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02/03/10(Wed)21:23 No.7912087>>7911958 So, as in the 1e system, some races have no restricitions on a certain class. Others, such as Dwarven and Elven Fighters, are restricted to level 15, the first band of restrictions. Only a talented member of the class is going to solo all the way to Epic level, but the option is there. Restricted/15 means that there's a lot of potential, but some difficulty in the way of that last push: you need to break far and away from your race to make it all the way to the top. For Half-elves, for example, Ranger is R15. There's a lot of natural talent, but not necessarily racial excellence. Restricted 12 is the next tier: this is things for which the race is suited, but not necessarily brilliant. Dwarves' natural mechanical ability makes them fantastic Rogues with certain kits, but there's not really a Legendary Dwarf out there picking locks: most off them are out smashing in heads and drinking. Likewise, the Dwarven lack of, ahem, fervor locks down Dwarven Clerics in this realm. Restricted 9 is for other classes that aren't barred, but are seldom taken by the race, and may slightly violate the general concept of it. Halfling Fighters and Rangers are here, as are Gnomish Mages. Barred is for classes that simply don't fit, and counter one of the basic principles of the race: Dwarf mages being the prime example. |