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01/04/10(Mon)16:34 No.7427006>>7426947 Well, It involves knowing my group, and using some reverse psychology on them. My group actually has a zombie plan, and since they are playing as themselves, I'm sure they will probably execute it as soon as shit hits the fan (they already know that its a horror system, so they might not even wait that long)
I know where they will be and what they will be doing, and they will need to make supply runs, so I plan on doing a single session with each player, inbetween the 2nd and 3rd sessions, asking them to be the "spy" of the group, and then turning them and giving them an order, that will conflict and cause tension with another player. Then start the 3rd session after a time skip of a few days, where each player has been turned, but none of them know the others are turned, or spy's yet. |