/tg/ Thread Archive

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Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
July 2017
1688886 World Tree [Skirmish][Floors]A Scholar Looking: For hearty adventurers experienced or new to explore a recent phenomenon that is [Dungeons]World Tree, Floors, Skirmish Quest, Monday, collective game2017-07-30 4 
August 2017
1729225World Tree-Day 2, The First City [Skirmish]The party rests in Avalon, before returning to Dunndirk World Tree, Floors, Skirmish Quest, Monday, collective game2017-08-13 1 
1765921World Tree- Day 3. Midnight of the Third Day.The Night dips for our enemies, and here we are given the first taste of our adversary.World Tree, Floors, Skirmish Quest, Monday, collective game2017-08-23 2 
September 2017
1802772World Tree- Day 3, What Comes Down from the TreeThe party retreats to Avalon to lick wounds and rethink their strategyWorld Tree, Floors, Skirmish Quest, Monday, collective game2017-09-04 1 
1839603World Tree- Day 4, The First Knot ExterminationAs darkness falls a storm rolls in while monsters roam.World Tree, Floors, Skirmish Quest, Monday, collective game2017-09-18 1 
1874607World Tree- Day 5 - A Town called DunndirkMidnight breaks and the weather clears- the battle may have concluded below but the feathers above shadow us still. World Tree, Floors, Skirmish Quest, Monday, collective game2017-09-28 2 
October 2017
1960032World Tree- Day 6 - The Battle of HachibanaWe arrived at night to assist in relieving the previous group from a day's worth of fighting.World Tree, Floors, Skirmish Quest, Monday, collective game2017-10-23 1 
1955266World Tree General [Nothing Doing]General generalynessWorld Tree, Floors, Skirmish Quest, Monday, collective game2017-10-23 1 
November 2017
2001115World Tree- Day 7 - Midnight of Day 7. Battle of HachibanaThrough artillery barrage and moblin charge, the battle wages on.World Tree, Floors, Skirmish Quest, Monday, collective game2017-11-05 1 
May 2018
2508478World Tree: 1st Spring - 1st Night of MosstoneNight has arrived.Monday, World Tree, Skirmish2018-05-11 2 
2551431World Tree: 1st Spring - 2nd Dawn of MosstoneCranidyne makes a splash. Preparations for a new dat. Mission thread 3. Thread 1: https://archived.moe/qst/thread/2472826Monday, skirmish, world tree2018-05-26 1 
June 2018
2596515World Tree: 1st Spring - 2nd Afternoon: Battle of MosstoneWe rest, recuperate and begin our attack with the sunrise. Previous mosstone threads archived under Monday, Skirmish, World TreeWorld Tree, Floors, Skirmish Quest, Monday, collective game2018-06-11 2 
2647716World Tree: 1st Spring - 2nd Night: Battle of MosstoneFika becomes a maid, Vickens plays boardgames, and two new classes are introduced after we take care of a moblin invasion. World Tree, Floors, Skirmish Quest, Monday, collective game2018-06-30 2 
July 2018
2693954World Tree: 1st Spring - 3rd Foray: The Black PearlYggdra's Roots deploy to defeat an ancient magus menace. Battle is had, friends are lost!World Tree, Floors, Skirmish Quest, Monday, collective game2018-07-22 1 
September 2019
3762509World Tree : The BoughsThe manor is assaulted and we encounter Fithson, keeper of hunts. World Tree, Floors, Skirmish Quest, Monday, collective game2019-09-08 0 
3803194World Tree : 2nd Night of the BoughsCasualties and disasters mount up, yet we snatch the from the jaws of defeat a victory all the same. World Tree, Floors, Skirmish Quest, Monday, collective game2019-09-30 0 
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This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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