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Previous Thread:

http://suptg.thisisnotatrueending.com/qstarchive/3463372/

Archive:

http://suptg.thisisnotatrueending.com/archive.html?tags=Joker%20Quest

Equipment FAQ:

https://docs.google.com/document/d/1H08Ji7FI_KKb8k0dpPcIcvHJp5mnk22CzKOMLnfq3g4/edit?usp=sharing

Player List:

http://pastebin.com/rRSM6LgW

Episode Guide (All credit to Watashiwa & an unknown Anon):

http://pastebin.com/xuZNynTM

Yui IF scene (Adult content):

http://pastebin.com/8CSEVSXB

Twitter: https://twitter.com/JokerQuestOP
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>>3612440
The world is a slow-sliding tableau of movement, sparks falling in the flash of gunfire.

VOIVOID's entrails spill out of his ruptured plate – Yellow tubes, snaking cables, intestinal plugs and processing sacs flopping out like wet rope. Fluids, darker than blood, leak from the seams in his shattered plate, shedding shards of oriachulum like flecks of gold leaf borne on the breeze.

The wind picks up, within the sphere of reality. A high wail rises with the gale, circling both of you as twisting streamers of light writhe through the air. There is a strobing haze, a distorted heat-shimmer that wavers like a mirage-

But nothing can erase the singular truth of GOLGOTHA, speared through VOIVOID like a stake through a vampire's heart.

“Holy...” Daegal rasps, heaving himself up to one elbow – His hand carved away, flickers of honeyed lightning rippling around the stump. “Holy-” he begins, as if all capacity for speech has left him.

But you can still hear the laughter. That bitter, mirthless laughter, a laughter without end.

You rip GOLGOTHA free, and the axe comes loose with a hideous sucking sound, a welter of coolant and pitch-black gore. You bring the curving grin of the executioner's axe around, and it cuts down through VOIVOID's helm, splitting it in half right between those blank, black eyes. Metal shears apart, VOIVOID's torso torn open, a dolorous CLANG ringing as he strikes the deck, limbs twitching like a half-crushed spider's-

You raise the axe one last time. Somewhere within him – Within those circuits, those crackling, fusing cables – is the core that contains his consciousness and being, set in a cradle of links and wires. You've destroyed his primary reactor, the second power plant at the base of his spine, the main processor in VOIVOID's skull, the tertiary power bank in his thorax. His spine, brain and hearts are all broken.

ALEPH FUESIL has lived for the longest time – Far beyond the most distant reaches of the human experience, of sanity. It stands to reason that he'll take a lot of killing, to stay dead.

And so the last fragment of your past falls into the future, and all that remains is the eternal now.

Beyond, the storm-tossed blackness blooms and ripples, as if applauding. Flickers of silver and violet lightning spiderweb through the churning morass, threading through the roiling clouds.

Around you, the mechanisms of the Gate continue to turn without pause, unknowing and uncaring.

The shattered form at your feet is headless, gored – chest cavity ripped opened and emptied, except for the fitful glow of failing mechanisms and severed cables within. Hydraulic fluid drools from the stumps of severed limbs, pooling on cold iron and colder gold; internal pressures dropping at last, the flood slowed to a trickle.

You hear...

-Drip. The patient sound of individual droplets falling into the abyss.

But you can still hear the laughter.

(Continued)
>>
>>3612442
Behind you, there is a scrape of metal-and-metal, as Daegal drags himself up – His back to a slanting pylon, shoulders slumped in exhaustion. He cradles the stump of his wrist to his chest, ASCALON planted point-down in the ground as he stares-

“Joker,” he says – Just above a whisper, just above the faint hum of the containment field.

“Is it-”

“-is it...over?”

Is it?

To destroy VOIVOID any more than you already have, you'd have to incinerate his remains. Send them plummeting into the chaos between worlds, to be consumed forever. And yet-

The ground trembles, slightly. You hear a peal of metal, a high, ringing note.

And around you-

The hiltless blades of VOIVOID's war-form begin to tremble. They bristle from the Gate's surfaces like spines or flightless arrows, cracked and lifeless, tendrils of yellow lightning flickering around VOIVOID's remains. There is a howl in the voice of the wind, a flare of obscene light-

And all of the fallen blades take flight at once.

The wailing note rises, rises, into a tooth-grinding squeal.

“Oh shit!” Daegal gasps out. “Anon - *Joker*-”

The torrent of blades rip into the air, wrenching free. Their flight is wild, half-controlled, flashing and rotating in abstract conic orbits. There is no order to their pattern, no sanity – the central hub of light fitful and stuttering now, the cloud of half-broken blades rising, rising...

It gouges through the air. The cloud of blades erupts *away* from you, spitting splinters of iron in all directions. There is barely any cohesion to it, blades whirling out of alignment, shedding parts of itself even as it cycles, unwinding itself with the fury of it's own motion-

It plunges away, black metal fragments spinning out of the cloud. In a rushing clatter, it spirals towards-

...Towards the seething mass of Lachryma that forms the Gate's core.

“Fucking hell, he's going to-”

Even now. Even at the bitter end.

He means to take you to Hell with him.

HP: 83.5% (112.2%)
VITAE BOOSTER: 32%
ASSAULT SHROUD: 12%
METER: 55%
ENCROACHMENT: 51% (11%)
REVOLVERS: CAESAR (6/6) / PEACEMAKER (4/6) / AXANAEL (1/6) / NOCTURNE (6/6)
CARTRIDGES: N/A

CRUX: ASSAULT SHROUD
BANDOLIER (CELL) ACTIVE

YOU HAVE CONTROL
>>
>>3612449
>Detonate Bandlioer Cell
>Unequip Golgotha and take out Peacemaker
>Use EXEC DISRUPT on his blades
>Use the assault shrouds to form Fortress Modes around the cores and send the Sword Bits to defend
>Kill him with Peacemaker
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>>3612455
Oh and form DESPARADO again if we can.
>>
>>3612455
>>3612452
This choice op
>>
>>3612452
>>3612455
Jfc, this guy. I am going for this too, peacemaker will blow it all away.
>>
Wasn't the Bit Controller destroyed by Voivod?
>>
>>3612455
>>3612461
>>3612462

What does it take-

What does it to end him, now and forever?

You drive GOLGOTHA's grin into the iron walkway, the fractious hiss of the blade buzzing across your systems. Molten cracks – like magma – flaw across the surface of your gauntlets, as your hands wrench free. There is a shock of severance, a shock scrapes the dull knife of feedback across your mind-

Your Interceptor Controller has been destroyed – A single, precise stab from VOIVOID's shattered spear. But the twisting scarlet light of the photonic mantle spills down your shoulders...

And damaged or not, your draw is as fast as ever.

The Peacemaker is in your hand, and the weapon's thunder fills the air as you fan the hammer. The first shots streak away, burning rounds stippling the air – three rounds, tiny again all that churning blackness-

When the first antimatter round detonates, the blast bleaches all color from the world. There is a blinding flash, the roar of the fastest wind – A light so terrible, so all-consuming, your optics cut out to spare you blindness. Your autoreactive talons deploy, anchoring you implacably to the surface, the overlapping blasts becoming expanding spheres of white light.

Another false dawn.

Nuclear eyeblinks erupts deep within the dense storm of blades, an overlapping ripple of hard concussions. You hear Daegal cry out as the shockwave pummels him, the blast pounding through the intervening space – Stray blades hurled out in every direction at once, like fragments of an engine ripping itself apart.

Half of VOIVOID's mass, gone in a single salvo. A backwash of flame trails from the whirling tempest of swords, as if the nuclear fire is eating it from the inside-out-

Not enough. Not nearly enough. The half that remains continues to churn outwards, ragged now, spearing forward at attack velocity, chopping the air with a propeller's lethal rotation – scratchy, fractured laughter coming from somewhere within the scissoring mass.

One shot left. Your optics whirr, struggling to focus – Without Auspex, without the Argus system, you're aiming solely by eye.

Perhaps VOIVOID *has* no core. Perhaps all that remains is his malevolence, the last shreds of his consciousness puppeteering the lethal remnants of his form.

And-

Without warning, the shield flickers. For a moment, the roar of the storm is back in full force.

For an instant – Just an instant – cising sparks of corospant crawl across your limbs, the colors of nightmare fracturing your HUD's display into white noise and churning static. But then reality snaps back into existence, the Shield coalescing back into a glassy shimmering non-sphere...

“JOKER-!”

(Continued)
>>
>>3612490
Daegal's voice, ragged. He's dragged himself to the podium that holds the Joker's Memory, his stump buried into the innards of the machine – hair-thin filaments of gold extruding from his form, delicate mechanisms that link him to the Gate and the Gate to him. Amber light dances along that connection in slow ripples of honeyed lightning, as it draws power from his very core.

In his other hand, he holds the Joker's Memory.

No time for words, now. He raises his fist. Gauges the distance-

And, with a flick of his wrist, Daegal hurls the Memory to you.

HP: 88.5% (112.2%)
VITAE BOOSTER: 10%
ASSAULT SHROUD: 26%
METER: 55%
ENCROACHMENT: 44% (4%)
REVOLVERS: CAESAR (6/6) / PEACEMAKER (1/6) / AXANAEL (1/6) / NOCTURNE (6/6)
CARTRIDGES: N/A

CRUX: N/A
BANDOLIER (CELL) ACTIVE
PHOTONIC MANTLE ACTIVE

YOU HAVE CONTROL
>>
>>3612492
>Switch the Crux to clearing Encroachment
>Reload the Peacemaker with Bandlioer Cell
>Grab the Joker's Memory
>Exec Disrupt the fuck to sever his connection to the blades

If the Memory doesn't give us something, I suggest using the Crisis Arm's gravity control function to crush the rest of vovoid to shreds.
>>
>>3612492
FIRE THE BEAM MAGNUM
>>
>>3612492
Shit, both Kazuya as well as the Gate are in danger. OP, how risky is firing the Beam Magnum within the sphere?
>>
>>3612503
(With Kazuya powering the Gate's systems, it can survive a single-shot blast. Firing a full-bore blast would still be extremely dangerous. Note that you don't gain Essence from annihilating a target with Full Bore.)
>>
>>3612500
>>3612503
It must be done. It doesn't matter the risk. It must be done to end Vovoid; he'll shred the Gate given any more time, its only luck that the Peacemaker destroyed some of his blades too.
>>
>>3612503
This
>>
>>3612452
Op request for last words
>Times up vovoid no aleph fuesil back to the nothingness you crawled out from
>Fire the beam magnum
>>
>>3612508
>>3612509
Then our course is clear. I'm voting for firing the Beam Magnum in Single Shot mode. In the offchance we miss, what else should we prep? We don't have enough to activate and fire a shot from the Photonic Halo. And beyond that, I don't have a clue.
>>
>>3612492
Damn op delivers you never let me down
Request for write in
>one clear shot is all a joker needs
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>>3612508
FIRE SINGLE SHOT. DO IT. IF HE SURVIVES NEXT TURN, WE USE FULLBORE.
>>
>>3612492
Throw FORTRESS MODE over Kazuya.
NIHL EXEC_DISRUPT on Voivoid.

Also, fire the Beam Magnum.
>>
Lets not use full bore at all. We can fan the cylinder if it comes,es to that
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>>3612440
oh boy JQ is up again! i still havent finished the archives yet; too much tension to take all at once.
anyway, i just wanted to take this oportunity to tell you how much ive enjoyed reading your quest over the last three or so months. its amazing how you’ve stuck to your guns for so many years (is it 8 now?). ill be back when i get around to finishing the archived content.
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>>3612551
How far along are you?
>>
>Tfw I've been autistically making a codex cataloging all upgrades, art hints, info about the Red World, info about the Blacl and the last game's 6 finalists and how Argent Prominence was a lying fake
It's not finished but should I post it? I've been busy as fuck with the lab part of my Msc
>>
>>3612568
Sure, I'm sure we can give you constructive criticism.
Might not be distinguishable from ripping you a second asshole, though.
>>
>>3612500
>>3612509
>>3612514
>>3612517
>>3612521
>>3612530
>>3612534

The mag-clamps unlock, as the Beam Magnum deploys. Your gauntlet's charging elements find the grip, mechanisms writhing and clicking - System patterns reconfiguring like sunlight on moving water. It purrs in your grasp, small tell-tale lights winking to life as it cycles up to minimum charge; the slide ratcheting open, as you half-turn-

The Joker's Memory snaps in place. Like finds like.

There is a low hum, as the condenser begins to rotate – Slowly at first, but faster, faster, spinning up to a blur. There is a change in air-pressure, as internal wiring glows; motes of light dancing in the focusing chamber, electronic synapses crackling with new charge. Traces of fire, kindled within unknowable mechanisms and energy lines.

It is heavier than you imagined. Not merely in weight, but in potential – As you bring it up to your shoulder, your optics linking with the photonic sight, you hear the low hum of dead suns. Even now, even as the firing chamber fills with neutron-bombarded antimatter particles, the terrible reaction beginning, it is a miracle that the weapon can contain the energies about to be unleashed.

Through the sight, you see the pixelated swirl of VOIVOID's last effort – the wisps of his essence dissolving into the gloom. For a moment, you think you're chasing sensor-ghosts, detecting only a wash of residual heat-

But no. The Beam Magnum's sight sees not mere shapes, but life itself. The shreds of VOIVOID's will, churning his swords into a storm.

The tatters of your Assault Shroud swirl around you, as you take aim. The motion is fluid, unhurried – Your world narrowing to four straight black lines, crossed by a succession of shorter lines, pointing into the ring of light from the darkness around you. Your right index finger slips through the trigger guard, myomer muscles stiffening – the recoil compensators in the stock at full power, ready for the impact to come.

Daegal's saying something. Trying to, as the overlapping hexagons of Fortress Mode lock in place around him, sealing him away. Stark shadow swirls around you, as target and weapon become one.

Fire.

Distortion hisses and scrapes through your sensors, as servos and fibre bundles fire and lock, the power stacks glowing with red heat.

Circles of red energy radiate from the Beam Magnum's barrel. A tiny sphere of unbearable brightness – shot-through with lightning – swells, roiling with an awful internal radiance. It is visible mainly in how it makes everything else less real, bending time and space like a fever nightmare.

Main beam ignition.

There is a flash like fire.

The blast cuts the darkness like a knife. Ionic discharge wreathes the surface of the walkway in dancing, leaping jags of fitful lightning. The shock is huge – the pressure puffs dust up from the ground all around it, cracks skittering along the iron path. A fierce pulse of electromagnetics-

(Continued)
>>
>>3612640
It is not a beam – Not truly.

There is a payload, a coherent form to the Beam Magnum's shot – Already of staggering magnitude as it rips free, shearing across the distance. You hear the air scream, as it is rent: As the ravening blast consumes everything in its path to fuel itself.

For an instant – Just an instant – you see it. White-cored, streaked with crimson, savagely bright.

It strikes with surgical precision. It lances into the whirring cloud of blades, and obliterates it – the annihilating caress of the blast expanding, as that terrible whiteness eats the dark. It is obliteration, the end of all things.

A bright flash.

A blinding, surging, expanding blossom of light.

It expands, sweeping all before it – like a flashlight of annihilation, like a star going nova.

There is something strangely beautiful, almost tranquil about the blast; You see the storm of knives scatter in every direction at once, as if trying to flee the bow-wave of destruction.

As if the remnant of a remnant could hope to survive.

And then the noise and the shockwave hits you, with cataclysmic force, and stamps you down.

Everything-

-goes-

-to pieces-

(Continued)
>>
>>3612642
>For an instant – Just an instant – you see it. White-cored, streaked with crimson, savagely bright.
>White cored and streaked with crimson
Will this be the merged Joker's form?
>>
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>>3612642

A colossal *boom* echoes out across the void, as the air itself ignites into brilliance. For one moment, your vision fills with cold fire-

Black.

***********

Dream – Or is it a vision?

A sweet desert breeze, dust swirling like smoke.

A campfire, in a circle of broken stones – flames and sparks roaring up into the night. Wood crackles, as it catches. In the flame-light, your crimson armor looks like blood.

There is – Just for a moment – the sense of a figure on the other side of the fire, watching you through the flames. It is comforting, somehow, to know that you are not alone.

But it is an illusion. Farewells have been spoken, and you are all that remains.

Dimly, you perceive the footsteps in the sand – fading, now, filling in – leading out and away into the desert, into the endless and infinite dark.

A distant echo: Finish it, boy.

***********

You wake.

Consciousness returns, slowly. Your sensors trickle meaning into the prison of your helm, rivulets of black fluid trickling from the joints of your armor. Sand, turmeric-yellow, sifts between your fingers, the slight motion kicking up fine dust.

Overhead – a full moon, the colour of flame, rising over the desert flats. The sky is lightless, starless, empty of cloud – It is simply black, vast, without the faintest breath of wind.

Before you – A single spire of black stone, rising out of the sands. Stained, perhaps, with soot or by radiation burns.

Once, a long time ago, there was a mountain here. Now, all that remains are the broken bones.

On all sides, casting stark shadows across the sands, lie the hunchbacked, broken shapes of time-eaten monoliths. Fire-fallen cathedrals. Dead machines, like ships beached upon alien shores. The sand, softer than splinters, covers everything.

It is almost tranquil, here. Nearly silent. As if – in the deepest reaches of this underworld – there are no more questions left to be asked. As if the answer to all things will come, in time.

Behind you – A huge trench of fused glass, spontaneously excavated from the silent, lifeless landscape. At some point, the yellow sands give way to red earth, churned up as if by a great plough. Slanted at an unnatural angle, half of a great ring protrudes from the ground, the thirsty sands glistening black as if from an oil-slick...

(Continued)
>>
>>3612686

Memory stirs, as the gears of your mind begin to turn. Even here, you can sense the afterburn of some tremendous effort, the details assembling themselves.

You can imagine: Reality, shearing apart. The Gate, plunging from the skies like a rogue meteor. The brief, focused destruction of its descent – And an impact that would have shattered the world, if there had been anyone or anything left to see.

You must have been thrown clear. Or perhaps you were broken by the impact, and lay here until the CRUX made you whole again.

You rise. Sand rolls from your limbs, as you peer through the silence. You wonder if-

Briefly, the hypersphere of your VECTOR TRAP glows. You didn't arrive empty-handed, then – VOIVOID's treasures, gathered over eons of deep time, are now yours.

(RELIQUARY: https://pastebin.com/u7NfKzet )

Your Argus system and Auspex are both dead – burnt-out. Only white noise buzzes across the Dirac channel, like a slow surrusation.

> RED JOKER LEVEL UP

[ ] Free

YOU HAVE CONTROL
>>
>>3612730
Find Daegal, immediately. Post the update when we can. Also, survive the area. Are we still in the black?

Full systems check. What's broke, what works? What do we have and what can we use?
>>
>>3612730
So did we get all that loot from VOIVOD's Eidolon?
>>
>>3612747
(No, his Eidolon is a separate power.)
>>
>>3612730
>Aphelion
>Locus Seeker
>Lucid Blade
Man, Voivoid was trying really hard to find a way out.
>>
>>3612730
Does the Scrander still work?
Fly up and take a look at the environment.
>>
>>3612730

(Level-Up Guide: https://pastebin.com/3b05L5v3 )

(Pick any three options. Note that you can only pick Oblivion's Husk *once*.)

> EIDOLON ACQUIRED: VOIVOID
> VORPAL STRIKE

(COST: 40% VITAE BOOSTER / METER)

(ALEPH FUESIL's first - and primary - ability was spatial warping, distorting space to traverse great distances or to deform the battle. You remember that his power was greatest in the absence of other Players: VOIVOID, apparently, found a way to overcome or bypass this weakness. In contrast, your application of his iconic power is far more direct, and more suited to combat.

When activated, VORPAL STRIKE allows you to extend the range of a melee attack further than it's physical dimensions, to anywhere within line-of-sight. You simply strike, and the result is delivered directly to the target. Effectively, you can make a single melee attack, limited by the physical capabilities of the weapon itself (i.e. You can strike at opponent with the Crisis Arm, or slash him with Providence) This effect is short-lived, and precludes prolonged contact - Making it impossible to, for example, grapple an opponent at range.

Note that your targets are not limited to enemy Players. Due to the dangers of repeated spatial distortion, you can only use VORPAL STRIKE once a round.)
>>
>>3612763
Holy shit OP you are a cunt for only giving us three to choose from.
I feel like a Kenyan in a candy store.

Shit man, I want that Codeburst Affinity, the entropic field upgrade, the Crisis Arm upgrade, Frame Integrity...
Fuck, I could list about 25% of the list.
>>
>>3612763
Golgotha, Carnifex and Microassembler all seem good to me.

Carnifex pairs great with all of the Oblivion's Husk abilities we have, the Cestus, Chagan and our base fighting style especially when combined with the Aphelion.

Golgotha is the best melee weapon we have, has been debuffed and if paired with an upgraded Carnifex will become even more powerful than before.

Now, for the third option I'm thinking
>Microassembler, to fix our gear getting broken as that is a perpetual issue that drives us insane continually and has almost killed us multiple times.
>ABILITY UNLOCK (RED JOKER); This will improve the core functions of the Red Joker frame, synergise with all of the enhanced abilities we already have and give us more functions. To give examples of what this can do, some of the options we've had for this in the past included Vernier Thrusts, the Cobalt Booster and the Bits.
>POLYMORPHIC OPTIMIZER; Regeneration rates are important.
>CHAGAN; Being able to apply Chagan to more is incredibly useful. With its current upgrades, we have insane missiles and can create heavy weapons that can be moved around while in Carnifex mode, so it synergises well with the Carnifex and the Emulator.
>EMULATOR MODULE; Potential to emulate code bursts or actual relics we have. Really, really fucking useful at the moment.
>METER WEAPON UNLOCK - TIER 4; We need bigger and heavier guns for what's next.
>Necrotechnia: Vovoid - It's the mystery box option, he was an incredibly powerful opponent, having more abilites like his would be useful and if we apply VORPAL STRIKE to a boosted Golgotha, it's game over.

>>3612779
I'd rather focus on Red Joker core functions at the moment instead of Frame Integrity or the Entropic field upgrade. The Crisis Arm upgrade could be really good but the Crisis Arm is already a fantastic weapon; I think Golgotha needs the boost more due to how specialised it is, the debuffed it suffered and how we need to be able to do more with it.
>>
So, we will probably have a lot of people who want Oblivion's Husk and the associated Golgotha upgrade. I guess it's a given to take that one.

That leaves two options.
Going for core stuff seems appealing - Micro-Assembler and Frame Integrity to work against our attrition issue.
However, that means taking no cool shit. I would really love to upgrade one of our less used weapons, or unlock more potential on something that's been saving our asses all this time.
For example, Assault Shroud synthesis to get back our second module slot and shroud regeneration. That would also indirectly make our crux more effective, as we wouldn't need to regenerate the shroud with its ability anymore.
>>
(Gentlemen - My apologies, but I'm exhausted. I'd like to continue, but I need to turn in for now. Good night and God bless; you've been a wonderful audience.)
>>
>>3612789
Assembly makes more sense than Frame Integrity; better to be able to repair damage and fix it than resist it, considering how rarely things tend to get broken.

Synthesis: Scrander would be great too as all of our synthesis materials regenerate and heal with us and synthesis improves function and energy output.

So, Microassembly and Emulator/Carnifex/Tier 3/Chagan/Synthesis Scrander all make sense.
>>
>>3612808
I wonder what upgrading the Vector Trap does.
It already makes switching weapons a free action.
Superposition that allows us to fire multiple weapons simultaneously?

Obviously too dangerous a gamble to actually select.
>>
>>3612835
I think our third option should be an experiment. Two solid, safe options of Golgotha and either Carnifex or the Microassemblers and then something crazy.

I mean we have such a strong core now I'm not too worried. Also, I think maybe we should dump the Assault Shroud for the Auric Shroud depending on what the Hollow Sun can do with it.
I
>>
Anyone know what the Frame Upgrade options might do?

- [ ] NEUROMUSCULAR ENHANCEMENT
Sounds like a dexterity thing. Maybe better dodges, higher crit chance, possibly an easier time tracking targets with ranged weapons.

- [ ] SYNAPTIC ACCELERATOR
Sounds almost the same, except for speed instead of fine control. No idea how it would differ.

- [ ] REACTOR
Maybe improve everything by amping up the power that our gear is running off of?
I could imagine it to be a flat improvement to all our parameters, maybe even reduced meter or booster costs.

- [ ] SENSORS
Higher accuracy, easier time acting during Smokeout?

- [ ] CHARGING ELEMENTS
Shoulder-mount hardpoint? Ability to pump more energy at once into a relic?
>>
>>3612859
I would suggest avoiding relic upgrades, outside of synthesis as that turns a relic into a part of our body. Less likelihood of outright losing a level.

I'd also say no Eidolon/Necrotechnica/Roulette.

That leaves us with a more manageable list of potentially interesting options.
Crisis Arm upgrade would be nice because it's the unique relic that cannot be disrupted, and also because we can now punch at a range. We've also been using it all the time and it's basically the light version of Golgotha - instead of synergizing with the Carnifex, it synergizes with the Tempest Scrander, the Cestus and the Abruption Jets.
Reactor, as I said, might give us an overall boost. And Synaptic Accelerator might synergize with the Carnifex. It might give us the extreme speed that we noted with the White Joker even before he used the Carnifex.
Also, the Ability Unlocks are really tantalizing to look at.
>>
>>3612877
Fuck Roulettes and Eidolons. Bith of those are unnecessary as we can just get Necrotechnia or ability.

I don't want to dismiss necrotechnia. It could be useful and is worth looking into but overall, I agree with your assessment.
>enhanced golgotha with vorpal blade
This is a must have tho srsly.
>>
>>3612763
Oblivion's Husk: Golgotha. This is non-optional, holy shit. If there is anybody who is still hesitating to board the Golgotha train after all we've gone through, they're insane.

Micro-Assembler, because our shit keeps breaking and it's a pain in the ass. Seriously, Joker has tools for every occasion, but that doesn't mean dick if enemy players know that they can just target them.

Reconstruction as my final pick. It was between this and Carnifex upgrade. Truth be told, I'd rather go for Carnifex, but I get the feeling that doing so will increase it's HP cost in some fashion, so I'd like to have the regen option and take that next time, when we're ready for it.
>>
>>3612974
Carnifex upgrades reduce the HP cost actually. When we upgraded the WJ carnifex, it reduced the cost by 10% and gave us BURNING JOKAH
>>
>>3612686
Golgotha
Carnifex
Microassembler
>>
>>3612763
I want Oblivion's Husk - Golgotha.

Beyond that I'd also like to upgrade Cestus' cartridge system, but I'm not sure which option actually does that. We've gotten quite a bit of use out of the Cestus' abilities already and I think it's only gonna get better from there.

Third, I dunno. I'm willing to go for Microassemblers. Those seem safe and useful.
>>
>>3612763
Oh man OP

OP...WHY...why did you have to start right as I *got* to work? I've missed out on all the fun until now. Another case of unfortunate timing, I suppose.

Oh boy what to choose, I don't even know what to look at yet. Thank you OP for three levels. We have a lot to choose from, but three Is better than the two I was expecting.
>>
>>3613432
>Hey, Is anyone else having trouble with the pastebin? It says page removed.
Having no trouble whatsoever.
>>
>>3612763
Posting vote at the top for OP's sanity.
>Obsidians Husk: Golgatha
>Microassembler
>Necrotechnica - VOIVOD

>>3612859
This Is something I absolutely agree with, two safe bets one wildcard.

I'm willing to throw In with the majority on the safe bets.

Golgatha - It's earned It.
Microassemblers - It's HP which we NEED, and lets us fix our equipment.

So for the final choice... well, It's a tough one.

God, I wanted to unlock a Red Joker ability so bad, but at this point we've got quite a gaggle of weapons. My Internal debate Is 'Is It worth It to go for a Red Joker unlock In hopes we get forging capabilities from the list, then will that ability allow us to Improve weapons that are already made, and also make weapons from dead players such as the Eidolons we have', vs. 'What will Voivod's Necrotica be? Will It Involve being able to Infuse-merge ourselves with the Orichalcum that was part of him now his essence Is a part of us? Will we gain his ability suite In regards to tech If that's the case?'

Necrotechnica - Voivod Is too good to pass up. While I'd love to be able to forge weapons like the old jokers, we have a gaggle of them and Necrotechnica might give us that, while also potentially giving us a massive boost to our defense, or perhaps just another manipulation of space. Considering how utterly broken Vorpal Strike Is, any outcome seems VERY good.
>>
>>3613607
Vorpal Strike + Terrorsight + Golgotha is fucked up levels of broken. It's basically a straight up 'Delete that guy right there' ability combo. I love it.
>>
>>3613755
Realistically, how would any even vaguely normal player ever try and duel us again, like before?

Unless you've got finalist level skills and defenses, we can just bisect/decapitate anyone we can see.
>>
>>3613755
Don't forget it'll be boosted Golgotha with, hopefully, boosted Carnifex.

Also, thinking about the Reliquary;
>LUCID BLADE: This pairs extremely well with Providence, one being an armor piercing incredibly strong orichalcum blade with a precision attack mechanic and the other being an incredibly tough tachyon blade which becomes more powerful each turn and improved hit chance, parry chance and can cause DoT. Might be good to give to Daegal, might be good to keep ourselves, we'll see.

>THE CATALYST: This Relic is insane. If we don't get the 'extra life' upgrade asap we're probably insane. The Joker has a ton of ways to heal himself such as lachryma, damage or CONSUME. Definitely worth looking into this to aid our ability to come back.

>APHELION: I don't have to explain why this is good. Being able to turn our normal movements into teleportation is the stuff of dreams and, paired with Orthus, makes us a god of placement.

All of the above are must haves and incredibly useful to the Red Joker and, basically, any Player. Definitely stuff we should keep for ourselves if Daegal doesn't want the blade.

Now for the others.
>AURIC SHROUD: Potentially useful if the Crux can restore it and amazing if the Hollow Sun can make modules for us immediately. Right now though, it's ultimately quite lacking compared to our Assault Shroud for flexibility and complementing our fighting style.

The next two are items I don't think we should use, for similar reasons. Definitely things that could be very valuable to our followers however.

>CHRONOMETRON: It can't be used with the Boosters other functions so this already kills the utility of the sigma charge and prevents us using boosted weapons while using it. It's instant death for anyone we're fighting the first time we use it but it doesn't synergise as well with our other abilites and becomes increasingly likely that it will fail. We would also lose the Blutsauger's ability to pair with the entrophic field generator and the ability to restore meter super fast and cause constant DoT.

>TESSERACT FIELD GENERATOR: Our current Red Joker is very much an infighter; VB boosted weapons work best at shorter ranges, our cestus is made for short range, the blutsauger drains essence and HP at close range, the entrophy field works best at close range, the carnifex is all about close range damage and we've got tons of ability for closing now. This ability just isn't practical anymore but might be a good choice for a White Joker fight to negate his Beam Magnum.
>>
As for >>3612763 I think it's obvious we should at least choose damage or core functionality boosting systems. Go for things like synthesis, carnifex, chagan, emulator, our core weapons, the beam magnum, golgotha and more. Our RJ is all about causing lots and lots of damage as fast as possible and all of our resource management, regeneration and some of our defenses (mantle) rely on applying constant damage. Damage is king. I encourage experimentation but with a focus on things that may cause damage after some safe choices. A beam magnum, core weapon upgrade or necrotechia could be interesting. Synthesis too.

>>3613853
If we'd fought Vovoid one on one right now, he'd still put up an amazing challenge and be able to kill us but after this upgrade I'm struggling to see how anyone we've seen before could threaten us as we are now.

Which makes the Black Joker and White Joker fights all the more interesting.
>>
>>3613855
I'm hoping for several of the relics like the shroud In particular, Daegal can supercharge the Sun and possibly do something like merging the two shrouds to create one superior shroud.

The field generator and Chronometron are things Daegal might like, especially If he can negate some of their weaknesses/tinker with them.

The sword we could go either way. Having a very very good Orichalcum longsword makes Terrible Swift Sword a more realistic reality now that we have a sword that can output more damage than the Providence can. Alternatively, Daegal Is supposedly In his element best when he has two swords so giving him an orichalcum blade to complement his Neutronium might be best.

>>3613861
Black Joker Is going to be an unstoppable force, more like fighting a colossus, a moving piece of nature than an enemy. A world eater given form. White Joker Is going to be Reminiscient of what we would have become had we accepted the Athame, and become one with the lacryma Inside us.
>>
>>3613853
Well, it means we finally have an answer for swordmaster types, at least.

And by that I mean we have an answer for Bishamon.
>>
Whoa, looking cool, Joker!
>>
>>3612835
https://youtu.be/72S2aAxtZOs
>>
>>3613855
We should keep the Assault Shroud because the afterimages and decoys are way too useful.

In fact, I will vote for Assault Shroud synthesis for that reason.

Lucid Blade/Providence makes me think that Terrible Swift Sword might be a better option than Golgotha. Golgotha is a good "delet this" button, but combining these two swords with sword player skills would be truly glorious.

Tesseract Field Generator should be given to Daegal. As should the Chronometron.


Anyway, currently what will influence my vote is the status of our Scrander. If it's damaged, I will vote for Scrander synthesis instead of Shroud synthesis, as we absolutely need it to find Kazuya if he isn't within comfortable reach.
Scrander synthesis might also free our back slot, similar to how it worked with Slake.
Is the Argus Sensor currently occupying a slot that we could be using for something else?

So Golgotha is a given, Carnifex is also well-liked. Adding synthesis into that, we'd be yet again left without a core upgrade.
Now, we don't actually need more Survive stuff for the most part, as our armor got heavily upgraded and is now laced with fucking adamant. That's why I would suggest going for a Frame Upgrade as a wildcard option if we do so. Neuromuscular Enhancement could work well with Golgotha and the Carnifex. As might Reactor.
>>
You know, until now our name is still Anon.
Have we actually decided on an actual name? Or a name based off it yet?
>>
>>3614893
Then I guess this is Synaptic Accelerator:
https://www.youtube.com/watch?v=L8gODnujXws
>>
>>3614953
Wrong my friend
https://youtu.be/rrlivqMBDuY
>>
>>3615053
Wouldn't that fit Terrible Swift Sword better?
>>
>>3614905
>Lucid Blade/Providence makes me think that Terrible Swift Sword might be a better option than Golgotha. Golgotha is a good "delet this" button, but combining these two swords with sword player skills would be truly glorious.

I wholeheartedly agree. The problem Is, Golgatha has a lot of support and I can absolutely see why. People want the end all be all In 'delet this' to be as potent as possible against the uber resilient like Voivod, the Jokers will likely fall In that category. One thing I will say against Golgatha Is simply that It has little In the way of defense. It doesn't really block, and we unfortunately can't use TSS skills with It. Terrible Swift Sword would let us be a parry god as well as an absolute demon In melee, so It might be a really good idea. Pair the Lucid or the Providence with a revolver, or just Dual Wield. With the carnifex and booster, we'd be absolutely superhuman.

If more people are willing to get behind Terrible Swift Sword I'd absolutely change my vote to Include It.
>>
I'll disagree with Oblivion's Husk (Golgotha). The Axanel revolver is much more versatile, ranged, and RJ is more suited for it than a giant two handed axe, plus it's one handed and we can pair it with other weapons. Do you guys seriously think we can take on melee-focused players with only a huge axe that we need both hands to wield? Sure it's fuckoff sized and neutronium is uber powerful, but the truth is, we're better off using our whole armory of different guns and weapons from a distance. Even the Lucid Blade paired with the Providence is good enough, I believe, to hold our own edge decently. It shouldn't be our primary way of fighting anyways.

If you guys really want to go down that spec, then Terrible Swift Sword would be a better choice, as they would presumably function with other blade weapons as well. I'm not voting for it, just putting out my own opinion here.

So instead of that, first point is for Weapon Upgrade: Cestus, it's proven itself to be /way/ more useful than the axe, Black Frost is stupid powerful and might as well be an invincibility hax for 6 rounds. I say we should focus on Cestus more, see what Weapon Upgrade does this time, and go for Ability Unlock: Cestus the next, how many times did it save our asses just now against Voivoid? Yeah.

Second goes to Synthesis: Leech Module, this directly restores part of our damage /dealt/ as HP, which is more effective for us than a general regen upgrade. Plus it knocks out one more Synthesis option to integrate to ourselves, we should be taking a synthesis option every level to slowly upgrade and make relics officially part of us.

Last would be Codeburst Affinity, I'd say we need more Codeburst defense or options. We really have enough relics focused on attacking, but not enough when it comes to Codebursts, and the primary reason we don't use it more? The relatively high costs they have. Let's use them more from now on, maybe next time we can take System Upgrade: Helix Gauntlet

In general, my thoughts are these: battles nowadays really comes down to Relic vs Relic bashing, as we cycle and bring out new ones to try every round. I don't know if you guys have noticed, but our Meter weapons seem to have more of a support role now, Relic abilities are too strong and useful to be used as support. And like I said, RJ has way too many toys to play with already, let's focus on the other areas we're lacking. Codebursts, Meter, upgrading our "systems", etc. Can't hyperspecialize too much.
>>
And I do hope my wall of text makes it in time so other people can take a good read, hopefully I can convince a few people to change their votes still
>>
>>3615092
According to this logic, shouldn't we also go for Micro-Assembler? I assume equipment includes relics.

Overall I do agree. I'm only in favor of Golgotha because I know the shitstorm that would otherwise be produced.

If it was up to me, I'd go for Assault Shroud synthesis, Crisis Arm upgrade and Reactor.
Crisis Arm because, as you said, it's a mainstay piece of equipment that is constantly saving our asses. Especially now that we can fist fight at range.
Assault Shroud because it's a core piece of equipment that is currently massively hindered by the loss of its regeneration function. Also, we'll like get access to the Sun, allowing us to install another module after synthesis.
And Reactor both to take a wildcard choice and because it sounds like something that will improve our overall performance in general. It will likely also improve some of our relics, even if only indirectly.
>>
>>3612556
Just finished the Hyades tournament arc
>>
>>3615199
I think you will enjoy the endgame arc.
Especially because it won't take two years for you to read.
>>
I'm really stuck on whether we should get Golgotha's Oblivion Husk or not. It's on one side our most powerful melee weapon in raw damage, but on the other side it's very limiting in the way that we can't switch weapons willy nilly, and it has to be wielded in two hands.

I'd very much like to upgrade things such as Chagan, and see what further weapon templates we can get and maybe snatch up that gravity field ability it was alluded to having, but that might be too far down the upgrade line.

I also don't like how often the Scrander and Sinistral break, so we might want to upgrade one of those. The Crisis Arm also sounds like a solid upgrade, and should be picked if we don't go for Golgotha.

And I'm really curious as to what Voivod's Necrotechnica does.
>>
>>3615238
>And I'm really curious as to what Voivod's Necrotechnica does.
Necrotechnica seems to be about upgrading Eidolons, while Eidolon is about gaining an Eidolon from someone that we killed but not as a level-up kill.
Behemoth would upgrade our ice form, Enfer would upgrade Terrorsight, Spiral Coil would upgrade Auspex and Voivoid would upgrade our ranged melee.

As for the Scrander, synthesis would make it part of our armor and thus make us capable of repairing it. Might also open up the back slot, which is currently occupied by it.
>>
Can everyone please post their final verdicts?
I'll assemble them.
>>
>>3614905
>>3615092
>>3615238
>Terrible Swift Sword
You guys are making a few errors here when you say TSS for a number of reasons.
1. TSS starts off weak and needs to be upgraded through continual use, with each movement costing a surcharge of lachryma to use. Golgotha is already upgraded by having killed 3 different enemies now, has never actually failed in its task, is a weapon we already have permanently on our back which already makes it incredibly useful and even unupgraded is able to surpass something like a 100% boosted Ascalon.
2. We may give the Lucid Blade to Daegal depending on what he wants. Not only that, Golgotha is a weapon that could and would break both the Lucid Blade and Providence if used against them.
3. Vorpal Blade and the Aphelion massively increase the utility of Golgotha, allowing us to close incredibly fast and attack from a distance. Not only this, OH: Golgotha is a flat upgrade to a weapon we are already familiar with which uses a unique curse system.

I don't know why you guys want to go for TSS over the physical equivalent of the beam magnum which has never once failed. You're talking about utility but time and again Golgotha has shown that using it means we don't *need* utility.

>do you seriously think we can take melee focused players
Yes. We literally minced Eisen and Vovoid with it. Of course we can murderise melee players with it.
>cestus
No, Golgotha was why we beat Vovoid. Not the cestus. The crisis arm couldn't even do continual damage against Vovoid.

Overall, TSS is investing in abilities we'd have to groom and slowly improve for potential use while Golgotha is something we already have some investment in that has a physical counterpart and due to the recent abilities has a ton of utility built in.

Carnifex/Golgotha makes more sense for an upgrade as the carnifex by its very nature will upgrade the crisis arm and cestus system. Again, I still think
>Golgotha
>Microassembler/Carnifex
>Necrotechia/Level 3 Weapons/Chagan/Emulator
Make the most sense.
>>
Golgotha:
>>3612787
>>3612808
>>3612974
>>3613214
>>3613317
>>3613607
>>3615292

So Golgotha seems pretty clear.

Second place is Microassembler and third place is Carnifex, but I would suggest discussing these two suggestions first.

If someone wants to change votes, do it now. Currently our choices are a little too conservative for my taste.

I will personally vote for anything that allows us to make the third option something more interesting.

Currently, Cestus, Chagan, Voivoid and T3/4 (lumped them together) are at two votes each. I would go for either Cestus or Chagan, which would elevate it to three votes.
If someone changes a vote from Carnifex or Microassembler, we could have one of these options instead.

There's also votes for Emulator module, Leech module, Scrander, Crisis Arm and Codeburst Affinity, which could be used for something more likely to win. I would also vote for any of those, if two guys can switch their votes to this option.


Note that some people selected multiple things. I added multiple votes for them, due to how we vote.
>>
>>3615308
I'll vote:

TSS
Chagan
Scrander
>>
>>3615309
Chagan and Scrander didn't change, but TSS is now at one vote instead of Crisis Arm.
>>
>>3615308
Maybe for the third option we could choose the Beam Magnum?
>Golgotha
>Microassemblers
>Beam Magnum
Seems like a good choice to me.
>>
>>3615311
Beam Magnum: 1 vote
Voivoid: 1 vote
Tier 3: 0 votes
Chagan: 1 vote
Emulator: 0 votes
>>
Outside of the voting going on, I'm wondering whether Kazuya can re-route the LOCUS SEEKER to make point to, say, Hecate.
>>
>>3615321
No if anything let's use it to hunt similers or any survivors besides hecate. But I think we are in the endgame now and we don't have many options left
>>
- [ ] RESUPPLY (RELOAD EXPENDABLE RESOURCES)

Does anyone have an idea of what our expendable resources are, outside of axel grip charges? Maybe shroud counts, but I'm not sure.
>>
>>3615321
We may need to take it back to the sun to have it attuned with a different focus.

Maybe it will give the hellions an ability to allow them to Hunt down specific person(s) of interest.
>>
>>3615327
Argus Sensor/Auspex after Terrorsight is an example.
>>
>>3612763
sweet christmas.

voting for
>oblivion husk golgotha
>tier 3 weapons
>micro-assemblers

but christ do i want VOIVOD, Signs of the Righteous, revive, and TSS

and shield bits, and...
>>
>>3615393
That's two votes for T3, three if we count T4 as a flexible vote.
>>
>>3615321
hecate is in a coma in the hospital. she just cant project outside of herself anymore because she lost the nihil sphere.

Amd if thats not the case, then she is trapped in the nara dreamland smiler base
>>
>>3612763
wait a damn minute!

primary ranged and primary melee weapons are still an option? I was certain that golgotha and the beam magnum were our primaries!

so what happens if we select primary ranged weapon? do we get two beam magnums? and what is our primary melee weapon if not golgotha?
>>
>>3615410
Primary ranged weapons are Vulcans, possibly also the Tau gun.
The third primary would likely be somewhere in between.

Similar for the melee weapon. It would be something uniquely suited for and built into our frame, not some relic that we could lose access to at any time.

Golgotha is not inherent Joker gear. It's a weapon forged via external means, specifically for the Red Joker.
>>
>>3615410
>>3615420
You can have multiple primary weapons. The Crisis Arm, Cestus, Beam Magnum, Plasma Casters and Nova Gun are all primaries.
>>
I seriously hope we won't need to wait another month for the conclusion of our upgrade choices.
>>
>>3615292
While you are right that It has flaws, you're underselling TSS's usefulness and overselling Golgatha. TSS Is to let us use a sword with the proficiency of someone like Akira, or Bishamon, or WJ. It lets us parry bullets, energy attacks and hyperspeed melee attacks and lets us attack with that same hyperspeed, and an Orichalcum blade Is nothing to sneeze at for a 1 handed weapon, Providence either. It grows In effectiveness with usage but the same can be said for Golgatha, which seems to work on a kills=damage bonus system.

Golgatha Is excellent for what It does, but It does have problems, most obvious being the risk of minimum lacryma that In imposes, effectively lowering our HP. It can't really be used to block, note that the times we've tried with golgatha have been only partial successes. Furthermore, we can't use anything else on our arms like our shield and have to commit fully to the axe, and switching to and from It Is relatively slow which can be dangerous If the situation changes unfavorably.

The Cestus Is the reason we were even able to fight Voivod if you remember. It's unique abiliites let us cripple his blade form to force him back Into player form and Black Ice, a special ability merged from Behemoth Into the Silver Cartridge system Is what saved us from our Internals being blown the fuck out on multiple occasions.

Was Golgatha clutch and essential In beating him? Yes. Were other parts of our arsenal just as Important? Also yes. The rest of our arsenal let us get to a point where we could use Golgatha effectively In a straight fight to break through his armor.

If you think we don't need utility just because we have an axe... I don't know what to tell you. Don't get me wrong, I'm voting for Golgatha because I recognize It's usefulness, the value of having the ultimate bunker buster when you need It, but being able to competently use other strong, more versatile and less risky melee weapons has value. I'd like to get TSS In the future If possible for this very reason.
>>
>>3615321
Or say, Pazuzu. Or Bishamon. Or White Joker, when the time comes.
>>
>>3616014
There's a few issues with what you're saying for TSS anon. Now, first of all let me be clear that any and all OH abilities are probably god damn amazing considering how great Golgotha, Forbode and Fatalism have all been. However, reread some of the things about TSS.

https://pastebin.com/4CiBB8Xj
>TSS' cost is variable and dependent on the actions being chosen as opposed to the flat deduction Golgotha has at all times.
>TSS requires each and every skill be drilled and used repeated to regain the level of its effectiveness. Golgotha already starts being able to kill Players in two hits and gets more effective every time it kills something.
>Getting the Golgotha upgrade will allow us to recreate or improve the axe at will whereas TSS needs a weapon to improve.
>There's some big connection between the Carnifex and Golgotha.

I'd also say Golgotha was more than clutch as we kept using it after Black Frost wore out. Besides that though, here's my main issue with TSS; Providence and the Lucid Blade are both excellent but neither alone has the fight ending ability of Golgotha or the insanity that is the Cestus Gauntlet. If we're going to upgrade melee weapons, I'd rather we do Golgotha/Cestus/Crisis Arm first and then the rest. That's why I want to get Golgotha's upgrade now; it will only take one upgrade and then that weapon has reached its maximum potential whereas all of our swords need to be individually upgraded and then improved with TSS to be proficient enough to crush people with it.

It's why I keep saying we should focus on core systems for the Joker right now. We lack the ability to create our own signature moves, we lack core abilities of Frost Cestus and the Red Joker armor, we have this Necrotechnia stuff to buy. I'd rather shelve TSS for now until we see how effective Lucid/Providence are as a pair becuase honestly, both weapons already work *really* well.
>>
>>3616148
I understand your points about TSS, I recognize It needs the most work, It's why I'd want to vote for It later, perhaps, and not now.

In that case, with Golgatha and Microassemblers on lock, what would you suggest as a third option? I'm open to discussion.

I would love to get a new ability, a mystery box opened up that expands/Improves our core. Would you like to throw votes at Frost Cestus and perhaps regain some of our old powerset? Our ungodly strength, perhaps? Maybe an Ice-related ability like our Entropy field? Alternatively, maybe something like Neuromuscular to Improve our strength, dexterity, and the like? Better dodging and stronger hits are always welcome.

What are you looking to do for our core anon?
>>
>>3616269
Core abilities to me are ones that involve being integrated with/part of the Red Joker's functions.

I'm leaning Red Joker unlock honestly. The Booster and Bits were two of the best upgrades we ever got and Vernier Thrusters/the coil was incredibly useful. Not only that, upgraded as we are, I think it'll benefit as greatly as the bits did when they became incoms. In a list of decreasing interest

>Red Joker Ability Unlock
>Beam Magnum
>Necrotechnia Vovoid
>Synthesis: Tempest Scrander
>Incoms

I'd probably go like this. The ability unlock will improve the overall functionality of the suit and add a new ability. If you look at how we're fighting now, defense and regen are actually fantastic while melee and range are good as well but the biggest issue I noticed is that there's not really much we can do with Meter besides form guns that isn't reliant on Relics. I'd like to expand what we can do with the RJ armor.
>>
>>3616291
I'll throw In on Red Joker Ability Unlock. I already wanted It, but now that It seems Necrotechnica Is going to upgrade Vorpal Strike rather than give us a completely new ability I'd rather take something else. You've got a good point the Red Joker ability might start Improved as per the Incoms due to our Re-forging.

>>3613607
Switching my vote to
>Golgatha
>Microassembler
>Red Joker Ability Unlock

There's a few things It could be. It could be an Improved forging ability which could be great, or It could be something completely unique, like Fatalism or Forebode, Invictus or Cackle. All of these seem to break the rules In a small way, having an ability like that but wholly our own sounds wonderful to have.
>>
What are the top choices so far? I can't tell what's in the lead.
>>
>>3616560
Golgatha
Microassembler

Both of these are basically confirmed. Tons of other things are being thrown around for third place, however.

I want another Red Joker Ability. We haven't gotten one since the Interceptors and I think there's a good chance we'll get something really unique like Forebode or Fatalism from the mystery box, or just a weapon forging suite like the old man had. Both are good.

Other people are throwing around Cestus, Vorpal Strike, Assault shroud, Carnifex, Reconstruction, Codeburst affinity, Scrander, Leech Module, Terrible Swift Sword, (Can't win because only one Husk ability and Golgatha Is confirmed) Chagan, Synaptic Accelerator, Beam Magnum-

Quite frankly It's a clusterfuck. Vote for what you like. I personally think we need to give Joker more Inherent tools rather than upgrade a relic he has.
>>
(Gentlemen, I'm closing voting for now. It appears that the top choices are as follows:

>>3616608

I'll do the write-up once I've confirmed what the third option is.)
>>
>>3616665
JQOP, an old tidbit that's been bothering me.

The reason our Beam Magnum Is a sniper rifle and not a pistol like Old Joker's Is because we chose a rifle as our weapon In the shooting game at the Manor of Dusk, correct?
>>
>>3616014
Golgotha has repeatedly proven that it cannot be effectively oversold. It amazes me that there are still some people erring away from the giant axe which effectively carried us through VOIVOID's bullshit.

Even if you don't really see it on it's own, it synergises so well with Black Ice, has it's own special boost with the Carnifex, Terrorsight gives it potential to end almost any fight with anybody who is explicitly fast enough that we have trouble hitting them with it, and now we have Vorpal Strike to basically just mulch anything in our line of sight with the thing - Especially if they don't expect us to be able to hit them.

Yes, it can't block very well, or parry very well, but the level of damage it outputs means that we don't NEED to block or parry, because nothing and nobody is going to risk a cross-counter when they know that even clipping them with it will hurt them a lot more than them stabbing us in the throat. It's basically a nuclear deterrent. Anybody who knows what it can do is just not going to engage in melee, even if they're a better melee combatant than Joker.
>>
>>3616665
I'd like to change my third pick in >>3612974 from reconstruction to Carnifex.

Potential bonus is too good to pass up, and I managed to convince myself that regeneration doesn't matter if everything dies in a hit. I'm going all-in on the axe.
>>
>>3616775
>Yes, it can't block very well, or parry very well, but the level of damage it outputs means that we don't NEED to block or parry, because nothing and nobody is going to risk a cross-counter when they know that even clipping them with it will hurt them a lot more than them stabbing us in the throat.
You’re right in the same way that nobody would ever strap a bomb to themself to kill a crowd or crash a plane into a building to take it out.
>>
>>3616775
Stop your crusade, I don't hate Golgatha. I think It has flaws to go with It's massive strengths, which you admitted to.

I VOTED FOR IT.

Relax, the only reason there's people wanting to err on the side of caution Is there are still opponents that are just unnaturally powerful left In the game. Both Jokers for sure, Pazuzu, Bishamon, and the chance for a few wildcards yet.

Again, not saying Golgatha Isn't worth using because by god It Is, It's just we have to play around It's flaws or we're going to get screwed by them, particularly It lowering our effective maximum health, removing misc options like the shield and such, and being slow to equip/unequip unlike the rest of our loadout.
>>
>>3616775
yes, Golgotha is extremely useful.

However, it is not the be all end all answer to every combat. I can think of numerous counters to Golgotha without having to extend into hypotheticals.

staying at range limits golgothas effectiveness even with vorpal strike since it would reduce us to one attack per turn and Golgotha cant be used in tandem with most other weapons.

Exec_Rend flat out negates the axe, and higher codebursts might provide even heftier defence.

A gaunt class player could likely parry the axe. It would be difficult, but nothing says golgotha cant be blocked. yes the axe is called unstoppable many times and its full stats may include an ability like that.

Even the humble abruption jets would allow an opponent to avoid the axe.

to say nothing of enemies that use interceptors or damage fields around themselves.

As for "deletes anything it hits" thats just not true. two hits dealt 98% damage to a mook. hence we can estimate one hit to do around 49% HP damage at our current level of STR. Thats a lot but its not "end a fight in one hit" amounts.

For reference, a double 3 charge fusion annihilator destroyed three similar mooks flat out. Implying that it deals far more damage than 49%.

Also, we can exoect a nerf to the level of damage dealt by the axe.

All in all its an excellent offensive option that sacrifices a lot of our versatility and defence.
>>
so, what is our next move?

As I see it we have three or four options once we get free of the Black.

>Hospital
if we sneak in to Hecates room we can give her Harmonia/The Nihl Sphere and the artifact that shows our position.

The downside, I half expect Utopia Ruler to be there ahead of us. He could tell we wanted PAZUZU dead, he might have known why.

>The Hollow Sun
its the obvious move if we manage to bring kazuya with us, as well as the most probable location for seisin high survivors to fall back to.

The downside, Bishamon is probably already there. And he will have a fuckton of hostages.

>Nara Dreamland
The only surviving smiler base. probably where we will find the white joker. possibly where we will find Hecate.

The downside, possibly where we will find the White Joker. Even worse if we don't.

>Seisin High
who knows what might be left? PAZUZU? survivors?

>Sterling Industry
the other fall back point for survivors. Likely full of potential upgrades like linking the Manifold system to the Hollow Sun via Kazuya.

The downside, we MIGHT be persona non grata there unless Natsumi's in charge. We also got their new boss killed.

>that one bar we all met at
potential Red Joker allies?

>Pappillion
Maybe Mio's friend has some super secret last minute advice or something?

>our own highschool
hahahaha, no. Unless Asuna survived. no, yknow what, fucking call her on the phone.
>>
>>3616966
>the orphanege

its connected to the black joker by way of mikogami's dead/not dead daughter. there may well be answers left here now that most of the smilers are dead.

the downside, the shroud grows thin who knows what horrors seep up in this ironically unhollow ground.
>>
Wow, this quest is still going
JQOP is a real ironman
>>
>>3616966
Mikogami said we need the other Nihl sphere for Hecate, right? Back when we described her situation to him In the memory. We need to kill Pazuzu. Asap.

>Sterling Industry
>we MIGHT be persona non grata

Literally give zero fucks. Argent hoarded weak players that would follow orders, and tried to compensate with experiments and relics. How well did that turn out? If they try to kill us, we fire some warning shots or just kill them.

>that one bar we all met at
Nearly all Joker's allies are dead. We've got... Bishamon's friends, and natsumi. And Daegal, of course. That's It. Asuna should still be alive, she took a bus out of town, didn't she? And we failed to keep Akira safe like she wanted us to. Damn EXEC SMITE.

>>3616997
Damn right.
>>
>>3617034
its less that he hoarded weak players and more that most players are weak.

remember what Regios said about the gulf between Joker and a normal player?

Argent was providing safety in numbers for otherwise weak players. Thats not a bad thing really. Neither was his idea to kill Correctors instead of each other.

He was also making and distributing relics. And since most Players spawn with no wealons other than perhaps a namesake thats a huge deal.

He had some good ideas. It's a shame that anons often throw out his good with the flaws. He was one of the few people who didnt want to kill us just for being the Red Joker.
>>
>>3617314
You know, he was basically raising a private army.

As someone who recognizes where most of the designs are from, it's pretty interesting to note that this is a dystopian version of Gatchaman CROWDS and actually predates it. It also reminds me slightly of Demon, the techno-gnostic one.

I like that we are literally wandering through the world's Recycle Bin, right now. The idea that this IS the afterlife, that it's occupied by the equivalent of broken phones, garbage data and viruses, is strangely chilling.
>>
Regarding bringing back Hecate....considering how we handled the Chalice Queen armor, Pazuzu and White Joker, and with most of our trusted allies all dead, I say we hit Pazuzu with the Tachyon Disintegrator and pray he gets retroactively erased from existence. It's worth it alone just to see how big of a impact it might have on the entire timeline, for one Hecate wouldn't meet her end at Nara Dreamland, Phantom Edge might not have revived, etc
>>
>>3617565
I am fairly certain that tachyon distortions are limited to reversing the recent past. Like four hours or a day at absolute best.

Besides, despite what we believed, HECATE didnt die at Nara Dreamland. The doctors noted that there was a crisis and she nearly died, but they managed to stabilize her.

Yes, we need to find and kill PAZUZU and take the other Nihl. For Hecate, Akira, and so many others.
>>
>>3617583
On the topic of Pazuzu
If we manage to attune the Locus Seeker to him before we fight him it should point out the original if he makes copies of himself.
>>
>>3617583
What I don't understand is why Pazuzu seemed to avoid trying to hurt Hecate. He never attacked her directly, and Alura's special armour appears to have been intended for her. He also let her run amok for a long period of time, despite knowing where her real body was.

Did he not know, or was he handling her with kid gloves on purpose?
>>
>>3617590
If she was still working with him, it would have allowed them a significant advantage, because we would probably rely on her to assist with our planning and information gathering on what they were doing allowing them to have prior knowledge on what we were going to do and plan accordingly.
>>
>>3617590
According to Alura, he was In love with her. She was a bitch, but I completely believe her about that. We've seen him speak her praises more than once, and the memory shown to us at Nara dreamland Implies he tried to take her back alive. They're both cripples, living through the red. He must have found her a kindred spirit, and was attracted to her form and personality like we were.

Rather odd to share a waifu with ol Pazzy, but I suppose even scumbags are allowed to have good taste.
>>
I had a thought. When we get to the eventual fight with Bishamon, we should use the Chronometron in tandem with Providence. I'm fully expecting him to have some insane high speed combo we'd never be able to block/evade/parry under normal conditions.
>>
>>3617609
...Do you think the relationship was ever physical? If not, it's kind of sad if you think about it. Pazuzu is presumably an old man, lusting after a teenager, and his form is a skeleton clown. His physical body is in a Professor X wheelchair, if Naoya wasn't lying.

OF COURSE Hecate would fall for the young, non-crippled Anon.
>>
>>3617639
Hecate has been in a coma for over a decade. no, it was likely never physical in the fashion you mean.

She would have been what? 10 or 12 when she entered the pod. If the old man is PAZUZU, and there arent a lot of other options left, then he likely felt a very paternal love for her.

to think, if things had gone even a bit different Anon could have been a Smiler. A damn good one too.
>>
>>3616665
Necrotechia Vovoid or Red Joker Evol. Whichever has more votes.
>>
>>3617765
Necrotechnica seems really cool. I'm okay with the other two, but I like the ranged melee attack power.
>>
>>3617765
They both have two, to my knowledge.

So vote for the one you like. I voted for Evol, I think It'll be potent.
>>
>>3617797
Voting for NECROTECHNICA, as indicated here >>3617797
>>
>>3617844
>>3617817
I was counting your vote. They both remain at 2 unless anon decides to vote for one of them.
>>
>>3617844
im fairly sure nechrotechnica turns the defeated enemy into a weapon akin to the Marshal's revolvers. maybe not a revolver per se, but a weapon.
>>
>>3617860
>fuesil's determination
>prevents system damage from making a system unusable

By the way, my vote is for scrander, but it goes to Joker evol if that doesn't do anything.
>>
>>3616704
(It's the same weapon, there's more than one configuration to it.)
>>
>>3618021
>>3618021
Okay, upgrading the Beam Magnum adds new configurations to it. We should probably get a beam magnum upgrade next, to make it viable at short range.

OP, do you need a tie breaking vote or are you writing now? If you need a tiebreaker, I vote Necrotechia
>>
>>3618021
Voting for
Golgotha
Micro assembler
Red joker evol
>>
>>3618057
(I've written it. Unfortunately, I appear to be suffering from a sore throat at present. However, the upgrades have been completed and may be viewed below:

> https://docs.google.com/document/d/1KNepTryIIsVe1LiNLDwYmN1E6ZFHKs3Ic6HxtnTPikQ/edit?usp=sharing

One of them is the most unconventional ability I've seen so far.)
>>
>>3618136
>one handed golgotha
Good lord.
>>
>>3618136
OP what can and can't we repair with microassemblers
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>>3618148
(Basically all equipment and components, but it can't replenish expended functions. For instance, the Tempest Scrander could be repaired: But if you utilized the Scrander Bolt, the Scrander would remain inactive.

The Axel Grips could be repaired if damaged, but - if fired - remain expended.

Similarly, your ability to use the Argus and Auspex remains impaired, from your use of Terrorsight.)
>>
>>3618136
Jfc all the choices were knockouts well.done anons.
>>
>>3618136
>that Golgotha upgrade
Mother of God.

Wait, with Vorpal Strike we can now use Golgotha from a distance. Hot dang.
>>
>>3618148
Necrotechnia is insane
>we and our allies can shoot through cover
>cover is more effective for us
>anything we're thrown into or smash into, we phase through
>anything like debris or chain explosions are auto dodged
>can freely move through cover at will

>>3618150
That's what I thought. A few more questions:
Does anathema apply to radiation or fire in our surroundings?
What is the difference between a primary weapon and a relic?
Can miceoassemblers be used to resir the tesseract field generator if we suffer damage?
>>
>>3618155

> Does anathema apply to radiation or fire in our surroundings?

(Yes, but not to - say - a flamethrower or a radiation weapon aimed directly at you.)

> What is the difference between a primary weapon and a relic?

(A Primary Weapon is something integral to you, while a Relic is equipment. Primary Weapons generally receive more benefit from upgrades.)

> Can miceoassemblers be used to resir the tesseract field generator if we suffer damage?

(Yes, that's an intended synergy.)
>>
>>3618159
Wait, does anathema apply to the argus/auspex?

On this note, lets focus on primary weapons and synthesis upgrades in future guys. Is everything listed under weapon a primary weapon OP?
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>>3618150
Oh, so it actually repairs relics?
Does that apply to the Cobalt Booster and the Sinistral?

Also, this means that we have a fourth resource to manage now, right?

I'm kinda disappointed that we chose Necrotechnica, even if the ability is actually really good.

Golgotha is really interesting.
On the one hand, that's one hell of an upgrade.
On the other, its kill threshold attribute is *permanent*. This means that, if we do a lot of killing with it, it will at some point outgrow our ability to handle it.
Also, the fact that it can be charged by killing humans is kinda disturbing.

Anyway, I really want to find more shit to kill now. I want more level-ups. Too many mysteries to not try to uncover more of them.
>>
>>3618162
> Wait, does anathema apply to the argus/auspex?

(I'm not sure if I follow. Primary Weapons are indicated on the Level Up document.)

>3618184
> Does that apply to the Cobalt Booster and the Sinistral?

(Yes.)

> Also, this means that we have a fourth resource to manage now, right?

(No. In practice, the Assembler simply reduces your regeneration rate. Normally, you'd lose HP for repairs, but you have an active source of regeneration.)
>>
>>3618184
Yeah but Anathema removes one of the main weaknesses of the beam magnum; accidentally hitting a target that is too close and blowing ourselves up. Now, to be clear for movement we can
>teleport
>swap positions with enemies
>run super fucking fast witbout the Carnifex
>carnifex
>Move through dangerous terrain
i.e. Take the Forge siege. Now we can hop into the lachryma, use orthus to swap places with an opponent and kill them instantly.

Microassemblers can fix the Booster, Kura, the virae booster, our incom rouzer, our cooling systems, the entrophic field generator and more.

For future upgrades, we focus on primaries, synthesis, codeburst affinities and leech. Todays a good day lads.
>>
>>3618190
Does anathema allow sensors to go through cover?

Are the weapon upgrades listed under force indicators of those weapons being primary weapons?
>>
>>3618194
There's another thing we can do:
- Carnifex
- Golgotha
- Tyrant Burst/other crippling effects
We have doubled crit chances, as well as instant kill on crit.
And when we kill someone, everyone in the vicinity is crippled.
And we get free Golgotha strikes while charging, so we get two crit chances during each charge.

We can chain kill players now.
I really fucking want to plow through a mass of bodies with this thing. Only thing lacking is a burst mode and the Shroud poison effect that we used to have.
>>
>>3618203
Oh guys, also. Cackle is an area debuff, right?
>cackle and golgotha iii and iv together
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>>3618207
Also, doesn't Auspex increase crit chances?
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>>3618194
KURA got eaten by Omen to make Providence.
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>>3618222
Yeah but that's just an example of what I mean.
>>
Haha, holy shit, we can go Black Frost While wielding Golgotha now. Heck, we can be a total dick and use smoke out+auspex+vorpal strike, and the enemy would have no idea what goes on.
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>>3618249
We need a burst mode equivalent. Carnifex should be the next upgrade. If we can use Sigma continuously with Gol, that's a big deal, especially if it just keeps burning and armor piercing.

Carnifex or beam magnum seem lime obvious choices for the next upgrade. Maybe Enfer's ability to construct/mass produce equipment.
>>
(Gentlemen, I'm unfortunately feeling unwell. I'll have to continue next time - My apologies for the delay.)
>>
>>3618271
Get well, OP.

Can't have you die here.
>>
>inb4 people say we shouldn't use Golgotha because it lacks 'utility' again
>>
>>3618271
The story progression in this arc is interesting.
We went from finally going into the endgame, sacrificing our human in a list ditch effort to even have any chance, to something that might be purgatory in a more literal way than expected.
We have made an encounter with the thing that has been haunting us all this time: The underworld.
And we have been exposed to it while weakened, feeling as if it was overwhelming us.
Then we got re-accustomed to it, regained our power, reconnected with Kazuya, tracked down the traces of our predecessor and then got, quite literally, reforged.
And directly afterwards we battled someone who was the embodiment of our greatest fear: The thought that we might never have escaped the underworld.
We fucked this fear up, found closure with Fuesil and became a lot more stronger thanks to the experience.

Anon might have defeated his trauma in both a figurative and literal sense. Now we just need to get out of here and do something with this.
>>
>Anathema
Not only does the Red Joker run faster while horny than you while scared, he also just straight up ignores most walls.

Imagine some poor motherfucker witnessing the Red Joker glitch through a wall like this was a speed run, catch fire, murder someone with a giant axe, then glitch through another wall, still on fire.
>>
>>3618271
OP, can we upgrade any of the items we got from the Forge such as
EDINOROG
LOGOS
MIMETIC AEGIS
FAMILIARS?

Also, guys
>LOGOS + ANATHEMA
Finally, another thing that could be useful is looking at threads
http://suptg.thisisnotatrueending.com/qstarchive/2613202/
http://suptg.thisisnotatrueending.com/qstarchive/2781768/
Could show/demonstrate some of the other Meter weapons we haven't unlocked yet and still have to.
>>
>>3618379
What would a Vitae Booster Burst Mode look like? Constant free sigma charge, red fire? Or else a permanent blutsauger being on along with free sigma charge?

Also, don't forget anon,
>A low-level version of this ability is active at all times, and the benefits apply to any allies you are actively accompanying. The METER / VITAE BOOSTER cost is for active use of ANATHEMA in combat.

We don't just get this perk. DAEGAL gets this perk. Daegal, who has a massively improved Fortress Mode. Daegal, who's able to make any cover he hides behind stronger by transmuting it.
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>>3618434
Oh, did we unlock any new Oblivion's Husk upgrades by the way? We'd already chosen Golgotha beforehand but I'm curious.

What's the difference between a Necrotechnia and an Eidolon? Is Necrotechnia a more subtle/fundamental change and not just a triggered power?
>>
>>3618445
>What's the difference between a Necrotechnia and an Eidolon? Is Necrotechnia a more subtle/fundamental change and not just a triggered power?
By what I gather, Eidolon is a signature ability, Necrotechnica is a second signature ability.
>>
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>>3618136
>Pic related

>>3618379
>Also pic related

>>3618184
Oh anon, there Is a slew of upgrades I want and not enough known high level players to hunt down and slaughter. I hope whatever last bastion of safety Pazuzu has Is just swimming with a variety of low-mid-high level smilers, any that for whatever reason didn't end up at the ship for blastoff, I'd like to see a scene of wanton rampaging like the Initial assault on the smiler base.

To address Golgatha, holy shit. I knew the upgrade was going to help deal with It's problems In some capacity but not like this. This Is just absurd. Notably, even with the encroachment Increasing, If It Increases In Increments of 5% (Encroachment penalty was halved) then we should be fine as long as we occasionally take survive/frame/guard upgrades, which I believe all have some level of HP bonus. Hell, we could just build relics with secondary features that Increase our max HP, like the Sinestral.
>>
>>3618572
>Hell, we could just build relics with secondary features that Increase our max HP, like the Sinestral.
This is the Golgothafag's endgame: A loadout with enough strength to dual wield Golgotha and Adamant for Adamant's HP bonus.
>>
>>3618447
I get that but I'm asking is it a question of scale with the second ability being more powerful or is it just a triggeable ability or something?

>>3618572
Yeah but what if upgrading Golgotha mitigates the health/damage loss? Not only that, Carnifex will just keep it at a flat 15%. Upgrading Carnifex/Golgotha makes more sense for potential Golgotha management.

We can go full range fag now with Tesseract/Anathema allowing us to shoot through cover and be invincible at range. Holy shit lads, what's stopping us from just going dual Chernobog at the start of a fight and using Tesseract/Anathema for cover and Auspex/Argus for tracking before we fucking delete anything in front of us?
>>
>>3618583
No need, Kazuya modified It to be weightless remember? We could trade him an Orichalcum sword for an Orichalcum shield and use It *right now*

>>3618620
What's to stop us from using the Beam Magnum at It's Intended range, and sniping people across an entire map with no means to retaliate? We can still get essence from extreme ranges, we just never have had the means to do so. And If they do manage to close somehow, they have to deal with...everything else.
>>
>>3618650
kazuya uogtaded it to be weightless while he was weilding it. not for just anyone.

notably, Kaz could just stand there -providing- cover with Adamant while we rain fury across everything with the beam magnum.

If we had had these upgrades prior, the fight with PAZUZU would have ended completly differently and most of our allies would still be alive.
>>
Since we're stuck in a desert with Kazuya nowhere to be found, presumably back in the Red....I say we use the Teleport Homer to see if it can't link with the Hollow Sun and bring the Ophanim out (our bike, remember that? wew it's been a long time), and it'll just be Joker and his bike cruising towards the next fight, like old times

Maybe even put our mark on the gate for future itinerations of players to stumble upon, an out of place half destroyed gate fused with the surroundings in the middle of nowhere.....bearing an ominous red emblem. And speaking of things left around for god knows how long, when we do find Kazuya we've got to let him try and lift Golgotha for shits and giggles, find out just how heavy this superheavy amongst superheavy weapons truly is.
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>>3618136
>Oblivion's Husk: Golgotha
Mother of fucking god. It's everything I hoped it would be. I think my favourite take-away from that though, is that now it can be effectively synergised with the Cestus. That means easier access to Carnifex-Black Ice-Golgotha super mode, and the raw amount of utility and debuffs that the Cestus carries, ESPECIALLY when you realise that hitting somebody with even Smokeout, one of the least expensive abilities it carries, means they're vulnerable to Golgotha's ultra-crits, let alone Hoarfrost or Absolute Zero.

In light of the fact that these new upgrades have absolutely bonkers offensive and have unlocked a ton of synergy and utility options, I'm in favour of our next level ups being Carnifex and then a bunch of healing/defensive upgrades.

>>3618184
It's made somewhat better by the fact that using the Carnifex means that all of that additional threshold is ignored.

>>3618207
Only issue with plowing through a mass of players is that Joker's allies get to hear his axe screaming into their soul for five minutes straight, and I'm pretty sure they're not going to appreciate that.
>>
>>3616861
Look at this man. Look at this man and laugh.

>>3619592
Not a bad idea. It will allow us to confirm if we're in the Red or not and we can shove Daegal into the Red Comet until we get to the Hollow Sun because, well. He took a fucking ton of damage and is missing a hand. Protecting Daegal and getting him to the Sun is first priority. We also need to use the Dirac, try to contact the Sun and the Joker's boys.

https://pastebin.com/UCzAGmC0

Here's the codex as promised. People asked me to post it earlier in the thread; apologies for the delay. It's not finished either but I do intend on finishing it when I have more time.
>>
>>3619697
I don't see the point in healing/defensive upgrades right now. So many of our abilities benefit from causing damage; healing, meter, defense (meter increasing desperado), charging Golgotha and increasing booster.

Better to go beam magnum/carnifex imo. Maybe another evolution ability. Those are pretty great. Cackle would also be excellent as I imagine it will synergise with Gol like some of the others.
>>
>>3619729
actually, Golgotha still isnt the answer to every combat due to encroachment.

its pretty fucking close though.

the only thing i wouldnt want to fight with it is something like phantom edge who can kill you in a single hit.

>>3619737
regeneration and HP increases will only make everything better. also the autorevive and more level 4 meter weapons.
>>
>>3619697
Golgotha seems to be mostly an anti-human weapon. All of the powers are PvP orientated, JQOP even put there "Regular people count as players".

The question is, exactly what can the White Joker do to match that? Mikogami was a punk bitch compared to the Marshall. What's WJ going to do, die all over us?
>>
>>3620189
>regeneration and HP increases will only make everything better. also the autorevive and more level 4 meter weapons.

>>3619737
>I don't see the point in healing/defensive upgrades right now. So many of our abilities benefit from causing damage; healing, meter, defense (meter increasing desperado), charging Golgotha and increasing booster.Better to go beam magnum/carnifex imo. Maybe another evolution ability. Those are pretty great. Cackle would also be excellent as I imagine it will synergise with Gol like some of the others.

Get the fucking reactor and all of the synthesis.
If you thought the micro-assembler was good, just think what upgrading the absolute core of our frame will do.
And then throw in a Scrander that doesn't occupy the back slot, an Assault Shroud that regenerates automatically and can simultaneously carry two modules (ever wanted to have an armor piercing and exploding EXEC_SWARM?), a permanently active and free Argus sensor that doesn't take up one of our left arm hardpoints and whatever it will do to the Leech Module.

Relics are nice. I really want burst mode back. But I want our fucking core frame to reach a higher level of existence.
>>
I wonder whether the fact that we now do relic upgrades instead of attunement is relevant. Attunement meant unlocking more of a relic's potential. So does upgrading permanently alter a relic?
>>
>>3620513
>just think what upgrading the core will do
No, we got the microassemblers for a specific reason and with a specific purpose in mind, to solve an issue we've faced repeatedly. Now if you're talking about a synthesis of leech module or the scrander, both of those cpuld be great because one directly works with damage while the other would tie scrander repair to health, even if its not as big a concern as before.

However, upgrading the beam magnum/casters/nova gun results in an instant death gun that can shoot from ridiculous distances which wil have additional modes or else two upgrades that will improve both chagan and our core shooting abilities, which synergise with anathema and the tesseract.

Carnifex/VB would also be good choices for upgrading but not something like reactor; we don't know what it does and its not even fixing a specific issue unlile assemblers.
>>
I've been thinking. We've got a few meridian blades, but as far as I'm aware, our current melee weapons outclass them. What if we could repurpose them? Say, see if we can upgrade our current equipment with them, or something a bit more out there, see if we can build permanent hellions out of them or something.
>>
>>3620446
do you really believe that?

last time we fought the White Joker he barely broke a sweat until we used the axel grips on him. it was implied that outright decapitation wouldnt be enough to kill him due to the lachryma in his system. He likely has insane regeneration rates for both HP and subsystems in addition to being able to create shit via synergy between white joker and lachryma.

even setting his lachryma on fire wont work because he has some kind of ionic field freezing things near him.

We are in a better position than we were, but who knows whats happened with Mio since she castigated us for cheating on her.

I dont think Hellebore will ever give up, but neither will Naoya. We might have to face him alongside Mio being flesh puppeted by kotone as a Dark Chalice Queen powered by seven years of accumulation plus the lives of everyone at seisin high.

I just realized, Bishamon was fucked no matter what. If we had let him kill Cybele Alura would have just taken his hyades anyway.
>>
>>3620855
In the end, he could still be good for something. He could still see the light, see *reason*. See that people still care for him and that he was played, cruelly, by his Hyades. By the system of the hyades. He could atone for his sins, not being there when his friends needed him most when the world came crashing down, and stand side-by-side with us as a brother, at the end.

Hahahahaha. Aaaah, no chance. I wonder how many levels he's worth now at this point. I hope he's been powerlevelling, we need all the upgrades we can get.
>>
>>3620874
Bishamon has every reason to be pissed at us. We killed the love of his life, he's never recovering from that.
>>
>>3620855
Actually, we did a ton of damage to him that fight
>completely destroyed his chest with the nova gun
>axel grips sliced him in half
>crisis arm to the chest breaking his spine
That fight was actually heading towards a mutual kill, with the WJ horrifically crippled and trying to pick up his beam magnum while his ash tentacles crushed us to death and we were lining up a nova gun/chain mine shot.

It was a *very* close battle. The reason he wasn't breaking a sweat at the start is that he seems to have some mind reading relic but we can interfere with that. He also had his beam magnum and carnifex at that point.

It should be noted however that he didn't seem to use any meter abillities or any of his creation abilities and his usage of lachryma was very limited; he probably has the Crux's staff now as well.
>>
>>3620855
Oh also, Hellebore is outta the game but I think Naoya will just default to summoning the Black Joker.
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>>3620883
So? The love of his life. Just like every other player felt love and dedication to their hyades, can It really be called love? Even though the affection seemed to be mutual, It was still built on a foundation of brainwashing and desperation.

Yes, he's broken and In turmoil and he's going to try his god-damnedest to kill us dead. I don't care one bit. I've never quite liked Bishamon, I think he's weak, and a coward. He's a ball of Issues I don't want to bother trying to save beyond a token effort, and I'm sorry that his friends will have to grieve him when he's gone.
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>>3620896
Rereading this, it appears his attention was elsewhere. He says that most of his power was used to summon the storm.
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>>3620914
Bish is actually a pretty noble dude. He's a natural coward but he's too moral and decent a person to let those issues consume him. However, he *has* always treated the Joker... Not the best. Trying to pretend we disliked the Tri-Stars, asking us to never involve him in stuff again after going on a raid we all agreed to, dumping the Tristars on us when it suited him, ignoring our advice on the Hyades and his inability to face reality.

He's not a terrible guy but he's flawed like anon is.

>>3620918
I read that as he had used the Black Joker to summon the storm.
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>>3620976
looking at Bishamon outside the perceptual lense of Anon is pretty fascinating actually.

There are hints in nearly every interaction with him that he was relentlessly bullied and had zero luck with women. He was hyper sensitive about things but used a serious exterior to protect himself. Even Anon's admittedly bitchy teasing of him likely meant far more to him than it did to Anon.

After all he spent most of his rime in the Red and let his auto-pilot do most of the living because he felt he might just fuck it up. That speaks to a deep insecurity.

If we had encouraged Asuna to date him we might have avoided a great deal of suffering for everyone invloved.

Then Nara Dreamland happened, and I cant blame him for not wanting part of that. It was likely PAZUZU's main base. I would have to read back, but wasnt it sponsored by his company? Anyway, the Tri-Stars were REALLY out of their depth there. And Anon took his sweet time arriving.

Tyrian was always a bit of a coward, Regios always understood that Joker was on another level and it scared her, and Bishamon was always more loyal to them than to Anon. And he knew (correctly) that being close to Anon meant fighting people they werent ready to fight.

If we had handled things differently we might have trained the tri-stars like we did Haze. But we never made much real effort to hang out with them.

Hell we didnt even know Regios was secret Best Girl until much later.

Then the tournament, god the fucking tournament. Bishamon tried to be a bro, ill give him that. He realized Anon gave zero shits about Cybele and tried his best. Then we cut his hyades down in front of him without ever mentioning that we could instead have severed his contract and let her live.

All for a set of upgrades that we eventually discarded.

Bishamon has every right in the world to kill Anon, pity we cant let him do it.
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>>3621310
Yeah, no, none of this is correct. Anon teased him about being Spaghetti san twice, once to Kazuya and... I think we called him it once to his face as a joke. We even gave him the advice about dating girls that we could and we'd already ruined our relationship with Asuna before we became really involved with Bish.

Not only that, Bish contacted us AFTER Nara Dreamland for the raid on the Hollow Sun and we saved his and everyone else's lives there even before we had the option to kill him and then didn't. We then proceeded to give him more life advice and hang out with him when it was an option before he asked us to go on another raid with the Tri-Stars.

We were looking over where this new place to plunder, I believe it was a Manifold Tower or a Hive, before Anon spotted an analomy. After the team talked about which would be better, we agreed the analomy might bw more interesting as it seemed less stable and was completely unknown. We went there, found Mirmir while Bish and Refios fought off monsters (as we were doing) and he blamed us/said he wanted to stop working with us because we were 'too dangerous' despite agreeing as a team to go there.

Then we hung out with him in the Real occasionally before he asked us about girls and the Hyades and we gave what advice he could. Then, he brings us to the Hokoplusion and reveals that he had been lying to both us and the Tri-Stars; he told the Tri-Stars that we didn't need them and they could fuck off and he told us the Tri-Stars were afraid of us/didn't lie us. Both Regios and Tyrian got angry at him about this. Then, the Smilers attacked and we saved everyonenagain before escaping and letting them use the Hollow Sun as a new HQ.

We tried multiple times to use the Athame on Bish and free him and even though Bish knew he was being mind controlled and we could save him, he said he was too in love with his Hyades and she needed him.

This doesn't even count us warning him to protect Regios and that we told him to sit out the Hive raid if he wanted to, even though he said if we needed him and the Tri-Stars they'd come.

You don't know what you're talking about man. The sole reason we even got the Athame was to save him and he wouldn't let us. Not only that, he deliberately and consistently tried to distance himself from us, against his teams wishes. He even actively stopped us from meeting the Tri-Stars in the real.
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I've been thinking.

Is anyone archiving the pastebins and equipment guides, in addition to the metadata that would allow you to know in which thread and for which post each piece is intended?
They might lose validity at some point and make the archive borderline unreadable.
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>>3621473
I did something kind of like that with this Joker Quest Codex I made
https://pastebin.com/UCzAGmC0
but perhaps I'm misunderstanding you.
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>>3621488
I appreciate your summaries and quotes, but what I meant was creating a backup of all of the pastebins and Google docs that have been linked by the OP over the course in the quest.
After all, Google or pastebin might randomly decide to purge this stuff.
And just backing it up is not enough. If the data actually disappears and new readers want to read the quest, it would make sense to be able to actually find the exact text for each pastebin/google doc link for each post. So, for example, if there's an upgrade pastebin in thread X in post Y, one should be able to look at this backup and find the appropriate upgrade list.
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>>3621494
I can simply expand the codex by doing that. Maybe make one for each Oblivion's Husk, the Squad tactics guide, the red comet? Is there anything else you'd particularly like?
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>>3621498
>Is there anything else you'd particularly like?
Every single upgrade choice pastebin, every Hollow Sun pastebin, the various armories that we encountered... I can't think of others, but they might exist.

Glad you are doing this. To me it sounds kinda tedious to do.
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>>3621504
Not really; I'm already aware of which threads have what thanks to the Codex, it's just a matter of zipping through them.
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>>3621514
Right, I updated the 'Codex' wish I had a better name than that with a subsection linking to;
Oblivion's Husk II (it contains everything I did with more features)
How the Armory Guardian works
Both Squad combat guides
Hollow Sun 5.4
Vovoid's Reliquary
The upgrades from this chapter and armories 7 and 7.5
The four items that Imago offered.

That's all I saw as relevant enough to include in this list but if there are any other suggestions, let me know.
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>>3621798
There's got to be a more JQ name than "Codex".
Let's spitball a little...
>Engram Manuscript
>Mnemonic Lexicon
>Survival Retrospect
>Joker Chronicle
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>>3621903
>Engram Manuscript
I really like this, it's great.
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>>3621903
How about

>Joker's Memory
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>>3621961
Speaking of Joker Memory
I wonder what our Oblivion's Husk ability will be? For the next bearer, that is.
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>>3622385
The cestus, most likely.
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>>3621961
The only real choice.
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>>3612763
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Wait a minute, since GOLGOTHA is now a primary weapon it can be used with the CHAGAN. What the fuck would a more powerful and unwieldy GOLGOTHA be?
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>>3622847
A hammer
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>>3622847
Are...are you sure about that? Are you SURE It's compatible? Because I can't think what It might be transformed Into-

Two one handed axes. Two one handed axes so we absolutely would need both hands to use them both. Still, I'm doubtful CHAGAN has the power to reform a neutronium relic, but It'd be neat to see.
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>>3622699
reading back through the level up guide I cant help but feel the nechrotechnica upgrade was sort of wasted.

I mean its amazingly cool and useful, but is it the best?

We could have had an Emulator Module upgrade, Shield bits, a Crux upgrade, a Beam Magnum upgrade, or a tier 4 weapon unlock.
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>>3623100
Under what circumstances would we want another Tier 4. In theory another tier 4 would just be another 'Fuck this thing In particular' button which we already have a few of, and would probably delet essence because of how overwhelmingly destructive It Is.

Shield bits aren't something I'm dying for, Beam Magnum admittedly could have been very nice but It's a two handed gun that needs to be used at medium range at closest, so I'm not too excited about how circumstantial It Is when a lot of our enemies get In close, when we like to get In close.

Emulator could have been good If we could get things like dual Providence or what have you, I'm not sure exactly what an upgrade there would do outside of 'It affects stronger things'. I suppose If we could emulate revolvers to unload them and the original, load the original with the free bandolier and then just make a fresh copy that could be the height of ammo cheese, but that's the best thing I see coming out of that.

Crux could be nice, particularly If It also Increases our attunement to the other half If/when we get our hands on It.

Necrotechnica and Red Joker Evol were the things I wanted as a third choice and It didn't disappoint In my eyes, but then again I suppose without knowing exactly what the other options would have given us we can't say one way or another what the better choice Is.
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>>3623100
Well Necrotechnia was necessary for a few reasons as it showed us what those kinds of powers entail. Not only that, its always on, acts reflexively/defensively, affects nearby allies and has made us faster, resistant to environmental damage (and anyone we're with). Any squad fight is going to have a massive advantage gor us now.

Plus, it shows that Necrotechnia is powerful as hell. If we got Behemoth's NT for example, it would probably upgrade black frost as well.

Definitely worth the investment IMO
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>>3623282
It would be interesting to check that out, I just don't find it likely to level multiple times from one enemy, with White Joker and Pazuzu being possible exceptions.
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>>3623339
Honestly, the thought of killing WJ and getting his Relics, like we did from Voivoid, is a very happy one.
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>>3623357
How are we going to absorb him anyway? Eidolon and Necrotechnia?
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>>3623119
>Under what circumstances would we want another Tier 4. In theory another tier 4 would just be another 'Fuck this thing In particular' button which we already have a few of, and would probably delet essence because of how overwhelmingly destructive It Is.
Dude, are you trying to insult everyone's intelligence?

T1:
- Triskelion Missiles
Low damage, decent range, good for attacking multiple directions at once, rather unfocused but reliable damage output

- Plasma Caster
Low range, but focused fire on a single target

T2:
- Fusion Annihilator
Good range, good focused damage output that saturates a pretty big area, vulnerable to interruptions and long pre-fire delay

- Phalanx Chain Mine
Lower range, strong damage output but very focused and also indirect fire

T3:
- Longinus Railgun
Best at extreme ranges, extremely focused fire, worse when close and low rate of fire

- Photonic Halo
Deletes enemies, massive warm-up time, weak to interruptions and low range

T4:
- Quantum Singularity Cannon
AoE destruction effect, extremely vulnerable gun, costs the entire Meter store to fire


Do you really want to tell me that you believe that another T4 gun will just mimic the QSC?
Much more likely would be a weaker, albeit still quite destructive, gun with lower firing costs. Think Absolute Zero.
Meter weapon additions diversify the portfolio, they don't just add more of the same.

>Beam Magnum admittedly could have been very nice but It's a two handed gun that needs to be used at medium range at closest,
OP has just stated that another configuration is a revolver.

>Emulator could have been good If we could get things like dual Providence or what have you, I'm not sure exactly what an upgrade there would do outside of 'It affects stronger things'. I suppose If we could emulate revolvers to unload them and the original, load the original with the free bandolier and then just make a fresh copy that could be the height of ammo cheese, but that's the best thing I see coming out of that.
Upgrades don't have to be linear. It could just as well end up giving us an instant reload ability or something.
I'm also not eager on it, though.

>Crux could be nice, particularly If It also Increases our attunement to the other half If/when we get our hands on It.
Someone further up the thread claimed it was owned by WJ. Could increase our defences against that thing.

>Necrotechnica and Red Joker Evol were the things I wanted as a third choice and It didn't disappoint In my eyes, but then again I suppose without knowing exactly what the other options would have given us we can't say one way or another what the better choice Is.
Necrotechnica is a nice passive bonus, but not really anything groundbreaking.
It's not on the level of, say, having the Scrander merge with our armor and leave our back equipment slot free for another piece of gear. I'm sure the Hollow Sun would have some nice stuff for that slot. That's an entire relic's worth of functionality.
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>>3623507
>that Crux bit
To clarify, the crux is a relic in two parts; one is the staff Pazuzu has, the other is what we have. It's why we survived the final fight.
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>>3623507
>Dude, are you trying to insult everyone's intelligence?

What? Are you kidding?

>Do you really want to tell me that you believe that another T4 gun will just mimic the QSC?
Much more likely would be a weaker, albeit still quite destructive, gun with lower firing costs. Think Absolute Zero.
Meter weapon additions diversify the portfolio, they don't just add more of the same.

I figured you would call me out on this and no, I don't believe It would resemble the QSC at all. Like every other meter weapon It would be different from well, every other. Quite frankly we have plenty of delete buttons, though I wouldn't be surprised If whatever It Is It may erase essence from the sheer force of being a hundred meter gun. Unless the t4 somehow turned out to be a supermode, or a buff of some sort, I wouldn't want It. We've got PLENTY of delete buttons and I don't like having to fulfill the condition of maxing our meter to use It.

>OP has just stated that another configuration is a revolver.

That's great. How do we get that? Do we get It through upgrading the magnum, or by tinkering with It? Do we even want to get that, considering the Rifle has more damage and works at extreme range, unlike most of our other options Including the Old Joker's revolvers which almost do the same thing?

>Crux could be nice, particularly If It also Increases our attunement to the other half If/when we get our hands on It.
>Someone further up the thread claimed it was owned by WJ. Could increase our defences against that thing.

This anon here >>3623532

Is correct. We are In fact IMMUNE to the Crux's offensive powers (the staff piece's powers) which we learned during the Pazuzu fight, because we carry Kotone's cross (the Crux we have). He tried to delete us, and It didn't work out so good for him.

So he deleted Akira Instead.

Also I don't know who claimed WJ had It, Pazuzu had It just before we entered the underworld and we haven't seen either of them since. We'll have to wait and see If WJ killed off Pazuzu to find out If he has the Crux. And If he did he's a prick, he already stole Kraken's kill from us, he'd better not rob us the satisfaction of tearing Pazuzu apart too.

>Necrotechnica is a nice passive bonus, but not really anything groundbreaking.
It's not on the level of, say, having the Scrander merge with our armor and leave our back equipment slot free for another piece of gear. I'm sure the Hollow Sun would have some nice stuff for that slot. That's an entire relic's worth of functionality.

Debatable, but you do have a point. Synthesizing ourselves with our main gear could open up a lot of options. I'd argue that that's not *quite* how I'd want to Increase our core since I'd rather just get parameter Increasing passives at this point to make us stronger, quicker, more accurate and just overall more capable without any relics but maybe I'm underestimating what synthesis could do for us. I'd be willing to consider It for the next vote.
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>>3623710
>I figured you would call me out on this and no, I don't believe It would resemble the QSC at all. Like every other meter weapon It would be different from well, every other. Quite frankly we have plenty of delete buttons, though I wouldn't be surprised If whatever It Is It may erase essence from the sheer force of being a hundred meter gun. Unless the t4 somehow turned out to be a supermode, or a buff of some sort, I wouldn't want It. We've got PLENTY of delete buttons and I don't like having to fulfill the condition of maxing our meter to use It.
I can agree that T2 and T3 would be better choices if we do go for Meter stuff.
Or just flat-out upgrading the Cestus to get gold cartridges.

>That's great. How do we get that? Do we get It through upgrading the magnum, or by tinkering with It? Do we even want to get that, considering the Rifle has more damage and works at extreme range, unlike most of our other options Including the Old Joker's revolvers which almost do the same thing?
You got a point on that.
I'd also not over-invest because the Beam Magnum is a two-piece relic. At any point we might need to use the Memory for something and thus deactivate the Beam Magnum.

>Debatable, but you do have a point. Synthesizing ourselves with our main gear could open up a lot of options. I'd argue that that's not *quite* how I'd want to Increase our core since I'd rather just get parameter Increasing passives at this point to make us stronger, quicker, more accurate and just overall more capable without any relics but maybe I'm underestimating what synthesis could do for us. I'd be willing to consider It for the next vote.
I'm definitely in favor of doing core attribute increases, but I'd lump synthesis in a similar category.
Both Scrander and Argus would give us free slots, Shroud and Leech module would have less of an indirect bonus.
I would prioritize Scrander as the next upgrade, followed by whatever comes up as useful. We haven't yet had a chance to really test out our new gear, as we've only been fighting fucking Voivoid.
Resupply could be worthwhile for making Terrorsight less costly and allowing us to use the axel grips more freely.
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>>3623507
Anathema makes us immune to debris and the chain reactions of firing massive explosions. Think about all the times we've lost health from debris hitting us, getting smashed into things, causing another secondary explosion to happen amf getting pinned against walls/floors. Never going to happen again.

Hell, I can remember a bunch of times ambient damage almost killed us
>fighting kraken in the lightning cage
>blowing up the corrector whale from the inside
>getting force pinned to a pillar by alura
>blowing up the manifold tower
>getting damaged from blowing up enemies too close to us like when we launched missiles to clear the air after half the gates platform collapsed

You guys aren't appreciating anathema at all. Just look at how vital cover was in the Hive Raid.
>>
i can't be the only one who wants some kind of foot blades/foot weapon so we can go full kung fu
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>>3623934
The only thing I want on our feet are shin-guards made from White Joker armor, so that Naoya is the one to feel it if we ever get kicked in the shin.
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>>3623992
Dude that is like, the next level of pettyness.

I love it.
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>>3624053
>>3623992
We could also make Naoya into our shield, with his face being the boss.
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>>3624112
Man there really seems to be a lot of vitriol for this guy! What'd he do? Steal your girlfriend or something?
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>>3624144
It's a testament to OP's planning that he was able to make us always hate Naoya/White Joker from the start by having him seem like an NTR candidate.
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>>3623507
nigga you can emulate code bursts with upgrades, you know that yeah? or we could emulate two different items at once, like have chernobog in one hand and the malefactor in the other
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>>3624144
More or less.

He's basically a really evil version of us, and he's seemingly completely oblivious to it. EVERYTHING Naoya says in EVERY appearance is him deliberately winding us up.
>>
having read back through the level up and hollow sun guides with an eye towards the future I have a few ideas. (thanks for the codex)

from this point on, and arguably all along, we should be pursuing ability synergies that cover weaknesses or enhance strengths. If you look at the different descriptions pre and post forging you will see that the Forge basically gave us a free level in every frame augment like armor and synapses.

we likely wont have a huge number of upgrades left unless we do something insane like drain the manifold network through a zenith upgrade device or descend into the black every night for a week straight with the jokers memory.

so what do I mean by synergies?

take healing. passive healing from the crux made the fight with Voivod much easier.

one crux upgrade + polymorphic enhancers is a two level investment that massively improves our passive healing.

Appollyon Buster from HS + pile bunker with the frost cestus + Vorpal Strike doesnt even require an upgrade.

we might even be able to combine the current assault shroud to free up its slot, then equip the auric shroud on top of it.

Anathema + Storm Shroud

oh my aura of invincibility blew up? I take zero damage.

Revival skill + Resupply

Free lives.Combines well with Crux and regen and regen enhancers.

Codeburst affinity + Helix Gauntlet upgrade

super cheap codebursts. I also want to find and tear Grand Magus mirror face off, or utopia rulers since they seem to be a codeburst centered face slot item. PAZUZU's mask might work even better.

Any other synergy ideas?
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>>3625503
forgot

meter boost/accel + desperado
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>>3612440
glad to see youre still at it!
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>>3625503
>If you look at the different descriptions pre and post forging you will see that the Forge basically gave us a free level in every frame augment like armor and synapses.

This reminds me of the changed description of the Tau Gun:
>With your improved reactor, the efficiency of the tracing beam has been greatly increased, as has the speed of the antimatter blast: Now, the tracer beam is nearly invisible, providing significantly less warning before the detonation.
Which is a really weird result for a reactor upgrade.
Did we notice any other changes stemming from the upgraded reactor?
The entropic field effect is clear enough, with the increased cooling of everything in addition to its AoE effect and the carnifex synergy.
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>>3626227
Reactor is tied into the Photonic Mantle as well and some meter weapons too. The VB is also noted as a secondary reactor.

Photonic Halo has been added to the 7.5 Armory doc; its cost was adjusted and there is only version which follows the transmutation changes. The heavy AoE version has been removed.

Currently our best choice for upgrades is mostly certainly Carnifex but I'm worried about the fact that right now, due to the lack of upgrades for the plasma casters, we no longer have any good rapid fire ranged weapon to harry enemies with. Chernbog is likely too slow.
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>>3626253
>due to the lack of upgrades for the plasma casters, we no longer have any good rapid fire ranged weapon to harry enemies with. Chernbog is likely too slow.
We still have the upgraded Plasma Vulcans.

>Upgraded with advanced heat sinks and coolant circulation, your Plasma Vulcans have greatly increased accuracy (through sheer volume of fire) and substantially more powerful shots.

I assume that's the cumulative effect of the Forge upgrade and the Entropic Field. However, I haven't checked whether this line hasn't been there before.

...Oh, wait a moment.

>The Plasma Caster now utilizes the same systems as your primary Vulcans.

Upgrading the Vulcans will upgrade the Plasma Caster.
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>>3626273
The plasma casters have had that description since weapons 2.0 i.e. before we even got the Athame change.

Any upgrade to them would also improve chernbog.
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>>3626253
>>3626371
>plasma casters
Am I understanding correctly that you are phoneposting and confusing the plasma vulcans with the plasma caster? Because otherwise I'm kinda confused, as we don't have an upgrade option for the Casters.
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>>3626375
Yes, I was phone posting and meant the Plasma Vulcans. It's becoming quite noticeable right now that most of our guns are insanely powerful but tend to have smaller magazines that rely on precision as opposed to the ultrafast run-and-gun play that the vulcans were built for. We need more rapid fire guns; right now the only ones we have seem to be Chernbog, the vulcans and KERBEROS.

Also, don't forget to check out the new Photonic Halo lads. With its new description, I could see it having synergy with the Distortion Halo.
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>>3626539
Where can I find the latest entry on the Distortion Halo?
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>>3626539
Oh, meant to post this as well. Remember the Armory Guardian we fought that was made with Red Joker parts? Well, I thought that some of its weapons could indicate potential weapons/moves we could unlock so I made a list of the ones that we currently have never seen yet.


>Something racks, on the Guardian’s surface. Smaller weapons, pintle-mounted. Anti-personnel- There is a whooping shriek.You hurl yourself flat, your armor skidding and scraping against the ground, scouring deep gouges across the red paint. The Sinistral’s burning wedge wrenches up, shielding you as the floor, as the walls, explode. You hear thousands of individual impacts, as a fountain spray of tiny, impossibly fast projectiles vomit across the distance overhead, smashing soot and dust and tiles out of abrupt holes. Even the burned-out hulk of the behemoth behind you – like the reminder of someone else’s war – isn’t spared: shots rip the air around you, cast sparks from the pillars, blow steel chips from the floor. Your afterimages disintegrate, shredded by the sheer volume of fire as you roll to the side, slipping and skidding-Flechette weapon. The sound you’re hearing is the hiss-rattle of shrapnel barbs, tearing through anything in the way.

>Ice-white beams stream forth. Pencil-thin, white as ice, flashing from the rows of emitters. They slice the air – One slashes just above your head, shearing straight through the burnt-out corpses of fallen Players. Stone grinds, as four tonnes of pillar – sliced through – slams into the flaking ground, with a splintering roar. Five beams intersect the Chain Mine at once, chopping and sectioning it as cleanly as an anatomical diagram. The warhead shears apart. The rays slice furrowed lines around you -
Translucently shimmering blue-white energy slashes past. A chunk of your pauldron and arm, cut cleanly through, crashes to the ground – the edges of the cut still smoking.

>A flash of radiance sears forth, sweeping from emitters – a solid plane. Four meters. Eight. Ten. Fifteen. It locks in, shining like ice against velvet, electric blue and blazing with disruptor energy. The tip of the great blade, wreathed in coruscating fire, scores the ground – metal disintegrating, smoke coiling upwards like incense.

Your Argus sensor detects weapon pods coming to life in his wrists, internal reactors cycling to full power over the buzzing growl of activating armor. Thrusters, rigged from the high-yield Interceptors clamped to his form. The revolvers in his holsters - the heavy-bladed sword buckled at his waist, the generator at the hilt seething with humming charge-The targeting cursor blinks gold in your HUD, as warnings flash red. Dust-devils of black sand coil and writhe in the narrow distance as the moment unspools, accelerating and slowing all at once.

That sand thing seems like it could be an EVOL ability. The White Joker had something similar made of smoke.
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>>3626552
Checked myself and the Distorion Halo occupies the same space as the Incom Rouzer and the Photonic Halo. I doubt you can have them activated at the same time. I'm much more interested in what the Vector Drive does.
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>>3626925
Ive always wanted to give the dustortion Halo to Kazuya. He lacks Interceptors anyway so he needs an extremely versatile unit in that slot. And I think the distortion halo counts. between what we saw Aoba do with it and what the Hollow sun units can do it is amazingly versatile.

>lower the weight class of a weapon your using making it easier to attack more times with it.

>pinpoint damage that bypasses cover

>large AoE effects

>possible synergy with stealth feilds

I also wanted to give him the Skyshaper for potential flight, and Rubicante and Cagnazzo for sidearms. Seeing as we have so many light pistols at the moment.

Plus I want ti see what his super upgrade ability woukd do to them.
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>>3627013
>I also wanted to give him the Skyshaper for potential flight
He can easily turn one of the Hollow Sun's drones into a flight pack. That's an upgrade that we just need to select.
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>>3627799
sure, he could do that.

except thats an upgrade we otherwise dont need unless you expect to need to provide many players with flight. and that might happen.

I expect Kaz gets a discount for Hollow Sun relics.

I also believe that a dedicated flight relic would have better speed and be more useful that a straight flight pack. much like the scrander does more than just flit us around.

Also any relics we give Kazuya automatically get a free upgrade which amplifies the effect of any investment there.
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>>3625509
Synergy i didnt think about

Tempus Scrander destroy everything mode + Anathema

Crash into enemies and structures but take no damage
>>
>>3628119
Why not just blow it the fuck up?
>>
>>3628264
its for when you want to get somewhere like say the other side of a horde of enemies, but arent willing to spare them by teleporting
>>
>>3628348
It phases through objects not players lad.

Also, anyone else concerned by thr fact we've only got 1-2 rapid fire weapons with a mag capacity above 6?
>>
Apparently the last thread hasn't been archived.

Good job, guys.
>>
>>3628388
162 was the last thread and its archived.
>>
>>3628397
Oh fuck, I somehow mis-clicked vertically. Was probably distracted.

Well, I fucked up. I archived 163 as 164.
>>
>>3628401
You kinda jumped the gun there m8. The update won't make sense now if JQOP does end up updating.
>>
>>3628441
We are already autosaging, so I don't think we'll get much more in terms of content.

I hope we can get the archive fixed. IIRC the site owner can be contacted.
>>
>>3628447
...Apparently he can only be reached over IRC.
Fuck this shit, I'm too tired to fiddle with an IRC client.
>>
>>3628450
I'm not sure if I'd have preferred OP waiting until he could actually run or doing this.
>>
>>3628450
Well mate you should fix your mistake at the very least. Appreciate the proactiveness though
>>
I need to get this off my chest: I will never forgive everyone who voted to make Rook/Amalgam and Haze stay for the Pazuzu fight. They were clearly in zero condition to fight, Haze literally had only one dose of combat drugs left and Rook was too weak after barely surviving and eating Alura. Amalgam was hands down one of the most interesting characters, a player corrupted by Lachryma and a Hyades hybrid, with possibly a bit of personality left from both. Would've been fucking amazing to see Haze wandering the Red taking care of this massive unholy abomination bird of prey with Hyades powers that somehow listens to him and follows him around. Hell you can even take away Alura and it would still be kino as fuck, a mindless apex predator corrector bird thats unusually docile and friendly towards this one player, but having magic Hyades powers just makes it more OP.

You know who you are and I will never forgive y'all!
>>
>>3630719
We'd probably have died if they weren't there. It's the Thief dying that's the real issue.
>>
Been thinking about what to get from the Hollow Sun when we get back, with our current equipment.

First, a general rule; instead of buying new relics I want to sink points into upgrading what we already have such as the Argus, Assault Shroud and the Tempest Scrander; let Daegal take the Relic goodies he wants, we should focus on improving what we already have instead of just adding more. Of course, exceptions may exist to this. Now, anyway

Hellion specific upgrades
>[ ] DUAL-PHASE MICROSTRUCTURE (Chayot-class Hellions can now use both their cloaking and distortion abilities simultaneously.)
>[ ] EROSION FIELD STABILIZERS (Chayot-class Hellions can now expand their space-twisting field to target an area instead of a single subject.)
>[ ] STORM-GLOAM (Throne-class Hellions can combine their output with other units - And Chayot-class Hellions to create a localized storm.)
>[ ] CYNOSURE SCOPE (Helios-class Hellions no longer require individual line-of-sight on targets.)
>[ ] OCULAR LINE (Helios-class Hellions can now transmit targeting data to you.)

Right, so why get all of these Hellion abilities? Well first, if we get the Chayot function that lets them attack and shield at once, we're effectively doubling the size of the Chayot force we have and allowing them to use their incredibly damaging attacks while invisible. Letting them use them over areas is a natural choice and makes them far more effective at supporting our guys; they become artillery and cover simultaneously with this.

With the Throne upgrades, that's intended to take advantage of the Chayot upgrades and means that Thrones have a greater focus on teamwork and co-operation meaning that buying multiples is far more beneficial and it creates and additional use for the Chayot.

The Helios choices come from this little tidbit here
>REACTIVE PLATING: Hellion armor now adapts to compensate for damage received, increasing Hellion durability; With the Gospel Relay and Virtues, this information can be rapidly communicated to all other Hellions in the choir, allowing for a rapid and precise identification of the the nature of the weaponry being brought to bear.

Even if this means the entire choir cannot simultaneously share all targeting information across all Hellions at once, it means that *we* still get tons of targeting information from any Helios' we summon. As for personal RJ upgrades-

>MENTIROSO
>DIRGE CASTER
The menitroso can make us invisible and allows us to attack from that invisiblity at the cost of... 45% Shroud a round, the exact amount we can regenerate every round with the Crux on max. And combine that with DIRGE CASTER, which is a targeting debuff and effects an area
>Invisible Golgotha with enemies having shittier target systems that could potentially see through our invisibility and massive likelihood to crit from Gol.

Pretty good combo.
>>
>>3631382
>Mentiroso
Either go for Shroud synthesis or get the upgrade that add an upgrade slot to the Shroud. Otherwise this will cost us muleta.
We haven't used muleta much lately, but that's because we don't have that automatic regeneration anymore. Same for the afterimages. We are kinda bottlenecked in that regard.

Can you link the Hollow Sun guide that you used for your selection? I would like to take a look myself.

Also, don't forget that Hellion upgrades indirectly unlock relics and modules for us. Same goes for letting the Sun scan equipment.
And we now have a fuckton of ridiculously high quality equipment, including our armor itself.
I wouldn't be surprised if we could gain some Cestus affinity from the Sun or a relic that directly interfaces with the Cestus.
I wonder whether the Appolyon Buster could now be worth it, if we get the Argus synthesis so that the Helix Gauntlet can move to our left arm.
>>
>>3631457
It's in the Codex.
>go for shroud synthesis/upgrade slot for shroud
Yes, I was thinking each of those are possible but for now, Menitroso and Dirge are essential.
>Apollyon Buster
Probably will seal off an entire arm. I'd rather not get it and focus on upgrading what we do already have.

We got a tachyon generator and neutronium refinery as well as the vector drive, which are great gets.

But yeah, invisible gol smashing debuffed enemies will be potent as fuck.
>>
>>3631472
Capote might be better than Mentiroso for us.
Mentiroso is somewhat situational, while Capote flat-out upgrades our afterimages.
>>
>>3631580
How is it situational if we can completely remove the cost it has?
>>
>>3630719
As an archive fag I'm not responsible for any of that, but honestly you're half wrong about your anger.

Paraphrasing, but we said to them, "Come If you want to, you came for Alura, so this Is your choice." and to that Haze said "To the end Joker, to the end."

We owe our goddamn lives to Haze and Rook, do you think we would be alive If we had to fight the both of them with Akira crippled for the first few rounds and just Kazuya as backup? It's not Rook's fault Phantom Edge Immediately rolled a critical hit while completely unarmed, and everyone else held off the monster that allowed us to do what we, well, what we did. We singlehandedly held all of Pazuzu's attention the first part of that fight, but when It came time to charge him we wanted to help out the team by leaving them with SOME kind of breathing room against Phantom fucking Edge.

Fuck Smite. No one can help the fact that Smite Is a worthless piece of shit codeburst. We didn't know It would specifically delay us, other codebursts don't delay us yet smite did, even though IIRC we used Harmonia, so we ourselves didn't even pay for It. JQOP did ask us 'are we sure?' but they didn't say 'Did you know this delays you, meaning the thief will reach Pazuzu first?' It's that crucial lack of Information about how things work that irks me In this quest, and that's the reason Akira died. Akira was my favorite, with Haze also being a close favorite and they both died, but neither of those things are directly anons, or 'Anons' fault. Goddammit, I was so Into the fact that Haze was our apprentice. I could absolutely see him taking the armor If we wanted to hang up our guns one day, or of course, If the worst happened. I was so proud of his growth and he's fucking dead, but It's not anons fault. What we can do about It though, what we can do Is we can kill who's responsible.

We threw Phantom Edge Into a black hole. We can kill Pazuzu If he's not already dead. We can kill WJ who helped push this chain of events along. We can't do anything now but safe whos left and avenge the dead, maybe get some small piece of closure and satisfaction out of revenge, and then I'd like to fuckoff Into the sunset with Hecate because after all this death and suffering, Anon needs a happy ending.
>>
>>3632081
>fuck Smite

yeah, nah. Anyone with sense should have known that casting a fucking spell takes time. Harmonia pays the cost, but it doesnt make it happen more quickly.

And yes, JQOP did give us an "are you SURE you want to do that?".

Anon was absolutely the right person to be occupying PAZUZU since the crux made us immune to his strongest primary effects from the staff.

Phantom Edge was just a fucking monster.

That having been said, we could have won that fight without losing haze and Akira. We could have accepted the combat drugs and fought in the front lines instead of Haze, we could have attacked in tandem with Akira THEN cast Smite.

Any number of other choices really. But we didnt choose those.

Hell, you can go all the way back to the choice to fuck Cybele or piss off Aoba by activating the Manifold as potential reasons why allies died.
>>
>>3632121
Smite's a 'look at It and It explodes' kind of spell. That's how you target with It. I don't blame anyone for thinking It's quick.

Yeah, we probably should/could have accepted the drugs, but look at how things went. Ending up In Hell was Important. It fixed the Athame situation and reforged us, along with getting us many many other Important relics.

However If we want to go back and nitpick choices, It's deciding not to go Into hell when we had the chance. We fought for the Joker's Memory, It was THE plot-point Item from before Hecate even fucking died. Once we had the chance, It lead us back to the start. And what do we do? We chickened out, we didn't trust things would work out. Why the hell would we fight so damn hard to get the Abyss so we could get the Memory back If we weren't going to use It? I can't believe no one took the leap of faith, after all that obvious build up. We could have probably killed all our problems If we'd gotten that powerup way back then. Hell, the 'fuck stealth' relic we got seems designed precisely to unveil Naoya's bullshit stealth field he has to have. We've been In the red around him, Akira even checked him out, and yet nobody found WJ. When we looked back In the cafe, there was a 'You think you see something for a second but no- It's just your Imagination there's nothing' kind of description meant to Imply there was In fact something there. We could have fought WJ on our own damn terms, prevented the fall of the shroud, even.

I have so many regrets for choices that weren't even mine, but I can't really be mad at anyone for them. The story's turned out rather Interesting despite everything.
>>
>>3630767
It's another name we'll have to pay for, eventually.
Who knows, maybe he'll bullshit his way back to life? I mean, from everyone else's perspective, that's certainly what we're about to do.
>>
>>3632282
Why do you capitalize Random words Like you are writing in A comic bubble? It's super annoying.

I agree with you though, voters aren't very tactically minded and don't listen to those who are. Half the people who sound confident have no idea how our kit even works. I truly don't so i just read and hope no one fucks up
>>
>>3632282
That's assuming we were capable of fighting VOIVOID at that point in the quest, and by ourselves to boot.

He'd have mulched us in seconds.
>>
>>3632594
maybe, maybe not. It certainly would have been a closer fight. We would still have had Golgotha and the Forge upgrade, so i think we would have prevailed.

If we had had Vorpal Strike during the Diadem fight Akira would still be alive.
>>
>>3632282
>I don't blame anyone for thinking It's quick.

It's debatable, but this is certainly a hint:
>There is a brief lag before the resulting explosion, however
SMITE is fast from the victim's perspective, not from the caster's.
Its advantage is that it runs purely by line of sight and is hard to detect. It's a hitscan kill attack, similar to sniper rifles in FPS games. The wielder has to aim, but the victim has no chance to evade if done correctly.


IIRC we didn't go into the underworld because it seemed like we'd enter it without the armor. We chickened out because we thought we weren't ready.
After all, it was a straight portal, which implies that we'd enter without a player transformation.
>>
>>3633984

A lot of people would still be alive if we had the current tools back then. Could've chopped up Enfer in a jiffy and assist Aoba with Rust Kaiser.
>>
>>3632282
>>3632526
>>3632575
>>3632594
>>3634321
We never could have gotten through the Black alone during that initial entry; the reavers are stronger than the average Player and we wouldn't have been able to kill the Joker Custom Guardian. Now, if we'd gotten Limiter II straight away after Ixion and got his Eidiolon, it may have been a different story but without Limiter II, no Oblivion's Husk which means no Forbode and no Fatalism. Not only that, we could have gone in and gotten stuck in the Black.

I would have preferred to go in when we got the chance but seeing as how that Joker would trivialise the 6v6 and Pazuzu/Phantom Edge, I doubt we'd have gotten the full upgrade.

Also, I doubt we could beat Vovoid 1 on 1 even now. Daegal was essential in that fight and we got multiple saves from him.
>>
>>3632575
It's a habit I've yet to break.

>>3632594
Why? Remember, we'd have Cybelle's gift at that point, meaning we could withstand an Incredible amount of punishment and have all the tools we needed to bring down his defenses. It still would have been the hardest fight we'd ever had up to that point, Old Joker Included.
>>
>>3634343
No, we literally didn't have anything that could chop through Vovoid at that point and he was way, way, way faster than us pre-upgrade. And we'd have been too slow/frail to beat the armory guardian either.

Hell we
>didn't have an assault shroud which regenerated
>no leech module giving us health every time we cause damage
>no constant argus sensor on
>no lachryma regen
>no chagan
>no oblivion's husk abilities
>>
>>3634355
...What are you talking about. Going to hell gives us golgatha, It gives us the cestus, and It gives us the forge upgrades, that's enough to beat Voivod. Also once we get the forge upgrade the Crux would let us regen shroud and booster on top of still being able to use Cybelle for health 1/1 with booster, meaning we could regen 60% a turn, right? As for the armory guardian I think you have too little faith In Joker. With Cybelle we would have been able to regenerate quite a bit so regeneration's not a problem, and we were half dead when we first fought the guadian weren't we? We can make up for not having those performance upgrades by having tons more HP to spare. Not to mention, going In through the 'front' using the memory rather than getting dropped In through the portal we made In the diadem might have meant more combat and thus more levels.
>>
>>3634367
Heck, I forgot to mention we had the Midas arm and the Carnifex back then. Carnifex fixes our speed issue and Midas Is well, Midas.

I wonder what having both of those going Into the forge would have given us. Would we have become Orichalum Joker? Would we have gained the RJ's carnifex along with the White's? Would they have merged, even?
>>
>>3634367
Nah, see, here's your issue; you're assuming we can get past the Red Joker Guardian alone even though we only survived that fight with Daegal's help and we used Chagan/the Shroud a ton in it; not only that, he was pumping out insane amounts of damage every turn and our base stats were way lower before we got the Athame. We have to get through that to get to Vovoid.

And not only that, in the Vovoid fight itself we only survived on multiple occasions because Daegal would take the hit or interrupt Vovoid before he could murder his ass.

You're really underestimating how difficult the Black was as a trip for us; it didn't matter that we started off with more damage inflicted because the Leech Module allowed us to get it back so quickly and we were able to mitigate the amount of damage we had coming in too. Plus, we had things like Scylla and Forbode to always ensure we could put out tons of damage. Joker when he had the Hand of Midas was almost dying to guys like Admant Aegis and Bishamon, who people like Eisen Abbattoir would eat alive.

>if we went through the front
It could also have just been a really short surjorn into the Black or even just us going into the Memory and talking into Mikogami and the Red Joker. We don't know. What we do know is that if we put pre-Athame Joker into the scenarios post-Athame Joker fought in, he would be fucked.
>>
>>3634385
Despite not having Fatalism to save our ass or Daegal who you say was why we survived that fight (yet, I can't remember him doing anything of real significance, what did he do that saved us I can't remember) and while our stats were Indeed lower, our resilience Is still really high, our potential to dodge Is still very high with the carnifex which has burst mode, and we still had enough hard hitting weapons to bring down what was In our way. Could we have died? Yes, but we could have died a lot of times. A LOT of times. We would have been fine, I don't think you're appreciating what Cybelle regeneration could do for us In that scenario.

And I don't remember almost dying to Bishamon, I remember beating him without too much trouble. Aegis almost killed us because we fell right Into his gimmick.
>>
>>3634385
I think technically we're currently post-post-Athame, actually.
>>
>>3634401
>what did he do that saved us I can't remember
You mean aside from summoning the revenants, activating the guns and the shield, repairing the platform, and generally helping us with his fucking neutronium shield?
>>
>>3634401
What did Daegal do that saved us?
>Tanked a Photonic Halo shot
>Tanked 4 Longuinis shots with his shield
>Tanked a fusion annihilator
>Tanked the shrapnel
>Used familiars to activate its point defense
>Used his maul to smash it in the head, debuffing it
>Kept it constantly shifting shields and distracted with his Hollow Sun armory

We didn't have enough material to stand up to something that can shit out 2 railgun shots a turn, two fusion annihilators and can do all of this while charging a photonic halo. Not only that, we don't auto-start every combat so we'd have been hit by its initial opening ambush attack.

>enough hard hitting weapons
The Tau Gun wasn't doing shit to that thing and if we charged up a fusion annihilator that would have just let it destroy us through APM alone; it was balanced for a later Joker/Daegal fight, there is no way pre-Athame Joker could have beaten it.

>>3634403
I mean yes but I think we all know what I meant by post-Athame but if not, to clarify; post insertion of the Athame, pre-reforging.
>>
>>3634385
>almost dying to Adamant Aegis and Bishamon

my dude, those two were fucking finalists in the Hyades tournament. They are by definition top tier opponents.

Claiming that a literally who? from the ass end of the universes recycle bin could measure up to the likes of them is ridiculous.

yes Deagal has saved our asses a few times. no doubt. But pre-Athame Joker was no slouch. And as another anon said Cybele's emblem and healing ability count for a lot.

>>3634441
We would also have had Golgotha and the WJ carnifex. Im fairky certain we could deal enough damage
>>
>>3634385
That's a bit much. I don't believe we would have been able to defeat VOIVOID had we ventured to the Black when we had the chance, but I genuinely had to think for a second to remember who Eisen Abbattoir was, because I had mentally filed him as 'Mook who got instakilled by Golgotha' rather than as an actual name. Adamant Aegis probably would have smashed him flat, and he wouldn't have stood a chance against Bishamon.

I think pre-Athame Joker would have made it to VOIVOID, ragged and ruined, and then gotten his shit kicked in when VOIVOID switched to War Form.
>>
>>3634441
Daegal is an ENORMOUS punching bag. He's so resilient he's a tank. He can just slam face-first into basically any attack and keeping getting back up.

He even has the anime protagonist power of "This makes my weapon become the big weapon."
>>
>>3636713
Well, he is Orichalcum Man. Even VOIVOID only had orichalcum plating, Daegal is orichalcum right down to his bones.
>>
>>3636688
If it was one-on-one, we would probably have been killed. Two versus one means that there's a constant distraction, preventing him from focusing us down. The whole Underworld story has been a team effort.
>>
>Gentlemen, my apologies: I've been badly sick with a throat infection this week, and I'm gradually shaking it off. I'll continue when I'm in better condition.
>>
>>3637241
Get well soon, JQOP!
>>
Bump
>>
>>3641426
Are you retarded?
>>
so, given our current kit could we have taken on Hecatonchires/Rust Kaiser without resorting to QSC or Full Bore?

Im thinking Nocturne + Peacemaker with Ceasar support could have downed him for good.

Also I cant help but wonder what Codeburst Build Joker would have looked like. Im fairly certain we could eventually have gotten free action interceptor casting or quickened codebursts.
>>
>>3642264
I thinking it'd have been pretty easy to deal with him then.
>Axanel to crack the shell
>Peacemaker to blow him to bits
>Absolute zero to freeze him when he goes monster mode

Or just Golgotha him. Hell, normal beam magnum coulda prolly done it.
>>
>>3634419
>>3634419
No, god no, I'm not talking about the forge raid and the Voivod fight, of course Kazuya was clutch there. No, I was talking about the armory guardian fight. I can't remember him doing In real damage.

>>3634441
Alright, so he tanked far more than I remembered, though I do remember the annihilator. I disagree with you though, we had the tools and the emblem to deal with It. You have to Imagine part of the damage received goes Into meter which goes right fucking back Into HP. How do you think we lived through the raid? That was all thanks to Cybelle healing us over and over again, and her healing got stronger after the raid.
>>
>>3637241
That's gotta suck OP. Get some rest, we'll be here when you get better.
>>
>>3642264
Cestus would have been a hard counter. He was so dangerous because he didn't give a shit about any sort of defense. He would just plow through anything you tried to protect yourself with and hit you anyway. Debuffing his speed turns him from an avalanche into a glacier. It doesn't matter how hard he hits if he can only move at a brisk walking pace.

Peacemaker kills him without giving him a chance to transform. And that'd be that for Rust Kaiser.
>>
>>3642467
Yeah but everytime we use meter for healing, we aren't using it to attack. Our base speed and base HP is simply too low at that level to swallow hits like you're suggesting; a single FA or LR shot would absolutely ruin us back then and we lose the free healing from the leech module. Read that fight again. The amounts of attacks that thing put out a turn was insane and we'd be eating all of that, with a regen we have to pay for by meter and no other. The surprise attack at the start alone could end the fight instantly.

Nevermind trying to fight the Marshall preAthame upgrade. No forbode there = Also instant death.
>>
>>3642704
Did we ever learn what exactly Castigate did to Rust Kaiser?
>>
>>3643040
No, considering it was Imago that gave it to us and assuming that he is still alive we could still ask him what it did I'm sure he would reward us with something if we tell him about how Rust Kaiser killed Bell Zephyr accidentally before he died.
>>
>>3643197
The sick fuck likely would be pleased, but I dont think he would reward us again. His Hounds have already rendered service after all.

Also, am I the only one who sees similarities between Imago's creations and the twisted Players of the Black?
>>
>>3643040
Broke off his Player parts; if you read it again, his primary weapon, the cleaver, fell apart, his armor slowly disintegrated, his mental degradation grew even worse. I think what Castigate did was accelerate the death of his Player form to make Hektoncaire form faster. It let us skip the effort of breaking through his superdense armor.

You know, I'd like a write up of the actual attributes of orichalcum, neutrinoium and lachryma sometime. Is orichalcum superdense?

>>3643197
He might be useful to check up on but a low priority that one.

>>3643474
All of Imago's creations so far have had black chitinous skin and red gums. I didn't notice that anywhere in the Black so what do you mean?
>>
>>3643858
I mean that, much like the "horses" were made out of Players, so too were Imago's creations.

He invented the player transformation pods (or stole the idea from the Hyades pods), then used them to turn people into raw materials for his work.
>>
>>3643984
I always presumed the horses/imago's playthings were modified correctors
>>
>>3636821
he's the HEAVY
METAL
POWERED MAN!
THATS WHAT IIIIiiiIiii AMMMMMM!

https://www.youtube.com/watch?v=RznSoEIT6IU
>>
Alright, JQOP, i ahve to ask.

Did we just beat up hitler?

As in, like.... between krieger and some of the other players in the boss gauntlet rush that was the arena defense:

-ALL- of the technology in hell seems to be made out of players components, corpses, and other stuff. Its like their techbase is a farm of human suffering.

We know there's been several red world cycles before, and some play out in the shaping history and effects bleeding over:

So I have to ask, because gosh darn ww2 springs to mind in this context:

did we just punk -hitler-?
>>
>>3645666
Don't be silly. Hitler is in Argentina, not in NotJapan.

Nice numbers though.
>>
>>3645229
Im fairly sure that Correctors are just Players warped by Black Joker or Lachryma.

its all people. Fucking -everything- is fueled by death with entropy taking a cut at every stage.

Even the White Joker's arguably creative powers still turns People into Players
>>
>>3646942
Correctors aren't Players. Players can become like Correctors (Hektoncaires, Rook, some of the Reavers) but they're still fundamentally diferent; some of our tools even specifically refer to them as different categories. I think Correctors are just alien creatures mutated by lachryma or lachryma constructs themselves.

>>3645666
How old is Wolfram? I mean if Voivoid was in the Black for 6 years and millenia passed and Krieger is potentially an honest to god Nazi (or Nazi fanboy), hoe fuckkng old is he? If he's the former he may be millions of years old. How didn't he go nuts?
>>
So, reality is a consensus illusion.
People create reality together.

The White Joker comes from the real reality, which does not care about your perspective.
He allows people to break the balance and reshape the world by making them capable of absorbing essence and thus essentially counting as multiple people for the sake of consensus.
The Red Joker brings balance to this equation, by removing the individuals who have started untangling "reality". And also by passing on his armor upon death, allowing him to reset if he himself collects too much essence.

Basically, souls come into being in their own sets of reality pockets, where they create realities from dreams. The real world, the Red, finds these pockets and draws these souls into the Red, allowing for the creation of matter and technology ad nihilo.
This is why Player tech is so nonsensical: It's the result of taking the reality-warping properties of a soul and reforging them into a physical object.

Maybe the Red is a barren wasteland because all of the soul origins have been depleted and Anon's world is either a young one or one that was missed.
>>
>>3648018
The white, black, and red Jokers are both inextricably linked and unique.

however, the Red world is not dependant on or unique to them. The White Joker isnt the only way to become a Player for example.

The Hyades and the Quantum Vault are also unique structures not necessarily linked to the Joker system.

It can be argued that the Red is more real than the Real.
>>
>>3648018
>>3648708
Do you think there is an individual Red for each city or that all parts of the Red are connected as one world and some of the wonders we've seen are from other cities?
>>
>>3648838
No, IIRC there's only one Red and it's only somewhat analogous to the Real, but most of everything is on a completely different scale. landscape, structures, even physics and materials available
>>
>>3648018
The real appears to be a program, while the Red is people running around with programmer's tools.

Does anyone notice that THERE IS NO AFTERLIFE? When a Player kills you, your soul gets absorbed! All you get is non-existence. All of the 'ghosts' we've seen are photocopies. Like, Old Joker and Mikogami are partially-complete memory dumps based on the original, dead individual. There's no continuation of consciousness whatsoever UNLESS you're a Hyades. Don't forget that Meridian Blades are alive, and are made from still-conscious people!
>>
>>3650019
By that I mean is, you get a post-mortem existence after your body dies, but you can still be destroyed. You are NEVER safe.

>>3647725
Age doesn't correlate directly to power. Sepia Prison spent thousands of years skulking in a city, Daegal wrecked him easily. It seems to be linked more to "How badly do you want it" because a lot of people fall to ennui or madness.
>>
>>3648838
>>3649221
I believe OP said that wherever there are cities, places with people and architecture the phenomenon of the Red occurs, and I believe he said that not every system works the same either.

My Interpretation of that Is that different cities might have different rules about player structure, how the finals work, etc. For Instance, Vertigo Trisarigon said there are four 'castes' of players, those who build those who endure those who control Intelligences and those who protect I think. The Joker's belong to a fifth caste, which Is to bring ruin. This Is based on card suites, so other cities might have player structure based on a different game or not at all. As we've seen with the Black though, It seems players from anywhere In the world can get deposited there one way or another so there Is some level of Interconnectability.

There might be more than one Red, but they aren't completely alien to each other as there remains some underlying set of rules.

It might be best if OP clarifies the specifics on all this, as some of this Is just my own conjectured opinion.

Now, here's my own question about the Red. What determines what a player becomes? We've never gotten much Information on the subject outside of the fact that WJ can turn non players Into players.

For Instance, do players have any Influence on choosing their name, weapon type, chassis, anything? If they do, Is It even conscious or Is It something their subconscious does for them?

If not, what decides who becomes what? It seems pretty clear at least to a point that what a player can do Is a testament to who they are on some level. The Thief was a hateful skeleton that had loads of gadgets and stealth capabilities, his sword was never the point of Totenaz as a player, It was being batman. Akira himself was a very crafty and brutal guy, a mentality he created for himself upon the destruction, hardship and poverty brought about by the last game's cataclysmic ending. It's like player's player forms are what you get when you strip away everything unnecessary and leave nothing but the rawest form of the self. That's why It's so poignant to me that Kazuya Is no different In the Red, he has no Inner demons and what you see Is what you get.

Anyway, I'd like to think players have some say In their player forms. My theory Is that everyone essentially has a minimalistic 'character creation' moment like we did. Pick an armor type (Heavy/Medium/Light) pick a weapon type (Ranged/Melee/Pugilist) and pick a name, the Red will take your selections and make the rest for you, and you won't even know what you're capable of until you unlock It.
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>>3648838
I'm not sure there is more than one city, to be honest.
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>>3650035
Yeah but Sepia wasn't old for the Black; it seemed like he'd been sucked in recently enough.

Also, it takes 5 kills for us to level up now.
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>>3650234
What might make sense is that civilization comes into being in its own little space. As civilizations develop, they start spreading over their own pocket of reality and as their numbers rise, their impression on reality becomes so large that they leave a dent in the Red. So when the Red starts growing a "tumor", like one of those grand structures that mimic a Real structure, that's when you know that the shroud is weak and that you've got a good target for a harvest of souls. Or maybe caster types can see the impression made by the Real and use spells to create these structures in order to align the worlds and weaken the shroud.
As they are spread out, the different civilizations get discovered by the Red separately, which results in different manifestations of their interaction of the Red World, as well as a different mapping to the Red.
So while Japan (or maybe just Anon's city) has Dis and all of these other environments that we know, America (or just a specific town in Texas) might be multiple AUs of Red space removed. And if you are so far away, you are bound to have very differently rules, especially as the Red is shaped by the souls that gain entry and leave their footprint.
Gun-loving Texas might have an environment that's more like Platinum Game's take on Arma, while the Japanese gravitate more towards mecha and Revengeance-level sword fights.

We don't even know whether the environments that we are used to are in walking distance with each other. It's very possible that the Real doubles as a kind of hub level for the Red, a kind of Nexus which you can use to quickly travel between places that would be far further apart in the Red.



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