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/qst/ - Quests


https://www.youtube.com/watch?v=JcYf_GNIX3Y

In the 41st Millenium, there is only war. And while the hive world of Boiadero may seem relatively peaceful, there is chaos brewing under the surface. From insatiable and murder lusty cultists spreading terror in the underhive, to the millions gangs, and even up above in the hive city spires the cruel machinations of hive elite spread like a poisonous spider web, withering all that it touches.

It is in this world that you find yourself, and you may be the only dim light filling the oppressive dark. You have already overcome many challenges alongside your wife to be, but there is only worse to come. Only with faith, body and blood may your fellow Christians be protected, and only time will tell if you can hold onto your life, your faith, and your morality.

For in the underhive, all is forsaken.

https://suptg.thisisnotatrueending.com/qstarchive.html?tags=kvar

https://pastebin.com/TXwRA4e8
>>
KVAR QUICKHANDS

It has been a week since the battle with the kidnappers. You held the funerals for yours and Marella’s fallen, and you both lit the pyres at the end of it. The mourners that came filled the street, all the way out to Marella’s base and all the way out the other end. So many people come to pay respects, and yet… It does little to soothe your aching heart. Many of them also want to join the Temple now, for you suppose that you and your flock are now heroes to the local underhive. Marella’s still holding onto the one surviving Kidnapper, and she has said that she’s waiting for you to join the interrogation. Another thing to do… Although, you suppose you will never truly get used to loss. Still, you must carry on. For the fallen, for those who still live, for your love, and for Jesus.

For if not you, then who?

>You have 4 months of food left, a Fortified Monastery 10 church faithful, 10 church devout, and 7 church fanatics as well as 70 metal scrap, 70 lumber scrap and 130 Thrones

>Hold the wedding at the Temple. You have made Marella wait long enough, and you must admit that you yourself are eager to finally forge a union with her under God. The Temple is beautifully prepared, and in your heart you are ready. And perhaps the joy of a wedding will ease your heart from all the pain it has been suffering over the past month.

>Recruit those who wish to join the Temple. There are now dozens loitering outside your Temple gates, and you think that many of them will make great additions to the flock.

>Go and interrogate the surviving kidnapper with Marella. You only want to know one thing: Why?

>Write in.
>>
>>5835015
>Go and interrogate the surviving kidnapper with Marella. You only want to know one thing: Why?
>>
>>5835015
>>Go and interrogate the surviving kidnapper with Marella. You only want to know one thing: Why?
Perhaps we can see if we can learn more than why. How and who too, the underhive must be safer. If this man soul could be saved for the sins of being a willing slaver of the imperium that would be good too. We might convince him of his errors, to make great penance and see the light.

Next well recruiting, we suffered losses and we could use more members regardless after our victory.
And then we can do the weeding. We will have much to do afterwards like building those other structures (forge, workshops, gun range, another wall around us etc) and other initiatives.
We could ask Marella if the Jags can unite with us, perhaps see about doing some patrols for keep order and peace with Ace. And that idea with explosives could be done, but for launching them against our foes. Just need a place for craft themz alongside cheaper molotovs
Reek can set up a small elite group of warriors with the equipment recovered for example.
Seth and Andrew could see about learning things for us across the local underhive and keep an eye on the Rashers. We need some spies around, and willing loyal informants (which should be plenty with our deeds)
>>
>>5835015
>>Go and interrogate the surviving kidnapper with Marella. You only want to know one thing: Why?
>>
>>5835740
>>5835106
>>5835028
Writing now.
>>
https://www.youtube.com/watch?v=rTD2RXhWHWE&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=11

You decide to go and pay a visit to Marella and her lone captive. You want to know why, for what reason he and his cohort would go around kidnapping innocent people. What purpose could he have? Gathering slaves? Or something more sinister… Whatever the reason, it doesn’t take you long to trail past the growing crowd of hopefuls and into her hideout. Ace nods to you as you approach the door, his face sporting a new scar from charging the kidnappers, a nasty slash across his right eye. Miraculously, it somehow missed the eyeball and only ended up giving him a flesh wound. You say your hellos and then enter the hideout.

What you see as you walk through the door isn’t surprising. Many injured Jags licking their wounds, although most stop what they’re doing to give you respectful hellos and nods. You ask one of them where Marella is, and the young lass says “She’s in the back, towards the left. Just a little supply closet turned torture chamber, heh.” You gulp unconciously, for you’ve seen Marella’s handiwork when it comes to torture, with that perverted cult leader you and her took down, so many months ago. When she gets her hands on someone she hates, she turns truly…

Vile.

Steeling yourself for what horrors you may see behind that closet door, you make your way towards it. When you open it, you see not some horrible vivisection or a maimed corpse, but instead Marella sitting in a chair, applying heal gel to her scar. The surviving kidnapper is missing his hand and an eye, although it’s been bandaged up. Otherwise, he’s a bit bruised but relatively unharmed. Marella’s eyes swivel to you when you enter, and a small smile lights upon her lips. “Hoy Kvar. Come to join the party, eh? I was waiting on you, loverboy.”

Your bile rises in your throat as you remember your fallen. The fallen that this man killed. You try to suppress it as you ask your questions.

>Write in what to ask the Kidnapper. Marella will provide ‘assistance’ if he is reluctant to answer.
>>
>>5836255
Oh boy.
Good cop/bad cop time.
"How are you?
- SPEAK HEATHEN!" (Head slammed upon the desk)
>>
>>5836255
Who are you? Why did you kidnap my flock? Why did you cause such terror around these places?
>>
>>5836255
"You are a man from above the underhive"
"Your group of kidnappers was quite organized, trained and decisive. And with a warlock or witch whatever is the name you use for him, with you."
"It is clear to us you were quite prepared for all of this, for do this operation of yours. And you didn't murder the people you enslaved, so what did you with them ? sell them ?"
"Whats the name of your kidnappers group ? Where is your group located, and how large it is ? Are the men of your group all equipped and trained like this ?"
"Who pays you and who leads you for do this evil acts?"
"If we didn't stop what would have been your next step ? Attempt to capture all the people around us ? Do more of this operations of yours ? Did your group already do this operations in the underhive ?"
>>
>>5836412
>>5836318
>>5836305

https://www.youtube.com/watch?v=i47XXTjSYck&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=11

The man looks away as you squat down, facing him. “How are you?” you start. He doesn’t answer. In return, Marella boots him square in the face, knocking out a couple of his teeth. “Answer the bleddy question, you fuck.” She spits. He groans for a moment, before saying “I’m doing just great

“Who are you,” You ask, “Why have you been kidnapping people around the underhive?” He grins at that, blood covering his teeth and drooling out of his mouth as he says “Wouldn’t you like to know?” At that, Marella sighs, before turning to a small metal table behind her. Unfurling a roll of leather, she reveals about a dozen “tools”, various terrifying implements of torture. “Let’s try that again.” She says sweetly, as she kneels down and almost gently squeezes his finger into a knuckle cracker, before pressing on it with such force that you see his finger bend backwards, curling in on itself and releasing an audible SNAP sound. She has to mangle three more fingers before he screams “AAAGH FUCK! OKAY, FINE YOU BITCH! I-I work for Amadeus Von Leone, h-he’s one of those poofs in the upper spire! He wanted us to capture certain key figures in the local area, and then return them to courier groups who did Emperor knows what with em.” When you ask why, he simply says “I’m not payed to ask fucking questions.”

You pale, although you try to hide your sudden spike of fear from him. Your worst fears are confirmed. The upper spire elite are running this scheme. That can only mean terrible things, for you and the rest of the underhive. “If we didn’t stop you, what would have been your next step? Continue kidnapping people around us?” He spits out a hock of blood onto the floor, saying “How should I fucking know? I just follow the orders I’m given.”

Hmmm… You’ve learned some admittedly terrifying information, but you still feel like he’s holding out on you.

>Write if you have anymore questions, then choose one of the options below

>Leave him to Marella to… Dispose of.

>Try to convert him.

>Write in what to do with him.
>>
>>5837488
Whoops, forgot my nametag.
>>
>>5837488
>Try to convert him.
Tell Marella to leave the room and have a heart to heart with the man. Build rapport with him, get to know him as a person, tell him about ourselves, of our journey and the salvation we found within the word of God. Don't talk at him, talk with him about it, the things we've been through, the people we've met and helped and the sacrifices that were made. Weave the lessons we've learned and preached within it all.
>>
>>5837488
>Write-in
"Okay thats fine, we don't need to know that for the moment. Now let me be frank you will need to answer other questions, after that i will ask you to talk with me about something more personal and then you will be placed in a decent room. With some food and water, and a bandage around your finger. Is that clear ? Good. Lets continue"
"What you know of this Amadeus ? Its job, title, friends, were he lives anything at all really. How did you find work with him ? Did he recruit anyone from the streets or you were in the military before ?"
"How long it took to create a squad like yours ? How many squads did you see or heard of from your other members ? Are the men of Amadeus army all equipped and trained like you ? How did you manage to reliably arrive and send people up in the underhive, robust transports and clean patrolled ways seem for the best."
"Now for the personal ones whats your name ? Do you feel bad and cold for the actions you did ? A void ? Do you have family ?"


>Try to convert him.
Lets go with a positive introduction first, this is the first social interaction Kvar has with someone from above. Has such this man would be more exposed to the God Emperor religion. Kvar is a very good and passionate preacher though, so things balance themselves.
>Write in what to do with him.
Place him in a room controlled by Jags, we will return for more questions. And little by little, his interest for our faith will no doubt grow.
>>
>>5837488
>Keep it hidden
>>
>>5837488
>Try to convert him.
This may will bite us in the ass, like he pretends to converts or something.
But I'm voting for it anyway
>>
>>5837549
I think you voted on the wrong quest friend
>>
>>5837488
>>Try to convert him.
Alright trying this again.

>>5837558
Yeah, I really thought I copy pasted the option, guess not. It's a bit embarrassing.
>>
>>5833584
>>5833690
I'd wager with samson and maybe a upgrade to it, we've be able to hold our own against a CSM, at least for a little while.
>>
>>5837557
>>5837567
I can understand wanting to convert him, but he is not going to be a christian immediately. I feel like he should be kept prisoner for a while longer, also because I really dont think he will receive a warm welcome until he has enough faith and wants to do something for what he previously did.
No one else has questions ?

>>5837790
We probably can keep up with ogryns if we want, though i think it will be need further investment on this miracle for be even a more stronger power. Not sure CSM, thankfully those are the last of our problems since we are very small and in the underhive.
>>
>>5837917
That's fair. Your write-in is pretty good actually.

>>5837488
>>5837567
I'll change my vote to support this anon >>5837538
>>
>>5837488
Guys.
>Say Marella to make him one inch to death
>Heal him
>Menace to do all that again if he doesn't confess.
>>
>>5837488
Ask what kind of forces and money does this Amadeus posses?
How did he contact and pay you? How did he recruit the others, where you all one group?

Do you think there are other groups like yours taking others from different parts of the hive?
>>
>>5837514
>>5837538
>>5837557
>>5837930
>>5837958
>>5838114
Alright, looks like we have a couple more questions along with trying to convert him.

First, give me a yea or nay on whether or not to imprison him for further conversion attempts in case this one fails, and then roll me 3 1d100 to see how it goes.
>>
Rolled 96 (1d100)

>>5838282
Yea, we have a duty to protect our flock and letting him go easily puts their safety at risk
>>
Rolled 95 (1d100)

>>5838282
>>
Rolled 88 (1d100)

>>5838282
MINE EYES HATH SEEN THE GLORY
>>
>>5838317
>>5838334
>>5838337
I guess we won't need to imprison him
>>
>>5838282
I guess he would need sometime in a room for have a clear head, but he seems to straight up fully like the faith of Kvar.
If he is converted then he will need to be accepted in, it can be done but many good people have died or have been taken away.
We will need him to aid us, using all of his knowledge and skill for save the underhive and putting a stop to this Amadeus.
>>
https://www.youtube.com/watch?v=8SYWRApgovI&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=5

Steadying yourself, you ask “What do you know of this Amadeus? What’s his title, who are his compatriots?” The man winces as he holds his quaking and crippled hand, grumbling “I don’t fucking know, I’m not even from this shithole planet. I’ve only met the man once, in his manse on the spire. He had a couple other of those rich cunts with him, but I didn’t get their names. All the rest of the time I’ve gotten orders through dead drops and couriers.”

“And what of you,” You ask, “Were you in the military, or did he pick you up off the street?” He goes goggle eyed at that for a moment, as if stunned by your question, before saying “Do I fucking look like I’m some dickhead off the street? Me and my comrades you killed were mercs, and yeah, we’re ex-Guardsmen. Well, except for the psyker, but what do you care about a dead man?” You think for a moment before asking “And were there other squads like yours under this Amadeus’ employ?” He coughs for a moment, suddenly looking very pained, before he mutters “I’m sure there’s dozens of squads, dickhead, and they’ll be coming to paint the walls with you and this whores guts soon enough, hah!”

Marella gives him another firm boot to the side, causing him to sputter and spit up some vomit. “They’ll have a Hell of a time with that one, mate.” She says with a smile, “Now stop being fecking cute and just answer the man’s questions.”

You then ask him how exactly he went about transporting those he kidnapped, and he explains (after recovering from having his liver socked like a punching bag) that he and his squad would kidnap targets that were picked out by scouts separate from his team, and then hand them off to couriers who presumably had their own hand picked secret paths to get back to the upper hive and bring them to Amadeus. He says that the specifics of the transports were not his concern, his only job was to kidnap those he was ordered to and then deliver them to the couriers.

Satisfied that you’ve gotten all you can from the man, you set about an altogether nobler line of questioning. First, you ask Marella to leave the room, to which she grumbles “And we haven’t even gotten to the good part yet. But fine, have it your way, holyman.”
>>
Using the Mercy of Christ, you heal him of his missing hand, restoring it in a flash of holy light. He seems completely shocked, both by the act of mercy and the seeming magic you just performed on him. You then say “Tell me, what’s your name? Do you have a family?” Flexing and marveling at his new hand, he mumbles “I-I’m Kurtz. Just Kurtz. And no, I ain’t got any family.” Sitting cross legged on the ground in front of him, you then ask if he feels any guilt for what he’s done, to which he bluntly yet surprisingly honestly says “Not at all. Work is work, I leave morals and higher thinking to my betters.”

You then go about the work of trying to convince him of not only the existence of Hell for the wicked and unbelieving, but also of the eternal reward of Heaven for the good and faithful. He just seems mostly bewildered by this turn in the conversation, as he was probably only ever exposed to the Imperial Faith for his entire life. Indeed, it seems as though most of what you say goes over his head, although he stays quiet while you speak. You talk with him for some time, although he stays silent for most of it. It is only when you’ve given up and are about to leave when he suddenly says “So it’s this God of yours that gave you the power to heal, eh? Seems like fucking witchcraft to me.”

Sighing, you must admit that you’re not surprised that he’s reticent to believe, but still, him admitting that your powers must come from something higher does please you. It will take time, surely, to convince him of Christ, but you think a small kernel has been planted within him. Only time and repeated visits can tell, however. Taking your leave, you tell Marella to keep him locked up for now, but not to mistreat him. She complains about having another mouth to feed, but eventually she relents and agrees to your conditions. You then return to the Temple, and after spending the rest of the day working and speaking to the hungry at the soup kitchen, you retire for the night.

When you awaken, you feel ready to take on whatever the good Lord puts in front of you.

>You have 4 months of food left, a Fortified Monastery 10 church faithful, 10 church devout, and 7 church fanatics as well as 70 metal scrap, 70 lumber scrap and 130 Thrones

>Choose three of the options below

>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.

>Convert the new stream of hopefuls that now surround your Temple. After the losses you’ve had over the last couple of weeks, you could certainly use new members. And you have no shortage of hopefuls now that you are the hero of the local underhive.
>>
>Investigate the cultists that attacked the market. You shouldn’t wait for those madmen to stage another attack somewhere else in the area. No, you should strike now, while they’re still celebrating their bloody victory.

>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.

>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.

>Continue visiting and having talks with the captive kidnapper. While he is an extremely rough man, you still think his soul may be saved. And as a man of God, doesn’t it behoove you to try and save all that you can, no matter how undeserving they may be?

>Write in.
>>
>>5838885
>>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.
>Convert the new stream of hopefuls that now surround your Temple. After the losses you’ve had over the last couple of weeks, you could certainly use new members. And you have no shortage of hopefuls now that you are the hero of the local underhive.
>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.
>>
>>5838885
>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.
>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.
>>
>>5838888
>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.

>Convert the new stream of hopefuls that now surround your Temple. After the losses you’ve had over the last couple of weeks, you could certainly use new members. And you have no shortage of hopefuls now that you are the hero of the local underhive.

>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.


Securing our harvest will let us make use of it diplomatically and economically (trading good food to other groups be it for favors or more material aid) and is also probably good for convincing people to join us - it's a simple task we can test/check their integration into our group with. Marriage is so we can finally be lewd and hold hands with Marella.
>>
>>5838888
>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.
>Convert the new stream of hopefuls that now surround your Temple. After the losses you’ve had over the last couple of weeks, you could certainly use new members. And you have no shortage of hopefuls now that you are the hero of the local underhive.
>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at.
we'll build stuff later. Let's get this done first. And no going to search for a new foe immediately, we need to prepare properly
>>
>>5838885
>Convert the new stream of hopefuls that now surround your Temple. After the losses you’ve had over the last couple of weeks, you could certainly use new members. And you have no shortage of hopefuls now that you are the hero of the local underhive.
>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.
>Continue visiting and having talks with the captive kidnapper. While he is an extremely rough man, you still think his soul may be saved. And as a man of God, doesn’t it behoove you to try and save all that you can, no matter how undeserving they may be?
It pains me not to go for that wedding, but there are just so many things to do.
>>
>>5838885
>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.
>Convert the new stream of hopefuls that now surround your Temple. After the losses you’ve had over the last couple of weeks, you could certainly use new members. And you have no shortage of hopefuls now that you are the hero of the local underhive.
>>5838888
>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.
>>
>>5838885

>Have the wedding with Marella. You’ve put it off for long enough, you think, and you can’t deny that the longer you wait to forge your holy union with her under God, the more antsy you become.
>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
>Harvest the crops in your farm. Finally, it’s time for the second harvest, each crop is now fully ripe and mouthwatering to look at. It’ll take a week of concerted effort, but the reward is oh so worth it.
>>
>>5839367
>>5839198
>>5839138
>>5839098
>>5839071
>>5838984
>>5838906
Hey lads, sorry for not updating the last couple of days, been involved in some IRL bullshit including burgersgiving the past couple of days. Fortunately it's pretty much cleared up now and the next update will be coming sometime this afternoon, around 4-5 PM. Apologies again, but the thread should be back on track starting today.
>>
https://www.youtube.com/watch?v=mClf1cpfajg&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=1

After morning breakfast and prayers, you head off on your own to Marella’s hideout. It’s a short walk, although you feel butterflies rustling your stomach with each step. For this is not just an ordinary visit. No, for you have decided that today is the day that you join your love in holy matrimony. After Ace lets you through the door, you find Marella barking orders to her men in the main room, telling them who to shake down, which flake dealers need to be taken care of, and who she thinks needs extra protection.

When she sees you, she grins and says “Oi Kvar, didn’t get enough of the fun last night?” Feeling your nervousness growing with each breath, you gather your courage and say “No Marella, it’s just that… Would you want to get married? Now?” That wipes the grin off her face, as her cheeks turn blood red. For once, she is the one stuttering as she says “N-now?! Wh- I-I… Heh, I’d love to.” She then shouts to her men to get ready for a party, and to follow the both of you back to your Temple. Holding hands, you make your way down the street, back to your home.

When you pass through your Temple gates, not a word needs to be said as all those who look upon the entwined fingers and smiling faces immediately knows: The wedding is happening. It’s short work for everyone to take their places, with Marella’s best man Ace at her side, and Reek, Andrew, Bolt and Esma at yours. The rest of yours and her followers stand and sit in the main hall of the Temple, anticipation thrumming through the air. Bolt officiates it, holding the Holy Bible as she stands between the two of you and says “Kvar, Marella, will you take your beloved, to have and to hold, through thick and thin, pain and joy, through youth to old age? Do you swear to this, before God and His angels?”

“I do.” You both say, echoing each other. As you gaze into Marella’s eyes, it strikes you that she’s never appeared more beautiful to you than she does now. “Then,” Bolt says “With the power vested in me by the Lord, I declare you husband and wife. Now frakking kiss each other already!”

To your surprise, it is Marella who initiates the first kiss of your wedded life, grabbing you fiercely and pulling you to her side, kissing you with a passion you’ve never felt before. You don’t know how long it lasts, but when it finally ends, you find yourself wanting more. Then she grabs your hand and pulls it into the air alongside hers, and cacophonous cheers erupt from the crowd.

You’re finally wedded!
>>
The celebration carries on long into the evening, with much drinking, dancing, singing and feasting. And then as the evening winds down, you carry Marella to the barracks, barring the door when you enter. And in that darkened room, just the two of you, you consummate the marriage. And dear readers, know that my words would fail to do justice to the pure joy of that making of love. But please know, that neither you nor Marella had ever found the act so pure, nor so sweet.

………………………………………………………………………………………………………

Sometime later, the harvest of the farm is in full swing. Indeed, there is so much sweet fruit and hearty veg that you think you may have full larders for the rest of the year! And in between pitching in with the harvest, you speak with the growing crowd of hopefuls outside the Temple, using the now customary test of charity to weed out the faithful from the leeches, finding yourself with twenty new members when it is all said and done!

>>You have 10 months of food left, a Fortified Monastery 20 church members, 10 church faithful, 10 church devout, and 7 church fanatics as well as 80 metal scrap, 80 lumber scrap and 140 Thrones.

By the start of the next week, you feel incredibly refreshed and eager to take on whatever may come. Especially now that you will be facing it with your wife, with the blessing and under the light of God Himself.

>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.

>Investigate the cultists that attacked the market. You shouldn’t wait for those madmen to stage another attack somewhere else in the area. No, you should strike now, while they’re still celebrating their bloody victory.

>Continue visiting and having talks with the captive kidnapper. While he is an extremely rough man, you still think his soul may be saved. And as a man of God, doesn’t it behoove you to try and save all that you can, no matter how undeserving they may be?

>Focus on training up and deepening the devotion of your flock. While the cult may be bigger than ever before, you feel that they still need a lesson both in the power of God and in the ways of war. With Reek’s help, both should be doable.

>Write in.
>>
>>5844725
>Continue visiting and having talks with the captive kidnapper. While he is an extremely rough man, you still think his soul may be saved. And as a man of God, doesn’t it behoove you to try and save all that you can, no matter how undeserving they may be?
Only one option this time?
>>
>>5844731
Yep, just the one. Unless specified otherwise, you only get one choice per vote.
>>
>>5844725
>>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
New faithful?
>>
>>5844725
>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
I wonder if we can use our healing to get rid of mutations
>>
>>5844725
>Continue visiting and having talks with the captive kidnapper. While he is an extremely rough man, you still think his soul may be saved. And as a man of God, doesn’t it behoove you to try and save all that you can, no matter how undeserving they may be?
>>
>>5844725
>>5844725

>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
>>
>>5844725
>>Write in.
>Order to build a forge
its time to improve the equipment of our faithful
>>
>>5844725

>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
>>
>>5844725
>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
The description of a "metal abomination" makes me think it's a tech priest or something.
>>
>>5844725
>Continue visiting and having talks with the captive kidnapper. While he is an extremely rough man, you still think his soul may be saved. And as a man of God, doesn’t it behoove you to try and save all that you can, no matter how undeserving they may be?
>>
>>5844725
>Focus on training up and deepening the devotion of your flock. While the cult may be bigger than ever before, you feel that they still need a lesson both in the power of God and in the ways of war. With Reek’s help, both should be doable.
>>
>>5844725
I should probably say I'm changing my vote from >>5846622 to >>5846657
>>
>>5844725
>Apparently, a rumor is spreading that some strange ‘creature’ is hanging about in the area around your Temple. You’ve even heard some of your own flock talking about the walking talking metal abomination that stalks the halls around you, and you figure that you should see for yourself what exactly is going on.
>>
Uhmmm.....good weeding. Better to have some good things to remember.
>>
Rolled 1 (1d12)

>>5846843
>>5846657
>>5845877
>>5845697
>>5845078
>>5845053
>>5844879
>>5844758
>>5844748
>>5844731
6 for investigating these strange rumors, 2 for continuing to talk with the kidnapped kidnapper, 1 for training up the newbies, and 1 for building a forge.

Investigating the rumors it is, writing now.
>>
https://www.youtube.com/watch?v=ztzq05IzYds

It happens when you are having breakfast with your followers as well as several Jag members including Ginny, the Jag’s young techie. A loud banging at the gate shocks you all out of your conversations, and then moments later Andrew bursts into the dining hall, panting and looking as white as a sheet. When he catches his breath, he points to you, and then to himself, his eyes nervously tracing between you and the door. You tell everyone to wait inside the dining hall, that it’s probably nothing, although Andrew’s apparent fear gets your hackles up all the same.

You follow him into the main hall of the Temple, and then once again hear that loud banging, as well as an awful sound that can only be described as if you gave electricity a voice. As you approach, the stench of chemicals grows stronger and stronger. Gathering your courage, you approach the peephole drilled into the gate and slowly peer through it. What you see… What are you seeing? Metal drilled into tortured flesh, a horrible creature with lightbulbs for eyes, a steel jaw, a dozen steel tubes burrowing into its skull, draped in a crimson cloak that no doubt conceals even more horrors under it’s blood red cloth, as that horrible keening sound resounds out of it, sounding like iron spiders skittering across steel, making your teeth hum.

“W-who…” You start, “W-what are you?” You ask, your sudden fear making your voice quake against your will.

The thing makes a few more noises with that same awful steel on steel effect, before it suddenly stops, as it starts spouting unknown languages at you, starting with “Hola, ¿cómo estás hoy, cultista?” and then ”Ω διάολε, ο κωδικοποιητής vox δυσλειτουργεί ξανά” and with a burst of static “Извиняюcь, кyльтиcт, co мнoй тaкoe пoчти никoгдa нe cлyчaeтcя.”
>>
Finally, it speaks in a heavily accented tongue you understand, saying in Low Gothic “Hold on, hold on… Ah yes, this is correct, no? Can you hear me, cultist?” And then mumbling to itself for a moment, it says with almost deafening loudness “CULTIST, THIS SHOULD BE BETTER, YES? THE VOLUME HAS BEEN INCREASED BY 32%! SPEAK UP IF YOU CAN HEAR ME!” Holding your hands to your ears to muffle the screeching abomination, you shout back “Y-Yes! Please, speak quieter!”

In a much lower volume, the thing says “Oh, apologies cultist! I trust no damage has been done to your eardrums, yes?” What the Hell is up with this thing? “I’m fine, but…” You start “What are you? Why are you here?” You then hear through the gate a noise that may be approaching laughter, before it says “I’d love to talk further, cultist, but shouting over a gate is no way to have a fruitful discussion. May I please come in?”

This… Thing wants to come in? Looking towards Andrew, you see him vigorously shake his head. Still, you can’t deny that you’re curious about what this thing wants, let alone what it is.

>Open the gate and let the thing in.

>Politely but firmly tell it to go away.
>>
>>5847393
>Open the gate and let the thing in.
Yeah, that's a tech priest.
>>
>>5847393
>>Open the gate and let the thing in.
Make sure we have a few men on standby. Just in case.

Both in character because "AAAAAA" and out of character the Mechanicus can be absolute units in a fight.
>>
>>5847393
>Open the gate and let the thing in.
Hmmmmmmm, interesting, Dark Mech or just an explorer
>>
>>5847393
>Open the gate and let the thing in.
Is the tech priest after the mercs gear or something? I can't imagine why a toasterfucker would want to talk to some random cultist.
>>
>>5847393
ufff i wanted to do so many things before the next interaction... i really dislike that no one wants to be more prepared or organized.

>Open the gate and let the thing in.
Kay order quietly a general equipping, then Bolt and Reek takes some men outside for flank this thing from both left and right. Weapons ready and let him enter, we aren't dumb or naive.

>>5847537
While the slavers gear is pretty okay, it doesn't sound like a brilliant idea to travel all the way here for just that. I would say he/she might have interest in us or in exploring the underhive, or both. He sounds like an outcast, and could have bad or good intentions.
>>
>>5847393
>Open the gate and let the thing in.

>Get healing miracle ready for the pour soul
If he acts funny, let's "cure" him by turning metal back into flesh
>>
>>5847393
>Politely but firmly tell it to go away.
This probably isn't a good idea.
>>
>>5847749
Maybe. Though we have the means for prepare ourselves and he seems very insistent in talking with us
>>
>>5847393
>Meet with this... machine man? outside.
We should not risk having it inside our church, we will speak with it outside our gates until we are certain that it doesn't pose any danger to our people.
>>
>>5847393
>>5848405
+1
Should we also get a few of our guards in reserve just in case?
>>
>>5848405
I'll change my vote to this
>>
>>5848405
We have enough firepower to end him honestly, i don't think he would remain alive ( If he made the mistake to do something bad).
The energy guns from the dead slavers and the more present shoddy autoguns, would put him down combined.

>>5848464
We haven't anything like guards or many roles really. Beside the kids and a few other exceptions (like the cook), anyone that can fight, fights. Our church is very simple at the moment.
>>
Can't we stand on something and speak to them from on top the wall or from a window?

As an alternative we can set a meeting place somewhere else or to come back at a later date.
>>
>>5848405
>>5848464
>>5847749
>>5847728
>>5847742
>>5847537
>>5847397
5 for letting the creature into your home, 1 for telling it to fuck off and 3 speaking to it outside. Writing now.
>>
https://www.youtube.com/watch?v=yBEUwkvNbks&list=PLnSG0OA5vYnTLQ77f5EmLoW52vIX5jAAK&index=10

After whispering to Reek to get the men ready in case there’s trouble, you give the order to open the gates. There is a slight click as the bar is removed, and then a low metallic grind as it is dragged open. Slowly, more and more of the inhuman form of this creature is revealed. It is… A horrible sight. Nonetheless, the creature is apparently happy about your decision, as it raises out of its coat two relatively human looking hands, clapping them together and saying “Oh good, very good! The chances were low that you would actually open the gate, but cultist, I am glad you did!” As it enters, its red cloak drags on the floor behind it, several feet too big for itself.

Your people give the thing a wide berth, Esma in particular grabbing Carnens and Gavica and dragging them into the kitchen to hide, although young Gavica is goggle eyed and grinning, trying to get a better look at it while she is pushed into the room. It does one loop around the main room, it’s body making various clicking and buzzing noises as it’s head twists and swivels to look around, examining the remains of the wedding decorations, the dozen pews built, the pulpit, and the large cross nailed into the wall behind it. Finally it approaches you much too closely and says “Quite industrious, cultist, quite industrious indeed. Tell me, what is the name of your faith?”

Backing up a step, you say “We are Christians. Followers of Christ. But… What are you?” It chitters at that, and begins to speak “Why, of course an underhiver such as you would have minimal exposure to those of my… Countenance. I am a-” From behind the creature, Reek steps up and says at the same time as the creature itself “A Tech-Priest
>>
“Tech-Priest?” You say, more so to Reek, hoping he’ll make more sense of it than this thing would. “Aye, Kvar. These lot are what worship, maintain and manufacture all of the Emperors technology. From weapons to manufactorums, Leman Russ Battle Tanks to malfunctioning doorways.” More noise emanates from the Tech-Priest, this time a thing almost approaching a peal of laughter. “I couldn’t have said it better myself, Christian. Indeed, I am a Tech-Priest, specifically an Errant Tech-Priest. My goal is to find, inspect and catalog lost technology, so as to further our understanding of the Omnissiah. You may call me Irithea.”

“If your goal is to find technology,” You begin, “Then what are you doing here?” Although the things face is somewhat covered by it’s hood, you think you see a… Rosyness, on what’s left of it’s cheeks. “I am glad you brought that up, Christian. I have something of a… Side project, if you will. Religions, faiths, communities and cults divergent from the Imperial Creed fascinate me. Anything that springs up that isn’t related to Chaos, I am curious about. My brothers and sisters would flay me alive if they knew of my secret fascination, and so I must be somewhat careful in how I go about indulging it.”

“Chaos?” You say. The word makes your brain tingle slightly and your lips itch as it forms the sound. “Yes, Christian. Chaos bores me. Four types, little variation, spikes, doom and gloom. That sums it up, I believe.”

It… No, she steps closer, taking up your hand within her own. For a moment, her lightbulb eyes shine a little brighter as she asks “Christian, I have but one request: Allow me to live with you. Allow me to study and catalog your ways and habits. In return, I shall offer you a prize. People like you like prizes, no?”

>Accept her offer and let her stay with you for a time.

>Decline her offer.

>Write in.
>>
>>5849714
>Counter-offer to preach to her about the faith and invite her to weekly sermons. But she will get no special treatment; unless she wishes to join your flock you will not let an outsider 'catalogue' the faith.
We shouldn't let her get better treatment than other outsiders had when they first came here.
>>
>>5849714

>>Accept her offer and let her stay with you for a time.

Y'know, if we manage to convert her, having a Techpriest, especially a clearly unorthodox one on our side, would be a great boon.
>>
>>5849714
>Accept her offer and let her stay with you for a time.
Imagine if we'd chosen that one power that lets us instantly fix any machine. She'd probably be declaring Jesus the true Omnissiah and us his prophet.
>>
>>5849714
>Accept her offer and let her stay with you for a time.
I'm definitely up for trying to convert her
>>
>>5849714
>>Accept her offer and let her stay with you for a time.
>>
>>5849714
>Accept her offer and let her stay with you for a time.
Wolololo time
>>
>>5849714
>>Accept her offer and let her stay with you for a time.
hopefully this spreads the word of Christ.
>>
>>5849714
>Write in
>While the gift is nice, we are a religion in the Underhive. If she wants to stay, she will have to help somewhat time to time. In addition to this we would prefer if the Imperium above is not informed of were we are exactly or our existence. In regard to observation and study, while we are fine with it, she will not interrupt or be an obstacle to our faith. Good ? If so we accept, and she will be given food, water and a place to sleep.
This should be okay, even if a radical, i don't think she will accept right now conversion. She has no reason to do so beside curiosity. Needs time. When she is converted, she will likely aid us a lot.

This said, that Klautz needs to be converted. With him, Reek and Bolt and by also finally integrating the Jags (which give us full access to Marella and Ace), we have a good amount of capable men for transform the people in our flock that want to, in a strong force of holy warriors. A squad of them can be in made in to elites with the kidnappers equipment.
And if we build a forge, we can give everyone else forged metal armors made from metal scraps and wreckage, which is better than rags of old cloths. Plus fresh swords and autoguns.
>>
>>5849714
>>5849762
>>5850233
Supporting these write ins. Accepting her just like that without her converting sets a bad precedent
>>
>>5850420
>>5850233
>>5850216
>>5850161
>>5850123
>>5850119
>>5849896
>>5849864
>>5849762
Alright, lets see. 6 for accepting the Tech Priests offer, 2 for trying to get her to join the weekly sermons and convert, 2 for accepting her offer but making her put that body to work.

Looks like you'll be accepting her offer, except she'll have to pitch in the same as anyone. Writing now.
>>
https://www.youtube.com/watch?v=zDSimmvJH1I&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=4

You decide to accept her offer, if only so you can attempt to save the soul of this wretched creature. She claps her hands in delight when you say she can stay, saying “Oh Christian, I promise you will not regret this! It will be as if I’m not even here.” However, when you inform her that she will be helping with the daily work and chores of the Temple, her enthusiasm fades slightly. “Tsk… I suppose it can’t be helped, no? Very well Christian, your terms are acceptable to me. You shall have your reward when my studies are complete, and Christian, I think you will like it!”

As Irithea steps into the hallowed ground of your Temple, the air takes on a pall as she slowly, methodically circles through the main hall, furiously typing into a data slate. Your people are obviously disturbed by this mangled person's presence, but you have a feeling that she truly does mean no harm, and so you tell them to carry on as normal. However, it is not long before Ginny runs up to the strange Tech-Priest, almost tackling her in her haste, before metaphorically tackling her with a barrage of non-stop questions and much to fast talk.

Marella, now having taken up residence in your Temple alongside a goodly portion of her men, sidles up to you from the pew she was sitting in. Whispering in your ear as she stares at the Tech-Priest, she says “Good God Kvar, you sure this is a good idea? What if she spreads word about us up top? What if… What if she’s some kinda bloody psycho killer, just waitin’ for us to let our guards down, and then she slashes our throats in our feckin’ sleep?”
>>
The thought has crossed your mind, but for some reason, you feel as though her worries are misplaced. “Marella,” You say in a hushed tone, “Don’t fear, our people are more than capable if she tries anything, and besides, I have a feeling that she has a… Good heart. A strange heart, yes, but a good one.” She huffs at that, and says “Fine then Kvar, but it’s on your ass if I turn out to be right.” And then she walks off, presumably going to join Reek in training your members in the ways of combat, a role she has taken to with gusto in the week since your marriage. You’re about to move on to your own duties when Ginny and Irithea cut off your route of escape.

Apparently, the young techie is quite taken by the Tech-Priest, as she excitedly says “Hoy Kvar, you gotta show her one of your powers! It’d make a good example of the might of God and all that good stuff, eh bossman?” Irithea nods energetically, almost shouting as she says “Oh yes! This fine young lady has informed me that you do indeed possess miraculous powers! I must see one, it is very rare when a non-Chaos aligned cult has a powerful psyker!”

That word again, Chaos… And what is this about a psyker? Regardless, with these two excited women before you, a decision has to be made before they shout your ear off.

>Show them one of holy powers granted to you by the Lord. (Write in what power to use.)

>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
>>
>>5850903
>>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
>>
>>5850903
>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
>>
>>5850903
>>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
"There will be time for it, Irithea. I assure you, provided by my flock enemies or by the ones in need that present themselves to my church. The miracles i have been given are no simple trick or sorcery, and do not refer them has such again."
"At the moment i have no intention to move use to war immediately, but I will likely have to feed the masses again sooner or later. That should be an occasion for you to see."
>>
>>5850903
>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
Literally one of the main points Jesus made about miracles was that they shouldn't be used like that.
>>
File: Kvar.jpg (208 KB, 1024x1024)
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Just for fun I decided to try out bing's image generation AI, and made some neat portraits of everyone's two favorite characters. Also goddamn is that AI cucked, scars and cigarettes are banned. Had to get somewhat creative for it to generate a decent pic of Marella, but here ya go. Also if any of you wanna generate or make any pictures of any of the characters of this quest, feel free to post em, I love me some art, AI slop or no.

Also, next update coming later on today, sometime around 4-6 PM EST.
>>
File: Twink Kvar.jpg (131 KB, 1024x1024)
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>>5851287
One more Kvar.
>>
File: Marella.jpg (224 KB, 1024x1024)
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And the only decent pic of Marella I could get it to spit out.
>>
>>5850903
>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
>Tell her that if she wants to see a miracle she will have to wait until we do the weekly soup kitchen
>>
>>5851289
eh too pretty
>>5851288
way to fucking smooth and young
>>5850903
>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
>Tell her that if she wants to see a miracle she will have to wait until we do the weekly soup kitchen
>"Ginny i know you are excited but there is a time and place for everything we should not waste miracles as if to perform tricks on a street corner for thrones"
>>
>>5851289
And thats our wife. WP, Kvar.
>>
>>5851287
>>5851288
>>5851289
Idk i still imagine both Marella and Kvar way more tarnished even if they are not really old. Mostly because they live in the underhive, not ugly just more ..... proved by the life there.
But AI s are kinda limited and might need multiple prompts for get it close. Anyway having some images around is never bad
>>
>>5851657
>>5851767
I agree, personally I imagine Marella's scar as being basically disfiguring and grotesque, although Kvar is relatively unmarred by life in the underhive, although his hands bear heavy scarring from years of scavenging and handling hazardous material, but thats the best I could get the AI to do. Sadly I'm not very well versed in getting AI to do exactly what I want.

However, I will say that in terms of youthful appearance, Kvar is canonically 19, going on 20, and Marella is 29. Anyways, it looks like everyone wants to decline Irithea's crude request, writing now.
>>
>>5851796
I imagined something similar. Eh its okay fault of that machine
Kvar is quite young uh
>>
>>5850903
>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.

She can see us work the soup kitchen or heal the sick, ain't like it's a rare event - hell the former is literally scheduled.

>>5851796
>However, I will say that in terms of youthful appearance, Kvar is canonically 19, going on 20, and Marella is 29
Christmas cake gang boss tomboy waifu get!
>>
>>5850903

>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.

She won't have to wait long, anyhow. As mentioned, the soup kitchen and healing the sick happens often enough she'll have plenty of opportunity to see it for herself.
>>
>>5850903
>Decline. God’s miracles are not some sideshow attraction to be used so lightly. Irithea will have to wait until a time when your powers are truly needed if she wants to witness it in action.
"An evil and adulterous generation seeks for a sign, but no sign will be given to it except the sign of Jonah." Matthew 16:4
Jesus' words after being asked by the pharisees to show them a sign from heaven.
>>
>>5851287
>>5851796
Still no update :(
>>
You alright QM?
>>
Did anyone archive this?
>>
Don't worry lads, I'm not dead yet. Work plus IRL bullshit has been leaving me too exhausted afterwards to do much of anything other than sleep by the time I get home. Sorry for the delay, but the next update will be tomorrow, sometime in the morning EST.
>>
>>5858317
That's okay
>>
>>5858317
Don't worry about us QM focus on yourself and take the time that you need
>>
Crusaders in metal scrap reforged armor....
>>
>>5861094
Based
>>
>>5861094
Seems we're the reincarnation of the SunBelt Crusders born again 40,000 years later...
>>
File: GBArkwBWkAA5Nve.jpg (356 KB, 1638x2048)
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I wonder if we'll come across STC's with ancient flak armor
>>
>>5861380
>>5861692
True
>>
Despite their impertinent and energetic requests, your conscience and devotion to The Lord forces you to decline, as you say “God’s miracles are not to be taken so lightly, to be used simply to satisfy your curiosity Irithea. Neither are they for your idle amusement, Ginny.” Crestfallen, Ginny makes one last attempt to get you to show off one of your miracles, her pleas involving many “B-but but but-” and “Please please please-”, but you are steadfast in your refusal. Before the odd duo slinks away, however, you inform Irithea that she may come and observe you feeding the local needy, or whenever a Jag comes back that needs healing.

“Aha! I knew you had a kind heart, Christian!” Irithea buzzes, before she wanders off, presumably to explore and probably interrogate those of your flock about the ways of your faith.

With that settled, you turn your mind to other matters.

>>You have 10 months of food left, a Fortified Monastery, 60 church members, 10 church faithful, 10 church devout, and 7 church fanatics as well as 90 metal scrap, 90 lumber scrap and 150 Thrones.

>Choose 3 of the options below

>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.

>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.

>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.

>Continue visiting and having talks with the captive kidnapper. It has been some time since he has been captured, perhaps the time spent imprisoned will leave him more open to the salvation of his soul.

>Investigate the cultists who attacked the market. You’ve been hearing more and more rumors about attacks on local communities and markets, and it is your duty as a man of God to find these evil marauders and put an end to them.

>Write in.
>>
Hey everyone, I'm really sorry about disappearing for the last week and a half, it's just been an extremely busy time for me lately. However, I should be able to squeeze in an update either once every evening, or failing that, once every other day. Apologies again for the spotty update schedule, but I won't let this quest die until either it's finished or the QM curse strikes with extreme force, one or the other.
>>
>>5864524
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
More living space is good.
>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.
Should help with the overall conditions and devotion of our flock, especially since we now have some new blood around.
>Continue visiting and having talks with the captive kidnapper. It has been some time since he has been captured, perhaps the time spent imprisoned will leave him more open to the salvation of his soul.
I'll admit this was a difficult choice, but I feel like the sooner we get this guy on our side the better.

>>5864532
Don't worry about it QM, this is the time of the year when people are most busy.
>>
>>5864524
>>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.

>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.

>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.
>>
>>5864532
It s normal lot of work right now

>>5864524
>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.
No more rags, scraps of metal and clothing falling apart for our warriors. Or rusted equipment.

>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.
With many new members their faith needs to be cultivated, and they need to know how to fight.

>Continue visiting and having talks with the captive kidnapper. It has been some time since he has been captured, perhaps the time spent imprisoned will leave him more open to the salvation of his soul.

Kurtz has been given some faith in his heart, he will hear the words of Kvar in time. When he finally converts and decide to walk on the road of redemption, he can aid Reek and Marella on military matters.


Walls and more living space are very nice, but we can grab them later. Beside Kvar lasgun and the killed kidnappers/slavers squad equipment, what we have is underhive quality.
>>
>>5864524
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.

>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.

>Investigate the cultists who attacked the market. You’ve been hearing more and more rumors about attacks on local communities and markets, and it is your duty as a man of God to find these evil marauders and put an end to them.
Lets deal with the khorne cult before it becomes a real problem.
>>
>>5864524
>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.
>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.
>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.

If we have a wall securing the street where the Jag's hideout and our temple is, building an extended barracks seems a little questionable since it isn't like we can be easily cut off from one another. It could happen, sure, but it's relatively unlikely. Training and improving/maintaining our weapons however will enable us to be more aggressive whenever we are next attacked.

Also, with the construction of the forge and workshop, a number of possible ideas become much more feasible. For example, we could look into constructing carts or wheelbarrows to enable greatly improved scavenging / trade or attempting to repair some of the systems of the hive around us (lights, doors, etc). We can also almost certainly use these facilities for making stills for booze or equipment to help automate / improve our farming (e,g automated stirring for algae vats, additional lights to provide more energy, air bubbling tubes to oxygenate the water, etc). We could even look into producing a printing press and making copies of the bible for distribution to the flock.
>>
>>5864524

>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.

>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.

>Continue visiting and having talks with the captive kidnapper. It has been some time since he has been captured, perhaps the time spent imprisoned will leave him more open to the salvation of his soul.
>>
>>5864524
>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.

Rather than build addons directly attached to the church, we can take over and refurbish or build separate buildings turning our area into a compound or a complex area similar to a large college campus, just more densely packed and closer together.

>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.

>Focus on training up and deepening the devotion of your flock. The Cult is bigger than ever now, and you figure that all of your new members need both lessons on Christ and combat. With Reek and Marella’s help, both should be doable.
>>
>>5864524
>Build a forge and workshop for 30 metal scrap and 30 lumber scrap. The forge can be used to make weapons and armor for your faithful, and the workshop will be for the continued maintenance and enhancement of your current and future weapons and equipment.

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.

>Continue visiting and having talks with the captive kidnapper. It has been some time since he has been captured, perhaps the time spent imprisoned will leave him more open to the salvation of his soul.
>>
>>5864913
>For example, we could look into constructing carts or wheelbarrows
True, didn't think of that good thinking
>>
>>5865237
>>5865234
>>5865129
>>5864913
>>5864876
>>5864619
>>5864547
>>5864544
3 for extending the barracks, 6 for build the forge and workslop, 7 for training your faithful in the ways of Christ and Combat, 4 for continuing your visits with Kurtz, 3 for BUILD THE WALL.

Christ, Work, Kurtz, in that order. Writing now.
>>
>>5866595
Actually, please go ahead and roll me 3 1d100+10 to see how your conversion attempts with Kurtz goes.

+10 for Kurtz beginning to lose hope after being captive for around two-three weeks.

DC: 70
>>
Rolled 86 + 10 (1d100 + 10)

>>5866596
surely he's heard of our lord and saviour by now
>>
Rolled 49, 23 = 72 (2d100)

>>5866596
I'll go ahead and make the last two rolls just to hurry this along.
>>
>>5866601
>>5866656
Alright, writing now.
>>
>>5866658
Sorry, TQM.
I forgot how to roll.
>>
https://www.youtube.com/watch?v=IHJZmIWauRM&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=6

With so many new converts making their Temple your home, both from the Jags as well as the local hopefuls, a part of you fears that many among them are somewhat weak in faith of the Lord. Over the next three weeks, you spend all of your waking hours talking amongst them one on one, both before and after the weekly sermon and the daily breakfast and supper prayers. You teach them of the love and mercy of Christ, the power and protection of the Lord and the everlasting reward that awaits them if they hold close to their faith and live a moral, godly life.

The Jag’s take to your teachings the fastest and most fervently, which shouldn’t surprise you, you suppose, for most of them have been mingling amongst your followers and attending your weekly sermons for many months now, well before your marriage with Marella. And speaking of Marella, while she attempts to hide her own belief in Jesus with gently mocking jabs at both the religion and you, you can tell that she has also had faith slowly kindle inside her soul, the staples holding both halves of her face together twinkling almost as brightly as her eyes in the candle light of your Temple when you give your weekly sermons, her usual boisterousness giving way to a solemn respect as you preach, only for it to reemerge with renewed vigor once you all gather for supper after. The jokes, the playful ribbing, the joyful way she mocks some of the stories from the Holy Bible while you all eat.

But in her heart, you can tell that that small flame of faith grows stronger and stronger with each passing day, no matter how much her pride forces her to attempt to cover it up. And your own love for her grows stronger and stronger with it.

During those three weeks, you also give the order to Marella and Reek to double up on the combat training of your flock. And due to the fact that you’ve had Reek training your congregation for several months beforehand, the progress is rapid for both old members and new. Each one of your people can now hold their own in a fight, although the Jags among them outshine all when it comes to the art of battle.

>The devotion and combat ability of all your cult members has grown considerably, transforming them into 20 Faithful Militants, 40 Faithful Veterans, 10 Devout Militants, 14 Zealot Militants, and 3 Church Zealots. They are all now much more determined, stronger in faith in both you and Jesus and have the ability to defend themselves and strike out against evil with skill and zeal.
>>
Along with the training and preaching in those three weeks, you also instruct your followers to build a forge and a workshop, which is made into simplicity itself with the help of Irithea. Indeed, the Tech-Priest is transformed into a whipcracking overlord while the construction of the forge and workshop is underway, far from her usual eccentric self, but her immense knowledge in all things tech makes the building process a breeze. And while you’re not sure if the rites, rituals and incantations she performs on the forge and workshop blaspheme the Lord, you are grateful nonetheless. Before you know it, the forge and workshop are complete, opening a new world of possibility in both equipment and weaponry!

>Your Fortified Monastery now possesses a working forge and workshop, allowing you to create and maintain a great many items, weapons and gear.

It is in this period that you also visit Kurtz daily, first thing in the morning after breakfast. The hate filled and spiteful man whom you spoke to around weeks ago has instead been transformed into a sullen, quiet thing. Weeks of isolation will do that to a man, you suppose. And while he may deserve it, you also believe that anyone, no matter how vile, deserves a chance at redemption if they truly repent and beg forgiveness before God. And indeed, the man seems somewhat happy to finally have someone to talk to, even if it is the one who killed his comrades and kept him in captivity. And while he earnestly refuses to admit to any belief whatsoever in Christ, it does not stop him from inquiring more and more with each visit about the stories and tenets of your faith. Perhaps he is only asking about them and discussing it with you as a way to keep his mind occupied in his isolation and confinement, but you believe that each visit brings his heart one step closer to the glory of Jesus Christ.

Still, he still has a ways to go before he’ll fully convert. Not that you can entirely blame him, you suppose, for you are certain that he holds you and your flock ill-will for killing his comrades and imprisoning him. But like a sculptor faced with a slab of marble, you are chipping away at his anger and spirit and molding him into what may one day be a great warrior of God.

By the end of the third week, you are proud of all that you have managed to accomplish in so short a time. But there is still more to do.

For your people. For Boiadero. For God Almighty. And…

For your love.
>>
>>5866686
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.
>>
>Choose four of the options below.

>>You have 9 months of food left, a Fortified Monastery, a working forge and workshop, 20 Faithful Militants, 40 Faithful Veterans, 10 Devout Militants, 14 Zealot Militants, and 3 Church Zealots as well as 70 metal scrap, 70 lumber scrap and 160 Thrones.

>Begin manufacturing steel armor for your followers with the forge, and use the workshop to maintain and improve their shoddy, rusted autostubbers and poor condition equipment. Finally you can have weapons, armor and tools of some quality!

>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.

>Assist in the reconstruction and reopening of the market in the old dried up cistern. It has been some time now, and the people are beginning to return to the local market. Still, there is much work to be done before it can be returned to its former glory. As a follower of Jesus, it is your duty to help those in need, not to mention the large amount of Thrones burning a hole in your pocket that needs spending.

>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.

>Begin taking over the local abandoned structures on the street your Temple and Marella’s hideout lie upon. The space is needed dearly, and you may as well start preparing for the inevitable influx of new followers by taking these abandoned spaces. Although part of you fears what may happen if your flock is spread too far apart…

>Investigate the local cult that attacked the market. The rumors of massacres and vicious attacks are becoming more and more common, and not only that, but the reported locations of these tragedies are steadily growing closer and closer to your Temple. Something must be done about these heathens, by God!

>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.

>Write in.
>>
>>5866689
>>5866690
On second glance that option list is too long for just three choices, so now you get to pick four.

>>5866663
No problem anon, it's late as hell in burger hours so I probably wasn't gonna get timely rolls anyway. Type into options dice+1d100+10 for positive modifiers or +-10 for negative modifiers.
>>
>>5866690
>Choose four of the options below.
In that case I'll vote for
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.
Mostly dealing with social issues and preparing for when we inevitable get attacked by that cult.

>>5866695
Sweet.
>>
>>5866690
>Assist in the reconstruction and reopening of the market in the old dried up cistern. It has been some time now, and the people are beginning to return to the local market. Still, there is much work to be done before it can be returned to its former glory. As a follower of Jesus, it is your duty to help those in need, not to mention the large amount of Thrones burning a hole in your pocket that needs spending.

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.

>Begin taking over the local abandoned structures on the street your Temple and Marella’s hideout lie upon. The space is needed dearly, and you may as well start preparing for the inevitable influx of new followers by taking these abandoned spaces. Although part of you fears what may happen if your flock is spread too far apart…

>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.


TLDR - Maxmised economic development + getting the tech priest's boons.
>>
>>5866690
>>Choose four of the options below.
Excellent
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
Slowly but surely.... it is working out. Kurtz embracing faith will be quite good for us. Our flock needs all the help it can have.

>Assist in the reconstruction and reopening of the market in the old dried up cistern. It has been some time now, and the people are beginning to return to the local market. Still, there is much work to be done before it can be returned to its former glory. As a follower of Jesus, it is your duty to help those in need, not to mention the large amount of Thrones burning a hole in your pocket that needs spending.
This will give us an even better reputation with the people of the underhive. And we can spend thrones in buying more resources for example, and anything else we need really.

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
More space is needed for our current numbers, so better have it. The push of those new cultists is not ideal, but we have time. We will need to make the forge active and have those walls up around us though, this time we can be more prepared for battle and we better be ready in attack or defense. The walls have the additional benefit for temporary provide protection for anyone fleeing from those bastards.

>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her
While i don't think her conversion will happen anytime soon, it is better to keep the relations between us at a more reasonable level. If she can understand properly the lines she cant pass it will be good. If she needs to see more miracles the incoming enemy, is a good example to see our miracles.
>>
>>5866700
You choose Barracks twice?

>>5866690
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
Lets get this done and out of the way.

>Assist in the reconstruction and reopening of the market in the old dried up cistern. It has been some time now, and the people are beginning to return to the local market. Still, there is much work to be done before it can be returned to its former glory. As a follower of Jesus, it is your duty to help those in need, not to mention the large amount of Thrones burning a hole in your pocket that needs spending.
Guy's what if we take over managing the market? We handle security and safety, make sure to help settle disputes fairly and transparently, charge a VERY small annual licensing fee for security and protecting from theft, and guarantee spot for your stall for a year, first come first serve. The main goal isn't really to make money out of this but is more to do with for the highly visible publicity everyday traders will see regularly, and establishing ourselves as authority figures over the area.

>Begin taking over the local abandoned structures on the street your Temple and Marella’s hideout lie upon. The space is needed dearly, and you may as well start preparing for the inevitable influx of new followers by taking these abandoned spaces. Although part of you fears what may happen if your flock is spread too far apart…
More space to defend, but also more defendable space, and push out any threats or undesirables in the area further away.
We can start fixing up the buildings and renting them out (for very cheap and we'll take services, scrap or barter) for steady income.

>Investigate the local cult that attacked the market. The rumors of massacres and vicious attacks are becoming more and more common, and not only that, but the reported locations of these tragedies are steadily growing closer and closer to your Temple. Something must be done about these heathens, by God!
If we're going to reopen the market, we should make sure the threats don't come back, or keep tabs of how much closer they are coming. Perhaps we can send out some scouts and bribe some surviving locals for some information?
>>
>>5866690
>>5866700
Correcting my previous vote to
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.
Sorry for the confusion. I just believe we should fortify, since we're definitely going to get attacked at some point.

>>5867028
Thank you for pointing that out anon.
>>
>>5866690

>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.

>Assist in the reconstruction and reopening of the market in the old dried up cistern. It has been some time now, and the people are beginning to return to the local market. Still, there is much work to be done before it can be returned to its former glory. As a follower of Jesus, it is your duty to help those in need, not to mention the large amount of Thrones burning a hole in your pocket that needs spending.

>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>>
>>5866690
>Begin manufacturing steel armor for your followers with the forge, and use the workshop to maintain and improve their shoddy, rusted autostubbers and poor condition equipment. Finally you can have weapons, armor and tools of some quality!

>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.

>Investigate the local cult that attacked the market. The rumors of massacres and vicious attacks are becoming more and more common, and not only that, but the reported locations of these tragedies are steadily growing closer and closer to your Temple. Something must be done about these heathens, by God!

>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.
We should really deal with the cult. Kurtz can wait.
>>
No update tonight, been pretty busy lately on top of incredibly poor sleep. Next update will be sometime in the evening EST, see you all then!
>>
>>5868176
>Next update will be sometime in the evening EST
Sometime in the evening tomorrow, that is.
>>
By the way, the character sheet has finally been updated. Let me know if there's anything I've missed or that you think should be added in. Cheers.

https://pastebin.com/TXwRA4e8
>>
>>5868527
Should be good i think.
I would say Kurtz but he is more of a prisoner really. And Irithea is a visitor/guest.
>>
>>5866690
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>Your followers are beginning to complain about Irithea. They say that not only does her appearance unnerve them deeply, but also that she is getting in the way of work by incessantly badgering anyone she can get a hold of with questions upon question upon questions. Perhaps you should have a talk with her.
Build that wall!
>>
>>5866690
>Continue having talks with Kurtz. It will not be much longer, you think, before he will repent for his sins and beg forgiveness from the Lord. Forgiveness that you would be all too happy to give.
>Build two walls, one around your Temple and one blocking off the main entrance to the street that the Temple and the Jag’s hideout lies upon for 60 metal scrap and 60 lumber scrap.
>Make an extension to your Temple and build an expanded Barracks for 30 metal scrap and 40 lumber scrap. With the Jag’s now officially a part of your congregation, the Temple is beginning to become too crowded for comfort. An expanded Barracks will improve the overall living conditions of your current flock, as well as provide space for anyone new who may join in the future.
>Investigate the local cult that attacked the market. The rumors of massacres and vicious attacks are becoming more and more common, and not only that, but the reported locations of these tragedies are steadily growing closer and closer to your Temple. Something must be done about these heathens, by God!
>>
>>5866690
>>5867238
+1
>>
>>5868873
>>5868651
>>5868596
>>5867238
>>5867184
>>5867072
>>5867028
>>5866891
>>5866741
Alright, apologies for the delay. We got 2 for using the forge and workshop to Pimp Your Armor, 6 for preaching to Kurtz, 4 for helping to rebuild and reopen the market, 9 for expanding the Barracks, 7 for dealing with Irithea, 2 for expanding and taking over some of the buildings near your Temple, 3 for investigating that damn cult that attacked the market, and 2 for BUILDING THAT WALL!

And I believe that's all the votes added up. So it looks like you will be attempting to convert Kurtz again, helping reopen the market, building that extension to the Barracks to house more people, and dealing with that pesky Tech Priest Irithea.

Again, sorry for the wait, writing now.
>>
>>5869530
Also, please roll me 3 1d100+15 to see if you can finally convert Kurtz this time.

+15 due to both his increasing time spent in captivity and your previous talks with him beginning to poke through his sturdy exterior.

DC: 65
>>
Rolled 66 + 15 (1d100 + 15)

>>5869531
it's time, child
>>
Rolled 56 + 15 (1d100 + 15)

>>5869531

O, Lord, I pray to you to help this poor soul see the light.
>>
Rolled 60 + 15 (1d100 + 15)

>>5869531
Save this soul, o Lord.
>>
>>5869573
>>5869570
>>5869548
Alright, writing now.
>>
>>5869548
Nice
>>
https://www.youtube.com/watch?v=ekUha8fSSyU&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=7

In the morning, you awaken next to your love, her arm under yours and her hand gently holding your neck. Your own hand finds its way to hers, and while Marella is not awake yet you still grip it tightly, feeling it’s warmth. It gives you strength. As gently as you can, you disentangle yourself from her before getting up and heading out of the barracks, through the main hall and into the kitchen. It is there that you find Esma and her children, Carnens and little Gavica hard at work making supper. Young Seth Orson nearly doubles you over as he bursts through the entrance, already saying “S-sorry miss Esma! I didn’t mean t’ sleep in!” Esma barks an order to him, telling him to hurry and go back wake that lazy partner of his, another young lad by the name of Kieran.

The very same Kieran that stabbed you, so many months ago. The same Kieran that you saved. The same Kieran that has remained rather quiet in the time since he’s joined your flock, but his initial sullenness has now transformed into a sturdy form of stoicism. “Y-yes miss Esma!” shouts Seth before he burst right back past you, presumably headed to the barracks. While its an unusual side to the woman to see, her newfound authority in the kitchen and Seth’s scrabbling enthusiasm still brings a smile to your face. As you walk towards her you pass a dozen or so scavenged ovens baking algae bread loaves and burners topped with bubbling algae gruel as well as a variety of fruit, veg and veg and fruit dishes, filling the air with a heady, delicious scent.

“Hoy there Esma. Thank the [red]Lord[/red] that our paths crossed all those months ago, for not only are you a truly ardent servant of [red]God[/red], but also…” You break into a toothy grin as you take a deep whiff of that tasty air, “Your cooking is amazing!” All at once the whip cracking back breaker act she showed to Seth disappears, as she giggles a little and gives you a small but humble smile, saying “All I do I do for you and [red]Jesus[/red], Kvar. You saved us, me and my children, this is the least I can do. Although…” She turns back to the burners, her hands deftly adding to, stirring, frying and flipping about six hot pots and pans at once, “I [i]could[/i] use a bit more help than two lazy boys.”

Smiling, you step up to a set of burners next to her as you say “Then allow me, miss Esma.”
>>
For the rest of the early morning, you assist Esma in preparing breakfast for nearly ninety hungry mouths. Once all the food is quickly and finally cooked up, you bring a hand to your sweaty brow as it truly strikes you just how amazing Esma is, to do all this with just the help of two boys and her own children. You’ll certainly assign some more helping hands to her. Then you carry it all out to the large main dining table, already filled up with most of your congregation. Once all the pots and pans are placed, heaping piles of steaming food is delivered to dozens of bowls and plates.

After leading a quick morning prayer, you all dig in. And of course it’s delicious as usual.

Then, the real work begins. Over the next five weeks you give orders to your people, telling them first to make an extension to the Barracks, branching out of the factory warehouse it once was and building with scrap both lumber and metal wider and longer walls, using most of the wood for the floor and beds. That project is completed quickly, and then it’s onto the next task. After giving one final once over of the expanded barracks, you order Bolt and Ginny to get together whomever they think best to go and help rebuild the market, with you pitching in as well. Once your load of three dozen workers arrive, those who had already returned to the defiled marketplace give a cheer when they see the loads of scrap and wood carried by your faithful’s hands, ready to be put to work in the rebuilding effort.

That particular task takes up the majority of your time, as the former market in the cistern was a wide, large, cramped and bustling place, filled with shops, pubs, restaurants and dives of all make and kind. Still, when the majority of businesses that were destroyed with owners still among the living are restored to their former glory, you and yours are showered not only in effusive praise but also literally showered in silver and gold, as a heavy bag of Thrones is tossed to your follower Bolt’s hands. She gives a toothy grin of her own, gives thanks to the man who tossed it to her, and then gives it to you. “With this market back in business Kvar, I’m sure you’ll find a good use for it. Eh, eh?” She says as she elbows your shoulder. “I am sure I will, praise [red]Jesus[/red]… I’m sure I will.”
>>
In between your days of work on your various projects, you pay visits to Kurtz, the former mercenary and possible current/former cold blooded killer. However, when you lay eyes upon him during your first visit, you very much doubt that there is much blood lust left in the man. Instead, you find a man full of quiet but rather determined strength. He gives into your talks of [red]Jesus[/red] and [red]God[/red] with a new fervor, and after a couple weeks of daily visits in the evening, you find a man who is not so different now from one of your own followers. Indeed, it is on your 19th visit that you find yourself experiencing something of a shock. Kurtz, on his hands and knees, praying atop his awful metal prisoners bed. When he hears you enter, he finishes the prayer, before stumbling over to you, his chains and bindings stopping him from quite reaching your feet, but somewhere close to them.

He begs “P-please Kvar. Please. Let me join you. I-I… I’ve been shown the light. I haven’t felt this way since when I first joined the Guard, as a stupid starry eyed kid. I feel… Hope, now. Please Kvar, for the love of [red]God[/red], please let me join your flock!”

Smiling, you cross the boundary separating you two: the space between you and what the length of his chains allows Kurtz reach. You lay a hand upon his kneeling head, as the man finally breaks and weeps openly. “Thank you…” He whispers. “No.” You say “Thank [red]God[/red]”

>You have gained 1 Devout Masterful Veteran!

Once the both of you arrive back at the Temple, it is not with scorn that his former enemies and slayer of his comrades greet him with, but acceptance. He has now gratefully joined your flock, taking his place away from the Devil and at the feet of The [red]Lord[/red]. Praise be!
>>
Finally, at the end of the fifth week your followers swarm you in the evening before bed. Before you can even ask what is happening, you are assaulted by a storm of complaints. Not about you of course, but the “guest” whom you chose to accept. The Tech-Priest, Irithea. They all say about a dozen or more different ways in which she has either offended them, annoyed them, pestered them, or openly insulted them by daring to speak sacrilegious things about the possibility of a man living in the belly of a big fish or the improbability of a knowledge granting fruit and a talking reptile. Somehow, you manage to calm down the crowd when you tell them that you’ll deal with her.

It’s not hard to find Irithea, in your farm pestering the head farmer, Ivy Lemongrass. “Tell me” Irithea buzzes “How exactly can one man with long hair kill a thousand men with the jawbone of a equidae?” Sighing, Ivy says “I done told you a thousand times, it ain’t no ‘equidae’, it was a damn donkey! Donkey, Irithea! Now leave me alone, I gotta make sure these seeds take good and the sod ain’t gone barren!” The Tech-Priest gives a high pitched buzz at that, indignation you guess, but before she can continue the argument you cut her off by saying “Irithea! A moment, please!” Irithea’s head whips towards you as she buzzes back “Christian Leader Kvar! Good to see you! It has been several cycles since we have spoke last, and I have formed two hundred, thirty and one questions for you! Yes Christian Leader Kvar, lets have a ‘moment’.”

She glides over to you, her robes concealing her legs walking although each step gives a mechanical whirring sound. Now then, just how in [red]God’s[/red] name are you going to deal with this woman?!

>Write in what to do about Irithea’s pestering and blasphemy.
>>
>>5869637
>Write-in
"Interesting Irithea, i had in mind to have a moment with you as well and some questions too. Lets have a walk."
"To the majority of your questions, the answers can be varied, but at the core of many of them faith is the answer. Faith was and has been the core of those stories of the far past and today here, in the slums and filth of the underhive."
"Through faith the greatest of armies and champions can be brought down, through faith people can be saved and much more."
"Its no simple thing true faith, its not easily achieved. It requires an hearth, soul and dedication. With it slowly i made this flock and church from nothing, it all started with me finding the holy book and my determination. Have you stopped for see my flock, for see my church ? Not for make questions or give judgements. Do you see how fullfilled and happy they are here ? Despite the threats faced, and their lifes here ? Do you see the simple and warm beauty of our church ? How many times did you see something so genuine Irithea ?"
"Tell me something. You have been here for a while, i'll help you in giving you the answer you actually want from those two hundred, thirty and one questions : Is our faith real ? Why something like our church exists in the underhive ? Did you expect something evil and foul here instead of us ?"
"And again all of my answers, could be made in to one word : faith. We are a ray of light in this darkness, for the people of the underhive and our purpose is to aid them and bring them our faith. You can see it in my very face and eyes, i do not lie on this Irithea."
>>
>>5869637
>Preach to her how we would preach to others; how there is only one God, and how the truth comes from Jesus Christ.
>Faith may be an important part of the Church, but emphasize how it is immobile without actions; Faith without works is dead (book of James)
>Say parables about our beliefs from the Bible; how you can know the type of tree from the fruit it bears (knowing how people are by their actions) (Sermon on the Mount in Matthew's Gospel and the Sermon on the Plain in Luke's Gospel), the parable of the hidden treasure in the field which a man found and sold everything he had for it (about why our flock acts the way it does with such enthusiasm, even in the face of such adversity).
>Tell her about the promise of salvation.
>But also tell her, in response to her questions about how logical or not our beliefs are, that every mind that is not God has its limits, and that we must trust God with all of our hearts, souls and minds.
>>
>>5869637
>Write in what to do about Irithea’s pestering and blasphemy.
An honesty question is no blasphemy, and her interest is genuine if purely intellectual. She has yet to insult the faith, merely questioning how such things are possible - not knowing that through God all is possible. For now, we answer her questions honestly and in accordance with our understanding of the bible. God willing, she will comprehend that concept of God and his power. AKA just answer her questions and do our best to help her understand. Maybe check if she can speed-read written documents (all those augmentations have to be good for something) since we could let her, carefully, read the bible assuming she hasn't already.
>>
>>5869776
From my understanding of the updates this seemed like a repeated thing Irithea did, and Ivy essentially cut it there as she seemed not angry at her but certainly exasperated. I imagine it did go differently with others members of the flock, otherwise they would't have all come giving us their grievances and thoughts. If it was just questions they wouldn't have come to us.

We also asked Irithea to be respectful and give space to our flock, this looks like she broke that promise and started hounding them around while firing them a barrage of questions that they probably can't always answers perfectly or don't even know what she's talking about. And likely not just in their free time, but when they are eating, praying or working.
We have only one holy book, and i am not sure to place it in her hands. She seems like a very impatient tech priest.
>>
>>5870057
Right, yeah, fair point. I suppose telling her not to persist in pestering our flock would be quite reasonable, though what we can threaten her with essentially comes down to "you will be forced to leave" which carries the risk of her threatening us back with calling the Arbites down on us.

Maybe making her do some task for every question she asked someone else after being told to stop / given a reasonable answer? She's a member of the mechanicus, so we could probably throw her at construction work and get very good returns on her punishment time.
>>
>>5869637
>>5869727
+1
I like this.
>>
No update tonight lads, but I am loving the write ins and discussion. The update will be either early in the morning tomorrow or relatively late into the afternoon/evening tomorrow, EST.
>>
>>5869637
Have her read the bible, and send her to bible study.

Literally this is what bible study is for.
>>
>>5869704
>>5869727
>>5869776
>>5870057
>>5870138
>>5870248
>>5870741
Alright, combining all the write ins and some of the discussion for the next update. Writing now.
>>
https://www.youtube.com/watch?v=mClf1cpfajg&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=1

For a moment, you want to bring your hand to the bridge of your nose. Many ideas on how to deal with Irithea pop up and burst asunder in the light of your mind, pop and for a moment you consider letting her read your Bible, for all questions may be answered within. That bursts asunder when you think about what may happen when you let a strange heathen deal with such a precious artifact as your only bible. Pop and you think that perhaps you could be the one to read the Bible to her. If too precious for one such as her, surely you could handle the Holy Book yourself while she listens or merely looks over your shoulder.

More pops of blistering thoughts that also burst under it own weight, one after the other.

Pop and you suddenly reign in your frustration. Is it not the will of Jesus that faith in him and God be spread far and wide to all who are able to listen? Are her questions so impertinent, so blasphemous, or are they simply the curiosity of one who genuinely wants to understand? For one such as her, of course, there are a great many questions, but questions are harmless for they always strive towards sacred truth. Maybe you should just hear her out. Sit her down, one on one and answer her questions without anger or frustration. Maybe then she will understand why all of you have gathered here within this Temple to worship a man whom divinity chose to fit all His being into. A man turned Divine, but still beautifully human in every way humans can be and beautiful in every way humans are not.

That one bursts as well. You recall the anger in your followers faces, you recall that the informed that she had not merely asked a simple question or two during a convenient break, but constantly. Assailing them from all sides with question after question after question, like an autostubber filled with words instead of bullets. At all times, almost at all hours, nearly in all situations.

This time you do bring your hand to the bridge of your nose, your face wrinkling.
>>
More thoughts, more pops, more bursts. Until finally, you alight on one that may be workable.

First, you will be forming an official Bible Study group within the Temple. One which you will lead on Sunday. Your followers had already been asking you and taking your Bible for study, either in groups or on their own for quite a while now. Most of your oldest followers, especially Bolt, have made themselves very versed on the words within that white Holy Book. Second, you will hold Irithea back after the Bible Study for one on one study, where you will answer every question she has as honestly and as best you can. For what is God, if not Truth itself? Third, you will have to impose a punishment on her.

For every question she asks a member of your congregation where she has already either been told to stop or already given a reasonable answer, she must come to you to be assigned a simple task. Nothing back breaking, of course, but something to make her consider her questions with a bit more thought for the person to whom she is asking it to. And unless you are engaged in something downright pressing, she can come to you for questions whenever she wants, so long as the questions are of a… Reasonable number.

Good. That should put an end to the pops and bursts of question and answer, if at least only your own.

As you are about to inform her of your decisions, her head quirked in puzzlement as you may have been standing still in silence considering what to do for the last three or five minutes, you begin to feel… Weak. Your arms fall limply to your sides, two great biological tools turned to heat-worms. You just can’t keep them up. Warm, dull heat builds in your chest before radiating outwards from you. You can tell Irithea is buzzing something, but only by the vibrations you feel inside your ears as her buzzes grow louder and louder. Then the convulsions start. You begin seizing, falling to the ground as faint puffs of steam billowing out of your slack mouth and two slim lines trailing out of your nose, reaching towards the ceiling.
>>
The heat builds and builds and it isn’t long before you feel hotter than both Esma’s kitchen as well as one of her ovens within it. You’d be tearing your clothes off if you weren’t feeling as weak and helpless as a newborn babe, your mind turning inwards to escape that heat. But there is no escape. You feel eyes on you, the eyes of your followers, the eyes of Irithea, the eyes of Marella, your dear love, but not a one of them can do a thing to stop this process. Finally, you feel the eyes of God.

And that is too much to bear. Your mind folds in on itself, and you black out.

>You have been received a blessing from the Lord!.

>The Word of God. With this Miracle, you can speak but one word to but one person, and make them perform but one action of your choosing. You can make them do anything, from slitting their own throat to using their brute strength to lift a heavy object off of you or anyone else, or a myriad of other actions.

>The Litany of The Blessed Virgin Mary, this is an upgrade to The Mercy of Christ. This allows you to heal up to five people once a day, or five injuries or maladies from one person in one go.

>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.
>>
Apologies for the delay and thanks for your patience, next update will be in the evening sometime tomorrow, EST. See you all then!
>>
>>5871866
>>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.
>and so much more
Local priest fixes giant robot by asking it nicely, more at 11.
>>
>>5871876
All is on the table anon. All is on the table. Although the chances of you seeing a giant robot are eh... Slim to none.
>>
>>5871866
>>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.

I feel we can help fix something going on with Irithea here. Something she herself maybe doesn't realize of know.
>>
>>5871866
>>The Word of God. With this Miracle, you can speak but one word to but one person, and make them perform but one action of your choosing. You can make them do anything, from slitting their own throat to using their brute strength to lift a heavy object off of you or anyone else, or a myriad of other actions.
sorry mega murderrape champion of khorne of the orphan slayers
>>
>>5871868
Np Will previous miracles return has options in the future ? Like samson body
>>
>>5871866
>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.
Alright, so, S C A V E N G I N G T I M E !


Entirely seriously though, depending on how big of a object - this is INSANELY valuable. Elevators, pumping stations, water purifiers, power generators, etc - all the advanced tech stuffed into the hive, we can fix it if we can find it.
>>
>>5871866
>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.
Lasguns, bolters and power armor for everyone! Eventually, maybe.
>>
>>5871866
>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.
I wonder if we will ever get our hands on a stc if this option wins
>>
>>5871919
Yes, all miracles have a chance returning. This marks the third time the Word has appeared, and the second for the Grace. Of course, it's all at my discretion, so don't expect to see the same options over and over. Or maybe do, we'll see.
>>
>>5872047
ok then.
>>
Would Grace of God cause some kind of ‘’curroption’’ to the fixed item- like how when Caos dose warp magic on stuff it cause the stuff to reflect that
>>
>>5871866

>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.

We will absolutely blow Irithea's MIND with this!

Quick, ask her for a piece of tech to fix! She will LITERALLY see us as the Omnissiah for this!
>>
>>5872145
From the test it looks like it repairs it.

>>5872212
Thats not what we want to be called. Kvar will not accept anything like that, I guess it will be harder to convert her with her own religious beliefs reinforced by that.
At the very least she is already unorthodox and kind of a loner, so it should help. She might need a longer time than Kurtz for conversion.
>>
>>5872346
*text it looks

if nothing else Irithea might be less annoying, stalking and problematic to our flock, and follow more the rules. Maybe help more too. Though I am not sure what she would do about Kvar, since is an incredible miracle that she would realize immediately the potential and power behind it. Would she want to tell her mechanicus enclave about it for example....
>>
>>5872145
Nope, no corruption, just a straightforward repair job. That said since there seems to be some confusion, the way the Grace works is once activated Kvar enters into a fugue state, becoming something of a conduit to God or whatever powers there may be and using whatever junk, scrap and parts that may be lying around to repair whatever item it is, be it large or small.

Also I will say that attempting to trick Irithea and claim that you are the Omnissiah is pretty much entirely outside of Kvar's character as I understand it and contradicts almost all of his beliefs about religion and himself as a person.

HOWEVER, that does not stop Irithea herself from shitting her pants the second you pull off this maneuver and claiming you are a being sent down by the Omnissiah himself. Ultimately, we'll see where this goes as currently it looks like Grace is leading pretty strongly although the possibility of Irithea becoming /less/ annoying is rather low. If she sees you perform the Grace, if anything she may kick into overdrive.

Anyways, next update will either be later this night or early in the morning, I'll see you all then.
>>
>>5872427

It's not that I wanted to TRICK Irithea, and more that the performance of what would be seen as normally a miracle of the Omnissiah would lend belief in the LORD more credence, at least to a gearhead like her, given we're not going to undermine her indoctrination in the Cult Mechanicus overnight, even with the fact she's a radical.
>>
>>5871866
>Grace of God, once a day you can repair any object you can get your hands on, from a broken down bolter to a malfunctioning cogitator, and so much more.

The Litany of The Blessed Virgin Mary would be better for mass casualty incidents and we def know those are on the horizon.

We should also start reprinting or copying our bible. Find a type writer or ask Irithea for a printer, or heck, making a printing press before we resort to copying by hand as a last resort.

>>5871878
Isn't there one right infront of us?
>>
>>5872450
Oh sure, my mistake then. Still, her faith is driven in rather deep and her curiosity in other religions is mainly that to her: a curiosity. Sure it would get her BLAM'D pretty quick by her brothers and sisters, but she has a... unique perspective on it. That all could change rather soon though. Again, apologies for the mistake anon.
>>
>>5871866
>The Litany of The Blessed Virgin Mary, this is an upgrade to The Mercy of Christ. This allows you to heal up to five people once a day, or five injuries or maladies from one person in one go.
>>
>>5872452
The litany would be good for that, but Kvar needs an upgrade for combat like Samson body. Strength, toughness and other psychal improvements. Very much needed for how much combat can be brutal and a killing sentence for the flock.
We should make other bibles though is a secondary concern at the moment. We need to start production of fresh steel equipment in the forge, and probably build those walls. Then start hunting the new cultists coming in.

We can consider Irithea a cyborg, she isn't a giant though.
>>
>>5872731
I think I did vote for Samson option when it came up but Its not really up there at the moment. Perhaps QM will option another combat worthy ability in the future.

>>5872731
>Giant Annoyance
She certainly is.
badum-tiss
>>
>>5872602
>>5872452
>>5872212
>>5872012
>>5871954
>>5871944
>>5871918
>>5871884
>>5871876
7 for getting some GRACE, 1 for singing the LITANY, 1 for preaching the WORD. Grace of God it is, writing now.
>>
https://www.youtube.com/watch?v=8SYWRApgovI&list=PLWpYpml50qkrj5jdj_4QdzZ_9hmw1kJCD&index=5

There are… Flashes. Of things. Flashes of light. Faces. People. And the warmth. Always there is that overpowering heat.

When you finally awaken, you are still in the Farm. You hear a sound as your eyes flutter open. A… Clicking noise? Looking around, you see almost half you congregation crammed into the room, Marella at the forefront. Behind her is Irithea, tapping furiously into her dataslate. You blink, and Marella has turned around and smacked the slate out of Irithea’s hands, screaming something. You can only faintly make out Irithea buzz “There is no need for such anger, Christian. Besides, your husband has already awoken.” Marella turns on her heel, her eyes wide. Fury and fear mixes in them, battling for control. Finally, relief overpowers all as she dashes over to your prone form. Cradling your neck she almost shouts at you, saying “Goddammit Kvar! You scared the Hell outta me!”

“I… I’m fine, love.” Is all you can manage, although it does not take long for some of your strength to return. Enough for you to pull yourself up with her help. Behind your wife you see Irithea collecting the shattered remnants of her dataslate. “Omnissiah,” She starts “Forgive this heathen for how she treats your sacred works, she does not know what she has done.” Gritting her teeth, Marella is about to shout something back at the Tech-Priest, when you shush her. For some reason you are filled with an urge to…

To…

To take the broken pieces of the dataslate. You feel as if the Lord himself is commanding you do so. And so you do. A pallid silence gathers as you slowly step away from your wife, most uncertain if you will fall without her support. But something, some force straightens your spine as you take each step. Even Irithea’s attention is pulled away as you approach, her head tilted quizzically. When you reach her, you command with a voice that is not quite your own “Hand me the slate, Irithea.” And almost as if in a trance, she does so without word or complaint. You voice another command to your nearest follower, asking them to bring you a screwdriver, some scrap and a bit of glue. They immediately run off, returning less than a minute later with what you requested.

What happens next… You’re not sure. All you know is that when you blink, the broken remains of the dataslate is restored in your hands. Outwardly scuffed, but when you hand it back to the Tech Priest, she gasps. “I-it’s restored! By the Omnissiah, it is functional! The machine spirits have returned to the dataslate! Christian… No, Kvar, how did you perform this miracle?!”
>>
When you open your mouth to reply, you find that the Grace that had filled you, strengthened your voice and guided your hands has left you. “I don’t know.” Is all you can bring yourself to say. And by God, it is the truth. Irithea buzzes so many words and questions at you in such a rapid barrage that you can’t make out what she’s saying, her mechanical voice blurring into one questioning screech but she is quickly interrupted when one man in the crowd yells “A miracle! A miracle from the Lord himself! Praise God!”

“A… Miracle?” Is all Irithea can reply with, stunned.

“Alright, alright. My husbands okay, so the rest of you get back to your work. Or are your jobs to stand around and gawk?” Marella shouts, immediately commanding the attention of your flock. Reluctantly, they do as she says, although Irithea stays where she is, as if fixed to the spot. When the room has mostly emptied out, Marella grips you by the shouhlder and gives you a fierce kiss. “Scared me for a minute there, love.” She whispers into your neck, her arms wrapped around your back.

You mumble your apologies, still overcome with feeling from the whole experience. That presence… You’ve never felt anything like that, even when you use the other miracles gifted to you by God. But before long, you’ve recovered completely and most return to their duties with renewed vigor. Most, that is, except for Irithea. Her questions to your flock cease near completely for that day and she trails behind you at a distance, stopping occasionally to stare into her repaired dataslate with a curious expression on what remains of her face.

You remain contemplative all the way into your bed, wondering about the mysteries of God even as Marella warmth snugs into you. God is the true miracle, you think, before finally your eyelids grow heavy enough to fall all the way down.

God is the true miracle.

>Choose the interlude

>AN EMPTY THREAT IS NEVER EMPTY FOR LONG

>QUESTIONS WITHOUT ANSWERS

>ACES HIGH
>>
Rolled 1 (1d3)

>>5873023
>>
And that's it for thread number six! The thread will be going on break for Christmas, and should return around January-February next year. Partly to prevent myself from getting burned out, partly to brew some fresh ideas and vigor for the quest, and partly because I've had some ideas cooking the last couple of months for oneshots/short quests that I'm honestly itching to run. Whatever interlude you all choose will be what the next thread opens on, and apologies to anyone who may be disappointed by the break.

Keep an eye on the general to see when the next thread appears, or if you'd like to try out something completely different that I'm wanting to run in the next month or two. Either way, thanks so much to both new players and old, this has been a blast to run this year and I hope you've had as much fun playing as I've had writing it. I'll see you all when this quest returns, which if everything goes according to plan, will be relatively soon next year. Have a good one all, and go with God.
>>
>>5873023
>ACES HIGH

>>5873034
Will do. Thank you for running QM! It's been fun.
>>
>>5873023

>QUESTIONS WITHOUT ANSWERS

>>5873034
Thanks for running QM! Praise the LORD.
>>
>>5873023
>QUESTIONS WITHOUT ANSWERS
>>5873034
I hope that you have a merry Christmas and happy new year as well QM!
>>
>>5873023
>>ACES HIGH
>>
>>5872928
Lol

>>5873023
>>AN EMPTY THREAT IS NEVER EMPTY FOR LONG

>>5873034
Thank you for running TQM, have a merry christmas and a good new year.
>>
>>5873023
>QUESTIONS WITHOUT ANSWERS
>>
>>5873023
>>Choose the interlude
CHRISTMAS DINNER!
>>
>>5873023
Merry Christmas TQM
>>
>>5873899
You'll get your Christmas Dinner. But Marella is the one to cook it.
>>
>>5873972
O.O

wonder if she had help from Esma and had some bonding over her trying to learn and destroy the kitchen as collaterall.



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