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Known to most street-wise as “Meepis” , you dove headfirst into a dungeon rumored to have a powerful artifact amulet, capable of granting you riches, strength and wisdom. You mostly care about the rich part!

Disowned and exiled from most places due to your miscreant nature, this is a rather golden opportunity just for you!

[Previous thread[s] = 1st thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/5966131/

2nd thread:https://suptg.thisisnotatrueending.com/qstarchive/2024/5999826/ ]
>>
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[2ND THREAD RECAP]
After stumbling upon an old abandoned entrance, you ended up contracting some type of curse within you, which apparently transfers hurt done to you towards your energy reserves. You’ve yet to verify the veracity of this personally.

Exhausted from the spirit’s sapping, you passed out on a table for a little while but you felt incredibly revitalized afterwards! It wasn’t so bad.

You encountered some strange runes while passing through a tunnel, you still don’t really know what they say to this point. But… that’s besides the point, you found some odd living slime creature when you cunningly carved through a rotten door to take a peek at it, not wanting to take any chances of course, you used your instrument of destruction bestowed upon you and blasted the monster to oblivion!

Unfortunately that wasn’t the end of it, a literal living corpse came into your view, wearing a slimy right arm to boot! It being so sluggish though, you didn’t hesitate to thrust it with a dart and coerce it to slowly follow you into the more open previous room.

Then and there is where you viciously pierced its wrinkly rotted head and turned its brain matter into mush, inhabilitating the creature. You knew there’s beauty in death, but beauty in re-death? That’s a new one for you!

Having returned to the room you were in and getting hungry, you took one of the cut up limbs that were stored and roasted it to greatness! You were so filled with joy that even while not being a really religious person, you kindly offered another roasted arm as tribute to the burning god altar that permitted you to do so. Hmph. That jerkwad didn’t appreciate it one bit and damned you for even thinking about doing such a gesture, “blah blah orcs are the true race” is along the lines of what he spouted.

You promptly respond with, naturally, an insult of your own, making sure that he learns that you killed an Orc a while ago, and that he’s nothin’ but a hog pantheon to live in the mud! Kyahahaha! You still take pleasure in how seething with fury you made the guy, you didn’t know how dangerous it could get though, and remembering your aunt May’s fiery kitchen death, you decided not to tempt fate and backed off while yapping back to him, making his supernatural presence fade away eventually.
>>
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Delving further into the deeper parts of the dungeon, the walls and floor were suddenly filled to the brim with ice, trying to not slip while traversing, eventually you encountered a slumbering ice beast! Not wanting to tempt fate with such a thing, you tried to sneak past it but the terrain was too slippery! So, after smacking your head on the cold floor you tailed it outta there, not before finally throwing away that pollen plant you’ve been keeping for so long straight to the beast’s face.

It got confused after a brief chase and stumbled back into its ice chamber. The chase was certainly scary! As if that wasn’t enough, right after arriving at the new room a small earthquake happened, after which some slushy feminine voice started yelling her insides out from far away, you popped inside a barrel to hopefully catch the creature by surprise, but alas it preferred to yell in a single room. You did take like 12 nails from that barrel after stinging yourself with them. They might prove useful at some point.
>>
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[MAP]

Having gone over all this backlog you figure you might as well recall your recent mental map and try extra hard to remember points of interest.

Room 6 [ Wide yellow square: Table with bitten corpse leg, small yellow square= Wooden stool, small brown & blue square = Wooden bucket with water, big brown square with red = Corpse limbs barrel, Cross with blue= Altar of Peogh with rug underneath, += Wooden door, small cyan squares= Icy floor, small green squares= Slimy chunks c= Cadaver (re dead) ]

Room 7 [ Pink small square= Pink scroll {0.2}, yellow small square= Yellow potion {0.8}, Dotted yellow square= Throwing net {5.5} ]

Room 8 [ i= Ice beast, s-I= Ice statue in defying stance, s-II=Ice statue reaching out, s-A= Spiky ice statue, yellow small square= Wrinkled yellow sealed scroll, green small square= Cracked green potion]

Room 9 [ Yellow and gray square= Lantern, brown rectangle= Wooden chair, Medium brown square with dots= Wooden sign, brown hollow square= Wooden barrel (has 3 nails {0.050} & 7 Glass vials of Oil {0.15}, Striped brown rectangles= Wooden planks]

In “Room 8” you heard some thrashing but obviously not wanting to intervene with the ice beast you didn’t bother to take a look. In fact, some things might have changed overall but you’d be none the wiser, for now this is what you remember about how things were.

[END OF RECAP]
>>
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?: ROLLED A 11
VINESTALKER: ROLLED A 9

That’s pretty recent though, for now, curious and cautious of the source of the voice, you approached the closest spot where it is emanating from. A set of stairs.

As you begin to sneak your way through the set of stairs, slithering as quietly as a snake, in a wrong motion you accidentally bump your strapped buckler into a stair!

THUUUUNK!

Your buckler resonates hard against the surface. Yooops. You didn’t mean to do that.

“Huh? What the-” the slushy voice reacts. Peeking over the stairs you spot an Archsivir! You’ve seen these strange creatures in illustrated books back in your younger years, but to see one in person is surreal to say the least. It is wearing some rather raggedy robes, has a knapsack strapped and wielding a staff with a shiny orb on top as well as holding a book of sorts on the other hand.

Seeing as you've been spotted, you stand up on the new found room’s floor, trying to consider what you should do over your predicament. Looking around a little more there’s a lot of altars around here, you don’t really recognize most of these but they all seem to have some type of written engraving on them, as well as some torn withered rugs below them. Probably an abandoned temple of sorts.

[v= Vinestalker, a= Archsivir, blue cross= Crescent altar, purple cross= Curved altar, brown cross= Drum altar, white blue cross= Starred altar, white cross= Sword altar]
>>
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Rolled 5 + 1 (1d8 + 1)

The Archsivir begins to speak “Ughh who the hell are you?!! I hate disturbances! HATE THEM!” you open your mouth to respond but are interrupted “I have GOT to KILL YOU! You meddling vegetable!”

She swings her stave around in a circular motion before pointing its orb end directly at you, after she does this she holds up and opens the book she was holding on to, and while looking at it starts to mumble some strange words.

You like her spirit but aren’t sure about the attitude.

>What should you do in response?

HP: 17/16 MP: 17/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.97/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 3 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 1 Scroll of smoke {0.2} - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Iron hammer [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]


STATUS: [Satiation level: Satisfied] [Revitalized = +3 EX HP] [Energized = +1 EX MP]
>>
>>6035808
i doubt that she's skilled enough to cast much spell without the guidance from that tome she's holding.

i say use the smoke scroll to re-conceal yourself and make that word salad unreadable, it will land us in much more preferable position.

alternatively ( when she starts casting things anyways/ smoke scroll becomes dud etc ) we could run away. that archsivir must have some important deed in that particular room, so she won't be following you too far, would she? coupled with your fumbling first-impressions, she might shrug off your disturbance as " less than a threat"
>>
>>6035800
Abosolutely gnarly opening image, @non.
>>6035808
I want that magic staff. I NEED that magic staff. What if its as awesome as the Ice Wand?
>Use the smoke scroll so the novice mage can't read anything from her book or see where you are, then rush in to utterly maim her with the Iron Dagger until she's unrecognizable
Mages are very easy to gank once they have no spells. We'd probably use that staff better than she ever could anyway.
>>
>>6035862
+1
GEEK
THE
MAGE
>>
>>6035808
I agree with smoking her out but I don't think this needs to turn to killing, at least not yet.
See if we can grab her tome and staff, maybe trip her up, but just incapacitate her. We can grill her for information about the ice room and what's ahead of us, or all these altars in this room. Maybe even ask if she knows what the scrolls in our inventory are for, the human we met before was very helpful so maybe she could be too.
>>
>>6035919
Alright, but once she's on the floor, what will we restrain her with? If we had some rope I'd vote to beating her just half to death and tying her up to play the interrogation game. And mages are real tricky, nobody wants a hostile one running all over the dungeon.
>>
>>6036009
Well... we do have a hammer and some nails.
>>
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>>6036127
...
I like the way you think, anon. Lets not kill her then...yet.
>>
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>>6035829 - >>6035862 - >>6035877 - >>6035919 - >>6036127
You get the feeling this mage Archsivir is a newbie in the spellcasting world due to how she handles herself and the circumstances of the encounter.

You also bet if you were to take away that magic tome she’s holding she would have some trouble chanting away her weird witchery!

Actually maybe while you’re at it you could take away that magic staff of hers, yes… matter of fact, you’ve decided you NEED that staff! The possibility of it being an instrument akin to the one you have is too grandiose to pass up.

But, you don’t want to get ahead of yourself, you decide firstly to use up your last smoke scroll to hamper her vision and make that book of her as good as a piece of wood! Then after you’ve got a devilish idea of what to do with this mage and use the possible knowledge she could have to your advantage, some good old hammering will do the trick. Kehehe.

You scatter to get your scroll out of your knapsack and unseal it as soon as you close back your sack. You hold in your breath and squint your eyes.

[USED 1 SCROLL OF SMOKE]
>>
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Rolled 20 - 9 (1d20 - 9)

“Telum!” She yells. Looking back to the direction of the Archsivir, there is a magic projectile of sorts pinpoint going directly your way! However as the smoke spreads more, something is off about the projectile. It seems to be losing focus somewhat, what is sure however is that it’s still going to you!

You brace yourself seeing as that you were too busy unsealing the scroll to react to it…
>>
>>6037412
Shit, do we roll? That looks nasty
>>
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[BASHED FOR 5] [BASH+= -1]
[LOST 2 HP]
[LOST 3 MP]

Y’OooW!

You got smacked with the projectile right in your face! You take a step backwards from the pain and you feel equally physically & mentally hurt, you figure that’s got to be what that spirit book was saying that would happen, though you can’t say that’s exactly how you pictured it.

“Ha! Savor it, you knave!” she utters rather smugly. “There’s more where that came from! But in a bit.. your little cheap parlor trick here is ANNOYING.” she backs off into the rightmost corner as she says this and turns yet another page in her book.
>>
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You instinctively take a step forward from the irritation of taking a blow. Grrr.. this bitch is ticking you off. You know what you want to do when you reach her, but you might take another smack to the face or some other weird thing if you were to simply draw nearer.

The smoke steadily engulfs the room.

>How will you approach the situation?

HP: 15/16 MP: 14/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.77/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 3 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Iron hammer [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: Satisfied]

[v= Vinestalker, a= Archsivir, blue cross= Crescent altar, purple cross= Curved altar, brown cross= Drum altar, white blue cross= Starred altar, white cross= Sword altar]
>>
>>6037479
>Shuffle to the side, walk without rhythm to confuse the uhhhh rat?
>POCKET DARTS! GOGOGOGOGOGO
Is switching to poisoned darts a free action? I'd like to lead with those if they are.
>>
>>6037487
yea lets throw darts it's the most ranged thing we got besides the cherished ice rod
even if it misses it should be good distraction
>>
>>6037479
Fucking cunt took our MP too? This half-witch is dying slow.
>Throw a dart at the Archsivir to hopefully rattle her
>Shuffle about threateningly as described here >>6037487 for good measure
She needs to focus to cast those spells. Break her composure and then we can move on to breaking her body.
>>
>>6037487
>>6037545
+1
>>
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Rolled 15 + 3 (1d20 + 3)

>>6037487 - >>6037510 - >>6037545 - >>6038240
If you’re to assassinate this archsivir you’ll enjoy every moment of it, you’re absolutely positive of it now!

Not being in range however, you decide to pull out one of your poisoned darts, yes.. This oughta kill her slow, exactly how’d you like it to be. While you rummage through your sack for it, you keep on hearing the witch continue her strange mumbles.

Right when you take out your dart and prepare your swing, you see the archsivir grip tightly the staff she’s holding “Frigus!” she yells, and seemingly recoils in pain as the pink glow of it turns ice cold. “Aggh! That always stings…”

[ARCHSIVIR LOST 1 HP]

Hmm you can’t quite tell what just happened but she clearly has hurt herself in the process, dart on vine, you think about what else you could do to gain an upper hand and decide ultimately to shuffle to your side in an erratic manner, she hates disturbances right? How about amplifying that aspect just for her? Kyeahe.

Regardless, you’ve got some dart throwing to do, and you’ve got just the perfect board.

1ST DICE MODIFIERS= [DEXTROUS= +1]
2ND DICE MODIFIERS= [DEXTROUS= +2] [SMOKESCREEN= -2]
3RD DICE MODIFIERS= [RAPSCALLION ACTION= +2] [OMNI-DEXTROUS= +1]

>ROLL A 1D5+1 FOR DART, A 1D20 TO HIT & A 1D20+3 FOR MISCREANT ACTION EXECUTION
>>
Rolled 1 + 1 (1d5 + 1)

Go go gadget DART!
>>
Rolled 12 (1d20)

>>6038842
luck be with ye
>>
Rolled 12 + 3 (1d20 + 3)

>>6038842
AHAHAHAHAHA!!!!!!
>>
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>>6038844 - >>6038887 - >>6038891
ARCHSIVIR= ROLLED A 18
VINESTALKER= ROLLED A 15

{LOST}

You move in an extremely turbulent manner to hopefully distract the magick wielder! You swing to the side, then arc upwards, then bump your body up like a snake, having no rhythm whatsoever, letting chaos reign over you! While doing so you get ready to sling away your envenomed dart, the archsivir seemingly reacts to your performance. “I don’t know what you’re trying to achieve, doing… whatever the hell you’re doing. But It doesn’t concern me one bit!” She says this, as her vision never directly leaves the tome she’s holding.

Ohh come on now, that’s no fun. You would have gotten a thrill from that working…

No matter! You’ve got a great dish served up, one deadly dart coming right up! But… you falter, insecurity of your target’s place overcomes you as seeing in the smokescreen becomes a bit difficult and so...

You flimsily throw your poisoned dart.

{LOST 1 POISONED DART}
>>
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As the dart flies in a rather pathetic arc, it hits the witch near the hip, just barely being able to pierce the robes it is wearing. You blame the smokescreen for your bad throw, really.

[HIT FOR 2 HP]

“Haaaow!” she softly yells. “That…” the archsivir’s fluid-like body suddenly starts bubbling up somewhat near where the dart hit. “Oooooh FUCK!” she shouts as she worryingly scampers to look into her knapsack.

You’re currently still some meters away from the archsivir. Smoke fills up the room…

>What shall you do?

HP: 15/16 MP: 14/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.52/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Iron hammer [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: Satisfied]
>>
>>6039254
She's distracted, this is the perfect time to rush forward. Bash her with the shield and use our hammer to hit the hand holding the book!
Nonlethally, of course. We still have to...interrogate her afterwards.
>>
>>6039254
THE NERD CANNOT CAST A SPELL IF YOU DISABLE HER HAND
>SMASH HER HAND WITH THE HAMMER
>SMASH HER HEAD WITH THE BUCKLER
>CRUCIFY HER
>CRUCIFY HER
>CRUCIFY HER
>>
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>>6039254
Thinks she's still hot shit for having antidote in her knapsack? Let's correct that.
>Rush in and bash her over the head with the buckler and smash her hand holding the book with the iron hammer
Once we've removed that item, we can move on to interrogation using our preferred plans of "persuasion".
>>
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>>6039254
>bash n smash

this is unrelated but so far we met human and archisivir so i think we will end up confronting jackalkin at some point too,
preparing some sort of fire weaponry could be nice
>>
>>6039254
RUSH RUSH
SMASH SMASH
>>
>>6039380
+1
>>
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>>6039256 - >>6039276 ->>6039380 ->>6039397 ->>6039586 - >>6039820
There’s not been but a better time to close the distance! You waste no time to propel yourself ever so voraciously to deal properly with your business here! Your plan is to bash her face in with your buckler and give a good hammering to her hand. Slithering ever so closer, you noticed that she actually no longer is holding her book, guess she had to leave it somewhere if she was to rummage through her knapsack, huh?

She takes out a potion from her sack with the same consistency and color as your curing potion and begins ingesting it. She looks somewhat better now. Too bad you’ll fix that, this fluid freak ain’t nothing!

You decide to take down a notch your general force to not completely leave her out of it, just incase.

[BUCKLER MODIFIERS= +1 DEXTROUS, -1 CASUAL NON-LETHAL APPROACH]
[HAMMER = -1 CASUAL NON-LETHAL APPROACH]

>ROLL A 1D3 & A 1D6-1
>>
Rolled 1 (1d3)

>>6040106
>>
Rolled 2 + 1 (1d6 + 1)

>>6040106
VINESTALKER JUMPSCARE
>>
>>6040143
>it's actually a 1
WHY XOM WHY
>>
>>6040110
>>6040143
These FUCKING ROLLS
>>
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>>6040156
meepis' luck ran out since the end of last thread
>>
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>>6040110 - >>6040143
You perk up your body once you reach your target and get ready to begin the bashing. The archsivir was too busy ingesting the liquid to have any type of defensive reaction, so its easy pickings.

As intended you start off by first smacking the archsivir in her head!

DUUUUUNK!

[BASHED FOR… NOTHING!]

Ywwowowow! Her substance has a surprisingly solid consistency! You receive some vibrations from the lack of impact! Her face gets moved a bit but she doesn’t even flinch! Well damn, the next one is up. You hammer away at her right hand where it was once occupying the tome to hopefully leave that one incapacitated to a degree.

SMAAAAAASH!

[BASH+= -1]
[SMASHED FOR… NOTHING!]

Dzzzzzz! You yet again fail to cause any sort of harm due to any lack of reaction from the archsivir and get shaken up, it’s becoming very clear to you that she’s resistant to most common bash attacks, that’s problematic to say the least.
>>
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Rolled 14 - 2 (1d20 - 2)

“Now, now… yiehehah!” the archsivir cackles. “What exactly was your plan here??” the archsivir grips the other hand of her staff from her leftside and begins a wide swing straight to you! “Don’t make me laugh! You FOOL!”

Well, shoot.

[CURRENT MODIFIERS= [VIBRATION SEQUELS= –1 TO ACTION ROLLS] ]

>You have to do something!

HP: 15/16 MP: 14/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.52/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Iron hammer [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: Satisfied] [Vibration sequels]
>>
>>6040304
>BITE HER
IT DOES THRUST DAMAGE!
>MAYBE THROW IN A STAB IF WE CAN
IT DOES CUT DAMAGE!
IF IT GOES TO SHIT, WE CAN RETREAT THEN ASSBLAST USA HER WITH THE WAND OF ICE.
>>
>>6040304
Whatever we do, try to avoid the business end of that staff! We definitely don't want to get another blast of magic point blank to the face, so either duck underneath it or wrench it away from us.
>>
>>6040304
All I wanted was some info and a good old fashioned torturing and killing session, but you're being so DAMN difficult.
>Push the staff out of our face using as many vines as we can
>Chomp her fucking face off
"I'm getting sick of you"
>>
>>6040479
+1
>>
Wait shit I have a better idea. Instead of trying to wrestle the staff out of her hands, we aim a dart at the bitch's eye. We're close enough for it. Changing >>6040479 to
>Toss a dart right in the Archvisir's eye
>Chomp her fucking face off
>>
File: DECISIVE TUSSLE.gif (102 KB, 280x200)
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Rolled 3 - 1 (1d20 - 1)

>>6040306 - >>6040401 - >>6040479 - >>6040529 - >>6040597
A swirling mass of plans, thoughts and worries flood you as you see your well-being about to be in jeopardy, a cloud of indecisiveness on what to do envelopes your mind, regardless you manage to keep your composure up and decide that if one thing is for certain, it’s that you do NOT want to get smacked by the busy side of the staff!

Your foe being an archsivir, you assume she doesn’t have as much strength as an orc, after which you decide you shall wrangle the staff out of her and stop it from hitting you at the same time!
You swiftly let go of your iron hammer to get more grip on your wrangle.

{LOST 1 IRON HAMMER}

You twist your whole upper body and grab on to the staff with your freed up vines, stopping its swing briefly in its tracks. “Hey! What are you-” “Hnggh!” the archsivir spouts as she struggles to keep control of her staff. You respond “I AM gettin’ sick of you! That’s what!”

You have other actions in mind after whatever happens, happens, but as of now.

A wrestling for who has control over the staff begins.

MODIFIERS = [2 EXTRA UPPER VINES USED= +2] [LOW STR= -2] [OMNI-DEXTROUS= +1]

>ROLL A 1D20+1
>>
Rolled 19 + 1 (1d20 + 1)

>>6042378
Watch this, nat 1
>>
>>6042393
HAHAHAHAHAHA!
>>
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>>6042393
After a good tussle you end up easily snatching away the archsivir’s cold staff! “Yeagh!” the archsivir whimpers as she tumbles back from the recoil of the finale of the wrestle.

You stabilize yourself from the force of the snatch. That was too easy! Keahahah!

You cackle out loud at your success and get ready to apply your premeditated assault plan at the staffless witch. You would have liked to throw a dart straight to that giant eye of hers but as you have none holstered, that would take some time, something you feel you can’t afford right now.

Focusing back on your mark, the archsivir closes her eye and whispers some words, seems to be like she’s reminiscing with her apparent focus on whatever she’s doing. Almost as if praying.

Hopefully she’s praying then, for you are feeling like trying out the taste of archsivir!

DAGGER MODIFIERS= [DEXTROUS= +1] [DIVERTED ATTENTION= -1]
MAUL MODIFIERS= [HARDY (CON=4) = +1]

>ROLL A 1D10+1 FOR CHOMPING & A 1D6 FOR STABBING
>>
Rolled 10 + 1 (1d10 + 1)

>>6042422
NOM
>>
Rolled 1 (1d6)

>>6042422
STAB!
>>
Wonder how Rodney's doing now...
>>
>>6042462
Probably dead somewhere. I don't think he would've made it past the slime monster or the ice beast.
>>
>>6042510
He's cute. Be a damn shame to lose him early on.
>>
>>6042530
Yeah, having an extra pair of hands would help, but he's too squeamish to handle how we do business. I suppose it wasn't meant to be.
>>
File: C'EST LA VIE.png (4 KB, 300x240)
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Rolled 19 - 2 (1d20 - 2)

>>6042426 - >>6042445
You rush the archsivir, dagger and maw at the ready! “Daaah’ I can’t! I CAN’T FOCUS!” the archsivir screams. Just as she’s saying this, she opens her eye and suddenly takes a crouched defensive stance and seems prepared. Looks like she’s going to try to evade your deadly assault.

But you’re not letting that happen. You’ve got a score to settle. And right now the force you are going to apply feels particularly deadly.

MODIFIERS= [DEXTROUS= +2] [OMNI-DEXTROUS= +1] [SMOKESCREEN= -1]

>ROLL A 1D20+2 TO HIT HARMONIOUS ATTACK
>>
Rolled 13 + 2 (1d20 + 2)

>>6042664
HARMONY! HARMONY!
>>
File: WHIP.png (4 KB, 300x280)
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Rolled 19 - 1 (1d20 - 1)

>>6042666
VINESTALKER= ROLLED 15 +++ ARCHSIVIR= ROLLED 17
You waste no time and attempt to bite down the archsivir’s head! However you end up only biting the air! She ducked under rather rapidly, darn! These things are rather naturally slippery!

[WHIFFED] - [LOST ONLY 4 MP]

You’re not letting her get off so easy though, her still being so close you take advantage of her position and try to haphazardly stab her arm. “Aaagh!”. Huh. You didn’t expect that reaction, matter of fact you actually sort of screwed up that stab, so to merit that reaction it would mean that these manner of attacks… yes… now you understand what’s going on.

[WEAK TO THRUST = +1]
[STABBED FOR 2 HP]
ARCHSIVIR HP= 13

The slimy witch looks somewhat tired from that action she did, interesting. She might not be able to do that motion again as easily now. Thinking over your epiphany of what you identified from the archsivir, you notice that she has given her back to you and swings her lower body towards you! The archsivir is putting her all into this.

“Hnngh!” She grunts. Looks like you’ve got a spiky slimy tail coming right your way, you quickly wonder hard about how you should respond.

>Hmm, what should you do here?

HP: 15/16 MP: 10/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.52/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
>>
[Didn't include a weapon for on-vine]

ON-VINE: Chilled staff [Damage: ?] [THIRD VINE PENALTY]
>>
>>6042721
>JUMP THE TAIL
>STAB HER IN THE BACK
I don't think doing a "so long gay rat" tail grab and throw (Super Mario 64, 1996) is going to work with our measly STR 1. This should proc our OPPORTUNIST too, DCSS's bullshit attack of opportunities and all that.
>>
>>6042743
>+1
I wanna use the staff too but I'd rather wait a little, at least it's out of the way
>>
>>6042743
+1 I gotta say though she is putting up a heck of a fight with these rolls.
>>
>>6042743
+1
>>
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>>6042743 - >>6042870 - >>6043332 - >>6043347
The tail slap being imminent you quickly crouch down in order to get enough momentum to evasively jump over the creature and stab her right where it hurts. There's some things you wish you could perform however, grabbing a hold of her tail would certainly be fun and effective! You’d rather not risk it however. The preposition of using the staff in conjunction with your stab comes up, but it could get in your way, so you decide also against it.

You’re no stranger to having to move your body quickly but such intensive motions like these do take some innate strength to perform, regardless you’re confident in your acrobatics so you keep the plan in motion.

JUMP MODIFIERS= [OMNIDEXTROUS= +1] [DEXTROUS= +2] [LOW STR= -2]
DAGGER MODIFIERS= [DEXTROUS= +1]

>ROLL A 1D20+1 FOR JUMPING & A 1D6+1 FOR STABBING
>>
Rolled 3 + 1 (1d20 + 1)

>>6045038
REEEEEEE
>>
Rolled 6 + 1 (1d6 + 1)

>>6045038
rip
>>
>>6045068
>>6045099
>we get tailslapped but land the perfect dagger stab
An eye for an eye, I guess.
>>
File: ARCHSIVIR.png (2 KB, 300x300)
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Rolled 6 (1d6)

>>6045068
VINESTALKER = ROLLED A 4
ARCHSIVIR = ROLLED A 18

The archsivir swooshes her backside against you, you hold yourself as strongly as you can against the ground to try to get a good acrobatic jump in, but…
>>
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Yaeeeagh! You took too long to act and got tail-slapped in your rightmost side just as you were about to jump!

[BASH RES= +]
[LOST 3 MP]
[LOST 2 HP]

It feels like there’s some type of substance that was injected on you as you got bashed and you get a weird feeling before it completely dissipates, strange.
>>
File: PUNCTURED.png (5 KB, 300x300)
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Rolled 8 - 2 (1d12 - 2)

You felt like it could’ve hurt a bit more however, as you tumble opposite from the impact, enraged by the direct hit and your plan foiled, you crawl quickly towards the still recovering archsivir, she did wrong if she thought that you wouldn’t waste one bit in such an opportunity you thrust your dagger with two upper vines twisting it a little before plunging it out her slimy insides.

[WEAK TO THRUST = +1]
[STABBED FOR 7 HP]
ARCHSIVIR HP= 6

“Haaargh!!! Haaah!!!” The archsivir screams in a discernible pleasant agonizing tone, stumbling backwards and twitching afterwards from the pain. As you stand upwards thinking of your next approach to seal the deal, the witch covers her face with her arms in a defensive stance and starts mumbling more of those unintelligible words she likes spouting so much.

>You’ve got to act.

HP: 13/16 MP: 7/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.52/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Chilled staff [Damage: ?] [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
>>
>>6046773
i think she tried venom injection but our resistance nullified it
not sure where to go from here. go for straight kill or squeezing for info?
wanna know what other anons think
>>
>>6046779
At this point she's pissed us off enough, we give her one more chance before giving up on her and finishing her off.
We should brandish our dagger at her and give her our most unsettling smile, try to intimidate her into surrender. She's nearly dead, she doesn't have her staff or her book, even she should realize the predicament she's in.
>>
>>6046782
Adding to this, move up to her to help with threatening but also to put us right in her face if we end up stabbing her.
>>
>>6046773
That's an incantation! Stab her in the face and bash her face in repeatedly with the buckler! Then eat her corpse to get health an satiation back and also to increase thats weet brutalisation counter.
>>
>>6046773
Bite off her ear and tell her we'll eat the rest of her face if she doesn't give up
>>
>>6046795
+1 to face bashing she is clearly trying to cast something depending on what she tries to do after that either try to question her or just finally finish her off.
>>
>>6046795
+1
It's over.
>>
File: ASSAILANT.png (4 KB, 300x280)
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>>6046782 - >>6046791 - >>6046795 ->>6047126 - >>6047802 - >>6049280
You wonder. Was that venom she tried to inflict on you? It’s reminiscent of that time you got stung by the rattlesnake in a past room. Too bad for her!

Without a second thought you brandish your dagger at her and give her an intentionally wicked sneer. However she’s… paying you no mind at all! Her arms covering her face and her not even having the decency to try to peer upon you.

Damn! You’d have been so charitable to give her one more chance, to show some “mercy” upon her but she’s being too difficult to say the least. Hrrngh…aren’t witches supposed to be smart? After you took away her staff and she left her book, she should know that she’s in no position to keep on fighting at this point and should just grovel and GIVE UP.

You think about biting her ear off… which you’d happily do if you even began to know where she hears from, you don’t really understand superficially the anatomy of this thing, but you’ll try to munch one of those flaps she’s got on her head. Ear or not, that’ll be sure to fill you up!

Well whatever you’re going to stop this incantation or what not of hers right now. You rush the archsivir. The archsivir dead or alive you plan to finish this one way or another.

MODIFIERS:
DAGGER= [DEXTROUS +1] [DIVERTED ATTENTION -1]
BUCKLER= [DEXTROUS +1] [DIVERTED ATTENTION -1]
CHOMP= [HARDY +1] [DIVERTED ATTENTION -1] [SEGMENTED] [NON-LETHAL] [GOING FOR HEAD FLAP]
PENETRATION= [DEXTROUS +1]

>ROLL A 1D6, A 1D3, A 1D10 & A 1D12+1
>>
Rolled 5 (1d6)

>>6049289
Rolling for the dagger
>>
Rolled 2 (1d3)

>>6049289
Rollan for buckler bash
>>
Rolled 3 (1d10)

>>6049289
Please dice, let us roll higher.
>>
Rolled 7 + 1 (1d12 + 1)

>>6049289
>>
>>6049289
QM?
>>
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>>6051329
[Sorry! Been a bit busy lately but things are starting to lighten up]

[As a reminder; I typically try to at least update once a day. Though since things have been coming up I've taken around two or so days to do so. If I ever were to not update after a third day of an update, you can consider me dead]
>>
File: MURDER.gif (111 KB, 288x192)
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>>6049292 - >>6049300 - >>6049357 ->>6049362
With all of the vigor you can muster you begin your nasty attack against the archsivir! While she mumbles her jargon you bash her arms that she’s presenting to you so openly!

BASHED FOR 1 HP [STRONG TO BASH = -1] - a= 6 VS v=8
SUCCESSFULLY PIERCED

While you knew your bashing wouldn’t do much physical trauma, the impact was enough to break her stance! You continue your assault as planned and while she is staggered from the sudden guard break you hold back your dagger in vine and lunge in for a stab right in the eye!

STABBED FOR 6 HP [WEAK TO THRUST = +1]
ARCHSIVIR HP= -1

“YHAAAAA!! Ggh… haaa…” the archsivir screams in pain before letting out a faint yelp. As you plunge the blade in, a feeling in you tells you that the deed is “done”, while that may be true, you’re not completely sure and you’re sure as hell not done yet. You hold the dagger with two vines to forcefully and swiftly take it out. The archsivir quivers from the recoil and is now eyeless.

Time to taste what archsivir is like!

MAULED FOR 4 HP [WEAK TO THRUST= +1] – ARCHSIVIR HP= -5

You rip apart the archsivir’s head and munch devilishly on it while sneering to yourself. The archsivir’s remaining body finally gives in and loses its balance, toppling over and weirdly enough, scattering into more fine liquid as it impacts the ground.

Finishing up eating the archsivir’s segment, you find it to have a creamy like feeling to the texture, it had a somewhat hard outer covering but the “insides” were incredibly soft and savoury. In terms of raw flavor it honestly tastes a bit bitter for your liking, but you feel a hint of a rather odd sweet aftertaste.

[RECOVERED 1 HP & 1 MP]

Perhaps it’s the taste of revenge settling in or maybe they really do taste like that! Kyehahah! What’s certain is that you’re done with this whole annoyance. Good riddance. You would’ve liked to siphon out information from this witch before killing her, but she really tried your patience in terms of what you’re willing to endure. It’s her loss, really.
>>
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Phew. You’re feeling worn out from this whole thing. You sit down to rest a bit but not before starting to get nostalgic over what you’ve been through so far. That human. You would’ve liked to have that expendable company for some more time, you damn your luck to have to have found someone so meek. You also have a rather concerning passing thought about him. Yeesh. You’re clearly getting lonely inside here…

Speaking of company… you can’t help but feel like you’re being watched somehow or that there’s someone in here with you. Perhaps it’s all these withered altars that are making you question your sanity. You don’t have the best experience with them either.

>What is next on the menu for you?

HP: 14/16 MP: 8/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.52/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 21 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Chilled staff [Damage: ?] [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
PASSIVES: Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: Satisfied] [A bit tired]

[v= Vinestalker, blue cross= Crescent altar, purple cross= Curved altar, brown cross= Drum altar, white blue cross= Starred altar, white cross= Sword altar]

ON FLOOR= [yellow small square= Iron hammer, neon blue small square= Leather knapsack, green small square= Spellbook, grey square= Tattered robes, pink red squares= Archsivir remains, purple small square= Damaged throwing dart]
>>
>>6052496
>(P)ray at the smiling altar to the north
He's got our face. He's smiling down at our win. He's the guy, the dude guy, the god man we take.
>>
>>6052496
>Read what's on the altars
Let's see who's our dude
>>
>>6052496
Damn, a bit brutal but we gave her plenty of time to back down. Plus she did shoot us first, and in the face no less.

>>6052530
+1 to this, read the altars before we start pissing off more gods. Also, [l]oot the corpse! Well, what's left of it...yuck. Just look in the knapsack.
>>
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>>6052502 - >>6052530 - >>6052539
You take another look at the corpse and get a brief gut revolting feeling, you feel… slightly disgusted. Unbecoming of you so far, perhaps you’re starting to regret taking the life of other conscious beings… no… they asked for it, especially her! You gave her so much time to reconsider and back down, sure you were going to sneak by her, but the ambush wasn’t necessarily going to be deadly!

D’ah! Whatever! You’re not going to think about that type of stuff right now.

Curiosity settled in and you wonder what’s the deal with all these altars, pretty much all of them have some type of engravings in them so you decide to check them all out.

You slither towards the crescent blue altar, a certain mystique surrounds it. The engraving reads; “ Sciens Luna - The loremaster. Benefactor of the spell library and the power to wield it”

Behind you is an altar with the effigy of a sword, you read that too. “Ukaparitu - The Duelist. Glory above all! A mighty arsenal prevails all! And a strong resolve can defeat all!”

To the right of it is a starry altar that has a giant human hand in the middle of the star. It’s engraving reads; “Cin - Cin said that virtue shall be the law of the land, and those who turn to sinning will be smitten. This was fair and just, and not a voice dissented." - Apostate Book of the Axiom Laws 10;8”

Next up is the one behind this one, it is a curved purplish altar. You read the engraving. “Dubratios - They know not from what they run from, for the eternal dusk will come, unending smoke will spread and their shadow will come in life to replace them. “

And with one altar left, this one with the appearance of a smiling face gives you a good vibe, you feel like it was looking on to you as it witnessed your performance, Kyeh! You already like this one from the get go!

You look carefully to see if there is any engraving and find nothing from the front, regardless, you kneel down in respect and give a humble pitious prayer to the unknown altar.

A drummed rambunctious voice echoes in your head.

“Have you come to spread the rhythm?!” You did not expect such fervor to suddenly come into hearing and are a bit taken aback. “Listen up! If your prayer is to not be in vain you will deliver a masterful performance in the name of Uskaltarew!
Be assured I can assist you with that! If you dedicate yourself to my mission, I will bestow upon you the knowledge and fervor needed to have a masterful showing!”

>What do you say or do?
>>
>>6053151
Uhh...Totally not ominous.
>Ask the disembodied voice what the mission is
Lets see what we're getting into first.
>>
>>6053151
>STRIKE A DISCO POSE
>OH HELL YEAH! TELL US MORE RHYTHMIC GOD MAN.
>>
>>6053180
This but don't agree to anything just yet, just mention we're interested in hearing more
>>
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>>6053165 - >>6053180 - >>6053627
You strike a daring emotive pose and while doing so ask the disembodied voice what exactly is the mission and if he could give you more information . “What’s this mission of yours exactly? I’m interested… but I’ll need to know more if I am to dedicate myself to this dancing thing.”

The voice’s rambunctiousness settles down, “You are lacking in faith, but I care not, I’ll let you know what you’ll be able to do and I like this pose of yours!”

The voice perks back up as it explains to you. “Essentially all combat against any living thing will marvelously turn into a performance! What will define the grade of excellence will be how much “hurt” you can inflict and to NOT stop it! Otherwise I will regretfully have to make you lose all your boons and abilities granted by your dancing.”

You’re still a bit puzzled so you inquire more. “What’s the rundown on the ones available then?”

It responds. “Well if you want a “list” so to speak, I will tell you them in order of dance excellence from poor to grandiose. The most simple of them is a stomp in accordance to the beat. The beat i’ll supply to you as you begin your dance. Your shockwave will shake the very core of beings near you, and possibly execute them depending on how you do it!

After dancing enough you will be able to pass organisms in a line at a superhuman speed! Not grasping the true nature of the dance, most creatures will get confused at this!

Then, if your dance is up to snuff, I can then make any present beings strongly watch your amazing act, they’ll be completely paralyzed from such a thing! Next up on the grade of the dance, I will link your nearby watcher’s hearts so nobody is left out of the boogie!

Finally… as a typical finishing move to the dance, I shall grant you the ability to merge within a spectator’s form so that you may be released from the cocoon of their flesh in a great fashion!

One last thing you must know though is that I’m not interested in material or gradual tribute, if you want to show me your faith do it through performance!”

The voice seems to have finished its introduction.

>Now what should you do here?
>>
>>6054013
The art of killing through deadly dance... I think I like this dude
>Say you'll agree to the tiki(?)'s conditions
>>
>>6054013
>Accept!
Now we must go forth and find a partner to dance this deadly rigadoon.
>>
>>6054013
>Check out the Dubratios shrine too first
>>6054022
>>6054092
Hold on anon, the other dude might be a rogue god! let's hear him out too
>>
>>6054100
This, while dancing seems cool it's not really our style, is it? Our style is more sneaky, stabby, cling to the walls and drop down on people. Seems we always have more trouble when we go for the frontal assaults.

+1 to checking out Dubratios first.
>>
>>6054106
+1 sneaky dancer makes no sense, unless we start guerilla tap dancing with dagger shoes.
>>
>>6054100
+1
>>
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>>6054022 - >>6054092 - >>6054100 - >>6054106 - >>6054213 - >>6054589
While you DO like this guy’s way of doing things, it’s more of an aloof respect. You like the intentions as well as the end result, but so far from what not only you’ve experienced first vine, but also what you’re proficient in, this dancing thing sounds plenty conflicting in your current line of work. You tell Uskaltarew that you’ll need some time.

“I see. I’ll have to get back to you later if I am to give my faith to the cause.” The drumming voice scoffs. “Hmph.” and goes silent. You back away from the altar and the glow from the altar’s face dissipates, you then turn to your left, where the twisted altar of Dubratios resides.

You approach the altar, kneel down and offer a sincere (p)rayer to Dubratios. A sudden whisper assaults your hearing. “ah… do thou wish to join me? the physical world… it is a nuisance and needs to be eradicated… all should live in shadow…” it speaks incredibly softly as if the wind itself was speaking to you.

You mention being interested in joining Dubratios but that you would need information on what it can provide before doing so. It seems all gods here can give some type of boon in exchange for being followers but the information on it isn’t explicitly given.

“ah… of course… then… i shall bestow the information in a digestible manner.

the first of my blessings thou will get is an umbra surrounding thy whole personal area… to those that do not live in darkness it will hamper their vision of thy if they were to dare be in it. the umbra can expand in reach depending on how devout thou are…

if thou show more devotion, thy can step from someone’s that’s in your umbra’s shadow appearing from there in practically an instant… were thou to show even more devotion i will protect thou by making thou internal spilled fluids into lingering smoke, if thou are a more… zealous follower. any type of hurt shall trigger the smokescreen.. naturally thou will also obtain high resistance to smoke in thy lungs or equivalent.

the penultimate gift i can give thou is an umbral vision of thy shadow… it shall occasionally assist by mimicking thy combat actions indiscriminately, if thou wish for it to replicate thy ranged attacks the intricacies for it are more complex however…

as the last blessing of mine to thy… thou will gain the supreme power to temporarily become a swirling mass of shadows… granting thy resistances related to not being a physical entity, thou shadow form shall never suffer from revealing magicks and be immune to hexes…

show thy devotion to me by killing any creature and offering its corpse to me… i shall make sure it is devoured back into darkness… i particularly appreciate an offering of those that would dare spread light…”

The hushed voice stops. It seems it has finished reciting its abilities.

>What is your verdict on this whole thing?
>>
>>6054649
This seems a bit more up our alley, lets us reap and murder and connive a bit more. No disrespect to Uskatlarew, he does seem like a swell dude and we'd be able to put some some killer performances with our dextrous vines, but I think speccing more into the rogue specialties would be better. Sneaking back into the shadows for another surprise attack would have made our tussle with the archsivir a lot easier, for sure.

Speaking of which...if it wants a corpse, we have one right here to offer it. If we can scoop up all that liquid to put in front of the altar.

[But we were split on the decision so I'm willing to wait and see what others want.]
>>
>>6054649
I choose Uskaltarew
>>
>>6054649
This is a tough one, Dubratios fits how we actually do things to an almost broken degree while Uskaltarew just has a much better vibe when it comes to matching the overall tone of our character when they aren't committing mass murder...

Eh screw it I say Dubratios I can't resist the temptation of powergaming, Also I agree throw the corpse/what remains to him if we end up siding with him.
>>
>>6054649
>Usk
Look at what happens when our stealth fails. We're still very early on and Big D's special moves will take time to develop. I'm interested by that "execute" in the stomp move and the confusion ability.
>>
>>6054649
dubratios could make us a badass assassin... but uskaltarew sounds like so much fun.
judging from the potential hilarity alone i choose usk
>>
>>6054649
I'm going with Dubriatos, we need to capitalize on our rogue skills or we will get fucked that much worse. Besides, we have a corpse here so we can get the second boon probably
>>
>>6054649
Neither, this dusk guy sounds like bad news and Uskaltarew's offering only kinda melds with our style.
>>
>>6054649
Usk
>>
>>6054649
We still have three more alters to check, might as well shop around before deciding. Like, say, the one behind the mimimap.
>>
>>6055975
We could yeah though I doubt most of them fit our vibe or abilities
>>6055055
>>6055192
>>6055496
>>6055965
Oh come on anons, we're a rogue, we need to capitalize on being a sneaky and tricky bitch, and we can use the corpse to instantly get to Dubriatos' second power. I like Usk but I'm not sure his stuff will work with our trickery and opportunist ability unless we get to the much later abilities. One thing for sure, fighting head on as we are is mostly gonna be suicide, our biggest victories came from screwing with oru opponents or thoroughly preparing and ambushing them.

At worst we could end up with a separate set of abilities we aren't using.
>>
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>>6054723 - >>6055055 - >>6055166 - >>6055192 - >>6055496 - >>6055499 - >>6055513 - >>6055965 - >>6055975 - >>6056077
You have a really hard time choosing between the two gods you know of in devoting yourself to them. Religion is a serious matter from what you’ve heard and you’re struggling very much in your contemplation for it.

If you went with Dubratios, you could easily take advantage of all the abilities given. You concur on that. On top of it, it also is naturally fitting the way you like to get business done. But… the prospect of a deadly dance ultimately ending in a vigorous bloodbath, while not necessarily having too much foundation on what you’re proficient in, is certainly what you aspire to do at the end of the day.

You argue to yourself that if you were to choose Dubratios it would require certain commitment, and even a part of you can’t help but be distrustful over its apparent goal. Doubt and uncertainty cloud you, you even think of checking the other altars that didn’t quite catch your eye before just to be sure despite based on their description alone being the factor that you didn’t bother to. However, you shake your head. No. Usk’s boons sound too fun to not take! The prospect of commitment to a figure in such a traditional way dissuades you from Dub and you back away from the twisted altar. You hear a heavy hushed breath as you do.

You then solemnly kneel down at the drummed altar. The altar’s eyes shine bright again. “Well! Come to join?”

You gulp and squint your eyes. “Yes” you reply. Your voice quivering despite your attempt to commit. This decision may be more impulsive and with less footing than Dubratios, but It’s what you’re choosing based on your personal beliefs.

“Hah! Then it shall be! Just say that you will dedicate yourself to me. Otherwise I can’t help you out.” You abide. “I dedicate myself to Uskaltarew.” You lower your head, reminiscent of when you got exiled from your home, only this time… it’s the complete opposite, you’re being accepted with open arms to a new world.

Uskaltarew welcomes you! “Done! You are now officially one of my followers! Rejoice for you shall spread the power of dance through combat!” suddenly you feel your body resonating with a powerful rhythmic sensation.

You slowly raise your head. “Dah! Come on now! You looked with such fervor a while ago!... If you’re quite uncertain over my ways, you’ll find soon enough that the spreading of them is not one to scoff at! While I don’t doubt that you still have that fervor within you, If it reassures you, your dance can speed up through the stages of power should you deal the harm required! How you deal that harm matters not!”

“If you have any other inquiry, I can answer it! Otherwise remind yourself that you have a mission to fulfill!”

>Is there anything you’d want to say or do?
>>
>>6056160
Apologize to him for our hesitation and say we'll do our best! Pon Pon Pata Pon!
After that, though, let's be thorough before leaving this room, see if there's anything interesting in the archsivir's book since she was so focused on it. Plus we should check out her sack.
Also, the west wall looks structurally unsound. Maybe it's just a rockslide, or a crumbled wall...or maybe a hidden passage?
>>
>>6056077
TRUST THE PLAN
WE CAN AND WILL DANCE VERY QUIETLY AS WE SLIT THROATS
>>6056160
+1 to >>6056258
>Pata Pata Pata Pon!
>Ask Usk if he's groovy with any other worshippers in the dungeon (will we fight with them in a bloodstained dance-off???)
>>
>>6056258
+1
>>
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>>6056258
>>6056289
>>6056334

You chin up, yeah! You chose to do this for a reason after all! You puff up your chest and firmly tell your new god that you’ll do your absolute best around here!

“That’s what I like to hear! Now go! Have them succumb to the irresistible rhythm that you will perform!”

You nod and do a simple bow before Usk and back away as the light of the altar’s eyes fades yet again. Now… to be through with this place, you wanted to check out that archsivir’s knapsack, its previous owner clearly not occupying it at the moment. Kyeh.
>>
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You rummage through the knapsack… and find a shattered glass vial, it must’ve cracked when she finally was felled. The spilled liquid has a pink look to it and smells like something akin to ginger. Besides that there are about 10 pence scattered about in it, a green sealed scroll and a hard piece of bread which you assume to be a hardtack. You don’t think it twice and put away the pence that are thrown inside your own knapsack.

Deciding to manage your inventory last, you keep on exploring the room. That west wall that the archsivir was next to… there really wasn’t something quite right with it. You peer over the small openings it has between the apparent rocks and bits, it looks like this was an entrance to somewhere before and very clearly was caved in judging by all the debris. Just incase it were to be some type of secret passage, you hug around the area and inside the openings of the debris in hopes of finding a switch or trigger… but to no avail, sadly it looks like this is mostly just a misbegotten entrance that had its opening fully cut off, you couldn’t even see what would have been on the other side from all the stone covering everything.
>>
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You sigh and turn around. The archsivir’s book is the last pending thing of your immediate things to check, mayhaps it has something valuable since she was so glued to it back when she had it?

You open the tome and… can’t read it. Most of the things written here are neigh but unintelligible to you! There’s some text written in runes similar to the ones you saw a long time ago, some in a language you can’t understand and the ones that you can just mention not very useful things like such things as “Keeping form” and “Focus”. They were very notably written by another party.This book seems pretty useless at first glance otherwise. You lay the book back on the floor.

>What do you want to do now?

HP: 14/16 MP: 8/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.72/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 31 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}

ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Magic Staff [Damage: ?] [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
PASSIVES: Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: A bit hungry]

[v= Vinestalker, blue cross= Crescent altar, purple cross= Curved altar, brown cross= Drum altar, white blue cross= Starred altar, white cross= Sword altar]

ON FLOOR= [yellow small square= Iron hammer, neon blue small square=Leather knapsack, green small square= Spellbook {2.5}, grey square= Tattered robes, pink red squares= Archsivir remains, purple small square= Damaged throwing dart {0.20}]

IN OTHER KNAPSACK= [Green scroll {0.2} , Hardtack {0.4}]
>>
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>>6058038
backtracking seems like the only option. but before that, check if the dropped leather knapsack is any superior to ours.
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>>6058271
+1
>>
>>6058271
+1
>>
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>>6058271 - >>6058387 - >>6059388
Before anything you snoop inside the archsivir’s knapsack and give it a good old look, it could be that hers was a higher grade or more spacious than yours. Taking a glance inside it seems this knapsack can’t actually hold all that much! It looks to be at {5.2} maximum compared to the {6.0} of yours. You leave the knapsack behind.

[This change of pace has let you rest your body a bit] [RECOVERED 3 MP]

You decide to track your steps back and delve further into the dungeon, your business here is done after all. As you do, that sign near the chest you saw previously is now more visible, the engraving on it reads; “Mural inside, more in closure.”

You shrug and move past the chest and sign, only to see another stapled sign, this time the sign reads “SHOPPE”, it isn’t exactly subtle about what it is, that’s for sure. Below the sign is a celled off reception counter and a small bronze bell on it.

>What will you do?

HP: 14/16 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.72/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 31 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}

ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Magic Staff [Damage: ?] [THIRD VINE PENALTY]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: A bit hungry]
>>
>>6059424
I mean, obviously we have to ring the bell. There's no other choice, is there?
>>
>>6059424
why do i want to spam the bell like a toddler playing halli galli
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>>6059424
RING RING RING
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Rolled 12, 9, 1 - 2 = 20 (3d20 - 2)

>>6059644
>>6059681
>>6059765
You impulsively ring the bell various times for the sport of it, after all what more fun is there than a device that its immediate response is making an enticing sound afterwards?

DIING! DING! DING!

Ahh, perfection! As you finally stop your voracious ringing, a fierce beastly growl inside the structure can be heard.
>>
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“Grraaw! I khet it! I khet it! Raaah! Tkhat’s a rheal aknoyance! Ya’ a customer or some kind o’ prankster? …Grrrhon’t try my patience!” the voice speaks in a gnarly burly tone seemingly biting their tongue as they speak at times. As you make no attempt to hide your presence your gaze both meet. The creature emerging from the shop’s interior looks to be a jackal-kin.

“Wrat? You… dah you one o’ them plant folk? Grrr… kwat do ye want den? If ye gon buy then i give ye the list o things available. If ye sellin, i be ghavin to take a… grrhard look at it. And if ye grrrame to be a bother ye best be bettin’ i got a way to deal wi’ dat!” The jackal-male exhales a large puff of air from his nose.

“Grrr… so speak up weed! Ye have my ears still ringin’!, gots to put a sign to dissuade morons like you…”

He sounds rather disgruntled.

>What’s on your mind to do or say?

HP: 14/16 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.72/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 31 Pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
>>
>>6061129
show me what you got, jack-ass!
i mean, sir.
>>
>>6061129
What're ya selling, stranger?
Also, have him check out the staff we pilfered from the archsivir. We might not need it since we still have our trusty ice wand.
>>
>>6061234
+1
We found this staff unattended, good sir! Totally acquired by rightful means!
>>
>>6061234
+1
>>
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>>6061209 - >>6061234 - >>6061253 - >>6061522
Hmm, you are actually interested to see what this bloke has to offer. You respond. “Alright then! What are you selling o’ stranger?” He scoffs and smacks his mouth. “Not one of them special folk’ after all, ey? Grahah. I grrots lots o’ things, vine.” Hmph. You hold in your thought of calling him a jackass and almost mutter it under your breath. He ducks down and you can hear some items being tossed around.

He arises. “Ere’.” The shopkeeper rolls a parchment through the small openings the cells have, laying it smoothly on the counter.

You put your only free upper vine to the touch of the parchment. You keep in mind that you have 2 shillings and 7 pence, equivalent to in pence only to be 31.

The parchment reads:

“ LISTINGS - XVI - MARCH IV

27 pence - Chainmail skirt [1] - Boiled leather cuirass [1]

15 pence: Potion of curing [1] - Purple sealed magical scroll [1] - Leather shield [1] - Buskins [1] - Shortbow [1] - Bundle of 8 Feathered Arrows [2]

12 pence: Longsword [1] - Cestus [1] - Leather brace [2]

10 pence: Bundle of 9 wooden arrows [2] - Used Leather Knapsack [1] - Robes [1] - Cloth pants [1] - Quill with bottle of Ink [1] - Feathered Talisman [1]

8 pence: Dagger [1] - Iron bracelet [2] - Hand axe [1] - 150ml bottle of Ale [2] - 150ml bottle of Oil [2]

7 pence: Prepared torch [2] - Empty parchment [2]

5 pence : Dried jerky [3] - Chalk [2]

If you want more info ask me. Annoying haggling will result in a ban.
No. You can’t buy 10 potions. My stock is not infinite. Learn to read.”
>>
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Looks like this is a legitimate business, in that case… you actually want to sell something, that wand that you got from the archsivir. You don’t really know what’s up with it and don’t really care much for it considering you still have some charges on your trusty ice wand, so you figure you might as well sell it off.

“I want to sell something too. What can you give me for this wand here?” You raise the wand you’re holding to make it more obvious what you’re referring to. “Wells’, that depends, I could check it out fo’ grya. But there’s an obligatory procedure I must follow before we do any serious business.” He ducks again out of sight and brings out another parchment this time he holds it up to himself and seemingly starts reading it.

“Whatdya think of the God Peogh?” he clears his throat. “N’ then…”

“How would you describe Orcs?” he sighs before continuing with “Yer grronna have to answer those for me. Otherwise, can’t offer me services mate.” He lays down the parchment he was reading from and leans casually into the counter on his side, grabbing a quill and another parchment.

>How do you respond?
>>
>>6062676
>Peogh sure was spooky! I don't like him, and he doesn't like me! Whatever!
>I think I'm going to have to kill at least a few of his followers on the way down. Are they tasty? What seasoning do you recommend on orcflesh?
>>
>>6062733
honesty is virtue i see, but what if the jackal is devout follower of peogh?
>>
>>6062733
This
>>6062889
Then it is what it is. Better we come across as honest instead of trying to barter with someone who thinks we're out to cheat him.
>>
>>6062676
We may be a selfish, underhanded, vicious, conniving, sadistic, rowdy, no-good scoundrel, but we aren't liars.
>Answer the jackal shopkeep honestly. You've heard rumours that they can smell lies, and your mother always told you honesty was the best policy. Except when dealing with the cops.
The truth is basically this >>6062733 (+1)
>>
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>>6062733 - >>6062889 - >>6062914 - >>6063270
You think over what you’re going to say and decide to respond with upmost honesty to the merchant, your dad may have raised a fiend but your mom certainly made sure it was an honest one! “Well, Peogh was rather spooky! Don’t like him one bit and he doesn’t like me! I don’t care whatsoever though!”

The jackal does a sharp inhale “Ssss… Okay, I hear ye’. Give me a bit, fore’ you continue.” He rapidly writes something down with his quill in paw, not really being clumsy whatsoever despite the size difference. “Go on.”

You continue expressing your thoughts “As for the orcs… I’ve been told they can smell through lies! Won’t matter though cuz, I think I’m going to at least have to kill a few of his followers on my way down here. Actually, do you think they’re tasty? Matter of fact, what type of seasoning would you recommend on orc flesh?”

The jackal wears a shocked expression, even clearly visible through the cell. “Woahoah! Settle down you savage meister! You’re really goin’ wit dat? Khhgahaha!” The jackal does a quite hearty laughter. “Wat? You’d like eatin’ em? Just like that? You messin’ with me?” You shake your head. If there’s something that you aren't, it’s being dishonest! “WHwoooaw!” you can practically smell the disbelief from him.
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“Yer’ quite the nutjob ain’t ya?! Izat’ what they’re sayin’ over at yer garden? If Orcs really can smell lies that’s gonna make me job a lot harder than it already is! grahahah! You’re quite the eccentric one plant! Maybe you’ll fare better!” He rubs his eyes a bit before continuing. “Kghahaha, oh bugger.” he shakes his head and ceases his cackling as he continues writing down more things.

“Aight’ then!” the jackal seems very gleeful compared to before, he stands upright. “You’re free to do business! Though that’s obvs gon’ cost ya!” you tilt your head, from the sudden glow up from his side, but nonetheless, that’s right! Of course you came to a shop to buy things.

You however remind the jackal that you still have something you want to sell. “Wha? Ohhh right, ye wanted to sell dat magick’ gizmo, don’t really understand those things, so you’re really gon’ have pitch that one for me if ya gon want something for it. Right now that ol’ thing is lookin like a fancy stick and I can only give ya’ mmmm… 7 pence for it in that case.”

The shopkeep throws his hands in the air “If ya’ not satisfied wit dat’ i suggest ye chek da list out while ye figure ya sells pitch’ don’t try anthin’ funny though. Don’ know if you saw my warnin’ but i don’ take too kindly to swindlers.”

It looks like you’re going to have to convince him if you want the wand to be valued more than the [red]7 pence[/red]. You could also just buy something first if anyways you’re going to sell.

>What do you want to partake in?

HP: 14/16 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.72/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - [green]31 Pence[/green] {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
>>
>>6063997
Well, if you want a demonstration we can provide that for you. Take a few steps back and aim at some random wall or rock and uh...what did that mouse say again? Telus? Melon? No....Telum!

Aside from that, a lot of his stuff is redundant with what we have or isn't compatible with our biology. Can we even wear pants? Probably not, but that leather cuirass would help us feel a lot safer! Ask about that and the dagger, it never hurts to have more stabby stabby.
>>
>>6064408
+1
>>
>>6064408
i don't see much point in any of equipment as well.
but plenty of utilities that might come in handy.
/
bottle of ales- has potential to aid our dance with drunkard improv, (sort of like 醉拳). i feel usk would love this approach.
prepared torch - there may be some darker area later on, and can be used as an offense against elemental foes.. how vulnerable we were to ice?
dried jerky - satiation level is a bit hungry, one of these could fix that.
chalk- draw circle in the ground and you're safe from spooks (ok this one is just fooling around)
>>
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>>6064408 - >>6064752 - >>6065486
You help yourself to the list again and don’t really see anything interesting when it comes to the equipment that’s being sold here, most of it you bet you’ll have some real difficulties wearing or outright just won’t be able to equip!

You ask the shopkeeper what's the deal with the dagger. “Da dagger? Eh, if you’re askin’ about the material its just simple iron wit’ a wooden handle, nothin’ special i know but it beats havin’ nothin’ if ya lose your main weapon, or so i’ve heard.” Good to know, however…

Ultimately, you decide that for now at least you’re just going to buy the leather cuirass, you’ve seen those things before and you feel like it’ll help you feel safer around all sharp things residing in the dungeon.

“I’ll take that boiled leather cuirass.” you say firmly as you look around in your knapsack for the money. “Leather cuirass? Comin’ up. Payment is up front after I show ye’ I have what ya want.” The merchant eventually comes back carrying the fabled leather cuirass, you lay neatly the 27 pence needed for the transaction. “That’ll be tweeenty-seven pence, thank ye’” he looks over at the counter and pauses to look at it for awhile. “Ye’ dats right, if ya could just slide it over that’d be perfect” you comply and so does he, letting the cuirass through an opening. You assume that it's the hole that you saw to the side of the structure.

You pick up the leather cuirass!
[GOT A LEATHER CUIRASS] [LOST 27 PENCE]

Neat. You leave it hanging on your counter. You focus your mind to remember what that witch archsivir said when using this wand… Telum? You’re pretty sure it was that. Alright, that’ll be what you say to sell this thing off. You tell the shopkeeper to watch closely as you proceed with your act.

Taking a few steps back so it's all visible and aiming at a wall, you yell “Telum!” as you hold the wand as a spear. A peculiar sensation on the back of your mind happens, it feels as if a bump just happened inside of it, like if someone tried to open some door but to no avail. The wand’s orb color flashes into a multitude of different ones before turning greyish and returning to its usual pinkish.

Well shoot, nothing seemed to happen! “So ya yell’ dat’ to make it spazz out wit colors? A crazy color lamp?” err, well dats impressive on its own right i guess. I’ll bump it up to 8 pence then.”

That’s not quite the end result you wanted but you could just take it and see if you could buy something else with that money. Buying either a dagger, a torch, rations or some ale is on your mind.

>What’s your decision over this?

ON COUNTER: Leather cuirass
MONEY: 3 pence
>>
>>6066308
So we can't use it. Stupid Archsivir and their stupid junk.
>sell the cruddy wand, you have no use for it like this
I believe it's time to get a move on.
>>
>>6066308
Hmm, if we sell the wand for 8 pence that'd only put us up to 11, and we are a bit peckish...maybe grab a ration of jerky as well. It'd be nice if we could get a torch actually, >>6065486 was right in that it might be nice if we had something for ice. But he said no haggling...oh well.

For now just the food would be good. The shopkeep's been really nice to us, give him a smile and friendly wave before we leave. "My name's Meepis, by the way!"
>>
>>6066703
+1
>>
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>>6066423 - >>6066703 - >>6066842
For now just the food would be good. The shopkeep's been really nice to us, give him a smile and friendly wave before we leave. "My name's Meepis, by the way!" +1

Well that blows! It seems that the archsivir’s stave is practically useless! And on top of that due to their dumb junk not working it also just wasn’t worth as much! Stupid, stupid archsivirs… you’re glad to have gnawed on that one.

Looks like you’ll have to sell the staff as the postulated price by the shopkeeper, you’re quite frustrated but you really had no option considering the guy doesn’t seem to like haggling and anyways you feel you’ve got to get a move on.

“I’ll sell it then.” your voice clearly showing a bit of begrudgingness from the situation. “Aight.” The jackal responds while rummaging somewhere below. “I want to buy something with the 8 pence instead of you outright giving it to me though... Hand me a jerky ration.” You would have liked to buy a torch as well but seeing the shoplist it looks like you’re just 1 pence short… bummer. “Kay’, pass it over the opening to your right again and we’ll trade.” you do so and he grabs the staff as he lets go of the 3 pence and the jerky. You grab a hold of it and promptly stuff it inside your knapsack.

[LOST MAGIC STAFF] [GOT 1 JERKY RATION & 3 PENCE]

“Wells, got anythin’ else ya want, plant?” hmmm, maybe if you were rich you would but as of now that’s all. “Noope. That’ll be all.” you say rather whimsically. Now that you think about it, you do appreciate his kindness towards you. Even back when purchasing things in the overworld, if they knew of your deeds you’d be treated in a very antagonizing way. You’ll be at least cordial in your leave with him.

“Name’s Meepis by the way!” you say before smiling sincerely at him as you wave him off and grab your leather cuirass. “Meepis eh? Hrnn… goodbye then! Good business, you crazy lot grahaha!” The merchant stands up as he says this, crossing his arms meekly, while wearing a disgruntled expression after saying it. You shrug it off to focus on your new rightfully owned prize!

You could probably go back and change your fit in a previous room for privacy, it’s been quite awhile since you’ve gotten an outfit change so you can’t help but feel a bit giddy at this new equipm-

RIIING RIING RIING
>>
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An alarming loud bell can be heard. It is coming from inside the shop itself, accompanied by some howling.

“AooooooooooOOOooooo!”

You turn back to see the commotion that’s going around the shop and are barely able to see the back of the shopkeeper you’ve been handling business with.

“Apologies, err... Meepis. It’s yest dat, while mayhaps ye’ can take on those brutish bunch. The boss… the boss, is anotha’ thing... I don’t think anyone can stand up against him… and aftah’ he gets ya’ he gon come for me. He’s don it’ a crapton a times already I kno’ ho’ it goes.” You see his paw waving off. “See ya’ on de other side. I be takin’ my leave.”

You’re not quite sure how to feel about this.

Pitter patter and multiple loud footsteps can be heard from the room you haven’t explored. You hear some jingling and what sounds like cloth being dragged through floor. They’re making quite a ruckus over there and it’s getting louder by the second. You put your leather cuirass back on the shop counter to assess the situation.

There’s something approaching you stead-fast.

>You’re going to have to do something.

HP: 14/16 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.32/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 6 pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050} - Jerky {0.1}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [DEF: 2]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: A bit hungry]
>>
[v= Vinestalker, brown medium square= Large chest, Brown square with dots= Wooden sign, Yellow and gray square= Lantern]

ON SHOP COUNTER: [blue square= Boiled leather cuirass]
>>
based
>>
>>6068350
>Apply ointment
>Eat jerky
>Move one square northwest and one square west (ie. block hallway)
>Quaff potion of lignification
>If there's time, prep the ice wand for immediate blasting
>Consider briefly that you mixed up orcs and jackals in which one can smell lies

It's game day, fellas. You know what that means: PARTY! I doubt stealth is going to help due to the alarm and obvious trap set up so we face the threat head on and reduce the number of tiles enemies can attack us from.
>>
>>6068350
Oh damn, this isn't good. Sounds like a whole army.
>>6068480
I'm gonna go with this guy's plan. There won't be much room to hide if they set down an alarm, and any dungeon worth their salt has tricky traps that you can't just run past.
>>
>>6068480
Gonna say mostly this, but don't drink the potion of lignification. Seems a bad idea to limit ourselfs to being rooted in the ground, especially since this is our chance to test out the power of Uskaltarew! Instead, once we're in position, throw all the nails in our bag on to the ground between us and the oncoming enemies to act as caltrops, maybe hurt their mobility. If this is a dance off, we gotta have smoother moves than them.
>>
>>6068590
HMM
On one hand, we do have a potion of might and Usk's line pass ability sounds *perfect* for this plan
On the other hand, tree form is really funny, we have *shit* rolls in combat, and I kinda want to see if Usk will let us do God abilities as a tree
>>
>>6068632
tree dancing is a possibility i've never foreseen
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>>6068590
>>6068632
https://youtu.be/XJ3IJK8h-6U
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>>6068419
[On what?]
>>
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>>6068480 - >>6068558 - >>6068590 - >>6068654 - >>6068863
No time like the present! You don’t have time to think about everything, off the bat you come up with a plan to make sure you’re as unscathed as you can, you quickly take off one of your jars from your make-shift jackal strip, screw it open and adeptly slap some of that sticky ointment on all of your epidermis, starting from your top vines, giving all of it a good rub you literally move on to the next step of your plan by going northwest and blocking off the hallway with your presence not before taking out the strip of jerky you bought and munching it voraciously.

[LOST 1 [RIGHT] RESTORATIVE OINTMENT & 1 JERKY]

It sounds like there’s a lot of them, so if they want to surround you they’re going to have to go through you! You rummage your knapsack desperately trying to find the earthy lignification potion and do so! While you have second thoughts of ingesting something like this, you have no time to be picky, the footsteps creeping in closer with you also having closed some distance yourself.

You ingest the grassy brew whole… [LOST 1 POTION OF LIGNIFICATION]

You feel suddenly tingly all over, a weird sensation can be felt inside your stomach slowly starting to spread throughout your whole body. All over you feels like it is stiffening rapidly, your tunic and hood are becoming part of you, melding into your body. Your rise a half of your upper vines as you feel a slight pain on the inside of them, they are turning into tree branches! As you marvel at your transformation, your eyes feel as if they’re about to bulge out of you, the stiffening reaches an apex in your face as you grow leaves all around the upper part of your head and your body now has adapted to the stifled sensation, leaving you not as bothered by it as you were before.

Your lower vines have pierced the floor and managed to root themselves firmly after their alteration, even extending some ground from how large they are. You feel rather robust! Finally as your last action before the goon crew closes in on you, you un-holster your wand from your still intact leather belt and ready it in your slow but still flexible branch.
>>
You would have liked to thrown in some nails in the form of caltrops to dissuade even more any approach… but with them being so close you ended up not going for it. After all…

The footsteps finally have a face to them. There are two Orcs in front of you. One of them is wearing some chainmail, wielding a medium shield and iron mace while the other some leather armor as well as two handing a longsword. The chainmail one in particular seems confused.

The chainmail orc speaks in its groggy voice “What hthe? Hats a fuhgin’ three! Whaz a three doin’ ghere?!” it yells. The leather one responds “Ghyea! Dat don’ makh any sense! They even decorated it or somethin!”

A rather refined masculine voice not in sight is heard. “What do you lot mean a tree?! Does it have eyes? What is it holding?! How could there possibly be a tree!?” The leather armored one says “Gah… nah Roka… dant aint no normal tree…” before squinting its eyes at you.

>You are definitely able to do something here. What will you do?


HP: 62/64 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: +++VENOM ++BASH ++THRUST ∞NECRO --FIRE +CUT --ELEC
KNAPSACK INVENTORY {4.42/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 6 pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-BRANCH: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [DEF: 2] - Ice-explosion wand [Damage: 2d23] [Charges: 2] [THIRD BRANCH PENALTY]
WORN: [MELDED:Tunic with belt - Hooded cloak] - Tightened Jackal hide strip
HOLSTERED: [LEFT SIDE] Restorative Ointment {0.4}
ABILITIES: NONE
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: Satisfied] [Restorative Ointment] [Rooted: Can’t move] [Tree form]

[t= Tree (Vinestalker), O-1= Leather armor Orc with Longsword, O-II= Chainmail Orc with Shield & Mace]
>>
>>6070804
>BLAST THEM WITH THE WAND
>BLAST THEM NOW
>KILL
>Just once though
SHIELD ORC is going to cuck us if we try to throw darts, so might as well put the entire hallway on ice. Save the next blast for ROKA (apparently a Jackal from the alarm flavor text?) when he shows his ugly mug.
Also
>62/64 HP
FUKKEN INVINCIBLE
>>
>>6070818
This. We're committed at this point!
>>
>>6070818
YES
KILL
FREEZE EVERYTHING TO DEATHHHHH
>>
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>>6070818 - >>6070989 - >>6071164
To blast them to smithereens is all that inhabits your mind, not only because they are well equipped to ranged combat like that shield orc but for the thrill of being able to see this tool of pandemonium bring forth its destined duty of blowing things up! You begin to reel back your branches to perform a thrust, it is slower than you’re used to, though despite the grievance of being immobile you feel physically invincible!

“Fall back for now! Fall back!” the previous dignified voice is starting to crumble and sound desperate in his plea. The leather armor one stops squinting at you and widens his eyes in anguish. “..On it!” he yells back. The chainmail one begins to hide behind its shield as it keeps staring at you albeit with contempt and focus this time around.

Doesn’t matter, none of it will ever matter, they will be ascended to bits and pieces for your enjoyment. Yes… kyeahahaaaha!

You finally thrust your wand and…

>ROLL A 2D23 FOR ICY EXPLOSION
>>
Rolled 12, 13 = 25 (2d23)

>>6071515
KILL
>>
Rolled 8, 7 = 15 (2d23)

>>6071515
>>
>>6071518
OH HELL YEAH!!!!!!!!!!!!!!!!!!
>>
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>>6071518
…ZAP!!!

[LOST 1 ICE BLAST CHARGE]

In a quick flash the wand emits a chilled blast towards the Orc’s direction, a loud thud can be heard as you can see the leather orc kneeled down and moan in anguish“Ggghaaah… Aaaaa!!!” What a delightful tone!

CHILL BLASTED FOR 25!
LEATHER ORC HP = 5
CHAINMAIL ORC HP= 5


The chainmail orc is slumped up to the wall clinging to his mace in his right hand and his other arm loosened up. He is wearing a heavy aimless gaze. Some heavy breathing can be heard further away and you hear something akin to someone slapping on the floor while accompanied by that dragging cloth sound you heard before.

You are suddenly soothened as your bark starts to feel a bit better.
[RESTORED 1 HP]

The orcs look to be on their last legs with their inside tissues showing. Heheh.

>What will you do now?

HP: 63/64 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: +++VENOM ++BASH ++THRUST ∞NECRO --FIRE +CUT --ELEC
KNAPSACK INVENTORY {4.42/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 6 pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-BRANCH: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [DEF: 2] - Ice-explosion wand [Damage: 2d23] [Charges: 1] [THIRD BRANCH PENALTY]
WORN: [MELDED:Tunic with belt - Hooded cloak] - Tightened Jackal hide strip
HOLSTERED: [LEFT SIDE] Restorative Ointment {0.4}
ABILITIES: NONE
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]

STATUS: [Satiation level: Satisfied] [Restorative Ointment] [Rooted: Can’t move] [Tree form]
>>
>>6071572
>Checkmate.
>Make sure they're looking at you to make it all the more frightening, then throw a quivered regular dart into each orc.
>>
>>6071629
Actually
>Throw the used dart, then the quivered darts until they die.
>>
>>6071630
This, and taunt them as well
"Peogh must really suck if that's all it takes to kill you guys! Losing to a tree!"
>>
>>6071630
+1
>>
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>>6071629 - >>6071630 - >>6071906 - >>6072067
You get the incredible thought to make sure they’re looking at you while you pepper them with darts to death, you will savor every second of it!

But before you can do as you please and get your darts in the first place… an odd sensation can be felt in your almost hollow inside. It is that drumming sensation that you felt once upon a time while near your god.

That drumming turns quickly into a powerful sensation that grows melodic and emits from you! You literally start to feel the beat!

You wish you could move your body right about now but for now you swing your branches around in a rhythmic fashion almost impulsively.

A passion for dance has taken over you!
>>
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You don’t waste a moment & manage to rhythmically get out your used dart to throw at your victims and when you look over to your delight you see them convulse suddenly! Their eyes glow pinkish as they dart around until they lock firmly into you!

You hear a familiar voice deep inside your head. “SHOW THEM A PERFORMANCE OF A LIFETIME!” it says with utmost vigor. That voice is Uskaltarew’s! You begin to feel divinely guided as knowledge of newfound abilities flood your mind.

Uskaltarew prepares the audience for your solo!

[You learn to perform in your current divine state a Stomp and a Line pass! ]

STOMP: Stomp to the beat in a rhythmic fashion, damaging anything adjacent to you to their core via an irresistible shockwave!

LINE PASS: Pass through a contiguous line of creatures at a superhuman speed, irresistibly confusing most creatures!
>>
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You’re not one to disappoint your divinity so you reel back your dart preparing for a throw, you get a cheeky remark as you do so. You also faintly hear pitter patter getting further away as your beat solely envelopes your audibility.

“Peogh must really suck if this is all it takes to kill you guys! Imagine that! Losing to a tree!” you say smugly.

They are emotionless to your remark, fully paralyzed in their pose. If they wanted to say something they sure as hell cannot say anything right about now!

Undeterred at the lack of response you begin to reel back your branch for a throw, this is truly a sight to behold!

[MODIFIERS: DEXTROUS= +1 ]

>ROLL A 1D3+1 FOR USED DART THROW
>>
Rolled 2 + 1 (1d3 + 1)

>>6074170
Gooooo
>>
>>6042596
you take that back
>>
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>>6074201
You sling the damaged dart straight at the chainmail orc’s face hitting him right in his forehead!

[THRUSTED FOR 3 HP]
[CHAINMAIL ORC HP= 2]


Crimson liquid beautifully spews out from the new found opening that you’ve marvelously created, you however notice that the leather wearing orc seems to want to join in on the fun! Right as this happens the other orc starts dripping too that tantalizing liquid from his mouth.

[HEART BONDED FOR 80%!]
[LEATHER ORC HP= 3]

Ahhh, a harmonious interlude to your performance, however all great things must naturally come to an end, and you’ll make sure to abide by that rule of life and apply it to your show.

You take out a dart while swaying your body, an act of a lifetime that shan’t be ever forgotten, for you will deliver an aptly timed death, these orcs can not fight it, they’ve already bled!

Lode and behold, the bringer of truth! No bluffs to be seen, only an honest performer! Bringing the audience their deserving conclusion!

[MODIFIERS: DEXTROUS= +1]

>ROLL A 1D5+1 FOR FEATHERED DART
>>
Rolled 3 + 1 (1d5 + 1)

>>6075566
Yeehaw
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>>6075598
[Your bark starts to feel better again]
[RESTORED 1 HP]

You aim for the orc’s eye, replacing one of his eyeballs for a dart!

[LOST 1 FEATHERED DART] [THRUSTED FOR 4 HP!] [CHAINMAIL ORC HP= -2] [LEATHER ORC HP= 1]
[[OVERKILLED]]

The chainmail wearing orc’s body starts to go limp, the shine from his eyes fading slowly, like a moon rising from the cinders of a long gone sun, you gaze intently at this motion, your sight never leaving his, a communion of adoration between you and your public, a cathartic sensation, transferring the peacefulness directly to your sensors.

A bewitching display that you can’t get enough of.
[[9 HAVE BEEN REAPED]]
[you are so close.]


But it fades…

Dissatisfaction fills you... that wasn’t nearly enough, you need more and need it right now. That was supposed to be a finale and look at what happened, this shameful display is in dire need of correction!

However you feel Uskaltarew divinely guiding you, giving you knowledge of a new ability.

Grand Finale: [Merge with a chosen target’s body, blossoming out of it in a violently vigorous manner no matter the state. This finishes your current performance and restarts your divine abilities]

HP: 64/64 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
KNAPSACK INVENTORY {3.97/6.0 aum} : 3 Feathered darts {0.25} [Dmg: 1d5 thrust] [DEX] - - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 6 pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-BRANCH: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [DEF: 2] - Ice-explosion wand [Damage: 2d23] [Charges: 1] [THIRD BRANCH PENALTY]
ABILITIES: Stomp: Stomp to the beat in a rhythmic fashion, damaging anything adjacent to you to their core via an irresistible shockwave for 1d10. Costs 3 MP [REQ:+++Focus & *] - Line pass: Pass through a contiguous line of creatures at a superhuman speed, irresistibly confusing creatures in your line’s path. Costs 4 MP [REQ: **] - Grand Finale: Merge with a visible target, blossoming out of it in a violently vigorous manner no matter the state. This finishes your current performance and restarts your divine abilities. Costs 8 MP [REQ:*****]
PASSIVES: Pain bond: Your audience shares their heart, letting them enjoy their pain together based on distance from who received it. [REQ:***] - Solo Time: Uskaltarew aids your audience by having them be extremely tight as to enjoy your show. [REQ:****]
PIETY LEVEL: *****’ [5/6]

STATUS: [Satiation level: Satisfied] [Restorative Ointment] [Rooted: Can’t move] [Tree form]

>Your audience is attentively watching! How will you end the show?
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>>6075811
Is there any other way?
>It's time for the Grand Finale
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>>6075851
In the end, there is only one outcome.
>GRAND FINALE
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>>6075851
+1
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>>6075903
it miraculously fails
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[You prepare yourself for the GRAND FINALE…only it will have to wait sometime before it happens!

So for now this is the end of the thread. It has been archived @ [ https://suptg.thisisnotatrueending.com/qstarchive/2024/6035800/ ]

Thanks to everyone who participated!

The next thread should be up in about an update cycle.]
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[ >>6076501 That type of stuff only happens in drama opera's! Unless... ]

[Also a sneak peek to what’s to come coupled with a random Meepis bonus test video-audio: https://files.catbox.moe/1idaoe.mp4]
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>>6076868
Thanks for keeping this going @non, great quest and I'm loving it so far. See you next thread!
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>>6076868
MEEPIS'S RAMPAGE CONTINUES UNABATED
WHO CAN STOP THIS WILY WRETCH'S WOEFUL WRATH?
Good work and thanks for running.
>>
>>6076868
Lol that orc with thumbs up



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