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You're an outlaw. Before you were arrested and sentenced to death for the crime of COOOOOOOOOM rape, you were a guard yourself. Somehow, you managed to escape the gallows and shack up with a witch who hooked you up with some cool magical shit as thanks for COOOOMing in her guts like a berserker of a rabbit, before sending you off on your way.

A few hours after you left her place, you ended up dying anyhow. To a pack of wolves, of all fucking things, a mere week or so after you were slated to be hung.

But now you're a ghost, as opposed to being flat-out deceased. Bound to a magic beginner's spellbook you've gotta lug around with you as a specter, and seeking ingredients for a potion you can't really benefit from in your current state. But you'll worry about that later. Right now, you're on the hunt for ingredients for a potion the witch said will make you swole as fuck. Probably hung like a horse too. Oh, and magical.
>>
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Previous, hijacked thread
>>4628159


MPtl:???%
CC: 28 Cooms

Your original plan after escaping the gallows in the town of Waterlog, your old stomping grounds, was to go south-west around the lake and take the long way to Mosspit to stock up for further travel elsewhere, avoiding what you know with your [Ex-Guard] experience to be a patrolled road. It was dangerous, since the forest gets more dangerous the deeper west you go. Obviously too dangerous, since you're fucking dead (not even from an exotic beast, just a pack of goddamn wolves), but at least you got the magic hookup from a witch you banged before biting the dust.

As a ghost, you're bound to a magic book of beginner spells you got from that old witch earlier today. It saved you from truly passing on after you got mauled, but aside from the book itself, you can't really manipulate anything heavier than a leaf.

Right now, you're leaving your corpse behind to go look for monsters, and use their parts to make a potion you probably can't even ingest right now.

It's early in the night. You're wandering without a direction in mind right now, and should probably change that. What do?

>Find for a point of interest rumored to be in the area. Or wander around here until something catches your eye. (Bandit camp, Outskirts farm, ????)
>The wanted posters starting to roll out are probably looking for a man, not a specter. You're an invisible(?) ghost in a book! Go to one of the towns and see if an apothecary has one of your ingredients. (Waterlog, Mosspit)
>You've lived your life in just the one town, time to fuck around and find out what else there is. (North or East)
>Blindly wander deeper into the woods. Probably dangerous - who knows what magic shit out there can hurt your new form? (South or West)
>Change your mind and stay around here tonight. Probably better to prepare before going elsewhere. (Practice Book or COOOM magic)

The blue X under the witch hut is your corpse, and current location
>>
>>4657626
>The wanted posters starting to roll out are probably looking for a man, not a specter. You're an invisible(?) ghost in a book! Go to one of the towns and see if an apothecary has one of your ingredients. (Mosspit)
let's see how long this stays up, lol
>>
>>4657626
>The wanted posters starting to roll out are probably looking for a man, not a specter. You're an invisible(?) ghost in a book! Go to one of the towns and see if an apothecary has one of your ingredients. (Waterlog, Mosspit)
What were the ingredients again?
>>
>>4657884

>LIST OF INGREDIENTS:
>A Wyvern's Spine
>A Dragon's Heart
>An Elemental's Spark
>A Griffon's Feathers
>A Troll's Hide
>An Illithid's Brain
>A Revenant's Knuckle
>A Hellhound's Teeth
>A Witch Hag's Nose
>An Ogre's Phallus

Was tempted to change it, since the 1st qm made it not me, but i thin i'm gonna stick with it and do my best
>>
>>4657888
Maybe our antihero had damaged eyesight from masturbation, and now realizes the ingredients are not what we thought they were because he misread the witch's scribbles?
>>
>>4657884
>>4657844

Your handsome mug is in a ditch a few yards behind you, and getting further away as you travel into the night. No wanted poster is advertising a bounty for a fucking book. As long as you're careful and don't go floating around in broad daylight, sneaking around town should be easy-peasy.

You don't feel comfortable making a u-turn right on back to Waterlog. But even if Mosspit did get the news of your crime already, you'll probably be under less heat there if a dead-seeing priest or someone does happen to recognize you.

You're a little disoriented from being on death's door, and while you could tell directions from the sunrise and sunset, the stars popping into view aren't as familiar a guide. If you're lucky and remember the right direction, you should get there a little past midnight.

>One hex is ten miles, or about 3.25-3.5 hours of travel at a normal person's marching pace.
>Usually, twenty miles (2 hexes) is a day's steady travel pace on foot, assuming setting up camp and stopping for rest are factors.
>Thanks to being a ghost, you don't need to worry about resting, but this is a short journey anyways.

Roll 1d100+10 for navigational success
>(+15) Known (albeit un-visited) location
>(-5) Nighttime navigation
Someone else, roll 1d10 for any special encounters.

>>4657904
I think I'll work this in to modify the list later down the line. Thanks for the idea.
>>
Rolled 68 + 10 (1d100 + 10)

>>4658374
Navigation roll
>>
>>4658374
Roll1d100+10
>>
if we're a ghost, should the dark really bother us? while walking (floating?) let's check if we can move through objects, and if we have a reflection in a puddle of water.
>>
Rolled 3 (1d10)

>>4658374
Ik it might be a lil of a chore, but you should send updated map each time we move around, or players will get lost after few posts.
Rollin for coomcounters.
>>
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>>4658376
>Navigation - 78
>Pretty good success! You make it to your destination ahead of schedule without negative incident.
>Your current location is the red X, the blue one is still your corpse's location.

Being winded is a thing of the past without any muscles to tire out. You pick what you're pretty sure is the right direction and practically fly to your destination. Being a ghost is dope as fuck. You even find yourself humming just for the sake of it.

It had to have been hours, but in enjoying your newfound mobility the journey feels like a handful of minutes. In what seems like no time at all, you can see a distant but strong light source in the distance, and after a bit of gazing you recognize it as a crackling fireplace through the window of an inn or home. It's hard to see the whole of the building itself, but you're sure you've successfully reached the outskirts of Mosspit.

>>4658384
>Event - 3/10 (higher is wackier)
>Something mundane, but kinda interesting happens. Given your high navigation roll, it's not dangerous and won't really slow you down.

Before you can float closer, you hear the sound of rustling leaves behind you. A sound you haven't heard this close up in hours, given your own lack of footsteps, and you almost shit your pants. What the fuck snuck up on you like that? Was it a guard patrolling?

>>4658378
The Pitchdeep forest is called such for a reason. Darkness takes a foothold more aggressively after sunset here, and unless it's a day or two before or after a full moon to provide light, the naked eye is near useless under the deep canopy. It gets worse deeper in - or so you've heard. You know it's the night after the full moon proper, because the witch you banged talked your ear off about lunar cycles for a bit before you left.

As for intangibility, you walked through a thin tree without even noticing at first. Upon further experimenting, twelve or so inches seems to be the limit of thickness you can pass through unhindered - for wood at least. Might be different for different materials.

Your book remains tangible, but can slip through small crevices. And as a reminder, you can't stray five feet from it
.

[1/2]
>>
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Your head snaps around as you turn towards the source of the disturbance. You hear the rustling again, and this time see some foliage move along with it. Another rustle, and now you can clearly see a doe's head desperately thrashing about, presumably stuck in a trap.

Phew. False alarm, you're safe from human eyes still. You stare at the entrapped deer and its thrashing for a bit, still coming down from your burst of concern.

Looks like a hunter put a snare trap out and caught himself some prey. You can see the bright red berries laid out as bait as you approach it, and the piece of hemp rope fashioned into a camouflaged snare currently stuck around its middle.

Someone's eating well tomorrow morning when they come to collect. Alternatively, you could mess around with the animal for a bit and do something...

>Eh, leave it alone. You have bigger fish to fry. Close the handful of paces distance between you and Mosspit.
>Try to posses it. An animal like this is probably the best guinea pig you're gonna get before attempting on a human.
>You didn't stop to COOOM once on your way here, and any hole's a goal. Jerk off at the poor beast's expense and stain the fur.
>Pull out all the stops. You are going to fuck this trapped deer, COOOOOM in its guts, and do the COOOOM ritual while you're at it. Your degeneracy knows no bounds
>>
>>4658531
>Pull out all the stops. You are going to fuck this trapped deer, COOOOOM in its guts, and do the COOOOM ritual while you're at it. Your degeneracy knows no bounds

COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>4658546
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMM
>>
>>4658531
>Pull out all the stops. You are going to fuck this trapped deer, COOOOOM in its guts, and do the COOOOM ritual while you're at it. Your degeneracy knows no bounds

I mean, clearly this is the only proper choice
>>
>>4658531
>COOOOOM in its ass.
>>
>>4658531
>>Pull out all the stops. You are going to fuck this trapped deer, COOOOOM in its guts, and do the COOOOM ritual while you're at it. Your degeneracy knows no bounds

If it's a female it has a hole.
>>
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Rolled 8 (1d8)

>>4658546
>>4658562
>>4658607
>>4658683

>COOM ritual and fugg - Unanimous. This is the way.

You stop and stare at the deer, no longer out of curiosity and caution, but out of unbridled. And as if it's visible to you, or can just feel the malicious sexual energy radiating from where you stand, the thing recoils away from you ever so slightly.

Pfft - those type of pleading doe-eyes didn't stop you when they were on the face of a human, and they're not gonna stop you when they're on a literal doe either. You circle around to the doe's rear and inspect it in what little light you can. A little below the tailhole is that sweet, sweet animal punani. The spectral stiffy between your legs gets stiffer, and you're licking your lips like a kid looking through a candy shop window at the sight.

You've still perfectly memorized the COOOM ritual, and know it has to be chanted around the time you ejaculate into a living being. The witch didn't specify that it had to be a humanoid, and it definitely didn't have to be consensual. But any magic power you gain from this seems like a minor side benefit, with the main course being the chance to FINALLY get your cock in something besides your hand since... well, it's only been a day or three since the witch, but it feels like fucking forever for your ravenous libido.

You're properly behind the now quivering animal, ready to prey upon it in a way that Mother Nature didn't design.

>Roll 1d100 x3 (one roll per poster) take highest and -20
>(+2 dice) This is your trade. You know your way around a thrashing body.

>(-15)First time doing it as a ghost, though.
>(-10)...and to an animal.
>(+10) You're determined to get some magic power under your belt - Finally!
If the d8 roll in this post is an 8, the detriment is reduced to -5 because the deer is in heat and excited too
>>
Rolled 81 (1d100)

>>4658743
>If the d8 roll in this post is an 8, the detriment is reduced to -5 because the deer is in heat and excited too

>Rolls an 8

Guess we tamed Bambis mom Bimbo.
>>
>>4658743
A calculation correction: The "First time w/ an animal" detriment was supposed to be -5, not -10. So the base net detriment is still -20.

But nevermind that, since you lucked out on the d8 roll and brought the net up to -5
>>
>>4658813
-15, not -5. My brain is a boiled fucking potato right now, christ.

(-15)+(-15)+(10)= (-20). This is what i get for being a dropout i guess.
>>
>>4658819
So uh 81 is a success.
>>
>>4658824
Yeah, and a pretty good one. But I'm waiting for two more rolls from other anons to see if a crit gets fished out.
>>
Rolled 77 (1d100)

>>
>>4658824
>>4659004

Looking like a very solid success so far, and I'd call it here, but imma go head to bed and post a reply tomorrow morning. If someone wants to post a 3rd roll anyways go ahead.

Thanks to everyone for participating. seeya
>>
Rolled 22 (1d100)

>>4659161
>>
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>>4658749
>>4659004
>>4659370

>Best roll of 81, - 5 = 76
>Pretty good success! You successfully COOM in the deer and cast the ritual. Plus some other benifits...

MP:???%
CC: 28 Cooms

You've got no idea how to fuck as a ghost. Your spectral hand can beat your spectral dick, but that's about it. Nudging stuff around with the book in hand can move stuff better than trying to push it without, as you found out when messing around in your new form, so you've at least got somewhere to start.

You line the book's edge against the doe's sweet spot, and rub your almost painfully erect pecker against it, almost parallel to the spine of the tome. Immediately, a sensation all too pleasantly familiar to you washes over.

Fuck. Yes. This is way better than damp ration jerkey, and damn near on par with that bitch you got arrested over. That wet, tight deerhole is heaven to you, and the animal's thrashing is no use as it frantically tries to fight harder against the trap to escape - wait a goddamned minute.

She's pushing up against you. Like she fucking wants it. Holy fucking shit.

Animal huffing isn't a language you're fluent in, but there's little mistaking the deliberate raising of a tail, which you grip at to keep your balance.

The dirty deed is almost done in a little over a minute. You catch yourself before you COOOOOM and remember - the ritual!

>Write-in: Detail the ritual verbal and hand-wavey components. The one the thread (or myself) likes best will become canon.

also
>Roll 1d6+1 to see how many ritual COOOMs you can get from this deer right now.
>Any target of ritual COOOMing can be "used" indefinitely as long as they're alive, but past a certain point per day, their soul won't provide any more via this method.
>>
Rolled 3 + 1 (1d6 + 1)

>>4659902
OP don't complicate this.
Our ghost must prop him self up on his dong and start spinning inside his victim while shouting COOOM thrice.
>>
Rolled 1 + 1 (1d6 + 1)

>>4659902
Because of our more maleable incorporeal form we go full hentai and sprout a myriad of dicks across our body that all COOOM with the speed and force of a fired paintball to cause bruising to the corporeal form of any poor creature in range. Weaponize the baby batter for the good of rape, in the end the COOOM should only be pleasurable to the user and I want to see some goddamn bruised cervixes up in here. Also just for shits and giggles from now on the ritual forces the victim to chant COOM (or at least attempt it to the best of their abilities) as if to spur the COOMER on.
>>
Rolled 5 + 1 (1d6 + 1)

>>4659902
Make him scream obscenities like tourette's guy "SHIT-SHIT-SHIT..! AAAAH-SHIT!!!" as he's having something akin to epilepsy and his eyes glow bright yellow as more and more power surges through him.
I just find the idea amusing and fitting for the absurdity of everything else that has happened so far.
>>
>>4660571
>>4661235
>>4661279

4 ritual COOMs taken from deer! (only one roll needed - first roll taken)

MPtl: 1.04%
CC: 32

I know someone said the MP% increase was .001% per COOOM and not .01% last thread, but (a) that's slow as fuck and (b) that was the old OP's rules. I'm the captain now.

As for where that whole extra 1% came from...


You fill up your lungs with air and begin the chant...

>"OOOOOH I'M COOOMIN! FUCKIN' SH-SHIT, OH LAWDY THAT SPUNK IS GETTIN PUMPED!!! GIMME MAGIC 'N SHIT!!"

You don't know if anyone in town can hear you scream, and you don't care. A yellow light envelops your form, starting from your crotch as you let your splooge loose in the deer and spreading rapidly, until your eyes are blinded by the color. You're not totally sure, but you feel like there's a spinning sensation centered around your dick, like your cock decided to be a wooden top and take the rest of you for the ride.

And then, it's over. You don't quite collapse, but your spectral body and the tome it inhabits props itself against the nearest tree as you pull yourself out of that deer puss. Best nut you've ever fucking had, hands down. You were already a deviant, but if anyone less so were to do this, you figure they'd be a COOOOM addict too.

Magic is positively brimming in your (proverbial) veins. You feel energized, and should probably try doing that fire cantrip again. But the wiggling doe tail says otherwise, and you really can't say no - even if further magic power wasn't a factor.

It's on the fourth ritual COOOM cast that you feel the effects lessen a bit. At this point the deer is looking in rough shape, thin little legs wobbling and off-yellow ecto-spunk just fucking everywhere on the back half of its body. The amount of magic COOOMs you've gotten from this particular beast seems to have been reached for the day but you... may or may not tap that tailhole again even still.

Excitement hits you. Magic. Fucking magic! The start of it is at your fingertips, finally. The Lesser Fire spell you fruitlessly practiced on earlier is at your lips, and you utter it against the bark of the nearest tree.

PWOOOOF

A spot of bark bursts into flame. It's... bigger than you were told it should be at your level of magic power. Not the size of a candle tip, but of a whole gold coin piece. The still living bark doesn't catch like a dead branch, and starts to weaken more and more, until the whole thing extinguishes with the counter-spell you were also taught.

Now that your head is clear from a good COOOM, you think about it - shouldn't it take like, a hundred COOMs or so before you could do much? Maybe it had to do with the book, actually. You're no arcane appraiser, but if the thing was able to keep you undead, juicing your soul up with magic during the process sounds... about right?

It seems that being bound to the Beginner's Spellbook made up for your innate lack of potential.

[1/2]
>>
>>4661493
Hey look, the fancy blue formatting worked

You're not about to complain. When it's time to go around the woods and kill beasts for ingredients, you'd rather have some magic up your sleeve instead of hitting them over the head with the hardcover that contains your soul.

Speaking of which - Mosspit. Apothecary. Ingredients for the potion. Right.

The distant hearth fire that caught your eye earlier is still there, but it's starting to fade from burning down lower. Your deer fucking took up maybe twenty minutes, but there's still hours of darkness ahead of you before sunrise hits.

>Wat do?

About the deer... (Pick any - not limited to one)
>You may not get any more magic sauce from it today, but you really wanna fuck that deer again. (COOM specialization - Beast fucker)
>Free her from the trap. You may not have a blade, but it's dry hemp rope the fire spell will make easy work of it.
>Leave it - you got what you needed. (Save your COOM specialization for later)
>(Write-in)

In Mosspit... (Pick any, but choose an order to do it in)
>Have a general look around. You've never been to this town before, so a lay of the land won't hurt.
>Beeline directly for an apothecary or potion seller.
>Look for any magic dabbling place in general, apothecary included.
>Stay put and practice your magic more. The book has more spells than just the one you know.
>Find some sleeping human poon to plunder.
>[Ex-Guard] Find out if news of you and your crimes hit this town yet. Files should be in a municipal office somewhere, and you can manipulate (or destroy) them to cover your ass a bit.
>(Write-in)
[2/2]

If you guys have any feedback you wanna slip me, feel free. This is my first quest so I'm not 100% confident in my QM wizardry yet
>>
>>4661573
>Leave it - you got what you needed. (Save your COOM specialization for later)

>[Ex-Guard] Find out if news of you and your crimes hit this town yet. Files should be in a municipal office somewhere, and you can manipulate (or destroy) them to cover your ass a bit.
Files sound pretty flammable so let's practice our magic in muncipal's office.
>>
>>4661573
Keeping track of hexagonal map just to travel is kinda boring. You can simply tell us our whereabouts and where we can go/points of interest (+time required to reach them).
>>
>>4661573
>>Leave it - you got what you needed. (Save your COOM specialization for later)

Some one is going to eat our ghost coom.

>Find some sleeping human poon to plunder.
>>
>>4661573
>Leave it - you got what you needed. (Save your COOM specialization for later)
>Have a general look around. You've never been to this town before, so a lay of the land won't hurt.
>>
>>4661595
>>4661924
>>4662943

Seems the consensus is to leave the deer alone, but i'll come back in a day or so to see if you guys reach an agreement on what to do in Mosspit.

Remember that you guys can pick more than one course of action if you want - just pick an order to do it in.

>>4661612
The map's already made, and I use it to keep myself organized for this quest. I'll try to not overuse it when there's no travel to be had, but at least one other anon enjoys the visual aid so it's staying.
>>
>>4662962
Anon when there's such an even split just roll the dice and move on.
>>
>>4661924
+1
>>
>>4661573
>>Leave it - you got what you needed. (Save your COOM specialization for later)
>[Ex-Guard] Find out if news of you and your crimes hit this town yet. Files should be in a municipal office somewhere, and you can manipulate (or destroy) them to cover your ass a bit.
>>
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>>4661595
>>4661924
>>4662943
>>4663495

You leave the deer be and finally head off into town proper. Its eyes follow your book almost longingly, until trees cut both of you out of sight from the other. It probably feels some type of way about you, but you really can't find it in your heart to give a shit. It's an animal, and you got from it what you needed, in the same way whatever hunter set up that trap is going to get what they need, when they butcher the thing for venison and pelt and bones.

The fire is, indeed, coming from an inn. Dying with no one to feed it, and no one in sight sitting at tables or behind the bar. If you had a mouth to enjoy a drink, you'd sneak in and grab one. It'd wash the taste of jail gruel and nasty water from your mouth.

The thought of looking through houses for some human pussy crosses your mind, but as you run past stone building after stone building (covered with moss, each and every one of them apparently), the King's Crest on a sign upon one of them gives you pause, and you backpedal to the entrance of the building.

You reported to a building just like this back home. A little bit of melancholy hits you, but it's promptly overshadowed by opportunism. Any criminal files should be here, in the barracks office, and you can fuck around with them. Burning them is the first thing that comes to mind, but maybe a more clever strategy will hit you later. Why the urge to do this hits you when you're a ghost with a face most can't see (a fact you confirmed in puddle and window reflections, only seeing your book looking back at you), you don't know. Maybe you're just sticking it to the man at this point.

Door's locked, unsurprisingly. But there's gotta be a cracked window somewhere, or maybe an even smaller, less conspicuous entrance you could use to your advantage - just slip your book in and walk through the wall.

>Two anons, roll me a d100+15
>(+1 die) You're a fucking ghost. Even if you're bound to a visible tome this should be easy.

>(+15)[Ex-Guard] You're familiar with how buildings like this are laid out, and the behavior of the guards themselves - if they're even on active patrol.
>>
/r 1d100+15
>>
Rolled 2 + 15 (1d100 + 15)

>>4664485
those >s were confusing my dude
I suppose you just want 2 rolls?
>>
>>4657565
Didn't the last thread had a catastrophically failed roll?
>>
Rolled 86 + 15 (1d100 + 15)

>>4664485
>>
Rolled 60 (1d100)

>>4664485
>>
>>4664547
>>4664664

>Best roll of 86, +15 = 101
>Exceptional success! You got right to where your files were, no one is tipped off to your presence, and you may have found something interesting on top of that...

Y'all are lucky I'm only considering nat 1s as crit fails and not larger ranges

A quick circling around the building does, in fact, reveal a cracked window. It's all the way up on the second floor, but the opening is wide enough for your book to get tossed through. Even better, you can just see a wall filled with finely made file racks - Jackpot. Exactly where you need to be, no risking sneaking through possibly patrolled hallways.

You pull your book back in your grip, ready to toss it like a frisbee, when a substantially less retarded idea crosses your mind. As weightless as you are, scalling the stone brick face of the building should be easier than risking your book smashing trough loud glass if you missed.

So you do that. Book tucked under your arm, you make it into the room easily, slipping the tome through the crack and phasing your body through the window, into the records room.

Now if your offense is recent, your file should be... here. Still unsorted, in a bin on the side of the desk, is a big travel folder dropped off by a courier. You bring it up onto the desk (apparently anything paper related is easier for your form to carry than other things, and you have no problem manipulating it) and open it, flipping through the contents.

More files than your own are present, of course. You recognize some of the sketched likenesses from the gallows before you took your opportunity to escape, each of them marked with a fat, red "EXECUTED" stamp indicating they weren't as lucky as you were.

You drop your file onto the desk as soon as you find it and carefully replace the others where you found them. Details of your crimes, the rapid trial, the victim, yada yada - whatever. The stamp here says "ESCAPED - AT LARGE", and an approval for bounty poster distribution was signed off underneath.

100 gold is about the worth of your head. Way more than the weekly silvers you got paid.

Welp - the file's here. And there's still a bit of firewood in the fireplace that'll help it catch easily, and be ashes well before morning.

>Burn the file, and exit stage left. There's other shit to do in town.
>Manipulate/vandalize the file somehow, then put it back where you found it.
>Keep the file undisturbed and replace it. Maybe you could collect your own bounty later down the line... somehow. You still remember where your corpse is at.
>>
>>4665691
>Burn the file, and exit stage left. There's other shit to do in town.

We must COOOOOOOOOOOOOOOOOOOOOOOM
>>
>>4665691
>Burn the file, and exit stage left. There's other shit to do in town.
>>
>>4665691
>Burn the file, and exit stage left. There's other shit to do in town.
>>
COOOM in the file then burn it
>>
>>4665691
>Burn the file, and exit stage left. There's other shit to do in town.
Might as well burn the whole office so it's not as suspicious that only the cabinets were burnt
>>
>>4665691
Burn the file.
Then search for files of female criminals and suspects.
Maybe we can use them.
>>
>use them
files or women?
>>
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>>4665971
>>4666089
>>4666099
>>4666161
>>4666652

MPtl: 1.04%
CC: 33

You toss the papers into the charcoal remnants of the fireplace, then set it ablaze with your spellwork. It catches satisfyingly quickly, ink disappearing in curls of smoke along with the pages it's written on, and the flames briefly illuminate the room more intensely than the moonlight peeking through the window.

With better lighting, you take the opportunity to have a better look around the records office. Well, you actually shoot a quick COOOM on the fire as a last "fuck you" to the place, then turn to you surroundings.

There's a corkboard with wanted posters on one wall, maps tacked to the wall opposite, and a tusked boar head trophy hanging above the window, behind the desk. Your attention is immediately drawn towards the maps, specifically one featuring the town's layout. It's even nice and labeled for you - and there is indeed an apothecary present here.

There's also a black circle on the map labeled "The Mosspit" - this town's namesake landmark? - southeast of the town proper. The nearest labeled building to it is an archeologist's outpost. State sponsored ones too, given the King's Seal and high priority patrolling tag on the place.

Weird. But probably not your business.

You're now aware of all major points of interest in Mosspit.

The paper finishes burning, and the fire goes completely soon after, swallowing the map in unreadable darkness.

That's your cue to get out of here...

>Leave the office for the Apothecary. Potion time.
>Leave the office for another point of interest (Write-in - if it should be present in a town like this, it probably does. More uncommon places get a roll to see if they exist)
>Search the office more for information on...[The Mosspit, more COOOM victims] (Write in, V. Low - Med DC roll depending on subject)
>>
>>4666690
>Search the office more for information on wanted hoes. Search for wanted hoes.
We can practice possessing and humiliate them publicly since we have no physical dick.
>>
>>4666765
+1
>>
>>4666765
+1
>>
Rolled 85 + 20 (1d100 + 20)

>>4666765
>>4667046
>>4667154

Your footsteps get slower and slower on the way to the basement as potion making fades more and more from your mind, instead focusing on (and getting hornier for) COOM magic. The deer was fine, but you're no hunter and animal pussy was a one time thing. Humans are where it's at.

A hand lays on the window, but you don't slip your book through just yet to escape. One COOM was cranked out over the fireplace, but your insatiable libido demands attention once again. So you follow your horny.

There should be a prisoner roster in here, and it's the first thing you're going to search for. Backpedaling away from your exit and grabbing a candle, lighting it with a spectral fingertip and carrying it along for your search. Holding it up to drawer label after drawer label.

(I'm rolling the 1d100+20 search role in this post myself to speed things along.)
>>
File: Files.jpg (83 KB, 800x600)
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>>4667340

>85+20=105
>Exceptional Success! You found the wanted hoes' files, as well as many more other ones containing information on people you could use for COOM purposes.

By the gods, you hit the motherload. Like a doujin protagonist rifling through a hamper for dirty panties, you swiftly compile every piece of paper in the room that has the sketched image of a hot chick onto the desk. Beyond the obvious wanted prisoner files, there's the local prisoner registry, business certificates and tax collection receipts, and even classified Person of Interest profiles hidden in a compartment under the desk, inconspicuously hidden but unlocked. You'd heard that last one whispered among your former peers, and didn't even think it was real.

Ultimately, laid out before you, are five - well, maybe six - files of chicks with faces fair enough to consider hitting from the back. Hey, even you have standards.

>Caitir: Petty criminal, 20 y/o
>Arrested for multiple accounts of petty theft.
>Held in jail near barracks. A month into her sentence, slated to be released in a day or two.
>Solid 8/10 blondie. Probably easy to manipulate. Reminds you of your first.

>Doileag "Ragdoll": Criminal, 31 y/o
>Arrested for aggravated assault against cat-callers. Two of the five still immobile from their injuries after the fact. Jesus.
>Held in jail near barracks. Been doing hard labor as punishment for six months, and set to keep going for another six.
>The sketch really got her burliness down. She'll probably snap you in half.
>Scratches your amazonian fetish desu. No way you'll muscle her into submission though. Maybe useful to befriend as a fellow criminal.

>Sam: Petty criminal and suspected illegal magic practitioner (Investigation pending), 25 y/o
>Arrested for tax evading while prostituting. Also suspected for doing illusion magic to make him look like a chick - wait, that's a dude's face?
>House arrest. Works at the general store - he's the owner's son - within sight of your window, and sleeps above it.
>A hole is a hole...? And maybe he actually does know magic. Huh.

>Tizi: State archeologist from the capitol, 28y/o. Marked as low priority VIP to check in on every now and again.
>Researching the stuff in The Moss Pit of Mosspit. Apparently an old underground ruin, from what you can see between the redactions.
>Based in the outpost by said Moss Pit.
>Shortstack, not even up to your belly button. Her bespectacled face screams "chubby nerd", but apparently an ass to die for.

>Beata: At-large criminal, estimated mid-30s
>Regularly comes from where the bandit encampment is suspected to be deeper in the woods to lead raids on the town for supplies.
>Threatened to visit within the next week via note tied to an arrow.

>Dianne: Local wacko - MILF, in her 40s
>Went batshit after her son died some years back. Works the mill and usually stays there, harasses passing farmhands and guards.
>Notes pin her as an aged hag, but you'd 100% tap that. You already fucked the witch.
>>
>>4667474

>Pick a bitch to pursue. Still four hours until sunrise.

>Everyone roll a d4 to add to the COOOM count. You're horny as FUCK looking at these faces and imagining how you'd bone them. Thank god ecto-jizz eventually dissipates.
>>
>>4667487
>Caitir: Petty criminal, 20 y/o
>Arrested for multiple accounts of petty theft.
>Held in jail near barracks. A month into her sentence, slated to be released in a day or two.
>Solid 8/10 blondie. Probably easy to manipulate. Reminds you of your first.

Roll d4
>>
>>4667508
Roll 4d
>>
>>4667508
Roll+d4
>>
>>4667508
roll d4
>>
>>4667508
roll 1d4
>>
Rolled 3 (1d4)

>>4667474
>>Tizi: State archeologist from the capitol, 28y/o. Marked as low priority VIP to check in on every now and again.
>>Researching the stuff in The Moss Pit of Mosspit. Apparently an old underground ruin, from what you can see between the redactions.
>>Based in the outpost by said Moss Pit.
>>Shortstack, not even up to your belly button. Her bespectacled face screams "chubby nerd", but apparently an ass to die for.

>>4667510
Gotta write dice+1d4 in the options field below name, pal
>>
Rolled 2 (1d4)

>>4667474
>Caitir: Petty criminal, 20 y/o
>>Arrested for multiple accounts of petty theft.
>>Held in jail near barracks. A month into her sentence, slated to be released in a day or two.
>>Solid 8/10 blondie. Probably easy to manipulate. Reminds you of your first
>>4667510
The absolute state of /qst/.
>>
Rolled 4 (1d4)

>>
Rolled 3 (1d4)

>>4667474
>Tizi: State archeologist from the capitol, 28y/o. Marked as low priority VIP to check in on every now and again.
>Researching the stuff in The Moss Pit of Mosspit. Apparently an old underground ruin, from what you can see between the redactions.
>Based in the outpost by said Moss Pit.
>Shortstack, not even up to your belly button. Her bespectacled face screams "chubby nerd", but apparently an ass to die for.
Just imagine what we can do with her reputation if we successfully posses her in public. Holy shit.
Amd naybe there's something interesting in the ruins as well.
>>
>>4667508
>>4667575

>>4667523
>>4667767

>Even split between Caitir and Tizi.

MPtl: 1.04%
CC: 45

For a sec, nostalgia floods your brain at Caitir's sketched face. Aside from a few minor feature differences, she's nearly a spitting image of your first victim. Her hair is even blonde. You fucking LOVE blondes. Already you can imagine the feeling of your hand yanking back at her ponytail, straining her neck as you force her down against a desk or up against a wall...

Oh yeah, it's COOM time. You crank half a dozen spectral spunk rockets out into the air, letting them stain the wooden floor and pelt carpet. Recalling your first real COOM in your first victim with your mind's eye, but imagining Caitir's face instead. A little younger, fresher, fairer skin, supple tits to grope, unf.

Then you pause your meat beating to look back at the classified file that was hidden under the desk. Tizi's sketch doesn't put her as much of a looker, but chubby chicks could have an ass fat enough to get stuck in doorways. You've got no problem taking the paper-bag-on-her-ugly-ass-head approach to things, but she honestly doesn't look bad enough for that to be necessary. Benefits of a youth in the Capitol you suppose; it wouldn't surprise you if she'd ended up with a gremlin of a face in another world, being raised somewhere without the amenities her grand home city provides.

Fuck it, she gets six COOMs cranked out to her profile sketch as well. You slouch over the desk once your poltergeist pecker is spent and sigh, eyeing the two profiles laid out on the desk and flicking between each one. The rest are stacked back on one side of the desk.

The candle is burning low. Between searching for the files, reading the most interesting ones, and COOOOOOMing a dozen times over, it's nearly been an hour.

What to do...

>A little over three hours left before sunrise.

>Go to Caitir's cell and get some COOM power. You know there's sure to be at least one guard there. (Stealth roll, Med. DC)
>Go to Tizi's outpost and tap those fat nerd cheeks. She's alone there, but all those redactions left you in the dark for what to expect. (Stealth roll, ??? DC)
>Visit Tizi non-aggressively. If she gets a lady-boner for artifacts and you're a talking book, maybe you can work something out. (Speech roll, Low-Med DC)
>Write-in
>>
>>4668455
Visit tizi non aggressively then aggressively if it doesnt work out
>>
>>4668455
>>Go to Caitir's cell and get some COOM power. You know there's sure to be at least one guard there. (Stealth roll, Med. DC)
>>
>>4668455
>Visit Tizi non-aggressively. If she gets a lady-boner for artifacts and you're a talking book, maybe you can work something out. (Speech roll, Low-Med DC)
Who knows, maybe she fucks those dusty statues? Let's try and talk to her first.
>>
>>4668455
>Go to Tizi's outpost and tap those fat nerd cheeks. She's alone there, but all those redactions left you in the dark for what to expect. (Stealth roll, ??? DC)
>>
>>4668455
>Go to Caitir's cell and get some COOM power. You know there's sure to be at least one guard there. (Stealth roll, Med. DC)
>>
>>4668455
>Go to Caitir's cell and get some COOM power. You know there's sure to be at least one guard there. (Stealth roll, Med. DC)
>>
>>4668455
>>Go to Caitir's cell and get some COOM power. You know there's sure to be at least one guard there. (Stealth roll, Med. DC)
>>
>>4668497
>>4668544
>>4668551

Tizi

>>4668528
>>4668576
>>4668598
>>4668635

Caitir - Winner

You can't help but be wary about approaching Tizi's outpost. There's enough potential benefits to visiting her that you'll almost certainly drop by in the future - perhaps in a few hours, in the last minutes before day breaks - but she's a learned woman, and may give you more trouble than the blonde in the dungeon downstairs. The thought of revealing yourself to her and bargaining comes to mind, but no - the easy COOOM comes first.

Good news is the cells are directly downstairs. Bad news is that you'll have to sneak like hell through the hallways for sure - no way you'll find a fluke like the open window you got in here with to enter the prison through.

But you still have the upper hand, slight as it is, of insider guard knowledge. And once you get to the blonde bitch, doing the dirty deed itself should be easy as pie. Silently, well... actually, that should still be pretty easy.

In lieu of having tangible hands of decent strength, and not wanting to risk your book getting torn by teeth to the point of seriously fucking you up, you jam a filthy wiping rag laying on a shelf into your book's pages to carry, and take a few moments to carefully replace the documents you pulled and mentally strategize your next steps.

>Roll 5 d100s total
>Best of first 2 rolls + 15 will be for stealth
>Best of the last 3 rolls + 20 will be for your COOM assault - assuming the stealth isn't botched and you actually get to her
>>
Rolled 59, 15, 96, 18, 84 = 272 (5d100)

>>4668839
>>
Rolled 61, 18, 40, 28, 31 = 178 (5d100)

>>4668839
>>
Rolled 4, 84, 70, 32, 11 = 201 (5d100)

>>4668839
>>
Rolled 95, 25, 89, 35, 57 = 301 (5d100)

>>4668839
>>
Rolled 26, 38, 49, 20, 46 = 179 (5d100)

>>4668839
>>
>>4668967
>>4669116
>>4669298
>>4669315
>>4669318

I misspoke - meant to say a d100 per anon. My bad. But

Gonna take the first roll in each set, which is still a quite good outcome. Should have the post ready in a few hours, just woke up.
>>
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>>4668967
>>4669116

>61 + 15 = 76
>Pretty good success! You got to the cell with no major incident.

>>4669298
>>4669315
>>4669318

>95 + 20 = 115

>Exceptional success! You're able to get an abnormal amount of COOMs from your victim.

Carefully, you creak open the door to the records room and exit out the hallway. Slipping out the window isn't an option if your destination is the jail underneath - such is the design of the building. Harder for jailbreaks to happen if they have to go right under not only the jailer's noses to do so, but also the whole of the guard's quarters.

It's a tense affair. Silently hugging the wall as you glide through hallways and down stairs, book parallel to the dark stone and wood passages to keep its profile hidden. More than once you need to silently open a door latched closed, nudging the hook up with your book when the iron proves too heavy for your spectral hands, and making a gap just wide enough for you to nudge your tome through.

This does mean leaving the doors unlatched behind you, but you know from experience it happens plenty from forgetful guards, and raises little suspicion by itself.

Finally, there's the door into the jail. More of a dungeon, really, but it's all the same to you. A guard is on post, vaguely half-asleep with eyes boredly looking up at the ceiling, sitting in a chair by the window. He doesn't stir or budge as you pass him, and you easily make it to the iron gate entrance and slip your book through.

You're in.

Caitir is easy to spot. Among the grizzled male prisoners and that one super-buff chick whose profile you read earlier, her still quite clean blonde head of hair is easy to spot. Passing through the iron gate once more, you take a minute to stand over her sleeping form.

Beautiful.

The rag you brought between the spellbook's pages comes in useful. You strangle her into unconsciousness, hitting her in the head with your book a few times for good measure before she can summon a wail for help. As you tie the rag into a gag around her mouth, a sound from the front of the dungeon chambers makes you freeze briefly.

"Oi, shut up n' stay asleep back there."

It's the guard, lazily calling from his post. Thought you were screwed for a second.

Soon enough you hear his light half-snoring again. Now it's just you and your prey.

>You're going to prey on Caitir for about an hour. Right now, there's two and a half hours till sunrise.
>6 anons, roll 1d8+2 for COOM power

What's the plan after this?
>Go to Tizi's, be it for bargain or to tap those cheeks (decide when you get there)
>You've kinda let the whole potion thing drift to the back of your mind. Head to the apothecary.
>(Write-in)
>>
Rolled 6 + 2 (1d8 + 2)

>>4669987
>You've kinda let the whole potion thing drift to the back of your mind. Head to the apothecary.
>>
Rolled 6 (1d8)

>>4669987
>>
>>4669987
>Dianne: Local wacko - MILF, in her 40s
>Went batshit after her son died some years back. Works the mill and usually stays there, harasses passing farmhands and guards.
>Notes pin her as an aged hag, but you'd 100% tap that. You already fucked the witch.
>>
Rolled 5 + 2 (1d8 + 2)

>>4669987
>>
Rolled 4 + 2 (1d8 + 2)

>>4669987
>Go to Tizi's, be it for bargain or to tap those cheeks (decide when you get there)
>>
>>4669987
>Dianne: Local wacko - MILF, in her 40s

Good place to hide at during the day.
>>
Rolled 7 + 2 (1d8 + 2)

>>4669987
>Go to Tizi's, be it for bargain or to tap those cheeks (decide when you get there)
ASS
>>
Rolled 4 + 2 (1d8 + 2)

Looks like that's 38 COOMs so far. I'm gonna roll the last one here and write the reply in a few hours.

>she's about to be raped at a rate of about 1.4 COOMs per minute

rip Caitir
>>
Fuck Caitir.
Literally, metaphorically and metaphysically.
>>
Work ate up all my time tonight. Update tomorrow.

Feel free to vote further on your next steps in the meantime. Seems like a split between visiting Tizi and Dianne - surprised you guys are eager about the MILF.

I will let you guys know that they're kinda on opposite ends of Mosspit - Tizi to the southeast, and Dianne's windmill-house on the north of town, within the local grain fields. I'll say ~1.5 hour's travel between the two places.
>>
>>4669987
>>Go to Tizi's, be it for bargain or to tap those cheeks (decide when you get there)
>>
File: Protag_In_A_Nutshell.jpg (136 KB, 471x471)
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MPtl: 1.48%
CC: 89

>>4670001
>Apothecary

>>4670103
>>4670540
>Dianne

>>4670477
>>4670547
>>4672540
>Tizi - winner

You're a beast atop Caitir. What your ghostly hands lack in hair pulling and neck throttling, you more than make up for in rapid thrusts and copious amounts of spectral spunk. The book still needs to be lined up against your prey's crotch for your dick to jack-shit, and you have to pause your COOM cascade to beat her over the head with the hardcover and keep her silent.

The straw-padded sleeping spot on the stone floor is in a blessedly dark corner of the cell, and only two or three other cells were even in view. If anyone happened to be awake to hear the occasional wail, or your less-than-occasional soft COOOM ritual chants, they probably think it's simple discontentment with being imprisoned.

By the time you're done and feel the ritual fail to take effect on her, she's a limp mess. Eco-ejaculate is absolutely everywhere; coating Caitir's lower half, staining her prison rags and sleeping blanket, and somehow a bit got all over the ceiling. Heh.

The woman herself looks like a trembling husk mentally and physically, drained of whatever power the COOM ritual took from her dozens of times over. Eyes glazed, skin paper white, face positively streaked with tears.

In other words, beautiful in your eyes.

A parting whimper is all you get from her as you step away from her, and slip out of the cell, carefully making your way past the sleeping guard and outside.

Thin rays of sunlight on the east horizon make panic start to creep in as soon as you're outside the building and see them streaking across the clouded sky. Sounds of guards going through morning routines, and the close call encounters of some already on dawntime patrol, still carrying torches to illuminate their path, do little to help ease it. Your cover of the darkness of night is almost gone, and it's best to high tail it out of town for the day. Hunkering down in the woods could work, but you're tempted to try and reach a certain someone else by sunrise.

Well, one of two certain someones. Tizi's fat shortstack ass camped out by the creepy pit down south wins out over the full-bodied MILF running a windmill up north, so you head towards the former. The map you still have memorized was meticulous enough, and the destination close enough, that you've got no problem navigating over. Not straight through the streets of civilization though, making a beeline to the treeline for cover and taking the longer, safer route.
>>
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The woods are peppered with wildlife sounds as you circle the town, keeping the buildings just in sight before heading due south-east. As you get further and further from the town, the sound of wildlife starts to steadily fade away, so subtly you barely even notice it. Harder to miss is how the number of naturally felled trees, consumed by mushrooms and moss patches, start to overtake the number of living trees.

You know you're going to see Tizi's outpost before you see the fabled Moss Pit (a name you're starting to understand the reasoning behind), and let out a breath you didn't know you were holding in upon spotting it.

Like every building back in Mosspit - the town and not the gaping hole, this naming thing is going to make shit REALLY confusing - it's made from more stone than wood. Except... nope, this one's almost entirely stone. A low stone wall on the border, stone bricks making up the house - roof included, thanks to some fucky arch-like architecture you're not smart enough to understand. For all you know, it could be held up by fucking magic. Even the entryway has forgone a wooden door, in favor of a thin slab of rock on hinges. Another thing you don't understand - how did they naturally find a rock that thin without also finding it shattered to pieces by the elements?

The sun is out, fiery ball peeking almost entirely over the horizon, and you don't see no shortstack ass out here. Stopping just before the low barrier at the perimeter and scanning the area.

Besides the stone house, nothing of interest. Nothing but silence, stone, moss, and the occasional thin, sad-looking tree.

>Immediate next steps

>Look in and around the house. A chimney is present atop it, but no smoke coming. Maybe she's asleep, or simply out?
>Play the waiting game where you are. There's too many questions her file brings up from all the redactions for you to do this recklessly.
>Double back to somewhere else. Shit's getting, like, totally weird Scoob.
>Write-in

>How do you wanna play it with Tizi when you see her?

>Nut 'n go. She's another hole to you.
>Inquisitively. She's probably good for other things - maybe even magic things.
>Write-in
>>
>>4672925
Look in the house
Inquisitive
>>
>>4672925
>Play the waiting game where you are. There's too many questions her file brings up from all the redactions for you to do this recklessly.
>Inquisitively. She's probably good for other things - maybe even magic things.
Hopefully she can help us get a material body or something. Spectral COOMING just doesn't feel the same.
>>
>>4672925
>Play the waiting game where you are. There's too many questions her file brings up from all the redactions for you to do this recklessly.
>Inquisitively. She's probably good for other things - maybe even magic things.
>>
>>4672946
>>4673026
>>4673113

You're apprehensive to barge in blind. No longer is this your familiar comfort zone of guard-operated buildings, and who knows what wacky shit she brought in from the Capitol to protect herself. Some of the rumors that travel from word of mouth, about cutting edge advancements that haven't quite trickled their way over to this corner of shitty backwood, are far fetched. Handheld cannons, tools that can do simple magic for you even if the wielder has none, artificial mannequins that look and feel like a woman... with a hole tight as a virgin... cheaper to buy than a month's worth of brothel trips... mmmmmf...

Wait, what were you talking about? Oh yeah, the weird shit the capitol may or may not have, that Tizi may or may not have brought to defend herself.

If even half of those tall tales are true, then it's probably best not to fuck around with her. Or fuck her. Well, at least not rape her - the COOM ritual probably still works if you land a consensual boning.

Besides, she could maybe help you get into a body. Even if it's not the hyper-swole beast one the potion promised, you miss having a body in general. Being a ghost absolutely has its benefits, but shooting spunk ropes just doesn't feel the same.

All in all, it's probably worth it to introduce yourself all nice and polite to the archeologist. So you'll wait for her to pop out, and stay behind this wall in the meantime. Surely she'll show herself in the next few hours.

... What to do while you wait, though?

>Take a look at the Moss Pit itself. Out of sight, but it should be a short walk further south.
>Wander around the mossy woods, looking for... [Write-in]
>Stay here, but flip through the spell-book a bit more. Haven't looked within in a bit.
>Stay here, give your undivided attention to the outpost and your immediate surroundings. Stay alert.
>>
>>4673424
>Stay here, give your undivided attention to the outpost and your immediate surroundings. Stay alert.
Don't want to get caught with our ghost pants down
>>
>>4673424
>Stay here, give your undivided attention to the outpost and your immediate surroundings. Stay alert.
>>
>>4673424
>Stay here, give your undivided attention to the outpost and your immediate surroundings. Stay alert.
>>
>>4673424
>Stay here, give your undivided attention to the outpost and your immediate surroundings. Stay alert.
>Hide the book nearby, out of the view of whoever might coom nearby. Like a shortstack with big ass, fo example.
>>
Rolled 3 (1d12)

>>4673459
>>4673664
>>4673676
>>4673705

Letting your guard down in a place like this is near impossible. The area radiates a strangeness you can't properly identify, and you decide to stay right where you are instead of wandering around the unfamiliar territory. Going so far as to slide your bound tome under a moss-riddled felled tree and out of sight, perching atop the log and keeping your eyes peeled for anything moving.

>Two anons, roll a d100 for perception
>I've rolled a d12 in this post to determine events. Higher is wackier.
>>
Rolled 19 (1d100)

>>4674963
>>
Rolled 29 (1d100)

>>4674963
>>
Rolled 48 (1d100)

>>4674963
>>
>>4675060
>>4675189

>29 - Moderate failure. You got distracted, and something interesting mostly missed your notice. Whoops.

Your old job comes in handy when it comes time to hunker down and staying aware. Arms crossed, glare sweeping the area, you sit there for a good few minutes while nothing of interest reveals itself to you. Twenty minutes in, you snap your head around at the sound of rustling nearby, but all you're able to catch is the tail of... something burrowing downwards before it disappears, leaving nothing but a hole in the mossy ground in its wake.

Probably some small, burrowing animal. You've not seen any deer or wolves here, but the rare rabbit or squirrel seem to enjoy living out here. Almost certainly one of them, retreating back to their underground hole.

You go back to sweeping the area, boredom sinking in. One tangent thought after another flow through your mind as an attempt to entertain yourself, resisting the urge to distract yourself with something tactile like spellbook reading or COOOMing. Eventually, it hits you that you've been awake and aware for many hours, and don't feel too tired or hungry despite running and sneaking around like mad.

Can ghosts sleep? What do ghosts eat? Do they need to do something to sustain themselves, lest they suffer for it somehow?

Hmmmm... trying to check if you can at least get yourself a nap would be nice. It's nearly dead quiet around here, surely you'd hear something if it made footsteps.

Yeah, you deserve it.

ZZZzzzz...
ZZZzzzz...

...
>>
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>>4675762

You wake up with a start, and it takes you a while to consciously identify what woke you up. Given that it's shorter than average, you don't really see the source of the noise until the brown bob of hair peeks out from over the stone wall.

Tizi reaches the gate to her outpost-home, unaware of your presence. Through the entryway, walking towards the door and hooooooly hot dog, she is draggin' a wagon that'd put most caravans to shame.

Well, yes, her ass is fat. But she's carrying a shitton of equipment on those generous hips: hammers, pickaxe, a book or journal bound and clasped closed with leather, pouches carrying gods-know-what within, and a massive backpack about as big as her with similarly mysterious contents. Despite all the crap she's lugging along, not a single step she makes threatens to lose balance or make her keel over sideways from the comical weight.

You've spent so much time checking her out that she's already halfway to the door of her little hut. Now's probably the best time to act if you don't wanna greet her by breaking into her crib.

>Wat do?
>>
>>4675786
Introduce ourselves.
>Excuse me ma'am, I couldn't help but notice your BODACIOUS behind. Allow me to introduce myself.
All the while waving the book around so she sees it.
Also, a warning OP, you should usually give some preset options because a lot of people are too lazy to do a write-in.
>>
>>4675786
>Stop staring at her ass and call out to get her attention.
Let's try to hold our urges back, if everything goes right, we might COOM in that fat fucking ass physically.
>>4676015
I agree. Almost too lazy myself.
>>
>>4676015
>>4676019

honestly, that's fair

i was just getting tired and lazy myself, lel

so how about:

>Call out to get her attention and introduce yourself
>Silently approach, giving her little reason to see you as more than a hovering book
>Wait for her to enter the house, and politely knock on the door shortly afterwards

Also
>Pick a name for our outlaw, and have him introduce himself as such
>Pick a name for our outlaw, but make up a second alias, nickname, etc. to introduce himself as.
>>
>>4676122
>Call out to get her attention and introduce yourself
>Pick a name for our outlaw, but make up a second alias, nickname, etc. to introduce himself as.
>>
>>4676122
>Call out to get her attention and introduce yourself
>Pick a name for our outlaw, but make up a second alias, nickname, etc. to introduce himself as
I don't have any good ideas though. Is The Phantom Cock too on the nose?
>>
>>4676122
>Call out to get her attention and introduce yourself
>We're called Richard, but introduce ourselves to her as 'Dick'. That will surely confuse her!
We need no surname cause we don't coom from royal family, or something medieval like that.
>>
>>4676015
>>4676019
>>4676550
>>4676961
>>4677083

It's go time. You slap yourself around a little, get your boner under control, and snatch your book out from under its mossy hidey-hole. Smacking it against the stone wall to make noise before waving it around above your head, calling out.

"Oi, you Tizi? The name's..."

Even if you took care of the incriminating documents just last night, you still decide to use a nickname instead of your given name, Richard Johnson.

"...Dick! Nice t'meet you."

The stacked midget whips around in a startled panic at the noise you make, even going so far as to level some... glowing stone... thing at your direction threateningly. But upon hearing your voice - thank the gods you're still audible as a ghost - the mystery weapon is lowered. She stares at you with a mix of curiosity and confusion, dropping her backpack and pulling out another, less threatening stone-thing that's vaguely in the shape of a doughnut, staring through the middle at you.

"What on this plane put you in that state?" she asks aloud.

Her voice has a bit of that weird, refined air to it. Not overbearing like the ones you've heard from some church paladins and priests, but it's enough to tell she's Capitol educated. You reply that it's a bit of a long story, and ask politely as you can to be invited in to talk. She nods in agreement, and points you around to the gate, pulling out yet another stone do-hickey and tapping at the sides of it. You see some sort of blue curved barrier a foot or so before the gate pop into visibility, then slowly dissolve in a circle big enough for a person to walk through.

"Been having some trouble with weird shit that lurks around here, thus the extra protection. I'll explain myself too, but - inside, c'mon.

She turns away from the "opened" gate and heads back to the door again, and you follow.

Well, looks like you're about to sit down and have a chat.

>Be completely forward about everything, arrest record included.
>Disclose everything, but omit or downplay your criminality - you left from Waterlog 'cause you were curious and bored, then shit kinda happened.
>Throw the witch under the bus. Say she captured you from your home and fucked you up into this ghostly state to go on a potion fetch quest.
>[COOOM] You're the magical fuck-ghost, here to relieve pent-up nerds with your ghost cock, especially nerds with 11/10 dump-truck asses.
>(Write-in)
>>
>>4677792
>[COOOM]
>>
>>4677792
>Say she has nice... tools, staring directly at her ass.
>Be completely forward about everything, arrest record included.
Let's see her capitol-educated reaction.
I hope we can hold back until we find a way to materialize... raping that fat midget ass with a book while jacking off isn't nearly as good.
>>
>>4677792
>>Disclose everything, but omit or downplay your criminality - you left from Waterlog 'cause you were curious and bored, then shit kinda happened.
>>Throw the witch under the bus. Say she captured you from your home and fucked you up into this ghostly state to go on a potion fetch quest.

Lie by mixing up the order of events.

"One day I wandered out in the woods in my free time and came upon a witch. She tried to turn me into some sex monster. I ended up raping a woman from my hometown and ended my life by engaging a wolf pack. Somehow some of her magic kept me here as a ghost or whatever I am. I'm trying to find a way to revive or at least make my existence bearable. If you can help me I can provide you with my ghostly magic stuff as aid or more mundane services as a man. "
>>
>>4678073
+1
>>
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>>4677839
>>4677859
>>4678073
>>4678114

spent half an hour trying to find an appropriate photo for the building's insides - way longer than I should've

Tizi yanks open the door and ushers you inside, dumping most of her load and equipment just by the doorway. Shelves on almost every wall, and the surface of every available table is absolutely packed with artifacts and tools, most of which you can't make heads or tails of.

The compact woman makes her way to the sole clutter-free corner of her abode, perching on a massive, puffy armchair and kicking her feet up on a matching leg rest. With a wave of mysterious-and-probably-magical tool number four, the lamp resting on the nearby end-table is lit.

"So, ghost-man Dick. Tell Professor Slate the what had you ending up as an undead pamphlet."

A weightless body makes finding a perch that won't topple the precarious stacks of weird junk trivial, and you sit up on a workbench; a stack of tablets carved with unknown script on one side, and what looks like a massive, crude stone arm leans against the wall on the other.

Plainly telling a woman you've raped two victims within the past week sounds like an excellent way to get tossed out and stonewalled from any further interaction at best, or have the pages in the thing carrying your soul incinerated at worst. Stalling for time a bit, you spit out the only other conversation topic that comes to mind

"Solid place you got. Must've taken some nice... tools to haul all that rock up here.

She smirks. "Benefit of digging around underground for ruins: Seen and moved one heavy rock, seen and moved them all. Don't need much - just a pick, these arms, and the thunder thighs I KNOW you're ogling."

Caught red handed. She doesn't seem pissed about it; more likely it's something that happens often enough for her not to get super worked up each and every time.

Fuck it, may as well come clean about one thing.

"Alright, y' got me. I was staring. It's just that... that..."

A light-bulb moment happens right then and there. The perfect half-lie sob story to tell Tizi, one that'll stay ironclad even if she finds out about your criminal record.

"Just that ever since I met that witch, everything's been fucked sideways for me. Gods above, I'm a shell of who I was n' more than one way."

The witch you met makes for the perfect scapegoat in the new timeline of events you've fabricated.

Before you'd committed the heinous act of rape on a woman, a trip deep into the woods in search for a wanted convict turned sour when you stumbled into what you thought was an abandoned hunter's cabin, but turned out to be that of a witch. A witch who cruelly cursed you with perpetual arousal, one that wiped away all reason when your arousal went left unchecked for mere hours.
>>
>>4678414
First came the vile, days-long fuckfest with the horrid looking hag. Then she sent you off on your way in the woods in the dark of night, tossing you nothing but a list of potion ingredients and a book of spells you could barely decipher to defend yourself with.

Then came the wolves that tore your body apart, your re-awakening bound to the witch's tome, and the panicked realization this curse of arousal was sticking with you even after death.

Finally, you close the story by humbly offering to do anything - anything at all - to help her around. Just to distract yourself from the mess that's been consuming you, and feel some sort of purpose in unlife that isn't COOOOMing.

All in all, you think you sold your bullshit pretty well.

>Two anons, roll a d100 each to see just how well you sold the story.
>A bad roll will make her more suspicious at worst.

props to >>4678073 for that write-in, good shit.
>>
Rolled 95 (1d100)

>>4678427
okay rolling
>>
Rolled 61 (1d100)

>>4678427
>>
>>4678433
>>4678547

>95 - Great success! She bought it hook line and sinker, and is sympathetic to your (fabricated) plight. As long as you yourself don't trip up and spill the truth, it'll take a mountain of evidence to convince her your falsehood is just that.

"...By the gods, man. That's... I don't quite what to say."

A hand rubs itself into her face, exasperated. She seems to still be taking the tale in.

"You've really been through hell then, haven't you? I've heard how invasive a witch hag's curse magic can be. I can't imagine... well."

She's staring towards but not quite at you, and you trace her gaze towards the stone arm off to your side.

"If you're looking for something a little better than a book to float around in, the... less dormant artifacts down in that Moss Pit may be of help to you. It's no fancy church reincarnation to get you back to flesh proper, but... well, it's a body. I think I could get you into one with the skills I've got, but it's not really a guarantee. Trying to figure the suckers out myself."

"Well actually - you said you're from Waterlog up north, right? So you probably don't know too much about Mosspit, or that namesake sinkhole. I'll lecture you later about it. Still morning, I know, but my ass is tuckered out from coming from there just now."


Reminding herself of her haul, Tizi hops from her seat and fetches her backpack, lugging it across the floor to the least occupied table and unpacking more stone artifacts.

"But I'm gonna do somethin' about that... libido problem of yours. I'm sure you can take the edge off with your hand. But I'd rather be sure, so you don't lose yourself and... I don't gotta fend you off."

Jeez, she's being ultra nice about all this. That ass sure is fat, but you're not about to blow it and fuck up the hospitality you're getting. Especially if using her skills to get you a body is on the table.
>>
>>4678660

"Gimme an hour or so to get your - your thing ready. I don't know too much about ghosts 'n the like, but you should be able to carry it around alright and use it even still. Shoo off outside in the meantime."

A bit of red tinges her cheeks at the prospect of making something you're gonna COOOOM into on the regular. You wonder if it'll feel better than the wet slab of beef jerky from earlier - the last thing your living dick touched. Sad, honestly.

You oblige and exit the hut. All things considered, things went surprisingly well.

>It's late morning. Tizi is crafting something lewd and will be done in about an hour.

>Wat do?

>Explore the immediate surroundings, keep the outpost in sight.
>Take a peek at the Moss Pit. Seems like there's more than just moss there, if the archeologist's haul is anything to go by.
>Study magic from the book. Surely you can do more than be a glorified matchbook by now.
>COOOOM to the mental image of Tizi's fat ass, still fresh in your mind.
>(Write-in)

And that's me done for the night. Thanks y'all for participating, as always.
>>
>>4678672
>Study magic from the book. Surely you can do more than be a glorified matchbook by now.
see if we can learn some kind of paralyze spell
>>
>>4678677
+1
>>
>>4678672
>Take a peek at the Moss Pit. Seems like there's more than just moss there, if the archeologist's haul is anything to go by.
Stupid question, but are we naked as a ghost?
>>
>>4678672
>>Study magic from the book. Surely you can do more than be a glorified matchbook by now.

How about a warding or sealing spell?
>>
>>4678677
>>4678691
>>4678704
>>4679218

>>4678704
You're wearing spectral plainclothes on your body, and you can dismiss or re-summon them as you wish if you wanna be nude though.

>>4678677
Closest you can get to that with your level of magic understanding is spells in the ice category. More on that in the rest of this post.


MPtl: 1.48%
Mana: 2/2 (Your MPtl% rounded up)
CC: 89

The outpost's "front lawn" has a few rocks scattered around, and one of them makes for a nice enough seat to read your tome in the sun.

There's... a lot to cover once you move past cantrips, apparently. More powerful ones have a mana cost, meaning you can't cast them willy-nilly.

First few pages are basic magic knowledge you re-familiarize yourself with. Elemental magic vs Arcana magic, mana regeneration, counterspelling, blah blah blah time to learn how to do magic shit.


[Known spells]
Petty Flame: Summon a small fire. Not powerful for anything but anything but utility, emits as much light as a lighter. [Cantrip]
(Counterspell Cantrip: Snuff a similar sized flame instantly.)

[Learnable spells] (Pick 1 cantrip and 2 attack spells)

CANTRIPS:

Petty Frostbite: Rapidly sap the temperature from a small spot on touch. Cool down your tea or shatter the internals of a lock to make it yield, condense humid air into a bit of water, and other uses if you're creative.[Cantrip]

Petty Light: A potent arcane light, less flammable and more illuminating than Petty Flame. Can be used in a burst to blind someone. [Cantrip]

Petty Telekinesis: Move stuff from a distance with a respectable fraction of your strength. As a ghost, this would help you move non-paper related items a fair bit better too.[Cantrip]

ATK SPELLS (need their correlating cantrip as a prerequisite):

Firebolt: Hit a target with hot magic. Good damage and accuracy, Potent DoT on a very good hit. [1 Mana cost]

Frostbite: Hit a target with cold magic. Acceptable damage and great accuracy. Slower target move speed on a very good hit. [1 mana cost]

Mana Spear (prereq - Petty Light OR Telekinesis): Hit a target with raw magic. Acceptable accuracy and great damage. Very good hits do more damage, Very bad ones can backfire.
>>
>>4679493
>Petty Telekinesis: Move stuff from a distance with a respectable fraction of your strength. As a ghost, this would help you move non-paper related items a fair bit better too.[Cantrip]
let's learn this one

it will help us coom
>>
>>4679493
>Frostbite: Hit a target with cold magic. Acceptable damage and great accuracy. Slower target move speed on a very good hit. [1 mana cost]
>
>Mana Spear (prereq - Petty Light OR Telekinesis): Hit a target with raw magic. Acceptable accuracy and great damage. Very good hits do more damage, Very bad ones can backfire.
and these two attack spells, mana spear after learning telekinesis
>>
>>4679493
>Petty Telekinesis: Move stuff from a distance with a respectable fraction of your strength. As a ghost, this would help you move non-paper related items a fair bit better too.[Cantrip]

We can use it to mislead others about our ghostly presence.
>>
>>4679502
+1
>>
>>4679493
>Petty Telekinesis: Move stuff from a distance with a respectable fraction of your strength. As a ghost, this would help you move non-paper related items a fair bit better too.[Cantrip]
>Firebolt: Hit a target with hot magic. Good damage and accuracy, Potent DoT on a very good hit. [1 Mana cost]
>Mana Spear (prereq - Petty Light OR Telekinesis): Hit a target with raw magic. Acceptable accuracy and great damage. Very good hits do more damage, Very bad ones can backfire.
>>
>>4679493
You alive, QM?
>>
>>4683226
Yeah. Just had a shitton of work hours tossed my way. Apologies for not communicating.

Expect an update Mon-Tues evening-night (EST)
>>
>>4679493
>Petty Frostbite: Rapidly sap the temperature from a small spot on touch. Cool down your tea or shatter the internals of a lock to make it yield, condense humid air into a bit of water, and other uses if you're creative.[Cantrip]

Firebolt: Hit a target with hot magic. Good damage and accuracy, Potent DoT on a very good hit. [1 Mana cost]
>>
>>4679502
>>4679503
>>4679591
>>4680104
>>4686004


LEARNED SPELLS

>Petty Telekinesis: Move stuff from a distance with a respectable fraction of your strength. As a ghost, this would help you move non-paper related items a fair bit better too.[Cantrip]

>Mana Spear (prereq - Petty Light OR Telekinesis): Hit a target with raw magic. Acceptable accuracy and great damage. Very good hits do more damage, Very bad ones can backfire.

>Firebolt: Hit a target with hot magic. Good damage and accuracy, Potent DoT on a very good hit. [1 Mana cost]


The witch helped cement some of the principles behind casting when she first handed this book off to you; even if you had no potential to speak of back then, it helps hasten your practical learning now.

You start off trying to use a basic telekinesis spell. Boulders aren't the only rocks here in the outpost "lawn", and you spend twenty minutes lifting some off the ground from a few feet away. The end result is satisfying, seeing a rock as big as both of your fists put together floating for a full minute, before mental strain gives you a piercing headache and forces you to drop it. Having the physical strength and stamina of a young child isn't much, but it's far better than only being able to nudge around leaves and cloth.

The step-up from this basic cantrip, according to the tome, is firing the same forceful energy into a bolt of raw mana. The same can be done with your little matchstick spell, turning it into a potent cone of flame. You make sure to read and re-read the theory on them before firing them once apiece at the sturdiest looking boulders in range, and do so successfully. One rock face has a massive scorch mark, and any patches of moss clinging on are smoldering into ash, while the other was able to make a crater in the stone.

Seconds after the last shot is fired, elation turns into exhaustion as your magical energy fades into dregs. You slump against the wall of the building and take a well deserved rest. Not a nap, although you're tempted.
>>
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pardon the lazy sketch of an onahole, i couldn't be fucked to search one up

You spend your rest staring up at the sky as clouds march by.

"Hey, ghost-man. Dick?"

Tizi's head pokes out from the door, and she's... still got a red tinge on her cheeks.

"Your... thing is done. The one for... satisfying your phallus."

You have no idea what kind of animal a phallus is, but realize that she's probably talking about Johnson Jr between your legs in fancy scholar-speak given the context of your last situation. Tizi's holding out a device in her hand, one that's unfamiliar at first glance. But as you take it and turn over in your hand - noticing that hey, you can actually hold it without strain, nice - the opening at one end is immediately identifiable as a simplistick mockery of a cunt.

"Swear to gods, if I have to explain how you need to use that I'll have an aneurysm. You can figure it out. And here - little strap to bind it against your book 'n make it easy to tote around.

Now that's... resolved... imma let you know how I plan on putting you to good use and helping me. Sit down inside and we'll - "


The scholar's eyes drift past you, towards the damaged boulders. Inspecting the damage before nodding slowly.

"Not bad spellwork. Didn't know you had that up your sleeve - benefits of ghoul-hood?

You nod. She seems more of a sit-down study type than a battlemage proper, but it may be worth it to get some spell advice from her if she knows a bit about it. Maybe later, after you help her a bit and get some good rapport. But also, maybe now.

>Head inside and get a rundown of what you'll be doing to help her, plus some Mosspit exposition.
>Pick her brain about magic stuff (general, or something specific?)
>Excuse yourself to COOOOOM in this new-fangled device
>(Write-in)
>>
>>4687482
>Head inside and get a rundown of what you'll be doing to help her, plus some Mosspit exposition.
>Try to slightly levitate her asscheeks when she's not paying you attention
practice makes perfect

>You have no idea what kind of animal a phallus is
my sides
>>
>>4687595
+1
>>
>>4687482
>>4687595
+1 this. Welcome back, by the way!
>>
>>4687482
ah shit where my manners at
welcoom back
>>
>>4687595
>>4687744
>>4687781

You tell her you're ready for a debrief, and jokingly call her captain as you slip back into the building, retaking your workbench perch. She snorts, taking her own seat on the fluffy armchair. There's some warm liquid in a handle-less stone mug on the end table next to it: black as the Pitchdeep forest's night canopy, earthy and bitter-smelling. Too bitter to be tea, not from any leaf you recognize. Coffee, maybe? Far too expensive for you to have had any, but it's energetic properties are rumored to be magnitudes more potent.

Tizi empties the full vessel in two gulps, burps shamelessly, and sets it aside.

"That's hour twenty-two without a kip, still haven't yawned once. Thank the King for this shit. Right."

The sturdy notebook on her belt is brought into her lap, and you can't help but take advantage of the tome's position to stare at her thighs again, not paying attention to the flipping pages' contents in the slightest. Struggle snuggles are pretty much off the table with her, but you really wanna cop a feel, just this once.

"I should've written an index, fucking - there they are. All my Moss Pit notes 'n sketches."

Eyes snap back up in time to see her push her glasses up her nose, and she clears her throat before speaking.

"Rumors of the Moss Pit's odd nature go back as far as the first settlers in the namesake town - maybe fifty years or so. Folk tales wildly varied, since no one here knows anything about magic. Any creature or caster someone'd heard about - troll, ogre witch, druid, dragon, slime, whatever - would be the one they'd swear up and down lived in that pit, oozing their corruptive decay from the stone tunnels they call home, emerging only at night. Or was imprisoned in, depending on who you ask.

"Not many wandered in there, and almost none who did survived to tell the tale. Rest went mad, and every townie claims the same rot that keeps little but moss thriving around here claimed their noggins. Bullshit, most of it. The one thing that holds true is how this moss-rot phenomenon doesn't play nice with wood. Nonliving wood, that is. Noticed many structures made with the stuff here? Or back in town, for that matter. It doesn't even extend all the way over there, but early settler gossip keeps any building from being made mostly outta wood to this day."


She grabs her mug again, looks deadpan at its empty contents, and tosses it against the wall.

"My heart'll give if I help myself to seconds of that. Strong stuff. Anywho...

"Started my own research maybe a month ago, but arrived few weeks before my first venture down to set up this comfy little taxpayer funded base. Read about the place, got curious enough to chase a grant for further study, flexed my resume, and here we are.
>>
>>4687595
+1 kek
>>
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>>4687990
"First few pokes around, thought it was a burial crypt. Then I realized - no bodies. No old ones, anyway. Found some corpses of a few villagers that had slipped and fell like idiots, or gotten lost in the maze of it and starved, that kinda idiocy good prep would've prevented. But not a single dusty skeleton. No ash urns from cremation, either.

You're not exactly bored, and still paying attention more or less, but this is still a pretty dry subject to talk about. Eyes flick back down to her thighs, and you think that now's the best time to take advantage of how distracted she is with her own lecture to cop a feel at a bit of that upper leg meat.

Slowly, a spectral hand extends towards her seat. Inching closer from the side along the wall as opposed to flying straight towards her.

"So I'm two weeks in, exploring the place slowly, mapping it all out and sketching interesting carvings you probably don't care too much about, when I hear something heavy moving behind me. Stone on stone.

I think, "Oh shit Tizi, you stepped on a pressure plate or some shit, now a rollin' boulder's coming for your fat ass. Say your prayers.' Then I look around the corner, and what do I see?"


You're a little slow on the draw, but after a few seconds of silence you realize the conversational prompt and bite. Pausing your groping hand's progress just shy of her upper thigh. "What did you see, Tizi? Some monster?"

"A fucking golem. Big ol thing, nearly twice as tall as me -" You can't help but chuckle internally, the thing must be less than seven feet by that calculation. " -made of stone with moss up and around the head and shoulders. Won't lie, I booked it soon as I saw it, and thankfully before it saw me.

"Too terrified to go back down for a few days. Then I grow some nuts, prep myself, and blast the fucker to rubble. That rock arm next to ya is the biggest piece of what's left."


She points at it, and you take advantage of her drawn attention to finally grab that quick feel. Oh yeah, that's the goooood shit. You risk only a single squeeze of that divine, dummy-thiccc-with-three-c's flesh before dispelling your mage hand. That sensation is going into the spank bank.

Tizi reacts only with confusion, looking down at her chair and shrugging.

"One day I'll find a seat that can handle all o' me. Anyway - lemme speed this shit along. Spooky golem down, I get free reign of the place, what's the problem I'm poking you for help now, then? Well... fucking up the first golem brought more of them outta the woodwork. Stonework, actually. So... I need your help with that."

Well then. Guess she's dragging you downstairs to fight a bunch of stone contraptions. This is one of those rare moments you appreciate being a book with a small hitbox, instead of a fleshy human filled with breakable bones.
>>
>>4688033

"We're gonna go down there ASAP. Like, in an hour or two. I just came from there myself and am a bit tuckered out, but thanks to you falling into my lap this morning I'll be damned if I don't take advantage and prune this mess sooner than later."

>Pick up to two. You may choose to double down on one if you wish.

>She's right, better now than later. Pending any prep on her end, you're ready to go immediately.
>Ask if she has any weapons, combative spell advice, or anything to help in a head-on battle. You've only got limited magic and a book to smack things with.
>Information is power. Ask her for more detail about the golems from the glimpses she got, and the remains of the first one.
>[COOM]That grope you managed to sneak in has your mind occupied. Tell her you need a sec with your new... "relief management"
>(Write-in)
>>
>>4688047
>>(Write-in)
''It's better to prepare well.
You look like you need a rest.''
>Ask if she has any weapons, combative spell advice, or anything to help in a head-on battle. You've only got limited magic and a book to smack things with.
>loudly coom right where she can see while she's trying to rest then leave and sneak back up on her to check if she's masturbating or sleeping (cooming on her in both cases)
>Use her rest time to charge up our coom magic with that crazy widow while pretending to be her husbands ghost.
>>
>>4688047
>Ask if she has any weapons, combative spell advice, or anything to help in a head-on battle. You've only got limited magic and a book to smack things with.
Especially that manabolt. If we can somehow strengthen it, then we can carve those stone-ass motherfuckers a new asshole in the face.
>Information is power. Ask her for more detail about the golems from the glimpses she got, and the remains of the first one.
Weakspots maybe?
>>
>>4688047
>>Ask if she has any weapons, combative spell advice, or anything to help in a head-on battle. You've only got limited magic and a book to smack things with.
>>Information is power. Ask her for more detail about the golems from the glimpses she got, and the remains of the first one.
>>
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>>4688061
>>4688068
>>4688155

>Ask if she has any weapons, combative spell advice, or anything to help in a head-on battle. You've only got limited magic and a book to smack things with.

She nods grimly, and digs around on one of the many cluttered workbenches for something.

"Spellwise, there's not a lot I can do on short notice like this. But I think I have something a bit more physical you can handle just fine."

Grabbing the handle of what you thought was just a walking stick, you now recognize the tip of a spear at the other end of the wooden rod. What's more, it's a standard guard's spear - the King's seal is stamped on one of the flat sides of the metal tip.

"One of those Mosspit guards tossed it my way, I'll do the same thing I did to your lil joytoy to make it easier to swing and stab, but I'm not sure it'll be as easy to do as when you were still alive."

Laying it on the ground lengthwise, you see her grab a woodcarving tool and start etching it hastily with runes. Taking a closer look at the outside of your pocket puss, you can see tiny versions of the same ones she's carving into the wood right now.

It takes a little time for her to finish, but when it's done and you're holding it in hand, you twirl it with a flourish. Jabbing towards the wall, you land your hits against the imaginary targets in the air with satisfying precision.

As an [Ex-Guard], you were trained with this polearm alongside your sword. Your familiarity with the weapon, Petty Telekinesis, and Tizi's tinkering make it perfectly usable even in your ghostly state.

>Added Tinkered Guard Spear to inventory

"Well, you've got a good handle on that. One of the guards babysitting me dropped it off in case I needed a weapon. Better at slinging rocks than jabbing that around, but I guess it came in useful after all."
>>
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>Information is power. Ask her for more detail about the golems from the glimpses she got, and the remains of the first one.

"Yeah, I got something here."

Flipping rapidly through her notebook, she presents you with a very detailed sketch of the golem she encountered, too detailed for the QM to emulate properly with his shit drawing skills so just use your imagination. The hands are a decent approximation of a human's, complete with fingers and thumb for fine manipulation, but everything else is crude and roughly carved.

The legs' detail only goes as far as the presence of knee joints, and the head and torso are just solid rectangles, with a soft light visible inside via a burrowed opening dead-center of each of them. Moss covers the whole back of the thing like a skintight cloak, extending across the wingspan

>Two anons, roll a d100 each to have Dick do a big think
>>
Rolled 19 (1d100)

>>4688471
Big dick energy
>>
Rolled 8 (1d100)

>>4688471
>>
Rolled 81, 41, 86 + 20 = 228 (3d100 + 20)

>>4688474
>>4688653

>19 - Pretty bad failure. You can't make heads nor tails of this creature.

Rolling for Tizi in this post - she gets a substantial bonus for being more educated and specifically in tune with stonework.
>>
>>4688665
>mogged by shortstack
>>
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>>4688474
>>4688653

You stare at the drawing. Gears in your head stutter and grind against each other, but fail to truly turn. Absolutely nothing comes to mind, and after a while you start to fill with a sense of foreboding on how hellish tackling not just one, but as many as a dozen of these hulking fuckers.

Stone doesn't slice or pierce easy, so your spear is useless. Stone can't burn, so your fire is fucking useless. Your best bet is that Mana Bolt, but at absolute best it'll knock a limb out of commission, and that's if you hit the right place exactly. And where is the right place, even? The shoulder/hip socket, or the knee/elbow?

If you knock out the legs, do these fuckers still float thanks to magic bullshit? Will they retaliate and shoot something back? What if - what if they crush your dick and balls??? No, you'd rather die (again, and for good) than have your precious dick and balls crushed by a -

>>4688665
>86 + 20 = 106 - Exceptional success! She's figured out multiple potential weak points.

"Fuckin' got it!"

The nerdy little shortstack seems to have had more success than you. Jumping up hard enough to both creak her chair dangerously and tilt her glasses askew when gravity forces that fat ass back in its seat.

"I-It's gotta be the moss itself. Look - it runs all along the back half of it. Not just the rear of the torso, all down the legs and arms, and attaching the head to the main bit too!

You knew the moss was, well, there. Tizi's sketch has a side-view of the thing on one end of the page, hard to miss. You just didn't know it could be... well, that important in comparison. The tiny scholar carries on with her aloud brainstorming while you half-sulk and marinade in your own dumbassery.

"Dunno if it'll be as easy as popping a cantrip to set it alight, but a good Firebolt or even huckin' a hot torch at it should turn it into a nugget sitting on pebbles. What d'you think?"

All you can really do is nod and agree that yeah, that sounds like it could work.

"Of course, we both got but so much mana to spare, right? You probably figured it out just from a glance, but a good spear shove in the big glowy bits in the head or chest would probably mess with it a bit. That... surely that did cross your mind, didn't it?
>>
You desperately try to save face, but it's kinda a crapshoot. COOMing is your expertise, not magic creature slaying for gods sake.

"Well, y'know... I... magic n' shit, didn't know if it'd backfire and blow up on me. I dunno."

Tizi can't help but snicker at your dumbassery, finally readjusting her glasses to sit atop her nose properly.

"N-Nah, I'm sorry for doing you dirty like that. It's alright to leave the thinking to me - just make sure you put that spear of yours in the right place."

You don't even reply to that comment and make a degenerate penetration joke. This chick pretty much slam dunked you here.

Hopping off her chair, she heads right for the door.

"Rrrrright. Off we go. If we don't get em all today that's fine, but I would like to get one mostly intact to study for your sake. New body, remember?"

Guess it's go time. You follow her outside, and are greeted by a sun at high noon to light your walk south, towards the Moss Pit.
>>
How do you plan on tackling these golems? You can change this in the heat of battle if you so choose, but pick an initial mindset.

>Combat approach

>Let Tizi take the lead. She obviously knows what she's doing more than you, and bodied one once she had the balls to return after the first one spooked her. Be more moral support than anything unless SHTF
>Shoot some magic from behind Tizi, aiming for the head, chest, or limb weak spots. You don't have much mana, but it'll be a good opener to down one or two.
>Be aggressive, charge in and get a decisive weak spot stab. You can afford to do this if those rock golems are as lumbering and slow as they look - easy to dodge if you can only be harmed via book contact. They can't be too fast, right?
>[COOM] Ghost jizz + weird magic construct = (????). Nothing ventured, nothing came - er, gained.
>(Write-in)

>Clear-out goal.

>Get one golem, and be clean about it. You're just in this for a new body.
>Clear out a good few. You're eager to fuck shit up and let out some frustration.
>Rip and tear. Clear out the whole place.

Last post for the evening. Will be back to tally votes tomorrow night or something. Hope y'all are enjoying.
>>
>>4688728
>>Shoot some magic from behind Tizi, aiming for the head, chest, or limb weak spots. You don't have much mana, but it'll be a good opener
>Rip and tear. Clear out the whole place
>>
>>4688728
>>Offer to stealth flank the faggots and fireball the moss. (We just gotta sneak the book/spear around and can hurl the stones with telekinesis to get their attention away from us if necessary).
>Rip and tear. Clear out the whole place.
>>
>>4688728
>Shoot some magic from behind Tizi, aiming for the head, chest, or limb weak spots. You don't have much mana, but it'll be a good opener to down one or two.
>>
>>4688728
>>Be aggressive, charge in and get a decisive weak spot stab. You can afford to do this if those rock golems are as lumbering and slow as they look - easy to dodge if you can only be harmed via book contact. They can't be too fast, right?

>Rip and tear. Clear out the whole place.
>>
>>4688728
>>Clear out a good few. You're eager to fuck shit up and let out some frustration.
>Shoot some magic from behind Tizi, aiming for the head, chest, or limb weak spots. You don't have much mana, but it'll be a good opener to down one or two.

If they are slow then get them from behind and
>[COOM] Ghost jizz + weird magic construct = (????). Nothing ventured, nothing came - er, gained.
Use the coom ritual on them to drain them of magic
>>
OP here, phone posting from a different IP. Expect an update tonight or tomorrow.
>>
>>4688801
>>4688883
>>4689198
>>4689498
>>4690483

The two of you talk strategy as you approach the pit. Colorful language is spit out on your end as you enthusiastically describe how hard you're gonna blast ALL of those golems. You also entertain the idea of a stealth approach, either jabbing or COOMing on them from behind while their backs are turned. Tizi has to stop her walk from how hard she's laughing as you suggest that last option, leaning against one of the huge moss-coated boulders populate the area in lieu of trees, which are so few and far between this close to the Pit that you only see half a dozen.

"Well, if you're batshit enough to follow through with it, good thing I made you that lil hump-hole. Just, try the more likely to work methods first, yeah? Shame the little core-windows on the head and chest are only up in the front - backstabs won't work with much but the limbs."

The fabled pit is finally coming into view. It's fucking huge, about the size of an inn. The weirdest aspect is how close to perfectly circular it is. You see the top of steps that seem to spiral downwards to reach the bottom, but Tizi holds out an arm, giving you pause.

"Don't make mistake number one 'o this place. Well, no, mistake number one would be 'don't rely on anything made of wood you bring, it'll fail at the worst time.' Mistake number two is trusting those fuckin' steps."

She flexes her hand out, wiggles her fingers a bit, and makes some weird circular motions in the air. One of the many, many small rocks around you is raised up off the ground and moves slowly towards the Pit steps in the air. You wonder how she's doing this casting without those rocky runey doo-dads she seems to need in hand, but realize she is indeed using one - integrated into her glove. Huh.

The rock lands neatly on the topmost step. A second later you see the outline of a rune start to glow under it, and a yellow, glossy fluid bleeds from it and onto the step's surface.

"See that slippery shit? There's no railing or nothing, you'll fall over and bash your head below. And that's not the only step that's like that. Be careful, and follow. My. Lead."

She gestures towards a rappelling setup she's thrown a rope over a little to the side of the steps. Already setting herself up to decend via it.

>Comply and follow her lead. She knows the place best, period.
>As long as you don't slap your book against the floor, you probably shouldn't activate any of these traps. Try using the stairs.
>You're weightless as a ghost, and can catch your book easily on the fall down. Leeeroooooy -
>(Write-in)
>>
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Forgot my pic for the pit itself, whoops.
>>
>>4697657
>Comply and follow her lead. She knows the place best, period.
>>
>>4697661
I'd COOOM in that.
>>
>>4697657
>>Comply and follow her lead. She knows the place best, period.
>>
>>4697657
>Comply and follow her lead. She knows the place best, period.
>>
>>4697657
>Comply and follow her lead. She knows the place best, period.
Follow closely her behind.

Welcoom back QM! Hope you're doing good.
>>
>>4697665
>>4697929
>>4698328
>>4698458

Now's not the time to do stupid shit. You slide over towards Tizi and inspect the rigging setup she's set up for herself. It's a rope alright, knotted and tied into a loop harness Tizi is sliding her T H I C K thighs into and grounded in a nearby boulder with a hole punched through the middle. But not the rough, hempen stuff that you're used to. Running a finger across it, the thing feels... smooth. And thin - it's still braided out of multiple individual strands, but while the rope you're used to is as thick as your thumb, this stuff is maybe as thick as the spine of a feather shaft.

"Weird stuff, isn't it? Short story is that this stuff is made from magic spider silk. Plenty tough, don't worry. Come on then, lemme carry that book of yours and we'll head right down."

Hesitantly, you pass over the tome that carries the whole of your soul. The scholar slips it into one of her many belt loops, and it rests against her notebook as you both rappel down.

You grab onto her shoulders like a weightless toddler hitching a piggyback ride as she descends. The inside of the Pit isn't terribly interesting, like the inside of a massive, mossy, stone-brick walled well with a spiral staircase at the edge. And even with the sun being only just past high noon, you can't see the bottom.

You should be terrified, but... well, this is some alone time between you and a distracted shortstack. You figure there's some time to kill before you actually reach the bottom, and boredom doesn't suit you. Them curves, however, very much do.

>Grope
>Stealth fap (hand or onahole?)
>Start a conversation (pick a topic)
>(Write-In)
>>
>>4699308
>Stealth? fap ( onahole )
>>
>>4699593
+1
>>
>>4699308
>Stealth fap (onahole)
>>
>>4699593
>"Stealth" fap (onahole)
less stealth more fap
I'm sure she won't notice...
>>
>>4699308

>>As you hold on to Tizi as you go down the pit, you notice glistening sweat ride from her temples, to her shoulders, down her lower back and finally down them thick baby back ribs. Every meter you both fall down you feel that throbbing rump bump into your ethereal crotch....and you have one thing on your mind. You are sick of playing mister nice simp the friendly ghost. You remember your original goals as a meat bag and that was to fucking COOOOOOOMM, not be some fucking power ranger and save the world. Its time to do what you originally CAME for and COOOOMMMM into tizi as soon as you hit the bottom of the pit.
>>
>>4699841
Our original goal here was to not get roasted by her magic and get a new body. We're not saving jack shit, just helping her out after she tried to help us.
I understand that you're too furiously horny to accept any sort of development in your sacred coom texts, but at least try to be patient for a bit.
>>
>>4699593
>>4699692
>>4699841

As your bored mind wanders, you realize multiple things:

1) You haven't tested that dick-jerking device Tizi gave you.
2) You haven't masturbated to Tizi before - seeing her crude sketch in the records office doesn't count, because those penstrokes on paper cannot compare to witnessing the thiccckness in person.
3) You haven't COOOM since just before sunrise, back in the jail cell when you used that blonde bitch.

And so, the method with which you kill the time rappelling is obvious.

Tizi has strapped your book against her waist securely, but with few enough straps that you can easily see most of its cover. More importantly, slipping the Fap-O-Matic from the holster strap upon it.

Ghost physics let you drop down below Tizi and sit under her, granting the perfect view of her descending booty with nothing but air under your own tush. Your "body" can't be further than a certain distance from your book, and whatever magical tether maintains that rule is stronger than gravity, keeping you from plummeting.

Toy in hand, you slip your dick into it and - WOAH WHAT THE FUCK.

This is... different than a pussy. Not strictly better or worse, just a strange and alien feeling enveloping your goo-shooter as you make use of Tizi's wacky device. Either way, feels fucking FANTASTIC, and you've got a view to boot! It's no schoolgirl upskirt, but the tight fitting pants are better than a pair of skimpy panties in their own special way.

>Two anons, roll 1d4 to add to the COOM count.

If Tizi notices you, she's politely ignoring it the whole way down. When you finally hit the floor of the Pit, she makes a wide berth around you as you tenderize your loins. Shimmying to the side once your ass hits the stone floor, and landing an arm's length or three away from where you sit.

"Oi. Dick. I know that witch curse has gotta be potent 'n all, but are you done yet? We got golems to kill and scavenge. Don't wanna hang here for long and have them get the drop on us instead."

You tie up your last COOOOM with a shudder, a stupid grin on your face as you get back on your feet. Tizi tosses you your book back before undoing her harness, and she's up on her feet in short order.
>>
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>>4702431

MPtl: 1.48%
CC: 89 (+?)

You start putting your onahole back in place against your book, ignoring the ghostly ballgunk dripping from the opening and onto the stone floor. Averting your eyes to study your surroundings instead.

At noontime, this is probably the most sunlight you'll see in this pit. And... there isn't much, at least not in this entryway area. There's the endpoint of the spiraling stairs a few paces away. The edge is the highest point of the Pit's floor, decending down in even more stone steps like a stadium, and at the center is a series of open entryways.

Evidence of Tizi's past expeditions is present in the form of chalk markings, and the edge of all the entrances are covered in her rapidly placed script. You wait for her to take the lead before following her down towards them, and squint to read it once they finally come into view.

One cardinal direction is taken up by the steps that take you down to be level with them, leaving three directions to be occupied by the entryways.

I feel bad for cucking y'all with a cliffhanger but i really need to tie it off here. IRL stuff is swamping my available time, and i need to actually plan out this next bit pretty intimately in a new thread in a few days, maybe weeks.

Will do my damnest to return and not ghost hehe away from this quest, but a breather is needed.

also does anyone know how to archive this thread -
>>
>>4702463
>IRL stuff is swamping my available time, and i need to actually plan out this next bit pretty intimately in a new thread in a few days, maybe weeks.
No problem, take your time! Just make sure to give us heads up in /qtg/, or you might have little traffic.

>also does anyone know how to archive this thread
Idk, might wanna ask /qtg/ also.
>>
>>4702463
http://suptg.thisisnotatrueending.com/requestqstinterface.html? fill out form here.Thread number is the post number on the OP, then you just fill out the rest
>>
Rolled 1 (1d4)

>>4702463
>>
Rolled 3 (1d4)

>>4702854

>Just make sure to give us heads up in /qtg/, or you might have little traffic.

Will do.

>>4703056

Wow, surprisingly easy. Thanks for the link. Shame I didn't archive thread #0, but oh well.

Rolling the other d4 COOM dice in this post to add to the total alongside >>4703437

Thread link:
http://suptg.thisisnotatrueending.com/qstarchive/4657565/



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