[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??


  • File : 1277355726.jpg-(9 KB, 392x288, canIhaveyonumbah.jpg)
    9 KB Anonymous 06/24/10(Thu)01:02 No.10704347  
    Creepy shit to add to campaigns.
    Number station broadcasts, especially if read in a child's voice can be creepy as shit
    >> Anonymous 06/24/10(Thu)01:04 No.10704381
         File1277355840.gif-(24 KB, 395x400, numbers-stations.gif)
    24 KB
    >> Anonymous 06/24/10(Thu)01:05 No.10704428
         File1277355954.gif-(2.28 MB, 591x336, Buseys.gif)
    2.28 MB
    >> Rape-Chan !!DhEZOUaepXX 06/24/10(Thu)01:07 No.10704450
         File1277356037.jpg-(149 KB, 339x357, 1259563757301.jpg)
    149 KB
    Crazy mivehind, I spent all this morning reading about number stations.
    >> Anonymous 06/24/10(Thu)01:08 No.10704467
    >>10704347
    Peripheral Vision Lurkers.
    Can't look directly at them, they'll not be there. But they're real.

    >>10704428
    I read that as BusEyes, and that made it more bizarre.
    >> Anonymous 06/24/10(Thu)01:10 No.10704508
    >>10704467
    Now you gone and made me paranoid
    >> Anonymous 06/24/10(Thu)01:12 No.10704554
    the creature from the thing
    put that in a campaign and do it well players will freak out
    >> Anonymous 06/24/10(Thu)01:19 No.10704722
    Give the character real reliability on the radio for a mission, they call for backup they get back up, all that jazz.
    They chase down this guy to an old collapsing building, they are clearly outgunned, they call for back up, and the guy laughs, they clearly hear it being scrambled into a call for artillery
    >> Anonymous 06/24/10(Thu)01:31 No.10705002
    OH GOD! NUMBERS STATIONS ARE CREEPY AS FUCK WHY DID YOU MAKE ME LEARN ABOUT THEM! OH GOD!
    >> Anonymous 06/24/10(Thu)01:35 No.10705077
    >>10704347
    >Number station
    >read in a child's voice

    http://www.youtube.com/watch?v=EdnoAJ7KoFE
    Like this one? I've always found this one rather eerie, between the little music box jingle, the little girl's voice, and the distortion.
    >> Anonymous 06/24/10(Thu)01:36 No.10705092
    A dog whose lower half is replaced with a stereo and his eyes and mouth are replaced with speakers. Blood consistently drools from aforementioned speakers. It communicates in amplified wails of pain.
    >> Anonymous 06/24/10(Thu)01:37 No.10705110
    Cool number station shit you could do with a party.

    They go and investigate an underground base or lab in a city. The party returns above ground, the city is destroyed, the sky is blood red. The only signal of any kind they can receive is from an unknown number station somewhere nearby. It sounds something like this: http://upload.wikimedia.org/wikipedia/commons/2/26/UVB-76.ogg
    >> Anonymous 06/24/10(Thu)01:38 No.10705129
    >>10705110

    FUCK
    >> Anonymous 06/24/10(Thu)01:38 No.10705133
    Fun fact: There are regular number stations that you can tune in to.
    Either LIVE while you play or you can record one.
    >> Anonymous 06/24/10(Thu)01:39 No.10705144
    If possible, find some way to slightly fuck with the air pressure in the room you're in. A bit of humidity also helps.

    And the power of infrasound to disturb cannot be over-emphasized.
    >> Anonymous 06/24/10(Thu)01:39 No.10705155
    >>10705002

    You won't realize why for a bit, but you are so very welcome.

    Also, you should research it more. Via The Conet Project (Google that. Awesome times).
    >> Anonymous 06/24/10(Thu)01:40 No.10705183
    That's funny i spent all yesterday listening to numberstations and generally browsing the high-frequency shortwave band
    >> Anonymous 06/24/10(Thu)01:41 No.10705211
    >>10705133
    Or you could just download the recordings from the internet.
    http://irdial.hyperreal.org/the%20conet%20project/
    >> Anonymous 06/24/10(Thu)01:43 No.10705240
         File1277358229.jpg-(103 KB, 493x584, 1276317746431.jpg)
    103 KB
    >>10705211
    but i mean live number stations, come on.
    Spooky
    >> Anonymous 06/24/10(Thu)01:44 No.10705252
         File1277358266.jpg-(177 KB, 640x480, 1257972971725.jpg)
    177 KB
    >>10705110

    note to self: make sure that you're not expecting the volume level of your system to be the volume of what's coming out of winamp.

    be back in a bit, folks... going to change my pants.
    >> Anonymous 06/24/10(Thu)01:46 No.10705278
         File1277358370.jpg-(55 KB, 500x580, bc3022cadbe4bf6ada4d4daecd74a3(...).jpg)
    55 KB
    >>10705240
    You also said to record them.
    Up to you though, I was just pointing out a directory where a lot of numbers station recordings could be found.
    >> Anonymous 06/24/10(Thu)01:46 No.10705283
    >>10705252
    >>10705252

    OH GOD IT HAPPENED TO ME TOO
    >> Anonymous 06/24/10(Thu)01:47 No.10705316
    >>10705155

    If you're in to Russian number station shit, also google Dead Hand. Otherwise known as Russia's automated nuke the rest of the planet switch. Scary.
    >> Blackheart !!FYEhWpAirtN 06/24/10(Thu)01:49 No.10705339
    Oh yeah, number stations. nWoD has stuff about that.
    >> Anonymous 06/24/10(Thu)01:49 No.10705342
    >>10705110
    Oh hey they call that one the buzzer.
    That's not a number station per se.
    >> Anonymous 06/24/10(Thu)01:51 No.10705375
    >>10705339
    Oh ry'leh?
    >> Anonymous 06/24/10(Thu)01:51 No.10705385
    >>10705342

    Yeah, as I said above, it's believed to be part of the former Soviet Onion's Dead Hand switch. A device used to prevent the ruskies from being unable to launch a retaliatory strike in the face of a massive US preemptive attack.
    >> Anonymous 06/24/10(Thu)01:52 No.10705398
    Number stations, FROM UNDER THE SEA.
    Mind warping descent into chaos follows.
    >> Anonymous 06/24/10(Thu)01:53 No.10705416
    >>10705375
    It's in summoners
    >> Anonymous 06/24/10(Thu)01:53 No.10705427
    >>10705375
    Funny you should say that, because it's ghosts trying to summon cthulhu
    >> Blackheart !!FYEhWpAirtN 06/24/10(Thu)01:53 No.10705428
    >>10705375
    Ya, ry'leh.

    Ghosts from the Underworld are behind it, they're trying to open an apocalyptic portal to the blackest depths of the Underworld and bring their chthonic titan tentacle worm horrors that want to eat the world and everyone on it forever.
    >> Anonymous 06/24/10(Thu)01:54 No.10705435
    Lincolnshire Poacher a MI5 numbers station:
    http://www.youtube.com/watch?v=Ua94OV9Ter8&feature=related

    Also related,
    The Pip, The Squeaky Wheel and The Buzzer:
    http://www.youtube.com/watch?v=y8LQMDQAoVk
    >> Anonymous 06/24/10(Thu)01:54 No.10705448
    >>10705428
    Bend over, I'm fucking your ass
    >> Anonymous 06/24/10(Thu)01:54 No.10705449
    >>10705398

    "Sir, we've detected audio signals much akin to our Number Stations. We've yet to deTRDAAGGH cthullu...CTHULLU FTANG."
    -Screams
    -Inaudible
    -Message Ends-
    >> Anonymous 06/24/10(Thu)01:55 No.10705467
    >>10705375
    Yeah, it's retarded.
    Ghosts summoning cthulhu retarded
    >> Anonymous 06/24/10(Thu)01:56 No.10705477
    >>10705110

    That sound creeps the heck out of me, and undescribably so. Thanks.
    >> Anonymous 06/24/10(Thu)01:56 No.10705486
    >>10705449
    trite as fuck.
    >> Blackheart !!FYEhWpAirtN 06/24/10(Thu)01:57 No.10705505
    >>10705448
    Will you always greet my like that? *bends over*
    >> Blackheart !!FYEhWpAirtN 06/24/10(Thu)01:58 No.10705514
    >>10705505
    *me
    >> Anonymous 06/24/10(Thu)01:59 No.10705536
    >ry'leh?

    It's R'lyeah.
    >> Anonymous 06/24/10(Thu)02:01 No.10705577
    >>10705505
    Any time I see you.

    I plan on fucking your ass at every opportunity.
    >> Anonymous 06/24/10(Thu)02:05 No.10705643
    >>10705505
    Not gonna lie, I ever met you in real life, I'd probably bend you over the nearest table and pound your ass while jerking you off.
    >> Anonymous 06/24/10(Thu)02:10 No.10705722
    Fate is telling me no to go to sleep
    >> Blackheart !!FYEhWpAirtN 06/24/10(Thu)02:10 No.10705728
    >>10705577
    >>10705643
    Luckily, I don't mind.
    >> Anonymous 06/24/10(Thu)02:11 No.10705740
    Why did this become about fucking this blackheart guys ass?

    What the fuck
    >> Anonymous 06/24/10(Thu)02:12 No.10705762
    >>10705740
    add blackhearts ass to a campaign it's a demonic portal anyone who sees it has to fuck it
    >> Anonymous 06/24/10(Thu)02:14 No.10705788
    >>10705740
    Well, you have to admit that it fits under the theme of "creepy shit to add to campaigns".
    >> Anonymous 06/24/10(Thu)02:22 No.10705953
    >>10705211

    Hey, the coup plotter broadcast is on there!

    (God bless you, Ukraine team 6.)
    >> Anonymous 06/24/10(Thu)04:19 No.10707782
    >>10705762
    >demonic anus
    that almost seems traumatizing enough to use
    >> Anonymous 06/24/10(Thu)04:50 No.10708218
    So what are some fun frequencies for live number stations one could tune into?
    >> Anonymous 06/24/10(Thu)05:28 No.10708728
    >>10707782
    You see a man's anus roll a will save to see if you can resist fucking it
    >> Anonymous 06/24/10(Thu)05:30 No.10708751
    rolled 3 = 3

    >>10708728
    What's the DC?
    >> Anonymous 06/24/10(Thu)05:31 No.10708768
    >>10708218
    http://www.archive.org/details/ird059
    >> Anonymous 06/24/10(Thu)05:33 No.10708783
    >>10708751
    Fuck, I failed my "Don't fuck his ass check" didn't I?
    >> Anonymous 06/24/10(Thu)05:33 No.10708785
         File1277372024.jpg-(41 KB, 468x327, ufoDM2906_468x327.jpg)
    41 KB
    >>10704347
    >Creepy shit to add to campaigns.
    >Number station broadcasts, especially if read in a child's voice can be creepy as shit

    Actually, yeah. They are. Especially if it's dark out and nobody knows where it's coming from or their purpose.

    Morse code, or even just an unintelligible string of seemingly random beeps can freak me the fuck out, too.
    >> Anonymous 06/24/10(Thu)05:35 No.10708814
    ...so what's a number station and why are they scary?
    >> Anonymous 06/24/10(Thu)05:36 No.10708830
    The hell would a numbers station be read by a child?
    >> Anonymous 06/24/10(Thu)05:39 No.10708856
    >>10708814
    Radio station that's just a voice repeating numbers for no discernible reason. It's probably something for spies, but not even declassified black-ops documents from the US or Russia have notes on them, so...
    >> Anonymous 06/24/10(Thu)05:40 No.10708865
    >>10708814
    http://en.wikipedia.org/wiki/Numbers_station

    >>10708830
    Exactly.
    >> Anonymous 06/24/10(Thu)05:46 No.10708932
    >>10708856
    Odds are good that they're messages transmitted in cipher. Really nothing creepy about it. For creepy, or more accurately insane, check out Dead Hand.

    Was an automated retaliation protocol set up by the USSR at the height of the Cold War intended to ensure that in the event of an American preemptive nuclear strike, Russia could retaliate even if its entire government was wiped out. It came so close to being fully automated - if various radio towers were hit and stopped transmitting, seismic sensors reported abnormal activity, etc... it would initiate an automated nuclear counterstrike against the US. However, the Russians realized how bat shit insane this was, and the system was implemented only being semi-automated.

    Dead Hand is still operational.
    >> Anonymous 06/24/10(Thu)05:47 No.10708948
    >>10708932
    WHAT'S THE POINT OF AN AUTO FUCK YOU SYSTEM IF THE OTHER SIDE DOESN'T KNOW YOU HAVE IT
    >> Anonymous 06/24/10(Thu)05:48 No.10708956
    >child's voice
    >creepy
    so tired of this cliche
    >> Anonymous 06/24/10(Thu)05:50 No.10708978
    >>10708948
    I'm fairly certain the US was aware of it.
    >> Anonymous 06/24/10(Thu)05:51 No.10708985
    >>10708956
    It's become cliched because it works.
    >> Anonymous 06/24/10(Thu)05:52 No.10709000
    >>10708956
    Listen to one of them.

    then complain it isn't creepy.

    If it's not creepy, you're jaded and nothing can creep you out anymore. Don't play CoC.
    >> Anonymous 06/24/10(Thu)05:53 No.10709018
    >>10708932
    One of the Dead Hand stations is still apparently broadcasting. It's simply a radio station that has a buzzer placed next to a microphone.
    http://en.wikipedia.org/wiki/UVB-76
    >> Anonymous 06/24/10(Thu)05:55 No.10709035
    >>10708978
    >>10708948
    >>10708932
    You now realise that in ANY nuclear war scenario, the USA will be the aggressor. The Soviets didn't make any attack plans. They considered it futile.
    >> Anonymous 06/24/10(Thu)05:58 No.10709049
    >>10708985
    Works for some people.

    If you want inspiration for creepy shit, there was a copypasta list of bizarre Wikipedia articles circulating on /x/ a few months back. Dunno if it still is, haven't been to /x/ in months.

    Dyatlov Pass would be a good thing to look into. I think it would be perfect to slip that in to a WoD campaign.
    >> Anonymous 06/24/10(Thu)06:02 No.10709098
    >>10709049
    Cracked.com (of all places) has a pretty good article debunking the Dyatlov Pass stuff.

    My personal suggestion would be the Taman Shud case. In 1948 a unidentified man was found on a beach in Australia, And then it got really weird.
    http://en.wikipedia.org/wiki/Taman_Shud_Case
    >> Anonymous 06/24/10(Thu)06:05 No.10709122
    http://en.wikipedia.org/wiki/Lead_Masks_Case
    A boy named Jorge da Costa Alves (who was 18 at that time) was flying a kite at the Morro do Vintém (Vintém Hill), in Niterói, Rio de Janeiro, Brazil when he found two dead men. Immediately, he made his way back home and called the police. Soon the spot was full of police officers, firefighters and journalists.

    The bodies were next to each other, slightly covered by grass. They were wearing suits, lead masks and water-proof coats. There was no sign of violence to the bodies or to the surrounding area. Next to the bodies, the police found an empty bottle of water and a packet containing two towels. The masks were a type typically used for protection from radiation, and it is these masks that have given the case its name. Police found a small notebook stating: "16:30 estar no local determinado. 18:30 ingerir cápsulas, após efeito proteger metais aguardar sinal máscara", which translates to "16:30 be at the agreed place. 18:30 swallow capsules, after effect protect metals wait for sign mask [or 'mask sign']".
    >> Anonymous 06/24/10(Thu)06:07 No.10709150
    In February 1948, distress calls were picked up by numerous ships near Indonesia. The SOS calls came from the Dutch freighter SS Ourang Medan. The signals claimed, "All officers including captain are dead lying in chartroom and bridge. Possibly whole crew dead." This message was followed by indecipherable Morse code then, "I die."

    Within hours of the first distress signals, the first rescue ship arrived on the scene. Upon arrival, the rescue vessel tried to hail the Ourang Medan but there was no response to their hand and whistle signals. A boarding party was sent to the ship and what they found was astonishing. All the crew and officers of the Ourang Medan were dead, their eyes open, faces looking towards the sun, arms outstretched and a look of terror on their faces. Even the ship's dog was dead, found snarling at some unseen enemy. When nearing the bodies in the boiler room, the rescue crew felt a chill though the temperature was near 110°F.

    The decision was made to tow the ship back to port. As the ship was prepared to be towed, smoke began rolling up from the hull. The rescue crew left the ship and barely had time to cut the tow lines before the Ourang Medan exploded and sank.
    >> Anonymous 06/24/10(Thu)06:07 No.10709158
    >>10709098
    The Cracked article is, at best, retarded. I could pick away at it, but I've had this very same conversation so many times on /x/ that I've lost the patience to have it again.

    Not saying that there was anything supernatural about the Dyatlov Pass incident, just that the Cracked article is baseless conjecture masquerading as fact.

    Anyhow, checking out the Taman Shud article.
    >> Anonymous 06/24/10(Thu)06:08 No.10709167
    >>10709122
    How to troll the public: a beginners guide.
    >> Anonymous 06/24/10(Thu)06:10 No.10709193
    >>10709158
    But on the other hand, It's a hell of a lot more logical than "UFOS DID IT!"
    >> Anonymous 06/24/10(Thu)06:12 No.10709219
    >>10709150
    >Even the ship's dog was dead, found snarling at some unseen enemy.
    >dog dead, still snarling

    I admit that would be quite a creepy thing to see.
    >> Anonymous 06/24/10(Thu)06:14 No.10709243
    http://mikeandsniffy.co.uk/vlt/zz/S28_4625_07.57_21.2.06.mp3
    WAT
    >> Anonymous 06/24/10(Thu)06:15 No.10709252
    >>10709150


    it wasn't undecipherable. it was "HE COMES! HE WHO LURKS BEHIND THE WALLS OF REALITY! ZALGO!"
    >> Anonymous 06/24/10(Thu)06:17 No.10709269
    Even though it's not "real", I'm still fairly partial to this story.

    http://scp-wiki.wikidot.com/scp-741
    >> Anonymous 06/24/10(Thu)06:39 No.10709469
    http://www.youtube.com/watch?v=E-Eihpmsz7w
    http://www.youtube.com/watch?v=yDT1WWJpa9U
    http://www.youtube.com/watch?v=MRzCbolcnag
    http://www.youtube.com/watch?v=osSwHlC_jtI
    God fucking damnit, something's out there.
    >> Anonymous 06/24/10(Thu)06:51 No.10709608
    >>10709193
    But still gets you no closer to knowing what actually happened. I never said it was aliens or anything like that. I'm willing to say I don't know what happened at Dyatlov Pass rather than put forth some inane dribble which may or may not have happened just because it is conceivably possible with utter disregard for a lack of evidence substantiating my theory. Whatever.

    >>10709150
    > indecipherable Morse code
    That's an oxymoron.
    >> Anonymous 06/24/10(Thu)07:49 No.10710124
    Bump for more creepiness.
    >> Anonymous 06/24/10(Thu)08:04 No.10710244
    So, I read this before going to bed last night.

    Thanks for the nightmares, /tg/.
    >> Indonesian Gentleman 06/24/10(Thu)08:05 No.10710258
    How about this?

    The party stops at a small inn in the middle of the woods. There's a small cabin out back. The party is treated well by the host, fine meal and all, but one of them senses it's odd. One of the party member sneaks off at night (hope you got a sneaky type in your party) to see what's in the cabin. To their horror, it's a whole family, butchered and slain. That character then runs to tell the rest of the party. From here you can branch into:
    -the party wakes up, kills the innkeeper, but later found out that the innkeeper isn't the killer.
    -the rest of the party is already slain by the innkeeper.
    -the party wakes up and finds the innkeeper similarly butchered in the innkeeper's own room. WHO WAS INNKEEPER

    And as an added bonus, that tasty meat last night? That ain't pork.
    >> Anonymous 06/24/10(Thu)08:14 No.10710349
    one creepy thing i like is from silent hill, the radio fades into static whenever monsters are around. it is a surprisingly creepy effect. What if we combined a few different things here and said the radio usually plays sinatra and dizzie gillespie or the big bopper, but when the robotic minions of mr.x are around it his crypto-control channel overwhelms the signal. i could see that playing out creepy as hell if you did it right
    >> Anonymous 06/24/10(Thu)08:50 No.10710765
    Sound

    Horror is based on sharp contrasts. Sound goes a very long way toward that. I use Atmosphere Deluxe, but there's a free light version and other sample players.

    Normality is established with street sounds, traffic, people talking, children playing, maybe some birds, and Easy Listening music.
    Mystery scenes get spooky score and unexpected sudden sounds like night birds, things rustling or crashing to the ground, and first subliminal sounds of a soothing character.
    Horror gets wicked shit like Kronos Quartet mixed with mean subliminal aggravators and the occasional stressed heartbeat or heavy breathing.

    Dim the lights a little, turn up the AC, put a CD with occasional short disturbing sounds on repeat in the other room and NEVER play during daylight.
    >> Anonymous 06/24/10(Thu)08:55 No.10710839
    http://www.youtube.com/watch?v=9M3Rpy3tv50

    http://en.wikipedia.org/wiki/Bloop
    >> Anonymous 06/24/10(Thu)09:07 No.10711008
    I once used RF Whistlers for an adventure where the radio was constantly on the fritz.
    >> Anonymous 06/24/10(Thu)09:24 No.10711230
    en.wikipedia.org/wiki/Suisun_Bay
    en.wikipedia.org/wiki/Sailing_stones
    en.wikipedia.org/wiki/Dyatlov_Pass_incident
    en.wikipedia.org/wiki/Nedelin_disaster
    en.wikipedia.org/wiki/Aokigahara
    en.wikipedia.org/wiki/Derweze
    en.wikipedia.org/wiki/Antikythera_mechanism
    http://beinecke.library.yale.edu/dl_crosscollex/SetsSearchExecXC.asp?srchtype=ITEM
    http://www.liveatc.net/
    >> Anonymous 06/24/10(Thu)09:45 No.10711520
    I had an internship with the CIA and was assigned to assist a field agent search for sources of SSTV radio broadcasts. I wasn't allowed to know where we were, but it was obvious we were in Alaska, or Canada given the fact that day break lasted the entire week.

    Most of what we were looking for were just SSTV broadcasts left over from the cold war. It's amazing they were still operating, their water wheels should have frozen over.

    Basically we went to a point on snowmobile, listened for a broadcast, checked the image and went on.

    I don't know if you've ever heard an SSTV broadcast, but it's fucking creepy.

    Anyway we're pretty much done when we pick up a signal that isn't supposed to be there. Looking at the image it showed up it was clear is was not by a river and must be some one else's. He thought it was a a Russian spy camera, I thought it was a hunter's.

    We picked up some radiation from our Geiger counter and stumbled on a crater with what looked like an old soviet rocket with a cluster engine. We went too far out of our way to continue on and a blizzard was picking up so we took a few pictures and set up camp a few hundred yards away under some trees.

    We were going over the mystery broadcast again in out tent when a different image began to show up. The scan was slow, but it was an aerial view of our camp.

    We panicked and grabbed out guns but there was nothing in the sky.

    Then all of a sudden a noise rang out. It was unbearably loud and shook the earth. It sounded almost like a whale's song. It went on for about a minute and then stopped.

    So did our mystery broadcast.
    >> S.T.A.L.K.E.R. 06/24/10(Thu)09:46 No.10711536
    Children laughter. Everywhere dark. If they follow it they'll find a dead body with a doll next to it. Everytime.
    >> Anonymous 06/24/10(Thu)10:30 No.10712081
    >>10710765
    Don't forget that dread can also be built up with an utter lack of sound when it would otherwise be normal.
    >> The Collective ಠ_ಠ !!WmutByiQXK+ 06/24/10(Thu)10:41 No.10712229
    >>10711230

    >Antikythera Mechanism
    This thing could accurately plot solar, planetary and lunar positions, account for the leap year every 4 years about a century before they were put into calandars, mapped geographical locations in the mediterranean and had a detailed instruction manual which named countries that didnt exist yet.

    Isn't it clear? THIS IS A TIME MACHINE.
    >> Anonymous 06/24/10(Thu)11:23 No.10712863
    >>10712229
    >Detailed instruction manual which named countries that didn't exist yet.

    >Isn't it clear?

    It's a hoax.
    >> The Collective ಠ_ಠ !!WmutByiQXK+ 06/24/10(Thu)11:26 No.10712889
    >>10712863

    BUT ANCIENT GREEK TIME TRAVELLERS.

    How awesome would that be?
    >> Anonymous 06/24/10(Thu)11:26 No.10712893
    >>10712889
    Paradoxically delicious.
    >> Anonymous 06/24/10(Thu)11:32 No.10712973
    I can't see anything about naming countries before they exist. Link me to this "source" or copy/paste it, please?
    >> Ancient Aliens Erich von Däniken 06/24/10(Thu)11:33 No.10712981
    The visitors were here.

    Maybe they still are...
    >> The Collective ಠ_ಠ !!WmutByiQXK+ 06/24/10(Thu)11:34 No.10712994
    >>10712973
    I may have slightly embellished it, but in the "New Discoveries" part of the wikipedia article..

    >The inscriptions led to a dating of the mechanism to around 100 BC. It is evident that they contain a manual with an astronomical, mechanical and geographical section. The name HISPANIA (ΙΣΠΑΝΙΑ, Spain in Greek) in these texts is the oldest reference to this country under this form, as opposed to Iberia.
    >> Anonymous 06/24/10(Thu)11:36 No.10713012
    >>10712994
    Gonna need sources other than wikipedia here, bro.
    >> Anonymous 06/24/10(Thu)11:37 No.10713026
    God dammit, /x/ go back to your room.
    >> Anonymous 06/24/10(Thu)11:37 No.10713032
    Since we're talking about creepy soundclips, what's the name of that particular siren wail? It plays in Silent Hill 1 when the atmosphere goes dark. Like some dockworker lunch siren or something.

    I plan on devising a horror campaign and i'm including things like certain SCP objects, mannequins, numbers stations, soundclips like the bloop etc and I need more creepy noises to set the mood.
    >> Anonymous 06/24/10(Thu)11:38 No.10713043
    when it's hot out, like it is now, my front door swells a little from the heat.
    and it thumps.
    when i'm reading creepy shit, or listening to these fucking number station broadcasts, and my door thumps like someone just kicked it.... brb, changing pants.
    >> Anonymous 06/24/10(Thu)11:38 No.10713044
    >>10713032
    If you can find one, a track of the Regenerator's breathing from RE4 would be perfect. The Regenerator theme isn't too bad, either.
    >> Anonymous 06/24/10(Thu)11:39 No.10713051
    Creepy shit?
    Lace.
    Lace himself.

    Creepiest thing you could put in anything
    >> Anonymous 06/24/10(Thu)11:42 No.10713097
    >>10713051
    Edward is pretty fucktarded.

    LET ME TELL YOU ABOUT MY CHARACTER THAT THEIR BACKGROUND STORY THAT INVOLVES RAPE.
    >> The Collective ಠ_ಠ !!WmutByiQXK+ 06/24/10(Thu)11:49 No.10713182
    >>10713012

    Nature Magazine, November 2006 issue. Published the results of a high-res Xray Tomography scan carried out by the Antikythera Mechanism Research Project.
    >> Anonymous 06/24/10(Thu)11:49 No.10713188
    http://www.youtube.com/watch?v=jRXQsQKGqIU

    Yah yah dead space sue me. But add the idea of someone singing a lullaby in some kind of pain. Make player wonder where the singing come from, then make them forget about it, but out of nowhere remind them of the singing.
    The strange thing is they are like on the other side from where they first hear it.
    >> Anonymous 06/24/10(Thu)11:49 No.10713194
    >>10709098
    I'm partial to the story of the Monster with 21 Faces:

    >It started with two armed men who broke into the home of the president of Glico, kidnapping him in front of his family. The men held the executive in a warehouse, calling the company and demanding 100 million Yen and 100 kilos of gold bullion. The victim escaped the warehouse before he could find out whether or not his company was willing to pay to ransom his ass. None of the bad guys were caught and that's too bad, because the "Monster" wasn't through.

    >A couple of weeks later, several cars in the company parking lot were set on fire. Then, the "Monster" began to send letters.

    >In the first letter (sent in a plastic container along with hydrochloric acid because why the hell not?) the Monster claimed they had poisoned Glico's candies, which resulted in Glico losing $21 million dollars worth of product that had to be pulled from shelves. The number may be a coincidence, but then again, who knows? The Monster taunted the police by detailing in a letter its method of entry, what typewriter it used to write the message and where it found the container with the acid in it. It didn't matter; cops scoured the country for them and came up empty.

    >Soon enough, just to prove they were toying with everyone, the Monster suddenly sent a letter stating its forgiveness of Glico, and moved on.
    >> Anonymous 06/24/10(Thu)11:50 No.10713202
    >>10713194
    >The Monster then turned its attention to another food company: Morinaga. Another letter was sent, similar to the Glico one, only this time, investigations turned up a total of 21 packages laced with the highly toxic sodium cyanide. Being the polite kind of shadowy creepy terrorist/terrorist group, the boxes were helpfully labeled with "Contains Toxins," an example all criminals should follow.

    >The police, getting desperate, thought they caught a glimpse of the mastermind behind the Monster during a money drop (the group had demanded cash from another company). An officer described the criminal mastermind as a man having "eyes like those of a fox," which would give him the nickname "The Fox-Eyed Man."

    >The same mysterious man was spotted again later, in a car during a sting operation. He escaped, but the cops found the car, and a radio transceiver that he had been using to listen into all of the police communications during the sting.

    >So finally they've got a description of one of the bad guys! That resulted in... nothing. The Monster tormented several corporate giants for years, mocked the police, walked the streets as some of the most wanted men in the world and not a single one of them ever got caught. A police superintendent got so frustrated by being outmaneuvered by the Monster that he resigned in disgrace. Oh, wait, we misread that. He actually, committed suicide by fucking setting himself on fire.

    >Before disappearing into the night like goddamned Keyser Soze, the "Monster" released a letter mocking the dead man, and announced it would stop torturing food companies, apparently taking this entire thing as some sort of childish game. The Monster's final words to the public:

    >We are bad guys. That means we've got more to do other than bullying companies. It's fun to lead a bad man's life.

    The monster had 21 faces, all of them Guy Fawkes masks.
    >> Anonymous 06/24/10(Thu)11:50 No.10713203
    >>10713097
    The current happy-go-lucky cop hasn't featured rape yet.

    It's probably only a matter of time, though.
    >> Anonymous 06/24/10(Thu)11:51 No.10713216
    >>10713051

    eh what about lace

    did he wank off a cat or something like edward? Because that's the only way he'll beat edward.
    >> Exalted !OOirDpvrkA 06/24/10(Thu)11:53 No.10713237
    >>10713216
    Edward and Lace are the same person.
    >> MonkeyToho 06/24/10(Thu)11:53 No.10713249
         File1277394826.jpg-(503 KB, 800x966, 7724471.jpg)
    503 KB
    rolled 25 = 25

    >>10713032

    http://www.youtube.com/watch?v=OwFqShcxaQ0

    http://www.youtube.com/watch?v=Zeeq2fYbfGY
    >> Anonymous 06/24/10(Thu)11:54 No.10713258
    >>10713237

    what a fantastically appropriate new name then
    >> Anonymous 06/24/10(Thu)11:57 No.10713284
         File1277395020.png-(117 KB, 276x230, Engi-horror.png)
    117 KB
    >>10711520
    JESUS CHRIST.
    >> Anonymous 06/24/10(Thu)11:57 No.10713287
    How about a cat with hands?

    http://www.youtube.com/watch?v=UvOL6qXs-Vg
    >> Anonymous 06/24/10(Thu)12:04 No.10713367
    >>10713249
    AWESOME! thank you very much!
    >> Anonymous 06/24/10(Thu)12:05 No.10713388
    There is no end to the shit that can be used in a game to make it creepy as hell, but what I like to hear about are the things you can use out of character to help with the freakyness. I remember a little trick I learned from /tg/ shortly after /tg/ was born. It works best if the game is already a bit creepy and you have the players in the right mood.

    "You open the door into the storage room. TYhe light from the hallway fills the room, reflecting off of the stacked metal boxes, the tears rolling down the your girls face, and a puddle of what you hope is motor oil in one corner. The door creaks loudly as it reached the end of its swing."

    When the players try to have their characters go to the little girl to help her, look at them confused and say "What girl?"

    It is very important that you say this with as much sincerity as you can muster. If you crack a smile at all, the effect goes from "WTFohgodohgod" to "The GM is being a dick".
    >> Anonymous 06/24/10(Thu)12:07 No.10713408
         File1277395663.jpg-(1.43 MB, 1962x2976, vg05.jpg)
    1.43 MB
    There are so many incredibly fantastic, creepy and interesting things and facts popping up every day. I had a plan to make a website looking like a victorian era gazette collecting such things, taken from wikipedia, news articles, random internet shit. It would've been entitled "The Interesting Times". I just don't have the time.
    >> Anonymous 06/24/10(Thu)12:08 No.10713418
    >>10713287
    Not scary so much as mindfucky.
    >> Anonymous 06/24/10(Thu)12:09 No.10713436
    >>10713388
    Haha that's great! though even picturing that got me grinning. I really can't bring myself to do that at all.
    >> Anonymous 06/24/10(Thu)12:12 No.10713475
    >>10713408
    Dude that's awesome! you really should find some time to do that!

    I save threads like this all the time, even write down a long list of weird, scary or abandoned places in my journal just so if I ever get in the mood of visiting an interesting place, I have a list.

    also, brownie points for Discworld reference.
    >> Anonymous 06/24/10(Thu)12:19 No.10713564
    >>10711520
    You're full of shit.
    >> Anonymous 06/24/10(Thu)12:31 No.10713726
    Wyoming Incident. http://video.google.com/videoplay?docid=-3975322056162184320

    The sound frequencies during the station hijack were enough to make some long-term viewers violently ill.
    >> Psyker Ted 06/24/10(Thu)12:34 No.10713772
    So, You'r PC's are a squad of mercenaries, directed by an AI commander diving into a enemy compound at the request of their immediate human commander. All's going to shit, but it's shit they can handle. They go in, blow the enemy to pieces, and then get stopped by a large vaulted door. Next to the door however, is a half walled up old wooden door. HQ is informed, scematics are brought up, and it is indeed, a side passage that leads around the vaulted door. They break the door down, and enter.

    So, the passage before them in unlit, and the first thing they see is some sandbags, and various desks and other mundane furniture set up as a barricade. If they inspect the barricade at all, they would notice that it's set up in a way that it's killzones are pointing towards the door they just came in from. Moving down the corridor, they find that the walls have caved in at some places, forcing them to go through abandoned rooms, three sets in total, one down a hallway to the left, third door down, the second in a hallway to the right, first door, and the third being a sort of a lobby for the main administrative area.
    >> Psyker Ted 06/24/10(Thu)12:35 No.10713778
    >>10713772
    Now, the place is overgrown, seemingly abandoned some time ago. As they approach the first cave in, comms with HQ cut out, if they go back towards the entrance, the comms seem to have malfunctioned, and would still be out. So onward the party presses. The hallway they would need to go down is longer then expected, indeed, if they have a HUD device, or really any sort of a map, they would notice that the hallway is much longer then what is shown, leaving the end of the hallway still in darkness. The rooms they pass are a mess, torn up, and the furniture thrown around. The third room they pass, they notice that the wall adjoining it has been broken down. If inspected, revealing that it was not caused by any sort of natural means. If any were to go further down the hallway, they would start the see that at the end of the hallway a smooth, black rock dominates what looks like a door frame. If the players continue to look at it for more then a few actions, or one of them inspects it, they must roll a willpower check.
    >> Anonymous 06/24/10(Thu)12:35 No.10713781
    >>10713726
    video doesn't work and wikipedia-ing it leads to Something Awful :/
    >> Psyker Ted 06/24/10(Thu)12:35 No.10713788
    >>10713778

    "You fell as if something freezes up in your gut, your hand starts shaking, but your mind is filled with a sweet, sickly scent. You reach out to touch the black rock..."

    "Suddenly, before the tip of your finger touches it's unnaturally smooth surface, a hand shoots out, grabbing you at the wrist. Screaming fills the air, and a dread washes over the party as you all realize it isn't you."

    So, the PC's have an encounter with the unknown. A obsidian, vaguely humanoid shape starts to crawl out of the stone, using the player it has grabbed as an anchor. If the player wrenches free of it's grasp, or the team uses armor piercing ammunition against it, the freed player is pushed to the back of the party, right next to the room connecting to the next hallway. The team, if they try to communicate at all, speaks now in an entirely different language. The wall buckles and growns, cracks beginning to show in the once smooth obsidian. Soon, skeletal alien creatures start shedding out of the stone, with long, clawed arms and crocodile like heads, the things move frighteningly fast. The team may either run, or open fire. Play the scene out entirely, ending on two conditions, the first being that the creatures, intent on capturing the team, succeed, or second, that the team escapes to the second hallway.
    >> Psyker Ted 06/24/10(Thu)12:36 No.10713793
         File1277397369.jpg-(41 KB, 300x400, headshrine.jpg)
    41 KB
    >>10713788

    If they team stands and fights, they seem to only hold the creatures at bay with their firepower, but the creatures, far from being weak, seem to shrug off normal bullets, and only give to higher calibers or bullets designed for hard targets. Eventually, the team is overrun, the things dragging them back, and through the wall, any yells or communication, again, is in another language. Any inspection made by anyone but the one who initiated the contact reveals nothing, while the single other member reveals that they are a special operations team from either the enemies country/forces, or another country all together. Once combat ends with the parties demise, revert back to the scene where the person is grabbed.

    It was all just a memory, or illusion. Whatever.

    This gives the player a second chance to give warning, and move the party through to the other hallway.
    >> Anonymous 06/24/10(Thu)12:36 No.10713795
    >>10713772
    >>10713778
    This is not creepy in the slightest.
    >> Psyker Ted 06/24/10(Thu)12:40 No.10713850
    >>10713795
    Fine. You know what? I won't post the rest of the adventure.
    >> Anonymous 06/24/10(Thu)12:47 No.10713941
    >>10710839
    ># People have pointed out that the location of the sound originated within 500 miles from the location of R'lyeh in the South Pacific, thus coincidentally linking the sound to the sleeping, Great Old One Cthulhu in the fiction of H.P. Lovecraft.
    >> Anonymous 06/24/10(Thu)12:56 No.10714092
    >>10713850
    I want to see the rest. Don't listen to just one guy being an asshat.
    >> Anonymous 06/24/10(Thu)12:59 No.10714150
    >>10713850
    I thought it was interesting, and has good potential for midfuckery/creepyness. The alternate language thing can be fun and interesting, esp. if it stays with the players after the event. Good luck dealing with
    HQ when you can't even prove who you are.
    >> Bob the Internet Guru 06/24/10(Thu)12:59 No.10714152
    My suggestion, Red Spies. Nothing creepier than communist invisible Frenchmen with knives and make-up.
    >> Anonymous 06/24/10(Thu)13:02 No.10714184
    >>10713850

    it has potential, but it feels more like you're trying to cram too much mindfuck into it.

    Also, the barricades were facing away from these things? They should face toward, so as the party goes through, there is a real sense of dread..
    >> Anonymous 06/24/10(Thu)13:10 No.10714289
    >>10713850

    I read the obsidian skin and crocodile heads and I immediately thought "jesus fuck xenomorphs."
    >> Anonymous 06/24/10(Thu)13:20 No.10714433
    >>10714289

    I'm rather disappointed in myself that I didn't.
    >> Ted 06/24/10(Thu)13:22 No.10714469
    >>10714184
    Bottom line was that they were about to take a trip through time. The AI commander is suppose to be their contact throughout this whole ordeal, intermittently fading in and out of contact. To themselves, I doubt any of the players would question the help at any point, so they would miss out on the important question of time. The important thing would be that the door they came through would be the furthest extent of the excavation. The next room would have been closer to their own time period, but full of STALKER type anomalies that only existed when certain conditions were met, such as an electrical field filling the room to the next hallway, that could only be de-activated by opening and closing doors down the hallway, consequently making it more and more dangerous to stick around. The door that was supposedly in the previous hallway, leading back out to the outside world, moves up to take the place of a jammed, invincible door in this hallway.

    In the end, the door that was supposedly connected to the area they originally wanted to get into, was the same type of door they came in through. After one last freaky encounter, they would step out into the Post-Apoc world of the future, with the HQ AI greeting them once more, and asking for their assistance to repair it.
    >> Anonymous 06/24/10(Thu)13:27 No.10714558
    Anybody have any sort of environmental effects they like to spring on players? Anything at all?

    I really like playing with the various senses. Once, as a group in my Spirit of the Century game was venturing into hell, just before the players entered the room to restart play I lit a book of matches and snuffed them out. The smell of the sulfur started to hit them just as I was describing the sensation of entering hell.
    >> Anonymous 06/24/10(Thu)14:22 No.10715396
    Bump for more
    >> Anonymous 06/24/10(Thu)14:23 No.10715413
    >>10713781
    Because it was made on SA.
    >> Anonymous 06/24/10(Thu)14:26 No.10715461
         File1277403979.jpg-(22 KB, 640x480, Iseewhatyoudidthere.jpg)
    22 KB
    >number stations having a much better reception here than on /x/.
    >> Anonymous 06/24/10(Thu)14:53 No.10715871
    >>10715461
    This is /tg/. If we can link it to our gaming, we do /x/ better than /x/ does, /co/ better than /co/, /v/ better than /v/, and /d/ better than /d/.
    >> The Painter 06/24/10(Thu)14:58 No.10715948
    >>10713564
    Wow, you actually think I was trying to pass it off as the truth?

    About the only thing true that I said is that I worked with SSTV broadcasting and it's creepy as hell.

    http://www.youtube.com/watch?v=wHxLczrW-B8&feature=related
    >> Anonymous 06/24/10(Thu)15:03 No.10716055
    >>10715461
    That's no surprise.
    /x/ is shit lately.
    >> Anonymous 06/24/10(Thu)15:06 No.10716102
         File1277406396.jpg-(226 KB, 964x1268, 1274031128306.jpg)
    226 KB
    >>10716055

    I don't think you're getting the joke, chief.
    >> Anonymous 06/24/10(Thu)15:10 No.10716172
    >>10705316
    I used to think that was frightening until I realized that the exact same thing would happen if someone nuked the usa.
    >> The Painter 06/24/10(Thu)15:12 No.10716202
    The only people who sees ghosts are the people who want to see ghosts.

    The most effective fear is to be subtle and implant the expectation . To let their imaginations run wild. The uncertainty builds on them util it reaches their breaking point.

    Play on that a little with unfamiliar, high contrast sound, a few moving shadows and then...

    The crescendo. A stray Dog can look like a Black Dog in the night if the person
    >> Anonymous 06/24/10(Thu)15:15 No.10716261
    >>10716102
    I... Eh... uh...

    Damn.
    >> Anonymous 06/24/10(Thu)15:21 No.10716354
         File1277407264.jpg-(166 KB, 400x612, apparition.jpg)
    166 KB
    Dont you 404 on me!
    >> Anonymous 06/24/10(Thu)15:25 No.10716416
    broadcast a message, but every 2 words are reversed: example:

    a broadcast but message, 2 every are words example reversed:
    >> Anonymous 06/24/10(Thu)15:27 No.10716462
    is this archived?
    >> Anonymous 06/24/10(Thu)15:30 No.10716502
    >>10709098
    Thanks for that anon. Amazing read
    >> Anonymous 06/24/10(Thu)15:31 No.10716519
    >>10715948
    Ever goatse anybody?
    >> The Painter 06/24/10(Thu)15:37 No.10716610
    >>10716519
    No, but I got a pic of a Grizzly Bear taking a dump in the Yukon River.
    >> Anonymous 06/24/10(Thu)16:13 No.10717222
    http://www.youtube.com/watch?v=sELEQadGNYE
    http://www.youtube.com/watch?v=CeS-9_hgAgYhttp://www.youtube.com/watch?v=z7qrcwLOQkg
    >> Anonymous 06/24/10(Thu)16:24 No.10717442
    Bumping with EVP
    http://www.youtube.com/watch?v=Il-Ivvu8UGY
    http://www.youtube.com/watch?v=rrnUZBmbNPc&feature=related
    http://www.youtube.com/watch?v=F2xApql8zRs&feature=related
    http://www.youtube.com/watch?v=AH940M3nKAw&feature=related
    http://www.youtube.com/watch?v=VFGl9gaFGA0&feature=related
    http://www.youtube.com/watch?v=5I78YZ--cKE&NR=1
    >> Anonymous 06/24/10(Thu)16:27 No.10717504
    http://www.youtube.com/watch?v=LBP9xHOeTq8&feature=related
    http://www.youtube.com/watch?v=LBP9xHOeTq8&feature=related
    >> Anonymous 06/24/10(Thu)16:47 No.10717861
         File1277412438.jpg-(427 KB, 1161x1585, 1277246589037.jpg)
    427 KB
    Talking about numbers stations, eh?
    >> Anonymous 06/24/10(Thu)16:57 No.10718049
    >>10717861
    Colour me gullible, but is this shit actually real ?
    >> Anonymous 06/24/10(Thu)16:57 No.10718055
    >>10715948
    So.. you're admitting you're full of shit?
    >> Anonymous 06/24/10(Thu)16:58 No.10718074
    A small girl in the middle of a chaos room telling the adventurers "please don't take my items", got this from another anon and tried it out. they appeared to be freaked out.
    >> Anonymous 06/24/10(Thu)17:06 No.10718237
         File1277413601.gif-(1.96 MB, 274x208, 1274471380551.gif)
    1.96 MB
    >>10717861
    Wait what?
    >> Anonymous 06/24/10(Thu)17:07 No.10718254
    >>10718049
    You're going to love horror in rpgs, that I can see already.
    >> Anonymous 06/24/10(Thu)17:08 No.10718275
         File1277413711.gif-(116 KB, 150x100, locnar.gif)
    116 KB
    God damnit, /tg/, you fucked with my mind again/
    >> Anonymous 06/24/10(Thu)17:09 No.10718292
    >>10718049
    Could be.
    Gotta find out yourself
    >> Anonymous 06/24/10(Thu)17:10 No.10718311
    >>10718049
    Man, you even have to ask that question?

    "lol we discovered this freaky stuff but all of a sudden every mention of it ever was deleted from the internet and we don't know how to actually reliably get at the relevant material so you will never be able to to verify this"
    >> Anonymous 06/24/10(Thu)17:11 No.10718323
    >>10718049
    Of course not. It's a piece of creepypasta that shows up on /x/ from time to time. Kick yourself for being so gullible.
    >> Anonymous 06/24/10(Thu)17:13 No.10718357
         File1277414025.jpg-(298 KB, 1024x723, kowloon walled city.jpg)
    298 KB
    http://en.wikipedia.org/wiki/Kowloon_Walled_City
    >> Anonymous 06/24/10(Thu)17:14 No.10718370
    >>10718323
    :<

    >>10718254
    I'm actually gonna be DMing some.
    >> Anonymous 06/24/10(Thu)17:14 No.10718371
    >>10718311
    How do squats fit into th-
    >> Anonymous 06/24/10(Thu)17:16 No.10718398
    >>10718357
    IRL hive
    >> Anonymous 06/24/10(Thu)17:23 No.10718510
    >>10718323
    See, this is one if the reasons that /x/, even when not being /b/'s vacation home, isn't all that great.
    If I were to actually want a decent discussion about occultism, it'd get buried under rituals that are so specific you probably couldn't do them if you waited three years, blurry photographs, or "I made a magic circle once, now if you don't post "herplderpl" to your twelve closest friends I will eat your eyes at exactly 3:26 AM tonight".
    >> Anonymous 06/24/10(Thu)17:25 No.10718546
    hypothetical situation.

    Imagine the queen died on that exact date and time.

    what then?
    >> Anonymous 06/24/10(Thu)17:28 No.10718588
    hypothetical situation.

    Imagine the game reloads content with the patches or some other way..

    what then?
    >> Anonymous 06/24/10(Thu)17:30 No.10718630
    >>10718546
    I would have lost the pool, because I bet she died in 2016.

    Also, no one gives a shit about the queen outside of constitutional monarchies.
    >> Anonymous 06/24/10(Thu)17:31 No.10718648
    >>10718546
    Then, obviously, the world would, as hinted at the end, end on the 6th of July 2027, at exactly 1:27 AM.

    This thing is just trying too hard. Hidden messages would be interesting, possible easter egg by developers. Having it be a prophecy collection would be a mindfuck. Having it be that, AND a doomsday hint just makes it seem like someone pulling everything within arms reach into it.
    >> Anonymous 06/24/10(Thu)17:34 No.10718697
    >>10718648
    Chaos theory also tells that this well. Even if someone knew the future and said the world would end, even the knowledge or the act of observation would alter that.

    That might be wrong. Feel free to get /sci/ to flame me.
    >> Anonymous 06/24/10(Thu)17:35 No.10718705
    >>10718311
    >you will never be able to to verify this
    It's verifiable. Just open the Fallout 3 data files and find the radio stations. Of course it's not there.
    >> Anonymous 06/24/10(Thu)17:35 No.10718711
    what the fuck this thread was up 14 hours ago at 3 AM last night

    Its still here?
    >> Anonymous 06/24/10(Thu)17:36 No.10718726
    >>10718705
    How do we find the radio stations?
    >> Anonymous 06/24/10(Thu)17:37 No.10718741
    >>10718711
    Threads on /tg/ can last days.

    Also, I don't know why I read creepy threads. I have an overactive imagination and seem to be paranoid, and I live alone in my own house.

    I'll never be able to sleep tonight.
    >> Anonymous 06/24/10(Thu)17:45 No.10718877
    >>10717861

    H-, haha this is actual- OH GOD

    OH GOD THE NOISE

    ARGH OH JESUS WHY DID YOU CAUSE TEH NOISE

    AAAAAAAAAAAAAAAAA
    >> Anonymous 06/24/10(Thu)17:46 No.10718902
    >>10718697
    Now prepare to get mindfucked.
    Some predictions come true because people subconsciously want them to. That's why, if someone has made a prediction about the world ending there are always people who want it to end as predicted. The significance of this is that the doomsday prediction itself increases the probability of the doomsday actually happening, provided it's within human control to cause or prevent it at the time.
    >> Anonymous 06/24/10(Thu)17:49 No.10718943
    >>10718902
    That also works the same with the economy I've heard.
    >> Anonymous 06/24/10(Thu)17:50 No.10718946
    >>10718902
    Self fulfilling prophecy.
    We get it
    >> Anonymous 06/24/10(Thu)17:51 No.10718964
         File1277416268.jpg-(22 KB, 280x243, vuvuzela.jpg)
    22 KB
    >>10718741
    Same here. Some mysterious force makes me read those threads.
    >>10718877
    MAKE IT STOP ARGHHH
    >> Anonymous 06/24/10(Thu)17:51 No.10718972
    >>10718943
    That's just because people are retarded, and if someone says "X is gonna go bust" and people believe it, they will sell all of their stuff in X, and X will go bust, unless they can somehow prove that that person is lying or whatever.
    >> Anonymous 06/24/10(Thu)17:52 No.10718981
         File1277416324.gif-(842 KB, 310x230, 1264776264305.gif)
    842 KB
    >>10718741
    This might help you.
    >> Anonymous 06/24/10(Thu)17:53 No.10719006
    Speaking of Fallout 3 remember that one vault that experimented with white noise? Did anyone else find it far more creepier when you realized that the place was actually completely empty then when you thought it was full of enemies?
    >> Boku !Desu/5iB1Y 06/24/10(Thu)17:53 No.10719007
    The party starts reading a diary of a crazed madman who sacrificed his daughter/son to an eldritch deity forty years ago. Eventually they find a picture of the son/daughter. He/she looks exactly like what one of the party members looked like at an earlier age.
    >> Anonymous 06/24/10(Thu)17:59 No.10719061
    Any other creepy wiki links?
    >> Anonymous 06/24/10(Thu)18:00 No.10719086
    It's gonna be kinda like 2012.

    sure, the 2012 prophecy is a crock of shit, but a scary amount of people actually believe in it.

    Honestly I can't wait. You know at the very least there's going to be a few riots.
    >> Anonymous 06/24/10(Thu)18:00 No.10719100
    >>10719061
    Lots. Just check out the...

    WHAT?!

    NOOOO-
    >> Anonymous 06/24/10(Thu)18:02 No.10719125
    >>10719061
    http://en.wikipedia.org/wiki/UKUSA
    I liked that one because of the part about
    >Canada
    >In the post-Cold War era, a greater emphasis has been placed on monitoring satellite, radio and cellphone traffic originating from Central and South America
    http://en.wikipedia.org/wiki/Bubbly_Creek
    Another good one
    >> Anonymous 06/24/10(Thu)18:04 No.10719186
    >>10718981
    I don't know if that's going to help me *sleep* but sure as hell won't let me have nightmares.
    >> Anonymous 06/24/10(Thu)18:05 No.10719188
    SSTV radio broadcasts are indeed creepy
    http://www.youtube.com/watch?v=lYZ7vegL59s
    You are literally listening to color
    >> Anonymous 06/24/10(Thu)18:05 No.10719204
    Here's one from the international space station:
    http://www.youtube.com/watch?v=kF9GYoHbKEg
    >> Anonymous 06/24/10(Thu)18:10 No.10719274
    Battle Star Galactica voice style:
    http://www.youtube.com/watch?v=JxQEQHiZOtw
    >> Anonymous 06/24/10(Thu)18:12 No.10719319
    >>10719061
    http://en.wikipedia.org/wiki/Whole-body_transplant
    http://en.wikipedia.org/wiki/Head_transplant
    http://en.wikipedia.org/wiki/Robert_J._White
    http://en.wikipedia.org/wiki/Vladimir_Demikhov
    >> Anonymous 06/24/10(Thu)18:16 No.10719381
    http://en.wikipedia.org/wiki/Grey_Goo
    >> Anonymous 06/24/10(Thu)18:17 No.10719387
    >>10719319
    >The first head transplant was actually done by Professor A. G. Konevskiy[2] of the Operative Surgery and Topographical Anatomy Department of Volgograd State Medical University. The head transplant wasn't planned. Konevskiy had planned an experimental heart transplant but the puppy was involved in an automobile accident. Not wanting to "waste the sterilized operating table", the surgeon proceeded with the head transplant.

    Holy niggertits
    >> Anonymous 06/24/10(Thu)18:18 No.10719404
    http://en.wikipedia.org/wiki/Dulce_Base
    >> Anonymous 06/24/10(Thu)18:19 No.10719420
    GOD DAMN IT /tg/.
    WHY DO YOU ALWAYS MAKE SCARY THREADS WHEN NOBODY'S HOME
    >> Anonymous 06/24/10(Thu)18:19 No.10719432
    rEMoEv YuOr iLLgeAL cLOEN Fo Http://wwW.CockStaLk.se/_(rePLAce CockS WiTh anON) iMmeIDatEly. xxk rx l ch iet juq rjijgilka pgfbpko g
    >> Anonymous 06/24/10(Thu)18:19 No.10719433
    >>10719188
    >listen
    >color
    MY GOD!
    >> Anonymous 06/24/10(Thu)18:20 No.10719441
    http://en.wikipedia.org/wiki/The_Hermitage_%28Ontario%29
    OH FUCK
    I LIVE IN HAMILTON
    >> Anonymous 06/24/10(Thu)18:22 No.10719467
    >>10719420
    What do you mean, "nobody"? I've been standing outside your door for hours. Won't you let me in?
    >> Anonymous 06/24/10(Thu)18:26 No.10719516
    >>10719467
    That's not funny.
    Somebody or something just banged on my door a couple minutes ago.
    It's nighttime in Europe.
    Oh god, it happened again...
    >> Anonymous 06/24/10(Thu)18:26 No.10719521
    http://en.wikipedia.org/wiki/Faces_of_belmez
    http://en.wikipedia.org/wiki/David_Parker_Ray
    >> Anonymous 06/24/10(Thu)18:27 No.10719533
    http://en.wikipedia.org/wiki/Total_information_awareness
    OH FUCK
    GOVERNMENTS IN THIS THREAD
    >> Anonymous 06/24/10(Thu)18:27 No.10719539
         File1277418476.jpg-(178 KB, 1000x787, Riese_Rzeczka_korytarz_344.jpg)
    178 KB
    I went to that nazi Riese bunkers/vaults once, creepy as hell.
    http://en.wikipedia.org/wiki/Project_Riese
    Guide told us that about 80% of these objects is undiscovered. Some guys calculated the volume of all known objects, and compared it to what Speer stated in a report to Hitler, and it's possible that there's still a fuckload of these things underground.
    >> Anonymous 06/24/10(Thu)18:29 No.10719569
    http://en.wikipedia.org/wiki/Ararat_anomaly
    >> Anonymous 06/24/10(Thu)18:29 No.10719576
    >>10719516
    Hi fellow European.
    It's 01:31 over here.
    >> Anonymous 06/24/10(Thu)18:30 No.10719593
    Just download a vocoder and use that to speak to your players.
    >> Anonymous 06/24/10(Thu)18:31 No.10719625
    >>10719441

    Me too! Hamilton has some other creepy stories, too. Ever hear of the "Black Shack"? I think it was an abandoned house where some teenagers are alleged to have made blood sacrifices, maybe even a human sacrifice, back in the '70s....
    >> Anonymous 06/24/10(Thu)18:32 No.10719627
    >>10719533
    There is absolutely no reason that we need this level of surveillance to deal with terrorists. This is either a gross overreaction by the government or it's was intentionally going to be used for sinister purposes.
    >> Anonymous 06/24/10(Thu)18:33 No.10719660
    http://en.wikipedia.org/wiki/False_vacuum
    http://en.wikipedia.org/wiki/The_Grinning_Man
    >> Anonymous 06/24/10(Thu)18:35 No.10719691
    D&D kills
    http://en.wikipedia.org/wiki/Steam_tunnel_incident
    >> Anonymous 06/24/10(Thu)18:38 No.10719734
    >>10719627
    Eh, it's pretty sweet
    >> Anonymous 06/24/10(Thu)18:40 No.10719775
    http://en.wikipedia.org/wiki/Montauk_Project
    http://en.wikipedia.org/wiki/Chase_Vault
    >> Anonymous 06/24/10(Thu)18:42 No.10719803
    Know what is creepier? I just read about this number stations yesterday. Never knew about them until then... now this post.

    Anyone else ever experience that? Find out something new, suddenly everyone is talking it / using it?
    >> Anonymous 06/24/10(Thu)18:42 No.10719804
    >>10715461
    LOL PUNS
    >> Anonymous 06/24/10(Thu)18:43 No.10719837
    >>10719516
    >>10719576
    At least you guys aren't in England
    http://en.wikipedia.org/wiki/Clapham_Wood_Mystery
    >> Anonymous 06/24/10(Thu)18:48 No.10719939
         File1277419736.png-(133 KB, 475x344, 436r56.png)
    133 KB
    >>10719803
    Yes, it´s one of the strangest things I experience.
    >> Anonymous 06/24/10(Thu)18:50 No.10719963
    >>10719837
    >Wood_Mystery
    Insert morning wood joke here.
    >> Anonymous 06/24/10(Thu)18:50 No.10719967
    Anyone who truly believes any of this shit has a weak and distracted mind that fails to decipher imagination from reality. All this is in your head. All of it is a derivation from your sub-conscious and emotional functions backfiring and fucking with your conscious perception. There is nothing physical or factually eerie about these things, it is simply your mind playing tricks on you.

    tl;dr - This shit is for fun and if you believe you have no control over your imagination.
    >> Anonymous 06/24/10(Thu)18:51 No.10719989
    >>10719967
    I know, but it's still scary.
    >> Anonymous 06/24/10(Thu)18:52 No.10720000
    >>10719989

    And thats the fun of it.
    >> Anonymous 06/24/10(Thu)18:53 No.10720021
    >>10719803

    Similar things happened to me many times, although mostly with words instead of concepts. Still it's creepy.

    Back on topic, I was living in Bosnia and Herzegovina for few years and had really old radio in an apartment there.

    I was reading about TEMPEST studies and came upon a computer program for GNU/Linux operating system which used cathode-ray tube monitors to transmit radio signals. I planned to use my ancient radio to receive them. The radio was capable of receiving much larger spectrum of amplitude modulated waves than modern radios. What surprised me was that I was able to catch several stations which were transmitting buzzing sounds and beeps all the time. Too bad I didn't save frequency lists. In the end, I managed to eavesdrop on my monitor using radio.

    Here are few related links:
    http://en.wikipedia.org/wiki/TEMPEST
    http://en.wikipedia.org/wiki/Van_Eck_phreaking
    http://www.erikyyy.de/tempest/
    It's disturbing to see that LCD screens can be easily eavesdropped too.
    >> Anonymous 06/24/10(Thu)18:55 No.10720056
    >>10720021
    >http://en.wikipedia.org/wiki/Van_Eck_phreaking

    I shat myself when I read that no matter what uberh4x skills you have, people can still read your monitor by somehow scanning the cable that goes into it. From a distance.
    >> Anonymous 06/24/10(Thu)19:00 No.10720116
    >>10720056

    Oh, you don't need to actually have contact with or near the cable. I managed to receive signals as far as 30 meters away with old thermionic valve radio. Now imagine what intelligence agency can do. Pleasant dreams! :)
    >> Anonymous 06/24/10(Thu)19:02 No.10720154
    >>10708932

    Dead Hand is actually very, very relieving. If you think about the name, dead hand, you start to get the picture of a dead guy pressing a button to launch all the nukes. That was it's actual purpose - to ensure that, no matter what, Russia would be able to retaliate in case of a nuclear strike. This meant that no matter what Russia would never jump the gun, because they knew that they would always get their shot off, regardless of if their entire staff died. On that note, you are making the trigger for the system sound way too simple - the system had to be armed, it had to detect seismic activity, and the entire soviet government had to be dead for it to go off.
    >> Anonymous 06/24/10(Thu)19:17 No.10720395
    thanks /tg/
    >> Anonymous 06/24/10(Thu)19:21 No.10720474
    >>10719660
    >The possibility that we are living in a false vacuum has never been a cheering one to contemplate. Vacuum decay is the ultimate ecological catastrophe; in the new vacuum there are new constants of nature; after vacuum decay, not only is life as we know it impossible, so is chemistry as we know it. However, one could always draw stoic comfort from the possibility that perhaps in the course of time the new vacuum would sustain, if not life as we know it, at least some structures capable of knowing joy. This possibility has now been eliminated.
    >> Anonymous 06/24/10(Thu)19:24 No.10720531
    Welp, I was supposed to go to bed now but then I read about numbers stations from this thread. Thanks, assholes.

    I love you guys.
    >> Anonymous 06/24/10(Thu)19:38 No.10720780
    >was going to sleep soon
    >creepy thread
    >reads anyway

    I hate myself.
    and you too, /tg/.
    >> Anonymous 06/24/10(Thu)19:47 No.10720933
    >>10719967
    I'm not even certain what it is you're trying to say here. Is it that there's nothing creepy about these stories, or that the sensation of creepiness itself is a chemical counterfeit created by the brain? 'Cause it ain't a great argument, either way.
    >> Anonymous 06/24/10(Thu)19:55 No.10721081
    >>10720933
    What he's trying to say is motly the latter + extra.

    Along the lines of "Supernatural shit doesn't exist. It's all shit your brain pulls under stress that makes you see/hear/feel things"

    Which I agree with. doesn't make these stories any less awesome though.
    >> Anonymous 06/24/10(Thu)20:09 No.10721292
    >>10721081
    Trouble is that pretty much anything we don't already know about falls under the heading of "supernatural". Not to say that I believe in this stuff. It's more the shit I don't know about that worries me.
    >> Anonymous 06/24/10(Thu)20:15 No.10721390
    /tg/! It's 2:16 in the morning, it is pitch black outside and I'm alone in this apartment with no other sound than that which I and my laptop make.

    WHY DO YOU DO THIS TO ME?! I HAVE TO SLEEP!
    >> The Painter 06/24/10(Thu)20:18 No.10721460
         File1277425116.jpg-(26 KB, 591x589, black_Dog_ghost.jpg)
    26 KB
    So have you guys heard of the Black Dog signal?

    Using a short wave radio on the Isle of Mann you can pick up a signal coming from he mainland. It's just a simple morse code message that loops "Stand by for further instructions."

    Occasionally you can hear a dog's howl in the background noise which some believe to be an omen in which you'll have an encounter with a Black Dog.
    >> Anonymous 06/24/10(Thu)20:22 No.10721518
    thread been here since 1
    how?
    >> Anonymous 06/24/10(Thu)20:25 No.10721585
    July 6th, 1989, in Los Angeles, CA... two nights in a row prior we'd had weird noises (as in: kind of like a metal sheet being shaken in a strong wind) in and around the neighborhood (area adjoining Santa Monica and Venice, near the Boardwalk). It was the speakers for a place called The Brig, and someone had left the radio on. Normally, during the day, you could hear whatever the last guy was listening to, pumped out into the street.

    On July 7th, 1989, it changed from music to a low hum, then a kind of pulsing shriek - not a mechanical or electrical kind, mind you - the kind people make when something bad is happening.

    It kept up for five minutes, then stopped. Started up again the next day - louder, longer and more clearly. Needless to say, nobody who lived near the place could sleep very well, cops got called and it got interesting when they cops got the owner to disconnect the speakers entirely: weren't hooked to the interior of the building. They were hooked to a parked car. No battery in the car, just a microphone and a big phonebook.

    I love LA.
    >> Anonymous 06/24/10(Thu)20:30 No.10721675
    >>10721460
    Oh yes i've heard of the dog (the black shuck is a pretty common omen, there's various dog omens spread around the world like barghest etc). Not the signal though. Is it real ?
    >> Anonymous 06/24/10(Thu)20:33 No.10721722
    >>10721675
    I don't know, I'm in San Fransisco. I just made it up. I just was doing some research on Manx history rcently and a few ghost stories came up.
    >> Anonymous 06/24/10(Thu)20:33 No.10721725
    Yeah, I wasn't planning on sleeping anyway...
    >> Anonymous 06/24/10(Thu)20:34 No.10721750
    A dog that has been cut in half but it's still alive. It is on a shelf display. I saw something like that a long time ago on a television show I don't remember. Man, being 10 years old that scared the shit out of me. I then felt sorry for the dog after the guy stomped on it like 50 times and it was still alive.
    >> Anonymous 06/24/10(Thu)20:36 No.10721794
    /x/ here. I fucking hate how your /x/-related threads are better than ours.
    >> Anonymous 06/24/10(Thu)20:43 No.10721903
    >>10721794
    Problem with that is this (at least this is how i think it is): when you're on a board designed for something, you get a lot of fucking morons along with the genuine interesting guys (basically you get a festival with a few interested gentlemen and a whole bunch of retards only there for the free beer).

    eventually the stupid overruns the good and that's why most boards are shit at what they do, while you can get better threads about the subject in others.

    Kinda like how /v/'s shit at gaming and /x/ is shit at paranormal yet /tg/ is better than both for either. And yet /tg/'s own content is nothing but edition wars and SPESS MEHREENS
    >> Anonymous 06/24/10(Thu)20:47 No.10721974
    God dammit, its 2am over here! How am I meant to get to sleep?
    >> Boomer !!MBwbEofHcyx 06/24/10(Thu)20:47 No.10721975
    >>10721903
    Not nothing but. But yeah, a board dedicated to a subject gets the whole range of quality from the worst to the best in that subject. We also have AWESOME /tg/ based threads. And most /x/ and some /v/ content is /tg/ related, why wouldn't we take the best of it.
    >> Anonymous 06/24/10(Thu)20:51 No.10722046
    >>10720154
    Everybody see this? This here is bullshit. there is nothing relaxing about the Russians being prepared to nuke the world after death no matter what, nothing about it prevents them from jumping the gun.

    They can just as easily fire first, in fact triggering deadhand would make firing first easier. The only thing dead hand did was hold America back from striking first, as they'd still be hit by the return no matter what.
    >> Anonymous 06/24/10(Thu)20:59 No.10722179
    >>10719803
    That's called a "Baader-Meinhof Phenomenon."
    http://www.damninteresting.com/the-baader-meinhof-phenomenon
    >> Anonymous 06/24/10(Thu)21:01 No.10722223
    >>10721390
    pussy
    >> Anonymous 06/24/10(Thu)21:06 No.10722324
    http://en.wikipedia.org/wiki/Voynich_manuscript
    If you don't know about this, you haven't been paying attention. Not so much creepy as confusing. Where did this fucker come from?
    >> Anonymous 06/24/10(Thu)21:19 No.10722562
    >>10722324
    It's somebody's Renaissance era RPG notes.
    >> Anonymous 06/24/10(Thu)21:24 No.10722639
    >>10722562
    Ph'nglui mglw'nafh Cthulhu R'lyeh Wgah'nagl fhtan.
    >> Anonymous 06/24/10(Thu)21:27 No.10722686
    >>10722324
    http://xkcd.com/593/
    >> Anonymous 06/24/10(Thu)21:30 No.10722740
    >>10722046
    It's a provision for a last-ditch attempt. I don't know about you, but I'd be a lot more comfortable if I knew that no matter what happened, if I died, if my entire country was nuked, my goal would still be accomplished. That's what that system is. It takes the pressure off, because you know you have it to fall back on if everything else goes to shit.

    Why worry about the Americans if you have DMS? As long as it's in working order, you need not fear nuclear war, because no one would be stupid enough to attack you when they're facing MAD.
    >> Anonymous 06/24/10(Thu)21:34 No.10722801
    >>10722740
    Here's the thing: If everyone in the world with a sizable nuclear arsenal has a Dead Hand, then nuclear war is practically impossible, as long as those in power still value self-preservation.

    Obviously, throwing in the insane or suicidal element ruins the whole thing.
    >> Anonymous 06/24/10(Thu)21:36 No.10722850
    >>10722740
    From a lot of views it can be seen as catastrophic and retarded like liberals, pacifists, environmentalists etc cause why nuke MORE? let the country getting nuked get it's fill and then stop if it CAN'T be avoided. minimize damage.

    However I totally agree with Dead Hand and I would definitely feel comfortable with it if I was russia. I'd know full well if the US bombed me and my family while i slept, they'd receive the same kindness beyond the grave or not.

    Plus it's the most badass deterrent ever, right down to the name. Nobody risks launching anything when you're effectively staring down the barrel of a nuclear holocaust. you'd literally have to be insane to the point of reveling in the rape of the planet and the human race.
    >> Anonymous 06/24/10(Thu)21:38 No.10722872
    >>10722801
    Insane and suicidal? I thought people like that were myths, stories told to scare children.
    >> Anonymous 06/24/10(Thu)21:39 No.10722890
    >>10722872
    Never, ever visit the Middle East.
    >> Anonymous 06/24/10(Thu)21:40 No.10722903
    >>10722850
    It's a great deterrent, it just doesn't make me feel "safe" or "reassured", it's scary as fuck and anyone who believes otherwise is a fool.

    Even if they were Russian, I mean, you've got to remember that they felt they had a need for such a device in the first place.
    >> Anonymous 06/24/10(Thu)21:40 No.10722917
    Ten bucks says Kim Jong Il actually nukes everyone within 2 years for not being taken seriously with this whole "NORTH KOREA IS BEST KOREA" shit. "dis is rast straw! I bomb u to herr!"
    >> Anonymous 06/24/10(Thu)21:43 No.10722956
    >>10722903
    Without Dead Hand, it would be worse. If the Russians had nothing to fall back on, they'd be a lot more anxious, because if there was a launch, they would have to make sure they got their own birds off before everyone in the control room was incinerated. This lessens response time and encourages you to react to a false positive without adequate information. Dead Hand lets you take your time.
    >> Anonymous 06/24/10(Thu)21:45 No.10722991
    >>10722917
    If he launches a single nuke then every nuclear country in the world will retaliate, and NK wouldn't have the stockpile to make everyone else a mess.

    There isn't a single country in the world that would support another country that started a nuclear war. Far too dangerous for everyone.

    The only reason mad = apocalypse is becuase the major nuclear countries are large, and that means that there'd be a lot of damage and nuclear winter, plus whichever country started it would have to hit it's targets allies or face even more retaliation.
    >> Anonymous 06/24/10(Thu)21:45 No.10722998
    >>10722903
    Of course they had a need. The cold war was scary as shit for both sides. They firmly believed (and generally ACTUALLY WERE) bordering on nuclear war.

    In that situation, I totally understand having a great big spray can permanently aimed at the fuckoff huge spider in your bedroom. the moment it moves a muscle, that bitch is going down pronto.

    and I guess i'm a fool then. It's mostly a tool for revenge anyway, and I agree with the notion. I'd be dead so i wouldn't care but I'm doing this while i'm alive and while i care. So there you go.
    >> Anonymous 06/24/10(Thu)21:46 No.10723011
    >>10722956
    you don't seem to understand how long an icbm missile takes from launch to strike. we're talking about a several hour flight time.
    >> Anonymous 06/24/10(Thu)21:48 No.10723059
    >>10723011
    30 min.
    >> Anonymous 06/24/10(Thu)21:48 No.10723061
    >>10722998
    No, no, you don't seem to understrand what I was saying, nothing about necessity or usefulness, I was just talking reassurance, of which there is none, as no matter how you look at it, it was a preparation in the expectation of being hit by a small sun in multiple places at once.
    >> Anonymous 06/24/10(Thu)21:49 No.10723078
    The purpose of the number stations are obvious:

    They keep it asleep.
    >> Anonymous 06/24/10(Thu)21:49 No.10723079
    >>10723059
    Those aren't icbms, those are submarine launches, which wouldn't be enough to saturate russia.
    >> Anonymous 06/24/10(Thu)21:50 No.10723100
    >>10723011
    And on the opposite you have to scramble military responses, assemble the cabinet and prepare for actually retaliating etc etc. Shit takes AGES. remember the people who directly control this shit might not even be anywhere near the control room.
    >> Anonymous 06/24/10(Thu)21:51 No.10723119
    >>10723078
    Numbers Stations = Cthulhu's way of counting sheep.

    FTAGHN!
    >> Anonymous 06/24/10(Thu)21:51 No.10723120
    >>10723079
    Do you have a source for the several hour flight time?
    >> Anonymous 06/24/10(Thu)21:51 No.10723143
    >>10723079
    Not really, there are people always sitting at the launch controls. they're constantly manned.

    In the us at least all it takes is an executive order to launch them.
    >> Anonymous 06/24/10(Thu)21:52 No.10723149
    >>10723011
    Even if it took several days, I'd still rather have Dead Hand. A lot can go wrong when you're facing absolute annihilation.
    >> Anonymous 06/24/10(Thu)21:52 No.10723155
         File1277430750.jpg-(95 KB, 600x535, Gamburtsev Mountains.jpg)
    95 KB
    Lovecraft's Mountains of Madness are real.
    >> Anonymous 06/24/10(Thu)21:52 No.10723160
    >>10723061
    Oh yes, sorry i got it now. Basically they had no reassurance of genuine SURVIVAL, just a reassurance that if they get fucked, USA is gonna get the Fallout treatment back.

    Those crazy ruskies.
    >> Anonymous 06/24/10(Thu)21:52 No.10723167
    >>10723143

    Man, what a job that would be.

    >Christ, this is boring. I wish something would happen.

    >SHUT UP, TED. NO YOU FUCKING DON'T.
    >> Anonymous 06/24/10(Thu)21:54 No.10723206
    >>10723078
    Best answer ever.

    Play a modern spy game with the purpose of knocking a number of enemy numbers stations out, since your bosses believe they're used by spies.

    Once you take out the first couple, there are rumours of things going awry, the group meet refugees on the road who refuse to talk about their experiences, with a dead, haunted look in their eyes.

    The moment the last one is taken out, all hell breaks loose.
    >> Anonymous 06/24/10(Thu)21:55 No.10723221
         File1277430921.jpg-(111 KB, 614x477, Underground Map.jpg)
    111 KB
    >> Anonymous 06/24/10(Thu)21:56 No.10723242
         File1277431019.jpg-(347 KB, 640x480, 1275344437908.jpg)
    347 KB
    >>10723167
    This is an awesome idea and you should feel awesome.

    >my face
    >> Anonymous 06/24/10(Thu)21:59 No.10723288
         File1277431179.jpg-(117 KB, 630x769, Guidestones Diagram.jpg)
    117 KB
    The Rosicrucians erected the Georgia Guidestones to help humanity rebuild civilization after the impending global cataclysm.
    >> Anonymous 06/24/10(Thu)22:00 No.10723299
    >>10723120
    The only thing I have is about 35 minutes, it says nothing about actual range or the target though. I may have been thinking about the other half of any strike plan which would include bombers.

    So currently the only source I have is the stuff in the history books about the US almost ordering a launch but lacking the ability to hit before Russia could launch in retaliation and canceling.

    I wasn't talking about a long period of time though, when I said hours I meant as in 1 or 2 of them, which would be more than long enough to order a retaliation, since any initial lauch would be detected instantly.
    >> Anonymous 06/24/10(Thu)22:03 No.10723363
         File1277431418.jpg-(140 KB, 499x500, Paranoia Caution.jpg)
    140 KB
    >> Anonymous 06/24/10(Thu)22:05 No.10723390
    "they are used for spy messages"

    how the fuck is this creepy in any way? goddamn panzies
    >> Anonymous 06/24/10(Thu)22:07 No.10723449
         File1277431646.jpg-(15 KB, 804x305, rfk_csd.jpg)
    15 KB
    What's creepy about public assassinations isn't the fact that powerful people can be murdered anytime, anywhere. It's the fact that so many people can be persuaded to believe impossible versions of well-documented events.
    >> Anonymous 06/24/10(Thu)22:07 No.10723451
    >>10723299
    That really depends. If the United States is launching an all-out nuclear attack, you can be damn sure it's not a spur-of-the-moment thing. There's no guarantee that any of the control centers are in contact with the proper officials, or that they haven't already been compromised. In a worst-case scenario like that, nothing is certain. Which is one reason why Dead Hand exists. If everything is completely peachy and all of your techs are up to speed, you can confirm and launch in a few minutes. But even when you're not at war, things are rarely completely peachy.

    I guess Dead Hand really isn't likely to be needed except in the most dire of circumstances, but those are what it was built for.
    >> Anonymous 06/24/10(Thu)22:09 No.10723500
    >>10723449
    "What is true?" is a question people tend to avoid, at least most of the time. When you start digging, you quickly find things you don't like. Ignorance secures the mind.
    >> Anonymous 06/24/10(Thu)22:10 No.10723505
    >>10723451
    That's where the numbers come in, the enemy may have more successful launches, but when you've got 3 missiles for every pre-picked target, you're sure to be hitting at least most of them, no matter how many failures there are.

    That was the whole point to the giant nuclear buildup in the first place.
    >> Anonymous 06/24/10(Thu)22:11 No.10723532
    >>10723451
    >>10723505
    Here.

    I agree that it was a logical choice to make, I'm just saying that it's not really reassuring.
    >> Anonymous 06/24/10(Thu)22:13 No.10723573
    >>10723221
    >Uranium mining in South Texas

    wat
    >> Anonymous 06/24/10(Thu)22:16 No.10723634
    >>10723288
    Never mind that the stuff doesn't really mesh with Rosicrucian beliefs.
    http://skeptoid.com/episodes/4198

    Also:
    TOYNBEE IDEA
    IN Kubrick's 2001
    RESURRECT DEAD
    ON PLANET JUPITER.
    >> Anonymous 06/24/10(Thu)22:18 No.10723668
    >>10704722
    i like this idea, but instead make the radio laugh at them and be a bad guy
    >> Anonymous 06/24/10(Thu)22:19 No.10723676
    >>10723505
    It added up to more than three per target. Cheyenne Mountain had several gigatons reportedly aimed at it and a few bombardment plans for the pentagon, which the Russians were convinced had hardened structures underneath it, involved 1 warhead arriving every 3 minutes for 90 minutes straight.
    >> Anonymous 06/24/10(Thu)22:19 No.10723685
    >>10723573
    IIRC there's also a article (that goes along with the map) about nuclear powered boaring machines which are used by the government to make the massive underground tunnel systems.
    >> Anonymous 06/24/10(Thu)22:22 No.10723742
    >>10723634
    >TOYNBEE IDEA
    IN Kubrick's 2001
    RESURRECT DEAD
    ON PLANET JUPITER.

    Huh?
    >> Anonymous 06/24/10(Thu)22:25 No.10723809
    >>10723676
    30/31 FREAKING WARHEADS ON ONE SPOT?! How huge a crater did they want to make?
    >> Anonymous 06/24/10(Thu)22:27 No.10723850
    >>10723809
    Crater?

    You underestimate how deep they would have wanted that hole.

    >>10723676
    Yeah I knew there were more, I just didn't have any total numbers so I chose 3 as a good example.
    >> Anonymous 06/24/10(Thu)22:30 No.10723897
    >>10723850
    Unless nukes are designed to penetrate into the ground before detonation, the actual crater they produce isn't exactly spectacular.

    It's like letting a firework off in the palm of your hand. It might burn you, but it won't do much damage deep in.
    >> Anonymous 06/24/10(Thu)22:30 No.10723902
    >>10719625
    I currently live in TO but am related to a certain family (2nd cousin) from Lucan County.
    You might have heard of the Donnellys?

    And yes I shit you not.
    >> Anonymous 06/24/10(Thu)22:33 No.10723958
    >>10723897
    >It's like letting a firework off in the palm of your hand. It might burn you, but it won't do much damage deep in.

    Did you watch Armageddon recently?
    Or as Glenn Beck calls it, "The Clint Eastwood movie with the asteroid."
    >> Anonymous 06/24/10(Thu)22:37 No.10724046
    >>10723897
    Contact detonations would make progressively deeper holes, and a target you're trying to penetrate that may be reinforced would call for contact detonations.

    30 nuclear contact detonations in the same place would leave you with a small (really radioactive) sea, never mind a crater.
    >> Anonymous 06/24/10(Thu)22:42 No.10724148
    >>10723958
    >I take Armageddon seriously

    Heh.
    >> Anonymous 06/25/10(Fri)00:59 No.10726597
         File1277441986.jpg-(328 KB, 1024x1324, major-arcana.jpg)
    328 KB
    For the bump of it.
    >> Anonymous 06/25/10(Fri)01:03 No.10726675
    >>10723958
    Hey fuck you, Clint Eastwood is talented.



    [Return]
    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]