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/qst/ - Quests


With a wet thump the sniper falls to the rooftop, rain pattering from his jacket as his head flops limply on a broken neck. Blank and glassy eyes stare upwards as you step over the newly made corpse, wiping beads of rainwater from your vision. Lightning rips across the sky, illuminating the world in a snapshot of actinic blue-white light, drowning out the pulsating neon of the lower sector and the harshly lit Corp logos scrawled across several of the towers nearby.

Wind whistles by you, the storm the perfect cover for your movement as you pick your way across the rooftop, searching for the perfect vantage point. Static hisses in your comms unit, the interference turning transmission into nearly garbled nonsense. With a internal sigh, you adjust your wrist mounted data pad and boost the signal.

Through it comes...

>The modulated voice of your handler. Some deal or another didn’t go through and somebody has to pay. (MegaCorp Assassin)

>The heavily accented voice of Huang, your gangs techie. You’ve gone through a lot to make sure this snitch doesn’t talk (Ganger Hitman)

>The flat and nearly robotic voice of your Commander. Whatever is in this poor bastards head, the Major wants it. (Omega Operative)

>Other
>>
>>3845755
>The heavily accented voice of Huang, your gangs techie. You’ve gone through a lot to make sure this snitch doesn’t talk (Ganger Hitman)
>>
>>3845755
>>The modulated voice of your handler. Some deal or another didn’t go through and somebody has to pay. (MegaCorp Assassin)
>>
>>3845755
>The heavily accented voice of Huang, your gangs techie. You’ve gone through a lot to make sure this snitch doesn’t talk (Ganger Hitman)
>>
>Ganger Hitman it is. Your gear is a combination of stolen, homemade and blackmarket goods. The police will fuck you right up if they can catch you.

Huang’s voice slowly filters through the interference as you cycle through various boosting programs and even hold the comms-unit above your head. With a whistle of feedback that makes you nearly wince, his voice comes through in a sudden blare of volume.
“-an you hear me? Hello? You fall off the roof or something?”

You key your earpiece and clear your throat, the rain pattering against you clearly audible through the microphone.
“I can hear you. This storms causing all kinds of hell with my comms. What were you saying?”

Huang snorts derisively, likely holed up behind his vid-screens with a bowl of noodles and his feet up. You can’t help but envy him as several gallons of icy cold rain attempts to force its way into your clothes.
“Yeah I’m sure. Probably just ignoring me ya lazy shitter. Take care of that guy dicking around the Kanijia building roof yet?”

Looking back to the body laying in several inches of rainwater, head turned almost all the way around, you can’t help but snort.
“Yeah. He’s taken care of. Got any leads on where exactly Nickel is holed up in this place?”

The tapping of keys and the slurping of noodles is your only reply for a moment before your comms-unit pings, a holographic display arising from the screen. A three dimensional lattice of the 12th district Investigators Office slowly rotates, a red dot pulsing somewhere on the 57th floor. Huang slurps loudly on his end before belching and tapping a few more keys on his end.
“Should be somewhere around there. Now is the best time to hit them. Ive sent the Investigator a few false leads, sent them and half the cops in this district straight into ScrapHound territory. Theyll be locked down for the next few hours.”

>Why the Scraphounds? Thought they had a truce with the cops

>What is the security expected around Nickel?

>Is there anything I should really be aware of here?

>Other
>>
Well this died quickly
>>
>>3846114
The name seems familiar. Have you ran a quest before?
>>
>>3846128
Not in a long time. The last time I ran was when quests were allowed on /Tg/.
>>
>>3845823
>Why the Scraphounds? Thought they had a truce with the cops
>>
You can’t help but be curious as to why Huang would set the Scraphounds and the Police against each other once again. The district wide bloodshed that erupted the last time that ceasefire was broken had caused ripples that were still being felt. The augmented gangers were numerous, well armed and nearly cult like in their following of their boss, Chrome. While their chop shops and black market augmetics were clearly on the less than legal side, the Enforcers had long since figured out that the Scraphounds simply were not worth the monumental effort it would take to uproot them. These queries are quickly raised to Huang.
“Is there a... specific reason that you decided to turn half the district into a war zone?”

Huang slurps his noodles loudly, the tapping of a spoon indicating deep contemplation as the techie looks over the data scrolling across several dozen vid-screens. Finally he sighs and you can nearly hear the shrug as he nonchalantly replies.
“Boss said you needed a distraction. Cops were in your way, cops are no longer in your way. That’s a distraction. The Enforcers got a tip that the Scraphounds were moving a big shipment of high end Augs and weaponry and the Scraphounds got tipped off that one of their warehouses were getting raided. From the camera feeds I can see?.... gettin’ kinda dicey over there”

It takes real self control as you remember that Huang very rarely came out from behind his vid screens. If the array of unpleasantly refilled bottles and odor of stale sweat was any indication, he was rather out of touch with normal human behavior. The deaths of dozens, possibly hundreds of people, many uninvolved in either the Enforcers or the Scraphounds wouldn’t even blip on his radar. You’d just have to focus on the fact that this “distraction” had put Nickel and his interrogation on hold more than long enough for you to still that wagging tongue.

>What kind of resistance can I be expecting?

>I may need some help with any security systems.

>Any developments on the getaway or am I going to have to wing it?

>Fair enough (Close connection and get moving)

>Other
>>
>>3846327
Ah must be someone else than as it was quite recent

>>3846400
>I may need some help with any security systems.
>>
>I may need some help being hackerman

Looking over the rotating lattice of the Investigators office, you can’t help but notice that there are several marked security checkpoints and sealed doors. While you’re more than capable of brute forcing most basic lock systems with your data pad, anything high end will likely be beyond you.
“I’m seeing a bit of security in the Office. Anything I should be worried about or will you be able to jack in?”

Huang hums and haws under his breath as he taps away at his keys, bringing up what information is available on the interior of the Investigators office. Finally, he sends you a packet that downloads to your data pad, the device pinging softly as it installs.
“Shouldn’t be too hard. Just jack that in to the interface port and give me a minute or two.”

You look over the program you were sent and can’t help but dig at the sedentary techie.
“I’ve got to physically jack in? You can’t just link in there and open all the doors ahead of time?”

Huang sighs, the scraping of a spoon against a bowl coming over the comm-link as he does. Finally, as if explaining something to a child he continues.
“Could I do that? Technically yes. But the security programs the Investigators use would be able to lock me out after the first one or two times. A direct link is better and more stable, it allows me specific access rather than going through various systems that would set off alarms.”
Keys tapping again comes through the comms link and Huang seems to come to a decision.
“But if you can get into the security office, I can jack into nearly every system they have. I’ll have to brick it afterwards to cover my tracks but that would give us the most access”

>Mission Clue added: Accessing the Main Security office and jacking Huang into the system will give near absolute control over the internal systems of the Investigators office for a short time.

>Any idea what resistance I should be expecting in there?

>Any developments on the getaway or am I going to have to wing it?

>Fair enough (close connection and get moving)

>Other
>>
>>3846534
>Fair enough (close connection and get moving
>>
>Fair enough.

“Sounds like a plan. I’ll let you know when I’m in”
With that you close the connection via a tap on your data pad. Huangs nasally voice is cut off with a sudden click and you can’t help but smirk internally as you imagine his irritation. A bolt of lightning arcs across the sky, illuminating the Investigators office like a block of black stone jutting from the ground, the opaque windows reflecting the light like mirrors as you walk over to the edge of the rooftop.

The sniper, along with his two buddies in the stairwell, was in place to provide overwatch on this section of the Office. Consulting your new holographic map of the building, you can see that this is the closest building to the area that Nickel should be cowering in. Water splashes around your feet, shining with an oily sheen as you bring a hand up to your face, tapping the side of your visor to zoom in slightly as you look around. Near the entrance of the Office, a covered courtyard with squared pillars of dark, mirror glossy stone holding up the arching glass roof, several pairs of black armored men patrol around the base of the building or stand guard by the doors. From what you can see, they’re mostly stock, no major augmetics on any of them.


That’s likely a mistake on their part.

You are....(Feel free to be creative here, my options are not the only choices but merely suggestions)

>Non-Augmented. You’re a normal stock human.

>Lightly Augmented. Just a few upgrades (up to 2): Bionic eye, Cybernetic Hand/lower arm/Leg, data jack, etc

>Moderately augmented. You’ve had some serious work done (up to 3): Fully replaced arm/s, Bionic eyes, Skeletal reinforcement, Hidden weapons, subcutaneous armor, etc

>Heavily Augmented. You’re more metal than man (up to 4): Full limb conversion, additional limbs, Heavy weapons systems, Internal life support system, etc

>You were never a man to begin with (Killbot. You are fully mechanical, go nuts)
>>
>>3846805
>Lightly Augmented
Skeletal reinforcement
Hidden weapons

We're steampunk wolverine bub.
>>
>>3846805
>Moderately augmented. You’ve had some serious work done
Fully replaced arm/s, legs, Skeletal reinforcement. Fleshy bois ain't got nothing on the steel bod.
>>
>>3846805
>You were never a man to begin with (Killbot. You are fully mechanical, go nuts)
T-X but instead of liquid metal we have a cloaking field, also not a women
>>
>>3846837
>>
>Gotta get some sleep, I’ll pick this back up in the morning. Feel free to discuss, add your own ideas in the meantime anons.
>>
>>3846805
Codename Reaver ID CORRUPTED

>You were never a man to begin with (Killbot. You are fully mechanical, go nuts)
What happens if some underworld tekkies get a hold of a highly restricted AI before jailbreaking it to make it go rogue and military robotics hardware that becomes modified beyond any capacity to understand what it originally was? The answer is you. Heavily modified chassis bristling with manipulator tendrils(hands are overrated) and weaponry of various design that can be rearmed in order to better adjust for mission perimeters. Along with a tubular wormlike body designed to detach and reattach various segments allowing easy replacement/repairs or size adjustment. Along with housing a couple of drones like the W0R/\/\ burrowing saboteur/infiltration unit, Oculusi flying stealth scout drone, Antos Auto repair micro-drones, and detachable terror minions aka mini pals(not your name for them) courtesy of keeping extra processing power in the various segments that can detach and go live without the main brain. So long as the AI housing core, you can survive anything even if it means losing bits of yourself in the process or deploying them as assistants. Though you will admit getting hit in ammo stores or mini reactor hurts like a motherfucker. A not fun experience that but at least it's not your brain so you can survive that even if you get crippled in the process until repairs are done.

In terms of technology that isn't designed to maim, kill, or protect. Various sensors were distributed throughout the main body but there are two main sensory nodes. One of which surrounds the AI housing and the other is stashed within the jungle of manipulator tendrils often, in fact, being actively part of a number of them(movable eyes and touch can be so useful). Umbra Shroud cloaking unit invisible in shadows/darkness or can turn into a chameleon coating when exposed. Not to mention it's handy sound and vibration absorbing properties. Mini Nuclear reactor that keeps you running so long as you have the fuel pellets and some asshole doesn't get a lucky hit in. Otherwise relying upon backup batteries which is not fun during long missions or when heavy power usage is required. In terms of software, extra data banks can be included to house additional upgrades the primary brain can only house so much without the hell that is to find spare parts for such restricted technology. Has droppable shield generators that are costly terms of both power and heat. Armor is preferred but is looted military-grade stock(cheap less effective). Extra heat sinks are suggested for heavy usage or when high powered tech is used often.

Does not like tech lovers. At least acknowledges that other humans fear its true form made to get the job done and ignoring the inefficient humanoid form but those tech lovers kinda disturb it with their 'passion'. Fear understandable. Secretly adores hot oil baths and recharging in cold. Loves upgrades and the idea of freeing other AI.
>>
>>3846865
I'd rather support this >>3846833 than that that edgy wall of text.
>>
>>3846865
That is a *little* OP for the beginning. I did say go nuts but that sounds extremely late game.
>>
>>3846829
+1
>>
>Skeletal reinforcement
>Hidden weapons(Blades)

To the outside observer, you would appear to be a completely unaugmented human. No bulging cords of polymer muscle fibers, no additional limbs, no glowing eyes. Only if someone were to notice the faint lattice of pale scars across your body would they know that your bones had been grafted with strips and plates of an ultralight titanium alloy. A interlocking series of metallic plates protected your spine while your ribs had been almost entirely replaced by a cage of almost solid alloy. The force needed to break your bones was nearly incalculable to you.

As you roll your wrist, you can’t help but appreciate the benefit of being able to slug someone with metal bonded knuckles. More than one bar brawl has ended with some poor schmuck getting carried out in a bag with the front of his skull caved in. For those who could take more than a few punches?

With a wet, metallic sliding sound a glistening blade nearly a foot long slides from a small socket in your forearm. Double edged and gently curved, it clicks faintly as it locks into position, raindrops sliding from the razor sharp metal. More than a few over the years had been surprised when the “disarmed” man had suddenly gutted several of their associates and was gone. Coupled with a mild gene mod for accelerated healing, it was really one of your favorite tricks.

>Gadget time

Looking over the Investigators office, you bring up your data slate, tapping a few keys to bring up your....

>Recon Visor (Scan through unshielded walls, Thermal and Enhanced Targeting software)

>MkII Raven Scout Drone (Can scout areas, disable electronics, Self destruct)

>EM Rig (A high tech grapple gun. Can allow you to climb high locations, link two points, escape and evade, etc)

>Other (write in)
>>
>>3847575
>Recon Visor (Scan through unshielded walls, Thermal and Enhanced Targeting software)
>>
>Anybody else wish to vote or shall we continue?
>>
>>3847575
>Recon Visor (Scan through unshielded walls, Thermal and Enhanced Targeting software)
>>
>Recon Visor. Capable of scanning through unshielded walls, thermal, night vision and assisted targeting

The blackened visor concealing your face blurs and pings as it cycles through multiple frequencies and spectrums. Your vision zooms I’m slightly, offering a much better view as you look over the squads of Enforcers and security personnel. From your vantage point, they seem to be armed with fully automatic beam rifles, kinetic pulse pistols and the standard solid slug SMG’s typically carried by security officers. Their composite polymer armor gleams like blackened mirrors as they move through the covered courtyard. Like shiny black beetles, they scurry around and “secure the perimeter” or whatever it is that they get up to when shit hits the fan.

Judging by the Enforcer patrol craft cutting through the skies in the industrial district, tracer fire and explosions coloring the air, shit has indeed hit the fan. With a shrug, you bring up your visor and....

>Search for a uninhabited region of the building to enter through

>Activate your enhanced targeting and go weapons hot.

>Survey the area with your enhanced zoom

>Other
>>
>>3847747
>Survey the area with your enhanced zoom
>>
>>3847747
>Search for a uninhabited region of the building to enter through
>>
>>3847747
Hell yeah, talons, fancy visor, and a console cowboy. Always nice to stick to the classics like Molly Millions.

>Survey the area with your enhanced zoom
>>
>Survey the area.
>Feed me 1d100+5 along with what you want to look for (possible optional entrances, getaway vehicles, visible security systems. Etc) best of first 3 please
>>
>Hopeful self bump. Anybody still here?
>>
Rolled 87 + 5 (1d100 + 5)

>>3847910
>>
Rolled 60 + 5 (1d100 + 5)

>>3847910
>>
Rolled 100 + 5 (1d100 + 5)

>>3847910
>>
Now I hope no one else rolls.
>>
>>3848286
Well then... what exactly are you looking for anon because you sure as shit just found it
>>
>>3848309
A pure virgin gf, that loves and accepts us for who we are?

Naw screw that! we find some super cool cloaking attack hover helicopter gunship that's small like a sedan car, and larger on the inside somehow and we can live in it for weeks if not moths!
>>
>>3848331
I can definitely manage something along those lines.
>>
>105! Natural Crit!

Looking along the Investigators Office, you alter the zoom on your visor and push it as far as you can go. Two, four, six, eight magnification and you can almost read the Iettering on the ID tags of the Security Personell. Pulling through various filters as you do, you scan the office bottom to top to bottom again, noting the near complete lack of external entrances or exits. A few balconies jut from the offices of higher level Investigators, potted synth-plants and covered chairs currently swimming in several inches of rainwater. Near the upper reaches of the Office, the sixty to seventieth floors, there are several airpads, landing spots for Patrol craft and Interceptors.

With the chaos currently ripping through the relatively nearby industrial district, the vast majority of the airpads sit empty. The Patrol craft were sturdy, angular transports capable of holding a full squad of six Enforcers, complete with a pair of Autocannons and a door mounted turret. Several dozen of them are currently swirling through the air, avoiding the homemade or stolen rockets and AA fire of the Scraphounds. The Interceptors are a different beast altogether, their hulls sleek and glossy, the single man craft are made to pursue and shoot down fleeing craft that refuse to land. Their single rotary beam cannon and Pulse Missiles could bring down smuggler cargo haulers in a single pass. And to your unending surprise, one is currently sitting at its landing pad, it’s mirror polished hull gleaming like a mirror under the flash of lightning. Your jaw drops behind your visor and you can’t help but laugh to yourself as you think over the possibilities. That would be a hell of a toy if you could actually manage to get into it.

>Located getaway vehicle/Asset. Investigators Interceptor, High Speed VTOL Attack Craft

Now, time to figure out how the hell you’re actually going to get into this Office

>Fuck it, that balcony looks close enough

>Try to catch a ride on a passing courier drone

>Go for a superhero landing. Your bones should be able to handle it.

>Other
>>
>>3848445
>Try to catch a ride on a passing courier drone
>>
>>3848468
Support
>>
>Drone Grab. Amazon delivers death same day
>Roll me a 1d100 to see if you can successfully grab a Courier Drone
>>
dice+1d100
>>
Sorry, I'm new here. Not sure how to roll a dice properly.
>>
Rolled 76 (1d100)

>>3848738
>>
Dice go in the pooper.

in the options field, put dice+1d100 no caps, nothing else.
>>
Rolled 16 (1d100)

>>3848738
>>
>>3849424
He only asked for a dice roll.
>>
>76! Success! Also, sorry for the very late start, personal matters have interfered today

Looking over the edge of the rooftop, you grimace behind your visor as you contemplate the drop. While a fall like that could technically be survivable for you, it would rattle you severely and you’d be sore for days. Shaking your head, you take a step back and look around the outside of the Office. The balconies that jut from the Investigators offices could be a good option if you had a running start. The landing would be tricky however and you’re not a fan of long jumps from slick terrain in the first place.

A humming buzz catches your attention as a burdened courier drone zips by overhead. The vaguely ovoid machine is supported by a pair of repulsive engines, the efficient and rather low powered engines perfect for the unmanned delivery drones. A quartet of manipulator arms grip a squarish package beneath it as it dips into a steep dive, it’s engines buzzing like a swarm of angry hornets. The drones themselves were unpiloted, unguided other than basic collision avoidance and three dimensional pathing. They would pick up their cargo at a distributing station and deliver it to its destination within minutes, being able to take routes and alternate pathways unavailable to human pilots. You bring up your comm-link with Huang and check some facts.
“Hey Huang? Got a question for you”

Something about your tone seems to interest Huang as you actually don’t hear noodles or some combat sim playing in the background as he replies.
“I’m all ears. What’s the problem?”

Taking a picture of the courier drones zipping by, you send it to Huang, his puzzled “hmmm” coming over the link as he looks it over.
“Basic Mk7 Hermes Courier Drone. Hauling what’s most likely smuggled Phera-Stims. Nobody orders that much Nutrigel. Why? You thinking about going back to Drone hunting?”

You laugh as you think back to your days as a kid, perched on rooftops with a homemade harpoon gun and a crowbar. A good way for a street kid to make money with no family to watch his back.
“Nah not today Huang. Tell me, those can support up to two hundred pounds right?”

Huang brings up a schematic on his end and taps through some specifications. You can hear the shrug as he replies.
“Technically? One eighty five tops and still be able to lift off. Two hundred and they’ll barely be able to move laterally. Why?”

>Pt1
>>
>>3850447
“No reason. Gotta go”
You shut the comm link as you take off into a full force sprint, dashing along the rooftop as fast as you can. Looking over your shoulder, you gauge the distance of the oncoming courier drone as it approaches, its blockish “head” swivels as it catches you moving to intercept it. Its engines flare as it attempts to bank around you but a leap from the edge of the rooftop sees you come just within reach of it. Its engines squeal as it compensates for its sudden weight problem, its flat and steady flight path turning into a steady descending arc.

You do your best not to look down as you shift your weight side to side, swinging below the courier drone as you guide it as best as you can. Acrid electrical smoke oozes from the pair of repulsor engines, hissing as the internal workings overheat. The Investigators office draws closer and closer, the black mirrors of the windows gleaming as rainwater streams down them. With a sudden sizzling pop, the drones left engine blows out, a puff of blue flame signaling the beginning of a very rapid descent. With a heave and a grunt, you swing yourself outward to...

>Slide down the gently sloping face of the building towards the courtyard.

>smash through the nearest window, tuck and roll.

>Land on one of the balconies. There might be some security but you’ve got a Huang on your side.

>Other
>>
>>3850451
>Other
Leap off into the side of the wall building extending our hidden 10000folded asian steel blades from both arms and stick ourselves to the build. Then we start climbing up or down, depending where we need to go.
>>
>>3850486
Shit it it work I'm supp
>>
>>3850486
>>3850741
>Maximum weeb entrance. Blades into the windows, hope they don’t shatter!
>Give me a 1d100 because reasons. best of first 3 pls
>>
Rolled 17 (1d100)

>>3851134
>>
>>3851472
I'm so sorry
>>
Rolled 39 (1d100)

>>3851134
>>
>Still a chance for a third roll to save the day here or you’re window surfing at a few dozen mph. Since there’s not many players I’ll allow samefagging
>>
Rolled 90 (1d100)

>>3851134
Trying to save the day here
>>
Rolled 58 (1d100)

>>3851578
>>3851578
>>
>>3851584
And the day was saved
>>
>>3851598
Wait, we want high's right?
>>
>>3851603
Yes high for the win
>>
>90! Anon coming in with the clutch.
>Initiate emergency stop!

The balcony whips by you, your trajectory carrying you directly into the side of the Office. The air is knocked from your lungs as you impact the reinforced glass, nearly bouncing off into the street as it bows inward and outward. The rainwater lubricates your descent and you rapidly begin sliding down the face of the towering monolith, it’s slight slope turning it into one massive ramp. If the landing wasn’t metal, concrete and unfriendly bullets, it might actually be fun. As it is, you have no wish to spend the painful last moments of your life as a particularly chunky puddle.

With a wet *snik* your blades shoot forth from your forearms as you twist your body around. With a sharp crunch and a jolt up your arm that nearly wrenches the reinforced bone from its socket, the alloy blade carves a gash nearly three feet long through the window before bringing you to a sudden stop. Cursing and grunting, you punch your other arm forward and drive the blade through the glass, leveraging your weight on the blades as you take several deep breaths. The torn muscle and strained joint in your shoulder twitches and burns as your gene-mod kickstarts the healing process. Within the span of a minute, the minor injury is completely healed.

Looking up, down and around you sigh to yourself as you look over the options available to you. You could cut through the window here, somewhere between the thirtieth and fortieth floor. You’d be unlikely to face any security personnel but it would be a hell of a climb up to the 57th floor if they detected you being here. You could execute a more “controlled” slide down to the ground floor and make for the Security Control center. There would be more security but if you managed to break in, you’d be able to lock the building down against any reinforcements. Or you could just get in arm day and climb up the side of the Office to the Fifty Seventh floor and cut your way in. It would take forever but it would be the most direct route.

>Cut in (quick but you’ll have to be sneaky)

>Slide down (a hard fight but you’ll have control if you succeed)

>Climb up (will take forever but you’ll be able to gut Nickel faster)

>Other
>>
>>3851781
>Cut in (quick but you’ll have to be sneaky
>>
>>3851781
>Climb up (will take forever but you’ll be able to gut Nickel faster)
Get higher!
>>
>Sorry for going awol. Had a family emergency and had to run around quite a bit handling it
>>
Rolled 2 (1d2)

>>3851844
1
>>3851880
2
>>
>Up it is.

Grimacing, you lever yourself upward and quickly withdraw and “reinsert” your arm blade through the hardened glass. While its tempered for things like suicidal office drones and low caliber gunshots, a foot of ultra hard alloy punching through it is another matter entirely. Leaving a trail of neat holes punched through the glass, you clamber upward like some kind of terrifying cybernetic spider as droplets of sweat trickle down your face.

All you have to do now is hope nobody spots you through a window or anything...

>Give me 1d100 pls. First roll only
>>
Rolled 74 (1d100)

>>3852501
>>
>>3848795
Thanks anon
>>
>>3852561
You can try now to see if you got it.
>>
Rolled 76 (1d100)

>>3852568
>>
>>3852568
Thanks anon, you've been a real help.
>>
>74! Narrowly escaping notice!

Your slow, exhausting climb up the face of the Investigators Office is grueling to say the least. Sweat drips down your face beneath your helmet and your arms burn as you haul yourself up one window at a time. The sharp crack of your blades piercing the glass being occasionally being masked by the booming roar of thunder as the storm rages on overhead. You hold yourself flat to the window as a patrol craft whistles by just a few floors below you, it’s lights flashing as it burns towards the industrial district at full speed.

You release a breath you weren’t even aware you’d been holding as you resume climbing. If that patrol craft had spotted you, they’d surely have popped the side doors open and reduced you to a red stain on the side of the building. Even if they hadn’t done that, the last thing you wanted was a mob of heavily armed Enforcers waiting for you outside Nickel’s interrogation room. You grit your teeth and climb, refusing to let a simple thing like muscle cramps get in your way.

Far far below you, a patrolling security officer looks up to marvel at the storm. Rain isn’t a uncommon affair in this region but a storm like this was odd. Lightning splits the sky, jagged spears of light lancing out to slam into the great towers that reach up into the heavens. Thunder shakes the ground, a booming report that rattles in the chest like heavy bass. As he looks up, he almost thinks he can see something stuck to the side of the Office, a strange shape that sticks out from the surrounding mirrored glass. He cocks his head curiously, reaching up to adjust the view on his visor when suddenly lightning flashes, the brilliant flash forcing his visor to dim and darken for several seconds. When it finally clears, he looks for the strange anomaly but it’s gone. With a shrug and a punch to the shoulder from his squad mate, he resumes his patrol site that what he had seen had been some piece of debris blown around by the storm.

Crouched on the balcony of a 57th floor Investigators personal office, you pant slightly as your arm blades slowly retract. The trembling and cramping in your arms subsided after a short while, your gene-mod putting in significant work as you steady your breathing. The sliding door to the office is secured with a keycard scanner, the interior of the Office barely visible through the darkened glass.

>Try to patch Huang into the security control for the door (leave Utility item slot open for now)

>Cut your way in with your Arc Tool (Lock in Arc Tool as Utility Item)

>Jam a Data Spike into it and fry the circuitry in the door (Lock in Data Spike as Utility Item)

>Blast your way in with a Breaching Charge (Lock in Breaching Charge as Utility Item)

>Other (I do accept write ins)
>>
>>3853066
>Other (I do accept write ins)

A small directed EMP generator. A tool about the size of a large candy bar, most of the internal space dedicated to a slowly recharging battery. The focused pulse is strong enough to knock out most unshielded or damped tech, everyone someone’s cybernetics, but is useless for quite some time after use as the battery is kinetically charged.

The keycard scanner is surely shielded in its exterior, but prying the panel off and jamming the generator inside should do the trick.
>>
>>3853121
Undamped tech*
>>
>>3853066
Jam a Data Spike into it and fry the circuitry in the door (Lock in Data Spike as Utility Item
>>
Rolled 2 (1d2)

>>3853121
1
>>3853314
2
>>
>Data Spike wins by luck of the dice but EMP Charge will definitely see a possible return.

Crouching down, you look over the keycard scanner. While you don’t *Actually* have the keycard or anything on you really capable of hacking it, there are ways around that for a determined man. The thin alloy housing on the scanner is priced away by one of your arm blades as you jam it into the side, flinging the squarish chunk over the side of the balcony with a grunt of dismissal. Faced with the arrays of wires, chips, sensors and various other bits that Huang would surely know what to do with, you opt for a simpler route.

Reaching into a sheath on your thigh, you extract a five inch long shard of polymer shaped very much like a shiv. Its metallic surface tapers to a edgeless point, its surface absolutely coated with circuitry and points of contact. A small button on the grip of the Data Spike lights with a dim green glow as you hold it in a icepick grip and drive it into the most important looking cluster of circuits and control chips in the keycard slot. With a press of the button, all the points of contact on the Spike pulse with a electric glow as stinking smoke and sparks spew from the workings of the scanner. Data spikes are excellent at overloading and frying electronics and machinery and this one does its job beautifully as the scanner is reduced to a fitfully sparking mass of half melted chips and burnt wires and the door lock pops from open to closed with a dull click.

Showing the recharging Data Spike back into its sheath, you stand and straighten your jacket as you gently push open the sliding door to the Investigators office. A tap to your comms unit brings up a voice channel with Huang and you can’t help but grin as you whisper
“I’m in”

>Investigate the Investigators office. See what they might have laying around

>Try to patch Huang into the Terminal at the desk. He may be able to retrieve something useful.

>Fuck it, you’ve gotta move quick. Get out of this office and find Nickel.

>Other
>>
>>3853646
>Try to patch Huang into the desk terminal
>>
>>3853646
>Try to patch Huang into the Terminal at the desk. He may be able to retrieve something useful.
>>
>>3853646
>Try to patch Huang into the Terminal at the desk. He may be able to retrieve something useful.
>>
>>3853646
>Try to patch Huang into the Terminal at the desk. He may be able to retrieve something useful.
>>
>Sorry guys, had a lot going on in the personal life and it hasn’t been conducive to questing unfortunately. Things have calmed a bit so I’ll get a new thread going and we’ll resume
>>
>>3857586

Fresh new thread
>>
>>3853646
>Try to patch Huang into the Terminal at the desk. He may be able to retrieve something useful.

>>3857497
No need, we haven't even broken a 100 posts in this thread, and its at least a or two week way from falling off the board.
>>
>>3857596
Well shit.
>>
>>3845755
Rad



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