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File: GuP Quest 5.jpg (93 KB, 1024x576)
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Girls Und Panzer Quest 5: The Quarterfinals! Half term in Germany!

Pastebin: https://pastebin.com/u/RafaelQM1
Twitter: https://twitter.com/rafaelqm1
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=rafael

You are Erika Herman, Veteran tanker and Commander of the Panther II Werewolf. Currently you are fighting a Centurion.

> Panzerlied

“Leo! Give me some Panzerlied!” You order, as soon as the match starts. Leo takes a moment to process that order before shrugging and tapping it in.

https://www.youtube.com/watch?v=QP69176_-XQ [Embed]

> Push through the valley, you don’t expect to see the Centurion there (light blue)

Now that you have suitable musical accompaniment you turn your attention to the map. You’d bet on the Centurion heading for the north hills, to try force a fair-ish fight with both of you in the hills. However, as Axel said fair fights are for suckers.

“Max! Into the valley!” You order.

“On its Erika.” He replies, Werewolf’s engine whines as it picks up speed, shifting to a deep hum as the turbine spins up.

“Overdrive is ready, Erika,” Max informs you.

“Overdrive?” You ask, confused. “What’s that?”

“We over-spin the turbine and use that to go fast,” Max explains. “Really fast, like light tank levels of speed.” You consider that a second, before a grin breaks across you face.

Cont.
>>
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>>4309917
> Gun it through the Valley (yellow)
> Head for the Southern ridges (light blue)
> Head up the hill to try to intercept the Centurion (blue)
> Double back towards town (Purple)
> Write-in

Prepare any skills?
> Frenzy
> Gunslinger
> Initial P
> Called Shot

Prepare any equipment?
> MG 131
> Smoke Grenade Launcher
> Suped-up high explosive ammunition
>>
>>4309921
What's the red dotted line represent?
>>
>>4309944
Hidden skill. It’s active but I cannot tell you what it does yet.
>>
>>4309921
>>4309921
>> Head up the hill to try to intercept the Centurion (blue)
> Smoke Grenade Launcher
Be ready to use it in case of an unexpected close encounter that does not favor us.
>>
>>4309921
> Gun it through the Valley (yellow)
> MG 131
>>
>>4309990
+1 instead of my vote
>>
>>4309921

>Roll 4d20 Bo3

>>4310067
What vote?
>>
Rolled 20, 15, 14, 16 = 65 (4d20)

>>4310069
>>
Rolled 7, 4, 13, 12 = 36 (4d20)

>>4310069

Didn’t send probably
>>
Rolled 5, 6, 11, 13 = 35 (4d20)

>>4310069
>>
Rolled 17, 4, 4, 15, 6, 17, 9, 1, 9, 15, 19, 8 = 124 (12d20)

>>4310069

>Rolling for the Centurion

>>4310071
This 20 can be rerolled free due to Superior commander's sights so vEKFPRs6 can reroll or anyone after 10 minutes
>>
Rolled 14 (1d20)

>>4310103
>>
>>4310103

5, 4, 11, 12 vs 6, 4, 4, 1

Awareness – 5 vs 6 – Werewolf moves first

Werewolf
Mobility – 4 – Success
Accuracy - 11 – success
Penetration – 12 - success

Centurion
Mobility – 4 – success
Accuracy – 4 – success
Penetration – 1 – crit success = +2 next penetration dc

Writing now.
>>
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>>4310110

> Head up the hill to try to intercept the Centurion (blue)

You study the map for a moment before you come to a decision.

“Max! Activate Overclock and follow the road up the hill!” You announce.

“It’s Overdrive…” Max corrects you but you ignore him. A Commander’s never wrong! Werewolf complies with your decision, turbine whirring as he easily climbs the hill. You’re jerked slightly as you crest the hill, you ignore it and pull your binoculars up.

You see no tank, as you scan the plain in front of you. You’re about to give up when Leo chimes in.

“Awfully dusty ahead of us.” He mutters. You look again, and just as he said you can see a lot of dust moving west-south-west.

> Go through town to get the high ground first (purple)
> Hug the town so he can’t see you till the last moment (light blue)
> Use the valley to go wide so you can show your best armour face (yellow)
> Head wide around the valley in case it’s a trap (pink)
> Write-in

>Red dashed line is the dust cloud.
>>
>>4310129
>> Hug the town so he can’t see you till the last moment (light blue)
>>
>>4310129
>Use the valley to go wide so you can show your best armour face (yellow)
>>
>>4310129
>Hug the town so he can’t see you till the last moment (light blue)

Prepare any skills?
> Frenzy
> Initial P

Prepare any equipment?
> MG 131
> Smoke Grenade Launcher
> Suped-up high explosive ammunition
>>
>>4310129
>> Hug the town so he can’t see you till the last moment (light blue)

>Roll me 4d20 Bo3
>>
Rolled 18, 4, 19, 18 = 59 (4d20)

>>4310174
>>
Rolled 11, 4, 19, 15 = 49 (4d20)

>>4310174
>>
Rolled 10, 14, 2, 16 = 42 (4d20)

>>4310174
>>
Rolled 10, 14, 5, 4, 18, 20, 20, 8, 9, 11, 1, 17 = 137 (12d20)

>>4310174

>Rolling for Centurion
>>
Rolled 1, 2 = 3 (2d3)

>>4310189
>>
Rolled 8 (1d20)

>>4310189

Awareness – 10 vs 9 – Werewolf moves first [Preconception]

Werewolf
Mobility – 4 – -3 enemy accuracy dc
Accuracy - 2 – dc 5 + 2 + 3 = 10 smoke grenades = 5 = success
Penetration – 15 dc 10 + 9x1.5 – 9 = 15 = success

Centurion
Mobility – 20 – next enemy shot guaranteed to hit
Accuracy – 5 dc 5 + 2 + 3 = 10 smoke grenade = 5 = success
Penetration – 4 dc 5 + 12 – 7 = 10 = success

>Centurion rerolling Mobility

> Roll 1d20 x1 for Initial P
> Roll 1d100 Bo3 for MG 131 Composure roll
>>
Rolled 84 (1d100)

>>4310198
>>
>>4310198
I've checked the maths and
>Accuracy – 5 dc 5 + 2 + 3 = 10 smoke grenade = 5 = success
is actually
>Accuracy – 5 dc 5 + 2 + 3 -3 = 7 smoke grenade = 3.5 = failure

So you don't get hit, but you can still roll anyway to influence the narrative.
>>
Rolled 17 (1d20)

>>4310198
>>
Rolled 44 (1d100)

>>4310198
>>
Rolled 78, 93 = 171 (2d100)

>>4310198
>>
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>>4310198
> Hug the town so he can’t see you till the last moment (light blue)

You watch the dust for a second.

“It has to be from the Centurion.” You decide. “Max! Hug the town! He won’t see us coming!” You pick up speed, Max accelerating towards the edge of town before throwing Werewolf into a track straining corner.

“Ruby, gun 90 degrees left.” You say. “This’ll be a drive-by, we stop and we’re dead.” You leave your gunner to do that as you pull back the bolt on the MG 131 and finger the trigger for the smoke grenades. You’re quickly approaching the north side of the hills. You break the cover of the town. You see the Centurion climbing the hill.

FWOOMP FWOOMP FWOOMP

The smoke grenades fly free as you squeeze the trigger.

“Ruby! Contact! 2 O’clock!” You shout. The Centurion fires off its own smoke grenades, shrouding both of you in smoke, as it struggles to turn to face you. You line up the MG 131 and let loose a burst at the turret. It hits the drive wheel, and the Centurion stutters before continuing to traverse. But it’s enough.

“On the way!” Ruby shouts. The shot screams forward and slams into the rear of the turret. The turret stops traversing, and a small white flag pops up.

“Good kill Ruby.” You say over the intercom as Leo relays your victory from the judges. “Let’s head over there, say hello.” That’s what big brother does so that’s what you’ll do too.

> Roll 1d10 +5 x3 for winnings (averaged)

> Change the music (to what)
> Keep it Panzerlied

>Whoop for joy
> Flex your guns
> Try and stay professional
> Write-in

> New Perk for Ruby – Lance of Longinus – Once per match, if Ruby has a target’s location, and an unobstructed line of fire between herself and the target, she may fire a shot at it guaranteed to hit, and a guaranteed to penetrate up to 200mm of armour
>>
Rolled 5 (1d10)

>>4310237
> Keep it Panzerlied
> Flex your guns
>>
>>4310237
> Flex your guns
> Try and stay professional
Time to listen to Erika
>>
Rolled 6 (1d10)

>>4310237
> Keep it Panzerlied
> Flex your guns
>>
>>4310237
People who've already rolled can roll again, so we can keep moving.
>>
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Rolled 11 (1d20)

>>4310323
I noticed it. /qst/ is having a slow month. Normally /qst/ would get 1.5-1.8k posts per day and now it's 1k. 33-40% decrease.
>>
Rolled 1 (1d10)

>>4310341
Wrong dice
>>
>>4310237
Erika gains 5+5 Credits

>>4310341
Mhm, but we'll power through.

Writing now.
>>
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>>4310345
> Flex your guns

“Yeah! We won!” You shout. You flex your biceps as you rumble forth. You can hear Ruby laughing from below but you ignore it in favour of trying to rip the seams of your jacket by flexing. Unfortunately, despite your martial prowess, you’re still pretty small, meaning your biceps are also pretty small. Or at least too small to break the seams of your jacket. You note your opposing Commander watching amused as you approach.

“Careful with those yes? What’s a girl like you doing with guns like those?” He jokes back talking in accented English.

“I worked hard for them!” You declare as you slide out of Werewolf. “They’re some of the most dangerous weapons in Germany!”

“I won’t be crossing ye then.” He smiles. “Name’s Jesus.”

“Erika Hermann.” You reply, offering a hand which he takes. “Just Jesus?”

“Ai, just Jesus.” He replies. “Don’t ask, not unless ye get me drunk first!” You both laugh at that. The two of you continue to make small talk as you wait for their tank transporter to arrive. You watch amused as Ruby and Axel go over to fawn over the 17 pounder and Max and Leo start a game of Hokm with the Jesus’ driver and radioman. Eventually, the transporter arrives.

“This be my cue little Hermann.” He rumbles with a small smile. “Do be taking care of yourself yes? Next time I’ll remember ya speed trick.” With that, he departs to oversee his tank being loaded onto the transporter.

> Go glomp Fritz and ask what he thought
> Find Rosehip and celebrate with her
> Find Koume and get her to lavish praise upon you
> Organise a girls night with Ruby and whoever else from Ōoarai you can find
> Write-in
>>
>>4310360
>> Organize a girls night with Ruby and whoever else from Ōoarai you can find
Time to get the dirt on onii-chan's girlfriend
>>
>>4310368
Quick addon to invite Koume as well.
>>
>>4310360
> Organise a girls night with Ruby and whoever else from Ōoarai you can find include Koume, Rosehip, Erkia
>>
>>4310360
>>4310368
supporting
>>
>>4310360
Writing.
>>
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>>4310417
> Organize a girls night with Ruby and whoever else from Ōoarai you can find

“A girls night!” You say as you dismount Werewolf. Fritz and his girlfriend are waiting for you by the transporter that’ll take Werewolf back to Ōoarai. “We’ll have a girls night Ruby!”

“Eh?” She pops her head out the turret and climbs down after you. “Sure, sounds like fun.” You make a hum of approval and walk over to your brother.

“Good job kid.” He moves to ruffle your hair, but you bat the hand away.

“A girls night!” You proclaim. He looks confused.

“A girls night?” He repeats. “What does that have to do with me?”

“It means I need your room.” You explain, as if to a five-year-old. “So, find somewhere else to stay.” You idly wonder if antagonising Fritz so much is a good idea, but you ignore the smart part of your brain. He looks ready to argue, but Yuzu chimes in.

“You can stay with me Fritz.” She smiles at your brother. “Let Erika have her-“

“Nope!” You interrupt. They both turn to look at you. “Yuzu’s coming. Attendance mandatory!” Fritz looks ready to argue again, but Yuzu puts a hand on his chest.

“It’s ok Fritz, she just wants to get to know her brother’s girlfriend, right?” She looks to you and you nod. Fritz glares at you for a moment before sighing and throwing you the keys.

“I’ll bunk with Axel.” He mutters in a voice that promises retribution. You pull out your secret weapon.

“I love you Frit!” You say with a cheeky grin, using the nickname you used when you were too young to say his whole name. He glares at you again, knowing exactly what you’re doing but eventually gives in.

“Love you too.” He grumbles. You lean up and give him a kiss on the cheek before he stalks off to find Axel to inform him of the situation.

.

.

.
As well as Ruby and Yuzu, you also invite Miho and Yukari as well as Rosehip and Koume. Rosehip and Koume are unfortunately unable to make it, Koume due to Black Forest regulations on when you can and can’t leave the ship and Rosehip due to the ‘tea garden’ whatever that is.

The girls slowly arrive, Ruby first since she lives in the same apartment building followed by Yuzu then Miho and Yukari. As they make themselves comfortable and dig into the snacks you borrowed stole from Fritz, you decide on what to do.

> Find out more about Yuzu
> Watch a movie with them
> Play a board game
> Talk about Ōoarai’s upcoming match
> Have a pillow fight
> Write-in

(For all of the options, feel free to specify a little bit e.g. what movie or what questions)

>>4310403
ID: cum
lol
>>
>>4310451
(Forgot to say you can pick 2)
>>
>>4310451
> Find out more about Yuzu
> Play a board game
Maybe Axis & Allies? Idk
>>
>>4310451

>Find out more about Yuzu
>Play Diplomacy or Risk
>>
>>4310451
> Find out more about Yuzu
> Play a board game
>>
>>4310451
Writing.
>>
>>4310518
Can I have
>1d20 Bo3 for playing Risk, please
>>
Rolled 18 (1d20)

>>4310523

Take Australia first!
>>
Rolled 20 (1d20)

>>4310523
>>
>>4310528
>>4310529

Yukari wins handily
>>
>>4310535
Depends on the last roll, but probably.
>>
>>4310539

The Fluff cannot be denied her win by taking South America first.
>>
Rolled 20 (1d20)

>>4310523
>>
Rolled 19, 6, 9, 18, 7, 3, 9, 6, 15 = 92 (9d20)

>>4310523

Rolling for the others.

Did someone just delete a roll? Either way 18,20,20 you guys get trashed.
>>
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>>4310556

As the girls talk among themselves, you sit at the dining table. Yuzu’s in the kitchen, grabbing snacks.

“So, Yuzu.” You start. “You’re dating big brother.” She picks up the bowl of crisps from the kitchen and opposite you.

“I am.” She says. “Is that a problem?” She smiles softly, but it’s clear she wants your approval, or at the very least, approval of her relationship.

“That depends.” You reply before launching into rapid-fire questions.

“Who are you?”

“Koyama Yuzu, a third-year student and vice president of the Ōoarai student council.”

“What do you want to do in the future?”

“I want to go to university next year.”

“Got any interesting hobbies?”

“I do some ballet and play the Saxophone.” That last bit is admitted with a bit of a blush.

“Do you love Fritz?” She hesitates for a moment before replying.

“We’re been dating just over a month.” She starts slowly. “I think that’s too early to say love.” You stare her down for a minute, but she refuses to give in, staring back. You eventually break into a smile.

“Smart.” You give her a nod of respect. “Not rushing into things, you have my blessing Yuzu.”

“Aw, thanks Eri-Chan!” She leans over the table to hug you, but you slip her arms.

“Call me that again and I’ll take it back.” You can hear the other three girls laugh at that.

Fritz didn’t bring much with him, but you manage to find the risk set you used to use back home. The instructions are in German, but a little googling reveals Japanese instructions for the three Japanese girls.

“I’ll take Australia!” You proclaim. The other girls quickly also claim regions, with Ruby taking Europe; Miho Africa; Yuzu North America and Yukari South America. “Just to warn you guys, I used to play this all the time!”

Such is your skill that you barely last an hour.

“I, uh, what?” You stammer as Yukari sweeps through your region. You’d been manoeuvring to take Miho in Africa before Yukari appeared from the north. Your stammered protests go ignored as Yukari breaks through your region in order to engage Ruby in a two-front war. Yuzu’s not in a much better position, having been reduced to only one region and Miho’s on the defensive in South Africa. The remaining girls make an alliance, but with Yukari absorbing your resources she’s quickly able to mount a counter. You can only watch in horror as she dismantles each of your opponents one by one.

“Ha! I won!” Yukari exclaims triumphantly, standing up with her hands on her hips. “Fear the mighty loader of – hmph!” She’s cut off as Yuzu throws a pillow at her. That, of course, leads to a retaliation pillow which hits Ruby which in turn misses and hits you. It devolves from there into a messy pillow brawl.

Eventually, you find yourself in Fritz's bed. Except instead of Fritz, it seems you have Yuzu as a hot water bottle. You think she's a good substitute.

Cont.
>>
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>>4310607
You wake up and blink the sleep out of your eyes. You’re in an unfamiliar place, on an unfamiliar couch bed when you remember what’s happening. You’re Fritz Hermann, Ace tanker and Commander of the Panther II ‘Werewolf’, and you got kicked out of your apartment so your sister could have a party. Fun.

Pick 2
> Buy something from the shop
> Talk to the Student council about the bergepanther
> Ring Saunders about the T28
> Go find out what the automotive club’s been up to
> Call the CO of the national team
> Arrange your tour of Shimofusadai

(Next update is last of the night.)
>>
>>4310617
> Buy something from the shop
> Talk to the Student council about the bergepanther
We really need to just spend all our cash before the match.
>>
>>4310617
>> Buy something from the shop
>> Talk to the Student council about the bergepanther
>>
>>4310617

>Go find out what the automotive club's been up to
>Ring Saunders about the T28.

This way we can sell the T28 (as much as I want to keep it for Doom Turtling shenanigans)
>>
>>4310617
The date is Sunday 9th June (Day 63) btw.
>>
>>4310632
QM can we get more money if we use the T28 in the match than sell it off to Saunders? It seems like they'll be willing to pay us more if we don't start the offering.Don't bullshit us
>>
>>4310643
I can't say, they don't even know it exists yet so it may be better to take them by surprise than let them approach you.

Saunders is already willing to offer quite a lot for it, so using it in the match won't change their offer too much.
>>
>>4310653
Alright
Change my bergepanther vote
>Ring Saunders about the T28.
>>
>>4310617
Ok, writing now.
>>
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>>4310670

> Ring Saunders about the T28

After making yourself as presentable as possible without being able to access your room, you take a walk to the railing between Ōoarai and the open seas. Or the port for now. You open your phone and have a scroll through the contacts till you find Kay. It rings once before she picks up.

“Hey! It’s Kay! You doing okay!?” She chirps. You can’t help but smile at the upbeat greeting.

“I am, thanks, Kay. What about you and Layla?” You ask in response.

“We’re all good!” She replies happily. “Layla’s a little sad you didn’t visit during the display though.”

“Well, I have something that might make it up to her.” You say back.

“Oh? What could it be?” She asks. You can hear the smirk in her voice.

“A T28.” You reply casually. You hear Kay choke on the other end.

“No way! That’s next to imp-“ She cuts herself off as she looks at the pictures you just sent, both of the finished thing and the automotive club working on it. “Fritz. We’ll buy this off you.”

“How much?” You ask.

“110 Credits.” She replies. You almost choke at the number but manage to stay cool.

Push for more?
> Yes (Roll 1d100 or Good argument for why it’s worth more)
> No
> Give it as a gift.

> Ask for tanks instead
> Get a mix of tanks and cash.
> Write-in

As a rule of thumb, base M4s are worth 50 Credits and upgraded ones about 60. If you ask for tanks, it’d probably be worth more than the credits. (e.g. 120 credits worth of tanks instead of 110 credits.)

(We'll resolve this sale before we finish for the night)
>>
>>4310693
> Yes (Roll 1d100 or Good argument for why it’s worth more)
There is only 2 in the world. If we're going with RL
It's fully working, with no problems, missing pieces, talk it up since it's in top condition
Easier transport as the school-ships are docked right now.
If they duel with it front rounds will just bounce off the front so it's leveling the playing field

>Ask for tanks instead (At least 3 upgraded tanks)
>>
>>4310693
> Yes (Roll 1d100 or Good argument for why it’s worth more)
> Ask for tanks instead
>>
>>4310693
> Yes (Roll 1d100 or Good argument for why it’s worth more)
> Get a mix of tanks and cash.

We still need to pay the automotive club, and getting crews will be hard.
>>
>>4310707
+1, but with >>4310696 arguments
>>
>>4310696
+1

>>4310693
But get the most credits for it. If tanks net us more credits go with that. If tanks and cash net us more credits go with that
>>
>>4310693
Vote closed, I'll give you some options to choose from.
>>
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>>4310731

> Yes (Roll 1d100 or Good argument for why it’s worth more)
> Ask for tanks instead

“I don’t know Kay, I think it’s worth more than that.” You counter. Taking a breath, you continue. “There’s only six of these in the world Kay, and three of them are in the United States. It’s also in mint condition, no missing parts and our automotive team have gone over it and she runs like a charm.” The last bit’s a white lie, you’ve not actually run it yet. You can hear her contemplating it and you add one last tidbit. “We’re also next door.” You lookout, and behind the Anzio carrier, you can see the large Saunders carrier sitting proudly.

“Fine.” She relents. “175 Credits.” You nod, that’s a good amount.

“And if I were to hypothetically ask for tanks?” You suggest. She considers it for a moment before responding.

“For a T28, that’s doable,” Kay says. “We’ve been upgrading some of our Shermans, so you can take your pick.”

> 175 Credits
> 3 M4A3E8s (worth 180)
> 3 M4A3E2s (worth 180)
> 2 M4A3E8s & 1 M4A3E2 (worth 180 Credits)
> 2 M4A3E2s & 1 M4A3E8 (worth 180 credits)
> 90 Credits, 2 M4A1s (worth 190 credits)
> 4 M4A1s that need some work est. 1 week each (200 Credits)
> Write-in alternate

(Unless otherwise specified, all tanks are ready to go)

(This is the last post of the night, thanks for playing guys)
>>
>>4310745

Sherman stats are here
>https://pastebin.com/DHX738m2
>>
>>4310746
Hold up. Is that 1 week without the engineering tank and tool wall?
How long would they take if 2 started being repaired at the same time?
>>
>>4310761

Without taking it into account.

Doing 2 would mean each takes about 4 days compared to 3 if you do one at a time.
>>
>>4310745
I'll say not to get the M4A1s just for the fact they use the 75mm gun vs the 76mm longer runs. M4A3E2 is good if we want some armor. M4A3E8 is just a lower armored E2 with Easy Ride and Stabilized. Gun stabilisation system cost 1 credits, so not worth it, but Easy Ride would be useful but that armor on the E2s. They are also spaced, it has armor comparable to us.

M4A3E2s
Front AT: 133
Front Turret: 178
Side AT: 76
Side Turret: 63
Rear AT: 40
Rear Turret: 63

Us
Front AT: 150
Front Turret: 220
Side AT:66
Side Turret: 66
Rear AT: 40
Rear Turret: 64

>>4310745
> 3 M4A3E2s (worth 180)
>>
>>4310745
> 3 M4A3E2s (worth 180)
>>
>>4310745
>> 3 M4A3E2s (worth 180)
>>
>>4310745

> 3 M4A3E2s (worth 180)

“How about some Jumbos?” You ask. You can hear Kay talking to someone in the background before she replies.

“Three of them.” She offers. You do the maths, that’s worth about 180 credits, making it a fair trade.

“Deal.” You confirm. You hear movement on the other side.

“Clear Ōoarai’s biggest road.” She shouts over a very loud noise you can’t discern. “We’ll be there to pick it up in an hour.”

“Sure?” You reply, not really following. “I’ll tell the Student Council.”

“Good. See ya, Fritz.” With that, she cuts off the call.

> Buy something from the shop

You start walking towards the school which incidentally happens to be on Ōoarai’s biggest road. It doesn’t take long, and soon you’re outside the Student Council’s office. You knock once and wait for the ‘enter’ to come from inside the room. All three members of the student council are there, as well as Otto who’s lounging on Yuzu’s desk. You share a nod with the cat who evidently also has great taste.

“I’ve sold the T28 for three Shermans.” You explain. “Kay says to clear the largest road we have for some reason.”

“Money would’ve been nice, but Shermans are good too.” Anzu smiles. “Keep in mind, we can probably only get two more crews out of the student body.” You consider that. That would leave one Sherman unused, but you can deal with that later.

“I want to buy some things before our match with Anzio.” You say. Like before she turns around her laptop. You take a seat opposite Anzu as Yuzu and Momo go to clear the road. You set aside some money to pay the automotive club, and get to work.

Ōoarai has 47 credits – 18 to pay automotive club = 29
Fritz has 26
Erika has 24

>Shop sheet: https://pastebin.com/UYdW9Wis

Shark team has been added to your roster btw
>>
>>4311602

Wish we could’ve gotten 2 jumbos and a Chaffee...give the Ducks a better light tank
>>
>>4311602
> Bergepanther
Cover the cost left over with Fritz
> Something made to order
Does Krupp have any T1/M6 parts or produce them? If so, can we exchange a Churchill engineering vehicle for some of that?
>>4311627
We could probably exchange/replace some of the tanks.
>>
>>4311627
Saunders, unfortunately, has no Chafees.
>>
>>4311630
> Bergepanther
Krupp offered you something for your sponsorship, so the Bergepanther would be discounted to 20 which Ōoarai can afford.

> Something made to order (M6 Engine)
Yes, it'll cost 10 credits and take a week but he can get you one.

>Tank exchange
Yup.
>>
>>4311633
ok
> Something made to order (M6 Engine)
>>
>>4311645
+1
>>
Hold it Anons we have the money let's get this and get a automatic free shot hit for everyone

WAIT
>>4311602
>Gun stability system for every tank
>>
>>4311602
We seem to have a couple of opinions, so I'll narrow it down slightly

> Bergepanther + Gun stabilisation system for each eligible tank (29 + 2 credits)
> Bergepanther + M6 top engine (29+1 credits)
> Only gun stabilisation systems (11 credits)
> Only M6 Engine (10 credits)
> Only Bergepanther (10 credits)

Sell the Churchill back?
> yes
> no
(The plus is how much you personally pay.)
>>
>>4311602
>>4311659
> Bergepanther (20)
>Gun stabilization system for each eligible tank
>Tank upgrade package (10) Panzer 38 (t)
>3 Handheld smoke grenades (3) (Panzer IV, 38 (t), Crusader)
>4Camouflage netting (4) (StuG, Crusader, M3 Lee, 38 t)

Sell the Churchill back?
> yes

I rather had a updated 38t, with the netting we can set up more ambushes. Smoke Grenades to get us out of a ambush.
>>
>>4311647
From to
>>4311666
+1
>>
>>4311666
This.
>>
>>4311666
>Satan Trips
+1
Haggle
>>
>>4311666
Looks like we're going with this.

>>4311677
Hmmm,
>roll 1d100 Bo3,
every degree of success under 100 is 2% off.
>>
>>4311666
Sure, I guess we're going with this
>>
Rolled 12 (1d100)

>>4311681
>>
Rolled 33 (1d100)

>>4311681
>>
Rolled 45 (1d100)

>>4311681
>>
>>4311681
Writing.
>>
File: SaundersAirlift.png (386 KB, 960x408)
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>>4311691
Total cost = 48
- 10 sell Churchill back = 38
- 18% = 31 credits
Ōoarai has 0 credits left Fritz has 24

(Just so you know, the minor upgrades and the Bergepanther arrive today, the tank upgrade package will need to be applied after Anzio unless you don’t want to field the 38t)

(Shermans are in the Ōoarai sheet.)

You place the order, then turn the screen back round. Anzu looks at what you’ve ordered and nods.

“Hopefully, when we win against Anzio it’ll bring us lots of sponsorship money.” She muses. “That’s tomorrow, by the way, so you have the rest of the day to prepare.”

“Got it.” You reply with a nod. You’re about to continue when you hear an ear-shattering roar overhead.

“What’s that!?” You shout. Anzu looks unfazed.

“Looks like Saunders is here.” She says, sliding out of her chair. “Let’s go say hello.” You follow Anzu out of the school and see a very big plane circling overhead.

“Is that Saunders!?” You shout you get no reply from the Council. The plane answers for them, the Saunders logo displayed clearly on the tail. The plane circles once more, before coming in for a landing. It’s a close fit, but they make it with about a quarter of the carrier to spare.

The plane comes to a stop, and the rear ramp opens.

“Hey! It’s Kay!” Kay shouts. She’s atop one of the Jumbos you just bought, as they roll out of the hold.

“Hey, Kay! You doing okay!?” Anzu shouts back getting a laugh out of Kay.

“I am now we have a T28!” She shoots back. “Where is she?”

“Over here!” Yuzu calls, she’s in the commander’s hatch of the T28 with one of the automotive club driving it. You watch as the tank is carefully backed into the hold.

“That was a good find, Hermann!” Kay slaps your back, and you have to fight to stay standing. “You find anything else like that, you let us know!”

“I will.” You promise. You make some small talk with her while the rest of the airlift division secure the tank. Once it’s secure, Saunders takes their leave. You watch as the plane now weighed down by a large tank struggles to lift off of Ōoarai’s relatively short deck. It makes it however and is soon on the short trip back to Saunders.

Pick 3
> Find Erika for whatever she needed you for
> Act as mission control for Yukari’s spy mission
> Visit the Saunders stall and say hello to Layla
> Help a team acclimatise to a Sherman before the match (who)
> Make sure the equipment gets distributed correctly when it arrives
> Visit another stall you’ve already been to (which)
> Write-in
>>
>>4311710
If i'm reading this correctly we can put all the minor upgrades to all tanks before the fight?

>Make sure the equipment gets distributed correctly when it arrives
>Act as mission control for Yukari’s spy mission
> Find Erika for whatever she needed you for
>>
>>4311712
>If i'm reading this correctly we can put all the minor upgrades to all tanks before the fight?
Yes.
>>
>>4311710
> Find Erika for whatever she needed you for
> Make sure the equipment gets distributed correctly when it arrives
> Visit the Saunders stall and say hello to Layla
>>
>>4311724
+1
>>
>>4311710
> Find Erika for whatever she needed you for
> Make sure the equipment gets distributed correctly when it arrives
>Act as mission control for Yukari's spy mission
>>
>>4311710
Counting and writing.
>>
>>4311749

> Visit the Saunders stall and say hello to Layla

As far as you can remember, Erika wouldn’t need you till later on in the day, you therefore decide to go visit the other imuto in your life. It doesn’t take long to get to get to the display, and you make a beeline for the Saunders stall. Two Shermans sit either side of a stall which houses the firefly’s gunner and a very bored looking Layla. She’s idly scanning the crowd but perks up when she sees you.

“Fritz!” She cries. Layla jumps over the stall and makes a beeline for you. She crashes into your midriff and hugs you. “It’s been a whole week of this display and you haven’t visited!”

“I’m sorry.” You laugh as you put her down. “How have you been since the last time we talked.”

“I’m undefeated in the duelling league!” She puffs her chest out. “So watch out when we fight!”

“Out of how many matches?” You ask.

“Three!” She replies.

“That’s pretty impressive.” You allow with a nod. “But we still haven’t fought yet, so you won’t be undefeated long.”

“Please.” She snorts. “I’ll go all Cologne Cathedral on you!” She points a finger gun at you, which she cocks and shoots. You just roll your eyes and ruffle her hair.

“You said that last time.” You point out as she squawks and tries to comb her hair with her fingers. She goes red and scratches the back of her head.

“Oh yeah.” She mumbles. “I was a bit of a brat, then wasn’t I?”

> “You were, but you aren’t now.”
> “Not really, you were just a kid.”
> “You still are.”
> Write-in
>>
>>4311765
> “You were, but you aren’t now.”
>>
>>4311765
>> “You were, but you aren’t now.”
>>
>>4311765
> “You were, but you aren’t now.”
>>
>>4311765

Writing.
>>
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>>4311813
> “You were, but you aren’t now.”

“You mean it?” She asks, looking up at you. You just nod. “And you’re not lying?”

“I make it a point not to.” You reply. She looks away, trying to hide a smile but failing miserably.

“Thanks, Fritz.” She mumbles, pushing her index fingers together. “I didn’t have many friends at Saunders when I started, cos of being a dick. So, I’m glad I’ve gotten better.”

“Well, unfortunately, I’m your friend.” You add nodding emphatically. She nods along for a moment before her eyes narrow.

“Hey! What do you mean, unfortunately!?” She demands stomping her foot down. Your laughing makes her even angrier. “Come here you kraut!” She lunges at you, and you take off sprinting. While she does a good job chasing you, but you have a foot on her, making the result fairly inevitable.

“Stop. Running!” She huffs. You do as she says, and she limply pulls back an arm to hit you. It doesn’t do much damage. You end up seated on the grass on a hill overlooking the display. Layla resting her head on your lap.

“Hey, Fritz?” She asks, you hum in response and she continues. “Be careful against Anzio, they have a really strong tank.”

“You know anything else about it?” You ask as you stroke her hair. She shakes her head.

“Nuh, that’s all I got.” She replies dejectedly.

“Well don’t worry, I’m used to strong opponents. I fought you after all.” She cranes her head up to look at you and smiles which you return.

Unfortunately, all good things must come to an end. Layla gets a call about abandoning the stall and you have to call Erika about whatever she wanted you for.

You remember she said you could bring someone with you in case it got ugly.
> Bring Erika, she has a personal stake in it, and she was a federal level boxer
> Bring Ruby, she always has some kind of projectile on her and isn’t one to let injustice slide
> Bring Axel, he’s tall and intimidating in Germany against fully grown men. Let alone Japanese schoolgirls.
> Bring Miho, she’s a friend of Koume’s and used to dodging shells.
> Write-in
>>
>>4311835
Is the Erika option for big or little Erika? Wouldn't big Erika already be there?
>>
>>4311845
Little Erika.
>>
>>4311835

>Bring Erika

Erika Squad go!
>>
>>4311835
>> Bring Miho, she’s a friend of Koume’s and used to dodging shells.
>>
>>4311835
> Bring Erika, she has a personal stake in it, and she was a federal level boxer
>>
>>4311835
Writing.
>>
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>>4311912
> Bring Erika, she has a personal stake in it, and she was a federal level boxer

You call your sister. It rings twice before she picks up.

“Hey, Fritz!” She answers. “You didn’t come back to the apartment this morning.”

“I was busy.” You reply. “I need your help with something.”

“Aw but-“ She makes to argue, but you cut her off.

“It’s important Erika.” You say. She pauses a moment, before sighing.

“Fine, I’ll meet you by the Ōoarai stall.” She grumbles. “But this better be good.” She cuts off the call, you head for the stall too. As you walk, you dial big Erika.

“Where are you?” She asks, skipping the pleasantries.

“Ōoarai’s stall.” You reply, equally curtly. She hums for a moment before replying.

“That’s out of the way enough, I’ll be there in five minutes.” She cuts off the call, making that the second time today that an Erika has hung up on you.

Eventually, the three of you are assembled behind Ōoarai’s stall. Big Erika carrying some equipment.

“Here.” She shoves a microphone in your hand. “It’s a directional microphone, point it where I tell you.” She then pulls out a small video camera. “Follow me.” She marches forward, leaving the two of you scrambling to catch up.

“Fritz, what’s going on?” Your sister asks as she jogs to keep up with Erika. “Why do we need all this crap?”

“Well Itsumi?” You pass the question on; she just waves you off.

“You’ll find out soon.” She mutters, continuing the march. All you can do is follow her.

>Roll 1d20 Bo3
>>
Rolled 9 (1d20)

>>4311952
>>
Rolled 11 (1d20)

>>4311952
>>
Rolled 1 (1d20)

>>4311952
>>
>>4311952
Nice crit, writing.
>>
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>>4312000

You follow Erika away from the display for a good twenty minutes, the three of yours breathing the only thing breaking the silence. Eventually, Erika calls for a halt.

“Get down.” She mutters. “And stay quiet.” You and your sister oblige, ducking into a bush with Erika. She soon calls for a halt and gestures to start crawling. You sigh and follow her, ignoring the view and after a glare, so does your sister. The three of you crawl forward till you crest the hill you’re on. You see a group of Black Forest students, about twenty in total.

“Point the mic at them,” Erika mutters. You comply and put on the headset to listen in.

>Rolled 1

“I’ve checked the perimeter Sagara-Senpai.” One of the girls says. “We’re clear.”

“Good.” A girl who must be Sagara steps forward. She gives another girl a mighty shove, leaving them flat on their ass.

“That’s Koume!” Your sister whisper-shouts. “They’re going to hurt her!” She makes to stand, but Erika rolls over and grabs her.

“Not yet.” She hisses. “We don’t have enough evidence.” Your sister makes to protest, but you glare at her and she reluctantly gives in. You turn your attention back to the scene below you.

“Now listen up Akaboshi,” Sagara says, loud enough you don’t even need the mic. “Opening your legs for the Nishizumis might be enough to keep you in this school right now, but it’s time that changed.” Sagara kicks Koume, stopping her attempt at getting back up. “You’re not going anywhere dog.” She sneers before continuing. You see Erika shoot yourself and your sister a warning glance. Your sister swears under her breath, and you just grit your teeth and listen.

“You aren’t going to return to the Black Forest carrier,” Sagara says, throwing a piece of paper and a pen at Koume. “You’re going to sign this resignation form and leave for good, we’ve even packed your things for you.” One of her flunkies throws an open rucksack, you see shirts, skirts, underwear and some small accessories go flying across the ground.

“Now sign, or we break your legs and sign for you,” Sagara emphasises that with another kick, sending Koume sprawling again. Both you and Erika look to Erika who nods grimly and puts away the Camera. You let slip your grip on your sister, and a dog of war flies forth.

> Put yourself between Koume and the crowd
> Back up your sister on her rampage
> Go straight for the ringleader
> Hurt some schoolgirls
> Write-in
>>
>>4312037
> Back up your sister on her rampage
>>
>>4312037
>> Put yourself between Koume and the crowd
There's no reason for us to make this any uglier than it needs to be.
Maybe have big Erika stay hidden and record it all, as evidence. I assume everything we heard on the mic was recorded as well?
We also need to make sure Little Erika doesn't start anything. If any violence starts they need to be the one to initiate.
>>
>>4312051
big Erika already has enough between the mic and the video to get all 20 expelled.

>We also need to make sure Little Erika doesn't start anything.
If you want to do this, then I'd recommend adding it to your vote, as she's about to hurt someone(s)
>>
>>4312051
>>4312037

This + make sure little Erika doesn’t start anything
>>
>>4312059
>>4312051

Yeah add restrain little Erika to my vote please.
>>
>>4312037

>Roll 1d20 Bo3
To try to restrain little Erika. This roll will be contested.
>>
Rolled 7 (1d20)

>>4312092
>>
Rolled 14 (1d20)

>>4312092
>>
Rolled 16 (1d20)

>>4312092
>>
Rolled 1, 16, 11 = 28 (3d20)

>>4312092

Rolling for Little Erika.
>>
Rolled 11 (1d20)

>>4312108

Uh oh, looks like she gets loose.

>Rolling for how many people are between Little Erika and Sagara
>>
>>4312108
oof
>>
Rolled 12, 19, 10, 16, 11, 12, 5, 8, 16, 5, 16 = 130 (11d20)

>>4312111

>Rolling for damage done.

Crit fails don't apply here due to boxing skill.
>>
>>4312115
Thankfully she doesn't cripple anyone, writing now.
>>
File: Koume A fucking mess.png (254 KB, 514x638)
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>>4312117
“Erika wait!” You call. You lunge forward, trying to grab her but she slips left, away from you and breaks into a sprint towards the girls harassing Koume. “Shit.” You mutter before turning to the other Erika. “Call someone, now.” You don’t wait for a response and take off towards Koume. You meet a surprising lack of resistance as you run through the crowd towards Koume, you then realise that’s because half of them are on the floor, Erika having torn through them on her warpath. You watch idly as you run, Erika parries a sloppy jab from one girl and responds with a brutal hook which pops her nose like a tomato. You wince and continue to Koume.

She’s still on the ground, you slide to a stop, and fall beside her.

“Hey, hey, it’s alright.” You coo, lightly slapping her cheek to get her attention. Her eyes blink back into focus and she hugs you tight.

“Fritz!” She’s crying. “I thought they were gonna-“ Her voice cracks, and you hold her tighter.

“You’re safe now.” You mutter, gently stroking her hair. That continues for a moment before big Erika arrives next to you.

“Maho’s on the way.” She pants. “Your sister’s sure done a number on those guys huh?” You look over to what was once a crowd. About half of them have been struck in some shape or form, and a couple are on the ground with some something broken.

You find your sister among those left standing, hands inching closer to the neck of the ringleader.

“Fritz, you have to stop her,” Koume says breathlessly. “If an official sees this she may never be allowed to practice Tankery in Japan!”

> Physically restrain your sister
> Try to guilt-trip her into stopping
> Let her strangle Sagara just a little bit
> Grab Koume and haul ass
> Write-in
>>
>>4312141
>Physically restrain her
>>
>>4312141
>> Physically restrain your sister
>>
>>4312141
>> Physically restrain your sister
>>
>>4312141
We seem to be in agreement, so
>roll 1d20 Bo3
Erika only gets to roll 1 die to contest due to being winded.
>>
Rolled 2 (1d20)

>>4312161
>>
Rolled 4 (1d20)

>>4312161
>>
Rolled 7 (1d20)

>>4312161
>>
Rolled 11 (1d20)

>>4312161
>>
Rolled 5 (1d20)

>>4312161
>>
File: Maho the executioner.png (1.61 MB, 1700x1434)
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>>4312174

> Physically restrain your sister

“Look after Koume.” You mutter to Erika. She promptly takes your position cradling her as you run towards your sister who’s edging closer and closer to Sagara’s neck.

“Erika stand down!” You shout as you approach. She ignores you, so you grab her from behind and pick her up.

“Put me down, Fritz!” Erika flails like a bobcat. “I’m going to end her career!”

“It’s already over.” You grunt, carrying her away from Sagara. “Erika recorded it all, she’s not getting away with it.”

“She hurt my friend!” Erika growls back.

“And so are you!” You shout. That gets her attention. She looks back towards Koume, who’s watching the proceedings, white as a sheet.

“Erika! Please stop! Don’t throw away your career on her.” Koume shouts. Erika gradually stops struggling as you march back towards Koume, weaving through soon to be ex-Black Forest tankers. You put her down as you approach, and Erika immediately scoops Koume in a hug. You take a position behind the girls, watching Sagara’s cronies continue to gawk at you. You ignore them, and hum Erika in an attempt to calm your sister down as you did when you were little.

It works, Erika slowly calms, still holding on to Koume tight as she listens to you sing. You note slightly amused that Big Erika is mouthing the lyrics in time to your humming.

“And what happened here?” You hear a very familiar voice. You crane your neck and see Maho standing atop the hill with a small entourage you used to scout out the ambush in the first place. Sagara makes to speak, but Big Erika cuts her off.

“An attempted assault on Akaboshi.” She says holding out the video camera. “We have evidence.”

“And half of them are on the ground, several with something broken because Akaboshi stopped them?” She asks managing not to sound sceptical.

> “They tripped.”
> Say exactly what happened
> Let Big Erika come up with something
> Say you did the damage
> Write-in

Completed side quest – Koumesday. You may pick your reward.
> Unique equipment for Werewolf
> Monetary reward
> Material reward
> Unique Skill
>>
>>4312192
> Unique Skill
Skills to pay the bills, Money, Material can all be bought and sold. But skills can make or break a match as shown by our last stand against Saunders
>>
>>4312192
> “They tripped.”
Completely deadpan response.
> Unique Skill
>>
>>4312202
+1
>>
>>4312202
+2
>>
>>4312202
+1
>>
>>4312192
Writing.
>>
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>>4312231
> “They tripped.”

You say it completely deadpan. From the look Maho gives you, you can tell she doesn’t believe you for a second. You can also tell she finds the excuse hilarious.

“A good thing I got here in time to assist them then is it not?” She replies. The emphasis she puts on ‘assist’ lets you know exactly how un-assisted they’ll actually be.

“That’s not what happened!” One flunky calls out, pulling out a phone. “I recorded the whole thing, that Bit-“ She doesn’t get to finish insulting your sister. A very familiar calico streak wearing a helmet zooms from the treeline snatches the phone in his mouth and makes for treeline again. You make eye contact as Otto makes a run for it and give him a small nod. What a great cat.

“Guess I just have to take Commander Hermann’s word for it,” Maho replies, hiding her amusement behind her anger at what’s transpired. “Erika, Koume. Let us return to the ship so these delinquents may be dealt with.” You give Koume’s shoulder a little squeeze as if to say you’ll back her if she doesn’t want to but she smiles and brushes your hand off.

“I have to go Fritz.” She murmurs as she stands. “Thank you. I’ll not forget this.” Then she adds under her breath. “Why’d you have to go get a girlfriend…” You pretend not to hear than and just squeeze her hand.

“Thank your vice-commander, without her we wouldn’t have known anything was amiss.” You reply. The Black Forest girls trickle out of the area, leaving yourself and your sister the only two people left.

“I’m calling Anglerfish to give us a lift.” You say. Erika voices no objection.

Cont.
>>
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>>4312284
You soon find yourself riding atop the Panzer IV. On a tank, it’s a very short journey back to the display, and there a short ride to the docks. You end up in the hanger, examining the equipment you bought as it’s distributed among the teams.

“Hermann!” You turn and see Hoshino calling. “Which tanks are we taking? We need to know what to work on.” You turn back to Miho, who hands you a list with her recommendations.

> Bought equipment added to pastebin

Quarterfinals allow for 10 tanks
Miho’s choice
> Panzer IV
> Pz. 38t (Flag tank)
> Jagdpanzer IV
> M3 Lee
> Chi-nu
> Tiger P
> Mark IV
> B1
> Werewolf
> Crusader III

Unused tanks
>Type 89
> Stug III

Change anything?
> Yes (what)
> No

Pick 3, two work and one social

Work
> Go over Yukari’s findings
> Make sure all tanks are thoroughly inspected
> Find out what the automotive club have been up to
> Keep building your case (Ōoarai’s closure)
> Go over the Map with Miho
> Write-in

Social
> Relax with your sister, she might be shaken after what happened
> Relax with your crew, they’re all acquainted with Koume and deserve to know
> Find Yuzu and cuddle, you’ve not seen much of her over the last week
> Relax in the Warehouse, Yukari will probably be around
> Write-in

(This is it for tonight, next update tomorrow)
>>
>>4312291
Change anything?
> Yes (what)
Mark IV with the Stug III

> Go over Yukari’s findings
> Make sure all tanks are thoroughly inspected
> Relax with your sister, she might be shaken after what happened
>>
>>4312291
Change anything?
> No
>> Go over Yukari’s findings
> Go over the Map with Miho
> Find Yuzu and cuddle, you’ve not seen much of her over the last week
>>
>>4312291
>>4312298

+1
>>
>>4312291
Change anything?
Unsure, ask Miho what she had in mind for the mk.iv

> Go over Yukari’s findings
> Go over the Map with Miho
> Relax with your sister, she might be shaken after what happened
>>
>>4312363
+1
>>
I'm back and writing, while I do can I have a 1d100 Bo3 for Yukari's spy mission?
The stuff you bought means it's a success anyway but this determines the degree/
>>
Rolled 26 (1d100)

>>4312853
>>
>>4312853

Forgot trip.
>>
Rolled 62 (1d100)

>>4312853
>>
Rolled 87 (1d100)

>>4312853
>>
>>4312853
> Go over the Map with Miho

“Looks alright to me.” You say. “But why the Mark IV?”

“They need combat experience.” She replies. “I’m confident Duck team can handle combat, but we don’t know about Shark team yet so Anzio should be a safe fight for them to dip their toes in.”

“Well, I guess I can’t object to that.” You finish with a nod. “While I have you here, shall we go over the map?”

“Sure.” She smiles. “C’mon, let’s use the lounge.” She leads you to the recently installed lounge area. You see a few of the other crews relaxing and duck team using the large screen to watch a volleyball tournament. Miho unrolls a map and places it on the table in front of you.

“So, we’re starting at L15, and Anzio C1?” You ask looking at the map. Miho nods an affirmative.

“That’s right.” She says. “Lots of the terrain isn’t good, and we have to take this winding path to get to the crossroads, so Anzio will probably get there first.”

“And what do you think we should do?” You ask. She hums again and looks at the map.

“I think I’ll take most of us to the crossroads and send some scouts wide.” She decides.

“And who should be the scouts?” You ask as you study the map.

“I don’t know, the terrain isn’t great so I’m not sure who to send.”

(Orange is high ground, Yellow is Anzio, Blue is Ōoarai, Red is difficult terrain only an offroader can traverse. Overdrive cannot be used on that terrain either.)

Modify the plan?
> Yes (how?)
> No

Who should be the scouts? (Pick 2)
> Yourself
> M3 Lee
> Chi-nu
> Crusader
> Write-in
>>
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>>4312887
>Red is difficult terrain only an offroader can traverse
Only two offroader tanks in the team.
Question: Camouflage netting can it be used to hide a tank in a ambush?

Modify the plan?
> Yes (how?)
Werewolf takes the south route through the difficult terrain. Most of the team goes down the middle, pop smokes and Flank along the top blue arrow. Duck Team could use their smoke and throw it one tile

The Lee and Jagdpanzer IV hide in the smoke and use the camouflage netting to hide themselves. The Anzio team will have to handle two flanks. And when the smoke clears both Lee and Jagdpanzer IV shoot the sides of the tanks

>Ask Miho what she thinks about plan
]
Who should be the scouts? (Pick 2)
> Yourself
>Crusader
>>
>>4312901
>Question: Camouflage netting can it be used to hide a tank in an ambush?

Yes, the reason it gives the awareness success is due to this.
>>
>>4312901
+1
>>
>>4312901
This
>>
>>4312901
Seems good. Support
>>
>>4312887
Writing.
>>
>>4312933
Tell Miho, Tiger P could use Spearhead when they go down the middle. It doesn't change the plan, it helps it along
>>
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>>4312933

>>4312901 plan modification
> Yourself
>Crusader

“How about Cheetah team and I scout?” You suggest. “I’ll go south, and the rest of you can head for the crossroads.” You then point to G11. “We can smoke up here and leave Hippo and Rabbit team while the rest of you head north.” She considers it a moment before replying.

“That sounds good, I’m just worried that if they see the smoke, they’ll be real cautious moving forward.” She replies. “We’ll get the smoke grenades ready but only deploy them when they get closer. What do you think?”

“That sounds good to me. Perhaps you put the Tiger P at the front as well?” You suggest. Miho nods an affirmative and scribbles that down on her map.

“That’s our plan sorted!” She smiles at you and rolls up the map. “Let’s go find Yukari and see what she found.”

“Sounds good to me.” The two of you walk out of the warehouse to search for Yukari. It doesn’t take long to find her. Or rather she finds you.

“Miss Nishizumi! Commander Hermann!” You see Yukari in an Anzio uniform waving at you. “My infiltration was a success thanks to your present!”

“I’m glad.” You reply. “Show us what you found.” You follow Yukari to the Student Council room where the Council and Anglerfish team are watching a video. You take a seat next to Yuzu and watch the video.

Like when Yuzu and you visited, there are a lot of stalls selling food. Yukari even passes passed Pepperoni selling the same Neopolitan you had. It’s 300 Yen like last time.

“Say, you wouldn’t happen to know about a new tank?” Video Yukari asks between bites of pasta.

“And how do you know about that huh!?” Pepperoni asks. Yukari starts to metaphorically drop her spaghetti, but Pepperoni just laughs and points to the right.

“You must be in the know!” She laughs. “Duce Anchovy has been driving it around the colosseum since we bought it!” Video Yukari and Pepperoni make some small talk before Yukari leaves for the colosseum.

It’s crowded, lots of Anzio schoolgirls cheering for the Duce. The Camera pans to the tank on display. A P.44…

“Oh! That’s a tough tank!” Miho says, suddenly looking less confident than she did a moment ago. “How could they afford a tank like that?”

You look to Yuzu whose eyes are wide, likely thinking the exact same thing you are.

> “Who knows?”
> “Maybe they managed to save some money?”
> “Well you see…”
> Stay silent
> Write-in
>>
>>4312954

>Anzio skillsheet: https://pastebin.com/iyzyBP5e
>>
>>4312954
> “Maybe they managed to save some money?”
>>
>>4312954
>> “Well you see…”

I didn't expect us to be this successful...
>>
>>4312954
>Drop Sauerkraut
>Ask Miho if she want to switch out the Mark IV with another tank
>>
>>4312965
>>4312954
+1
>>
>>4312954
Counting and writing.
>>
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>>4312983
> “Well you see…”

You cough once and begin to talk.

“Well, you see…” You pause and the entire room turns to look at you. You wince and continue. “Yuzu and I might have visited Anzio before the tournament and helped them with their financial problems.”

“Did you get anything good out of it?” Momo asks, staring at you flatly.

“Two CVs and free lunch for life?” Yuzu offers. Momo sighs and hangs her head.

“Sold out for lunch.” She mutters. “We’re doomed.”

“Well, I found some more stuff,” Yukari interjects, likely saving you from a tongue lashing. “I left a bug in their planning room and we have the composition of their forces.” She says, handing out sheets of paper with some tanks listed. “They also said something about Operation Macaroni but I couldn’t find anything on that.”

“Don’t worry about it Yukari.” You reassure her. “You’ve already done a lot.”

“Definitely!” Miho smiles at Yukari. You spend the next hour in the council room, discussing the team composition of Anzio and thinking about ways to counter the P.44. Eventually, the meeting breaks for the night.

“Fritz!” As you’re leaving the gate, Yuzu approaches you. “Are you free tonight? We’ve not spent much time together for a week.”

“Not today Yuzu.” You sigh mournfully. “I still have work to do.” You explain what happened with Koume to her as you walk. She takes a moment to consider before sighing softly and leaning her head on your shoulder.

“I suppose it’s for the best that you do.”. She says as she squeezes your hand. “Look after your sister, we can hang out after Anzio.”

“I will.” You promise. You lean down to allow her to place a kiss on your cheek before you part ways.

Cont.
>>
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>>4312999
You enter your apartment, and see Erika on the sofa, clutching a pillow. The TV is on, but she’s not really watching it.

> Approach sympathetically, she saw a friend getting attacked and reacted instinctively
> Approach Logically, explain why she shouldn’t have attacked the Black Forest girls
> Take her to task, she could’ve been banned from tanking internationally because of that stunt
> Write-in
>>
>>4313007
>> Approach sympathetically, she saw a friend getting attacked and reacted instinctively
>>
>>4313007
> Approach sympathetically, she saw a friend getting attacked and reacted instinctively
How much are the CVs worth?
>>
>>4313007
> Approach sympathetically, she saw a friend getting attacked and reacted instinctively
>>
>>4313007
Writing.

>>4313020
Not a lot, maybe a couple of credits each.
>>
>>4313039
>Lance of Longinus
So called shot is just to hit the weakpoints, and Lance to penetrate armour? Cool, can it be used together?
Not on pastebin.
>>
>>4313043
Yes.

Thanks for reminding me, I'll add it before the fight. I also owe y'all the unique perk which I'll put in the next update
>>
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>>4313039
> Approach sympathetically, she saw a friend getting attacked and reacted instinctively

You put down your bag, and take a seat next to her.

“You alright?” You ask. “I know I felt real bad watching from the hill.”

“I’m sure.” She sneers at you.

“What do you mean by that?” You ask, reminding yourself to be patient with her. She glares at you and continues talking.

“You didn’t do a thing; you were content to sit up there and film it.” She says coldly.

“Filming it means it won’t happen again.” You reply.

“But it wouldn’t have stopped it then Fritz! They were going to break her legs!” She shouts.

“You don’t know that they would.” You counter.

“You don’t know that they wouldn’t.” She snaps back. The two of you stare at each other for a minute before you break the silence.

“Look, Erika I understand, I really do but there are better ways than ripping and tearing.” You explain, gently drawing her into a hug. Erika doesn’t respond for a moment.

“She stepped on it.” Erika starts. You wait for a moment and she elaborates. “I made a friendship bracelet for Koume when she was in Germany and that bitch stepped on it. I just saw red and-“ She trails off into your shoulder. You let her rest there, humming Erika once again. Eventually, you hear a knock on the door and a voice.

“Hey Fritz! We’re coming in!” It’s Ruby. The door slowly opens, and she peaks her head around it. “Hey, we heard what happened. We have snacks and a copy of A Bridge Too Far if you guys feel up to it?” You look at Erika who slowly nods.

“We’re down,” You reply.

“Great!” Ruby replies, far more chipper than before. She opens the door and your crew stream in. “Let’s get this party started!”

Monday 10th June (Day 64)

You wake up as usual, Erika clinging to your back. What’s less usual is both of you being spooned by Ruby and Max asleep at the foot of the bed. You idly wonder whether to wake them but decide against it given it’ll be a long day and it’s still early. You take a shower before Erika can steal the hot water and make yourself some coffee, before sitting down at your desk.

Pick 1
> Check the Panzer Market
> Adjust the plan for the match
> Head to the warehouse to do final checks on equipment
> Discuss something with somebody (who)
> Write-in

Unique Skill – A friend in need – if a teammate runs out of rerolls you can give them one of yours and vice versa.
>>
>>4313093
> Discuss something with somebody (Yukari)
Weakspots of P.44 and can L3/33 be taken out after being flip without having to flank or go behind.
>>
>>4313093
>Head to the warehouse to do final checks on equipment
>>
>>4313101
>> Discuss something with somebody (Yukari)
>>4313093
+1
>>
>>4313093
> Check the Panzer Market
>>
>>4313093
Writing.
>>
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>>4313142

> Discuss something with somebody (Yukari)

You leave some breakfast in the kitchen for your sleeping crew and a key for Erika and make your exit. You start walking towards the school and pull out your phone.

“Hey, Commander Hermann!” Yukari picks up on the first ring. “What’s up!”

“I wanted to talk to you about the P.44.” You say. “You able to meet me at the warehouse lounge?”

“Sure am!” She replies. “I’ll be there in ten minutes!” True to her word, when you arrive at the door you see Yukari with a stack of papers on the table beside her.

“Hi, Yukari.” You say as you approach. “What do you have for me?”

“Technical specifications!” She cheers, handing you a page. “Most of them are in Italian, but you can probably understand the numbers.”

“Did someone say Italian?” You turn and see Caesar and the History Buffs at the door. “I can speak Italian, pass it here.”

“Hmm.” She examines the technical specifications and smirks. “See if you don’t know Italian then you wouldn’t be able to read the designer notes which say there’s a small viewport right there.” She points to the upper right corner of the upper plate and you see the small viewport.

“You hit that, and the tank is blind.” Yukari summarises. You nod and file that for later.

“And anything on the CVs?” You ask. Yukari hums and pulls out another set of specifications.

“Well, that’s a bit difficult.” She mutters. “Aside from the rear weak spot they don’t really have any, a gun as big as yours will just spin it like a merry-go-round.”

“That’s going to be fun to deal with.” You sigh. You hear a commotion behind you, and turn to see the tank transporters arriving, as well as your crew stumbling in. “Looks like it’s time to go anyway.”

The trip to the field is not a long one. You ride inside the tank transporter carrying Werewolf Anglerfish team and Cheetah team to the field. As you dismount and begin getting the tanks off the transporter, you notice a 4x4 approaching with a green-haired Duce riding atop it.

> Go ask Anchovy how the hell she got a P.44
> Spend the time running through your prematch prep
> Go brief Shark team on what they’ll be expected to do
> Write-in


(To clarify what you learnt, the P.44 has a rangefinder that if hit will drastically reduce their view. The CVs essentially have no other weakspots since the whole tank is a weakspot)

(Your +1 Soulname bonus is also in effect now)
>>
>>4313208
> Spend the time running through your prematch prep
Miho can brief the Shark Team.
>>
>>4313208
>Write in : “Duce! Today’s the day, good luck and may the best team win!”

Do not mention the P.44
>>
>>4313208
> Go brief Shark team on what they’ll be expected to do
>>
>>4313208
Three-way tie, I'll leave it a little longer but roll if it takes too long.
>>
>>4313208
> Go brief Shark team on what they’ll be expected to do
Leaving people in the dark is a bad idea
>>
>>4313208
> Go brief Shark team on what they’ll be expected to do

Writing now. Next update a little delayed.
>>
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>>4313278
> Go brief Shark team on what they’ll be expected to do

You decide to leave the pleasantries to Miho. Anchovy might be a friend, but you wouldn’t put it past yourself to say something stupid. You head for Shark team who arrived later than everyone else. Apparently they wanted to travel by sea. You’re not sure how that works given you’re at least 30 kilometres inland but you decide not to question it.

“Ahoy Fritz!” Ogin greats you as you approach. You get a jerk of the head from Murakami; a nod from Cutlass a cheer from Rum and Flint ignores you to warm up her voice. A pretty good reception if you say so.

“Hi, Ogin.” You say back. “You ready for your first match?”

“Well, a ship’s a ship no matter whether it’s on land or sea.” She answers. It doesn’t actually answer anything. You take it as a no.

“Well your job is pretty simple; all you have to do right now is follow Commander Nishizumi and shoot at any targets you see.” You explain.

“Aye, we can do that,” Ogin confirms. “It’ll be exciting to take the old girl out.” She thumps her fist against the tank.

“That’s good to hear.” You nod. “Need any other help?”

“We may be rookie tankers Hermann, but we be expert sailors, and this here.” She points to the Mark IV. “Is a landship.”

“I get the hint.” You reply with a smile, hands up in surrender. “I’ll leave you to it.” You turn and head for your tank, it seems you did so just in time, as Anchovy also makes to leave, hopping back into her car. You give Werewolf a little thump as you climb up.

“Let’s get to work pal.”

Cont.
>>
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>>4313325
“All tanks! This is Commander Nishizumi, remember this is a flag match – We only need to knock out the flag tank. Understood?” She gets a chorus of yeses from the other tank commanders. Not a moment later, she talks again. “The judges have announced the beginning of the match! Panzer Vor!”

> Stick to the plan for now
>>4312901
> Change something (what)
>>
>>4313341
> Stick to the plan for now
What's the enemy flag tank?
>>
>>4313348
+1
>>
>>4313348
The P.44
>>
>>4313341
> Stick to the plan for now
>>
>>4313341

>Roll 10d20 BO3
>>
Rolled 15, 7, 17, 3, 12, 2, 13, 8, 13, 13 = 103 (10d20)

>>4313383
>>
Rolled 99, 56, 15, 80, 70, 32, 77, 80, 71, 4 = 584 (10d100)

>>4313383
>>
Rolled 11, 12, 11, 7, 15, 4, 1, 8, 10, 10 = 89 (10d20)

>>4313383
>>
Rolled 13, 10, 2, 12, 4, 10, 20, 10, 20, 3 = 104 (10d20)

>>4313383
>>
Rolled 7, 10, 12, 4, 7, 5, 17, 19, 5, 2, 9, 10, 18, 8, 16, 15, 10, 11, 3, 16 = 204 (20d20)

>>4313383

>Rolling for Anzio 1
>>
Rolled 5, 5, 1, 7, 5, 18, 4, 3, 3, 11 = 62 (10d20)

>>4313383
Rolling for Anzio 2
>>
>>4313396

> Werewolf – 11 – pass
> Panzer IV – 7 – pass
> Pz. 38t (Flag tank) – 2 – pass
> Jagdpanzer IV – 3 – pass
> M3 Lee – 4 – pass
> Chi-nu – 2 – pass
> Tiger P – 13 – pass (1 negated by 20)
> Mark IV – 8 – pass
> B1 – 20(10) – fail
> Crusader III – 3 – pass

P44 – 7 – pass
P40 – 4 – pass
Semonvente 1 – 5 – pass
Semonvente 2 – 2 – pass
Semonvente 3 – 8 – pass
CV 33 1 – 10 – pass
CV 33 2 – 3 – pass
CV 33 3 – 1 – crit pass
CV 33 4 – 4 – pass
CV 33 5 – 3 – pass

cZcxyOcJ may reroll their 20.

Will this come from
> Tiger P’s rerolls (1 left)
> Miho’s reroll bank (9 left)
>>
Rolled 19 (1d20)

>>4313409
>miho
>>
>>4313409
> Miho’s reroll bank (9 left)
>>
>>4313409
Writing now.

>>4313411
That was close
>>
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>>4313413

> Stick to the plan for now

“Alright Max, you heard the lady, let’s get moving.” You order. Werewolf’s turbine whines as you move forward, he picks up speed but immediately slows as you go up a very steep incline.

“Overdrive won’t be much use here boss,” Max says through the intercom. You grunt in response, ducking out the way of a low hanging branch as you advance towards a point the map tells you is elevated ground.

“Leo, how are things going for the others?” You ask. He waits a moment before reply. “All good boss, the B1 had a bit of trouble starting up but it’s moving with the others well enough.”

“Good, let’s keep moving.” You order. Werewolf continues to rumble forth

>Roll 10d20 Bo3
(No choices here as the situation is the exact same as it was last turn.)

Ready any equipment/skills for the next turn?
>Werewolf: https://pastebin.com/L39SZiYs
> Ōoarai: https://pastebin.com/PUj4WG7N
>>
Rolled 15, 4, 8, 3, 2, 6, 13, 20, 18, 12 = 101 (10d20)

>>4313427
MG 131
Smoke grenade launcher
Suped-up high explosive ammunition
Seelow Heights
It's over Anakin
Gunslinger
>>
Rolled 17, 14, 14, 7, 5, 10, 18, 11, 3, 8 = 107 (10d20)

>>4313431
+1
>>
Rolled 12, 15, 6, 9, 17, 18, 19, 18, 6, 10 = 130 (10d20)

>>4313427
>>
Rolled 20, 16, 17, 9, 6, 9, 8, 14, 17, 1, 19, 8, 3, 7, 13, 2, 2, 2, 3, 8 = 184 (20d20)

>>4313427

Rolling Anzio 1
>>
>>4313427
Rolling Anzio 2
>>
Rolled 16, 16, 17, 16, 13, 11, 20, 18, 7, 14 = 148 (10d20)

>>4313448

...
>>
Rolled 13, 1, 17 = 31 (3d20)

>>4313450

> Werewolf – 12 – pass
> Panzer IV – 4 – pass
> Pz. 38t (Flag tank) – 6 – pass
> Jagdpanzer IV – 3 – pass
> M3 Lee – 6 – pass
> Chi-nu – 6 – pass
> Tiger P – 13 – pass
> Mark IV – 20(11) – crit fail
> B1 – 3 – pass
> Crusader III – 8 – pass

P44 – 20(16) – crit fail
P40 – 6 – pass
Semonvente 1 –8– pass
Semonvente 2 – 1 – crit pass
Semonvente 3 – 3 – pass
CV 33 1 – 2 – pass
CV 33 2 – 3– pass
CV 33 3 – 16 – fail
CV 33 4 – 20(11) – fail
CV 33 5 – 7 – pass

Mark IV fails, vEKFPRs6 may reroll or anyone after 10 minutes.

Rerolling for P44, CV 33 3, CV 33 4
>>
Rolled 2 (1d20)

>>4313466
>>
>>4313469
Good stuff, Miho has 7 rerolls in her bank.

>>4313466
Writing now.
>>
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>>4313470
“Keep moving for that hill.” You say into your throat mic. Max doesn’t respond, too busy manoeuvring through the rough terrain but you can tell he hears you from the way Werewolf subtly changes direction. Werewolf’s turbine hums, baying for blood.

“Leo, update?” You ask. “Nothing yet for the main force, they’re working their way up the slope.” You look at the map and see the twisting path that most of Ōoarai’s tanks are limited too.

“Cresting the hill!” Max calls. Werewolf’s engine whines louder as the incline gets steeper. You’re about to tell Max to abort, when you’re thrown forward as Werewolf goes over the top and stops on the plateau.

“Nicely done Max.” You murmur as you take out your binoculars. Nothing on the road but as you move left, you spot them. Three CVs in the forest opposite you. “Ah drat.” You mutter as you pull back the bolt on your MG.

> Don’t move and try to knock them out with gunslinger
> Move forward and try ram a couple to knock them out (green)
> Start pulling back and radio for help (blue)
> Write-in

Trigger smoke against CVs? (3 charges left)
>Yes
>No
>>
>>4313488
> Don’t move and try to knock them out with gunslinger
Trigger smoke against CVs? (3 charges left)
>Yes
Isn't it possible that after we shoot the tanks, some will spin to there behinds? Allowing us to use the MG 131 and knock them out after we gunslinger them?
>Use MG 131 after gunslinger to knock the CVs out.
>>
>>4313494
>Isn't it possible that after we shoot the tanks, some will spin to there behinds?
They're more likely to flip, but you might get a shot yes.
>>
>>4313488
>Us the MG 131 to hit the cvs, either knock them out, suppress them, or panic them
>>
>>4313506
+1
>>
>>4313506
This.
+Normal Shot one of them
>>
>>4313500
I changed my vote from this >>4313494
to this >>4313509
>>
>>4313488

Calling for
>Us the MG 131 to hit the cvs, either knock them out, suppress them, or panic them
+ Normal shot

Ok, I need
>14d20 Bo3 for awareness/mobility of all tanks + for shooting at one of the CVs and MGing them

Will take the last 4 rolls for shooting/MG
>>
Rolled 11, 14, 7, 13, 13, 4, 18, 8, 6, 14, 16, 8, 4, 9 = 145 (14d20)

>>4313526
>>
Rolled 8, 1, 17, 1, 13, 9, 15, 19, 20, 4, 16, 10, 2, 11 = 146 (14d20)

>>4313526
>>
Rolled 20, 20, 1, 19, 17, 6, 12, 13, 16, 6, 14, 1, 16, 14 = 175 (14d20)

>>4313526
>>
Rolled 17, 13, 15, 6, 4, 20, 3, 17, 1, 9, 9, 20, 19, 5 = 158 (14d20)

>>4313526
>>
Rolled 7, 17, 12, 19, 15, 12, 12, 14, 1, 7, 3, 17, 2, 9, 15, 14, 7, 9, 9, 5 = 206 (20d20)

>>4313526
Rolling for Anzio 1
>>
Rolled 11, 7, 18, 13, 5, 5, 3, 15, 14, 15 = 106 (10d20)

>>4313526

Anzio 2
>>
Rolled 12 (1d20)

>>4313543
> Werewolf – 20(11) – pass – it’s over Anakin
> Panzer IV – 14 – fail
> Pz. 38t (Flag tank) – 1 – crit pass
> Jagdpanzer IV – 1 – crit pass
> M3 Lee – 13 – pass
> Chi-nu – 6 – pass
> Tiger P – 12 – pass
> Mark IV – 8 – pass
> B1 – 20(6) – fail
> Crusader III – 4 – pass

P44 – 7– pass
P40 – 12 – pass
Semonvente 1 –1 – crit pass
Semonvente 2 – 3 – pass
Semonvente 3 – 2 – pass
CV 33 1 – 9 – pass
CV 33 2 – 5– pass
CV 33 3 – 7 – crit pass
CV 33 4 – 3 – pass
CV 33 5 – 14 – fail

Pz. IV and B1 fail, +GgrHC1O and pfIdZNWF may reroll respectively or anyone after 10 mins

Rerolling for CV 33 5
>>
Rolled 11, 19, 10, 11, 19, 10, 18, 16, 13 = 127 (9d20)

>>4313561

Oh yea, rolling for the CVs to contest your MG
>>
Rolled 9, 1 = 10 (2d20)

>>4313561
>>
>>4313567

I meant 1d20 each, but I'll take the crit anyway
>>
>>4313570
I saw I rolled 2 20s and thought I roll the same amount
>>
>>4313564

Your shot fails to connect, but your MGs do.

Werewolf
Accuracy – 14 dc 5 + 2 + 3 + 1 = 11 = failure
MG 131 rolls
1, 2, 9 vs 10, 10, 13 = Crit success, high success, success

>Use a reroll for accuracy failure
> Use long 88
> Use nothing
>>
>>4313571

Ah, sorry. The first 20 you rolled was on Werewolf and got negated by the skill it’s over Anakin, this was for the Pz IV.
>>
>>4313572
> Use long 88
The Werewolf doesn't have a Gun stabilization system? Or is that already build in with the Long 88?
>>
>>4313574

Gun stabilisation is part of the long 88 perk, so another gun stabiliser gives WW nothing.

You can have one or the other basically.
>>
>>4313561
B1 reroll is open.
>>
>>4313572
>Use Long 88
>>
Rolled 17 (1d20)

>>4313578
>>4313577
Cool. Now watch this
>>
Writing.
>>
Rolled 4, 16, 16 = 36 (3d20)

>>4313582

Rolling for something.
>>
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>>4313582

“Ruby! 350 meters! 12 O’clock! contacts!” You rotate the turret in the general direction of the CVs whose guns are plinking away at you. It’s annoying, but you tune it out.
“Take your pick Ruby, fire when ready.” She makes some minute adjustments.

“On the way!” She shouts. A round flies forward, it slams into the CV, which flips over backwards, landing on the roof. You then open up with the MG.

You fire three short bursts.

The first slams into the upside-down CV, straight into the exhaust pipe, a small flag pops out the floor of the Carro Veloce. The second burst impacts the CV next to it. You must’ve hit something important, because the tank’s advance stops and another small white flag pops out, making that two down. You turn your attention to the third CV and hit it in the side. The tank tips, but doesn’t get immobilised like it’s comrades.

“Two contacts scratched, CVs.” You tell your crew. Leo relays that to Miho.

“Alright, Max lets-“ You’re interrupted.

“Fritz! Cheetah team found the Semonventes and the other CVs and got knocked out.” Leo says. You note down the coordinates on your map and reassess your and Ōoarai’s position.

There’s one active CV to your east but it’ll take a while to right the tank. Five other enemies have been spotted close to the rest of your team by Cheetah team who got promptly knocked out. The P44 and P40 are yet unseen but should be nearby.

> Finish off the remaining CV and try to flank (red)
> Ignore it and head north up the road to the H7 high ground (green)
> Head back through the forest towards the rest of your team (blue)
> Write-in

Activate overdrive? (Only for red or green)
> Yes
> No

>Advise Miho to head north and destroy the CVs
> Advise Miho to split her forces between pushing the CVs and attacking the Semonventes
> Advise Miho to withdraw and wait for you
> Write-in

(Miho may not take your advice, but it will influence her decision)

(This is the last update of the night, sorry to leave in the middle of a fight but I'm shattered.)
>>
>>4313606
> Finish off the remaining CV and try to flank (red)
> Advise Miho to split her forces between pushing the CVs and attacking the Semonventes
Let Miho know she can pop smoke if she feels they're in too bad a situation
Activate overdrive? (Only for red or green)
> Yes

Instead of flanking can we go find the P44?
>>
>>4313606
> Finish off the remaining CV and try to flank (red)
> Advise Miho to pop smoke, and withdraw unseen to H14. Then have everyone use indirect fire against the Semonventes' position
Activate overdrive?
> Yes

The main force is being forced through a bottleneck against opponents on high ground, they can deal with our tanks one at a time from multiple directions that way. We don't know where their heavy hitters are yet.
>>
>>4313818
This
Indirect fire should panic them. And force them to move.
>>
>>4313606
Ok, let's get started. I need:
>10d20 Bo3
for awareness/mobility
and
>4d100 Bo3
for the indirect fire.

Feel free to roll for both.
>>
Rolled 8, 20, 15, 11, 19, 1, 5, 11, 8, 1 = 99 (10d20)

>>4314107
>>
Rolled 7, 19, 18, 7, 18, 15, 18, 15, 7, 15 = 139 (10d20)

>>4314107
>>
Rolled 9, 12, 7, 6, 3, 8, 6, 13, 9, 11 = 84 (10d20)

>>4314107
>>
Rolled 80, 20, 15, 61 = 176 (4d100)

>>4314107

We can roll for both right?
>>
Rolled 11, 50, 1, 66 = 128 (4d100)

>>4314107
>>
Rolled 8, 71, 56, 68 = 203 (4d100)

>>4314107
What's the DC to hit with indirect fire?
>>
Rolled 15, 4, 1, 10, 17, 16, 14, 17, 7, 13, 9, 1, 8, 9, 14, 11, 13, 4, 14, 1 = 198 (20d20)

>>4314107

Rolling for Anzio 1

>>4314202
20
>>
Rolled 12, 6, 16, 16, 15, 4, 7, 9, 2, 11 = 98 (10d20)

>>4314107

Rolling for Anzio 2
>>
>>4314210

> Werewolf – 7 – pass
> Panzer IV – 20(12) – crit fail
> Pz. 38t (Flag tank) – 7 – pass
> Jagdpanzer IV – 6 – crit pass
> M3 Lee – 3 – pass
> Chi-nu – 1 – crit pass
> Tiger P – 5 – pass
> Mark IV – 11 – pass
> B1 – 1 – crit pass
> Crusader III [KNOCKED OUT]

P44 – 1– crit pass
P40 – 10 – pass
Semonvente 1 –7 – pass
Semonvente 2 – 1 – crit pass
Semonvente 3 – 8 – pass
CV 33 1 [FLIPPED]
CV 33 2 – 4– pass
CV 33 3 – 1 – crit pass
CV 33 4 [KNOCKED OUT]
CV 33 5 [KNOCKED OUT]

Rolling for which Semonventes the accurate shots will hit

OVtq6lUF may reroll his 20 or anyone after 10 minutes, it comes from Miho’s personal rerolls this time.
>>
Rolled 3, 1, 3 = 7 (3d3)

>>4314237
>>
>>4314237
Reroll is open.
>>
Rolled 20 (1d20)

>>4314265
>>
>>4314267
Ouch, looks like Miho can't move this turn.

Writing now.
>>
File: map (7).jpg (1.43 MB, 1526x1063)
1.43 MB
1.43 MB JPG
>>4314273

> Finish off the remaining CV and try to flank (red)
> Advise Miho to pop smoke, and withdraw unseen to H14.

“Max! Advance!” You order. Werewolf rumbles to life, slowly moving forward. “Spin up the engine, we must move fast!”

“On it Fritz.” He replies, Werewolf replies as well, roaring as his turbine picks up speed.

“Take us between the high ground and the rough terrain.” You decide. “And stop when we reach the CVs.” Werewolf moves forth, and you soon round the other side of the hill the CVs were sitting on. You see the two knocked out CVs, and once that two girls are struggling to upright.

“Ruby, aim the turret at the tank.” You say before addressing the tankers at work. “The minute that tank is righted I’m going to kill it!” You warn. The girls look at each other then back away from the tank, you give it a burst of the MG for good measure. Max continues forth.

“Fritz, main force.” Leo reports. “They pulled back like you advised, knocked out a Semonvente and damaged another with indirect fire, but the two CVs spotted the flag tank.” He passes an annotated map to Axel who passes it to you. Ōoarai’s about to come under fire from two sides, but one of them is made up of CVs, so is not as much of a problem. You still don’t know where the heavy hitters are.

“What’s Commander Nishizumi doing?” You ask Leo. He sends the question up the chain and replies.

“She’s going to push the Semonventes with the heavy tanks and Hippo team. Shark, Rabbit and anteater will defend the flag tank.

Werewolf
> Head up the road to flank the Semonventes and link up with the heavies (Green)
> Head East back towards your team to link up with the flag tank defence (Yellow)
> Write-in

(Purple dashed is Overdrive range, grey circle is smoke. It dissipates next turn)

Main force
> Agree with Miho’s plan
> Suggest something else
>>
>>4314342
>Head East back towards your team to link up with the flag tank defence (Yellow)
>Pop a smoke as we head east, so if there is any hidden P44 or P40. They have half chance to hit us
>Try to gunslinger the Semonventes if we can

Main force
> Agree with Miho’s plan
>>
>>4314342
>>4314356
Supporting
>>
>>4314356
+1
>>
>>4314342
>>4314356

+1
>>
>>4314342
>>4314356

>Roll 9d20 Bo3
>>
Rolled 8, 1, 12, 19, 20, 11, 10, 17, 5 = 103 (9d20)

>>4314389
>>
Rolled 13, 14, 7, 10, 4, 4, 2, 2, 11 = 67 (9d20)

>>4314389
>>
Rolled 17, 12, 8, 7, 19, 12, 6, 3, 7 = 91 (9d20)

>>4314389
>>
>>4314389
Ok, one more set of rolls for shooting

>7d20 Bo3
This is for your three shots and the team advancing on the CVs.

I’ll refund this turns use of gunslinger if it doesn’t get used.
>>
Rolled 16, 10, 3, 16, 8, 12, 10 = 75 (7d20)

>>4314398
>>
Rolled 13, 11, 1, 13, 9, 3, 17 = 67 (7d20)

>>4314398
>>
Rolled 10, 12, 7, 11, 5, 12, 8 = 65 (7d20)

>>4314398
>>
Rolled 11, 8, 17, 18, 2, 4, 14, 20, 14, 14, 10, 8, 11, 5, 2, 19, 17, 11, 15, 4, 9 = 233 (21d20)

>>4314389

Rolling for Anzio 1
>>
>>4314398

Rolling Anzio's shooting
>>
Rolled 6, 20, 8, 14, 20, 3, 12, 20, 14, 13, 9, 14, 1, 10, 9, 6, 1, 12 = 192 (18d20)

>>4314413

Oops.
>>
Rolled 4, 13, 8, 4, 7 = 36 (5d20)

>>4314415

> Werewolf – 8 – pass
> Panzer IV – 1 – crit pass
> Pz. 38t (Flag tank) – 8 – pass
> Jagdpanzer IV – 7 – pass
> M3 Lee – 20(4) – crit fail
> Chi-nu – 4 – pass
> Tiger P – 2 – pass
> Mark IV – 2 – pass
> B1 – 5 – pass
> Crusader III [KNOCKED OUT]

P44 – 8 – pass
P40 – 2 – pass
Semonvente 1 –20(14) – crit fail
Semonvente 2 – 8 – pass
Semonvente 3 [KNOCKED OUT]
CV 33 1 [KNOCKED OUT]
CV 33 2 – 2– pass
CV 33 3 – 11 – pass
CV 33 4 [KNOCKED OUT]
CV 33 5 [KNOCKED OUT]

Shooting

Werewolf 1 10 dc 5 + 2 +3 + 1 = 11 = success
Werewolf 2 10 dc 5 + 2 + 3 + 1 = 11 = success
Werewolf 3 1 = crit success
Panzer IV – Blossom = success
Tiger P 5 dc 5 + 2
B1 3, 12 dc 5 -1 = success, failure
Hippo team 8 dc 5 + 2 +1 = 8 = success

Anzio

CV 33 2 – 20(8) – dc 5 = failure
CV 33 3 – 20(3) – dc 5 = failure
Semonvente 1 20(12) dc 5 + 2 = 7 = failure
Semonvente 2 9 dc 5 + 2 = 7 = failure
P44 – 1 – crit success
P40 – 1 – crit success

Rerolling the Anzio failures

I need
> 2d100 Bo3
For the Chi-Nu's Bulwark ability, no saves since these are criticals

vEKFPRs6 May reroll the M3's fail or anyone after 10 minutes
>>
Rolled 91, 19 = 110 (2d100)

>>4314447
>>
Rolled 16 (1d20)

>>4314447
>>
Rolled 89, 32 = 121 (2d100)

>>4314447
>>
Rolled 61, 96 = 157 (2d100)

>>4314447
>>
Rolled 55, 25, 50, 86, 80, 2 = 298 (6d100)

>>4314447

rolling the contest
>>
>>4314479
Looks like the Chi-Nu gets knocked out, unfortunately, but they save the flag tank.

Writing now
>>
File: map (9).jpg (1.09 MB, 1268x883)
1.09 MB
1.09 MB JPG
>>4314483

> Head East back towards your team to link up with the flag tank defence

“Max! Take us east towards the flag tank, double-time it!” You bark. Werewolf howls in response, turbine flaring as you push forward over the grass and back towards your team. “Ruby, I’m pointing the gun at ten, be ready to engage anything to our left.”

“Got it.” She replies. As she does, you pop some smoke, just in case. It turns out to be unnecessary.

“Anglerfish team is engaging the CVs,” Leo informs you. You pan your binoculars towards the hill, where you see a lot of activity.

A shot from Anglerfish team slams into one of the Semonventes, the other one responds, firing and hitting the Mark IV in the side, knocking it out. Before it stops, one of the sponsons fires back, but the shot bounces off the Semonvente.

You hear the roar of an eighty-eight. The Tiger P returns fire, avenging the Mark IV. The B1 opens up as well, both guns roaring, rocking the tank. The Howitzer misses and the 47mm gun hits the tracks of the lone Semonvente ineffectively.

It returns fire, hitting the Jagdpanzer. It seems the history girls didn’t appreciate that, as they return fire, knocking out the Semonvente leaving none standing.

“Shit, Fritz! The found the flag tank!” Leo informs you.

“Max!” You shout, but you’re interrupted by Leo tuning you into the team network.

“They can see us!” Anzu says far more chipper than she has any right to be. You brace for the knockout blow, flashing back to when Yuzu told you of Ōoarai’s possible fate…

“We’re here Nya- ahh!” You hear Anteater team arrive in time to act as a meat shield for the flag tank. You breathe a sigh of relief.

“Turtle team! Retreat!” You hear Miho say. “All tanks! Advance north on the remaining Anzio tanks!”

Werewolf
> Advance as Miho said (green)
> Use a skill (indirect fire, Lance of Longinus, called shot)
> Use yourself as spaced armour for the flag tank (yellow)
> Write-in

Rest of the team
> Agree with Miho’s plan
> Ask them to keep the P44 in place
> Suggest something else
>>
>>4314529

This is more or less what happened, blow for blow.

Action order
Panzer IV fires and hits Semonvente 2, does damage
P40 fires and hits Chi-nu
Tiger P fires and hits Semonvente 1, knocks it out
CV 2 opens fire, does nothing
Semonvente 1 hits Mark IV in the side and knocks it out, Mark IV’s shot hits but does nothing
B1 fires at Semonvente 2, 47 mm gun does nothing
Semonvente 2 fires and hits Jagdpanzer IV
Jagdpanzer IV hits and kills Semonvente 2
Werewolf does nothing
P44 hits and kills the Chi-Nu
CV 3
>>
>>4314529
> Use a skill (Lance of Longinus)
> Ask them to keep the P44 in place

Let’s delete Anchovy
>>
>>4314529
>Use a skill (Lance of Longinus)
>Use Suped-up high explosive ammunition
>Ask them to keep the P44 in place
>Delete Anchovy
>>
>>4314529
>>4314545
supporting
>>
>>4314549
+1
>>
>>4314529

Ok, since we want them to keep the P44
>Roll 6d100 Bo3
For your team to try suppress the P44

No crit fails
>>
>>4314549
>>4314529

+1
>>
Rolled 32, 74, 17, 18, 77, 34 = 252 (6d100)

>>4314565
Come on team. Lets' do it
>>
Rolled 2, 93, 59, 7, 27, 84 = 272 (6d100)

>>4314565
>>
Rolled 72, 89, 17, 45, 1, 67 = 291 (6d100)

>>4314565
>>
>>4314565

Rolling Anchovy's contest. Unless she crits gg.
>>
Rolled 14, 16, 7, 5, 3, 14, 1, 18, 6, 13, 1, 5 = 103 (12d20)

>>4314571
>>
Rolled 23, 91, 99, 81, 97, 90, 67, 22, 96, 83, 45, 66 = 860 (12d100)

>>4314571

Wrong die
>>
>>4314577
GG
>>
File: map (10).jpg (1.07 MB, 1262x879)
1.07 MB
1.07 MB JPG
>>4314577

> Use a skill (indirect fire, Lance of Longinus, called shot)
> Ask them to keep the P44 in place

“Leo, patch me through to Miho.” You grunt. You wait a moment for the click signifying you’re broadcasting. “Miho. Keep the P44 in place.” You bark. She’s taken aback by your tone for a second.

“Why?” She asks.

“Just trust me.” You reply. She’s silent for a moment.

“All right.” She addresses the rest of the team. “All tanks! Suppress the P.44!” She orders. Your team opens up with a furious fusillade of fire. Most of it is wild, given the range but a couple of tanks stand out. Hana is on point as ever, her shot hitting the tracks, jamming itself in the track. It stops the tank for a moment, but it continues its retreat. Then the Tiger P fires. The eighty-eight-millimetre shell flies forward, slamming into the forward drive wheel, stopping the P.44 in its tracks.

“Fritz! It’s immobilised!” Miho shouts into the mic. “Do it!” You need no further invitation.

“Axel! Load the Suped-up HE! Ruby.” You stop shouting, a shot like this can’t be spoiled by an attitude. “Range eight hundred meters, wind negligible.”

“Adjusting aim” She murmurs. “Angle?”

“About 9 degrees.” You estimate. She elevates the gun at your suggestion, finetuning the shot. Everything is silent for a moment.

“On the way.” She says, almost whispering.

BANG

The shot flies forth.

You watch its lazy arc as it begins its journey, milliseconds stretch into seconds as you track it, barely able to see it even with your binoculars. It hits the P.44. A cloud is thrown up, you can’t see a thing.

“Fritz?” Ruby asks. You ignore her, scanning the P.44. The dust cloud slowly settles.

A white flag is flying above the P44.

“Contact destroyed.” You say quietly.

“WOOHOO!” Ruby whoops hugging Axel, you get the confirmation from Leo that the judges have declared the match over and let out a sigh of relief. It got too close at some points.

> Find Yuzu, get cuddles
> Ask Anzu how the hell she got a P.44
> Join the rest of the Ōoarai girls celebrating
> Write-in

Rewards
> All Ōoarai tanks gain 5x2 XP
> Anglerfish team, Leopon team, Hippo team can get a new skill
> Roll 1d10+20 Bo3 for Credit reward
>>
>>4314607
(Just to clarify, you get all the rewards, you don't have to pick)
>>
Rolled 1 + 20 (1d10 + 20)

>>4314607
> Join the rest of the Ōoarai girls celebrating
How much fame for that shot? We got to check /tanks/
>>
>>4314607
>> Find Yuzu, get cuddles
Its been a while, maybe get dinner at Anzio since they are here.
>>
>>4314613
A lot, hence Bo3 instead of average.

>>4314614
They're going to invite you to the afterparty with lots of food anyway.
>>
Rolled 2 + 20 (1d10 + 20)

>>4314607
>>
Rolled 2 + 20 (1d10 + 20)

>>4314607
>Join the rest of Õoarai girls celebrating
>>
Rolled 2 + 20 (1d10 + 20)

>>4314607
> Find Yuzu, get cuddles
>>
>>4314617
>A lot, hence Bo3 instead of average.
Our rolls shit ass
>>
>>4314638

I’ll give y’all the sum of the first 3 in that case.

Since you’re going to need it
>>
Writing.
>>
>>4314673

> Find Yuzu, get cuddles
>Join the rest of Õoarai girls celebrating

“Max, take us over to the girls.” You say, relaxing into your hatch. Werewolf trundles over to the slopes where Ōoarai’s tanks are congregated. You pull up your tank alongside the Porsche Tiger and dismount. You powerwalk over to the 38t which is hidden behind the Chi-Nu’s wreck.

Anzu is the first girl you encounter, she casually jams a thumb over her shoulder, predicting what you’re there for. You nod your thanks and climb onto the tank.

“Fritz?” Yuzu asks, smiling at your appearance as she pulls herself out of her hatch. “Is something wrong.”

“Yes.” You reply, very seriously. “I don’t have enough Yuzu in my life.” You regret it as soon as you say it, Sauerkraut beginning to spill out of your pockets as your face goes red. Thankfully, Yuzu takes it well.

“Come here.” She laughs, kneeling on the tank, arms outstretched. You take the invitation and embrace her. The two of you sit there for a moment before you lean back against the 38t’s turret. Yuzu leans into your side, and the two of you watch the Anzio girls trailing out of the woods for a while. Eventually, Yuzu breaks the silence.

“C’mon, let's go say hello to Anchovy again, it’d be rude if we ignored a friend.” She says. You sigh but don’t argue, and the two of you set out towards the congregation of girls, where Anzio has set up a large pavilion with lots of tasty looking food.

> Go find Anchovy with Yuzu, ask about the P44
> You’ve seen Hana eat before, go watch the storm
> Go sit and eat like a normal person
> Write-in
>>
>>4314718
>> Go find Anchovy with Yuzu, ask about the P44
>>
>>4314747
>>4314718

>+1
>>
>>4314718
Writing.
>>
>>4314718
> Go find Anchovy with Yuzu, ask about the P44
I don't want to watch Hana vore food. I now understand why Ruby as a crush on her
>>
>>4314808

The two of you weave your way through the crowd, you stop at a table to stack up on food and Yuzu does the same. Anchovy’s not hard to find, sitting at a table in the centre, next to Miho. The two of you sit opposite them.

“Good match today Anchovy.” You say as you take a bite of your pasta. “Good food too.”

“Yes! Thank you, Hermann! As you know Food is a speciality of Anzio’s.” She replies, rocking Miho around as she gesticulates.

“We were curious about how you afforded a P44,” Yuzu asks. “I know Fritz and myself helped you out moneywise, but I didn’t think you’d be able to buy a Pantera.”

“Well, we were!” Anchovy laughs. “Commander Hermann finding the inspirational tale of JuliusChovy meant I got the support to cut snack times from five a day to three! That plus reducing weekend parties and the money you found meant we were easily able to afford the mighty Pantera!”

“And the P40?” You ask. “I don’t remember you having one of those before.”

“That was all thanks to you! Commander Hermann!” Anchovy’s crop appears under your nose before it shoots into the sky. “Your introduction to the tank museum net us a sponsorship from the Museo Storico della Motorizzazione Militare who gave us a P40!”

“That’s great Anchovy.” Yuzu adds from next to you. “We’re happy for you!” You nod your support.

“And we’re happy for Ōoarai!” She shouts back before turning to the crowd. “Three cheers for Ōoarai! Three cheers for Commander Hermann and Vice-President Koyama!” You look at Yuzu who shrugs. You mirror her and just get on with eating your food, listening in amusement as the cheers gradual goes from Ōoarai and yourselves to just ‘Duce’. You hope Anzio never changes. Aside from maybe getting better at Tankery.

“Fritz!” You hear a very familiar voice, you turn and see your sister heading for you at Mach speed. “You won!” She slams into you, wrapping herself around your midsection. You return the hug and see both Yuzu and Saori filming it. Traitors.

Tuesday 11th June (Day 65)

Your day begins about the same as normal: in bed with Erika using you as a giant heater. Otto is new though, the cat’s decided to get in on the act balancing himself across the two of you. You have the day off since it’s the day after a match, but usually, that means more work for you.

(Pick 4, one must be social)
> Get Yuzu and get cracking on your conspiracy theory (Closure)
> See if you can make that hallucination happen again (Man, Machine Spirit and Yukari)
> Find crews for the Shermans
> Check the Panzer Market/Buy something from the shop
> Check up on the damaged tanks from yesterday
> Find out what the automotive club’s been working on
> Write-in

Social
> Take Yuzu out somewhere
> Coordinate getting Hana and Ruby together with Saori and your crew
> Try your luck at volleyball again
> Chaperone the Rabbits in town
> Hang out with a crew (who)
> Write-in
>>
>>4314865
> Check the Panzer Market/Buy something from the shop
> Find crews for the Shermans
> See if you can make that hallucination happen again (Man, Machine Spirit and Yukari)
> Take Yuzu out somewhere
>>
>>4314865
>> Get Yuzu and get cracking on your conspiracy theory (Closure)
> Check the Panzer Market/Buy something from the shop
> Find crews for the Shermans
> Take Yuzu out somewhere
>>
>>4314865
> Get Yuzu and get cracking on your conspiracy theory (Closure)
> See if you can make that hallucination happen again (Man, Machine Spirit and Yukari)
> Find crews for the Shermans
> Take Yuzu out somewhere
>>
We have a three-way tie, so I'm going to start writing
> Find crews for the Shermans
and if there's no tie breaker I'll roll for it
>>
>>4314879
>>4314940

+1
>>
>>4314957
This breaks the tie, locking in the two sidequests for today.

You can check the Panzer Market anytime this week, so don't worry.
>>
File: AnzuPose.png (275 KB, 640x522)
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275 KB PNG
>>4314940
> Find crews for the Shermans

You roll out from Erika’s grip and from under Otto. The two of them squirm, uncomfortable after the loss of their primary heat source, but eventually find each other, Otto making himself comfortable on Erika’s chest. You head for the kitchen and enough eggs and bacon for the three of you. You eat your serving then walk back into the bedroom.

“Erika.” You poke your sister. “Erika.” She groans and squats at your hand. You don’t give in, and you’re answered with a single baleful eye.

“What?” She asks, glaring at you.

“Rabbit team will be over at lunch to take you for a tour of Ōoarai.” You explain. “Be up by then.”

“Sure, whatever.” She rolls over, taking Otto with her, ending the conversation. You leave the two of them to sleep in and head out towards the school. As you walk, you call Anzu.

“What da ya need Fritz?” She yawns. Apparently, you’ve woken her up,

“I need to know if there are any places, I can go to get tank crews.” You reply. “We have Shermans sitting there, waiting to be crewed.”

“Hmm.” She goes silent for a moment thinking. She stays silent for quite a few minutes.

“Are you awake President?” You ask.

“Yes!” She replies too quickly. “You could try the Literature club, or the Occult club both are short on cash so promise them a credit or two and they might join.” She pauses to yawn. “You could also try the tennis club, but they mutinied after we tried to cut funding, so I don’t know whether they’ll listen to you.”

“I’ll take that into consideration.” You nod. “Anything else?”

“Don’t be surprised if they’re belligerent.” She replies. “I’d only bet on a club joining you, and definitely no more than two.”

“Great.” You mutter. “Alright, I’ll let you know how it-“ She cuts you off, putting down the phone. You sigh and continue walking.

Pick 2

> Find the tennis club and see what you can do to convince them to join
> The Literature club sounds like a totally safe and harmless to get a crew
> The Occult club honestly sounds pretty interesting
> You think you know another group (write-in)

(If you pick write-in, you can suggest the members of a crew like last time. I already have the other three ready if you can’t be bothered for that)
>>
>>4314991
>> The Literature club sounds like a totally safe and harmless to get a crew
> The Occult club honestly sounds pretty interesting
>>
>>4314991
> The Literature club sounds like a totally safe and harmless to get a crew
> The Occult club honestly sounds pretty interesting
I know some Occult myself
>>
>>4314991
>>4314998
Supporting
>>
>>4315014
>I know some Occult myself
Tell me a cool Occult fact and I'll give you +1 credit
>>
>>4314991
Writing.

Next update is probably the last one tonight.
>>
>>4315017
>Occult fact that isnt that important
The term occult sciences was used in the 16th century to refer to astrology, alchemy, and natural magic. In all sense of the word. Occult might be the grandfather of modern science. (That last phrase was me talking slightly out of my ass) bit the fact I like more is this one: Tarot cards came to Europe from Egypt, but while they are certainly ancient and mysterious, it was only in the 18th century that they gained popularity as a form of divination. The most familiar version of the Tarot, the Rider-Waite deck, was designed by Pamela Colman-Smith in 1910.
>>
File: literature club.png (479 KB, 960x468)
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>>4315036

> The Literature club sounds like a totally safe and harmless place to get a crew

You decide to go to the literature club first given their location is pretty central. It’s in Ōoarai’s main block, in the languages section. It takes a bit of searching, but eventually, you find the classroom that the literature club inhabits.

It’s nothing special, it’s an ordinary classroom, with perhaps more books than usual. You look around the room and see four girls across the room looking at you as you enter.

“Hi, there!” A girl with Coral Brown hair waves at you. “I wasn’t expecting to see you so soon An-Fritz!” She says.

“How do you know who I am?” You ask, kind of off-put. She just smiles and laughs.

“Who doesn’t, right girls?” The other members nod an affirmative. “Every girl at Ōoarai knows about Commander Hermann of our new Sensha-Dō team.” She looks you up and down. “Though the rumours don’t really do you justice.” She says, licking her lips

“I apologies for our President Monika.” The tallest purple-haired one interrupts standing up. “I’m Yuri, and that’s Sayori and Natsuki.” The pink-haired girl with a bow and the other pink-haired girl wave respectively as their names are mentioned.

“Was there something you needed?” Sayori asks. “We don’t get many visitors around here.”

“Well, I need crews for our tanks.” You explain, still kind of on edge because of Monika.

“We’d be the perfect pick.” Monika smiles at you. It’s lazy, but you can see a gleam in her eyes. “You won’t have to worry about me though, there’s a higher power keeping me in check~” You’re not sure what she means by that.

“Why do you say such dumb things, Monika?” The other pink-haired one, Natsuki asks. “We’re preparing for a poetry competition, so I’m not sure if we have the time.”

“If we ever find a way to get to the competition.” Sayori chips in, earning her a glare from Natsuki.

“Maybe you could write a poem for us?” Monika muses.

> Nope nope nope nope, you’ll find a different crew
> Promise them some credits like the President suggested (-2 credits from next Ōoarai reward)
> Write a poem for them (write-in – can be as shit or as good as you want)
> Offer to drive them to this competition yourself
> Write-in

If you've not played DDLC, don't worry. If you have, she can't hear us if we talk in spoilers. And don't worry, I'm the higher power keeping her in line

>>4315073
Cool fact, +1 credit for Fritz

(This is the last update of the night, thanks for playing guys.)
>>
>>4315078
This might be kinda lazy, but here is a poem about tanks written by the creator of Winne the Poo, who served in WW1
https://tank100.com/homefront/milne-tank-poem-found/
>>
>>4315082
Was it supposed to be something origional? Does it need to be related to tanks or open subject?
>>
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>>4315078

>Write a poem for them, pic related
>Promise them some credits like the President Suggested
>>
>>4315082
Has to be original or they won’t accept it.
>>
>>4315084
It can be any subject.
>>
>>4315087
For the record...

A dozen, a gross, and a score. Plus three times the square root of four. Divided by seven. Plus five times eleven. Equals nine squared and nothing more.
>>
>>4315078
> Write a poem for them
Roses are red,
Violets are blue,
Please don’t hurt me Monika.

oh god I don’t want Monika to start messing with the game files
>>
>>4315089
> Write a poem for them (write-in – can be as shit or as good as you want)
Haiku
Hello, I am Fritz
Glad to have you aboard girl
I be seeing you
As I am the Commander
Maybe I'll write a poem
>>
>>4315102
Fritz is Vice-Commander tho...
>>
>>4315104
They still call him Commander. Vice-Commander is his full title.

Like calling a second lieutenant, lieutenant.
>>
>>4315098
[spoilers] We need to start making meta references to DDLC by accident [spoilers]mess with her and assert dominance, unintentionally. [/spoilers]

>>4315078
> Write a poem for them (write-in – can be as shit or as good as you want)
Still thinking of something. If I can't come up with anything, then whatever anon has the best one. Also,
> Promise them some credits like the President suggested (-2 credits from next Ōoarai reward)
If the poem alone doesn't seem to cut it. That should be enough to get them where they need to go. Driving them might not be a good idea, because [spoilers]we can't let Monika get in a position to DRAIN US OF OUR VITAL FLUIDS, WHICH BELONG TO MOMMY YUZU.[/spoilers]
>>
>>4315123
Hope I didn't curse us with the failed spoilers.
>>
>>4315078
> Write a poem for them (write-in – can be as shit or as good as you want)
Another one Haiku 57577
Yuzu is a girl
Has big tits that are milkers
I want to drink milk
But only from Yuzu's milkers
I am a man of culture
>>
>>4315078
>Write a poem for them
Roses are red
Violets are blue
I like getting MILKED
And so should you!
>>
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>>4315078

> Write a poem for them

You struggle for a moment to decide on a course of action. Credits would be easiest, and as much as you want to get away from Monika you don’t really know where else to find a crew. Driving them where they need to go also seems pretty simple, but frankly, you’d rather not spend much time with the literature club. Especially Monika. She smiles as you think that. As your mind whirs through the options, an idea forms.

“I’ll read a poem.” You announce. Monika doesn’t seem surprised, but the other girls do, focusing on you. You clear your throat and take a deep breath.

“Hello, I am Fritz,
Glad to have you aboard girl.
I be seeing you,
As I am the Commander.
Maybe I'll write a poem.” You say out loud. The girls, sans Monika, look confused for a minute before Sayori starts counting on her fingers.

“A haiku?” She asks. You nod and earn a small clap from the other three girls.

“Well done Commander Hermann.” Monika smiles at you. “If you’d gone with the limerick, I would’ve killed you where you stand.”

“Monika stop saying such stupid things!” Natsuki slugs Monika in the arm who barely seems to feel it. “Sorry about our president – she’s a little under the weather.” You ignore the death threat you’re 99% sure is a joke and move on.

“So, you guys will help up out?” You ask. The girls share a look, silently communicating before they look back to you.

“We will.” Monika replies. “It’ll be a pleasure to be under you Commander~” You back out the door before it can get any weirder, Monika’s laughter following you out.

Cont.
>>
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>>4315802
(Ignore the dudes, can't find a picture without them)

The occult club is harder to find, fitting given their name. You find them an hour later, in a large-ish room underneath the main school building. You knock on the door and wait a moment before entering.

Inside are five girls, one with flax coloured hair, one blonde, one brown, one a light pink and one purple. All of them

“Is this the occult club?” You ask, still weary due to your experience with the literature club.

“We are.” The flax-haired girl answers you. “Who’s asking?”

“I’m Fritz Hermann, Vice-Commander of the Sensha-Dō team.” You explain. “I’m going around the clubs, looking for new members for the team, are you guys interested?”

They huddle for a moment, discussing it before they turn back to you.

“Sensha-Dō sounds pretty interesting!” Cheers the brown-haired one. “But we’re already struggling to keep our club afloat! And doing other things means we can’t research occult stuff.” You must look confused because the flax-haired one from earlier speaks.

“We get paid based on whether our articles make it into the school paper.” She explains. “So if we’re out playing tanks we have less time to make articles.”

You consider their dilemma a moment.
> Offer Credits as the president suggested
> Offer to talk to the student council to guarantee them a spot in the paper for the rest of the year
> Tell them about your experience with Werewolf (Everything/Leave something out/Just that it happened)
> Write-in
>>
>>4315804
>> Tell them about your experience with Werewolf (Just that it happened)
>>
>>4315804
>Tell them about your experience with Werewolf (Just that it happened)
I had something Occult happened to me.
>>
>>4315804
>>Tell them about your experience with Werewolf (Just that it happened)
>> Offer to talk to the student council to guarantee them a spot in the paper for the rest of the year
>>
>>4315804
Writing.
>>
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>>4315849
>Tell them about your experience with Werewolf (Just that it happened)

You consider their problem for a moment.

“Something occultish happened to me.” You say. All eyes in the room are on you. “I had a vision after I touched my tank.” The brown-haired one is scribbling furiously.

“Anything else?” She asks. “I’m Kotori Kanbe by the way.”

“My friend mentioned it might be a Kami.” You add. They look at each other.

“Akane! We can talk about Tanks and Kamis in our next article!” The one with pink hair says. She turns to you. “I’m Chihaya by the way.”

“A pleasure.” You nod back to her. The girls huddle again, discussing the lead you’ve given them.

“Alright Commander Hermann.” The flax-haired one you now know is Akane says. “You’ve given us a lead, so if it comes to fruition, we’ll work with you.”

“I’m glad to hear it.” You offer a hand to her which she shakes.

You leave the Occult club feeling far better than you did entering it.

> See if you can make that hallucination happen again (Man, Machine Spirit and Yukari)

Your conversation with the Occult club leaves you thinking about what happened and you decide to give it another crack. You shoot Yuzu a text asking if she’s free for conspiracy and cuddles later on tonight, then call Yukari.

“Hey, Commander Hermann! What’s up!?” Yukari pants, seemingly out of breath.

“Hi, Yukari.” You answer. “Remember that trippy vision we had?”

“How could I forget!?” She replies. “You still wondering about it?”

“Sure am.” You confirm. “You were there last time, so I was wondering if you wanted to chill out with me and try trip out again.”

“Sounds fun!” She chirps. “I’ll meet you at the Warehouse!”

A couple of minutes later, you meet Yukari outside the Warehouse. The two of you head in to where Werewolf is sat towards the far wall with the old sofa in the corner. Aside from the automotive club in the engineering block in the new bit of the Warehouse, you are alone.

“So, you got any ideas, Hermann?” Yukari asks, bouncing on her feet.

> Work on Werewolf, that’s what you were doing last time
> Order Werewolf to show himself, you are his CO
> Ask Yukari if she has any ideas, she knows tanks better than you do
> Write-in
>>
>>4315879
> Order Werewolf to show himself, you are his CO
In German, we should get uniforms for this
>>
>>4315879
> Work on Werewolf, that’s what you were doing last time
>>
>>4315879
>> Work on Werewolf, that’s what you were doing last time
>>
>>4315879

Roll 1d100 Bo3
>>
Rolled 16 (1d100)

>>4315913
>>
Rolled 1 (1d100)

>>4315913
>>
Rolled 16 (1d100)

>>4315913

>>4315933
Nice
>>
>>4315913
Writing.

>>4315933
>Rolled 1

Now I have to think of something for a crit. Writing now.
>>
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>>4315941

> Work on Werewolf, that’s what you were doing last time

“Well we were working on him when we tripped out last time, so maybe that’ll work again?” You say.

“Sounds good to me!” Yukari says, rolling up her sleeves and pulling on some gloves. “What needs to be done?” You think for a moment, Werewolf took no serious hits yesterday, so no repairs are necessary. He did kill things though…

“How about we clean the gun?” You suggest. “And after that, we can buff out the marks the CVs machine guns left?”

“Sounds good to me!” Yukari chirps. The two of you get to work. You soon fall into a comfortable rhythm, yourself cleaning out the residue from the barrel while Yukari cleans the breach inside the gun. After that you move onto the gun marks, Yukari removing the old chipped paint then you apply a layer on top.

Eventually, the two of you are done. You look to a very sweaty Yukari next to you as you place your hand in the same spot as last time.

“Anything?” She asks you shake your head. “How odd.” She mutters, stepping forward. She absently places her hand next to yours.

Emotions explode inside your head. Pain, anger, joy, frustration. You struggle to understand it before it calms, the kaleidoscope of colours receding. You’re left with a warm feeling, something’s there.

“That you Werewolf? My tank, the Panther II?” Acceptance, exhilaration, resignation, pride and a hint of anger too – positive emotions mostly but also held back indignation.

“You don’t like that?” You ask, kind of confused. You get back a feeling that reminds you of your father and grandfather, almost as if to say watch it boy.

“More like a partnership, right?” Yukari asks. You feel a flood of positive emotions, you think you understand now. “I thought so, so Fritz might be the CO but you’re in it together?” Yukari puts it into words. Another set of positive emotions, but chief among them pride.

“Would you mind if we asked you some questions?” You ask. Indifference, he doesn’t mind either way.

Pick four
> Why Yukari?
> Can you help us be the best?
> You’re famous, you know that?
> Do you like us?
> Can you tell us anything about your original crew?
> Do you remember anything from before now?
> Is there anything I can do for you bud?
> Thanks for looking after us bud.
> Write-in
>>
>>4315980
>Can you tell us anything about your original crew?
> Do you remember anything from before now?
> Is there anything I can do for you bud?
> Thanks for looking after us bud.
>>
>>4315980
>>4315984
This
>>
>>4315984
+1
>>
>>4315980
>>4315984
supporting
>>
>>4315980
Writing.
>>
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>>4316035

> Can you tell us anything about your original crew?

A flurry of emotions you can’t quite decipher, chief among them frustration.

“It’s hard to talk to a spirit huh?” You say drily. Yukari laughs at that. You get a feeling of resignation from Werewolf; he seems to be agreeing with you. Then you see something, Germany, you don’t know how you know but you know it’s Germany and somewhere you’ve been before. You struggle to place it for a moment before it clicks.

“The Sigfried line?” You ask. Positive emotions, you’re on the right track. “I’ll investigate when I’m in Germany next.” You promise. You get a feeling of satisfaction back.

> Do you remember anything from before now?

An affirmative. You see flashes; burnt-out tanks; explosions and planes overhead all coloured by the opinion of an old man looking back.

“What about after we found you?” You ask. “Remember anything from then?” It’s another affirmative, but less clear, hazier. You see flashes of yourself; your crew and Erika. As well as the outline of some of the tanks you’ve fought.

> Is there anything I can do for you bud?

You see knocked out tanks, first burning ones but it slowly shifts towards the more familiar white flag you see almost every day.

“Kill tanks?” You ask. Acceptance, but also frustration. You almost have it, but not quite.

“Look at the outline.” Yukari chips in. “A Sherman, an M3, a Pershing. You want to kill American tanks, right?” Glee, a feeling of right. Yukari hit it on the head.

“That we can do bud.” You promise. “Anything else?” You see something, a colour? A camouflage scheme. “A paint job?” Acceptance, more positive emotions. A very specific paint job. “I got it.”

> Thanks for looking after us bud.

Nothing at first. Then dismissal? You look deeper. Pride. Joy at protecting sons of Germany. He’s trying to hide it so you say nothing.

“Can I ask a question?” Yukari asks you. You shrug and she goes ahead. “Why me? Fritz is your Commander but I’m just a random girl.” You see flashes, Yukari in the Warehouse. A lot in the Warehouse, followed by a feeling of trust. “Aw, you feel safe around me?” Yukari coos. Acceptance. And a little bit of embarrassment.

Cont.
>>
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>>4316084

> New Skill - Nach dem Tode - ?????????
> Side quest update – Man, Machine Spirit and Yukari – You’ve made contact with Werewolf and he seems to have a profound hatred for Americans and a preference for a certain camouflage. You also have a lead on his crew.

You feel your connection starting to slip. You look to Yukari who nods at you. She feels the same thing.

“I’ll see you later then bud.” You say. A promise he seems to say. With that, the otherworldly presence leaves your head. You slump against Werewolf and look at Yukari. “So that was a thing.” She just laughs.

You both leave, promising to compare notes at a later date. You check your phone, and Yuzu’s texted back an affirmative. You shoot a message saying you’re free now and head for your apartment.

Erika’s still out when you arrive. You put your stuff away and get ready for Yuzu’s arrival.

It’s not long till she arrives, overnight bag and tinfoil in hand.

“Hey Fritz.” She giggles, passing you a ready-made tinfoil hat. “Let’s get started.” You lean down to receive a kiss then take a seat on the dining table. Yuzu pulls out a notebook with everything you have in it.

Notes:
Focus on MEXT – they’re the only ones who can shut down a carrier
No real reason discovered so far to shut down Ōoarai
The government can shut down Ōoarai pretty easily
Search student and journalist records of anything about the end of Ōoarai Sensha-Dō – done by history club
Why do it now?
Why is winning a tournament important to staying open?
Someone in a position of power intentionally targeting Ōoarai? Related to the closure of Sensha-Dō 20 years ago? – Confirmed – Rin Tsuji died during the accident
Renta Tsuji head of MEXT School Carriers department
Note from Shiho - MEXT SCHOOL CARRIERS DEPARTMENT

Solid case
> Suspect
> Crime
> Means
> Motive

> Fill in solid case (write-in)
> Do any more questions need to be answered before you can fill the solid case in?
> Write-in
>>
>>4316104

Questions
> Why was the Tankery budget falling?
> Why only now is Ōoarai being pursued?
> Why Tankery to keep the school open?

Questions you had last session.
You can pick one of these for yourself and one for Yuzu to pursue.
>>
>>4316125
>> Why only now is Ōoarai being pursued?
>> Why Tankery to keep the school open?
>>
>>4316104
Forgot to add
> Do any more questions need to be answered before you can fill the solid case in?
We need to know what specific rules or protocol he violated. If we can't cite anything it doesn't matter if we can prove bias.
>>
>>4316125
>>4316139
+1
>>
>>4316104

>Roll 3d20 Bo3
For the questions
> Why only now is Ōoarai being pursued? (Fritz)
> Why Tankery to keep the school open? (Yuzu)
> specific rules or protocol he violated? (Both)
>>
Rolled 14, 4, 19 = 37 (3d20)

>>4316164
Watch this
>>
Rolled 10, 11, 6 = 27 (3d20)

>>4316164
>>
Rolled 19, 18, 8 = 45 (3d20)

>>4316164
>>
>>4316164
> 10 - Fail
> 4 - success
> 6 - success

writing now.
>>
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>>4316186

“Why don’t you look into why Ōoarai’s being pursued now, Fritz?” Yuzu asks. “And I’ll look into why Tankery is being used as a way to keep the school open.”

“Sure.” You reply opening your laptop. “Let’s get started.” Both of you move to the sofa, yourself taking the leftmost seat and Yuzu lying across the sofa, her legs resting in your lap which you use as a laptop stand. The two of you work in companionable silence for the next hour or so, researching your chosen topics.

“Any luck?” You ask, frustrated. Your search turned up nothing,

“I’m assuming you didn’t have any.” She giggles, looking at your face. “As far as I can tell, Tankery was chosen as false hope. He knew we didn’t have a Tankery program, so no one’s expecting us to win the tournament.”

“Hence guaranteeing Ōoarai’s closure.” You finish. Yuzu nods at that.

“Let’s leave why now for later and both work on seeing whether we actually have a case ok?” She asks, sliding the laptop out of your grip and onto her lap. She squeezes closer to you so you can both see the screen. “Let’s get started…”

It’s rough going for the first half an hour or so. MEXT’s rulebook being both difficult to find and full of the densest Japanese you’ve ever seen. It pays off, however.

“Here, look.” Yuzu points to the screen. You look more closely at the rule she’s pointing out

> Rule 83, appendix 3, addendum 7: Impartiality – Members of MEXT MUST remain impartial in their judgement of a schoolship’s budgetary requirement and practicality of operation. This means distancing or passing on performing evaluations on schools an official has a personal link to e.g. the official or a relative attended said school, the official is from the same area as the schoolship etc. Failure to comply can and will result in expulsion from MEXT and potential criminal charges.

“I guess we know what rule he’s breaking.” You sum up. Yuzu nods, leaning on your shoulder.

“But what do we do with this?” She asks, and her stomach rumbles. “And what are we going to eat.”

“What do you fancy?” You ask. She thinks a moment then replies.

“Let’s get something quick, I’m hungry now.”

Solid Case (This must be filled before you can progress)
> Suspect
> Crime
> Means
> Motive

Next action
> We have enough evidence, we can confront Tsuji
> We have enough evidence, we can talk to the press
> We should talk to someone before we do anything (who/what about?)
> We need some more information (write-in questions remaining)

Dinner
> Order McDonalds to your door
> Go get something from the noodle place
> Grab some ready-made stuff from your fridge and zap it
> Write-in
>>
>>4316226
Solid Case
> Suspect – Renta Tsuji
> Crime – Violation of Rule 83, appendix 3, addendum 7: Impartiality
> Means – Head of MEXT Schoolship department
> Motive – Revenge for death of sister he feels Ōoarai is responsible for

> We have enough evidence, we can confront Tsuji

> Order McDonalds to your door
>>
>>4316226
Solid Case
> Suspect – Renta Tsuji
> Crime – Violation of Rule 83, appendix 3, addendum 7: Impartiality
> Means – Head of MEXT Schoolship department
> Motive – Revenge for death of sister he feels Ōoarai is responsible for

> We have enough evidence, we can confront Tsuji

> Go get something from the noodle place
>>
>>4316226
>>4316241
Supporting, however, we should probably talk to Anzu and Chono first before that and get them up to speed.
>>
>>4316243
>>4316246
Adding to mine, we don't want to go off half cocked.
>>
>>4316226
Writing.

Since I have work tomorrow, the next post is the last of the night.
>>
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>>4316256

Solid Case
> Suspect – Renta Tsuji
> Crime – Violation of Rule 83, appendix 3, addendum 7: Impartiality
> Means – Head of MEXT Schoolship department
> Motive – Revenge for death of sister he feels Ōoarai is responsible for

You fill out your casefile as best you can. You’re no detective but you think it’s enough to at the very least get the police interested if it comes to that.

“I think we should confront him.” You say. “We should talk to the President and Instructor Chono first, but I think we have to.”

“That sounds dangerous,” Yuzu mutters. “Don’t rush into this, criminal or not, he’s still a powerful man.”

“I won’t.” You promise, kissing her forehead. “Let’s shelve what to do until after we’ve talked to the President and Chono. Let’s just relax like a normal couple for once.”

“Agreed.” She replies. You pull out your phone and order for the two of you, as well as something for Erika who you bet is going to walk through the door absolutely starving any minute now. The two of you sit on the sofa, waiting for your food, and just fooling around, pretending to watch the documentary. A stolen kiss here, tickling of the ribs there. It soon devolves into a full-on play fight, the two of you wrestling for control. She’s winning, right up until you push yourself off the sofa, taking her with you.

You end up on top of her, both of you panting hard, red both from exhaustion and the position you find yourself in.

“Fritz.” She pants, red in the face. “I’ve been meaning to say that I-“

“I’m absolutely starving!” Yuzu’s cut off by the arrival of Erika. She pauses when she sees the two of you on the floor. “Ew! If you’re going to have sex at least put a sock on the door!” She dramatically wretches to emphasis her point.

“We were doing nothing of the sort.” You say, rolling off Yuzu, who looks relieved and disappointed at the same time. “Isn’t that right Yuzu?”

“Uh, yeah.” She says, not entirely focused on the question.

“What did you want to say?” You ask as you stand. She blushes and looks away.

“It was nothing, don’t worry about it.” She sounds a little weird, but you decide not to push. “Look! The food’s here!” You follow her finger to the open door where a delivery man is standing.

The three of you enjoy a meal, fit for kings. Perhaps not the quality of Anzio’s but it makes up for it somewhat in pure comfort, at least in your opinion.

As you consider the topic of comfort, your mind shifts to sleeping arrangements. Usually, Yuzu would stay over the night of one of your conspiracy-dates, but with Erika here your arrangements are probably going to have to change slightly. You consider your options as you watch Erika and Yuzu making a tinfoil hat for Otto to put over his Stalenhelm. You know Erika’s not going to give up her bed without a fight, and it’d be rude to put Yuzu on the sofa with yourself still in bed.

Cont.
>>
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>>4316296
> Screw it, three people in the bed
> Walk Yuzu home, it’d be selfish to make her spend the night in a bed with three people
> Give the girls the bed and use the sofa
> Try to coax Erika on to the sofa without murdered (how?)
> Write-in

Tuesday 11th June (Day 65)

Morning Tankery Practice
>Train by yourself + chance to develop new skill(+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… less conventional training (XP depends on creativity)
> Try to get your newest teams up to speed quick (die roll for XP)
>Write-in

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Talk to Anzu about Tsuji
> Plot a way to get Ruby and Hana together with Saori
> Write-in
>>
>>4316299
> Walk Yuzu home, it’d be selfish to make her spend the night in a bed with three people
She was about to say something to us. Ask her what.
> Try to get your newest teams up to speed quick (die roll for XP)
> Plot a way to get Ruby and Hana together with Saori
>>
>>4316309
Modifying that first part to
> Walk Yuzu home (gently)
>>
>>4316299
> Give the girls the bed and use the sofa
> Try to get your newest teams up to speed quick (die roll for XP)
> Talk to Anzu about Tsuji
>>
>>4316309
>>4316327
+1
>>
>>4316299
> Give the girls the bed and use the sofa
> Try to get your newest teams up to speed quick (die roll for XP)
> Talk to Anzu about Tsuji
>>
>>4316299

Ok fellas, updates will be a little slow to start but let's get moving.

> Roll 1d20+5 x4 for Mallard team, Shark team, the literature club and the occult club respectively.

We also need
> Name for Literature club
> Name for Occult club

Must be animal-themed. I'll pick the most voted or best suited
>>
>>4317230
Because of XP from the match, Leopon, Cheetah and Ocelot are all Bloodied.
>>
Rolled 20 + 5 (1d20 + 5)

>>4317230
> Name for Literature club
Doge
> Name for Occult club
Don't know, maybe something with a cat as they can see Occult stuff happening
>>
>>4317235
(I mean as in their crew rating went up, not injured)
>>
Rolled 10 + 5 (1d20 + 5)

>>4317230
>>
>>4317264
>>4317236
Backing these names, Neko team for the Occult Club is a good idea.
>>
Rolled 9 (1d20)

>>4317230
>>
>>4317230
If we don't get another roll in ~10 minutes then feel free to roll again.
>>
>>4317291

The last roll is open to all.
>>
Rolled 9 + 5 (1d20 + 5)

>>4317299
>>
Writing.
>>
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>>4317312
> Walk Yuzu home, it’d be selfish to make her spend the night in a bed with three people

You briefly consider just offering Yuzu your bed to share with Erika but decide against it, as great as it’d be to have her in your apartment all night, at the end of the day you wouldn’t be cuddling her and sleeping in the same bed as your sister could be dangerous. Not something you want to subject Yuzu too.

“Yuzu.” You say, interrupting her and your sister bonding in the kitchen. “Shall I walk you back to your apartment?”

“I guess it’s for the best.” She smiles, putting down the tinfoil. “I’ll see you later Erika.”

“Come back soon!” Your sister grins, having taken to Yuzu better than you’d expected.

“I will.” Yuzu promises solemnly, her amusement betrayed only by her eyes. You wait at the door as Yuzu collects her bag and says goodbye to Otto before the two of you leave.

“Erika likes you.” You say, a simple statement of fact.

“She does,” Yuzu says, smiling softly. “She reminds me of you, except squishier and angrier.”

“In competition with my own sister…” You mutter sarcastically, getting a giggle out of Yuzu.

“Stop it you.” She playfully smacks your arm, before wrapping hers around it. The rest of the trip is a comfortable silence and ends in a chaste kiss outside her door.

Tuesday 11th June (Day 65)

When you get up that morning to your surprise, Erika is also awake. To your amazement, she’s also fully dressed.

“Going somewhere?” You ask, drowsily.

“What gave it away?” She replies sarcastically. “I promised to visit Black Forest remember? So I’m going to go now before we leave the port.” She throws a pillow at you. “Now make breakfast.”

“All right, all right.” You mutter as you roll out of bed. “Relax.”

Making breakfast is a simple affair, waffles and bacon. AS you do, you talk more to your sister.

“Make sure to find Maho first thing.”

“I know.”

“And say hello to Erika for me.”

“I will.”

“And call me if anything happens.”

“God, you’re worse than mum Fritz!” Erika exclaims exasperated.

“Oops.” You reply, entirely unapologetic. You put her plate in front of her and sit opposite her. “I worry.”

“I know.” She sighs, impaling a waffle. You decide to leave it at that. Breakfast is a quick affair, and after a hug, Erika departs, off to explore another school.

Cont.
>>
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>>4317319

> Try to get your newest teams up to speed quick (die roll for XP)

After Erika leaves, you and Otto head out for the tankery warehouse. Not much is happening, given the crews are still going over the damage from the fight with Anzio, something you’ll probably have to look at too later. But for now, you focus on the theoretical of Tankery with your four newest teams: Mallard team, Shark team and the newly dubbed Doge and Neko teams.

Mallard team takes to it best, the hall monitors being diligent students in their own right, taking notes and asking smart questions. The other teams take it about how you expected, some of it going over their head but enough sticks that you think the endeavour was worthwhile.

> Mallard team gains 25 XP
> Shark team gains 15 XP
> Doge team gains 14 XP
> Neko team gains 14 XP

> Talk to Anzu about Tsuji

After morning lessons, you head to the student council office. Otto’s there, the only place he’s safe from the Public Morals Committee and so are the three student council members. Or at least the three important ones.

You fill Momo and Anzu in on what you found out last night. She considers it, stroking Otto gently as she does, looking every part the scheming villain.

“I think we should go to the press and the police immediately!” Momo almost shouts. “We have more than enough evidence to get him removed from his position!”

“I disagree,” Anzu says, more serious than you’ve ever seen her. “He may have been the driving force, but if he’s removed then we don’t know who’ll replace him, and we won’t have any leverage over them.” She sighs and leans back in her chair. “The deal to keep Ōoarai open was with Tsuji too, so if he goes so might the deal.”

“And you Yuzu?” You ask your girlfriend, who’s sitting at her desk.

“I trust your judgement, Fritz.” She says, inadvertently pushing the decision back to you.

> “We should go to the press, we can shame the MEXT into cooperating.”
> “We go to Tsuji, we use this for all it’s worth and get what we can out of it.”
> “I need a moment to ask a favour of someone.” (who & what)
> Write-in
>>
>>4317367
> Write-in
We were going to consult with the Tankery instructor about this as well, right?
>>
>>4317412
You were, just remember they’re both part of the Japanese Tankery Federation.
>>
>>4317367
> “We should go to the press, we can shame the MEXT into cooperating.”
>>
>>4317431
It might be better to go to Tsuji first, because once we go to the press the cat is out of the bag. If we confront him first we can always go to the press later, especially if he tries to manipulate us further.
Are there any other authority figures we could consult QM? Like maybe the principle?
>>
>>4317454
Sure, I’ll give you a couple of people who may be able to help:

> The Principle
> Instructor Chono
> Instructor Nishizumi
> Shichiro Kodama (Director of the Japanese Sensha-Do federation)

As you go down the list, their ability to help increases, but the likelihood of getting help decreases. E.g. The director could fix the whole thing but getting a hold of him will be difficult)
>>
>>4317461
Cool, changing my write-in to set up a meeting with the principle and Instructor Chono. If we can convince them, then getting access to higher ranked officials will be much easier.(I'm assuming the Principle knows about the school shutting down.)
>>
>>4317470
Sure, I'll support this
>>
>>4317470
This
>>
Writing now.
>>
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>>4317509

> Write-in (Meeting with the Principle and Instructor Chono)

“I think we should consult an authority figure.” You say, mind whirring. “Any teachers who know about the school closing perhaps?”

“The principle knows.” Yuzu chips in. “He might be able to help us.”

“And Instructor Chono.” You add. “She’s part of the Japanese Sensha-Dō federation right?”

“She is,” Anzu says, stroking Otto. “Consider the meeting arranged, I’ll text you the details.”

“Should I bring the tinfoil?” Yuzu asks quietly. Yourself and surprisingly, Anzu both burst out laughing. Momo looks confused.

“Tinfoil? Are we going to cook something?” She asks, slightly confused.

“It’s an inside joke.” You say.

“Then tell me!” She demands. She goes ignored.

“Just measure your expectations,” Anzu says, sobering up. “The Principle and Instructor Chono will probably support us but their power to do anything is limited.”

“Any authority is better than no authority.” You reply, scratching Otto’s chin who’s absolutely loving all the attention he’s getting.

“I’ll try to arrange the meeting for as early as possible, but in all likelihood, it’ll be on the weekend,” Anzu says as you stand to leave.

“That’s fine.” You reply. “See ya later Prez.” You lean down towards Yuzu as you say it, who happily gives you a kiss on the cheek.

“I’ll see you all at practice.” You say, waving behind you as you leave.

Evening Tankery Practice
> Find out what the automotive club’s been up to
> Look over the damages from yesterday
> Put on WW’s preferred camo
> Watch yesterday’s highlights in the home cinema (assign skills)
> Write-in

Evening Free Time
> Meet up with a group
> Call someone
> Dick about with your crew and check /Tanks/
> Call Maho and find out how Erika’s doing
> Play matchmaker for Ruby
> Tell the occult club about your experience
> Write-in
>>
>>4317543
> Watch yesterday’s highlights in the home cinema (assign skills)
> Dick about with your crew and check /Tanks/
>>
>>4317543
> Watch yesterday’s highlights in the home cinema (assign skills)
> Tell the occult club about your experience
>>
>>4317570
+1
>>
>>4317543
> Watch yesterday’s highlights in the home cinema (assign skills)
> Tell the occult club about your experience
>>
>>4317606
(Votes locked in if that's not clear)
>>
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>>4317612

> Watch yesterday’s highlights in the home cinema (assign skills)

You decide it would be best to review yesterday’s performance first. The automotive club can be trusted, in your opinion, to get on with whatever interested them which usually ends up being beneficial for Ōoarai. Similarly, between your crew on the floor and the automotive club not working on their projects repairs could also start without you. You idly note that some of the more experienced crews are also starting to act of their own volition instead of waiting for orders like stray puppies.

“Miho.” You say walking over to the Commander. “I’m going to go over yesterday’s highlights, care to join me?”

“Sure, Fritz!” She cheers. Miho and you head for the cinema room, where Yukari has already set up yesterday’s highlights.

“Miss Nishizumi! Commander Hermann!” She cheers. “The video’s all ready!”

“Great, hit play and take a seat.” You pat the seat next to you which she promptly fills. The video slowly plays.

“I’ve edited out the Anzio bits,” Yukari explains as the video plays. You nod, watching the video. It covers the entirety of the battle: your flank; the crusader’s scouting gone wrong, as well as the rapid reorientation you had to do when the P44 and the P40 appeared.

“The whole team did better than I expected.” You admit. Miho smiles and nods.

“They always had it in them.” She says. “I noticed, in particular, Leopon made good use of their gun that match and Hippo team used their anger pretty well.”

“Well, in particular, I noticed…

(Pick 1 per team)
Anglerfish
>…How well you did leading the team.” Miho’s reroll bank is 1.5x the number of teammates she has
>…How good a shot Hana is.” Hana’s second shot against a target if both her and the enemy haven’t moved will hit.
>…How well you reacted to the ambush.” Miho can roll two die for awareness when first encountering the enemy.

Leopon
>…Leopon did well with their gun too.” Gain Called shot.
>…Leopon was mighty intimidating.” Can roll to intimidate a smaller tank into missing a shot once per match
> …Leopon team moved faster than I expected.” Can move an extra tile for two turns twice a match

Hippo
> …Hippo did well under fire.” Composure rolls against hippo team must be won by at least 5
> …Their return fire was on point.” If Hippo team is hit, their next shot against the assailant is an auto success
>>
>>4317658

>Anglerfish : How well you did leading the tram

>Leopon : Moved faster than I expected

>Hippo : Return fire was on point
>>
>>4317658
>…How well you did leading the team.” Miho’s reroll bank is 1.5x the number of teammates she has
> …Leopon team moved faster than I expected.” Can move an extra tile for two turns twice a match
> …Their return fire was on point.” If Hippo team is hit, their next shot against the assailant is an auto success
>>
>>4317686
+1
>>
>>4317658
Writing now, next post is the last of the night.
>>
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>>4317705

>…How well you did leading the team.” Miho’s reroll bank is 1.5x the number of teammates she has

Miho blushes slightly at that, making to protest but you stop her.

“No, it’s true.” You say, cutting her off. “Without you there, we’d never have won.”

“But you were the one who killed the flag tank!” She counters.

“And who made it possible to do that?” You return.

“It’s true Miss Nishizumi! Without you leading the team how could Commander Hermann be sent off to do what he does best.” Yukari butts in.

“Do what I do best?” You ask.

“Kill tanks!” Yukari chirps. You can’t help but chuckle

> …Leopon team moved faster than I expected.” Can move an extra tile for two turns twice a match

Miho hums her agreement. “They upgraded their motor like crazy.” She replies. “They moved like they were on a mission.”

“Is that not illegal?” You ask. Yukari shakes her head.

“If they made the changes to their engine it would be, but because they used original parts in improving the motor it’s a legal modification,” Yukari explains.

“Interesting.” You say, scratching your chin. Something to look in to.

> …Their return fire was on point.” If Hippo team is hit, their next shot against the assailant is an auto success

“Definitely.” Miho agrees. “I’m not sure if you heard, but Erwin got really shouty over the radio when her tank got hit, it was pretty funny.”

“She’s attached to it?” You ask.

“Definitely.” Miho smiles. “The History club’s here working late more than any other crew almost.”

You spend the rest of evening practice just talking to Miho and Yukari about tanks and life in general. Eventually, practice ends and you make your way to the occult club.

> Tell the occult club about your experience

“Hey, Neko team!” You call as everyone is leaving. The occult club eventually realises you’re talking them and turns to face you.

“We’re still not used to the name.” Akane responds. “What do you need Commander?”

“I had another supernatural experience and was wondering if you guys could help me out.” You say.

The brown-haired one whips out a notebook and begins writing. You recount your experience, how you were able to converse with your tank and how it happened while you were working in him. You leave out Yukari’s part in it for now.

“Very interesting.” Akane muses. “Enough for another article certainly. Since that helps us, I assume you want something in return?”

> Ask them if they can find out if any other tanks have Machine-Spirits
> Ask them to find out more about what a Machine-Spirit can do
> Ask them if there’s anything important you need to know about supernatural stuff
> Write-in
>>
>>4317732
Oh yeah, I forgot to ask. How did you find the Anzio battle? Any thoughts? Room for improvement?
>>
>>4317732

> Ask them if they can find out if any other tanks have Machine-Spirits
>>
>>4317732
> Ask them if they can find out if any other tanks have Machine-Spirits
>>
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>>4317732
> Ask them if they can find out if any other tanks have Machine-Spirits

“Don’t suppose you could find out if any of the other tanks have Machine-Spirits?” You ask.

“Kamis.” Akane replies. At your deadpan she expands. “Names are important, we’ll investigate, don’t you worry about that.”

“Oh, wow this is so great!” Cheers Kotori. She freezes and looks to you. “Don’t worry though, we’ll keep your name out of our article.”

“How helpful.” You say drily. There’s just over a dozen tanks, meaning anonymity won’t be all that helpful, but you appreciate it, nonetheless. “Just remember you’re part of the Sensha-Dō team too now.” They freeze and look to each other.

“Perhaps we’ll have to tone it down more than I thought.” Akane mutters before turning back to you. “We’ll let you know what we find.”

“Fine by me.” You nod to the club as they leave.

Your walk back to the small block you shared with Werewolf team was uneventful, your crew is in the small common area, doing their own things in each other’s company. Never one to miss out on it, you drop your bags and take a seat in the large armchair opposite the sofa Ruby and Axel were lounging on. Max and Leo are snickering at something on a laptop. You don’t think much good can come from that.

> Roll 1d20 Bo3 to prevent shenanigans

Wednesday 12th June (Day 67)

Morning Tankery Practice
>Train by yourself + chance to develop new skill(+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

(Lunch's options depend on the results of this roll so we'll deal with that next)
>>
>>4318747
> Do some… more unusual training (Depends on write-in)
Reconnaissance for those tanks suited for it, ambush/concealment training for the rest.
>>
Rolled 5 (1d20)

>>4318747
>>4318750
Forgot my dice
>>
Rolled 5 (1d20)

>>4318747
>>
>>4318747
>>Train by yourself + chance to develop new skill(+2 XP for each Ooarai tank)

Oh yeah, and a new skill would be ace.
How about some more survivability?
>>
Rolled 13 (1d20)

>>4318747
> Do the usual morning training (+5XP for each Ōoarai tank)
>>
Rolled 14 (1d20)

>>4318747
>>4318750
+1
>>
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Rolled 14, 17 = 31 (2d20)

>>4318747
Rolling for Max and Leo
>>
>>4318791

Their shenanigans fail. Writing.
>>
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>>4318793
Your bad feeling is confirmed, when they go from snickering to full-on giggling. That plus the furtive glances towards Ruby and Axel set you on edge enough to intervene. You quickly stalk over to the table the two of them are sat at.

“Nice night huh?” You say, placing a hand on each of their shoulders. Max quickly attempts to close the tab, but you reach the laptop first. “I don’t think so!” You snatch it away and begin scrolling through the page. It’s /tanks/. You realise it quickly. Tournaments General. Given the high-school Sensha-Dō cup is the most high profile one running, it’s obviously being discussed. You scroll further, and as you do Max and Leo go paler and paler. You eventually reach your own match. The discussion is far more civil than you’d expect from a Mongolian basket weaving forum, debating the tactics you used, how the match played out and other aspects you hadn’t considered. What catches your eye is the drawfags. You see a post, with a very familiar face as the picture. You squint as you read the English.

>No German gunner gf
>why live?

You scroll further, and more drawfags have contributed to the thread, they seem taken with Ruby and her long-range shot. The art reflects it, getting lewder and lewder as you go down. You turn to Max and Axel, who look like they want to shrivel up and die.

“I hope you weren’t planning to show a certain someone this.” You whisper, unnaturally calm. Inside you’re panicking. Ruby would freak if she found out, and if she knows, her sister knows and if Yang knows Western Europe isn’t safe for you.

“We weren’t!” Max whispers back frantically. You’re very unconvinced. You X out of the tab and gently close the laptop.

“We’ll talk about this later.” You promise. They look physically ill.

Cont.
>>
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>>4318849

Wednesday 12th June (Day 67)

> Do some… more unusual training (Recon)
>+7 XP Duck, Turtle, Ocelot
>+5 XP all other tanks
> Ōoaria buff – Duck, Turtle and Ocelot can roll a contested 1d100 when first spotted to remain hidden an extra round

You decide on recon training. Recon was important in your last match, with Anzio almost winning the match off it thanks to their CVs. Unfortunately, your passive recon team is out of action, having been knocked out in the match by the Semonventes. Fortunately, your reconnaissance in force experts in duck team was not. Utilising Duck team as your example team you manage to knock some of the basics of reconnaissance into them, Turtle team and Ocelot team. It goes well, or at least it does according to Miho who’s opinion your inclined to trust.

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Plot a way to get Ruby and Hana together with Saori
> Hoshino wanted to talk to you
> Eat in the council room today
> Discipline Max and Leo
> Write-in

Evening Tankery Practice
> Find out what the automotive club’s been up to
> Look over the damages from the match
> Put on WW’s preferred camo
> Check out the shop/Panzer Market
> Write-in

Evening Free Time
> Call your mother and let her know about Maho
> Call Maho and find out how Erika’s doing
> Anything from lunch you didn’t do
> Write-in
>>
>>4318866
>>4318849

Trip fell off.
>>
>>4318866
>> Hoshino wanted to talk to you
> Look over the damages from the match
> Call your mother and let her know about Maho
>>
>>4318866
> Discipline Max and Leo
> Look over the damages from the match
> Call Maho and find out how Erika’s doing
>>
>>4318866
> Hoshino wanted to talk to you
> Look over the damages from the match
> Call your mother and let her know about Maho
>>
>>4318866
> Hoshino wanted to talk to you
> Check out the shop/Panzer Market
> Call your mother and let her know about Maho
>>
>>4318866
Writing.
>>
>>4318966

> Hoshino wanted to talk to you

After lessons, you let Max and Leo slink away for now as you have more important matters to attend to. Hoshino’s pretty easy to locate given her and the automotive club spend most of their time in the engineering block. As you approach, you see them working on the M6, attaching the turret. Hoshino sees you approach, and walks over.

“Hey Commander.” She greets you, wiping some sweat off her brow. “Thanks for the credits.”

“You earnt it.” You shrug. “Anyways, what can I do for you?”

“It’s about the Shermans.” She begins. “As you know, we have an extra. You were probably planning on selling it right?” You shrug. The thought had crossed your mind but it wasn’t really a priority. “Regardless, we don’t fix things for cash, that’s just a bonus. We want to get creative with that Sherman.”

“How creative?” You ask. Hoshino grins at that.

“Let’s just say that almost every Sherman variant is legal, we got the history club to check.” She’s grinning like a shark.” Your eyes widen like Saucers.

“That opens options.” You admit. “What were you thinking?” She pulls out a list of Sherman variants.

“We’ll have to strip off some of the Jumbo’s armour.” She explains as she hands it to you. “But it might be worth it.”

(Select 2 you’re interested in to explore further. Ordered in terms of how difficult/expensive the process will be)
> Sherman Firefly
> M36 Gun motor carriage
> Sherman Tulip
> Sherman Calliope
> [Free]Any other Sherman Variant you’re interested in
>>
>>4318994
> Sherman Tulip
> Sherman Calliope
>>
>>4318994
> M36 Gun motor carriage
>other
What are the rules of Sensha-Dō regarding artillery? Would we get away with a M43?
>>
>>4319010
You think it’s legal but you don’t know for certain.
>>
>>4319004
>> Sherman Tulip
+1
>>
>>4319042
Just meant to support, ignore the rest of the post.
>>
>>4319035
I'm interested with the M43. If it's even legal
>>
>>4318994

Next post will be a little delayed, but I’ll give you info on arty, the tulip and the Calliope.

If there are any other variants you’re interested in then drop em below.
>>
>>4319069
I assume post war mods like the super sherman arn't allowed
>>
>>4319073

Maybe if we blackmail renta?
>>
>>4319069
T40 Whizbang, seems like a bit more punch than the T34 Calliope, with either HE or demolition rockets.
>>4319055
RMASG "Control Tank", a British variant with special sights allowing for accurate indirect fie while retaining direct fire capabilities. Might make for a decent artillery workaround while still being good in a regular fight, or at least for flushing out entrenched positions.
>>
>>4319094
Forgot to mention, but the Skink is also a thing, but would be very difficult to convert and not that useful.
>>
Back and writing. I'll post artillery and rocket rules first. Then the update.

>>4319094
Hoshi doesn't know much about those variants but I'll give you an opportunity to find out.
>>
>>4319177
Rocket rules.
Rockets are generally low accuracy, high volume weapons. In combat, a 1d100 per rocket will be rolled. The DC to hit depends on the distance to the target and how large the target is. Optimal range depends on the type of rocket used, and damage depends on how far under the DC you roll.

Artillery.
Artillery is a 1d100 Bo3 as indirect fire is currently. Effects include knocking out a tank, damaging the tank, destroying modules and stunning the crew.
>>
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>>4319210

> Sherman Tulip

“Tell me more about the Tulip.” You say.

“British design.” She says. “Two missiles, one on either side of the turret, the most accurate of the missiles we have, but least numerous. Works best at about 300 meters.”

>Tulip Upgrade
(Has two missiles that can be fired. Since there’s so few, you can roll 1d100 Bo3, accuracy bonus at three tiles, any tank targeted must make a composure roll, costs 1 credit per missile)

> Sherman Calliope

“And the Calliope?” You ask.

“A lot more bang, it has sixty tubes, but they’re less accurate. They also have a longer range, can probably hit anything you can see but it gives the tank a high profile.”

>Calliope Upgrade
(Sixty missiles that can be fired, roll 1d100 per missile with a low dc, tank can be spotted at 5 tiles, costs 1 credit per 5 missiles rounded up)

You consider what Hoshino says, you think about other potential upgrades, but you decide to hold off on asking until you’ve properly researched the designs.

“And how much will this cost?” You ask. Hoshino makes a sour face.

“Parts for these are pretty rare, maybe thirty credits? Probably more, and that’s just to get the launchers for the Calliope. Tulip is probably cheaper, say ten credits to outfit a tank?” She explains. You ask one more question

“You said we might have to downgrade the tanks?”

“Maybe.” She shrugs. “Depends on what we can find on historical configurations.”

“I see.” You nod. “I’ll look into it and get back to you soon.”

“Fine by me.” Hoshino nods. “Just let me know when you make a decision.”

“I will.” You promise as you leave for lessons.

Cont.

(Any questions about the new rules/equipment upgrades hit me with them)
>>
>>4319261

Is the Crocodile legal?
>>
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>>4319261
> Look over the damages from the match

Before long, you find yourself back in the warehouse. The crews that got knocked out are still working on their tanks. Ocelot team, Shark team and Anteater team who got knocked out, will be done by the end of the week, annoying but better than having to wait another week or more if you didn’t have an engineering block. Some of the damaged tanks like Hippo team are already back to full operating capacity, though no one is expected to fight for at least another week.

You move on to your tank. Werewolf took no damage in the match, sans some machine gun hits from the CVs which you and Yukari painted over already. You run your hand along the tank and feel the familiar warm feeling underneath the cool metal. You dedicate the rest of the night just to general maintenance of Werewolf and assisting the other teams with their repairs when necessary, helping to relieve the beleaguered automotive club.

> Call your mother and let her know about Maho

Finally, after a long day being generally busy, you move onto the most difficult task of the day. Calling your mother. She may love you, but she’s intense. Taking a breath, you open skype and dial her.

“Fritz.” She starts, almost monotone. “You haven’t called in a week.”

“Sorry mother.” You reply. “I’ve been busy.”

“I saw.” She allows a ghost of a smile to grace her lips. “Your father is proud of you, you and your crew gave a good showing.” You’re able to read between the lines, I’m proud of you too. “You’ll be returning for the half-term right?”

“Of course.” You nod. “A friend of mine, Maho Nishizumi wishes to stay with us over the break, I was wondering if that would be allowed?”

“Maho Nishizumi…” Your mother muses. “Daughter of Shiho?” She waits for your nod. “Of course, I’ll not reject any of the Nishizumi brood but…”

“But?”

“Is she a friend or more than that?” She asks calmly as ever but you can see the mirth in her eyes.

> Just a friend
> I’d prefer not to say
> I already have a girlfriend
> Write-in

Thursday 13th June (Day 68)

Morning Tankery Practice
>Train by yourself + increase dc for skill roll(+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Plot a way to get Ruby and Hana together with Saori
> Research the other Sherman Variants (Arty, Whizzbang, RMASG)
> Investigate the package addressed to you
> Write-in
>>
>>4319311
No

>>4319318
Trip FFS
>>
>>4319318
> Just a friend
> I already have a girlfriend
> Do the usual morning training (+5XP for each Ōoarai tank)
> Investigate the package addressed to you
>Write in
Ask Yukari if she could d osme research on the Sherman Variants. Mostly focus on RMASG and Wizzbangs, these should be low impact on the Shermans, being new sights and a rocket launcher, respectively. M36 Jackson would be good, but would probably take more dedicated research.
>>
>>4319318
> I already have a girlfriend
> Do the usual morning training (+5XP for each Ōoarai tank)
> Investigate the package addressed to you
>>
>>4319354
+1
>>
>>4319318
Writing.
>>
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>>4319396

> I already have a girlfriend

You regret the words as soon as they leave your mouth, you watch as your mother’s eyes widen in surprise, and how she gets very interested.

“You do?” She asks you’re kind of offended at the surprise in her voice. “How wonderful. Bring them in the half-term.”

“But mother-“ You protest but she cuts you off.

“No buts.” She says, “I must meet this girl.”

“We’ve only been dating for a month and a bit.” You complain.

“And that’s a month too long.” She glares at you, and you try to withstand it but you crumble. “What’s her name?”

“Yuzu.” You say.

“A beautiful name.” She nods. “Send me a picture when you get a chance.”

“I will.” You sigh. You wonder how you’re going to tell Yuzu.

“I love you, Fritz.” She says.

“Love you too mother.” You cut the call and let your head rest against the table.

Thursday 13th June (Day 68)

You wake up with only Otto in bed with you. You scratch the cat’s ears as you rise. Erika should be returning today so it’ll be back to being a massive body pillow. You don’t really mind that.

> Do the usual morning training (+5XP for each Ōoarai tank)

You decide on the normal routine, given a good portion of your team is down for repairs, there’s no point doing anything too intensive, and they can ride on other tanks or use the CVs to participate. You yourself have Mikan, commander of Ocelot and Yuzu’s sister, in the turret with you. It’s a bit weird, but you make it work and you feel Ōoarai came off better for it.

> Investigate the package addressed to you

You’re in the cafeteria eating lunch with your crew when you get the message.

‘Fritz Hermann to mailroom. ASAP.’ You usually don’t get mail that requires you to go to the mailroom. You stand, and taking your pineapple chunks with you, you walk to the mailroom. You ask the bored-looking schoolgirl at the desk where your package is, and you’re pointed to a rather large box, sitting by itself in the corner of the room.

You inspect the package, it seems normal and the labelling suggests it came from the Black Forest Schoolship. You approach to open the box.

“Surprise!” You sister bursts out of the box, sending you lurching back. Your ass hits the hard floor, almost followed by your head if not for your quick reflexes.

“Did you miss me!?” She asks.

> “No.” Headpat anyways
> “No.” No headpats
> “Ask her why she came through the mail and not just the supply ships like a normal person
> Write-in

Evening Tankery Practice
> Find out what the automotive club’s been up to
> Put on WW’s preferred camo
> Check out the shop/Panzer Market
> Write-in

Evening Free Time
> Try to find a way to explain to Yuzu she is now going to Germany
> Do some research on Sherman Variants
> Discipline Max and Leo
> Write-in
>>
>>4319454
> “No.” Headpat anyways
> Put on WW’s preferred camo
> Try to find a way to explain to Yuzu she is now going to Germany
Might as well take her someplace she wants while we do.
Also make sure we keep shaking our headd at Max and Leo during the day, so that they know its coming, just not when.
>>
>>4319454
>“No.” No headpats
>Check out the shop/Panzer Market
> Try to find a way to explain to Yuzu she is now going to Germany
Let's get some good rolls with the tanks boys
>>
Rolled 2 (1d2)

>>4319454
>“No.” Headpats anyway
> “Ask her why she came through the mail and not just the supply ships like a normal person
I would still like to know regardless
>Kinda tore between market & camo...1=Market / 2=Camo
> Try to find a way to explain to Yuzu she is now going to Germany
>>
>>4319454

Writing.
>>
>>4319454
>“No.” Headpats anyway
> “Ask her why she came through the mail and not just the supply ships like a normal person
>Market
> Try to find a way to explain to Yuzu she is now going to Germany
>>
>>4319513

Do you guys want to roll for the market anyway? You still have Friday and the weekend to check it out.

>Roll 3d100 x3
>>
Rolled 3, 98, 72 = 173 (3d100)

>>4319522
May as well.
>>
Rolled 91, 94, 17 = 202 (3d100)

>>4319522
>Tank, Price, condition
Let's go with a low price.
>>
Rolled 86, 72, 55 = 213 (3d100)

>>4319522
>>
>>4319538
>>4319543

Brownie point for reroll? Or the reward for those pics an anon made?
>>
>>4319548
Rolls aren't even that bad, we already have a decentish rooster.
>>
>>4319548
Up to the anons. You're not desperate for tanks but if you get a majority I'll let you do it.

In exchange for the picture favour, I'll guarantee a powerful tank, but everything else is up to the die gods. Even then it might not be a tank you want.
>>
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>>4319513
> “No.” Headpat anyways

You see her face fall as you say no, but it brightens when you follow with a headpat.

“You did!” She squeals, tackle hugging you out the box. For the second time in as many minutes, you find yourself on the floor.

“Are you five or fifteen?” You mutter from the floor. She just giggles.

“I brought a gift! From Angry Erika!” You smile at the nickname as she fumbles around in her bag before pulling out a container of food.

“Curry?” You ask, slightly confused.

“Yup!” Your sister nods enthusiastically. “She’s a pretty good cook! Apart from when making burgers.”

“I see.” You say sceptically. You open the dish and take a bite. It’s actually really good.

“See! I told you!” Your sister shouts. You just laugh and keep eating

> +1 reroll for anything from Erika’s curry(1 time use).

> Put on WW’s preferred camo

When it comes time for evening practice, you’re proud to see most teams getting on with something productive. Rabbit team tutoring the newest teams, Hippo team out doing ambush training and Duck team playing volleyball with their tank as the net. You and your crew turn your attention back towards Werewolf.

“We’re putting on a new paint job.” You declare. “Max, Leo go get started on stripping the paint. Axel grab the tins from the storage. Ruby, the paintbrushes.” As your crew scatter to do their jobs, you head to the turret on a very important mission. You pull out the turtle team page of the calendar you recently acquired, and carefully rip it, so only Yuzu is left. You take care to stick it in a spot you’ll be able to see it, but where it won’t be damaged easily.

After a few hours of hard work, the job is done. Werewolf is in his preferred camo. You’re not sure why that’s the case but you’re sure you’ll find out in time. You move on to an altogether different task. Getting Yuzu to come with you to Germany.

What you’ll do
> Ask her to come over to yours later
> Take her out somewhere to eat (Fancy/Sit-down/Fast food)
> Go somewhere not food related (Arcade/Movies/Bowling)
>Write-in

How you’ll approach it
> Just tell it to her straight, you can’t say no to mother
> Flatter her first, get her in a really good mood
> Let her know the horror that awaits you if she can’t come
>Write-in

(I'll be rolling to see what tank you get, don't mind the rolls)
>>
Rolled 5, 5, 4 = 14 (3d6)

>>
Rolled 2, 4, 1 = 7 (3d4)

>>4319592
>>
>>4319590
>> Take her out somewhere to eat (Fancy/Sit-down/Fast food)
Someplace on the nicer side, just regular Japanese cuisine.
>Write-in
It would really mean a lot to us, and to our mother. We can visit her family during the next break, if she wants.
>>
>>4319613
+1
>>
>>4319590
>>4319613
supporting
>>
>>4319590
Writing.
>>
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>>4319673

>Nicer side food
> It would mean a lot to us.

You spy Yuzu on the other side of the warehouse, coordinating the logistics of fuelling and arming 13 different tanks, each with different guns and fuel requirements. You walk over.

“How’s my favourite vice-president doing?” You ask as you wrap your arms around her from behind. She cranes her neck so she can see you and smiles.

“She thinks we should just sell everything and buy Shermans, far less paperwork.” She says. You laugh at what you hope is a joke and spin her around slowly so she’s facing you.

“You fancy dinner tonight? Someplace nice.” You offer. You idly spy Rabbit team watching from the catwalks above, but you pay them no mind.

“I don’t know, I’m pretty busy…” She says with a small smile. That gets a gasp from the peanut gallery. “But Prez can do without me for a day, so let’s do it.”

“Brilliant.” You lean down and kiss her. You also hear glass cracking somewhere. Weird. “I’ll pick you up around 7?”

“Fine by me.” She replies, before giving you a small shove. “Now shoo! I have ammo to count!”

Cont.
>>
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>>4319725
At 6:59, you’re outside Yuzu’s apartment on your bike. Not a minute later she’s out the door and headed towards you.

“Hi Fritz!” She leans forward to kiss you. You try to stop her, but fail, leaving red lipstick on the visor of your helmet. The grin tells you it was intentional. You get her back by going fast. Very fast. Fast enough she had to cling to you for dear life, which is good advice anyway on a motorcycle.

You take her to a relatively upscale (for Ōoarai anyway) noodle restaurant. The two of you order your food, and you make some small talk before broaching the subject.

“The half-term is coming up.” You say conversationally.

“Yes! I’m counting the days!” Yuzu says gently. “Do you plan to go back to Germany?”

“I do.” You confirm. “It’d also be the longest I’ve been away from Werewolf…”

“I’m sure he won’t get lonely.” She says it sincerely enough you can’t tell if she’s being serious or not. You take a breath and take the plunge.

“I spoke to my mother recently.” You start. Yuzu nods along, encouraging you to tell her what she probably thinks is a difficult story. She’s only half wrong. “I told her about us and she’d like to meet you.” You look to Yuzu, she’s frozen like a statue.

“It would really mean a lot to me, and my mother.” You expand almost desperately. “And I can visit your family next time..?” You trail off, watching her face go through several emotions, none of which you can adequately describe. Her face settles on a deep red blush.

“I see.” She says it so quietly you have to strain to hear her over the general commotion. She turns her head to you, as serious as you’ve ever seen her. “Then I have something to say to you.”

“Go for it.” You encourage her, stroking her hand in what you hope is a show of support.

“I love you Fritz Hermann.” Your hand abruptly stops.

> Roll 1d20 Bo3 to not spill Sauerkraut

> Response if you avoid spilling it?
>>
>>4319728
This is the last post of the night. Thanks for playing all.
>>
Rolled 4 (1d20)

>>4319728
>Mamma Mia that's a spicy meatball
>>
Rolled 20 (1d20)

>>4319728
You mean the world to me. I love you.

Good Quest boss.
>>
>>4319744
jfc what a roll
>>
>>4319744
Guess my write in goes through with that roll.
>>
>>4319728
>I love you too and I'm glad we met
Just a normal response and a roll to try and beat the nat20
>>
Rolled 13 (1d20)

>>4319757
forgot the roll
>>
>>4319744
>>4319728

CURRY REROLL! CURRY REROLL DAMNIT!
>>
>>4319728
>"I love you Mommy."
>>
Rolled 14 (1d20)

>>4319728
>>4319744
I'll roll to support, but at this point there's no fixing that 20.
>>
>>4319728
>>4319827
Echoing using the power of CURRY!
>>
>>4319744
Yeah might be a good idea to re-roll that.
>>
>>4319744
pfIdZNWF can reroll his 20. If he doesn't respond in an hour then it's open.

It'll save you from hurting Yuzu's feelings if it succeeds. But it won't stop your embarrassment

Next update in a couple of hours or so.
>>
>>4320264
Take a shot every time my trip falls off
>>
Rolled 4 (1d20)

>>4320264
>>
>>4320274

Blessed RNG
>>
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>>4319728

“Mamma mia…” It slips out, almost unconsciously. Yuzu looks a little confused, but that goes ignored over your hyperventilating. You run through any and everything that could be useful in this situation, but all you come up with is your mother’s advice on grandchildren. Not useful here.

“Are you alright?” Yuzu asks, she looks concerned and slightly hurt. You feel the Sauerkraut spilling, you can tell you’re about to fuck it up. Then your stomach feels like it’s been punched. The curry and the noodles you’ve been eating are not getting along, but the shock to your system is enough to kick you into gear. You lurch across the table, wrap your hand around hers and look her in the eye.

“I love you too, and I’m glad we met.” Her eyes widen and the biggest smile you’ve seen on her face shines back at you. You promptly throw up.

A half hour later, you stumble out of the restaurant, Yuzu struggling to support you. Thankfully, you’d got none on her. That meant however it all went on yourself. No one you know personally was in the restaurant at the time, but Ōoarai’s a small place.

“Delivery for you!” Yuzu calls as Erika opens the door, far happier than any woman carrying a vomit-stained man around has any right to be.

“You went and screwed it up didn’t you?” Erika says drily as she examines you. “Or on second thought, if Yuzu’s that happy I don’t think you did.”

“He said ‘Mamma mia’ when I told him!” Yuzu giggles. Erika just facepalms.

“Hopeless big brother…”

Friday 14th June (Day 69)

You wake up that morning feeling slightly groggier than usual. You blame your episode yesterday, but it could also be that Erika and Otto have adopted a new sleeping position atop your chest, limiting how well you can breathe. You’re not sure which. After rolling Erika and Otto off you, you make for the shower then the kitchen. After a small carb-y breakfast you feel slightly better

Morning Tankery Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Plot a way to get Ruby and Hana together with Saori
> Research the other Sherman Variants (Arty, Whizzbang, RMASG)
> Go see the occult club
> Write-in
>>
>>4320396
>> Do the usual morning training (+5XP for each Ōoarai tank)
> Plot a way to get Ruby and Hana together with Saori
>>
>>4320396
> Do the usual morning training (+5XP for each Ōoarai tank)
> Meet with a Person
Yuzu. We did nearly throw up on her and she probably wants to know that we are alright. That, and we should tell her that we love her properly.
>>
>>4320417
>>4320404
Changing to support this.
>>
>>4320417
+1
>>
writing. Sorry for the delay, I fell asleep.
>>
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>>4320499
> Do the usual morning training (+5XP for each Ōoarai tank)

You don’t have anything special planned that morning, and you aren’t really in the mood to think of anything special either. Failing notice of anything different from you, Miho goes ahead with putting Ōoarai through its paces as the two of you usually do. You note in particular that rabbit team is performing beyond what you’d expect of them. Mallard team is also progressing nicely, faster than the other new teams at any rate.

>Mallard team is now considered bloodied (2 rerolls)

> Meet with a Person (Yuzu)

After morning lessons, you take your lunch and head for the council room. As usual, you knock on the door and wait for the ‘enter’ to come through. You go in, and this time it seems that your sister has decided to grace the council with her presence.

“What’s upchuck?” Anzu says as you enter. Your eyes narrow at the odd form of address.

“Hello, Prez.” You reply eyes narrowed at her. She just smiles innocently.

“Not going to vomit words at me as usual?” She asks. Your head snaps to your sister who’s also smiling innocently. You look at Yuzu and Momo. Momo has an uncharacteristic small smile on her face and Yuzu has her head in her hands.

“Not a word to anyone.” You warn the council and especially your sister. “And I’m taking this.” You say, walking over to Yuzu.

“Don’t chuck it up.” Your sister chips in. You ignore her.

You and Yuzu make your way out to the roof, the only place in Ōoarai that affords relative privacy. As soon as the two of you are on the roof, Yuzu is all over you.

“How are you?” She pinches your cheeks between her thumb and forefinger, slowly rotating your face in front of her.

“I’m fine.” You say, gently pushing her hand down. “Just wanted to let you know I’m alright.”

“As you should.” She smiles, sitting next to you.

“I also wanted to say I love you.” You say it as casually as you can.

“That’s nice.” She replies absently as she adjusts her position, you see her pause as she goes over what you said in her head, and going red. “Waitwaitwait! I love you too! I didn’t mean to say that’s nice!” You enjoy seeing the positions reverse for a moment but shut her down with a kiss.

“I know.” You reply, pulling out your lunch. “Want to share?” She just smiles and takes your pineapple chunks.

Evening Tankery Practice
> Find out what the automotive club’s been up to
> Look into expanding the Warehouse
> Check out the shop/Panzer Market
> The occult club said they’re finished with their research
> Write-in

Evening Free Time
> Call someone(who)
> Do some research on Sherman Variants
> Discipline Max and Leo
> Coordinate HanaxRuby with Saori
> Write-in
>>
>>4320567
> The occult club said they’re finished with their research
> Coordinate HanaxRuby with Saori
>>
>>4320567
> The occult club said they’re finished with their research
> Do some research on Sherman Variants
>>
>>4320567
> The occult club said they’re finished with their research
> Discipline Max and Leo
We don't want to keep the occult club waiting and if we wait any longer with Max and Leo it will be too late to do anything about it.
>>
>>4320567
> The occult club said they’re finished with their research
> Discipline Max and Leo

And QM, I can't tell what kind of camo (Urban, Mountains, etc.) Werewolf's preferred pattern is.
It sure is... something alright.
>>
>>4320567
Writing.

>>4320622
That's the point, it's a compromise between a useful skill and what you'll get from WW. You still get bonuses from it though.
>>
Speaking of getting things from WW, is anyone else here worried about how he will take fighting alongside the Shermans?
>>
>>4320650
Just slap an Iron Cross on them and say they were captured.
>>
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>>4320644

> The occult club said they’re finished with their research

You walk over to the Occult club who are finding their way around the Sherman with the help of Suzuki. As you approach, one of the girls you’ve not talked to before comes over to you.

“Commander Hermann.” She says very cool and collected. “You’re here about the results of our investigation correct?”

“I am.” You confirm. “And you are?”

“Lucia Konohana. But that’s not relevant.” She holds out a small stack of papers to you and begins explaining. “In our research, we found that Kamis appear in tanks that have previously fought in combat. Actual combat. We also found that the strength directly depends on how they performed.”

“So how long they survived?” You ask.

“And how many they killed.” She adds. “We were unable to determine if any of the tanks had been in combat before, but I’m sure you’ll be able to figure that out.”

“I think we will.” You say. You and the History club come to mind as people who could explore that. “Thanks for your help.”

“You scratch our back and we scratch yours.” She replies, before turning back to her tank.

> Discipline Max and Leo

As you arrive back at your apartments, Max and Leo try to make a break for their rooms.

“Axel, grab them.” You say, almost lazily. He moves faster than a person his size should, grabbing the two of them by the scruff of the neck and dragging them into the common room.

“Where’s Ruby?” You ask Axel, he flashes a picture of Anglerfish team.

“With Miho and the others?” He nods, that’s enough for you, you turn back to Max and Leo.

“Right, what to do with you two.” You muse.

“It’d be a shame if everyone knew about last night.” Max blurts out.

“You wouldn’t.” You reply.

“We would.” Leo replies it’s a Mexican standoff.

> Do nothing, you don’t want everyone to know about that
> Make them bake Ruby a month’s worth of cookies
> Make them act as Saori’s manservants for a week
> They can wash all the tanks every evening for a week
> Any other cruel and unusual punishment
>>
>>4320678
"Its too late for that, Erika already told everyone."
With that said, give them a talking to about it but don't actually punish them this time.
>>
>>4320678

>“Bold of you to think Erika won’t anyway. You two get to be Saori’s manservants for a week.”
>>
>>4320678
>“Bold of you to think Erika won’t anyway."
>They have to train in the CVs for a week in there free time
>>
>>4320678
> Make them act as Saori’s manservants for a week
>>
>>4320678
Writing.
>>
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>>4320732
> “Bold of you to think Erika won’t anyway. You two get to be Saori’s manservants for a week.”

“Bold of you to think Erika won’t anyway.” You say, “She’s already told the council, the rest of the school’s probably bring told as we speak.” The two of them look at each other.

“Fine, you got us,” Max grumbles. “What do we have to do?” You consider it for a moment, they could do something to make it up to Ruby, or you could punish them to encourage it not to happen again.

“You two get to be Saori’s manservants for a week.” You say. “And you can’t tell Saori why you’re offering.”

“You can’t do that to us!” Max shouts. “She’ll think she’s in a love triangle or something!” Leo nods his agreement.

“Then don’t.” You shrug and collapse into an armchair. “Because Yang’s going to find out one way or the other, and I won’t be able to tell her you already did penance.”

“You’re bluffing,” Max replies. “You need a driver and a radioman!”

“You don’t need ribs to drive.” You reply nonchalantly. Leo cracks first.

“Fine, I’ll do it!” He’s on his knees. “Just don’t tell her.” You look to Max who looks like he’s swallowed a lemon.

“This is cruel Fritz.” He mutters.

“And traumatising Ruby would be too.” They have no reply for that.

Saturday 15th June (Day 70)

You wake up as you did yesterday: your sister and Otto lying atop you. You roll out from under them and into the kitchen. As always, instead of relaxing, you get to work. Fun stuff.

Work
> Meet with the Principle and Chono
> Check the Panzer market/buy stuff for Ooarai/Yourself/Erika
> Find out what the Automotive club has been up to
> Research the Sherman variants
> Research the tanks to see if any have been in combat
> Look into Warehouse upgrades
> Write-in

Social
> Go down to Bar Donzoko
> Play volleyball with duck team
> Hang out with your team
> See if Koume’s free
> Chaperone the Rabbits in town
> Write-in

(As always, it’s 3+1)
>>
>>4320781
> Meet with the Principle and Chono
> Research the tanks to see if any have been in combat
> Research the Sherman variants
> Chaperone the Rabbits in town
>>
>>4320799
+1
>>
>>4320781
Writing.
>>
>>4320845

> Research the Sherman variants

“I’ll be downstairs if you need me.” You say into the bedroom. Erika grunts an acknowledgement before rolling over. Otto has replaced you as the hot water bottle.” You head down to the small common room you share with the rest of Werewolf team. Axel is reading the newspaper and Ruby is running outside. You take a seat in the armchair and get to work.

> M43 Artillery
Costs 50 credits to convert a tank to this, 203mm shell does damage to any tank in a 2 square radius, rolled like normal artillery, must be converted to closed top.
> T40 Whizzbang
(20 missiles, roll 1d70 per missile, slightly higher dc, can jettison rocket launcher after being fired reducing spotting range, 1 credit per 4 missiles rounded up) 20 credits
> RMASG
Indirect fire sights roll 1d50 for artillery fire, costs 5 credits to install, HE must be fired, must use a howitzer, costs 15 credits.

You note down the specifications of the different Shermans. Artillery would be nice to have, but so far indirect fire has been a mixed bag for you. The Whizzbangs look pretty good, but you’re not sure if it’s worth it over the sheer firepower the Calliope can bring. The RMASG also looks alright but using a howitzer in direct fire would be difficult.

> Research the tanks to see if any have been in combat

With that sorted, you move onto researching the history of the tanks Ōoarai has. For that you have to leave the comfort of your armchair and return to school. It takes a while to dig through the archives without help, the stacks upon stacks of papers obscuring the documents you need, but eventually, you manage to get serial numbers for most of the tanks.

>Roll 5d100x3
>>
Rolled 67, 66, 95, 34, 11 = 273 (5d100)

>>4320877
>>
Rolled 92, 29, 96, 76, 10 = 303 (5d100)

>>4320877
>>
Rolled 6, 93, 53, 4, 29 = 185 (5d100)

>>4320877
>>
>>4320877
Writing.

Did someone delete a roll??
>>
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>>4320954
>Panzer IV - fail
> 38t - fail
> I-Go - fail
> JgPz IV – success
> M3 Lee – success
> Chi-Nu - fail
> Tiger P – success
> Crusader - fail
> StuG III – fail
> Char B1 – success
> Mk. IV – success
> Jumbo 1 – fail
> Jumbo 2 – fail
> Jumbo 3 – success
> CVs – success

Your results are mixed, but far better than you would’ve expected for one person going through the history of 15 tanks. You’re able to find information on seven of the tanks Ōoarai has. You find out that the Jagdpanzer saw combat on the eastern front; the M3 saw service in North Africa and even has several confirmed kills; the Tiger P is also confirmed to have seen combat in the closing stages of the war; The B1 saw action in both French and German service and no doubt knocked out a few tanks in that. The Mk. IV you confirm say service, its serial number suggesting it may have achieved the third ever tank vs tank kill. You aren’t able to find much on the Jumbos but you find out the third one saw some action during the push into Germany. Funnily enough, the CV has the most distinguished service record you can find, having served in Albania, Greece, Italy and North Africa though you’re not sure if it got any tank kills.

You collapse into the chair, allowing yourself a moment to rest in the darkness of the archives. You’ll have to look into the other tanks again or get someone to help you with it but you’ve about had it with trawling through archives, both digital and physical.

Your phone beeps, signalling it’s time for you to meet with the Principal and Instructor Chono. You push yourself away from the desk, chair scraping against the floor and turn around, making your way to the Principal’s office. As you walk, you consider how you want the meeting to go. You could take the lead, but you’re unfamiliar with politicking. You and Yuzu do however have the best grasp of the situation meaning you’d be best to explain it.

Who will take the lead?
> Yourself, you have the best grasp of the situation
> The President, she probably has the most experience with this
> Write-in

How do you want to frame it?
> An opportunity to take the bastard down with us
> A lifeline that might let us save the school
> Just bringing all the information to their attention
> Write-in
>>
>>4321001
> The President, she probably has the most experience with this
> A lifeline that might let us save the school
>>
>>4321001
> The President, she probably has the most experience with this
> A lifeline that might let us save the school
>>
>>4321001
Writing.
>>
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>>4321070
> The President, she probably has the most experience with this
> A lifeline that might let us save the school

You head to the bridge where the Principal’s office is located. As you do, you idly wonder how accessible that is – would it not be better to have his office in the school? Such thoughts go shelved as you reach the door, and see the Student Council outside it.

“Fritz.” Anzu greets. “How are we doing this?”

“Prez.” You nod back. “I figured you take the lead, tell them how this might just save the school, And I’ll fill in any details.”

“Mhm, sounds good to me.” She’s fidgeting. You realise there’s not a potato chip in sight, impressing on you how seriously she seems to be taking it. Anzu knocks on the door, and you receive the enter. You look behind you to Yuzu who flashes you a small smile.

As you enter, you see the Principal seated at his desk, with Instructor Chono standing behind him. His office is impressive, the wall behind him a large trophy cabinet, showing Ōoarai’s storied past and a mahogany desk, intricately detailed with waves and other ship related carvings the centrepiece.

“Ah, President Kadotani, a pleasure to see you again.” The man smiles. It’s small but it’s a genuine one. “And you’ve brought your entourage, as usual, a pleasure to see you again girls. Please, take a seat.”

“The pleasure’s ours Principal,” Anzu replies as she does so.

“And this is Vice-Commander Hermann correct?” He asks, looking at you.

“I am.” You confirm.

“Good, good. I must say I was surprised when you became Vice-Commander, but I suppose a Nishizumi would do it?” He chuckles at his own joke but quickly sobers up. “Anyway, onto business. You said you had something you wanted to share with me?”

Cont.
>>
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>>4321127
“We do,” Anzu replies, sliding two folders across with everything you and Yuzu have gathered in them. “We have evidence Renta Tsuji of the MEXT schoolships division is misusing his power to close Ōoarai.” The Principal and Instructor Chono read through the evidence, as Anzu continues to talk. “We want your help; we think confronting him or going to the press would be the best idea.”

They say nothing, engrossed in the document in front of them. Eventually, the Principal sighs and closes it.

“Rin Tsuji, she was the sweetheart of the school before she died. It’s a shame this is how her brother chose to go about coping with it.” He says, looking far older than he already does. “I’d say not to let Renta know you know, and to go over his head.”

“How despicable!” You see Instructor Chono almost throw the folder in disgust. “You should go straight to the media! Tell them exactly the rot in the Sensha-Dō federation that must be carved out.

“It’s down to you to decide, however.” The Principal says. “I am old, and my time with Ōoarai will soon end but you all are its future, even if you’re leaving soon. You know my opinion, and I’ll support you however I can.”

Course of action
> Confront Renta Tsuji
> Go over his head
> Go to the press
> Go to the police

Actions for the Principal
> Stop any retaliation on Ōoarai schoolship
> Ensure the Ōoarai newspapers publish it
> Ensure it gets to the top of the local police department

Actions for Chono
> Limit retaliation in Japan
> Try to get it into national papers
> Try to get her boss the director involved
>>
>>4321131
Can you clarify the
> Limit retaliation in Japan
option? Does it keep the government from harassing us or denying visas or something?
>>
>>4321158
It's retaliation from Renta, him trying to make your life difficult using what power he has.

The main Japanese government doesn't care about you right now.
>>
>>4321164
OK, that's what I thought the other option for the principle was. So does the Principle's option stop retaliation from other students and staff, or protect the school?
>>
>>4321169
Protects the school, ensure that Tsuji can't close it early and such.
>>
>>4321174
So one protects the school, and the other us or the team?Sorry for asking basically the same question but I just want to be certain.
>>
>>4321174
I wonder if we can set up a meeting with Instructor Nishizumi before we go through with this. She may be able to help, and we have Maho as a way to speak with her.
>>
>>4321187
Might not be a bad idea to inform her, maybe do a video conference with her when we are in Germany with Maho and Yuzu. When is the break again?
>>
>>4321183
It's fine.

Basically the Principle's option is about the school and Chono's is about stopping Tsuji in otherways like messing about with rules or forcing snap tank inspections on you.

>>4321187
You can try certainly.
>>
>>4321131
> Go over his head
If it doesn't work out, we can always leak it later.
> Stop any retaliation on Ōoarai schoolship
> Limit retaliation in Japan
>>
>>4321191
About a week.
>>
>>4321131
> Go to the press
> Stop any retaliation on Ōoarai schoolship
> Limit retaliation in Japan
>>
>>4321131
(I'll leave this one overnight)
>>
>>4321131
> Go over his head
> Stop any retaliation on Ōoarai schoolship
> Try to get her boss the director involved

Ideally, this will be done before he has time to put any wider-scale retaliation in motion.
>>
>>4321131
> Go over his head
> Stop any retaliation on Ōoarai schoolship
> Try to get her boss the director involved
>Try to get Instructor Nishizumi
>>
>>4321131
>> Go over his head
>> Stop any retaliation on Ōoarai schoolship
>> Try to get her boss the director involved
>>
Rolled 5 (1d9)

>>4321131
> Go over his head

You look to the girls; they’d already given their opinion on what should be done. You stop to consider a moment while confronting Tsuji would no doubt be satisfying, you have to think of the best way to do this to ensure Ōoarai survives.

“We’ll go to his boss.” You say. “Director Kodama right?” You ask Chono.

“Correct, I will try to get you an audience. Director Kodama is a busy man but I’m sure once I tell him of what’s happening he’ll be able to make time.

“Principal, would it be possible for you to help us?” Anzu asks.

“Of course.” He chuckles. “I love this school as much as you do, what would you have me do?”

“Protect Ōoarai.” She says. “Make sure that the school’s safe while we try to save it.”

“I can’t promise anything.” He smiles bitterly. “But I’ll use what I have to see it done. If that’s all?”

“It is.” Anzu gives a small bow as she stands. “Thank you for the help Principal.”

“Think nothing of it.” He waves her off. “If anything you’re doing me a favour.”

With that, the four of you leave the office.

“That went well.” Yuzu offers with a small optimistic smile.

“That was the easy bit,” Momo warns, cleaning her glasses with a small cloth. “I just hope the rest of our little crusade goes the same way.”

“Either way we did a good job today!” Anzu cheers. “Nice work everyone!” Her cheer is infectious, and you find yourself grinning too.

An hour or so later, you find yourself standing in the harbour waiting for the Rabbits to arrive. They didn’t technically need a chaperone, but it was the usual practice for freshmen, and none of them really objected to your presence. As you wait, you note another school ship moving to moor next to Ōoarai.

> Rolling for who it is.

Did you bring anyone to help?
> No, you can handle the six of them by yourself
> Miho, The Rabbits get along with and admire her
> Yuzu, she’s an authority figure so they might listen to her
> Momo, they’ll definitely listen to her
> Anzu, she’s about the size of the Rabbits anyway
> Write-in

(Pick 2, one primary and one secondary in case the first can’t make it)
>>
>>4321998
>> Miho, The Rabbits get along with and admire her
>> Momo, they’ll definitely listen to her

The peeps we didn't spend all that much time with recently.
Sorted by importance.
>>
>>4322042
+1
>>
>>4321998
> Miho, The Rabbits get along with and admire her
> Momo, they’ll definitely listen to her
>>
>>4321998
>Miho, The Rabbits get along with and admire her
>Momo, they’ll definitely listen to her
>>
>>4321998
Writing.
>>
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>>4322102
> Miho (Unoccupied)
> BC Freedom

It’s an unfamiliar one, a carrier you’ve not seen before. You suppose you’ll find out soon enough though as its students will soon be lining the streets. Your musings on who it could be are cut off by the arrival of Miho and the Rabbits.

“We’re going out with the Commanders!” You hear a cheer from from them as they approach. They’re being trailed by Miho who’s doing her best to keep them from getting too rowdy.

“Hello, girls.” You greet as they arrive. They instantly lock onto you.

“Commander Hermann! It’s good to see you!” Aya cheers.

“We thought we’d be stuck with Kawashima-Senpai again!” Karina adds.

“She doesn’t let us do any interesting!” Ayumi chips in.

“Well, I and Miho aren’t Momo.” You assure them. You turn your gaze to Miho. “And how are you doing Miho?”

“I’m good Fritz.” Miho replies. “Though I’ve heard the freshmen are a bit of a handful…”

“That’s because you heard it from Kawashima-Senpai.” Yuuki retorts. You look at Miho then to Azusa, perhaps the most level-headed of the Freshmen.

“Is Kawashima overblowing it?” Miho asks.

“Errr, yes?” She replies. You’re not convinced at all. The eight of you leave port, and hop on a bus into town

.

.

.
“So, where’s the rest of Anglerfish team?” You ask Miho as the two of you walk behind the Freshmen. The eight of you are in the city’s mall, the girls darting about ahead of you and Miho.

“In the city,” Miho replies. “They’re going to join us later but right now it’s just us.” You hear Aya whoop. “And the Freshmen. I hope we haven’t bitten off more than we can chew…”

“They love us, they won’t make life difficult for us.” You reason.

“Maybe not on purpose.” She agrees. “But be being themselves?” You don’t really have an answer for that

(Pick 2)
> Let the Freshmen decide the agenda
> Suggest something (arcade, shopping, bowling, etc.)
> Let Miho decide what to do
> Write-in
>>
>>4322161
>> Let the Freshmen decide the agenda
> Let Miho decide what to do
>>
>>4322161

> Let the Freshmen decide the agenda
> Let Miho decide what to do
>>
>>4322161
> Let the Freshmen decide the agenda
> Let Miho decide what to do
>>
>>4322161
Writing.
>>
>>4322361
“Commanders! Commanders! What’s the plan?” Aya asks, almost latching herself onto your leg. You decide to make as many a man in the past had, and let the young women you’re responsible for decide what to do.

“Why don’t you decide?” You say. The way their eyes widen sets you on edge.

“Really?” They ask. “Kawashima-Senpai never lets us decide!” You’re starting to regret your decision. You end up doing a lot of things: you get dragged to an arcade where you get handily beaten at a tank game; you get to do the time-honoured male-out-with-a-woman activity of waiting outside a changing room as the girls take turns modelling new outfits, even roping Miho into it. You very narrowly avoid being dressed up as well, ducking into a bathroom when Yuuki returns with a very gaudy jacket. After giving it five minutes for the Rabbits to change focus, you re-emerge from the bathroom, you scan your charges, and see Miho herding them. You count five.

“Miho, we’re short a Rabbit.” You slide up next to her and whisper. You see the panic in her eyes before Commander Nishizumi slides into place.

“Which one?” She whispers back.

“Aya.” You reply, the bespectacled girl conspicuously absent.

“I’ll watch the girls with Azusa, you search the area.” Miho orders.

“On it.” You stalk away, retracing the steps your group had taken.

It’s not long before you happen upon a scene. French. You almost sneer. French-inspired schoolgirls and they’re arguing. You’re not close enough to hear what they’re arguing about, but they seem to be at odds. You’re about to move on when you hear a very familiar voice.

“My glasses!” Your head snaps back to the arguing students. You look more closely, and in the sea of blue, you see a white and green flash. You move towards the argument, examining the two sides. One side wearing riot gear, led by a blonde girl and wielding baguettes are attempting to suppress a protest by the other. The placards are too small to read from where you are, but you don’t really care either way. Something sets them off, and they start charging towards each other. You don’t have much time to act.

> Shock and awe, burst in, confuse them by making a scene, save the Rabbit
> Stealthy infiltration, try to manoeuvre through the fight and snatch the rabbit away before they get injured
> Try to break it up somehow (how)
> Write-in

Sorry about the delay, will be more regular from now
>>
>>4322451
> Shock and awe, burst in, confuse them by making a scene, save the Rabbit
Just charge right in, we are fully grown German and they are just Japanese school girls.
>>
>>4322451
> Shock and awe, burst in, confuse them by making a scene, save the Rabbit
>>
>>4322451

>shout “Wir müssen einen Krieg mit den Franzosen führen!” as we charge in. Time to collapse the Frenchie lines once more as a proud German!
>>
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>>4322451
> Shock and awe, burst in, confuse them by making a scene, save the Rabbit

Just as the two sides are about to clash, you make your presence known.

Wir müssen einen Krieg mit den Franzosen führen!” You shout in German at the top of your voice, as you collide with the demonstration, the charges on both sides falter as you accidentally knock one of the riot police schoolgirls over. “Coming through!” You purposefully bump into people from both sides as you make your way towards where you last say Aya.

“Hey! We’re busy here!” The blonde girl in riot gear shouts at you.

Sorry! I don’t speak French!” You shout back, still bumping into schoolgirls as you go. One takes a swing at you with a baguette, but you catch it, take it from her and start eating. Fluffy. You finally push your way past the black-haired girl leading the protestors and find Aya, a little battered and with broken glasses but otherwise no worse for wear.

“Are you alright Aya?” You ask as you squat down in front of the freshman.

“I uh, I’m fine Commander. I broke my glasses but I’m fine.” She’s blushing furiously and refusing to make eye contact. “Thank you for saving me.”

“You don’t need to thank me for saving one of my favourite Freshmen.” You reply. You only know six but Aya doesn’t need to know that. “Can you walk?”

“Ye-No!” She answers, quickly correcting herself. You catch the slip but decide to humour her.

“Hold on tight.” She squeaks as you lift her bridal style. You stand and look to the assembled crowd who are watching, conflict apparently forgotten.

“You should all be ashamed of yourselves!” You say as you walk back the way you came. “Firstly, for putting another at risk, but mostly for being French.” You leave before they can say anything in return, carrying Aya back to the other Rabbits.

As you round the corner, the other Rabbits lock onto you. Their facial expressions range from relieved to jealous.

“Commander Hermann! Aya!” They cry, charging towards you. You brace for impact but as usual, six freshmen attempting to tackle hug you ends with you meeting the floor.

The Rabbits, in particular Azusa, extricate promises of carrying them before they allow you to escape. You find yourself next to Miho, as Aya recounts the tale to her crewmates.

“Are you two alright?” Miho asks as she hands you a fizzy drink.

“We are, thank you.” You reply as you take a sip, it’s a pleasant lemony flavour. Not quite lemonade but close enough.

“So what are you going to do now?” She asks.

> Find the leader of the French schoolgirls and give them a piece of your mind
> Accompany Miho and the Rabbits to the Boko shop
> Call it a day and escort the Rabbits back to the ship
>Write-in

The Rabbits are all asking to be carried, you decide to
> Carry one (pick/roll)
> Carry two (pick/roll)
> Carry them all
>>
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>>4322776
>> Accompany Miho and the Rabbits to the Boko shop
> Carry them all
Does this unlock the Rabbits orgy scene where we [spoilers]breed them like rabbits?
>>
>>4322776
>>4322785
supporting
>>
>>4322776
>> Accompany Miho and the Rabbits to the Boko shop
> Carry them all
>>
>>4322785
>>4322776

+1
>>
>>4322776
>>4322785
>+1
>>
>>4322776
Give me
>1d100 Bo3
DC 25

>>4322785
If you didn't have a loving girlfriend that would commit a crime if you did maybe.

I'll do updates sporadically throughout the day today.
>>
Rolled 99 (1d100)

>>4323411
>>
Rolled 21 (1d100)

>>4323411
>>
Rolled 80 (1d100)

>>
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>>4323411
> Accompany Miho and the Rabbits to the Boko shop
> Carry them all

You watch the rabbits argue over who gets to be carried. You’re not sure where they got the swords but Aya’s glasses are already broken (again?) and they show no signs of stopping.

“I’m going to carry them.” You say to Miho. She looks at you like you’re an idiot.

“Fritz no, you can’t carry all of them.” She reasons with you.

“Fritz yes.” You reply, moving towards the arguing freshmen.

“Girls!” You almost shout as you swoop in. You pick up Azusa and deposit her on your shoulders. She squeaks and goes red, but you ignore it. “I’ll carry all of you.” It takes some doing, but with the help of an overly large twin baby carrier you end up with Azusa on your shoulders, Karina on your chest, Ayumi on your back with Yuuki and Saki on slung across your shoulders. Aya graciously allows you not to carry her as she already got a solo.

“Why?” Miho asks, as she circles yourself and the Rabbits.

“Why not?” You and the girls reply in unison. Miho just smiles and shakes her head.

“Panzer Vor!” Azusa says, giving you a small kick in the ribs. You lean backwards dangerously for a second, just enough to scare her before you right yourself and get moving.

The eight of you arrive at the Boko shop a few moments later, it’s a small thing, tucked into the corner of the mall but it seems popular enough with the girls who shimmy their way out of your grip and to the floor. All sans Azusa who seems content to sit on your shoulders.

“So Miho…” You turn to face your Commander and find her zipping between the different bears, singing the Boko song as she does.

“Seems Commander Nishizumi is like any other girl at heart huh?” Azusa comments. You look up at the girl who just giggles.

“Quite.” You kneel down to let Azusa climb off your shoulders, then get up and scan the room. Aside from Miho, yourself and your charges there are a couple of other families in the shop. What strikes you, however, is a small blonde girl clutching a Boko for dear life.

> Go over and strike up a conversation about Bokos
> Go over and ask where her parents are
> Do nothing. There might be ninjas about
> Write-in
>>
>>4323473
> Go over and strike up a conversation about Bokos
>>
>>4323473
>> Go over and strike up a conversation about Bokos
>>
>>4323473
>> Write-in
Try and direct Miho over to her, it would be a lot less intimidating then us.
>>
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>>4323473
> Go over and strike up a conversation about Bokos

You consider for a moment whether it’d be weird for you to go talk to the girl, but you decide to do so anyway. It’s unusual to see a girl as young as her by herself, even if Japan is a very safe country.

“Hey there!” You say as you approach the girl. “I’ve not seen that Boko before!” She eyes you suspiciously for a moment before speaking.

“You know about Boko?” She asks.

“Well I’m in a Boko shop, aren’t I?” That gets a small smile from her. “But I’m no expert, my friend Miho is though.” You stress Miho’s name, and the girl hears you, turns and starts approaching.

“What’s your name?” You ask, squatting next to her so you’re roughly the same height.

“Shimada Alice.” She replies. It vaguely rings a bell, but you can’t place it.

“I’m Fritz Hermann.” You say back.

“Oh, wow is that a 2013 Boko premium?” Miho asks Alice. “I’ve only ever seen those in museums?” Alice lights up, or at least you think she does as she doesn’t show much but she’s talking much more animatedly. As Miho and Alice dive deeper into Boko lore, you tune it out content to watch over the Rabbits still running around the shop. Eventually, as the girls ready to leave you tune back into Miho and Alice’s conversation.

“Alice, where are your parents? It’s irresponsible of them to leave you alone for so long…” Miho asks. Alice looks very annoyed.

“My vice-commanders should have been here an hour ago…” She mutters.

“Vice-commanders?” You question. Alice is about to answer when the door bursts open.

“Commander! We’re sorry!” You turn and see three girls dressed in the University All-Stars uniform burst into the shop. The three of them glomp Alice and begin wailing. Alice looks like she’s going to commit a triple homicide.

“Azumi is that you?” You ask, spotting a familiar face. She looks at you before her eyes widen in recognition.

“Oh, hi Commander Hermann! Fancy running into you again.” She smiles. “You’ve met Commander Shimada now? She’s Commander of the All-Stars.”

“Isn’t she a bit…”

“Young?” The one wearing glasses finishes. “She’s a Sensha-Dō prodigy.”

“A Sensha-Dō prodigy whose mother is looking for her.” The last one says, causing the other two to pale.

“Right! We’d better get moving.” Azumi nods. “See you again Hermann!” With that the four of them disappear through the door, leaving you and Miho thoroughly confused.

Con.t
>>
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>>4323670
Soon after that odd display, you and your charges are once again boarding the Ōoarai schoolship.

“I had fun today Fritz,” Miho says as she walks next to you.

“And so did I.” You reply, entirely honestly. “I think the Rabbits had fun as well.”

“We did.” Azusa who’s walking alongside you says. “More than when Kawashima-Senpai takes us.”

“I’m glad.” You headpat the budding Commander.

“You should take us from now on Commanders!” She chirps.

“We’ll see Azusa, unfortunately, I’m usually pretty busy.” That seems to be good enough for her, and she settles into walking alongside you.


Work
> Check the Panzer market/do some skills
> Find out what the Automotive club have been up to
> Research the tanks to see if any have been in combat
> Look into Warehouse upgrades
> Write-in

Social
> Go down to Bar Donzoko
> Play volleyball with duck team
> Hang out with your team
> See if Koume’s free
> Write-in

This vote'll run till our usual start time.
>>
>>4323675
>> Find out what the Automotive club have been up to
> See if Koume’s free
>>
>>4323675
>>4323704
Sorry, this is Sunday's options so it's 3 work + 1 social
>>
>>4323704
>>4323705
> Check the Panzer market/do some skills
> Find out what the Automotive club have been up to
> Research the tanks to see if any have been in combat
> See if Koume’s free
>>
>>4323675
>Check the Panzer market/do some skills
>Find out what the Automotive club have been up to
>Research the tanks to see if any have been in combat
> See if Koume’s free
>>
>>4323675
> Check the Panzer market/do some skills
> Find out what the Automotive club have been up to
> Look into Warehouse upgrades
> See if Koume’s free
>>
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>>4323675

Sunday 16th June (Day 71)

> Check the Panzer market/do some skills

That morning you wake up as you usually do. The bottom piece of bread in a Hermann-Cat sandwich. You felt slightly bad leaving Erika to her own devices yesterday, but she did tell the Student Council about your little accident and apparently, she had a good day with Anglerfish team so you don’t feel that guilty.

“Oi, Erika.” You poke your sister in the cheek. “I’m going shopping, want to come?”

“Shopping?” She asks, still half asleep.

“Shopping for tank stuff.” You clarify. “Want to come?”

“M’kay.” She rolls off you and the bed. “Lemme shower.” As she heads towards the bathroom, you pull out your phone and text Koume, asking if she’s free. Not a moment later she texts back an affirmative.

After a shower and breakfast, the two of you head towards the school, Otto shadowing you on the rooftops. It’s not long before you’re in front of the Student Council office. You knock and as usual, you get the ‘enter’ and head in.

You see the three student council members as usual but curiously Otto managed to get in the room before you, the calico cat lounging on the President’s lap.

“Good morning, Mr. Hermann.” She says, stroking the cat. “A pleasure to see you.” You don’t get the reference, but Erika does.

“You’re awfully short for a bond villain.” She says, prompting a snort of laughter from the other two council members.

“Regardless.” You interrupt, taking a seat opposite her. “I’m here to spend my budget.”

Ooarai has 23 credits Fritz has 26
Erika has 24

>https://pastebin.com/UYdW9Wis

Panzer Market
> Pershing, 80 credits, ass condition (2 months 2 weeks)
>T1, 10 credits, great condition (1 day)
> Cruiser Mk. 1, 9 credits, bad condition ( 3 weeks)

(You can suggest things for Erika to get otherwise she’ll just choose herself)
>>
>>4324052
>Erika: (23)
Superior Gunner’s Optics (5)
Smoke grenade launcher (4)
Suped-up high explosive ammunition (2)
Barrell lining (2)
Hardened turret ring (2)
Driver optic upgrade (2)
Track Rubber cladding (2)
Camouflage netting (1)
Gun stabilisation system (1)
Wet ammo rack (1)
Reinforced track pins (1)

>Team (20)
4 Driver optic upgrade (2)
3 Suped-up high explosive ammunition (2)
3 High-Velocity armour piercing (2)
High Velocity for the weaker cannon tanks. HE for big boy shooters. Driver Optic for what Miho feels what is best

Fritz (21)
Barrell lining (2)
Hardened turret ring 2)
Track Rubber cladding (2)
Improved suspension (4)
Grousers (4)
Superior Commander’s sights (5)
Reinforced track pins (1)
Tank floodlight (1)
>>
>>4324073
+1
>>
>>4324052
Forgot to say, but haggle
>>
>>4324052

>Roll 1d100 to haggle.

Every 10 under 100 is 2% off
>>
Rolled 40 (1d100)

>>4324104
>>
>>4324104
(Bo3 btw)
>>
Rolled 69 (1d100)

>>4324104
>>
Rolled 50 (1d100)

>>4324104
>>
>>4324104

Good stuff, I'm limiting the number of things you and Erika can have to 20 which is what you have after this anyway and everyone else to 15. You can seek things back for half the price or 1 credit, whatever is higher.
>>
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>>4324124

Erika has 4 Credits, Ōoarai has 5 credits, Fritz has 8 credits
(Ōoarai stuff will be distributed next training session)

Anzu whistles when you show her the list.

“That’s the most we’ve bought in one go ever.” She says, leaning back in her chair.

“Well, this is how we’ll keep the school open.” You say. Everyone present knows the story so you’re not scared of saying it.

“How am I going to take all that to Germany?” Erika asks peeking over your shoulder.

“It’s for when you come to Japan.” You deadpan, cuffing her lightly on the head. “Wherever you go, you can fit it when you come.”

“Okay!” She cheers. “You’d better watch out because with all that stuff I’ll be able to knock you out easy.”

“I have just as much.” You point out. She ignores you.

“I’m going to go check on the automotive club.” You say, standing from your chair. “Take care of my cat.”

“He’s ours now.” Anzu drawls. She’s reclined on her chair, Otto using her stomach as a pillow. The two certainly act the same.

“I’m sure.” You scoff, rolling your eyes. “Let’s bounce Erika.”

“’ Kay! See ya!” Erika waves to the council members who return it.

The two of you walk over to the warehouse, where you can hear the Automotive club hard at work. As you walk in, you see the M6 being installed on your franken-tank. Hoshino spots the two of you walking over and walks out to greet you.


“Hey Commander, Lil’ Hermann. How you are guys hanging?” She fistbumps Erika who promptly returns it.

“I didn’t know you knew each other.” You say as you observe the two.

“Yeah, Hoshi did some work for me,” Erika says innocently. You narrow your eyes and try to think what it could be but draw blank so leave it for now.

“So, what have you guys been up to?” You ask

“We’ve mounted the turret on the M6, and the gun will be in by tomorrow. We’ll get started on the tracks afterwards. All we need is an engine and it’ll be good to go.” She gives you a breakdown of the M6’s status. “I can’t wait to see how much it’ll sell for.”

> We’ll probably be keeping it for our use
> How much do you think it’ll go for
> Write-in
>>
>>4324181
> We’ll probably be keeping it for our use
We should try to go for the top variant before we decide what to do with it.
>>
>>4324181
> We’ll probably be keeping it for our use
>>
>>4324181

>Selling depends on it’s final form. We may just keep it and sell one of the other tanks. Having another heavy could prove useful. But if the price is right...
>>
>>4324181
Writing.
>>
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>>4324302
> We’ll probably be keeping it for our use

“We’ll probably keep it honestly.” You say. “Nut depending on how much it sells for, who knows.”

“That’s fair enough.” She nods. “If you can get an engine for this thing then we can make the armour upgrades here, it’ll take time but it’s possible.”

“That’s good to know.” You nod.

“In its final form, it’ll probably be as strong as Werewolf!” Erika exclaims. You’re about to protest, but on considering it she’s probably right.

“Possibly, but it’s the crew that makes the tank.” You say, echoing the words of Mika the strange girl from the display.

“If that’s all?” Hoshino asks. “I don’t mean to be rude but…”

“Yeah we get it, we’re heading out anyway.” You don’t bother to fight your hasty eviction. “See you tomorrow.”

“Where are we going now, Fritz?” Erika asks, skipping alongside you.

“Well in the evening we’ll go see Koume, but right now I have to do research.” You watch Erika’s face crinkle as you say it.

“Ew, you nerd!” She sticks her tongue out which you grab and yank lightly before letting go.

“It’s very important research.” You say.

“What could be that important?” Erika asks dismissively. “Maybe researching your opponent but the next round isn’t for another month.”

“This is probably more important than that.” You say, purposely not telling her what. Partially to annoy her but also because she’d look at you like a crazy person.

“Well, Fritz?” She asks, placing herself in front of you, hands on her hips. “Give me answers or give me death!”

> Answers, tell her about what you experienced
> Death, just hoist her over your shoulder
> Refuse outright and go through her
> Write-in
>>
>>4324369
> Answers, tell her about what you experienced
>>
>>4324369
> Answers, tell her about what you experienced
We can always have the floor back us up if she doesn't believe is.
>>
>>4324479
*floof
>>
>>4324369
>Roll 1d20 Bo3
For how Erika will take it
>>
Rolled 15 (1d20)

>>4324547
>>
Rolled 13 (1d20)

>>4324547
>>
Rolled 20 (1d20)

>>4324547
>>
>>4324547

I don’t think we have any rerolls, so looks like she isn’t taking it well. Next update in the morning. Today has been slow.
>>
>>4324689
I regret nothing.
>>
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>>4324689
> Answers, tell her about what you experienced

“Well you see, tanks that have been in combat they start to develop a spirit? I guess. I’m not really sure how to put it but I’m going to try research the tanks we have even more, find out how many have been in combat.” You say.

“Because those that do will have a ghost?” Erika asks sarcastically. “What bullshit Fritz! Either you’re high, just plain stupid or lying to me! And I know it isn’t the first two.”

“I’m not lying to you.” You insist. “Yukari was there-“

“I’m sure.” She scoffs dismissively, “Come find me when we’re going to see Koume.” With that she storms off.

“Sisters.” You sigh to yourself as you watch her go. She’ll calm down soon though. Probably.

You turn back towards the archives and get ready to go digging

> Roll 3d100 x3
>>
>>4325307
Trip
>>
Rolled 44, 82, 27 = 153 (3d100)

>>4325307
>>
Rolled 9, 47, 48 = 104 (3d100)

>>4325307
>>
Rolled 73, 93, 1 = 167 (3d100)

>>4325307
>>
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>>4325307
Panzer IV – crit success
I-Go – fail
Chi-nu – fail
Crusader – success
StuG III – success
Jumbo 1 – fail
Jumbo 2 – fail

Once again, you sit down in the archives and get to work. Even with serial numbers and the records you have, it’s tough-going – lots of records are missing or in other languages and while your Japanese has improved, some of the dense texts and records go straight over your head. You fair little better with the British and American archives, not managing to penetrate the dense text of the American archives but you manage to glean some history in the British ones. The Crusader apparently saw service in North Africa at the same time as the M3. You have far more success with the German archives, finding information on both of your targets. Anglerfish’s Panzer IV seems to be the most experience of all the tanks you’ve seen so far, including your own, having fought from the very beginning of the war as one of the 211 Panzer IVs invading Poland. It served throughout the war, making ace several times until its capture in Berlin 1945. The StuG has a similar though slightly less impressive record, having also fought throughout the war, though not as long as the Panzer IV did. By the time you find that much, your patience is about ready to go. You also need to get ready to go see Koume so you happily abandon the archive.

You head back to your apartment to get ready. Erika’s nowhere to be seen, though the shower is wet, telling you she was here not long ago. You get ready yourself, then head to port. You find your sister waiting by the gangway.

“Took you long enough.” She mutters. She doesn’t seem to be over your ‘lie’ but isn’t making a fuss of it. “Let’s go.” She doesn’t give you time to argue, setting a brisk pace into town.

You soon find yourself in the mall you took the Rabbits to yesterday.

“Fritz! Erika!” You turn towards the source of the voice and see Koume waving at you. ‘Angry’ Erika as your sister put it, is with her.

“Koume!” Your sister breaks into a run towards her, sliding to a stop just centimetres from her. “It’s good to see you again.” You examine Koume, she looks far better than when you last saw her. The bags under her eyes are still there but they’re smaller and the smile on her face is far less forced.

> Ask Koume how she’s doing
> Compliment Erika’s curry
> Tell the story of Erika’s curry
> Ask why Erika’s here
> Inquire about the people who attacked Koume
> write-in
>>
>>4325548
> Ask Koume how she’s doing
> Compliment Erika’s curry
>>
>>4325563
+1
>>
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>>4325548
> Ask Koume how she’s doing
> Compliment Erika’s curry

“How are you Koume?” You step forward to give the girl a hug. She returns it happily, squeezing you tight.

“I’m better thank you.” She says as she pulls back. “All thanks to you three.”

“I’m glad.” You say before cranking your head in Erika’s direction. “Thank you for the curry, it got me out of a tight spot?”

“You’re welcome?” She replies, not getting the joke. You let go of Koume and grab Big Erika.

“Fritz! What!?” She protests but wraps her arms around you anyway.

“It’s good to see you.” You say as you disengage, funnily enough, she’s far more reluctant than you thought she would be. “Let’s go get something to eat.”

The four of you head to a Mexican restaurant. It’s a curious affair, far different from those in Germany, but the food looks appetising enough.

“So, what’s been happening since we last talked?” You ask as you bite into your nachos.

“Lots of reforms at Black Forest.” Erika says curtly. You’re about to ask for clarification but then Koume chips in.

“The girls your sister roughed up have all been expelled.” She says. “Apart from the one who’s arm she broke.”

“The alumni have also lost influence,” Erika adds. “Sagara was their poster child and her being involved in such hideous behaviour dropped their influence like a rock.”

“Meaning?” You ask.

“That instructor Nishizumi is the new queen of Black Forest.” Koume finishes. “For better or worse.”

You spend the rest of the evening just enjoying the company of each other. It’s late, almost time for Ōoarai to cast off when you say goodbye. Interestingly when you hug Big Erika this time, she doesn’t protest at all.

Monday 17th June (Day 72)

You wake up that morning without Erika on top of you. It’s… cold. She’s not in bed either. You get up and find her and Otto on the sofa. Seems like something you’ll have to deal with before she leaves in the evening.

Morning Tankery Practice
>Train by yourself + increase dc for skill roll(+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Plot a way to get Ruby and Hana together with Saori
> Take Erika to Werewolf so she can see for herself
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Write-in
>>
>>4325773
> Do some… more unusual training (Depends on write-in)
Split all teams into 7 pairs (picked through straw draws) and do free for all wolfpacks
> Take Erika to Werewolf so she can see for herself
>>
>>4325801
>>4325773
>+1
>>
>>4325801
+1
>>
>>4325773
Writing.
>>
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>>4325856
> Do some… more unusual training (Depends on write-in)
> +5 XP to all tanks
> All tanks can use Wolfpacks
> New Wolfpack (Hunting Pack)
> Can’t train tomorrow Morning due to repairs

You resign to do something about it at lunch. You pat Erika’s head once before you leave, and head to the Warehouse. As you enter, you notice that all the tanks have been repaired, back in prime condition after your scuffle with Anzio. You decide to take advantage of that.

“Ok, let’s split into pairs! We’ll do a practice free-for-all!” There’s muttering among the assembled as you say that, but they comply.

It goes far better than you expected. You get assigned to Doge team, the literature team. Despite having to deal with Monika whispering things you don’t understand in your ear. Your crew are finding it hilarious though, Max and Leo in particular who are now taking any opportunity to get back at you after you made them manservant for Saori. As you’re doing the exercise, you notice Rabbit team and Anteater team absolutely killing it. It gives Miho an idea.

“Hunting packs!” She announces standing before the team. “We’ll build off the wolfpack concept! It’s two tanks of similar strength working together!” It has potential, and between the two of you, you hash out a tactic.

>Hunting Pack – two tanks roughly equal in strength work together. Both tanks can use the highest accuracy or mobility roll of the two. This ignores crits.

After morning lessons, you drag your sister to the garage.

“What the hell Fritz! I need to pack!” She leaves in the evening but proving yourself right (and fixing the small rift) is more important than that.

“Here!” You take her hand and slap it against Werewolf. “Focus on the tank.”

> Roll 1d20 Bo3
Crit fails don’t count due to the 1 you rolled when contacting WW
>>
Rolled 12 (1d20)

>>4325882
>>
Rolled 5 (1d20)

>>4325882
>>
Rolled 2 (1d20)

>>4325882
>>
>>4325882

Writing.
>>
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>>4325923

>Rolled 2

“Fritz! Wha-“ Her curse is cut off by a familiar warm feeling. It’s far stronger than last time, far clearer in your head. You feel unrestrained joy from Werewolf directed at Erika. It makes sense, given she was the first one to find Werewolf on your uncle’s farm. By tripping over the barrel and breaking her arm but still.

“Fritz… what is this?” She asks, staring at her hand on the tank.

“It’s Werewolf.” You reply. “Say hello.”

“Uh, hello?” She says. You’re instantly flooded with visions, quite familiar ones: yourself and Erika washing Werewolf for the first time; trying to fit the gun into the turret. The two of you stargazing on the engine deck.

“Oh my god.” Erika gasps. “You were telling the truth.”

“I was.” You answer.

“And any tank can have this?” She asks.

“More or less.” You reply.

“And I cussed you out.” She says, far more miserably.

“You did.” She turns and slams into your midsection.

“I’m sorry Fritz!” She’s almost crying, far more emotional than usual. “I almost left with the two of us hating each other.”

> “I’d never hate you.”
> “What’s with the waterworks?”
> “We’re even given my tank seems to like you more than me.”
> Write-in

Evening Tankery Practice
> Look into expanding the Warehouse
> Check out the shop/Panzer Market
> See if you can get the tanks repaired before tomorrow
> Tell someone about their tank’s potential spirit (who)
> Write-in

Evening Free Time
> Call someone(who)
> Coordinate HanaxRuby with Saori
> Spend Erika’s last evening chilling (just you/as many as you can get)
> Saemonza is trying to get your attention
> Write-in
>>
>>4325947
>“I’d never hate you.”
> Check out the shop/Panzer Market
> Spend Erika’s last evening chilling (just you/as many as you can get)
With Saemonza so we know what's up with her
>>
>>4325947
> “I’d never hate you.”
> Check out the shop/Panzer Market
> Spend Erika’s last evening chilling (just you/as many as you can get)
>>
>>4325947
>> “What’s with the waterworks?”
> “I’d never hate you.”
> Spend Erika’s last evening chilling (just you/as many as you can get)Whoever else she wants to invite. If Saemonzoa isn't one of them, text her to see whats up.
>>
>>4325947
Writing.

Sorry I was playing HOI4
>>
>>4326069
Just remembered I need rolls for the Panzer Market

> 3d100 x3 please
>>
Rolled 54 (1d100)

>>4326123
>>
Rolled 36, 65, 30 = 131 (3d100)

>>4326123
Wrong dice
>>
Rolled 10, 75, 76 = 161 (3d100)

>>4326123
>>
Rolled 51, 65, 87 = 203 (3d100)

>>4326123
>>
Rolled 2, 2, 1, 2, 4, 4 = 15 (6d4)

>>4326123
Rolling to randomise.
>>
>>4326155
How much brownie points do we have? Is it worth using one to reroll the prices?
>>
>>4326158
3+2 pictures, I'll show you the options in a moment and you can decide.

To give an indication, for every 10 you roll under 100 I give a 2-3% discount
>>
>>4326158
Not really, we didn't roll that bad, and its not like we are hurting for tanks.
>>
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>>4326155
> “I’d never hate you.”

“I’d never hate you, Erika, not in a million years” You return the hug, making up for what you missed last night. “I wouldn’t lie to you either.”

“I know.” She mutters. “You have lessons now right?”

“I do.” You slowly untangle yourself, Erika remaining next to Werewolf. “Don’t steal my tank’s heart ok?”

“Who says it isn’t already taken?” She snaps back, returning to her normal self.

>Check out the shop/Panzer Market

You walk back into the warehouse, the other crews already hard at work. Hard at work being a relative term given Duck team’s definition seems to be playing volleyball and the Rabbits playing cards, but you let it slide and head towards the lounge area. In the room, you find the Student Council. Momo and Yuzu are either side of a sofa and the President is in a reclining armchair

“Good buy huh?” You ask as you take a seat on the sofa and slide up next to Yuzu.

“It’s definitely been a boon Commander.” Momo answers. “Do you need anything?”

“I want to see what tanks are available.” You reply. “I know we don’t have much money but I like to browse.”

“Go for it, Commander.” She smiles and hands you the laptop

>Cavalier, 45 credits, ok condition UK (2 weeks)
>Challenger, 70 credits, bad condition UK (3 weeks)
>Marder 2, 28 Credits, bad condition ( 3 weeks)

> Buy a tank
> Put a down payment on a tank (20%)
> Buy nothing
>>
>>4326180
Ooarai has 5 credits, Fritz has 8, Erika has 4
>>
>>4326180
>> Buy nothing
>>
>>4326180
> Put a down payment on a tank (20%)
Marder 2
>>
>>4326180
> Put a down payment on a tank (20%)
Marder 2
How much if we sell it fully repaired?
>>
>>4326205
33-37 credits
>>
Vote closed
>>
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>>4326180

>Marder 2, 28 Credits, bad condition ( 3 weeks)
> Put a down payment on a tank (20%)
> Ōoarai owes 25 Credits
Ooarai has 0 credits, Fritz has 7, Erika has 4

“Let’s put a down on the Marder.” You say handing the laptop back to Momo. “We can sell it for more, finish helping the automotive team with their fundraising.”

“And raise funds for Ōoarai too?” Anzu asks with a sarcastic lilt to her voice. “Sure, let’s do it.” Momo taps a couple of keys, and you hear a little ping telling you it’s done.

“Done.” She confirms. You relax into the sofa as she says that.

“Good.” You use the arm you snaked under Yuzu to lever her into a hug. “Wake me up when practice is over.”

> Spend Erika’s last evening chilling

“So how about we spend your last evening here together?” You say as the two of you walk out the warehouse. You see Saemonza gesturing but you point to Erika and she gives a nod of understanding. She waves her phone at you and you give a thumbs up. You hear the buzz in your pocket, but it goes ignored for now.

“Okay! But it’s just the two of us!” Erika chirps.

“Fine.” You offer her your arm, which she happily takes, dragging you towards Ōoarai’s main street.

The two of you end up in Cakes und Panzers and you take a seat at a small table while Erika orders.

“I got us a Centurion Cheesecake.” She says as she takes a seat opposite you. “Is that alright?”

“It is.” You reassure her. It arrives a few moments later and the two of you dig in.

“I’ll be leaving tonight,” Erika says between bites of cake. “After this probably.”

> “Any idea which school ship you’ll go to?”
> “How was your talk with Werewolf?”
> “When’s your tank going to be done?”
> Write-in

Tuesday 18th June (Day 73)

Morning Practice
> Go in and try help the automotive club
> Have a lie-in and read Saemonza’s message
> Do some theoretical stuff with the Sensha-Do club (+3 XP)
> Write-in
>>
>>4326284
>> “How was your talk with Werewolf?”
> Have a lie-in and read Saemonza’s message
>>
>>4326284
> “How was your talk with Werewolf?”
> Have a lie-in and read Saemonza’s message
>>
> “How was your talk with Werewolf?”
> Have a lie-in and read Saemonza’s message
>>
>>4326284
Writing.
>>
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>>4326399
>“How was your talk with Werewolf?”

You ask as you take a bite of the cheesecake.

“Good! He likes me more than you!” Erika laughs at your grumbling. “Don’t worry though, I won’t steal him from you.”

“I’m glad.” You reply. “It’d be hard to tank without a tank.” That gets another laugh from her.

The two of you eat the cake in comfortable silence. After paying for the cake, as you usually end up doing when dining with your sister, the two of you head for your apartment. After collecting her luggage and saying goodbye to Otto the two of you head for starboard ship-docking bay.

“I’m going to miss you!” Erika shouts over the noise of the sea and the ships.

“I know!” You shout back.

“I love you, Fritz!” She shouts again.

“I know!” You smirk as you say it.

“Don’t get smart with me!” She punches you lightly in the stomach, but it’s still enough to double you over. As you’re clutching your stomach, she kisses you on the cheek. She lingers for a moment. “You’d better win your duel on Thursday.” She says, before turning. You watch as she walks down the gangway, suitcase rolling behind her.

You wave goodbye as the ship leaves, and you spot a tiny blonde blob waving back furiously as it slowly pulls away.

Tuesday 18th June (Day 73)
> Have a lie-in and read Saemonza’s message

You wake up late this morning, with no morning practice since most tanks are down for repairs you take the opportunity to lie in. You wake up with Otto lying next to you, curled up on the pillow Erika used. Remembering Saemonza’s message, you reach for your phone on the bedside table. It’s blurry for a moment, but you manage to focus on the message.

Erwin birthday 2morrow, bring urself to ours evening. – Sae

That would make her birthday today. You think idly as you get ready for school. The invitation said to bring yourself, but you’ve not shown up to a birthday empty-handed before.

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Get Erwin a present
> Plot a way to get Ruby and Hana together with Saori
> write-in
>>
>>4326428
>> Get Erwin a present
Desert fox
>>
>>4326428

Since I realise that getting a present will probably win, here are some choices.

> A copy of Rommel's book on infantry tactics and Guderian's on tank warfare
> A desert fox plush toy
> Replica Africa Korps sunglasses
> Write-in
>>
>>4326444
> A copy of Rommel's book on infantry tactics and Guderian's on tank warfare
>>
>>4326428
>> Get Erwin a present
> A copy of Rommel's book on infantry tactics and Guderian's on tank warfare
>>
>>4326444
We own the JgPz personally right?
>Ownership of their tank.
>>
>>4326444
> A copy of Rommel's book on infantry tactics and Guderian's on tank warfare
> A desert fox plush toy
> Replica Africa Korps sunglasses
>Ownership of their tank.
>>
>>4326444
Since I'm a little tired, I'll do this update in the morning

>>4326510
If you want to get that much, it'll cost you a credit
>>
>>4326428
> Replica Africa Korps sunglasses
>>
>>4326444
>>4326452
adding ownership of their tank as well
>>
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>>4326444
> A copy of Rommel's book on infantry tactics and Guderian's on tank warfare
> Ownership of their tank.

At lunch, you leave Ōoarai and head into town to look for a present. You decide on the Historical Society of Ōoarai, it might not be directly related to Erwin, but it might have something interesting.

You enter the store and take a look around. There are lots of books, seemingly hundreds as well as a section dedicated to history paraphernalia both Ōoarai related and the world in general. You peruse the book section, and after a little searching, you find the perfect books. A copy of Erwin’s namesake’s book, Infantry Attacks and a copy of the more relevant Achtung Panzer! by Heinz Guderian. Both are in English but students in Japan study that anyway. You pay for the books and take them home.

Once home, you complete the last bit of your present. You pull out the ownership documents Shiho gave to you when you won the Jagdpanzer and print off a transfer of ownership form. It’s a rather expensive present, but you got it for free so you’re not really losing anything.

With that sorted, you head back for lessons.

Evening Tankery Practice
> Look into expanding the Warehouse
> Check out the shop/Panzer Market
> Tell the automotive club about the Marder
> Tell someone about their tank’s potential spirit
> Enlist the History club to research the tanks you can’t

Evening Free time
> Go to the History Club’s for Erwin’s Birthday
>>
>>4327214
>> Tell the automotive club about the Marder
>>
>>4327214
>Tell the automotive club about the Marder
>Go to the History Club's for Erwin's birthday
>>
>>4327214
>> Tell the automotive club about the Marder
>Tell the automotive club about the Marder
>>
>>4327307
Meant to say
> Go to the History Club’s for Erwin’s Birthday
>>
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>>4327214
>Tell the automotive club about the Marder

After lessons, you head to the warehouse as usual for evening practice. You idly reflect on the name as you walk towards the engineering block, it’s less a practice and more a tank related social gathering, but it gives you a chance to get tank related work done so you can’t really find it in yourself to complain. As you approach, Nakajima sees you and slides off the M6.

“Hey, Commander! What’s up?” She asks walking up to you.

“Not much, we’ve got a Marder coming soon, I was thinking you guys could fix it up and sell it.” You reply.

“Same deal as last time?” She asks.

“Same deal as last time.” You confirm, echoing her words.

“When will it be here?” She asks as she pulls a small notebook out of her overalls and begins writing.

“End of the week.” You reply.

“That’s the half term.” She hums. “We’ll get started on it when we come back then.”

“Sure thing.” You hold out your hand and Nakajima promptly shakes it, confirming the arrangement.

Cont.
>>
>>4327590
>Go to the History Club's for Erwin's birthday

After practice, you swing by your house to pick up your presents and get change into something casual before you head to the History club’s abode. It’s a short walk, and you soon find yourself at the door.

Knock Knock Knock

You knock thrice and wait a moment, the door opens, and you see Caesar at the door.

“Mackensen! Come in, we were waiting for you.” Caesar guides you inside and takes your coat. After leaving it on the rack, she gestures towards the dining room. “The others are inside.”

You follow her in, and true to her word the rest of the History club are there too. Erwin’s sitting at the head of the table, with Saemonza and Oryou to her right. You take a seat next Caesar on Erwin’s left.

“Mackensen! You came!” Erwin cheers as she sees you.

“Of course, I did.” You reply as you take a seat “Will it just be us?”

“Usually it’s just us four, but you’ve been really good to us so we decided to invite you,” Saemonza answers from the other end of the table.

“I see.” You nod as sagely as you can. “I brought you some things, Erwin.” You say as you reach into your bag. You pull out the poorly gift-wrapped books and the ownership documents which are in an envelope.

“Nice wrapping.” Oryou snickers, earning her an elbow in the ribs from Saemonza.

“These are books by Rommel and Guderian.” You say as Erwin opens the wrapping. “They’re in English, but it was that or German.”

“English is better.” Erwin states. She pulls out the envelope. “And this is a card?”

“Open it.” You reply. She stares at you for a moment before shrugging and ripping the envelope open. It goes discarded as she scans the papers. You see her eyes widen as she does.

“I uh, holy shit.” She slips into English as she struggles to find the right words. “Is this real?”

“Yup.” The papers get snatched out of her hand by Caesar who has a similar reaction. Eventually, all the girls have read it.

“This is an expensive gift, Fritz.” Caesar starts. “Are you sure you want to give this to us?”

> “Yes.” Say nothing more
> “It’s just one History Buff assisting another.”
> “I need a harem and I figured this would be the easiest way to get one.”
> Write-in
>>
>>4327591
>> “It’s just one History Buff assisting another.”


Why do you have to bait us like that QM?
>>
>>4327591
> “I need a harem and I figured this would be the easiest way to get one.”
Deadpan joke™
>>
>>4327709
Willing to back this
>>
>>4327591
Two's enough for me, writing.
>>
>>4327709
This
Make that three
>>
>>4327756

> “I need a harem and I figured this would be the easiest way to get one.”

“I need a harem and I figured this would be the easiest way to get one.” You say it deadpan. The room goes silent, the History club staring at you. Oryou slowly starts to lift her shirt.

“It was a joke!” You say, waving your hands to stop her. She lowers her shirt.

“I don’t actually need a harem.” You say just to make sure there are no further misunderstandings.

“A shame, it could’ve been like Gengis Khan,” Saemonza says.

“Or the Ottoman Sultans.” Caesar chips in.

“That’s right!” The other three shout, all pointing at Caesar.

“You guys aren’t serious, are you?” You ask, slightly nervous.

“Maybe we are,” Erwin smirks at you. You stare at each other and manage to hold it until everyone in the room bursts out laughing.

Once you all recover, Caesar claps her hands to get everyone’s attention.

“Let’s eat before the food goes cold!” Her, Saemonza and Oryou dash into the kitchen, and bring back the food. It’s the normal Japanese fair, rice, fish and curries. It tastes good, and you happily eat it, laughing and joking with the History girls as you do.

After dinner, the five of you dig into cake. As you demolish a slice, Erwin slides over to you.

“Thank you for coming Fritz.” She says quietly. “And thanks for the tank.”

“I don’t need it.” You shrug. Erwin smiles at that. “Well if you need us, let us know.”

“I will, you can count on that.”

Wednesday 19th June (Day 74)

Morning Tankery Practice
>Train by yourself + increase dc for skill roll(+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Call someone (who)
> Plot a way to get Ruby and Hana together with Saori
> Check on the unusual noises from the garage
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Write-in
>>
>>4327825
> Do the usual morning training (+5XP for each Ōoarai tank)
> Check on the unusual noises from the garage
>>
>>4327863
+1
>>
>>4327863
+1
>>
>>4327825
Writing.
>>
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>>4327892

Wednesday 19th June (Day 74)

You wake up as normal, Otto atop your chest. Erika’s been gone a day and the bed already feels empty. But now that she’s gone, it should be far easier to invite Yuzu to stay the night. You make breakfast and leave some fish in a bowl for Otto. He decides he has better things to do than accompany you today, squeezing out the door just ahead of you.

> Do the usual morning training (+5XP for each Ōoarai tank)

You do the usual training in the morning; the tanks are recently repaired after Monday, so you decide not to stress it. It goes like clockwork, the tankers of Ōoarai well on their way to being lean mean tanking machines.

> Check on the unusual noises from the garage

At lunch, yourself and Yuzu decide on a mini picnic. The two of you take your lunch and head out of the school to eat. As you tuck into your Hawaiian Pizza, you hear a weird noise from the Warehouse.

“Did you hear that?” You ask Yuzu who’s happily munching on a slice of Pizza.

“Hmm?” She hums, taking a moment to listen. “I don’t hear a thing.”

“We should check it out.” You say.

“We should have lunch.” She hefts a slice of pizza at your face. “Say ahh.” You dodge past the pizza and kiss her; she squawks and falls back.

“I’m going to check it out.” You say as you stand. “I’ll be back in a moment.”

“Don’t die!” She calls after you.

As you enter the warehouse, you find it abandoned. You follow the odd noise to the M3 Lee, parked next to the lounge area. You find Azusa, with several whiteboards arranged in front of her. You look closer and see that they’re print outs of Ōoarai’s last few matches

> “You want some help with that?”
> “Where’s your crew?”
> “Why’re you here and not out having fun?”
> Write-in
>>
>>4327928
> “Why’re you here and not out having fun?”
>>
>>4327928
>> “Why’re you here and not out having fun?”
>>
>>4327928

Writing.
>>
File: AzusaSerious.png (2.99 MB, 2177x3031)
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>>4327971

> “Why’re you here and not out having fun?”

“Ah!” She spins around, startled pointing the whiteboard marker at you. “Oh, it’s Commander Hermann, you scared me!”

“Sorry.” You reply entirely unrepentant. “Why are you here working?”

“I want to be better Commander.” She says it quietly, you can barely hear her.

“You’re already pretty good.” You point out. “Rabbit team is surprisingly one of the better teams we have.”

“That’s why I have to be better.” She says. You gesture to the lounge area and she walks over and flops onto a sofa. You take a seat in the armchair next to her.

“Do you want to talk about it?” You offer. She sighs and starts talking.

“Before I started doing Sensha-Dō I didn’t really have a goal Commander.” She starts. “I was wishy-washy, just drifting through life.”

“And what changed?” You ask.

“I saw you and Commander Nishizumi tank.” She replies. You motion for her to continue. “It was your match with Black Forest’s King Tiger I realised.” She swallows and continues. “I felt something when I saw that, a purpose – a fire, something I’d never felt before. And it happened again when I saw Commander Nishizumi fight the Centurion, I was on the edge of my seat Commander! For weeks I couldn’t think of anything else.”

“And how does this relate to you wasting your lunch in here?”

“My crew called me the next Commander Nishizumi.” She whispers. “It was during the match with Anzio – I used the 37mm as a rangefinder – it helped us hit a shot that we kept missing. And you know what they said?” She cranes her neck to look at you. “The next Commander Nishizumi.”

“And so you don’t want to let them down?” You guess. She shakes her head.

“Sort of, but.” She pauses and sighs. “I don’t want to let myself down either.” She looks you dead in the eye. “I want to be like you and Commander Nishizumi.”

> “Then you should start shadowing me more closely.” Azusa’s skills will tend towards yours
> “Miho’s probably your best bet to be great.” Azusa’s skills will tend towards Miho’s
> “I’m not sure if you have it in you.”
> Write-in
>>
>>4327825
I don't know when you'll be taking questions Rafael (except probably at the end of thread) but I definitly have one now ͡ ͜ʖ ͡
>>
>>4327994
>> “Miho’s probably your best bet to be great.” Azusa’s skills will tend towards Miho’s
>>
>>4328013
Non-canon omakes WHEN
>>
>>4328013
Go ahead and ask

They aren't serious
>>
>>4328017
When the first thread gets 20+ upvotes on suptg
>>
>>4327994
> “Miho’s probably your best bet to be great.” Azusa’s skills will tend towards Miho’s
Also encourage her to trust her instinct, she might have something that both commanders don't.
>>
>>4328019
[s] Am I a bad person for taking it seriously? [/s]

>>4327994
>Write-in: "Maybe if you can achieve a balance between Shadowing me & Miho a bit more closely perhaps you'll be able to make something new?" (Basically like fusing a bit of both & getting something she can call her own?)
>>
>>4328070
+1
>>
>>4327994
OK, I'll use both the write-in and look to Miho for this.

While I write, I need some rolls.
> 1d20 x1
For detect intent
> 1d16 x3 for your duel opponent
>>
Rolled 1 (1d20)

>>4328104
1st roll
>>
Rolled 9 (1d16)

>>4328104
Duel opponent
>>
Rolled 3 (1d16)

>>4328104
>>
Rolled 14 (1d16)

>>4328104
>>
Rolled 5 (1d16)

>>4328104
>>
File: The Next.png (1.67 MB, 2894x4093)
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>>4328104

> “Miho’s probably your best bet to be a great.
>Write-in

>New Sidequest – The Next – Once you and Miho are gone, Ōoarai will need young talent to take up the mantle. Fortunately, you think you’ve found it

“Miho’s probably your best bet to be a great.” You say, reclining in your chair. “I’m sure if you shadow her while we’re talking tactics, you’ll be a great in no time.”

“Oh. I see.” She doesn’t seem as happy as you expected her to be.

“Is something wrong?” You ask, slightly worried. You move off your chair and kneel next to the sofa Azusa’s lying on. “Are you alright?” She looks flustered, staring at you. She shakes her head to snap herself out of it.

“I’m fine.” She mumbles. “I just wanted to learn from you too.”

“Is that all?” You ask. “You know I wouldn’t say no. Hell, maybe you can achieve a balance between myself and Miho and you’ll be able to create your own style.”

“That sounds nice.” She smiles and it’s genuine, but it doesn’t quite reach her eyes.

“Something bothering you.”

>Rolled 1

“Yeah.” She says lamely.

“You want to talk about it?” You offer. She’s silent for a moment but eventually starts talking.

“I have a crush on a boy Commander…” She trails off.

“I see.” You nod. You think about what she said, then look at her again. You finally get it. “Oh, it’s?” You point to yourself. She nods sadly.

“Why?” You manage to ask.

“Because you don’t treat us like a chore.” She replies. “When you talk to us it never feels like you’re forcing yourself to do it, and you’ve spent so much time helping us and you trust us with important things! Like being your relief force in the Saunders match!”

> Give the little simp a hug and explain that you have a girlfriend who you love
> Apologise for the heartache and ho̸̧͡l͠͠d͜͟ ́͢h̷eŕ̨͝ ha̵n̨d̀͡
> Write-in

Evening Tankery Practice
> Work on an aspect of Ōoarai’s tankery
> Pick tanks for the duel tomorrow (pick 2, can’t pick Miho)
> Tell someone about their potential machine spirit
> Write-in

Evening Free Time
> Meet up with a group
> Call someone
> Tell Yuzu about Azusa
> Play matchmaker for Ruby
> Go play volleyball again
> Play World of Panzers with the Gamers
>Write-in
>>
Rolled 3 (1d3)

>>4328104
9 = BC Freedom – 1
3 = Pravda – 2
14 = Chihatan – 3


Rolling for your opponent
>>
Rolled 1 (1d2)

>>4328208
> Give the little simp a hug and explain that you have a girlfriend who you love. But no matter what we won't betray the trust we have for one another & work hard.

Practice
> Tell someone about their potential machine spirit

>Rolling 1d2 1=Volleyball 2=Gaming
>>
(I'm going to leave this overnight since I have work tomorrow. Thanks for playing guys)
>>
>>4328208
> Give the little simp a hug and explain that you have a girlfriend who you love
> Pick tanks for the duel tomorrow (pick 2, can’t pick Miho)
> Tell Yuzu about Azusa
Might want to make sure she also knows that Maho is also coming with us during break, and about involving Instructor Nishizimi in saving Ooari. Might as well make it a night in with Yuzu.
>>
>>4328208
> Give the little simp a hug and explain that you have a girlfriend who you love
> Pick tanks for the duel tomorrow (pick 2, can’t pick Miho)
> Tell Yuzu about Azusa
>>
>>4328277
+1
>>
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>>4328208
> Give the little simp a hug and explain that you have a girlfriend who you love

You can see the tears about to spill and act quick.

“Come here you little simp.” Your use of the English word confuses her enough she doesn’t protest.

“Commander!?” She asks, flustered. She stays frozen for a moment before returning the hug.

“You’re wonderful Azusa, but I already have a girlfriend who I love.” You pause, all you can hear is her sniffling on your shoulder. “You understand right?”

“I do.” She murmurs into your shoulder. “Do you think Koyama-Senpai would be willing to share?” She giggles as she says it. You’re glad her mood is picking up, but you don't really know how to respond.

“You’d have to ask her.” You eventually decide on.

“Nu-uh!” She shakes her head into your shoulder. “Koyama-Senpai is scary!”

“Are we talking about the same one?” You ask. Azusa pulls back looking you in the eye. You can see the redness in her eyes and the tear tracks but she’s smiling at the very least.

“You’ve not seen the side of her I have Commander! One time! While you were busy Koyama-Senpai forced Kawashima-Senpai to do the Anglerfish dance nude! Just by glaring at her.” She waves her arms around to emphasise the point.

“I see.” You say. “Don’t piss Yuzu off.” Azusa nods her head in agreement. You check your watch, there’s perhaps twenty minutes left of lunch.

“Why don’t you go enjoy the rest of lunch?” You say as you stand. “We can get started during evening practice.”

“Ok!” She picks herself up off the floor. “See you in a few!” With that, she takes off out the door. You give it a few minutes for her to get clear, then leave yourself. You see Yuzu where you left her, lounging on the picnic blanket.

“Did the noise” She begins but you cut her off.

“I’ll tell you if you come over tonight.” You say taking a seat next to her. She pouts at you for a moment, but you hold firm.

“Fine.” She sighs dramatically. “I would’ve come any way you know?”

“I do.” You confirm. “But this is more fun.” The glare she sends your way is evil.

> Pick tanks for the duel tomorrow (pick 2, can’t pick Miho)

After lessons, you return to the warehouse for practice. As usual, the teams are hard at work, perfecting their craft be it volleyball, cards, history, gaming or even tankery in very rare cases. You press past the throngs of schoolgirls towards the lounge area where you find the Student Council.

“Fritz.” Anzu greets.

“Prez.” You reply.

“You hear about your picks for tomorrow?”” She asks. “Who you are you thinking?”

> Select 2 teammates
> Call Azusa over and ask her opinion
> Call Miho over and ask her opinion
> Write-in
>>
>>4329092
> Call Miho over and ask her opinion
Also tell her about Azusa wanting to study under us.
>>
>>4329092
>Select 2 teammates
M3 Lee, Tiger (P)
> Call Miho over and ask her opinion
>>
>>4329092
Writing.
>>
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>>4329204

> Call Miho over and ask her opinion

“I’m not sure honestly.” You reply. You turn and look from the lounge area into the garage. You see Miho by her tank, casually talking to Ocelot team.

“Hey, Commander!” You shout. Miho’s head snaps towards you and you give her a wave. She excuses herself from her conversation and walks over to you.

“Hi, President! Hi Fritz!” She smiles as she talks. “What do you need?”

“We got a duel tomorrow.” You explain. “I wanted your opinion on who to take.”

“Who were you thinking?” She asks.

“Rabbit team and Leopon team.” You answer. She quirks her head.

“Rabbit team?” She questions. “Why them?”

“Azusa wants to study closely under the two of us.” You explain. “I think that taking her with me might be beneficial.”

“It might.” She agrees. “But the M3 isn’t the best tank for a duel, it’s too high profile and it can’t bring its main gun to bare easily.”

“So, who would you suggest?” You ask. She hums and thinks for a minute before replying.

“I would say take Hippo team instead.”

> Take Hippo Team
> Take Rabbit team
>>
>>4329243
>> Take Hippo Team
>>
>>4329243
> Take Hippo Team
>>
>>4329243
> Take Rabbit Team
>>
>>4329243
> Take Rabbit Team
Stupid Bitch
>>
>>4329243
I'll leave this open about 15 minutes to see if the tie gets broken, otherwise, I'll roll for it
>>
>>4329314

>Take Hippo
>>
>>4329243
> Take Rabbit team
>>
>>4329243
> Take Hippo Team

Remember, school staying open is on the line here for all fights.
>>
>>4329314
Looks like we're taking Hippo team.
>>
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>>4329243
> Take Hippo Team

“I’ll take Hippo team then.” You say agreeing with Miho.

“Smart.” She replies. “Rabbit team is a good pick, but since we don’t know who we’re against its better safe than sorry.” The four of you make small talk for a little bit before Miho’s presence as commander is needed by another member of the team. As she leaves, you take a seat next to Yuzu who happily makes space for you.

> Tell Yuzu about Azusa

As everyone begins filtering out of the warehouse, you turn to Yuzu sitting next to you.

“So, you coming over now?” You ask.

“I am, just let me head to pick up my overnight bag.” She gives you a peck on the cheek and leaves, for her apartment. After sitting for a moment, you stand as well, and head for home.

You’re just done making dinner when you hear a knock at your door. You walk over and open the door. As expected, Yuzu is there.

“Hi, handsome!” She makes a ‘come here’ gesture with her hand, and you obliged, leaning down so she can kiss you. That seems to satisfy her, and she pulls away.

“Come on in.” You lean out of the way, and she walks in. You shut the door behind you.

“So, are you ready to tell me what happened at lunch?” She asks as you direct her to the dining table.

“I am.” You confirm as you make two plates of meatballs. You place one in front of her and take a seat opposite. “We also have some other logistics to talk about, regarding the trip to Germany.

“Bleh logistics.” She sticks her tongue out. “Ok, hit me.”

“Well the noise at lunch was Azusa, she was studying our previous fights, trying to emulate me and Miho.” You say.

“How cute.” Yuzu coos, giggling. “The Freshmen wanting to be just like Hermann-Senpai.”

“Then she admitted to having a crush on me.” Yuzu’s grin grows even wider. “And a crush! They’re so precious.”

“She asked if you’d be willing to share.” Her expression does a one-eighty, you fight hard not to shiver.

“Did she?” She trails off dangerously. You rush to reassure her before she can commit a homicide.

“It was a joke.” You clarify. “She didn’t mean anything by it.”

“If you say so!” Her smile returns and you breathe a sigh of relief on Azusa’s behalf. The two of you dine for a while before Yuzu asks a question.

“So, what was the other stuff you wanted to talk about?” She asks.

“Maho will be coming with us.” You say. “She has a tour of Niedersächsische University and will be staying with my family.”

“I see.” She says. “Will she be flying with us?”

“From Tokyo.” You confirm.

“Fine by me, it’s not like she has a crush on you too right?”

“Definitely.” You can feel Sauerkraut leaking out your trousers.

Cont.
>>
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>>4329384
Thursday 20th June (Day 75)

You wake up as you usually do when Yuzu is around, as the big spoon. You’d missed having another person in bed and evidently so did Otto who is trying to be your big spoon. He isn’t doing very well.

You breathe in and smell something peachy. You crack an eye open and your head is nestled in Yuzu’s hair. Peachy shampoo for a girl who’s name means peaches. Amusing.

(Pick one before the battle)
> Go talk to Werewolf
> See if Miho has any last-minute advice
> Talk to the tankers you’re taking about the match
> Enjoy Yuzu’s company a bit longer
> Write-in
>>
>>4329389
> Talk to the tankers you’re taking about the match
>>
>>4329389
> Talk to the tankers you’re taking about the match
>>
>>4329389
>> Talk to the tankers you’re taking about the match
>>
>>4329389
Writing.

Next post a little delayed.
>>
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>>4329546
> Talk to the tankers you’re taking about the match

With a reluctant sigh, you extricate yourself from the bed. As you do, Yuzu stirs.

“Fritz.” She yawns. “Your match?”

“Yep.” You sigh. She juts her head forward and you lean over to kiss her quickly before pulling back. “More after we win.” You promise. “I’ve left Erika’s key on the kitchen counter. So you can let yourself out.”

“Sure thing.” She replies lazily before rolling over and cuddling Otto. “Love you.”

“I love you too.” You reply. You quickly shower, change, eat and leave, heading for the Tankery warehouse.

The other teams are already there, loading their tanks onto the transporter.

“Erwin! Caesar! Nakajima!” You call the commanders and make a circle in the air with your hand. “Let’s talk!” The three of them walk over to you. After some quick pleasantries, you get right into it. “Let’s talk as we ride.” The three of you hop into the front of the transporter’s cab, and after the rest of your crews load up you start talking.

“Alright, you all know how this goes, once we get there and see their tanks, we’ll be able to pick who goes up there.” You say. “We also find out the field about… now.” Your phone beeps and you’re pleasantly surprised to see that it’s one you’ve fought on before.

You arrive at the field a few moments later, as you get to the rally point, you’re able to see your opponent’s tanks. Three Type-97s…

> Send Hippo team, they’ll be able to kill it easily
> Go yourself, you want to stretch your legs
> Send Leopon, they literally can’t hurt Leopon

(Pic of the field in a moment.)
>>
>>4329620

Also,
>roll 1d100 Bo3
for reasons
>>
Rolled 8 (1d100)

>>4329620
> Send Hippo team, they’ll be able to kill it easily
>>
File: ChiHaTan (1).png (954 KB, 683x683)
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>>4329620
>>
>>4329620
> Send Hippo team, they’ll be able to kill it easily
>>
Rolled 43 (1d100)

>>4329620
> Send Hippo team, they’ll be able to kill it easily
>>
Rolled 29 (1d100)

>>4329634
Also question, when did they convert the T38 into a Hetzer in the anime?
>>
>>4329670
Was't it right before the final match?
>>
>>4329620
Writing.

>>4329670
After the next tournament match (Pravda) but you have the kit to convert it. So you can just tell the autoclub to do it.
>>
File: ChiHaTan (2).png (956 KB, 683x683)
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>>4329685

> Send Hippo team, they’ll be able to kill it easily

“Hippo team, you’re up!” You decide. “This’ll be easy for you guys.”

“We won’t disappoint Mackensen!” Caesar shouts.

“We’ll be as successful as Imperials during the Boshin war!” Oryou declares.

“The Ashikaga Shogunate during the Ōnin War!” Saemonza counters.

“Rommel and the Africa Korps!” Erwin chips in.

“Caesar and the Battle of Alesia!” Caesar shouts.

“That’s right!” The other three declare, pointing at Caeasar. You’d think that it would be more like the Africa Korps, but they lost in the end, so you decide to leave it be.

> Rolled 8 – High success

You see some MEXT mechanics walk past. They pause and look at your tanks but keep moving. You breathe a small sigh of relief. A referee walks over to you.

“Ok, load up and get moving Ōoarai!” You nod, before turning to the History Girls.

“Go win.” They give you a thumbs up in return.

----

You are Erwin! Commander of the Jagdpanzer IV of the History Club, and about to duel a tank from ChiHaTan. The radio crackles.

“All tanks! The match has begun!” You lean down to look at the map Caesar’s holding.

> Head North to try flank (Blue)
> Head for the high ground and wait (Purple)
> Use the town to get closer (Yellow)
> Ask Caesar what to do
> Write-in
>>
>>4329680
>>4329685
Thanks

>>4329703
> Use the town to get closer (Yellow)
>>
>>4329703
>> Head for the high ground and wait (Purple)
Ask Caesar her opinion on the enemy.
>>
>>4329703
> Head for the high ground and wait (Purple)
>>
>>4329703
> Head for the high ground and wait (Purple)

>Roll 4d20 Bo3
>>
Rolled 18, 17, 11, 14 = 60 (4d20)

>>4329751
>>
Rolled 8, 17, 12, 14 = 51 (4d20)

>>4329751
>>
Rolled 4, 10, 2, 20 = 36 (4d20)

>>4329751
>>
Rolled 9, 1, 4, 3, 18, 5, 10, 13, 17, 5, 8, 3 = 96 (12d20)

>>4329751

Rolling for Chihatan

>>4329756
Do you want to reroll this? You’ll recieve -2 to the next penetration dc if you don’t.
If you do, feel free to reroll.
>>
Rolled 15 (1d20)

>>4329764
>>
>>4329771
>>4329764

Good stuff, will post maths in a second.
>>
>>4329773

4, 10, 2, 20(14) vs 9, 1, 4, 3

Awareness 4 vs 9 – Hippo team goes first

Hippo Team
Mobility – 10 - pass
Accuracy – 2 – pass
Penetration – 14 – fail – 1 next pen dc

ChiHaTan
Mobility – 1 - -3 enemy accuracy dc
Accuracy – 4 – success
Penetration – 3 – success

Writing now.
>>
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>>4329785

> Head for the high ground and wait (Purple)

“How about we head for the high ground and get set up?” You suggest. Caesar studies the map and hums in agreement.

“Sounds good Erwin.” You sit back up, and adjust the radio.

“Oryou! Advance west! Towards the hills!” You order.

“Hai Erwin! Advancing!” Your tank shudders to a start.

“Our tank.” You muse as you move forward. A gift from the revered Commander Mackensen. Currently without a name, something to consider in the future.

“Erwin, we’re here.” Oryou tells you. You shake yourself out of your musings and poke your head outside the tank, Caesar follows suit a moment later.

“We should set up and wait.” She says.

“Agreed.” You reply.

> Set up facing west-southwest (Yellow)
> Set up facing Northwest (blue)
> Write-in
>>
>>4329814

> Set up facing west-southwest (Yellow)
>>
>>4329814
> Set up facing west-southwest (Yellow)
>>
>>4329814
>Set up facing west-southwest (Yellow)
They be charging.
>>
>>4329814
> Set up facing west-southwest (Yellow)
>>
>>4329814

>Roll 4d20 Bo3

>>4329842
That reminds me,
>https://pastebin.com/zHjsRii7
>>
Rolled 18, 3, 6, 6 = 33 (4d20)

>>4329851
>>
Rolled 10, 8, 2, 2 = 22 (4d20)

>>4329851
>>
Rolled 15, 4, 7, 10 = 36 (4d20)

>>4329851
>>
Rolled 17, 7, 14, 19 = 57 (4d20)

>>4329851
>>
Rolled 4, 16, 19, 19, 2, 5, 5, 15, 1, 6, 8, 7 = 107 (12d20)

>>4329851

Rolling for Chi Ha Tan
>>
Rolled 3 (1d3)

>>4329872
>>
Rolled 3 (1d20)

>>4329872
10, 3, 2, 2 vs 1, 5, 5, 7

Awareness 10 vs 1 – Nishi moves first

Hippo Team
Mobility – 3 - -3 enemy accuracy dc
Accuracy – 2 dc 5 + 2 + 2 – 3 – 3 = 3 – success
Penetration – 2 dc 10 + 9x1.5 – 4 – 1= 19 – success

ChiHaTan
Mobility – 5 - -3 enemy accuracy dc
Accuracy – 5 dc 5 -3 = 2 = failure
Penetration – 7 = failure (accuracy)


Rolling for Nishi's accuracy
>>
>>4329904
It still fails, writing now.
>>
>>4329911
I'm rereading Hippos stats, and in actual fact, due to camouflage netting, you win awareness.

You also have a driver optic so you should be able to contest mobi fails.

> 1d100 Bo3
To try get your reroll back
>>
Rolled 42 (1d100)

>>4329923
>>
Rolled 72 (1d100)

>>4329904
Congrats Nishi, welcome to Deadeye Hell
>>4329923
roll
>>
Rolled 14 (1d100)

>>4329923
>>
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Rolled 54, 46, 59 = 159 (3d100)

>>4329923

> Set up facing west-southwest (Yellow)

“We’ll set up this way.” You decide. It’s the most direct route, so even if they don’t come this way, you’ll have time to reposition. “Caesar, help me pull the camouflage netting over the tank!”

“Right!” The two of you jump out and pull the camouflage netting over the tank. It won’t stand up to a thorough inspection, but all you need is a split second of hesitation for Saemonza to fire.

The Camouflage netting deployed, you get back into your hatch and continue scanning the road with your Commander’s periscope. You see a glint.

“Saemonza, target on the road, 300 meters.” You order. The gun shifts subtly before Saemonza replies.

“Got them.” She confirms. You smirk, prepared to do your namesake proud.

“Fire when ready.” The response is instant. Your gun roars, an 88-millimetre shell soaring out the barrel. You track its progress, delighted when it hits. A shell whizzes past in return. But it’s inaccurate. Sloppy and rushed it goes wide over your shoulder impacting the fjord behind you. The tank disappears behind the edge of the town. You frown.

> Stay pointed towards the road, they’re probably coming straight at you (Blue)
> Shift to face towards the town, they won’t continue to charge you (Yellow)
> Pull back to put space between yourself and the Chi-Ha (Purple)
> Go into town and engage (light blue)
> Write-in

(Deadeye activates next turn unless you pick purple or light blue)

Rolling to contest
>>
>>4329960
You get your reroll back, you have 2
>>
>>4329960
> Stay pointed towards the road, they’re probably coming straight at you (Blue)
>>
>>4329960
> Stay pointed towards the road, they’re probably coming straight at you (Blue)
>>
>>4329960
> Stay pointed towards the road, they’re probably coming straight at you (Blue)
>>
>>4329960

>Roll 4d20 Bo3
>>
Rolled 2, 6, 9, 6 = 23 (4d20)

>>4330013
>>
Rolled 20, 15, 8, 6 = 49 (4d20)

>>4330013
>>
Rolled 9, 20, 6, 1 = 36 (4d20)

>>4330013
>>
Rolled 15, 5, 2, 13, 4, 5, 13, 1, 2, 16, 2, 17 = 95 (12d20)

>>4330013

Rolling for Chi-Ha Tan

>>4330067
Feel free to reroll this
>>
Rolled 17, 4, 13, 17 = 51 (4d20)

>>4330083
>>
>>4330070
and this
>>
>>4330083
2, 20(6), 6, 1 vs 2, 5, 2, 1

These are the rolls,

>>4330070
Has another 5 minutes to reroll his 20 after which it's open
>>
>>4330097
reroll is open
>>
Rolled 5 (1d20)

>>4330116
>>
Rolled 13 (1d20)

>>4330083
>>
>>4330116
>>4330118

2, 5, 6, 1 vs 2, 5, 2, 1

Writing now.
>>
Rolled 3 (1d4)

>>4330123
2, 5, 6, 1 vs 2, 5, 2, 1

Awareness 2(6) vs 2(4) – Nishi moves first

Hippo Team
Mobility – 5 - -3 enemy accuracy dc
Accuracy – 2 dc 5 + 2 + 2 – 3 = 6 = success
Penetration – 1 – crit success

ChiHaTan
Mobility – 5 - -3 enemy accuracy dc
Accuracy – 2 dc 5 – 3 = 2 = success
Penetration – 1 – crit success

Forgot to post maths, you take a hit but win.

>1d4 for Nishi module damage, please

>Rolling for module damage you take
>>
Rolled 2 (1d4)

>>4330147
>>
>>4330147
>Rolled 3 (Turret)

>>4330155
Rolled 2 (Gun)
>>
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>>4330147
> Stay pointed towards the road, they’re probably coming straight at you (Blue)

“They’ve not been very bright so far.” You say, thinking on their tactics. “Keep us pointed straight forwards.”

You wait. It’s not long before they pop out from behind the city.

“Sae! Fire!” You order. Saemonza shifts to fire, but neither of you were expecting them to get that close. The Chi-Ha fires, the shell flying true this time. You lose track of it, but find it again when something impacts your front with a dull THUD.

“Ow.” You hear Caesar mutter, but you ignore her.

“Saemonza…” You say, but you go ignored as the girl continues to squint into her sights.

“Firing.” It’s said quietly but the rapport of the gun is not, the shell screams forth and you track it as it closes on the Chi-Ha.

It didn’t stand a chance. The shell goes straight down the gun barrel and penetrates the turret armour.

“Nice shot.” You murmur, spotting the white flag go up.

> Go and apologise for the gun and spread tactical acumen (Stay as Erwin for the day)
> Inform the Council of the result then go thank the other crew for the match (Back to Fritz)

> Roll 1d7+5 for Ōoarai credits earnt

> Hippo team gains 5x2 XP
> Leopon team gains 2x2 XP

(This is the last post for tonight. Thanks for playing.)
>>
>>4330193
>> Go and apologise for the gun and spread tactical acumen (Stay as Erwin for the day)
>>
Rolled 2 + 5 (1d7 + 5)

>>4330193
> Go and apologise for the gun and spread tactical acumen (Stay as Erwin for the day)
>>
Rolled 3 + 5 (1d7 + 5)

>>4330193
> Go and apologise for the gun and spread tactical acumen (Stay as Erwin for the day)
>>
Rolled 3 + 5 (1d7 + 5)

>>4330193
>>
Rolled 4 + 5 (1d7 + 5)

>>4330193
> Inform the Council of the result then go thank the other crew for the match (Back to Fritz)
>>
>>4330193
> Go and apologise for the gun and spread tactical acumen (Stay as Erwin for the day)

“How about we go apologise for blowing their gun off?” You suggest to Caesar.

“Sounds good to me.” She nods. “Oryou, take us down will you.”

“Sure Caesar.” She replies. Your tank rumbles as it begins to move. Oryou carefully negotiates the slope, and crosses the road to the knocked out Chi-Ha.

“Hey! Sorry about the gun!” You call as your tank slows to a halt. The woman sitting in the commander’s hatch smiles back.

“Don’t worry about it!” She shouts back. “Is that not what a Sensha-Dō match is for!?”

“I suppose it is.” You answer as you climb off your tank. “Though I don’t know if charging us was the best tactic to use.”

“Really?” She looks confused. “The Charge has been a staple of Chi-Ha-Tan’s for as far back as I can remember!”

“And how many of those matches have you won by charging?” You ask.

“Uhm. Some?” She answers hesitantly.

“Think there might be a correlation?” You prod her in the right direction.

“Maybe?” She answers before she starts muttering to herself. “I’ll have to look into this…”

“Perhaps try learning other tank tactics,” Caesar suggests. “There may be situations where it’s better not to charge.”

“Not to charge…” She repeats quietly. She looks like she’s on the edge of realising something important, so you decide to leave her to it. You hear a familiar rumble, and see Werewolf and Mackensen heading this way.

> Head back to Ōoarai for evening practice – you can boast about your win
> You technically have the rest of the day – go into town and do something (what)
> Write-in

Ooarai gains 8 credits from this win.
>>
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>>4331363
>>
>>4331363
>> Head back to Ōoarai for evening practice – you can boast about your win
Are we Erwin still?
>>
>>4331373
Yes, till the end of Day 75 (today)
>>
>>4331363
> Head back to Ōoarai for evening practice – you can boast about your win
>>
Writing.
>>
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>>4331471

> Head back to Ōoarai for evening practice – you can boast about your win

“Hippo team. Good Job.” Commander Mackensen says as he arrives on his tank. “I expected nothing less.” You stand a little taller at the praise, and you can see the rest of the history club does too.

“We are pretty good.” You say smugly. The rest of the history club nods at that.

“That’s right!” They all exclaim. Mackensen just looks at you drily.

“I’m sure.” He says, just as dry. “Either way, the tank transporter’s already here, so load yourself up while I go say hello to your opponent.”

“Consider it done.” You grin. Oryou is already loading up to get the tank started and the other girls are standing back, watching her drive it carefully up the ramp.

.

.

.

The trip back to Ōoarai is not long, and you fill it with regaling Leopon team with the epic-ness that was your match. They don’t look as enthusiastic as they’re supposed to be, but you put it down to them being slightly jealous you got to fight and they didn’t.

You arrive at the warehouse as the other members of the tankery team are trickling in. You see them all watching as you enter.

“The conquerors return!” Caesar shouts, chest puffed.

“Conquerors of Chi Ha Tan!” Saemonza shouts. Oryou found your old flags somewhere and is waving them around. It gets you some scattered applause from some of the teams present.

“Thank you! Thank you!” You say as you jump down from the transporter. “We have indeed scored another win for Ōoarai!”

You spend the rest of the evening regaling the rest of Ōoarai’s tankers. They look far more impressed than Leopon team did.

(This is the end of Erwin’s PoV)

Friday 22nd June (Day 76)

You are Fritz Hermann! Ace tanker and Commander of the Panther II ‘Werewolf’! Today is the last day of school before the half term, and no one is getting anything done! As you walk to morning practice, you see the tanks nowhere near ready to go, and the crews chatting happily as they do.

> Try to get some practice done
> See why there’s a big fuss around Anglerfish team.
> Find Yuzu, hug Yuzu
> Write-in
>>
>>4331521
>> See why there’s a big fuss around Anglerfish team.
>>
>>4331521
> See why there’s a big fuss around Anglerfish team.
>>
>>4331521
>> See why there’s a big fuss around Anglerfish team.
>>
>>4331521
Writing.

Sorry about the delay, something came up.
>>
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>>4331689
> See why there’s a big fuss around Anglerfish team.

You notice a crowd around the Panzer IV. With nothing better to do and little chance of getting any work done, you walk over.

“You know what’s going on?” You ask Rabbit team as you approach. Aya elects herself to respond.

“It’s Takebe-San’s birthday!” She answers.

“I see. Thanks, Aya.” You give the Freshman a headpat, and slip through the crowd until you get to the small clearing in the middle. As expected, there sits Saori. She has a badge pinned to her uniform. You struggle to read the Kanji for a moment. ‘Birthday Girl’. The Public Morals Committee is giving her grief for it.

“Takebe! That badge is against regulations!” Sodoko shouts. “Take it off immediately!”

“But it’s my birthday…” Saori whines. You decide to speak up.

“Why are you pulling up Saori for that when there are so many more eccentric accessories?” You ask pointing to Nekoya who starts blushing when everyone’s attention turns to her.

“Hats, Glasses and coats are all covered in the rules!” She answers. “Birthday badges are not.”

“It’s the last day of term, surely you can let it pass just the once.” Hana asks from behind Saori.

“Yeah, pull the stick out of your butt Sodoko.” You hear Mako mutter.

“That would be against regulations!” She shouts at Mako.

You see Saori solemnly start to remove the pin.

> Pull rank, you’re Vice-Commander of the Sensha-Dō team so technically the Warehouse is your jurisdiction
> Pull out the big guns, get Yuzu involved
> Pull out the bigger guns, see if you can coax Anzu into action
> Do nothing, technically Sodoko is right
> Write-in
>>
>>4331722
>> Pull rank, you’re Vice-Commander of the Sensha-Dō team so technically the Warehouse is your jurisdiction
Keep Yuzu as a back up.
>>
>>4331722
>> Pull out the bigger guns, see if you can coax Anzu into action
>>
>>4331722
I'll leave it a little longer before rolling for it
>>
>>4331722
> Pull rank, you’re Vice-Commander of the Sensha-Dō team so technically the Warehouse is your jurisdiction
>>
>>4331794

Writing.
>>
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>>4331832

> Pull rank, you’re Vice-Commander of the Sensha-Dō team so technically the Warehouse is your jurisdiction

“That’s enough Sodoko.” You say, stepping into the centre of the circle. “It’s just a birthday pin, step off.”

“It’s a slippery slope.” She replies, adopting a lecturing tone. “If I allow this then what next? Punk hair cuts? PDA in the hallways? Mass littering?” She pauses for a second. “And don’t call me Sodoko!”

“Well, while it’s true I can’t override school rules.” You begin. “As an executive for the Sensha-Dō team I have rank over the public morals committee in all Tankery related matters.”

“How is this tankery related!?” She almost shouts. You point to the tank behind her.

“That is a tank.” You say. You then gesture around you. “And we are in a tank warehouse, during the designated tank practice time.” You say it all as if explaining to a five-year-old. You see a vein popping on her head, and you’re pretty sure she’s about to explode, but you watch her collect herself and smile at you icily.

“I see how it is Commander.” She says coldly. “I will remember this.” She marches off, and the other members of the Public Morals Committee try to gesture an apology for her. You just shrug.

“Oh, thank you, Fritz!” Saori cries, she jumps up to hug you. “I could kiss you right now!” You feel very cold all of a sudden and Saori hesitates. “On second thought, I could kiss you on the cheek.” She does so, then withdraws. You look around and see nothing out of the ordinary that could’ve caused the sudden change. You look to Yuzu who smiles at you a little too satisfied.

“You’re coming to the party tonight right?” Your attention shifts back to Saori. “We’ll be holding it about the time evening practice is usually held.”

> Sure, I don’t have anything better to do
> Sorry, I have work to do

Lunch
> Hang out with someone
> Talk to someone
> Go find a present for Saori
> Write-in
>>
>>4331866
>> Sure, I don’t have anything better to do
> Go find a present for Saori (A new cooking book & appron)
>>
>>4331866
>> Sure, I don’t have anything better to do
> Go find a present for Saori
>>
>>4331866

Writing.

Are we fine with a cooking book and Apron as suggested in >>4331878 ?
>>
>>4331901
Sounds good.
>>
>>4331901
sure
>>
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>>4331901
> Sure, I don’t have anything better to do

“Ahh! I’m so excited.” She gives you another hug but disengages far quicker this time. “Evening practice, don’t be late!”

“Yes ma’am.” You give her a mock salute. That seems to satisfy her and she spins away, walking towards Anglerfish team.

> Go find a present for Saori (A new cooking book & apron)

After ‘lessons’ which involved more cleaning of classrooms than actual learning you depart the school and head out towards the shops to find something for Saori. Saori is quite literally one of your oldest friends on Ōoarai and even though, again, no presents were said to be necessary you feel compelled to get her something.

It’s not hard to find something Saori would like. Ōoarai oddly enough has a tank based cooking shop where you’re able to find recipes for different things shaped like tanks. You also find an apron that says ‘Date the cook’. As far as you’re concerned, that describes Saori perfectly, so you pick it up for her. After getting them both gift wrapped, you head back to school for more ‘lessons’. How fun.

Cont.
>>
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>>4331960
Evening can’t come quick enough, when it does you find yourself powerwalking to the warehouse to finally leave the cleaning behind. Your crew are similarly enthusiastic, Ruby actually sprinting away from the schoolhouse.

“Freedom!” They cry. And for once you agree with them.

The warehouse is abuzz with activity, a slapdash banner saying ‘Happy Birthday Saori! has been hung from the barrel of your tank and the M3. You can see Ruby about to apoplectic and nod to Max, who quickly intervenes.

“So Ruu-beh.” He says, intentionally butchering her name. “What do ye thing of Hana’s banner?”

“Hana’s banner?” She asks, putting her anger on hold. “What do you mean?” You give Max a discreet thumbs up, which he returns and disengage from the encounter, looking for Saori. You find her in the lounge area.

“Saori! Happy Birthday!” You call as approach and hand her the presents.

“Oh, thank you Fritz!” She carefully takes the presents and puts them in her schoolbag before turning back to you. “So what are you going to do during the holidays?”

“I’m heading back to Germany.” You reply. “To see the folks.”

“Aw, you’re not staying?” She pouts. “I was looking forward to doing stuff during the break.”

“Sorry about that.” You headpat out of habit. “There are plenty of festival holidays coming up during summer, right? We can do stuff then.”

“Y-yeah!” She says, recovering from her sadness and the headpat. “We can! And I’ll hold you to it!”

“Fine by me.” You chuckle. You spend the rest of the party just relaxing and making merry with your fellow tankers…

The party ends far later than evening practice usually does, tired garupans stumbling out the doors. The tank warehouse gets locked tomorrow morning, so people are scrambling to do last minute jobs. You have no such last minute jobs as far as you can remember so make to leave.

> Grab Yuzu on your way out
> Do something last minute in the warehouse
> Write-in
>>
>>4332001
>> Grab Yuzu on your way out
>>
>>4332001
> Grab Yuzu on your way out
>>
>>4332001

Writing.
>>
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>>4332088

> Grab Yuzu on your way out

“Yuzu.” You catch her arm as she leaves. “You want to come over tonight?”

“I do.” She sighs. “But I have to finish packing, and it’ll probably take all night.”

“You can come as soon as you’re done.” You suggest. “We can leave from mine tomorrow.” She holds your gaze for a moment before sighing and letting her forehead fall onto your chest.

“Okay.” She looks up at you, chin resting on your chest. “But it’ll be late when I arrive.”

“I’ll stay up.” You promise. She looks into your eyes for a moment, whatever she’s looking for she finds.

“Fine.” She pulls away from you. “I’ll be round with my luggage soon!”

You head home and wait. You have nothing to pack sans your laptop and a few other amenities, given the majority of your clothes are already in Germany. You decide to just watch TV, and perhaps improve your Japanese while you do. You put on a random gameshow and start watching. It seems however that the busy term has taken its toll on you, and you soon find yourself drifting to sleep.

You wake up a couple of hours later. Blinking the sleep out of your eyes, you try to turn to see the clock but feel a weight on your shoulder. A very large weight. You look down and see Yuzu. She must’ve got in using the spare key you lent her. You see her suitcase sitting next to your dining table. You carefully shift yourself out from under her, pick her up and carry her to bed. As you move to pull the covers over her you notice she’s fully dressed. That can’t be very comfortable, and tomorrow will be a long day.

>Just wake her up so she can get changed
> Remove the worst stuff: shoes, socks, jacket etc.
> Remove everything but her underwear and try to put a large shirt on her
> Write-in
>>
>>4332137

>just wake her up so she can get changed
>>
>>4332137
>>Just wake her up so she can get changed
Gently, giving her some help to change.
>>
>>4332137
>Just wake her up so she can get changed
>>
>>4332137

Writing.
>>
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>>4332210

>Just wake her up so she can get changed

“Hey, beautiful.” You whisper as you shake Yuzu gently. “You can’t sleep in street clothes.”

“Hmm?” You hear here murmur half asleep. “M’kay.” You help her as she wriggles out of her jeans. She starts to take off her top. “In my rucksack, I packed my pyjamas for tonight.” You nod and head out of the darkness of the bedroom to retrieve them. You find a singular shirt. The Panther II shirt that you lent her a while back in fact. You take the shirt and carefully close the rucksack. You re-enter the bedroom and as your eyes adjust to the light, you notice Yuzu is not wearing a shirt anymore. Or a bra.

“Oh you found it?” She asks, smiling. Seemingly oblivious.

>Roll 1d20 Bo3 to avoid sauerkraut
>>
Rolled 3 (1d20)

>>4332228
>>
>>4332228
>>
Rolled 5 (1d20)

>>4332228
>>
Rolled 5 (1d20)

>>4332247
>>4332228

Let’s try this again, unless I’m blind and not seeing the originalroll
>>
>>4332228

Looks like Fritz is a smooth operator today. Writing.

>>4332254
I didn't see the first one either.
>>
MILKING TIME
>>
MILKING TIME
>>
>>4332261
>>4332263

No Milking till marriage!
>>
>>4332265
Soon we'll be MILKED DRY by MOMMY YUZU
>>
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>>4332259

You take a moment to admire the glorious frontal armour in front of you but you manage to push down the Sauerkraut that threatens to spill.

“I did.” You walk over and move to hand over the shirt. Instead, she stretches her arms up, causing her sloped armour to bounce.

“Change me!” She’s grinning as she says it, almost daring you to spill the Sauerkraut.

“I’m afraid I don’t have any nappies.” You snark as you put the shirt over her. She splutters, plan ruined, then pouts.

“That’s not funny.” She says in a mock hurt voice. “You’re meant to be spluttering and blushing.”

“We’re also meant to be flying to Germany tomorrow.” You say as you get under the covers.

“Fine! I’ll stop messing around.” You smirk at the very childish admission of defeat. She moves to turn away from you, so you can take the big spoon position as usual but you stop her.

“Face this way tonight.” You say.

“Okay?” She looks confused but complies. You wrap yourself around her as normal, but instead of your head going in her hair, it instead goes into the valley. “Is it breastfeeding time for baby Fritz.” She asks. You can hear the smile in her voice. You don’t get a chance to answer, as she shifts slightly to get comfortable. “I love you.”

“I love you too.” You reply, slightly muffled by the obstacles in front of your mouth. If the soft stroking of your hair is anything to go by, then she definitely heard you.

Saturday 23rd June (Day 77)

You wake up still in the promised land. Yuzu is not awake yet and you take full advantage, leaving your face buried deep. You don’t have much time before you have to leave for your flight today, but it’s still time to do something.

Pick 2
> Say goodbye to someone
> Tell Werewolf you’ll be gone a while
> Make sure your crew are all ready to leave
> [Skip to airport]
> Write-in
>>
>>4332302
>> Tell Werewolf you’ll be gone a while
>>
>>4332302
>Drink her MILK
>Tell Werewolf you're leaving
>Say goodbye to Yukari
>>
>>4332307
Forgot to add
> Make sure your crew are all ready to leave
Also supporting this anon's write in.
>>4332309
>>
>>4332302
> Say goodbye to Yukari
> Tell Werewolf you’ll be gone a while
>>
>>4332302
>Drink her MILK
>Say goodbye to Yukari
> Tell Werewolf you’ll be gone a while
>>
>>4332302

Writing.
>>
>>4332348
I would also advise leaving word to pass on that our tanks and gear should be watched CAREFULLY while we are gone. Don't want anything to happen to them by a certain someone while we are away...
>>
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>>4332348

>Drink her MILK

You decide to take full advantage of the situation. You first check on Yuzu. She’s still asleep, or at least a very very good actor. You slowly shift your head towards her nipple and open wide. You’re about to clamp down when you remember there’s a shirt in the way. Deciding to remove said obstacle, you slowly lift the shirt. More and more of Yuzu’s stomach is exposed as you do. You get the shirt to the top of her rib cage when she snorts.

You go still.

She’s still asleep as far as you can tell, and you continue to move the shirt up. You’re almost there, underboob just insight when Yuzu suddenly rolls away from you the shuffles closer. You hang your head in defeat. Next time, you will acquire milkers you promise yourself.

You awake again about an hour later and realise you’ve not said anything to the sixth member of your crew. You don’t really have to worry about the lock given you’re dating a member of the school council, so take your time to get up. Eventually however, duty calls and you’re forced to leave the comfort of the bed.

“Up already?” Yuzu asks through a yawn. You turn and see Otto cradled in her arms, mauling Yuzu’s Yuzus with his paws. Bastard.

“Have to go check on Werewolf before I go.” You say in lieu of explaining how your tank has a spirit. She accepts the explanation and gets up and begins to stretch.

“You go do that, and I’ll have some breakfast ready for us when you come back ok?” She asks.

“Sounds good to me.” She leans forward, lips puckered and you obliged her, giving her a quick kiss before leaving.

Cont.
>>
>>4332381
The principal should stop anything anyway, but informing Yukari means that everything's safe 100%. Good shout.
>>
>>4332393

> Tell Werewolf you’ll be gone a while

After collecting the key from the council office you head to the warehouse. It’s far quieter than usual, given not even the automotive club can access it right now, but that makes it perfect to have a chat with a tank.

You approach Werewolf and lay a hand on his side as you did the last couple times you talked to him.

“You there bud?” You ask. You’re rewarded with a feeling of drowsiness, and annoyance. Do machine spirits sleep too? You decide not to ask and just press on, switching to German. “Me and the boys are heading back to Deutschland. We can’t take you with us so you’ll be on your own for a week.” He’s silent for a moment before you see Ruby in your mind’s eye.

“[I]Sorry bud, she’s coming too.” Werewolf goes silent again, then you see destroyed tanks, both actual destroyed tanks and Sensha-Dō destroyed tanks. All of them are American.

“[I]You want me to knock out American tanks?” You ask, kind of confused. You get a feeling of excitement, and joy. You hit it bang on the head. You think for a moment. European tanks are the most populous in Germany, and you’d need a tank of your own to do it. The tank of your own was no problem, you could borrow one from your old school, or your sister but an American tank crew? Much harder.

> “Consider it dead.”
> “No promises bud, but I’ll see what I can do.”
> “Sorry bud, no can do.”
> Write-in

If you win this, Werewolf is on the line for
> Tod nach Amerika

(This is the last post of the day. Thanks for playing."
>>
>>4332423
What exactly is this, beyond tacking American tanks out during a match?
>>
>>4332423
> “No promises bud, but I’ll see what I can do.”
>>
>>4332447
Take out an American tank in Germany over the holidays
>>
>>4332423
>> “No promises bud, but I’ll see what I can do.”
>>
>>4332423
> “No promises bud, but I’ll see what I can do.”

That seems to satisfy Werewolf, as the connection slowly fades away as he goes back to sleep, or whatever it is tanks do when no one’s around. You stand and leave. You lock the door behind you, and head into town.

>Say goodbye to Yukari

You head towards Ōoarai’s high street, the large road running down the middle of the carrier, and head for the Akiyama Barber’s. It’s open, and you walk in. Yukari’s mother is sitting by the counter, reading a magazine.

“Oh, hi there, Fritz was it?” She smiles and puts down the magazine.

“Hello, Mrs. Akiyama.” You say, giving a small bow. “Is Yukari in?”

“Yukari’s in her room.” She replies. “Go on up.”

“Thank you.” You bow again, which she waves off, as you walk past her and up the stairs.

Yukari’s door is closed. You knock on it and wait. You hear shuffling inside, then the door creaks open.

“Commander Hermann?” The top of Yukari’s head pops into view around the side of the door before she opens it fully. “Why are you here?”

“I wanted to say goodbye before I leave for the half-term.” You reply.

“Well come in!” She replies cheerfully. You accept the invitation and walk into her room. It’s much the same as last time you were here, except you notice a very familiar-looking Panther II model sitting on her shelf. “So Commander! Where are you going?” She asks cheerfully.

“Germany.” You reply. “And you can drop the Commander, Yukari we’re not tanking right now.”

“I know. Comm- Fritz.” She whines as she corrects herself. “It just feels weird to say it.”

“My name is weird?” You ask with mock indignation.

“I didn’t mean it like that!” She replies quickly. She looks worried until she sees the smile on your face. “Hey! Don’t scare me like that!”

“Sorry.” You reply very un-sorry. She huffs and slugs you lightly in the arm, but her smile returns soon enough.

“Are you going to visit Münster?” She asks. You consider that a moment. You’ve made no plans to do so, but given how involved they’ve been in your career so far it’s likely you will.

“Probably.” You shrug. “Why?”

“Take lots of pictures for me!” She replies. “I’m saving up so next summer I can travel and see tanks across the world!”

“I’ll take as many as I can.” You promise. You check your phone and if you want to get to the airport on time, you’ll have to leave soon.

“My flight is soon.” You say as you stand.

“Well don’t let me keep you!” Yukari replies, standing as well. She gives you a hug, which you accept. “Stay safe! I don’t trust planes anywhere near as much as I trust tanks!”

“Me neither.” You reply chuckling. “One last thing…”

> “Make sure Werewolf doesn’t get lonely.”
> “Keep an eye on the tanks for me.”
> Tell her briefly about the conspiracy
> Write-in
>>
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>>4333455
Forgot the 'Kari
>>
>>4333455
> “Make sure Werewolf doesn’t get lonely.”
>>
>>4333455
> “Make sure Werewolf doesn’t get lonely.”
>>
>>4333455
Writing.
>>
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>>4333614

> “Make sure Werewolf doesn’t get lonely.”

“Make sure Werewolf doesn’t get lonely.” You say, deciding against any conspiracies. “You can probably get a key from the council.”

“Don’t worry Fritz! I’ll keep him good company!” She throws a salute your way.

“Good stuff. I’ll see you when I get back.” You give her another quick hug, then take your leave.

You walk back to your apartment, and it smells good. You walk into the kitchen and find Yuzu humming as she cooks.

“Take a seat!” She chirps. “It’ll be ready in a second!” You do as instructed and are rewarded with a plate of sausages and eggs. “I’ve already eaten.” She says, resting her head on your left shoulder. “I’m going to get changed then we can leave.” Her comforting weight vanishes from your shoulder and you finish breakfast. A short while later, Yuzu emerges fully dressed.

“Let’s go!” She cheers. You put Otto in his cage and sling your backpack over your shoulder.

“Let’s go.” You echo.

The trip to Ibaraki airport is a short bus trip, and from there the three of you fly to Haneda. From there, you take a shuttle bus to Narita international airport where you’ll be flying to Germany from.

“We’re almost there!” Yuzu cheers. You’d point out that you still have half the world to cross, but her cheer is infectious, and you find yourself smiling too.

“We’re getting closer.” You allow. “Let’s check-in and get through security, then we can try to find Maho.”

> Roll 1d100 Bo3 to see how smoothly your airport experience goes.
>>
Rolled 13 (1d100)

>>4333660
>>
Rolled 21 (1d100)

>>4333660
Nat 100
>>
Rolled 23 (1d100)

>>4333660
>>
>>4333660

If we don't get another roll in 10 minutes someone can roll again.
>>
>>4333744
Nevermind, this just came through. Writing now.
>>
>>4333747

>Rolled 13 (1d100)

You manage to get through security unmolested and into the departures lounge. You text Maho that you’re through security. She doesn’t reply so you put the phone away.

“We have some time before our flight.” You say to Yuzu. “Anything you want to do?” She hums and thinks, before shaking her head.

“I can’t think of anything.” She says as she takes Otto out of his cage. "Has Maho replied?"

"By the gate." You read Maho's message, then check your watch. "We might as well head over to her." Yuzu places Otto back in his cage, and the two of you head to the gate.

You see Maho as you approach the gate.

"Hello, Commander Hermann." She says as you approach.

"It's just Fritz right now." You reply. You hug her quickly. "This is my girlfriend, Yuzu." You see a flash of something you can't quite decipher, but Maho's usual indifferent face replaces it quickly.

"A pleasure to meet you." Maho holds out a hand which Yuzu shakes.

"Nice to meet you too." Yuzu replies.

"Are you sitting close to us Maho?" You ask. She nods and pulls out her ticket.

"I'm next to you." She replies.

"And you know that without looking at my ticket how?" You ask, confused.

"Mother." You make a sound of understanding. Instructor Nishizumi can be scary, and you have no doubt she's used it to her advantage here.

"The gate is open! Could all passengers please board the plane!" You turn and see that people are boarding the plane.

"Shall we?" You ask, gesturing to the queue. You grab Otto and the girls grab their suitcases and you head towards the plane.

> Take the middle seat
> Take the window seat
> Take the middle seat
> Let the girls decide
> Write-in
>>
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>>4333789
>>
>>4333789
> Take the middle seat
>>
>>4333789
(Taking the middle seat twice)
>>
>>4333789
>Sit on MOMMY YUZU'S Lap
>Window seat
>>
>>4333789
> Take the middle seat
>>
>>4333789
>>4333802

Oops, one is meant to be
>take the Aisle seat
>>
>>4333789
>> Let the girls decide
>>
>>4333789

Oh yeah, can I have
> 4d20 Bo3

To see if your crew was organised enough to get onto the plane without your help.
>>
Rolled 3, 8, 5, 1 = 17 (4d20)

>>4333834
>>
Rolled 14, 11, 11, 9 = 45 (4d20)

>>4333834
>>
Rolled 14, 17, 18, 1 = 50 (4d20)

>>4333834
this is l8 soz
>>
>>4333834
>>4333843
>>4333853
>>4333875

Good stuff wrote most of the update while waiting so updoot soon.
>>
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>>4333881

> Take the middle seat

“I’ll take the middle seat if you girls don’t mind.” You say as you approach your row.

“May I have the window seat then?” Maho asks.

“Sure.” Yuzu answers as she stuffs her rucksack into the overhead storage.

“Thank you, I like to send Miho pictures when I fly.” She replies as she slides into her seat. You take the spot next to her and rest Otto’s cage on the floor. Unfortunately, you’re not allowed to remove him from the cage but you’re sure he’ll be fine.

The flight taxis onto the runway about half an hour later, and you’re soon airborne. You pull out a copy of Tigers in the Mud and get reading. About an hour later, your shoulder suddenly gets very heavy. You turn your head slightly and see lying against it. You turn to Yuzu and see she’s also asleep, except she’s lying back at a weird angle. Resolving yourself to achy shoulders when you’re done, you carefully shift her so that her head is on you.

Fourteen hours and two very achy shoulders later, you land in Munich. You wake the girls up, getting a kiss from Yuzu and a very flustered Maho when you do. The three of you disembark, then head to security.

You manage to get through with just a ‘Welcome home’. From the border agent. Maho and Yuzu have it a bit harder, but Maho being able to speak German and Yuzu’s English gets them through easily enough.

As you get to the baggage claim, your back suddenly feels very heavy.

“Oi you!” The weight on your back shouts. “You abandoned us!”

“You still made it didn’t you Ruby?” You groan as you shake her off. She jumps down, and you turn seeing the rest of your crew there.

“That doesn’t make it any better!” She protests. You look to the remainder of your crew who happily fill you in.

“She almost left her cape behind,” Max informs you. That explains the sourly attitude at least.

As you walk out of the terminal and into arrivals, you see a crowd of people, all waiting for someone. You scan the crowd but see no one.

“Hey, Fritz,” Ruby calls.

“Yes?” You turn to face her, but she waves you off.

“Actually, never mind.” She replies. You shoot her a confused look, but shake your head and return to looking.

> Roll 1d20 Bo3 to avoid an Erika shaped missile
>>
Rolled 14 (1d20)

>>4333896
>>
Rolled 19 (1d20)

>>4333896
>>
Rolled 11 (1d20)

>>4333896
>>
>>4333896

You do not avoid said missile.

Writing now.
>>
>>4333915
Your first indication is the staccato of shows on the tile behind you. You turn, but not in time.

“Oof!” You grunt as you get tackled. You manage to keep your head from connecting with the floor, but the rest of you is not so lucky.

Fritz!” The projectile chirps from atop you. “I missed you!

You didn’t have to tackle me.” You groan. “I missed you too.

Good!” She replies. She climbs off you, leaving you lying on the floor and goes over to your entourage.

“Yuzu! Maho! It’s good to see you again!” The girls and your crew begin chatting as you try to pick yourself off the floor. A pair of expensive shoes fills your vision.

Not the best place to take a nap, Fritz.

I know mother.” You groan as you pick yourself up off the floor. You dust yourself off, then look at her. “It’s good to see you again.

And you Fritz.” Your normally stoic mother allows her guard to slip just this once and returns your hug. She quickly disengages and turns and starts walking. Yourself and the others follow. It’s a tight fit, getting all nine of you into the minivan but you manage. You, Erika and your mother are in the front with the girls in the middle and the rest of your crew at the back.

So which one’s which?” Your mother asks as she gets onto the motorway.

I’m Maho Nishizumi.” Maho replies in German. You see your mother’s eyes light up, though to anyone else sans Erika she probable looks. Just as apathetic as before.

“And I’m Yuzu Koyama.” Yuzu replies in English. Your mother hums and takes a moment before replying.

It’s nice to meet you Maho” She replies before switching to English. “And you Yuzu.”

Your mother drops your crew at their respective houses, finally arriving at yours. It’s large if you do say so yourself, being big enough to comfortably fit your family and a couple of guests.

“Dad’s gonna be home tomorrow,” Erika says as you sit down at the dining table. “He said that he knows you’re going to be busy this break, so to make some time to talk to him, coz it’s important.”

“I will.” You promise, but Erika’s already gone to coo over Otto. The cat takes it as he takes all attention. Relishing it.

“I’m quite tired, so I’ll be retiring now,” Maho says as she stands. “Thank you once again for hosting me.”

“It’s fine Maho.” You wave off her thanks. “Pleasant dreams.” You watch her ascend up the stairs but notice Yuzu next to you is nodding off.

“Hey sleepyhead, the bed’s just upstairs.” That rouses her, partially, and you guide her up to your room. You throw her a shirt that’s been strewn on your chair for months and then get changed yourself. You’re out like a light.
>>
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>>4333986

All-day things
> Take Maho to Niedersachsische University
> Visit the all-stars
> Visit the national team
> Take a pilgrimage to a famous tanker’s grave
> Visit the Sigfried line

Half-day things
> Visit Papa Hermann
> Have dinner with the Xiao Long-Rose family
> Visit the tank museum
> Help Erika with finishing her tank

(You can pick 2 Half-Day things or 1 all-day thing. You have seven days, and some of these lead to other things you can do, so I would recommend prioritising.)
>>
>>4333989
Sunday 24th June (Day 78)
>>
>>4333989
> Visit Papa Hermann
> Have dinner with the Xiao Long-Rose family
>>
>>4333989
>>4334005
+1
>>
>>4333989
> Visit Papa Hermann
> Visit the tank museum
>>
>>4333989
Writing.
>>
>>4334083
(Wonder if our father is Krillin)
>>
>>4334097
Pls no
>>
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>>4334083

Sunday 24th June (Day 78)

You wake up in your own bed for the first time in over two months, and it’s glorious. It’s far bigger than your bed in Ōoarai and far more comfortable, at least in your opinion. You wave up with Yuzu tucked against you, you take a moment to breathe in her peachy shampoo. You idly consider not bothering to get up today, but unfortunately, as always you have things to do.

As you get off the bed, you hear Yuzu stir.

“You awake already?” She yawns. “I still feel tired.”

“Probably jet lag.” You answer. “Go back to sleep, there’s no rush to do anything today.”

“You’re rushing around.” She points out.

“I’m too busy to feel jet-lagged.” You quip. “Besides, I’m just going to say hello to my dad, it’s nothing strenuous.

> Visit Papa Hermann

You go downstairs, and as expected, no one else is present. You turn and go deeper into the house towards your dad’s study. The door’s closed. You knock on it.

“Enter.” A gruff voice calls from inside. You do so and step into your father’s study. The room is large but cramped. Shelves line the walls to your left, filled with books and technical statistics on all manners of tanks and armoured combat vehicles. The wall on the right is the ‘trophy wall’, with trinkets displaying your father’s past wins as well as your own trophies from German tankery competitions you’d won. You note with no small amount of satisfaction that clippings of your more recent wins are also stuck to the wall. You look to the man himself. Sat at his walnut desk with the window behind him he casts a harsh figure.

> Stand at ease and wait till he speaks
> Greet him and ask what he thought of your matches
> Tell him to stop pretending to be Mum
> Write-in
>>
>>4334151
> Tell him to stop pretending to be Mum
>>
>>4334151
> Greet him and ask what he thought of your matches
> Tell him to stop pretending to be Mum
Just read the Yuzu milk parts as well, truly what the actual fuck was that
>>
>>4334151
> Tell him to stop pretending to be Mum
>>
>>4334191
+1
>>
>>4334191
Also, did you not see the one anon going on about MOMMY YUZU and her MILKERS in th first few threads?
>>
>>4334191
Litteraly a meme of this Quest now. I still don't know if I enjoy the shitposting or not
>>
>>4334151

Gonna start writing so I can get another update in.

>>4334191
Ask the distinguished gentlemen who play this quest, I'm simply a scribe.
>>
>>4334191
MOMMY YUZU I NEED YOUR HOT WHITE MILK TO GO DOWN MY HUNGRY THROAT. MOMMY YUZU UNLEASH YOUR MILKERS SO I MAY DRINK FROM THEM. MOMMY YUZU YOUR MILK ALWAYS FILLS ME UP TO THE LAST DROP. I'M GOING TO NEED IT BECAUSE YOU MILKED ME DRY DAY AFTER DAY. RUBBING YOUR BIG MILKERS ON MY BIG COCK CAUSES A VOLCANO ERUPTION OF HOT WHITE GOO TO DROP FROM THE HEAVENS. MY WHITE MILK IS COLLECTED AND SHALLOWED NOT WASTING A SINGLE DROP.
I LOVE YOU MOMMY YUZU.
>>
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>>4334191
>>4334238
Case rested
>>
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>>4334208

> Tell him to stop pretending to be Mum

“You’re not Mum you know.” You say as you close the door behind you. He continues to stare at you a moment before slumping in defeat.

“I thought I had it that time…” He sighs.

“Chin up old man!” You laugh as you approach the desk. “I’m back from conquering Japan.” He quickly perks up.

“That you are son!” He stands, knocking his chair over as he does. “C’mere!” He holds his arms open. You obliged him, leaning over the desk to hug him. You let go as he does and pull one of the chairs in front of his desk forwards. He quickly rights his own chair and sits.

“So, what did you think Dad?” You ask.

“I think you did good kid.” He leans back into his chair and looks at the ceiling, likely going over the matches in his head. “The match against the Nishizumi girl? Good stuff. Any tanker worth their salt could see the skill that went into that one, that’s how tank duels are supposed to go: short, sharp and deadly.”

“And the team matches?” You ask curious for his opinion.

“Well you’re not the overall Commander, right?” You nod at his question. “Then you did fine. The match against those Italians was closer than it should’ve been, but that shot.” He shakes his head. “Summer’s girl is on another level.”

“Agreed.” You nod. There’s a short, comfortable silence for a moment before he starts talking, far more seriously this time.

“On to the real reason we’re here.” He leans forwards, placing his hands on the desk. “What do you know of my side of the family Fritz?”

“Nothing beyond what you’ve told me.” You answer.

“Well, it’s time you learnt more.” He scratches his beard before continuing. “You’re aware I was in the Bundeswehr, armoured recon, correct?”

“Correct.”

“Well, your grandfather was a tanker, served with the 103rd Heavy SS Panzer battalion from its formation till the end of the war. It was the most successful of the war.” He pauses for a moment before continuing. “Your great-grandfather was one of the original Panzer Jagers during the first world war, Fritz. Do you understand what I’m trying to say?”

“I have no idea.” You reply. He sighs and shakes his head, muttering about youth these days but quickly gets back on track.

“I’m saying that Tanking’s in your blood boy – just look at your sister, she’s the most talented tanker I’ve ever seen, she just needs to be put under pressure to draw it out.” He stops for a moment before adding at the end. “No offence kid.”

“None taken.” You shrug. Erika definitely is talented but you had her beat on experience.

“You have the potential to get there too, but it’ll be harder.” He muses as he leans back. “That’s all kid, go have fun.”

> Any questions for Papa Hermann?

> Who do you take to the Xiao Long-Rose household? (Erika’s coming anyway)
> Yuzu
> Maho
> Otto
> All of the above
>>
>>4334245
If a quest doesn't have batshit insane inside memes, whats the point?
>>
>>4334191

You may also enjoy this story a kind anon wrote of Fritz's ex attempting to lewd him.

>https://pastebin.com/sjSHESmq

This is the last post for today, thanks for playing all,
>>
>>4334238
>>4334245
>>4334262
Always nice to see anons keep coming back for the quest. No matter if they are based Mommy Yuzu posters or just anons.
>>
>>4334257
>Any questions for Papa Hermann?
Ask if any of our family ever spoke to their tanks like they were alive, I want to find out more about the machine spirit

>All of the above
The more the merrier
>>
Didn't do one in a long while. QM deserve it, will do another one once we get closer to MOMMY YUZU MILKERS

>>4334308
+1
>>
>>4334257
>Yuzu & Maho
>>
>>4334308
+1
>>
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>>4334257

>Ask if any of our family ever spoke to their tanks like they were alive, I want to find out more about the machine spirit
> All of the above

“One more thing Dad.” You wait for his nod before continuing. “Grandpa ever talk to his tank like it was alive?” He hums, stroking his beard for a moment.

“Well I wasn’t around when your Grandfather was a tanker, but I do remember him talking about his tank like a person.” He muses. “Told me how he almost killed the Tommie that disarmed him. Tell you what.” He takes out a notepad and a fountain pen, jots something down. He rips the page off and hands it to you. “If you’re so interested, you can find out more, your friends at the tank museum might be able to help.” He hands you the slip of paper which you read quickly.

Jonathan Hermann 103. Schwere SS Panzer Abteilung. Panzer 732

“All the records that weren’t destroyed or stolen are in Münster.” He explains. “Your Grandfather didn’t tell me too much about his wartime experience, but you should be able to find out when you visit.”

“Right, thanks Dad.” He waves off your thanks, and you leave your dad’s study. As you walk to the kitchen, your phone starts to buzz. You see it’s Ruby’s number, and you answer.
>>
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>>4335169

“Hey Fritz!” Your gunner chirps the minute you answer. “You free today?”

“We have nothing planned.” You reply.

“You wanna come over for lunch? Mom wants to see you?” She asks excitedly.

“Can I bring the girls?”

“Sure! Bring Otto too!”

“Aunt Summer want to meet him?” You ask as you walk into the kitchen. Maho is sitting at the dining table, with a cup of coffee and a newspaper. You wave hello as you listen to Ruby.

“Sure does!” Ruby giggles. “She saw him on one of our match replays!”

“Alright, we’ll be there in a couple of hours.”

“See ya!” You hang up the call, and Maho addresses you.

“Good Morning Fritz, are you going somewhere?” She asks.

“Morning Maho, we’ve been invited to Ruby’s for lunch. Or breakfast in our case.”

“Ruby… your gunner?” Maho queries.

You confirm it with a nod. “One in the same.”

“Fine, I’ll go get ready.” She closes the newspaper, and heads back up the stairs. You follow her up, and knock on Erika’s door.

“Oi! Wake up! We’re going to Ruby’s!” You hear a thump, and something hitting the door but that’s enough to confirm she’s awake. “And bring Otto!” A string of curses follows. You ignore them and head back to your room. Yuzu is awake, having just come out the shower. “We’re going to Ruby’s.” You say as you walk past her to get some clothes ready.

“I’d best get changed then.” She replies. Yuzu starts to dig through her suitcase, as you go into the bathroom.

About an hour later you, three girls and a cat are in your mother’s car, ready to go. Borrowing it was easy, driving it with the threat of death looming over your head if you break it? Less so. Ruby’s house is a short drive away, further into the woods than most but still pretty close to town.

The house is a relatively small wooden cottage. Between her dad’s pay as a retired paratrooper and her mother’s as a Colonel they could easily afford something bigger but obviously decided against it. As you approach, you see Ruby’s father Taiyang lounging on the porch. As the five of you exit the car, he waves to you.

“Hey Fritz! Long-time no see! You and Ruby dating yet!”

> “Ew, you know she’s like a sister to me Uncle T.”
> “No.”
> “She’s batting for the other team Tai.”
> Write-in
>>
>>4335171
>> “Ew, you know she’s like a sister to me Uncle T.”
>>
>>4335171
>>4335180
+1
>>
>>4335171
(sorry about the delay, work is on my ass about something. Will post an update soon.)
>>
>>4335171
>> “Ew, you know she’s like a sister to me Uncle T.”
>>
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>>4335262

> “Ew, you know she’s like a sister to me Uncle T.”

He laughs at that. “Fair enough, who’s the entourage? Little Erika I already know.” Erika takes that as her cue to tackle hug him. The man does paratroopers everywhere proud by allowing himself to be taken to the ground by a girl half his height and a third of his age. You wait for him to get back up.

“This is Yuzu Koyama, my girlfriend and this is Maho Nishizumi, a friend from another school.” You say it in Japanese, for their sake. Taiyang doesn’t miss a beat, easily transitioning.

“A pleasure to meet you both.” He says. The two girls give a polite bow.

“Thank you for having us.”

“We appreciate you hosting us.” Yuzu and Maho says respectively.

“No problem.” Taiyang dismisses their platitudes. “Why don’t you all come in?” The six of you enter the house, and that’s where you see Summer seated at the head of the table.

“Fritz! Erika! It’s so good to see you again!” She wraps you both in a massive hug. She lets go and then turns to the girls, and Otto. “Who are these sweethearts?”

“Yuzu Koyama, my girlfriend and Maho Nishizumi, a friend.” You repeat. They go to bow, but Summer hugs them both.

“Nice to meet you girls! Take a seat! Ruby will be down in a moment.” As she says that, Ruby comes down the stairs.

“Hey Fritz! Hey girls!” Ruby slides down the bannister. “I’m glad you’re here, I’m starving!”

“Manners Ruby!” Summer scolds as she pets Otto. “Let’s get seated.” You all sit down, but something isn’t quite right…

>Roll 1d20 Bo3 for Awareness
>>
Rolled 2 (1d20)

>>4335349
>>
Rolled 8 (1d20)

>>4335349
>>
Rolled 1 (1d20)

>>4335349
>>
>>4335349
Writing.
>>
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>>4335425

You turn and slap an arm coming straight for you away. Then duck a hug.

“Don’t be a killjoy Fritz.” You look up and see Ruby’s older sister pouting at your resistance.

“Say hello normally and I won’t be.” You reply.

“Hello Fritz.” She says sarcastically. She holds out her arms, and you return the hug carefully avoiding getting yourself suffocated. She sits down next to you, and the eating commences.

“So Maho.” Summer starts as everyone eats. “You’re a Tanker too right?”

“I am.” She replies. “I’m the captain for Black Forest Girls Academy in fact.”

“So, you must know Shiho.”

“I know my mother, yes.” It takes Summer a moment to recall your introductions.

“Oh, oops.” She giggles. “And you Yuzu?”

“I’m a driver for one of Ōoarai’s tanks.” Summer nods. “That’s good, I started as an enlisted tank driver and worked my way up!”

“You didn’t start with Sens- uh, Panzerfahren Miss Rose?” Maho inquires.

“Colonel Rose, but Summer is fine.” She corrects. “I didn’t give a damn about tanks till I joined, I always thought they were ugly.”

“What made you change your mind?” Yuzu asks.

“Firing the gun!” You can’t help but laugh.

A short while later. You find yourself outside. Maho and Yuzu are being interrogated plied for embarrassing stories about you by Yang. Ruby and Erika are putting Taiyang through his paces, making him chase them around the garden. You find yourself seated on a bench next to Summer as you watch the proceedings.

“So, Aunt Summer what did you think of Werewolf team in Japan?” You ask, eager to know what a professional tanker thinks. She hums, stroking Otto and petting her corgi Zwei at the same time.

“You did pretty good.” She decides. “Some of your matches went pretty well, I’m sure you already heard this but your match against the Nishizumi girl got no small amount of publicity but some matches like that one against the Königstiger. Indirect fire? Really?”

“Well it worked in other matches.” You say defensively.

“It did.” She shrugs, surrendering that point to you. “But it’s time you could’ve spent more effectively.” The conversation dies as you consider her words. While she does have a point, you’re not sure if her experience as a professional colour her opinion.

“Would you like some help while you’re here?” She asks, breaking your train of thought. “Anything for my favourite little tank commander.” You try to avoid blushing as you think of what you need

> Ask for a skill (Can be any non-technical skill you’ve seen thus far)
> Ask if she can help acquire some non-standard equipment (rare tank upgrades, attachments, etc.)
> Write-in

Also
> Any questions for Summer?

All skills can be found in here.
>https://pastebin.com/u/RafaelQM1
I’ll post some recommendations shortly
>>
>>4335460

(It also can't be preconception, as that is unique to Erika)
>>
>>4335460
>Daredevil Commander - If this tank rolls better on Mobility, you cannot hit it

> Insane Commander – any failure can be rerolled in exchange for damage to the tank

> Ridge fighter: If the Centurion has a significant height advantage (e.g. a hill, cliff) over its opponent only the centurion's turret can be hit

> Unflinching - All composure rolls made by or against this tank are won automatically, unless the gun firing is .50 cal or larger

> Quick off the draw - The commander knows how to exploit a tank's suspension to accelerate fast (+1 tile for the first 2 turns of a battle)

> Mahlzeit Stellung - If Erika moves first she is able to angle her tank at 45 degrees to the enemy increasing effective armour by x1.3

> Deja Vu - Rosehip will attempt to seek out and destroy the fastest tank on the enemy's team. If she wins she gains 2 Penetration saves

> Overwhelming firepower - Kay always fires first if she has more tanks in the locality

> Prodigious driver - Miho can make advantaged stealth checks to avoid being spotted

> Stealth driver – Can only be seen when firing or within 3 tiles of an enemy

> Deadeye - After not moving for 2 turns Accuracy rolls are auto-successes

Equipment choices coming shortly.
>>
>>4335460
> FG1250 Night Vision Device – Has two settings BURST and OMNIPOTENCE
- Burst – once per match the FG1250 may be activated, giving vision up to 7 tiles away in a chosen direction. Lasts 1 turns
- Omnipotence – Lasts the duration of the match – Grants an extra die in roll-offs and autowins awareness against tanks within two tiles

> Panther Side-Skirts – Can contest at an advantage 2 side penetrations on either side that hit the hull

> Track Applique Armour + 10mm effective armour to 1 face of your armour e.g. Hull front, hull side etc.

> Overclocked-Turbocharger - for 2 turns, a tank can move an extra tile (usable 2x a battle)

Remember, it's a piece of equipment or a skill.
>>
>>4335460
>Skill
>Deadeye
Seems good with the skills that rely on accuracy, assuming that it works with them.
>>
>>4335489
(Yes, It works with all your current skills)
>>
>>4335460
>>4335489
supporting
>>
>>4335460
> Ask for a skill (Deadeye)
>Question for Summer: Did we miss any highlight whilst we were out of Germany? (Not sure any other questions come to mind...damn =(...----)
>>
>>4335480

>Stealth Driver

Allows us to set up ambushes a whole lot better, especially if it negates any noise disadvantage from overdrive
>>
>>4335460
> Any questions for Summer?
Do you know where we can get an M6 engine?
>>
>>4335460
Writing.

I'll include >>4335513 and >>4335506 for the questions if no one objects.
>>
>>4335518
You go Raf
>>
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>>4335518

>Deadeye

You pause to think on what skill would be useful. You recall Hippo team’s uncanny ability to hit any shot after they’ve been stationary a while. You decide to ask Summer.

“So, Aunt Summer, you watched our matches, right?”

“I did.” She confirms.

“Do you remember Hippo team? They drove a StuG, then a Jagdpanzer IV. They were able to hit pretty much anything after stopping for a little bit.” You ask. Summer hums then slowly nods.

“I do, yes.” She replies. “You want to know how to do that?”

“I think it’d be pretty useful.” You reply.

“Well I agree, most of the work that needs to be done is with Ruby, but I can do that latter. For now, I’ll talk you through some of the theory behind it.”

You sit and listen as Summer explains how she would go about producing the same effect. According to her, to produce an affect like that it takes rapid communication between the Commander and the Gunner. You have to do most of the ranging and even some of the aiming using the turret override in order to allow the gunner to fine tune their aim using the manual controls. Your head is fit to burst with new information when Summer finally stops talking.

“I think that’s enough.” She giggles. “It’s getting late, I’d offer to let you stay over, but I don’t think you want to share a room with three girls and a cat, do you?”

Some would consider that a good time you think about saying, but you decide against it.

“A question before I leave aunt, I don’t suppose you know where I can find rare America tank parts do you?” She considers the question and shrugs.

“You can ask the Americans at Ramstein Airbase if you want. They might have something. Let me know before you go, and I’ll pull some strings.”

“Isn’t that nepotism?” You ask.

“What’s a high position if you don’t use it?” She quips back.

“I miss anything else while I was away?” You ask. She shakes her head.

“Not really, life went on and the house was far quieter than usual.” She smirks. “Me and Tai took advantage of that.”

>Roll 1d6 psyche damage.

“I didn’t need to know that Aunt.” You mutter, rocking backwards and forwards.

“Oops!” She says, entirely unrepentant.

After you recollect yourself, you; your sister; the girls and Otto depart from the Xiao Long-Rose household.

You re-enter the house, and see your mother in the kitchen, making dinner.

“Welcome back, did you have a nice day at Summer’s?”

> Thousand Yard Stare
> “I learnt too much.”
> “Yes.” Do not elaborate
> Write-in
>>
Rolled 2 (1d6)

>>4335564
> Write-in "Had great time, felt good to catch up with Uncle T, Aunt Summers & (Yang) I learnt a lot"
>>
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>>4335564
>>4335575
+
>"Perhaps a bit too much too haha..." *Pic Related*
>>
Rolled 3 (1d6)

>>4335564
> “Yes.” Do not elaborate
>>
>>4335564
>No, I learnt too much
>thousand yard stare
>>
>>4335564

I'll give it a couple more minutes before I roll a tie breaker.
>>
Rolled 2 (1d3)

>>4335564
1 = >>4335575
2 = >>4335595
3 = >>4335600
>>
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>>4335628

> “Yes.” Do not elaborate

Your mother waits for more,but doesn’t get it Yuzu and Maho guide you to a chair at the dining table.

“He’s been acting strangely since his talk with Summer.” Yuzu says. Your mother hums, then asks you a question.

“Did you ask how she’s doing?” She asks.

“Yes.”

“Ah that would explain it.” Your mother smiles knowingly. “Poor Fritz wasn’t ready for his Aunt’s eccentricity. Why don’t you all take a seat, and I’ll bring dinner out?” Yuzu and Maho sit either side of you with Erika opposite you. Your mother slowly brings the food out.

“Hello everyone!” Your father’s voice booms out in English as he walks into the room. “You have a nice d- Summer?” He asks as he looks at you.

“Summer.” You confirm.

“Ah, you’ll live kid.” He pats you sympathetically on the back before taking his seat at the head of the table.

“What did Auntie Summer do to Fritz!? I want to learn how to do that!” Erika complains from across the table.

“You don’t.” Both you and your father say simultaneously. She just ‘Hmphs’and crosses her arms.

As you eat, you slowly return to normal, and by the end of dinner, you’re back to yourself.

“Are you feeling better now?” Yuzu asks, holding a hand to your forehead.

“I am.” You reply.

“Well that’s good! Because if I know my son, which I do, then he’s going to be busy tomorrow right?”

“That’s true.” You sigh.

“So, what is the Itinerary?” Maho asks.

All-day things
> Take Maho to Niedersachsische University
> Visit the all-stars
> Visit the national team
> Visit the Sigfried line
> Visit the tank museum

Half-day things
> Take a pilgrimage to a famous tanker’s grave
> Help Erika with finishing her tank
> Visit Ramstein airbase

> Write-in
>>
>>4335665
> Help Erika with finishing her tank
> Visit Ramstein airbase
>>
>>4335665
>>4335683
>+1
>>
>>4335665
Writing.
>>
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>>4335711
> Help Erika with finishing her tank
> Visit Ramstein airbase

You consider the question for a moment before you answer.

“I need to visit Ramstein airbase, so I’ll probably do that tomorrow since it’s not that far away.” You pause. “Well compared to the other stuff we have to do.”

“I see.” Maho leans back in her chair. “And the rest of the day? From what I recall Ramstein is close enough that it shouldn’t take all that long.”

“I don’t know.” You shrug. “I’ll find something.”

“Why don’t you help me finish my tank!” Erika chimes in. “It’s fully restored!”

“Eh, sure. But you mean help and not ‘do the parts I’m too lazy to do’ right?”

“Yesss?” She says it very unconvincingly. You look at your dad, who gives you the ‘I’m not getting involved ask your mother’ look. You look to said mother who does not care.

“Sure whatever.” You say before you yawn. “I’m going to bed; I’ll see you all in the morning.”

You get a chorus of ‘Goodnight’ from the table, and a hug from all girls present at the table. You promptly get changed and into bed. Minutes later, Yuzu slips in beside you.

“Fritz.”

“Hmm? Wha-” You turn to address her, but you’re interrupted by her lips against yours. She presses the attack, her tongue quickly gaining entrance to your mouth. You allow it, very awake now. She stops and pulls back.

“Wha?” You ask very confused and very hot and bothered.

“Just staking my claim.” She replies, smiling innocently. Though you definitely enjoyed it doesn’t leave you any less confused.

“I love you?” You decide is the safest choice. It also seems to be the right one as she snuggles up closer.”

“Good.”

Cont.
>>
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>>4335750

Monday 25th June (Day 79)

You wake up early the next morning. While not as long a trip as the tank museum or Niedersachsische would be, it’s still a trek to get there and you want to get an early start.

“I’m going to Ramstein.” You whisper to Yuzu. “You want to come?”

“Your mother is going to interrogate me today.” She replies yawning. “I’d rather get it over and done with.”

“Okay, I’ll see you later then.” She leans forward and gives you a very short re-enactment of last night before pulling the covers over herself. You go downstairs and see Maho already dressed at the table, eating a bowl of cereal.

“Good morning Fritz, did you sleep well?” She asks.

“I did.” You reply before your brain shifts into gear. “Why are you awake so early?”

“I didn’t want to delay our trip to Ramstein.”

> “Sure, welcome aboard.”
> “Actually, I was wondering if you could help Erika with her tank.”
> Write-in
>>
>>4335769
>> “Sure, welcome aboard.”
>>
>>4335769
> “Sure, welcome aboard.”
>>
>>4335769

Writing now.
>>
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>>4335806

> “Sure, welcome aboard.”

“Glad to be aboard captain.” She says it deadpan, but you can see the amusement in her eye. You make yourself some toast and text Summer you’re headed to Ramstein before eating. Once you’re done the two of you depart.

“So, any reason you wanted to come with me?” You ask as traffic starts to slow you down. Maho shuffles slightly in her seat, then answers.

“I do not like to be inactive.” She says. “Rather than wait for your return I’m able to get something productive done.”

“We might end up not getting anything done.” You warn.

“Well we don’t know that till we try it no?” She asks in response.

You have none and allow the silence to drag for a moment before Maho fills it.

“Your mother… she is quite fond of me for some reason.”

“She is?” You ask surprised. “I didn’t notice anything”

I almost didn’t either.” She admits. “But I could not help but reflect on how she’s been conversing with me in German quite a lot.”

“I think she just enjoys the novelty of it. Besides, I’m pretty sure your mother knows mine.”

“I wasn’t aware of that.” Maho leans back into the seat, satisfied. “That would explain it.”

Several hours later, you’re at the entrance to Ramstein airbase. You pull out your ID, and Maho does the same as you approach the security checkpoint.

“Names, IDs and reason for visit.” The bored soldier at the gate asks in poor German. You hand over both of your IDs.

“Fritz Hermann and Maho Nishizumi.” You say in English. “We’re here as guests of Colonel Rose.” He checks a list then hands your IDs back.

“IDs and reason of visit check out, park your car to the left and head to HQ, it’s the biggest building, can’t miss it.” He mutters, barely audible.

“Thanks?” You say but he’s already gone, checking the next car. You look to Maho who shrugs. You find a parking spot pretty easily, and the two of you disembark. As you walk towards the building, a soldier approaches the two of you.

“Um, excuse me?” You turn to regard him. He’s young, perhaps a couple years older than you. “Are you Maho Nishizumi?”

“I am.” Maho replies, “What of it?”

“Could I get a picture with you?” He asks. You look at Maho who shrugs apparently unfazed.

“Of course.” She replies and walks over. He hands you a Camera and you move back a bit. He puts his arm around her but luckily for him, he keeps it to her waist.

“Thank you so much!” He gushes.

“Not a problem.” Maho says with a small smile. As he leaves, you notice others approaching.

“Is that Maho Nishizumi?”

“I’m going to ask her to name my tank!”

“I know that guy! I saw him fight those Italians!”

“Do you think she’d take a picture with me?”

“Is that the guy that beat her in a duel? Are they dating?”

You look at Maho who looks utterly unphased. Apparently this is normal for her.
>>
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>>4335845

> Stick around and talk to some of them
> Make a beeline for the HQ building
> Talk to Every Single One^TM
> Write-in

(This is the last post of the day. Will continue tomorrow)
>>
Just to let you guys know, I'm pretty busy this weekend so sessions will be a bit shorter than usual.
>>
>>4335857
>Let Maho take the lead in regards to how many people we talk to, she has done it more than us.
Unfortunately won't be able to participate much for the next week, going on vacation with spotty internet.
>>
>>4335857
>>4335880
supporting
>>
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>>4335857

>Let Maho take the lead in regards to how many people we talk to, she has done it more than us.

You look to Maho who nods. “This too is part of Sensha-Do.” She says and begins to walk purposely forward into the crowd. She keeps a slow but steady pace as she walks, signing pictures as she walks, and occasionally stopping to take a photo as she walks towards the HQ building. You follow her lead; you don’t seem to have as many fans as she does, but you have them all the same. It feels weird to be a celebrity especially when your fans are almost all adult men, but you take it in your stride. It must be weirder for Maho but she shows no weakness, walking through the soldiers as if she’s in charge. You’re soon inside the Headquarters building where you approach the receptionist.

Cont.
>>
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>>4336698

“Hi there, how can I help you?” She asks, smiling politely.

“Fritz Hermann and Maho Nishizumi, here to ask around about an engine.” You answer. She checks her computer and slowly nods.

“Yes, Mr. Hermann, Ms. Nishizumi you’re expected. I know this isn’t scheduled but would you mind waiting a moment to talk to Brigadier-General August? He expressed a desire to meet you when he found out you were coming.” You get the feeling that’s not an offer you can say no to.

“We’d be happy to do so.” You reply. She types something into her computer then gestures to the seats nearby.

“Just take a seat.” She says. “Someone will be down to escort you soon.” The towo of you do as instructed, and a minute later an airman walks in.

“Tank Commanders Hermann and Nishizumi.” He says, standing at parade rest. “Would you kindly follow me.” It’s phrased less like a question and more like an order, but you don’t make a scene, and the two of you follow him into the elevator. A short, silent trip later you’re on the top floor. He marches out of the elevator and the two of you are left scrambling to catch up. He stops outside the door. “General August is expecting you.” You look at Maho gestures to the door. You sigh and open it.

Your eyes immediately focus on the right side of the room, where an older man wearing an officer’s uniform is sat. He reminds you of your father in how large he is, though he’s shorter than your father and you. He also looks far older than your father does.

“You must be Commanders Hermann and Nishizumi, welcome! Please, take a seat.” He says it with a warm smile.

“Thank you for inviting us up here General August, but we were wonder what this was about.” Maho says as the two of you sit. Your eyes flick to her, trying to impart a warning not to piss off the very powerful man but he just laughs.

“To the point, just like your mother. I like it.” He says, his smile having grown. “Well to answer your question, when I found out one of Summer’s trainees was coming out here, I wanted to say hello, but when I found out you were coming too I had to. You’re quite popular here Commander Nishizumi.”

“We’d noticed.” Maho replies.

“Hmm, well you’re here about a rare engine yes?”

“We are, for an experimental M6.” You confirm.

“Well how about we kill two birds stone? We have some elements of the first armoured division stationed here and they’re big fans of yours Commander Nishizumi, hell I think I’ve heard them talk about you too Commander Hermann.”

“And you’d get us an engine?”

"I'll guarentee it."

> Yes (Guaranteed a top M6 engine but you will be unable to help Erika)
> No (Roll to determine what you get)
>>
Updates today and this weekend will be throughout the day when I get a chance to do so ad I am likely to be busy during our regular sessions

>>4335880
Have fun. After the half-term finishes I'll be taking a couple days to plan the next thread so you won't miss much
>>
>>4336699
For the second option, is the roll to determine whether we get an engine or just the condition of the one we get?
>>
>>4336730
It determines the tier - T1 engine, M6 engine or M6A2E1 engine and the condition it’s in.

For Yes it’ll only determine the condition and you’ll get an M6A2E1 engine.

(This is me on my phone. I can confirm on twitter if anyone is suspicious.)
>>
>>4336699
>> Yes (Guaranteed a top M6 engine but you will be unable to help Erika)
We are putting a lot of work in this tank, no sense half assing it. We will be able to help Erika another day and with maho and yuzu to help we should be able to make good progress when we do.
>>
>>4336699
>>4336751
+1 but we should call Erika to tell her we'll attempt to make the tank tommorow 2nd thing in the morning after früstück & we'll owe her a favor
>>
>>4336699
>> Yes (Guaranteed a top M6 engine but you will be unable to help Erika)

+1 to calling sis. She'll be pouty. But not calling will make her mad.
>>
>>4336699

Ok, we’ll go for Yes and an apology to Erika

>Roll 1d100 Bo3 for the condition of the engine

If anyone scores 10 or less
> roll 1d3 for other goodies they throw in

I’ll try update asap but it probably won’t be for a while.
>>
Rolled 79 (1d100)

>>4336816
Take your time QM. It's not like 4chan is going anywhere
>>
Rolled 58 (1d100)

>>4336816
>>
Rolled 58 (1d100)

>>4336816
>>
Rolled 89 (1d100)

>>4336816
>>
>>4336816

> Yes (Guaranteed a top M6 engine but you will be unable to help Erika)

You look to Maho. “You mind talking to these guys with me?” You ask.

“It would be my pleasure.” She says giving you a small smile.

“Good to hear!” General August says. “If they’re anything less than gentlemen you let me know and they’ll be up shit creek with a cinderblock tied to their feet.”

“Thank you General.” Maho inclines her head in thanks.

“Anything for an esteemed visitor.” He replies. General August walks over to his desk and picks up the phone. “Tell the First Armoured they got a visitor, and tell Engineering to double time the search for that damn engine.” He puts it down and turns to the two of you. “Follow the airman outside to the reception. Captain Davis will escort you from there.”

“Right, thank you General August.” You say as you stand.

“Don’t worry about it son - Me and Summer are even; you get an engine and it’s good for the boys’ morale.” He replies as he shakes your hand. The two of you are escorted by the same sourly airman to the entrance.

“Hey there!” You hear as you enter the reception. A tall blonde woman is waving at you. “Hermann and Nishizumi!”

“That’s us.” You reply as the two of you walk over. “You Captain Davis?”

“Yup.” She replies popping the P. “Y’all ready to go?”

“I just need to make a phone call quick.” You say.

“Sure thing!” She puts her arm through Maho’s and starts talking her ear off. You ignore it and call Erika.

“Hey Big Brother how’s it going?” Erika chirps.

“It’s going well, we’ve got an engine guaranteed, me and Maho just have to say hello to some tankers.” You explain.

“Woah, it’s like you guys are celebrities!”

“I suppose we technically are.” You chuckle and brace for the question you know is coming.

“Are you going to be back soon?” She asks hopefully. You take a deep breath and reply.

“This’ll take time Erika, I don’t think I’ll be back in time.”

She’s silent. You take another breath and continue.

“I’m real sorry, but-“

“No it’s fine.” She says quietly. “I know you’re busy trying to save Ōoarai.”

“I’ll help tomorrow?” You offer.

“It’ll be done by then.” She says despondently. “Then on Wednesday it ships out to get to Japan.” You hear a sniffle. “I’ll see you when you get home.”

“Erika-“ you get cut off as she hangs up. You’re at a loss as to why her reaction is so extreme. You put your phone away and jog to catch up with Captain Davis and Maho.

Cont.
>>
>>4336816
>>4336791
>>4336774
>>4336751
This was never going to go well
>>
>>4336967

As you arrive, you see Maho surrounded by the tankers but they’re very well behaved, likely under the threat of retribution as General August mentioned. You’re no where near as popular as Maho is but you get your fair share of fans. Apparently Ruby is also very popular among the tankers owing to her both being a girl and a good shot. The assembled ‘Reapers’ as they call themselves go wild when you get Ruby to send a picture of herself. Literally just herself giving a peace sign. Weird. You also get several phone numbers to pass on from the younger tankers. You plan to destroy them as soon as you’re out of sight.

As you walk back towards the parking lot afterwards you see a truck being loaded up.

“Commander Herman!” You see General August observing the loading. “We found one! It’ll need some work but I’m sure you’ll be able to get it working. We’ll send it to Colonel Rose.”

“That’s great thank you, Sir.”

“You’re welcome, son.” He replies. “Drive safe.”

You and Maho get in the car.

“We’re going to be late to helping Erika.” She states as you get in the car

> “Not if I can help it.” Drive fast
> “Probably.” Dont take any risks
>>
>>4337078
> “Not if I can help it.” Drive fast
Gotta risk it
>>
>>4337066
Of course not, this is a big yikes/10 for me. But I know exactly how to fix this
>>
>>4337078
> “Not if I can help it.” Drive fast
>>
>>4337078
>"Not if I can help it." Drive fast
>>
>>4337078
Gotta get on them German Autobahn
>>
>>4337078
> “Not if I can help it.”

You throw the car into reverse and manoeuvre yourself smoothly out of the parking lot. You drive out the gate and swiftly get yourself onto the autobahn.

“I know you love your sister but please don’t kill us.” Maho deadpans.

“No promises.”

> Roll 1d100 Bo3
>>
Rolled 77 (1d100)

>>4337142
Nat 100
>>
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Rolled 30 (1d100)

>>4337142
(Pls Takumi Fujiwara Take the wheel)
>>
>>4337142
If we don’t get another roll in about 10 minutes someone can roll again.
>>
Rolled 9 (1d100)

>>4337142
>>
>>4337208
cum with the save
>>
>>4337142
Looks like Fritz should’ve been a rally car driver.

Update as soon as I can.
>>
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>>4337225

In America, there’s a thing called the thunder-ball run. Coast to Coast as fast as possible. When you were a kid, you’d been fascinated with it. It’s what led you to buy your bike in fact. The idea of speed. Your dad had his own obsession with speed and when confronted happily helped you with your own. Driving an armoured fighting vehicle is different from a car, but similar enough you have no problems doing so. It also means you have no problem taking full advantage of the autobahns.

You ignore Maho praying under her breath next to you as you undertake a car smoothly at high speeds. You’re like a machine, foot never leaving the accelerator as you make good time down the motorways. Even once you leave the autobahns you keep up a brisk pace; running yellow lights; taking dangerous overtakes and generally not obeying traffic laws. It works, and you manage to significantly shorten an otherwise lengthy journey.

You stop the car outside the garage. It’s a subsidiary of the Tank Museum you use often, given Munster is on the other side of the country. You ignore Maho collapsed onto the ground and sprint into the garage.

You wave hello to the various employees you’re familiar with as you run past deeper into the garage. You sprint into the workshop area and see a finished Panther tank.

“Erika!” You pant as you stumble into the workshop. Her eyes widen like saucers when she sees you.

Cont.
>>
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>>4337322

“Fritz!” She rushes you, tackling you to the ground. This time, you’re prepared. You swing her round in a circle to bleed off the momentum. “You made it!” Her smile is as bright as the sun.

“The tank’s already done.” You say as you examine it. You see Erika’s crew next to it. “Hey guys.”

“Hi Fritz.”
“Hello again!”
“Heya Hermann!”
“Hello.”

They return your greeting, but you focus on Erika.

“The uh tank was done before you got back.” Erika admits blushing. “We couldn’t decide on a name, but we wanted to name it at home, in Germany.”

“I see.” You reply. “Did you guys have any ideas?”

“We came up with a couple.” Jaune says. “Kaiser, Hellhound, Tiki, Joseph. But we couldn’t decide on one.”

“Joseph?” You ask.

“It was common for the tank to be named after the Tank Commander’s father during the war.” Ren explains.

“And what do you think Erika?” You ask.

“I can’t pick, I love them all.” She says quietly. “So, I wanted your opinion.”

> Kaiser
> Hellhound
> Tiki
> Joseph
> Write-in

Final activity for Monday
> Find out from your Mother what she thinks of Yuzu
> Find out from Yuzu how her day went
> Apologise to Maho for taking a couple years off her life
> Find out why Erika was so upset
> Write-in
>>
>>4337323
>Hellhound
Hellhound and Werewolf sounds pretty cool

> Apologise to Maho for taking a couple years off her life
> Find out why Erika was so upset
Hopefully we're back in Japan when the fines for all the traffic violations start arriving.
>>
>>4337066
The answer was speed. Speed is all we need

>>4337323
>Hellhound

>>4337342
> Apologise to Maho for taking a couple years off her life
She was probably upset because we weren't there for a big moment but maybe Raf will surpise us again yet.
>>
>>4337343

>She was probably upset because we weren't there for a big moment

Is it ever that simple with women? Or little sisters?

>>4337342
You only have time for one activity I'm afraid.
>>
>>4337348
> Apologise to Maho for taking a couple years off her life
Gotta go fast for imouto desu
>>
>>4337348
Don't know. Never had a sister or very close cousin & my experience dating is void. I'm just a thought in the head of Fritz not in yoursQM ;) Perhaps we'll never know until you take questions
Wonder if I could get a draw anon to draw Fritz driving fast on the autobahnen
>>
>>4337323

Writing.

>>4337359
You can ask anytime, especially at the end of a thread.
>>
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>>4337359
>>4337369
>Wonder if I could get a draw anon to draw Fritz driving fast on the autobahnen
Here you go anon and QM
>>
>>4337402
Its moments like these that make me think we should've went the Yukari route
>>
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>>4337422
>>4337369
>Its moments like these that make me think we should've went the Yukari route
Here you go anon and QM. In a alternate timeline
>>
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>>4337369

“Hellhound.” You test the word. It sounds bold, dangerous. “Let’s go with hellhound, we’ll make quite the pair don’t you think?”

“I agree!” Erika instantly chimes in. “Hellhound and Werewolf! The Dogs of War! Wrecking sh- a stuff across the world!”

“I like it!” Erika’s loader, Nora chimes in. “It’s aggressive! And Brash!”

“It’s fitting.” The gunner, Pyrrha says with a small smile.

“Hellhound it is then.” You say with a smile.

“Hellhound it is.” Erika smiles at you.

The engine arrives about an hour later, and both the tank and the engine go in the same shipping container, ready to head to Japan. With any luck, it should be there by the time you arrive after the half-term.

“Let’s go home, then shall we?” You offer before turning to her crew. “Do you guys need a lift?”

“We’re good thanks.” Jaune replies. “I guess we’ll see you in Japan then.”

“I guess so.” You reply. “Shall we go Erika?”

“Yes! Lets!” She wraps an arm around yours and the two of you walk out to the car park. AS you approach the car, you see Maho leaning against it, sipping from a can of Coke.

“Hello Erika, did Fritz make it in time?” She asks as the three of you climb into the car.

“He did! I didn’t expect big brother to get her so fast. But he made it!” Erika babbles happily. You ignore Maho’s glare as she does.

“I didn’t either.” Maho answers, not relenting in her glare. You’d think she’d be used to such adrenaline defying stunts given she commands a tank, but apparently not. You arrive at home a short while later and Erika happily skips out the car. Maho also makes to leave.

“Hey Maho, I’m sorry for going so fast on the motorway.” You say. She’s silent for a moment but speaks slowly and methodically.

“Were I in your position Fritz and I had the opportunity to comfort Miho versus not, I would not hesitate to take it as you.” She says. “That said, I feel it’s not my time to depart yet.” Another pause. “Apology accepted.”

“I’m glad we’re cool.” You reply, unstrapping.

“You’re lukewarm at best.” She snaps back, obviously still not over it, but she throws a smile your way anyway.

The rest of the day goes quickly. You fill your parents in on your day over dinner, getting a scolding from your mother for going so fast on the motorway and one from your father for being dumb enough to tell your mother.

It’s not long before the day’s events catch up with you, and you find yourself ending it in bed. Except this time, it seems Erika decided to get involved, taking her position as big spoon once more. You can’t really bring yourself to mind.

Tuesday 26th June (Day 80)

All-day things
> Take Maho to Niedersachsische University
> Visit the all-stars
> Visit the national team
> Visit the Sigfried line
> Visit the tank museum

Half day things
> Relax with your crew
> Spend with a girl, which?
> Chill with your parents
>>
>>4337439
>> Visit the Sigfried line
We kind of have to figure out Werewolf past, and fight a tank before we leave.
>>
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>>4337402
>>4337438

Once again, absolute masterpieces.

I think Fritz would be more pic related when it gets to 4PM, but that's just me.

I'll leave it here for tonight and write up tuesday tomorrow. Thanks for playing.
>>
>>4337439
> Take Maho to Niedersachsische University

Most important thing not done yet.
>>
>>4337439

>Take Maho to Niedersachsische University

Gotta make up for nearly killing her on the Autobahn.
>>
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>>4337438
You're killing me man but good job. Glad were in for the long haul in this quest.

>>4337442
How long do we have in Germany total? Like a week?

>>4337439
> Take Maho to Niedersachsische University
>>
>>4337439
> Take Maho to Niedersachsische University
>>
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>>4337439

> Take Maho to Niedersachsische University

You wake up that morning with far more women in your room than you anticipated. Yuzu is a given, and Erika expected after her display yesterday but for some reason Maho’s sleeping on a mattress at the foot of your bed.

You disentangle yourself from Erika and Yuzu and shimmy over to Maho.

“Hey Maho!” You whisper. “What are you doing here?”

“Erika said we are having a sleepover.” Maho yawns. “Though I don’t see what makes it better compared to sleeping separately.”

“This isn’t a sleepover Maho! This is sleeping in the same room!” You whisper-shout. She doesn’t seem to register the difference. Poor socially stunted Maho…

“Well go get ready, we’re heading to Niedersachsische today.”

“I will be downstairs shortly.” She replies as she leaves the room. You scoop up Erika and deposit her in her own room before heading back to yours. You take a shower and get dressed before heading downstairs.

When you get downstairs, you immediately get assaulted by your sister again.

“Erika what the hell!?” You manage to keep yourself from falling over. “Get off!”

“Nope!” She replies. “I’m not going anywhere!” You look to Maho for help, but she sits there smiling, sipping her coffee.

“She reminds me of my Erika.” She muses. You just glare at her. Maho remains unaffected.

“Look Erika we can do something tomorrow.” You try to shake her off. “But I’m busy right now.”

“No can do!” She replies, hanging on tight.

> Forcibly pry her off
> “You’re going to need to keep Yuzu company today.” Try to convice her to let go
> “Fine, you can come just let me eat breakfast.” Take Erika
> “Might as well make it a group trip.” Invite Erika and Yuzu along
> Write-in
>>
>>4337473
Until Saturday. It's currently Tuesday
>>
>>4338139
>> “Might as well make it a group trip.” Invite Erika and Yuzu along
>>
>>4338139
>> “Might as well make it a group trip.” Invite Erika and Yuzu along.
Erika and Yuzu can socialize and keep each other company when it's time for business. Open to suggestions otherwise.
>>
>>4338168
+1
>>
>>4338139

> “Might as well make it a group trip.” Invite Erika and Yuzu along.

“Fine, you can come. Just get off before I fall over.” You grumble.

“Thanks Fritz!” She pushes her head over your shoulder and kisses your cheek before hopping down and walking to the table. She sits, sees you looking and smiles. You turn away to try hide your face but you can tell she knows she she has you wrapped around her finger.

“I’m going to get Yuzu.” You announce as you go upstairs. You go up to your room and inside you find Yuzu already changed.

“You want to come to Niedersachsische with us?” You ask. She blinks twice before smiling.

“Sure!” She picks up her purse. “Do we have time for breakfast?”

“We do.” You reply. After quickly making breakfast for the girls and yourself, the four of you start piling into the car. As you’re passing Erika snacks and drinks, your mother calls to you from the door.

“Are you going to the University today?” She asks.

“We are, we’ll be out all day.” You reply.

“I think it’ll be an interesting visit. She says cryptically. You look at her.

“Is there something you want to tell me?” You ask, unimpressed.

“Enjoy your visit.” She says as she walks back into the house.

“Is Mommy being weird again?” Erika asks from her spot in the back next to Yuzu.

“Yup.” You answer as you strap in. “This’ll be fun...”

Journey options (pick 1)
> Call someone who might know what you’re Mum’s not saying (who?)
> Talk to the girls about something (what?)
> Ask Erika if she’s decided what school she’s going to
> Write-in
>>
>>4338480
> Talk to the girls about something (post-secondary goals)
>>
>>4338523
+1. When we get a moment alone, we should talk to Yuzu about how her talk with mom went, I have a feeling this is what it is about. Should make sure we pay attention to her.
>>
>>4338499

> Talk to the girls about something (post-secondary goals)

You wait till you’re on the motorway and you’re able to relax a little before you start a conversation.

“So what are you girls going to do after High School?” You ask. Erika answers first.

“I’m going to be the greatest tanker in the world!” A pause. “But I’ll prolly have to go to university first.”

“You’ll also have to go through me and your brother.” Maho points out. Erika visibly deflated for a moment.

“I’ll settle for top five then.” She compromises.

“Something I’m sure you’ll be able to do easily.” Yuzu reassures her. “I’m planning to go to Shimofusadai university.”

“Oh really?” You respond. “They offered me and my crew a scholarship.”

“That’s great Fritz! The rest of the student council is planning to go there too! We can check it out when we get back!” Yuzu exclaims.

“Shimofusadai is a very good university.” Maho chips in. “Though as you know, I’m planning to go to Niedersachsische.”

You spend the rest of the trip discussing the pros and cons of various universities that have expressed interest in the lot of you. Erika also spends a good portion of it explaining in great detail how she’s going to be come the greatest tanker in the world and makes a pretty convincing argument for it.

Eventually, the journey comes to an end, and the four of you disembark. As you’re walking towards the main building you see five very familiar faces.

“Ruby!” Erika realises first, moving like a rocket towards her best friend. You see your gunner panic and brace for impact. It doesn’t work and she gets knocked over, taking Max and Leo down with her. You return Axel’s nod and then turn to the fifth member of their group.

“You’re Commander Heiderman aren’t you?” You say to the blonde woman. “The one from the display in Japan.”

“Please, it’s just Felicia outside of matches.” She responds. “But yes! It’s good to see you again Fritz! And I see you’re already acquainted with Maho!”

“She’s staying with us.” You reply. “These two are my sister Erika and a friend from Japan, Yuzu.”

“It’s nice to meet you both, you’re welcome to tag along.” Felicia says. “Is there anywhere you wanted to start or shall we just walk around the university?”

> The tank warehouse
> The training field
> just follow Felicia
> write-in

Any questions for Felicia as you walk?
> write-in
> just let her talk
>>
>>4338807
> The training field
> just let her talk
>>
>>4338807
>>4338871
+1
>>
>>4338807
Writing.
>>
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>>4338807

> The training field
> just let her talk

“Could you show us the training fields?” You ask. You look to Maho who nods her agreement at the choice.

“Straight to business? I can appreciate that!” Felicia says. “Let’s get moving, we’ll talk as we walk.” The lot of you start moving and Felicia starts talking. Erika acts as a translator for Yuzu, relaying any important information.

“So, what do I start with… I know, ok, so, Niedersachsische is a campus university, meaning that everything you should need is on site; food, accommodation; lessons, shops. The works! We are close enough to some cities like Hamburg that you could go there for anything you can’t find here. It’s also feasible to go to Berlin on Weekends.” Felicia pauses as you approach a massive tower. “This is the observation tower, from here you can see the entirety of the field.”

“It’s a very tall tower.” Maho observes.

“That’s because it’s a pretty big field!” Felicia giggles. “Follow me!” Thankfully, there Is an elevator so you don’t have to climb an ungodly amount of steps to get to the top. It’s a tight squeeze but all seven of you manage to fit into the elevator. A short ride later, the lot of you stream out of the elevator and into a large control room. It looks like an air traffic control centre except instead of radar screens it has maps of the field in front of you. You move forward and look out the large windows. The field stretches so far you can barely see the end.

“It’s a big field huh?” Felicia asks rhetorically. “Forty Kilometers both ways! Probably one of the best things about Tanking with Niedersachsische – any environment you can thing of, you can practice on. “

“That’s pretty cool.” You hear Leo say from behind you and you can’t help but agree.

“Even snow?” Maho asks.

“Even snow.” Felicia echoes. “Though we have to prepare for that, fake snow takes time to set up.”

You can already imagine how useful it would be. Ōoarai is pretty small and that means the training area is just as small, hindering what you can do with it.”

“Shall we move on?” Felicia asks, interrupting your train of thought.

“Uh I have a question!” Max interrupts. “Do you have a separate Tank warehouse and Tank workshop.”

“Good question!” Felicia cheers. “We do. The workshop is more for any automotive clubs to use but it’s where we do all the tank work.”

Where to next
> The Tank Warehouse
> The University Main building
> The Workshop
> Just follow Felicia

Any questions for Felicia as you walk?
> Ask about the subject options
> Ask about your prospects as a tanker/academically
> write-in
> just let her talk
>>
>>4339022
> The Tank Warehouse
> Ask about the subject options

Seems slow today. Happy Day of "Freedom" for our USA boys
>>
>>4339136
Yup, Ill pobably leave this one overnight.
>>
>>4339022
>>4339136
Support - 4th of July must be killing it
>>
>>4339022
> The Tank Warehouse
> Ask about your prospects as a tanker/academically
>>4339776
The thread's also approaching it's usable limit
>>
>>4339022
I'll write the update in an hour or so.

>>4339780
Probably. I'll try finish the half term but the thread might drop off the board before then.
>>
>>4339022

> The Tank Warehouse
> Ask about the subject options

“How about we head to the tank warehouses next?” Felicia offers. Given everyone present is a tanker, no one objects and your group starts the journey down the control tower. As you walk out of the elevator, a question pops into mind.

“What subject options will we have if we come here?” You ask.

“Anything!” Felicia giggles.

“Anything?” Maho echoes. Felicia laughs and expands.

“Well we are one of the best universities in Germany, and not just for Panzerfahren!” She says. “You won’t find any subjects like Mongolian basket weaving, but any normal subject is on offer.”

“What do Tankers usual pick?” Ruby chimes in.

“Well most pick a subject of interest.” Felicia explains. “Everyone that’s part of the Panzerfahren team for at least three years gets a minor in it because of how much time it takes up but otherwise we get all sorts! Maths, Economics, History. Anything really!”

“Fritz will probably take History cos he’s a nerd!” Erika chips in.

“I mean she’s not wrong.” Leo chips in. As you finish the conversation, you arrive at the warehouse.

It’s big. Is your first impression.

“Our warehouse used to be an aircraft hangar used by the British during the post-war occupation.” She explains. “After they left, the university bought it for their tanks.”

“How many can it fit?” Max asks.

“Fourty!” Felicia replies cheerily. “But we don’t have that many teams or tanks - maybe twenty and thirty respectively?” If she hadn’t told you, you probably would’ve guess that from looking around the warehouse. About a quarter is empty, with the rest filled with various tanks of different makes and models. Most of them are German, as expected, but you spot some American and British tanks too. Of the tanks you see, they come from throughout the war. You spot several Panthers and Tigers - both Is and IIs but the bulk of the force are Panzer IVs. You also spot several more advanced prototype tanks such as Skorpion G. A tank you thought obly existed in blueprints.

Where to next? (last choice)
> The workshop
> Main university building
> dorms
> Write-in

Any questions?
> how did you get a tank like the Skorpion?
> why are there so many Panzer IVs
> why does a university this good not have thirty crews?
> write-in
>>
>>4339874
> The workshop
> why does a university this good not have thirty crews?
>>
>>4339874
>Main university building
>Why does a university this good not have thirty crews?
>>
>>4339874
>>4340149
+1
>>
>>4339874
>Main university building
>Why does a university this good not have thirty crews?

Felicia frowns and looks at her watch.

“Hmm. Looks like we don’t have time for much more. How about I take you to the main building?”

“That would be great.” Maho replies. You look to the rest of your crew who shrug and agree with her. You also have no reason to object so you gesture for Felicia to lead on. As you start walking, Erika pipes up.

“I have a questions Miss Heiderman!” She says.

“It’s just Felicia.” She chuckles. “Please go ahead sweetheart.” Erika ‘hmphs’ at the nickname but asks anyway.

“If Niedersachsische is so good then why does it only have twenty crews!” She asks.

“It’s because we’re so good we have so few crews.” Felicia answers.

“How does that work?” Erika snaps back. Felicia opens her mouth to talk but it’s Maho that answers.

“It’s because of the expectations the university has of the crew kleines blümelein.” Erika blushes at the term of affection. “The University is only interested in the best and there’s not enough of those to form a full team correct?”

“Correct.” Felicia confirms. “Our recruiting standards for our tank crews haven’t been lowered since 1937, for better or worse. That often leaves us understrength though...”

“That means we make the cut off.” Ruby whispers giddily. You can’t help sharing in her excitement.

You soon arrive at the main building. It looks surprisingly modern for an old university - lots of glass and metal and very tall.

I’m not at home so I don’t have a picture. Enjoy this Maho instead.

“The university got bombed pretty bad during the war.” Felicia says, explaining the modernity. “It was a tank production facility- we still find all kinds of goodies all around the place seventy years later - that Skorpion was found last year.”

“It’s like a treasure hunt.” Erika says excitedly.

“I suppose so!” Felicia replies. “There’s a finders fee for any tanks students find and anything small like parts they can keep.”

As you’re talking, a dark haired man starts walking towards you. He’s shorter than you. Though that doesn’t say much given everyone present is shorter than you sans Axel.

“This is Commander Drücker!” Felicity says as he approaches. “He commands a Panzer IV and plays Opfor for us sometimes commanding an M36 tank destroyer.

>AnAmericanTankYouSay.jpg
> Introduce yourself normally then inquire as to his availability
> Write-in
>>
>>4340362
>>AnAmericanTankYouSay.jpg
>> Introduce yourself normally then inquire as to his availability

Good sir, this may sound dumb, but...

We happen to very conveniently have our crew with us and there are even panthers present we may borrow for a spell.
>>
>>4340362
>>AnAmericanTankYouSay.jpg
>> Introduce yourself normally then inquire as to his availability
>>
>>4340362
> Introduce yourself normally then inquire as to his availability
>>
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>>4340362

>AnAmericanTankYouSay.jpg
> Introduce yourself normally then inquire as to his availability

“You drive an American tank do you Commander Drücker?” You say as you approach. “I’m Fritz Hermann, I command a Panther II.” You gesture to your crew. “That’s my Crew.”

“I know you.” He says as he shakes your hand. “You’ve been making a fuss in Japan haven’t you? That your gunner?” He asks gesturing to Ruby.

“She is.” You reply. “What of it?”

“She’s caused quite a fuss with her shooting, Berlin Brigade was prepared to steal her from you till Colonel Rose came down on them like a bag of bricks.” He muses. “Oh, and yes, I do command an American Tank, what of it.”

“Well you see, I have my whole crew here and-“

“Let me stop you there Hermann.” He interrupts. “I’ll be on the Siegfried line smashing a French team on Friday and if you want to find me the day before or after I’m game. No offence but when I’m off duty right now.”

“Nah, I understand.” You wave off his explanation. “Keep your schedule clear, we’ll be there.”

“Good to hear.” He replies. “I have stuff to do, so I’ll leave you guys to it.” He promptly turns and leaves, not waiting for anyone to say goodbye.

“How exciting!” Felicia says, clapping lightly. “Oh, do tell me when you duel, I’d love to watch.”

“We will.” You promise. You spend a couple minutes talking with your crew. Apparently, they’d been invited too around the same time you were and had wanted it to be a surprise. Your mother let them know that you’d be here today, perhaps that’s what she’d meant by having an interesting visit. Unfortunately, time constraints mean your conversation is cut short, and you pile into the cars to go home. It’s a far quieter trip back than it was on the way there, the girls piled into the back and promptly fell asleep creating one adorable pile and leaving you to drive the way back. Fortunately the autobahns are empty and you’re able to fulfil your speed fetish.

You’re soon home, and between yourself and your mother, you’re able to ferry the girls into their beds.

As you deposit Erika in her bed she seems to wake up slightly.

“Fritz?” She murmurs.

“Yes Erika?” You ask squatting next to her bed.

“Thanks for letting me come with you.” She says quietly, wrapping herself around your arm.

> “You’re welcome.”
> “You really think I’d say no to you?”
> “You want to tell me why you were so sad yesterday?”
> Write-in

Wednesday 27th June (Day 81)

All-day things
> Visit the all-stars
> Visit the national team
> Visit the Sigfried line
> Visit the tank museum

Half day things
> Relax with your crew
> Spend with a girl, which?
> Chill with your parents

Drücker will be there and available to fight Thursday and Saturday. When you choose to go fight him you’ll have an opportunity to find a tank but that’ll probably be next thread
>>
>>4340901
(This is me)
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>>4340901
> Visit the Sigfried line
>>
>>4340901
>Visit the Siegfried Line
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>>4340987
>>4341014

(You also have to pick a response to Erika)
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>>4340901

> “You want to tell me why you were so sad yesterday?”

> Visit the tank museum

We can check out the Siegfried line after our match with Drücker on Thursday.
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>>4340901
> “You want to tell me why you were so sad yesterday?”
> Visit the tank museum
>>
>>4340987
>>4341014

We visit it on Thursday for the duel, not today.
>>
>>4340901
> “You want to tell me why you were so sad yesterday?”
> Visit the tank museum
>>
>>4340901

>"You want to tell me why you were so sad yesterday?"

>Spend with Yuzu then Relax with crew (and Yuzu...and Erika....and Maho)
>>
>>4340901
Writing.

We'll probably do the Tank Museum visit then call it a thread.
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>>4341059
> “You want to tell me why you were so sad yesterday?”

She goes very red. Then mumbles something you don’t hear.

“I didn’t hear what you said Erika.” You say. “If you don’t want to say, that’s fine I won’t push you.” You stand to leave but she holds your arm tighter and yanks it.

“Wait!” She doesn’t stop pulling till you kneel back down next to her.

“IWasJealous.” She says it so quickly you can’t decipher it. You give her a look, and she speaks again. “I was jealous of the other two.”

“Really?” You ask. “I thought you liked them?”

“I do!” Erika rushes to reassure you. “But I’ve never had to share you before! So I was excited when you said you’d be coming to help me with my tank!”

“And then I said I might not make it back while I was out with another girl.”

“Mhm.” She hugs your arm tighter. “It’s selfish I know and you spend so much time with me anyway but…”

> “Everyone has a right to be selfish.”
> “No one could replace you, my sweet idiot imouto.”
> “As punishment, no hugs for a week.”
> Write-in

Offer to go to the Tank Museum just the two of you?
> Yes
> No (Take all/Pick who)

Remember, it’s going to be a research heavy visit for you at least and some Erika of your companions are less tolerant of work
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>>4341098
>and some Erika of your companions
Freudian Erika
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>>4341098
> “No one could replace you, my sweet idiot imouto.”
> No (pick Yuzu)
>>
>>4341098

On second thougt, I'll write up
> “No one could replace you, my sweet idiot imouto.”

Then end the thread as it looks like a good stopping point and this one's at the end of its life anyway.

As always, feel free to ask any questions which I'll answer in the morning.
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>>4341189

> “No one could replace you, my sweet idiot imouto.”

“Hey!” She pulls back to take a swing but you lean inside the punch and wrap her in a hug. Erika squawks and protests but you ignore her and continue talking.

“You know you have me wrapped around your little finger, right?” You ask. Her protests slowly stop, and her head settles on your shoulder.

“Mhm.” She answers.

“You’re my only sister Erika, I can get more friends or another girlfriend but there’d never be another you.” You say.

“You mean it?” She asks, trepidation in her voice.

“Like the last hundred times I told you.” You mutter. That’s enough for her, and she giggles and wraps her arms around her neck.

“Love you!” You hear in your ear.

“I love you too.” You mutter back “When are you going to start acting your age? Won’t your friends think its weird?”

“Dad says it’s cute.” Erika counters.

“Dad also tried to teach an eight-year-old to drive an armoured car.” You snap back. You continue your playful bickering far longer than you should given your trip tomorrow but honestly? You reckon it’s worth it.

Fin.

---

That’s the end of the thread. It’s archived here:

http://suptg.thisisnotatrueending.com/archive.html?tags=rafael

Give it a vote if you can, otherwise stay tuned for the next thread sometime this week. Any questions just drop ‘em and I’ll reply in the morning.

Twitter: https://twitter.com/rafaelqm1

As always, thanks for playing. And can we get the first thread to 20 Upvotes?
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>>4341233
Lurking and voting
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>>4341846
Thank you Mr. Lurker.

Nice picture. Am stealing
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>>4346181
>>4346181
>>4346181


New thread lads.



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