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/qst/ - Quests


"It's gotten rather quiet here." The guardsman would say as he looked out into the green section. Mike scoffed in response, leaning against the glass wall of the chamber where their injured friends rested. "Well, that's good news. Means that the fighting hasn't started yet, or has gone elsewhere away from us." Mike would respond calmly, him looking at the injured men. "I do hope everyone is okay up there thought. That rabbit subject is a real psychopath." He'd mumble, the guardsmen sighing and looking at the upper floors. "Well, so far it's going better than the last encounter. You and your friends really are helping us out a ton." The guardsman said quietly, making Mike let out a deep breath. "Yeah..." He wanted to point out the fact that he really wasn't supposed to help out the guardsmen, yet hesitated. After all, he didn't want to create further conflict between the two groups.

Shortly after though, the two would hear gunfire from above, as well as some distant screams. "Shit, that sounded like Elliot." The guardsman said softly, the two stepping away from the glass wall and walking to the edge of the walkway. The two would look upwards, trying to see what was going on. And a minute after, they heard more gunfire and yells. Finally, they would hear a loud bang followed by watching something burning falling from up high and crashing into the flooded floor below. "Was that the rabbit?" The guardsman asked, Mike trying to get a closer look. "I don't know for sure..." Soon after though, Mike got told over comms that he was needed. "Wilco. Update me on your location, okay?" He'd look to the guardsman, before speaking confidently. "Stay here. I'll be back soon enough." And with that, Mike would start headed towards the other combatants to finally put an end to the monstrous rabbit subject.

-----------------------------------------------

This quest is mostly story focused, with no really deep mechanics aside from basic dice-rolling. The story is rather freeform in terms of what choices you can make and what direction you want to follow. What your goal is in this place and who you choose to trust is mostly up to you. Do you want to explore the place and figure out its mysteries? Or do you just want to shoot shit and cleanse this place of monster girls? No matter what you opt to do down here, I will always try to give options for what you can do. You can also always send in your own choices and suggestions on what to do. Either way, I hope to provide a fun and enjoyable experience for everyone. My writing ain't perfect, so I always do appreciate it when feedback is provided so I can improve further.
>>
Shared docs:
You, your men and your allies:
https://docs.google.com/document/d/1_NoldE7zglICEuon-YZNhxjXcqvjszveOsz4u8jz-is/edit?usp=sharing
List of scientists and subjects, along with some minor details:
https://docs.google.com/document/d/15Z64W31Eszz9CNi-ZWe-t38yqg6riZ9oUvinfd2-F9A/edit?usp=sharing
The monster girls sheets as provided by the government tablet:
https://docs.google.com/document/d/1sIrSAkYFN57njvPYKcWzpjnme2nMD6Bzgkl-j4wU3LE/edit?usp=sharing

Previous threads:
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Monster+Girl+Facility

Artist I commissioned for this thread's thumbnail: art_work_collection on artistsnclients.

>Recap from the previous thread.
After questioning some of the guardsmen who hid in the green section, you continued your search and discovered Anofelis, a mosquito subject. She proved harmless, you leaving her alone before exploring the place further. After a night of rest in a green chamber, you were awoken by an odd song from a subject not too far away from you. Whilst chasing her, you encountered a group of guardsmen and two scientists: Nora and Wilhelm. You took Wilhelm along, trying to use him for intel. However, after he caused a firefight between you and some guardsmen at their camp, you and your men executed him. Finally, you headed downwards to assist the guardsmen who were hunting a murderous rabbit subject. You managed to hit a few shots on her and even harshly burnt her, but not without a steep price. Many men were gravely wounded, including three men from your group: Evander, Lars and Alan. But it seems the battle is almost over..

Continuing from the previous thread...

>Go for an ambush from above. Quietly follow her, before shooting down at her in her weakened state.
With the rabbit girl being gravely injured and having not yet noticed you, you decided it was for the best to just go for a simple ambush. You weren’t gonna down to her level, you weren’t gonna try and reason with her or get her to admit defeat. No, you were going to exterminate her. You told your men and the guardsmen to stay close together, and to overwhelm her with gunfire once you were close enough. You’d also state that any major injury would likely lead her to becoming blindly enraged, which was when melting her with base or roasting her with the flamethrower was most easy.

“Anger her with gunfire, then melt her. Sounds simple enough.” Anon said, as you’d soon lead the way again. The rabbit girl didn’t seem to notice you, continuing to quietly walk forward. She soon would look to her side, walking up to a glass wall before punching it several times. Her punches didn’t seem as strong as before. Though really, the fact she still was able to show any force with how burnt and broken she was, was quite impressive. Then again, she had proven herself quite the juggernaut so far.
>>
Regardless, you’d watch her enter the chamber, you unable to really see what was going on inside. You waited for some time, not wanting to split up still. Though after a few minutes of waiting, you saw the rabbit leave the chamber with what looked to be some vegetables in her hands. She was chewing them down, looking around wearily and visibly paranoid. And after she got out of cover enough for all of you to look down and get a good shot on her, you’d tell everyone to fire. The rabbit subject was instantly hit by several bullets, her not even looking at you as she started running. Though by then, she was already starting to falter, her slower speed and the toll on her body clearly being too much by then.

Even then, she still was able to tank and dodge quite a bit. Though it wasn’t helped by the guardsman with Alan’s flamethrower missing her somewhat. She really seemed focused on dodging his torrent of fire particularly, only able to evade it because the guy wielding it didn’t seem too good with it. Though before the subject could get much further and potentially create some distance, Mike finally came in clutch with the acid gun. His aim was spot on, the concentrated stream of alkaline fluid hitting the rabbit straight in the back. Immediately, there was a sizzling noise coming from her, as you saw her dashing to the side to try and avoid the liquid which coated her. Unfortunately for her, it was already too late by then, as what of the base had coated her was seemingly eating away at her already damaged and burnt flesh. You kept on firing at her though, filling her with as much lead as you could. Though after some more time, it was clear the rabbit was done for.

Even the rabbit subject herself seemed to know, as she soon stumbled during her attempt to flee. She fell down into the layer of water which covered the floor, remaining still for a second before slowly trying to get up again. But with you continuing to fire at her and the intense damage she had taken, it wouldn’t take long for her to collapse again. Some of your men stopped firing at her, keeping their guns up in case she did try anything. She soon looked over her shoulder at you and your men, you able to see her face again. Or rather, what was left of it. Her face was completely black, even her eyes being completely charred and gone. You didn’t even know if she could still see you and your men. Either way, she’d face you for a bit, before quietly looking into the distance. And after watching her for a minute, you heard a soft splash as she dropped her head onto the floor. She’d not move anymore, going completely limp.
>>
“Is… is she dead?” One of the guardsman asked, Anon speaking quietly. “She… she must be. But then again, given how much she took before this, I wouldn’t be surprised if this was another trap of hers.” You and the rest of your men kept looking at the rabbit subject, the guardsmen in particular being a bit anxious about what to do next. Had you really done it? Had you really slain this rabbit subject after all this time and bloodshed?

>What do you do next?

Suggestions:
>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.
>Have Anon use his grenade launcher to blow up the rabbit. She might still be alive now, but a single grenade from up close would definitely kill her now.
>Wait and see if she does anything. If enough time had passed, you could safely say that she had been killed and that you were free to move on.

(Ah, a fresh new thread, and a fresh new chance for me to make errors and mistakes. Do let me know if I screwed up anywhere or made some major error whilst writing.)
>>
uh is this some kind of fetish thing

uuuh

cool quest bro

>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.
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>>5950624
Baka bug.
>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.
Let's get this over with, regroup and go to the surface.
>>
>>5950624
I wonder if you'll commission art of subjects or important guards/squadmembers in the future. Since you seem fond of getting meme art.

>>5950629
>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.
>If she is still alive, restrain her and try and interrogate her.

I thought about it, and I have a bad feeling that her 'mission' she was mentioning earlier was actually from the government. After all, she didn't seem to care about us and mostly fucked up the staff until we joined in to help them like the devious dissidents we are. Besides, if that giant subject that everyone knows and isn't listed is in that massive box, who's to say there's a few other subjects that aren't listed because the government doesn't want to purge them.

>>5950632
Not really? No one has done anything lewd, unless you count the non lagomorph much more massive murder subject that has a thing for crushing people like grapes. Though, we haven't met any of Elbrus' subjects yet and he's labeled as 'service' subject expert, AKA sick fuck so take that as you will.
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>>5950629
>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.
Anyone got a really long pole?
>>
>>5950629
>Take the stairs
If she died she died
Otherwise we may finally get to hear about her mission
>>
>>5950632
The monster girls in this facility are for lead not bed. Except the nice ones, they're for hug not fug.
And the Elbrus subjects are for termination with extreme prejudice
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>>5950629
>What do you do next?
Take a picture now to send to the government (before the body is unrecognizable)
and then toss a nade, before taking the stairs to put a bullet in her head a few times to make sure of it.

>>5950693
I'd bet it it being more likely her mission is from erebus or preprogrammed then being from the gov.

>>5950712
I doubt she'd talk, she'd rather try to kill all of us, she knows she's dead, so what reason does she have to tell us about any of it?
I'd rather not risk her getting one more lucky hit in.

Let's make sure she's dead, get our death toll counted, and get back to the surface for rest and resupply (+medical aid)
>>
>>5950744
Depending on how devoted to her mission she is, she may try to pass it on to us
>>
>>5950629
>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.

Take a photo before blasting her a couple of times just in case
>>
>Take the nearby stairs downwards and move over to the rabbit. If she was still alive and jumped you, you could strike her down with a quick blast.
Given the amount of damage she had taken and the fact she was no longer moving, you thought it was pretty safe to say that she was dead. Of course, you wanted to be safe rather than sorry, so you told Artyom to take a picture. He had taken the tablet from Lars, and would quickly do as told. "Shouldn't you take a picture from up-close rather than from here?" Mike would ask calmly, you explaining that you were planning on doing such. You just first wanted a picture of her from a safe distance, before attempting to get close-ups. Mike nodded, whilst the guardsmen seemed quite curious. "You guys going to report her death to your superiors or something?" One asked, to which Anon gave a calm nod. "This is the first subject we've killed so far. And given the damage she did, I feel like we're going to get paid well."

Afterwards, Artyom would give a nod. "Alright, let's take a closer look." And with that, you'd lead the two guardsmen, head guardsman, Artyom, Anon and Mike over to the corpse. You decided to take the risk of entering the waters, it being highly unlikely any sort of subject could now pop up and attack you. Though before approaching, you told Anon to shoot her to make sure she was dead. "From here? Um, very well." He remarked, before you heard a shotgun blast and watched some chunks of burnt flesh blasting from her chest and neck area. She remained still, Mike confidently saying: "Looks like the acid gun really did its job, huh? Good thing you guys called me over to help!" Artyom would scoff, before smugly remarking: "Yeah, you really did all the work here, pal. Couldn't have done it without you." Anon and the guardsmen ignored their remarks, carefully approaching the corpse to get a closer look. They were still ever-so careful, given you couldn't be too safe with this psychotic rabbit subject.

Anon was the first to approach, poking her with his shotgun before looking up at you and the others. "Unless if she's faking it very well, I think it's safe to say she's dead." You and the rest also approached, finally able to get a good look at the rabbit. She was quite massive now that you were looking at her, her easily being about 7 and a half foot. Most of her body had been utterly burnt, but her legs still were undamaged from the fire and acid. You told Artyom to take more pictures and to send them over to the government, which he immediately did. "So, what are you guys gonna do with her? Just... leave her here? Or will you take her along to the people upstairs or something?" The head guardsman asked, Mike speaking quite eagerly. "Well yeah, we gotta get paid! If we bring in this mystery subject upstairs, we're bound to make a lot of profit!" The guardsmen nodded understandingly, before looking around a little. "Well, so long as you don't tell the government about our involvement here."
>>
"Don't worry. We weren't planning on it." Mike said casually, whilst Artyom and Anon kept looking at the body. Artyom seemed focused on looking through her burnt clothes, one of the guardsman asking: "What are you doing?" Artyom calmly kept going, responding with: "Checking to see if she was holding anything of interest. Some big, murderous rabbit subject like her is bound to have something of interest on her." It didn't seem likely that the rabbit would have anything of value on her. Or at least, it seemed unlikely now that she had been burnt to a crisp. Despite that though, Artyom would soon defy all odds and would find something.

"Ow!" He pulled his hand back from her thigh, as the others immediately stepped back and were about to grab their weapons. "What happened?!" Anon asked, Artyom seeming amused by the reaction. "Just... burnt my finger on something." He'd pull her skirt to the side, before revealing what looked to be an old metal key which had burnt into her skin. He'd look around, before grabbing a large piece of concrete to try and chip the thing free from the rabbit. And after a few attempts, the key fell into the water and sizzled for a second. Artyom would quickly grab it and show it to you and the others. It seemed like a rather basic and ordinary key, which was a bit odd in a place where most of the rooms were locked with keycards. Then again, maybe this was for something else?

"Do you guys know any place where this key may have fit?" Artyom immediately asked the guardsmen, who seemed rather stumped. "Maybe a locker or office space somewhere? I myself really don't know for sure." The head guardsmen said, the other guardsmen also nodding along. "Let's hold onto this for a while longer." He said calmly. While all of this was going on, Anon had continued looking at the body as well, even lifting the subjects legs and arms up a little. "So, are we gonna carry her back upwards now, Mikhail? Because, I don't think doing so is gonna be easy. She seems quite heavy." The main issue with the subject was that, despite being burnt and damaged, she was still quite massive. Not to mention, all the nanites and other subject internals probably added to her weight.

Then again, you didn't have to take her along now, right?

>Get everyone who were with you now to help out with carrying the body. You could carry her back to the rest of your men in the one green space, and then decide what to do next.
>Call for help from the government with the tablet, using the pictures and details about your battle to really get the government's attention.
>Leave the body here for the time being and head to the rest of your men first. Maybe hide her under some rubble so she doesn't get eaten by scavenger subjects.
>Try and call for Anofelis to come over and help. It was more than likely that she was strong enough to carry the rabbit along for the time being.
>Discuss with your men...
>Something else...
>>
>>5950632
>uh is this some kind of fetish thing
Yes.

>>5950693
I definitely will continue comm'ing art of this story. I'm not sure what to get of the various guards rn, but I got plenty of ideas of the subjects (including the ones you are yet to meet). Though if you guys got any fun ideas for memes, do let me know.
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>>5950844
>>Try and call for Anofelis to come over and help. It was more than likely that she was strong enough to carry the rabbit along for the time being.

Help us move body until we find a place where we can call the government. From there we can call them and get our injured and make our way to the surface.

also
>Something else...
Pictures of the dead guards.

we can send anofelis away to her lair and get the fuck out of here.
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>>5950843
>>Try and call for Anofelis to come over and help. It was more than likely that she was strong enough to carry the rabbit along for the time being.

>>5950844
Memes ideas huh? How about one based around Cirno classroom were other subjects are calling Anopheles idiot/baka.
https://m.youtube.com/watch?v=V_bQNPG2OyE&pp=ygVJ44CQ5p2x5pa5TVbjgJHjg4Hjg6vjg47jga7jg5Hjg7zjg5Xjgqfjgq_jg4jjgZXjgpPjgZnjgYbmlZnlrqTjgJBJT1NZU-OAkQ%3D%3D
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File: 6999296-2426429025.jpg (113 KB, 1080x1246)
113 KB
113 KB JPG
>>5950844
>qm happily spends money to have cute artwork for his quest
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>>5950898
wtf is that long url
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>>5950843
We're in a working lab and office. Surely there's something around that would make carrying a heavy load easier - a sufficiently sturdy wheeled desk or chair or a dolly cart.

>>5950844
I've always pictured the guards like slightly up-armed Black Mesa security staff. The plot in general does remind me very strongly of Half-Life 1 which, if HL:OF is anything to go by, doesn't bode well for all of our fates. I wonder what the cast would look like as HL redraws.
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>>5950931
>>5950843
>Get everyone who were with you now to help out with carrying the body. You could carry her back to the rest of your men in the one green space, and then decide what to do next.

Look for something that can help us carry the wabbit
>>
>Get everyone who were with you now to help out with carrying the body. You could carry her back to the rest of your men in the one green space, and then decide what to do next.
After Anon stated his concern regarding the fact you had to carry the heavy subject, you decided there was one potential solution. You wanted everyone to carry her. But not for a long period of time. No, you were going to look for something to carry her on. This place was quite large, so surely the lower floors had something. You told your men to look around, which they quickly did. After a minute of checking nearby chambers, Artyom would spot something. "I think this ought to do the job." He'd point into a small research room, which had a decently sized trolley platform in it. And after breaking open the glass, you were able to grab it and brought it over to the rabbit.

"Alright, so we just lift her on there and then take her along?" The head guardsman asked, after which Anon brought up a bit of an issue with the plan. "Actually, how are we going to get her up the stairs with this? Can't really use any of the elevators which are around here now, can we." You quickly stated that you could call Anofelis once you got there, and that the trolley could still be used whilst walking back to the main base. After all, Anofelis would probably remain here, meaning you'd have to carry the rabbit girl around without her help. "Good point. Well, let's get this over with then." Thus, you and your men would work together to lift up the rabbit. She indeed proved to be quite heavy, taking quite a bit of your manpower until she finally was placed onto the trolley safely. "Good thing we found this thing right away. Hopefully, Anofelis can also fly it up to where we have to be, and we can just keep carrying the rabbit back to base." Artyom said, after which Mike pointed out: "Hopefully, we won't encounter another monster on the way back."

>Try and call for Anofelis to come over and help. It was more than likely that she was strong enough to carry the rabbit along for the time being.
After walking back to right below where your men had been resting, you decided now was the time to call Anofelis. So, you contacted Thaddeus since he was with her. "Aye, what ya need her for? Did ya kill the rabbit?" Thaddeus would ask you over the helmet comms, you telling him that you had in fact succeeded with your mission. "Excellent! I'll let her know to come over to ya right away." Thaddeus would comment, after which you'd have to wait for a short minute. Anofelis soon would fly down to you, seeming a bit calmer than before when she saw Alan and his injuries. Though once she saw the burnt corpse, her calm expression turned more stunned and wide-eyed. "Is that the rabbit subject?" She'd ask quietly, you nodding calmly. Anofelis approached the corpse, before speaking in a rather anxious tone. "I-Is it safe to touch her?" To which you and your men gave a reassuring nod.
>>
You told her that she just needed to lift the subject and the trolley up to the same level where the rest of your men were. She nodded understandingly, before approaching the corpse. She'd grab the trolley with four of her hands, before carefully lifting it up. "She's... heavy." Anofelis said softly, before starting to flap her wings. And with a bit of effort, Anofelis managed to lift the rabbit up along with the trolley. And whilst she flew upwards, you would head up the stairs to follow her. Soon enough, you'd reach the room where you had kept all your injured men, Anofelis having already dropped the rabbit and the trolley off right there. Right away, you saw Lars, Evander and Thaddeus approaching you, along with some of the other injured guardsmen.

"Looks like my flamethrower really did the job, huh?" One of the bandaged up soldiers would say, as you quickly realised that it was actually Alan. His entire face minus the eyes and mouth had been covered with bandages, though he didn't appear too bothered. "Sorry I had to miss some of the fight, lads. At least ya guys managed to take her down." Evander said in a tired tone, still coming down from the blow to the head he had endured. "So, suppose we're gonna take her back to the main base?" Thaddeus afterwards asked, followed with Lars responding: "I'd like that. My arm still fucking hurts like hell, and I'd like to get that fixed!" The guardsmen didn't say much else, simply looking at the subject and seemingly appreciating the fact you had dealt with her. Though, before you'd head back to the government, you wanted to do one last thing.

>Something else...
You turned to the head guardsman, before asking him if you could take some pictures of the guards who had died. He squinted his eyes, before softly asking: "What are you planning to do with them?" To which you explained that you could use those pictures for gaining further trust from the government (even though this was probably more about the extra pay than anything). The head guardsman scoffed, before looking to the others. "I mean, I'd not mind that. Not sure how the rest of my men feel." He'd look at the other guardsmen, who gave some meek nods. It probably wasn't the most respectful thing to do with the recently deceased, but it would mean that their deaths at least amounted to something positive.
>>
Thus, you told Artyom and Thaddeus to go out and take pictures of all the dead guards, something they calmly accepted. "Aye, we'll be back as fast as possible!" Thaddeus said, before the two left. After they were gone to take pictures of all the bodies with the tablets, you turned your attention to Anofelis. You told her she could leave back to her little lair for the time being, and that you'd head back to the main base. Anofelis nodded, before quietly asking: "Can't I join you guys?" To this, Anon immediately explained the obvious. "You can't join us back to the main base, Anofelis. That would get you killed." Anofelis seemed a bit disappointed, yet understanding.

"But, you can join the other subjects with Lydia, Derek and Laura the scientist. We already gave you that offer before, did we not?" Anon would then remark, to which Anofelis nodded a bit more eagerly. "Yes, I'll join them then. I wanna keep helping you guys out!" You could tell that your men were smiling underneath their helmets (or in Alan's case, under all the bandages wrapped around his head). They were more than happy to continue having Anofelis around to help.

For the time being though, she'd probably have to stay at her lair or with Laura and the others. Especially since you'd finally head back up again now. Or well, once Artyom and Thaddeus returned with all the pictures of injured guardsmen, which would hopefully not take all too long.

>Check up on your injured men: Alan, Evander and Lars. See if they're doing fine and what they might need.
>Talk with the head guardsman or any of the other guardsmen. Perhaps there was still something you wanted to ask them? (write in...)
>Talk some more with Anofelis. Maybe you wanted to discuss something with her? (write in...)
>Just wait patiently for Artyom and Thaddeus to finish, before heading back to the main base with the rabbit subject's corpse.
>Something else...

(Note to self. No more postponing updates until fucking four in the morning. If there are any errors or weird things in this update, you now know why lmao.)
>>
>>5951124
>>Check up on your injured men: Alan, Evander and Lars. See if they're doing fine and what they might need.
>>Talk some more with Anofelis. Maybe you wanted to discuss something with her? (write in...)
Talk with our man a bit, we should check how they are and call it a day after this, let's get our other people and celebrate once were outta here, we bagged a big one, a unregistered subject, this not only gonna make the bureaucrats stop breating over our necks but we gonna get a big paycheck as well also we get to brag the newcomers bagged an unknown subject. And talk a bit with Anofelis, she looks pretty shaken, perhamps now we can convince her to wait with the others, things are only gonna get worse, she could get a run in with other bad subjects like this rabbit or another death squad.
>>
>>5951139
Oops, nevermind, she agreed to go stay with them. Oh well, still have a talk with her, poor thing looks shaken and she seems to be getting attached to us, might as well confort her a bit.
>>
>>5951139
>>5951143
Supporting. The mosquito cinnamon roll should be comforted. She deserves that much at least given how much of a help she's been, even if not in the fight.
>>
>>5951139
Support. Have a talk around the group, get some sitreps and just see how everyone's holding up.
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>>5951124
>subject, scientist, and a few guards. We gotta be one of the better performing squads now. Especially since we brougtht back the corpse for study.


>>5951139
Also grab the helmet eliot had. the only helmet they need is the one in base camp.
After we do a quick gather round we can get the hell out.
>>
>>5951124
>Check up on your injured men: Alan, Evander and Lars. See if they're doing fine and what they might need.
Alan got defaced (ha), Lars got a chunk bitten out of his arm and Evander got KOed, check him for like a concussion and the rest for how they're holding up.

Also the OP pic has convinced me we need to give Anofelis a grenade for self defense. What could possiby go wrong.
>>
>>5951124
>>5951139
>supporting
hug the cinnamon bug. She deserves it
>>
>Something else...
Before checking up on your men or heading back to the main base, you remembered that Elliot, may he rest in peace, had been given your helmet. So, to make sure that it wasn't forgotten, you would get in contact with Artyom and Thaddeus. You reminded them to get the helmet, to which they gave a quick "Roger.". It was probably a good idea to get back all of your equipment which you had given to the guardsmen, aside from the one helmet at their main base. They could keep that one.

>Check up on your injured men: Alan, Evander and Lars. See if they're doing fine and what they might need.
With that out of the way, you would decide to finally check up on the rest of your men. They were at least all on their feet now, having been patched up a bit. Though, they were all clearly in need of some more serious help. You first went over to Alan, asking him how he was doing. "Well, according to Thaddeus and Anofelis, I lost my nose and parts of my cheek. I don't really feel it though, so I don't think it's a problem." He said casually, after which Lars would speak his mind. "It is actually a problem. That shit can get infected really fast, especially in this place. Not to mention, whatever things the rabbit had that could make us sick." Most of the guardsmen and the rest of your men who were there nodded in agreement, Alan seeming quite casual still. "Hey, I'm not saying I don't need help. It's just that it really doesn't feel that bad!" Given that his head had been wrapped with bandages, yeah it probably was genuinely quite bad. Still, at least he was doing quite unbothered by his situation.

Speaking of which, you next up asked Lars how he felt. He seemed a bit more irritated and pained to you, which was quickly reflected by what he had to say. "I'm... well, my arm fucking hurts still, even after taking plenty of pills and disinfecting the wound. I can't move my hand which is just great. Still, could be worse, I suppose."

As he said this, he looked over at Evander who was lying down on the ground with both hands against hs head. You asked him how he felt, to which he softly responded. "My head hurts like hell. It feels like I've had a jackhammer poundin' away on my skull." Yeah, the hit he took to the head was probably quite severe. At least he was still able to talk, but the fact he seemed so tired and worn-down was indicative that the blow to the head had done far more than just knock him out. You asked a bit further about how he was feeling and his injury. He let out a deep breathe before responding a bit softly. "I dunno. I just feel like crap right now. I can barely stand on my two feet." He'd let out a groan before letting his hands rest on his face. "Hopefully, there'll be some remedies or pills I can take back at base. I don't think I'll be able to join ya lads if this persists."
>>
At least Evander was still alive and relatively unscathed, compared to some of the other folk who helped you take down the rabbit. Though if he couldn't join you, that would be quite the loss. After all, without him, you probably wouldn't have been able to get to this place to begin with. But hey, he could probably recover with medical help. And if that wasn't able to do the job, then time would likely help him out quite a bit.

>Talk some more with Anofelis. Maybe you wanted to discuss something with her?
Given that Anon, Mike and the other guardsmen all seemed 'fine', there was still one person you wanted to check up on: Anofelis. She was currently still in the chamber with you guys, seemingly focusing on your injured men. Given how shocked and anxious she was, and the fact she really wanted to stay with you, you decided to also ask her how she was doing. Anofelis seemed surprised, before giving a quiet nod. "I'm okay, I think. I'm glad I can join the other subjects you're looking after and can continue helping you out. I really appreciate that you wanna keep me around."Afterwards, Alan would happily state: "Hey, you've helped us out a lot, y'know. Maybe not in combat, but definitely in other ways. Carrying me down here, looking out for threats and such. You're a good subject!"

Anofelis would blush and smile a bit, after which you asked her if anything was on her mind. She took a moment to think, before speaking a bit more sombrely. "I'm... I'm still thinking about what Wilhelm said." To think that she was still so deadset on that crook's remarks. You saw how your men all looked a bit disappointed and concerned. Though, you were quick to comfort her, once again telling her that Wilhelm was wrong and would always be wrong. After all, she had done so much for you, even if she wasn't obligated to help out. "I... I guess... I still worry that I'm not doing a good job sometimes, or that I will fail and make you guys angry or disappointed." Given her desire to really help you out to the best of her abilities, you decided there was one good way to comfort her...

You'd approach her and gave her a gentle hug, telling her that she didn't have to be so harsh on herself. She was quite shocked, before slowly moving two of her arms around you as well. Her body felt a bit odd to hug, especially due to the major size difference and her strange proportions. But even then, it seemed to comfort her a lot. In fact, after some time of you comforting her, you heard her starting to sniffle. "Ano, you... you alright?" After this, Anofelis nodded before softly mumbling. "You guys are j-just so kind. You're way kinder than the scientists a-and caretakers I used to have. I-I... thank you." She tightened her hug a little, after which you soon felt Alan joining you. Clearly, he also cared for the cinnamon bug just as much as you did.
>>
Some time later after you comforted Anofelis, Thaddeus and Artyom returned with pictures of every injured soldier and the helmet you had given Elliot. And with that, you decided it was likely time to call it a day and to finally head back up...

The guardsmen would give you a salute, thanking you for the help and stating they'd keep in contact through the helmet if possible. And after all was said and done, you'd start making the trek back to the entrance of the green section. Thaddeus and Mike would cart the rabbit subject, both seeming quite proud about the catch. In fact, everyone aside from Thaddeus, Lars and Anofelis seemed most pleased with the catch. And really, this was something to be proud of. You already mentioned this was a big one you had caught, and that this would get you the paycheck you had been waiting for. "You think we can maybe ask for some benefits from the government with this catch?" Mike would ask, you stating your doubts that the government would stop breathing down your neck, but that you'd at least get some good out of it. And hey, you could also brag to the other death squads that you had taken down an unknown subject, which made your men laugh softly.

"I still wonder what her mission was all about and why she was here to begin with." Artyom would say, your men all seeming a bit unsure about what to really say. Artyom would even look at the key he had gotten from the rabbit subject, before putting it in his pocket and simply going quiet. For the next while, you'd discuss how you'd get paid, some of your men even making bets about what you'd get. Some said it'd be at least half a year's salary from your average mercenary job, a few estimating it to be way higher. Some, specifically Mike, were a bit concerned that the payment would be withheld for arbitrary reasons, citing that the government wouldn't want death squads leaving after getting paid what they wanted to get paid. Of course, you'd not leave this place now that you'd get paid, but he didn't see the government above doing something like what he described.

Regardless, you'd walk for a bit more time, eventually leaving the green section. Anofelis would join you this time along, curious to join Laura, Chrysidus, Oreas and Kamara. Though as you got closer, she'd softly ask you: "What are they like? Do you think they'll want me around?" To which you reassured her that they'd probably be quite welcoming to her. Still, Anofelis was getting a bit more worried as you got closer. And finally, you would reach the collapse which Evander had blown up. And here, you'd find yourself with a mild issue, as the trolley couldn't really drive through the tight squeeze through the rubble. Fortunately, you had enough manpower to carry her through the gap.
>>
Though before doing such, perhaps you wanted to plan ahead a bit. Not just plan ahead on what you'd do once you reached Lydia, Derek and the others, but also for what you'd do when you got back to base.

>Write in what your plan would be for now, if anything...

Suggestions:
>Suggest splitting up after reaching the base. Some of you could get staff to help with the rabbit subject, whilst others could bring the injured to the medical bay.
>Just call for help now that you were close enough to the main base. It'd save a lot of time and energy.

(A decently sized update, with a bit of a sweet moment with Anofelis. I do hope that the prompt will get some interesting responses, since I kinda wanna see what you'll do once you reach Lydia and Derek and show them the subject you took down. Honestly, if nobody has anything fun in mind for that, I'll just skim over the details rather than taking the time to describe their reaction to what you had done and who you had encountered.)

(Anyway, aside from that, let me know if I made any mistakes anywhere, per the usual.)
>>
>>5951556
>>Write in what your plan would be for now, if anything...
Deliver Anophelis to the others, talk to the girls about Big Chunggus, see if they know more details about her, what could be her mission and about her key, try to plan an alternative place for them since with Anophelis and Kamara that place might be getting more crowded by now. After that discuss with the rest of our team the events of today,the three subjects we meet, our encounter with the other death squad, the discovery than we have no privacy and Subject Annie knows what we're up to and the battle with the rabbit subject. After that separate our team, half go deliver the rabbit, half take our wounded to help and after that let's check if the copy of our contract is made.
>>
>>5951573
Given her mission and the key, I think we should go back to the green area once we head out again. Work backwards from her last position to try and find where she ended up. Maybe ask the guards there if they know where she came from.

Also supporting.
>>
>>5951556
>>5951573
I'd rather just drop Ano off and hustle over to the base to get our boys (and maybe us) medical care asap. Also someone should check on Zaria while we're there.
>>
>>5951592
This,
we can discuss tommorow when we re-enter.
right now our guys are currently missing aprts of their face, not exactly the time to shit and chat.
>>
Maybe have a little chat with them, ask if they need anything then we drop Anofelis and go back to base.
>>
>Write in what your plan would be for now, if anything...
You and your men would easily carry the rabbit's burnt and now somewhat hardened corpse through the small gap. You had to be careful not to have her body get damaged too much, whilst Anofelis would get the trolley and took it through the gap. And after a bit of struggling from both you and Anofelis, you were on the other side. Once again, you placed the rabbit on the cart, before casually bringing her over to the room Derek and Lydia were staying at. In the meantime, you thought about what you'd do once you get there. On the one hand, you wanted to get back to base as quickly as possible, given the injuries to your men. On the other hand, you at least wanted to discuss some things with the other subjects and Laura. Perhaps keeping things short now would be for the best, especially since it was likely you'd come back here the next morning anyway.

Eventually, you'd reach the room, Alan telling Anofelis to get a bit beind them as to not shock the others. And after knocking on the door, it'd carefully slide open enough for Derek to peek out. "Oh, Mikhail! You're back! We weren't expecting really expecting this, to be quite honest!" He'd open the door, as you saw Oreas, Chrysidus, Kamara, Laura and Lydia all look outside. And quickly, their calm smiles turned to shock and awe as they got to see what you had done. "Good grief, I take it she was a hostile subject?" Lydia asked right away, to which Thaddeus responded. "Aye, quite hostile. In fact, she... did a bit of damage." He'd point over his shoulder at Lars, Evander and Alan, Lydia gasping as Derek let out an: "Oh shit..." Ala gave a bit of a smile, whilst Evander and Lars just greeted them quietly. "You guys alright? We probably should-" Derek said, before his eyes fell on Anofelis as well. The others also quickly took notice. Chrysidus immediately seemed to glow up, eagerly walking up to Anofelis. "Anofelis! You're here as well!"

Clearly, Anofelis was surprised by how excited Chrys was. Though she would soon be hugged by Chrys, which she quietly accepted. "So, uhhh, you befriended another subject..." Derek said, Lydia speaking proudly. "Quite a large one too. I take it you helped out in taking down this rabbit?" Though to this, Anofelis didn't really respond, just shaking her head before looking around a little awkwardly. She found it a bit awkward to be the centre of attention. Though, not everyone was focused on her for long, as everyone's attention quickly went back to the rabbit subject.

"It's good that you befriended another subject. But, what about this one? This... isn't Dee, right? Y'know, SR-36?" Laura asked right away, to which Lars shook his head. "You mentioned her being fast, a troublemaker and harmless. This one was none of those things. She was murderous, psychotic and didn't really go for reason. In fact, the only thing she said was about this mission, which she didn't exactly elaborate on."
>>
Laura still seemed a little concerned, though would be reassured a bit by Anofelis. "She was no nice subject. She was an evil subject. Definitely not SR-36." Even then, Laura still seemed unsure and sceptical. Though she didn't question it, sighing as she looked at the corpse. "I hope you were right." Afterwards, Kamara would finally speak up, doing so anxiously. "S-So, uhhh, wh-what will you guys do n-next?" To this, you simply explained that you wanted to head back to base to help your injured men, and that you now just wanted to discuss two more things: Whatever they knew about the rabbit, and where Laura and all the other subjects would head to.

When you mentioned that last point, Lydia and Derek looked quite proudly at each other, before Lydia stepped forward. "Well, maybe we should let them find a hiding spot of their own! After all..." It was then that she raised a metal band, speaking proudly. "We'll be able to track them!" It seemed that the two of them had succeeded in making a tracker, the rest of your men seeming quite pleased. This would certainly help in knowing where everyone would be, giving a bit more security from now. Whilst you were pleased that they had succeeded, you told them that figuring out a hiding spot for them still was somewhat necessary. Given how crowded their group now had become, they probably wanted something better than the tiny room.

"Yeah, I agree. This space is getting way too cramped for all of us. And if Anofelis is also gonna join us, I feel like we'll need a lot more space. Also, food. Those rations you gave us aren't enough just yet, I'm afraid." Laura explained, after which Anofelis eagerly said: "We can head back to the green section and go to my chamber. That would be nice, I think!" Kamara would quickly join in, responding: "Y-Yeah, the green section is b-big and has tons of food. Uhhh, w-we can go there safely, I think." Oreas and Chrysidus didn't seem to mind the suggestion, Laura soon after giving a calm nod. "Well, guess we can try going there then. Regardless, you still wanted to know about this rabbit subject, right?"

Laura would look to the other subjects there. Though none of them seemed sure what to say. Oreas calmly said: "The only rabbit subject I know of is Dee. But like I said, I know little about her." It seemed the others also had limited knowledge about this subject. Unfortunately, your tablet wasn't the only thing which knew little about who this rabbit was, or what her mission was. And with you quickly hitting a dead-end, you decided to ask Laura, Chrys, Oreas, Kamara and Anofelis if they wanted anything before you headed back with the rabbit. Though given that they knew where they were going next, and the fact that they'd be able to get food and safety there, it seemed like there wasn't much they needed. "Oh, maybe one of us can have that tracker?" Oreas asked calmly, clearly not minding the idea of wearing it and giving your location to you.
>>
>Suggest splitting up after reaching the base. Some of you could get staff to help with the rabbit subject, whilst others could bring the injured to the medical bay.
With everything settled as quickly as possible, you told Laura and the other subjects that you'd tell them in depth about everything that happened tomorrow. They didn't seem to mind, with Laura soon even saying: "Whatever it is, you guys need to get some medical care first and foremost. We can wait." The subjects all nodded, at which point you thanked them and promised you'd get back to them as soon as possible. And as quickly as you reached this location, you'd leave. Anofelis did seem a little nervous to split away from you and to head back to the green section without you. Though she'd probably get used to being surrounded with the others soon enough.

With that, you'd finally start heading back to the main base. Immediately, you started discussing how you'd split up once you got to the base. Half of you would deliver the rabbit, the other half would head to the medical bay for help. Quickly, it was agreed that you would accompany Mike, Artyom and Anon with delivering the rabbit, whilst Thaddeus, Derek and Lydia would bring Lars, Evander and Alan to the medical bay. Shortly afterwards, you'd also update Lydia and Derek about everything that had happened. The encounter with the other death squad seemed to mostly just elicit derision and disgust from the two of them, with Derek even saying: "Well, best to report that right away then. Especially since we can now use this subject as leverage for our solid performance over their failure."

You also elaborated on the fact you learnt that Annie was watching you closely, which seemed to both amaze and disturb Lydia and Derek. "Maybe we can try and work even closer together with her? If she is watching us, then she knows we're helping subjects and scientists out." Lydia said, which wasn't something your men were all too eager with. For now, they'd just let it be and think on it for some time. In the meantime, you'd tell them about the battle with the rabbit, what led up to it and how Lars, Evander and Alan got injured. After explaining everything, Derek smugly said: "May wanna practice telling that to the government officials without mentioning the fact you got help from those guardsmen and Anofelis." Which honestly wasn't too bad of an idea. The last thing you wanted, was for the government to figure out what you had done, and turn a profitable kill into your own execution for treason...

After quite a bit more time though, you'd finally reach the entrance to the main hallway. It was currently sometime in the afternoon, the main base not appearing too busy. Though as you started heading over to the main base with the subject on the trolley, it wouldn't take long before you'd create quite a stir with what you were carrying. The government officials probably saw what you were carrying around, and were most eager to get a closer look.
>>
Immediately, you saw government workers and soldiers rushing towards you and your men. They were all focused on the subject you were carrying around. "Guess they're really eager to welcome us back, now that we killed something, huh?" Artyom mumbled, as you watched some soldiers rapidly approach. "Group consists of 10 death squad soldiers. Two look to be quite injured." One of the nearest government soldier said as he got into earshot distance of you. With him were a small number of troops and government workers.

"They have what looks to be a dead, burnt subject with them. We're approaching them now for questioning and inspection." The same soldier would ask, before what looked to be a government worker would walk up to you. "Halt! Give the name of you and your men first, as well as the death squad group you belong to." It seemed they were taking this all very seriously. They didn't even give you a chance to speak up, immediately throwing demands at you. "Send in a transport vehicle right away." The government worker would say over a small portable radio, before turning to you again. "Alright, tell us what happened right away. What subject is this, where did you find her, how did you kill her, everything." One of the other government workers would grab a small recorder, as the soldiers surrounded the dead subject to check up on it.

>What do you tell the government worker?
(Given the fact two of you wanted to have a bit of a chat, two of you wanted to head back to base right away, and one of you was fine with something inbetween, I decided to go with the inbetween option. Hope it makes sense and that it at least satisfies some of the things you wanted to discuss with Laura, Lydia, Derek and the other subjects. Aside from that, it's now time to suffer under the greatest weapon the government has in its arsenal... bureaucracy. Let's see how you lie your way through it all.)
>>
>>5951860
>"You mentioned her being fast, a troublemaker and harmless. This one was none of those things.
Uh she was pretty fast Lars
She also made a lot of trouble

>>5951863
Probably best to stick closest to the truth
>We heard the sounds of combat and ran over to find this subject fighting a group of guardsmen. Naturally, we opened fire on both of them. The guardsmen were all eliminated with only a few return shots fired, but even with previous injuries this subject was fast enough to close with our group, injure a member, then flee several times before we were able to corner her and finish her off. Couldn't find any subject description matching her in the list. We sent pictures of the dead guards ahead already but figured you guys would want the body of a subject, so we brought it back, despite the heavy injuries some of us sustained.

Keeping the guardsmen in the story explains the bullet hole in our leg as well, so we can get treated for that.
>>
>>5951863
>What do you tell the government worker?
Subject was not found to match with anything on the list, we don't know where she falls but we can go into detail on her strengths and weaknesses if they want us too. We can tell them who we are and what are squad is. We found her by the flooded section (lie) where we killed her (true, she did die by the flooded area). We killed her primarily using a mix of flame throwers and an acid gun refitted with a base compound , guns and grenades barely scratched her for most of the fight until after we scorched her. She dropped dead when we used the acid(base) gun. We can go into more detail if they ask.

>>5951932
Avoid mentioning guards together with this encounter I think, we wanna keep them apart, makes the story a lot more simple, and they don't care much for guards and scientists as they do for subjects.
>>
>>5951932
also to address that last point, if they care about the bullet injury we can say we got in a fire fight due to a scientist with some guards who we killed and sent the proof to you guys (true bc of fucking wilhelm).
>>
>>5951944
That just sounds more suspicious though, got into a fight with guards because of a scientist? They expect us to get in fights with guards because they told us to kill them all.
>>
>>5951944
If we're not mentioning the guards in the same space as Ms. Caerbannog, do we really have to complicate it beyond "we also eliminated a group of facility personnel, one team member sustained a gunfire injury"?

Come think of it, the personnel here seem to consist of mostly guards with a smattering of researchers. Where is everyone else? The cleaners, the technicians, the administrators, the couriers, the lab assistants? All the other people you'd expect to find in a busy scientific facility are completely absent. And why are there so many guards? Weird.
>>
>>5951971
>>5951978
I should have fixed my phrasing
You are both correct, that is what I meant.
As in the fire fight was because we found a scientist with some guards, not bc of A scientist . etc.
>>
>>5951942
+1
Absolute no mention of staff members. Any suspicion that we are cooperating with subjects or guardsmen should be prevented.
>>5951944
I would say friendly fire is a safe enough excuse.
>>
>>5952225
friendly fire is too much of a stretch. I doubt they will ask about the wound, more so the subject. We already are going to submit the photos of the guards anyway along with the scientist so they make more sense.
>>
>>5952223
>>5952225
The other reason I wanted to mention the guards is ms monty python final boss was hella strong. Saying we took her down without the advantage of ambushing her while she was tearing through another squad could also make them suspicious, especially if they are withholding info and like Titania didn't put her on the list but did have her info.
>>
>>5952294
its entierly possible.
They don't know how it went down.
If we mention we were stay close to each other covering each other each time she attacked, before ambushing her with fire (then we get heavy injuries) and then hunting her down to finish her off, its entirely possible. we just leave out the part where we fucked up with luring her the first time and make our selves sound good at our job (pay us more) then other squads (we did our job they didn't lmao) + brought her back (give extra money). Push the money grubbing angle and they will eat it up.
>>
>What do you tell the government worker?
Your men all looked to you and waited to hear what you'd tell the government worker. You couldn't tell the full truth obviously, but you also had to think of some explanations. Thus, you confidently started to talk about everything that had happened, starting with the subject. You explained that the subject didn't match any which were on the tablet, which visibly stunned and intrigued the government workers. Soon after explaining such, one of the nearby soldiers would calmly state. "Looks to be some sort of rabbit subject. We don't have any of those on the tablet." Immediately, the government workers would signal you to keep talking, clearly interested in what you had provided them. You thus immediately went on to explain how powerful and dangerous she was. You described her speed, her ferocious bite, the fact she took quite some fire before even getting mildly injured. As you explained how much she took, a transport vehicle would land close-by, more soldiers stepping out and immediately walking over. "Take the the subject back to the lab for analysis." One of the government workers said, whilst the one who questioned you would continue listening.

You'd explain which death squad you belonged to, how you found her in the flooded section and that she was killed there after quite the battle and a lot of chasing. You mentioned how flamethrowers and the acid gun with base seemed to have done the job in killing her, the government workers nodding along. "I see. And I presume the injuries were caused by her, correct?" To this, you nodded, before also mentioning that you had had a separate encounter with guardsmen and a scientist who you killed. You even pointed out how you had sent some pictures of their bodies over to confirm said kills. The government workers kept listening calmly, before looking over to some of the soldiers. "You guys, escort the injured death squad men over to the medical bay. Give them immediate medical attention."

With that, a few soldiers would approach and offer a hand to Lars and Alan, Evander also stepping forward. "Aye, I also need to go there. That monstrous rabbit gave me a real good punch in the head." The soldiers didn't hesitate to help him out as well, as the three of them would soon head away. Meanwhile, the rabbit was loaded onto the transport vehicle, some government workers and soldiers coming along on the carrier craft. "Anyone else in need of desperate medical attention? We'd like to take you back to the main base for some further questioning." The term questioning seemed to not really be all too pleasant to your men, as it almost sounded like you had done something bad here. Mike even stepped forward, sceptically asking: "Questioning? What do you mean questioning?" Fortunately, the government worker would give a response which was far more reassuring to you and your men. "Well, we need to know what happened to decide your payment, don't you agree?"
>>
"It'll be a quick hearing. Just a few basic questions and some small processes. That way, we can use the analysis on the subject to decide how we should pay you." Another government worker said. And hearing that you'd finally get paid for this, your men seemed quite happy to say the least. "Nevermind, lead the way!" Mike said eagerly, eliciting some nods from your men. However, this was followed by Thaddeus mentioning just one slight detail. "Well, Mikhail did also got shot durin' our fight with the guardsmen, but he doesn't seem too bothered by it. He managed to continue the mission after we patched him up. Still, he might need to be checked up on." The government worker nodded understandingly, before signalling to the soldiers who were escorting Lars, Evander and Alan. "Well, you can certainly join them, if you think you need it, Mikhail." The government worker said.

Though, having you not join the conversation about payment would be a bit of an issue, given that you led this group and were the main person responsible for your group's actions. Anon even brought this up, calmly stating: "To be honest, if Mikhail can't come along for these chats, maybe we should postpone it for a short while. Just so that he can recover from his injuries, if he wants that." So far, your men really were keen on having you getting some help. Even though you were quite fine and had done quite well during the mission, it seemed they still were concerned for you. And honestly, maybe they were in the right to be concerned. The bleeding and tiredness may have stopped, but you still were at risk of an infection or something worse...

>Tell your men you'll join them to these chats regardless of your injury. You were doing just fine and didn't need the medical aide right away anyway.
>Tell your men to go ahead without you and to have those chats. You probably weren't really needed for these conversations anyway.
>Tell your men to wait until you had recovered. Once you were better, you could inform the government all about what had happened with all of your men.
>Something else...

(Apologies to >>5952323. As you can see, I won't really be able to incorporate your thoughts into the update, given that I very much finished it right as you gave your thoughts. At least you'll get to eagerly sell your money-grubbing angle over to the proper officials once they will question you for further details.)

(Anyway, hope that this update suffices. It's short, has a small choice and is mostly just an inbetween of the minor recount to the first government workers, and you giving a proper explanation to the folks in power.)
>>
>>5952331
>Tell your men you'll join them to these chats regardless of your injury. You were doing just fine and didn't need the medical aide right away anyway.

It takes more than a small bullet like that to kill, let alone stop a bull moose.
>>
>>5952331
>Tell your men to wait until you had recovered. Once you were better, you could inform the government all about what had happened with all of your men.
Health first
>>
>>5952331
>Tell your men to wait until you had recovered. Once you were better, you could inform the government all about what had happened with all of your men.
We're not in a rush, are we? As much of a tough guy as we are, I'd prefer to focus on the fact that we still have a gunshot wound.
>>
>>5952331
>Tell your men to wait until you had recovered. Once you were better, you could inform the government all about what had happened with all of your men.

Also its fine op, I can bring it up later as you mentioned.
Health first, we've lost blood for a while now.
Also make sure to mention we will discuss the subject AND the pay, AND the contract we asked fro from before that should READY by now.
All the birds with one stone.

Also thank the guy for letting us come back after Rest and recuperation
>>
>>5952422
>>5952380
>>5952369

Come on guys. We're fine and going ahead despite our injury will inspire our squad. Besides, even if it suddenly gets worse, we have sci-fi healing tech and aren't that far from a field hospital so we'll still be fine.
>>
>>5952425
>going ahead despite our injury will inspire our squad.
Or maybe it will worry them and make them question our judgement, that we're willing to ignore a bullet wound for a non urgent discussion.
>>
>>5952425
Refusing treatment for a serious injury because we want to get paid that bit sooner is foolish. It's not going anywhere and we have no reason to do that.
>>
>Tell your men to wait until you had recovered. Once you were better, you could inform the government all about what had happened with all of your men.
No need to rush, we aren't on a timer.
>>
>Tell your men to wait until you had recovered. Once you were better, you could inform the government all about what had happened with you and the rest of your men.
Given the fact your men seemed more than willing to have you get help, you decided to just head over to the medical bay first. You thus told the government worker you indeed first wanted a check-up and maybe some rest. "Very well then." He'd signal you to the soldiers who were taking Alan, Evander and Lars along. Though before joining them, you'd have a few more things you wanted to say. You told the government worker you wanted to discuss the subject you killed, the pay and the contract which you asked for. The government worker scoffed a little, before grabbing a tablet. "I take it you had an inquiry about the contract or something along those lines beforehand? If that is the case, I can get someone to hand it over to you in the medical bay, if you'd want that." That certainly wasn't a terrible idea, as it'd mean one less thing you'd have to harass the government for.

With that out of the way though, the government worker would speak once again. "Anyway, do join those men now. I'll let the higher-ups know that you will be coming a bit later due to your injuries." Afterwards, the government worker looked to everyone else who had come over to you after you returned. "Everyone else, back to work now." He'd say calmly, as you watched most soldiers and government workers head back to the main base again. The subject was soon flown away to god knows where, whilst the soldiers would signal you to follow. "Come along now, sir." One soldier said, as he was ready to escort you and the other injured to the medical sector. "Let us know when ya guys get discharged from the hospital!" Thaddeus would say optimistically, Derek more casually saying: "Yeah, don't rush it too much! You guys don't wanna overstress yourself with your injuries!" And with that, you'd part ways with the rest of your men.

You thanked your man, as well as thanking the government worker. Though, he didn't reciprocate it with much aside from a quick smile before heading back to presumably do his job. And with that, you'd be brought to the medical bay. For some time, you'd just quietly be escorted by the soldiers, Evander and Lars keeping quiet, whilst Alan was eager to chat with the soldiers. And ironically enough, the soldiers were also quite eager to chat back with you, asking about the subject and how you managed to deal with her. Some seemed impressed, a few even giving genuine compliments. Though you could tell that a couple of the soldiers were not really that interested in you and your men's stories. Either way, you'd eventually return to the main base at the centre of the crater, you quickly being brought to the medical bay. Once there, the soldiers would salute you, before leaving you be. Fortunately, the government medical experts were quick to take you inside, giving you the much needed rest and check-up.
>>
The four of you would be able to lie on some of the beds they had, each of you being tended to by a doctor. Each and every one of you would be checked up on and analysed, you being asked what caused the injury. And as the check-up continued, each injury became clear to you and your men. Lars had it the least bad out of all of you, just needing some repair nanomachines and a day to let the flesh heal and settle. Unfortunately, you'd have it a bit worse, as the check-up revealed that... yeah, heading to this place first was a good idea. "Did you really continue working after getting shot?" One of the doctors asked you as they were checking up on you. And after explaining how it didn't really hurt too much, one of the doctors responded quite sternly. "Just because it didn't hurt, doesn't mean you were fine. You're lucky you got here on time. Any longer, and things could've gone very wrong. You've got a particularly bad infection here which you probably didn't notice due to your armour." Fortunately, the doctors were able to get you some antibiotics, as well as now getting a chance to clean the wound up a bit.

For Evander and Alan though, things were a bit worse. Especially as a pretty major concern for Evander was confirmed. "Yeah, it seems to me like you have a mild concussion. That subject must've punched you quite hard." One doctor said, Evander scoffing and softly commenting: "No kiddin'." The doctor would continue talking, bringing some rather unfortunate news: "You're going to have to rest for the next two days at least. Afterwards, we'll test and see how you're improving." One doctor said, Evander speaking a bit disappointedly. "And after that? Can I join my men again?" The doctors looked at each other, before one shook his head. "I'm afraid you'll have to stay here a bit longer. If you're lucky, it may only be 4-5 days total with the best medical equipment we have. If that doesn't work, it may take a few weeks." Evander groaned before looking at you with a bit of a defeated expression. "Well, s'pose yer gonna have to continue without me for a while. Sorry lad."

The bad news didn't stop coming, as Alan soon asked: "What about me? You just gonna give me some of those nanomachines and let me go, right?" The doctor looking after him would look at his colleagues, before calmly giving his thoughts. "It's a bit more complicated than that. The nanomachines are good for repairing deep wounds and large gashes. However, replacing entire extremities, especially ones used for sensory organs... may take a bit longer to fix. In fact, your nose may not be able to get fixed at all." Despite the bad news, Alan didn't seem too bothered, shrugging a little as he casually remarked. "Well, that's a shame. Can I leave now?" The doctor who was checking his wounds spoke up mildly furiously. "Absolutely not. Your wounds can become extremely infected if we just let you go now. I suggest some form of facial prosthetics as a solution."
>>
"Alright, get to work then." Alan said calmly, which made the doctor sigh. "I'm afraid we can't just 'get to work' with this. It will take time and a surgeon specialized in this field to do such a thing. And even then, we'll have to keep you here to monitor the prosthetics for a while. If it becomes infected again, it may be even more detrimental." Alan would groan a little, the doctor shaking his head and mumbling in disbelief. "How you seem so unfazed by this is beyond me. I get that you death squads are used to blood, gore and death... but I never expected you to have such an injury, and to treat it like a papercut!" This made Alan chuckle a little, looking at you before giving a mildly smug remark. "Because unlike the people working for the government, we're not sensitive crybabies. We got actual balls." The remark was clearly not taken well by the doctors, though they did not comment on it. Instead, they just groaned and grumbled before continuing to fix you and the others up.

You and Lars would quickly get all the medications you needed, afterwards being told to get some rest. Though after lying down for a bit, you heard a familiar voice. "Lucky me. I was wondering when I'd finally see some familiar faces here." Looking up, you saw that Zaria had entered the area you were stationed at. She seemed to still have some bandages wrapped around her torso, covering her injuries. "Looks like I missed out on some action. What the hell happened to you guys?" She seemed more curious than concerned, soon walking up to you and getting seated nearby. You could tell that the doctors working on Alan were not all too happy to have Zaria around, for some reason. Probably because they were still working on at least cleaning all of his injuries and preferred some quiet. Regardless, it was the perfect chance to catch up with Zaria again. Or rather, to catch her up on what you guys had been up to.

>Ask Zaria how she's doing. Let her talk about how she was doing and check to see if she could join you and your men again in the near future.
>Tell Zaria something about your mission. Given that she needed a lot of information which you couldn't exactly mention in the presence of government workers, you probably had to be a bit careful what you'd say. (Write in what you'll tell her.)
>Ask Zaria something else. Perhaps she had something fun to tell you about her time spent in this place? (Write in...)
>Tell Zaria you'll talk with her later. You first needed rest. The faster you and your men got rest, the quicker you'd be able to get to work.
>Ask the doctors here some things. Given that they were dealing with plenty of injured death squad soldiers, maybe you could learn a thing or two from them? (Write in...)
>Something else...
>>
>>5952577
>Tell Zaria something about your mission. Given that she needed a lot of information which you couldn't exactly mention in the presence of government workers, you probably had to be a bit careful what you'd say. (Write in what you'll tell her.)
We killed a murderous rabbit subject who was also bulletproof and able to take out Evander for weeks with a single punch.
>Ask Zaria how she's doing. Let her talk about how she was doing and check to see if she could join you and your men again in the near future.
>Ask the doctors here some things. Given that they were dealing with plenty of injured death squad soldiers, maybe you could learn a thing or two from them? (Write in...)
They got any idea what the casualty count is down here? How many mercs have been killed in action? Any group have it particularly bad?
>>
>>5952577
>Ask Zaria how she's doing. Let her talk about how she was doing and check to see if she could join you and your men again in the near future.
>Tell Zaria something about your mission. Given that she needed a lot of information which you couldn't exactly mention in the presence of government workers, you probably had to be a bit careful what you'd say.
Nothing too adventurous to say, if anyone has anything they'd ask her do say. But otherwise, just the cliffnotes of what we've been getting up to, the same things we told the gubbermint with a caveat that we'll tell her more later after some chitchat.

Say, can you update the allies document for who's present and who's injured and for how long? I wonder if we have enough people to scrape together a small squad to send back out under the acting command of Thaddeus while we're in the medbay. Just to keep exploring the facility and see who or what they can find while avoiding significant danger if possible.
>>
>>5952577
>Ask Zaria how she's doing. Let her talk about how she was doing and check to see if she could join you and your men again in the near future.
>Tell Zaria something about your mission. Given that she needed a lot of information which you couldn't exactly mention in the presence of government workers, you probably had to be a bit careful what you'd say. (Write in what you'll tell her.)
what >>5952589
and >>5952594
said is sufficent.
>Ask Zaria something else. Perhaps she had something fun to tell you about her time spent in this place? (Write in...)
Anything interesting she's seen or heard while she is here? Any interactions of note?
>Ask the doctors here some things. Given that they were dealing with plenty of injured death squad soldiers, maybe you could learn a thing or two from them? (Write in...)
same as the last time we asked them questions.
What type of injuries are coming in/have been dangerous, what they'd suggest we bring with us, as well as what the other anon >>5952589
mentioned.

>>5952594
We have our two more techies who were working on the collar now free, so our manpower is +2, we got lars and us back in soon (probably zaria as well??)
Evander and Alan are out, but overall we should be at the same manpower we were at before we lost Zaria or just after.
>>
>>5952594
Good idea. I'll do that tomorrow once I've woken up. Anything else I should update in any of the docs once I'm awake?
>>
>>5952600
Add Anofelis to the squad list too (she basically is at this point). Also add some annotations to the Official(tm) Government Subject List (perhaps in different formatting to differentiate them) to update it as we get off-the-books intel - IB-79's name, Oreas and Anofelis' entries, any info about Ms. Caerbannog if we get it later etc.
>>
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>>5952599
Supporting

296 hours in paint
>>
>>5952735
Keked good shit anon,
rip ms. bunny you won't be missed.
>>5952589
>>5952594
>supporting
>>
>>5952735
Top kek, anon. Is that this quest's first fanart?
>>
>>5952605
Adding Anofelis to the squad list sounds good. Not sure how I should format the government subject list, or what annotations would really fit. Maybe I should add 'last seen locations' to the sheets, but not sure what else.

>>5952735
holy fucking shit Anon, I love this. Would it be okay if I save this for the next thread's thumbnail? It's really good and a perfect image to start a thread with.

>>5952768
It is the first, yes. I am honestly surprised someone put the effort in, as I didn't really think anyone would draw fanart of the quest. Either way, I fucking love it.
>>
>Tell Zaria something about your mission. Given that she needed a lot of information which you couldn't exactly mention in the presence of government workers, you probably had to be a bit careful what you'd say.
You wanted to tell Zaria everything that had happened after she was injured by Kamara. How you heard that musical subject, the encounter with Wilhelm and Nora, the fact you worked with Anofelis and the guardsmen. Though of course, you knew you had to hold back a lot of information. So, you mostly covered the most important basics, namely the rabbit and how she got plenty of injuries in. "Is this some kind of joke? A rabbit did all of this? Not some creep giant bug girl who can spit acid, or some gargantuan dragon girl. Just a rabbit with big teeth? Heh, maybe if I was there, we would've been having rabbit stew whilst being out there looking for another kill, instead of spending our time here." You couldn't tell if Zaria was joking, or if she was dead serious in her bewilderment, though it was probably leaning more towards the former than the latter.

Alan would laugh a little, whilst Lars would casually tell her: "Didn't you get your ass handed to you by a lizard girl who was mostly just trying to run from us?" To this, Zaria shrugged before continuing in a more direct and serious tone. "Yeah, I know I got slashed. But there's a difference when you think something's harmless and when you know something is actively trying to kill you. Then again, maybe I'm just over-confident because I've been stuck here for hours on end with nothing to chase, shoot or punch. I've got tons of pent-up energy!" You were quick to explain that the rabbit was incredibly fast and bulletproof. Not to mention, that her punch was the reason Evander was probably out for weeks. "And I thought my stay here was bad." Zaria said, after which Evander spoke up in mild pain. "I hope it won't actually take weeks to recover." Though the doctors quickly would tell him to keep down and quiet.

You continued and told her the same things which you told the government. You mentioned how you got shot by guardsmen, before telling her that you'd probably tell her more later. Zaria seemed to realise that you were leaving out details for safety reasons, making her nod quickly. "Gotcha. We'll have plenty of time to chat here anyway. You guys can catch me up on everything once you've been patched up." She'd get seated on a chair, before letting out a sigh. "Finally means some entertainment for me as well. Trust me, spending my time here was far from a blessing. It got boring real quick here."

>Ask Zaria how she's doing. Let her talk about how she was doing and check to see if she could join you and your men again in the near future.
With her mentioning how boring it had been here, you decided to ask her how she was doing anyway. You wanted to know if she had recovered enough to go back into the field, and how her time was spent here.
>>
"Well, like I said, I've been bored as hell here. Constantly being told I can't do a damn thing due to my injuries, not even being allowed to leave this place for a simple five minute walk. Not to mention, the doctors here somehow being less conversational than a brick wall and having nothing to keep me entertained." The nearby doctors clearly did not appreciate Zaria's remarks, many glaring at her and one even stating: "You were badly wounded. We couldn't let you go out, lest your wounds get even worse. Would you rather we've just let you do as you like and worsen the recovery process?!" To this, Zaria scoffed before continuing her barrage of complaints.

"Well, you could've let me do more than... well, let's see, what did you allow me to do here? Ah yes, you let me 'sit' here, and that was about it! Yeah, that is totally not going to make me lose my goddamn mind! The only time I wasn't bored here, was when other folk showed up." Zaria groaned, before calming her tone a little. "I get I need to stay here for my wounds. That's fine. What isn't is not being allowed to do anything. Sure, doing nothing and just relaxing helps me recover. But it tends to get kinda tiresome after a while! Especially with me and the fact I'm restless practically all the time. Just imagine what it's like when I'm sitting here with nothing to do other than talk to myself for hours on end!" Zaria took a deep breath, before turning to you and the others. "But hey, now that you are stuck here with me, I no longer have to worry about going insane."

>Ask Zaria something else. Perhaps she had something fun to tell you about her time spent in this place?
Given that Zaria was clearly eager to talk and do things, you decided to ask her if anything interested had happened here, or if she heard of anything interesting happening elsewhere. Zaria would shrug a little. "Hmmm, well... sometimes, some injured soldiers come in and tell me about what they've been up to. Most have gotten injured due to the environment, but a few have gotten in far more dangerous situations. Gunfights with guardsmen, subject attacks, the usual really. Nothing I can call noteworthy though. It isn't helped by the fact the doctors are not eager to talk or let me interact with people. Nothing but angry looks from them whenever I try and hit up a conversation. Or tried, rather."

Zaria scoffed and shook her head a little whilst looking at the doctors. "I swear with the way they were looking at me, I half expected them to jab a syringe full of potassium into my neck to get me to shut up for good." To this, one of the doctors spoke in mild irritation. "You did make it very tempting. Unfortunately, we don't have those materials lying around here. Besides, executions are the government's job, not ours."
>>
Lars and Alan both seemed a bit bewildered by the doctor who said it. Though clearly, there had been a bit of bad blood between Zaria and the people looking after her. Now you just had to hope they wouldn't be this aggressive towards you and your men as well.

>Ask the doctors here some things. Given that they were dealing with plenty of injured death squad soldiers, maybe you could learn a thing or two from them?
Given that the doctors would know plenty of statistics about this place, you decided to take a risk and do the very thing which Zaria said the doctors didn't want: Talk with them. You would calmly ask the doctors here if they got any idea what the number of casualties here were. "I presume you mean death squad casualties, right? Because if you're talking about subject and facility staff casualties, that is kept classified by the government." One of the doctors would say, seeming at least a bit more calm to talk with you. To this, Zaria even seemed a bit bewildered. "Oh, and now you're suddenly willing to chat a bunch with my friends, huh?!" The doctor who had spoken to you groaned before tiredly stating: "Your friend doesn't have severe damage to their chest. Not to mention, the fact they haven't constantly been hounding us for 'entertainment' as you put."

Zaria seemed quite irritated, the doctor talking a bit more calmly and positively. "Besides, you got injured by a subject. Your friends here killed a subject. Therefore, I am a bit more willing to have a talk and maybe tell them a bit more. Y'know, so they can maybe continue doing a proper job." Zaria crossed her arms and went quiet, as you decided to ask the doctors some more questions. You asked how many mercs have been killed in action, and if any group was particularly hurt. "I don't know the exact number of deaths. I believe it to be a decent number considering how short we've been on this planet: Probably somewhere in the one hundred to two hundred range. As for which groups? Well, Diamond Dogs and Blackstar tends to have quite a lot of injuries. Especially Diamond Dogs."

With them knowing the numbers and injuries, you asked which injuries had been most common and which were the most dangerous. "I mean, I presume you're talking about subject related injuries, correct? If such, then I have no clue because there are a ton of subjects which have negative effects. I've seen puncture wounds, bite wounds, chemical burns, regular burns, lacerations, blunt force damage, envenomation, poisoning, allergic reactions, l-look I can keep going, okay? There are just too many types of injuries you can get here, because the people who made these subjects made them with the intent to do a butt load of things. Some have been mild, whilst others have been like what your friend over there has." The doctor pointed over at Alan, who seemed to just be casually listening along to this conversation so far.
>>
Given the bevy of injuries though, you'd ask what should be taken along for such injuries. "Depends on where you're heading and what you're intending to fight. If you're going after some chemical subject, getting hazmat suits. If you're fighting a real tank, take armour along. I don't think I need to explain these sorts of things to you, right?"

It was sadly not the type of answer you were looking for. But, maybe you could ask for some more specific examples later. Regardless, the doctors who worked on Alan and Evander would seem to be done for the time being. Both had been given medications and were told to rest, at which point some of the doctors would leave. A few did stay back, including the one you really asked questions towards.

>Get some rest in. The faster you got rested and slept, the faster you'd get out of here.
>Ask Zaria something else again. Maybe you could learn more about her stay in this place, or ask her if she wanted to do something once you were out of here? (Write in...)
>Ask the doctors something. They stated their willingness to chat. And even though they didn't know everything, some specific questions could maybe get you some useful intel on this place. (Write in...)
>Ask the doctors if you can maybe get something you could use to communicate with the rest of your men. You could tell them how things were going, or ask them to do some specific tasks. (Write in...)
>Something else...

(A big update, mostly just with fun conversations and a little bit of information. I suppose you've got enough time now to maybe plan ahead and maybe gather some further intel.)

(Also, I'll fix up the shared doc with the squad mates soon, adding some further sheets on there for the few folk who have essentially joined the party. I do also still wanna know what else I should add to the government tablet sheets, like I mentioned here >>5952792)
>>
>>5952908
So one of our squad mates has ADHD. Fun.

>Ask Zaria something else again. Specifically why she and the doctors seem to have a mutual hatred for other.

The fact that one of the doctors agreed with actually wanting to kill her makes me wonder what the fuck she did to piss them off that much.

With the government tablet sheets, just add something in brackets stating that we discovered it and it isn't widely known. Alternatively, make an intel sheet for what we found out separate from it.
>>
>>5952792
>Would it be okay if I save this for the next thread's thumbnail?
Yeah go ahead.
>>
>>5952908
>Ask the doctors if you can maybe get something you could use to communicate with the rest of your men. You could tell them how things were going, or ask them to do some specific tasks. (Write in...)
Tell em to grab a few things if they can from the supply area that we need (shopping time)
>>
>>5952905
wow damn they don't even have a tv in the hospital? brutal

>>5952908
>Get some rest in. The faster you got rested and slept, the faster you'd get out of here.
If this is where we restock our medical supplies as well then I'll back >>5953000
>>
>Ask Zaria something else again. Specifically why she and the doctors seem to have a mutual hatred for other.
As the doctors finished up with assisting Alan and Evander, you turned to Zaria again before asking her about the doctors. So far, they had seem quite reasonable to you, not at all being rude or unreasonable. If anything, they seemed quite respectful and eager to help you out. So you wanted to know why the hell she and the doctors hated each other. Hell, she had been here for only a day or so, so the fact some of them were fine to kill her was quite the indication. Though after bringing it up, one of the doctors would respond first. "I don't hate your squad mate. I also don't really think what my colleague said was appropriate. But, I do understand his irritation towards her. She really kept on asking for entertainment or some way to keep her busy, when we insisted that she had to lie down and remain quiet." To this, Zaria would groan and say. "A TV would've been nice. Or something else I could watch with minimal movement on my part. Seriously, you forced me to stay here and do nothing for hours on end, even though I mentioned how I barely need any sleep."

In turn, the doctor shook his head and sighed. "Like I said before, we can't give you a screen. The government doesn't want it because, according to them, it's not worth the resources to set-up in this location and it's a potential security risk." The latter really made Zaria angry, as she gave a most bewildered look. "A security risk?! Literally every tablet has a fucking subject watching through it! I don't know where the government's priorities lie, but clearly they need to rethink them a bit if they think this is the right thing to do!" The doctor let out a tired groan, before speaking in soft defeat. "Look, I'm sorry we couldn't help you out. But, we can't help it that you need 24/7 amusement. We're a hospital for combat injuries, not a small GP's office."

Zaria remained dissatisfied. But at least you got some reasons now as to why she was treated this way. Perhaps Zaria did overreact. Then again, it was clear that the government's policies also were mildly questionable. No television due to security reasons seemed a bit silly. Then again, maybe they really didn't want to spend the materials setting up entertainment.

>Ask the doctors if you can maybe get something you could use to communicate with the rest of your men. You could tell them how things were going, or ask them to do some specific tasks.
If entertainment wasn't something the doctors could provide, you at least thought that they would be able to maybe get you some way to contact the rest of your men. Thus, you asked them for something to communicate with your squad. The doctor who you talked to seemed surprised, before giving a nod. "We'll try and get you a tablet. Hopefully, it'll do the job for you. If it doesn't, we'll look for something else."
>>
The doctor would leave for a little while. In the meantime, you would watch over your men for a while. Lars would simply relax and seemed to enjoy the calmness which the hospital wing you were in provided. Evander was also enjoying the quiet, lying on his bed and trying to fall asleep. Alan was calmly chatting with Zaria, the two discussing their injuries and their hopes of getting out of here as soon as possible. Both clearly wanted to get back to combat right away. After some time though, the doctor returned with a tablet similar to the one you had been given before by the government. "Here you go. If you need some help with it, just let me know. I can maybe get some IT guys over." Obviously, that wouldn't be really necessary. You could always ask Lars for some help if it ended up being a bit of a slog.

For now, you'd start fiddling with the tablet, finding a way to send messages to your squad. And a few minutes after sending a message, you'd get a response back from what looked to be Derek. He asked right away how things were, if you and the others were doing fine and if there was anything you wanted them to do. You immediately messaged them that you wanted him and the rest of your men to grab a few thingsfrom the supply area which you'd need. Though, this was met with the obvious question of what you'd exactly need? They already made some suggestions, such as refilling up on ammo, maybe getting more fortifications for your makeshift bases, and medical equipment. Though there probably was more to be added to that list.

>Write in what you want your men to go out and collect specifically. (If there are no specific items you want, then simply confirm what Derek suggested.)

After telling Derek what you'd want your men to get:
>Get some rest in right away. Lars and Evander seemed to have the good idea by already trying to get to sleep. You and the others probably should try the same.
>Something else. Clearly, there was still something you had to do or discuss with your men or the doctors or with Derek through the tablet...

(Bit of a shorter update, but there'll likely be a timeskip soon enough after which the fun can resume. Oh, and on that note, I'll only make one update tomorrow. I plan to spend the rest of the time maybe fixing up the government sheets as well as your men's sheets...)

(Not to mention, maybe making a few more sheets for some of the new subjects I had in mind...)
>>
>>5953436
Maybe I'll be able to recall in the morning, but I can't think of anything specific we wanted right now that wasn't already mentioned by the squad.

>Get some rest in right away. Lars and Evander seemed to have the good idea by already trying to get to sleep. You and the others probably should try the same.
>>
>>5953436
If she has been stuck doing absolutely nothing for an entire day with minimal sleep maybe she doesn't have ADHD.

>Request Lydia and Derek get various tools they think would be useful for getting into area's of the facility that might be locked or blocked off that require a very high clearance we don't have a card for. Evander's suggestions for more destructive methods that won't bring the facility on our head also would be good. If he doesn't have any then just get thermite. Get a few more camera's and/or sensors for Artyom to set up. Lastly, get a lockpicking set if one is available. The key that subject has means there might be some physical locks and we'll only have so much thermite. If they don't have that then surely they can provide a coat hanger so we can make a makeshift snapgun. Zaria probably has experience with them too given she was a thief before joining Lodger.

After, state we are eepy and go the fuck to sleep.
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>>5953522
I remember some anon in the previous thread mentioning that we should get an anti-material rifle to deal with beefier subjects.

>>5953648
Supporting
>>
>>5953735
My god, that is truly adorable, anon.
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>>5953735
Anti material rifle and/or Heavy Machine Gun. I was the anon to suggest that. I think it's best we hold off on getting the big guns until most of us are back in action and can have everyone discuss who wants what weapon. It can be the last thing we do before heading out again.

Guess we have a drawfag for the quest now too. Nice.
>>
>>5953436
>Write in what you want your men to go out and collect specifically. (If there are no specific items you want, then simply confirm what Derek suggested.)

I remember one of the powerful weapons was like this really strong railgun/plasma gun one or the other. We should grab that.
I would like 1 small drone (preferably quiet)
and I would like 2 smol RC cars (remote controlled + camera)
and the plasma railgun
>>5953749
The one im thinking about is the one I asked about when they had energy weapons.
This is the one in particular I was thinking about
""This big boy... is a plasma railgun. Pretty nasty thing and... is basically a jacked up plasma rifle. Projectiles go at insane speeds, so is really hard to miss with, it can pierce walls with ease, melt through almost anything and most nearby electronics are fried if the projectile so much as grazes it. If you intend to go after huge subjects with huge amounts of armour or behind strong cover, this might be a solid option. Though, it will be expensive, even more so than the plasma rifle. I also can't imagine it being exactly easy for one person to carry around. Still, it's something we have and... it might be what you need, depending on what you want."

This would have fucking one tapped the rabbit.

other then that, restock on what we used (ammo/gear/ helmets etc) and then
>Get some rest in right away. Lars and Evander seemed to have the good idea by already trying to get to sleep. You and the others probably should try the same.
>>
>>5953735
poggers art bro

>>5953774
yeah that plasma railgun sounds like Heroes tier weaponry

if only we had known we'd run into bunny

from the description it's a pain to lug around but after that encounter I'm sure one of the squad strongmen will be willing

Alan is the strong one, right? He'll have to be patched up and trade his flamethrower
>>
>>5953777
We might have someone else, Alan I believe is still healing up, his nose will def take a while. Im sure someone else can do it tho.
>>
>Write in what you want your men to go out and collect specifically.
You had quite the list of items you wanted Thaddeus and the rest of your men to gather. You would type it away, request Lydia and Derek get some tools for getting into blocked-off areas. Stuff like specialized lock-picking tools, or any key cards which the government had lying about. Though as you wrote the list, you turned to Evander and asked him if he knew any better explosives to work with. After all, he did at one point request some good explosives. Unfortunately, looking over at him, he had seemingly already fallen asleep. Clearly, he was enjoying a chance to get some rest in. Thus, you'd simply suggest getting some thermite. That would probably do the job and would be easy enough to transport and use for you and your men.

Another suggestion you made would be some more cameras and sensors for Artyom to work with. You had left a few still in the green section, but having more of them for wherever you went to next would be quite useful. This also got you the idea of requesting some drones and RC vehicles for looking around the place. They'd probably require a bit of effort to operate, but at least it'd be useful in case you had to explore an area which you couldn't exactly go to yourself. And on the topic of exploring difficult to get to areas, you'd suggest getting some kind of lockpicking set. You even wrote down that your men should try and get a snapgun, since you felt that would probably come in quite useful.

Finally, you had one last request for a weapon. You wanted to see if maybe you could get that plasma rail gun which you had heard of not too long ago. Given that the rabbit had sustained a ton of bullet damage and only went down after a flamethrower, you felt that getting some bigger guns was apt now. There would obviously be some logitistical issues to using the gun, but you could always discuss those issues with your men once you got out of the hospital.

>Get some rest in right away. Lars and Evander seemed to have the good idea by already trying to get to sleep. You and the others probably should try the same.
After sending all the requests over to Thaddeus, he'd simply respond: "We'll try and get everything." After which you told him you'd let him know when you were out of the hospital. It didn't seem like it'd take that long, so you told them to wait at the base and await further orders if anything came to mind. Thus, you'd turn off the tablet and lie down to get some rest. You had had quite the intense day, and you needed to recuperate somewhat. Hopefully, once you awoke, you'd feel good enough to get back into the fray.

...

...

...

Day 4
You'd wake up somewhat early the next morning, feeling a bit better and a lot more relaxed than the day before. All the shock and tiredness from before had somewhat waned, as you felt quite ready to take on the world. Looking around, you saw that most of your men were unfortunately still asleep though.
>>
Fortunately, there was one person who wasn't asleep just yet. "Finally, someone else is awake." It was Zaria, who was currently seated on a nearby bed. It wasn't a surprise she was awake. Zaria somehow needed little sleep, if any. And even when she was asleep, it was easy for her to snap out of her sleep and to get up right away. Regardless, she probably must've been awake for quite some time now, waiting for you and the others to awake.

It was the perfect chance to catch her up on everything that had happened, telling her about how you met Anofelis, the encounter with Wilhelm and the guardsmen, as well as your cooperation with the guardsmen to deal with the rabbit. The timing had honestly been perfect, as no-one else aside from you and your men were in this section of the medical bay right now, meaning nobody could listen in. By the end of it, you had caught up Zaria with everything.
"Glad to know you executed some lowly scientist and a secret subject. Even if we keep on befriending guardsmen and subjects, I think we'll at least get paid for this kill." Zaria would eventually say. For the time being though, you didn't have much to do aside from chatting with Zaria. Maybe you could look around the medical bay, now that everyone was still asleep. That way, you could see if there were any injuries which were highly common amongst the men who came here. Though waiting for the doctors to arrive and do their check-up was also probably a good idea.

>Chat with Zaria. Now that she was caught up with everything you had been up to, you could maybe ask her for some suggestions or inputs. (Write in what you wanna discuss.)
>Sneak around the place and try and see if there was anything of interest you could find. That way, you could maybe determine if there was one specific type of injury which was really common. Optionally, take Zaria along with this.
>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.
>Something else...

(Starting from now, I'll try and note down how many days have passed whilst you were down in the facility. I think it's kinda helpful to have it noted down so the days can be tracked more easily. Also, if I made a mistake with the number of days, do let me know. I am worried I messed up and forgot/added a day to the current number.)

(Aside from that, this will be the only update for today. I'll work on updating some of the government sheets for the rest of today, so if there's any suggestions or requests, do let me know.)
>>
>>5953879
>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.
If we get a chessboard or something we could play with Zaria, otherwise I think we've peeked around medbays before only to find a wide variety of injury types
>>
>>5953879
I dislike discussing anything above ground that should be confidential but as long as it doesn't come back to bite us we chillin.

>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.
We earned a little R&R after all that shit, we also have a government meeting before having to go back in.
>>
>>5953879
>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.

Unless we want to ask Zaria about her lockpicking skills, we probably don't have much to say or do with her.
>>
>>5953879
>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.
Don't have any special requests right now

also damn I missed the equipment vote, I wanted to suggest some anti-tank rockets for heavy firepower, I guess we could use them if the plasma gun doesn't go through. I'm sure that in the grim darkness of the far future, the RPG-7 is still in production.
>>
>>5953879
>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.
"I was really worried about you, ya know? Try not to get nearly cut in half again."
>>
>>5954026
Anon you won't believe this,
but we are still at the base so we can still grab that.
Also I don't see anything survive the plasma railgun not being able to survive a rocket blast. As far as pecking order goes its at the top if it hits. So idk if im for it over other options.
>>
>>5954162
I guess it does rather lose out to a plasma cannon in most respects as something I thought of a few days ago, as much as I would like to fire rockets at monster girls. I do sometimes forget that this is actually scifi.
>>
>Just wait until the doctors arrive. You could maybe get some more shut-eye until they did, or just entertain yourself in some other way.
After being greeted by Zaria, you told her everything you knew, before considering how you'd spend this early morning. You did ask if there was a chessboard you could maybe use, which made Zaria sigh. "Yeah, no, they don't have that. If they had, I would've probably played with it for some time. Even if were on my own, at least it would've given me something to do." With that, you and Zaria went quiet, you soon after telling Zaria that you were worried about her. You even jokingly told her not to nearly get cut in half again once you went out there again. This made Zaria scoff. "Hey, I've gone through worse, remember?" She responded before pointing at the burn scar she had on her face. She had gotten that a long time ago, before she even became part of your group. Though compared to being attacked by a subject, it was quite a minor injury really.

For the next while, you'd just keep quiet, lying down and thinking about random things. The job at hand, the subjects you've met, your men, the payments you'd get. It wasn't enough to keep you completely distracted for the time being, but fortunately Zaria was there to discuss things. Mostly though, it was about various random topics, with no real cohesion or substance to it. Hell, it was really just mindless chit-chat to keep yourself from falling asleep through boredom.

Fortunately, a while after having woken up, the first doctors would start arriving again. They'd start doing some prep-work, getting you and the others food as well as preparing the equipment they'd need throughout the day. Soon after, the rest of your men would start waking up as well, as it seemed the day was starting properly. It wouldn't take long for the morning check-up to start, as doctors flocked around you and the rest of your men to see how you were all faring.

The doctor would check your bullet wound, treating it a bit further before telling you how you were doing. "So, looks like the wound is recovering very nicely. The infection has already subsided, and I don't think much else will need to be done for the recovery process." To this, Zaria would ask the obvious question: "So, that means he can leave, right?" Unfortunately, the doctor shook his head in response. "Not yet. He'll need to stay for one more day so we can make sure he'll remain fine. If by tomorrow we don't see any negative signs, we can safely let him go." It was unfortunate, but spending one more day in here wasn't the worst news, really. And hey, you weren't the only one, as Zaria's and Lars' check-up would give similar responses. "You three, just relax a bit longer. See this as... a little break from the action! A nice pause from your job." Lars didn't seem to mind it too much, though Zaria was quick to make a smarmy remark. "If only we could spend the break doing something fun."
>>
Unfortunately, the situation with Alan and Evander turned out to be a bit less positive, as the two would be told that their stay here would be quite a bit longer. "Okay, the good news is that your wounds haven't gotten infected. Which means we can try to get you some facial prosthetics this afternoon or tomorrow, depending on how long it'll take to bring them over. Then, we'll have to monitor how your body reacts to the prosthetics. At minimum, you'll be out of here in about 3 days." The doctor inspecting Alan would say, which made Alan seem a bit disappointed. "Can't I just go into battle like this? I mean, do I really need a nose or a cheek when I got a helmet on anyway?" You couldn't tell if Alan was joking or if he was being serious. Either way, the doctor took it serious, shaking his head before signalling him to lie down. "I'm afraid letting you go now would be too much of a risk."

For Evander, is doctor ran some tests on him before coming to a pretty disappointing conclusion. "I'm afraid you're going to have to rest for the coming few days. Maybe you'll get better sooner than expected, but it will take a few days before we can make that decision. And even afterwards, you may wanna remain cautious and keep on using medications." To this, Evander groaned before looking away a little. "Great. Out of commission longer than anyone else. Even though I just got punched in the bloody head!" Evander would soon groan a little in pain, before resting back and trying to get some more shut-eye in. Regardless, it seemed that you'd be down a man or two for the coming few days. Not that that would be too big an issue, as Derek and Lydia could once again join you as well. Besides, you also had a ton of subjects to assist you!

For the time being though, you'd be told to just lie down and relax. At least now that everyone was awake, you could discuss all kinds of things with them. You could even ask the doctors if you could get the tablet again, so you could ask the rest of your men how they were doing. In fact, maybe you could send them down into the facility again to retrieve some of the equipment which was still in the green facility? Or maybe they could look into details for further subjects you'd wanna target. Though being in the hospital wing, you'd find that learning of new dangerous subjects wasn't all that difficult...

Some time later though, you'd hear a bit of a commotion in the hallway. "Stay back everyone! We don't know what this guy has, so stay back!" You heard a doctor in a hazmat suit respond. There would even be some soldiers in hazmat suits guarding the door leading to the section of the hospital you were in. Looking behind the soldiers, you saw a Heathen's soldier being dragged in on a trolley. He was completely surrounded by seethrough material, isolating him from his environment. He appeared to be mostly fine though. No major injury, no blood or anything. Hell, he just looked a little confused. "Get him to isolation, fast!"
>>
You and your men seemed a little curious as to what was going on, with Lars asking the obvious. "So, guess some subjects can cause major disease or something?" Of course, you couldn't tell yet, unless if you had information. Though things got a bit more interesting as you watched another Heathen's soldier being brought in, looking the same as the previous. Albeit, a little more confused and shaky than the previous. It looked more like the guy was suffering from shell-shock or something...

The doctors in hazmat suits quickly disappeared along with the ill soldiers. The soldiers in hazmat suits remained though, seemingly making sure nobody left this space just yet. Not that you were going anywhere, but it did show that what was going on was quite serious.

>Ask the soldier who guarded the door what was going on. So far, they had been respectful to you and your men, so maybe they'd be willing to answer?
>Grab the tablet to contact your men to do some research on the outside. Maybe they'd find out what was going on, or if there was some sort of disease outbreak.
>Ignore what was going on now, and instead discuss some things with your men who were here. (Write in...)
>Grab the tablet and ask your men to retrieve some of the items you had left in the green section, such as cameras, tents and other equipment. Might as well give them the chance to do something without you.
>Something else...

(Hope this is a good update. I've also updated the facility tablet doc to state the last known location of subjects, which I think is a useful little detail. If there are any new details you guys wanna see added to the sheets, just let me know and I'll see what I can add further. Other than that, I also made a new document covering the subjects you've allied. I'll maybe update it to also include subjects youve killed, like the rabbit, for information sake. But that might be done some time later. https://docs.google.com/document/d/1CPSZp0MxftcNaUFSfBxzkRh7MfEiPnA7G6Wzfm9dkSQ/edit?usp=sharing )

(oh, and one final note... I've added two new subjects to the main document. Highly suggest that you check it out.)
>>
>>5954640
>>Grab the tablet to contact your men to do some research on the outside. Maybe they'd find out what was going on, or if there was some sort of disease outbreak.
>>Something else...
>Ask one of our man to come here, pretend you ask him to get your shit from green zone and sneak an order to him and a few of our folks to check on the girls and tell them our team's gonna be out for a few days until our members are mostly ok and they need to be on their own for a while.
Considering how our encounter with an actual aggressive subject went I rather have more man ready for action.
>>
>>5954640
Also our girls have some images now, pretty dope QM.
>>
>>5954646
Supporting

>>5954647
They always did. They just were only posted when we first found them

>>5954640
New subjects are interesting. Rabies and what I presume is a mushroom subject. Both seem hostile, or at least one of them is dangerous while the other is hostile.
>>
>>5954640
>Ask the soldier who guarded the door what was going on. So far, they had been respectful to you and your men, so maybe they'd be willing to answer?
As a team who actually took down a subject we have good chances of taking down more. Hopefully.
>>
>>5954640
>>5954646
>supporting
>>
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>>5954646
Back both. First port of call would be if we can find the rest of their team around somewhere, if we can't then a friendly other team might spill the beans. News travels fast.

I just went back to the start to check who the Heathens were and got reminded we're under quarantine enforced with an entire battlefleet in orbit. While the golden ending would be sipping mojitos on the beach in a deckchair somewhere with our crew and not-harem, I don't even know how we're going to protect the smiles of our MG collection long term. I don't really want to think about it.
>>
>>5954723
Yeah that's why I keep asking everyone we capture if they know any secret escape routes, preferably ones that lead to spacecraft with stealth capabilities

Though they did say Titania was a subject designed for space travel....who knows? Maybe our great escape will be made on board Titania 2
>>
>>5954723
>>5954731

We just have to wait until they think everyone's dead and lift the blockade. Then we can come back and go get them. That, or we can just hope they leave this place as an abandoned junkyard and we can give them the tools to make a comfortable home in the ruin.
>>
>>5954731
There are many ways this could end with varying degrees of risk and drama, now I make myself think about it a bit. We find some means of stealth travel and quietly slip away. We come up with a means of circumventing the quarantine to smuggle everyone into orbit and away (how did we get here anyway - does Lodger have their own transports or did we get a ride from GalGov or someone else?). A blockbuster ending where GalGov openly turns on the death squads and we have to fight our way offworld together and hijack a warship or something before they can glass the whole place. We just get ourselves reported dead and hide out in the facility until the cleanup operation finishes and the military goes home. We get Annie Macaroni into the fleet's computer network and make our escape while they're running around in chaos or just after some transponder and sensor tampering (we should really look into finding Annie at some point, as a potential ally she could be a great help but I'm not willing to trust her only over a radio). We manage to get a line to the extranet and blackmail GalGov with the threat of some very incriminating leaks into letting us leave and disappear. There's something in the depths of the facility that will help us, either as an escape route or some more....kinetic.

But those are problems for Future Mikhail, for now we just continue rescuing or terminating monster girls and facility personnel as appropriate.
>>
>>5954747
We'll have to find a way to fake the death of Chrys, Kamara, and any other girls on the list for that.
>>
>>5954754
Getting Annie on side would be huge even now. I'd be shocked if she doesn't have access to the entire security system outside of maybe the camera's in the FOB's we set up. This, along with her having access to the computer systems, she probably has the files of tons of subjects and with the camera's she can probably tell us every good, bad and horrifically misunderstood subject out there. After all, I'd not be surprised if there's a few subjects who would try and kill or attack us because of what their creator did to them. Or what other death squads did to them. Speaking of Annie though, given she thanked us we probably could ask her to meet up.

Also, her sheet has seven additional times she's changed it now, along with the note having changed from 'recently edited' to a funny rant from the editor guy. It's a nice touch, but I worry that her little illegal broadcast might get shut down soon.

>>5954756
We can always check how the currently terminated subjects were verified. Cautiously of course. If we don't need the corpse we might have a chance there. Even if not, parts of this facility have collapsed. Given enough time they'd be presumed killed by the facility itself if not found.
>>
>>5954760
I wanted to set up a communication with Annie earlier but there wasn't enough support. Perhaps the opinion on that has shifted?
>>
>>5954640
>>5954640
>>Ask the soldier who guarded the door what was going on. So far, they had been respectful to you and your men, so maybe they'd be willing to answer?
What type of threat is it? Diease based?

If he is silent or we don't know much,
>Grab the tablet to contact your men to do some research on the outside. Maybe they'd find out what was going on, or if there was some sort of disease outbreak.
Or otherwise just warn em to be careful wary of possible cross contaimination on their side + see if they know anything about stuff going on outside.

>>5954723
My idea is find one of the subjects that dig tunnels, have them dig a tunnel to a nearby island where everyone we are friends with can camp out until after this shit is over, and then we can pick em up after everyone dips. That way the government thinks we did our job, we saved who we like, and its a win-win for all parties involved.
>>
>>5954760
The concern that Annie might not be the only one listening in on our radios that meant we didn't talk further last time is still there, but by this point that ship's sailed already given our dealings with the other subjects and personnel. I'd definitely like to communicate with her more, though getting messages back might be hard over such public channels and she might not want to give her location away yet. I do wonder how she is listening in since our radios are presumably weak short-range stuff like walkie-talkies and how she runs her radio kit and has eyes on the facility with no electrical power (the power is out in the whole facility, right? I wonder if there's any way to get some lights back on downstairs - if only we had found some facility technical personnel down here, who seem to not exist in this place that seemingly only employed scientists and guards without any support staff whatsoever).

Other squads have attempted to find her before throughout previous threads and failed, so she clearly has some tricks up her sleeve to avoid having her door kicked in. I'm not particularly worried for her in the short term, though I'd rather find her sooner > later.
>>
>>5954826
Since the government hasn't taken us behind the shed despite sparing plenty of guardsmen and even talking with them, I'd believe that communicating over our own coms won't tell the government what we are up to.

Further, thinking about it, we've mostly found guards, and the only non guard staff we found were four scientists. One of whom we killed, one who we let go and got lost who didn't find the guards she was with and might still be alive, Laura, and one whom died before we got to them and we just claimed credit for. Otherwise we've just found guards, guards and more guards. I'm starting to think this isn't a coincidence. What if there's a large number of the surviving staff who are organized, and the ones with combat experience are the ones being sent out to get supplies while those who don't build up some sort of shelter? It was mentioned that there was some sort of bunker shelter system in place. While guards would be out and about in a disaster, the staff would go to the bunkers. And even if that isn't the case, I'd not be surprised if the technicians or janitors took the armor and weapons guards had for self defense because something is better than nothing.
>>
>>5954847
Hmm. The groups of guards we've encountered around have generally seemed pretty lost and aimless and didn't seem to be doing or equipped for anything other than wandering around, not to mention that the government should clearly know where the bunkers are given they have the maps of this place. I think it'd be more likely that the other staff evacuated to the bunkers while the security and ranking scientific staff tried to get a handle on whatever crisis was going down in the rest of the facility, failed, and found themselves locked out and now being hunted by subject and government alike.

Then again however, Annie did mention that a squad killed a janitor and technicians, assuming she was telling the truth (though of the stuff we can verify, I don't think we've heard her lie yet). This seems to be the only mention of their like - stragglers, perhaps?
>>
>>5954826
OP has yet to fully explain the capabilities of the radio, but what you're describing are the comms units built into our helmets - those are the short ranged, 2 way walkie talkie like devices we have. The radio itself on the other hand seems capable of receiving messages no matter where in the facility we are. Any transmission abilities it may have are hypothetical until OP weighs in.

>some facility technical personnel down here
they uh
they use robots
it's the future
AI has progressed enough
you're welcome OP

>>5954866
>I don't think we've heard her lie yet
I remember her saying something about the government planning on wiping out the whole planets where our PMCs had their main bases. We can't verify that's a lie, but multiple planets over companies that only sent just under 3000 mercs to this planet? Seems astronomically unlikely.
>>
>>5954866
Yeah, this seems reasonable as well. It's likely most of the non guard staff got in the bunkers and then either got fucked over by the collapse, stayed there locked tight hoping for the best, were found by death squads, or fucked off after they ran out of food or something. Meanwhile the guys who's job it was to get a handle on the situation were spread out everywhere and locked out or injured too badly to get to one of those bunkers. Speaking of, who wants to bet one of the high ranking scientists is in one of those bunkers?

>>5954870
As for Annie lying, she was blatantly with extreme exaggerations when she mentioned this, IIRC. I mean, she suggested they'd planet crack the capital. I don't think she's lying with who the death squads are killing though. At worst she paints the people they kill in a better light when they weren't as innocent as she says they are. As for robots? Probably not. It'd more likely be some subject or subjects doing it if not staff. Maybe Annie's one of them if that's the case. She has set up what is basically a radio station and can hack into things.
>>
>Ask the soldier who guarded the door what was going on. So far, they had been respectful to you and your men, so maybe they'd be willing to answer?
Given your status as a team who actually took down a subject, you felt confident that the guardsmen were willing to talk. So, you would clear your throat before calling out the soldier. He immediately looked at you, keeping a stern expression on his face. You asked him what was going on, making him glance around a little before speaking: "I... can only tell you that a few death squad soldiers were recently contaminated in an unknown way after an encounter with a subject." In turn, you asked if the threat was disease based which made the soldier look a bit more unsure. "I cannot tell, I'm afraid." This actually got Lars curious as well, as he joined in with the questioning. "You can't tell because you're not allowed to, or because you don't know what's really going on?" The soldier hesitated again, before sighing softly. "It's a mixture of both. Details are sparse so far, but these men came back with some unknown contaminant from a subject. We're going to keep a close look at them and ensure nothing bad comes from it. Though for the time being, I suggest not asking too many questions." It seemed less like a threat, and more like a warning from the soldier. Perhaps he respected you enough to try and warn you from figuring out more about what was going on.

>Grab the tablet to contact your men to do some research on the outside. Maybe they'd find out what was going on, or if there was some sort of disease outbreak.
Hearing the warning from the soldier, you decided to grab the tablet to communicate with the rest of your men. You wanted to ask them for details, and warn them of contaminated subjects. After sending a message, it would take a little while for you to get a response. It came from Derek, who immediately asked for updates on your situation. You told him that you'd explain that to him in a moment, but that you first wanted to know something else. You asked him if there was any news about death squads being contaminated. After waiting for a few minutes, Derek started typing, giving a pretty short response: "Don't think there's anything major about it. I'll ask around though. What gives?" You thus decided to warn him and the rest of your men, explaining that there was some kind of contamination which had affected some soldiers, and that he and the rest of your men had to be very careful. Furthermore, you asked him to research the topic, and to maybe look at any explanation to this phenomenon. "I'll get our men to look into it. Anything else we have to do? How is everyone doing over there?"

>Something else...
Given the materials you needed to retrieve from the green section, and the fact you probably needed to update Laura and the subjects there, you opted to request something very specific to Derek. You told him to send someone over, Derek quickly telling you he was on it.
>>
A short minute later, he said that Anon was heading your way, and that he'd be there in ten to twenty minutes. You thanked Derek, before waiting a bit longer. There was a bit of worry that Anon wouldn't be let in. For one, the government and doctors seemed a bit anal about a lot of things, and probably wouldn't be all too happy to let someone in at random. More importantly, there was this outbreak which definitely would make it difficult for folk to enter this place unaccompanied. All you could do was hope that Anon would be let in. And fortunately, after a while of waiting, Anon would arrive. He was closely followed by a soldier, who clearly was there to escort him. "This guy said he was here to check up on you guys." The soldier said, as your men all looked most pleased. "Anon! What's up?" Zaria immediately said, Lars and Alan also seeming quite pleased.

"Doing quite fine. There have been a couple of issues, such as the government hounding us for a talk and several other squads trying to ask us about our rabbit kill. But, that's beside the point. How are you guys doing? Everything okay here?" He asked, to which Lars calmly responded: "Well, it's rather quiet here, aside from the fact there is some sort of major virus spreading around now. But hey, that's not a problem to us really. We'll be back in action soon enough! Or well, some of us anyway." He'd look to Alan and Evander, the former seeming quite relaxed whilst the latter was trying to get more sleep in. "So, what brings you here?" Lars asked to Anon, who quickly turned to you. "Well, I came here because Derek told me that I was needed here. Mikhail wanted to tell me something. Lars gave an understanding nod, before speaking a bit more casually. "Well, go right ahead. It's probably something important."

Anon would approach and got seated in front of you, waiting to hear what you'd say. Given that there was a soldier nearby, you had to be a bit sneaky. You had a decent idea though, grabbing the tablet and typing out the main message as you gave a little coverup story. The coverup was a simple story, telling him to go back to the green section to bring back some of your equipment. In the meantime, you typed out the main message which you wanted to share: that you wanted him and the rest of your men to check on the girls in the green section. And more importantly, to tell tell them some of you would be out for a few days and that they would need to be on their own for a while. You carefully showed the text on the tablet to him, stating it was everything you had left there. Anon carefully inspected it, seemingly getting the message. "Understood. Head to the green section and get everything that's noted down here. I'll let everyone know and get started right away." You'd quickly get the tablet back, it appearing that the soldiers who had escorted Anon hadn't figured out what you had shared with him. "So, what is up with this infection you just mentioned?" Anon would suddenly ask afterwards.
>>
>>5954870
I've read back a bit some more and I'm kinda confused on the difference between our walkie-talkies and any longer-range radios since there doesn't seem to have been a clear distinction drawn between them in the descriptions. OP, do we have separate communication sets like this?

That's a fair point, though I'm not sure how much of that was meant to be taken seriously. I could definitely see them doing something very drastic to the planet to cover it up, but not their capital. Then again, we can't 100% know for sure. Maybe they are planning something much bigger than this mess.

>>5954879
It's been a couple of weeks or so I think since the disaster (the longest definite timespan we have is an exterminator mentioning they'd been here a week and a half), beats me what everyone in here is eating by now if they can't get to the agri areas though the bunkers may be provisioned better. We know Big E at least has been out and about, since Wilhelm mentioned not seeing him "for days".

Perhaps we should ask Laura what the emergency protocol is for the facility's non-combat staff.
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>>5954897

"Well, it seems like some subject is spreading a disease of some kind. We just watched two infected Heathens soldiers being carried in here by doctors with hazard suits." Lars would say quite casually. Zaria would also speak up quite amusedly, stating: "And the government once again isn't willing to share info about it with us. So, that probably means it's quite a big issue." You could tell that the soldier in hazmat gear who guarded the room was a bit annoyed by the remark, though he didn't say anything. The soldier who escorted Anon seemed a bit unsure what to think, making you wonder if he was informed about this contamination as well before he came in here. Surely, he would be given some details what was going on around here? Or was the government really that paranoid about keeping secrets again?

Regardless, Anon would seem mildly curious and concerned about this revelation, before looking at you and the others and asking how your injuries were. You told him that you'd be out of the fight for a short while, but that you'd definitely be able to get back into the fight soon enough. "That's good to hear. I was kinda worried we'd have to wait at the base camp outside the crater for... god knows how long it'd take for you to recover." Anon said relieved, before you reminded him that you had at least given him and the rest of your men a job to do now. "True. Let's just hope we don't encounter another rabbit-level threat whilst we're out there to retrieve everything." He said amusedly, before going a bit quiet.

>Ask Anon some questions. He mentioned that the government was hounding him and the rest of your men, as well as the fact the other death squads were interested in what you had done. (Write in...)
>Ask the soldier who escorted Anon a question. He seemed a bit concerned about the mention of this contaminant, so maybe he wanted to share some details about this as well? (Write in...)
>Ask your men some things. Maybe they also wanted to bring something up to Anon and the rest of your men who would be going towards the green section? (Write in...)
>Dismiss Anon. You needed more rest right now, and he had to return to the green section to get your stuff and tell Laura and the subjects about your current situation.
>Something else...

(Seeing some of the discussions going on, I probably should spend some time tomorrow maybe answering some of the questions you guys got. So long as they don't give things about the story away, of course... Aside from that, I'll only make one update tomorrow. I'll need to go to sleep way earlier tomorrow so that will bite into my time, I'm afraid. I'll be back to two updates a day on Wednesday though.)
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>>5954895
>I suggest not asking too many questions.
how dare we try to find out what threats we'll be facing
"don't ask questions about what we want you risk your lives to kill"
the gov is so unreasonable

>>5954899
>Ask Anon some questions. He mentioned that the government was hounding him and the rest of your men, as well as the fact the other death squads were interested in what you had done.
Not a question, just tell them to come to us in the medbay if they have things to ask. We passed the danger point according to the doctors, and they don't have any entertainment in here. Could be a good way to stay busy and network.
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>>5954899
We could contact Leonard and maybe ask him if he knows anything about the infected soldiers. if he's on the surface...

Supporting >>5954928
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>>5955156
Another amazing artwork. I should make a small fairy subject who is a bitch to find due to her small size and a major nuisance to your party. Question is, how should I make her as annoying as possible to deal with without making her detrimental to encounter?
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>>5954899

"I'm sure the soldier is just following his orders, not like he has any say in what gets told or not."
the less we antagonize them the more we can get from them.


>Ask Anon some questions. He mentioned that the government was hounding him and the rest of your men, as well as the fact the other death squads were interested in what you had done. (Write in...)
What squads and what were they trying to find out?
I'm sure the gov knows we'll be speaking after we are healed up and ready.
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>>5955156
our helmet is looking pretty sus there

>>5955179
tough question, usually things are annoying because they're detrimental

perhaps some kind of sleep inducing ability?
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>>5955270
Sleep inducing could be interesting, but that is also kind of Chrys' ability. Though as it stands, Chrys hasn't really been able to use that ability on you, so maybe it could be done 'better' by this subject (perhaps even designed to be an improvement over Anderson's designs for Chrys).
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>>5955302
My other idea was that she could teleport us back to base, but that would be agony
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>>5955179
>>5955302
If you must, then just use PF-4. You already made her, she looks like a fairy and acording to our buddys at Heathen she loves to go mesgugaki when she messes with the squads even if it's a more harmless variant.
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>>5955302
Give it abilities capable of separating the group forcefully or to isolate a single person then make her a lil yandere for mikhail. Boom ez pz
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>>5955455
I do like the idea of a tiny yandere fairy who for some reason simps for Mikhail. It'd be even more hilarious if she's for some reason impossible to kill, and also tries to separate him from the rest of the group.

Then again, this does sort of intrude upon a more terrifying yandere subject I've already created.
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>>5955459
>Then again, this does sort of intrude upon a more terrifying yandere subject I've already created.
>yandere subject I've already created.
>There's nothing about a yandere subject in the subject list

Oh no. Oh no no no no no... There's a fucking Vinella tier threat Yandere subject out there, isn't there?
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>>5955489
Its okay anon, we have the god rifle now, we can win! (it is entirely possible the quest ends with us dead)
>>
>Ask Anon some questions. He mentioned that the government was hounding him and the rest of your men, as well as the fact the other death squads were interested in what you had done.
After Anon finished talking about the job you had given him, you grew curious about the death squads he had brought up. You asked him what squads were really interested in your kill, and what were they trying to find out. Anon seemed a bit unsure, yet responded quite casually. "Well, we got plenty of Lodgerites who were interested. They seemed quite chill though, congratulating us and telling us they'd try and keep up. We got some Blackstar soldiers who were quite pleased with our exploration of the green section, and stated they'd try and check the regions surrounding the green section." It was good that the other squads so far didn't seem to wanna intrude upon your area. That was, if they didn't end up wandering into the green section itself. "We also had some Heroes' soldiers coming over. They gave us some backhanded praise." Anon soon after revealed, which made Zaria speak up a bit curiously. "Oh boy, what did they have to say?"

Anon would give a bit of a befuddled smile, shaking his head before speaking up. "They said, and I quote, 'Next time, just leave such a serious threat to a more well-equipped group like us'." Your men all seemed quite bemused by the remark, with Lars casually asking: "How did you guys respond? I presume you had some choice words for them?" To this, Anon would smirk a little as he spoke up. "Thaddeus promptly told them that they have so far not killed anything yet. That made them shut up real fast." Your men chuckled a little in response, after which Anon continued further. "At least they took the news better than the Diamond Dogs, who immediately asked where we killed her and if there were more subjects near that area worth hunting. Obviously, we told them to piss off." There were some chuckles, after which Anon took a more serious tone.

"Though, the worst was that there were a few Diamond Dogs accusing us of faking our injuries to make the subject attack appear more dangerous. Their proof? 'They were injured by a silly little rabbit'." This was met with a bit more derision and scorn from your men. After all, their injuries were proof to the contrary. Not to mention, the mental gymnastics they'd have to perform to claim you hadn't dealt with a serious threat. Literally everyone seemed to know you had killed a serious threat. "We ought to send more of those Diamond twats to the flooded facility, if they're so eager to deal with serious threats. Especially given what their other buddies ran into there." Lars would say angrily, to which Alan nodded. "The good news is that most death squads seem supportive of our actions and have congratulated us. Though, I do worry that our success will mean more people going to our direction. Especially now that it's common knowledge that the green section can be accessed..."
>>
It was an unfortunate issue you would definitely be dealing with in the future, given that your efforts basically now made you 'those guys that killed an unknown subject'. Hopefully, you could make sure that nobody went to the green section and met any of the guardsmen there. Or worse, the subjects you were looking after. Regardless, you'd soon tell Anon that he and the rest of your men could come here in case anything needed to be discussed. You were clearly fine now according to the doctors, and you had plenty of time to kill to answer questions and discuss important matters. Anon gave an understanding nod, before looking around and calmly responding. "Well, we'll try and meet up with you once we've gotten everything back from the green section. That may take a while, especially since we left everything quite spread out." Given the travel time and the amount of equipment, it would definitely take a while for them to be finished. At least you didn't need to wait much longer.

With that, Anon would get up and looked around. "Suppose I should head back and get everyone going. Might as well use the opportunity to maybe look for anything else in the green section. Y'know, other subjects or the place the rabbit came from." He'd look around, waiting to hear if there was anything else you wanted to discuss.

>Let Anon go. He had a mission to do with the rest of your men, and you had time to kill here.
>Tell/ask Anon one last thing before he left. Maybe along with some of the other men who were here now. (Write in...)
>Chat with one of your men about something. Perhaps you wanted to double-check something or plan ahead for the future. (Write in...)
>Get some more rest. Or kill the time in some other way, such as casually chatting with your men. (Skips to next day.)
>Something else...

(A bit of a smaller update. There isn't too much content in there, but that was mostly because I kinda didn't have a lot of time. I have to be at uni early tomorrow unfortunately. Regardless, I hope it isn't anything too bad.)

(Also, forgot to answer some of the questions brought up yesterday. Whoops. I'll do that tomorrow if there are any particularly burning questions you guys want answers to.)
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>>5955610
>Tell/ask Anon one last thing before he left. Maybe along with some of the other men who were here now. (Write in...)
We should emphasize that the subject was killed in a FLOODED location, we may have entered into the green area, but the subject was killed in the flooded location (which is all they need to know. The more we funnel into the area we dont want to go to the less problems there will be when we might have too)
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>>5955662
Supporting. After we can just pass out and ideally time skip to being back in action.
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>>5955610
>Let Anon go. He had a mission to do with the rest of your men, and you had time to kill here.
Not actually a vote, but what does this option actually do as opposed to voting to do anything other than talk to him some more?
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>>5955700
If we wanna do anything alongside our men besides talk
First two options are one in the same in a way,
the others are all variations
Do remember its just a suggestions box of choices, OP is just throwing us a few examples, they previously suggested write-ins only so its mostly just examples.
So some overlap can be possible.
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>>5955610
>>Let Anon go. He had a mission to do with the rest of your men, and you had time to kill here.
>>Get some more rest. Or kill the time in some other way, such as casually chatting with your men. (Skips to next day.)
C
Hey QM, since we're staying in bed, rather than skip can we get a perspective shift? Like switch from Mikhail to Anon's team while they do their mission?
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>>5955610
>Get some more rest. Or kill the time in some other way, such as casually chatting with your men. (Skips to next day.)
I think I'm done with the hospital now, I yearn for the tunnels. Brief PoV jump with Thaddeus & Co.?
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>>5955459
Oh qm, in a place full of killer subjects with their own strange tendencies that make up their goals and ideals, having many yanderes is where the fun really amps up. Please consider ;)
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>>5955610
Also my vote:
>Get some more rest. Or kill the time in some other way, such as casually chatting with your men. (Skips to next day.)
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>>5955820
A perspective shift could work for a little while. You guys down with doing that? We can do a short thing from Thaddeus' or Anon's perspective, or we can do something more akin to the Diamond Dogs with Vinella from two threads ago.
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>>5956099
I dont mind, for our guy's perspective or a different death squad's either, in fact I'd say why not pick a completely new perspective? But only if everyone's ok with that, dont wanna seem too pushy, I just enjoy the perspective shifts.
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>>5956099
>>5956134
Won't mind a completely different PoV, just do what you think might be more fun QM.
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>>5955610
>Get some more rest. Or kill the time in some other way, such as casually chatting with your men. (Skips to next day.)
>>5956099
yes, I want the internal monologue of Anon
I must know what makes him tick
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>>5956099
Yeah, I want to get into the heads of the rest of our squad a bit.

And is the quest going to slow down when your exams are? Should be coming up soon for us britfag students. Glad mine was much more coursework focused than exams.
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>>5956298
Ah yes, nothing like listening to the intricate analyses of fortifications set up by the government, choke points and maintaining safe logistics.

>>5956307
The updates are going to slow down when my exam weeks start, I think? But my next exams will come in about 6 weeks from now since I'm not a britfag, so I doubt those will be an issue. And given how relaxed my schedule is throughout the coming weeks, I can absolutely keep up the usual 2 updates a day (so long as there aren't hiccups like yesterday).

I think the main slow downs with updates will come around early may. But I'm not all too sure. For all I know, my schedule will remain quite relaxed and make it easy enough to keep on writing. Only thing I worry about is the start of next year, but we'll cross that bridge when we come to it.

Anyway, I'll get to work on an update in a short bit. I'll give a bit of a perspective from Anon, where we get to see what he and the rest of your men are up to, followed by a short change in perspective to a different death squad group who end up meeting a 'fun' subject. Perhaps an Elbrus subject...
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>>5956314
Coulda sworn, since Americans don't say "uni" or spell realise with an S. Oz?
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>>5956334
american present, we use uni a lot as well.
>>
>Tell/ask Anon one last thing before he left. Maybe along with some of the other men who were here now.
>Get some more rest. Or kill the time in some other way, such as casually chatting with your men.
Given that there were plenty of death squads who seemed to want to get a piece of your victory, you would tell Anon one final thing. You reminded him that everyone needed to know that the subject was killed in a place that was flooded. It was vague enough and technically true, and it'd also hopefully divert people away from the green section. "Very well then. We'll make sure to let anyone who asks know." Anon would say, before looking around again and giving a calm nod. "Anyway, uhhhh, hope you'll all get better soon enough." The rest of your men seemed quite content with his response, after which he'd give a final wave and left. Thus, you were on your own again. You'd have a few more chats with Alan, Lars and Zaria. Evander would not really participate in your chats, continuing to rest for a while.

Soon after though, you'd also decide to take some more rest. The quicker you fell asleep and recovered, the quicker you'd get back into action. All that was left tomorrow was one single chat with the government, and you'd be good to go back to the comforting, dark tunnels of this place...

>A little change of perspective... Anon and the rest of your men...
Anon would leave the med bay with a bit of concern and curiosity. He was definitely wondering about this disease outbreak, even being tempted to look into the place where the death squads had been isolated. Though given that he needed to get Mikhail's message out to the subjects in the green section, he would obviously move on. Thus, he'd grab the government tablet your group was given, contacting Derek and telling him and the others to get down to the crater. And after Derek asked him if he was sure, Anon was quick to explain that it was because of a specific mission Mikhail wanted them to follow.

After Derek stated that he and the rest of the men would be there soon, Anon would head to the landing zone for the carrier craft to wait for them there. However, as he waited there, he'd soon get approached by some men. "Are you Anon McAnonymous, codename Clover-1?" It seemed to be a government official, Anon already being a bit concerned by the fact he was approached by these folk. "Yes, that is me. Can I help you?" The government official would immediately get to the point, speaking quite sternly. "I have been informed you just visited your squad leader Mikhail, correct?" Anon nodded, squinting his eyes as he wasn't entirely sure what to expect.

"Um, yes? What about it?" He'd lower his tone a little, not wanting to come over as aggressive or confrontative. "Is this about that request for a meeting?" The government worker nodded slowly, before speaking a bit more demandingly. "It is indeed. We were wondering if there is any update on when that meeting can actually take place?"
>>
Anon let out a frustrated sigh, before responding as calmly as possible. "Look, Mikhail needs to recover from his injuries, and we believe he should be there for such a meeting. So, we're just taking our time. Besides, he'll probably be out of the hospital tomorrow, so-" Before Anon could continue though, the government worker would grab his tablet and spoke up. "Yes, we understand Mikhail is injured. However, given that you visited him at the hospital, presumably at his own request, we do wonder if perhaps we could meet earlier." Anon looked quite agitated, before speaking his mind. "Excuse me, but he literally got injured doing the job you hired him to do. What more do you want from him?! Besides, if you want to talk to him, can't you just... visit him yourself?! The fact that you're here proves to me that you're more than capable of just walking to the medical bay to ask him questions yourself."

Hearing the tone which Anon took, the government worker nodded a bit more understandingly and took a calmer tone. "I... apologise for the accusatory tone. My colleagues and I were under the assumption that he was gravely injured and really did need some time to rest. So, when we were told that you were visiting him, we believed he was available or at least in a position to speak." This remark made Anon scoff, as it clearly was just a bit of a backtrack from the government worker's part. "You guys literally saw him yesterday, and saw that he was fine enough to talk. He just had that bullet wound which needed treatment." Anon was quite sceptical of the government worker, and was tempted to ask more questions. However, he held himself back as he knew that the government worker wasn't going to push his chances that much. Besides, Anon got a feeling he was confronted for a reason.

"Yes, we did. I suppose I should be clear and state that we are simply quite eager to meet up with Mikhail, and to ask him some questions about the subject you took down yesterday." The government worker asked calmly, making Anon scoff again. "Yeah, real eager..." He said in a bit of a derisive tone. The government worker kept his calm though. "Since you talked to him not too long ago, may I ask what it was you discussed? I presume it was about the subject?" To this, Anon shook his head. "Not really, no. It was just about how we need to get our materials from the green section. We left quite some stuff there, and it'd be a waste to keep it all there." The government worker nodded understandably, before leaning a little closer. "So nothing about the subject at all? Nothing about her location or her creator or anything explaining her origin?"

Anon raised an eyebrow, before quietly saying: "I mean, her creator is a mystery, right? She wasn't noted down on the tablet, last thing I recall. We have no clue who her creator is either." The government worker once again nodded, before speaking a bit softer. "I see. And I presume you found no hints on her towards who her creator was?"
>>
The question seemed a little bit more specific. And given the key the rabbit had on her, Anon immediately wondered if the government knew something about this. "We found nothing on her. We just killed her and brought her back. Anyway, are you going to keep bothering me, or will you let me wait for my men in peace and quiet now?" The government worker went quiet, before stepping back and giving a nod. "Of course. I wish you and your men... good luck in your future missions." And with that, the government worker left quietly, Anon finding the entire interaction suspicious. He knew he had to bring it up to the rest of his men, especially Mikhail. Though, that'd have to come later. For now, he just waited a bit longer. The minor commotion and the fact the government worker spoke to him didn't go unnoticed by the people who were just walking by. And soon, a few other death squad men who had seemingly watched the conversation between Anon and the government worker would approach him for questions. Thankfully, Anon was far more prepared to answer these folk with some tiny lies about what was going on. Soon, these nosey and arrogant bastards would find themselves struggling through the flooded section...

Not much later, Thaddeus and the other men arrived, Anon telling them about how Mikhail and the others were doing. He'd also bring up the whole conversation with the government worker, which did ring some alarms for everyone. Though given that the government worker didn't appear to ask anything too malicious or said anything too accusatory, perhaps they'd find out in the morning once they went to the government officials for the questioning. One thing was for sure though, Anon was going to be quite eager to point out how the government workers was so desperate for details about the subject, even though it took said government workers days to get a single copy of an already written file back to them.

And with that, Anon would follow Thaddeus along with the rest of the men, heading to the green section. Unfortunately, they'd quickly realise that they were not the only ones heading there, as a few Diamond Dog stragglers seemed to be eagerly following them along. Though with a little bit of manipulation and deceit, it wouldn't take long for them to be send to a watery grave in the flooded section.

>A little change of perspective... Blackstar, led by commander Ravel Morvivan
“Sir, the map states that we’ll reach a large laboratory and testing sight in approximately 500 metres.” Kayden would say as he looked at the tablet. “There is supposedly an elevator shaft there which can hopefully finally lead us to the main scrap collection depot for this sector.” He’d continue, after which another one of your men, Oleander, would scoff softly. “Let’s hope that this one hasn’t collapsed, unlike the last few!” There were some chuckles from your men. You were currently on a mission to explore a new section of the facility with 7 of your men.
>>
It had been quite a walk to get here, so you hoped that it would be worth it. Obviously, it was your job to explore places like these, but there was always the concern that you’d find something you didn’t really wanna see. At least you were well equipped to deal with any small threat which could attack you. You had already dealt with a few guardsmen who tried shooting you, your heavy armour shielding you from their gunfire. Though you knew that any larger subject could end up taking you out of the fight, especially if rumours about that 38-VG subject were true. And given the fact you were equipped with rather average light machine guns and simple pistols, you’d have little options if you were to encounter something truly built like a tank.

Regardless, the heavy sound of your footsteps filled the dark halls of this place, as you’d slowly but surely approach the research space. It seemed like the research space was just like any other which came before once you reached it, despite the fact that this was extremely deep into the facility. The place was obviously a lot more untouched than other spaces deep down here. Not to mention, the heavy transport equipment and large machinery which littered the place. You even saw what looked like some transport hovertrucks which seemed to be carrying scrap metal, indicating that this place was close to where you needed to be. Most concerningly though, was the fact that this place did seem to have plenty of large chambers for subjects, meaning that something could’ve stayed here.

“Alright Kayden, where to next?” One of your men asked, Kayden checking the tablet and softly responding: “Let’s see…” Though as he checked for directions, one of your men would notice something in the distance with his night-vision. “Lance? What are you looking at?” One of your other men would ask, Lance not responding as he would walk towards some of the vehicles. And as he got to the other side of the vehicle, he’d freeze up. “Guys…” He said in visceral disgust, as you and your men would immediately walk up to him. And once you reached him, you’d see why he was so disgusted and sickened: Lying on the floor, just barely hidden from view, was a guy. A horribly disfigured and naked guy. He was looking right up with widened, bloodshot red eyes. He had clear strangulation marks around his neck, his arms being bent in a horrific way behind his back. His legs had been splayed to a horrific, impossible degree, and his clothes had visibly been ripped off from his body. And given some other rather nasty and vile signs, you could tell that this wasn’t just a murder victim. No, something had finished this man whilst ‘enjoying’ his body.
>>
“Fucking hell.” One of your men mumbled, another speaking softly. “I’m used to seeing corpses, but not… fucking rape victims. Oh god…” One of your men would crouch down and look at the body, soon feeling his neck and arms. “The body is… it has cooled off, but it’s not completely cold. Rigor mortis has already set in though.”
------
Your men immediately turned to you, as it was clear that this had happened somewhat recently. In other words, whatever sick fuck was responsible for this couldn’t have gone far, potentially still being somewhere around here.

>What do you do right away?

Suggestions:
>Try and report back to base with the tablet that you found a particularly poorly shaped body.
>Go further into this place to try and find who was responsible. Whoever did this was likely on their own, and could be taken down by your men and your equipment. Besides, you had armour, this poor guy had had nothing to protect himself with.
>Ask Kayden to check the tablet for subjects which could be responsible.
>Analyse the area for any signs of what had happened here. Maybe you’d find something which could help explain things?

(At long last, a big fucking update. Hope it's a good one given the sheer girth of it. And hey, this little change to these guys is definitely going to be quite... fun.)

(Also, I'mma quickly answer some of the questions some of you guys have had in the past few days after posting this. I've kinda neglected to answer them.)
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>>5956521
>Try and report back to base with the tablet that you found a particularly poorly shaped body.
>Ask Kayden to check the tablet for subjects which could be responsible.
>Analyse the area for any signs of what had happened here. Maybe you’d find something which could help explain things?
These 3 things, after which we can consider if we pursue or not.
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>>5956521
>His legs had been splayed to a horrific, impossible degree
Jesus fuck. I knew Elbrus' subject's would be bad but fuck. I was not expecting them to be this far /d/ tier. That, or we have monster guys here too. Whoever we encounter here is getting a bullet. If not by these poor bastards who are likely to get the Vinella treatment, then by our hand.

>Ask Kayden to check the tablet for subjects which could be responsible.
>Stop moving and ready all weapons, be cautious while moving further. If anything comes into sight, unload everything at it. We all are equipped with LMG's. Unless the thing we are facing is insane with it's agility, or capable of shrugging off tons of rifle rounds, it'll be cut down.
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>>5956537
Elbrus is like the people you'd find on /d/, but with the knowledge, talent and position to make a ton of those fucked up fetishes a reality. And since you brought it up, no he did not make any monster guys. He, uhhhhh, he doesn't mind monster girls being a bit more male down there...

>>5954898
So, regarding the comms devices in the helmets and the radios, >>5954870 pretty much explained it perfectly. Comms devices in the helmets are two way walkie talkies with relatively short range. They solely work for you and your men, unless if Macaroni somehow got real close to it.

As for the radios which the government and death squads provided, they are far more powerful. They are aloso mostly just used for announcements over various channels and what not. They could technically work two-way, but I doubt it's often used for that.

Anyway, I looked over everything else that was written over the past week or so, and I think most of the questions have already been sorta answered and explained. If I missed anything in regards to questions though, please let me know and I'll try and answer them for once.
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>>5956521
>Ask Kayden to check the tablet for subjects which could be responsible.
>Analyse the area for any signs of what had happened here. Maybe you’d find something which could help explain things?


>>5956559
>no he did not make any monster guys
Phew

>He, uhhhhh, he doesn't mind monster girls being a bit more male down there...
Augh
His /d/ tendencies were fine until they became /d/ tendencies I didn't like
Now he must die

>I doubt it's often used for that.
How can you doubt
You're the QM
If you say they aren't often used for that, then they aren't
That they have the capability is concerning though, we'd better get one of our techies to open it up and remove the mic. I thought they were purely receivers for a main transmitter unit back at the base.
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>>5956521
>Ask Kayden to check the tablet for subjects which could be responsible.
>Search his things. Who is this guy?

>>5956559
I have a colander memory and didn't follow threads 2/3 very closely so I'm unsure what has been talked about before and I just can't remember or didn't notice or what's being withheld because spoilers.

If our helmet walkie talkies just don't have the range, that leaves our radios as the only plausible means by which Annie could be listening in, unless she has listening devices all over the facility or something.

And uh oh, it's one of /d/'s worst yet inexplicably popular fetishes. His life is forfeit.
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>>5956559
>He, uhhhhh, he doesn't mind monster girls being a bit more male down there...
How many... How many subjects are like this? It's just Elbrus making these kinds of subjects, right?

>>5956592
Given she knows the details of what other death squads are up to and our own movements, I'd presume she's got us on camera as well.
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>>5956602
>How many subjects are like this?
A couple of them. Mostly limited to Elbrus' subjects thankfully.
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>>5956602
How would she? The facility has no power (at least I think, QM didn't say anything about the power comments), so the CCTV won't be operating.
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>>5956613
>Mostly limited to Elbrus' subjects
>Mostly
Well, looks like Elbrus wasn't the only /d/eviant.

>>5956615
It has. Some do anyway, I think. Wasn't there working lights mentioned in the green section? Maybe the QM can clear this up.
>>
>>5956615
>>5956633
So, in terms of the power, a lot of the larger spaces have emergency power from local energy sources. This was most visible in the green section where a lot of the chambers did still have extra energy because they needed to be kept alive in case of emergencies. Though those energy sources will go down sooner rather than later because there isn't anybody to fix the main energy generator.
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>>5956635
Well, that's going on the todo list if we ever manage to find any of those mythical facility technical personnel
>>
I'm gonna skip on the 2nd update today as well, sadly. I've tried working on the update, but I've felt pretty exhausted for some reason. Hope you guys aren't too bothered with that. I'll try and get 2 in tomorrow.
>>
>Stop moving and ready all weapons, be cautious while moving further. If anything comes into sight, unload everything at it. We all are equipped with LMG's. Unless the thing we are facing is insane with it's agility, or capable of shrugging off tons of rifle rounds, it'll be cut down.
Given the gruesome sight, there were a few things you immediately wanted your men to do. The first was for your men to get their weapons at the ready. You told your men to shoot at whatever popped its ugly head out of hiding. "Yeah, you... you don't have to tell us that." One of your men would say quite worriedly, the others also getting their weapons at the ready. Even with all the armour you had, whoever did this was clearly not someone you wanted to meet at all. But if previous altercations with facility staff and subjects were anything to go off, you'd probably fine, right?

>Ask Kayden to check the tablet for subjects which could be responsible.
>Search his things. Who is this guy?
Not knowing who was responsible, you would ask Kayden to check the tablet for further information. He'd mumble as he opened it up. "Uhhh, who was that scientist who made 'disturbing' and physical subjects?" He'd ask softly, to which one of your other men quickly filled him in. "Elbrus. He was the sick fuck who helped design Vinella." Another one of your men would look over the poor victim, before mumbling concernedly. "Let me guess, you guys think this is one of his subjects? That's... reassuring." Afterwards though, you'd tell one of your men to check the body. There was a bit of awkwardness, followed by one of your gutsier and less squeamish men to step forward. "Alright, I'll do it." Roland said before walking up to the corpse. He'd immediately start looking over the poor guy's body, as well as checking his torn uniform for any further hints about who or what had caused this. All the while, the rest of your men anxiously looked around, anticipating an attack or ambush.

>Analyse the area for any signs of what had happened here. Maybe you’d find something which could help explain things?
You told the rest of your men to just look around a bit. Any and all clues as to what had happened would be useful right now. Besides, your men needed something to distract themselves with right now, considering the gruesome sight. Thus, the rest of your men would look around, continuing to stick close and not enter any nearby room in case it was trapped... or worse, the subject responsible had made it her home for the time being.

Meanwhile, Roland would look all over the body, trying to move it around just a bit to access the poor man's uniform. "Be careful with him. If we bring the body along with us, any material on him can be seen as incriminating evidence." One of your men suggested, making Roland scoff. "I've got gloves on. Besides, I think there's far more incriminating evidence on this guy's body." It was a good thing Ronald had gloves on, given what you saw the body was coated with.
>>
Roland would soon grab something from the guy's coat, finding what looked like a wallet which contained a worker ID. "Seems like he was a subject containment chamber engineer not too far from here. Wonder why he'd be here when every other staff member has so far been found near the bunkers. Unless if there's a bunker around here which isn't noted down on the map." Ronald would remark, followed by looking more closely at the injuries. "Obviously he was strangled. Though, I am heavily concerned by the fact that... he is covered in not just his own sexual fluids." One of your other men let out a disgusted shiver, as your men clearly weren't all too happy hearing these details. Even though it was sort of already an assumed fact given the poor engineer's state, it was not something anyone wanted to really hear.

Shortly after, Kayden would clear his throat. "Okay, looking at the list, I think it's either CS-58, which seems to be some sort of sheep subject, or 8103-BT, a cow subject called Hapi. I'm leaning towards it being 8103-BT, because CS-58 is noted down as actually being 'peaceful'. Still, given that she's also made by Elbrus, you can't really be all too sure." It was surprising that there were only two candidates, with one of your other men asking: "What about the other subjects? Any other ones which stick out?" To this, Kayden shook his head. "I was thinking CS-61, but that one seems more stealthy and less, uhhh, brutal?
Though, if we can find proof that the poor guy was stung in some way, we can actually say it's her." It seemed you knew which threat you had to expect. The question now was where she was in this place?

Your men would find only a few things of note sadly. The first big hint was that one of your men noticed a small trail of bits of clothing and blood leading away from here. The bits of clothes seemed to be part of the engineer's outfit, indicating that he had been undressed earlier and was dragged to this place. And the second would soon be found not too far away from the corpse: what looked to be a large wrench coated with a bit of white, sticky substance. "It doesn't look like, uhhh, the stuff that coated the guy. It looks a bit more... watery? I don't know what to say about it." The soldier who found the wrench would say. Whatever had been done with the wrench, it couldn't have been good.

"Should we maybe head to where the clothes lead? Maybe we'll find some more clues there?" One of your men asked, to which another shook his head. "We're here to find a route to get deeper, not to chase one of Elbrus' mentally insane sex subjects. I'd prefer we head forward and just... do our job." To this, another one of your men responded quite amusedly. "Part of our job is killing subjects though. Let's just look around and see what we find! Besides, it is possible that she has already left this place already." To which, another soldier would softly say: "I'd rather not figure out if she has or hasn't..."
>>
Lance soon after gave his thought on the matter, giving a rather safe suggestion: "Let's just report the body, move on and only fight the subject IF we find her." To this, another soldier would speak up a bit more sceptically. "Report the body? And then what? Have the government wish us good luck with whatever psychotic subject we encounter? Nah man, I suggest we maybe take the body back either now or after this. That way, maybe we'll at least get something from the government." Though, this was met from scepticism from Roland. "What will they be able to find out from this corpse what we haven't found out ourselves? Honestly, I am tempted to just suggest shooting it in the head and sending that information to the government. That way, we can at least guarantee a bit of payment."

With uncertainty brewing and your men wanting a plan, some of them would start looking at you. They expected an answer from you, or a final suggestion on the matter before you made your next move.

>What do you do next?

Suggestions:
>Follow the trail of clothes back to where this started. Maybe you'd find out more about what had happened here?
>Just follow the plan you had stuck to before, and head towards the elevator shaft which led downwards. Heroes, Diamond Dogs or Lodger could deal with this subject.
>Shoot the body and send in the pictures to get at least a bit of payment. Better than leaving the body here to decompose and be useless.
>Leave the body here so you could take it along once you headed back to the main base. The government might be able to get something out of it. Besides, you'd also get paid for retrieving it, right?
>Head back to the main base right now, with or without the body. Better to just leave this place before you found yourself into a fight with a true sick fuck.
>>
>>5957333
>Follow the trail of clothes back to where this started. Maybe you'd find out more about what had happened here?
It took down one unarmed scientist
We're a squad of battle hardened veterans
We got this
Time to make a steak of out this cow
>>
>Follow the trail of clothes back to where this started. Maybe you'd find out more about what had happened here?

Here's the thing, we either go ahead and run into an ambush by them, or we hunt them directly and ideally get to fight them on our own terms. Checking the subject list, it has high durability, so I expect it to be maybe as tanky as the rabbit given what we know about other subjects. Them only having medium agility means we can kill them via saturation, or at least force them to run. After all, 10 light machine guns firing even only 500 rounds per minute down a narrow hallway will make short work of anything that isn't completely bullet proof.

>>5957340
Technically, it took down one of the rare and mythical technicians. But yeah. Surely, this won't be as bad as Vinella.
>>
>>5957333
>Follow the trail of clothes back to where this started. Maybe you'd find out more about what had happened here?

>>5957363
Don't bait Murphy, you tard!
>>
>>5957333
>>Try and report back to base with the tablet that you found a particularly poorly shaped body.
Once again going to push this to see what feedback we get.
>Just follow the plan you had stuck to before, and head towards the elevator shaft which led downwards. Heroes, Diamond Dogs or Lodger could deal with this subject.
We have our focus, other squads have theirs. They can deal with this.

We are simply not equiped to deal with any subject that has armor or capabilities anywhere near vinella,
Blackstar is more recon focused, they aren't as gungho as Diamon dogs. Slow and steady, chip bit by bit, and explore into parts of the facility yet unseen.
This also means they are one of the better squads to explore the facility with.
No reason to cut our change of view so short.
>>
>>5957333
>>Just follow the plan you had stuck to before, and head towards the elevator shaft which led downwards. Heroes, Diamond Dogs or Lodger could deal with this subject.
>>
>Try and report back to base with the tablet that you found a particularly poorly shaped body.
The first course of action was to report your finding back to the base. You wanted to know what sort of feedback or information the government would provide with such a harsh find. Thus, you told Kayden to take a picture and send it to the government. He'd give a nod, before quickly doing as told. "Are we going to report the body?" One of your other men asked, you giving confirmation and stating your hopes that you'd get at least something. And after Kayden had taken a picture and sent it away, he'd softly speak up: "Sent it. Let's hope for something fast." The rest of your men nodded along, also wanting to get updated right away. Though you didn't want to just wait here for an update on how to proceed. Your men also wanted to move forward, if their last few suggestions were anything to go off. So, you decided to do the next most logical thing.

>Follow the trail of clothes back to where this started. Maybe you'd find out more about what had happened here?
You'd tell your men to leave the body be, and to instead head forward. "Great. Where we heading to?" One of your men quickly asked, as you stated you wanted to see where the trail of fabric led to. "God, I hope it won't lead to something worse than this..." One of your men mumbled, after which Roland scoffed a little. "I highly doubt it can get worse than this. Unless if the subject who's responsible for this found even more stragglers to enjoy herself with." The thought made your men audibly cringe a little. Though nobody would stop you or tell you to wait, as you would walk down the laboratory along the path of tattered cloth. You'd pass several chambers and research spaces, which was to be expected by now. There were some more unique sights though, such as what looked to be some kind of space with large sandbags likely not designed for humans to punch, as well as test dummies and other strength training equipment.

After walking a rather short distance, you'd quickly spot where the trail of clothes came from. It was a small corner office like space, which looked out into some sort of physical training space. You carefully entered the room, looking around in case anything was hiding around. Fortunately, the room was small enough that you'd quickly discover nobody was there. Or well, nobody was there anymore. Despite the surprisingly pristine condition of the rest of this research space, this room had been trashed quite thoroughly. For one, all of the larger furniture had been shoved to the side. Desks, chairs, some bookcases, even laboratory equipment and physical training equipment had all been brushed aside haphazardly. All to make space for what was in the centre of the room: A bunch of gym mats and some towels, all positioned to make a makeshift bed. "Well, guess we found out where that engineer was staying." One of your men said, as another rummaged around a bit.
>>
Not much later, he'd find some food items as well, likely being taken from a nearby food court or snack machine. "Still seems fresh." He'd respond, after which Lance spoke up. "Well, now we know where he stayed and how he survived. I suggest we move on now, lest we push our luck even further." Before you could say anything, Kayden spoke up quite excitedly. "Wait, I just got a message back from the government!" Immediately, all attention turned to him, as he read out what he was sent. "We would like it if you could take the body back to the main base for further research." There was a pause, as you and the rest of your men expected more. "That's it..." Kayden then said softly, making some of your men groan and shake their head a little. "Not even a warning or advice. How useful!" One of your men said.

Though your feelings of disappointment and annoyance would be short lived. Especially as you heard a thud close by. "What was that?" One of your men asked, followed by you hearing a bunch of loud stomps which were rapidly approaching you. Realising something was charging you, your men quickly grabbed their guns to be ready for whatever ran through the door at you. However, the thing which attacked you wouldn't do the logical thing and go through the door. Instead, you'd hear the sound of something hard crashing against the steel and concrete wall beside you. The room shook, as you felt bits of rubble flying past you. Dust filled the room, as you and your men lost your footing caused by the huge impact of whatever crashed into your room. It was like a wrecking ball had crashed into the room you were in!

"SUBJECT!" Lance yelled, followed by you hearing gunfire coming from some of your men. You could barely see through the cloud of dust, only seeing flashes from the gunfire and the shadowy silhouette of a particularly tall and powerful looking subject. Soon after though, you heard the gunfire stop and heard one of your guns being broken apart. "SHE BROKE ME GUN! SHE BROKE MY-" One of your men yelled, before you heard him yell as he was tossed around the room with incredible ease. You heard glass shattering, followed by hearing a loud and boisterous laugh coming from the dust cloud. "I was hopin' some of ya soldiers would come here! Now then, let's see if y'all put up a better fight than those worthless fuckin' scientists!" The voice immediately attracted more gunfight, the subject clearly not realising that keeping her mouth shut and just killing you was far more effective than... whatever the hell she was doing right now. "Now, why don't ya folks show yerself so I can enjoy myself some more!"

You couldn't see far through the dust cloud right now. And given her comments, she also probably couldn't see through the thick dust cloud either. Hell, chances were she could see less than what you could see right now. In other words, she had potentially disarmed and injured one of your men at the cost of putting herself in a rather unfortunate position.
>>
>What will you do next?

Suggestions:
>Shoot the subject! In fact, command everyone to shoot at her right now! The dumbass had put herself in the centre of this relatively small chamber. And unless if she could resist 8 guns, she was going to get hurt.
>Keep quiet and try and sneak out. You knew where the door is, or potentially was, and could try and sneak out through there. Just have to quietly tell your men to do the same.
>Try and confuse her in some way. Maybe by throwing bits of rubble at her to distract her. You could test out how smart or perceptive she was like that.
>Pretend to be dead. The last thing you wanted was for her to get to you and to do to you what she presumably did to the engineer. Unless if Elbrus' deviancy went so far as to make her eager to do it with a corpse.

(It's nice that this isn't another Vinella sidestory, as it means you guys actually get a proper chance to fight back. I just hope that the options provided here are solid, or inspirational enough for you to maybe think of a plan based on her strengths and potential weaknesses.)
>>
>>5957602
"it means you guys actually get a proper chance to fight back."
I can't believe OP would lie to us like this.

>What will you do next?
Back away from her, fan out jsut far enough to where she can't melee to of us at once, but keep each other in our line of sights. Concentrate fire on her, if she pushes to any given person we all provide covering fire to war her away from em.
>>
>>5957602
>>Keep quiet and try and sneak out. You knew where the door is, or potentially was, and could try and sneak out through there. Just have to quietly tell your men to do the same.
>>
>>5957602
>Rally the men. Back up while opening fire. Try to maintain distance and fill this monster full of lead. Given our equipment we should handle the machine guns decently and be able to make some distance.

>>5957617
>>5957626
We all have machine guns. AND THERE'S EIGHT OF US. I think we've got this. Now kill it!
>>
>>5957602
>Shoot the subject! In fact, command everyone to shoot at her right now! The dumbass had put herself in the centre of this relatively small chamber. And unless if she could resist 8 guns, she was going to get hurt.
>>
>>5957602
>supporting these
>>5957617
>>5957628
>>
>Shoot the subject! In fact, command everyone to shoot at her right now! The dumbass had put herself in the centre of this relatively small chamber. And unless if she could resist 8 guns, she was going to get hurt.
You didn't hesitate to exploit the position you were in. With the bovine presumably in the centre of the room, you told your men to back away towards the way out of this room whilst shooting at her. Your men didn't hesitate, as you heard gunfire rapidly fill the room. Given the dust cloud which had filled the room, along with the light of your own guns, it was hard to really say if you were hitting her. And worse, you could hear bullets zipping right past you, as your men were likely risking some friendly fire. You'd soon hear one of your men let out a soft gaps. "Careful guys! We need to shoot the cow, not each other!" "Yeah, man, someone hit me as well! I'm moving towards the exit now!" The good news was that your armour did give you some resistance to your own fire.

More importantly though, the cow was taking a lot of shots from the sound of things. Whilst one of your men had been flung out of the room, the seven of you who still were in the room were taking easy shots on her. She let out some annoyed grumbles. "Stop shootin' me with those goddamn things! They hardly do shit to me!" Though right after saying this, you heard her gasp in pain, followed by her sounding even more aggressive. "AIGHT, NOW I'M PISSED OFF!" Though her threat was met with another pained yell from her, as it seemed you were getting some shots in. More importantly, you actually seemed to be hurting her! Though at this point, you heard the sound of her stomping around again. You heard her yell, before hearing a loud bang as the ground shivered. "STOP HIDING IN THIS GODDAMN CLOUD SHIT, YOU COWARDS!" It seemed she hadn't hit you. And better yet, the dust cloud was starting to fade a little, allowing you to see where she was.

She had seemingly run into the wall facing north, soon easily grabbing what looked to be a heavy metal chair, before throwing it at your men with quite some fury. Unfortunately, it did hit one of your men, though only barely. Despite the shot, your men kept shooting at her, as she would try and block her face with her arms. As you guys spread out a bit more to avoid shooting each other, she'd once again grab something, this time a gym mat which she'd fling around. Though given that it was a gym mat, rather than something heavy, it'd simply flung to the side and didn't do much as a projectile. "Keep firing, guys! This cow's going to get killed today!" One of your men said quite confidently, the bovine girl continuing to block some of the gunfire with her arm. She had taken some damage, but was able to hold out quite well. Though after her current failure, she'd actually throw something quite dangerous at you: a large weight which would have been on a dumbbell. She'd fling it like a frisbee, it crashing into the wall and getting lodged in.
>>
File: She's beefing.png (25 KB, 979x414)
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Seeing the effectiveness, you watched her try and grab more of the weights with one hand whilst blocking her face with another. Clearly, she had figured out a way to fire back. And whilst a few stray bullets could be held back, having a weight which could break concrete and metal fly at you at high speed probably wasn't as easily survivable. In other words, you had to do something fast, or risk becoming target practice.

>What do you do next?

>Taunt her to piss her off further. You had already angered her by accident, which had so far caused her to make some pretty dumb mistakes. Perhaps enraging her further would make her even sloppier at fighting?
>Tell your men to lay low and to keep fighting. If you were lucky, you could get some more good shots in on her whilst she'd struggle to land some hits on you.
>Retreat out of the room so that she couldn't possibly hit you with one of those projectiles. The last thing you wanted was to have someone's head caved in by a weight.
>'Fix' Elbrus' mistake and shoot her in the groin. If there was one weak spot a subject like her had to have, it would be there.
>>
>>5958196
>'Fix' Elbrus' mistake and shoot her in the groin. If there was one weak spot a subject like her had to have, it would be there.

Qm, you can't just give us an option like this and expect us not to pick it. You are busting our balls here. But not as literally as this thing is gonna get.
>>
>>5958196
>'Fix' Elbrus' mistake and shoot her in the groin. If there was one weak spot a subject like her had to have, it would be there.
How can we not
Plus her aim has sucked so far, 2 misses and one glancing blow

Also
>Mad cow disease vector
Lmao
>>
>>5958196
>>5958212
support and then

>Tell your men to lay low and to keep fighting. If you were lucky, you could get some more good shots in on her whilst she'd struggle to land some hits on you.
Every lucky shot we can hit with her not seeing shit is better, also once again
keep covering each other, keep distance away from her.

also yell back that there wouldnt be a cloud if she didn't make one.
>>
>>5958196
>Supporting these
>>5958212
>>5958222
>>
>Tell your men to lay low and to keep fighting. If you were lucky, you could get some more good shots in on her whilst she'd struggle to land some hits on you.
Given who you were dealing with and what they had done to that engineer, you decided there was only one logical option. And with the dust cloud starting to fade, you'd see more and more of the subject, including her groin region. You told your men to go low, given that you didn't want them getting struck by any more items thrown their way. Furthermore, you warned the closest of your men to retreat and create some distance, the few who were close immediately heading more towards the southern side of the room. She soon would grab another weight, before flinging it hard. And this time around, she did actually hit one of your men in the shoulder. Your soldier let out a scream as he stopped shooting. "Fuck! Hngh, hit! Ow." He said as he struggled staying up right.

The cow subject would hear the commotion, and spoke up confidently. "There's more where that came from! How bout y'all do the smart thing and get the fuck outta here before the dust clears?!" You yelled at her how she was the one who caused the dust cloud to appear by ramming into this place. Though as the dust settled further and you could see more and more of her, you decided to make a move which would hopefully make her regret her actions.

>'Fix' Elbrus' mistake and shoot her in the groin. If there was one weak spot a subject like her had to have, it would be there.
With you seeing more and more of her, you aimed your rifle at her crotch. And after pulling the trigger, you'd try and get rid of the 'defect' she had between her legs. She didn't seem to care much about the shots, only for you to seemingly get a single hit in. The weight she had picked up would immediately be dropped as you saw her freeze up. You saw a bullet hole in her groin, a bit of blood starting to leak out. It seemed that you had gotten a pretty good shot in on her.

Unfortunately, she'd not exactly respond happily to this. In fact, after she froze up for a second, she'd let out a monstrous yell. "HOW DARE YOU! HOW DARE YOU SHOOT ME THERE?!" She yelled in absolute rage, before starting to rush towards you. She'd not care about blocking herself or making herself less vulnerable to your gunfire. Instead, she started charging you with her head pointed right at you, giving you the horns. Seeing what she was going to do, you'd dash to the side to avoid the hit. Your men also would try and dash to the side, though two of your men sadly couldn't jump out of the way in time. One would be fully caught on the subject's head, them being smashed to the side as the cow swung her head at him like a hammer. Another would barely dodge out of the way, him fortunately avoiding the head but instead being given an accidental kick. And afterwards, she'd swing her head against the metal wall, you hearing a loud bang as she easily broke it open with a single swing.
>>
File: 8103-BT, Hapi Minos.png (1.02 MB, 850x1385)
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Another, smaller dust cloud would fill the room, as the cow subject managed to break free from the room, creating another hole. You couldn't see her because of that, as you had to guess where she'd head next. Though soon after, you heard a loud bang and some cracks. "I don't care who fuckin' shot me, o-or what yer all doin' here... I ain't lettin' any of you leave this place alive!" She yelled in rage, before letting out another scream as you heard another loud bang. The entire place shook, as you and your men realised what was going on. "She's trying to collapse the room from the outside!" One of your men yelled. You heard another bang, metal creaking all around you as it became clear this cow subject actually had more of a plan than just mindlessly rushing you and your men.

The good news was that it wasn't the best of plans. For one, you had not one, not two, not three, but four potential escape routes: There was the broken window, the two holes the subject had made into the walls, and the regular door through which you entered this place. And given how small the room was, escaping on your own was trivial. Issue was now knowing what the safest option was. Going down the broken window would mean jumping down several feet, which could be an issue given that three of your men had been injured. But going to any of the other three ways out could mean literally bumping into the cow subject as she was doing this.

Though, another question was if the subject could actually get the room to collapse. Surely, breaking the walls of a tiny space like this wouldn't make everything crash down? Especially in this place, where the structural damage to the facility hadn't been that bad.

Still, you had to make a decision, and fast. Lest you ended up getting crushed... or worse.

>Stay low inside of the room. Chances were she couldn't collapse it. Besides, it'd make it extremely hard for her to approach you and your men still.
>Leave through any of the three exits that didn't lead down. It was safer for you and your injured men, and if you ran into the cow, you could just shoot her further. (Write in if you have any specific choice.)
>Leave through the window down. Your injured men probably wouldn't mind jumping down what looked to be just a 9 foot drop. Besides, one of your men was already down there.
>Taunt the cow subject further. Get her to make a mistake which you could capitalize on. (Write in how you'll taunt her.)
>Something else...

(Fools, you shouldn't have shot her in the dick! Who came up with that suggestion?! and what compelled you to do something that FOOLISH?!)
>>
>>5958592
worth it, in fact...
>'Fix' Elbrus' mistake and shoot her in the groin. If there was one weak spot a subject like her had to have, it would be there.
There is work to be done.
>Leave through any of the three exits that didn't lead down. It was safer for you and your injured men, and if you ran into the cow, you could just shoot her further. (Write in if you have any specific choice.)
The one furthest from her. and then commit to the above.
>>
>>5958592
For one of Elbrus' subjects I expected her to be far less modestly dressed or proportioned. Also, given we managed to make her exceptionally angry, I doubt this is as bad as you say it is.

Where did she exit the room though? Depending on which direction, we might have time before we maybe need to move out of this room.

For now though
>>5958600
Supporting.
>>
>>5958702
>For one of Elbrus' subjects I expected her to be far less modestly dressed or proportioned
She has (or potentially had) a massive schlong down there, trust me bro.

Anyway, in regards to where she exited the room, she essentially charged through the southern part of the room you were in if we go by this image >>5958196.
>>
>>5958592
>Stay low inside of the room. Chances were she couldn't collapse it. Besides, it'd make it extremely hard for her to approach you and your men still.

Shoot her whenever she breaks through a wall
>>
>>5958857
Even then I expected her attire to be far more revealing and her bust to be similarly absurdly proportioned. With the direction clarified, I'm still holding onto what I supported. We'll just have to shoot the second we exit the room.
>>
>>5958600
Support.
>>
>Leave through any of the three exits that didn't lead down. It was safer for you and your injured men, and if you ran into the cow, you could just shoot her further.
Given the uncertainty of staying in this room, you told your men that you'd all have to leave. "I need help getting up!" One of your men said, another also struggling to get up. Fortunately, there were soldiers nearby to help them out, you funnelling them towards the first entrance the cow broke into the room through. It was presumably the furthest option from her, thus hopefully giving you the space you needed to escape her wrath. You'd have all your men funnel towards the exit, as you heard more bangs against the walls. And worse, once the first of your men stepped out of the room to try and flee, there were more bangs which were moving towards him. "SHIT!" He yelled out as you heard more gunfire, only for the first one to leave to be punched insanely hard, him literally being knocked out of view.

The men who watched closely immediately opened fire, the cow starting to walk away towards the man she had launched with a single punch. You'd follow, along with the injured men who were being helped. It was getting a lot less safe for you. One man was down below and would have to walk around to reach you, two of your men had been heavily injured, and one just was launched into the distance. It left you with three other men who were completely unharmed so far. Though it seemed the cow subject had taken a different plan, as you stepped out of the dust filled room and watched her pick up the guy who she had punted away by his arms. She'd lift him up, before letting him face you. "I suggest ya stop shootin, fellas! Lest, yer buddy here gets real HURT!" It was then that you heard the armour of the squad mate she was holding starting to crack and break, as the soldier started panicking over comms. "Hngh, armour is taking lots of damage right now! Guys, i-it's getting critical! Do something!"

He became progressively more and more scared, as you and your men tried avoiding shooting your guy, aiming for the subject. Thankfully, her size did mean you could still try and aim for her whilst avoiding your own soldier. And once again, you decided there was one specific part of her you intended to blast.

>'Fix' Elbrus' mistake and shoot her in the groin... again. If there was one weak spot a subject like her had to have, it would be there.
You'd once again try to line up a shot on her groin. The only issue was that she was currently holding your man just a bit in front of her groin. Though you told your soldier to spread his legs to give you a good shot. "Hngh, I-I'll try!" He spread his legs just enough for you to see her groin, you telling your men to all fire at her groin. Though unfortunately, as you and your men tried aiming at her bleeding nether regions, you'd seemingly not get a lucky shot in this time, as the man she was holding soon started yelling.
>>
"STOP HER! STOP HEEEEEER!" He yelled in a panic, as you heard more of his heavy armour crunching and cracking. And finally, you'd hear his pained yells over the comms system, followed by blood coming from huge cracks in the armour which covered his arms. "So much for that fancy armor of yers. I'll peel it off of this dummy after I'm done with all of ya!" She'd let go of one of his arms, it being entirely limp at this point. Shortly after, the cow subject would use his other arm to fling the poor guy against the nearby wall with quite some force. You heard more armour cracking and part of his helmet clearly breaking. There was no scream or yell, as he fell to the ground without a hint of movement. At best, he was out of the fight for some time. At worst, he was completely done for. Though seeing his state, the cow subject just seemed amused. She'd grab a nearby desk with equipment, easily lifting it up and positioning it in such a way that she could use it as a shield.

She covered her head, torso and lower half, only everything below her thighs being visible. You saw her stomp her feet on the ground a few times, before she started running towards you with the desk shield in hand. She was going to try and ram you again, using the desk to keep herself from getting shot again.

>What do you do next?

Suggestions:
>Spread out right away so she'd not be able to hit any of you. With her using that huge thing as a shield, she couldn't easily see you and your men. And more importantly, turning or correcting any errors would likely be difficult.
>Move to a different position together, one where she'd either struggle reaching you or where she couldn't just freely charge you due to the lack of space.
>Go back into the room you just came from and pop back out after she charged past. Unless if she somehow changed course and aimed for the room you were in, you'd be safe.
>Just have everyone aim for the legs. If you even got one lucky shot in, it could stop her charge and likely put her in a losing situation.
>>
>>5959155
>>Go back into the room you just came from and pop back out after she charged past. Unless if she somehow changed course and aimed for the room you were in, you'd be safe.
>>
>>5959155
Oh no, a desk. Whatever shall we do... Unless that thing is made out of steel and quite thick, that isn't going to do too much outside make it harder to aim. Still, she's clearly strong so my suggestion.

>Fire a snap shot, or rather burst, at the bovine bitch before diving into the room we just came from. Then, pop back out after she charged past and fill her back full of lead.
>>
>>5959155
>Dodge roll under the desk and then shoot her in the back
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>>5959155
Just cause it's a funny image to dark souls roll underneath the enemy I'm supporting this silly dude
>>5959333
>>
File: JAPI.png (63 KB, 800x600)
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63 KB PNG
Supporting all of the above in order.
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>>5959172
Support
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>>5959652
Another banger from the resident drawfag I see.
>>
>Go back into the room you just came from and pop back out after she charged past. Unless if she somehow changed course and aimed for the room you were in, you'd be safe.
With her charging you with a desk, you didn't feel too intimidated. After all, it was just a desk, something you and the rest of your men could easily shoot through. And if it didn't work, you still could hit her legs. Thus, you aimed at her and waited for her to be in the perfect position to shoot a burst at her. You told your men to also wait until the right time to shoot. Your men didn't question you or disobeyed you, though you could tell that the few of them who were still standing weren't sure if this was a good plan. Regardless, you'd wait for the right opportunity for her to get close, before finally giving your men the go to shoot. They'd try and shoot through the desk and at her legs, the desk actually taking a few hits before being properly destroyed. Unfortunately, none of the shots which landed seemed to do much. Even the ones aimed at her legs.

With her fast approaching and unable to be shot down, you told your men to drop and roll back into the room you came from. The plan was simply to pop back out and to then fill her back with lead. And as she was seconds away from stomping all over you, you'd give your men the signal. You'd all try to go low, rolling over the floor and underneath the desk. Unfortunately, one of your men would get caught as he tried to jump to the side, being kicked in the stomach and being flung forward from the sheer force. He'd fly a short distance before crashing ahead of the cow subject. And as you told your men to leave the room and to shoot at the cow, you were able to see how your injured soldier slowly tried to get up. Only for the cow subject to crash into him with her makeshift shield. He'd be carried along as you tried shooting her in the back, you unable to see him as he was carried further and further away until the subject hit a wall.

You heard a loud bang as the cow subject crashed into the wall, along with a loud crack over your comms device as it seemed you were down another man. One man gone, two men heavily injured if not dead, and two who were clearly also not in the best of states. Though given the fact you needed to do something, the latter two who were injured would seemingly also have joined in with fighting back. After all, you needed the manpower now more than ever.

The cow girl would turn around, throwing the desk to the side before laughing boisterously. "Looks like yer another man down! Hope he ain't dead though. I ain't a fan of fuckin' corpses!" She'd grab the body of your unconscious and heavily injured soldier, before just dropping it without a concern. "Besides, if he's dead, well... I've got plenty of other folks to choose from as my next plaything." She'd look around, before deciding to move elsewhere, rather than blindly charging you again. Perhaps she wanted to ambush you somewhere else.
>>
Regardless, your men would be quite concerned and a bit unsure what to do next. "We've lost Robin..." Lance would say as he looked over the poor guy's body in the distance, after which Kayden suggested: "We gotta get him and the others and get out of here right now! That cow subject is just not fucking worth this!" Afterwards, Roland shook his head and looked to you. "We've made her bleed once! We just gotta hit her in the... you know, that spot, and then we can take her down." One of the injured men would shake his head. "It isn't our job to hunt these sick fucks down. That's Heroes' or Diamond Dogs' job. We should retreat now that we got the chance and only shoot her when she approaches us." Your men clearly weren't sure what to do. It wasn't helped by the fact that you had to probably hurry, lest the cow girl started charging you again.

Hunting down the cow subject seemed like a potentially good idea. After all, you had gotten some good shots in, and she clearly wasn't the brightest or most complex subject. She just charged and threw things at you whenever she could. She wasn't really tactical. Then again, the times where she hit had hit you hard. Perhaps it wasn't worth it to risk more of your men's lives and wellbeing. You had already lost two now, and one was still missing.

>What do you do now?

Suggestions:
>Find the last missing soldier and retreat together. The bodies of your other men could be retrieved later once you came here with more support.
>Go after the cow subject right now. You couldn't risk letting her escape. Or worse, let her go to where you came from and set up an ambush (if she was smart enough to do that anyway)
>Contact some people for help. Perhaps there were some forces nearby who could help in dealing with this threat?
>Get the bodies of your injured men and try and get them medical aide. You had some emergency medical supplies on you for situations just like these.

(>>5959652 Incredible art as always. It definitely captures that raw, psychotic energy Hapi has.)

(Anyway, don't know if I'll get another update in tonight, since I'll be quite busy spending time with family. I'll try and get an update in still, but I can't promise anything.)
>>
>>5959730
>Contact some people for help. Perhaps there were some forces nearby who could help in dealing with this threat?
>Get the bodies of your injured men and try and get them medical aide. You had some emergency medical supplies on you for situations just like these.

>>5959652
solid art
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>>5959739
Supporting, along with
>Find the last missing soldier, give him medical attention to, and then cut our losses and get outta here.
>>
>>5959652
Lmao. Love this one. Now QM has an option for two pieces for future threads.

>>5959739
Support. Let's call support, pick our man and GTFO.
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>>5959727
>Find the last missing soldier and retreat together. The bodies of your other men could be retrieved later once you came here with more support.
Cut losses, gtfo. Someone with heavy ordnance can handle this one.

I'm going to start calling these camswitch segments Horror Stories. Why's it always gotta be the real nasties?
>>
>>5959730
>Contact some people for help. Perhaps there were some forces nearby who could help in dealing with this threat?
>Get the bodies of your injured men and try and get them medical aide. You had some emergency medical supplies on you for situations just like these.

>>5959827
>I'm going to start calling these camswitch segments Horror Stories. Why's it always gotta be the real nasties?
Combat wise I think she loses out in fear to the rabbit, who was scarier because she was faster and was biting clean through limbs. The fear of losing this fight but surviving is much higher though.

A true horror story would be running into a spider subject who cocoons her living prey, and either injects them with venom that dissolves them from the inside out into a nutrient slurry, or lays eggs inside them that eat their way out upon hatching.
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>>5959827
They're fun but also so we don't let our guard down anon. Mik's team other than the rabbit, has only found either the "harmless" or the "losers" subjects. From what both those PoV changes and the bunny encounter shows, the government really needs the kill squads to handle the more aggressive/degenerate threats. Just hope Annie is on our side rather than the MGQ wannabe crew.
>>
>>5959827
I wouldn't mind a perspective switch to someone or something that isn't a death squad in the future.

>>5959866
I think he already has something like that planned given the description of 8-EM. Though more so the former than the latter. I do agree that Hapi isn't as scary as the rabbit. Checking her sheet she lacks the agility the rabbit had given she's just medium when the rabbit was clearly high or greater. I think the biggest issue in taking down Hapi here is the fact she took down one of our guys immediately and we only seem to have managed to get one good round of hits in. Were we in the same place the rabbit was even without the guards helping I think the bovine bitch would've become burger by now. I'd also guess we used up all of our luck on the rabbit as well...

>>5959871
Unless she plans a major backstab for some reason I think she is on side. After all, we are sparing subjects and staff, and she seems to be upset with the deathsquads killing not just her fellow subjects but the guards and other staff as well. In fact I think given her sheet the only staff she'd not mind being killed by us are Elbrus and Roraima. Also how dare you call any of the cinnamon rolls we've collected a loser.
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>>5959866
Ms. Caerbannog was a highly effective and lethal killer (I might start classifying them based on temperament, Ms. C would be a slasher-type while Hapi is a sadist-type), but at least she was "just" that. While she might not be as dangerous to life and limb (in comparison anyway, for anyone other than a heavily armed posse it's an academic distinction), Hapi definitely wins the nastiness contest in my book. I think our unfortunate civilian friend would have rather he met Ms. C.

>>5959871
>>5959898
I do agree they're good cautionary tales, but I would like to see other things the squads are getting up to that aren't a bossfight as well as people other than the death squads.

I do wonder what the gov't is fishing for in this place that's valuable enough to not just turn the whole thing into a crater from orbit and wash their hands of it with far fewer loose ends to tie up and a lot less dead mercenaries.
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>>5959912
>and a lot less dead mercenaries
but they like that part
they hate mercs
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>>5959918
Oh, we're 100% expendable. It's just more loose ends and questions that get asked on the death certificates. And when they inevitably turn on us, that's a lot of death to cover up.
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>>5959912
>>5959930
Given the subjects down here, like Vinella, I doubt they will need to kill that many by the end of this. In fact I'd not be surprised if later on the 'reinforcements' are actual government soldiers. They have full control over the flow of information on what's going on outside of this place. You do bring up a very good question though. What exactly is here that makes them want to clean out this place manually rather than just glass it? I doubt it's just the scientists whom are wanted alive rather than dead.
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>>5959973
If I had to guess, they want the research and they need us to scour it of everything alive before they....."tie up" those loose ends and swipe everything not nailed down so they can fuck off, fail to learn their lesson and set up another facility to keep at it for whatever aim the facility had in the first place (though I doubt Elbrus' work was part of it) with nobody any the wiser. Involving the regular army would come with a lot more scrutiny than using disposable mercenaries, and better to let them suffer the high casualty rates than whatever wetwork black ops teams they have.

Though speaking of reinforcements, I know we're all attached to our team members but the possibility remains very real of losing them every time we enter this place. If that happens, I hope we'll be able to recruit replacements for the roster.
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>>5960004
>Though speaking of reinforcements, I know we're all attached to our team members but the possibility remains very real of losing them every time we enter this place. If that happens, I hope we'll be able to recruit replacements for the roster.
I like to believe with no basis that Annie is doing what she can to keep us safe and reroute the real dangers away as thanks for our altruistic approach.
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>>5959973
C'mon anon, think about everything we learned till now. The lack of critical information, specifications to not in under any circumstances interact in a non-lethal manner with scientists or subjects, lots of missing subjects some as the rabbit shows quite deadly or according to the other quite special like Titania the space-travelling giantess and most recently their insistence on getting Mik to cough up info on the Rabbit subject. This place has a treasure trove of dirty and valuable info, they likely called us to make a path so they can grab the "good shit" to themselves while paying peanuts and not a single death-count of their personal.
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>>5960004
There is yet no evidence of the government wanting to purge us all. As much as I am suspicious of them, we have yet to find proof. Remember we represent large scale organizations that exist beyond this planet, wiping us out isn't so easy. It is entirely possible they want this to be played straight, which means we go home as long as they think we haven't violated contract.


Don't get me wrong ebil gobermint bad, but we need more then that to jump ship yet.
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>>5960028
The fear is if we wait until hard proof comes in the form of them pulling out weapons and shooting, it'll be far too late and we have to prep now.

I'm also not sure how large scale our organizations are - our group sent 1400 men out here and was by far the largest, others only sent groups numbering in the hundreds. We know that the cleaning operation has been going on for weeks - perhaps the gov seriously miscalculated, but I'd imagine if they could have hired more guys to speed this up they would have. Especially since they've had a fleet blockading the planet - maintaining that has to be burning through space dollars.
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>>5960028
I don't *know* it's going to happen, I just *expect* it to happen and think we should prepare for the eventuality with proof potentially coming too late to save our arses. Now, I'm not some paranoiac from /pol/ who thinks da gubbermint is out to git 'em but, entirely in the context of this quest, the vibes I've been getting from them have been nothing but slimy and that they would be totally down with ascribing the deaths of those who don't get killed by the subjects and staff to a "reactor explosion", but never say never and you're right that we might just go home afterward. I also want it to be true on a meta level because a pivot to escaping the facility and the planet before the fleet bombs everything sounds like a really fun climax to the story in my mind.

I'd like to see what evidence Annie Macaroni has for this outcome - if she has any at all and wasn't just psyching people out earlier.
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>>5959799
Oh, I'm absolutely going to use both images for threads in the future (so much for some of the comms I've gotten in the meantime. Guess they'll have to wait). I do wonder which I should use first though. The rabbit is just comedy gold, but the futa one... well, has the funi futa cow on it for one. Also, it'd be kinda amusing for people to scroll by and see the 'I hate futa' grumbling without any of the context.

>>5959827
>>5959898
>>5959912
I actually think the next of these sidestories will be a potentially more sweet and amusing one. At least, as amusing as it can get down here. And it won't be from the perspective of a death squad this time around as well.

>>5959866
I did actually want to make a parasitoid wasp subject, mostly based on the species I looked at during my recent uni courses. Though the whole reproduction thing kinda is something I'm unsure about for a number of reasons I'll maybe get to later in the story.

In terms of spider subjects though, I've got something way worse planned than just a spider subject who can melt flesh or wrap you up. One of you guys did say that having many yandere subjects in this place is what amps up the fun!
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>>5960052
Sounds like we're going to have to begone some thots. Restraining orders will be enforced by flamethrower.
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>>5960052
>spoiler
OP he was joking haha...
We should keep that flamethrower with us.
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>>5960004
It'd be the simplest option to be sure, however I am not entirely sure if that's it. They have already got one of the researchers who'd know how to do the process, and surely the designs for the machinery responsible are already in their possession. Given none of the guards knew about the rabbit subject before they took her I feel it's best to ask a few important questions to any guards or other staff we come across again, see if every subject is realistically known or if there's some kept secret from most of the staff.

>>5960007
As much as I like Annie, there's only so much she can do. I doubt Vinella is the type to listen to her after all. Though, if she did come close to us I'm sure she'd mention it, and honestly.

>>5960013
As stated above, I feel there's more to this than just that. It feels too obvious, you know? Besides, they probably can easily replace everything given they already got one of the head researchers and if the knowledge here was so valuable, the majority of research staff would be designated to be taken alive, rather than killed. Especially the head researchers.

>>5960044
I think the numbers here are deliberate. Too many cooks in the kitchen as the saying goes, especially when it comes to state secrets. Besides, it's a government that owns at least a dozen planets from the sounds of everything, if not hundreds. A blockade on an ocean planet with a few volcanic islands as this place was described as in the first thread isn't going to be that costly.

>>5960052
Nice. Sounds fun. Also, I know about the wasp thing, you mentioned it in QTG a while back. Also in response to that spoiler, you mother fucker.
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>>5960060
>I feel it's best to ask a few important questions to any guards or other staff we come across again, see if every subject is realistically known or if there's some kept secret from most of the staff.
From what we've seen so far, most scientists/guards only know the subject they've been assigned, and have little to no knowledge about any others.

As for what the gov wants here, perhaps knowledge on hard drives is more valuable to them than knowledge inside heads, and that's why they don't care about the majority of scientists.

Other possibilities include subject(s) with infectious properties that require any who came in contact with them to be purged.

Maybe one very special subject that a lot of resources were invested into that they want to recover. Not sure about that one, either they're sure the squads won't be able to kill her or they can recover the resources from her corpse.
>>
>Contact some people for help. Perhaps there were some forces nearby who could help in dealing with this threat?
>Get the bodies of your injured men and try and get them medical aide. You had some emergency medical supplies on you for situations just like these.
>Find the last missing soldier, give him medical attention to, and then cut our losses and get outta here.
The first course of action in your mind was to call for back-up. So, you turned to Kayden and told him to contact help. He'd give a quick nod, before getting to work on the tablet. "Are we still going to fight her?! Ravel, the longer we stay here, the larger the chance is we all end up like that engineer!" The injured soldier would say. In response, you stated that you did intend to leave, but that you'd still try and retrieve the two injured men first, as well as the one who was lost. And given that it might take some time to do all of that, you might as well get another safety net in the form of some soldiers who'd hopefully arrive sooner rather than later. Not to mention, that it was a good idea to inform the other groups of the cow subject's whereabouts regardless of your current position.

"Just got in contact with a group of Heroes' soldiers who said they would come over to help. They'll need to find a fitting route though, so we'll be on our own for a while." Kayden finally responded, which was some good news. They'd probably have the firepower to deal with this mad bovine. Regardless, you'd tell your men to stay together and to follow you to the nearest injured soldier. Furthermore, you told them to prepare some medical aide for the injured folk. Lance already would do the latter whilst you headed towards the poor soldier who was slammed into the wall near the small room the cow had broken into only minutes ago. Checking up on the guy, you'd find that he was still alive, albeit suffering from extensive internal bleeding near his arms and parts of his torso, as well as a bad skull fracture.

Lance and Kayden would take off parts of his armour and get to work trying to give him health. In the meantime, you would try and get in contact with the lost soldier through your helmet. Though there sadly was no response. You even told Roland to check where the soldier had been flung through the glass, which he swiftly did. And after a short moment, Roland spoke up. "He's down there still. He says his helmet comms broke and that he is mildly injured." Well, that was an easy search. The main issue now was that you'd have to actually get to him. You thankfully had a map of this place, showing that there was a set of stairs not too far away from your current location, which you could use to reach him. However, that would mean having to maybe send one or even two men down there to help carry him back over. Not to mention, the fact there was another heavily injured soldier further in the distance who you still needed to pick up and retrieve.
>>
However, before you could make a further decision on what you and your men had to do next, you heard that sound again. Those loud stomps in the distance. It was just like the first time around, as Kayden and Lance would look up. "Oh, not again." He said concerned, as he and Kayden looked around. There was a lot of equipment around you which blocked the view of the rest of this space. Though soon after, Kayden would speak up in a panic. "Shit, she's behind a bunch of that equipment! She doesn't seem to notice us, but... she's getting ready to charge in our direction again!" It seemed the cow didn't have the patience to wait or set up a trap. The one time you wanted a subject to try to stay away somewhere to ambush you, and she decided not to go with it. To be honest though, it was to be expected given how brash she was.

Regardless, you were in a tough situation. Within a short moment, she would likely be charging in your general direction. And once she reached you, she'd probably be able to take you, Lance and Kayden out with relative ease. She could also maybe miss with her charge and hit the space Roland was in, which could be just as bad for you, if not worse. There was also the fact Kayden and Lance were busy trying to revive a dying soldier, which meant being interrupted and fleeing wasn't exactly something they wanted to do.

>What do you do next?

Suggestions:
>Just run away to the side without saving the injured soldier. She seemed to go in a straight line once she charged, meaning moving to the side now was your best option. Besides, how likely was it she'd attack the already dying soldier when you were the bigger threats?
>Lay low and pray to god that she misses. The fact she was aiming at your general direction, rather than your specific direction might mean she'd miss altogether, or that she'd barely scrape past you.
>Get in another firing position and try and shoot her down again. Maybe, just maybe, you and your men could land another lucky shot.
>Try and grab the injured soldier and drag him somewhere away from the cow's potential trajectory. He might not be in the best position to be dragged along, but it was preferable than to have him either be crashed into or crushed under her hooves.

(Aight, time for me to go to bed right the fuck now, lol. 6 hours of sleep, here I come!)
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>>5960074
Well, worst case scenario we can always get a grenade and praise Allah.

>Try and grab the injured soldier and drag him somewhere away from the cow's potential trajectory. He might not be in the best position to be dragged along, but it was preferable than to have him either be crashed into or crushed under her hooves.
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>>5960074
>Get in another firing position and try and shoot her down again. Maybe, just maybe, you and your men could land another lucky shot.
One good shot and her charge will be halted
She doesn't have a desk for cover this time either
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>>5960074
>>Get in another firing position and try and shoot her down again. Maybe, just maybe, you and your men could land another lucky shot.
We need to keep her attention, we are the guys with guns. Pepper her and keep her on us as we make our way to where the heroes can support.
They need to find a route to us, and we will be aggro-ing her to them.
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>>5960060
A lot of things just don't add up and nobody knows what the fuck anyone else was doing. It feels like the left hand didn't know what the right hand was doing, except there's a lot more than two hands and the result is a giant clusterfuck with a lot of death and WTFing. I'll keep an open mind but trust them as far as I can throw them and being in a situation where our continued existence is entirely at their momentary discretion isn't something I'm comfortable with at all when the the facility staff have clearly not been afforded that concession - I'd be much less suspicious if we hadn't been hired for indiscriminate mass murder ourselves. There's also the matter of the harem, so we wouldn't be able to just leave normally with everyone else anyway.

>A blockade on an ocean planet with a few volcanic islands as this place was described as in the first thread isn't going to be that costly.
Stellaris taught me that moving a fully equipped battlefleet away from its home port for more than three microseconds will bankrupt me

>>5960074
>Throw a distraction in the other direction. She's stupid enough to fall for it, right?
>Try and grab the injured soldier and drag him somewhere away from the cow's potential trajectory. He might not be in the best position to be dragged along, but it was preferable than to have him either be crashed into or crushed under her hooves.
Apply video game logic
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>>5960085
Trust me, I by no means trust the government in this. I just don't think the reason we were sent here is as simple as "We forgot to download backups before everything kind of went to shit." If the research was so important, the head scientists wouldn't be on the chopping block. As it stands, only 36% of them are wanted alive while the rest are to go to the firing line or already were sent there. My hunch is that Roraima, Mona, Elbrus and Anderson were up to something specific, or working on something specific that the government wants.

As for the blockade, look at all the shit the US can do with it's navy. Realistically, a blockade wouldn't be that hard. Just have a few ships in orbit that have very high grade scanners and just have a few ground based outposts and anything that lands on the planet that shouldn't can just get bombed or have a QRF sent over.
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>>5960168
Maybe the scanners are way higher grade than I've been imagining, but making sure nothing gets on/off an entire planet seems pretty resource intensive.
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>>5960172
it is very hard for something to go from on plane to off without being noticed, there is a reason we can even detect every piece of debris in space around earth right now as is. Detection wouldn't be that hard.
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>>5960180
I think you're heavily exaggerating earth's knowledge of the debris in orbit - and what knowledge we do have is in part due to labs observing the situation all over the globe. The planet we're on does not have any astronomy stations that we know of, just the giant subject creation lab on a single island. As far as we know the blockade needs a bigass number of bigass ships with bigass crews that need bigass amounts of fuel, food, and salaries. Expensive.
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>>5960249
Not really. So long as it's greater than a few cm we can spot it. Anything that wants to get on or off this planet will need extensive cloaking tech to get off or on world without noticing. An just because we don't know if this world has any stations for that sort of thing, I doubt an entire planet would have only a single lab full of dangerous creatures on it and no military bases. I also think you vastly overestimate the cost of the blockade here.
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>>5960249
fuel not really, they are in space, they just need to stay in orbit.
Food wise I think they are doing fine as well. Even the ISS only needs a food shipment every 3 months. You could argue salaries, but its not like these guys weren't getting paid regardless since the sailors are already under government employ, now they are just actually being used for this purpose instead.

I ain't gonna say its cheap, but if its a space faring nation, I'd be surprised if the logistics of keeping ships in orbit is financially bankrupting it.
>>
So grabbing the soldier and running, and standing your ground and shooting both have equal votes now it seems. I'll start writing the update in a few hours, so a tie breaker can still occur. But in case it doesn't, I can either try and mix the two into one based on some rolls, or just do a coin toss for which option happens. It depends on what you guys want and if some of you want to change votes or maybe give some other suggestions.

I'll also just ask for a tiebreaker in the QTG, which might just make this block of text irrelevant.
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>>5960433
I hope you enjoy reading our paranoid schizophrenia in the meantime
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>>5960437
I love it.

It's very cathartic to see people thinking about their place in the facility and the government's business. It's one of the things I set out to do and tried thinking about a lot whilst setting up the story.

I do still worry a little that people will be confused/disappointed when some of the story threads finally start getting figured out more thoroughly. But the fact that the speculation has been so wild and imaginative has definitely been pleasant.
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>>5960405
>I doubt an entire planet would have only a single lab full of dangerous creatures on it and no military bases
I mean, these hypothetical military bases sure would have come in handy a few weeks ago when everything started to go down.

>>5960414
I'm not saying it's bankrupting them or even coming close, but it's a not insignificant expenditure that they'll want to wrap up sooner rather than later. I'm sure if this was the #1 priority of the entire galactic gov they could maintain it indefinitely, but I don't think this is top level. More likely a subdepartment with only a small share (comparatively) of the funding.
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>>5960433
to clarify I still want to run, I just rather run while shooting at her to keep her on us instead of the wounded. as we bring her to the heroes.
>>
>Try and grab the injured soldier and drag him somewhere away from the cow's potential trajectory. He might not be in the best position to be dragged along, but it was preferable than to have him either be crashed into or crushed under her hooves.
>Throw a distraction in the other direction. She's stupid enough to fall for it, right?
With her charging you, you decided that trying to stand your ground was just not worth it. Thus, you told your men to grab the injured soldier and to head elsewhere, specifically in the direction of Robin's bod. "Understood!" Kayden said, as Lance and him tried grabbing the heavily injured soldier. "God I hope this doesn't cause trouble for him." Lance said worriedly, as the two would try and carry the guy by the legs and arms. In the meantime, you decided to try two things. For ne, you'd try and get her attention and distract her. And what better way than throwing something in the opposite direction of where your men were heading? Thus, you'd look for anything to throw, before settling on a box containing what looked to be small tubes for chemicals. You'd quickly fling them to the side, hoping that it'd get the attention of the cow and make her go elsewhere. Then again, it was quite the desperation play.

>Get in another firing position and try and shoot her down again. Maybe, just maybe, you and your men could land another lucky shot.
With the distraction out of the way, you'd get Roland from the room and tell him he needed to join you and the rest. Though given that neither you or Roland had anything to carry around, you told him to join you in trying to shoot at the cow. Even if you didn't get a lucky shot in, shooting her would at least keep her attention. The last thing you wanted was for her to leave and get into a position to ambush you before the group of Heroes soldiers could arrive. Besides, if all went well, you'd be able to lure her closer and closer towards the group of Heroes soldiers.

Right after you told Roland to shoot at the cow once she approached, you heard her stomping speed up. And soon after, you heard many bangs and cracks as you watched equipment fly all over the place in the distance. "She's coming!" Lance would yell as he would try and get the body away from there as fast as possible. In the meantime, you'd try and stick close to them whilst getting your guns at the ready. You heard the chaotic noise getting closer and closer, aiming at the cow once she got close enough. Unfortunately, it seemed the distraction play from before hadn't done anything, as she was barrelling towards you and the rest of your men. You and Roland got some good shots in, but it didn't seem to stop her. She'd throw a bunch of desks with equipment to the side with ease, you dashing to the side to try and dodge her attack again. Roland, Lance and Kayden tried the same, though Kayden and Lance were unfortunately too late, just barely not managing to dodge it and being slammed to the side.
>>
Fortunately, they were not launched further into the distance like Robin. Instead, they simply were flung a few feet away from you, landing onto the cold metal floor with a bit of force. Meanwhile, the cow would barely miss stepping on the injured soldier, before crashing into the wall behind you and breaking through it. Though with a drop on the other end, you heard a loud couple of bangs and the noise of tiny bits of rubble falling all over the place. And looking to the side, you saw that the cow had fallen down into the area below where your lost soldier had also landed at.

Immediately, you'd look at the damage, finding that Kayden and Lance were able to stand but appeared a bit hurt. "Hngh, okay, she got my leg. At least she didn't take it out." Lance said, followed by Kayden speaking more anxiously. "My shoulder is in a lot of pain right now." To this, Roland asked the most important question: "You guys need any assistance?" If you would have to help out them along with the other two fatally injured soldiers, you'd absolutely be in deep shit. Fortunately, Lance and Kayden shook their heads. "Nah, I can keep going." "Yeah, I've got adrenaline pumping all through me. Let's get the hell out of here." And right after they spoke, you heard something loudly crashing not too far away from you. It was a large treadmill of some kind, which had been thrown through the hole the cow had made into the wall. "Okay, let's move then!" Roland said whilst trying to help them forward. He'd also pick up the injured soldier, Lance even helping to carry the guy.

The five of you would head to Robin, finding his heavily injured body. Kayden would immediately try and undo his armour, looking at the injuries and seeing if he was okay. "Okay, he looks pretty badly injured. Seems to me like mostly internal injuries though. If we get Robin out of here right away, we can maybe get him back in time to-" Before he could finish, you heard some more stomps from where you just came from. And looking back, you saw the cow casually walking out from the hole she had made into the wall. She'd immediately spot you and smirked. "Ya folks love playing hard to get, huh? Come now. Why don't ya folk drop yer guns and come with me? It'll be easier for all of us!" It seemed like the cow subject wanted you to admit defeat. And honestly, she was closer to winning against you than you would've hoped.

You and Roland were the only ones who hadn't been injured so far. Everyone else had been either mildly injured, or extremely injured. Not to mention, one of your men being mildly injured and away from your party. He was still down where the cow girl had fallen. Though given that she wasn't carrying his corpse or hadn't said anything about it, maybe she hadn't spotted him? That, or she already dealt with him in her uniquely brutal ways and now just wanted you and the rest of your men.

Regardless, she started stomping the ground, ready to charge again unless you conceded defeat.
>>
>What do you do next?

Suggestions:
>Tell your men to just run. Carrying Robin's body and the other injured soldier's body was just going to make it impossible to dodge her or run from her.
>Try and taunt her whilst splitting away from your team, distracting her from the rest of your party. Perhaps she'd leave the injured men alone then and would only focus on you?
>Just shoot at her. If she charged you now, it wasn't a guaranteed loss. If anything, you still had the chance to get a good shot in on her if she ran at you.
>>
>>5960632
>>What do you do next?
A mix of all. We'll be the distraction tell our man to escape while we keep rilling her up, keep tauting herband make shots around her groin and tits, once they are clear we make our exit from this place if possible.
>>
>>5960632
>Try and taunt her whilst splitting away from your team, distracting her from the rest of your party. Perhaps she'd leave the injured men alone then and would only focus on you?
Probably one person will have an easier time dodging than a whole group
>>
>>5960664
support
>>
>>5960665
Supporting. Let's show this manso it's place.
>>
>>5960752
I meant to support. >>5960664
>>
>Try and taunt her whilst splitting away from your team, distracting her from the rest of your party. Perhaps she'd leave the injured men alone then and would only focus on you?
With the cow in the perfect position to charge you and the rest of your injured men, you decided there was only one smart choice to take. It was going to be quite the gambit, but it could work very well. You told your men to just run, whilst you'd shoot her. "Are you sure, Ravel?" Kayden said, wanting to ask more before hearing the cow speak up again. "I ain't hearin' yes or no yeeeet! Come on, stop talkin' and come join the fun already!" She kept pawing her foot on the steel floor, ready to charge you still. Thus, you told your men that you'd try and get them the clear to escape and that you'd be fine. "Shouldn't you have someone to help out?" One of your men asked cautiously, you shaking your head and insisting you do this. After all, it one person would likely have an easier time dodging her than two people. Or worse, a whole group. And with that, they gave you a nod and wished you good luck.

You stepped forward, not showing fear to the cow subject. "Ready to accept yer defeat, partner?" She said smugly, after which you grabbed your machine gun and launched a volley of shots at her. She put a hand in front of her face to block some of the shots, letting out an annoyed grunt. "Guess ya just ain't ready yet, huh?!" After which, you stated that this bullfight was already over, and that she was a pretty lousy subject. She huffed and spoke even more angrily. "Why you sunova..." You even compared this entire fight to a bullfight, calling her a manso. "You're talkin' too much pal! I s'pose that's gonna change once I've destroyed yer throat!" She finally would dash to the side, you telling your men to start moving. They quickly started running as you'd try and go a different direction from them, splitting her away from your group of men. And fortunately, the bull would follow you right away.

You'd try and keep shooting at her, hoping to get a lucky dent in. It was quite difficult, given that she mostly just waltzed through the area with research equipment. She threw everything to the side, kicking up minor dust clouds and sending rubble all over the place. Fortunately, you kept your distance and were able to keep moving. You hoped to bait her into charging you again, since that move seemed to be somewhat predictable by now, especially with the distance between you and her. However, the cow girl would not at all do such a thing, instead continuing to slam things to the side and creating a giant mess. At least you saw your men moving away, slowly escaping further and further away. "Ya know, I'm impressed ye knew to shoot me down here. It still hurts like shit, ya know?!" She threw another desk to the side, before grabbing what seemed to be some sorta rack for heavy equipment. She'd throw it right at you, though it was easy enough to dodge still.
>>
"Good thing that... a couple a nights with ya is gonna fix that real soon!" She'd start trying to get closer and closer to you, unfortunately not mindlessly charging you this time. You did get a few hits in on her arms and legs, but it seemed most of the bullets you landed didn't do much to her. You tried aiming for the crotch again, but she put her hand in front of it and chuckled. "Ain't gonna let you hit me there again, retard. But since yer so eager to get to my dick, I'll make sure ya get to enjoy it a whoooole lot once I get ya!" To say that her remarks were off-putting were an understatement. The fact that this subject hadn't been killed yet a long time ago showed that Elbrus either had some major dirt on his superiors, or that this place was a truly neglected hellhole. Perhaps even both...

You watched as the cow got closer and closer, breaking more heavy equipment, furniture pieces and even structural parts of this space. And worse, you got less and less space as the destruction she caused got closer and closer. Soon, she even threw another desk your way, it scraping past you and almost making you stumble. At that point, the cow would lunge at you. Knowing that it was now or never, you tried aiming right at her face as she got as close as possible. Unfortunately, the shots you landed on her did nothing, you soon feeling her weight fall onto your entire body. Your hands were pinned to the floor, you feeling the heat of her body as she looked down at you. "Gotcha." She said more eerily, her eyes widening before she saw your gun and would grab it with both of her hands. And with you pinned, you could do little aside from trying to punch her.

You would watch her bend your gun in half with both of her hands, it seeming trivial to her. And after then throwing the pieces of the gun away over her shoulders, her hands moved over to your helmet. For a moment, she seemed oddly gentle and sweet, moving her hands over your visor and the top of your covered head. Though after gently planting her hands on where your cheeks would be, she moved to the side of your head and pressed down a lot harder. You heard cracks and breaks as she wrapped her fingers around the metal, her trying to pull open the helmet. "You ain't needin' your helmet anymore. Or the rest of your armour actually! Hehehe, but first... I wanna see the face of the man I'll be ruining until I get bored." You heard some warnings from your armour suit, mentioning how there was major damage starting to accumulate in the helmet region. "Hehehe, and I never get bored, especially when I get what I want."
>>
You heard more and more warnings, as well as seeing your visor crack rather badly. "And I always get what I want." She said as you heard more and more errors. You had only a short moment left before your head was exposed to the elements and her body. And with the lack of lights in this place, you'd be left in utter darkness, unaware of what disgusting things the cow would do to you. What horrors she'd put you through.

Maybe you could call for help? Maybe your men were nearby enough that they could sneak up on the cow and blow a few proper holes into her? Maybe that one soldier of yours who was without comms could still find you and rescue you! That, or you could maybe try and plead with the cow subject? She was a lewd one, perhaps you could do something else to please her? Actually, scratch that last one. Offering yourself up to her was probably just going to make her more eager to destroy you.

So, what was there left to try? What other options were there for you now?

>What do you do?

(Unfortunately, just like with Vinella's little horror stories. This dice war has been lost. The good news is that the other men can return, but Ravel's story will likely ends here. Unlike with Vinella's story, I doubt I'll have much to write after this in terms of visual references.)

(Anyway, I'll be nice and give you guys one final moment to consider what you'll say. Or if you'll try and do something drastic to save yourself from immenent anal circumference rolls)
>>
>>5960863
Jesus, we really did use up all our luck with the rabbit, didn't we? Well...

>>5960077
As I said earlier...We can always praise Allah. Her hands aren't on our arms and they are still working. So, try to subtly pull the pin on our grenades. Best case scenario they are incendiary and/or high explosive since I doubt frags will do anything.
>>
>>5960863
as the other anon said
Praise Allah(swt)
and die a martyr
I cast self destruct. if we have an extra grenade, pull it and drop it just below her legs to spite her one last time.
>>
>>5960863
>Start crying and beg for mercy
>>
>>5960054
No anon, no I wasnt
>>
>>5960863
Death before dishonor allahu akbar.
https://m.youtube.com/watch?v=LZ7Zmnlrbuw&pp=ygUicG9rZW1vbiBjbG92ZXIgdGVycm9yaXN0IGVuY291bnRlcg%3D%3D
>>
>>5960863
>>5960872
>support
alluh akhbar my friends
>>
>>5961052
OP this man is insane, he just wants to die to monster girls.
>>
>>5961231
Silly anon, call me whatever you want but know this, I dont want to simply die, I want to persevere against the odds. Seize your cowardice.
>>
>What do you do?
Whilst it was clearly over for you, you weren't going to let this disgusting cow force herself onto you. And as she was trying to crack open your helmet with her hands, you decided to move your hands to your pockets. You had one final tool at your disposal which could hopefully use to save yourself from being fucked by her, whilst also putting a major dent in her. And soon, you were able to feel a grenade in your pocket, having kept it safe for emergency situations like these. With one hand, you would try and subtly pull out the pin, not wanting to rouse suspicion. "Gosh, can't wait to see yer face. I hope yer handsome under this helmet. Then again, yer looks are probably gonna get ruined a bit. Not that I'll mind that, hehe." She kept trying to break your helmet, you seeing more and more error messages pop up, as well as a major warning that the helmet's integrity was about to break.

You carefully but quickly tried pulling the pin, before finally feeling it dislodge. And with that, you'd wait just a little second for the right moment, before bringing the grenade up to your hand and the cow's arms. Once you showed the grenade, the cow couldn't even react in time to what it was. There was a loud flash and a bang, you feeling intense heat and sharp pain all over your body. Parts of your armour failed to protect you from such a close-up blast. Fortunately enough, your helmet which had already lost a lot of its strength, would catch a large part of the blow from around your head. Obviously, it still caused immense pain and you couldn't hear or see anything for a solid few seconds. But, you could feel that the cow was no longer on top of you and that she had been struck by the grenade as well. You heard a high ringing noise in your ear, feeling what must be blood on some parts of your body where the armour didn't hold up or shattered from the blast. And as the blinding white light faded, you were able to see what had happened.

The cow girl had stumbled to the side, covering her face with one of her hands whilst the other kept herself from falling to the ground. She was bleeding quite a bit in the face, her breathing heavily and yelling in rage. Though after a moment of pain, she'd crawl towards you and would grab you by the shoulders to pull you up. "Hngh, v-very funny trick, pal! B-But you're gonna pay for this!" She soon dropped you again, you feeling immense pain and light-headedness as you looked up. "F-Fuck it hurts... Hngh, i-it's fine. J-Just need to... just need to find a place... a-and then I can heal... yeah, haha..." She'd soon move over to you again, grabbing your head and ripping off the chunks of broken helmet which still covered it. She'd look you right in the eyes, you able to see the full injuries you had caused to her face, one of her eyes being bloodshot red and the rest of her skin and hair being coated in plenty of blood. "A-And you... yer gonna help me heal... W-Whether yer alive or even dead..."
>>
With little grace or care, the cow girl would grab your body and would start carrying you over her shoulder. The light-headedness was starting to take its toll, as you felt all energy drain from you. And the last thing you'd remember seeing was the site of the battle, and a trail of blood which followed you and the cow subject.

...

...

...

...

"Helloooo! Ravel! Roland! Anyone?" The soldier yelled out in the darkness, carefully making his way around the dark and empty halls of the facility on his own. "Anyoooone!" He was tired and injured, trying to find his way back to where he came from. Though having searched for hours on end without much light, he knew he had gotten quite a bit lost. And after a bit more searching, he collapsed to his knees and took some deep breaths. Until finally, he lied down in the rubble, closing his eyes and realising he was probably going to die here. However, as he lied there, he heard some footsteps approaching.
They didn't sound too human though, which immediately made him think that he was about to die at the hands of a subject. Though given his situation, he wondered if this was preferable to starving down here.

He'd close his eyes, waiting to hear what would happen. The footsteps got closer and closer, directly heading his way. At last, they stopped beside him, as he kept quiet and waited to be crushed or slashed or bitten. However, none of that would happen. Instead, he'd feel a clawed hand pushing up against his head. This was followed by a cold air brushing up against his face. He thought the creature was opening her jaws to eat her, or taking in his scent. Instead, he soon felt his wounds starting to mend and heal. He felt every wound cooling off before seemingly being fixed. He'd open his eyes, before hearing a gasp as the subject took a step back.

"Ah, s-sorry! I-I just..." A soft female voice would mutter. The soldier was confused, remaining quiet as he only saw the dark outline of the subject. The subject would slowly step closer again, before crouching down. "I-I'm not here to hurt you, o-okay? I'm... I'm here to help. E-Everything okay?" The soldier would hesitate, before finally speaking up. "Well, it's better now. Um, what... what did you just do to me?" The subject paused to think about what to say, before crouching down again. "I just... h-healed you w-with my breathe. A-At least, I tried to. I-It didn't go wrong, did it?" The soldier shook his head, speaking more calmly. "No, I don't think it went wrong. I feel a bit better now." There was a short pause, before the soldier more gently responded: "Thank you."

The subject nodded, before speaking up once more. "W-What are you doing here on your own?" The soldier scoffed, before remarking: "Got lost. I was in a fight with my squad mates, and I got separated. I thought I was gonna die here all alone, but I guess not, huh?" He laughed softly, the subject awkwardly laughing along.
>>
There was a short, awkward silence between the two of them, followed by the subject softly asking: "Um, c-can I help you... f-find your way back, maybe? I-I wouldn't want to see you g-go through this place a-all alone." The soldier was quite surprised, having not expected to get an offer for help from a random subject. But given the fact his face was healed, and the fact he could other parts of his body also starting to recover quite rapidly, he felt that this subject was trustworthy enough. "If you wish to. Name's Aden by the way. What's yours?" The soldier would get up, being rather careful as he still couldn't see much. The subject hesitated, before finally speaking up again. "My c-codename was... HW-37, but just c-call me T-Toyotama Nagai." Aden scoffed in amusement, before trying to reach out a hand towards Toyotama.

"Well, Toyotama, if you want to, please lead the way..."

...

...

...

...

Roland looked down at the ground as he was seated in the medical bay. He was waiting for updates on the rest of his men, all of them having to stay in the medical bay for quite some time. It had now been a day since he had retreated from the facility. After leaving Ravel and Aden behind, he had managed to take himself and the rest of his men far enough back for the Heroes' soldiers to come and help out. And now that he was back at base, he was waiting for news. Unfortunately, he'd find out that one of the men was too injured to continue in the line of duty, whilst the rest needed days to recover. He just hoped that the Heroes' soldiers would return with good news eventually.

Fortunately, it wouldn't take long for them to return with information... and a body. Ravel's body. They hadn't managed to find the cow subject, as it seemed like she had gone further down into the very area Ravel had wanted to go down to. As for Ravel, they had unfortunately found him dead and horribly injured, having seemingly passed only a few hours after they had reached him. Roland didn't need to see the body to know what the cow had done to him. It left him beyond furious, wanting nothing to avenge his leader. At least now they had a target to go after, once they returned to the battlefield.

Their leader's death was not going to be in vain...
>Back to our regularly scheduled programming.
Day 5
You’d awake rather early yet again inside the medical bay. It was the early start of a new day, you thankfully not being too bored given that Zaria was once again wide-awake. Thus, you’d spend some time just chilling with her, having some minor chats and also occasionally sleeping a bit more to have time pass faster. Slowly, the others would also awake, doctors soon also arriving yet again. From the looks of things, you, Zaria and Lars were doing quite fine. At least, that’s what it seemed like, since most of the doctors seemed focused on Alan, with a few also checking up Evander. Finally though, you would also be checked on, at which point you finally got some good news.
>>
“Well, looks to me like your wound is recovering quite fine. No signs of further infection either, like I expected. Suppose you’re good to go again. Just be careful not to injure yourself there. And if you see any swelling or anything else concerning, you may wanna get back here. For now though, you’re good.” The doctor who checked up on you would say casually, after which he’d also check Zaria and Lars. Both would also be told they had recovered enough to be let go. As to be expected though, Alan and Evander weren’t let go just yet, Alan being told he’d probably get the first stage of prosthetics implanted now. “Hey, don’t worry about me being okay, alright? Worry about me coming back looking better than all of you folks combined!” Alan said smugly, clearly showing high spirits for the procedure he’d undergo.

Afterwards though, you would be given the equipment you came in with, followed by being told that you were free to go. Thus, you wished Evander and Alan good luck, before finally leaving the medical bay and heading outside. Once there, Zaria and Lars would immediately turn to you. “So, guess we can get the others and go back down into the facility now?” Zaria said eagerly, to which Lars shook his head. “I’m afraid not. I think we gotta head over to the government first. They wanted to ask us about the rabbit girl.” Zaria seemed disappointed, letting out a groan. “Oh yeah, I forgot… Well, let’s hurry the fuck up then, shall we?” Clearly, Zaria was tired of sitting back and doing nothing, wanting to go back to the ruins to continue your job.

>What do you do from here?

(A rather lengthy and kinda interesting update. I wasn't going to describe the stuff done to Ravel, but did feel like it'd be fun to hint at another subject down here... and the person they're going to potentially be with.)

(Regardless, I know the prompt choice here is kinda obvious, but I just wanna give you guys a chance to maybe plan things out and decide if there's anything you first wanna do. I also kinda didn't want to make this update even lengthier given just how much is already in here and I felt a bit exhausted at the idea of writing even more rn.)

(Speaking of which, I'll take a short day-long break from writing updates tomorrow, if that's okay with you guys. I've got a busy day ahead of me at uni as well, and I also kinda wanna figure out how I'll plan everything after this point, soooo yeah. I'll try to get back to posting updates on Thursday though!)
>>
>>5961505
Given it always says "back to our regularly scheduled programming" whenever we get back from a side story, I wonder if we secretly have been some sort of subject watching this all, like Annie. Also, I hope we run into that draconic subject. She seems like another cinnamon roll we need to protect, and far better at healing than the doctors. I'd not be surprised if this is some sort of trap or comes with a massive unknown drawback however.

>Head over to the government officials to explain the rabbit story. Best get this over with now. Also, get the damn details of our contract we never got while we are there.

As much as I'd like to do anything else, we have to talk to them sooner or later. May as well actually get something from them we were meaning to for a while now as well to make it worth our time.

Also enjoy the short break QM.
>>
>>5961505
Well at least we died before we got horrible sodomized, have a good break QM.

>>5961511
Suporte, let's get this over with.
>>
>>5961544
anon we died...after

also yeah rabbit girl time.
>>
>>5961511
>supporting
Dam, I was hoping that nade would do us in, well brothers we tried.
>>
>>5961505
This is a blue board, so describing the final events in Ravel's life would probably get you banned.

Supporting
>>5961511

Damn, surviving a grenade point blank? Blackstar really does have legit power armor.
>>
>>5961615
A thick enough backpack can save someone a nade, all be it with injuries. So, it's not that unrealistic their power armor wouldn't be able to do the same. We did pass out shortly after from our wounds.
>>
Can't believe Annie Rigatoni nominated Ano and not Chrys for queen
>>
>>5962260
She probably wanted to give the autism bug her moment in the spotlight. I am surprised she didn't sign herself up, but that'd basically mean doxing herself.
>>
>>5962260
To be fair, we've interacted with Ano far more than Chrys. I can understand your fondness for the moff though.
>>
>>5962260
Annie Rigatoni? I thought she was Annie Masonry.

Macaroni was a mental typo, but I'm sticking with it as an affectionate nickname now
>>
>>5962359
I actually prefer Oreas out of all of em desu.
>>
File: Height.png (108 KB, 1200x969)
108 KB
108 KB PNG
Anderson my brother in science, why did you make Chrys so small, Like, Look at this shit LMAOOOOOOO.
>>
>>5962430
"Too busy working on the spider waifu of my dreams to be able to spend time working on Chrysidus. I'm sure I'll be able to get some time for her in the future though!"

He didn't get some time in the future for her
>>
>>5962430
Jeez, Ano is tall in a way that can only be truly expressed in a height chart like this

I was picturing her just a bit bigger than Kamara but you could make 2 Kamara's out of her.

Also speaking of Kamara
>That tail coiling around Mikhail's legs
Yandere found?
>>
>>5962443
Ano is unironically one of the largest subjects out there (ignoring the obvious Titania). The rabbit was 7.5 feet and Hapi is 8.5. The only other subject you've 'met' who was larger was Vinella, who is fucking massive, being approximately 18 and a half fucking feet.

Also, no, Kamara is not a Yandere. And if she did have feelings for Mikhail, she'd not make it that obvious, given her crippling fear of rejection and failure.

It is still a very cute detail in the drawing though. Really cute, actually. Definitely something she'd do in the story when scared.
>>
>>5962430
This is great and funny. I never really thought about how tiny Chrys is... Fuck, anon you single handedly have made this quest twice as many keks as I probably would have normally.

>>5962438
I'm going to presume that this is either an unknown subject, or 01-MS/Haina given she's mentioned to be 'very close' with one of her creators.

>>5962443
She's not that big. More like you can make two Oreas out of her. Though now I'm imagining a suika game but with these characters, sort of like the touhou one that exists.

>>5962447
That's actually a bit smaller than I was expecting with the height listed on her sheet. I do wonder how big Titania is, or who else is bigger than or similar in height to Vinella.
>>
>>5962430
Oreas my beloved.
Really hope we don't have to kill the subjects at the end of this
>>
>>5962447
I've been wondering, how involved with Titania was Elbrus? Since she was designed for space travel, and presumably would be able to carry cargo/passengers, how would they board her?

>>5962447
>She's not that big. More like you can make two Oreas out of her.
Square-cube law
As surface area, or in this case height increases, volume increases exponentially with it
I'd expect you could fit 5 of Oreas in one Ano.
>>
>>5962506
Square cube law would break her twiggy legs. Plus I'm not as autistic as Anofelis. I'm not just going to randomly convert imperial to metric, then estimate their mass based on height, appearance, strength and durability after which compare the results.

If Elbrus made Titania I doubt she'd be known by the facility in any way that wasn't 'ick' but you sure do know how to put the fear of god into someone by merely suggesting the idea.
>>
>>5962521
>Square cube law would break her twiggy legs
...It's how area relates to volume. You can't just ignore it because her legs would break otherwise. You should be asking why her legs aren't breaking when taking square cube law into account.

I'm betting they reinforced her legs with the same or similar methods used to reinforce skin so bullets bounce off harmlessly. Perhaps she also has some birdlike features, such as hollow bones in her torso/arms and even other missing organs whose functionality is covered by nanomachines.
>>
>>5962430
>>5962438
You know, I never quite got it form her reference but Oreas is sure doing some scandalous warbrode, also QM, a question for you.
Kamara is going pan or no-pan?
>>
>>5962565
idk Orea's og pic is pretty much the same.
>>
>>5962430
Great work anon, gave me a good kek.
Also is it me or is oreas reaching for Mikhail's hand? How naughty.
>>
>Head over to the government officials to explain the rabbit story. Best get this over with now.
With the day still young and you eager to do what you had to do, you told Lars and Zaria that the government was indeed still waiting for a questioning and that getting it over with was for the best. "Well, what are we waiting for then! Let's get out of here!" Though right after, Lars made a pretty smart suggestion. "Let's first contact the others. They probably wanna join in as well." Zaria seemed a little annoyed, but didn't refute it. Besides, the government building you'd visit would be close to where your men stayed as well, so picking them up would be easy enough. Lars would even contact Derek to let him know the plan, after which you started your trek upwards. It was thankfully uneventful, a few death squad soldiers seemingly recognising you and your men, but none questioning you or keeping you back to ask for intel. And after taking a carrier craft upwards, you'd head to the base camp where your men were staying. And once you were there, you were warmly welcomed back by your men.

"Glad to have you guys back. Thaddeus kind of led the party yesterday when we went into the facility, but he kept things quite safe." Artyom would say quite casually, as your men would group up around you, Zaria and Lars. Thaddeus spoke a bit sternly though. "Of course I kept it safe. Mikhail gave us a job to do and I kept it to just that. Besides, the last thing we would've wanted, was for us to return to Mikhail at the hospital with more injured men!" After a bit of chatting and catching up, you told the rest of your men you wanted to head over to the government now, not wanting to wait even longer on what you had to do. "Aye, understandable. Suppose we should get going then." Thaddeus said, before you'd lead the way towards the main government building you had visited some time ago.

Whilst going over to the government building, you'd also quietly be updated on yesterday's trek back to the green section. Anon explained how they had retrieved all the equipment from the green section, along with updating Laura and the subjects about your current situation. Furthermore, Derek mentioned how they were planning to make more trackers for in the future, and to maybe also create a secure communication line between you and the green section. It wasn't all good news though, as Artyom would soon speak up. "We may need to consider an alternative space for the subjects to stay at. Yesterday, some death squad soldiers followed us up to the collapsed hallway. We managed to convince them that the flooded section was a better option, but they also said they were interested in exploring it." Given the plans you had for the green section, this was quite the bad news. At least the nosey death squad soldiers who wanted to research it would be put out of commission in the flooded section. That might increase interest in that area over the green section.
>>
Regardless, you'd further be told about how Anofelis, Kamara, Oreas and Chrys were doing, all of them having been concerned for you given your injuries. At least in that regard, you were already doing fine. Aside from Alan and Evander. After that was mentioned though, Mike made a bit of an ominous yet very solid suggestion: "I suggest we stop talking about this now, given where we're about to enter..." You had finally reached the government building again, your men quietly following you as you approached the government soldiers who guarded the place.

The good news was that you were immediately recognised by the soldiers, who promptly stated that you were expected. They'd do some quick scans, before letting you pass the gate without a hitch. After passing the gates, you'd be approached by a soldier who spoke calmly. "You must be Mikhail, correct?" After giving a swift nod, the soldier turned around and started walking forwards. "Come along now." At long last, you entered the sterile, metal building, finding yourself in a dimly lit hallway. The soldier kept moving, keeping quiet until Mike spoke up. "So, who or where are you taking us to, if I may ask?" The soldier responded quickly, not seeming to care much for small talk. "One of the heads of operations for this job: Moritz Dredgner. He is a busy man, so I suggest not speaking unless spoken to and showing upmost respect."

This made Mike smile a bit smugly, as he mumbled to you and your men. "I'll show him about as much respect as the average politician. And we all know how respectful those are." Whilst this remark was typical of Mike, now was not the best time for him to say it. Especially since the soldier heard and spoke in a soft yet clearly insulted tone. "He has 'worked' with death squads like you before. Given that he was one of the people to hire you folk in the first place, I suggest treating him with respect. And don't think about making such 'funny' remarks again. Everything in there will be recorded." Mike immediately seemed distrustful, yet kept quiet given that he didn't want to ruin things for you and your men now. You were here for a good reason, after all.

After walking up stairs and going through clean and empty metal hallways which were even more cramped than what the ruined facility had, you'd finally reach a large set of metal doors which the soldier held open. "Sir, Mikhail and his men are here." He said, after which you heard a calm and surprisingly pleasant voice coming from the room. "At long last. Please, come in." You stepped inside, finding a rather large office space which looked over the main campsite with all the death squads. There was a large desk with tons of paperwork and computers near the window, at which a rather young and healthy man sat. He wore a rather formal uniform, with some visible government symbols on it. Despite his overly official outfit, he didn't seem all too hostile, having a modest smile on his face as he watched you enter.
>>
Once you and all your men had entered, Moritz looked to the soldier and quickly dismissed him. Afterwards, he looked over you and your men. "So, you must be Mikhail. It is a pleasure to finally get the chance to meet you." He'd signal to the single chair which sat in front of his desk. "Please, get seated." You'd do as told, as your men stood around you, seeming both curious and somewhat intrigued by the man. He soon smirked a little, before finally speaking up. "I will say, most of the time when death squads refuse to arrive on time, I get somewhat... frustrated. After all, we hired you, did we not?" To this, Thaddeus cleared his throat before speaking softly, trying not to agitate the seemingly relaxed man. "To be fair, Mikhail, Lars and Zaria here had to heal up after they were injured. They couldn't just come over, ya know." Moritz gave an understanding nod, putting his hands together. "Oh I completely understand. Like I said, most of the time I get somewhat frustrated. With you though, I am willing to make an exception. After all, you are one of the first to take down a subject, one we didn't know of at that!"

Moritz would laugh softly, leaning back in his chair as he continued speaking up. "You've done a good job, to say the least. Far better than most squads we've had come over so far. You even brought us the corpse of that monstrous... rabbit, correct?" He said that last bit in a far more amused and entertained tone. "Our researchers have already looked into her quite a bit, and found a trove of unique traits. Tell me, how did she react to being shot or burnt or maimed or... injured in any other way?" Your men looked at each other a bit unsurely, before Anon spoke up softly. "Well, from what I saw, she hardly seemed to care about getting hit, until it got pretty severe." Moritz nodded slowly as Anon answered, before grabbing a paper and slipping it to you. "Our researchers found she lacked pain receptors. So, whoever designed her, did not want pain to get in the way of... whatever job she had."

Your men looked at the paper, which showed pictures of the burnt rabbit along with some notes about what they had found. "Honestly, the two days it took you to finally get here gave us plenty of time to research her. And based on what we found out about her, we could've safely categorized her as at least a threat level 7 subject!" You saw that some of your men seemed to disagree with that idea. Though that was probably because of the fact that you had seen a lot more of the subject in action, rather than just the raw stats she presumably had. "Regardless, I would like to know more about how you dealt with her, where you found her and... what she was doing. We know very little of this subject, so any and all information would be appreciated." Your men all looked at each other, with some focusing their eyes on you. Clearly, they expected you to do all the heavy lifting here and explain everything.
>>
>Just describe your little adventure. Or well, maybe with a few tweaks to ensure he didn't figure out the help you got from the guardsmen. (Write in what you'll tell him.)
>Give your men the chance to tell some things as well. Maybe they also wanted to have a say in the matter or explain anything of note they had seen. Surely, they would be smart enough as to not contradict the story you had in mind. Or worse, they'd reveal unsavoury details.
>Tell Moritz that you won't tell unless he gave you that damned contract. It has been ages now and you could really use it.
>Ask for some other details which the researchers found about the rabbit. Maybe some info about her strength, any innate abilities or creator. (Write in...)
>Ask Moritz something else. Maybe something about his own personal life, his job or this place. (Write in...)
>Something else...

(At long last, another update. And a big one at that. And hey, you finally get a chance to speak to a big higher up to let your frustrations get known.)

(Anyway, noticed there were two questions. So, >>5962506, I can hopefully ease your concerns and say that Titania and Elbrus basically never interacted. Elbrus probably didn't see it as a practical thing to enjoy himself with her. And Titania probably hated his guts and would crush him if he ever got near her. Whether he would be into that or not is up for debate)

(As for this Anon,>>5962565, I don't know for sure what that means. I can make an assumption what it means though, in which case: Yes, she absolutely has one. The last things she wants is to attract fucked up people like Elbrus)

(Anyway, let me know you guys' thoughts on the update. I'll try and get another one out later tonight maybe.)
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>>5963180
>>Something else...
Best lies half lies. We meet the rabbit subject while exploring the flooded area, we didn't fought against her right away, she was facing an entourage of guards, while she was fighting then we took our positions for a ambush, bullets were worthless, explosives didn't seem to do much, fire and acid did good damage to her albeit even though she was very hurt she was still strong and fast. Three of our man got hurt but we killed the rabbit and we executed the remaining guards, during the confrontation we got hurt.
That might justify plenty of stuff, if he ask more info maybe mention she said she had a mission of sorts. Then ask about our payment and our contract we like to check out.
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>>5963180
>Just describe your little adventure. Or well, maybe with a few tweaks to ensure he didn't figure out the help you got from the guardsmen. (Write in what you'll tell him.)

We end off by asking with the contract.
but first lets oil the gears.

When we initially encountered the subject, she was not hostile right away. She said something about "staying out of her way so she can complete her mission." We were unable to find her in the databse which raised our concern. Since we knew nothing, instead of just shooting right away, we for her to tell us her mission if she didn't want us to get in the way. It was a bluff but it didn't matter since she opted to attack us instead.

For the fight itself.
Hostile was incredibly fast, sturdy, and we would later find out and you no doubt confirmed, strong. Small arms fire did little damage, When we did get a hit in she became a lot more violent or at least seemingly more dangerous in her attempts to kill us in return. Sonic weaponry had no effect, flash bangs had no effect. Grenades could damage her but not by any worthwhile amount. Due to her agility we maintained a close knit formation to cover each other. If she got to close or pinned down one of us, the others would be able to fend her off and cover. Her sight could be obstructed with smoke, something we used twice to score hits in, including with a flame thrower and acid gun. These were originally going to be used for other purposes, but we needed anything we had to hit her. As she took more damage, like after the flamethrower, she was less resistant to more damage. Eventually through attrition, and taking a few hits of our own, we cornered and killed her. It was only after we hit her hard that she tried to run, didn't stop us from finishing her off later tho.

One thing of note.
One of the times she did score a hit, she giggled a little bit. Normally this wouldn't matter, but if the subject is an unknown, it may allow us insight into the mindset of the creator. Personally leaning towards Roriama over Erebus, especially due to combat focus over degenercy. But who knows.
We don't know anything else about her "mission", weren't able to uncover anything that we didn't bring up to you with her corpse. Not sure if someone made her before the disaster, or after as some scientist's desperate measure, either way that's something you guys are after. Because we want is money

on that topic, we also mentioned multiple times for a copy of our contract with the government. Seeing as we bagged a subject, this is even more important so as to see our profit from this. Killing these monsters isn't easy, safe, or cheap, our men would like due compensation for our efforts, both now and continued.

I think this is plenty of information for him to get an idea of how the whole situation went down and not ask any more questions.

>>5963209
i'd avoid mentioning guards at all unless he asks, in which case we treat it as a different encounter.
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>>5963180
I want to back >>5963209
but we already told a version of this story up here >>5952327 and decided not to mention any guardsmen in that one, so we'd get in trouble if they ever cross referenced those reports.

>>5963216
>mentioning we tried to talk to a subject
Absolutely not, let me rework it a bit:

"When we initially encountered the subject, we remained hidden while trying to find her in the database. After failing to locate any entry matching her we waited until an opportune moment and opened fire. At the time the barrage appeared wholy ineffective and she was upon us almost instantly, though now that we know about her lack of pain receptors it seems she was injured but didn't register it.

For the fight itself.
Hostile was incredibly fast, sturdy, and as you no doubt confirmed, strong. Small arms fire did little damage. Upon receiving a heavy blow she became a lot more violent in her attempts to kill us in return. Both sonic weaponry and flash bangs had no effect. Grenades could damage her but not by any significant amount. Due to her agility we maintained a close knit formation to cover each other. If she got too close or pinned down one of us, the others would be able to distract and fend her off. Her sight could be obstructed with smoke, a tactic we used twice to score hits. As she took damage she was less resistant to more damage. Eventually through attrition, and taking a few hits of our own, we cornered and killed her. It was only after sustaining grevious burns from the flamethrower that she tried to run, but was unable to escape due to the extent of her injuries.

One thing of note.
One of the times she did score a hit, she giggled a little bit. Normally this wouldn't matter, but if the subject is an unknown, it may allow us insight into the mindset of the creator. Personally leaning towards Roriama over Erebus, especially due to combat focus over degenercy. But who knows.
We don't know anything else about her, and weren't able to uncover anything that we didn't bring up to you with her corpse. Not sure if someone made her before the disaster, or after as some scientist's desperate measure, either way that's something you guys are after. Because we want is money

On that topic, we also asked multiple times to be provided a copy of our contract with the government. Seeing as we bagged a subject, this is even more important so as to see our profit from this. Killing these monsters isn't easy, safe, or cheap, our men would like due compensation for our efforts, both now and ongoing."

This look good?
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>>5963358
Yeah support this, let's never mention a subject.
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>>5963358
Supporting
>>
I am the anon who wrote >>5963216
>>5963358
I can support this. But would like to note that mentioning her statment of "don't get in the way of her mission" while we fought her would still be a nice addition to what we tell them. The main reason I am thinking about adding it is bc it gives the government a tailend they may wanna dig for/seek out. One which we have a lead for (the key we looted from rabbit) that they don't know about, and their seeking of it may help us find out more of what to look for ourselves. (+ government brownie points?) Technically we could ask luara and the subjects about the key, but that might not give us leads, vs using the government as a probe to see if their reaction may give us a hint of what to look for.
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>>5963394
Understandable, but it's tough to work in. We decided not to include any mention of guardsmen, so we can't say we overheard it when she said it to someone else, and in my opinion revealing that we gave her an opportunity to say it to us is even more suspicious.

On the plus side, with how they kept nagging us about this meeting I think they're going to be doing a lot of digging whether we mention her mission or not. They have plenty to go off and look for already, such as who her creator was and why they were unaware of a subject clearly designed for combat.
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>>5963404
No I agree with your point in terms of giving her the opportunity to speak.
That's why I suggested that she said that *while we fought her* meaning while we were trying to kill her. That way its not on us bc she was just speaking on her own in this explanation.
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>>5963406
Still seems a little weird to me - saying that mid-fight would be too late, we've already gotten in the way of her mission. Subjects can be pretty weird though, and if you really think mentioning this will be beneficial then I can back adding it in.
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>>5963422
We can shift it to earlier in the fight. We open fire -> she also engages with us -> mentions the comment while combat is continous.
I think its worth it purely bc if anyone knows something we don't that we might get a hint at, its the gov and the peeps who used to work for em.
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>>5963358
>Supporting
Nice catch anon, that could've been bad.
>>
>Just describe your little adventure. Or well, maybe with a few tweaks to ensure he didn't figure out the help you got from the guardsmen.
The moment Moritz asked you about your adventure, your men would quietly look around at each other. Though everyone soon focused in on you specifically, as you would give a nod and explained everything. You stated how you had hidden when you first saw the subject, that you at first tried figuring out who she was based on the tablet. And with her not being there, you waited until the right time to attack her. "I respect the guts. You didn't know who or what you faced, and you still went for the offensive. Regardless, do carry on." Moritz responded calmly, you continuing by mentioning how your firing squad did not manage to hurt her at first. Or well, she was potentially hurt but just didn't register it. And soon after, you explained the whole fight. How she was hard to hit, extremely resilient and quite powerful. You also specified how heavier blows tended to up her rage even further, which made Mortiz scoff.

"Not a surprise she'd get more upset then. Probably the only thing she'd feel is being pushed back or having something blow up in her face." After Moritz' commented, you continued to explain how even sonic weaponry and flash bangs did nothing. You mentioned the fact you stayed close to cover each other, ensuring she couldn't just kill you one by one. You also mentioned how smoke had helped out a lot, which made him nod calmly. "There were no reports about her having any sort of specialized sight abilities. I suppose she had simple visual capabilities at the level of a normal human." Moritz confirmed calmly. Next, you mentioned her decreasing defensive capabilities as she took more damage, leading to you being able to corner her and finally take her down. You mentioned that the flamethrower really did the job in taking her down, and that she only really tried fleeing after being grievously burnt.

"I see... and when and how did your men get injured, if I may ask?" To this, Lars would actually speak up given that he was one of the few who actually was injured by her. "She had these extremely powerful fangs. Mostly just leapt at people and then aimed for the jugular with them. Fortunately, whenever she pounced somebody, it gave people us an easy chance to get shots in. However, that also often came at the cost of being heavily injured." Moritz nodded understandingly, before you remembered an important detail: her chuckle when she got a hit in. "So, you think she enjoy hurting you and your men?" You in turn nodded, stating how it seemed like something for a subject made by Roraima given how combative she was. Moritz smiled calmly, before leaning forward and pointing to the paper containing details about her. He'd point at a specific line which stated 'DNA analysis shows similarities in genetic make-up to other subjects made by Roraima, pointing towards the subject being his'.
>>
"I was going to ask you about your thoughts on who her creator was, just out of curiosity. But it looks like you've already gotten to the correct conclusion on your own. Not a surprise, but still good to hear." Moritz remarked with a pleased tone. "Regardless, are there any other details or things you can say about her?" He'd lean back again, crossing his legs and putting his hands together. You thought about it for a moment, before mentioning something risky: Her having had a 'mission' of some kind. "A mission? What kind of mission? And how do you know of it?" Fortunately, you had just the right excuse, mentioning that she brought it up right when you confronted her, with her whole remark about 'not getting in the way of her mission'. "How curious. Perhaps Roraima designed her with some particular combat goal in mind. Regardless, is there anything else you are yet to mention?"

You told him that there was nothing else about her you had figured out. You mentioned how you could see someone having made her after the disaster, potentially as a way to save themselves. "That is... quite the intriguing conclusion. What gives you the idea that that could be the case?" You stated you didn't know for sure, and that it was something they could probably figure out based on the body. Moritz raised an eyebrow and remained quiet, waiting to hear what else you had to say.

And finally, you'd decide to ask about the contract again. You even remarked how you had asked several times and that you kind of needed to know about the profit you were making for the job. Moritz chuckled softly and shook his head. "Oh no need to worry about payment. You will be rewarded quite fairly for everything you've brought in." You still wanted the contract, which made Moritz nod and look around for a moment, before grabbing a small folder. "Not to worry. I've got your contracts here. I was already well aware you had requested them and was ready to hand them over. Along with this." On top of the folder was a large slip, which noted down everything you had done so far: The executions of the injured guardsmen, the scientist you got killed, all the items you had retrieved and of course the dead subject you had brought in. And beside them were payments noted down for each action. Most of the smaller items you had retrieved had paid you somewhat decently, but the executions had given you plenty of cash.

However, it was the subject execution which had paid you most handsomely. The amount of cash you got for the kill was more than you and your men had gotten for mercenary work which lasted years! Hell, with this kind of cash, you and your men could probably find a relatively peaceful planet to settle down on and live a relatively peaceful and quaint lives. Nothing outrageously rich or fancy, but definitely something which would take the average Joe years to achieve, if not longer.
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Even your men seemed stunned by the price, with Zaria eagerly asking: "Is this like a shared lump sum for all of our efforts, or is this the amount we're all individually getting paid?" Moritz would let out a sheepish laugh. "We pay fairly, but not THAT fairly. This is for all of you and your efforts combined, not individual pay. I'd say it's still a good amount though. I mean, with this sort of cash and this only being your first payment, I'd not be surprised if you'll never have to do a job after this again!" Your men were all most excited by the sheer amount of cash you had gotten. This had seemingly made the job worth it to your men. "How you'll share it amongst yourselves is up to you. Regardless, I take it you're satisfied?" Your men all nodded. Though of course, there was still the contract which you could now finally read through. And right away, you’d swipe it to see what it said.

You’d see that each of your men had their own contract, you soon finding your own. The document was quite compact. It started with some personal details which you had shared with the government: Your name, where you came from, ID number, date of birth and some family relations. It then went on to state that you belonged to Lodger, that you were a commander of 10 men, and then finally named some of the conflicts you had participated in.

And after the personal details came the main agreement. It started with some basics: Text stating when you enlisted, how long you'd enlist for, your physical state and any other notable qualities. Regardless, the document mentioned that you would be paid up until you were done, or if you were discharged from your services. However, it also stated some extra notes and stipulations which you had to keep in mind.

'Due to the circumstances surrounding this job, you agree that you are here on a need-to-know basis. Questions which are deemed 'inappropriate' by government workers can be refused, and continuing to ask such questions can lead to penalties to you and your squad.'

'Interaction of any kind with any survivor, especially subjects, is forbidden no matter the reasoning for said interaction.'

'Do not enter areas deemed prohibited by the government. Exceptions can be made during emergency situations, however there must be adequate reasoning for said infraction.'

'Do not harass government officials for further information regarding the facility's past or government relations with the facility.'

'Any and all noteworthy behaviour exhibited by you can be noted down by government workers for security purposes.'

'Unmoderated communications with off-planet parties, including other men of your death squad who are not on the planet, is strictly forbidden. Such contacts can be rearranged with government officials if they are deemed reasonable.'

'You are allowed to request material from outside the planet through the government, who will act as arbiters between you and contacts outside of the planet.'
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'Any and all material found inside the facility will be treated as government property. Retrieval of these items will therefore be rewarded. Taking such items without permissions will be considered theft. However, if there is good enough reasoning as to why the item was taken or not handed over in a timely manner, you may be let off the hook.'

'Failure to abide by these rules and stipulations can result in penalties being placed upon you and your group. Payment can be docked, and depending on the severity of the infractions, you can be punished further or even be discharged or court martialled. If you or your men are deemed incapable of doing this job in an effective way, we have the right to cancel the contract at any time.'

There were also a couple of clauses and laws written down below, mostly focused on how any and all situations not noted down in the agreement could still be seen as going against the government. It did seem like a bit of a paranoid statement given to someone in power who didn’t want their power taken away. But at least it also stated that they would tolerate rules being broken if there wer good reasons to them. Finally, it mentioned the average pay rate. It seemed the pay rate for the job was pretty goddamn high, so long as you got some kills in here and there. Though even then, the base payment rate and simply doing a good job seemed to tie the average payment you were used to. It mentioned how the money would be transferred to your death squad organisation, which was a good thing since Lodger took getting payment to the correct soldiers quite serious.

Though after reading through the document and whilst your men looked at their own documents and payment, you’d hear Moritz clearing his throat before speaking up. “There is… one thing I still wish to ask about right now. You see, we did find something on the rabbit. There appeared to be some sort of strange mark in her burnt skin situated around her thigh. The mark looked like… well, it almost looked like a key-shaped bit of skin had been ripped from her flesh. Would you by any chance know anything about that?” The room went silent, as it seemed that one of the details you had kept hidden from Moritz and his men had surfaced. It wasn’t something truly horrible to have brought up, but it was still something of an issue.
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>Tell Artyom to hand over the key. The contract did say anything in the facility was government property. Besides, they also stated that good enough reasoning meant you wouldn’t get punished for something like this.
>Claim you know nothing of the key, maybe with a good excuse such as it probably just being lost somewhere in the flooded section whilst you burnt her. (Write in…)
>Ask Moritz something about the key. Sure, it was maybe important, but the fact they asked about it seemed a little odd.
>Ask Moritz for some other details about the contract. Maybe there was something unclear or confusing which you wanted to be elaborated. (Write in…)
>Tell Moritz something else about the subject. Maybe you forgot a detail which you felt was important? (Write in…)
>Discuss with your men…
>Something else…

(Given that the contract will probably get brought up again, I plan on writing a short shared document containing the things mentioned in this update. Though if you guys don’t feel like that is necessary, just let me know.)

(Anyway, let me know if you guys have any further thoughts, comments or anything else. I'll read them in a bit when I get back from a family dinner.)
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>>5964043
>Claim you know nothing of the key, maybe with a good excuse such as it probably just being lost somewhere in the flooded section whilst you burnt her. (Write in…)
Agh, fuck, we should've had Alan reroast that spot

Two good excuses though:
1st, she had some preexisting injuries. Not sure whether they were from other squads or what, but we didn't want to share any credit so we didn't mention them.
2nd, like we said in the report, after nailing her with the flamethrower she tried escaping and it took a few minutes before we were able to track her down. We didn't have eyes on her during this time, but we can go back and search the area - naturally we were in no state to do so right after the fight.
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>>5964043
Didn't expect the government to be able to court marshal mercs given that's only for enlisted. In fact, it almost feels as if this contract isn't just for mercs because of that. I believe I mentioned a hunch about our 'reinforcements' being actual government soldiers later on. Bit more than a hunch now, huh. Anyway, I feel like that key is extremely important and after this I want to find where that rabbit was staying at given the whole mission thing she had. The fact the government noticed it however is concerning. The fact they are very interested in it is likewise concerning.

>Claim you know nothing of the key. She was burnt quite badly, and outside ensuring she was actually dead you didn't examine the corpse. If the subject had anything of value on them that'd survive 2.5k+ celsius, you weren't aware of it.

For our sakes, I hope that Artyom wasn't stupid enough to bring the key with him to the most guarded place that could easily turn their guns on us and instead wisely hid it away somewhere.
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>>5964062
This is good too. Willing to support the second excuse.
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>>5964062
yeah this is what I had in mind.
Supporting.
Also helps in that the government may direct more attention (and people) to the flooded zone, away from us and to where all the subjects we don't want to fight in the water are.
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>Claim you know nothing of the key, maybe with a good excuse such as it probably just being lost somewhere in the flooded section whilst you burnt her.
With Moritz bringing up the key, you knew you had to think of something. You didn't want to hand it over, since you felt it was important for something in the future. In fact, if you knew where the rabbit gal was staying at and the mission she had, maybe you'd figure out what the key was for in the first place? Still, you couldn't just say that, as they'd probably confiscate it. Thus, you shook your head and calmly said that you knew nothing about a key. Moritz squinted his eyes a little. "I see... any theory as to what may have happened? After all, the burn marks indicate to me, at least, that she had a key on her which was then somehow ripped from her flesh. And given the fact you were the ones to light her ablaze, I'd imagine you'd be the reason for that wound." Moritz' questioning was getting a bit tougher. But fortunately you had an alibi.

You told Moritz that you did indeed strike her with the flamethrower, but that she also did try fleeing after being caught ablaze. And whilst you were tracking her after she fled from you, she could've maybe ripped it off on her own. After all, having molten steel burn a mark into your skin wasn't something the rabbit probably would've enjoyed, even without pain receptors. You even offered to go back to the area where you had burnt her, so you could search the area. Moritz remained quiet for a moment, before leaning back and responding softly. "Well, if you would like to do that, that would be quite appreciated. Though I can imagine that searching for a potentially warped key in the flooded section might not be worth it. Regardless, if you find anything of note related to that key, it would most definitely be rewarded." He'd look at you and the rest of your men for a moment, seemingly waiting to hear if any of you would have anything else to say about the matter.

With Artyom not revealing the key (if he even had it on him now), nor any of your other men mentioning the fact you had it, it seemed you were safe. Moritz would put his hands together and spoke in his more casual tone again. "Well, if that is the case then, it seems to me that everything has been discussed. Unless if, of course, you wish to discuss some other important matters." Your men remained quiet, a few looking at you and Thaddeus as if expecting you two to speak up. Though before either of you could, Moritz continued. "I must admit that I am curious what you will be doing next. Perhaps I could even offer you some help or materials from the government? A group like you guys could use some more official support, after all. In fact, you have started exploring the green section, correct?" Your men looked at each other, before Anon cleared his throat. "We have, yes. Though, we have so far found little of interest in there. Still, we plan on exploring it further!"
>>
This made Moritz seem more intrigued. "Well, if you need help for that area, do let me know. Come to think of it , that area has quite a bit of crops in it, yes? At least, if what I have been informed of is correct. Do you think that such an area could attract survivors to it?" Already, this was starting to sound somewhat concerning. And given that Anon had elaborated on this, it seemed the attention was now all on him. "Um, well... we doubt it, for a number of reasons. But, we will make sure to look for any way people could enter it or hide in there! So far though, we doubt there's anything of interest there to survivors, so..."

Moritz gave a confident nod. "In that case, perhaps we should set up a base there? It could become our next main logistical hub. In fact, it would be a most effective hub for you and other death squads, since old facility maps have stated that it connects to the very section of the facility which is now flooded! Not to mention the fact that there still could be survivors who will want to go there for food and other resources. It wouldn't surprise me if there are already people hiding in that area." Yeah, this was going from bad to worse. Though once again, before you could speak up or refute his suggestions, Moritz would continue his talk.

"Well, unless if that godawful radio subjects' blabbering has already warned survivors to stay away. You are familiar with that wench, correct? That one Annie subject? LW-20 or something?" Your men did not respond, not wanting to reveal any details about Annie given your little 'relationship' with her. They probably trusted you to think of an excuse here. Not to mention, another excuse to make sure that the green section didn't become a new forward operating base for the death squads.

>Tell Moritz you know nothing about Annie. It was the simplest of suggestions and wouldn't get you questioned in any way.
>Mention you have heard of her. Chances were it was more suspicious for you to not know of her than it was to admit you knew her. After all, she was broadcasting to tons of death squads. Besides, you could elaborate further on what you knew of her. (Write in...)
>When you got the chance to bring it up, discuss the idea of housing a base in the green section. Maybe so you could convince him against the idea of moving towards the green section (Write in...)
>Let Moritz maybe know something about your next mission. Perhaps to
>Ask Moritz something else, or bring up something else to him.(Write in...)
>Something else...
>>
>>5964513
>Mention you have heard of her. In fact she was one of the first subjects we learned about while checking the information tablet because her information was glitching out and the government worker who was there when we first arrived and gave us the tablet informed us she was corrupting her files.

No matter what else we do, we need to do this. Because the government already knows we know about her. Otherwise, I think we just need to warn Annie and/or the people in the green area of the plans to set up a FOB there. Trying to convince him not to build a base there will probably not be good. I think we have enough heat on us over the key, even if he's not showing it. Anyone in government who knows their stuff will know not to show their hand or overplay it. We need to play that same game and not overplay our own. Lastly, I have a feeling that the government knows something we don't regarding the rabbit given their interest in the green area and the key. So while it'll surely take a bit of time before they start setting up shop we need to motor and get this done ASAP.
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>>5964513
>Ask Moritz something else, or bring up something else to him.
>Does he have any information he can give us about her? She keeps fucking up her profile so we don't have anything to work out or think about other than she like to mess with us.
>Also why is she threat 10? Is it because her hacking ability alone or she has other special abilities as bad as the other one level 10 Vinella?
Better ask now and have something to work about than wait for her eventual appearance.
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>>5964540
Willing to support this along with my post.
>>
>>5964523
>>5964540
supporting these two
>>
>Mention you have heard of her.
You didn't want to create an awkward silence with the topic of Annie, so you immediately told Moritz you knew about her the moment you got the tablet. "Ah, take it you saw some sort of edit wars, or the vague details she has given herself?" You nodded, stating you were well aware of how she was quite good at corrupting her files. "She's quite the headache. Already, she has directed plenty of death squads to their demises! Take it from me: try and ignore whatever she says. She feeds people lies and tries to get into your head." Your men gave some mild nods, not really seeming all too sure what else to say. You also nodded along, though did get a bit curious about certain details, namely what they knew about Annie.

>Ask Moritz something else, or bring up something else to him.
The first thing you asked him was if he had any information about her. Given that she kept on editing her own profile, you didn't know much about her aside from the things which she admitted about herself. Moritz seemed to understand, looking around a bit. "I got some paper files around here which state some details about her. It gives everything which is supposed to be provided by the tablet, but her edits have made it kind of difficult to provide them to you and the other death squads." He'd grab another file, putting it on the desk for you to see and skim through. You'd immediately read through it, finding that she was some sort of fox girl subject. Her main abilities was that she could interfere with electronics, take over electronic equipment and also mess with radio waves. Her stats were said to be somewhat low all around, aside from her intelligence and agility which were noted as being quite high.

"Given how dangerous her abilities are, and the fact she makes her presence quite known, we have been tempted to print more copies of this file and share it around. Though the practicality of that is... debatable. At least her constant edits make it obvious she is more than just a minor nuisance." Moritz would say a bit tiredly, before you asked why specifically she was threat level 10. There were plenty of monster girls who had so far proven far nastier and more dangerous, not to mention being far more fierce and confrontative. To this, Moritz scoffed. "Like I said, she has led plenty of death squads to their own demises. However, what makes her the greatest threat of all is her capability to communicate with survivors and coordinate escapes. There have been plenty of reports of death squads being manipulated by her antics."

He'd look outside a little, looking over the camp with all the death squads. "Think of her as fulfilling the same role as... well, Lodger, your squad, fulfils. She's their supplier, albeit a supplier of intelligence rather than material. She's the logistics ensuring scientists and subjects can survive down there. She is the key target we will want to take out if we ever want to ensure control over these ruins."
>>
He'd look at you over his shoulder, speaking a bit more calmly. "Maybe she's not as psychopathic as Vinella, or as dedicated and bloodthirsty as that rabbit of yours. But, she is the smartest creature down in these ruins right now. And she is well aware of her capabilities. And most importantly of all, nobody knows where she even is or what her next move against us will be. That is why she's a level 10 threat." It seemed he had made his point on the matter. Though this did get Zaria rather curious, soon after asking: "So, what area should we head to if we wanna have the best odds of finding her?" Moritz would seem a bit unsure, before calmly stating: "She's somewhere deep beneath the crater, is our best estimate. It gives her the best range, whilst also making it truly difficult to get to her. If she isn't there, then my next best guess would be the combat section in the south-east quadrant. Given how there is still power there for some reason, and the fact weapon systems are very much still active are the main indicators."

After Moritz gave his thoughts, it seemed you had figured out about everything you wanted to from him. You had gotten your contract, knew how much you got paid, knew more about the rabbit and also about Annie. Most importantly though, you now knew that the government was going to set up shop in the green section, much to your own dismay. Stopping it would be impossible and probably not even worth it. Besides, you could warn the others and Annie about the plans, so you could save the most innocent lives which were going there. Especially since you still wanted to go to the green section to figure out more about the rabbit and where she came from.

>Thank Moritz for his patience and get your things. It was time to gather your supplies and head back to the green section to warn the people there of what was to come.
>Ask Moritz further about something else of interest. He seemed more than willing to answer about all sorts of things, so perhaps there were some other details you wanted to know about? (Write in...)
>Something else...

(Slightly smaller update with fewer prompts. But, I can imagine some of you preferring to just head out right away, rather than asking Moritz about further details.)
>>
>>5964856
I actually expected Annie to be an electric eel girl, though that might be because of the macaroni nickname getting to me. My next best guess would have been a bird girl/harpy because thunder bird. A fox is fine too.

>Ask Moritz how many subjects the government estimates are currently not listed down on the tablet or otherwise documented.
>Thank Moritz for his patience and get your things. It was time to gather your supplies and head back to the green section to warn the people there of what was to come.

Personally I don't have any questions in mind other than how many subjects they think are undocumented. Other than that, the fact the combat section still has power and has active weapon systems immediately tells me that Annie is likely operating there for her own safety, or at least trying to funnel survivors there through more secure channels barring some rouge unrelated subject capable of remotely accessing electronics is out there.
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>>5964856
>she was some sort of fox girl subject.
Fluffy ears...

>>5964869
supporting
>>
>>5964856
>Thank Moritz for his patience and get your things. It was time to gather your supplies and head back to the green section to warn the people there of what was to come.
Let's just go. Anything the government hasn't listed is either something they don't know or don't want to share.
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>>5964856
>>Thank Moritz for his patience and get your things. It was time to gather your supplies and head back to the green section to warn the people there of what was to come.
Let's get started. I think we should give the green zone a break, we already drew to much attention to it, When we get there I say we either go to the combat section or the flooded zone. The flooded zone is still a mystery but Ano said she swam from there, she could be our guide and the quadrant zone still being functional reeks with plot points. I think both are good and if Flood I say get the bugs because they can fly/swim and Combat bring Oreas and Kamara who have some stealth abilities.
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>>5964856
>Ask Moritz further about something else of interest. He seemed more than willing to answer about all sorts of things, so perhaps there were some other details you wanted to know about? (Write in...)
Ask why we can't have a TV in the hospital, they're receive only so it's not like we can transmit anything out.

If he denies the above ask if we can at least get some board games.

Also ask about the mercs being transported around in bubbles. If there's some lethal disease that we have to avoid while hunting subjects, or a subject causing it, I can't imagine how it wouldn't be need to know for us.
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>>5965055
asking him about entertainment in medical room is fine.

But the soldiers in bubbles bit may fall under
"'Due to the circumstances surrounding this job, you agree that you are here on a need-to-know basis. Questions which are deemed 'inappropriate' by government workers can be refused, and continuing to ask such questions can lead to penalties to you and your squad.'"
not too opposed to it, but the man is busy and we shouldn't be too banal.
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>>5965055
Anon no. The medical staff already explained why TVs aren't allowed and the whole disease is kept under wraps like the soldiers above told us and >>5965067
Mentioned. The no digital entertainment is fine some card/board games would be welcome.
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>>5965067
I literally put why it should be need to know in the very next sentence. How is it banal to ask about a contagion that's apparently so dangerous they're pairing bubbles and hazmat suits? Wouldn't it be in their best interest to give out as much info as possible so that whatever it is doesn't spread like a plague through the packed camp? If he refuses then that's that, but I think "it may kill us, and also everyone else here, unless we know how to deal with it" is pretty good reasoning to ask.
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>>5965115
>The medical staff already explained why TVs aren't allowed
No they didn't. They told us the TV's were a security risk, which is very suspicious considering they're receive only devices and can't be used to transmit classified info out of here. This isn't like the radio where it can be used as a two way device. Is there something going on off planet that they don't want us to know about? I want a real answer from the guy in charge.
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>>5965119
Banal enough that the soldiers present were told not to let us know. If they aren't trying to tell us, neither would anyone above them. If the situation was otherwise, we would have been told about it from the meidcal room instead of being kept in the dark.
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>>5965135
>higher level officials will never overrule or make exceptions to the decisions of their subordinates
Not even the reverse is true, but it would be a lot closer to the truth.
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>>5965144
It wasn't a decision of the subordinate, it was an order given to them from their higher officials.
If you are so dead set on this being pivotal go ahead but I doubt we are going to get anything of value.
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>>5965168
Even if he doesn’t tell us anything further I think that refusal would be good confirmation about how the government values even one of the most useful squads
>>
>Ask Moritz further about something else of interest. He seemed more than willing to answer about all sorts of things, so perhaps there were some other details you wanted to know about?
There were but a few things you wanted to do before finally leaving again. The first thing you'd ask Moritz was about some form of entertainment in the hospital, such as a TV. This made Zaria nod along, before speaking a bit more assertively. "Have you ever been forced into a room with nothing to keep your mind occupied for 24 hours? Yeah, that's the stuff you put us through in the hospital. Surely you can fix this, right?!" Zaria's abrasive tone was maybe not the most useful thing now. But fortunately for you and her, Moritz seemed somewhat understanding. "I can understand such frustrations, miss... Zaria, correct? And let me assure you, we would have TVs or some other form of on-screen entertainment in the medical wing if it wasn't an immense risk, given that Annie could potentially use it. Imagine her using it to spread fake warning messages, or worse! Besides, if we were to equip each medical space with such materials, it'd require quite some maintenance and upkeep. Not to mention, providing all kinds of media for you to enjoy, haha."

His somewhat calm yet mildly aloof tone still didn't satisfy Zaria, whilst you'd ask a bit more about board games. To this, Moritz would give a more quiet nod. "That I think we can provide. I'll note it down." Zaria did seem satisfied with that. Though on the topic of the medical bay, you decided to ask a bit more of a risqué question. You asked him about the mercs who were infected, wanting to know if it was a lethal disease or something else. This made Moritz seem a bit more concerned, before looking around. "That is... something we're still researching. We do think it's caused by a subject, but the fact we have found it early means it probably is nothing to worry about. Chances are those mercenaries will recover with our help."

He'd go quiet, clearly not intending to say much more about it. Thus, you moved onto your final question: How many subjects the government estimated were not documented yet. This question seemed to surprise Moritz, who would think about it. "Well, we have read from papers and documents that some scientists kept 'failed' subjects around, without really noting them down in their main files. Some scientists also disowned their subjects, no longer claiming ownership over them. Though, how many of said subjects there are is... quite difficult, to say the least. Our recent estimates believe there to be at least 5 of them, based on documents and reports. However, it could be far more than that. You've already seen that Roraima has made some effective subjects without noting them down. Why he didn't do such, we can't say for sure. But if a killer rabbit subject is not worthy of being documented, then who knows what other subjects he deemed 'not worth noting down' in his own documents."
>>
It was a pretty small estimate to say the least. Especially considering the fact that you had already found 3 undocumented subjects now. Not to mention, having heard about a few others from Laura and the others. But at least Moritz seemed honest about his estimates. They probably really did not know what sort of horrors were in the bowels of this place.

>Thank Moritz for his patience and get your things. It was time to gather your supplies and head back to the green section to warn the people there of what was to come.
And with that, you had gotten everything out of Moritz that you wanted to figure out. You thus thanked him for all the information, before telling him you would get back to work right away. "Very well then. I'll wish you and your men good luck, Mikhail. Though given your success so far, I doubt you'll need it." He'd get seated again, before going back to his paperwork. With that, you'd leave the room, immediately being escorted out of the huge metal government building. And once you had left it, your men were quite relieved. "I must admit that I am surprised how smooth that went. I honestly expected a grilling from that guy." Artyom would say after you decided to head back to your main camp.

"I would suggest not getting too comfortable around the guy. He's still a government worker, and probably would execute us if we did something to tick him off." Mike would afterwards remark, making Thaddeus scoff. "I dunno. It seemed like he did really respect us. Then again, that might just be cuz we took down a big and powerful subject." Afterwards, Anon spoke up more casually. "Regardless of what his intentions are, he let us go on our merry way and paid us well. So, I'd consider this a win for now." Mike couldn't really disagree with that. The profit you made from the one subject was the payment you had hoped for. And if you could take down another huge subject... Well, you and your men wouldn't have to worry much about your future.

Regardless, you wanted to get right back to work. And the first thing you had to do, was grab some of the supplies which Lydia, Derek and the others had collected for you. Anon would tell you they were all back at your base camp, along with the other supplies from the green section. And once you got back to base, you'd find that there were quite a lot more things lying about. "Goddamn, you guys really went all out gathering materials, huh?" Zaria said in amusement, as Lydia spoke excitedly. "Well, thanks to Mikhail and his men dealing with that rabbit, the government was more than eager to provide us with a ton of stuff! For instance..." She'd head over to a small pouch, throwing it to Zaria. She'd open it up and gave a confident smirk. She'd head over to a small pouch, throwing it to Zaria. She'd open it up and gave a confident smirk. "Oh, you guys know me too well." She'd soon show get a lockpicking set and a snap gun from the pouch. "Let's hope this place has some normal locks for me to bust open.”
>>
Derek also stepped forward, before showing two particularly fancy looking boxes. He'd open the first up, revealing a very compact drone in one of them. The second would contain two small spider-like robots, along with controls for both devices. "We got ourselves a flying drone and two spider drones. They are remote controlled, got cameras and are apparently quite versatile from what I was told." It really did seem like Derek had gone all out in getting you everything which you asked for. Thaddeus would also show a decently sized plastic container with a bunch of warning labels. "We got ya some thermite as well. Dunno if it's a good idea to use it without Evander's help, but we can always grab it once Evander is out of the med-bay." Artyom would also clear his throat to get your attention, before pointing to his backpack, which had all the cameras from before in it. Along with even more movement sensors and tripwires. "You also asked for more of these, right?" He remarked quite confidently, seeming quite ready to use these tools as well.

You'd also get shown some more ammo containers, more of the medical equipment which you had used up during your previous confrontations, along with more rations. Though most importantly would be what Thaddeus would show you in a rather large looking box. "There's also... this." He'd say as he opened it up, before revealing the massive plasma rail gun which you had requested. He'd hold it with both hands, it even being rather heavy for him! "Ya wanted some bigger firepower? We got that now." He'd remark, before Derek stepped forward. "Lodger was more than willing to lend that thing to us. Though, uhhh, we probably should be careful with it, since some of the folk at the arms depot stated it's the only one of its kind they got here now..." Well, at least now you had a weapon to deal with any real threats. So long as you got the time to aim the bloody thing at whatever subject decided to become your next target.

For the time being though, it seemed you had gotten everything you could've wanted. The question now became, what the plan was for now? Obviously, you'd have to go back to the green section, but what were you going to do there? What was the main goal of your next excursion into the ruins?

>Write in what your plan is...

Suggestions:
>Assign your men to do specific jobs. Given the number of tools you had, perhaps you could assing some of your men to some tools. Derek and Lydia could use the tablets, Lars could carry the medical equipment, etc. (Write in...)
>Set up a timeline of what to do next: Visiting Laura and the subjects, the guardsmen, finding things about the rabbit. Planning out how you'd do all of those things and what you'd have to tell them was probably a good idea. (Write in...)
>Mention that something you asked for was missing. Perhaps they hadn't gotten one thing you had asked for specifically? (Write in...)
>>
>>5965477
>>Assign your men to do specific jobs. Given the number of tools you had, perhaps you could assing some of your men to some tools. Derek and Lydia could use the tablets, Lars could carry the medical equipment, etc. (Write in...)
Give the railgun to Thadeus or us but the person who carries it must go light on everything else to not tire to quickly, leave the drones for Derek, Zaria keeps the lockpick kit.

>>Set up a timeline of what to do next: Visiting Laura and the subjects, the guardsmen, finding things about the rabbit. Planning out how you'd do all of those things and what you'd have to tell them was probably a good idea. (Write in...)
Visit Laura and the others, tell them the green zone will become a whole lot more unsafe now than the death squads are aware it's traversible, I say ask Kamara to assist Orias and Laura to stealthly explore the green zone, meanwhile we explore the flooded zone as stealthily as possible of course get Ano and Chrys to come with us Ano because she knows the area and Chrys because in case me meet a dangerous subject or hostile personnel we can have a easier way to tip the scales with her sleep powder, I think we can let the mystery of the key to a later date and the combat place seems a bit too rough right now.
>>
>>5965489
Oh right another thong for the job part. Ask Artyon and Lars to be our scouts and tell us if they sense anything, last thing I want is another ambush by a some less intentioned people like those DD guys.
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>>5965477
>Assign your men to do specific jobs. Given the number of tools you had, perhaps you could assing some of your men to some tools. Derek and Lydia could use the tablets, Lars could carry the medical equipment, etc. (Write in...)
Lydia is a technician, she will be more familiar with the capabilities of the drones then Derek. We will leave Derek to tablet duty since he can process the info on a subject fast for us in the event we are in a fight.
Give Anon the Plasma Sniper
He has an eye for details, is good at keeping quiet, and is overall the best guy we have for getting into a position where he can get the drop on an enemy and put them down at range.
Basic medical should be split among all of us, but the majority of medical we can put on one given person, I guess Lars works like the suggestion said.

>Set up a timeline of what to do next: Visiting Laura and the subjects, the guardsmen, finding things about the rabbit. Planning out how you'd do all of those things and what you'd have to tell them was probably a good idea. (Write in...)

Enter facility, make sure to check our backs so that we aren't being trailed. Use comms to contact guards via helmet. Tell them to gtfo out, not in the flooded zone or green zone, maybe deeper in, but green zone AND flooded zone are likely to get a lot of traffic and going to go to hell. I don't remember if we left comms with the subjects and laura, if we did we should start discussing with them exiting the green area. We should go deeper into the facility to find a location to move our guys into. If we didn't leave comms we should double check using our cameras at the entrance of greenzone to check if anyone trailed us and is watching us actively before meeting up with them and letting them know. Our goals for today should be 1. Find another location for our subjects to get too and 2. Explore deeper into the facility at the same time, maybe exploring where wilhelm said there was a bunker for survivors. We should avoid flooded area for the same reason green area is about to get hairy.
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>>5965474
>given that Annie could potentially use it. Imagine her using it to spread fake warning messages, or worse!
Ok this makes a little more sense, even if she's already doing this with the radios
Though if she can exert that much control I wonder why she hasn't messed with tablets more directly
Perhaps they're overestimating her, or just playing it safe

Also didn't notice any contradictions in what we heard before about the disease, at least he didn't act like it was unreasonable for us to want to know about the risks we're facing. Might be lying about how little they know though. We'll want to see if the infected soldiers ever show up around camp or just vanish.

>>Assign your men to do specific jobs. Given the number of tools you had, perhaps you could assing some of your men to some tools. Derek and Lydia could use the tablets, Lars could carry the medical equipment, etc. (Write in...)
Lydia gets the drones, Derek on tablet, Thaddeus gets plasma gun, Zaria keeps lockbusters, Lars medpacks.

>Set up a timeline of what to do next: Visiting Laura and the subjects, the guardsmen, finding things about the rabbit. Planning out how you'd do all of those things and what you'd have to tell them was probably a good idea. (Write in...)
Supporting the ally evac from the green zone, at some point we should tune into Annie's radio station and talk aloud about the plans so she can coordinate on her end as well.
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>>5965477
I'll let you guys hash out the details as to who gets what. However, our search in the green area is timed. Once that FOB is starting to get set up, it'll be unlikely for us to be able to find out whatever that rabbit was up to. At least without the government already nicking anything important or covering it up. As such,

>>5965526
Supporting this anon's timeline. I suggest we ask the guards where the rabbit came from if they have any rough idea. Potentially we can use that to find where she was coming from and find her lair and wherever that key is supposed to go
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>>5965530
yeah that's a good point, they might have some clues for us.

>>5965526
>>5965489

only thing I don't get it is why we give Thaddeus the plasma rifle. Anon has better skills for it comapred to him.
Expert Threat Analysis,An Eye For Details, Light Step all make him a silent killer with the plasma sniper vs Thaddeus who has Expert commander (not applicable in this case) and Strongman, pain resilience. Which with pain resliance would fit better for someone we want exposed closer to subjects. I can see an argument for strongman though, but cost benefit for anon seems higher.
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>>5965566
Because that thing is huge and heavy, with even Thadeus the muscle of the team having some trouble carrying it. It doesn't matter if someone in theory someone else could use it better if they won't even be able to lift if left alone being able to take the gun's recoil, now think about not only that but carrying the damn thing around the facility, trying to outrun/fight dangerous subjects, dodging bullets and hazards, etc.
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>>5965477
I'm not good at laying out details for planning, so I'll leave that to whoever. In the meantime my vote of support goes to
>>5965508
>>
>>5965581
In that case why don't we determine it before we enter. We can have anon carry and fire it before we go down and he can tell us if he can handle its movement. Then compare it Thaddeus. If he can measure up then we are fine regardless, but if he can't then we can take the safer option of thaddeus. We'd just do this at the start of the timeline first.
>>
>Assign your men to do specific jobs. Given the number of tools you had, perhaps you could assing some of your men to some tools. Derek and Lydia could use the tablets, Lars could carry the medical equipment, etc.
Having seen all the equipment, you'd immediately get to work assigning everyone to specific tasks. The first and most easy thing to decide was to have Lars keep the medical equipment. So far, he had been doing quite well as your makeshift field medic. And he hardly seemed opposed to the idea. "Roger." He'd state as he started collecting all the medical equipment. Though you also told him to give the others some of said equipment, just in case something went wrong for Lars. "Understandable." And on the topic of Lars, you told him to hand the tablets over to Derek again. Now that he'd no longer be away from the fight, he could be the one who'd give you intel with the device. "Sounds good."

You didn't even have to tell Zaria that she'd get to use the lockpicks. She was already quite pleased with them, carrying the pouch with all the necessary tools. Next, you'd tell Lydia to take the drones along. Given her expertise with such devices, she probably was the best person to use them. "Sure thing!" She said happily, soon after looking at Derek as it seemed the two were more than willing to work together in the job you had given them. Though this left you with the railgun. You were somewhat unsure what the best option was here, as you didn't know who was the best person to carry the device. You were thinking Anon, but he probably would find it quite cumbersome to carry around given its sheer weight. Anon did seem like a better person to use it though, given his precise aim and ability to be rather quiet whilst on the move. So, for the time being, you decided to hand the device over to him. Though you told him that, if it was too heavy for him to carry around, he could hand it over to Thaddeus instead since he could definitely carry it around.

"Very well then." Anon said, before Thaddeus would hand the plasma railgun over to him. Anon would hold it with both hands, letting out a gasp as he felt the heft. "Bloody hell, that is indeed quite heavy." He'd remark, seemingly managing to hold it, albeit with a bit of difficulty. "If it's too much for ya already, I'll be more than happy carrying it around." Thaddeus remarked, Anon giving a nod before lifting the gun up. "I'll... see if I can manage on the way down." It probably was a good idea to test his handling of the device whilst you got the time to. And at least you had a good fall-back option for the time being...

>Set up a timeline of what to do next.
After you and your men got all the material, you believed it was time to head back down into the facility. Though as you made your way down, you told them the plan you had. You wanted to head to the green section to inform everyone you had found there that the place would no longer be safe, something your men all agreed with.
>>
Thus, you'd take a carrier craft back down, starting your trek back to the green section. It'd once again be a long walk, though it was one you were vigilant about. Given the news of your kill had spread quite wide, and the fact that people had been willing to follow you, you made sure to check for people who snuck after you. Fortunately, it didn't seem anyone was going after you. At least, you didn't see any death squads following you from a distance. Regardless, the walk did prove one unfortunate thing: Anon did struggle a bit with carrying the heavy railgun. He could carry it around somewhat, but it was clear that the thing was a bit cumbersome for him to aim or move around with. Maybe it'd get better over time, but perhaps giving it over to Thaddeus wasn't that bad of an idea for the time being.

Regardless, you'd pass the lake and enter the tunnels into the ruins, making your way back to the green section through the long dark corridors of the facility. You’d get Artyom and Lars to go forward, wanting them to be the scouting forces right now. They’d quickly accept, though Zaria would also join them, given her eagerness to explore again. Meanwhile, you'd try and talk through the helmet to try and reach the guardsmen you had given your spare helmet to. "Mikhail, the range of those helmets is not that broad, I'm afraid. When we get to the green section, then I think you should try it.” Hopefully, once you were in the green section, you’d have enough range to reach them.

More importantly, there’d have to be someone on the receiving end to actually catch up on your warnings. Though fortunately, you’d get to test it out soon enough, as you once more entered the green section. You would wait with heading upwards to Anofelis’ little hideout where your men stated they were hiding. After all, you still expected people to follow you right now, and didn’t want them to go after you. In the meantime though, you’d try and contact the guardsmen once again. And this time, you’d fortunately get a response. “Mikhail? Is that you?” The voice of one of the guardsmen would say on the other end, you right away confirming that it was you. He’d immediately call the others to let them know you were talking to them. And not much later, he’d say: “I take it you’re here to bring us some news?”

Right away, you’d tell them that they had to pack their things and leave for somewhere deeper into the facility. You’d explain that death squads were interested in checking out the flooded section, as well as the green section. You even mentioned the plans the government had for turning this place into a forward base. After a bit of silence, the guardsman on the other end spoke with concern. “Well, where do we head to instead? The only real path we can take is heading westwards, but that is where we came from.” It was clearly a tough choice to make, and you were sadly unsure what the best path going forward was for them.
>>
>>5965566
Is it even a sniper rifle? It's been called a railgun, I thought those were more like anti materials.
>>
You reiterated that both the flooded zone and green section were going to go to hell. “Do you have an estimate for when the government and other squads will come over?” The guardsman asked, you sadly not having a real suggestion. Though given how eager Moritz seemed, you told the guardsman that it could happen very soon. There was a bit of murmuring and discussing on the other end, before you heard the guardsman speak to you again. “Alright. Thanks for the info. We’ll try and prepare to evacuate this place with as many resources as possible.”

With the guardsmen informed, that left you with Laura and the subjects. You didn’t exactly have a way to communicate with them, so you decided to just head over to them. Though you also decided to play it safe and tell Derek to use the tablet to watch the entrance of the green section with the cameras. That way, you could make sure nobody else snuck into the green section. And with Derek glued to the tablet, you’d finally start heading upwards. It was quite the walk over, but you’d soon once more find yourself in the thick jungle Anofelis called her home. It didn’t take long for you to spot Laura, Kamara and Oreas at Anofelis’ little place. Immediately, Laura would get up and approach with a friendly smile. “Glad to see you’re doing fine, Mikhail. It was surprising and mildly concerning not seeing you joining your men here yesterday.” She’d immediately remark, as you saw Oreas also seeming quite pleased. Kamara looked a bit more on edge, seeming focused on Zaria for obvious reasons. She kept quiet though, opting to hide a bit behind Laura whilst making herself blend in a bit more with her environment. Meanwhile, Lydia stepped forward and spoke in a more concerned tone: “Where are Anofelis and Chrysidus?” Fortunately, Oreas was quick to explain their absence. “They’ve gone out to collect some food items for us. They said they’d be back quite soon.” Now was maybe not the best time to get food. But given that Derek hadn’t rung the alarm bell yet, they’d probably not get spotted by death squads.

With that out of the way, you immediately would tell Laura, Kamara and Oreas about how the green zone was going to become far less safe. Laura quickly asked what was going to happen, you elaborating on how the death squads were going to move in and how the government wanted to turn this place into another base. “Shit. That is really bad.” Laura would say, Oreas seeming far more concerned. “B-But we just got here… a-and it was a safe l-location, right?” You stated that the kill you had gotten had increased interest in this place, and that there wasn’t much you could do right now, but that at least they had time to flee. “Okay. But where do we go then? We can’t go back to where we were before. That space was too small, had no food and was too close to the death squads.” Laura would say right away, at which point you decided to explain your plan for today.
>>
You wanted to find another location for them to stay at. A place where the death squads wouldn’t find them just yet which would hopefully have enough food and other materials for them to survive in. Laura didn’t seem too optimistic at the suggestion, but she still nodded along. This brought you to the second thing you wanted to do today, as you turned to your men. You told them you intended to head even deeper into the facility at the same time, perhaps even finding one of the bunkers Wilhelm had mentioned. Your men seemed more than fine with the suggestion. Though, Laura was quick to give her opinion on the matter. “What if those bunkers are still occupied by survivors? I can’t imagine it being particularly safe for us to stay in a place like that, given that the government probably knows about their existence and wants to find them ASAP.” It was a fair point. Unfortunately, you didn’t have any better plans right now. You had to find a location for them to stay at, and it’d be quite tough to say the least.

“You know, the bunkers being likely targets for the government may actually be a benefit.” Anon would soon remark, all heads turning to him. “I mean, think about it. They probably are highly desired targets for the government. Chances are that if they have been found by death squads already, they have been thoroughly cleared out already. In other words, they’d not really head there again to explore it, since it has already been ‘cleansed’.” Anon’s point did convince Laura somewhat. Though it still was a potential risk. Especially since you hadn’t heard of any death squads finding such bunkers just yet.

Regardless, you’d have to do something now, rather than waiting much longer. The longer you waited, the likelier it was that everything went terribly wrong.
>>
>Head westwards. You could look for the bunker Wilhelm had spoken of, as well as maybe check to see if it’s safe for the guardsmen, Laura and the subjects to head there. Not to mention, you could find the harpy subject Wilhelm and Nora had encountered.
>Head to the flooded facility. It was still not that well explored of an area, and setting up base there for Laura and the others was potentially a safer bet for the time being than heading westwards.
>Continue exploring the green section for the time being. You had already explored most of it, but maybe checking the area the rabbit was in could reveal to you where she had come from?
>Tell Oreas, Kamara and Laura to explore the green zone in areas to look for places where the rabbit subject could’ve come from. Maybe you could find how the rabbit came here, and go down that path to see where it’d lead?
>Wait for Chrysidus and Anofelis to return, before telling them to explore the flooded section. Or have Laura and the others tell them to explore it. Chrysidus could fly and Anofelis could swim through it to maybe explore it further. Maybe they’d even find a safe spot for them to stay at in the future which would be near impossible to reach for the death squads?
>Contact Annie. Perhaps you could tell her something and ask her for help in one of your missions? (Write in what you want to ask of her…)
>Discuss with your men…
>Something else…

(A dense update, but one which hopefully means you can get places very soon. Anyway, let me know if there's anything missing or anything you wanna ask about.)
>>
>>5965936
>Continue exploring the green section for the time being. You had already explored most of it, but maybe checking the area the rabbit was in could reveal to you where she had come from?

Wanna find this stuff before anyone else does, plus this'll let us also gather food to tide over the crew for a bit as they move.
>>
>>5965936
>Continue exploring the green section for the time being. You had already explored most of it, but maybe checking the area the rabbit was in could reveal to you where she had come from?
I want to finish thoroughly hitting this place before it gets more busy than we would like. And stock up on food for the harem.
>>
>>5965936
>Continue exploring the green section for the time being. You had already explored most of it, but maybe checking the area the rabbit was in could reveal to you where she had come from?
>Contact the guards again over the radio and ask if they had any idea where exactly the rabbit was coming from.

Already explained why we should do this so I won't repeat myself.
>>
>>5965936
>Something else…
Have Thaddeus carry the plamsa sniper, Maybe we can hand it back to anon during a fight/when we can get the drop on a subject so he can take the shot but at this point it would be better to leaveit in thaddeus's hands.

Ask the guards about the Rabbit subject and where she came from. We forgot to ask but they had more encounters with her so they may know more about her actions here before we met with her.

>Continue exploring the green section for the time being. You had already explored most of it, but maybe checking the area the rabbit was in could reveal to you where she had come from?

Begin re-collecting most of the cameras we planted as well (except the one at the entrance, that one is useful) since they didn't get us any results, they'd better serve us elsewhere. Also have one camera placed at the area that connects the flooded zone to the green zone (that way we know both entries into green zone.)

We should try to be quick with this before heading west because we are on a time table now before guys will eventually start entering green zone. It will be harder to extract the more mercs are present. That said laura should explain the situation to the subjects that have yet to return once they do so they are preped for moving.

>>5965933
Anti Material is not mutually exclusive with a sniper. If anything most anti material rifles are heavy duty snipers.
The reason I call it a sniper is because functionally it is closer to it in that it has inredible power (and range) and is capable of penetrating everything between it and its target (going by the initial description at least).

Down side is fire rate, accuracy and postioning/mobility. We can get around this with a two man group in the form of thaddeus and anon.
>>
>>5965993
Real life sniper teams have the shooter and the spotter. The latter being the more difficult role and the one the more senior sniper takes. Having Anon in this role is a wise idea if we hand off the gun to Thaddeus.
>>
>>5966009
sounds good.
>>
>Continue exploring the green section for the time being. You had already explored most of it, but maybe checking the area the rabbit was in could reveal to you where she had come from?
With Laura, Oreas and Kamara being well-informed of your mission, you'd look to your men before stating you intended to explore the green section further. This suggestion did surprise your men and Laura somewhat, with Mike quietly asking: "But, you wanted to head deeper, right? And we already explored most of this place, right? What can we get out of this place?" To this, you stated you wanted to still find out where the rabbit came from. Especially now that there was a good chance that somebody else in the future could find where she had come from. Besides, you also argued that you could help collect more food for Laura and the others. To the latter, Laura scoffed. "Like I said, that's what Anofelis and Chrysidus are doing now." She didn't say much further though, seeming willing to accept your current plan. Besides, you did have a good reasoning to it.

You did tell them that they could maybe start packing up their things already, to which Oreas calmly remarked. "Well, we don't have much, aside from Anofelis' little hut here!" To this, Artyom would softly say. "Maybe consider breaking it down. The last thing you want is for the people who come here to find traces of activity or someone living here." It was a decent suggestion, though it did ignore the obvious fact that Anofelis had also created a giant upwards going tunnel through the concrete walls. Though ironically, that wasn't the main concern from Laura, Oreas and Kamara. "I will wait until Anofelis gets back to break it. I don't wanna upset her by destroying her work. I'd feel like shit if she gets sad." Your men would seem to understand, with Thaddeus soon after giving his own little suggestion. "Maybe just prepare everythin' else first then, and let her know we made the suggestion. She'll probably be more accepting then.

With that, you'd leave the jungle chamber that was their hideout. You told Artyom to maybe also get a camera ready for when you got near the entrance to the flooded facility. It'd be quite a walk away, but once there you hoped to get visual of a different risky entrance. "Alright, remind me when we reach that part." Artyom would say, as you'd hurry up northwards. Though, given that you were searching for the rabbit, you decided to do one more thing.

>Contact the guards again over the radio and ask if they had any idea where exactly the rabbit was coming from.
You'd once again try and talk to the guardsmen over the helmet. You'd call out to them, hoping they'd pick up. And shortly after, you'd hear another voice. "We're hearing you, copy." It was the head guardsmen, you immediately asking him about the Rabbit subject and where she came from. You explained that they had had more encounters with her, which meant they probably knew more about her than you did...
>>
There was a scoff, before the head guardsmen spoke up. "Well, I think we told you before, but we know very little about where she came from. The only thing we do know is that she always popped up around the northern part of the green section. Most fights occurred near the central northern part, and the north-western part. Oh, and she also came from the lower floors, rather than somewhere upstairs." It was quite some useful intel, after which you thanked them and hurried towards the northern part. You wanted to be done with this as fast as possible, given that soldiers could enter at any point now. Though whilst you tried to increase your walking speed, you'd notice that Anon was somewhat lagging behind with the plasma railgun. So, you decided to have a little change of plan.

>Something else…
Whilst you were walking, you'd look over to Thaddeus, before asking him to carry the plasma railgun. He'd look over Anon, who gave a nod and softly remarked. "I'm terribly sorry. It's just... too heavy for me to carry around with any ease." Your men didn't judge him, Thaddeus walking up to him before grabbing the gun from him. "You know how to operate that thing?" Anon would ask Thaddeus, to which Thaddeus gave a rather simple answer. "Aim at a subject, and pull the trigger, right?" Anon scoffed, whilst you told them that Thaddeus could always hand the gun to Anon during a firefight. Thaddeus could place it down, and Anon could use his sniping skills for it. Both Thaddeus and Anon seemed quite fine with the idea, as they stayed together whilst traversing the green section.

During your walk, Derek and Lydia seemed quite stunned by this place. Even though they had visited it one time yesterday, it still was quite the sight to behold to them. They'd also ask plenty of questions about the place and where they had fought or done things. They'd even be told about the spot where you found Kamara, once you passed by there. Though when Kamara was brought up, Derek spoke up softly. "Speaking of Kamara actually. Zaria. She seemed pretty terrified of you. You're not still mad at her for injuring you, right?" It was actually a good question. Though it did make Zaria smirk. "Why yes, I am indeed quite pissed off at her still. In fact, I think I'll kill her when we get back and collect our loot then! Sounds like a good plan right?"

Your men were bemused by Zaria's snark, though Derek did ask for a more serious answer. "At this point, I really don't care that Kamara injured me. I care about the fact she sent me to the boring as fuck hospital. Though that's more the fault of the hospital than anything. I'm actually somewhat interested in maybe working with her now. She was quite fast, and I imagine she could make for a fantastic assassin for us." Given her stealth ability, Kamara becoming an assassin wasn't the worst idea. Though Artyom was quick to shoot it down with one sentence. "Yes, let's make the anxious lizard subject into a killer. That won't go wrong."
>>
Regardless, you’d soon reach the north-western part of the green section, it being quite close to where you had killed the rabbit. In fact, you could see some of the places where your men had been injured, as well as the spot where the rabbit started her final attempt to escape before getting exterminated. You knew you had to likely look low, if what the guardsmen said was anything to go off of. You had already found that the flooded part was very likely not that dangerous, given that it only came up to your ankles.

>Have Lydia use the drone to explore the place. Maybe from one angle, she could spot something out of the ordinary?
>Send Artyom and someone else eastwards. You hadn’t passed the entrance to the flooded facility, and setting up a camera there was going to likely help you and your men out in the long term.
>Spread out and explore the various rooms on your own. You had already killed the biggest threat here, and chances were there was nothing else you had to worry about in the green section anymore.
>Get your men to also explore some of the green parts to collect food. It’d probably cost a bit more time to find the place you were looking for then, but at least it’d mean you’d have plenty of supplies for Laura and the subjects afterwards.
>Keep exploring together. Splitting up was never the right choice, especially since you never knew what creature had been hiding in plain sight all along.
>Discuss with your men…
>Something else…
>>
>>5966410
>Spread out and explore the various rooms on your own. You had already killed the biggest threat here, and chances were there was nothing else you had to worry about in the green section anymore.
lets get reckless!
>>
>>5966410
We split into three groups of three to get more done. The danger level is low-ish so we don't need the whole party, but I would never go into groups smaller than this. There might always be a surprise around the corner.
We have a team going to set up the trail cams, a team doing some exploring of the rooms and a team exploring the foliage and picking fruit as they go.
>Send Artyom and someone else eastwards. You hadn’t passed the entrance to the flooded facility, and setting up a camera there was going to likely help you and your men out in the long term.
Artyom, Lydia, Mike
>Get your men to also explore some of the green parts to collect food. It’d probably cost a bit more time to find the place you were looking for then, but at least it’d mean you’d have plenty of supplies for Laura and the subjects afterwards.
Mik, Anon, Lars
>Send a group to explore the various rooms. Stick together though, you should never be on your own in the Facility. Apparently safe or not, it is still hostile territory.
Derek, Zaria, Thaddeus

Also you guys better go vote for our favourite big lug for Queen (if you remembered to claim an IP).
>>
>>5966410
>>Something else…
>Spread out and explore the various rooms on your own but Send Artyom and someone else eastwards to the flooded area to set up a camera there.
We're already splitting up we can do both options at same time, just make sure if they notice anything suspicious or dangerous to retreat back post-haste.
>>
>>5966410
>Have Lydia use the drone to explore the place. Maybe from one angle, she could spot something out of the ordinary?
Exploring where rabbit may be from.
>Send Artyom and someone else eastwards. You hadn’t passed the entrance to the flooded facility, and setting up a camera there was going to likely help you and your men out in the long term.
Artyom Mike
>Send a group to explore the various rooms. Stick together though, you should never be on your own in the Facility. Apparently safe or not, it is still hostile territory.
The rest of us.
I think we are good on food, we already have 2 subjects doing that.
>>
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>>5966554
>>5966559
Supporting
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>>5966410
>>5966554
>support
>>5966600
KEK
>>
>>5966539
>>5966554
Supporting both of these.

>>5966600
Kek. Lotta good touches there.
>>
>>5966600
I adore the little profile pic you gave Anofelis. I need more pictures of that cute lil bug in my life.

Also, image is hilarious. I really need to find a way to get a pic out for Annie so you can draw some good shit with her.
>>
>>5966600
This was pretty good
>>
>Send Artyom and someone else eastwards. You hadn’t passed the entrance to the flooded facility, and setting up a camera there was going to likely help you and your men out in the long term.
With you wanting to ensure you knew what was coming in and going out of the green section, you turned to Artyom and told him to head eastwards so he could set up a camera near the entrance to the flooded section. He gave an understanding nod, after which you told him Mike could join him just in case. Mike didn't seem to mind too much, as he'd also give a nod before saying: "Well, lead the way, Arty." And with that, the two would head the other direction. Thus, that left you with 6 of your men: Thaddeus, Anon, Lydia, Derek, Lars and Zaria.

>Something else…
You told your men that you trusted them to explore this place on their own. Given that Artyom and Mike were already split off from the rest of your group, you felt that it'd be fine if the rest of your men also just went their own way. So long as they stuck close to this general area, and retreated if they noticed anything suspicious or dangerous. And with that, your men would give you a nod before walking around. Anon and Thaddeus remained close together, whilst Zaria went off on her own right away to explore the lower floors. Lars would explore the various green chambers on his own. Whilst Derek would make sure to use the old map of the place which was on his tablet, doing more of a methodical search of the place. Lydia would also explore, though you also told her she could use her drone if she wanted to explore the place from higher up. "Not a bad idea. I'll keep it in mind for if I spot anything fun."

And with that, you'd also start exploring the place a bit for anything of note. You'd check some of the nearby storage rooms, avoiding any rooms with green in them as you felt that they probably didn't hold the clues you wanted. Lars and Zaria seemed more focused on those, with the rest also focusing on small side-rooms.

It'd take some time, but eventually you heard Lydia talk to you over the comms device. "Guys, I found something." She said in a somewhat soft and concerned tone, indicating she had found something which probably wasn't too pleasant. Regardless, you and the others would pause your searching, before making your way over to Lydia some distance away. And once all of you were together, you'd find Lydia in front of what appeared to be a very tiny and insignificant storage space. "Okay, in here." She said, before leading the way. The space was rather cramped to say the least, as the space was loaded with all kinds of janitorial items and trash. In fact, you noticed that there were quite a lot of rotting fruits and vegetables in the thin layer of water which coated the floor. You even stepped into the drab remains, which was not really the most pleasant of experiences. Soon, Lydia would lead you to the far end of the room, before pointing at what appeared to be a sort of waste bin.
>>
The waste bin had all kinds of warnings and notes on it, indicating that it was meant for chemical waste rather than organic waste or scrap metal. "Okay, so I was looking around here for clues, and I decided to open this waste container thing, right? Well, as it turns out..." She'd open it up, revealing that it was actually the entrance to a large waste chute of some kind. And on the sides of said chute, you could see all kinds of reddish brown handprints which moved deeper into the chute. Immediately, your men realised they had found the tunnel through which the rabbit girl likely came into this place. Right away, Anon turned to Derek. "You have a map of this place, right Derek? Can you see where this waste chute leads to?" Derek gave a quick nod, before getting to work. "It seems this waste chute goes straight down to the deeper sections to a large waste processing plant. There's also various other rooms with similar waste chutes connected to this one."

"Any other details about those spaces? What were they for?" Lars asked, to which Derek squinted his eyes. "It says here that they're connected to... some sort of small subject testing site, a few office spaces, as well as some more laboratories. Though there's far fewer details about these than spaces more on our level. In fact, some of these spaces aren't even really labelled..." Thaddeus soon also asked a pretty good question, looking up a bit. "Does the chute connect to anything above here as well? Or does it not connect to anything?" To this, Derek nodded as well. "It connects to what seem to be some kind of pesticide plant, based on the descriptions of the map. Though this plant is also accessible through some elevators higher up in the green section." You had already encountered said elevators when you first found the guardsmen outpost further up here. So perhaps it was worth seeing if there was another way up or into said space.

Though given that the handprints in the chute all moved downwards, rather than also heading up, it was safe to say that you had found the way down to where the rabbit had most likely stayed. Unless if this was a completely unrelated discovery...

>Wait for Artyom and Mike to return. It may take a while, but it'd be better to plan things together.
>Have Lydia send her drone downwards to explore the place. Maybe she could find something of value down there? It'd be far safer than sending someone down there.
>Find a way to get down there yourself. Maybe with some ropes/wires and other tools, you could go down there and enter the deeper facility on your own.
>Head back to Laura and maybe ask one of the subjects to go down there. They probably could make their way down there way easier than you or the drone could. Not to mention, having some ways to defend themselves against what may be down there.
>Ask Derek if there are any other ways down to these deeper parts. Maybe there was an alternate route you could take?
>Discuss with your men...
>Something else...
>>
(Here's hoping that I made sure to follow the majority of what you guys wanted to see. There were a lot of different suggestions with a lot of overlap for the previous prompt, so I hope I got the most popular actions you guys chose for these last actions.)

(Anyway, hope the update is a good one.)
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>>5967043
>Ask Derek if there are any other ways down to these deeper parts. Maybe there was an alternate route you could take?
Taking the elevator sounds good.
>>
>>5967043
>Have Lydia send her drone downwards to explore the place. Maybe she could find something of value down there? It'd be far safer than sending someone down there.

>Ask Derek if there are any other ways down to these deeper parts. Maybe there was an alternate route you could take?

simultaneous action
>>
>>5967043
>>Wait for Artyom and Mike to return. It may take a while, but it'd be better to plan things together.
>>Have Lydia send her drone downwards to explore the place. Maybe she could find something of value down there? It'd be far safer than sending someone down there.
>Ask Derek if there are any other ways down to these deeper parts. Maybe there was an alternate route you could take?
We can all those at the same time, while we wait for them we use the drone to investigate meanwhile we see an alternate route with Derek.
>>
>>5967053
>>5967070
Supporting. Lydia can just use her drone to follow the hand prints. In fact, once we get to a place that isn't the chute we can potentially leave the drone as a marker or beacon for us to find our way to it and start our further search from there.
>>
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>>5966937
>I adore the little profile pic you gave Anofelis
Autism bug cute

>>5967070
Supporting

Wasn't "our" last encounter with Vinella in some manner of waste processing plant/industrial zone?
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>>5967070
+1 to s i m u l t a n e o u s a c t i o n

>>5967322
Man just WILL NOT BE STOPPED
How long does it take you to draw these?
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>>5967322
Do not let the rabbit cook. She will force you to eat human meat.

Even poor Kamara is too scared to share a space with her.
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>>5967322
Once again the resident drawfag strikes with an absolute banger. Also, very nice touch of Kamara in the darkness with only her eyes visible. I also can tell where that picture for Ano's profile picture in the previous thing you posted comes from.
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>>5967322
Drawanon, you musn't go so hard. Your memes too strong. your output too high. your subjects too bad. They'll kill you draw anon.
Sleepy Oreas my Beloved.
Also remember we do NOT have a harem. These are subjects designed to kill.
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>>5967322
>That Ano bringing both Mik's cigars and a drawing to him.
Maybe she ain't the brightest but she's the cutest.
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>>5967430
Wait, is she putting the fag packet on the table or swiping them behind the cover of the drawing?
Now I have the image of her smoking a cig in her proboscis.
>>
>Wait for Artyom and Mike to return. It may take a while, but it'd be better to plan things together.
>Have Lydia send her drone downwards to explore the place. Maybe she could find something of value down there? It'd be far safer than sending someone down there.
>Ask Derek if there are any other ways down to these deeper parts. Maybe there was an alternate route you could take?
It didn't take long for you to realise that... well, why not do multiple things at once? You had found the likely source where the rabbit came from. Now you had a few things you wanted to do. The first thing you did was tell a few of your men to wait outside. The room was quite cramped, and it'd be a good idea to create some space for you and the others to get to work. So, you got Zaria and Lars to head outside so they could guard the place. You told them to watch out for Artyom and Mike, so they could be called in once they returned. "On it." Zaria would say, Lars also nodding along before both left.

Next, you turned to Derek. Given that he still had the tablet, you told him to check out any places which could lead to the parts these chutes led to. "Already working on it." He'd say calmly, soon getting Anon to come over to give some advice on these matters. And lastly, you turned to Lydia and asked her to use the drones to explore the place. "Ummm, which one? I mean, both can work, but I do think that the crawling drone is probably the best, due to its grip and the lack of sound it produces. The hover drone is a lot more manouevrable though." For the time being, you just told her what worked best, her grabbing the crawler drone to get to work. She'd take it out of her backpack, along with a small laptop like device with which she could control and look through it. And soon, you watched the small rectangular device open up to reveal four small legs. It would start quickly clawing towards the chute, before making its way down. "Let's see where this all leads to..." Lydia eagerly mumbled.

Thus, you'd wait and watch Derek and Lydia. The former was scanning the map thoroughly, checking the various paths and options which led towards the area below where you were. And given the limited options, he'd soon give an assessment. "Okay, so there's a few options. There's a large corridor coming from the centre of the facility which heads straight through it. However, this tunnel is quite deep, and I do not know how we'd access it from the surface. Especially since said tunnel could've very easily collapsed. There's also a tunnel coming from the east. However, I imagine that tunnel is not the best option, given that it runs through the flooded section. Lastly, there's an option here, where we now head westwards, then go down an elevator in this containment area, before heading south, then east and then taking the large tunnel from before. Either way, details about these tunnels and spaces are... not noted down, so I am worried what state they might be in."
>>
Well, you'd hopefully get an answer soon enough. Lydia was taking the drone further and further down, noticing less of the bloodied handprints throughout. The chute went quite a bit deeper, as you and your men saw more of the adjoining garbage chutes from other areas. There was one which looked to glisten with water, likely since it came from a section that was flooded. Though fortunately, aside from that, the entire space seemed dry. And not much later, she'd find a side chute. "Hey Derek, where does this chute lead to?" Derek would check the screen as well, looking at the map he got before giving his assessment. "It'll lead to a testing site of some kind. I don't know if that's where the rabbit came from, but you can check." Thus, Lydia would control the drone to head up a side-chute, soon opening it up and finding herself in a completely unlit and somewhat messy containment room. It didn't look like any of the ones you had seen before though. These testing sites seemed more sterile than others, as well as having far more spots with turrets and other weaponry. In fact, many of the chambers seemed to have highly powerful turrets inside of them, either as some form of defence in case of escape, or for training of whatever subjects used to stay there.

"So, what should we look for if we wanna find where the rabbit came from?" Lydia asked, to which Anon would comment: "I guess fruits and vegetables or signs of people having been murdered there." The little drone kept crawling along, the nightvision it had helping out a ton with seeing what was going on. Though after wandering the large hallway and the few chambers which lined it, you'd soon reach a different hallway which headed both east and west. And in said hallway, you and your men saw something massive. It was a dark green hue, and was glistening somewhat from what must've been a thin layer of water. The tail was seemingly moving in a western direction, based on the location. "O-Oh my god, i-is that a... giant snake?!" Lydia said in shock. It did look like a serpent's tail. And it was utterly massive, easily being more than a meter and a half in diameter.

Well, at least your search in these lower areas had provided most fruitful. The question now was, what the hell were you going to do with this newfound discovery?!

>What do you do next?

Suggestions:
>Have the drone follow this gigantic green snake. Maybe you could see more of her and judge how big of a threat she was? (Write in anything specific you wanna look at.)
>Move the drone back before it gets found and crushed by this snake. The last thing you wanted was for you to lose equipment this quick. Besides, you knew where a subject was.
>Inform the main base about the location of this snake. Maybe this was more up for a task like Heroes or Diamond Dogs?
>Try and communicate with the snake. The drone may not have a microphone to talk with, but at least you could move it in ways to give 'yes' or 'no' answe
>>
(Ngl, this update had me a bit unsure what to throw at you next. But, I think this is a potentially fun interaction which won't end with you getting murderfucked instantly because of some psycho murder subject.)

(Anyway, since there were some funi comments in response to Drawanon's glorious work...)

(>>5967396 They're not just designed to kill, Anon. Some can fulfil different 'jobs', especially if designed by someone like Elbrus!)

(>>5967434 Don't let her smoke, Anon. It's not healthy for a subject like her. Nicotine is really toxic to bugs. You'll fucking kill her if you give her that!)

(Oh, and one final thing about the pic I find amusing: Oreas has gone from a caring, orderly and sweet subject to a slacker. I wonder if she'll change to become like that in the story as well.)

(Oh yeah, and don't drink the milk. It might be Hapi's milk and, uhhhh, you don't wanna drink that.)
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>>5967334
Like 6 hour, and another 2 hours looking for a playlist to use as background music.

>>5967396
I LIKE MONSTER GIRLS IM A MONSTER GIRL ENJOYER I LIKE KISSING MONSTER GIRLS IN THE MOUTH

>>5967430
>>5967434
Yeah she's taking them away. smoking is bad for your health.
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>>5967458
>Have the drone follow this gigantic green snake. Maybe you could see more of her and judge how big of a threat she was?
Hmm. AC-39, perhaps? Just follow from a distance for a while and see where she goes and what she does. If it is AC-39 then we can assume non-hostile at least, but it might well be another undocumented one.
Random thought, has there ever been any reports of subject-on-subject violence, or do the sociopathic and sadistic ones just kinda exist awkwardly with the nice ones or even never cross paths?

>>5967464
It's never been established whether Mik smokes. Flipping a coin for it - 1 I say he does, 2 I say he doesn't. Non-binding, of course.
Does Ano's proboscis serve any actual function, anyway? While I imagine she'd be horrified at the prospect of doing so, could she in theory become picrel and liberate someone of their haemoglobin with it?
Oreas is now the eternal eepy eel(?) loli

>>5967465
zamn anon. Well, I wish I had some artistic ability beyond drawing 2D schematics and maps drawing Groxbridge over on /tg/ took me weeks in PDN. You definitely significantly brighten up the quest and always provide extra keks.
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>>5967458
>>5967494

Unless this is an unknown, this is AC-39 or GC-66/Viridian. Given Viridian is noted as being quite large and having dark green scales with their serpent half while AC-39 is unknown, I am inclined to believe it's her. If we had one of our subject friends with us, I'd say it'd be fine to try and meet her given she seems to be 'good' in so far as she only seems to go after death squads. However we don't. Plus, it's a drone so even if we did she'd just assume it's operated by a typical Deathsquad kill team.

>Move the drone back before it gets found and crushed by this snake. The last thing you wanted was for you to lose equipment this quick. Besides, you knew where a subject was. Instead continue to investigate the area, just away from the Lamia.

If this is the subject I believe it is, she has high perception. Let's not lose an expensive piece of army issue equipment that might come out of our pay.
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>>5967458
>>Have the drone follow this gigantic green snake. Maybe you could see more of her and judge how big of a threat she was?
>Dark green hue
We found GC-66/Viridian Matilemas.
The codex says she's intelligent and is show to protec people, it also says she's an eats humans.... follow her stealthily and see if the rumors are truth or not.
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>>5967504
GC-66 seems to be a human-scale lamia vibe, more "long" than "huge fucking tree trunk" - a body a metre and a half wide is perhaps less likely to be the sort of thing you find as the bottom half of a human than a full serpentine creature. Besides, AC-39 also has body parts described as "huge".
>she only seems to go after death squads
And who do you think we are, anon?
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>>5967458
>Have the drone follow this gigantic green snake. Maybe you could see more of her and judge how big of a threat she was? (Write in anything specific you wanna look at.)

>>5967464
>Oreas has gone from a caring, orderly and sweet subject to a slacker
Has she? Maybe she's just sleeping on the counter because she got worn out herding the rabbit.

>>5967516
Maybe Annie has told her we're cool
Better safe than sorry though
Either way it's not like she can kill us through a drone
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>>5967494
If you mean the thing on her head, it's less a proboscis and more a horn at this point lol. So no, even if she for some reason would want to completely suck a person dry in a non-Elbrus way, she wouldn't be able to.

Though don't worry. El Mosco does exist and is roaming the facility to suck your di- I mean blood.

>>5967522
Idk, the pictures of her so far have shown her as a smug little brat. I don't mind her that way, and it could work if she actually hated being with you guys.

Then again, maybe I'm just looking too deep into things here lol.
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>>5967458
>Move the drone back before it gets found and crushed by this snake. The last thing you wanted was for you to lose equipment this quick. Besides, you knew where a subject was.
I want intel on the rest of the area before losing the drone just yet.
I also want us to enter through the elevator as well.
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>>5967527
>Idk, the pictures of her so far have shown her as a smug little brat. I don't mind her that way, and it could work if she actually hated being with you guys.
>Then again, maybe I'm just looking too deep into things here lol.
It's just fun posting QM, but if you wanna go deep, see it as an alternate time-line we're the girls sans rapecow got happily adopted by Papa Mik and he's stuck in a wacky slice-of-life trying to integrate his mon-girl squad into the Lodger's way, tune in next chapter when the wabbit tries to teach the others why should not play with fire.
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>>5967516
AC-39 is not noted as having dark green scales unlike GC-66, and while AC-39's height is unknown GC-66 is in the 10+ feet range with a note she could be far larger. As for the death squad thing, I mean to say if she see's us with a subject she'll probably not instantly go kill happy as she spares staff and likely other subjects, as opposed to if we didn't have one of our friends with us in which case we'll probably find out if the rumors of her being a man eater are true or not.

>>5967527
Elbrus made a bigger mosquito as part of a dick measuring contest with Anderson, didn't he?

>>5967533
This guy gets it.
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>>5967549
AC-39 isn't explicitly noted as having dark green scales because she's noted as having just about fuck all. We have no idea what colour her scales are, and I think she's also likely to be very large - GC-66's file says nothing about width, only a minimum length (is the "height" of a snake their width or their length?) and the notion of a human upper body being attached to a snake 1.5m wide is just a comical size mismatch unless that's one truly humungous woman.
That's a good point on bringing subject(s) with us (perhaps we could use Kamara or Oreas to scout or introduce - Kamara can stay hidden while Oreas can escape if it goes south), but I'm still very leery about approaching a potentially violent and unpredictable high-threat subject
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>>5967571
>and the notion of a human upper body being attached to a snake 1.5m wide is just a comical size mismatch unless that's one truly humungous woman.

Refer to the below height chart. Especially Ano.
>>5962430
This is the monster GIRL facility. Not the Monster facility. That long body is that of a Lamia. There is a very big human looking upper body at the end of it. Mark my words. If you check the subjects sizes in the government document, you'll notice a total of 6 subjects that the government has reported in their tablet who are 10 feet tall or greater. 8 if you count Ano and Titania, the latter of whom is probably dozens of meters tall.

Would you rather we immediately believe it's a lethargic and pacifistic gentle giant that we'll easily be able to add to our motley crew or would you rather we presume and prepare for the worst rather than hope for the best and presume for now that it's the large snake subject that could be even bigger than the minimum of 10 feet long that just so happens to have the same scale color as the snake body we've spotted?
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>>5967592
1.5m WIDE. Not tall. Even Anofelis is not even close to that wide.
We don't know how far past the furry line this facility goes. It'd be odd to have two girls of the same design on the roster.
I wouldn't rather we immediately believe anything. All subjects should be treated as potentially dangerous until proven otherwise or a positive ID.

Either way, I'm treating this ID as inconclusive.
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>>5967458
>>5967533
>support
>>5967322
Ok I liked this one way too much.
>>5967465
Holy based
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>>5967898
>1.5m WIDE. Not tall. Even Anofelis is not even close to that wide.
I bet Vinella easily surpasses that width though
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>>5967898
1.5 meters for her tail isn't that thick, at least if we presume that she's about 3-4 meters tall while standing or whatever you would call it given they don't have legs. Assuming that height seems fairly reasonable given Anofelis and Kamara's height. Further, just as many depictions of Naga/Lamia characters have their tail thicker than their human body (usually to try and make it like they have wide hips) as there are with tails equal or smaller than the human torso's thickness.

>>5968051
She's a fucking giantess who can chuck forklifts like they are beer cans. That much is obvious. As far as we know the only subject that's bigger than her is probably Titania.
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>>5968121
Okay, let's do some kwik maffs here. I'm assuming the average ratio of waist width:head-navel height for a healthy woman is about 2-2.5 source: a tape measure and my rather puzzled sister, who is 2.1 but she's quite short, so a waist width of 1.5m would give a human half-body height of 3-4.5m so that sounds about right. Add on another couple of metres for the snake portion of the body as it curves round and you come to a minimum height (straight posture) of about 5-6m (16-20ft, or about one and a half storeys). She big.
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>>5968210
woops, I got the ratio backward. Should be head-navel height:waist width
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>>5968210
>>5968211

I presume this is going under the assumption that the tail doesn't flare out significantly at the hip area. Regardless, given Vinella is out there, yeah I'd be more than willing to believe that the lamia is that big.
>>
Okay, it seems there is still something of a tie between retreating with the drone, or following the snek with it.

I could maybe do a coinflip, have you guys first do this >>5967533 and then go after her, or wait for a tie-breaker.

Also, I'll only make one update today I'm afraid. I am sick as shit rn and struggling to get stuff done, so yeah.
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>>5968244
Yeah I had a feeling we were only getting a single post today. You usually would have posted something by now. I'm fine following the snake after we've further searched the area if people really want and we can find her again, but I guess we'll see what the other anons want.
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>>5968244
Take care of yourself qm. Your well being matters too.
>>
>Move the drone back before it gets found and crushed by this snake. The last thing you wanted was for you to lose equipment this quick. Besides, you knew where a subject was.
The first thing you'd do once you saw the gigantic snake tail, was to tell Lydia to carefully retreat the drone. It didn't seem like the tail was moving that fast, so whatever was moving forward was not going to be difficult to follow. You first wanted an idea on what the rest of the area was like, before then sending it after the subject. Lydia gave a nod, as she'd carefully manoeuvre the drone backwards. She'd check the varying chambers and rooms for anything of note. Though, it seemed to be mostly abandoned like the rest of this place. There wasn't even any light down in this place, unlike with some of the other parts of the facility which you had traversed. No emergency lighting, or fall-back energy lit up this space.

With the space being of little interest and just looking like your average testing site, you told Lydia to maybe trail the snake again. Her tail had moved out of view from the distance now, her quickly making the drone crawl over. Fortunately, the snake wasn't too far ahead, you telling Lydia to check the area just a tiny bit more. She'd look to the east where the snake came from, not seeing much aside from rubble and abandoned transport vehicles. Lydia tried zooming in a bit and moving closer, as she shook her head. "Don't see anything of note. Just a few side-rooms and janitor's closets." She mumbled, to which Anon spoke up softly. "If we do go down there, I'm sure it'll probably still have some surprises in store for us..." Though with that figured out, you decided to take a big risk...

>Have the drone follow this gigantic green snake. Maybe you could see more of her and judge how big of a threat she was?
You told Lydia to approach the snake from behind, perhaps crawling on the wall to get a view from up high of her. Lydia gave a nod, before moving the drone forward. Of course, your men were a bit shocked by the suggestion, with Thaddeus quickly remarking: "Are ya sure that's a good idea, Mikhail? We don't know what her powers are..." Derek would quickly step forward though, as he had decided to do something quite smart. "I've looked at the tablet for serpentine subjects. There are two of them down here, and I believe we can safely observe her. She's either a lethargic and harmless snake with huge claws, or a heavily resilient snake who uses her tail as her main defences. I am leaning towards the latter, but that probably means we're still safe."

The worst risk now was that you'd lose the drone, which would cost you a bit. But at least you'd maybe get some more information on a potentially high threat level subject. Either way, Lydia would move forward, soon having the drone climb the nearby walls. She made sure to not go too fast, since she didn't want to create a noise which would alert the serpent. And it seemed to be working...
>>
And not much later, you'd be able to get to the side of the serpent. And given the angle you had, you could see plenty of her. She was massive. She was even larger than Anofelis, and that was saying a lot. Her head was barely not gracing the ceiling of the hallway, her likely being somewhere between 15 and 20 feet. Her clothes seemed a bit rough though, with large chunks of the skin on her torso being quite exposed. And what clothes she did have were ragged and quite... punk-ish? It was not what you had expected. Lars quickly would comment on the sight. "She looks awfully perverse, not going to lie." To this, Derek would state something truly horrifying. "Well, she was partially made by Elbrus, so it is to be expected." Perhaps the fact the serpent was made by him of all people was a reason to flee, rather than to approach. Regardless, things still seemed safe for the time being, you looking over the snake to check her condition.

She honestly seemed quite healthy and fine, having a calm smile as she slithered forward quite gently and elegantly. It was like each move forward was done with grace in mind. Though, you and your men were soon a bit amused by what you saw attached to her arms by a little chain. "Is that... a fork?" Derek would say, after which Lars wheezed a little. "How the hell did she get cutlery of that size down here?!" Whilst to the snake, the knife and fork had quite the normal size, to you and your men it was more like she had a pitchfork and a sword on her. The only thing she didn't have was a spade to act as a particularly large spoon...

"She doesn't look too bad for an Elbrus subject. Or well, not as bad as I expected?" Lydia would remark, after which Anon scoffed. "She may not look too bad, but looks are deceiving down here. For all we know, she'll eat you whole or constrict you, or worse." Though as you and your men discussed the serpent, you soon saw her look right at you. And before you could say anything, the snake would stop and face you, before speaking quite haughtily. "It is considered quite rude to peep on a lady, don't you think?" And before you could react, the serpent would pick up the drone between two of her fingers. Lydia tried to control the drone to break free, though the serpent had a solid grip on the little crawler, not letting it escape whatsoever.

She'd bring the drone up to her face, focusing the camera on her eyes. "Such a cute little toy. I must admit that it is a pleasant surprise to see death squads not using barbaric weaponry and tools of mass destruction for once. Perhaps you people are starting to learn after days of constant death and defeat?" The serpent would chuckle softly to herself, before lessening her grip. "Does this little thing have a way to speak? I would love to hear who is on the other side of this." Lydia unfortunately had no such option, her soon trying to crawl free from the snake's hand.
>>
Of course, she was quickly stopped, as the serpent grabbed the drone once again. "Ah, ah, ah, you are not leaving just yet. Not before you explain yourself. Now, speak.” Lydia panicked more and more, continuing to press buttons. “What do I do, what do I do?!” She kept looking around, Derek also joining her as he directed her. “Is there a shut-down option? Or perhaps some kind of self-destruct button?” Though as they fiddled about, the serpent would sigh in disappointment. “I got a feeling you do not have a way to communicate. At least, not vocally.” She’d look to the side, clearly thinking a bit before speaking calmly. “Okay, here is what you do: You can move your tiny little arms in an amusing fashion, correct? How about you calm that down a bit, and move your legs to answer some of my questions? Seems reasonable?” It was quite surprising, hearing the subject wanting to ask questions. It was a massive shame that you couldn’t talk normally, but it was a limit you’d have to work with if you wanted to talk with her.

“You can move your right arm to say yes, and the left one to say no. So, how about we begin with the obvious… Are you a death squad who’s here to hunt down my kind? I suggest being honest here.” Given that this snake girl was a high threat level and bloody massive at that, revealing that you were there to kill her was quite the risk. It might be the perfect way of asking for her to come up to you and kill you. Then again, you could easily just lie about it. Though that may pose a risk once you started heading east as well. If you were both heading that direction, the chance existed that you’d cross paths, and that she’d not see you as ‘that reasonable death squad’ you were eager to show yourself as.

Still, this situation was at least manageable, if a bit awkward.

>Answer each question honestly. You weren’t doing anything wrong here, so you probably could convince her with simple ‘yes-no’ questions that you were not a threat!
>Try and find a better way to communicate with her. There had to be something you could do to make this way easier and less troublesome for both of you. (Write in…)
>Lie about a few specific topics if she brought them up. Or refuse to answer them if she brought them up. You could tell her about the fact you spared subjects, but not that you killed that rabbit. (Write in if there are any things you plan to hide from her or refuse to answer…)
>Tell Lydia to just kill the connection. That, or have the drone squirm so much that it either breaks free or gets destroyed.
>Discuss with your men…
>Something else…

(Good news, you found a new subject! Bad news, her motivation and morals are a mystery. Worst news, AAAAAAAAAAAAAAA MY FUCKING HEAD. I HATE BEING SICK. FUCK THIS. FUUUUUCK.)

(Anyway, I'll hopefully get two updates out tomorrow... if I'm not sick as shit still.)
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>>5968349
I was right. I called it. Though her tail isn't as thick as I was expecting compared to her body... Fuck that other anon also was probably right about her size.

>Answer each question honestly. You weren’t doing anything wrong here, so you probably could convince her with simple ‘yes-no’ questions that you were not a threat!

I mean, she seems reasonable enough. Plus it's not like she'll know who's on the other side exactly. She's noted as protecting other survivors, so unless that was a complete lie if we show we are not a threat and actually prove we've kept people alive we shouldn't have much of a problem going down there. In fact we probably should pick up Ano or maybe one of our other subject friends and then head down there provided she doesn't ask any psychopathic questions.

However another idea just came to me. It's a long shot and I can understand if most people don't want to do it but it might just work.

>Get the Long range radio tuned in to Annie. Try and contact her to see if she could maybe help in some way? If there was a working speaker or camera system in that area of the facility she might be able to do something? Especially if she had enough range to connect to the wireless drone's camera...
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>>5968349
backing >>5968360

She seems pretty calm and collected - Elbrus' influence must have been limited
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>>5968349
man how did we not get speakers for any of our drones.

>>5968411
Erebus's subjects can be calm and collected, that doesn't mean they aren't degenerate.
I do not trust the subejct at all. anything erebus had a hand in is to be lined up and shot like the monsters they are.

>Tell Lydia to just kill the connection. That, or have the drone squirm so much that it either breaks free
I don't want it destroyed, but free my man the drone. After we escape we just slowly roll around her to continue exploring.
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>>5968349
>Answer each question honestly. You weren’t doing anything wrong here, so you probably could convince her with simple ‘yes-no’ questions that you were not a threat!
This was inevitable for having the drone tail (haha) her
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>>5968349
>Answer each question honestly. You weren’t doing anything wrong here, so you probably could convince her with simple ‘yes-no’ questions that you were not a threat!

Fuck it, we ball.

I can't believe Annie Maccheroncini made Anofelis cry, what a punk.
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>>5967322
Under that helmet he is smiling
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>>5968349
>Try and find a better way to communicate with her. There had to be something you could do to make this way easier and less troublesome for both of you. (Write in…)
Morse code maybe?
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>>5968722
Actually very high IQ suggestion.
We can use the sound of wheels for morse code. Wheels doing short bursts for dots and longer ones for -
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>>5968852
It doesn't have wheels, it's a spider drone. Still, it could potentially work. Provided the snake actually knows morse code.
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>>5968864
in that instance we just use the sounds of the motors inside the drone. short movement is . long motor sounding movement is -
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>Something else...
Whilst the snake girl waited for a response from the drone, you'd turn to Derek. You needed an alternative way to communicate with her, and the first option that came to mind was Annie. She could manipulate electronics in such a way, she could potentially help out. Thus, you told Derek to get the Long range radio tuned in to her radio, and for him to then try and contact her. "On it." Derek said immediately, after which he turned on Annie's broadcast. She was currently playing music, Derek speaking out loud. "Annie, we need help. We need a way to communicate with a subject we cannot reach. Your help would be appreciated." Though whilst this happened, you'd tell Lydia to answer the questions which the snake had for you. Lydia nodded reluctantly, before communicating through the drone's movements.

>Answer each question honestly. You weren’t doing anything wrong here, so you probably could convince her with simple ‘yes-no’ questions that you were not a threat!
Lydia made the drone raise his right arm, her softly remarking: "I wish she'd give some more nuanced questions next. I mean, we aren't just here to kill her kind, after all." Lydia and the rest of your men were anxiously looking at the screen, waiting to see how the snake responded. She simply scoffed in an amused way, before speaking a bit derisively. "To be expected. Not like there were ever any people in the facility with such tools. Regardless, have you so far succeeded in your mission in killing my kind? I doubt it, since you death squads have so far been nothing but incompetent." Lydia seemed quite anxious, as she once again raised the right arm of the drone. This seemed to surprise the snake girl, who squinted her eyes and leaned closer to the camera. "And let me guess, this subject was harmless and not at all a threat to you?" Lydia immediately raised the left arm, to which the snake seemed quite sceptical. "Really now? Was it perhaps one of Roraima's subjects?"

Once again, the drone would have its right arm moved, as the snake seemed to become a bit more understanding. "Hmm, so long as it wasn't Aello or Willow, or any of the other creations he abused, I can at least understand why you did what you did. Even if I would've preferred it if you kept them alive on the off- chance that they could've been fixed with some proper guidance." Soon after, the serpent would get a more curious expression. "Are you here to hunt me down specifically?" The question left Lydia a bit unsure what to say or do, as she turned to you. "Do I say yes or no? We're not after her specifically, but we are here to hunt down subjects and what not." Afterwards, Anon gave probably the best suggestion: "We're currently after the rabbit. So, I'd say just respond 'no' for now. It's up to her to believe us though." With that in mind, Lydia responded 'no'. The snake seemed amused, before speaking more softly. "Well, let's hope for both of us, you're telling the truth now."
>>
Her remark sounded mildly threatening. Though given that you truly had no interest in killing her just yet, you probably were safe now. "I'd love to know who you are after. If only there was a way for me to communicate with you... or to see you in person." Given the smug little smirk on her face, it was clearly just a tease. Though considering her size, power and description, she could very well be considering turning you and your men into her next snacks. Your men did not react to positively to the message, with Thaddeus saying: "Let's make sure she doesn't follow the drone... if she ever lets it go." Anon and Lars nodded in agreement. Though soon after, something strange would happen.

The snake subject looked around in a confused way, as a strange static noise would come from somewhere near the containment chambers you had entered from. "What is that strange noise?" The snake girl said, before looking down at the drone. "This isn't your doing, is it?" Lydia looked at you in confusion, clearly not sure what to think of this strange noise you were hearing as well. Lydia eventually would make the left arm move, the snake squinting her eyes and heading towards the source of the sound. And after slithering her way back to the containment chambers you came from, it seemed she found the source of the noise. It came from a PA system in one of the nearest chambers. And after the snake approached it, a familiar voice could be heard from it.

"You're listening to a very special PRIVATE broadcast with Annie Marconi, your favourite temporary death squad diplomat! I got asked for a biiiit of a favor from some of my favourite listeners. They wished to be be able to chat with you more easily, so I have decided to temporarily step in and allow direct communications through this PA system. Isn't that neat? Before you grow concerned, Viridian, these men are rather reasonable so, I doubt you'll have any problems with them. Now if you excuse me, some idiots in heroes somehow managed to get ambushed by Vinella so, I'm gonna go report on that now. Have fun!" Viridian looked confused and a bit worried, as the PA system in the chamber went silent. "Did... did Annie just help us?" Derek asked softly, after which the snake was visibly taken back. And shortly after, she spoke up in shock. "She did just help you." She directly spoke to Derek, as it seemed that you and your men could now speak through the PA system with her.

"Y-You guys... befriended Annie?" Viridian asked in genuine shock, as your men went quiet. They really didn't know what to say. Did whatever any of you say get picked up and spat out by the PA system? Or was this something only Derek could do, given that he was the one to contact Annie? Whatever it was, it seemed you didn't have to look for alternatives for the time being. You had found a way to directly communicate with the snake and give a few more... nuanced answers to the questions she asked you previously.

So, what were you going to tell her?
>>
>Write in what you'll tell the snake subject.

Other options/suggestions:
>Tell her you're looking for that rabbit subject. Perhaps she knew of them and could help you in figuring out what they were all about?
>Tell Viridian that you aren't exactly sure about your relationship with Annie. In fact, this little discovery was even a shock to you and your men, confirming your believes that Annie had a particular interest in you.
>Ask Viridian if she knew Annie. Given how quick Annie was to help you out, perhaps they knew each other?
>Tell Viridian to let go of the drone, now that she no longer needed to worry about you trying anything funny with it.

(To say that the dice were nice here would be an understatement. The rolls were truly in your favour, that... yeah, Annie literally just stepped in to give you guys an easy victory here. You should thank her later.)
>>
>>5969011
>Tell her you're looking for that rabbit subject. Perhaps she knew of them and could help you in figuring out what they were all about?
>Tell Viridian to let go of the drone, now that she no longer needed to worry about you trying anything funny with it.
What do you know about rabbit (because she may be dead), and also please let go of the drone it was expensive : (
>>
I will take all the credit for this glorious success. My genius is truly unparalleled.

>Ask Viridian if she knew Annie. Given how quick Annie was to help you out, perhaps they knew each other?
>Tell her you're looking for the lair of that murderous rabbit subject and that she had a strange key you believe to be important.
>Ask Viridian if she has any questions for us now that we can actually clarify things to her.
>Ask Viridian about Aello and Willow. We know no subjects with either of those names.

Given Annie actually seems to be on sorta friendly terms with Viridian and didn't warn us that she was evil or something, along with what she has stated to us, I get the feeling this Lamia isn't as murderous as initially believed.
>>
>>5969025
said murderous rabbit may have had the name Aello or Willow.
We may want to be a bit more vague before we tell her we killed the rabbit.
>>
>>5969034
Yeah this is fair. I'm willing to change the order and ask about Aello and Willow before talking about the rabbit, provided it turns out neither are the subject we turned into a roast. Given how she mentioned they were abused I'm inclined to believe those two aren't murderous. But better safe than sorry.
>>
>>5969011
>supporting these anon's sentiments
>>5969025
>>5969034
Only thing I'm worried about now is if this somehow draws attention to our group with the government watching over the signals and whatnot. Or maybe not who knows.
>>
Wait I just realized, this implies that annie does pay attention to our group, she worked on that immediately, but now the question is are we the only group she has interest in or does she pull much more strings than we initially thought? This could all just be a means to an end for her too, the list of questions grows.
>>
>>5969145
This wasn't under doubt. I theorized in an earlier thread that she's probably capable of watching everything in the facility.
We already know she pays attention to our group especially by virute of the message she left for us too.
>>5969142
Yeah there is a risk our comms are compromised which is why I prefered to keep things quiet.
Even if not now then we might be compromised at a later point.
>>
>Tell Viridian to let go of the drone, now that she no longer needed to worry about you trying anything funny with it.
With you now having a solid line of communication, you'd decided to casually continue asking her questions. Thus, you started with a most important question, asking her to let go of the drone. She was taken back, looking at the little thing before gently putting it down on the ground beside her. "Ah, yes, ummm, of course." She would say in a somewhat bewildered tone. "Thank you!" Lydia said happily, as she made the drone crawl a bit out of range from being picked up. She made sure to stay in the same space though, just so you had a live feed of Viridian as well. Of course, Viridian could not just hear you and Lydia, as it seemed Lars' next comment was picked up as well. "I can't believe Annie helped us like this. We really gotta look into her in the future." Viridian nodded along, and immediately stated: "I am unsure what your relation is with her. Whatever it is, I am most curious about it however."

>Ask Viridian if she knew Annie. Given how quick Annie was to help you out, perhaps they knew each other?
Given that she was quite stunned by this entire interaction, you actually wanted to know what Viridian's relationship was with Annie as well. Though after asking her about Annie, Viridian would give a more neutral response. "I only know of her from her radio shows which survivors listen to. I've heard of her before everything went haywire, albeit only through word of mouth. I honestly doubt I know more about her than you do, given how she seemingly views you as an ally." Viridian paused for a moment, before mumbling something which did seem quite optimistic. "Given that she is helping you though, I take it you're not some merciless, cruel death squad akin to the other groups down here. My sincerest apologies for having assumed such heinous things of you." She sounded quite genuine in her tone, which was nice to hear.

>Ask Viridian about Aello and Willow. We know no subjects with either of those names.
You weren't done asking questions yet. In fact, you had far more prepared for her, now that you were able to directly communicate with her. You were tempted to ask her about the rabbit, but didn't want to risk agitating her. After all, she mentioned two 'kind' subjects, which could somehow be the rabbit. Fortunately, before your men could mumble into their comms devices how you should ask about the rabbit, you asked her about the two subjects she mentioned. "Aello and Willow? They were two subjects created by Roraima which I interacted with a few times. Aello was this harpy subject with telekinetic powers, who really wanted to show off her powers. Though, I could tell that she wasn't exactly treated well. She was extremely anxious about her abilities and 'proving' herself in front of that horrible man. I would've tried to help her, but there is only so much one person can do to fix the impacts of such a terrible person."
>>
Well, at least you now knew that any telekinetic harpy subjects you found was probably made by Roraima. Of course, your men wanted to know a few more details right away. "She's blue, black and wears golden armour. She has quite the large set of wings, and is quite ornate. She can also come off as incredibly haughty, but I believe that to just be due to her abusive upbringing forcing her to appear 'mighty' and 'powerful'. Anyhow, as for Willow, she's a feline subject who is extremely adept at throwing projectiles and survival in harsh environments. Unfortunately, just like Aello, she was thoroughly abused by Roraima, to the point of fearing humans. Ironically, she herself looks mostly human, aside from her tan cat tail and ears."

>Tell her you're looking for that rabbit subject. Perhaps she knew of them and could help you in figuring out what they were all about?
>Tell her you're looking for the lair of that murderous rabbit subject and that she had a strange key you believe to be important.
With her having revealed plenty about Roraima's subjects (none of which were the rabbit), you decided to finally ask her about the rabbit. You asked her what she knew of said rabbit, which made Viridian visibly raise an eyebrow. "A rabbit made by Roraima? I... I don't think I've ever heard of that. At least, I am not aware of any such subject which he has made." You then revealed that you were looking for her lair, before mentioning that she might have died. To this, Viridian would speak a bit more amusedly. "Let me guess, you killed her?" You couldn't exactly say no now. Besides, she didn't seem too upset.

And once you explained how she had a key which you felt was important, it seemed that you had also made Viridian's curiosity pique. "A key? You mean like... a key for a locker? That does sound rather peculiar. Unfortunately, I am quite in the dark about this as well, so I am afraid I cannot help you. I hope you can understand." You told her that it was fine, and that you understood that she might now know about all the subjects. At least now you knew that this might be some secretive subject made by Roraima to do some secret mission nobody knew about. That, or Viridian only just knew of Aello and Willow as Roraima's subjects.

>Ask Viridian if she has any questions for us now that we can actually clarify things to her.
Given the willingness Viridian had shown with answering your questions, you felt that it was only fair you'd let her also ask some questions. Not just to create trust, but so that you could clarify some of the things you had answered to her. "Well, the most burning question I have for you is... what makes you guys this reasonable? Most death squads I've encountered have immediately opened fire or used explosives on me. You're the first to actually seem reasonable to a certain degree. Perhaps I have just been unlucky with the squads I have encountered, but still..." Your men went quiet, looking at you to see how you'd respond.
>>
Given that what you were doing was not exactly something negative, you decided to be at least somewhat honest: You admitted that you had spared subjects before and even befriended a few outside of Annie. "Really now? And for what purpose have you spared these subjects? Altruism does not seem too common amongst the other people who have been sent down here to deal with subjects like myself." You quietly answered that it very much was altruism, along with a healthy dose of curiosity about what had happened to this place. Not to mention, what was going on with the government and their mission here. "The government send the death squads in? Huh, that is... I mean, it is not surprising. But at the same time, it also is. Why would they want to hunt down some of the things which they themselves have invested their money and resources towards?"

It was a question nobody, aside from maybe Annie, could answer. And even then, asking Annie probably also was in the dark about what the hell was going on here. Otherwise, she probably would've spread the truth all around the place. Regardless, Viridian still had another question for you. Though this one was a bit more concerning. "Oh, may I ask: Can you not inform other death squad about my whereabouts? I imagine you are supposed to report any sightings you see, but I would rather not be on the radar again. As much as I enjoy fresh meat being brought to me, I doubt it is in the interest of the government to lose more men." The 'fresh meat' remark immediately made Lars speak up worriedly. "Fresh meat? W-What do you mean?" This made Viridian speak rather softly, yet also in a worryingly 'dignified' tone.

"I am a carnivore. Finding flesh to consume is difficult in a place like this. So it is only natural for me to start consuming what prey make their way to me." Viridian's kind and friendly nature immediately turned a lot more concerning. She had consumed death squad members. Not only was that just horrific from an ethical standpoint, but it also meant she had beaten enough death squad soldiers to nourish herself...

>What do you do next?

Suggestions:
>Recall the drone now that it was freed. It only served as a camera, now that Annie helped you communicate.
>Inform other death squads over the tablet of Viridian's whereabouts. Hungry or not, consuming death squads and casually bringing it up were the tell-tail signs of a psychopath.
>Ask her about her own creator. She was made by Elbrus, which probably meant she knew something about his whereabouts or what he was like.
>Bring up the fact that the government already knew her general direction and where she was going. It'd help her avoid conflict if the government didn't know either of those things.
>Ask her what she is capable of. Given that she has killed death squad members before, surely she must have some incredible powers which would make her a formidable foe (or ally).
>>
>>5969202
bold of you to assume altruism is the honest answer for us doing things OP.

>Ask her about her own creator. She was made by Elbrus, which probably meant she knew something about his whereabouts or what he was like.
We have not exactly heard fond things about him, he isn't exactly in our positive list either.
>Bring up the fact that the government already knew her general direction and where she was going. It'd help her avoid conflict if the government didn't know either of those things.

Idk if i want our subjects down there with a carnivore that might eat em desu.
>>
>>5969202
>>Recall the drone now that it was freed. It only served as a camera, now that Annie helped you communicate.
>>Ask her about her own creator. She was made by Elbrus, which probably meant she knew something about his whereabouts or what he was like.
Tell her we keep our talks underwraps as long as she do the same. Let's not assist or get chummy with her though, she's a crazy man-eater, let other death-squads end her. Still ask about her creator, know anything about him or were he is? Also hope she doesn't decide to hold what she knows about us as ransom.
>>
>>5969218
Supporting

>>5969226
Is it wrong that her eating people doesn't bother me? So long as they weren't alive when she did it who cares? It's not like she'd have any other way to be able to get food and given the implication she's on a death squad only diet and excluding us they are trying to kill her. Even if she didn't eat flesh she'd be killing them anyway so what does it matter if she desecrates the corpses that no one will bother trying to recover anyway so she can survive? This place doesn't exactly have a cattle ranch. On that note.

>Ask about the whole eating people thing. She at least kills her prey before eating them, right?

Also not too sure about withdrawing the drone given that thing has a microphone that, from my understanding, we are listening to her through.
>>
>>5969258
Good point on the drone actually. Rather then withdraw why not continue exploring with it.
>>
>>5969202
>Ask her about her own creator. She was made by Elbrus, which probably meant she knew something about his whereabouts or what he was like.
Especially whereabouts, he's second only to Roriama on the fuck em up list
Also she's ok with us murdering him right

>Bring up the fact that the government already knew her general direction and where she was going. It'd help her avoid conflict if the government didn't know either of those things.

>Ask if it's cool if we only give her whereabouts to the occasional psycho death squad we don't like so she can eat them and we don't have to deal with their existence anymore.

>>5969218
>bold of you to assume altruism is the honest answer for us doing things OP.
Hey, it is for me

>>5969258
Yeah I mean she's gotta eat

Maybe uh
>Ask if she kills her food first to prevent suffering
>Ask if she's eaten any non-mercenary humans or other subjects
>Ask what she ate before the disaster, they had to be getting her meat from somewhere
>Ask her killcount - congratulate her if it's over 20
>Ask if she's learned anything about what kicked all this off, or if she has any information she thinks would be useful or relevant - we can trade for it if she wants.
>Ask what her plans are. Just survive as long as possible? Or does she have some daring escape in the works?

Also shit, Annie can do private broadcasts? Must be through PA speakers only, otherwise she wouldn't have needed to bother with that coded thank you through the radio.

...Or maybe she was testing our intellect....
>>
>>5969357
Supporting this. It's great. As for Annie, it could be a precaution due to other death squads being in the area, or the PA speakers in the area not being operational. It also could be that it was both a test and a lack of working PA speakers.
>>
>>5969357
There's not really much we can do for her RE food. Not an awful lot of livestock down here, and we have yet to find a huge frozen meat locker. I'm curious about how Elbrus had a direct hand in a subject that apparently still has a few scraps of sanity.


Time for some more schizo paranoia. How loyal is our crew? While I get the impression they're mostly behind us, they aren't 100% and as we accumulate more subjects, personnel and intel, the value of the bounties and rewards we have in one place gets bigger and bigger. After the payout for Ms. Caerbannog, turning us in could give someone the chance to live like a king (or queen) for several lifetimes, if they can make a deal to not get the chop along with the rest of us. While we are a fairly tight crew, at the end of the day we are still mercs in it for the money and avarice is a powerful motivator. Rogue subjects and other death squads can be fought off, but an internal betrayal would be the end of us - all someone needs to do is pull an official aside for a word topside...
>>
>>5969357
the first questions are fine bu the extra ones are a bit much.
I'm sure her diet is very interesting but more importantly we should ask the standard questions

Where was she when things went done?
what does she know about what went down?
etc etc.
Basically the same questions we asked everyone else when we get a hold of em.
>>
>Ask about the whole eating people thing. She at least kills her prey before eating them, right?
Your men seemed quite visibly disturbed when Viridian told you that she ate people. Though given that she had been reasonable so far, you wanted a bit of elaboration on that. The first thing you wanted to know was if she ate live prey, or if she had the decency to kill them. Viridian scoffed. "Of course I kill them before I eat them! It would be cruel and impractical to eat them whilst they are alive. Besides, only an unladylike and cruel wench would 'play' with their food in such a way." This already was quite the relieve to you and your men. It seemed she didn't eat people alive, or tortured them. Though, Viridian had more to say. "I actually prefer cooking my food, rather than eating it raw. Consuming raw meat is not a clean or healthy thing to do at all. Besides, if prepared well, it can taste quite delicious." To this, Zaria would speak up a bit snarkily. "Yeah, do tell us more about how good we taste. That's what we wanna hear!" She soon after scoffed, before speaking a bit more amusedly. "I understand. I doubt it's something you wish to hear a lot about."

You still had more questions about her food consumptions, asking her if she had eaten non-mercenary humans or even subjects. "Non death squads? Oh, yes, I have quite a few facility staff. Mostly caretakers and guardsmen. Though let me tell you, if I found Elbrus, I would've adored to turn him into a roast. Same with Tengri." Your men seemed quite agreeable to the suggestion regarding Elbrus. Given the subjects he had made and the perversion he showed, his death would not have been a sad one. "I have yet to eat any subjects though. Both out of practical and ethical reasons. Most subjects have suffered enough, so hunting them down to eat them would be rather cruel. Besides, they are nowhere near as delicious and tender as humans!"

[23:19]
In response to that last comment, Zaria spoke up once again. "Once again, don't think we wanna hear about your love for eating people." This actually got you curious about two other things: Her killcount and what she ate before the disaster. "Oh, I mostly was given synthesized meats. There is a large laboratory and cooling system where I came from not too long ago which had plenty of meat stored in it. Unfortunately, that place is starting to go rank, so I've elected to leave it. Though, I did eat a few of my caretakers... mostly the ones who treated me in the same way Elbrus treated me. I mean, I am quite the lady, not some 'toy' people can use for their own carnal pleasures." Zaria groaned, as Anon would softly remark. "Well, at least now we know that Elbrus wasn't the only sick fuck in this place." To this, Lars gave a more amused scoff. "I mean, are you surprised by that?" The two soon chuckled, whilst Viridian spoke her mind a bit. "Abuse, especially sexual abuse, was unfortunately quite common in this place. It was truly dreadful, to say the least."
>>
"Regardless, as for how many people I have killed, I recall killing at least 17 people so far. Four guardsmen who immediately fired at me, three staff members, and 10 of your death squad friends. Though if you were to include kills from before this place went to hell, it would be at about 23 now." You jokingly congratulated her for getting over 20 kills. It made her chuckle a little. "Oh, no need to congratulate me, dear. Elbrus may have designed me for whatever perverse ideas he had, but I am a most capable combatant as well. Mostly thanks to Tengri's efforts."

>Ask her about her own creator. She was made by Elbrus, which probably meant she knew something about his whereabouts or what he was like.
With her bringing Elbrus and Tengri up so often, you wanted to know more about them, especially Elbrus' location. "I am afraid I would not know. My best guess was that he was in his office during all the chaos. Why, are you hunting him down, perhaps?" You quickly admitted you were, even asking her if she was okay with you murdering him. This made her laugh quite boisterously. "If you find him, my friends, you have my permission to commit whatever war crimes you want with him. Rip him apart limb by limb, inject acid into his eyes. Whatever you do to him, I am most certain he deserves it." Whilst her disdain for Elbrus had been obvious, hearing Viridian so eloquently approve of you killing him was definitely pleasing.

>Ask if she's learned anything about what kicked all this off, or if she has any information she thinks would be useful or relevant - we can trade for it if she wants.
Though, with her having mentioned the whole disaster, you actually grew curious about what had caused the disaster. You even offered a trade if she wants. To that latter, she'd seem a bit bemused. "Trade? I do not think such a thing is necessary. The fact you are hunting Elbrus down and seem to be most reasonable is enough reason for me to tell you what I know." This got your man quite excited, with Thaddeus immediately asking: "Well, what do ya know?" Clearly, your men were expecting some ground-breaking news. And... you'd get that, at least a little bit? "I just know that a large subject broke free and caused quite some chaos by simply running around the place. It wasn't a subject I knew off though. I also do not know how her escape led to everything being destroyed, but my best guess would be that she reached the central reactor and caused it to explode somehow. I do know that it was most definitely not one of Elbrus' subjects though.”

This got your men curious, with Thaddeus instantly asking: “How are ya sure about that?” To this, Viridian didn’t hesitate to answer. “He would not keep a subject like her a secret for very long. He always loves to flaunt the subjects he has made and the ones he has… done the deed with. He may have not reported them or put them in the database due to being lazy or not caring, but others would’ve known it was his subject.”
>>
>Ask what her plans are. Just survive as long as possible? Or does she have some daring escape in the works?
Soon after she gave her reasons, you decided to ask her a bit of a different question. You wanted to know her plan, even asking if she planned an escape. The latter made her sigh a little. “I doubt escape for me is practical. From what I have seen, you and the other soldiers have set up quite the defences around this place. Besides, even if I somehow avoided or powered through those defences, there are not many places I could go to now, can I? Stowing away on some ship would not be particularly easy considering my size. And getting anywhere else on the planet would require swimming miles which I am not particularly adept at. No, the best plan for me at this time is to keep hidden and simply survive. Eventually, you people will leave me alone. That, or you and your men all realise that fighting me is not worth it, especially since I do not wish to cause any grievous harms and just wish to live.”

The little remark about not wanting to ‘cause any harm’ was met with a bit of scepticism from Lars. “Well… you did eat some of our men. So, I think it’s fair for the government to maybe look at you with some suspicion, you know?” Viridian seemed to understand where Lars came from, even rubbing the back of her head a little. “Yes, I can understand that. But I only did so with the men who attacked me. Besides, the fact that you have shown reason and understanding does make me hopeful that more of your men will opt for another approach towards me in the future. I can survive here for quite a long time, even without food. I can stay hidden for as long as is necessary. All I need to do is avoid confrontation, and wait for things to improve.” It was an optimistic plan, to say the least. And you decided to let her in on a little fact.

>Bring up the fact that the government already knew her general direction and location. It'd help her avoid conflict if the government didn't know either of those things.
You told her that the government knew her location and where she was heading towards. She seemed quite shocked to hear. “Truly? How could that be? I was quite sure I hid my trail well enough.” Anon would quickly say: ”You can never plan ahead for everything. There’ll always be something you didn’t notice or forgot to take care of. Trust me, the government probably found a way.” Viridian sighed calmly, seeming to understand where Anon was coming from at the very least. Though in turn, you told her where the government believed she was heading to and from where. And in turn, you told her she could change her course of action. “I am not sure where I could head to. I could head back to where I came from, but I do worry there will be more forces awaiting me there. Heading forwards now also does not sound too pleasant though.” It was a rather tough position, but she probably could make it work, seeming how powerful she was.
>>
>Ask if it's cool if we only give her whereabouts to the occasional psycho death squad we don't like so she can eat them and we don't have to deal with their existence anymore.
Though on the topic of other death squads, you decided to ask her one tiny little thing. You wanted to send some of the dickhead death squad groups over to her, so she could feed on them. This made her seem quite bewildered. “I beg your pardon? I do not think that would be a smart idea. Yes, it would mean some food for me to enjoy, but it could also put me in quite some danger, especially if those forces could prepare for me. Regardless, why on earth do you wish to send some of your men over to me so I could eat them?” She was definitely confused about the latter. Though you quickly explained that there were some death squads who weren’t exactly reasonable or kind to you. Thaddeus would even scoff and remark: “We’ve suffered from ‘friendly’ fire once already, and we haven’t even been here for that long. Let’s just say that we ain’t the only ones who think some of the folk huntin’ ya down deserve to be taken care of.“ Viridian seemed a little surprised, but didn’t seem to question it further. Though given what she had said, it was clear that sending people after her was not something she was too keen on.

“I suppose I should still thank you for informing me about what the government knows. May I ask, what have they told you about this place and what happened? From the sound of things, you are just as in the dark about this disaster as I am. Yet, you also know of Elbrus and his crimes. Did you learn of him from some of the subjects you have spared previously?”

>How do you respond to Viridian’s question?

Other options/suggestions:
>Ask Viridian about some of Elbrus’ other subjects. She seemed to know a lot about them, so perhaps she knew a few other ‘reasonable’ ones?
>Tell Viridian you might be planning an escape for some of the other subjects you’ve met. Perhaps she could help out, given her strength and size.
>Tell Viridian about some of the subjects you had met. She may not be the type to eat subjects, but you didn’t want her to end up hurting someone like Anofelis due to Ano foolishly attacking her as a precaution.
>Ask your men if they wanted to ask Viridian anything else still. Maybe they had some good questions for her?
>Ask her what she was up to when everything went to shit. Maybe she had something interesting to tell about the disaster which she hadn't mentioned yet?
>Have Derek note some of the things you’ve discussed down, before finally moving on. You still had a mission to do, after all.
>>
>>5969802
>How do you respond to Viridian’s question?
Yes? I guess from guardsmen and scientists too.

>Ask Viridian about some of Elbrus’ other subjects. She seemed to know a lot about them, so perhaps she knew a few other ‘reasonable’ ones?
>Tell Viridian you might be planning an escape for some of the other subjects you’ve met. Perhaps she could help out, given her strength and size.
>Tell Viridian about some of the subjects you had met. She may not be the type to eat subjects, but you didn’t want her to end up hurting someone like Anofelis due to Ano foolishly attacking her as a precaution.
>>
>>5969802
The fact it was a very large subject immediately screams Titania, but it is one that no she knew about, which immediately strikes down that idea given from what we know everyone knows about her. Just to be sure though.

>Ask Viridian if she knows of Titania.
>Ask Viridian what happened with the six people she killed before this disaster.
>Ask her what she was up to when everything went to shit. Maybe she had something interesting to tell about the disaster which she hadn't mentioned yet?
>Tell Viridian about some of the subjects you had met. She may not be the type to eat subjects, but you didn’t want her to end up hurting someone like Anofelis due to Ano foolishly attacking her as a precaution.

After this I think we should head on down and try and find the lock to the key we have. Or just keep searching with the drone. Might be a floor that's a bit further up or down from where the drone is currently, or further from where we already searched. Also...

>Ask Lydia and Derek if a reactor could actually explode or if that's just a movies thing.

Given it's sci fi, there is a chance they are actually dangerous.
>>
>>5969821
Supporting this as well. Also tell her about the subject database that exists. She might get a laugh about the note from the guy in charge of editing them on Annie's file.
>>
>>5969802
Loose lips sink ships.
It's one thing to tell her stuff, but we shouldn't have an end out there that if exploited will give everyone info one us.

>Ask Viridian about some of Elbrus’ other subjects. She seemed to know a lot about them, so perhaps she knew a few other ‘reasonable’ ones?
>Tell Viridian about some of the subjects you had met. She may not be the type to eat subjects, but you didn’t want her to end up hurting someone like Anofelis due to Ano foolishly attacking her as a precaution.
>Ask your men if they wanted to ask Viridian anything else still. Maybe they had some good questions for her?
>Ask her what she was up to when everything went to shit. Maybe she had something interesting to tell about the disaster which she hadn't mentioned yet?
That said I don't know if we can promise an escape until we actually have a solid basis to work on. Its still entirely possible there is no way out, and that the government ISN'T trying to backstab us.
In which case there ain't no way they live.
>>
>>5969842
Support.
>>
>How do you respond to Viridian’s question?
Viridian's question caught you a little off-guard. Though, you decided to just answer it honestly. You told her that, yes, you did earn from him from some of the subjects. More importantly, you learnt from him from some of the guardsmen and scientists too. "Hang on, you encountered those as well? Did you spare them as well?" You weren't sure how to respond to that one, looking at your men to see how they'd react. They didn't seem too sure on how you had to handle this, given that revealing this could potentially be quite the risk. Though fortunately, Thaddeus soon got a decent enough excuse. "We interrogated a few before killin' em, yeah." Viridian didn't seem too bothered, though did softly mumble to herself. "Well, if they weren't aggressors, I can understand why you chose to kill them."

>Ask Viridian what happened with the six people she killed before this disaster.
On the topic of aggressors and killing, you actually wanted to know some of the details about what happened with the six facility staff she killed before everything went to shit. You asked her what happened, making her scoff. "Well, the first kill was a result of Elbrus letting a particularly nasty and grotesque guardsman trying to 'lay' with me. He wanted to do such as a punishment for my refusal to let him enjoy my body. And given how upset I was at the time, I simply killed the guardsman when I got the chance. Elbrus was not happy, but he at least no longer tried such foul tricks with me. Aside from that, I killed one caretaker who wanted to punish me for being picky with my food choices." To this, Anon quietly responded: "How bad was that punishment to warrant you killing them?" To which Viridian seemed quite displeased. "They wanted me to eat drugged food from the floor to try and make me sick and 'easier to control'. Obviously, it did not work out for them."

Well, at least it seemed to be quite the decent reasoning to kill someone. It was clear that Elbrus had a few friends who were just as depraved and disgusting as he was. Regardless, the four other staff seemed to have been guardsmen who she killed because they entered her chamber to try and 'discipline' her, whatever that meant. Either way, it was safe to say that most of her kills at least came from self-defence rather than out of her own bloodthirstiness.

>Ask Viridian about some of Elbrus’ other subjects. She seemed to know a lot about them, so perhaps she knew a few other ‘reasonable’ ones?
Next, you would ask Viridian about some of Elbrus' other subjects, wanting to know which ones she knew and which were genuine threats. Unfortunately, Viridian did start with a little disclaimer. "I sadly did not know all the subjects. I know most of them by name and from a few mentions, though given what Elbrus was like, some of them do kind of... blend together in my mind. I am sure you can understand." You told her to just go on, and to tell you whatever she knew about them.
>>
Thus, Viridian started naming the subjects she knew. "Okay, the subjects I know which are reasonable. I mean, if we're talking truly reasonable and kind, then the main one I can think of is Gwenllian. She was this sweet goat girl who seemed more like she was designed by someone like Mona or Cerro. She was shy, soft-spoken and gentle. She would never force herself onto anyone or anything, and prefers avoiding conflict. The few times I saw her, she was worried about doing intimate acts, which... is not what one would expect from a subject made by Elbrus." It certainly was a surprise. However, what wasn't surprising was that this was the only subject which seemed reasonable to Viridian. This actually made Lars a bit curious. "So, anybody else?" To this, Viridian hesitated, before shaking her head a little.

"Well, what about the others? Are you telling me each and every subject made by Elbrus is a disgusting, perverse rape machine?" Viridian immediately scoffed and let out a little giggle. "Oh, of course not. In fact, just like myself, I imagine plenty of Elbrus' subjects are far more reasonable than you'd think. It's just that they have been forced into this unfortunate path of perversion and hedonism against their own accord. I think that, deep down they still are quite innocent and sweet." Your men all looked at each other, before Zaria gave her own honest reaction. "I get why in your mind, they might have some niceness deep inside of them... but, I don't think I want to get close to figure out if thy have that niceness, at the risk of them deep down only really desiring 'I will rape you', thanks." Viridian didn't seem to protest, giving a quick nod as she seemed to understand where you were coming from.

>Ask Viridian if she knows of Titania.
Though, this chat about Elbrus' subjects and what not did get you curious about one particular subject: Titania. You wanted to know if Viridian knew of her, which made Viridian seem quite surprised. "Of course I know of Titania. She was the apex of all subjects. Utterly massive, designed by Tengri. Really, she was most likely the greatest creature ever designed in this place. Why are you asking? Did something happen to her? She did not die, I hope?" To this, Lydia would explain the mystery surrounding her. "Actually, we don't know. Nobody has informed us about her, despite how massive she was claimed to be."

Viridian squinted her eyes, before thinking a bit to herself. "That is... quite peculiar. Perhaps she simple escaped by going into orbit? She was a space travelling subject, after all, and I can see her actually surviving whatever was thrown at the facility to cause its destruction." At least this was further proof of Titania's existence. Not that you needed more of that. It only begged the question of what truly happened to the giant space-faring subject.
>>
>Ask her what she was up to when everything went to shit. Maybe she had something interesting to tell about the disaster which she hadn't mentioned yet?
With the disaster that struck the facility being brought up again, you would ask Viridian what she was up to throughout said even. She seemed a bit puzzled by the question, letting out a sigh before giving her response. "Just the usual. I was resting in my chamber, waiting for food to be brought in or for staff to do my usual check-up. Nothing out of the ordinary. I just remember relaxing, until I heard this growing rumble, after which the earth shook and the lights went out. And after a few solid minutes of loud rumbling and shaking, the shield of my containment chamber stopped working and I was free to escape. I kind of waited after that, before realising nobody was coming. Had it not been for Annie and her news broadcast, I would probably have stayed there until I got too hungry, or some death squad came to me."

Your men seemed amused by the thought of the giant snake just waiting patiently in her abandoned chamber. It kind of went to show how little of a rebel she actually was, despite her punk-ish outfit. She was just a haughty subject who enjoyed food and wanted to be treated with respect.

>Tell Viridian about some of the subjects you had met. She may not be the type to eat subjects, but you didn’t want her to end up hurting someone like Anofelis due to Ano foolishly attacking her as a precaution.
With all of this said and done, you decided that telling her about the subjects you had spared and befriended was probably safe. Thus, you told her about Chrysidus, Oreas, Kamara and Anofelis. Chrysidus' and Kamara's namedrop seemed to surprise her somewhat. However, it were Oreas which made her light up a little. "I remember her! She was that blue lizard-like girl, correct?" It wasn't too much of a surprise. Oreas did mention Viridian a while ago. You explained how you befriended them, and that you hoped she wouldn't hurt them. "Oh, of course I would not hurt any of them! I mean, why would they wish to attack me? I... wait, I... I teased Oreas somewhat in the past when we met. Oh dear, did she take those remarks seriously and see me as some sort of monster?"

Your men weren't entirely sure what to answer. They did remember Oreas finding Viridian a little mean, but also that Oreas described her as 'really nice sometimes'. Derek brought this, up, making Viridian a bit more relieved. "Okay, that's good to hear. Still, I did not mean to upset her with those remarks. I just did those things to tease her, given her concerns about my sheer size. Oh, and her being worried I'd do something nasty to her because I am one of Elbrus' subjects. You know, just a few small teases?" This was honestly not the type of drama or interaction you were really looking for, so you just told Viridian that you'd relay it to Oreas so that she'd hopefully feel better.
>>
"Thank you. Please, let her know I would love to see her again." Viridian would say, after which you felt like it was about time to move further to try and find a place where you could use that damn key you found on the rabbit. You just thought heading further down would give you enough to work with. Though, there was one thing you now kind of wondered about, given the discussion of this place's architecture was brought up not too long ago.

>Ask Lydia and Derek if a reactor could actually explode or if that's just a movies thing.
You quickly turned to Derek and Lydia, asking them about the reactors and if they could just create a massive explosion. Lydia was the first to talk. "Well, if it's a modern reactor with enough reinforced constructions and security measures, I highly doubt it could just... blow up the way it did. However, we are talking about a subject potentially causing this, in which case it could potentially have caused it." Derek nodded along, before adding onto that: "Not to mention the fact that we don't know for sure how large or how well the reactor was protected. For all we know, it had a lot of cut corners, and there were no measures in place to avoid an explosion. Hell, could be that the government is here to hide the fact they did a shoddy job at creating a safe reactor." It was a bit of a stretch, but at least it meant that the reactor blowing up was a possibility, something which would need some solid proo to say for sure.

>Ask your men if they wanted to ask Viridian anything else still. Maybe they had some good questions for her?
With you having asked Viridian plenty of questions, you turned to your men to see if they had any questions. Your men seemed a little unsure what to say, with Anon saying: "I think you've asked everything we really should ask." He'd soon take off his helmet a little, before whispering in a way where the microphone would not pick him up as likely. "I also don't want to risk saying something you don't want her to know." Your men nodded along. Though there was one exception: Lars.

Lars would look at the screen from the drone, before asking one question into the microphone. "What do you know about Andrei? The scientist?" It was a question which took your men back somewhat. You hadn't really focussed on him in a while, you having been far more focused on finding ways out for your subject friends. And fortunately, Viridian would reveal some new info on the mystery scientist. “I am shocked you know of him. He was the opposite of Elbrus in many ways. He never showed himself, never put his name on his work, and did not view subjects in perverse ways. However, from what I have been told, that did not stop him from treating his creations with the same kind of sadism and cruelty as people like Roraima and Elbrus. In fact, he and Elbrus have apparently worked on one or two projects together. Though even Elbrus did not tell me much about these projects, due to Andrei’s obsession with secrecy.”
>>
From the way things sounded, Andrei was quite paranoid. Though, it was only one anecdote you could really base things off for the time being. Perhaps you had to once again ask around a bit for more intel. Then again, you’d probably find more out about this scientist the longer you kept on exploring.

Afterwards though, your men did not seem to have any further questions. They seemed to put their trust into having you ask the questions. You were tempted to bring up the fact you were planning an escape for some of the reasonable subjects, but felt that it was too risky since you didn’t exactly have a plan yet for that. Besides, you couldn’t promise anything and were still in the dark about what was truly going on here, meaning you preferred to wait things out for the time being.

With that, it seemed like perhaps it was time for you and the serpent to part ways.

>Ask her one or two more questions, just some final things before moving on. (Write in…)
>Thank her and tell her you’d hopefully see her again, perhaps even contacting her with the help of Annie.
>Move the drone further down the garbage chute. Perhaps going even deeper would reveal where the hell the rabbit actually came from.
>Have the drone go back up through the chute, and move on. There were other things you wanted to do now, rather than explore this space.
>Wait for Mike and Artyom to return, before heading back to Laura and the others. You could decide on what to do once you got there.
>Head westwards. It would lead to the one path which headed downstairs, so you could explore the place on your own, rather than through a drone.
>Discuss with your men…
>Something else…

(Girthy update. Very beeg. But it was worth it. Do let me know your thoughts on it. And on top of that, I am kinda curious about you guys' thoughts about two things:
- The mystery and what you've found out so far since thread 1.
- What will happen next...)

(I'll read your thoughts tomorrow. Hope you enjoy this update though!)
>>
>>5970018
>Ask her one or two more questions, just some final things before moving on. (Write in…)
Ask her about what the profiles of any subjects she knows. Cross compare with what we have on file.
Do the same with all the big scientists, including the head scientist who isn't wanted alive for some reaosn. We already did erebus but she might know a little more info on the rest.
Ask her where we are likely to find each of the given scientists.
Where is Erebus's Office? that way we can find him.
Ask her if there are any specific areas of note within the facility she might know about that contained important information.

>Move the drone further down the garbage chute. Perhaps going even deeper would reveal where the hell the rabbit actually came from.
GO EVEN FURTHER BEYOND

We don't really know much more then we did thread 1 desu.
By thread one we kinda figured that a subject caused all this, we just didn't know who.
There are a few possibilities, like some might assume titania caused it, but its not enough to be any more sure.
We learned a bit more about the subjects ig.
Government doesn't really know what went down and we don't really know their full objective either.
As for what will happen next?
The same constrains still apply.
1. If the government is acting in good faith or not.
If they are going to backstab us all bets are off and we'd be fighting them, but I don't see how we'd survive such an engagement since orbital bombardment is an option for them, and there is no way we'd survive. In which case it'd just be trying to escape discreetly before things go to hell.
But if they are acting in good faith that leads to the second condition anyway.
2. If there exists a way to extract the subjects (and depending on how things play out, perhaps ourselves as well) from the facility undetected?
I was contemplating utilizing subjects that could burrow to dig our way to another island but desu we got 0 dice.
If we are unable to find an exfil for the subjects and the government is indeed acting in good faith, then the best we can offer them is a quick death before we leave. I think its safe to say there won't be an inch left of the ashes of this place once the government believes its work is over here.

Granted. There is the situation with the scientists, If Titania or a titania adjacent subject is alive, the situation changes drastically. We will find out as we kill Erebus's creations, im sure.
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>>5970018
>Thank her and tell her you’d hopefully see her again, perhaps even contacting her with the help of Annie.
>Move the drone further down the garbage chute. Perhaps going even deeper would reveal where the hell the rabbit actually came from.

One big chonker of an update for sure but it was good.
Uuuuh the mystery hmmmmm

We started out knowing that this was a facility the government wanted wiped out and were even willing to hire outside help which they didn't like to do it. They do want data and some of the top scientists salvaged rather than killed, so not quite a total extermination.

Stuff we've learned/theorized:
-The gov funded this place
-Despite funding it they let it run with little to no oversight, judging by how much of a mess this operation is and the shenanigans of Roraima & Elbrus
-One day for unknown reasons there was a bigass explosion, likely the central reactor blew up, perhaps sabotage by a subject or just this place being run like hot garbage
-This finally got the government to come investigate, and what they found was enough of a mess to warrant the hiring of death squads to clean the place out
-Perhaps just trying to cover up the gross waste of funds here and the torture/deaths, or maybe they found something even worse that needs burying
-This bigass subject Titania existed and was designed for space travel, but no one seems to know where she is now, which suggests she's already dead or she escaped into space. OP keeps bringing her up though so she must be PLOT RELEVANT.

We really haven't learned much :(
The timeline up there is uncertain and like 50% of the statements are just guesses
It's tough, the government certainly isn't sharing any info and all the subjects/facility staff we've talked to have been like we don't know shit, we were just chilling, average day like when the facility shook and power started failing. Maybe we should just ask Annie over the radio.

>what next
All I can say with any certainty is Titania will show up at some point and the government will continue to flagrantly disregard our health and safety concerns, except for Moritz who will diplomatically brush aside our health and safety concerns.
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>>5970040
I mean it's less OP bringing it up, more so we've been asking about her the same way we've been asking about all our other leads we ever found.
Ig when Chrys mentioned it that would be the first time OP handed the info to us.
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>>5970018
First of all, give Lars a raise. Secondly, we have a strange scientist who's paranoid and extremely secretive and also hardly anyone knows about while also being at least somewhat like Roraima while also not even being on the important scientists list despite working with other important scientists and having made multiple subjects if what Viridian says is true. Thirdly, we killed a strange, violent subject who no one knew about even the local guards. I feel there's a connection here.

Other important things to note from this.
1. Given CS-58 is capable of a devastating charge, presumably similar to Hapi's, and goats tend to do that, I'd presume that CS-58 is a goat subject named Gwenllian. Unless it's just a coincidence that there's another shy, peaceful, soft spoken subject made by Elbrus we don't know about.
2. Not all of Elbrus' subjects are horrific rape monsters. Only some of them. This will complicate things.
3. A reactor explosion could be possible but unless the government was really, REALLY careless in the major facility that housed all their genetic experiments or an act of sabotage was deliberately done, it is unlikely.
4. Andrei is a major scientist with multiple subjects created, yet isn't on the major scientist list, despite there being a scientist who hasn't even made a single subject also being on that list.
5. Subjects were not generally treated as humans and instead more so like toys or pets by the staff.
6. Viridian is friends with at least Oreas, meaning she'll be very sad if Viri dies, probably. We should maybe try and help her in some way in the future if at all possible.

Now, I have two hypothesis here. Either 1. Andrei orchestrated all of this as a part of some major elaborate evil genius plan. Or 2. Andrei is extremely important to the government and like Anderson has already been captured/rescued and their work is too sensitive to be known by us.
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>>5969430
The only one I could see betraying and selling us out to the government is Mike. I hope OP doesn’t pull a betrayal out of his ass at the end of this, or I’m going to be mad.

>>5970018

>Thank her and tell her you’d hopefully see her again, perhaps even contacting her with the help of Annie
>Move the drone further down the garbage chute. Perhaps going even deeper would reveal where the hell the rabbit actually came from.

I completely forgot about Andrei. We know for a fact that Roraima made Ms. Caerbannog, but, due to all the secrecy surrounding her, could Andrei have also been involved in her creation?

>What will happen next...)

We are going to fucking die
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>>5970036
On the contrary, I'd say we have been given a lot of threads that likely interconnect with each other. We don't have anything solid, but I think it'll only be a few more discoveries before we find something that really starts bringing the threads together. As for why Tengri, the head of staff, is dead and not wanted alive? I got three idea's. 1. He is dead and they already know he's dead. 2. Being head of staff, they used him as a scape goat and executed him. 3. He's not actually dead and the government already has him similarly to Anderson but for whatever security BS they won't tell us.

Also supporting this. Maybe we can get confirmation by cross referencing subjects code names and abilities. The confirmation as to who's who would be useful. Even if some are more or less certainly matches.

>>5970040
Unless the reactor was sabotaged by Andrei, I think it was a subject break out that caused this mess. For all we know it could have been an orbital strike. If we can find Annie though, asking her about what happened might be good. Or if she's nice enough to just talk to us directly over the PA. Personally I believe the government simply did benign neglect on the place and reaped the benefits while subjects suffered. Something happened, and everything went to hell.

>>5970058
That fucking rabbit... As stated in my other post, I believe Andrei did in fact make the white rabbit's brown cousin.
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>>5970058
wtf
Mike has risked his life alongside us. Calling him a traitor is slander!

>>5970061
I mean its less the matter of what his current state is, more so how he related to everyone else in the facility running and went to shit. Him being alive or dead doesn't mean too much to us comapred to that.
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>>5970061
>Unless the reactor was sabotaged by Andrei, I think it was a subject break out that caused this mess.
There is that giant crater in the middle of the facility. Something had to explode to make that.
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>>5970072
Everyone has. If I was to expect someone to be a traitor I'd expect it to be Zaria given how she acted in the first thread. Her criminal background doesn't help my suspicions there. While I can understand some of you suspecting Mike given his clear greed earlier, he actually seems to have grown to like the subjects we have now. Zaria meanwhile if anything has even more of a reason to rat them out given what Kamara did to her. Even with her keeping her cool around Kamara, her suggesting to turn Kamara into an assassin I feel is a tell that her mind is not so much on their well being like everyone else's.

As for his current state, it is important. If he's dead, then him being covered up when he was so secretive makes it easier for the government to hide shit but it isn't a major red flag on their part. If he's alive and in their custody it is. If he's alive and not in their custody it's also a major red flag just not from the government because we'd have a mad scientist who probably had this all planned out like a doomsday prepper, likely because they started it.

Speaking of the guy's status, I noticed something. All the scientists except Cerro, Illimani and Anderson are listed as unknown or dead. Further, only Anderson Thorell, Tengri Sina, and Sarah Lapiņa have a last name...It's entirely possible every single one of them perished in the initial disaster. I doubt it, especially given the foreshadowing that was given about Sarah a while back, but there's a good chance a few might be dead already. Consider this a crackpot theory but I'd not be surprised if every single scientist without a last name is dead or going to die before we can get to them.

After writing all of this I think I know how Alex Johns feels like.

>>5970089
A nuke or orbital strike could have caused it. Given the nature of this place I'd presume they had at least one or two ships in orbit or as a QRF incase the place went FUBAR.
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>>5970040
>>5970057
Reactor explosion seems unlikely considering the primary generators for the facility were tidal turbines, not reactors and the secondary reactors scattered around are small. The central power plant is still something I want to check out though, preferably with a technician or two if we find one alive.

>>5970135
I don't think they're all dead. We heard that E*brus at the very least has been out and about since the disaster and seemed OK then, and Illimani was spotted running around with one of their creations too.
>>
>>5970135
Yes, but given we made these characters, I highly doubt we will experience any traitors
>>5969430
this anon is a government agent trying to inspire division within our ranks.
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>>5970018
>>Thank her and tell her you’d hopefully see her again, perhaps even contacting her with the help of Annie.
>>Move the drone further down the garbage chute. Perhaps going even deeper would reveal where the hell the rabbit actually came from.
>Something else…
Wait for Mike and Artyom to return and discuss with you man about those new informations.
Guys I don't think anyone is gonna betray us anytime soon. We constantly been getting positive feedback of our team, and we between the rabbit and all the dead personnel we may or may not killed everyone made mad bank here also I think all the members of our team are in agreement this shady government is up to something and having some dirty on them is a hood thing. We're all intact for the most part and unraped. As long as keep making money, and focusing on keeping our team alright we're good and even if we don't wanna to kill 80% of the subjects I think we can all agree from Vinella, Rape-Cow and the rabbit the other 20%do deserve a bullet on their heads otherwise Miss Maccaronni won't have helped us out after we killed the rabbit.
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>>5970036
>>5970040
Yeah, most of the people you have met have sadly not been of much help with the mystery. But, I do know for a fact that things will change very soon in that regard. You're currently on the right track to figure out something pretty major, I'll leave it at that.

>>5970057
There is a reason why I basically made it so that Lars brought up Andrei. Given that his name isn't brought up and his subjects aren't noted down or really discussed, it's not a surprise Andrei kind of was a character you guys forgot to ask about on occasion.

>>5970058
Look at this smug-ass murder rabbit. Were it not for her clawing my eyes out and crushing my neck once she spotted me, I would wanna hug her.

Also, I will spoil you here regarding Mike: There's no way he will want to betray you in any way in the future, especially if he's betraying you to service the government. Yes, he is bothered by the fact you guys keep sparing folk, but he also understands why you're doing it. Not to mention, he also is curious about what the big bad evil government is up to, and what better way to find out than to ask survivors?

>We are going to fucking die
Hahahaha, yeah.

>>5970135
>After writing all of this I think I know how Alex Johns feels like.
I DON'T LIKE EM PUTTING NANITES IN THE WATER THAT MAKE THE FRIGGIN SUBJECTS FUTA.
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>>5970348
No one made Zaria as far as I can tell. She was made purely by the QM. No one in the first thread submitted a character with the indefatigable trait. In fact it wasn't even on the list of options.

>>5970380
Yeah I get why you did. I presume a good roll behind the scenes and something to maybe help us get on track with one of the mysteries. Given he was brought up recently I presume the next revelation might be related to him in some way? Also the fact you have said so little regarding everything else makes me worried. Because clearly you aren't responding because you don't want to give anything away.
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>>5970480
Well ,for one, I just love seeing all the theories you guys think of on your own. I don't wanna influence your thoughts by revealing details. Though I'll have to admit that it is an intense struggle for me not to reveal everything right away, lol. There's so many tiny details and plot-beats I wanna mention, but I gotta restrain myself.

I just hope that, once the truth comes out, it'll be satisfying and make sense to you guys.
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>>5970483
I can't believe the secret was the planet was a cube the entire time.
>>
>Ask her one or two more questions, just some final things before moving on.
After looking at your men one final time to see what they thought, you knew it was just you who still had questions for Viridian. The first thing you'd ask her for some profiles on subjects she knew. It did catch her of guard a little, as she clearly wasn't too eager to share the information just yet. "I presume you are going to use this information in case you encounter them, correct? Just promise me that you will not hurt those who I describe as friendly and reasonable." Obviously, you didn't intend for that. You reassured her you would try and reason with all the subjects you found, Lydia even going so far as to say: "If they simply wish to be left alone as well, we will try and do that. We will only kill those who you feel are truly evil." Viridian thought about it for a moment, before finally speaking up again. "Very well then. I suppose I should cover some of the folk I know down here, both good and bad."

You immediately told Derek to get the tablet, so that they could cross-reference everything they had noted down. "So, there have been a few subjects who I ended up befriending somewhat. I would say my closest friend was Kiyohime, or OB-6. She was an oni subject who just loved life and celebrating anything with the people close to her. She could be a bit brash, but that hardly mattered to me considering her no-nonsense nature towards the various scientists who could not take 'no' for an answer. Honestly, I wish I could have spent more time with her." It almost sounded like Viridian was reminiscing, after which Zaria asked: "So, what about her powers and looks?"

Viridian would quickly continue her story. "Ah, yes, my bad. Ahem, she is a red oni with a rather lovely kimono and a black ponytail. Her strengths are simply her sheer resistances and physical prowess. She also was immune to toxins and other chemicals, even if they are injected into her."

That last remark made Lydia both quite curious and rather concerned. "How did you figure that out?" To this, Viridian would become quite eager, you able to clearly hear the smirk which started to form on her face. "Let me just say that one of Elbrus' more perverse subjects tried to sting her with an aphrodisiac laden stinger. And it did not work. And said perverse subject was then given a thorough beating she did not enjoy." After this, Derek stated that Kiyohime was in fact in the database, albeit with a slightly different personality described. Regardless, the topic of the perverse subject made Anon somewhat worried. "So, what about this pervert subject? What can you tell us about her?"

Viridian groaned, before speaking up in a derisive tone. "Sirin is a scorpion subject designed by Elbrus, and perhaps the one most like him. She is a slippery, forceful and sadistic little bastard who can sting you once and put you into a trance. She tried to do this with me, but thankfully couldn't get through my tail."
>>
Well, at least it seemed some defences could hold back the sting. Though it was Viridian's level of defence, which was presumably a bit higher than the level of defence you and your men had. And worse, Viridian wasn't done just yet. "She also did this with facility staff such as guardsmen, scientists, janitors, technicians, you name it. Many people were victims of her, and many were broken as a result of the vicious acts she forced them into. The sad thing was that she was originally also designed by Anderson with a more noble purpose. But unfortunately, he made the mistake of working with Elbrus, who corrupts everything he touches with his perversion." Derek also would comment that a lot of these things were accurate on the tablet, which was simultaneously reassuring and nightmare inducing. Either way, it was one more reason as to why Elbrus deserved a bullet to the head. Not like you needed any more reasons for that though.

"Was there any subject who wasn't 'ruined' by Elbrus? I mean, you seem to have come out at least somewhat decent." Thaddeus would ask, which made Viridian think for a short while. Afterwards, she sighed. "Well, I already mentioned Gwenllian. Aside from her, there was also Sirona maybe.” This one immediately would catch Derek’s attention. “What is her codename, if I may ask?” It seemed that Viridian might just tell you about another mystery subject. That, or she’d reveal the name of a subject in the database. Though quickly, it was proven to be the latter. “NH-19. She was… perhaps the greatest victim of circumstances in this entire place. She was at first designed to be a harpy subject who could heal people and act as a nurse. However, due to Elbrus screwing up her creation process, she ended up with a huge number of defects. For one, she looks awfully human, aside from these strange feathers coming from her hands and feet. Oh, and these two large shrivelled up and atrophied looking wings. Though worse, she went from having healing abilities, to incredible self-healing powers if she consumes blood. All of this resulted in her being thoroughly abused by Elbrus, both sexually and mentally. The one time I saw her, she was trying her best to make her powers work and to at least please Elbrus. It was terrible, seeing her trying to do good for someone like him. I hope she is doing fine now.”

Whilst listening to this, Derek would move over to you and show the profile of Sirona. And as it turned out, she was not doing fine. A threat level 7, and described as misanthropic and cruel. “Where was this Sirona exactly, if we may ask?” Lydia soon asked, to which Viridian seemed quite unsure. “Last time I saw her, it was near Elbrus’ office. Though that was such a long time ago, I cannot say for sure now.” Given that Sirona was now roaming free and able to finally get her vengeance on humanity, it was safe to assume that she wasn’t going to be a 'pleasant' encounter.
>>
“Anyhow, I am trying to think of more subjects worth mentioning. One that is in my mind is Vinella, which I imagine you already know quite well, so I doubt you need to know more about her.” Of course, you wanted to know plenty about Vinella. She was the biggest threat in this facility to you and the death squads. So immediately, Thaddeus stepped in. “Tell us what ya know about her anyway!” Viridian seemed mildly surprised, before letting out a sigh. “I have interacted with Vinella on several occasions. At first, she was just an ordinary subject, you know? Bright-eyed, curious and friendly. But, with Roraima and Elbrus both being her creators, it would not take long for her to become a monster.” You actually heard some mild disappointment and sadness in Viridian’s tone, her starting to look down. “Vinella became the sum of her creators’ worst traits. Elbrus’ sadism and perversion, Roraima’s brutality and mercilessness. She… she even was used to ‘punish’ other subjects. Her raw strength and size meant only subjects like Titania could really ignore her ferocious attacks.” Viridian hesitated, before looking away somewhat pained. “She at one point managed to crush a part of my tail with incredible ease, rendering me unable to move until it had regenerated… and thus, struggling to defend myself against Elbrus’ disgusting acts.”

You could hear that Viridian was holding back some tears, her soon wiping at her face. “If you ever encounter her, just run. Do not try to hide from her. Do not try to taunt her or pull her into some sort of trap. She is built to be a murder machine, and she will not stop until she succeeds.” It was a clear warning from Viridian. Going after Vinella was suicide. Though maybe, now that you had the plasma railgun, there was a chance of victory for you and your men.

Having discussed subjects quite thoroughly now, you’d ask her about all the big scientists. You especially wanted to know about their locations. Not to mention, wanting to know about Tengri given that he was noted down as being ‘not wanted alive’. Hearing this, Viridian’s tone remained somewhat emotional. “Not wanted alive? What do you mean? I… Is he dead? Or are you going to hunt him down and kill him? I… I cannot in good conscious let you do such a thing. He may have been flawed, or blind to some of the abuse going down here, but… he was a good man, and I cannot reveal where he could be. I cannot do that for any of the scientists, actually. Aside from Elbrus and Roraima, all of them were flawed yet reasonable people who deserve to live. Many did good things. Great things even!” It was getting obvious that asking her about this was not going to get you very far. And it was going to be quite difficult convincing her otherwise. Though there was one person you could ask about.
>>
You’d ask Viridian where Elbrus office was, to which she did not hesitate to answer: “70th floor, east of here, just south of the synthetic meat storage space. I doubt you’ll fail to spot it.”

At long last, you knew the general area where Elbrus was stationed. It was another target for you to go to after you had figured out what to do with the rabbit’s key. A small victory which would hopefully help you find him. You thanked her for the response, before asking her if there were any other locations which contained important information. “Well, there were the main offices. Other than that, you could maybe try the main offices. Though I am not sure how well they survived the blast which hit this place, so maybe they are no longer as usable. Other than that, most information is stored online, so I doubt you can easily reach it now.” It was a mild loss to hear this, though it didn’t really change your current situation much. You could maybe look for the head offices sooner rather than later, but chances were that it was already being thoroughly looked for by your competitors. If it hadn’t already been found to begin with.

>Thank her and tell her you’d hopefully see her again, perhaps even contacting her with the help of Annie.
With all the questions out of the way, you thanked Viridian for her time. “Oh, the pleasure was all mine! I hope I have been able to help you out somewhat.” You stated that you did appreciate her help, with Thaddeus even saying: “We’ll make sure to use what ya told us for good. We’re gonna find Elbrus and make him pay for what he did to ya and yer friends!” Viridian chuckled in response, before giving a slight bow. “I wish you luck with that and the rest of your mission. Maybe we will cross paths again in the future.” And with that, Viridian looked back to the main hallway. And shortly after, she started heading back to where she came from, slithering out of view. Soon after, you heard some static, followed by Annie speaking up. “Thank you for using AnnieComm! Your best communication service in these ruins! Good luck out there, boys.” Annie would soon after turn off the PA systems, as you were once again able to talk in private.

“Well, that taught us a lot.” Lydia said, Derek nodding along. “Agreed. I must say, it’s both a relieve and a concern that we found a ‘good’ Elbrus subject.” He’d say softly, which did elicit some curiosity from your men. Derek would quickly elaborate. “Well, It’s good to see that Elbrus couldn’t corrupt all of his subjects, and that some of his subjects knew he was a jackass. On the other hand, it also means we can’t just find a subject and then hunt it down once we know it’s one of his.” This made Thaddeus scoff in amusement. “I don’t think it’s something we should worry about. We’ll probably figure out who’s good and who’s bad on our own once they mindlessly attack us.”
>>
Zaria would smugly add onto this: “We’ll even figure out if they’re good or bad AFTER the attack us!” Some of your men chuckled along, whilst you would turn to Lydia and Derek. You wanted to go back to what you were here to do.

>Move the drone further down the garbage chute. Perhaps going even deeper would reveal where the hell the rabbit actually came from.
You’d tell Lydia to move the drown back to the chute and to go further down it. “Aye aye, Mikhail!” She said eagerly, as you would keep watching. Lars and Anon would head back outside to act as guards, given that they had also been a bit distracted by the whole encounter with Viridian. Regardless, you’d watch the drone crawl back down the chute, moving further down until finding a side-entrance. Lydia asked Derek where it lead to, Derek explaining it was some kind of office. So, she took the drone through it, before ending up somewhere that did not look like an office at all. It was more of a reception like the one you found in the first testing space you had entered. Though, the place was far more barren and only had one hallway to go down to, rather than splitting off into multiple directions. The place also had visible weapon systems in place, with some kinds of turrets looking over the place. Though the most concerning thing of note would make Lydia gasp. “O-Oh my god…” She mumbled, as you saw the gruesome sight she also saw.

The reception hall was littered with corpses in varying states of decay. Though they weren’t death squad corpses. They were all facility staff: Scientists, guardsmen, technicians, janitors. It had to have been tens of them, all showing signs of being horrifically maimed and killed. Some had had guns which were clearly broken and destroyed. Though as you and the others looked at the bodies a bit longer, you saw one common theme: deep wounds to the neck and face, and large bite wounds. It didn’t take rocket science for you to figure out that this was all the rabbits doing. And to further confirm this theory, you saw rotten vegetables and plant matter from the green section scattered around the place. Lydia looked at you and the others, before worriedly moving the drone forward. “What the hell is this place? It’s not a laboratory or a research space like the ones we found.” Zaria said, Thaddeus shaking his head slightly. “I think this was the mission that rabbit was talkin’ about.” It did make sense. Harming her or injuring her would’ve prevented her from protecting whatever this place was…
>>
Lydia kept moving the drone forward, ignoring the corpses for now as well as the offline weapons systems. Though as Lydia went down the hallway, she’d soon find more concerning things. Laser grids, further weapon systems, traps. This place was extremely well-guarded. And at the end of the relatively short hallway, were two things of note: A barebones containment chamber which seemed completely intact and had the metal door wide open, and a sliding set of metal doors which were open just enough for the drone to enter. And once Lydia did enter with the drone, you’d find yourself in a small personal office of some kind.

It had a large metal desk of some kind, cupboards containing all kinds of research items and trinkets, as well as pictures of staff and other things. One key detail was that the place was quite trashed though. But not in the way you would’ve expected of the facility. Rather than being damaged by an explosion or burnt or abandoned, the place looked like someone had rushed in and thrown everything all over the place. Papers and filing cabinets had been opened, its contents thrown all over. There were files all over the floor, Lydia seeming quite confused. “Could this be one of the staff offices Viridian just mentioned?” She’d ask, to which your men didn’t seem too sure. However, as Lydia moved the drone to the metal desk and looked around, she’d spot something very odd.

In a room with filing cabinets which had been visibly opened in a hurry, a single desk drawer had seemingly been left untouched. And not only had it not been left untouched, it was the one drawer which clearly had a lock on it which required a key.

>What do you do next?

Suggestions:
>Head back to Laura and the others and explain what you found. Maybe they knew more about it?
>Just head towards it with the help of the tablet. Surely, it wouldn’t take too long to get down there, right?
>Contact the main base for help on this. Maybe they knew what this was about and would help you get there?
>Get Chrysidus or Oreas to go down there and retrieve whatever was in that drawer. Surely, it would be safe for either of them down there.

(And you guys thought the last update was girthy, hmmmm? Thought five posts was a lot of text, hmmmm?! I was unironically going to add even more to this update, but... no, this is enough. I am tired. Maybe I'll make one more update in... idk, a few hours from now when the responses have come in. For now though, just assume this is the only update for today because it is fucking huge.)
>>
>>5970503

>Just head towards it with the help of the tablet. Surely, it wouldn’t take too long to get down there, right?

We might need Annie's assistance here. If she can control the PA system she can probably disable those turrets and laser grids, if she's willing to help us even further. Otherwise, we probably should go here first before we do anything else. Given the Rabbit was unknown to just about everyone I doubt Laura would know much of anything about this place. Really only reason to go back to her would be to pick up one of our subject friends but even then we probably shouldn't send them into this place.

Also hope there's another post. I am very interested to see what that rabbit was guarding.
>>
>>5970511
I don't think annie is someone we can just have with us like tech support.
Like OP said we got really lucky with dice. Idk if we should become over-reliant/bother her too much and ahving it come back to bite us later.

>Head back to Laura and the others and explain what you found. Maybe they knew more about it?
I want to see if the other subejcts returned. This may be a place we can explore with and keep them at to stay safe. (if staff were gathered there, it had to be safe to some degree.)
Unless it was a bunker then its just a target, but with the corpses we can say we cleared it out and do that cover up strat the other anon mentioned.
>>
>>5970017
>However, from what I have been told, that did not stop him from treating his creations with the same kind of sadism and cruelty as people like Roraima and Elbrus.

>>5970499
>Aside from Elbrus and Roraima, all of them were flawed yet reasonable people who deserve to live.

Hm, so Andrei was bad but not bad enough to deserve death?

Also she clearly never met Wilhelm

>>5970500
>You’d ask Viridian where Elbrus office was, to which she did not hesitate to answer: “70th floor, east of here, just south of the synthetic meat storage space. I doubt you’ll fail to spot it.”
LET'S GO

>You thanked her for the response, before asking her if there were any other locations which contained important information. “Well, there were the main offices. Other than that, you could maybe try the main offices.
Were there supposed to be 2 different locations here, or is one a sentence that should have been deleted?

>>5970503
>Head back to Laura and the others and explain what you found. Maybe they knew more about it?
Even if they know nothing I'd like to pull Oreas in on this - her phasing and electrical abilities should help us disable the security systems. Ain't nobody wanting to slog through turrets and laser grids, and Annie is busy overseeing the whole facility and has other lives to save.
Also she needs more screentime.

Also
>rabbit just leaves rotting corpses right outside Roriama's office
Damn bitch you live like this?
>>
>>5970528
>Were there supposed to be 2 different locations here, or is one a sentence that should have been deleted?

Was supposed to say the 'personal offices' and 'main shared staff space'. Hope that clears up that error.

Also, the turrets and laser grid are all already disabled if that wasn't clear from the text, so no need to worry about them.
>>
>>5970503
>Head back to Laura and the others and explain what you found. Maybe they knew more about it?

inb4 that's Roraima's office and inside the drawer is just a bunch nude mags.
>>
>>5970531
Oh in that case I'll switch to
>Just head towards it with the help of the tablet. Surely, it wouldn’t take too long to get down there, right?

Sorry Oreas, we'll get you more screentime someday
>>
>>5970503
>Head back to Laura and the others and explain what you found. Maybe they knew more about it?
>Get Chrysidus or Oreas to go down there and retrieve whatever was in that drawer. Surely, it would be safe for either of them down there.
Also were the hell are Artyom and Mike? Hope they haven't caught wind of any trouble on the flooded area.
>>
>>5970528
Wilhelm wasn't a major/important scientist, so... Also, can Oreas hold the key while phasing through walls? Leaving all the corpses is a wise move on her part though. Intimidation factor. Besides, once they fully rot. Well, look at the bones!

>>5970531
Oh, that makes things way easier. Let's go then.

>>5970539
Actually, good point. Probably best to get Artyom and Mike before going down.
>>
>>5970503
Is this the first time we have definite mentions of subject-on-subject attacks after the incident?
>Just head towards it with the help of the tablet. Surely, it wouldn’t take too long to get down there, right?
>Get Chrysidus or Oreas to go down there and retrieve whatever was in that drawer. Surely, it would be safe for either of them down there.
Oreas might be helpful if she can just reach through the drawer and grab things and hopefully pick out any active booby traps. Else it's a challenge for Zaria. If still else, we have physical means at our disposal to break it open. That and I want to get the eepy eel loli more screentime. And collect Artyom and Mine before we go.
>>
>>5970537
>>5970540
Yeah, I should've described the defense systems a bit more clearly as being deactived. Tbf, I was getting a bit tired of all the writing at that point, so it only makes sense I'd fuck up somewhere. (ignore the other errors I also made please.)

Anyway, since I doubt it'll ever get explained, and it doesn't exactly reveal too much, I might as well spoil this little titbit for fun: The laser grid and turrets were all in place as the main defense systems for that space. If something went wrong with them though, such as the electricity being knocked out, the second defence system would've gotten up and would start running: A particular rabbit who's mission it was to protect the room from intruders...

Inb4 spoiling this ruins a later plot point. It won't, but I for some reason fear saying too much and in turn ruining the anticipation.

Also guys, completely unrelated, but how the fuck do I tell my friend to stop simping for the rabbit. I brought the rabbit up to him, and now he says he's vulnerable to an 'attack from the rear'...
>>
>>5970555
oh fuck Anderson Thorell was Annie Macaroni the whole time!? Big lore!
>>
>>5970556
Shhhhh, I hacked into his account to spoil his story. He's a little pissbaby who can't handle it when people spoil things.

Also, Vinella is a yandere, Heroes are NOT actually good people despite their name, Oreas doesn't use any form of fragrance and smells, Anofelis just plays dumb because she knows people won't kill her that way and Anderson fucks spiders.
>>
>>5970555
If it feels better OP I understood it was no longer active.
Also idk
tell him the rabbit would just pierce his skull and leave him fucking dead ig

>>5970539
They are on camera duty remember?
Another side benefit of gathering the subjects before heading in.

>>5970528
Oreas deserves every second of screen time.

>>5970556
Holy shit I told you we couldn't trust Annie.
>>
>>5970555
Ok, I was worried that they might be on a separate power supply like the defenses in that one other wing.

>Also guys, completely unrelated, but how the fuck do I tell my friend to stop simping for the rabbit. I brought the rabbit up to him, and now he says he's vulnerable to an 'attack from the rear'...
Uh, that's a curious word choice
I'd expect that phrasing from a Hapi simp
But if it's really the rabbit let him have his murderwaifu

>>5970558
Shilling Ano in the queen tourny I see
Looks like she easily gets in too, congrats
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>>5970558
Annie....On a scale of 1 to 10, how fluffly is your tail?
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>>5970555
Huh. Also, does that mean the rabbit was a fucking futanari too?!

>>5970570
This anon asking what is very clearly the most important question in this entire game.
>>
>>5970570
It's fluffy enough to easily generate a static charge. Which in this case is a good thing, Elbrus.

>>5970573
>does that mean the rabbit was a fucking futanari too?!
She was not. Though, she might as well could've been one, given how much of a pain in the ass she was.
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>>5970577
Annie, anons interest in your fox mofu is not for demented Elbrus things. He just want's to cuddle. Also kek.
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>>5970577
You know it's gonna happen, fluffybuns. Nonsexually of course. Every subject deserves the chance to be adorable. Well, most of them.
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>>5970585
*Plays earrape through your comms helmet*
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>>5970588
Worth it, 100%
>>
BUT HOW FLUFFY IS ANOFELIS TAIL?!??!!!??
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>>5970577

Annie,
kill vinella how?
thanks,
Kill Erebus and his Subjects anon
>>
>Just head towards it with the help of the tablet. Surely, it wouldn’t take too long to get down there, right?
Having looked at what was down there, you quickly considered your options. Though it didn't take long for you to decide that it was for the best to simply head down there. You had the tablet which could tell you how you could get there. In fact, you'd ask Derek about it, who would quickly try and find a path. "Okay, we can try and take the same path as the one which would lead to where Viridian just was. However, we then have to head even further downwards. The only issue is that the deeper parts have even less details mapped on them." Lydia would speak up a bit more concernedly, adding a rather good point onto Derek's observation. "You also have to keep in mind that the lower we go, the likelier it is we reach the flooded section." Derek nodded along, as it seemed the two weren't all too optimistic with the prospects of heading down there. Though you weren't too worried.

You'd tell Lydia to get the drone back, whilst you would head outside to try and see if Artyom and Mike were returning. There existed the chance that they got into trouble, but you wanted to wait a bit longer to see if they'd return. And fortunately, not much later, they'd come into view in the distance. They seemed to be just fine, approaching you and seeming somewhat surprised that you were still there. Of course, you quickly updated them on the whole meeting with Viridian, and everything you learnt from it. Artyom seemed impressed and pleased with the information which she had provided. Though you could tell Mike was not exactly fond of working with a literal man-eater, even though he didn't let it be known. Regardless, the info about the room you found where the rabbit came from did intrigue them a lot. "Maybe we'll find some useful intel in that place? We could keep it to ourselves to hunt down subjects, or share it with the government for cash." Artyom even suggested.

Not much later, the rest of your men also left the room. Thaddeus, Derek, Zaria and Lydia were all ready to go now. However, before heading through a potentially long path, you did want to do make one quick stop back at where Laura was. Maybe so you could pick up some help for your long mission to this deeper part of the facility.

>Head back to Laura and the others and explain what you found. Maybe they knew more about it?
Thus, you would lead your men back to Anofelis' little place. You wanted to know if the subjects returned, which made Lydia speak up proudly. "Well, I can tell you where they are, remember?" She'd pull up her tablet, tapping away before further elaborating. "They're all back at the base up there. It seems like Anofelis is just a bit higher up than the others, so I imagine she is in a tree or something. Oreas and Chrysidus are right next to each other, and Kamara is remaining very still a short distance away from them."
>>
It was a shame you couldn't have given Viridian a tracker like the ones you had given your subjects. Then again, maybe it was for the best that she didn't have a tracker. If she somehow did end up kicking the bucket, the last thing you would want her killers to find on her, would be a clear item indicating your co-operation with her. Though, her being killed did not seem likely so far.

Regardless, you'd for now just keep moving upwards, until finally reaching the floor Laura and the others were on. Entering the little swamp they were in, you'd let them know it was you as to not scare them. "Ah, you guys are back." Laura would say, as you found her lying on Anofelis' makeshift bed. Anofelis was up in one of the trees, hanging upside down from one of the tree branches. Kamara was hiding somewhere in plain view probably, whilst Oreas and Chrysidus were at the edge of a body of water. Chrysidus and Oreas both seemed quite interested as well, with Chrysidus immediately getting up. "There you guys are. I was wondering when you'd get back here!" Given that she and Anofelis had been out hunting when you first got here, she probably was quite eager to see you again.

"So, did you guys find anything of note?" Oreas would then ask, as the two smaller subjects would calmly approach you and your men. You would tell them how you found Viridian the snake, Laura seeming extremely shocked at first whilst Oreas seemed a bit more worried. Though you quickly told them that she was quite friendly. You also told them about everything they told you, and the fact that you had made a huge discovery further below ground. It didn't seem like they knew what it was that you found, with Laura saying: "Sounds to me like you found a high staff member's office space. But, I don't know who has theirs located around here."

Regardless of who it belonged to, you wanted to know what it contained. You told Laura and the subjects that you and your men were going to make your way over there to find out. It was a plan which the subjects and Laura didn't really see a problem with, none of them warning you about anything or mentioning anything foreboding. Though, there still were a few minor questions. "How long will that take, do you think? I imagine such a walk could take some time, maybe even days!" Oreas would say, after which Anofelis seemed to remember something. "Oh, Mikhail! That reminds me, I collected fruit and vegetables with Chrysidus whilst you were exploring this place further. You can take some with you, if you want to." It was an adorable little gesture of kindness from Anofelis. Though, taking along a bunch of fruit along on your journey was maybe not the most practical thing.

Unfortunately, Chrysidus mumbled something in a far more concerned tone. "By the way, if you're going to make your way down there, does that mean we will we be left alone here while you're all gone? Laura said that you guys mentioned something about death squads coming over here soon..."
>>
Her concerns were somewhat understandable. If Oreas' remark about this trek taking days was true, it meant that you were going to be putting Laura and the others at risk. Then again, taking them along now was maybe not the best of plans, considering what might be waiting for you on your path over to the deep head scientist office.

>Reassure Chrysidus. Tell her that they would be fine for quite some time still, or that the trek wouldn't take that long. Or maybe reassure her that you'd be fast and return in no time. (Write in...)
>Think of a plan together with everyone present. Maybe if Laura and the subjects saw the map on the tablet, they could give some suggestions or ideas on where you'd have to go? (Write in...)
>Ask some of your subject friends or Laura along. Maybe you could find a place where they could stay instead? Not to mention, they all had unique abilities which could help out a ton with your mission. (Write in who you wanna take along...)
>Just head westwards right now. You didn't need any major prep-work and were ready to get into the action!
>Something else...

(So, I decided to do a tiny bit of railroading just this once. Whilst 3 anons did say we should just head westwards to start exploring, compared to the other options which got less votes, I decided to postpone that with just one update so you guys can first discuss things with the subjects and Laura. I hope you guys don't mind it too much. Either way, I imagine you'll head westwards the next update. This just gives you an opportunity to maybe prepare if that is what you guys desire.)
>>
Lmao, Anderson can't write. Everyone, laugh at the spider-fucker.

>>5970603
Very fluffy. The fluffiest tail to exist! It's warm and comfortable and super big. It's almost as good as my own tail!

>>5970604
Answer: Gun.
You're welcome.
>>
>>5970639
How dare you.

>Ask everyone to pack up and come along.
>Just head westwards right now. You didn't need any major prep-work and were ready to get into the action!

I think our best bet is escorting them all down there and sharing our discovery. Then try using the lower levels to get them out of here and some place safe.
>>
>>5970635
>I imagine such a walk could take some time, maybe even days
Really? How long did it take to get the drone down there. Just how many detours does our planned route have? Any chance we can scale the chute the same way the rabbit did?

>Think of a plan together with everyone present. Maybe if Laura and the subjects saw the map on the tablet, they could give some suggestions or ideas on where you'd have to go? (Write in...)

There's gotta be a better path there, who knows how much progress the government and other squads are gonna make in a few days.
>>
>>5970639
OP going back to laura got more votes lmao
>Think of a plan together with everyone present. Maybe if Laura and the subjects saw the map on the tablet, they could give some suggestions or ideas on where you'd have to go? (Write in...)
We are likely going to relocate there in order to escape the hell that flooded zone.
also there are so many corpses we can cash off of down there its not even funny
>>
>>5970639
>>Think of a plan together with everyone present. Maybe if Laura and the subjects saw the map on the tablet, they could give some suggestions or ideas on where you'd have to go? (Write in...)
It's not safe to take everyone with us, considering the scene were we saw the rabbit there could be something else. We should split our team. We take Oreas and Chrysidus to explore the rabbit lair, their powers will be very useful on this mission, Anophelis, Kamara and some of our squad goes with her, I say we take Zaria, Lydia and Lars with us, the rest goes with Laura to look for a new place for them and remember, watch out for other kill squads and hostile subjects.
>>
>>5970664
Pretty sure one of anon switched votes over after finding out that the laser grid and turrets were turned off. If I miscounted somehow, I suppose it's a positive error on my part lol. Either way, it works and that's what matters.
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>>5970665
I'm willing to support this if no one else wants to bring everyone with us.
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>>5970703
im willing to bring everyone with us, but after we plan it out a little, no harm in hearing laura's thoughts and stuff.
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>>5970603
Oh mighty drawanon, I come seeking wisdom. How do you draw such cute pics of Anofelis. I must know your secrets before it is too late.
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>>5970703
I'm cool with one giant party too, I just don't want to commit to travel that will take several days without at least looking for a faster option.

>>5970721
Which of the three are you planning on voting for? I don't follow any of the ones up for this vote so I was gonna sit that round out.
>>
>>5970725
Ah wait, it's only of the three who are tied? Fuck, I thought it was just a fun little free for all with all the characters.

Hmmm, I suppose out of the three, Huanliuxue does look the nicest. But idk, now that you explained this to my brain at 6 in the morning, I kinda dunno if I wanna make a doodle for chars I know nothing about lmao.
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>>5970734
Glad I could save you some hurried 6 am doodling

I'd say it's pretty likely you'll get a chance to draw Ano yourself in a later round.
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>>5970734
OP I may be considered a traitor for saying this but Huanliuxue is based and I would support her over the other monster girls thus far.
Even Oreas.
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>>5970780
Even Annie? Even Ano? Well, I know who we are sacrificing to Vinella to get away. Anyway, I'm sure you'll find a waifu here you love eventually. After all, there's dozens more subjects we've yet to meet, and that's just of the ones we know about.
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>>5970721
OH FUCK I JUMPED FROM MY BED WHEN I SAW THIS POST. JUST DRAW BIG EYES AND A DUMB FACE, IDK MAN I JUST BE DRAWING LINES AND SHIT.
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>>5970780
Don't worry, Anon. From what I've seen, the quest Huanliuxue is from has ran a lot longer than this quest, so that probably meant you spent a lot more time with her than any of the subjects here.

If all goes well, one of these subjects will become your favourite here soon enough.

Annie, send the nearest Elbrus subject to this guy's location right now.
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>>5970639
>Think of a plan together with everyone present. Maybe if Laura and the subjects saw the map on the tablet, they could give some suggestions or ideas on where you'd have to go? (Write in...)
>>5970780
I completely understand, I've been lurcing in that quest since thread 3, however to bring thine biased opinion into a rival thread is treachery. this anon shall be strapped down as an easy meal for the subjects.
>>
>Think of a plan together with everyone present. Maybe if Laura and the subjects saw the map on the tablet, they could give some suggestions or ideas on where you'd have to go?
Chrysidus' concerns were quite well-founded. Besides, you felt there had to be a better path to get to that area. It taking days like what Oreas said seemed improbable, given how it'd only take an hour or two to walk around one floor of the entire green section, which was one of the larger parts of the facility. But if it did take that long, perhaps relocating everyone was a good thing to do on the side. Not to mention, maybe you could find some better paths there together. Thus, you'd tell everyone you wanted to discuss this and think of a plan. "So, we are joining you guys?" Chrysidus said curiously, to which you gave a nod. You further explained that relocating away from the hell that this place would become was the safest choice. Besides, the deeper parts were far more unexplored, meaning it had a lot of safe zones for Laura and the others.

"Okay, so how are we going to make it work if we relocate? If we do go down, we will lose out on food from this place, which I don't think is very good for me in particular." Laura would say a bit reluctantly, after which Lydia spoke up more optimistically. "Well, the rabbit came here from a garbage chute, correct? Maybe, you can send Oreas or Chrysidus up that chute as well to collect food for you!" To this, Chrys and Oreas didn't seem too bothered. However, Laura didn't seem too sure still. "Well, if this place gets infested with government workers and death squads, that would be suicidal." It was an issue, but fortunately there was one other solution Artyom had in mind. "You could use Kamara. She is a master of stealth and can perfectly hide in plain sight." Laura seemed a bit more positive about the suggestion, looking around for the stealth lizard. "Kamara! Where are you?" You heard some rustling a short distance away, before noticing movement.

Kamara would appear from some nearby foliage, blending in perfectly until you saw her eyes. She appeared a little anxious, before mumbling. "You guys h-haven't been w-waiting for me, h-have you? I-I was s-sleeping." She probably hadn't heard a thing which you guys were discussing. Though fortunately, Laura would quickly explain why she was called over. The suggestion of having Kamara go out for food was one she didn't mind, at least with how Laura brought it up. Though Thaddeus quickly explained how the entire place was going to be swarming with soldiers, which did seem to unnerve Kamara a lot. "Ummm, i-if it's f-for helping L-Laura, ummm... I-I can t-try it." Soon after, Zaria spoke up to try and motivate Kamara a bit. "I doubt you'd be in danger from other squads. You're hard to spot and hard to catch." It wasn't even a smug remark from Zaria. It was just a genuine observation. Kamara still didn't take it too well, looking away from Zaria with a bit of fear.
>>
Regardless, you told them that you still needed something of a plan. Having everyone join you was just not safe. Thus, you had a decent suggestion: You'd first head westwards for the time being. Though after some point, you'd split into groups. One would consist of you, Oreas, Chrysidus, Zaria, Lydia and Lars. The other group would be lead by either Thaddeus or Laura, and would have Anon, Artyom, Mike, Derek, Anofelis and Kamara. Your group would head for the rabbit's hideout, whilst the other would search around for a place to stay. It was the best way to do two things at once, whilst also spreading out somewhat. Of course, given that Thaddeus' group wouldn't know where they'd find themselves, it made sense they got a bit more manpower for a fight. You knew where you were heading to and what to expect.

"It's not the worst plan. Will we need to take anything along?" Laura would ask, to which you pointed to the food they had collected and could maybe take along. There wasn't much else to take along really. And afterwards, you asked if your men had any other questions or suggestions. Anofelis soon spoke up a bit softly. "Can I take my house along?" She said, pointing to her little wooden shack. To this, Laura would give a soft response. "I am fraid that wouldn't be practical, Anofelis. Sorry." Anofelis seemed rather disappointed, but didn't ask any further questions. Though afterwards, Derek would suggest something else: "I actually wanna maybe suggest heading eastwards, through the flooded section." This was a suggestion everyone seemed somewhat against for the time being, with Artyom even saying: "That sounds like suicide to me. Remember what happened to the Diamond Dogs we send down there?"

Of course, Derek had his reasons, showing the map on his tablet. "I did a little check. If we head into the flooded facility, we can take a path to the north and then use a set of emergency stairs which head directly downwards. It would take half or even a third as long as heading west now. Not to mention, I feel like we won't have to deal with rival death squads as much as if we head west." The first few points did seem to intrigue your men. Though the point about death squads was quickly countered by Anon. "But we specifically told rival squads to go to the flooded section." Derek nodded understandingly, before looking around at everyone. "I just thought I should bring it up. We will probably head westwards regardless, since we need to find a space where Laura and the others can safely hide. But if we want to reach the rabbit's lair as fast as possible, then this is the only option. Barring sending Oreas or Chrysidus down the garbage chute."

Anofels would also soon chip in to Derek's suggestion. "I can maybe help out with that place! I can swim quite well, and maybe also help lead some men!" The swimming part was definitely somewhat of a positive. Though having Anofelis lead a group of subjects and soldiers was maybe something you'd have to shelve.
>>
Regardless, your men waited to hear your judgement. They seemed to lean more towards heading westwards. However, they also did not seem extremely opposed to entering the flooded section, if it meant speeding up the process somewhat.

>Grab everything you need and just head westwards. You could split up once you found a good opportunity to. For now though, you were going to find a way to the rabbit lair and also find a location where everyone could safely stay.
>Follow Derek’s advice and head eastwards. Traversing the flooded facility was probably not going to be too tough with your group. Besides, once you reached the rabbit’s lair, you could most likely head eastwards anyway and find a safe hideout.
>Revise one of the plans a little, then head out. (Write in…)
>Something else…
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>>5971020
>Grab everything you need and just head westwards. You could split up once you found a good opportunity to. For now though, you were going to find a way to the rabbit lair and also find a location where everyone could safely stay.
I'd rather we stay up here. A longer journey is a price worth paying for not running face-first into something unexpected and/or dangerous.
Say, how did the staff get around this massive place when it was operating? It spans miles, there must have been some kind of system for going from A to B speedily. Golf carts? Bicycles? Internal transit network?
>>
>>5970967
>>5970956
This anon accepts his death.
>>5970812
Oreas is my favorite so far.
We haven't even seen annie yet.

>>5971020
I don't know about splitting up in that manner.
Rather us the death squad can go to search Rabbit's location
Where as Laura and the subjects can search for a new place.
Either way for now we should stick together.

>Grab everything you need and just head westwards. You could split up once you found a good opportunity to. For now though, you were going to find a way to the rabbit lair and also find a location where everyone could safely stay.

No splitting up yet, but if Derek hasn't been doing so, have him go over the camera feeds to make sure green zone is still safe, and to look over them every once in a while to make sure we stay in the clear.

Since we are still traveling with subjects, making sure the space between us and when we are out of site in the green area is clear is important if death squads are present.
>>
>>5971020
>Traverse the flooded section
We’ve got a plasma railgun now
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>>5971081
Plasma Railgun won't help us when they are hiding in the water with no line of sight
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>>5971047
Supporting. My personal favorite so far is Annie, though Ano is a close second. Really though, that's mostly due to the two having a lot more screen time than the others.
>>
>Grab everything you need and just head westwards. You could split up once you found a good opportunity to. For now though, you were going to find a way to the rabbit lair and also find a location where everyone could safely stay.
Despite Derek's suggestion, you didn't think it was worth going down into the flooded section yet. It may take a while longer to go down to where you needed to be, but it did mean not running face-first into some aquatic subject. Thus, you told Laura to grab as much food as she and the others could carry, to which Laura nodded. "You heard him, gals. Let's get everything and get out of here." You'd thus watch as Laura and the subjects went to work. Though obviously, some of your men would help along. In the meantime, you'd turn to Derek and ask him to check the camera feeds to ensure that everything was still safe here. He'd give a nod before getting his tablet out. "Right on it, Mik."

Thus, you watched as Laura and the others got some of the fruits and vegetable bags they had collected. It didn't take too long, as most were still in the bags given that they were all just collected. Though, you also watched Oreas soon go over to Anofelis, who was looking at her little shack. "Ano, is everything okay?" Anofelis looked away a little, before mumbling softly. "I don't wanna leave this house here. I worked really hard on it and I found it nice. Can we really not take it along?" Oreas would look over at you and the other soldiers, before letting out a sigh. "I'm afraid we really can't, Ano. It just won't work, sadly." Anofelis looked quite saddened still, Oreas soon approaching her and taking her hand. "We can make an even better home for you when we get to the next location! We can even do it together!" Anofelis seemed to light up a little bit. "Really? You'd want that?" Oreas nodded, before also looking to you and your men. "Maybe Mik and the others would want to help out too?" To this, some of your men would nod along quite happily.

With that, Anofelis would concede. Though Artyom would approach you and remark. "Maybe we should destroy her home, so that nobody can find out people were here." Though, given the existing signs that someone had lived here, such as the broken glass entrance to this space and the gigantic tunnel leading upwards, it probably wasn't necessary. Regardless, Laura and the others would soon have a decent number of bags containing a lot of fruit and veggies in them. Anofelis would be carrying most of them, given her size and strength, though Kamara would also keep a few on her. And with that, it was time to go.

Before leaving, you'd turn to Derek, asking him for any updates. "Nope. Looks like nobody's here and we're clear to go!" He said confidently, at which point you'd head outside with everyone else following right behind you. You were still quite vigilant, telling the subjects to keep low and stick close together, just in case there were death squads around which you had missed.
>>
Thus, began your trek westwards. You'd take the nearest stairs downwards, before heading to the one entrance you hadn't set up a camera at. Speaking of which, you told Derek to look through the cameras every once in a while to make sure you were still safe here. Derek nodded, getting right to work with it. Once you reached the entrance, you'd wave the green section goodbye as you once more entered the tight and dark corridors of the rest of the facility. The place here was not nearly as messy as the corridors you found before, but it was still a dark, empty hallway with little to nothing in it. You did get greeted by another set of screens once you walked a short distance ahead, some lighting up and showing Agami on them. [Thank you for visiting the green section. We hope to see you soon!] The sight made Oreas and Kamara quite saddened, with Oreas softly remarking: "I hope Agami is okay." To this, Laura would quietly speak up. "I'm sure she found a safe location. And if not, maybe she also found some reasonable soldiers?"

There wasn't too much optimism for Agami. Though, maybe you would figure more out about her eventually. That, or you could find her and take her in as well. Regardless, whilst you moved forward, you actually got curious about something. You'd turn to Laura and asked her how staff get around this massive place. Given how massive it was, there had to been some kind of system for people to be able to take. Laura was quick to give an explanation. "Well, most staff just slept and stayed near their location of work. Was way easier than heading back all the time. Higher ups could take some small transport vehicles to move around the place faster. Though, they were far and few between and more-so for high ranking staff than... people like me." Well, at least you got your answer. At least now, you could continue your trek.

For quite some time, you'd keep walking further and further west. You did see some more janitor's closets, raiding them whenever you saw more materials which you could take back to base. However, you didn't see anything truly interesting until you had wandered for another hour or so. You'd find something lying on the ground quite nearby. "What the hell is that?" Zaria asked quickly, as you looked down at your feet. In front of you sat what looked like a gun the guardsmen would use. However, it seemed to have been cleanly cut in half, like someone had taken a blade and slashed at it. And as you looked around, you saw there were more weaponry like it lying about. In fact, you noticed some bullet holes nearby too, indicating there had been some kind of fight.
>>
However, despite the clear signs of some kind of fight having taken place here, as well as the weapons having easily been slashed into pieces, something very important was missing. Something which you'd expect from such a scene: there were no bodies. In fact, there were no signs of injury at all! You didn't see any blood or guts anywhere! The place was completely clean!

>What do you do next?

Suggestions:
>Get Derek to check the tablet for subjects who could’ve done this. Clearly, this was the doing of one powerful subject. (Write in anything he should search for specifically.)
>Grab one of the destroyed guns and take it along. Maybe you could bring it back to base later for analysis?
>Ask Laura and the subjects about this. Maybe ask if they know of anyone who could’ve caused this. Or perhaps if they knew something else which could point you in the direction of who could’ve caused this? (Write in…)
>Analyse the weaponry and scene a bit further for something specific. Maybe you needed to look for something more specific? (Write in…)
>Just move on. There was no blood or carnage, just a few destroyed guns. Maybe some subject found these weapons first and just slashed them apart so nobody could use them.
>Discuss with your men…
>Something else…
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>>5971625
>>Get Derek to check the tablet for subjects who could’ve done this. Clearly, this was the doing of one powerful subject. (Write in anything he should search for specifically.)
Either a sword user or something that can slash.
Lack of blood means it either took them alive (like something erebus would make would) or it is non lethal in nature.
>Grab one of the destroyed guns and take it along. Maybe you could bring it back to base later for analysis?
no harm grabbing a piece anyway.
>Ask Laura and the subjects about this. Maybe ask if they know of anyone who could’ve caused this. Or perhaps if they knew something else which could point you in the direction of who could’ve caused this? (Write in…)

That's about it as far as I can tell
Beyond this we would just continue on if we don't gather any more clues.
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>>5971625
>Get Derek to check the tablet for subjects who could’ve done this. Clearly, this was the doing of one powerful subject.
This sounds like something ND-12 would do, she destroys ranged equipment but leaves the soldiers alive, hence the lack of corpses.
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>>5971632
Probably a sword user, given who I and the draw anon suspect it to be. Also supporting this, provided we bring up our suspicion it's ND-12.

>>5971641
Yeah sounds about right given this is basically right out of her play book from what little we know about her.
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>>5971625
>Get Derek to check the tablet for subjects who could’ve done this. Clearly, this was the doing of one powerful subject. (Write in anything he should search for specifically.)\
ND-12 specifically
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>>5971641
>supporting
>>5971898
Dam another drawing anon?
This thread just gets more based as time goes on.
Also jealous chrys is a cute
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>>5971898
>That Anderson kneeling
kek good job anon.
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>>5971898
Ladies and gentlemen, a picture perfectly representing Anderson. Simping for his own spider gals and ignoring the rest of his gals.

I dunno if Chrys would've been jealous of her. Either way, it's a lovely picture.
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>>5972037
>Anderson Thorell
>Entomology expert
>Actually mains spiders
I think he should reclass as an arthropodologist

By the way, since I haven't said this yet and not prompted by anything specific, congrats on your all-round improvement in the quality of the quest over the last few threads. It went from one I only occasionally lurked to the thread I always check first in the evenings after being released from the wage cage. Drawfags, we love all of you too.
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>Get Derek to check the tablet for subjects who could’ve done this. Clearly, this was the doing of one powerful subject.
>Ask Laura and the subjects about this. Maybe ask if they know of anyone who could’ve caused this. Or perhaps if they knew something else which could point you in the direction of who could’ve caused this?
Having looked over everything, you were immediately reminded of one subject which could be responsible for this. You thus told Derek to look for a few subjects which could be responsible: A subject who could slash and non-lethal or potentially rapey subject. You also instantly considered ND-12 as a candidate, to which Derek said: "I'll look at it right away." And with that, he'd start looking everything up. Though in the meantime, you'd ask Laura and the subjects what they knew about the subject responsible for this. Right away, you saw that Anofelis and Chrysidus were quite blank on this one. However, Laura, Kamara and Oreas were far more sure about this.

"I think you're right about this being Morgan." Laura said softly, to which Oreas and Kamara nodded along. Though Oreas would soon state something which did show some reluctance. "Though, I don't know if she would've gone after guardsmen and their weapons. She may not like guns, but she probably would only fight if provoked." To this, Kamara would quickly remark. "W-Well, there are signs of a fight having taken place here, s-so I think it could've been her. B-But, I'm not sure. C-Could've also been some other fighter subject." Though to this, your men instantly asked what other subjects it could've been. "I-I was thinking O-Ophidia." Oreas' eyes widened, as she also seemed concerned that this was a possibility. Derek also asked for the codename, as he wanted to look it up. "19-52-WD. She... she also has a lot of sharp bits, and is not the the type to kill. If anything, she tries to keep her 'prey' alive." You saw that Oreas and Kamara looked a little uneasy at the mention of her.

At this point, Derek would also give his opinion on the matter, doing so quite worriedly. "Yeah, I think it's ND-12, but... maybe, it could also be 19-52-WD? Her location states she is far away from here, but... given what else is described incorrectly by the government, it could be her too. I really hope it isn't though. She's described as a threat level 9 who is... just a little bit smaller than Anofelis. Worse? She's made by Elbrus." That last comment was enough to incite fear in your men. You didn't want to find a gigantic rape machine who could destroy your guns and would keep you alive to torture you. Though Thaddeus soon stepped forward. "Well, whatever it is, we've got the tools do deal with 'em!" He'd even show off his railgun, seeming confident that you'd be able to deal with whatever threat you had.

"And if it doesn't maybe we can reason with her still? She was made by Mona as well, after all." Oreas then brought up, to which you saw Laura showing quite some doubt.
>>
>Grab one of the destroyed guns and take it along. Maybe you could bring it back to base later for analysis?
Regardless, you felt that you had gotten to a pretty safe conclusion here. It was likely ND-12, but could also be 19-52-WD if God wanted to spite you. Despite that, you still felt there was no harm in grabbing a piece of the weaponry to take along. Maybe it could be traded in at the main base, or handed over to some staff member? And after packing it up, you told your men it was time to move again. There wasn't much else worth exploring in this place, so you decided to just get going right away.

As you continued walking though, the conversation somewhat remained on Mona and Cerro. Laura once again reaffirmed that Mona was pushed around far too much by Elbrus and Roraima, with the subjects really seeming to like her. Though, they soon also started discussing Cerro. "He sure did love his lizard subjects. He made how many of them again? Like, 4 at the very least." Oreas would appear quite prideful and beaming with joy, as she soon spoke up far more excitedly. "And two of those are here!" Of course, you and your men were listening in to the little chat, with Derek soon asking: "Was Cerro somewhat secretive at times? I'm asking because, I find it concerning that we now know of four subjects made by him, but the government tablets have only noted down two."

Immediately, Kamara and Oreas confirmed that he really wasn't. It was something of another strike against the government tablets. Sure, a guy like Andrei or a psychopath like Roraima would understandably keep their works under wraps. But Cerro was not the type. So why did the government not know of these subjects?! Maybe it really was just the lack of data which the government could collect. Though that also meant that the number of subjects in this place could be vastly more than what you were expecting. At the very least, that could also mean a far larger pay check.

Laura, the subjects and some of your men continued to discuss things together. They soon moved on from survivors to Annie, with Chrysidus also voicing her hopes. "I hope Annie is able to help the scientists out too. They helped you guys with Viridian, so I'm sure she'd be quite able to help the scientists out too." This was a potential conflict of interest which you were going to have to face soon enough. Whilst scientists like Elbrus, Roraima and maybe Andrei weren't exactly going to be targets you'd struggle with hunting down and executing, Annie probably wouldn't want you going after some of the more innocent scientists. Then again, you probably weren't going to end up killing those scientists anyway, right? You already let Laura live, so there wasn't much to worry about with the higher ranking scientists who were nice.

There were a lot of choices you'd have to make in the future. And some of these were going to be very difficult choices. At least now, you had some downtime to relax and not worry about that...
>>
>Just keep quietly walking whilst listening to the random chit-chats of your men, the subjects and Laura. They probably had more things you wanted to listen to.
>Given that Annie was brought up, perhaps you could listen to her whilst you kept going? Maybe you could hear some live updates about what was going on in this place?
>Join the chat with the others to discuss something that was on your mind. Maybe you wanted to bring up something urgent to your men? (Write in.)
>Have Derek check the tablet again. Maybe the government had published some news online which you could check out? Or he could look at the cameras and give you some updates?
>Something else...
>>
(A bit more of a lowkey and expository update. I have to admit that the prompt is mostly just a choice between what you'll do whilst you make your way over to the next location. You'll reach that place in the next update.)

(Speaking of which, I think I'll take a short break for the rest of today and tomorrow. Both because I am somewhat exhausted and need to regain my footing for a short while. I'll still be here to chat, buuuut just don't expect an update for the rest of today and tomorrow.)

(Also, >>5972212, thank you so much for the kind words, Anon. I really have felt that things have gotten better with the thread, and I think following the advice you guys have given has really helped out a ton. And yes, the drawanons have added a ton more charm to the thread as well which I cannot be happier with.)

(It's kinda unfortunate timing on my part that I've decided to take a short break right after you were praising me, but... it happens. I just hope you and everyone else will be able to keep enjoying my writing and what's going on once I get back in action Tuesday afternoon.)
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>>5972256
>Given that Annie was brought up, perhaps you could listen to her whilst you kept going? Maybe you could hear some live updates about what was going on in this place?
Analyze Annie's broadcasts
>Have Derek check the tablet again. Maybe the government had published some news online which you could check out? Or he could look at the cameras and give you some updates?
Derek can do this
>>
>>5972303
Supporting
If it were 19-52-WD, there would be at least a little bit of bloodshed, right?
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>>5972260
Well, that sucks. But it's understandable. The fact you haven't run into burn out yet despite how long and consistently you've been doing this is impressive.

>>5972303
Supporting as well.
>>
>>5972256
>>Join the chat with the others to discuss something that was on your mind. Maybe you wanted to bring up something urgent to your men? (Write in.)
Discuss the mysterious sickness which is affecting people, tell Laura and the others the suits are keeping it under-wraps for now and ask if the girls know any subject which might have an ability like that.
>>Have Derek check the tablet again. Maybe the government had published some news online which you could check out? Or he could look at the cameras and give you some updates?
>>
>>5972256
>Given that Annie was brought up, perhaps you could listen to her whilst you kept going? Maybe you could hear some live updates about what was going on in this place?

>>5972365
Is a good idea too.
>>
>>5972256
>Just keep quietly walking whilst listening to the random chit-chats of your men, the subjects and Laura. They probably had more things you wanted to listen to.
Still want to ask Laura how they used to get around in here
>>
>>5972491
Apparently she didn't

>>5971622
>Regardless, whilst you moved forward, you actually got curious about something. You'd turn to Laura and asked her how staff get around this massive place. Given how massive it was, there had to been some kind of system for people to be able to take. Laura was quick to give an explanation. "Well, most staff just slept and stayed near their location of work. Was way easier than heading back all the time. Higher ups could take some small transport vehicles to move around the place faster. Though, they were far and few between and more-so for high ranking staff than... people like me."

I guess this explains how we didn't find a ton of people in the green section going after all that food, there must be multiple food banks all over to support this kind of structure. Ridiculously inefficient and the facility designer should be shot, but there should be food for Laura and the rest no matter where we go so it works out for us I guess.
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>>5972513
I'd not say inefficient, presuming this place is like a underground town. The fact there were vehicles for transporting high ranked people means it's likely that there is some sort of transportation lane or system in place for goods. My bet would be it utilized automated vehicles which obviously wouldn't transport personnel, just supplies. Unless they weren't automated, then they were always transporting one or two people with every trip. Regardless it makes sense given the vast majority of staff you want to be on a need to know basis given this is a highly secretive lab since half of the subjects if not more from a fairly open scientist are undocumented. I wouldn't be surprised though if there were store rooms for the food produced here dotted around the facility though.
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>>5972513
I completely missed that. Woops.
I wonder if we could requisition an ATV or something topside if we do well enough. Or maybe there's some rollerskates in a locker somewhere.
If we do find some kind of transport vehicle, whether it's a VIP cart or a cargo transporter, I'm sure Lydia could touch some wires together to make it go manually if it happens to be automated.
>>
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>>5973176
I think we found the draw anon's favorite waifu.
>>
>>5973342
it was noted above I believe.
>>
>>5972256
>Just keep quietly walking whilst listening to the random chit-chats of your men, the subjects and Laura. They probably had more things you wanted to listen to.
>>5973176
Based tail lover, wait would ano even let us touch her tail?
>>
>>5973176
D'awwww, you deserve it, Anon.

>>5973455
She'd allow it for friends, though she'd wonder why you'd wanna touch it. Though if you were to hug it like the drawanon did, chances are she'd be kind of flustered and unsure how to react.
>>
>Have Derek check the tablet again. Maybe the government had published some news online which you could check out? Or he could look at the cameras and give you some updates?
>Join the chat with the others to discuss something that was on your mind. Maybe you wanted to bring up something urgent to your men?
The first thing you decided to do was to simply get Derek to check the tablet. You told him how you wanted him to check for news, or for anything which may have happened on the cameras. "On it." He'd say, after which you joined the little chat between your men. Their chat about Annie had gotten you curious about a different thing: The disease which recently popped up. You told Laura and the others about this mysterious infection which had been spreading. Laura seemed curious yet concerned, Anofelis seemed a bit confused, Oreas and Chrysidus seemed quite intrigued, whilst Kamara looked visibly worried. It wasn't helped when you said that the government was keeping it a secret from people, which really made some alarms ring. Of course, your men already suspected that it was the government who was behind it, but you immediately turned to Laura and the others to ask if they knew any subject who could've caused it.

The subjects all shook their heads, with Chrysidus soon after mumbling. "Could be a subject, but... not one I know, I'm afraid. Maybe if it's like, a sickness caused by bugs, it could've been made by Anderson? Though, I don't see why he'd make such a subject or a disease." Already, it seemed to your men that Chrysidus' theory was quite far from the actual truth. Fortunately, the others also had their theories. "I personally think it could be a subject nobody knows about, kinda like me. Some sort of subject made in secrecy by one of the meaner scientists out there." The others agreed to it, Kamara seeming quite afraid for a specific reason she'd bring up soon after. "I am terrified by the idea that it may be some type of... subject control method."

This got some eyebrows raised, with Thaddeus immediately asking: "A subject control method? But, from what was seen so far, it only affects humans, right?" Zaria and Lars nodded, whilst Kamara became a bit more meek and worried. "W-Well, it could've g-gone wrong too. C-Could've been something t-to deal with s-subjects, only to a-also hurt humans. Ummm, b-but maybe I am just wrong." It wasn't out of the realm of possibility, but you felt that it was more likely to be something designed by a subject still. The government was incompetent, but not this incompetent, right?

Laura seemed to agree most to that latter sentiment, shaking her head quite confidently. "I don't think it's something made to kill subjects. I personally think it's some kind of hoax to incite fear or control death squad soldiers who they don't trust. Think about it: Soldiers are told to stay away from it, and those who catch it are kept in government custody without any explanation."
>>
You saw Mike immediately agreeing to Laura's theory, having no doubt it could just be that. And based on what you saw, it could be the case. Though it did seem like a lot of work and a nightmare to keep hidden somewhat. Anon would even bring this up. "I really doubt the government would pretend to have sick soldiers. Besides, if they want to kill rowdy soldiers, the government probably would just tell them they're 'fired' before shooting them once they were far away from the other squads. That, or just send them on a vague, deadly mission and get them killed like that." You could tell that Laura was amused by that last suggestion. After all, you were also send on a vague, deadly mission here. Regardless, Laura soon brought forward a second theory. "Maybe. If it was made by a scientist here, it probably was something huge and secretive by people like Tengri, Logan, Roraima or Andrei. I wouldn't put it above them to design a subject who could release deadly viruses onto people."

Whilst not a truly solid theory, it was at least a possibility here. Though the question was now: which of those scientists would've designed something like this and why? It was something you'd once again get to mull over. Well, until Derek spoke up. "Okay, so I checked the cameras. Uhhh, nothing. As for everything else, there's a few things I've found. The government claims that there was a breakthrough in the south-eastern quadrant, with a group of Heroes soldiers somehow breaking through defences there." This news seemed to confuse your men, whilst surprising the subjects and Laura. "South-eastern quadrant? That's... that's the combat training section, last thing I recalled." Laura said, to which Derek responded casually. "Yep. And it's defence systems are somehow still up and running. I imagine it's maybe where Annie's hiding out, given her control over technology." With that, you'd decide to maybe take a listen to your favourite canid newscaster.

>Given that Annie was brought up, perhaps you could listen to her whilst you kept going? Maybe you could hear some live updates about what was going on in this place?
You’d tell Derek to turn on the radio to listen to Annie, him swiftly doing such. And shortly after, you heard a more casual pop rock song playing on the radio. Immediately, you saw Anofelis starting to move along with the music, clearly enjoying it quite a bit. Oreas and Chrysidus also seemed to enjoy it a bit, with Oreas swaying her head along with the song. Kamara didn’t seem to like it or dislike it, remaining her usual anxious self. Once the song ended though, you’d fortunately hear Annie speaking quite confidently. "You're listening to VRCMG Radio with Annie Marconi, the second biggest reason for the abysmal kill-death ratio among soldiers, just behind the government! You just heard ‘The Loveliest Star’ by Livid Joey, as requested by Donny from Blackstar. Thank you for the recommendation, along with the intel of your current location!”
>>
It was a relief to hear that Annie was up to her usual business. Even though she seemed to be doing fine when she helped you with Viridian, the news about her potential location being breached was reason enough to check up on her again. You told your men to keep listening, wanting to see if she dropped any clues about… well, anything. “In other news, the flooded section seem to have become quite popular among death squad soldiers! After reports from that area of a proper victory at the hand of some government forces, an uncommon sight to say the least, death squads have started heading to this area to try to score some easy points for their government overlords. Of course, the flooded section is not a safe area at all, and I highly suggest all survivors to stay away unless absolutely necessary. As for death squad soldiers, I eagerly invite you to enter the flooded section, and to join the ranks of the many brave soldiers who have lost their lives for their government’s glorious cause! I am sure that you will truly be the ones to succeed down there! Anyhow, up next: ‘You’re irresistible’ by Joanne Cooke!”

Immediately, your men were pleased to hear that Annie was directing people to the flooded facility specifically. It seemed that Annie knew you wanted death squads to head there, rather than to the green section. After all, the longer folk stayed away from there, the better the survival odds were of the guardsmen there. Not to mention, the chances of you encountering people here going down as well. Though, there was still a bit of concern. “I do wonder how many people will actually take her bait, or who will see through her lies. Given how people probably don’t trust her too much, some folk will probably avoid the flooded section.” Artyom said, to which Derek confidently commented: “Hey, there will be some who will take her challenge. And those people are usually the psychotic and idiotic ones we don’t wanna deal with. I think she’s helping us out a ton by getting rid of those folk.” It was still up for debate how effective it was. After all, only suicidal morons would take her challenge and enter the flooded section, right?

Either way, you’d simply keep listening to the casual chats your men had, with Zaria bringing up how she was eager to get her payment and get out of here. This got your men to talk about what they’d do with the money they’d get, also generating some interest from the subjects. In fact, your men soon started asking them what they’d do with a bunch of money, which got some amusing answers from the subjects. “I’d use it to buy lots of fruit for myself and my friends.” Anofelis answered, which was quite typical of her. “I think I’ll buy myself some cool clothing. Ooh, and a bed! I’ve always wanted a really big bed to sleep on.” Oreas answered, her seemingly wanting something a bit more normal.
>>
“Ummm, m-maybe a… a ph-phone? Something I could c-call people with and use to talk to others.” Kamara said, which the others also seemed to find quite a good idea. Last came Chrys, who gave a rather amusing response. “I have no idea what I’d buy. Maybe, I’d just give it to you guys, so you can buy something cool.” To this, Zaria smugly responded: “How would you feel if I’d use it to buy a weapon?” To which Chrys smirked a little before giving a pretty solid retort. “So long as you use it to just take care of the jerks in this place, I’d be okay with that.” Some of your men laughed along a little, whilst you saw that Laura and Kamara weren’t all too happy with the suggestion.

Though after a bit more chatting and listening to songs on the radio, you’d finally reach something new. You had passed plenty of janitor closets and smaller office spaces, but you were now met with a pretty large reinforced sliding door. It was wide open, and it led into a very large open storage space with plenty of carrier vehicles laying around. There were large barrels, boxes and other containers placed all around, as well as plenty of pipes running all around the walls and ceilings. Once you stepped in, there were warning signs and symbols placed on some nearby pillars, as it seemed that this was some sort of chemical site.

“Laura, Derek, where are we now?” Thaddeus asked before you could, with Laura casually saying: “Think it might be some sort of chemical plant. They’ve got several of these around the facility, all of them designed to create bulk products for around the entire place.” Derek would soon confirm this after checking the tablet, before elaborating further. “This place directly connects to the green section, as well as having another tunnel going further down towards the main tidal generators below the green section.”
Anon seemed to nod along with this, checking the tablet before mumbling: “It seems this is some sort of material hub to those sectors. At least, that’s what I think from the looks of things.”

With you having reached the area, you’d already look around a bit to see if there was anything of interest. It didn’t take long, but you’d spot some signs of a battle having taken place here in the form of more destroyed weaponry. It were similar weaponry to before, along with there being no further signs of bloodshed. However, what was curious was the fact that there was now something you found which indicated how long ago this happened.
>>
“Hey guys, do you think this came from the green section?” Lydia said, as she pointed at some fruits which had been partially trampled. They weren’t rotting though, meaning that this fight didn’t happen too long ago. The only issue was that the trail of food was short, it heading slightly northwards before disappearing. Derek immediately pulled up the tablet to look at the location. “If we go in the direction of this little trail of food, we’ll end up at a large refinery section, which also lets us go further down.“

“We can also now head south from here, which leads to the main storage space for all of these materials. This section also leads to a bunker of some kind, though this is also near an office of some kind which seems to connect to this space and the refinery.” It looked like you had a few locations you could head to now. Though you could also explore this open chemical section, which connected to what you imagined were garages and smaller storage units for vehicles and what not. Regardless, you were on a close trail here.

>Head northwards along the small trail of plant matter. Following whoever dropped the food may be difficult, but chances were you’d find something interesting.
>Head southwards towards the large storage space. It was the quickest way to the bunkers, meaning it was the quickest way to maybe find some survivors in this place.
>Keep exploring this place first. The garages probably had something unique in them which was worth looking into.
>Split up into multiple groups. There was a lot of ground to cover, and you had already planned to split into groups before. (Write in how you’ll split up: who will go where…)
>Discuss with your men, Laura and the subjects…
>Something else…

(big update, and hopefully it makes sense. I've been quite tired today for a lot of reasons, so hopefully the quality didn't drop too much around the end of the posts lol. Either way, I'll maybe just stick to one update today, and then go back to two updates tomorrow. If there are any questions or things that seem unclear though, I'll be happy to answer.)
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>>5973880
>Head southwards towards the large storage space. It was the quickest way to the bunkers, meaning it was the quickest way to maybe find some survivors in this place.

Doubt whoever dropped the fruit just kept moving in a straight line, doesn't seem too likely that we made it in time to find anything there.
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>>5973872
>"I am terrified by the idea that it may be some type of... subject control method."
>"W-Well, it could've g-gone wrong too. C-Could've been something t-to deal with s-subjects, only to a-also hurt humans. Ummm, b-but maybe I am just wrong."

https://www.youtube.com/watch?v=zVoNlm_WC6w

That or this is a red herring. Also this is the second time I've done this.

>>5973880
>>5973892

Tough choice, on one hand I do want to take the detour because I know something or rather someone is there who might join our little crew. But on the other, we probably should get this done with as soon as possible and give ourselves as much time as possible before the government starts closing in on the green area. With that in mind supporting this.
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>>5973880
>Head southwards towards the large storage space. It was the quickest way to the bunkers, meaning it was the quickest way to maybe find some survivors in this place.
Main goal is still getting to rabbit's original location so we can give it an all clear and keep it safe for future reference.
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>>5973880
>Head southwards towards the large storage space. It was the quickest way to the bunkers, meaning it was the quickest way to maybe find some survivors in this place.

>subject control method
Oh God, I hope it’s not mind control. Those disease cases are probably related to that unknown mushroom subject that's described as wearing a very large hat in the government sheet.

Also I updated the height chart to include the gals that are missing. Viridian is a bit out of proportion but that's just a side effect of my inability to draw THE FEMALE FIGURE.

https://files.catbox.moe/sbx50l.png
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>>5974075
That rabbit would make a great waifu if not for the murder mode :(
Why must you ruin everything you touch Roraima?
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>>5974075
I fucking love this and your work. Keep it up. Also, you are your own worst critic, and if you plan on keeping this up I'm sure you'll learn how to do it even better.

>>5974085
She was just doing her job. Guarding. Getting shot at interrupted her mission. Starving to death also would get in the way of her mission... At least if Annie's little spoilers are anything to go off of.
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>>5974075
lmao fucking chrys hahaha
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>>5973880
>Head southwards towards the large storage space. It was the quickest way to the bunkers, meaning it was the quickest way to maybe find some survivors in this place.
All of these places sound like ones to bookmark and come back to later with something specific in mind (still want to check out the power plant), but for now we're after something else. Keep on moving.

>>5974075
Why would you do that to our poor chameleon, between two nightmares without her favourite security object to grab? I look forward to seeing how big it gets and how many gags can be fitted in, if you keep doing it.

Side note, the penny finally dropped for me about the subject names. Their surnames at least are derived from the taxonomy for their faunal counterparts (Akrodon = Acrodonta, Toxori = Toxorhynchites?, Carabaid = Carabidae etc.). Can't believe I didn't realise that before. Unsure what Oreas and Viridian's surnames refer to (what sort of animal is Oreas even based on anyway?) and Annie seems to be the odd one out, assuming Marconi was the actual surname she was given or just a stage name and she's actually Annie Vulpora or something.
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>>5974125
Some of the names certainly tie into what species they are tied to or reference it in some ways but I don't think all of them are so direct. For example I doubt Annie's last name isn't Marconi, as it just so happens to be the last name of the inventor of the radio. I refuse to believe it is a coincidence for the subject that can manipulate radio waves and runs their own personal radio station. Also I advise you check the government subject list as it does have the full names of a few subjects we haven't met, which maybe we could theorize about.
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>>5974205
Deciphering some of the other subjects is difficult as we don't know much about all of them or it's difficult to tell what they're actually a reference to. Of the named subjects not given above:
Hapi = ?, no last name
Kiyohime Sakamoto = don't know the "animal"
Haje Uraeus = ditto
Sirin Androct = Androctonus, scorpion genus
Shu-huo = Rat, Chinese (who the fuck gives a rat dragon breath?). Think huo means something too, but I don't know my Chinese kek.
Mimi Noctos = Direct reference to octopus?
Haina = ?, no last name
Morgan Caliburnus = ?
Toyotama Nagai = ?
Agami Harpesaurus = Harpesaurus, lizard genus
Idalia Helvia = Helvia, mantis genus
Se-sacer Atum = S.sacer, scarab species. Surname unknown.
In light of the last one, the forenames might be more specific references than just a general theme as well.
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>>5974075
Thank you drawanon. It's always wild to see the full sizes in pictures and how the various characters compare. Also, love how Chrys destroyed the sign and decided to get herself just enough height to be taller than Mikhail. That is a very Chrys thing to do.

>>5974330
I'll give a little spoiler: Some of the more fantasy-inspired or humanoid monster girls have more normal names. It's usually the more exotic ones who have names based on specific species. So far, you got quite a few right.

I am curious what you theorize Vinella is based on. Her first name actually does give something away, along with her her strengths and abilities which were described. (I was going to also give her last name in the sheet, but that'd immediately spoil it lol)
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>>5974330
>"So, there have been a few subjects who I ended up befriending somewhat. I would say my closest friend was Kiyohime, or OB-6. She was an oni subject who just loved life and celebrating anything with the people close to her. She could be a bit brash, but that hardly mattered to me considering her no-nonsense nature towards the various scientists who could not take 'no' for an answer. Honestly, I wish I could have spent more time with her."

Kiyohime is an oni, according to Viridian. I might have something for Shu-Huo though. My very limited knowledge of Japanese tells me hou means phoenix so I'd presume Huo would mean something similar. Otherwise can't help much with the other unknown names.
>>
>Head southwards towards the large storage space. It was the quickest way to the bunkers, meaning it was the quickest way to maybe find some survivors in this place.
It was a difficult choice you had to make here. On the one hand, you felt that the detour could lead to the musical subject from before, or some other survivors who could join your group. However, the trail of fruit wasn't exactly leading anywhere, so you doubted that you'd quickly find whoever had created it. Most importantly of all though, you wanted to head to your destination right away. And the best way to get there was by going southwards. Thus, you told your men to ignore the guns and fruit, before leading the way once more. You'd walk through the rather empty and open space for some time, finding that the place did have some predestined pathways and roads for the carrier vehicles. There were wooden pallets everywhere, some having large containers on them behind which you knew people could hide. Though given the silence, and the fact your helmets didn't seem to show anything, you didn't really pay much attention to it.

For a few minutes, you'd keep on walking, until getting to a large entrance which could easily fit Viridian or even larger subjects. The entrance had a few checkpoints to each side, both of which had some small trinkets inside of them from staff who had previously worked here. After passing these checkpoints, you found yourself in a far more tight space, with corridors made out of large stacks of barrels, ventilation shafts of some kind running far over you. The place had a distinct smell unlike the rest of the place, with Laura even pointing it out. "It smells quite bad in here, especially compared to the green section. It smells... I-I don't even know." Chrysidus however seemed to know the smell quite well. "It smells a ton like organic compounds mixed with some kind of metallic scent. Maybe a bit rusty?" You saw that Lydia and Artyom were impressed with the analysis.

Regardless of the smell, you'd turn to Derek to see what he had to say about the directions. He'd quickly check the tablet, before speaking up. "Okay, so if we just keep heading forward, then take the fifth left turn, we should be on the right path towards the office entrance. We can then go down a few floors and we'll be in the home stretch." It seemed like everything was going perfectly. Although, you did wonder what sort of chaos you'd encounter here soon enough. And as you started walking forward, you'd start noticing quite a few worrisome signs.

For one, you saw that there had been many fortifications which had been set up using barrels and other makeshift materials. These fortifications had also clearly been shot at, though presumably not by government forces. After all, so far it seemed that the government hadn't reached this place. More importantly though, you soon would find the path forward blocked off in a way that did not just happen by chance...
>>
A large puddle of chemicals had formed from several metal drums. These drums had clearly been blown open using guns, given the bullet marks in them. You didn't know what kind of chemicals they were, but Chrys was quick to help out. "It looks to me like some kind of industrial cleaning compound. Like, what you'd expect to be used on, uhhh, cleaning really complex and tiny things." Soon after, Zaria would ask the obvious question right away. "So, I take it we can't walk through it?" To this, Chrys nodded quickly. "Oh, yeah, don't walk through there. You guys got strong armour, but the fact I managed to go through it with my acid means that this stuff will really cause you pain, hehehe!" She giggled a bit, before noticing how no-one was laughing along. In fact, you could tell Lars was glaring at her a bit, after which she awkwardly went quiet again.

"Well, we can simply head left or right here and take another path." Derek said, which seemed to be the right choice. However, with one path being intentionally blocked off by someone, it did not end up as a surprise when the next path you chose would have similar defences set up. In fact, some of the next paths you took were even more difficult to traverse. Some had even more intense chemical spills in them. There also were a few paths which had been completely blocked off by piles of destroyed chemical barrels, presumably caused by somebody collapsing the nearby walls and causing everything to tumble down. Regardless, after checking five or so potential paths forward, your men were getting a bit tired. "Okay, I think it's safe to say that... either someone has really, really, REALLY done a great job at ensuring nobody can just... pass through here with ease, or there have been some massive fights here causing a lot of obnoxious collateral." Lars said frustrated, to which Laura softly said. "Probably the former, with some guardsmen being responsible. I imagine they blocked off this place in case death squads came from the south."

It seemed you were in a bit of an unfortunate position right now, as most of the paths so far were deliberately blocked off. You could continue checking the other paths forward to see if they were accessible, but your men clearly didn't want to keep walking for minutes to what they assumed were a bunch of dead ends. Then again, you weren't in too much of a time-rush here...
>>
>What will you do next?

>Just check each and every pathway. Your men may be a tad bit annoyed checking all of them out, but it was the simplest and safest option. Besides, there was no way that every single path you could take was blocked off, right?
>Get Anofelis and Chrysidus to maybe carry some of you over one of the blocked off paths. They could carry two or maybe even three of your men over at a time!
>Find a way to cross the chemical puddles on your own. For all you knew, you could just climb along the sides of the walls and get to the other side safely like that.
>Head back. There was another potentially safer path you could use to get to where you wanted to be.
>Use the drone to check ahead. Given how well this entire place was deliberately blocked off, maybe the path you were trying to take to the offices was also completely inaccessible from here anyway? Just had to hope the drone wouldn't get shot at or destroyed by whatever might be lurking here...
>Discuss with your men...
>Something else...

(A blocked off path with plenty of chemicals. Who could've done this? Anyway, I am curious if you guys will pull something funi, or if you'll just take one of the (relatively) safe options I've provided here. Hope they're good options as well.)
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>>5974617
>Find a way to cross on your own
Those should be strong bases, and we have an acid gun. Fire it into one of the puddles and they should neutralize each other. Chrys can help out too.


We could also look around for desks/anything we could break down and throw into the puddles to form a bridge of debris
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>>5974617
>Find a way to cross the chemical puddles on your own. For all you knew, you could just climb along the sides of the walls and get to the other side safely like that.

Anofelis could maybe carry us but Chrys? You have to be pulling our leg.

>>5974622
Isn't our acid gun full of a base compound instead of acid because of that slime subject?
>>
>>5974617
>Use the drone to check ahead. Given how well this entire place was deliberately blocked off, maybe the path you were trying to take to the offices was also completely inaccessible from here anyway? Just had to hope the drone wouldn't get shot at or destroyed by whatever might be lurking here...

if its safe and not collapsed ahead then

>Find a way to cross the chemical puddles on your own. For all you knew, you could just climb along the sides of the walls and get to the other side safely like that.
>>
>>5974617
>>Use the drone to check ahead. Given how well this entire place was deliberately blocked off, maybe the path you were trying to take to the offices was also completely inaccessible from here anyway? Just had to hope the drone wouldn't get shot at or destroyed by whatever might be lurking here...
and then

>Just check each and every pathway. Your men may be a tad bit annoyed checking all of them out, but it was the simplest and safest option. Besides, there was no way that every single path you could take was blocked off, right?
and then if these don't work.

>Something else...
Get anofelis to carry us, one of at a time if need be. Kamara can climb walls so she's fine. Oreas can teleport so she's fine, but us humans need transport.
>>
>>5974623
Yes, but iirc we brought the acid too so it should be a simple matter of swapping the ammo out


>>5974643
I thought Oreas could phase, not teleport
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>>5974617
>Find a way to cross the chemical puddles on your own. For all you knew, you could just climb along the sides of the walls and get to the other side safely like that.
Strong bases are not corrosive of metals in the same way as acids - in particular, sodium hydroxide does not attack iron so finding objects to put down over it should be simple - even using some intact drums, since they're clearly made of base-resistant material. Else we have a few other options like heading back to the refinery to look for something acidic to neutralise it or looking for a functioning fire hose or some other source of water to dilute it away. We might even be able to use the railgun to punch a drain hole in the floor if there's a level below and it's powerful enough.

>>5974504
I refuse to make guesses about Vinella since it will invariably be wrong.

>>5974516
I remember now, Hu in Chinese means tiger. So Shu-Huo literally means Mouse-Tiger?
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>>5974650
Yeah. She can phase through stuff, not teleport. Doesn't really change much though as she can still easily get across.

>>5974659
She has antennae and acid spray so, probably some sort of bug? Mouse tiger could maybe be right if it's some strange hybrid given she is stated to have red hair which is more fitting for a tiger than a mouse, but I think given she has fire abilities my guess is probably closer. Plus I fiddled around with google translate and discovered that fire in Chinese is Huǒ. So, think that one's solved and we can move onto the others.

Those plans sound good though.
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>>5974659
I don't want to use the railgun bc while it will shoot right through the puddle, it may also attract attention we don't want.
That said the acid/base ooze can be useful for stopping others who don't have an anofelis to get on the otherside like we do.
>>
>>5974617
>>5974659
>Supporting
It's weird how fortified this place is compared to the other places. wonder who we will meet here.
>>
>Find a way to cross the chemical puddles on your own. For all you knew, you could just climb along the sides of the walls and get to the other side safely like that.
Given that the puddle wasn't too deep, you felt that there was a simple way to get across. The compounds had come from chemical drums, so clearly the material the drums was made out of or lined with was able to withstand the chemicals. With that in mind, you told your men to get items to put down and turn into a bridge. Your men didn't seem too keen on working with their hands in an environment with dangerous chemicals. "Are you sure that's a good idea? I don't wanna know how bad these chemicals are." Artyom would say softly, Laura nodding along. "Yeah, this doesn't seem like a good idea." However, it was then that you had a bit of an idea to maybe reduce some of your men's concerns. You turned to Mike and his acid gun, before asking him if he maybe wanted to use his gun on the pond of chemicals. "Ummm, is that... is that safe?"

Given that it was likely a strong base to help with cleaning, you thought the acid from the acid gun would probably work. Thus, Mike would grab the container with the acid from his backpack, it being packed extremely securely. You would also tell Chrys she could help out, given she got acid powers too. "Hey yeah, that'd probably work! Ummm, we do have to keep some distance though. Just in case the reaction is a bit aggressive." And soon, Mike loaded in the acid, as he aimed it at the puddle next to Chrys. "Everybody, stand back." Mike said confidently, as you and the others did as told. "Okay Chrys. On one, okay? Three. Two. One!" Mike pulled the trigger to his acid gun, whilst Chrys would have all four of her hands facing the puddle, before you watched thin jets of acid spraying from them. The moment their acids hit the liquid, there was some sputtering and fizzing. The two substances seemed to react quite aggressively, yet Mike and Chrys kept on spraying.

After a minute, Mike would lower his gun. "Okay, I don't think I can fire anymore, unless if we want the last bit of acid to be used up." Chrysidus also would pant a bit, as it seemed she had also exhausted her acid. "Yeah, I... I need something to eat... and to drink... I'm starving." The chemicals were still sputtering a bit. Though at least now it'd be somewhat safer than before. Thus, you told your men to start collecting items to throw in again. And this time, they seemed more willing to try it out. They'd look around and started grabbing chunks of barrels and the other remnants of the fortifications. The process was a bit slow, due to the fact that materials weren't exactly easy to just grab. Your men were still quite careful with everything they got, as any mistake could prove to be quite bad here. Though fortunately, they worked carefully enough to not get cut, burnt or hurt in any other way during the job.
>>
Unfortunately, things did seem to be going quite slowly so far. So, you decided to this went on, you had another idea in mind. You told Lydia to stop carrying items, her dropping what she was doing as you told her what she had to do.

>Use the drone to check ahead. Given how well this entire place was deliberately blocked off, maybe the path you were trying to take to the offices was also completely inaccessible from here anyway? Just had to hope the drone wouldn't get shot at or destroyed by whatever might be lurking here...
You told her to get the drone at the ready, her asking: "Which one? I presume the flying one. Don't know if the crawler can do well here..." Thus, you told her to just get the drone she felt worked best for this job. She'd use the flying drone, opening the little container which held it, before having it fly up. Anofelis and Oreas both seemed fascinated with the flying toy, watching it head forward as Lydia checked the cameras. "We've got a live-feed!" And with that, the soft whirring noise of the drone would start disappearing into the distance.

Whilst she was looking ahead, your men kept working on the bridge. So far, things were running smoothly, everyone chipping in a little bit. Anofelis would almost cause a bit of a disaster, as she stubbornly tried to dislodge a large barrel from the wall. Fortunately, Chrys was there to help her out before she could make a bunch of containers fall onto you by accident. Other than that, Kamara would use her claws at the advice of Zaria to cut some pieces free. Though Kamara was clearly a bit anxious about doing this in front of Zaria. However, your mission was soon interrupted by Lydia, who asked Derek for some help. "Derek, check this out. Is this the way we're supposed to go?" Derek would look at the screen, checking his tablet before speaking softly. "Shit... Mikhail, come take a look."

Once you approached the two of them and saw the screen on the drone, you'd see what looked to be a large entrance to some place. However, this entrance was completely blocked off with more destroyed barrels and bits of rubble. Derek would point at the map for you, showing the entrance to the office space you wanted to enter. "This..." He'd say before pointing to the drone's screen. "Is this entrance here." You asked him if he was sure, as he turned to Lydia. "Well, I took the directions Derek gave me. Regardless, I think it's a bit of an issue." The rest of your men also paused, with Mike soon asking; "What's an issue?" Thus, Lydia told them about the fact that the entrance you wanted to take was blocked. There was a bit of disappointment from your men, clearly not being pleased to hear that their work was for naught.
>>
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However, Lydia was quick to add some further details. "Hold up. I think we can still make this work though. For one, it's not too much rubble. This isn't like the giant pile of rubble which Evander blew up before. It's not from a collapse or anything. It's just things placed in the way of the doorway."

"More importantly though, I think the rubble here is mostly just that: rubble. The barrels don't have any warning labels on them, and I don't see any heavy chemical damage anywhere. But that's just my theory for now, anyway." Lydia would argue, your men still seeming a bit hesitant about the whole plan of going over. However, as your men would start discussing their reluctance to head to a potentially blocked off entrance, Lydia's eyes widened. "Oh crud, guys!" Lydia would try and hush her voice a little. "Mikhail, Mikhail!" She'd signal you to come over, as she pointed at the screen. Laura, Thaddeus and a few others also came over to check out what Laura was panicking about, only for the drone to capture movement in the distance. Something human-sized but not human shaped was moving around in the distance, moving away from the drone. Lydia looked at you, before carefully making the drone levitate upwards and towards the moving object.

Everyone was glued to the screen, watching extremely intently as you’d get closer and closer. “That… that looks familiar.” Laura said softly, as the drone soon got close enough for you to see what it was. It was another subject. She was about 6 feet tall, based on her surroundings, and appeared to be quite well armoured. She was currently walking around quite quickly, seemingly holding a piece of clean looking metal which she’d… take a bit out of? You couldn’t see exactly, since she was facing away from you still. Though as you approached, Laura’s eyes widened. “It’s Morgan!” Oreas immediately would push herself forward to see the screen. “Really? Show me!” Kamara also tried to carefully get a look at the screen, though kept on being blocked as she seemingly didn’t have the guts to push your men out of the way.

Though as the drone focused longer and longer onto the subject, she soon would turn around and would freeze as she spotted the drone. “Yep, that’s Morgan.” Oreas would say excitedly, whilst Lydia seemed a bit more concerned. “She… she doesn’t seem too happy with the drone. What do I do? This thing also doesn’t have a sound system in it either, so I still can’t communicate.” She asked you, clearly not knowing what to do. Last time with Viridian, the subject had just grabbed the drone with ease. Now though, the flying drone was presumably out of reach, which Morgan did not seem too pleased about. In fact, you could see Morgan squinting her eyes and taking a bit of a defensive stance with her arms at the ready to block something. “Oh, she seems ready for a fight.” Thaddeus would mumble, as it appeared that you had found another subject.
>>
>Have the drone retreat. Maybe she’d follow it so you could bring her to you and have her see that you were with her allies?
>Just keep the drone at a safe distance and keep watching. The last thing you wanted to do was have her flee. Besides, how could she possibly attack the drone?
>Have Anofelis, Kamara, Chrysidus or Oreas go over to her to maybe try and ease her concerns. That way, she’d probably come along right away.
>Just finish the bridge and move over to her location. You didn’t want to split up still, and you were almost finished with the bridge anyway.
>Try and communicate with Morgan in some other way. Surely, there was something you could do which she might understand? (Write in…)
>Discuss with your men…
>Something else…
>>
"Annie, stop putting your name under my work!"

(It's late in the evening, lol. I get to make excuses for why I forgot to change my name. Anyway, a new encounter, this one not exactly fond of the technology you're using to spy on her. Also, there were a lot of different votes you guys made with the previous prompt, soooo I did something a bit in the middle, if that makes sense. I think it's fine, given that it gave some decent results, but if anyone objects, please let me know.)
>>
>Have the drone retreat. Maybe she’d follow it so you could bring her to you and have her see that you were with her allies?
>Have Kamara or Oreas go over to her to maybe try and ease her concerns. That way, she’d probably come along right away.

From what was written about her on the government tablet, and the clear evidence we came across, she doesn't seem to be the type to kill people. Plus, we have two subjects who know her and like her so this should be fine. We might just get the first proper warrior to join the hare- I mean squad.
>>
>>5974866
Support, they seemed to know her so maybe they can try to convence her better than us.
>>
>>5974841
>Have the drone retreat. Maybe she’d follow it so you could bring her to you and have her see that you were with her allies?
>Have Anofelis, Kamara, Chrysidus or Oreas go over to her to maybe try and ease her concerns. That way, she’d probably come along right away.
>>
>>5974841
>Have the drone retreat. Maybe she’d follow it so you could bring her to you and have her see that you were with her allies?
>Have Anofelis, Kamara, Chrysidus or Oreas go over to her to maybe try and ease her concerns. That way, she’d probably come along right away.
A fine addition to our collection
>>
>>5974840
>>5974866
>supporting
So the guess of which subject it could've been was on the money huh.
>>
>Have Kamara or Oreas go over to her to maybe try and ease her concerns. That way, she’d probably come along right away.
Whilst Morgan was a subject you felt you could trust based on her tablet entry and the way she had been described, you decided to still send her two allies forward. After all, Morgan might still see you as a threat, so having two old friends greet her would work. And as Lydia kept the drone at a safe distance, you'd turn to Oreas and Kamara and told them to go over to her. "Ummm, b-but isn't that d-dangerous?" Kamara said anxiously, to which Oreas scoffed. "I doubt it's dangerous, Kam. Lydia looked ahead for us, and I doubt she missed anything. Besides, don't you wanna see Morgan again?" Kamara looked a little anxious, whilst Oreas would already head over to the puddle of chemicals blocking your path. Oreas seemed quite eager and confident, soon looking to the side and grabbing onto some bits of the wall. "W-Wait, Oreas!" Kamara said, whilst you and your men watched Oreas quickly and carefully traverse herself along the wall. She had the benefit of her extra arms giving her more ways to hold onto things, though even then she seemed to be pretty good at finding the right spots to hold onto.

>Have the drone retreat. Maybe she’d follow it so you could bring her to you and have her see that you were with her allies?
Whilst Oreas was busy making her way over the large chemical puddle, you turned to Lydia and told her to retreat the drone. "On it." Lydia said, as you tried looking at both the screen and Oreas as she traversed the chemicals. Though as Lydia pulled back the drone, you watched Morgan open her mouth, presumably to yell something. Only afterwards, did she somehow manifest a massive metal sword out of thin air. She'd immediately swipe at the drone, though Lydia was quick to pull it back and out of reach. "Oh, wow! Okay, she does NOT like the drone at all!" Lydia said, at which point Laura and some of the others also started watching along.

Morgan would continue swiping at the drone as she started giving chase to it, seemingly yelling things at it. "Laura, is Morgan always this... aggressive?" To this, Laura sighed softly. "No, but she probably does want to look for a fight here. Just keep the drone away from her and she'll calm down once she sees her friends." However, Mike would speak up quite worriedly, wanting to bring up something that did give you and your men some doubt in this idea. "What if she'll attack us regardless of what we tell her? How sure are you that she isn't going to see us as baddies?" Laura seemed sure that Morgan was friendly. Though you could tell your men weren't blindly optimistic to this meeting. Especially considering your recent chats about a 'subject control' chemical. At least you knew for a fact she wouldn't cause a bloody fight like the rabbit, given what she had done with the guardsmen. If that had been her, anyway...
>>
While you and some of your other men watched Morgan angrily chase down the drone, Oreas would safely climb to the other side of the chemical puddle. She landed on her two feet with ease, raising her arms as she seemed to enjoy her own little victory. And afterwards, she'd turn to Kamara. "See? It's easy enough, Kam! Now come on! We can't leave Morgan waiting" Kamara would hesitate, before carefully trying to follow a similar path as to what Oreas took. Kamara was far slower, yet that didn't mean she did things better. As she was right at the midpoint of her climb, she gasped as the bit her foot was on slipped. Though fortunately, she had used her tail to grab onto something, allowing her to stay on. However, the bit of rubble would cause a minor splash, some of the chemicals hitting her tail.

She tensed up a little, as Oreas got closer. "Everything okay?" Anofelis would also get closer from behind, seeming ready to spread her wings and fly. Though Kamara would nod quickly. "Y-Yeah, a-almost there..." Whilst the subjects were busy crossing the barrier, you'd watch as the drone would get closer to the hallway ahead of you. Morgan was not exactly the fast type, simple walking after the drone as she continued seemingly yelling at it. Morgan appeared to smirk a bit, before trying to leap at the drone. Once again, she missed her swing though, but she did manage to imbed her blade in a nearby barrel, showing that her weaponry were not to be underestimated. And after pulling the blade free with little concern, she'd point at it and seemingly yell again. "I really wonder what she's saying." Derek would say, as Laura scoffed in amusement. "Probably calling you dishonourable or a coward. One or the other."

Shortly after, Kamara managed to reach the other side, being caught by Oreas as she looked at her tail. The acid hadn't burnt into it or anything, and it seemed that the worst she had was a mild burn. Still, Kamara was rubbing at her tail a bit to deal with the presumably unpleasant sensation. "You okay?" Oreas asked, as Kamara nodded quickly. "Alright, let's go." Oreas would say confidently, before looking up at you and the others. "Do we just head forward from here?" Oreas asked, Derek quickly explaining: "Aye. Just check to your right. It's not too far from here. We're also going to try and bring her to you guys." Oreas would nod, before she'd look at Kamara and signalled her to go. Thus, you watched the two lizard girls jogging forward. Your men soon after continued trying to make a pathway through the puddle, still being careful as to not splash it everywhere or to cause any further damage. Regardless, you’d watch the screen along with Lydia, Laura and Derek, the drone continuing to lure Morgan your way.

And not much later, you’d see Morgan’s attention going elsewhere, her confident smile turning more pleasantly surprised. Laura would turn the drone to see what Morgan was looking at, you seeing Kamara and Oreas waving at her.
>>
Kamara and Oreas would approach Morgan, who would give both of them a hug. With the two other lizard subjects now beside her, you could tell that Morgan really had an average height level, maybe somewhere around 6 feet. She was shorter than you were that was for sure, though maybe a bit taller than the shorter men in your group. Either way, they’d start talking, you unable to tell what they were discussing for the most part. Though you could tell that Oreas wanted Morgan to come along to meet you, something which seemed to intrigue Morgan. Oreas even pointed at the drone, before Morgan gave a nod and would hilt her blade, seemingly keeping it at the ready rather than making it disappear. And with that, the three subjects started heading your way. “Success! They’re coming towards us!” Lydia said proudly, Laura seeming quite content. “Glad to see we’ll have even more company. Hope you guys won’t mind it too much.” Derek and Lydia shook their heads a little, clearly not minding the fact you had another subject potentially joining in.

And soon enough, you watched the three in the distance, slowly heading your way. By now, the bridge had almost been finished, needing just a tiny bit more work on it before you could safely cross it. Though before it could be finished, Oreas, Kamara and Morgan approached. “We got her!” Oreas said proudly as she got close enough, allowing you to finally see Morgan in person. Morgan seemed to look over you and everyone else present, before finally speaking up. “Oh my, so what Oreas and Kamara have said is indeed true. There are in fact noble soldiers out there who are not just crooked cowards.” She’d look over you for a bit, before gaining a bit more of a disappointed and disgusted look. “At least, for the most part. Your weaponry certainly lack the elegance and strength one should hope to find in a tool for justice.”

Immediately, your men looked a bit confused at Morgan’s remark, with Artyom even muttering: “What?” Morgan didn’t seem to hear, simply putting her hands together. “Nevertheless, it is a pleasure to meet you. My name is Lady Morgan Caliburnus, or ND-12 as my masters have called me.” She’d smile quite confidently again, before noticing Laura. “Of course, it is also a pleasure to see another familiar face. I remember you as Oreas’ caretaker, correct? It is wonderful to see you too have managed to survive this disaster unscathed.”

Laura let out a soft yet awkward chuckle. “I wouldn’t call it unscathed, but… thanks. It’s nice to see you too.” Your men kept quiet, some looking at you and waiting to hear what you had to ask Morgan, or how you’d greet her.
>>
>How do you greet her and welcome her to your little group?

Suggestions/other actions:
>Get your men to finish the bridge before letting her come over. Once you were all safely together, you could more easily discuss some of the matters at hand.
>Ask her why she swiped at the drone. Clearly, it wasn’t doing anything bad, so why was she trying to destroy it?
>Ask her why the hell she has a sword in a place like this. Also, why was she dissing your weaponry anyway?!
>Something else…

(Bit of a smaller prompt, but that's why I've left the 'something else' option in. Either way, I cannot wait for drawanon to make some funny art with Morgan. Of course, no pressure on you, drawanon. I just think there's a lot of potential with this one based on the way she behaves and will interact with the rest of the group.)
>>
>>5975376
>Your weaponry certainly lack the elegance and strength one should hope to find in a tool for justice.”
Yeah, good luck taking Vinella down with that sword

>Ask her why the hell she has a sword in a place like this. Also, why was she dissing your weaponry anyway?!
Hit her with the standard question set - what she knows about the disaster, current locations of shitlist members, escape routes, what she's been doing since shit hit the fan, plans for the future.
>>
>>5975403
It's like a movie/anime katana seeing how it can cut through guns like butter. It might not be as bad as you think. Still unless bullets ping off her like it's nothing it's really not the best weaponry to use.

Supporting.
>>
>>5975380
Ask her the following
Why was she just standing there when we found her?
Did she see a certain fucking rabbit?
Is there a way around the chemical spills that may be hidden and let us cross?

If so then we do.

And then the standard exam
Where was she when shit went down?
Does she know anything about shit going down?
What has she been doing since?
>>
>>5975380
>>Get your men to finish the bridge before letting her come over. Once you were all safely together, you could more easily discuss some of the matters at hand.
>>Ask her why the hell she has a sword in a place like this. Also, why was she dissing your weaponry anyway?!
Oh great, we got a role playing nerd. Oh well at least she's seems reasonable enough.
>>
>>5975403
>Get your men to finish the bridge before letting her come over. Once you were all safely together, you could more easily discuss some of the matters at hand.
Finish the bridge, then we go through the usual interrogation drill for new people

It's been a while since we've added a new member to the harem, so I was looking through the document a bit (will we see Morgan on the allies doc soon?) and have a few thoughts and queries, in no particular order:
>Viridian is probably the most physically dangerous subject out there that we could have actually had a chance to talk to without a great deal of applied violence, so our very good luck there may pay dividends later on if we meet or need her (and can find her) in the future.
>I don't remember seeing one of the lvl7 subjects on the list and it hasn't been assigned a codename. Was the lurgy monster there before, and I presume it's the suspect behind the diseases?
>Could we or Morgan ride Ano or some other large and tough subject into battle like cavalry?
>What threat level would Oreas and Anofelis be if GalGov knew about them? I'd assign Oreas a 3 and Ano a 5.
>What animals are Oreas and Morgan based on? I struggle to conclusively tell based on their appearance and names.
>Is Annie a fox or dog/wolf girl? I've seen her inconsistently described as either.
>What part of the facility are we in right now?
>>
>>5975521
meant to link
>>5975380
>>
>>5975521
afaik
Annie is a fox
Anofelis and oreas are threat levels would be based on how hard they are to deal with, this includes their personalities so they will probably be low, anofelis we haven't fought yet but she's soft so we can consider her near non-lethal as well. If either of them were cold hearted I'd put my money on Oreas being the greater threat.
Please do not ride the monster girls.
idk if its accurate to say all subjects are based off animals. Like titania is space shit, and one subject is just goo lmao. We also got fictional ones like oni.
We are currently exploring a level below the green zone with the chemical spill acting as a bridge between us and where ever the bunkers area aught to be.
>>
>>5975549
I was under the assumption she was a foxgirl (either one tail or nine), but QM in the tourny thread described her as a wolf girl, so I'm confused. Speaking of which QM, how many of the couple of reveals there (including a concept that might be quite significant to the plot) are canonical?
The calculations that go into threat level are nebulous, I was operating under the assumption of how much of a danger they are capable of posing irrespective of willingness to apply it - see 7-SM, very docile and conflict-averse but ranked 8 because she could be extremely dangerous if she decided pacifism was boring and TO-22, very evasive and difficult to catch but nonthreatening so ranks 2 - that takes into account potential harm, resilience, abilities and difficulty to fight. Chrys ranks at a 4 because she has some natural weapons that could be nasty if used, but she's fragile and not difficult to kill if you catch her - Morgan is much tougher and would be a damn sight more difficult to deal with than Chrys, but she's still of theoretically moderate danger to people. Oreas is slippery, but can't bring much actual hurt to the party and so would be ranked fairly low while Anofelis is big, tough, strong, mobile and clawed - even if she doesn't like to hurt anyone - but can't hold a candle to the really dangerous subjects out there and would probably lose to Ms. Caerbannog.
Monster girls are for riding ( ͡° ͜ʖ ͡°) and we must find ourselves a noble steed, especially one that can talk back! I'm surprised there isn't a centaur girl on the list. They are classic MGs, after all.
I didn't say they were all animal-based, but a lot of them are. More accurate to say creature, I think.
We've walked a long way laterally, are we even still in the green zone?
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>>5975606
Which concept are you referring to that is a major reveal? Might be important and good to discuss none the less.
>>
>>5975606
A lot of the things in the kings and queens thread are bits and pieces of propaganda I've spread around. However, there are some truths sprinkled in there as well. I can't say which are truths and which are not, but... I suppose you'll figure them out in no time. Maybe discussing it like this anon (>>5975617) suggested could help you figure some of the things out.

And no, you've left the green zone some time ago now. You're definitely close to it still, but it'll take some time to get back there. If for some reason you wanted to go back there.

>she was a foxgirl
Am I really though?
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>>5975619
Catgirl crossed with a silverback gorilla. Final answer.
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>>5975622
She did say she was a 400 foot tall purple platypus bear with pink horns and silver wings in her sheet, so perhaps tied to that.
>>
>>5975632
I had some suspicions she was actually an AI but checked out the tourny thread and she does seem to have a body. Cyborg wolfgirl, with the cyborg parts internal and non visible. The government said she was a fox, but as we know the government are filthy liars.
>>
>>5975617
Actually, after a review of the lore we've learned thus far it's not actually that revelatory but still interesting regardless, that being the notion of what with Annie being a technopath able to interface with and control technology on touch, she would be able to also manipulate subject biology in person since they were effectively applied nanotech. Come think of it, I think it does actually track rather well with what we know, but you never knowie with Macaroni so I'm taking it with a handful of halite. There's probably more but I can't be bothered to go and search through it all right now.

>>5975619
I mean what quadrant or section of the facility have we made out way to by now and where is our target located? Just relevant as a loose guide to who on the list we're more likely to encounter.
We don't have any first or second hand information about her in the quest, so all we have to go off is the unedited GalGov dossier (which we haven't seen) describing her as vulpine. Then again, I don't think the dossier has actually outright lied to us about a subject yet and (knowingly) describing her as the wrong sort of canid would be strange.
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>>5975634
Reading that, I think she's just referring to the nanites. Because if you remember all subjects have nanites in them. Wilhelm called Ano a waste of nanites, Laura told us that you need a constant stream of organic material and nanites to create a subject in a vat and Kamara's entire stealth/disguise ability is thanks to her nanites shifting the pigment, shape and texture of her cells...

>>5975662
Was going to go further but I saw what you posted so I wont repeat what was already said. I presume that ability being potentially able to alter or mess with other subjects is part of why she's threat level 10, if it can anyway. If she could fully control her or other subjects nanites why wouldn't she make herself or other subjects practically invincible? Maybe her plan is to meet up with us with the subjects we saved to do just that and try and use that as leverage against the government? Or to just keep them safe.
>>
>>5975662
You're currently in the north-west quadrant. To your east is the green section, and further to the east of that is the flooded section where the main generators used to be.

As for the target, you currently got two, right? You got the bunker, which is connected to the nearby office space. Then, there's the second target which is the odd office space. That one is located quite a bit deeper underneath the green section, based on what you found with Viridian anyway.

Any further details I should elaborate on, or does this fill some of the gaps which I left?
>>
>>5975669
I meant the rabbit scientist's office, which I thought we were heading to? I mean the bunker too now, which I completely forgot about. Fucking colander memory.
>>
>>5975669
You forgot target 3:
An office on the 70th floor, east of here, just south of the synthetic meat storage space.

Which means we should probably ask - what floor are we on now, and what floor is the rabbit base on?

Fearfully: how many floors are there
>>
>>5975671
Don't worry. Even I can forget some of these details at times. Regardless, yeah, you're on your way to heading to the rabbit scientist's office. Of course, after this little exchange with the LARPer lizard.

>>5975673
You're currently approximately on floor 40. The total number of floors? About 100 to 120 in some locations. Though, and I think I mentioned this in the first thread, not all of those floors are completely used. It's more like there's 120 floors at most. Some of the connectors between important spaces have the same height as several floors.

God, I hope this makes sense. It's late and I notice I am very fucking tired lmfao.
>>
>>5975673
>>5975671
>>5975667
These anon's all raise a good point.
not neccesairly where a certain thing is, but rather things are as a whole.
Would it be possible for a vague/abstract map fo the facility to be provided to us?
doesn't have to be overly detailed. Just general jist of what we know and where specific locations of note are.
>>
>>5975684
Honestly, that might be a good idea, yeah. It'll mostly just be some of the main landmarks though.

Anyway, I'll try and prepare that tomorrow. Sounds good?
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>>5975682
I think I understand, thanks Annie

>>5975686
Just a top level doodle showing the quadrants, the main base, and our current objectives would be amazing.
>>
>>5975673
The facility is actually built inside SCP-086 and it's just stairs all the way down

>>5975682
holy fuck I hope none of our team skipped leg day because that's some serious cardio.
Also that's a whole goddamn city down here, it's how many miles across and all for MG subject research?
>>
>>5975692
>all for MG subject research
Hey, even the noncombat MGs are clowning on the professional soldiers the gov is sending down here, I'd say it paid off.
>>
>>5975692
I thought it was already conveyed this was a massive facility that housed thousands of staff.
>>
>Get your men to finish the bridge before letting her come over. Once you were all safely together, you could more easily discuss some of the matters at hand.
You'd give Morgan a quick greeting, telling her you'd first construct a bridge so you could come over to her side. You were about to tell your men to finish up the job, even planning to join in yourself. However, you'd then watch as Morgan smirked, before stepping towards the puddle. "Morgan, what are you doing?" Oreas asked concernedly, as the rest of your men all looked most curious about what she was doing. Soon, she put her foot into the chemicals, everyone going quiet as she didn't seem bothered by it. She went down to her ankles in the acid, wading through it as you saw her boots remaining clean. She did appear to be careful with each step she took, first feeling if the surface was safe before actually putting her foot down.

It was clear she was simply flexing her powers a bit, or showing that she wasn't scared of the chemicals. Either way, it impressed and bewildered some of your men, most of them keeping quiet and continuing on the creating the bridge. Once Morgan stepped onto your side of the puddle, she'd speak quite haughtily. "I appreciate your efforts in finding a way to traverse this wretched place to reach me. Fortunately I have quite some defensive capabilities, making myself nigh indestructible to these chemicals. Still, I am certain such a bridge will be quite useful for others in the future." Your men looked at each other, before Thaddeus calmly told her: "I mean, we're making this bridge for all of us to cross. Especially cuz Oreas and Kamara still need to get back to this side as well." Morgan looked over at the two stranded subjects, both seeming a bit unsure what to make of Morgan showing off. Though Morgan soon after spoke up quite confidently. "Well, they got to the other side somehow, correct? I am sure they can make their way back the same way they came over."

Oreas and Kamara seemed a bit unsure on what to do. Though before they could decide to make the choice, Thaddeus spoke to them. "Just wait there for a bit. This won't take much longer to fix." The rest of your men would continue to work, Morgan right away approaching you to look over you. Your men continued making the bridge along with Chrys and Anofelis, whilst Lydia retrieved the drone and stored it. In the meantime, you decided to ask her some important questions.

>Ask her why the hell she has a sword in a place like this. Also, why was she dissing your weaponry anyway?!
The first and most important thing to ask her was about her choice of weaponry, and why she said your guns 'lacked elegance'. "Well, such weaponry are simplistic, brutish and... ahem, gauche. A sword like mine is a far more fine weapon, one which requires strength and fortitude. A gun like the ones you wield requires no such things. With but a pathetic pull of a trigger, you throw away any decency and honour."
>>
Your men and even Laura and Chrysidus seemed a little bit bewildered by Morgan's comments. And soon after, Mike would comment on some of Morgan's believes. "Yeah, honour and decency, those two things really are the most important when you have to kill a bunch of murderous monsters! Efficiency, security, pffff, who needs those things, right?" You saw Artyom, Lars, Zaria and even Anon quietly laughing along with Mike's remarks. Unfortunately, Morgan did not seem convinced. "They are in fact most important. Even in a place like this, you must show respect to your nemeses and duel honourably! Fighting fairly with proper weaponry is therefore of great importance." After Morgan spoke, Zaria decided to jump into the conversation to give her own thoughts. "Question, how often do you see any folk with swords around here? How can you have an 'honorable duel' down here when everyone has guns?"

Despite all the critique Morgan's thoughts got, she seemed stalwart in her believes. "Well, for one, I always ensure my enemies cannot use such poor weaponry against me. More importantly, I have challenged many people I encounter to a fair fight." She'd soon create a second sword out of thin air. Or well, from up close, you could see it wasn't actually thin air. It seemed a stream of tiny silvery particles came from underneath her armour to form the weaponry. She'd soon jam the blade into the ground with a loud slicing noise, before speaking confidently. "I offer a blade to anyone who wishes to duel me. It is only fair my opponents are capable of fighting back." By now, it was clear that Morgan was properly obsessed with having 'fair' fights in this place. It actually got Derek to ask: "What about when you find someone who doesn't want to fight you with a sword? Or when you find a group with extremely powerful weaponry. Or are you yet to encounter those?"

Morgan let out a soft scoff. "Well, I simply disarm them and give them a choice to run or fight me properly. I have yet to encounter anyone who can counter me, and most tend to flee once they know there is no way to take me down!" You saw Anon and Thaddeus looking at each other, Thaddeus having put down the plasma rail gun not too far away from himself. Though he chose not to bring it up, instead continuing to work on the bridge for the time being. In the meantime, you decided to stop asking her about her silly little 'duels' and swordfighting shenanigans. You wanted to know more serious things about her. For one, you wanted to know why the hell she was just standing there when you found her. "Standing there? My, I was looking for some solid metal to consume! Some of the containers there are made of rather fine and delectable metals!" This immediately got some of your men curious, with Anon bewilderedly asking: "You eat metal?" To this, Morgan gave a quick nod. Laura soon after even added something onto that: "She's not the only one. There's plenty of subjects who can eat metal, if I recall correctly."
>>
Well, at least you now knew that. Hopefully, the other metal-eating subjects were just as picky as Morgan. Regardless, you’d ask if she knew of and had seen the rabbit, which seemed to make her raise an eyebrow. “Do you mean Dee? If so, I would sadly not know.” It seemed she was referring to that other rabbit subject which Laura knew, SR-36. Though immediately, Morgan turned a bit more hostile in tone. “Why do you wish to know about her?” You told her how it was a different rabbit subject to calm her down, not yet telling her about the other rabbit subject you had found. After all, the last thing you wanted was for Morgan to now see you as some sort of subject killer. Soon after, you decided to get a bit more personal, asking her what she knew about the disaster and what she had done whilst that was going on. “Ah, the great beast… So you do not know of her. I suppose it makes sense, fore few have laid their eyes on her. Even I did not fully see her as she caused mayhem. She was massive yet fast, humanoid yet completely dark…” Your men were simultaneously intrigued to hear what Morgan was saying, and irritated she wasn’t getting to the point of her little talk yet.

In fact, Zaria would soon say: "Do you have another five pages of monologuing prepared in this book or do you plan on getting to the point sometime within the next ten minutes?” To the amusement of some of your men. Morgan didn’t seem to pay too much attention, but did at least get to the point soon after. “I tried to attack her after I was let out of my chamber, to help defend the facility against her. I would EVEN go after her, but… to no success. She was not like any subject I had seen before. She was massive, far larger than any subject I had seen. Nothing could hold her back. She was truly indestructible. And after seeing her flee, I never saw her again. I was told to return to my chamber, only for the entire place to shake and rumble. And a few minutes, the blast struck and this place was thrown into chaos…” Well, this was by far the most you had heard about the disaster by now. A subject who was massive broke lose, caused chaos and then destroyed the place. Of course, a lot of details were missing, but this was more than anything you had been told before.

You asked for further details, but there wasn’t much more than that. Morgan did not see much of the subject in the chaos. She just saw her run through smoke and cause destruction, before disappearing. And then, something happened which blew everything up. And seeing that, you decided to ask her what she has been up to ever since then. “Well, I’ve been trying to protect innocent lives whilst fighting against those who I feel harm my kind. Abusive guardsmen, death squads like yourself, I have faced all of them and fought them with courage and honour. My current goal is to continue doing this, to continue finding more people to protect from the evils attacking this place.”
>>
themselves, you wondered if the way she had done things was really a good idea. Unless if the guards were unreasonable or abusive, like some of them had so far proven to be. On the topic of shitty people though, you’d ask her if she knew the location of Roraima and Elbrus, making her squint. “Well, if I knew where they were, I would’ve probably found them and forced them into a duel to the death for their heinous acts. Especially Elbrus. That uncouth swine deserves nothing but contempt for his foul acts!” You could see your men agreeing quite a bit with Morgan’s sentiment. Unfortunately, it did not help you with finding their locations.

There was one different kind of location you wanted to know about. You wanted to know if there were any escape routes in this place. Unfortunately, Morgan seemed a little stumped on that. “I am afraid I cannot inform you of any I know of. Escaping is not exactly something I plan on doing. At least, not until I know for sure every innocent soul down here is safe.”

Well, at least the conversation so far had been somewhat eventful. You had learnt a bit more about the subject who was responsible for this, learning she was quite massive and pitch black in appearance. Quite foreboding, but it did seem on par for a messed up place like this. Still, there were a few more things you could ask her about.

>What do you do next?

Suggestions/other options:
>Ask her about her creators. Maybe she knew something about them which could help you out? (Write in the specific question)
>Ask her what monsters she has faced down here. Given that she was looking for trouble, maybe she knew some particularly bad subjects which were out there?
>Ask her if she met a singing subject who had passed through here. That one subject had headed this way from the green section, meaning she could’ve seen her.
>Ask her about her powers. What made her so powerful and how could you use her abilities for good things?

(Tomorrow, I'll try and get a decent-ish map out which at least explains some of the locations well. It may take some time though, but you'll see it when it's done.)
>>
>>5975697
insofar as what the hell are they using all this space for, it'd be like dedicating all of Manhattan to making a few dozen subjects. Every one would get a whole neighbourhood each, if it was made entirely of supertall skyscrapers welded into one - there should be hundreds of thousands, even millions of people down here with vast habitation areas (which we have seen none of) and the chances of running into a given subject would be miniscule. The numbers of death squad personnel seem very small indeed for the colossal scale of the facility, like trying to search a megacity with a single division of men.
I know it was mentioned early on that this was a research-focused world so gigantic lab complexes are a given and things just operate on a whole new ballgame of scale when it comes to galaxy-spanning civilisations, but it cycles back around to the question of what they were doing with it all unless it was researching non-MG related things as well. Perhaps there's further lab complexes built around the world too.

>>5975706
I knew it was very big and very wide, just unspecifiedly so and not that it went quite that deep.

Side note, I assume the vast ventilation systems it must have have packed in. Air must be getting kinda stale down here and the water table should be seeping into the lower floors.
>>
>>5975728
Fuck it LMAO
>Challenge her to a sword duel.
>>
>>5975728
>Ask her if she met a singing subject who had passed through here. That one subject had headed this way from the green section, meaning she could’ve seen her.
>Ask her about her powers. What made her so powerful and how could you use her abilities for good things?
Looks like she can form her nanites into simple objects which could be hugely convenient.

Can't open the doc right now so maybe asking who her creator is would be just confirming the list, but let's do that. Also what did she mean by the huge subject being truly indestructible? Was her skin just super thick and tough Vinella style but enhanced, or was there something weirder at work?
>>
>>5975728
Massive and impossible to hurt, reminds me of Titania. But we already know it's not, and she doesn't know who exactly it is as she'd likely just outright say it was Titania if she knew, further supporting it isn't her. Interesting. Very interesting.

>Ask her if she knows of Titania and if so, if the subject in question reminded her at all of Titania other than her size.

Just to be sure.

>>5975764
This is retarded, but based. Supporting, provided it is a non-lethal sparring match rather than a duel to the death or something that could cause a trip to the infirmary again.

>>5975765
Illimani and Cerro are her creators according to the list. Supporting this too anyway.
>>
>>5975764
Oh jesus
I don't want to do this, but if it goes through despite my reservations make sure the swords are dull, and even cushioned if possible because I'm sure she's got that subject strength and will shatter our bones.
>>
>>5975772
You don't understand anon. The only way she will join our harem is by asserting our dominance and superiority. Only if we prove ourselves worthy will she be willing to be by our side.

I'm joking but I would not be surprised if this is actually true.
>>
>>5975728
Also make sure to act like a roleplay nerd just like her while dueling.

>>5975769
>provided it is a non-lethal sparring match
Yeah obviously.

>>5975772
I had to do it sorry lol.
>>
>>5975728
>>5975764
>supporting
You know what we ball, let's show her how honourable we truly are.
Let's act all regal and shit too.
It's the most optimal way I can see getting in her good graces right off the bat anyways.
>>
>>5975764
Yeah I am against this as well. "non lethal" for a subject that may or may not have the best control of its strength or misjudge its opponents capability will just result in us being injured. We don't need injuries this early on in our expedition when we have multiple objectives that need getting done with a lot of traveling between them.
>>5975772
Me and this anon will go two for two at least.
>>5975779
They don't need to join our harem they just need to not try to kill us which this may not benefit.

>>5975728
>Ask her what monsters she has faced down here. Given that she was looking for trouble, maybe she knew some particularly bad subjects which were out there?
Are some subjects already dead? (hostile ones)
What death squads she encountered and where.
>Ask her if she met a singing subject who had passed through here. That one subject had headed this way from the green section, meaning she could’ve seen her.
>Ask her if she knows any areas that may be safe from any death squads wandering into it. A place that's good for shelter that none may seek when looking for those taking shelter.

>>5975731
I would not say hundreds of thousands. Probably tens of thousands at best.
There are thousands of death squad soldiers above ground iirc. We just aren't in the worst parts of their activity and are actively avoiding it.

>>5975765
support
>>
>>5975779
>asserting our dominance and superiority.
Our whole team using lethal weaponry barely took down the unarmed rabbit even after she was tired from tearing through dozens of guardsmen. Now we're sparring with a similar subject, who we've seen walk through caustic chemicals without flinching and has managed to take down fully armed squads of guardsmen and other mercs singlehandedly and without any bloodshed. Oh, and we're doing it using her weapons that she's familiar with and trained in and we aren't, and we're doing it 1v1 without backup. By what kind of miracle do you think we aren't going to get humiliated at best and injured/killed at worst? Is she going to have a stroke as soon as we start?
>>
>>5975842
We shall simply roll well and she will roll poorly. But in all seriousness the fact we'll actually be willing at all to go along with her shtick will go a long way to getting her on our side.
>>
>>5975833
yeah... this anon is right, lets just not.

>>5975765
>>5975833
Supporting
>>
>>5975848
her not attacking us is on our side well enough.
No need to get injured over it.
>>
>Ask her if she met a singing subject who had passed through here. That one subject had headed this way from the green section, meaning she could’ve seen her.
Next, you'd ask Morgan about the singing subject, who you had heard back in the green section. Given how she had presumably spent quite some time here, you imagined that Morgan must've heard her or seen her pass by. "Ah, so you also heard that song? How curious..." Morgan responded, you asking if Morgan interacted with said subject. "I am afraid not. I simply heard the song and assumed it to be some vile trick. It fortunately did not do anything, however I do find such a song suspect. Like a siren's song, I fear it was too good and was designed to lure me to my doom." Morgan seemed confident in her assessment of Kaenum's voice. Even though you yourself had been told by some of the guardsmen that she was quite harmless.

>Ask her about her powers. What made her so powerful and how could you use her abilities for good things?
With her apparently viewing Kaenum's abilities with a modicum of distrust, it actually got you curious what her own powers were like. You knew it was some form of nanite control, but you wanted to know the limits of it. Chances were, it could help you out a ton in the future. "I am afraid a warrior never reveals the secrets of their combat techniques! It would be like revealing my own weaknesses to the world at large. Besides, why would you wish to know anyway?" You saw Chrysidus facepalming slightly, whilst Thaddeus groaned in response to what she said. Laura sighed, before speaking up before you could. "Morgan, telling us will literally not affect you in in any way. There's nobody else here. If anything, it might help us since your abilities could be useful to us!" Some of your men nodded along, as Morgan considered it for a moment. "Hmmm, very well, but you must keep this a secret from anyone. I do not wish for people to somehow find out my secrets and learn how to counter me."

You promised her you would keep it a secret, at which point Morgan spoke quite proudly. "I can control metals using my own nanites. Simply touching metal objects give me full controls over them to shape and form them in whatever way I desire. I mostly use it to conjure up armour, swords and shields. Furthermore, my resilience is impeccable, with no weapon being able to even harm me in the slightest!" You saw Thaddeus pause with his work, glancing at his railgun, before continuing to just work on the bridge. At least now you knew her abilities somewhat. Then again, her demonstration with the caustic chemicals was enough proof of her resilience.
>>
Given her apparent indestructibility, you decided to ask her about the mysterious 'dark' subject which she believed cause the whole disaster. You wanted to know how she could resist things, asking if there was anything weird at work. "Well, I managed to strike her near the leg, only for my blade to bounce off of it as if it were nothing. I would've gone for a second strike, had she not fled soon after." It seemed like her skin was quite resilient. That, or she had reinforced skin like the rabbit had.

Before you could ask your next question, Thaddeus would clear his throat to get your attention. "Aye, Mik. We've finished the bridge." He'd say as your men would all seem quite satisfied with their work. So far, the bridge looked quite decent, consisting of barrels and other material they had found. Of course, it needed to be tested, Oreas soon doing such as she carefully walked over it without issue. Kamara would also carefully wander over it, proving that it did the job. "Well, guess we can move forward now." Laura said, at which point you stated you still wanted to ask Morgan questions. Laura nodded understandably. "Of course. Go right ahead."

>Ask her if she knows of Titania and if so, if the subject in question reminded her at all of Titania other than her size.
After Morgan mentioned the subject who had presumably caused all of this mess, you wanted to know a bit more about a different giant. You asked if she knew of Titania, and if the monstrous subject reminded her of Titania in any way. "Well, I do know of Titania. She was by far the greatest subject ever created in this place. A true beast to say the least. If there was anything which could slay that dark monster, it would've been her." You asked her if she even met Titania at one point, making her speak a bit more hesitantly. "Well, no. In fact, I've never seen her and know little about her aside from the things I have heard of her. In fact, when I did encounter the great beast who caused all of this, a part of me feared it was Titania herself. However, given how she was described as a gentle giant and kind, I have great doubts it was her and that it was something more secretive and unknown.” Given that Morgan was the first person who had seen the subject who had caused all of this, and the fact she didn’t know much about Titania, it did create a bit of a concern that Titania played a titular role in this disaster. This was also exacerbated by the fact the government never said anything about Titania, for some odd reason.

>Ask her what monsters she has faced down here. Given that she was looking for trouble, maybe she knew some particularly bad subjects which were out there?
Given how she knew little more about Titania and the disaster, you opted to ask some more practical questions. Specifically, you wanted to know what she had encountered before. Morgan would smirk before speaking quite proudly. “Of course, I have encountered quite a few vicious creatures here.”
>>
You saw Derek get the tablet, as it seemed like Morgan was going to tell you all about the enemies she had made in this place. “I encountered a rather aggressive and wild beast further to the south of here much deeper into the facility. She was a tall, white wolf subject who wielded a butchers blade and was extraordinarily powerful. She was agile, powerful and brutal, yet also severely lacking in intellect.” Immediately, your men would get some questions about this subjects, Lars having the first question. “And, how did you fight her? Did you kill her?” This made Morgan scoff in disbelief. “My, I do not kill my opponents! I duel them for honour, not to harm them! Even with such a brutal and vicious monster, I still tried to defeat her. I mostly was on the defensive, using my shield to fend off her vicious bites and slashes. Eventually, I managed to push her away and she retreated in fear and defeat!” Given how the subject was described, you wondered if maybe they retreated because Morgan was just so resilient that it was impractical to try and kill her. At least you knew the wolf subject was somewhere to the south of here, even if that wasn’t exactly specific.

Derek would point out that the subject was on the tablet, though that they were one of the more recent additions to what the government had provided. Perhaps you could cross-reference it later. Though for now, Morgan seemed to continue her little stories. “I also encountered a large spider subject, who was also quite crude and vicious. She was quite a bit larger than myself, but I still managed to force her into a retreat.” Shortly after, Derek would ask: “Did she have black hair, multiple smaller red eyes, spider legs of which 4 came from her sides, and a spider abdomen?” Morgan was quite surprised, giving a quick nod. “Um, yes. Did… did you encounter her as well, perhaps?” To this, Derek shook his head and pointed to the tablet. “She’s noted down on here. It’s 8-EM, who’s described as rather aggressive.”
Morgan put her arms together. “Indeed she was! She was a vicious creature, one I am glad I vanquished and made flee in fear!” Unfortunately, it didn’t seem she knew where to she made 8-EM flee. But at least it meant that Morgan could deal with high threat level subjects.

“Any other subjects which you could tell us about?” Lydia asked soon after, Morgan thinking for a moment before giving a nod. “There was one indeed. A demon or oni-like creature with pale skin and blue horns. She did not give me her name, but she did try and get in my way several times using her frost powers. She constantly berated my nobility and just cause, calling it into question and acting like a fool!” You could tell some of your men sympathized with this oni subject, given that Morgan’s behaviour was indeed quite brash and arrogant. Of course, your men asked how that encounter went, to which Morgan was more than happy to elaborate.
>>
“Why, I challenged her to a duel, her declining as she was too much of a coward. She ran in fear after realising she could not defeat me!” Once again, your men asked where this subject was found and where she headed. And whilst the location of this battle was not something Morgan seemed to be able to recall, she did know where this oni was heading to. “I believe her to be heading to the north-east. But, that is only based on the fact that there are some cooler sections there which she’d probably feel at home at.” And this time, Derek would point to the tablet and nodded. “Sounds to me like subject 39-FD. That, or subject IO-15. The former was made by Jabal and Elbrus, the latter by Tengri and Illimani.” The mention of IO-15 made Morgan shake her head furiously. “It was not IO-15! IO-15 is Anesa Yamaru, an ice oni who I have met before thanks to Illimani. I would never attack her or challenge her to a duel!” Well, at least you now knew of another kind subject as well, though this did leave you with just the tablet details about 39-FD.

With her having mentioned all the subjects she had duelled before, you decided to ask her about the death squads she had encountered and in which areas. She didn’t hesitate to answer about this, seeming quite haughty about her victories. “Why, I have encounter men with pathetic flamethrowers and guns akin to the one that man has over there.” She’d point to Mike, who seemed a bit apprehensive about the tone Morgan had towards him. “Sounds like Diamond Dogs to me.” Artyom would remark, to which Morgan shrugged. “I do not care for their titles. I managed to outwit the cowards and destroy their pathetic toys as well. They fled soon after, hopefully to never come back!” Yeah, no, you knew that those Diamond Dogs were going to hunt Morgan down until they had killed her. Still, you wanted to know the location of this encounter, Morgan nodding understandingly. “Of course. It happened somewhere further southwards, somewhere near the giant crater. I tried to avoid that place, seeing how many soldiers there were there, but they presumably followed me from somewhere around there.”

“Aside from them, there were also some men with large suits of armour and simpler weaponry. I encountered them whilst I was deeper in the facility to look for survivors. They were also quite easy to deal with!” Morgan continued, your men looking at each other before Anon came to the conclusion the rest of your men had also come to. “Sounds like a Blackstar scouting group.” Morgan once again didn’t care, mentioning a bit more about her encounter. “They were far more reasonable and far less cowardly than the ones with the flamethrowers. These men at least knew they had lost, and did not whine or cry once I had disarmed them and forced them to retreat. I even offered one a sword to duel me with, something they sadly refused!”
>>
Morgan really did like her swordfights, huh? If any of your men were capable of using a sword, you’d probably offer a duel to her. Perhaps Thaddeus could make it work, given his strengths and resilience. And chances were Morgan wouldn't make it a duel to the death, perhaps even with blunt weaponry. Then again, you had more important matters to attend to than having swordfights for fun in this place.

>Ask her if she knows any areas that may be safe from any death squads wandering into it. A place that's good for shelter that none may seek when looking for those taking shelter.
With that in mind, you’d ask her about locations which she knew where death squads hadn’t entered yet. You wanted to know since you could find a place where people were taking shelter, hopefully giving you access to some solid intel. “Well, I do know the deeper parts are quite well defended. I have also heard that the furthest edges of the facility are mostly unexplored as of now. Though I am afraid that the deeper you go, the likelier you are to encounter some true monsters. That is why I also intend to return back to the deeper parts, so I can find innocent survivors and ensure their protection. It was why I headed here, in fact, fore I knew there were survivors around. Unfortunately, most of the guardsmen I have found here have been nothing but paranoid, gun-happy idiots.” Yeah, you could tell, given the number of destroyed guns you had found from her.

Regardless, Morgan had taught you quite a bit. Perhaps now that the bridge had been set up fully, you could move forward and finally head to the offices you wanted to go to. That, or you could just keep asking her questions here in what seemed like a relatively safe area.

>What do you do next?

Suggestions/other options:
>She insists on fighting honourably. Therefore, send in one of your strongest men to have a sword fight with her. Perhaps someone like Thaddeus could defeat her? Besides, she mentioned not wanting to kill anyone with her duels.
>Head over to the office space over the bridge. On the way over, you could discuss some matters with your men or ask Morgan more questions. (Write in if you have any questions to ask on the way over.)
>Ask her about her creators: Illimani and Cerro. What were they like and where were they at? Maybe they could also be found and saved, just like Laura.
>Something else…
>>
>>5975764
No.
>>5975728
>Ask her about her creators. Maybe she knew something about them which could help you out?
The usual, also ask about Tengri, Logan and Andrei.
>Ask her if she met a singing subject who had passed through here. That one subject had headed this way from the green section, meaning she could’ve seen her.
Also ask her if she knows any subjects who can spread sickness or something like that, I rather not skip a chance to get an edge on that affliction happening outside.
>>
>>5976102
Fuck nevermind I'm late.
>>
>>5976088
>Head over to the office space over the bridge. On the way over, you could discuss some matters with your men or ask Morgan more questions. (Write in if you have any questions to ask on the way over.)
>Ask her about her creators: Illimani and Cerro. What were they like and where were they at? Maybe they could also be found and saved, just like Laura.
>Something else…
I say do all of them also ask about Tengri, Logan and Andrei and Also ask her if she knows any subjects who can spread sickness or something like that.
Also try to converse with the girls if they want to split and go with Morgan, while she's an weirdo larping as knight she's still trying to help survivors, with her help they might be more safe with her than us since she's able to disarm whole squads by herself.
>>
>>5976088
>>Ask her about her creators: Illimani and Cerro. What were they like and where were they at? Maybe they could also be found and saved, just like Laura.
>Head over to the office space over the bridge. On the way over, you could discuss some matters with your men or ask Morgan more questions. (Write in if you have any questions to ask on the way over.)
What subjects she will vouch for as not to be of bad character?
>>
>>5976113
>>5976132
Supporting
>>
>>5976088
>Head over to the office space over the bridge. On the way over, you could discuss some matters with your men or ask Morgan more questions. (Write in if you have any questions to ask on the way over.)
>Ask her about her creators: Illimani and Cerro. What were they like and where were they at? Maybe they could also be found and saved,

She's planning on saving people too? We had a hideout planned in the green section for everyone we were rescuing, but just heard the government was moving into that place soon so it's no longer viable. Does she have a safe location in mind for anyone she manages to save? Preferably one with a close food source.

All the other questions sound good too.
>>
At long last, a map from the top down of the entire facility. Obviously, it doesn't really give the depth away, and the spaces are obviously not all just fucking squares. But I think it will help out enough with planning where you wish to go next. And hey, maybe in the future I can also give some maps of the deeper parts? Hahahaha... please don't ask me.

Anyway, as for misc spaces, these spaces can be a lot of things: Chemical plants, storage space, manufacturing, bunkers, arms depots, sleeping space for staff, etc. It's kinda the most broad area and isn't designated for one specific thing.

Also, drawanon, are you proud of me? I used some of your drawings as reference for what I drew, so I hope it came out to your liking.
>>
>>5976288
Oh, one more important detail. The hallways aren't EXACTLY like portrayed in the picture. For one, there could've been collapses in some places. And more importantly, there are many of hallways between the various spaces. I just didn't add them because it'd be hellish for me to draw all of them. Either way, I imagine this will still work.
>>
>>5976288
>QM not only is commissioning art for his quest but also becoming an artist for his quest.
Unfathomably based behavior.
>>
>>5976288
Oh man this is helpful, thanks OP
More white space than I was expecting, are those walls or unknown areas?

Also do we know what kind of training was done in the subject training area? I assume not combat training because there's already a combat area and it's huge
>>
>>5976317
They're just wallsl yeah. Though, as I mentioned before, it's not perfectly reflective of reality due to other tunnels/paths which are not portrayed. Not to mention, tiny janitor closets and other small spaces which may be around there.
>>
>>5976317
From my understanding the map is the main large hallways to the various major sections of the facility and those major sections with a bunch of other hallways and rooms not shown because it'd make the map a mess.
>>
>>5976323
>>5976335
Understood - definitely unreasonable to draw every little thing in a city sized facility map.
>>
>>5976288
Not at home right now. Anofelis looks cute. Good job, I never thought someone would use my drawings as reference.
>>
okay, think I'll make an update somewhere tomorrow. I've been far too distracted with other things, and have also been somewhat tired to now get to work on an update. Suppose that gives some time to other anons to maybe send in some votes. Either way, the fact I got a map out + art kinda makes me feel satisfied enough with just 1 update for today.
>>
>>5976288
Which sections have the following
Erebus's office
Roriama's (where rabbit is from)
the subject vats
and those are the only 3 I really care about.
they don't need their own boxes are anything on map, I just want to know where they would be on map. If they aren't there bc it would require you to draw other rooms and depths from complexity then nvm)
>>5976375
Yeah map is very useful OP ty.
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>>5976102
I remembered something which I forgot till now, since we're talking about missing people, ask to the people around us about that subject in the intro video Agami Harpesaurus, codename 933-GHD. Is she still alive? she seems pretty chummy with the scientists being the facility's poster girl, any chance we could get some info out of her assuming she ain't dead and we can find her?
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>>5976507
Oh nevermind, just checked the stuff again and she's missing and it already mention about the facility info. Disregard those posts.
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>Head over to the office space over the bridge. On the way over, you could ask Morgan more questions.
With the bridge finished and Morgan having answered your current batch of questions, you decided it was time to head to the large offices ahead. Your men, Laura and the subjects all nodded. You saw Oreas immediately heading back to where she came from, followed by a still reluctant Kamara. Chrysidus and Anofelis would fly over the pit, whilst the rest of your men would all walk to the other side one by one. And after reaching the other side, you would immediately tell your men it was time to head further forwards. Your men all nodded, before following you as you took the lead. Morgan would soon walk in front of you though, speaking quite confidently. “Allow me to lead the way for your men. I am already quite familiar with this place, and you need someone truly courageous and strong at the front, don’t you think?” It was a bit of a condescending remark on her part, but at least it meant she’d be at the front in case you ran into any dangerous subject. And given how tough she seemed, it meant it was at the very least somewhat helpful.

>Ask her about her creators: Illimani and Cerro. What were they like and where were they at? Maybe they could also be found and saved, just like Laura.
As you moved forward, you decided to ask Morgan a bit more about her two creators. You didn’t know much about Illimani, and only a tiny bit about Cerro, so you wanted to know anything about them Morgan could tell you. “Ah, my creators. They were quite the interesting couple. Neither made many subjects of their own, but they did often support other scientists with their subjects. And even when the subjects they made weren’t truly their ‘own’ creations, they still cared for them and tried looking after them. At least, that’s what they did for me. Cerro was very kind, soft-spoken and gentle. He was honestly too sweet for a place like this.”

You could see Laura nodding along a tiny bit to what Morgan had to say about Cerro. Though Thaddeus did have some small questions. “So how many subjects were truly ‘his’? Or did he just assist with creatin’ other folks’ subjects?” Morgan would think about it for a short moment, before seemingly knowing what to say. “Depends on what the subjects themselves think. I view myself as his subject through and through.” She’d look to Oreas and Kamara, both having listened quite intently. And once they realised Morgan wanted them to speak up, Oreas did so quite calmly. “I guess I am his subject. But I’m also Mona’s subject!” This made Kamara nod along really fast. “Y-Yeah, same here! Ummm, C-Cerro was quite sweet… uhhh, h-he wasn’t a-always there, b-but uhhh… I-I still really l-like him.” This actually made Morgan’s tone shift to a more amused one. “Now that you mention it, you’re both made by Mona AND Cerro, huh? I have heard many things about Mona, both good and bad.”
>>
Oreas and Kamara both seemed a bit unsure about what Morgan said. “Good and bad? What are you talking about?” Oreas said as Kamara nodded along. Morgan looked a bit more disappointed as her tone became a bit softer. “Well, she worked together with Elbrus and Roraima, did she not? Those two are quite dreadful, so I find it bewildering she would work with them.” Of course, you already knew that Mona had been pushed around plenty of time, something Laura would even reassert. “She hardly wanted to work with those two bastard. They pushed themselves onto her quite often, cause they knew she couldn’t say no.” Unfortunately, this did not seem to convince Morgan, who scoffed and crossed her arms. “I understand she did good, and that you three have positive views on her. But, she must’ve lacked courage and strength for her to work with those imbeciles, or let them push her around. No other scientists were ever pushed around by those two bastards, correct?”

You could tell that Kamara, Laura and Oreas weren’t all too pleased with the way Morgan described one of their creators. Oreas even pouted a little, crossing her four arms as she spoke up a bit dismissively. “You don’t even know Mona. She was the nicest scientist out there and would never want anyone to be harmed or treated poorly.” Morgan didn’t seem convinced, being about to retort. However, Derek was quick to clear his throat and get their attention. “Ummm, we kinda wanna know a bit more about Illimani still. Can we go back to that?” Morgan smiled brightly. “Of course! How could I forget? Ahhh, Illimani was a lot less giddy than Cerro, but he was still rather caring and respectful. He tried to be there quite often for his subjects, including myself. Though even then, he was often quite a busy man, meaning he couldn’t always be by my side. Despite all of that, he still taught me many things: Courage, honour and doing the right thing!”

Your men didn’t seem too interested in what Morgan had to say about Illimani. It so far seemed he was just a good guy who tried his best. Though Derek did seem to have a few questions. “So, why exactly was he unable to be there for you all the time? The tablet says he only had four subjects, so I can’t imagine him being too busy for all of them when there are scientists with far more subjects they have to look after.” To this, Morgan actually didn’t seem to have a solid response. She’d think for a minute, before speaking a bit hesitantly. “Well, he had things to do, I imagine. Besides, I imagine those other scientists had to struggle far more with looking after all their subjects. Hell, I know many also have favourites of their own, meaning others are surely neglected.” Derek kept pressing questions onto Morgan though, bringing up something very interesting. “What about Illimani? Did he have a favourite out of his four creations? He's currently with subject 26-BS, after all.”
>>
Immediately, Morgan sounded surprised. “Esmaldo?” Everyone looked at Morgan, who had seemingly let the name slip of the subject who was with Illimani in this place. Quickly, Morgan collected herself though. “Ahem, I doubt he has favourites. He probably is just with Esmaldo because… well, he spent a lot of time with her regularly to begin with! She is he first subject he made all on his own, after all! I doubt he sees her as his favourite though. He is not the type to have favourites!” Morgan sounded a little on edge with the conversation, her confidence and certainty cracking just a tiny bit as she spoke. You decided to move the topic to some of the other scientists, wanting to know a bit more about Tengri, Logan, Andrei and the like. “Well, I already mentioned my disdain towards for Elbrus and Roraima. I can tell you a bit about Tengri and Logan though. Tengri was a very peaceful, intelligent and carefree man. From what I have seen, he is also very intrigued by the abilities subjects have and how far they can be pushed. That is all I can say about him though. He was far from bad, and what I heard of him was almost always positive.” It seemed like Morgan didn’t know much else about Tengri aside from that. Then again, they probably only saw each other a few times.

On the topic of Logan though, she had a bit more to say. “Logan is somewhat of an enigma to me however. I have heard many things, ranging from him being cold and ruthless, to favouring tough love over a softer approach. It’s quite visible in his subjects, given how many are also combat-oriented and quite fierce. However, I also do think his heart was in the right place, at least based on what I have heard from my own creators and caretakers.” When you then asked her about other scientists, she seemed to come up blank. Most she knew of were just reasonable folk in her mind, with her having little bad to say about others. She also didn’t know much about Andrei, seeming to have heard his name before but not having anything else to say about him.

With that in mind, you’d ask her about subjects she knew of who could cause sickness. It left her blank as well, making her shake her head. “I’m afraid I do not know of any such subject. However, if I can make any guess, I imagine such a subject would be the work of a fool like Roraima. His cruelty had no boundaries, so such a vicious creature could be his doing. Why are you asking, if I may ask? Is there some sort of sickening subject around?” You explained the matter of the strange disease outbreak you had heard about, which seemed to leave her quite unsure what to say. “That does sound quite peculiar. I hope no innocent lives will end up perishing as a result of this virus. Perhaps I shall find the culprit and deal with them!” You still had more questions for her, immediately asking her for some advice on subjects.
>>
You wanted to know if there were any other subjects out there who she considered good, so you knew not to kill them if you did encounter them. “Well, I mentioned Esmaldo already. She was rather friendly and relaxed, and quite averse to conflict from what I have seen. Other than that, there is Gisela, who was most sweet and quite smart. If you encounter her, do not lay a finger on her!” Already, Derek was looking at the tablet for information, asking the most obvious question right away. “What was her codename?”

To this, Morgan did not hesitate to respond at all. “SR-73. She is a little mouse girl who is extremely adept with technology and finding ways to destroy it. She is utterly wonderful, and wouldn’t hurt a fly!” There was an awkward pause, as you could tell that Derek wanted to say something. And after a bit of contemplation on his part, Derek would finally elaborate. “Yeah, ummm… she’s threat level 7 and has apparently done quite some damage to government and death squad equipment.” This made Morgan smirk a little, putting her arms to her side. “Aye, she must’ve done as I told her in the past, and destroyed the dishonourable and cruel weaponry you and your men use!”

There were some groans from your men, as it was clear they were tired of hearing about Morgan’s hatred of guns and any modern weaponry. Derek would awkwardly respond: “Umm, alright… well, guess you can tell us more about other subjects. Any other ones you know are ‘good’ and won’t cause us harm if we treat them similarly to you and the others?” Morgan would think for a short moment, before confidently speaking up again. “Cyra was quite the fantastic subject. Another honourable fighter who did things for what was right! I hope to find her again down here, so we can work together and hunt down the cruel and villainous beings roaming these ruins!” You had already heard a bit abut Cyra from Nora, though Nora had mentioned her being somewhat stubborn. Perhaps Cyra was just like Morgan, in that they both believed themselves to be knights or literal superheroes who stood what was ‘right’ in their eyes.

Regardless, you’d ask her if there were any other subjects of note she could vouch for, her shaking her head and simply stating: “None I knew of personally. Though, I am certain there are many others out there who are worthy of being treated with dignity and respect. I mean, you’re caring and protecting for four subjects, correct?” It was a bit of a generic answer, though she probably just didn’t know many other subjects outside of the ones she had mentioned already.
>>
Though on the topic of your own subjects, you actually wanted to ask them something important. Given that you’d have to constantly return to base, and also deal with government officials, you wondered if maybe they wanted to instead stay with Morgan. She was perhaps the best person to stay with them and protect them, especially given that she also wanted to search for survivors and protect them. The question took your subject friends and even your men by surprise, as some of them pondered for a bit about how they wanted to answer.

Or well, some of them pondered for a bit. Anofelis was quick to respond, doing so quite worriedly. “I don’t wanna leave you guys! I wanna keep helping you and protect you!” Given the mild panic in her voice, you reassured her it was a choice she could make on her own. Anofelis seemed to calm down right away, nodding softly. “I wanna stay with you then, yes.” And as it turned out, she wasn’t the only one. Chrysidus would step forward and spoke up quite eagerly. “I’m more than happy staying with you guys too. I wanna do something to help people out!” Whilst Ano and Chrys were quite willing to stay with you guys, Oreas and Kamara seemed a bit more reluctant. Though, as you’d soon find out, for vastly different reasons. “Ummm, I-I don’t know w-what I want. Uhhh, I-I’d rather just… f-find somewhere s-safe and hide…” Kamara mumbled, making Morgan laugh a bit boisterously. “Hiding is not an option here, Kamara. We must find the aggressors and defeat them to put them in their place!” Kamara shook her head, before mumbling softly. “I-I’d rather s-stick w-with you g-guys and uhhh, w-wait for you guys t-to find somewhere s-safe for us.” Oreas would also state her uncertainty. “I also am not quite sure what I prefer. I also kinda want to find a place to settle down at, but I know that isn’t exactly easy.”

For the time being, it appeared your subjects wanted to stay by your side. Though it was clear they also wanted somewhere safe to stay at. Though the chances of finding such a place were just as good if they stuck with you as it would be if they stuck with Morgan. Regardless, you’d soon after reach the blocked off hallway leading to the office space. And just like the drone had showed, it was not as bad of a blockage as the previous time where you needed explosives. In fact, you could tell that this hadn’t been caused by some natural incident like the previous blocked off path. This was clearly done intentionally by somebody.

>What do you do next?

Suggestions:
>Use explosions. You had gotten some thermite from your recent trip to the arms depot. Surely that could do the job fast and with little issue!
>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.
>It was way easier to just head back now, than it would be to spend a good amount of time digging up this entrance.
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>>5976843
>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.

>>5976083
>You saw Thaddeus pause with his work, glancing at his railgun, before continuing to just work on the bridge.
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>>5976843
>Use explosions. You had gotten some thermite from your recent trip to the arms depot. Surely that could do the job fast and with little issue!
Is thermite explosive? I thought it just burned super hot. Safer if it's not explosive to use too.
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>>5976843
>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.

Not only do we have plenty of subjects but we are all trained soldiers and should be stronger than the average human. Even then, we have two soldiers with the strongman trait and one with indefatigable. In other words we have six people who are strong enough to be able to be of major help and one who should be able to last the entire clearing process. We'd have an extra strongman if it wasn't for someone getting his face bitten off, but such is war. Lastly, we should be safe here as well. Unless we get a surprise visit from Vinella as military intelligence proves to be an oxymoron once again, anyway.

>>5976855
Kek. This is great. Fantastic work as usual.
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>>5976843
>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.
Never use explosives when something's collapsed. They'll just make it collapse some more.

>>5976855
She could win if she pulled that extremely long stick out of her arse and whacked him with it from a hundred paces.
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>>5976843
>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.
We may want to reblock it
>What do you do next?
in response to
“Hiding is not an option here, Kamara. We must find the aggressors and defeat them to put them in their place!”
reply to morgan that fighting will also not get her so far.
Their best chance is to find a way to escape this island to another one or somewhere that is not here undetected. There is a fleet in orbit, and if it even looks like the subjects are about to break out they are more likely to rain hell and atomize every subject before they can even process that they are about to die.
Hiding and fighting will only get you so far, a method to escape is paramount to survival, the alternative is finding someone who can negotiate with the government for the sparing of those within the facility (like mona).
and in the event she somehow she believes the unmatched power of the sun raining down upon the Earth, everyone and everything else will be gone.

I only want this stated because a brief reality check for her on why the subjects originally teamed up with us to beign with, to get us to someone we can bring in someone to represent them, as well as something she should look for when she goes towards the center.
That said when she does go to center, try not to tell anyone about us, if the information is spread and someone interrogating a guard finds out there are rats, they may report it to the gov and cause investigation which we would like to avoid.
Wish her luck in her endevours tho.
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>>5976843
>>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.
We got and digging expert with Ano and if that blockade was made on purpose I rather use a stealthy approach rather than attract someone here.

>Anofelis was quick to respond, doing so quite worriedly. “I don’t wanna leave you guys! I wanna keep helping you and protect you!” Given the mild panic in her voice, you reassured her it was a choice she could make on her own. Anofelis seemed to calm down right away, nodding softly. “I wanna stay with you then, yes.”
Oh how cute, our giant skeeter continues being the best girl, Chrys is nice as well.
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>>5976991
I raise pouting oreas.
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>>5976991
Counterpoint. Annie. Ano has revealed, at least partially, what she looks like in the King and Queen of quest thread and from it I have high hopes she's perfectly waifu sized and her hair seems to be my favorite color.
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>Just dig out the place by hand. Not only was it way safer than using explosives without your explosives expert, but you had many strong subjects to help out.
Seeing how the pile was nothing like the previous blocked off path you had to break through, you decided to take a simpler approach to this. You told your men that instead of using explosives, you wanted them to do all of this by hand. Your men would look at each other, before Mike spoke up. "We just made a bridge out of rubble. Are you sure that we also now need to do this by hand? Not that I'm questioning it, I'm just thinking... work smarter, not harder." Whilst it was true that it'd take some manpower to take everything away, you didn't consider using explosives here a smart choice so to speak. After all, it was mostly just a collapsed pile, so blowing it up would probably not create a neat path unlike with the previous path. You told Mike such, before stating that you had plenty of strength. You were all trained soldiers who could handle such a job quite well.

Mike and the rest of your men would understand the mission, as Thaddeus put his railgun to the side again. "Ya heard em, lads. Let's get to work again." And with that, they'd get to the pile and started chipping away pieces. Laura and the subjects watched, Chrys soon asking: "What do we do, Mikhail?" You quickly told them that they could join in as well, as it'd make things way faster for everyone. You saw Chrys smiling quite a bit, as she'd get to work. Anofelis also quickly joined, following Lydia's example. Kamara and Oreas also joined in soon after. And even Morgan would help out by grabbing some of the heavier barrels and items. Laura would also join in, as everyone would try and clear up the passage way. Though as you worked, you thought a bit about what Morgan said not too long ago. And whilst carrying some stuff with her, you decided to comment how fighting was maybe not the best option, at least in the long term.

"I beg your pardon?" Morgan would say as she picked up a large metal drum and carried it over her shoulder. Thus, you told her that escape was the best long term solution. You told her how of the fleet in orbit, and how not a single subject would ever get the chance to escape the planet. Morgan actually listened quite intently, as you remarked how the planet would be glassed if there was even a chance of the government losing control. "I understand where you are coming from. However, I refuse to sit back and wait to escape, when there are cruel and evil people out there who deserve to be punished. Besides, you and your men are proof that there are just people out there who would be willing to help our kind out. Perhaps if we survive long enough and the truly cruel on both sides have been dealt with, we will be allowed to survive?" It seemed like a bit of a stretch. And honestly, it was safe to say that finding a way out of here was still a far safer choice than waiting for things to change.
>>
With that in mind, you let her know that this was just for the sake for context, and that she was free to keep going with her little hunts for the time being. Though, you did ask her to not let anyone know about what you were doing, as it'd put you and the subjects at risk of being executed by the government. Morgan nodded understandably, before grabbing her sword and kneeling. "I promise I will not let anyone know about you and the subjects. Not a word shall slip from my mouth, neither to allies or enemies." It was a tiny bit overdramatic, but at least she assured you she wouldn't tell anyone. And given how dead-set she was on being a knight, it seemed highly likely she would keep her word up.

With that discussion being finished, you and everyone else would continue working on the job. Laura would eventually pause, clearly being a bit exhausted as she was not used to such a job. Though everyone else would continue working together. Thaddeus and Morgan both seemed to be doing particularly well together, though it was Anofelis who really did the most work here. She easily carried huge bits of rubble away, not seeming to break a sweat. She even started digging through a bit of the tunnel after a while. "Umm, Ano, maybe just keep grabbing bits and taking them away, rather than digging through it like you're doing right now." Artyom mumbled, Anofelis not seeming to listen. And after a minute of digging with all four of her arms, throwing rubble to the side without much care, she'd speak up excitedly. "I can see the other side!" Your men seemed surprised, as Anofelis would keep digging a bit longer. Until at long last, she'd managed to create a decently sized hole through the upper part of all the material. And after a bit more digging and help from the rest of your men, you'd finally be able to see what was on the other side.

Looking through the gap, you saw an office space akin to the one you encountered Laura and Oreas in. However, it seemed to be far more of a mess, with signs of gunfights and plenty of makeshift fortifications being visible. And as the rest of your men would get a look, they would start coming to some conclusions on their own. “Looks like a heavy fight took place here. Perhaps some guardsmen fought against some death squads?” Lydia asked, to which Anon shook his head. “Can’t be. This place wouldn’t be blocked off then. Nor would this place be an unknown on the map. I think there was a gunfight between guardsmen.” Laura seemed a bit sceptical of this. “Why the hell would guardsmen fight against each other?” Despite how out there the possibility seemed, you didn’t have anything to really disprove the theory presented by Anon. After all, it wasn’t a place visited by other death squads. Unless if the death squads somehow lost to guardsmen and then retreated, allowing the guardsmen to build up some protection here.
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Though given that such an event was a possibility, Artyom would say something which was concerning. “Given how well guarded this place was, I wouldn’t be surprised if there were traps here. Hell, the fact that we had to traverse a bunch of chemicals tells me that there are people here who know what they’re doing and don’t want to be found.” Regardless of what was going on, Anofelis and the rest of your men soon had cleaned all the rubble up, allowing you and the others to easily step into the office space.

>What do you do next?

Suggestions:
>Send Artyom forward along with someone else to look for traps. Maybe they could clear the area a bit ahead of you.
>Just head straight forward and directly towards the bunkers. You had already explored enough of these office spaces to know that you’d most likely just find random materials, papers and a few other things you could maybe give back to the government for a profit. Besides, you could explore the office further later.
>Analyse the area where fighting clearly took place and nothing else. Clearly, there must’ve been more signs around the place to explain what had happened. Perhaps some bodies, or weapons or anything else would be around here.
>Explore the entire office right now. Given how large it probably was, you were bound to find something of use here. And if not, you at least would know it was safe to stay here without being at risk of an ambush or stumbling into a trap.
>Something else…

(Hope the choice in prompts here is good. I know you guys don't like prompts which are too samey, but I still think this is relatively fine for the time being. If not, just let me know, along with maybe telling me how I could've done it better.)
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>>5977186
>>What do you do next?
Send in Drones, have Artynom either go in or use the drones as reference to scan the room, if its safe then
>Analyse the area where fighting clearly took place and nothing else. Clearly, there must’ve been more signs around the place to explain what had happened. Perhaps some bodies, or weapons or anything else would be around here.
Also
>Place a camera on the entrance to this area so we know in the future if someone ever makes their way in.
Also while we scan the battleground, have the drones and artynom verify the safety of the office space so we can
>Explore the entire office right now. Given how large it probably was, you were bound to find something of use here. And if not, you at least would know it was safe to stay here without being at risk of an ambush or stumbling into a trap.
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>>5977206
Supporting. We can maybe find some files on subjects, known or otherwise, while also investigating what the hell happened here.
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>>5977186
>>Something else…
All right time to do a some work division: two teams one do scout work and trap disarmament and the rest will clean-up this place for anything useful. Scout team:Artyom, Zaria, Kamara, Ano, Oreas and Chrys everyone else focus on exploring the area to see if there's anything useful before moving with the others.
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>>5977186
>Analyse the area where fighting clearly took place and nothing else. Clearly, there must’ve been more signs around the place to explain what had happened. Perhaps some bodies, or weapons or anything else would be around here.
>Send Artyom forward along with someone else to look for traps. Maybe they could clear the area a bit ahead of you.
Any reason they didn't think it was guardsmen vs a subject?
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>What do you do next?
With the room accessible, you decided the first thing you had to do was scan it. Though considering the fact combat had occurred there, you decided that sending drones in first was a better option. Artyom could follow them or maybe use them as well. Lydia would already get the drones, Artyom moving a bit forward to get ready to enter. And once the flying drone was in position, Lydia would speak up. "Ready to follow, Arty." Artyom nodded, speaking up as he headed into the area where combat had occurred. "Stick close and let me know if you see anything out of the ordinary." You and several of your men would watch the Lydia's screen, getting a good look of the area. The main entrance area was quite large, though it seemed to be only about 2 floors high compared to the other offices you had found. More importantly, the reception hall where this led to was riddled with bullet holes, along with tables and barrels being strewn about in visible defensive positions.

Artyom would carefully walk around, seemingly watching every step he took. And eventually, he'd raise one hand whilst pointing his sonic cannon at one of the fortifications. "Look there." He'd point to what looked to be a metal plate with nails jutting upwards. He'd carefully pick it up, before showing it to the drone. "It is quite improvised, but... it's a trap alright." He'd keep looking around further, finding more of the spiked plates around the place. They weren't positioned haphazardly, some having been put near cover to ensure people could only hide on the defending position. Though Artyom soon found something even more surprising, as he pointed to some small plastic bottles with lots of bullet holes in them. "Be careful if you see bottles like these." He'd point to some black stains on the floor below them. "Bastards filled them with acid, then popped them from a distance if people got near them or hid around them."

Eventually after a bit more searching around the main area, Artyom would look towards you and the others and spoke somewhat loudly. "Area seems safe for now. Try to watch your step though, and be extremely careful."

>Analyse the area where fighting clearly took place and nothing else. Clearly, there must’ve been more signs around the place to explain what had happened. Perhaps some bodies, or weapons or anything else would be around here.
You and your men would carefully funnel into the room. The subjects also followed, though you saw that Kamara, Oreas and Chrysidus were a bit worried to be here. Given the warning, you saw Chrysidus even starting to fly up to avoid the used traps. Anofelis was more curious than anything, not seeming threatened by the area at all. And of course, Morgan seemed as confident as ever, probably because chemicals and spikes probably couldn't do much against her. Though as everyone explored the place, you thought of a way to make the exploration go somewhat faster.
>>
>Explore the entire office right now. Given how large it probably was, you were bound to find something of use here. And if not, you at least would know it was safe to stay here without being at risk of an ambush or stumbling into a trap.
You would tell everyone that you wanted to split up in two teams: one to scout and deal with any traps further ahead, and the other to scour the area for valuables. You'd tell Artyom, Zaria, Kamara, Ano, oreas and Chrys that they could head forward to look for traps and disarm them. "Sounds good to me." Zaria said, Artyom nodding along. Though you saw that Kamara was a bit hesitant to head forward. Oreas and Chrys also appeared worried, whilst Anofelis seemed to not mind it whatsoever. You turned to the rest of your men, telling them they'd look all over the place for anything of value, starting in this area. "These offices are quite massive, Mikhail. Are you sure it won't take too long?" You felt that it was for the best you got a decent idea of what the offices were like and what they held. Besides, it'd mean getting paid further. Your men couldn't argue against that, as they'd start getting to work.


>Place a camera on the entrance to this area so we know in the future if someone ever makes their way in.
Before Artyom, Zaria and the subjects left though, you'd ask Artyom to set up a camera first near the main entrance you came from. That way, anybody who entered from there would be spotted right away. "Gotcha." Artyom said, before turning to Derek and asking for help. Thus, the two would set up a camera close-by, whilst you would scan this area for further clues on what had happened. You’d at least have Thaddeus, Anon, Mike, Lars, Lydia, Laura and Morgan join you, meaning you’d hopefully be done exploring this first area early.

Thus, you started looking around all the fortifications and places which had taken a lot of gunfire. From the looks of things, there must’ve been quite a number of people involved in the fight, as you found quite a lot of ammo lying about, as well as gunshot marks all over the place. You’d also quickly notice that there were a lot of bloodstains moving towards the fortifications, implying that a lot of people got shot and taken down there. What was odd was the lack of bodies or weaponry though, at least from the attacking side. Either the attacking forces retreated with all their men, or they simply took the shots and had managed to overwhelm the defensive positions. Though, as your men explored the defensive positions, Anon was quick to point out that there were no signs of any combat further past said positions. In other words, combat only really took place here. Whatever opposing force broke through here must’ve then retreated and left no bodies. It was a very peculiar sight, making you wonder if maybe it wasn’t a guardsmen vs guardsmen situation. In fact, Derek seemed to think the same, as he soon suggested: “Wasn’t there a subject who was good with guns?”
>>
You did hear Wilhelm and the guardsmen from before bring up a subject who could use ‘any weapon’: TS-55-76. Derek would even check the tablet to prove his findings after he finished setting up the camera with Artyom. “Yeah, right here. Threat level 8. Loves looking for gunfights. Only issue is that she’s described to be to the southwest of here, so I doubt she’s around here.” Of course, Morgan had to say something about this subject as well. “Ugh, you’re talking about Dhabus. An absolutely brash lunatic she was. I only met her one time, and she kept mocking me the entire time! She kept insisting upon this ‘superiority’ with using weapons! As if one could be superior to a sword with guns!” Your men mostly ignored Morgan with this, as it was clear she was probably just going to go on tangents about how guns were less honourable than melee weapons or something. Regardless, it seemed that the battlefield had told you quite a bit, whilst also telling you very little. And with that, you decided to move forward and start exploring the nearby spaces. You were going to explore this entire office and discover what secrets it held.

Thus, you’d start systematically exploring every room, looking for anything of value which you could take along. Nanites, info on subjects, raw materials, anything which seemed worthwhile would be taken along. Unfortunately, as you and your men explored the numerous rooms, you would end up finding very little of value. Even after Derek re-joined you, there didn’t seem to be anything of value anywhere. You did find a lot of papers about production numbers and logistics, as well as some places where vats and other machinery were being designed. There were even some schematics for designs you had seen in the green section. However, the best you found in terms of materials of interest to you, were several designs for test chambers. Though to call these worthwhile was something of an overstatement.

And after searching for what must’ve been an hour at the very least, your men were somewhat tired. “Ugh, nothing again.” Mike would say in frustration, as he left a small office space. “Same here. Just the same old stuff.” Lars would say, as your men seemed to have lost a bit of their motivation with searching. So far, the only thing of value which anyone had taken along were some computer drives. Though given the material which you had found around this place, chances were they also didn’t have too much interesting info stored on them either.
>>
“Mikhail, I don’t think there’s anything of interest in here. It’s all just abandoned.” Anon would say, as the rest of your men would nod along. Even Laura would voice her opinion on the matter. “Whilst there’s a chance that we might find something you guys find interesting, I genuinely think this is just a logistics area for vat parts and what not. I doubt there’ll be much more of interest for you guys here. Unless if the government even wants to acquire the prototype designs of machinery in this place.” With that in mind, you saw that your men were eager to get going. Of course, you had only explored the upper parts of this place so far. The offices seemed to consist of these two floors, only to then head down and northwards, which was the direction Artyom, Zaria and the subjects had taken. Though on the topic of Artyom and Zaria, they hadn’t returned yet after all this time. You hadn’t heard them talk over the comms either meaning they probably had gotten quite far. That, or they must’ve found quite a number of traps to disable further ahead.

>Head forwards to Artyom, Zaria and the others. It wasn’t like you’d find anything else of interest down here now. Besides, maybe Arty and Zaria could use some more help?
>Keep on exploring for the time being. This place was still massive and clearing it all out would be quite a good thing. You could even turn this into a safe-zone later if it was all cleared out.
>Send some of your men who weren’t interested in doing this forward. They could look for Artyom and Zaria and see how they were doing. Maybe they could even update you on their progress. (Write in if there’s anyone you want to keep exploring this place with.)
>Something else…

(You guys had some pretty bad rolls this turn. Also, I hope reading through this isn't too boring. I promise that the next turn, things will get a lot more interesting and fun yet again.)
>>
>>5977668
>>Head forwards to Artyom, Zaria and the others. It wasn’t like you’d find anything else of interest down here now. Besides, maybe Arty and Zaria could use some more help?

Bunker is still highest priority, after we settle we can retrace our steps back to all the other spots we passed by.
>>
>>5977668
>Head forwards to Artyom, Zaria and the others. It wasn’t like you’d find anything else of interest down here now. Besides, maybe Arty and Zaria could use some more help?

If we're making a new safe zone, a former battlefield with traps we might have missed is sub optimal

Logistics area for vat parts though...We know one vat room that could use some repairing? Don't remember what state it was in, but we definitely lacked the subject specific blueprints needed to use it. Guess we'd need to find a storage area for any spare parts though.

Since this is an isolated facility, did they manufacture their spare parts in house or were they delivered by spaceship?
>>
>>5977668
>>Head forwards to Artyom, Zaria and the others. It wasn’t like you’d find anything else of interest down here now. Besides, maybe Arty and Zaria could use some more help?
Meh, move on then.
>>
>Keep on exploring for the time being. This place was still massive and clearing it all out would be quite a good thing. You could even turn this into a safe-zone later if it was all cleared out.

The fact you are offering us to search again tells me there's something here that is very important we likely missed due to bad RNG. The others should be fine. We can visit them and carry on after we find whatever is so important that the QM suggested we search further.
>>
>>5977668
>Head forwards to Artyom, Zaria and the others. It wasn’t like you’d find anything else of interest down here now. Besides, maybe Arty and Zaria could use some more help?
I wonder if one of our flesh-eating subjects came by to clean up. 8-EM perhaps, given she's in this neck of the woods?

By the way, are we really the only squad to have killed a subject thus far past the original two dead ones? Given how many we've encountered, have the hundreds of other death squads just lost every encounter they've had?
>>
>Head forwards to Artyom, Zaria and the others. It wasn’t like you’d find anything else of interest down here now. Besides, maybe Arty and Zaria could use some more help?
Given how tired and exhausted you and your men were from searching around the place, you decided to just head over to Artyom, Zaria and the subjects. You felt that you could always get back here to scan the area for anything of note. Thus, you'd lead the way forward, much to the pleasure of your men. "Finally. Let's hope the bunkers are a bit more interesting." Mike said, to which the rest of your men also nodded. Though, as you headed forwards, you did get a bit curious about the manufacturing of parts. You'd ask Laura about it whilst walking forward, wanting to know if there were ever any deliveries from outside the planet. "They only ever delivered raw materials: Chemicals, metals, organics. The only thing that wasn't grown or built from the ground up were plant species and the material you'd find in containment chambers. But even then, things for inside vats like dirt or special types of rock were either taken from the surroundings, or were synthesized down here if we had the necessary materials."

Given what was being made here, you did wonder if maybe some of the materials could be taken along and back to the first office you visited. You had already found one destroyed vat, perhaps you could fix it up and then get the remotes for the subjects? It'd allow you to maybe customize them and further improve them in ways that they'd help you out even more. Though, you'd definitely Laura's help with it, since fixing up a vat and making it work was probably something of a pipe dream now. Then again, maybe fixing up a vat was just not in your interest for the time being.

For now, just focusing on the bunker was the most important thing you had to focus on. You ignored looking at the rooms you passed by, them likely not having anything of interest anyway.

Though after walking for ten minutes, you'd hear a noise approaching. Your men would get their guns at the ready, as you heard things falling over in office spaces ahead of you. And worse, the noise was getting closer. Though as the sound approached, Laura spoke up in concern. "Wait, guys, lower your guns!" Your men clearly weren't interested. Though as the sound moved beside you, you saw a glowing blue light passing in the rooms beside you. It was Oreas, who was running through the walls of the offices that flanked you. "Oreas!" Laura yelled out, the blue lizard girl immediately halting her momentum as she breathed heavily. "Oreas, is everything okay? What's go-" Before Lydia could finish, Oreas approached you with tears in her eyes. "A-Ambush! W-We were ambushed f-further ahead! T-They need our help!" Oreas was extremely upset, already grabbing you and trying to drag you along. Morgan would already form a sword and shield. "None shall ambush my subject friends! Let us move forth and deal with these crooks post-haste!"
>>
Of course, you would also head forward, but you and your men were a bit smarter about it than Morgan's blind run forwards. "What happened Oreas? Tell us how ya got ambushed and anything else of note!" Thaddeus asked right away to get some details. Oreas was still visibly nervous and scared, Laura speaking calmly. "Oreas, we're going to save them, okay? No need to worry. Just tell us what happened and we can think of a plan, alright?" Oreas would try and calm her nerves a bit, soon speaking with a shaky voice as you and your men kept heading forward. "W-We reached the end of the o-office space a-after finding n-no more t-traps... o-only f-for Artyom t-to t-tell us to r-run back... a-and t-then, w-we heard gunshots a-and d-dove into a s-side-room. I-I think A-Ano, K-Kamara and Z-Zaria got hit, b-but they said they were f-fine."

It seemed that the ambush hadn't gone too well for the enemies at least. And if Artyom and the others were holed up in a nearby space, they probably could hold out for a little while at the very least. Unless if these guys had grenades or something else to disperse them. "Are we heading straight for them now? Or are we taking a parallel path to them?" Anon would ask, Oreas seeming to think about it for a short while. "N-Not directly, n-no! I-it's to the l-left of here, I-I think..." Oreas explained. Of course, your men wanted more info, asking a few rather important questions. "How many folk did ya see there? Was it just a few, or a large group?" Derek asked, Oreas shaking her head. "I-I don't know." She said disappointedly. "What sorta space where they firing from? Was it just another hallway? Nearby rooms? Something else?" Mike would ask right away. Oreas seemed to get more stressed from all the questions, her shaking her head harder. "I-I don't know! I-I couldn't see it p-properly!"

As you got closer and closer, you soon heard gunfire coming from nearby. Fortunately, you also heard two voices on your comms. "Zaria, Arty, is that you?!" Derek asked over the comms, as you heard the two respond. "Thank fuck you guys are here!" Artyom would say, followed by Zaria speaking in an irritated tone. "We got fucking ambushed! There's like 10 people shooting at us outside this hallway! Kamara, Anofelis and I took a hit, but we're doing fine! At least, for the time being!" You could tell the gunfire was coming from your left. The good news was that you could actually turn left soon as well, allowing you to enter the hallway the gunfight was taking place into. Though given how much of a choke that was, it probably wasn't the best of ideas. More importantly, you saw a wall in the distance with a final turn which could head left or right. Maybe you could head there and get a peek at the situation your men were facing. Though, it was quite the risk, given that you had no clue what was awaiting you. For all you knew, it was another reception area which was well-guarded. Not to mention, the number of men you'd be facing.
>>
>What will your plan be?

Suggestions:
>Have Morgan prove her resilience by acting as a large shield. She could even use her ability to maybe create some fortifications for you and your men!
>Use the drones to get an idea of what the situation was like. Maybe it'd show you where the enemies were and how you'd deal with them?
>Split up into multiple groups and come from multiple angles. It'd give you more opportunities to shoot down your enemies, whilst also forcing them to thin out their firing in one direction.
>Have Artyom use his soundcannon from inside of his hiding position. It’d maybe disorient some of the men, and allow you to maybe try some other things on the side.
>Use some smoke grenades to create a distraction, then retrieve Arty, Zaria and the subjects.
>Get in a good position with cover and blow the bastards up using the plasma rail gun. That ought to scare them away. That, or it'd just make them shoot you even more.

(Given how I know you guys like maps of the battlefield, I'll try and get some drawings in tomorrow to help explain the situation in case that's wanted. Though given how you don't know what the place looks like at all, it will maybe have some things obscured. Unless if you guys opt to maybe find a way to do some recon of the place.)
>>
>>5978015
We don't know who our opposition is,
We are withdrawing.
>Throw smoke to to allow us to withdraw the subjects and us.

From here we can either send Morgan or the drones to see who we are fighting. If they are guards we can go all out, if they are another death squad we will be required to withdraw.

We should NOT use any guns that are known to be for deathsquads only, like plasma and sound cannon just yet.
They've seen the subjects, so in this case
>send morgan in as a distraction for the drones to get a view on the opposition.
If they are deathsquads, tell her we will need to withdraw from engaging them for secrecy reasons.
If they are guards we can reinforce her. and go from there
>>
>>5978015
>Have Morgan prove her resilience by acting as a large shield. She could even use her ability to maybe create some fortifications for you and your men!
>Use some smoke grenades to create a distraction, then retrieve Arty, Zaria and the subjects.
Cover out withdrawl, and then
>Split up into multiple groups and come from multiple angles. It'd give you more opportunities to shoot down your enemies, whilst also forcing them to thin out their firing in one direction.
come right back at 'em. I don't believe they know we're here now either.

>>5978022
Guards only have basic machine guns and some body armour. If we use a smoke grenade and military squad combat tactics, it'll be immediately apparent that we are not guards. They might well have already seen the gang anyway.
>>
>>5978034
yeah but its not about them knowing if are deathsquads, I want to give them as little info as possible on who to narrow it down on if they are death squads.
Throwing a smoke grenade is better then outright engaging them with the opposition.
As they already hit Zaria, I think they've seen her and arty already.
I want to limit the info they have on us. pulling out rather then moving in will help with that.
If we rush in and they end up being a death squad, it only takes on report to HQ for us all to get fucked over.
Better they have as little information as possible to report, and if they are guards then we can just move in anyway.
>>
>>5978015
>Have Morgan prove her resilience by acting as a large shield. She could even use her ability to maybe create some fortifications for you and your men!
Forget the fortifications, just have her go in and wreck them. Who are they gonna shoot at, people behind cover or the subject right in front of them with a sword?
>>
>>5978015
>>5978034
>supporting
>>
>Have Morgan prove her resilience by acting as a large shield. She could even use her ability to maybe create some fortifications for you and your men!
The first thing you would decide on was to have Morgan be your main bulwark. She'd provide cover and also soak up lots of bullets, allowing you to move forward. Whatever fortifications they had, she'd go in and wreck it all. Morgan seemed to like the suggestion quite a bit, already forming a large shield. "My, I would most certainly adore doing such a thing! I'll get those cowards out of hiding and show them what I am truly capable of! You just stand back and I will show you how I deliver justice through the blade!" It seemed like Morgan was a bit too eager to just go in and wreck shit. Fortunately, Thaddeus was quick to remind her that this was a rescue mission. "I suggest waiting a bit and hearin' what else Mikhail's plannin'. Chances are, it'll be good to work together here."

Morgan would speak in mildly amused and dismissive tone. "Right, of course, of course. Planning." You'd warn Morgan that these forces could be death-squads, in which case you'd need to stay hidden since it'd be detrimental if your little secrets were discovered. In other words, she had to withdrawal in such a scenario. "Hm, so withdraw if it's a death squad. If they dare insult me or my blade though, I may need to get a bit closer to show them my strength, I hope you can understand." It was quite annoying she was this insistent on proving her point. Laura did tell her to take your suggestions serious, hopefully getting through to her at least somewhat.

>Use some smoke grenades to create a distraction, then retrieve Arty, Zaria and the subjects.
You'd continue elaborating on the plan, stating that Morgan would head forward and act as a distraction for a short period of time, after which you and the others would throw in smoke grenades. That way, it'd disorient the enemy forces and give you cover for the withdrawal. "Alright, anyone who wants to throw them out?" Thaddeus asked, to which Anon and Mike seemed quite willing. It'd definitely help if multiple people threw smoke grenades out for the distraction play, especially given what the next idea was.

>Split up into multiple groups and come from multiple angles. It'd give you more opportunities to shoot down your enemies, whilst also forcing them to thin out their firing in one direction.
You told your men how you were going to split up into smaller groups. One from the east, one from the south and one from the west. Your men seemed quite fine with the suggestion, as they started discussing teams. Eventually, you settled onto the following: Morgan would take the forward path, being supported by you, Lydia and Derek. Thaddeus and Anon would take the eastern flank, and Mike and Lars would go for the western flank. "What about Laura and I? Can we do anything?" Oreas soon asked, to which you had to think for a quick moment.
>>
Laura would soon interrupt your thoughts, bringing up her own feelings on the matter. "Given that we're not armed and protected, maybe we should just stay back. I don't think it's smart to have us out in the open." Your men seemed to agree with that sentiment, Oreas seeming a bit disappointed before nodding understandingly. "Okay. Just... let me know if I can help." She'd say a bit sombrely. And with that, it was decided Laura and Oreas would stay back. Though Oreas could help in case anything went wrong and you needed to enter a hard-to-reach room.

With that, you'd start the plan. Your men all headed out, you watching them all move into the right position. You'd stay out of cover with Morgan, Lydia and Derek for a while. Lydia would even be smart and use the crawling drone to get a good look into the hallway without having to peek in yourself. Though once your men stated they were in position, you'd tell them to wait for the right signal. Afterwards, you told Morgan it was time, her smirking as she got her sword and shield ready. "Let's put these cowards in their place." Morgan would step out of cover and head forwards. She'd not hold her shield up though, which was kind of an issue when you really needed that cover it could provide. Though as she walked forward, you could hear some yelling in the distance. "Shit, it's her again!" Shortly after, you heard plenty of gunfire aimed right at her. "Don't let her and her friends get closer!" She'd keep on walking forward though, you seeing most bullets bouncing off of her like nothing. "Lay down thy pitiful weaponry, fools! Or face the wrath of my blade!" Morgan said triumphantly, only for you to watch her flinch as she let out a grunt. She'd cover her head, before sounding more irritated and pulling up her shield.

"Thou shall see the error of your ways quite soon. Your weaponry shan't pierce my shield!" Now that Morgan actually had the shield up, she really seemed unable to take much damage at all. She was a bit slower though, but that hardly mattered. You watched her casually walk into the secondary reception space, the drone letting you see that the place was similarly, if not more well-defended as the previous reception you passed. Morgan would soon lower her shield and rush forward with her blade, before slashing it through some of the makeshift fortifications made out of office tables and screens. She easily sliced through them, as you heard a bit of panic from the opposing forces.

It was then that you told your men to throw the smoke grenades, Anon and Mike trying to throw them into the open space from quite a distance. You heard some more panic in the distance. “Something made a smokescreen in the left and right flanks!” One of the enemy forces would say, as another would seem more panicked. “THEY’RE WAY MORE PREPARED THIS TIME! THEY BROUGHT SUBJECTS AND SMOKE BOMBS! HOW DID THEY EVEN GET THOSE WEAPONS?!”
>>
Unfortunately, the smoke only seemed to fill the left and right hallways, rather than filling the entire reception. It seemed Anon and Mike’s throws weren’t the best. But at least they obscured their paths, potentially causing further paranoia in the enemy forces. Though from the sound of things, they were already pretty terrified. And as Lydia made the drone crawl closer, you and her could see that it were in fact guardsmen you were facing, rather than death squad forces. Though given the cover they had, you weren’t entirely sure how many forces it were. It seemed to be quite a lot, but you couldn’t say for sure sadly. At least now you knew you didn’t have to hide your weaponry.

Regardless, Morgan was causing quite the commotion, destroying fortifications and taking a lot of fire. It seemed that all the guns were focused on her, her shield taking a ton of blows.

>What do you do next?

Suggestions:
>Have your men shoot from the smoke screen into the open space. They’d cause further disorientation and chaos. The only issue was that they might hit Morgan, but she could probably take it.
>Tell Morgan to protect the front hallway with her shield. That way, the others could escape from the room they were in.
>Yell at the guardsmen that they were surrounded and outmatched. You had highly trained personnel and weaponry, whilst they had very little to work with.
>Tell your men to slowly push forwards, getting closer and closer to the enemy forces and forcing them to pull back.
>Get Oreas to phase through the walls and try to sabotage the enemies from behind. Given her speed and the chaos of what was going on, maybe she could pull something off?
>>
>>5978549
>guards

LETS GOOOOOO

>Yell at the guardsmen that they were surrounded and outmatched. You had highly trained personnel and weaponry, whilst they had very little to work with.
>First guy who shouts anything along of the lines of "We won't give up" is to be fired upon by plasma railgun sniper.
>>
>>5978549
>Yell at the guardsmen that they were surrounded and outmatched. You had highly trained personnel and weaponry, whilst they had very little to work with.
Add in that this is our first time in this area, we're not whoever "they" are.

>First guy who shouts anything along of the lines of "We won't give up" is to be fired upon by plasma railgun sniper.
Don't do this
>>
>>5978589
Supporting. The fact they mention some other group and know of Morgan implies that, for some reason, there's another group of staff fighting them. The fact they are confused about the weaponry we have also implies that they don't listen to Annie's radio show. Maybe they are a group that hates/is terrified of subjects? Or gang shit is going on here.
>>
Gonna have to sadly skip an update tonight. I wanna head to bed early now because I got a pretty lengthy excursion relatively early in the day. Also, that might cut into time to write an update later in the day. I'll still try and aim for 2 updates tho.

Anyway, hope you guys won't mind, and that you can maybe continue discussing your options in the meantime.
>>
>>5978589
I will admit, it was partially for funny reasons, but in the event they do not plan to surrender, what's the plan then? we can either have morgan do all the fighting, or we will also have to engage ourselves. If we are the ones to engage we risk ourselves nunecessary vs just shoothing them, If morgan gets overwhelmed (prob won't) then we'd need to move in regardless. In such a situation better to intimidate to prevent further conflict.
>>
>>5978743
I wanted to try and resolve the misunderstanding around our identities before doing any killing. As it stands they could be mistaking us for a sadistic death squad or a group working with a subject of Elbrus, and under that assumption would prefer to die in battle rather than face torture afterwards.
>>
>>5978750
As do I, but if they refuse to resolve AFTER that,
then we are going to have to resolve it for them
(I really want to get an excuse to use mega rifle on at least one person.)
>>
>>5978779
Ugh
I'd rather save it as our ultimate trump card against a tough subject
Can't imagine firing that thing will be subtle or quiet
I guess we can use it if all attempts at talking them down fail, if you want it that bad.
>>
>>5978784
I can agree for saving it as a trump card.
The reason I wanna use it once is because its best to give our guys at least a test fire so they know what to expect when actually fighting a subject.
I can understand witholding it and keeping it for another encounter tho.
>>
>>5978784
>>5978835
QM, how many shots does this thing have? I would assume Thaddeus is carrying some reloads in his pack, though it's not clear how exactly it works.
>>
>>5978845
Ammo's never come up for any weapon, so while this crossed my mind I decided not to worry about it
>>
>>5978845
It can shoot once, then you either need to recharge it or insert another power cell. Fortunately, Anon and Thaddeus brought along quite a large number of power cells to keep using the gun.

Issue is that the power cells are quite expensive. If you were to go through even half of them, it'd put a major dent into your profits from the rabbit kill.

But surely, you guys won't go through too many of the damn things, right?
>>
>>5978972
>Issue is that the power cells are quite expensive
Do they break after use? Can't we just keep the depleted cells and recharge them at the base?

>>5978589
Supporting
>>
>Yell at the guardsmen that they were surrounded and outmatched. You had highly trained personnel and weaponry, whilst they had very little to work with.
With you finding out that it was guardsmen you were facing, you were quite relieved. You didn't have to worry about it being a death squad you were facing. Though you were very curious who these guardsmen were referring to with 'they'. Them knowing Morgan was probably already a given, due to the fact she had sliced through several of their guns before. Though whoever else they had faced was still a mystery, one you wanted to figure out. And given the position you were in compared to them, you decided to figure out. Unfortunately, the only way to figure that out was to get them to lower their weaponry and talk. Thus, from a bit of cover, you'd yell out to Morgan to stand down for but a moment so you could talk. Morgan would speak in bemusement. "I shall not! They dare shoot me with their pathetic weaponry. I shall show them the error of their ways and their cowardice!" You hear Lydia groaning near you, as Derek shook his head in disbelief. Though given your position and the fact they might still hear you, you decided to still just yell at the guardsmen.

You told them that they were not a match for you. That you had far greater weaponry, tools and manpower. Though that last one may or may not be true, but you probably had greater numbers if you considered the subjects helping you out. As you spoke up, Morgan unfortunately continued destroying fortifications, soon reaching a guardsman. She'd walk forward with her shield, the guy trying to retreat. Though she managed to easily land in a swipe to damage the basic rifle he had. The guardsman panicked and ran, as Morgan laughed boisterously.

"Thy cowardice shows! Thou fight with dishonour and flee upon losing your pathetic weapons!" You heard Lydia groan even louder, Zaria talking to you over comms: "Mik, I swear to god, I'm going to get Arty's soundcannon and deafen this fucking moron." You told Morgan to stand down and that she wasn't helping, Laura soon also joining in. Oreas would also approach you, before saying: "Tell Morgan she's putting our friends' lives at stake!" Lydia instantly repeated the comments as loudly as possible, Morgan finally seeming to start moving back. You thus reasserted that you wanted them to stop shooting. You once again said they were no match for you guys, and that you weren't going to kill them if they co-operated. Though after some silence and a pause in gunfire, you heard the guns continue to start firing. This time though, the bullets would fly past you, as it seemed the guardsmen were shooting into the hallway you were holding. You were fortunately not in the line of fire, but the fact of the matter was that they declined your offer of peace and wanted you dead. Morgan would take notice, and once again charge forward. "Cowards! Your foolishness shall be the end of thee!"
>>
Morgan really was NOT helping out here. If anything, she was absolutely making things worse. Though even then, it was clear that these guys were not going to stop firing. And soon, you heard one of them yell in a clearly upset and terrified tone. "WE'D RATHER DIE THAN JOIN YOU AND YOUR SADISTIC QUEEN!" Queen? What the hell were they on about? Derek would immediately yell back at the enemy forces, wanting to know what they were talking about. "Who is this 'queen' you refer to?! Whoever she is, we do not work for her! We do not even know her!" The guardsmen remained insistent, with another yelling back at you right away. "BULLSHIT! YOU KNOW DAMN WELL WHO SHE IS! WE'RE NOT FALLING FOR YOUR TRICKS AGAIN!" Soon after, Morgan would break another fortifications, getting closer and closer to the main forces. "I do not serve the 'queen' you refer to! I serve justice, not tyranny!"

Whilst Morgan was being the irritating knight she was unfortunately designed to be, Derek would continue to try and get answers out of them. "Look, we've never been here before! We do not know who you are referring to, or what the hell is going on here!" To this, one of the guardsmen responded quite vehemently. "Then why the hell are you here?! How did you get here?! Why the fuck did you break through our fortifications?! And why the hell did you bring this WENCH ALONG WITH YOU?!" It seemed that Morgan's previous interactions with these guys had not exactly helped their trust issues. Though things got worse as one of the guardsmen would aggressively say. "COME FORWARD WITHOUT WEAPONS AND YOUR HANDS UP! SUBJECTS TOO! ONLY THEN WILL WE TRUST YOU! AND DON'T YOU DARE KEEP ANY OF YOUR MEN IN THE BACK!" Yeah, that wasn't going to happen. These guys were not going to go down without a fight.

>What will you do next?

Suggestions:
>They want a fight. They'll get a fight. Plan a strategy to overwhelm them and completely disarm them. You could question the survivors. (Write in a plan...)
>Focus on a plan where you could just retrieve Artyom, Zaria, Anofelis, Kamara and Chrysidus. They still needed to be saved, and having an intense firefight now was just not worth it. (Write in a plan...)
>Try and reason with them that you seriously were not part of whatever queen they were talking about. You were a death squad, not some guardsmen. (Write in how you'll convince them...)
>Tell Morgan to pull back in exchange for information. You could ask them what the hell they were talking about. Maybe they'd be more trusting if the unkillable knight wasn't up in their faces being a menace! (Write in what you'll ask them about...)
>It wasn't worth having a fight or waiting too long. Time for Thaddeus and Anon to pull out the plasma rail gun and fuck these guys up!
>>
>>5979259
Nope. They'll remain fine and can be recharged back at base. It may take a while to recharge, but it's far better than getting new power cells.

Also, new update is out. Not sure if I'll get another in tonight since I got some other writing to do for Uni. I'll still try to get one more out though!
>>
>>5979279
>Tell Morgan to pull back in exchange for information. You could ask them what the hell they were talking about. Maybe they'd be more trusting if the unkillable knight wasn't up in their faces being a menace! (Write in what you'll ask them about...)
If they refuse this too I'd like to let Morgan go in and subdue them while we eat popcorn, but can understand the railgun urge.
>>
>>5979279
Something fucky is going on here.

>>5979299
I'd rather we just send in Morgan and then capture a few of them to ask what they are talking about. I doubt they'll be willing to cooperate unless we fully surrender to them which is completely foolish as they certainly won't be giving our equipment back if we do that.
>>
>>5979279
>>5979299
>supporting
>>
>>5979279
>>Focus on a plan where you could just retrieve Artyom, Zaria, Anofelis, Kamara and Chrysidus. They still needed to be saved, and having an intense firefight now was just not worth it. (Write in a plan...)
Smoke to withdraw all of them first
THEN
>Tell Morgan to pull back in exchange for information. You could ask them what the hell they were talking about. Maybe they'd be more trusting if the unkillable knight wasn't up in their faces being a menace! (Write in what you'll ask them about...)
We are exploring the facility, they put fortifactions in our fucking way, and she's currently being used to eat your worthless bullets and beat the shit out of you if you don't want to talk. If you encountered her before you know damn well she's gonna cut your guns and shit.
Our guys need to be safe before we negotiate. So while we pull em back via smoke we can tell em we can withdraw morgan to speak.
if they don't let us through we will have to actually engage.
>>5979299
I agree with having Morgan go in and subdue them for us After we shoot one of em with the railgun and they still refuse to surrender
>>
>>5979386
Maybe instead of killing one of them with it we can just fire a warning shot past them or through some cover? Gets the point across and gives us practice without taking a life.
>>
>>5979437
I am fine with this
But the warning shot has to be headshot adjacent with a warning that the next shot will be through the skull.
>>
>>5979454
Blowing a hole through 2 meters of solid steel doesn't appeal to you at all?

Assuming the railgun is that potent, of course. Would make a better test shot than into empty air.
>>
>>5979480
There will be solid steel past and before the guard, provided we angle it for a cool trickshot.
>>
>>5979437
>>5979454
Let's not alienate the guys who can give us information while wasting a extremely powerful round that'll come out of our pay and is worth as much as the rest of our non railgun equipment combined.
>>
>>5979606
Not alienating them is why I said make it a warning shot rather than going right for the head

All the pay in the world is worth nothing if we're dead. >>5978784 made a good point about firing at least once for practice before we get in a real fight. I doubt any of us have fired one of these before given how expensive the ammo is, so we don't know what to expect. Any surprises could be fatal against a subject strong enough to require the use of this gun, so better to find out now.

Plus maybe Morgan will finally shut the fuck up after seeing THE POWER
>>
>>5979606
>>5979635
Haha, quoted the wrong post

>>5978835 made the good point
>>
>>5979606
Its not alienating, its called gunboat diplomacy and it would work very well here, as it has many other times. People feel significantly more diplomatic when they realize they are signficantly outgunned.
Also we have very expensive rounds that we want to use when it counts, so its best our boys at least get a feel for it.
>>
>>5979279
>>Focus on a plan where you could just retrieve Artyom, Zaria, Anofelis, Kamara and Chrysidus. They still needed to be saved, and having an intense firefight now was just not worth it. (Write in a plan...)
>>It wasn't worth having a fight or waiting too long. Time for Thaddeus and Anon to pull out the plasma rail gun and fuck these guys up!
Get out squad and the girls, give them one last chance to come clean and if doesn't work, make them our trial shot and demand their surrender one last time.
>>
>>5979606
See >>5979280, we can recharge any depleted power cells back at base. It's not an inherently expensive weapon to shoot unless Thaddeus forgets to zip his pack up later and loses them down a drain.
>>
>Focus on a plan where you could just retrieve Artyom, Zaria, Anofelis, Kamara and Chrysidus. They still needed to be saved, and having an intense firefight now was just not worth it.
Given that Arty, Zaria and the subjects were still in a dangerous position, you opted to try and bring them back to safety first. Their safety was more important than figuring out what these guys were talking about. Besides, you could always interrogate these bastards after capturing them. Thus, you'd once again suggest using smoke grenades. Your men still had quite a decent few on them, and chances were your men could get far better throws in this time. The gunfire was focused on the central hallway you were in, as well as on Morgan who was soaking up plenty of damage. With that, you'd tell Mike and Anon to once more throw smoke. "Alright." Mike said. "I'll get closer to get a better angle." Anon would say, as the two moved closer. You'd wait for a short minute, during which Morgan continued her rampage somewhat. She was a lot slower with the shield, but she sure as hell was turning the fortification she got to into scrap.

And finally, you'd notice smoke starting to appear from within the main space they held, as you heard panic. "THERE'S SMOKE!" "I CAN'T SEE SHIT ANYMORE!" Morgan would also complain a little. "A cute trick, but this smoke shan't hamper my blade!" With that, you'd tell Zaria and Artyom to move out of the room. They would have to stay as low as possible for this, lest they get hit by stray gunfire. "This better fucking work, Mik, or I'll shoot you so you get to join me in medbay again!" Zaria would say in a rather concerned tone. Though they'd soon start moving out. You could see them with your drone, seeing Zaria going quite fast as she made her way out. Anofelis would quickly follow, as she went at about a similar speed as Zaria. Kamara followed, as she tried mimicking the floor patterns just to be sure. Chrys would craw quite fast as well, followed by Artyom.

The six would thankfully come out unscathed. Though things did get close, as you saw a bullet piercing the wall right near Chrys. Fortunately, they all managed to round the corner and get to you guys. Immediately, Artyom and Zaria were relieved. "Thank fuck you guys came!" Arty said, Zaria soon looking to Oreas. "You brilliant blue lizard! Holy fuck, thank you for getting them here! Any longer and we would've gotten our shit kicked in!" Of course, there still was the battle raging on. Though, you had one single solution to this.

>Tell Morgan to pull back in exchange for information. You could ask them what the hell they were talking about. Maybe they'd be more trusting if the unkillable knight wasn't up in their faces being a menace!
You yelled at Morgan to pull back, her responding with surprise. "What?! But I have almost destroyed all their fortificati- stop firing at me as I speak, you cowardly fool! Thou uses this smoke to hide in fear, and shame!"
>>
You heard Lydia sigh, as Zaria spoke up in disbelief. "Whoever designed her, I need to have a serious word with them. They clearly needed to put an off switch on that 'knight mode' of hers." Derek shook his head in disappointment. "Yeah, I wish she'd listen too." You simply kept yelling, telling her to retreat as you wanted to converse with the enemy forces. You yelled that you just wanted information, and that you'd have Morgan retreat right away if they were willing to co-operate. Unfortunately, as to be expected, one of the guardsmen would yell back in turn. "NEVER! WE'D RATHER DIE!" Though soon after, there was a pause, followed by a different guardsman yelling back. "HOW DO WE KNOW WE CAN TRUST YOU?!"

Now that you had their attention, you told them how you were just exploring this place and their fortifications were in the way. You told them Morgan could eat their bullets and destroy their guns like she had seemingly done before, but that you could pull her back if they just co-operated. After speaking, one of them yelled back at you. "PULL THAT KNIGHT SUBJECT AWAY AND LEAVE! WE CANNOT TRUST YOU! WE DO NOT KNOW WHO YOU ARE OR WHY YOU ARE HERE! JUST GO!" Soon after, there was more gunfire coming from the main fortified area. It seemed these guardsmen genuinely didn't want to co-operate. And whilst it was a safe option to continue having Morgan rampage around whilst you just watched and ate popcorn, you felt there was one more option to get them to give in.

You'd contact Derek and Anon over the comms device, telling them it was time to pull out the big guns. "Ya mean the railgun?" Thaddeus asked, to which you gave confirmation. Though you quickly added onto it that you just wanted this to be a warning shot. Something to show them that you could kill them all quickly and without resorting to just having Morgan do all of it. "Roger." Anon said, as they would start moving into position with the weapon. All the while, Morgan would not pull back still, continuing to destroy guns and revelling in it. "Thy smokeshield is fading! Your cowardice is laid bare to the world! Drop your weapon and fight me with honour!" Her continued hatred of anything that wasn't a sword was met with a very... colourful remark from Thaddeus. "Mik, can I shoot Morgan with this thing? Just this once?" Even though you saw Zaria and even Artyom visibly nodding along, the rest of your men knew that Morgan was too valuable. Besides, Laura and the subjects clearly weren't a fan of it either.

After declining Thaddeus request, you'd wait just a bit longer until Anon and Thaddeus gave confirmation they were ready. You thus told the guardsmen they had one final chance to drop their weaponry and talk. Unfortunately, the gunfire continued, and you heard one of the guardsmen responding back quite enraged. "JUST LEAVE! WE KNOW WHAT YOU WANT TO DO WITH US! WE'D RATHER DIE THAN JOIN YOU AND YOUR FUCKING QUEEN! SO IF YOU REALLY AREN'T A THREAT, THEN LEAVE AND NEVER COME BACK!"
>>
It seemed like the guardsmen had forced your hand. They weren’t going to give in without you dropping all your weapons, or you defeating them. And whilst you didn’t want to do this, you knew this was the best option to show them you weren’t going to let them escape. You had a job to do, after all. And with that, you gave Thaddeus and Anon the go to fire. “Mik, tell Morgan to move back, unless if she wants to find out how strong guns can get.” You thus yelled at Morgan to get back, or risk getting severely injured. “I doubt any of your pathetic weaponry can injure me! Besides, I have already dealt with most of their fortifications! Just give me a few minutes and I’ll be ready!” Afterwards, Laura would step in, yelling at her from your location. “Morgan, please! Just pull back! This is for your own good! They know what they’re doing!” Thankfully, Morgan would listen, you hearing her yell back at you. “Ugh, fine!” And with that, you’d notice Morgan pulling back from the smoke-filled room. She was still being shot plenty of times, but that didn’t matter anymore. You would tell Thaddeus and Anon they were cleared to shoot. “Firing in 3, 2, 1.”

There was a blinding flash of light coming from the right of the hallway, as you were momentarily blinded from the brightness. You heard your comms device releasing a static-like noise, though this was only the softest noise in the mix, as the sound of gunfire was instantly drowned out by a cacophony of sound. A loud buzz shot past the room, which decreased in pitch. There was this high pitched electronic sound for a second which reverberated throughout. Though the most powerful sound was something reminiscent of a sledgehammer hitting steel and rock. That last one would shake the room, after which there were dust clouds and cracks coming from the fortified room. Even the drone camera showed complete static, though it slowly would give a better feed within seconds.

Looking at your men and the subjects, you saw that Lydia, Derek and Artyom were all in awe. Zaria and Chrys were mildly concerned. Laura and Kamara were genuinely terrified. Anofelis seemed just confused and amazed. After a bit of crackling over the comms device, you’d hear sound coming through again. “Sh… ... a… …ed… rep… sho… ha… be… ired…” After a few more seconds, the comms device would start working again, as you and your men were able to hear each other once more. “Everyone okay?” Derek asked over the comms, your men all stating they were fine. “Good thing we pulled back a little. I would rather not potentially be in that path of… that.” Lars would say. Though the question that was on your mind now was: were the guardsmen ready to surrender? In the distance, you could hear panicked yelling, the guardsmen clearly not having taken the shot well.
>>
“Are you sure you didn’t hit one of them by accident?” Derek asked over comms, to which Anon quickly responded. “I made sure to aim upwards a bit. The roof didn’t come down, so I think we’re fine.”

You’d soon hear some voices from the guardsmen. “DON’T RUN AWAY! WE NEED TO STICK TOGETHER!” “I CAN’T TAKE THIS ANY LONGER!” “WE SURRENDER, WE SURRENDER! JUST DON’T KILL US, PLEASE!” “WE DO NOT SURRENDER! STAY BACK!” Throughout this commotion, you saw Morgan also approaching. She thankfully hadn’t ended up in the crossfire (presumably to the disappointment of some of your men), though she was visibly awestruck. “What in god’s name did you do back there?! It was like you summoned thunder in these very halls!” To this, Zaria would smugly remark. “God no longer wields swords, Dumbass. He wields guns now. Are you sure you are actually a subject or did you somehow get transported here from earth’s dark ages? You can't be this clueless regarding modern weaponry."

Regardless, you’d try and focus on what was going on with the guardsmen. It seemed some of them were in fact fleeing in terror, whilst a few gutsy ones were staying. You also heard gunshots, but… they weren’t aimed at you or your men, and each was met with a scream or a yell of horror. Maybe you had done your job well enough and terrorized them enough.

>What do you do next?

Suggestions:
>Tell Morgan to go back there and grab a few of them. Maybe the ones who were begging to not be killed. You could let them go after you had gotten everything out of them.
>Move towards their positions and fire at them with less lethal options. You could take their positions if enough of their men had fled, and probably could easily overpower them now.
>Fire another railgun shot. But this time, with the intent of actually hitting some of the more strong-willed folks. That ought to make them think twice about still trying to fight.
>Formulate a secure battle-plan, now that you had destroyed most of their defences. You still had no clue what they were packing and how many men were waiting to shoot at you. (Write in…)
>Warn them one final time. Those who had given up could come to you and you wouldn’t harm them. Maybe it’d require a bit of convincing though. (write in how you’ll convince them further, if at all…)
>>
>>5980095
The fact there's an implication that a few of them killed themselves, likely to not be taken given their statement of 'never joining your queen' gives me a bad feeling that there might be some sort of mind rape subject that hypnotizes or otherwise mind controls people out there that they had to deal with.

>Tell those who surrender to come out with their hands up and that they will not be harmed.
>Tell Morgan to go back there and grab a few of them. Maybe the ones who were begging to not be killed. You could let them go after you had gotten everything out of them.

She can subdue those who resist easily enough, and if a few genuinely surrender then they can make things easier for us and come out for us.
>>
>>5980095
>Warn them one final time. Those who had given up could come to you and you wouldn’t harm them. Maybe it’d require a bit of convincing though. (write in how you’ll convince them further, if at all…)
We are moving in, If you want to live, get on the ground.
Then
>Warn them one final time. Those who had given up could come to you and you wouldn’t harm them. Maybe it’d require a bit of convincing though. (write in how you’ll convince them further, if at all…)
Morgan in the front, her goal isn't to grab any, rather she is to focus on disarming hostiles that still intend to take action against us.
The rest of us will move in behind her, carefully securing the guards and assting in subduing the ones that aren't giving up
>>
>>5980095
>One final warning
>Send Morgan in to capture one
>>
>>5980095
>>Warn them one final time. Those who had given up could come to you and you wouldn’t harm them. Maybe it’d require a bit of convincing though.
Send Laura to be our envoy, she's harmless, unarmed and she worked here, she might have an easier time convincing them, just for safety ask Kamara to tag with her and get her out there if they try to take her as a hostage.
>>
>>5980105
Supporting

>>5980173
Sending the unarmed scientist and the scaredy-cat lizard to convince the paranoid trigger-happy "WE DO NOT SURRENDER" guardsman, I don't know about that one chief.
>>
>Warn them one final time. Those who had given up could come to you and you wouldn’t harm them. Maybe it’d require a bit of convincing though.
>Tell those who surrender to come out with their hands up and that they will not be harmed.
With the guardsmen completely panicking after the one shot, you decided going for another warning would work well enough. You'd yell at them that you had more of those shots at the ready, but that you wouldn't use them unless you felt it was necessary. In fact, you'd tell them you'd move into their positions soon and that they should get down on the ground if they didn't want to get shot. Though you also gave them the opportunity to retreat, telling them that you'd not harm anyone if they stepped out of cover without any weapons. You hoped this would do the job and that the guardsmen would finally give in. "DON'T GO OUT THERE! HER CONTROL IS WORSE THAN DEATH!" You heard a voice yell, after which you'd see two people coming from the smoke with their hands up. Though, they weren't guardsmen. They looked to be a regular male scientist like Laura and what seemed to be some kind of female janitor. They both looked worn-down and shell-shocked, having clear signs of tears in their eyes. They'd get to their knees and soon speak back. "W-We surrender! P-Please, h-have mercy... W-We'll serve y-your queen, j-just... l-let this all end..." They still thought you were part of this queen's army.

You'd tell them to slowly move forward so they could get to your position. They did as told as you heard more yells and conflict among the guardsmen who didn't decide to come out of cover. And soon, the two survivors would see you and seem even more horrified. "D-Death squads... y-you're death squads." The janitor would mumble, the scientist looking over you and your subject friends. "O-Of course, i-it explains the... w-weaponry you've got... a-and what you're capable of." The two seemed somewhat anxious and twitchy, clearly awaiting what you'd do next.

Given the fear in their eyes, you told them to relax and that you truly weren't part of this 'queen' and whatever forces she had. "You aren't?!" The janitor said in shock, followed by the scientist saying: "But, you're working with subjects! Just like what that queen has done!" You told them that you really weren't related, Derek soon saying it was a long story which you'd get in after this battle had been fought. For the time being, you told the two to stay with Laura and to just relax. You reassured them you wouldn't harm them or control them. You'd even say you intended to just clear the way so you could move forward without issue. And whilst this would require maybe killing a few of these guardsmen and whatever other people were besides them, you would only do such out of self-defence, not malice. The two seemed to accept, as you told your forces to converge onto the main room. You'd tell Morgan to also head forward, so she could block protect you and your men.
>>
>Formulate a secure battle-plan, now that you had destroyed most of their defences. You still had no clue what they were packing and how many men were waiting to shoot at you.
>Tell Morgan to go back there and grab a few of them. Maybe the ones who were begging to not be killed. You could let them go after you had gotten everything out of them.
Morgan would raise her shield again, before calmly walking forward. "Of course, I shall destroy their weaponry and ensure they cannot resist us!" For once, this was actually what you wanted her to do. You told her to just disarm hostile forces which try to attack you. Those who had surrendered could be let go, just like the two poor facility staff who had already given up. And with that, you told her to move forward and your men to follow. You and your men would stay behind her, her wide shield hopefully blocking any stray shots aimed your way. Though as you, Derek, Lydia and even Artyom and Zaria moved forward, you did still hear some gunfire coming your way, though compared to before it was far less intense. It must've been at least 3 guns which were still firing in your direction.

You'd soon reach the main space where all the fighting took place, the smell of burnt material, metal and concrete being apparent. Mike, Lars, Anon and Thaddeus would also join from the side, though would wait given that they didn't have Morgan to act as cover. As you walked past the destroyed fortifications, you were able to see some larger constructs still being untouched near the main entrance. Though, you'd also notice a large burnt hole in the wall, molten metal seeping from the place where the plasma rail gun had presumably hit. You'd soon hear gunfire going past you, as you saw what was clearly a guardsman hiding behind some of the leftover fortifications. "Fool, thou hast not realised this fight is over!" Morgan said as she was about to charge forward. "Wait Morgan!" Lydia said, at which point she stopped. She couldn't just leave you in a position where you could be shot, as Artyom stepped forward. "Let me handle this."

He'd get his sound cannon at the ready, before blasting it at the lone guardsmen. Immediately, he yelled and dropped the gun, at which point Artyom stopped firing. It seemed like you had gotten a decent enough tactic to go forward. "Stay down." Artyom said as Morgan would shift focus to other sources of gunfire. So far though, it seemed most of the people were now near the main fortifications at the back. Lydia would still be using the drone, giving you some updates from above. "I can still see four guardsmen with guns, along with 3 other people who don’t seem to be armed.” Morgan kept moving forward, more gunfire heading her way as she blocked all of it. “THAT’S IT, WE CAN’T DEFEAT HER! JUST RETREAT!” One of the guardsmen said, after which you heard a few footsteps moving into the distance. “NO, DON’T RETREAT!” By now, it was clear you weren’t going to be stopped.
>>
And not long after, Morgan reached their main fortifications with you following closely behind. The gunfire stopped as Morgan would reach forward and slash at something. You heard more panic, as the guardsmen presumably scrambled to try and flee. “They’re all retreating now.” Morgan lowered her shield, as you could now take a look at the battlefield. The first thing of note was that you could see several bodies behind some of the main defensive positions. One of them was from a guardsman, whilst the two other ones were other types of facility staff. One appeared to be some kind of engineer based on his outfit and hard-hat. The other was presumably some sort of chemist, based on the more protective gear he had which was somewhat reminiscent of a hazmat suit. And based on the blood which still came from their gunshot wounds, it was clear they had taken the easy way out.

>What do you do next?

Options/suggestions:
>Chase the fleeing enemy forces. You had already broken their morale, so going after them right now was most important.
>Get the three captured enemy forces and interrogate them. Maybe also show them you meant no harm by doing something positive, like giving them food or water. (Write in what you’ll ask them and if you’ll give them anything.)
>Explore the main fortifications and the area ahead of you. There probably were some other things you could find around there such as weaponry, materials or food.
>Check up on Zaria, Artyom and the subjects. See if they were doing okay after the little stint in that tiny room.
>Split up into groups so you could do varying things at once. It worked well the previous time, surely it would go well this time around! (Write in how you’ll split and what everyone will do.)

(Alright, seems like the battle went rather swimmingly. Hope the update is good and gives you enough ideas about what to do next. However, I should note that this update took me way too long to write, and that I have hit a mild burn-out point I'm afraid. I obviously won't drop the quest, that'd be silly, but I do think I'll take a small break. Just for one day to get my bearings and hopefully recover a bit. Then in the weekend, we can get back into action. I hope this isn't an issue to you guys.)

(Anyway, you gusy can lmk your thoughts and if there's anything you want me to clear up about this update.)
>>
>>5980799
>Check up on Zaria, Artyom and the subjects. See if they were doing okay after the little stint in that tiny room.

After that

>Get the three captured enemy forces and interrogate them. Maybe also show them you meant no harm by doing something positive, like giving them food or water. (Write in what you’ll ask them and if you’ll give them anything.)
Food might be tougher since the green section is lost, but we can spare some water.
In addition to the standard question set:
Who is this queen?
What forces does she command?
What are her goals?
What actions has she taken?
Anything we should be wary of when confronting her or her subordinates?
>>
>>5980812
Support

Feel free to take a break OP, Remember what we said earlier in the quest, better to post slower and avoid burnout then try to get 2 posts out a day.
>>
>>5980812
Support. Kinda wild there's another human with a army of subjects but an actual villain this time, we got our next payload team.
>>
>>5980799
>>5980812
Support
>>
>>5980799
I think the first shout from the guardsmen proves my theory. I personally would rather trying to capture all of them and not let them get away, as I am confident they are part of a larger group given there is no way this small team could build everything themselves unless they did nothing but hunker down and fortify for every day since the disaster. But it's clear to me everyone's already made up their mind. Still, I'll put my vote forward.

>Chase the fleeing enemy forces. You had already broken their morale, so going after them right now was most important.

>>5980812
Support these actions and questions after capturing them.
>>
>>5981707
Also QM, going to probably post less often for a bit as I'll be with my family for a while. Don't plan on dropping this quest any time soon so don't worry about that.
>>
>>5981707
I was initially thinking of going down that route, but the reason I picked to question them is because we may be in a better position to convince them/better position to take them on with more information post questioning, Its entirely possible they ran to a place that may have been troublesome to go into blindly.
Also rip anon, which ID were you?
>>
>>5981721
>>5980104
This was my last id and last post with that ID. My theory was mind rape subject and it appears to be confirmed.
>>
>>5981803
We don't have much information on psych-capable subjects. The only one I can think of would be that wolf, but she's not here and this doesn't fit her in any way, so if it's not a human then it's yet another undocumented subject. Worrying to say the least how many are down here, and there's no guarantee we wouldn't fall victim to her as well (if it is a subject).
Something I find interesting is the presence of civilian staff mixed in with the guards, which tracks with our proximity to a bunker (I think, how close actually are we?). Perhaps something nasty happened in one of them.
>>
>>5981864
It makes sense for the civilian staff to be near the bunkers. Presuming it was a subject break out that started this mess, which seems to be the case so far, there'd be a good amount of time for those types of workers to get to the bunkers. Meanwhile the guards obviously would be all over the place because it's their job to guard and try and re-contain anything that breaks free. With this in mind I'd not be surprised if the majority of staff we find here on patrol are normal staff lead by a few guards unless we find wherever their main outpost or shelter is which will be full of them.
>>
>>5981984
It does, but I'm uncertain why they'd actually be out and about in force like this. What would be more concerning would be if they came from the bunker and are clearly terrified of this "Queen", potentially under some psychological effects and alluding to intra-facility conflict, which suggests all is not well in the supposedly secure refuge.
>>
>Check up on Zaria, Artyom and the subjects. See if they were doing okay after the little stint in that tiny room.
With most of the enemy guardsmen retreating deeper into the chemical site ahead of you, you decided to wait with chasing them. For one, you now had the chance to check up on Zaria, Artyom and the others who had been in the line of fire. You'd thus focus on them, asking them if they were doing fine and if they had been injured. First was Zaria, who spoke up in a somewhat annoyed tone. "I got struck in the shoulder, but it thankfully didn't cause much harm. My armour took the damage well, though it still hurts a tiny bit. I don't need medical attention, and I definitely don't need to go back to the hospital." Well, it was good to see that she was fine. Next, you'd hear Chrys talk, but she didn't do so for herself. "I'm mostly fine, but Kamara and Anofelis did take a hit." She'd point to the two of them, Kamara showing how a spike on her shoulder had been chipped, likely from a stray bullet. "I-It's not t-too bad... j-just... y-yeah. I-I think it'll r-regenerate s-soon enough..." Clearly, the fact she had shot at again had done harm to her mental wellbeing than physical wellbeing.

Unfortunately, Anofelis seemed to have taken the worst hit, though it wasn't too bad given how she hadn't reacted too harshly. "Anofelis got hit in one of her ear head-fin thingies." Chrys would say as everyone looked at the tall mosquito girl. You could see that there was indeed a hole in her ear part. She didn't seem to care much though, it likely being just an extremity without nerves like Kamara's spike. You saw Anofelis grab the head part, before feeling around with it. She'd soon start looking quite worried and emotional, her looking to be on the verge of tears. "Does it hurt, Anofelis?" Laura would ask, her shaking her head but still appearing quite saddened and emotional.

Kamara would try and speak reassuringly, hoping to stop Kamara from crying. "Well, t-that's a good thing, r-right? I-It means if it d-doesn't hurt, it probably i-isn't something r-really bad... Ummm, m-maybe it'll even heal on its own?" Anofelis would nod quickly, but the way she kept holding her fin showed that she was clearly still really saddened by the fact she was shot. At the very least, it wasn't a major injury. Artyom would be the final one to speak up. "I'm fine, thankfully. No major injury." It was reassuring that the worst injuries were mostly harmless. You just had to hope that poor Anofelis and Kamara would even regenerate these wounds later down the line.

>Get the three captured enemy forces and interrogate them. Maybe also show them you meant no harm by doing something positive, like giving them food or water.
With the injured accounted for and seeming mostly fine, you turned to the three captured folk. The disarmed guardsman appeared somewhat calm yet nervous, whilst the janitor and scientist seemed deeply terrified and anxious.
>>
To help them calm down a bit, you'd decide to offer some water to them. Whilst Laura was carrying some food along still, you didn't want to really give them much since it was a limited supply. Especially now that the green section had fallen. Fortunately, the three did seem to accept the offer, nodding as Lars and Derek would get some of the water bottles you had on you. As they were handed over, you'd tell them that you wanted to ask them some key questions. The guardsman appeared surprised, whilst the janitor and scientist remained extremely on edge. You'd first ask about the queen, surprising them somewhat. "You... is this a trick question?" The janitor asked carefully, at which point Artyom responded somewhat calmly. "We tried to tell you that we have no clue about this queen of yours. So, tell us about her." Despite your insistence, you could tell that the three of them were still quite reluctant and sceptical. Though fortunately, the guardsman was reasonable enough to give an explanation.

"Some time ago, a group of survivors joined us. Though, they acted strange right of the bat, seeming paranoid and sabotaging things behind our backs. They spoke of this queen subject and how she would protect those subservient to her, offering us to join. We said no, since some scientists with us mentioned how they knew of this subject. Despite our objections, they kept insisting and eventually attacked us. They managed to kidnap a few of our men." The janitor soon also joined in, finally having the guts to speak up as well. "We managed to injure one of the guardsmen who followed her, after which he became... completely emotionless and unresponsive, almost becoming robotic. H-He lashed out at everyone around him a-and then... s-stabbed themselves as to not answer the questions w-we wanted to answer him." Your men all remained quiet, seeming mildly disturbed yet intrigued by what was being told. Clearly, there were a lot of details being left out, though the gist of the story seemed to be quite grim.

"Yeah... after that, we fortified ourselves, as one of her followers stated that her human and subject servants would come for us and force us to bow to her. It's why we... put up all the fortifications. It wasn't helped by... her." The guardsman said whilst pointing at Morgan. Of course, Morgan would seem amused, crossing her arms as she scoffed. "My, are thou accusing me of something?" The guardsman nodded, before continuing. "YOU entered our base of operation and proceeded to destroy our weaponry! And given what those guardsmen said, I think you can guess why we were quite quick to fire at you!" Morgan scoffed again, shrugging as she didn't seem too bothered by what was being said. "My, I simply was minding my own business until you cowards shot at me! And afterwards, I just took care of your pathetic weaponry and your dishonourable ways!” Well, at least now you knew how these guys knew of Morgan. And also why they were more than eager to attack her.
>>
You still wanted to know more about this queen subject though, asking her what forces she commanded. “Well, we just know it’s some guardsmen and some subjects, based on what we’ve heard. But, we really don’t know how many they are. Though given how one of those guardsmen literally stabbed themselves to get out of being questioned, I got a feeling she either is extremely cruel or has enough forces to treat them as disposable fodder.” The guardsman would respond, which were two options which did not seem too reassuring. You also wanted to know about her goals and actions, something which seemed to confuse the three of them somewhat. “I wouldn’t have a clue. Power, I presume?” The janitor would say, the others not seeming to feel strongly about it either way. “I guess just finding more servants, if what the scientist said about her was true. Then again, I know for a fact some of the scientists are full of shit here.” The guardsman elaborated, much to the annoyance of the scientist. “What the hell do you mean with that?!” The guardsman scoffed in amusement. “Well, you guys did say most subjects were psychotic or completely batshit insane. And so far, these four over here strike me as anything but that, aside from the fucking knight.”

It seemed like the scientist and the guardsman were about to have an argument, the scientist groaning. “I never said that. Other scientists may have said that, but I didn’t. Don’t put words in my mouth, you useless moron.” The janitor meanwhile seemed to be done with this, mumbling to you and the others. “If you guys are planning to execute us or something, please just do it now…” From the tone of the janitor and the bickering between the scientist and guardsman, it was clear that maybe the time they had spent together in hiding had taken a toll on their patience. You quickly tried to steer the conversation back, asking about her subordinates, to which the guardsman spoke in a rather irritated tone. “Well, they’re zealous and fucked in the head? What else do you want to know?!” By now, the mood had shifted from terror and anxiety towards you to general apathy and loathing. Your men could pick up on the tone, with Thaddeus calmly speaking up. “Look, we’re just askin’ questions about this queen subject, okay? We didn’t want to cause ya lot any harm or get into a gunfight.”

The guardsman didn’t have a response, just looking away with a tired and agitated look. The scientist would speak up a bit more smugly. “Great, so can you tell us what your deal is then? Why the hell are you guys with a subject and scientist? Weren’t you guys supposed to kill everything on sight or something?!” The viciousness of her response would make Zaria speak up quite smugly. “You know, just cause we guys aren’t here to murder you, doesn’t mean you can start acting like huge dicks to us now. We gave you a warning that we didn't wanna get into a firefight!”
>>
The guardsman and scientist still had no retort, though the janitor was thankfully more understanding. “Look, we’ve been stuck in this place for a long time, and… this chaos has caused a lot of paranoia and animosity. If you guys wanna ask questions, I’ll be more than happy to answer. So long as you promise us that you really, really, really won’t kill us after all is said and done, alright?” It seemed that out of the three of them, the janitor really was the most relaxed. It also really reinforced the point that scientists and guardsmen weren’t always on the best of terms, especially considering your previous encounter with Wilhelm and Nora. Regardless, you at least had someone to ask questions to.

>What do you do next?

Suggestions and other options:
>Separate the scientist and guardsman before they ended up at each other’s throats. Maybe you could question them separately to figure things out from both perspectives. (Write in who you’ll question first and what you’ll ask.)
>Question the three further. They didn’t go into depth that much about the queen, what they had encountered and what they had seen, so maybe you could ask for some specific details. (Write in what you’ll ask…)
>Tell the two of them to stop fighting already. Their constant bickering was not helping anyone and was only going to make things worse for everyone. (Write in how you’ll stop them from bickering like a married couple.)
>Maybe keep the guardsman and scientist somewhere secure to question them later. You could move forward with the janitor, since they at least seemed reasonable. (Write in what you’ll ask the janitor.)
>Discuss with your men…
>Something else…

(An update once again, and I hope it's a decent one. I've been hit by a severe case of 'oh god, this update feels like it's shit and a bunch of nothing', even though I imagine it's just an average update. It's mostly just the scientist and guardsman bickering, along with a few small interactions. Either way, I can imagine you still wanna ask them questions about the place, so I'll give you guys the chance to do that now.)
>>
>>5982494
>Kamara would try and speak reassuringly, hoping to stop Kamara from crying
:^)

>Question the three further. They didn’t go into depth that much about the queen, what they had encountered and what they had seen, so maybe you could ask for some specific details. (Write in what you’ll ask…)
Sounds like they aren't too familiar with the queen themselves, although it's weird how they locked down the area and barricaded themselves in because of her and not the literal invading army. Do they at least have a clue where she's operating from? Was that one encounter with her forces all that happened or have they faced multiple assaults? If the latter, do they come from a particular area/direction usually?

For the janitor - hook us up with the crawlspaces and maintenance tunnel locations pls

For the scientist - what subjects did you work on/assist with? What are your feelings on Roraima and Elbrus? How about uh uh uh whatshisname Tengri? Do you know if any of the facility network hosts are still up and running so we can acquire subject blueprints for reasons?

For the guardsman - This isn't actually a question but the government told us to eliminate you specifically with extreme prejudice because you filed your taxes improperly last year haha jk jk.

Not sure what to do after we get these answers - continue on or have these guys lead us back to their base and vouch for us so we can abuse their hospitality and solve their problems.
>>
>>5982530
I MEANT ANOFELIS. I MEANT ANOFELIS. AGH, I KNEW I WOULD MAKE AN ERROR SOMEWHERE THAT I DIDN'T CHECK THOROUGHLY. AAAAAAAAAAAH I HATE MYSELF.
>>
>>5982494
NO! NOT ANOFELIS EAR HEAD-FIN, THATS IT, WE ARE BLOWING UP THAT BUNKER, NO SURVIVORS. don't

>>5982530
Don't forget about the usual questionnaire (Titania, whatever caused all of this, etc)
>>
>>5982540
I thought we already asked those, I had the standard list in the initial prompt here:
>>5980812
>In addition to the standard question set


If we forgot though then yeah a few more for all of them:
what they know about the disaster, what they know about Titania, current locations of shitlist members, escape routes from the facility, what they've been doing since shit hit the fan, plans for the future.

The standard list
>>
>>5982500
>Separate the scientist and guardsman before they ended up at each other’s throats. Maybe you could question them separately to figure things out from both perspectives. (Write in who you’ll question first and what you’ll ask.)
To prevent information from being kept from us, we double check with each one.
This makes it harder for them to purposefully hide something, and prevents them from knowing what we fully know.

>>5982530
don't tell the guardsmen that, support the rest after they've been seperated
and of course, the standard list.
>>
>Question the three further. They didn’t go into depth that much about the queen, what they had encountered and what they had seen, so maybe you could ask for some specific details.
It appeared the three did not know much about the queen. Though they did seem to have some theories and ideas which you wanted to know about. You immediately asked the three where this queen was located. Unfortunately, all three of them seemed unsure. "I imagine she's deeper in the facility. Probably somewhere secluded and away from all the action." The scientist said, the guardsman scoffing. "I imagine some office space or a bunker. Probably would have the most people to find and 'convert' to be her servants, or whatever the hell she's up to." The janitor would also give their opinion, seeming more calm about it. "All I can say for sure is that it's deeper down. Fucked up subjects were usually placed deeper into the facility in more well-fortified areas." Down and somewhere near an office or bunker, it was a rather broad group of places to say the least. And given how unsure they sounded, it was very likely it wasn't even true.

Still, you had more questions regarding this queen subject, asking them if they had had one or multiple encounters. You had hoped for multiple, since it'd give you an idea of what direction they came from. But unfortunately, they'd quickly confirm that it had been just one encounter. "It was just them. We encountered nobody else related to her. We found them to the south of here, and they fled in that direction after they betrayed us." Well, at least you knew one thing: She was somewhere to the south of here. Though with you in the far north-western part, that basically left most if not all of the facility as her potential stomping ground.

Given the lack of knowledge on the monarch subject, you decided to just go with the usual questions now. You'd start with asking about the disaster and what they knew about it. The guardsman was the first to talk. "Well, all I know is that some subject got loose and caused quite the mess. Probably because some sadistic scientists abused her and she tried to flee." To this, the scientist would respond with a snarky tone. "That, or a bunch of incompetent guardsmen couldn't hold her back despite that being their only goddamn job in this place." There were some groans from your men, as the two got at each other’s throats again. The janitor simply sighed, before speaking calmly. "I was just busy cleaning the place, only to hear the alarm that a subject got loose, before being told to go hide somewhere. I apologise if you guys were hoping for more info." Unfortunately, you still hadn't gotten the info you wanted. But, at least you still had plenty of other things to ask the three of them. You asked them for intel about Titania, to which the three of them seemed surprised. Why do you wanna know about her? I mean, she's already quite well-known, right?" The guardsman asked curiously.
>>
maybe was, the largest subject alive. Think she was a blue draconic subject of some kind." The guardsman responded, the scientist also budding in. "No, she was a whale subject! She was also at least 800 feet tall and made by Tengri!" The guardsman rolled his eyes, as the janitor simply shrugged. "I have not a clue about her, I'm afraid." Just like with the queen, it seemed these three knew the bare basics which everyone knew about Titania. Asking for further details would net little else, with none of them knowing what had happened with her or what her role was in the disaster. With that in mind, you’d ask what they had been up to ever since everything went wrong, to which they all seemed to give rather short answers. “Trying desperately to survive along with my friends.” The guardsman mumbled, the janitor and scientist nodding along. “Waiting for things to blow over and to be able to head back home.” It seemed like you also had gotten an idea of what their plan was. As in, they had no real plan. They were just waiting and hoping for things to go back to before and for them to be allowed to escape.

Though given that you did have a plan, you wanted to know if there were any escape routes they were aware of. The scientist and guardsman had not a clue in the world, though the janitor did have some ideas. “I believe there were some emergency exits leading upwards close to the surface. Not sure how they are faring now though, given the extensive damage this place has taken.” With the janitor knowing of some interesting locations and potential paths to take, you would ask for locations of the big three: Roraima, Elbrus and Andrei. The guardsman and scientist also seemed to have some ideas, based on their expressions, though it was the janitor who really provided the most solid answers.

“I don’t know their current locations. What I do know is where their offices are, which they might be holed up in. Roraima’s office is in the combat section somewhere around the 60th floor. Don’t know about Elbrus, but I recall his office being somewhere to the east of here, maybe in or around the cooling section. As for Andrei’s office, I know it’s also close-by to here. I recall it being somewhere near the main generators, but I can’t be too sure. Might even be in the green section.” Given that you had already thoroughly explored the latter, chances were the flooded section was the place to be if you wanted to know more about him.

>Separate the scientist and guardsman before they ended up at each other’s throats. Maybe you could question them separately to figure things out from both perspectives.
Having asked them the general questions you asked everyone, you decided it was time to split the scientist and guardsman. They were still glaring at each other, the two clearly not happy to be stuck together.
>>
Thus, you’d tell Laura, Lydia and Derek to take the scientist somewhere else. You’d have Mike and Artyom take the guardsman somewhere away from here. As for the janitor, you’d keep him with you for another question. And whilst the guardsman and scientist clearly hated each other, being separated seemed to make both of them rather uneasy. Your men would take them along, the guardsman speaking paranoid. “What are you planning with us?! Y-You aren’t going to hurt us, right?!” The scientist became more panicked as well, struggling somewhat. “Stop, let me go! What are you doing?!” The janitor also looked a little worried. Though they did remain calm compared to the other two, simply waiting to hear what you’d ask. And once the other two were out of the picture, you’d tell the janitor you just had one request: You wanted to know about maintenance tunnels and crawlspaces. “Ummm, crawlspaces? I don’t think this place has those. We do have maintenance tunnels though. They’re pretty deep, being around the 80th floor or something along those lines. It spans around the facility, and you can reach it from below any of the major areas. At least, I think so anyway. I’m not sure just how bad the destruction is everywhere, so I wouldn’t be surprised if the tunnels have collapsed and are inaccessible.”

Given that you were heading for right underneath the green section, it meant you had a good chance of actually reaching the maintenance tunnels! Of course, given how close the flooded section was nearby, success wasn’t guaranteed. But it was still good to hear you were heading the right direction already. Regardless, you’d thank the janitor before telling Lars and Zaria to take him away to a nearby room. She’d give a nod, the janitor starting to look worried. “Y-You aren’t going to execute me, right?” She’d ask anxiously, you reassuring her that she’d be fine and that you would just ask the other some private questions. And with that in mind, you would have Laura, Lydia and Derek bring the scientist back to you. Being dragged over by Lydia and Derek, the scientist appeared extremely anxious and finnicky, looking all over the place for something.

Once the scientist was in front of you again, he’d put his hands together and spoke in a pleading tone. “P-Please, don’t kill me, o-okay? W-Whatever you want, I-I’ll tell you, a-alright? I-I know a lot, I-I swear!” You once again reiterated that you weren’t going to kill him, before asking him about the subjects he worked with. “Oh, ummm… w-well I didn’t w-work with any subjects. Ummm, I-I did research a-and development for m-manufacturing a-and worked on the c-chemical plants nearby! I-I also worked a bit on, uhhhh, t-the containment chambers!” He sounded quite honest, though it was surprising to hear of a scientist who hadn’t worked with a subject. Then again, it seemed the scientists here were rather versatile when it came to their jobs.
>>
You’d then ask about his feelings towards Roraima and Elbrus, which made him think for a moment. “Roraima and Elbrus… Ummm, w-well I know they weren’t t-too popular. F-From what I heard, they weren’t n-nice folk to be around, ummm… b-but I sadly didn’t really ever g-get to see them in p-person, so I-I don’t really know much.” He’d rub the back of his head, clearly hoping it was a good enough answer. It was quite bare-bones, but it did align with his statement about knowing nothing about the two of them. Thus, you’d ask him about Tengri, which he seemed to know more about.

“Oh! T-Tengri was a pretty cool guy! Uhhh, he was q-quite serious a-and always busy with s-something. I-I’d say he was r-rather pleasant though. Ummm, n-no clue where he’s at n-now or… a-anything like that, hehe.” The scientist seemed more and more anxious as you kept questioning him. And your final question about the facility networks really seemed to leave him struggling to keep his composure. “Uhhhh, I-I don’t… kn-know? T-That isn’t m-my f-field of e-exper-t-tise, umm… m-maybe y-you can find a t-technician w-who worked on th-those things i-instead?” It seemed this scientist knew very little about what you wanted to know of him. Perhaps asking Laura further about these details would help shed a light on this guy’s functions.

Regardless, you’d move onto the guardsman next, telling Lydia and Derek to take the scientist away. “P-Please, I-I don’t wanna die! I-I beg you, s-spare me! Please!” He would say in a terrified tone, you telling him you wouldn’t kill him. He still seemed on edge, especially as he was dragged off elsewhere by Lydia and Derek. “Should we get the guardsman now?” Thaddeus asked, you stating that that wasn’t necessary. Still, you kept the three of them separated for the time being, as it’d give you a chance to consider how you’d cross-reference the information you were given by all of them. If that was even necessary. It didn’t seem like the three of them really shared the same fields of expertise. Still, there were other options available to you now.
>>
>What do you do next?

Suggestions:
>Ask one or multiple of them more questions. The intel they had brought you was quite good, but there were some inconsistencies or things you were curious about. Especially now that you had questioned all of them. (Write in who you’ll question and what you’ll ask them.)
>Force some more intel out of them about the base they were staying at, before restraining them and keeping them somewhere where they couldn’t escape. You could return to them once you had finished your mission and decide on what to do with them then. (Write in what info you wanna get from them by force.)
>Tell all three of them something to hopefully reassure them that you weren’t going to kill them. Clearly, these guys just wanted to live, so maybe telling them your plan or something close to that would make them willing to divulge more info with you. (Write in what you’ll tell them.)
>Let some or all of them go and just head forward towards the other forces on your own. Aside from the janitor, they were all terrified and clearly didn’t want to be kept as captives.
>Get the three of them to lead the way back to their base. You could maybe have them vouch for you that you weren’t going to kill anyone. Then again, the other survivors may remain paranoid about your eventual end-goals.
>Discuss with your men…
>Something else…

(What?! Who would want a monster girl post at 6 in the morning?!)

(Oh boy, 6 in the morning!)

(Let's hope there are no errors with the update this time around. I can imagine there are some mistakes, given the fucking time it's here now. But eh, I'm sure it's fine... surely... hopefully...)
>>
>>5982818
Wow you stay up late OP
Or get up early

>Couple last questions - what’s their main base look like, how many are staying there, what kind of combat equipment do they have?
Guardsman probably best suited to answer those
Wouldn’t want to stroll up to their base only to be heavily outnumbered
>>
>>5982818
>Tell all three of them something to hopefully reassure them that you weren’t going to kill them. Clearly, these guys just wanted to live, so maybe telling them your plan or something close to that would make them willing to divulge more info with you. (Write in what you’ll tell them.)
We are doing individual questioning only to help verify information from multiple sources. Its just a measure to make sure anyone caught lying will be found out. Also we will prob let them go after this, but we are prob going after their friends after this.

>>5982836
support those questions.
Ask Scientist who he did work for/what he did do/what subjects he knows stuff about. If he only did containment chambers, ask him about some of their specifics in terms of patterns/parameters and what the fuck they used to contain vinella. Yes i know he said he does containment chambers and doesn't do subjects, but how is he gonna contain a subject if he knows nothing about its abilities or normal behavior/characteristics?
Also what did he do in the chemical plants?

Ask Janitor if there are certain things only the janitors had access to/could do for cleaning purposes (unlikely but hey worth a shot)
Ask them what the location south of here is called (where the guys ran), we might be able to send death squads that way to deal with her

Guard questions are covered by other anon really.
>>
>>5982836
>>5982846
Supporting
>>
>Ask one or multiple of them more questions. The intel they had brought you was quite good, but there were some inconsistencies or things you were curious about. Especially now that you had questioned all of them.
Having questioned the scientist and janitor, there still were a few question you had. And after thinking about it for a moment, you decided that bringing in the guardsman was still worth going for. Thus, Mike and Arty returned, the guardsman appearing tired and distrusting. "What do you want?" He'd ask softly, clearly expecting some sort of harsh questioning now that he was alone. You kept your calm though, asking him about the main base he was at, how many there were and the combat capabilities. "Hmmmm..." The guardsman started thinking to themselves, before responding calmly. "It's located in the bunkers. The place is essentially like this location, but with even greater fortifications and... well, actual barriers put up which were designed to protect against subjects and other major threats. It has actual traps and even gun turrets in place. Though I don't think the latter work anymore. Most of the bunker thankfully has amenities in place to keep us safe. Beds, storage spaces, even a few depots with weaponry."

That latter category really got you interested, asking what the combat capabilities were of the forces there. And fortunately, the guardsman would give a rather honest response. "We have rather basic equipment. It's mostly the same as what all guardsmen have. We have tried to get some of the scientists and engineers to design more weapons, but it has so far been quite a struggle. Still, they still have plenty of weapons like the ones we tried using on you." On the topic of numbers and weapon counts, you wanted to know how many people were actually staying there. And to this, you got a very exciting answer. "I think it's around 30 to 50 people. It used to be far more, but that number has been steadily decreasing."

"Anyone important staying there? Any head scientists?" Artyom would ask, to which the guardsman shook his head slowly. "I don't think so. There might have been some of them there, but I would sadly not know. They may have left along with some other guardsmen forces. For now, it's just regular staff members and guardsmen." At least you now knew a bit about the place you'd have to head for. It did seem a bit scary to have to face this many opponents at once, especially if they were all well-armed. But given that you had dealt with these guys with very little issue, it didn't seem too daunting of a task to take down the main base. You'd thank the guardsman, telling Mike and Artyom to take him away. You had another set of questions for the scientist, him soon being dragged out. He appeared a bit more calm now, seemingly understanding you were just questioning everyone. And thus, you'd ask him to elaborate on the logistics of his job. After all, what was the thought process of designing those chambers?
>>
“Ummm, I didn’t work for anyone specific. I just got told I needed to design a chamber with specific conditions in mind. Things like the thickness of the walls, if it needed artificial sunlight, furniture or plants or things along those lines.” The scientist said a bit hesitantly, clearly choosing his words carefully. You still wanted to know more though, asking for some specifics and the subjects he knew. “Look, I just designed some schematics for the things which were then approved or not. Afterwards, I got told if they were good or not. I didn’t get too many specifics about the subjects.” With him not knowing anything about subjects, you wanted to know what sort of conditions a subject like Vinella would need. “That’s... that massive scorpion one, right? I imagine it’d need to be extremely tough. If someone like Roraima requested the chamber, I also can see the space getting some mechanisms to allow punishment. Stuff like floors which can cause shocks, or tools to physically punish any insubordination.”

It really seemed like the guy knew very little about subjects, which was odd but at least understandable. He probably was far more focused on just creating schematics based on a few recommendations by the scientists who made subjects. Regardless, you still had one question, wanting to know what he did do in the chemical plants. “Well, I mostly just overlooked the manufacturing of containment chamber parts. Things like control systems and ensuring that the material was of high quality. Many of those chambers needed cutting-edge systems to regulate various conditions, so it was key that all the parts were made to be perfect for the job.” It didn’t seem like you’d get much more information from the scientist, at least related to the subjects you wanted to know more about. So, with little hesitation, you would dismiss him. In the meantime, you’d ask for the janitor to be brought back for a couple of final questions.

Once the scientist was taken away and the janitor returned, you saw that he had also calmed down a bit. He was still clearly on edge, but it was nowhere near as bad as before. With that in mind, you’d ask him about any sort of locations only he had access to. He’d not hesitate to answer, looking to his pockets. “I’ve got a keycard somewhere around here with which you can open pretty much any containment chamber. During testing when the subjects were away, we often cleaned those spaces if they ever made a mess of things. If you want it, you can have it. I don’t need it anymore.” Whilst containment spaces had so far been easily broken into and not that useful, it was still a convenient thing to have on you. It’d make entering containment spaces through the main doors far easier than just breaking them open. Lars would check his pockets, before the janitor nodded and stated it was in said pocket. Lars would soon show a keycard similar to the one you found on the dead scientist a few days ago.
>>
With you at least having gotten something out of this entire trek, you decided to bring all of them in one final time. This did seem to make the janitor a bit concerned, as he looked around and waited to see the others return. Once the scientist and guardsman were brought in though, you’d simply ask them about what was to the south of here. The janitor was the first to respond, doing so quite certain in his response. “There’s a small research outpost to the south of here. I believe it was for testing subject containment chambers to see if they would do the job.” The scientist nodded along, speaking quite fast. “Y-Yeah, that’s it! It was basically a small testing ground. M-My designs were tested there. Oh, and uhhh, it also had some transport vehicles there which would bring items around the place!” It seemed like you at least knew what to expect to the south from here. You could very well send some other death squads that way to see what’d happen. Perhaps some Diamond Dogs would love to explore that place and find this queen subject?

>Tell all three of them something to hopefully reassure them that you weren’t going to kill them. Clearly, these guys just wanted to live, so maybe telling them your plan or something close to that would make them willing to divulge more info with you.
After getting the info out of them which you had wanted to hear, you could tell that the three were still quite anxious to be with you. They probably still thought you were going to execute them, or do something else with them. Obviously, you still had no such intention, but to ease their concerns further, you decided to just be honest with them. You explained that the reason you kept them separate was to verify information from multiple sources, something which couldn’t easily be done if they were all together. The three still seemed a little anxious, with the guardsman asking: “And… did you get what you wanted from us? Will you let us go now?”

Given their co-operation, you decided it was probably time to let them go. Though you did tell them that you’d go after their friends now, something they all reacted differently to. “Alright, go ahead. It isn’t my problem.” The scientist said softly, to which the guardsman took a more insulted tone. “My friends and I gave you food and shelter, and now you see their execution as ‘not your problem’?!” The two would immediately start arguing again, the janitor responding a bit more optimistically. “I’d rather you didn’t go after them. It’s going to be a bloodbath, given their paranoia and the damage you’ve already dealt. I hope you’ll opt to be reasonable, like you did with us.”
>>
To this, Zaria would scoff and give her own opinion. “We’ve been quite reasonable so far, I’d say. It was you bastards who weren’t reasonable!” It was a sentiment your men agreed to, though it’d probably not solve the fact that the upcoming battle was going to be against people who would be utterly terrified for a variety of reasons.

Death squads, servants of that queen, both were going to be responded to with violence. And you most certainly had to prepare for that.

>Let the three of them go. If they went back to the base you were going after, chances were they’d either get accidentally shot at by you once you got there, or they’d get executed by the paranoid survivors. Either way, it wasn’t a problem to you guys.
>Formulate a plan for how you’d deal with the main base. Sending Arty and Zaria ahead had let to quite some issues the previous time around, so setting up a solid plan now would be solid.
>Just head forward and see what happens. You had powerful subjects by your side and a plasma rail gun which put the fear of god into these folk. Chances were, you’d be fine without much of a plan.
>Head the other direction for the time being. You still had the rest of the offices to explore. Besides, the folk who had fled this battlefield had probably returned to the main base and informed the people there of your escapades, meaning they were currently on high alert.
>Discuss with your men…
>Something else…

(Apologies for the late update. Was quite distracted today, so it kinda came out at a late time. Anyway, I also wanna say that I may stick to just one update per day for the coming week or so. I've got exams coming up and I need to focus on those, so I'll reduce the workload from updates a tiny bit. I'll hopefully be able to do 2 updates a day again around the start of May though, I hope. Though given that my schedule will probably change for the worse, we'll have to see...)
>>
>>5983875
Don't worry op your fine
>>5983873
>be reasonable
well we need to go through and they are in the damn way. Can they think of a way for us to get through? even if you guys go to convince them on our behalf, they'll just assume you all got Queen'ed.
>Discuss with your men…
Should we go guns blazing, or does anyone have any ideas on how to settle this diplomatically?
>>
>>5983875
I don't know if we should follow them back or even attempt to go near a bunker that has full defenses like they claim. Unless one of our squad members wants to take the absurd risk of disarming themselves and going forward to be a negotiator, we probably should avoid that area. The alternative is sending in Morgan and that just sounds like a disaster waiting to happen, either due to this 'queen' taking advantage of the new lack of weaponry, or them having something big enough to knock the knight off her high horse. There is one thing I can say with certainty we should do, however.

>Once the three of them are gone, take the weapons from the staff who killed themselves, then photograph their corpses. They went through the trouble of making it look like an execution for us. It'd be insulting to waste their sacrifices for our paycheck.
>>
>>5983873
>it also had some transport vehicles there which would bring items around the place!
OOOOOH
GET THESE

>Head the other direction for the time being. You still had the rest of the offices to explore. Besides, the folk who had fled this battlefield had probably returned to the main base and informed the people there of your escapades, meaning they were currently on high alert.
They already said they didn't have any big names staying there, and even if we can overcome 30-50 people with our far superior equipment and personnel, if they only know what these 3 know it's just needless risk. We're juggling enough mini quests as it is, we can come back after bonking the queen to a hero's welcome.

>>5983957
Do this too
>>
>>5983875
>Head the other direction for the time being. You still had the rest of the offices to explore. Besides, the folk who had fled this battlefield had probably returned to the main base and informed the people there of your escapades, meaning they were currently on high alert.
Let the bunker cool of and deal with the Queen first

>>5983958
I suspect they'll be battery-electric and have a limited range in a facility with spotty power, but we'll have to check them out later.
>>
>>5984079
>>5983958
I don't know if we have the means to fight the queen's group yet.
They likely 1 have more peeps then the 50 guards and 2 have multiple subjects on their call. I think its better for us to confirm their location, and then call it out to the gov and let all the death squads take the hits clearing them out. We can move in either after or during the larger assault. At least when we actually engage with the hostiles.
>>
>>5984409
Of course we shouldn't dive straight in, but I want to at least get a real measure of what we're dealing with and see if there's any potential approaches we can take to tackle the problem without a full frontal assault versus the whole cult. They might actually not be that threatening and have gotten by thus far by manipulating unwitting and untrained facility staff (famous last words).
Getting GalGov involved with anything whatsoever down here is a last resort for a myriad of reasons including that we'd get paid an enormous amount of money for taking them out ourselves, the whole area would soon be swarming with death squads like the green section who would likely proceed to find and exterminate the bunker staff, break stuff and generally get in the way of our lead-chasing and it has no guarantee to actually solve anything.
>>
>Let the three of them go. If they went back to the base you were going after, chances were they’d either get accidentally shot at by you once you got there, or they’d get executed by the paranoid survivors. Either way, it wasn’t a problem to you guys.
After Zaria got a word in on the guardsmen, you decided it was for the best to let them go. Thus, your men would lower their weaponry and relax. The three of them did seem shocked, with the scientist immediately stepping away from you and the others, before heading to where you came from. "Where the hell are you going?!" The guardsman said, to which the scientist paused before responding quite desperately. "Where else am I supposed to go to?! If I go that direction, I run the risk of being found by your guardsman pals and being executed out of paranoia! Besides, you heard what the janitor said, it's going to be a bloodbath!" You saw that the guardsman didn't have a retort to that comment, as they started thinking about their option.

The janitor would also head towards where you came from, having a small pocket torch at the ready. Though before she left, she'd turn around and looked over all of you. "Good luck down here." She said, some of your men seeming intrigued by her remark. Though nobody responded, aside from Morgan who responded boisterously. "We shan't need luck! The skill of my blade and the strength of my shield will stop any foe we encounter!" This made the janitor scoff, before looking at you. "Once again, good luck." And soon after, she left you be. This left you with the reluctant guardsman, who was visibly contemplating their options. Eventually, he sighed and looked at you. "I'd rather test my odds testing my friends' paranoia, than leaving the safety of this place. Just promise me you'll think of a way to garner my men's trust without any bloodshed." And with that, he headed forward towards his base. He didn't say anything else, though you could tell he was still quite unsure about what was to come.

>Once the three of them are gone, take the weapons from the staff who killed themselves, then photograph their corpses. They went through the trouble of making it look like an execution for us. It'd be insulting to waste their sacrifices for our paycheck.
With the guardsman having left you as well, you would turn to your men and told them you needed a moment to think about your options. In the meantime though, some of them could take pictures of the folk who did die nearby, as their suicide could be disguised as you having executed them. In other words, a bit of a bonus to your payment. "Sounds like an excellent idea. Let's go people!" Zaria said, after which Artyom, Derek and Lars quickly followed to help out. In the meantime, Thaddeus would approach you with a different question. "What's the plan gonna be, Mikhail? We gonna head over to that main base and fight? We can also just avoid it and continue our mission to that office space below the green section."
>>
The subjects and Laura also seemed quite eager to do that, with Laura softly speaking up. "I think I can safely speak for myself and the girls that we'd rather not get into another firefight. We're not combatants, and we'd rather just avoid any unnecessary conflict for the time being." Kamara and Chrysidus seemed to nod along. Anofelis was still focused on her fin, so she didn't give much of a response. Though ironically, Oreas did give a response. "I'd not mind helping out a bit with fights." This surprised pretty much everyone, with Thaddeus actually sounding quite intrigued. "Really now?" Oreas nodded along a little, before mumbling somewhat hesitantly. "I mean, I'm... not against it. My powers definitely can help you out with doing the right thing!" To this, Zaria spoke up whilst taking pictures nearby. "That's true. If it weren't for you, I'd probably have gotten send back to medbay already!" Of course, you weren't entirely sure what to do either. Going forward put you at risk of facing upwards of 50 men in combat. And whilst Morgan could help out a ton, even she might get overwhelmed down there.

>Head the other direction for the time being. You still had the rest of the offices to explore. Besides, the folk who had fled this battlefield had probably returned to the main base and informed the people there of your escapades, meaning they were currently on high alert.
After thinking about it for a bit, you decided to head back for the time being. There was nobody of importance down there who it was worth fighting for. Besides, chances were the men there knew about as much as the three you had just interrogated. Besides, this queen subject sounded quite interesting in your mind. Your men seemed surprised with the suggestion, though Morgan seemed quite eager. "I do believe this is the right choice as well. Such a heinous and vile creature must be found and put to justice!" Your men just ignored Morgan's comment, with Artyom immediately giving his own opinions. "I really don't know for sure if that's the right move. This queen subject could be anywhere to the south of us. Hell, maybe she already moved further into the depths of this place." There was some nodding from your men, Lars soon also voicing his thoughts. "Besides, we know what we're going to encounter ahead of us and plan ahead for that. Hell, we can even try and avoid the bunkers these guys are staying at and just head towards the place we intended to go to."

Even then, you still felt that going further ahead now was too much of a risk. The place was quite well defended after all. And chances were that you were going to have to fight the people there, as negotiating with them was not going to work out very well. Laura would immediately join your side. “I think it’s for the best we ignore them for now. We can come back later and see if they’re less on edge then. Maybe we can also in the meantime figure out more about this royal subject and whatever sick shit she’s up to.”
>>
You opted to listen to the rest of your companions. So far, it seemed most were still somewhat torn on heading back now. Whilst they understood not wanting to head to the bunkers to get into another firefight, they definitely wanted to continue heading forward. “I think we should focus on one goal and one goal only. Our goal now was to go to that office space.” Lydia would say, as your men had finished up taking pictures of the various corpses. “I mean, we can always shift our goal for the time being. I doubt the office is heading anywhere. Though, I would still prefer heading there because we know where it is and how to get there.” Derek would say, to which Anon actually brought up a good point. “To be fair, we really don’t know for sure. For all we know, our only path towards that office is by going past the bunkers and getting into a fight. Not to mention, the chance that this path will lead to a collapsed dead end we can’t go through.”

There were far too many uncertainties, your men all seeming unsure what to do. Most wanted to head to the offices, but they also understood that it was not a guarantee that you’d get there safely now. And eventually, your men waited to hear whether you’d stick with the plan you had in mind, or if you’d make a different decision.

>What do you do next?

>Stick with the plan. Head backwards and try to find this queen subject. Heading to the office could wait a bit longer right now.
>Head to the office space under the green section right away. It was the place your men really wanted to go to, and you knew you’d probably find something valuable there. Besides, if the path towards it was blocked off, you could always head the other way.
>Go southwards, but give yourself a time limit. Given how tough it might be to find the queen subject there, you could give yourself a day or two down there before opting to return here. By then, the folk in the bunker may have calmed down by then. (Write in how long you’ll head southwards for.)
>Something else…

(I know that two of you voted to head southwards, but given that there also was one anon who wanted to discuss it with the team, and the fact that you guys seemed to have forgotten the office you were heading to under the green section, I decided to give you guys another chance to make a choice here. Just to make sure you guys really are inclined to move southwards, or if you want to head to the offices instead.)
>>
>>5984470
>>Head to the office space under the green section right away. It was the place your men really wanted to go to, and you knew you’d probably find something valuable there. Besides, if the path towards it was blocked off, you could always head the other way.
>Something else…
Discuss with people how big this place is, according to what we got the deeper we go the more likely we'll find out some of the more fucked up subjects. Ask if they hear any sort of rumors about subjects or any sort of experiment, after all a mind-controling subject wasn't on the list and until now no one seemed to know about it, let's see if we can bring any sorts of rumor or tale the girls might have heard about this place or subjects in general also we finally discovered what Vinella is, some sort of scorpion-girl? Ask them if she's really a scorpion or if they got it wrong.
>>
>>5984470
Hmmmm

I'm inclined to strike while the iron's hot with the queen. As noted, the office shouldn't be going anywhere. We were told the queen's base could be anywhere in the facility south of here, but given the invasion and the roaming rogue subjects I don't think it's too far away, a group of humans with guardsmen tier equipment or worse would have a tough time crossing large distances. Especially since her infiltration squad was noted to have kidnapped some of the local group, seriously doubt they were planning on lugging back captives through what's effectively a warzone for a distance that takes multiple days to cover. Very likely she's close enough to find within a day or two, so:

>Go southwards, but give yourself a time limit. Given how tough it might be to find the queen subject there, you could give yourself a day or two down there before opting to return here. By then, the folk in the bunker may have calmed down by then. (Write in how long you’ll head southwards for.)
2 days.

Main reason I want this is because if she's set up somewhere, then it's habitable and a new potential base for Laura and the noncombatants.
>>
>>5984470
>Head to the office space under the green section right away. It was the place your men really wanted to go to, and you knew you’d probably find something valuable there. Besides, if the path towards it was blocked off, you could always head the other way.
>>
>>5984470
>Head to the office space under the green section right away. It was the place your men really wanted to go to, and you knew you’d probably find something valuable there. Besides, if the path towards it was blocked off, you could always head the other way.
We should probably find a safe place to drop the girls before doing going after a dangerous subject.

>>5984484
Nah he probably mistook Vinella for CS-61.
>>
>>5984470
>>Head to the office space under the green section right away. It was the place your men really wanted to go to, and you knew you’d probably find something valuable there. Besides, if the path towards it was blocked off, you could always head the other way.

Once again, we need to find a safety spot for the girls.
That was the higher priority and the reason we set out.
>>5984417
I don't think getting GalGov involved is a last resort. For one we aren't getting a lot of money if we are up against a force that will make us suffer casualties, hence why I said after we scout we determine that. If so we can let it get swarmed. I don't believe the area the queen is in is the same area the bunker is at. Her goons went to the bunker, but they are in two different locations.
We can still lead chase from the aftermath/during the assault. But I'm just saying if we run into a a situation where a hammer is better then a scalpelis more useful then a hammer, we use a hammer.

>>5984484
>>5984749
I don't think Vinella is any one animal.
What this anon said.
>>
>>5984955
It's a last resort insofar as in the event of us lacking practical options to take them out ourselves or with the help of others without unacceptably high risk of sustaining heavy casualties to our team - we can accept some injuries and the possibility of coming off badly is one we have to accept in any in-person combat encounter up to a point.
I agree that we should investigate and dip out if they're too dangerous to take on ourselves cf. above. As for summoning GalGov however, I remain sceptical. I think there's still a high risk of a massacre and having another zone being swarmed by death squads is not desirable any more than it was at the green zone. It's liable to make here a shitty place to be, so things have to be really shit for it to be a guaranteed improvement (which they may be) - this of course assumes anybody actually comes, since there's already a lot of dangerous and high-paying subjects on that list to choose from as targets and the Queen might just join them as one of many if we shop her to the Space Feds - not like the wider death squad forces have had much luck taking on any targets of significance thus far either and have mostly just gotten killed without accomplishing much. I'm not sure why so many people took notice of the fact we killed Ms. Caerbannog in the green section and turned up, it's not like there was more than one of her to go round down there so I'm not sure of what they expect to find.
>>
>>5985291
>I'm not sure why so many people took notice of the fact we killed Ms. Caerbannog in the green section and turned up, it's not like there was more than one of her to go round down there so I'm not sure of what they expect to find.
After weeks of failure they want to leech off our success
>>
>Head to the office space under the green section right away. It was the place your men really wanted to go to, and you knew you’d probably find something valuable there. Besides, if the path towards it was blocked off, you could always head the other way.
After thinking about it for a short bit of time, you decided that the queen could wait. She was probably not too far off from you right now, given how her forces must've come from somewhere relatively nearby. More importantly, you wanted to find a safe zone for your subject friends, with the office below the green section seeming relatively safe. Thus, you'd agree to your men and stated it was time to head that direction. "Then let's head forward again." Thaddeus said, Derek and Lydia getting the tablet to give information on where you were heading. You led the path forward with Anon and Morgan by your side, the rest of your men and the subjects following suit. You could tell that Kamara and Laura were just a tiny bit on edge, whilst Anofelis continued focusing on her fin which had taken the bullet.

You'd soon pass the barricades which had been set up, entering another small office space. However, this one was different from before, as the left-side of the path instead looked over a large factory of some kind. You could see dozens of large machinery, chemical vats and other complex tools. Most of them looked rather untouched, having not been damaged during the disaster. Though they also clearly hadn't been used in some time. The path you took would continue heading northwards for quite a distance, allowing you to overlook the gigantic factory space. "If we go all the way north, we'll eventually be able to head west and find the bunker the people are hiding at. But, since we'll be heading to the office, we'll instead need to take a turn eastwards in a bit. That will take us to a set of stairs leading downwards to some of the lower floors." Derek would say as he looked at the tablet.

>Something else...
Whilst you and your men headed forward and looked over the factory floor, you decided it was time to discuss some things with your men. Specifically three things: the size of this location, rumours they had heard about subjects from any and all sources, and Vinella. The latter would immediately make all attention go to Laura, given that she was a scientist here. "I mean, I already discussed everything I know about her with you guys, haven't I? She's... a creep, has a disgusting interest in crushing people and... that's about it." You'd ask if she really was a scorpion girl, or if that was actually incorrect. Laura thought about it, before shaking her head. "No, she's... not a scorpion. I think so, anyway. I know she had some kind of acid attack, huge claws and was some sort of invertebrate." Morgan would scoff in turn. "Indeed, I know a bit about that wicked beast. She is buglike in nature, but not a scorpion. Only that wretched succubus, Sirin, is a scorpion."
>>
It was unfortunate that the one bit of information provided about Vinella was presumably wrong. But, at least you knew some of her strengths. It was then that Chrysidus spoke up as well, revealing a rather interesting detail. "I remember hearing that she was some kind of scorpion though. Not like a true scorpion, but... something related to it. Maybe a pseudoscorpion, given her lack of a stinger." It was definitely another clue which could be used. Perhaps you could look into it later. For now though, there were still two other things to discuss. And with the info about Vinella being mostly dried up, you opted to check in for rumours about subjects. You'd ask your men, most simply having heard about subjects the tablets knew. However, Lydia would eventually bring something up. "Okay, I... wasn't sure when to bring this up, since it sounded like a joke or exaggeration which was designed specificall to creep people out, but I did hear... something whilst I was busy getting materials. I heard something from a group of Lodgerites at the arms depot."

All ears went to Lydia, as she would put her hands together and looked a little reluctant. "So, I heard from a couple of folk that... their group was separated at one point in the eastern parts of the facility. They were communicating with one of their men, only to find them brutally murdered." It sounded parr for the course of this place now, with responding quite curiously. "T'is a shame, but I fail to see what's so unusual about this." Lydia was quick to explain, her tone becoming more hushed. "Here's the thing. When they found the bodies of that squad member, they discovered that they had died way before the call had happened." Your group all looked a bit confused, whilt some looked perturbed. "So... what's the implication here? Did Annie just replicate the guys' voice maybe?" Lars asked, to which Lydia shrugged. "From the way they spoke, it sounded like they were implying that... somebody killed them, mimicked their voice to then lure them deeper in."

There was a moment of silence among your men, you seeing that Kamara, Chrys and Oreas all looked rather terrified. The rest of your men also seemed tense, with Artyom soon mumbling a bit. "I pray to God that this is just a lie designed to scare people like you said, rather than something real." Derek would look over to Laura, before asking the obvious question. "Do you know any subject who could do something like that?" Laura shook her head, thinking about it for a moment before responding calmly. "I am not aware of anything like that. My best estimate would be that it is a subject made by Roraima or Logan.” You’d also look to the subjects, hoping they’d know anything about this. Unfortunately, none of them seemed to have a clue about who or what this was. Still, given that this was brought up by a random couple of Lodgerites, you could perhaps hope that it was all just a simple bit of fearmongering.
>>
With nobody else able to come up with info about other dangerous subjects, you decided to discuss the sheer size of this place. This was something your men were quite comfortable talking about. Not to mention, Laura who was quick to give her thoughts. “Well, I was once told that walking around the entire place would take you about a day of walking. Though, I’m not sure how accurate that statement is, given that it was something I heard Varana saying on the screens once.” Of course, your own experience had shown that this place was quite large and took a lot of time to traverse. And Derek would also give his own estimates using the tablet. “It probably was less than a day before this disaster. Though given that an entire portion of the facility is underwater now, I feel like the connectivity has vastly decreased. And in turn, the size of this place has also increased relatively speaking.” Derek had brought up a rather good and concerning point. That being that some parts of this place might just be entirely inaccessible aside from one path. Hell, you were currently going down such a path to reach one remote location, which was quite the lengthy detour.

Still, it was a decent enough answer to your men, even if maybe it could be discussed a bit further. However, before you could ask further about the topic, Laura would take notice of Morgan, who seemed to be quietly thinking of something. “Say, Morgan, do you have an estimate about the size of this place? From the sound of things, you’ve explored quite a bit of this place on your own.” Morgan would pause her thinking, seeming a bit confused. “Pardon me? Size of this place?” She asked, Thaddeus reiterating your question. Morgan shrugged a little, giving a rather lacklustre response. “I wouldn’t know. It’s large and houses plenty of evildoers.” Not what you wanted to hear, though it seemed her mind was elsewhere. You weren’t the only one to notice, as Mike would ask. “Have you even been listening to our discussions? Or are you busy thinking about swords or some shit?” To this, Morgan would pause to actually think of an answer, before responding calmly. “I have been thinking about this queen subject. She seems quite dangerous and heinous.” Some of your men nodded along, Zaria casually responding with: “No shit? What, are you thinking of going after her or something?” Zaria clearly intended it as a bit of a humorous remark. However, Morgan would clearly think about it, before nodding and stopping.

“Considering how she is commanding an army of ruthless soldiers and causing quite some chaos, I am most certainly thinking about it, yes. After all, such tyranny must be stopped by someone who is just, noble and courageous!” Your men were rather unsure what to say. You could tell some were impressed by her ballsiness, whilst a few others were mildly relieved that she was tempted to leave you alone. Others, mostly the subjects and Laura, appeared disappointed.
>>
“So… what are you thinking of doing? Will you just… I dunno, leave us and hunt for this queen on your own?” Laura asked mildly worriedly, to which Morgan nodded confidently. “I shall find her and her army, yes. And I shall defeat them and put an end to her tyranny!” Zaria would immediately speak in a supportive tone. “Well, we shall certainly miss you, our noble knight! Your services were appreciated and we hope you will continue your search for as long as is necessary!” Though immediately, Lydia would object. “Hang on, there must be a better way about this. Surely, it’d be safer to stay with us, right? Especially since going after her on your own might just be suicidal. Besides, we’ll probably look for her as well, once we’ve finished up our tasks down here.” Morgan would clearly think about what Lydia had said, your men meanwhile looking at you and waiting to hear what you had to say.

>Wish Morgan good luck with her hunt and let her go. She had served her purpose for the time being. You were presumably going to get into combat for a while now, and she could maybe even do some scouting ahead for you guys!
>Convince Morgan to stay with you guys for the time being. She was invaluable given her defence and strength. Sure, her comments about guns were annoying, but she was still useful! (Write in how you’ll convince her…)
>Offer her to join you up until you reach the office space you wanted to get to. Afterwards, she was free to pursue her mission at her own pace. Besides, you didn’t know what that office might hold, or what threats you’d find deeper down.
>Discuss with your men…
>Something else…
>>
>>5985587
Remind our comrades that if we hear shit and it doesn't come from the comms on a helmet, its probably a fake.

>Offer her to join you up until you reach the office space you wanted to get to. Afterwards, she was free to pursue her mission at her own pace. Besides, you didn’t know what that office might hold, or what threats you’d find deeper down.
Priority is saving lives before defeating villains, help us find a safe location for Laura and subject gang and then we can look into dealing with the queen, otherwise we would have gone to scout her our ourselves already anyway.
>>
>>5985587
> Not like a true scorpion, but... something related to it.
Hahaha I think I found what bug she is based on, I don't know If I should reveal it. I don't want to spoil the fun or something.

>>5985602
Supporting, We don't know how the queen's powers work, If Morgan goes alone against her she's gonna get her brain scrambled and end up doing more harm than good.
>>
>>5985590
>Convince Morgan to stay with you guys for the time being. She was invaluable given her defence and strength. Sure, her comments about guns were annoying, but she was still useful! (Write in how you’ll convince her…)
Laura's right - she may be nigh invincible, but she can still be restrained and subjected to whatever weird voodoo the queen is using to control people. Surely she wouldn't want to risk her blade being turned against innocents, a risk that isn't negligible considering the queen has an army backing her up. I'm sure even Morgan would be in a bind if a subject like Kamara camosnuck behind her and grabbed her and then she got dogpiled by a dozen guard thralls. God forbid she has something like that rabbit in her employ.

>>5985602
>Remind our comrades that if we hear shit and it doesn't come from the comms on a helmet, it's probably a fake.
Some risk exists of helmets being lost, damaged, or even stolen - we should use codewords because they're based.
>>
>>5985590
>Offer her to join you up until you reach the office space you wanted to get to. Afterwards, she was free to pursue her mission at her own pace. Besides, you didn’t know what that office might hold, or what threats you’d find deeper down.

Sounds like if she does find the queen, then that monarch is going to get the first true knight under their service if we let her go. Let's try and delay that for as long as possible.

>>5985624
I think I did too. Very interesting, naturally. A good, really interesting little lad onestly. I'd give a hint as to how you can figure it out but it's so obvious once you see it.
>>
>>5985590
>Offer her to join you up until you reach the office space you wanted to get to. Afterwards, she was free to pursue her mission at her own pace. Besides, you didn’t know what that office might hold, or what threats you’d find deeper down.

Well we cant truly stop her sooo...
>>
>>5985716
>>5985624
Still believe multiple creatures can and have been used in the creation of a given subject. Especially Vinella.
That said.
>>5985626
Code words are based.
>>
>Offer her to join you up until you reach the office space you wanted to get to. Afterwards, she was free to pursue her mission at her own pace. Besides, you didn’t know what that office might hold, or what threats you’d find deeper down.
It wouldn't take long for you to come to a decent compromise solution. You would approach Morgan and let her know that she could stay by your side for the time being, and that she could find this newest threat once you had reached the office. "Hmmm, how far from here is this office you are seeking?" Morgan asked, Derek quickly elaborating. "It's not too far from here. Besides, it might have something of value to you! Stuff like... uhhhh, perhaps some intel on evil subjects you'd want to hunt down?" Morgan did seem somewhat intrigued. Though you took it a step further, deciding to dissuade her from leaving just yet in two ways. For one, you opted to explain that this could help in finding a safe zone for innocent people like Laura and the other subjects. And once such a location was found, you could search for the queen together. Morgan seemed willing to concede, though your second point really helped seal the deal. You warned her that this queen might have enough firepower and strength to deal with her, especially if this queen also had subjects and highly powerful guardsmen under her control. And if Morgan were to be defeated, she could use her powers to control Morgan and turn her into her own evil knight.

Morgan took that last one particularly serious, frowning at the thought before speaking confidently. "Whilst I doubt I could ever fall to evil on my own accord, your reasoning is quite persuasive. I shan't search for this monstrous monarch just yet. But, I do hope we shall seek her out soon and find a way to defeat her. We cannot let her tyranny continue for any longer than it already has!" There was some relief and disappointment that Morgan would stick by your side. But for the time being, you felt it was for the best.

And with that, you'd continue your travels down the long corridor. You'd keep a close watch to the left, wanting to make sure nobody would spot you traversing this place from a distance. The last thing you wanted to have happen with you and your men was to be found out and sniped. Fortunately, it wouldn't come to that, as you and the others quietly moved for some time. Your men seemed quite relaxed and intrigued by the abandoned workspace, Laura seeming a bit more saddened than anything. The subjects mostly were fascinated as well, all aside from Anofelis who was still look over her head fin. After a bit, she'd even speak up. "Laura, can I get something to eat to help me recover?" She asked softly, Laura grabbing food from the large bag she had with the stuff, before handing some fruit over. Afterwards, Laura would look over at the rest of you. "Anyone else want something to eat? I'm also kinda getting hungry, so maybe we can all take a moment to eat?"
>>
Some of your men didn't seem too opposed to the idea of getting something to eat, with Artyom, Zaria, Lydia, Lars and Anon all asking for something. Some of them were a bit hungrier than others, but most just wanted something to eat whilst you made your way forward. However, as Laura handed out some fruits for people to snack on, Morgan would decline. "I am afraid such food shall not do for me." She said confidently, much to the surprise of Laura. "Oh, alright. What... would you like to eat then, if anything?" Morgan would think about it for a moment, before looking around and forming her blade. She'd slice into the wall, creating a bit of noise which Anon was quite annoyed by. "Fucking hell, don't make so much noise! You'll announce her presence to literally everybody in this place!"

Morgan ignored his remark, soon grabbing a chunk of metal which she had cut from the wall. She'd start chewing bits from the metal, before speaking quite happily. "What better way to ensure I am stronger than steel, than by consuming it?" Even though you knew she ate metal already, the subjects were still impressed to see her eating literal parts of the facility. Lydia was also quite fascinated, immediately asking some questions to figure out how this even worked. Though as they started talking, Anon cleared his throat. "Lydia, I know you wanna know all about how Morgan can eat metal... But seriously, don't make so much noise again. We're in close proximity of the bunker where the paranoid soldiers are staying. Chances are that they could hear the noise you just made, and we really, really, really don't want that right now." Lydia nodded understandingly, though you could tell that Morgan didn't care that much. Stealth and subtlety were clearly not her forte.

Regardless, you'd keep walking for a bit more time, your men also eating some fruits whilst walking forward. Eventually though, Derek would point forward. "There, to the right! There's the stairwell heading downwards!" The path you followed would soon bridge a large opening of some kind. There were some checkpoints and boots for guardsmen, all of it leading to what looked to be a large elevator shaft. And whilst the elevator in it was nowhere to be found, you did find a large set of stairs which moved downwards around where the elevator would presumably be stationed. "That's the main path downwards. It'll go down several floors and will thankfully reach the one we're trying to head for." Derek said, as Zaria already would spot a smaller set of stairs with which you could leave the walkway and head downwards to the main floor. And after you and the others cautiously moved downwards, you were finally able to approach the path downwards. Looking down it, you saw that the thing was extremely dark, barely any light aside from a few emergency lights illuminating the place. Worse, the stairs weren't built into anything, instead jutting out from the side walls and giving little to no cover.
>>
“I… don’t know if I wanna go down there.” Chrys said reluctantly as she looked into the abyss below her. Clearly, this was far darker than the places you had visited before. Worse, looking up you saw that it also headed up to some other unknown location where people could attack from. Derek was quick to explain that it would lead to a space where raw materials were brought in from former ports on the surface, as well as connecting to other sections which were further up. Lastly, there was the fact that the stairs were quite small, being only large enough to maybe have two people walking side-by-side. They probably weren’t designed with lots of people in mind at once, being more-so made for maintenance purposes. Morgan would test this, gently stepping forward as your men told her to be careful. Fortunately, it seemed that aside from some soft creaks, the large metal stairs could easily take her weight.

At least you knew the path you’d have to take, and that it would at least be somewhat safe. The question now was, how were you going to plan around going down this pitch-black place?

>What do you do next?

>Just head in without hesitation. You had night-vision helmets, and those could most certainly help you travel down the stairs. The subjects and Laura would just have to stay really close to you so they didn’t accidentally take the wrong step and cause an accident
>Have Anofelis or Chrysidus move down to do some scouting with some equipment to see. They could tell you all about what else was around in those depths, and maybe save you a lot of time in going down a potentially dangerous location.
>Hand over some pocket torches or other light sources to the few folk who couldn’t see. It would mean that you could be spotted from quite a distance, but at least it meant your allies could see in the dark.
>Have Anofelis carry some of you down there. She was large and strong enough to probably carry a couple of folk down safely. Maybe she could even take those who couldn’t see well down there whilst you and your men went in with your helmets? (Write in who she’ll carry down.
>Discuss with your men…
>Something else…

(I just noticed that the thread is on page 10 and is quickly approaching the end. Should I make another update tomorrow, or do you think I should archive the thread after you guys gave your responses and start a new thread? I can finally use some of the funny works drawanon has made for the thumbnails.)

(also, if we are going to archive the thread, I kinda wanna do a little roundup and ask for opinions on how things are going so far and any suggestions for where I can improve and what not. Y'know, a little end-of-thread recap so I can do better with the next thread.)
>>
>>5986240
>>Have Anofelis carry some of you down there. She was large and strong enough to probably carry a couple of folk down safely. Maybe she could even take those who couldn’t see well down there whilst you and your men went in with your helmets? (Write in who she’ll carry down.
Us, Anon and Artyon, two folks for an eye for details to analyze the place and Artyom to be our lookout in case something try to get close to use, perhamps one of us carry one of the drones with us as well so the folks on the other side can get a glimpse of whats down there.
>>
>>5986256
Damn my trip keeps getting changed, I'm 2roJuXdE.

Anyway, In my opinion make archive the thread after the next update, and open up a new one when you feel like QM. Loving the quest so far QM.
>>
>>5986240
>Something else…
if the drones don't come with night vision already on them I am sueing Lodger HQ, the Gov, and the manufacterers.
That said send the drone down to scout for us, and then we can go after with our Night vision. (we can let the others carry un-activated torches only if combat intitates)
>>
>>5986240
>Hand over some pocket torches or other light sources to the few folk who couldn’t see. It would mean that you could be spotted from quite a distance, but at least it meant your allies could see in the dark.
Everyone is issued torches, including the people with NVGs. All of the lights are wrapped up in some cloth or bags and worn on the body, so it should very dimly illuminate their wearers and immediate surroundings and let everyone keep track of everyone else and avoid walking into walls, each other or bottomless pits without emitting conspicuous amounts of light. Think like a pilot light or a phone screen with the brightness cranked all the way down kind of brightness. Ano can tape hers to her horn.

I am once again reminded that I want to grab a few techies and go to give the power plant a solid whack with a spanner. Still, what the hell are these emergency lights even running on by now? Batteries should have gone flat within a day or so.

As for meta, we're only a few threads from the end and have a day or two left at most so start a new thread with the next update rather than eking just that little bit longer out of this one. I've stated my opinion here >>5972212 and can't think up any specific criticisms I have at this time. Certainly I think you've successfully kept on avoiding many of the flaws of the early quest since that.

Miscellany, I wonder if for a quest finale special (a long way off I hope) we could get like a family portrait of all of the major cast members in one picture. I'd definitely chip in for it.
Through a roundabout chain of thoughts I will not elaborate on, I've realised that I really really hope there's nothing nasty actually breeding in the bottom of the facility. This is an MG story after all, and it has E*brus in it....
>>
>>5986240
I like everything so far
If there was one thing i'd like more of
it'd be maps
all da maps.
>>
>>5986240
>>5986256
Backing ^

Either update or new thread sounds good
Will try to write up customary feedback essay when not on phone
>>
>>5986275
I think that was confirmed earlier with their search through the ventilation shaft or whatever it was that Rabbit used to get to the green area that allowed us find that office to begin with. Supporting

>>5986292
>Through a roundabout chain of thoughts I will not elaborate on
I can already tell from that alone the chain of thoughts you had were terrible things. The worst part is I recall the QM mentioning elsewhere an idea of a parasitic wasp. I do agree with the family portrait at the end, provided we get a happy ending in a year or two when this starts to wrap up.

>>5986240
Archive it after the next update. The thread should last another day if not more. Also, torches. The quest has to be the only good thing to come out of those god forsaken islands in the past century. Now, the only criticism I have is that we should have maps for when we get into combat right away unless it's something pathetically easy to kill or incapacitate. Otherwise side stories shouldn't just be from the point of view of unfortunate death squads getting ruined by high threat subjects. That is all however, as you have managed to make things move at a good pace compared to the glacial 'search everything find nothing' issue that was at the start. You have managed to gently pull the curtain back enough to give us new leads and keep me invested while not giving everything away. And you have managed to make what I think will years down the line from now become a quest that is fondly remembered and is a classic if the quality keeps level to what it is now or even improves further.
>>
>>5986256
>>5986275
>>5986292
Supporting

>>5986240
I like the quest, I like the characters and I like the setting. Also Anofelis a cute but you already know that. Please tell me her ear-fin will regenerate or I will riot.
>>
>>5986240
>I kinda wanna do a little roundup and ask for opinions on how things are going so far and any suggestions for where I can improve and what not.

Things are going well! I really like how we have multiple concrete goals to chase right now. The bunny office, the queen, the new ally base, Elbrus' office, they all are good supplements to the vague overarching goal. When it was just explore the facility and solve the mystery updates were often frustrating because we either made no progress or very little. It works a lot better as something of a main quest that we progress along as we complete subquests.

One area I'd like to see handled differently are the interview scenes. We've got a list of standard questions:
>what they know about the disaster, what they know about Titania, current locations of shitlist members, escape routes from the facility, what they've been doing since shit hit the fan, plans for the future.
It would be nice if when we get in position for an interview with a facility resident we can automatically ask those and then be prompted if there's anything additional to ask. A minor convenience so people don't have to keep scrolling up to a post like >>5982546 and copying them over again and again.
Also it's nice how the repeated "any more questions" prompt lets us ask new questions we might come up with after hearing the first set of answers, but it's not nice how it makes interview scenes drag on. I don't know how to fix this while keeping the good part, if such a thing is even possible. The alternative is moving on after one set of extra questions, which might be better as it is done by some high quality QMs.

A more minor element of improvement would be character descriptions. In here >>5982494 they were just the guardsman, scientist, and janitor. We didn't really get anything else on them. We didn't even get a gender on them for a while, and what we did get was inconsistent. From >>5982499
>The scientist would speak up a bit more smugly. “[words]” The viciousness of her response would make Zaria speak up quite smugly
her used for the scientist

>>5982815
>Once the scientist was in front of you again, he’d put his hands together and spoke in a pleading tone.
He used for the scientist

>>5982815
>Regardless, you’d thank the janitor before telling Lars and Zaria to take him away to a nearby room.
He used for the janitor

>>5984467
>The janitor would also head towards where you came from, having a small pocket torch at the ready. Though before she left, she'd turn around and looked over all of you. "Good luck down here." She said, some of your men seeming intrigued by her remark.
She used for the janitor

Coming up with just a short description for minor characters might help keep track of stuff like that, in addition to reading better.

To end on a positive note, I didn't say it at the time but I liked how you described the first firing of the plasma railgun in
>>5980094
Very shock and awe invoking.
>>
>Hand over some pocket torches or other light sources to the few folk who couldn’t see. It would mean that you could be spotted from quite a distance, but at least it meant your allies could see in the dark.
Seeing the darkness ahead of you, there were a couple of things you had in mind. For one, you told Derek and Lydia to distribute pocket torches. Not just to Laura and the subjects, but also to the folk with helmets. Your men seemed curious about why they needed them, until you further instructed them to put some cloth around the torches. This way, it'd give away your locations only to those close-by, as well as lighting up any walls or bottomless pits. "That's a pretty good idea." Derek said, the others agreeing. Some of your men would keep the lights in their pockets, showing tiny bits of light in their outfits. Laura was able to do the same with her lab outfit, though the subjects struggled a little bit. Or well, mostly Anofelis struggled. She didn't have anything, Laura eventually helping as she ripped a bit of fabric from her labcoat and wrung it around Ano's arm.

Anofelis seemed quite intrigued by the light, even pointing it at her eye with childlike curiosity. "I... suggest you be careful, Anofelis. Don't wanna accidentally blind yourself." Artyom said, to which Anofelis quickly nodded and lowered the pocket torch. You suggested Ano could put it on her horn if she wanted, something which made her seem quite intrigued. And with a bit of help from Laura, she soon seemed to shake her head and watch the light above her move around with her horn.

>Have Anofelis carry some of you down there. She was large and strong enough to probably carry a couple of folk down safely. Maybe she could even take those who couldn’t see well down there whilst you and your men went in with your helmets?
As you watched Anofelis play with the pocket torch, you told her she you needed her help. Immediately, she stopped toying around and nodded. "Yes! how can I help you?" You told her how you wanted her to fly you, Anon and Artyom down a little. The three of you could analyse the stairs and watch out for any incoming threat. "Oh, sure!" Anofelis said, before eagerly grabbing you and lifting you up. Obviously, you had more to say, telling Anofelis to wait for a moment, her quickly putting you down and nodding quickly. With that, you started telling Anon and Artyom what their jobs were. You and Anon would be on the lookout for anything dangerous or bad, whilst Artyom would analyse any threats. "Got it." Artyom said, Anon nodding along.

>Something else…
Though afterwards, you'd turn to Lydia and tell her she could also use the drones as well. Given that they had gone down to this place before and were able to see quite well, you felt like it'd be another safe way to get a good view of the place. "Oh, sure thing." Lydia and Derek would thus get ready to prepare the drones for scouting, as you signalled Ano that you were ready.
>>
Once again, Anofelis would approach you, gently picking you up with two of her arms. She'd put you on her shoulders around her neck, you having to hold onto her head with dear life. She'd soon grab Anon as well with her two right arms. Shed then pick Arty with both left arms, him speaking up a bit hesitantly as Anofelis approached the hole. "Mik, not gonna lie, I am starting to have second thoughts about this." Anon would also seem a bit worried, speaking up a bit softly. "Yeah, this does not seem all that safe." Anofelis was quick to speak up eagerly though, clearly wanting to help out here. "Don't worry. I'll hold on as tightly as possible!" Though with Ano's strength, she'd squeeze Anon a bit too hard, as he groaned softly. "L-Little bit less, Ano!" Fortunately, she soon found the sweet spot, as her wings started vibrating behind you. You could feel the cold air rushing up your back, as Anofelis soon got off the ground. Artyom and Anon remained eerily quiet, as the four of you soon would hover towards the dark hole.

You told your men to get going and Anofelis to descent slowly, her giving a quick nod as she carefully moved downwards. In the meantime, you saw the others making their way onto the stairs, some soft creaks being audible. Zaria and Lars led the pack, followed by Thaddeus who carefully moved the railgun around given its immense weight. Afterwards came Morgan, Kamara and Oreas followed by Chrys who had opted to fly a bit as well. And lastly were Derek and Lydia who made the drone fly further down. "Alright, it looks to be going quite deep. I'll carefully move the drone ahead. You guys let me know if you see anything of note." Lydia said, as you heard the drone go into the darkness, a red light thankfully coming from it to ensure Anofelis didn't accidentally collide with it. As you descended into the tunnel, Arty and Anon were quick to scan the area, checking for anything of note. And it didn't take long to see something. "Uhhh, Ano, pause your descent for a moment." Anofelis would do as told, as Anon would point to the eastern wall of the elevator shaft. "Right there. Part of the walkway looks to have been intentionally destroyed."

Indeed, a large chunk of the walkway was destroyed by something. It didn't look like an accidental collapse, or something caused by stress. Furthermore, the entire place was maintained enough that rust or fatigue was clearly not a cause. And a short moment later, Lydia would speak up as well. "There's a section of the stairs here which has a bunch of burnt rubble on it. I presume that's the wreckage from what you've spotted." Given the location and what you had found, it seemed to make sense. Immediately, Anon and Arty would watch out for other sections were blown up. Or in Anon's case, he started looking for explosives. After all, it was clearly blown up with intent, meaning there was a chance more explosions were put in place to destroy more sections.
>>
Anon and Arty didn’t seem to find anything else, and Lydia soon would speak up again. “I think I found the hallway leading where we wanna go. This shaft does go further down though, but… not by much. I think I see the bottom, and it looks like quite the mess.” Whilst Lydia investigated the bottom, it left you with a bit of an awkward problem. Your men were going to have to cross the gap in the stairwell somehow, after all.

>What do you do next?

Suggestions/options:
>Have Anofelis put you, Arty and Anon down somewhere and have her fly everyone over. It’d be fast and easy, and maybe Chrys could also carry some people and material over as well.
>Look around for some materials to create a bridge. There were plenty of pipes and metal plates about which could be used to make a bridge, especially with the help of Morgan and Anofelis. Besides, it’d be convenient for when you got back here in the future.
>Get some rope or wire to either make some sorta rope bridge, or to just have it go directly downwards to the stairwell further below. Chrys and Anofelis could help out if anyone struggled going down it.
>Have Lydia move the drone further into the tunnel you wanted to go into. For all you knew, she’d end up fighting a blockage which was impossible to traverse, meaning going further down was futile anyway.
>Something else…

(Final update for this thread. Going to archive this one tomorrow and then start a new with the drawanon's art as the thumbnail. I'll go with the burning rabbit, unless if you guys think any of his other works would suit a thumbnail better.)

(As for critique/suggestions, so far I've noted down:
- More maps during battles to allow for easier planning.
- Better descriptions of side-characters for consistency sake
- Improving the interviews/interrogation scenes: both by already providing the usual options, and maybe by allowing interviews to be done on the move or reducing interview lengths a little.
All of these seem easy enough to fix, so I'll note em down and try and stick to them in the future. Other than that, the positive feedback is really appreciated.)

(And yes, >>5986732, the description for the railgun was awesome, and was one of my favourite things to write. I looked at references of IRL railguns and sci-fi weaponry, and I genuinely think it came out great.)

(>>5986410, It will regenerate. Don't worry. Enjoy riding on her back for a bit and feeling her precious warmth...)
>>
Btw, I added Morgan to the friendly subject sheet. And I might add a few new updates to the main MG sheet some time tomorrow after getting the new thread out.

Oh, and one final note: >>5986344 suggested that the next side-story should maybe not cover a death-squad eating shit, which I agree with. So, I've planned ahead a bit: The next story will put you in the shoes of a subject. Or rather, the... sandals of that particular subject. I'm sure it'll be fun to be on the other side of the conflict for once.
>>
>>5986931
>Have Lydia move the drone further into the tunnel you wanted to go into. For all you knew, she’d end up fighting a blockage which was impossible to traverse, meaning going further down was futile anyway.
Location is damaged, we should gauge the extent, One destroyed entrance may lead ot multiple.
Scout first and from there
>Get some rope or wire to either make some sorta rope bridge, or to just have it go directly downwards to the stairwell further below. Chrys and Anofelis could help out if anyone struggled going down it.
yes we can have anofelis help us, but it may be good to have something that we can use ourselves if need be, better to set it up while we are at the top then when we are at the bottom.

ngl OP the railgun gave me BLAME! vibes
tho I don't think it goes as powerful as that one does.
https://youtu.be/ITcRqPvcglc?t=22
>>
>>5986927
Damn I thought she'd carry us one at a time
Keep forgetting how stronk subjects can be

Maybe Oreas can help us out in combat after all. We should ask her capabilities and experience. How'd she do in the combat section? Undefeated champion?

>>5986931
>Get some rope or wire to either make some sorta rope bridge, or to just have it go directly downwards to the stairwell further below. Chrys and Anofelis could help out if anyone struggled going down it.
>Have Lydia move the drone further into the tunnel you wanted to go into. For all you knew, she’d end up fighting a blockage which was impossible to traverse, meaning going further down was futile anyway.
Simultaneous, we can give up on the bridge if it turns out there's blockage later.
>>
>>5987532
>>5987532
>>5987532
>>5987532
>>5987532

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