avoid it, and i doubt regular human strength can get you very far in the fleshscape. Even moreso, its nature would've made it harder to introduce B'ni, who you mentioned was meant to be either out tutorial safety net incase we almost died, or a lesson not to overestimate ourselves, but i cant imagine anything but us slithering around cloaked all the time if we had picked that, hence less random interactions and more we ourselves chose.

Stealing others kills also seems like an insanely difficult thing to do, so until we somehow got an offensive secondary it feels like the starting difficulty would've been quite high.
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>>3504923
(To clarify, all hybrids reset to level one. The ones of max level hybrids get the powerful capstones of both on top of unlocking a new hybrid ability, with the trade off that it takes much longer to get there and your stats aren't as high as they could be.)

>>3504931
(That's a fun one, actually. Each of them were an aspect of Sam, so the Flesh Artisan tree of Epidermal Rogue is an impressionist-type. Thus, Shu would've fought with her bare hands, fusing her fingers together into daggers of razor-sharp flesh to score devastating critical hits.)
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>>3504944
(Shu would have had access to three forms like Dorian does, to elaborate. Fully cloaked and nonoffensive, semi-Shrouded with some self defense, and a skirmish form that forgoes the cloaking to have some nominal combat powers, each of which had their own upgrades.)
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>>3504923
>>3504931
Just as a reminder, Individual skills get better in proficiency and efficiency per level (as in you get more effects out of a single use) rather than in stats. Hybrid skills emphasize the increase in the stat department.
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>>3504944
>>3504950
Oh, well that is neat. Funnily enough would've stuck to our method of versatility too, just in melee instead of ranged. Thanks for the answer.

>>3504956
I dont think thats true. Hybrids still seem to get the same Quality of level ups as non hybrids, they just dont have the ending cap abilities, trading it out for more stats.
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>>3504923
>>3504956
I suppose my main point of contention on waiting is, thats alot of levels and focus to get them both up to a higher Hybridization level, meaning less if not no focus on other abilites, nor taking new ones if we happen to see one she should absolutely take. If we dont focus them down, it could take far too long to get them maxed properly, if we do, we miss out on alot of other stuff potentially.

Id simply rather leave it easier to focus on other things aswell myself is the thing.
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>>3500667

Well, we get to know what the endgame plan of Dr. West was. Such a brilliant mind, multiplying herself and gathering levels and information through hundreds of simulacra.....

It dawns to me that she has turned herself in a flesh-made artificial intelligence, probably predating even the DO. Something malevolent and utterly cold, evolved from very human curiosity and the lack of empathy borne of a playful child to a monster that makes the likes of Skynet pale, gazing through a thousand of eyes, thinking with hundreds of minds.

It would be fun to see what her unified thought process is, what heights of knowledge and planning she has reached. What chronic and sustained cruelty lies behind that mask?

For she has a unique charm, see. Most of the "evil AI" creations in literature are stunted since inception, erupted from the circumstances of their creation, lacking social skills or reacting to the injustice of being created as enslaved tools of labour by fools that should know best than enslave which is smarter than them.

But West chose what she is, and grew into it small by small steps, choosing to discard what she was as a competely frail and human being to become what she is as a nest of nightmares, one betrayal & clone at a time.
Isn´t it interesting, to witness such a journey?

I would enjoy inmmensely to know what the marriage of terrifying awareness & very human flaws looks like from the inside of her own mind. Will you someday illustrate us on the matter, dear BHOP?

And when she dies, I will miss her, but push her gladly into the grave. The likes of her should never be repeated. After all, beauty stems from uniqueness....

(Cackles manically)
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>>3505385
You have a very warped mind and perception my dude.
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>>3505385
(I had considered writing post-Vein asides from the perspectives of characters other than Shu, for a time. I must admit, of the three main threats of the Quest, Doctor Francis West is equally entertaining and disturbing to write.)

(Also, just for kicks; her first name is a reference to Franken Fran, one of my first introductions to Body Horror alongside John Carpenter's 'The Thing.')
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>>3505414
(*Francine, is her first name. Curse my phone. As far as the asides go, I'll probably wait until after the Quest wraps up to go into that, given I've already written several character studies and 'what if' scenarios already that inevitably involve spoilers. I wish to keep the focus on Shu and Crew, after all.)
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>>3505385
Yeah, it's kind of interesting. West clearly understands that her neophilia can easily distract her, and takes steps to prevent that, but is still only treating the symptoms rather than the disease. She's still easily distracted, she's just decided that if she's distracted in massive parallel she can still manage to get work done just by the law of large numbers. She must have had to exert a ton of self-control to get this plan off the ground, it's impressive in its way.

>>3505414
Is her surname a reference to Dr. Herbert West, the Re-Animator?
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>>3505426
(It absolutely is, good catch.)
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>>3505414
>>3505417
as much as i love what if scenarios and would love to see what some other characters get up to in their spare time,i can wait to see it. maybe a good compromise, albeit only if you wish of course, would be to simply post them in pastebin only, and of course only once they no longer matter I.E. no spoilers or anything left, or 'what ifs; from Veins and events way too far back to matter now.

of course, i fully understand the hesitation to do anything like that, and agree you should do what you feel is best to keep the focus where it should be. mostly this was just a suggestion in case the ideas were eating you up trying to hold them back.
though, with the big 20th Vein coming up, while of course it does not have to be that, it would be an interesting way to celebrate making it so far once that one closes.[/spoilers]
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>>3505440
Yeah, I thought so. It seemed like such a clear link that for a bit I was actually forgetting the Lovecraft character's first name and thinking it was just Frank, making Francine West just a gender-swapped name. But then I remembered that Frank West was the protagonist of Dead Rising and felt very silly for a moment. Had to check my books to go "oh, Herbert West's name is right there in the title of the story, durr".
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>>3505459
(Oh, I'd definitely do a Pastebin of them once the quest concludes. Honestly, some of them are fully fleshed out vignettes, like West's first week in the Fleshscape, Mara and Magpie's buddy-comedy-esque adventures when they were just starting out, or Elder Uzu's trek to the Cord and those she loved and lost. Still others are conceptual snippets like how B'ni would've evolved if you'd chosen to be more like Sam, or if you'd garnered someone else's attentions aside from Gina's. All things that can wait until after the Quest to explore, but fun nonetheless.)
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>>3505493
well, looking forward to that...is what i would say, if not for the fact ill probably have forgotten that is a thing by the time this ends haha. though, id consider that a good thing, considering it means the quest lasted its good, well deserved length.

also, work was stupid slow today so i wrote down an idea that got stuck in my head. granted, id be surprised if you hadn't thought of something better yourself, but i figured no harm in seeing how people think of it.

>PERFECTED SPECIMEN (Hybrid: all Classes); this two form Ability is unique in taking in a way, aspects of all others classes, requiring as such too. The first shape one may take is PERFECT ORDER, in which the daughter becomes a perfect, flawless version of themselves, unchanging and unmalleable, with extreme resistance to all outside influence, be it damage, debuffs, auras, neuromancy, anything. The second form one may take is PERFECT CHAOS, in which ones form becomes unimaginably malleable, their body like clay to reshape and harden or squish at will. In this second form, one may split themselves up into forms of any percentage of BIO and HEALTH they wish, spawn weapons and projectiles of shape and size they so please, form their flesh and bone into what shape they desire, even conjuring up bodily fluids for debuffs and effects, or twisting nerves and brain matter around to surprise fore with the more unorthodox attack methods, all so long as they have the Bio to spend. However in such a form, they are vulnerable to outside forces, though they may have trouble latching on to such a changing shape. While a Daughter with this highly unique Hybrid Ability may still take on other Abilities, they may not use any form in conjunction with them, and vise versa.

i tried to still keep it balanced, albeit keeping in mind how difficult getting it would be. the idea was between the two forms, it can sorta do a 'jack-of'all-trades' of every other class, but lacks any and all unique properties of their Abilities, only able to do the most basic concepts more or less from them. not sure it really came out too well though.
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>>3505517
Sounds pretty OP, but I suppose a Daughter who managed to get a skill of every class to the hybridization point deserves something OP. Perfect Order sounds like it's just Vitruvian, though, not seeing anything from the rest of the classes in there.
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>>3505517
(I like this, nicely done! The original Omni-Hybrid skill tree I had in mind is...odd, to put it one way. I like what you've put together, and thank you for sharing, Anon.)
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>>3505535
well, the thing is, its hard to explain a 'perfect defense' in an interesting way. technically it would have elements of Calcite Armor plating, thickened Fibromancer muscles, and other methods from other classes as defense, but the thing is, when it comes to a 'stoic, unchanging' defensive stance, while more than one class has that, they arent going to be extremely different in what they accomplish, only potentially in how they really look and maybe what resources you use to activate them.

unlike becoming a blob of ever changing flesh which, can, by definition, easily show off all the different ways it can be used and all the different aspects it includes, as they are all very different.

>>3505544
thanks! and i knew you had to have one stashed away, even if only just because you could.
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>>3505517
I'll do some math. It would take at least 49 skill points (core already starts at 1 and doesn't require a point to acquire) to make this hybrid class at level 1, and a stunning 150 points if she's maxing them out first (with an additional 4 points if one of those powers is her core). If it's made from all core skills then it needs a minimum of 40 points (automatically gained on consuming a friend, removing one point cost) and a maximum of 190 points, and all of this is not including the last 19 points needed to max out said omni-hybrid. The daughter trying to make it must be pretty dedicated. Definitely an endgame daughter with just that power alone.
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>>3505567
(She exists, and she's come a very long way from her home continent to reach the Cord.)
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>>3505567
whew. yeah thats some damn dedication. i didn't put any numbers into the ability for a reason, but suddenly im imagining it would be a much stronger ability than i thought, and would need to be to be worth it.

>>3505571
oooh, yeah thats exciting. i was wondering where all the foreigners were, as i knew at least a few would have to be able to make it. bet theres some interesting characters in that group of folks, and all of them terrifying.
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>>3505571
Oh, good, I always liked that speculation about how badass Daughters outside the continental US would have to be in order to be relevant to the plot. There be monsters in these waters, anyone who can cross the ocean has to already be crazy powerful even before they eat a dozen Leviathans along the way.
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>>3505589
(There's an entire roster of ridiculously powerful foreign Daughters that I'm looking forward to unveiling.)
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>>3505593
you know, all i am hearing is 'you thought West and Isabelle were strong?' and then heavy laughter.
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>>3505593
And more still disembarking from ships, fleets and aircrafts I'm sure.
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>>3505602
Such a tall tower to climb, even before we get to the literal tall tower to climb. On the plus side, Daughter power progression doesn't seem to have too much diminishing returns, so if we can take them down in sequence we should be able to keep up just from the upgrades we get from each one.
>>
I wonder what happened to the people on the International Space Station or in space at the time when the world got converted as they would surely be out of supplies by now and to survive they would have had to return to Earth.
>>
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>>3505618
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>>3505618
considering the world is cocooned in a layer of flesh acting as our sky, im thinking we dont have any satellites left orbiting us at all, and more than one place had some, ah, raining shrapnel problems, though unless some people had the horrific and probably mind shattering luck of starting the crucible literally seconds after it was set up, no one probably had to worry about that.

>>3505616
yeah, the technically infinite ceiling of growth is both awesome and dauntingly terrifying. wonder what the world hybridization record is?
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>>3505624
So would satellites include the Moon or not?
Because there is bunch of cool stuff on the Moon already and could be used to find out the status of other places around the world.
Because i would assume that the Event that started the crucible was not instantaneous.
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>>3505644
id think the moon was left untouched, but you never know. id think regardless the giant layer of flesh over the world probably blocks us from using anything on the moon.

also, while im not sure how quickly the crucible STARTED, it covered earth insanely fast. not sure the Vein, but if you go back and read Sams memories of getting LAMP'D, it describes the flesh growing over the window in an insanely fast rate, implying the world fell in minutes if not less.

how long after consuming the earth like that it took to actually start though? no idea.
>>
(As promised a few days ago, I shall begin posting some of the new abilities and Dual Techs that I shall be adding to the arsenal, and I'll also be making a separate Pastebin for Party Techs for ease of tracking. First up is Dorian's new form, seen below.)

>>RED DEATH - NEW FORM UNLOCKED: MASQUE OF WAR


>>Dorian's fourth form is a whole-sale dispelling of his body into the titular Red Death; a shifting cinnabar mist that possesses a host of devastating properties. Taking this form grants Dorian the ability to lock down a medium-diameter area, and while foes are caught within they suffer thought-wave communication disruption and short-circuiting of sight-enhancement abilities. Additionally, Dorian will automatically and violently retaliate against any foe that attempts to move outside the designated zone or teleport within it. Finally, while the mist does not yet deal damage to foes within the dome, it does automatically deal considerable damage over time to enemy constructs, emphasizing the form's focus on forcing a close-range melee for those unfortunate enough to be caught within Dorian's sphere of influence.
>>
>>3505667
Can this form also be made Inspired?
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>>3505677
(It will gain that power at a later level-up, yes.)
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>>3505667
Oh ho ho, that is good. I can see a lot of fun ways that could upgrade with further levels. Auto-damage, inflicting Scarlet Terror's fear and bleeding status effects, solidifying the blood to make advantageous terrain, congealing his minions out of the cloud, lots of good potential upgrades. And even as it is now, it gives Dorian absolutely amazing area control, partner him with Julia and they can keep even powerful foes locked down. Yes, I like this very much.
>>
>>3505667
>mfw Dorian can become a area denial effect.
thats weird. really weird. but kickass as fuck.
>>
(Gentlemen, here is sneak peek at some of the eight new Dual Techs you'll be getting over the course of the next Vein.)

UNWILLING HOST (Shu x Julia, Julia -20% BIO per strike): Seemingly contrary to Julia's gentle nature, this ability allows your kindly artist to forego inflicting her bevy of stack-induced status effects to instead inflict INFESTATION stacks at a guaranteed chance per hit. Once a foe has been infested with the desired number of stacks, you may use your normal summoning action to craft your brood directly from the flesh of your foes, with each stack capable of contributing 10% BIO to the creation of your wriggling spawn before they're exhausted. Additionally, while your hive and body may be built to accommodate the high physical strain that comes with birthing your armies, your foes do have such a luxury and will suffer catastrophic damage when you use your foes as a vector for your inevitable victory.

SONG OF THE SWARM (Shu x Amara, 2 ACTs from Amara, Concentration): Through spells come song, through song come a harmonious alien chorus recognized only by Amara's people...and those beyond the stars. Amara may choose to spend 2 ACTs to begin a chittering chorus with your hive, with 1 ACT required to maintain the song on subsequent turns. Your hive's capabilities are boosted considerably, with an additional 8 Swarmling slots becoming immediately available for use as long as the song is sung in addition to the passive swarmling cap boost that Amara grants you from being present. Additionally, your higher-tier Swarmling cost and effects are reduced by 10% BIO per unit, to a minimum of 1% BIO per construct. Be advised that should Amara's concentration be disrupted or if you elect to end the song early as a free action, then your Swarmling cap will be reduced back down to its base level, and your swarmlings will automatically detonate in order from weakest to strongest until their numbers match your current cap. Yours is a plague that will drown out the world, and it will be a child that leads them.

>>3505692
(They really do work wonderfully together.)
>>
>>3505713
>Through spells come song, through song come a harmonious alien chorus recognized only by Amara's people...and those beyond the stars
Except she's been replacing her magic words with swears, so instead of some haunting dirge it's just her dropping some really angry thrash metal lyrics.

But no, these are good. Do INFESTATION stacks count to Julia's current limit of MALLEABLE FLESH stacks on one target, or are they tracked separately?
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>>3505713
>UNWILLING HOST
oh now that is just fucking brutal. nightmare fuel right there. imagine having a fucking Knightling rip itself out of you?

>SONG OF THE SWARM
and this is just nice overall. though question, can she still use her other two ACTs for other Lexicon words, or only movement and less intrusive abilities? id assume not as she only has one mouth, but never hurts to ask.
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>>3505724
(They are tracked separately and have no upper limit, unlike MALLEABLE FLESH.)

>>3505732
(Due to the average Skintalker's unique physiology, Amara is in no way hindered from using her Lexicon to cast other abilities while concentrating on this Dual Tech. If there does not exist a mouth or organ to make a particular sound, then the Skintalker's body will make one. They are not a class to be silenced easily.)
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>>3505732
>oh now that is just fucking brutal. nightmare fuel right there. imagine having a fucking Knightling rip itself out of you?
Even better, remember how Hive Mistresses get unique Swarmling types based on their other abilities after they hit level 10? Imagine a Gluttonous Swarmling spawning inside you and eating its way out.

>>3505741
>(They are tracked separately and have no upper limit, unlike MALLEABLE FLESH.)
Marvelous.
>>
>>3505741
awesome.

now im just imaging a hilarious hostage scene where someone keeps trying to gag and duct tape Amaras mouth shut, but a new one keeps popping up. when Shu and Co rescue her, they find her buried in a pile of used duct tape rolls and rags with her just grinning like an idiot from a place her mouth is not supposed to be, before a daughter thye expected to have to fight yeets her from the pile to them begging them to take her back. "SHE WONT SHUT THE FUCK UP! SHE'D HAVE BEEN LESS ANNOYING IF SHE HAD BEEN TRYING TO ACTUALLY KILL ME WITH THOSE SPELLS!"

>>3505747
geezus, yeah that is fucking brutal.
>>
The 20th Vein is open, Gentlemen. Welcome, and I wish you the best of luck in the trials to come.

>>3506531



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