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  • File : 1269544694.jpg-(213 KB, 474x810, Chaos_space_marine_colored_by_shalomone.jpg)
    213 KB Chaos Marine Quest Anonymous 03/25/10(Thu)15:18 No.8782518  
    I'm bored, so I'm going to attempt to start a Quest thread. This is the first Quest thread I've attempted, so forgive me for anything that goes wrong.

    "Each of the Legions has now nominated aspirants seeking to throw themselves upon our mercy in the vain hope that we may deem them worthy to join our ranks. Those loyal to the shrunken corpse on Terra still cling to their own processes by which perhaps one in a hundred neophytes may survive to become a battle brother. The methods I have developed over the last millennia are more stringent, for we must be pure in our hatred and hard of heart, body and soul. Fewer than one in every thousand survive, and I strive each day to lengthen these odds still further."
    -Fabius Bile

    One in one thousand. Those are very slim odds, some would say an almost certain death sentence. But not for you. While nine hundred and ninety nine of your fellow aspirants suffered, toiled, and died, you alone survived, thrived, and ultimately, were chosen. Your body is your weapon, your wits your armor. And now, you claim your reward, by joining the mighty ranks of the Chaos Space Marines.

    Your transformation has given you superhuman strength, sharpened senses, and the honor and prestige of being a part of the mighty Chaos Legions. However, you have gained the attention of powerful enemies; In addition to the Imperial dogs you have sworn to destroy, and the wretched, inferior xenos that plague the stars, you must watch for fellow Chaos Marines more powerful than you, immortal daemons that can crush even your enhanced form with merely a thought, and the Chaos Gods themselves, who will either make your wildest dreams come true or damn you to eternal torment. Work your way up the Legions' hierarchy, earning the favor of the Chaos Gods, in pursuit of your ultimate reward: daemonhood and immortality.
    >> Anonymous 03/25/10(Thu)15:19 No.8782533
    >>8782518
    But before you can begin on your journey to glory, spoils, and unimaginable power, you must first answer three simple questions:

    1. What is your name?

    2. Which Chaos God do you serve?

    a) Chaos Undivided
    b) Khorne
    c) Nurgle
    d) Tzeentch
    e) Slaanesh
    f) Malice

    3. Which Chaos Legion did you join?

    a) Black Legion
    b) Night Lords
    c) Iron Warriors
    d) Alpha Legion
    e) Word Bearers (must follow Chaos Undivided)
    f) World Eaters (must follow Khorne)
    g) Death Guard (must follow Nurgle)
    h) Thousand Sons (must follow Tzeentch)
    i) Emperor's Children (must follow Slaanesh)
    j) Sons of Malice (must follow Malice)

    Make your choice...
    >> Anonymous 03/25/10(Thu)15:19 No.8782543
    1)MISTER BUBBLES
    2)MALAL
    3)SONS OF RAND
    >> Anonymous 03/25/10(Thu)15:20 No.8782562
         File1269544827.jpg-(76 KB, 539x428, haruhi awesomesauce.jpg)
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    >>8782543
    Awesome.
    >> Anonymous 03/25/10(Thu)15:21 No.8782580
    >>8782533
    >1. What is your name?
    >Rolled a random name
    >Painbeard Warhunter the Immortal Defiler of Demons
    >2.a)
    >3.e)
    >> Anonymous 03/25/10(Thu)15:22 No.8782598
    rolled 1 = 1

    frank,
    knorne
    knight lords
    >> Dramorancer 03/25/10(Thu)15:23 No.8782620
    Charadon Asher

    Slaneesh or Tzeentch

    Night Lords or Iron Warriors

    will artfag later
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)15:24 No.8782645
    I'm getting a tripcode for this thread...

    So yeah. Malal = Malice, to clarify.
    >> Anonymous 03/25/10(Thu)15:26 No.8782669
    Azrael Bloodfist
    Khorne
    World Eaters
    >> Anonymous 03/25/10(Thu)15:26 No.8782674
    Undivided, Iron Warriors. Being dedicated to one god would make this adventure a little too shallow, I think. At least with undivided, you can see and experience all of it. More opportunities for awesome.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)15:34 No.8782808
    2 for Khorne and Undivided, 1 for Slaanesh and Tzeentch.

    2 for Night Lords, 2 for Iron Warriors, 1 for World Eaters, 1 for Word Bearers.

    As for names, I'm going with Charadon Asher. I'll give you a couple more minutes and then I'll begin.
    >> Anonymous 03/25/10(Thu)15:34 No.8782812
    1: Malcolmius Reynoldius
    2: Malal
    3: Sons of Malice
    >> Dramorancer 03/25/10(Thu)15:37 No.8782856
         File1269545842.jpg-(57 KB, 400x500, chaosdood.jpg)
    57 KB
    scribbly doo da
    >> Anonymous 03/25/10(Thu)15:39 No.8782884
    >>8782812

    Shouldn't he get back to captaining the Firefly?
    >> Anonymous 03/25/10(Thu)15:40 No.8782922
    >>8782533
    1. HORACE HERESHI
    2. CHAOS UNDIVIDED
    3. ALPHA LEGION

    WE WILL DESTROY THE LEGION FROM INSIDE THE INSIDE OF THE INSIDE

    FOR FUCKING LOLS
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)15:41 No.8782943
    Okay: I'm going with Chaos Undivided, and Iron Warriors. Starting shortly.
    >> Anonymous 03/25/10(Thu)15:49 No.8783115
    >>8782943
    WHAT THE HELL IS OUR NAME?
    >> Anonymous 03/25/10(Thu)15:50 No.8783148
    >>8783115
    Chaos Marine.
    >> Anonymous 03/25/10(Thu)15:54 No.8783229
    >>8783115
    See
    >>8782808
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)15:55 No.8783245
    You slowly regain consciousness on a surgical table, your twin heartbeats echoing in your ears as you ease yourself up. Glancing down at your body, you notice that your body is nearly twice the size it once was, recently closed surgical wounds crossing your chest. Much of your hair has been shaven off, and your only garment is a simple loincloth. Several robed figures surround you, as well as one man in gunmetal-grey power armor.

    "So you're finally awake," he smiles coldly. "I was wondering how long I'd be kept waiting. Come, follow me."

    He motions for you to get off of the table; you do so. The robed figures immediately clear the area, making way for another candidate for surgery.

    "You must be Charadon Asher. I've heard a lot about you. In all honesty, I didn't expect someone like you to survive initiation. You're clearly stronger than you look."

    You follow him down several corridors; in the distance you can hear the moans and screams of tortured prisoners and damned souls, and the hissing and clanging of heavy machinery. No doubt you're close to a forge...

    "Stop."

    He halts and points towards a nearby door.

    "Your equipment is in there. Get dressed and gear up. Don't keep me waiting."
    >> Anonymous 03/25/10(Thu)15:56 No.8783257
    >>8783245
    Get dressed up, but don't wear your crotchpiece.
    >> Dramamonancer 03/25/10(Thu)15:56 No.8783261
         File1269546974.jpg-(109 KB, 1000x700, chaosscribble.jpg)
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    I dunno what you guys want or where I should go with this but hey Chaos is fun to draw wheeee
    >> Anonymous 03/25/10(Thu)15:56 No.8783266
    >>8783257
    ...LET THE DOGS OF THE IMPERIUM KNOW THE SIZE OF OUR CROTCH?
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)15:57 No.8783276
    >>8783245
    Inside the room is a suit of power armor, helmet and all, ready for you. Like the other man's armor, it is gunmetal-grey, with yellow-and-black stripes on several plates of the armor. The unmistakable emblem of the Iron Warriors emblazons its left pauldron, the Star of Chaos Undivided on the right. You quickly don it; thanks to the Black Carapace, it feels less like armor and more like a second skin.

    Nearby, you find some weapons. You take a Bolt Pistol; you'll have enough ammunition to last you quite a while. (I'll decide when you need to obtain more.) You also take a combat knife; never know when that could come in useful.

    Several other weapons line the walls, but you can only take one. Which do you take?

    a) Boltgun
    b) Second Bolt Pistol
    c) Chainsword
    d) Chainaxe
    >> Anonymous 03/25/10(Thu)15:58 No.8783293
    CHAINAXE
    >> Anonymous 03/25/10(Thu)15:58 No.8783301
    >>8783276
    Chainaxe would be nice.
    >> Anonymous 03/25/10(Thu)15:59 No.8783316
    >>8783276
    Boltgun AND Chainaxe.
    >> Anonymous 03/25/10(Thu)15:59 No.8783321
    rolled 20, 16, 14, 11, 10, 2, 4 = 77

    chainaxe/sword
    >> Anonymous 03/25/10(Thu)15:59 No.8783332
    >>8783276
    Second bolt pistol.

    Aw yeah.
    >> Anonymous 03/25/10(Thu)16:00 No.8783345
    >>8783276
    Chainaxe.
    >> Anonymous 03/25/10(Thu)16:00 No.8783351
    Chainaxes are always the answer.
    >> Anonymous 03/25/10(Thu)16:00 No.8783353
    >>8783276
    B or D
    >> Anonymous 03/25/10(Thu)16:01 No.8783365
    >>8783276
    Take bolt pistol. Shoot foot.

    DEMAND AUGMETICS TO REPLACE FOOT.
    >> Anonymous 03/25/10(Thu)16:07 No.8783456
    Please take less time to wait in between posts.

    Please.
    >> Dramamonancer 03/25/10(Thu)16:07 No.8783474
         File1269547678.jpg-(131 KB, 1200x700, chaosscribble.jpg)
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    Chainaxe huh.
    >> Anonymous 03/25/10(Thu)16:09 No.8783507
    >>8783276
    Use your original bolt pistol to shoot off either a leg or a forearm, then ask to have a chain weapon augmented to be placed there.
    >> Anonymous 03/25/10(Thu)16:14 No.8783588
    Chainaxe
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:18 No.8783663
    (Chainaxe it is.)

    While the prospect of going guns akimbo is tempting, you take the chainaxe off of the weapon rack instead; such a weapon is far more powerful in close combat. As you press the activation rune, it roars to life in your hands, and you swing the weapon experimentally; it feels perfect for you. You deactivate the axe and holster it, stepping outside. The man in armor is still there, waiting for you.

    "Allow me to introduce myself," he says. "I am Azrael the Bloodfist, your sergeant. You answer to me now, and I expect complete obedience. Do you understand?"

    You nod assent. He glances at your weapons.

    "A chainaxe?" he remarks. "Perhaps you'll be suited for the Raptors... if you're good enough. Follow me again, it's time to meet your new brothers."

    He leads you into another chamber, this one occupied by eight other Iron Warriors. Most of them are carrying boltguns, but a few, like yourself, have chosen chain weapons instead. Sergeant Azrael is carrying a plasma pistol and a blood-red power fist; perhaps that's where his nickname comes from.
    >> Vladimir Putin 03/25/10(Thu)16:19 No.8783682
    bolter or axe
    >> Anonymous 03/25/10(Thu)16:19 No.8783686
    >>8783663
    Raise your hand and ask why he's suspiciously Khornate.
    >> Vladimir Putin 03/25/10(Thu)16:24 No.8783765
    are we gonna be able to customize our armour? and what mark are we wearing now ?
    >> Anonymous 03/25/10(Thu)16:26 No.8783794
    >>8783663
    OH CHRIST GODDAMMIT YOU DON'T RUN A QUEST WHEN YOU WAIT 20 MINUTES BETWEEN EACH POST
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:26 No.8783797
    >>8783456
    (My apologies; most of it is spent writing. I'll try and speed up.)

    "Brothers!" he announces. "Today the Gods have granted us a new initiate. This is Brother Charadon, and he will be joining us in the upcoming battle against the Ultramarines."

    "Hail, Brother Charadon!" your squadmates all stand up and shout in unison.

    "We'll have to dispense with the usual final ceremonies; we're set to depart for battle immediately. Brother Charadon will prove his worth there, or he will die trying. As for the rest of you, report to the shuttle immediately! We're dropping in! IRON WITHIN!"

    Their reply is swift and enthusiastic. "IRON WITHOUT!"

    Klaxons sound off throughout the halls. "Come! The enemy awaits!"

    Your deployment is swift and efficient; in a matter of minutes, you're all onboard the shuttle. As it takes off, your brothers sit in complete silence, watching the Sergeant intently as he explains the mission...

    "Our objective is to take this manufactorum here," he points at a map with his power fist. "By any means necessary. It's vital we deny the Imperials its use. Capture it, destroy it, I care not. Slaughter every dog who gets in your way!"

    The craft rumbles as it enters the atmosphere.

    "As always, stay together. The Gods are watching, and more importantly, I am watching! Do not disappoint-"

    An explosion rocks the shuttle, and an emergency alarm goes off.

    "What in the Warp just happened?!" One Brother exclaims.

    "Anti-aircraft fire!" You can hear the pilot scream. "I think I can hold it steady-!"

    Another explosion, followed by a horrible tearing sound. The craft rocks, nearly throwing the Sergeant off of his feet. He wisely straps in and braces for impact.

    "Prepare for crash-landing!" he shouts over the din. "They'll pay for this!"

    With a horrible scream, the craft smashes into the ground. The shock is too great for even your enhanced body, and you black out.
    >> Anonymous 03/25/10(Thu)16:27 No.8783811
    >>8783797
    Pray to the dark gods. And Malalalalalalal.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:28 No.8783850
    >>8783797
    You regain consciousness in the wreckage of the dropship; thankfully, your armor is intact, as are your weapons. Several of your brothers were not quite so fortunate. There's no sign of the Sergeant anywhere...

    "Can't see any survivors," you can hear a vox-distorted voice say. "Looks like they all died in the crash."

    In the corner of your eye, you can see two Ultramarines scanning the shuttle's wreckage. Both are armed with boltguns. They don't know you're alive...

    What do you do?

    a) Play dead and wait for them to pass
    b) Try and sneak away
    c) Attack!
    >> Anonymous 03/25/10(Thu)16:30 No.8783868
    >>8783850
    THEY ARE IN ASSAULT RANGE

    WE HAVE +1 ATTACK FOR 2 CCW AND CHARGE

    LET'S DO THIS MOTHERFUCKER
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:33 No.8783921
    >>8783765
    Eventually, yes. The suit we're currently wearing is a bastardized Mark IV.
    >> Vladimir Putin 03/25/10(Thu)16:33 No.8783932
    wait for perfect time to strike, and can we update our armour with trophys and different armour marks?
    >> Anonymous 03/25/10(Thu)16:34 No.8783941
    >>8783850
    A mixture of b and c!
    >> Anonymous 03/25/10(Thu)16:34 No.8783942
    >>8783850

    Observe them for a moment and wait for the opportune moment to attack. They may go through the shuttle making sure we're dead with Bolter shots, so we don't want to hesitate too long...
    >> Anonymous 03/25/10(Thu)16:34 No.8783947
    >>8783850
    TEAR THEM OPEN! RAPE THE CORPSES! SMEAR THEIR GUTS ALL OVER OUR BELOVED "SECOND SKIN"!
    >> Vladimir Putin 03/25/10(Thu)16:36 No.8783978
    No.8783921 sorry, did not see the post
    >> Anonymous 03/25/10(Thu)16:38 No.8784017
    >>8783868
    NO YOU FOOL! THESE ARE ULTRAMARINES! THE NOBLEST OF THE IMPERIUM, WHOSE LEADER GUILLOUMAN IS STILL OUR SPIRITUAL LIEGE EVEN AFTER THE HERESY!
    BOW DOWN BEFORE THEIR ULTRAMARINISH SPLENDOUR!
    >> Anonymous 03/25/10(Thu)16:40 No.8784051
    They are Ultramarines.

    Kill them all.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:42 No.8784072
    (Attack!)

    You shrug off your dizziness and stand up, brandishing your weapons. The Ultramarines immediately notice you, shocked that anyone survived the crash, and raise their bolters.

    You're faster. A bolt pistol shot penetrates the armor of one of the Ultramarines, and he falls back with an agonized scream. The other attempts to fire, but you're on him too quickly. Your chainaxe neatly shears his right arm off at the elbow and embeds itself in his throat, his arterial spray coating your chestplate in blood. He collapses to his knees, gurgling, and sinks to the ground dead.

    Satisfied, you rip your axe free and recompose yourself. You can hear their vox-chatter, even through the wind of the planet and the gunfire in the distance...

    "Brothers! What's going on? Report in!"

    You got these two, but their squadmates are undoubtedly close by...

    What do you do?

    a) Steal one of their voxes, try to fool them
    b) Run; you can't complete your mission if you're dead
    c) Set up a trap for them
    >> Vladimir Putin 03/25/10(Thu)16:42 No.8784078
         File1269549761.jpg-(27 KB, 460x299, 1269272217816.jpg)
    27 KB
    No.8784017
    >> Vladimir Putin 03/25/10(Thu)16:44 No.8784111
    we are an iron warrior, so lets make admiral ackbar proud...
    >> Anonymous 03/25/10(Thu)16:44 No.8784112
    >>8784072
    Take their grenades and set up a trap.

    BUT STEAL THEIR ULTRAMARINE ULTRAPAULDRONS
    WE WILL BE SO COOL
    >> Anonymous 03/25/10(Thu)16:44 No.8784115
    >>8784017
    ALL THE MORE REASON TO BEAT THEM SENSELESS.

    Seriously, we're specc'd for CC and chaos marines are better in CC than loyalists, especially since they've got bolters and likely only combat knives for CC. Get close and overpower them.

    Should we use dice rolls for combat?
    >> Anonymous 03/25/10(Thu)16:44 No.8784122
    rolled 15 = 15

    >>8784072
    a) Steal one of their voxes, try to fool them
    I roll d20 to steal everything they have
    >> Anonymous 03/25/10(Thu)16:45 No.8784130
    >>8784112
    >ULTRAMARINE ULTRAPAULDRONS
    >ULTRAPAULDRONS
    THAT, sirs, is a new one.
    Why the fuck not?
    Set up a trap, and steal the shoulder armor.
    >> Anonymous 03/25/10(Thu)16:45 No.8784132
    >>8784072
    Set a trap! Set a trap!
    >> Anonymous 03/25/10(Thu)16:46 No.8784140
    >>8784115
    They've got COMBAT KNIVES? SHIT! WE'RE DEAD!
    >> ~Trap 03/25/10(Thu)16:46 No.8784144
    >>8784132
    Hmn?
    >> Anonymous 03/25/10(Thu)16:46 No.8784146
    Set a trap. If we try to communicate lies, they might ask for an identification code.

    Rig up an IED with a lot of explosives and set it up as a tripwire job. When the smurfs come they'll set it off and we jump out from the pile of corpses.
    >> Anonymous 03/25/10(Thu)16:46 No.8784150
    Set up exploding ultrapauldrons as claymores, that will show those loyalist dogs!
    >> Anonymous 03/25/10(Thu)16:47 No.8784165
    >>8784144
    wrong trap! Wrong trap!
    >> Anonymous 03/25/10(Thu)16:47 No.8784175
    They are Ultramarines. They will fall for the simplest tricks.

    Trap them with their own foolishness.
    >> Anonymous 03/25/10(Thu)16:49 No.8784206
    >>8784112
    >ULTRAPAULDRONS
    oh god i lol'd reasons i cannot comprehend

    Whatever happens, take these ULTRAPAULDRONS. We will become the Spiritual Liege of all Chaos Marines.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:50 No.8784217
    (It's a trap!)

    You manage to find several grenades on the slain Marines, both the ones you killed and your pulped squadmates. Several frags and kraks; let's see if we can't rig up a proper booby-trap from this.

    You rig the traps on the two dead Ultramarines, under their pauldrons; what was once a proud display for their chapter heraldry will make a nice hiding place for your improvised bombs. As soon as you finish, you can spot several Ultramarines approach over a hill. You quickly dart behind the shuttle; they don't seem to have noticed you.

    What do you do?

    a) Wait for the trap to explode, mop up any survivors
    b) Get out of there, the trap alone should be enough
    >> Vladimir Putin 03/25/10(Thu)16:50 No.8784227
    trap, and steal teh PAWLDRANZ
    >> Anonymous 03/25/10(Thu)16:51 No.8784243
    a) Wait for the trap to explode, mop up any survivors
    And grab them ULTRAPAULDRONS
    >> Vladimir Putin 03/25/10(Thu)16:52 No.8784252
    how many smurfs and what weapons do they have?
    >> Anonymous 03/25/10(Thu)16:53 No.8784258
    wait, we need more corpses to create a bath of gore for us to enjoy.>>8784217
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)16:54 No.8784273
    >>8784252
    Peering around the shuttle, you can see five; one of them has a flamer, another is carrying a missile launcher. You can see a Sergeant leading them with a bolt pistol and chainsword. The other two are carrying bolters.
    >> Anonymous 03/25/10(Thu)16:54 No.8784274
    >>8784144
    Wait for the trap and massacre the survivors. The more we kill the better.
    >> Anonymous 03/25/10(Thu)16:57 No.8784323
    >>8784217
    a, then if see if we can loot something.
    >> Vladimir Putin 03/25/10(Thu)16:57 No.8784329
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    110 KB
    leave, we may be smarter than them, but we are outgunned here, we should go
    >> Anonymous 03/25/10(Thu)16:58 No.8784342
    >>8784274
    This.
    Also, loot the corpses of everything you can carry.
    I WANT THAT MISSILE LAUNCHER.
    >> Anonymous 03/25/10(Thu)16:59 No.8784354
    The Skull Throne needs more Skulls. Collect 10 skulls and return to the Skull Throne for your reward.

    SKULLS 0 / 10
    >> Anonymous 03/25/10(Thu)17:01 No.8784380
    >>8784273
    did our sergeant have a plasma pistol? if so make sure we grab that
    >> Vladimir Putin 03/25/10(Thu)17:03 No.8784413
    No.8784380 sarge has disappeared
    >> Anonymous 03/25/10(Thu)17:03 No.8784421
    >>8784380
    Sergeant is MIA.
    >>8784342
    Don't you mean RAWKETT LAWNCHAIR?
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:07 No.8784495
    (Wait for it...)

    You can hear the Marines approach. Hiding behind the shuttle, you wait in anticipation for the explosion. The more of these loyalist dogs we kill, the greater glory we'll earn for Chaos.

    "Septimus! Caedo!" You can hear the Ultramarine sergeant bark. "Sweep the area. The vile traitors that did this can't have gotten far. Jericus, Indrick, search the bodies."

    You can hear two sets of footsteps walking around the shuttle, and the sound of ceramite brushing against ceramite as another two search the bodies.

    "Theh died recentleh, sahr," one of them replies in a strange accent. "They died heroes' deffs."

    "Wait, there's something underneath the-"

    *CLICK.*

    "Oh, Emprah's-!"

    With a loud explosion, your trap goes off. You burst around the corner to see one Ultramarine lying dead next to the booby-trapped bodies, almost totally blown limb from limb. Another is missing a leg, fumbling to get his pistol drawn upon sight of you. The sergeant spots you through the smoke and opens fire.

    "There! To me, brothers! Kill the traitor!"

    Two more Marines approach from around the shuttle; you dispatch one with a well-aimed pistol shot, but the other fires his flamer, setting you alight. Your armor protects you from the worst of it, but the searing pain is hard to ignore...

    What do you do?

    a) Retreat, you're outmatched!
    b) Kill the Sergeant first!
    c) Kill the one with the flamer first!
    >> Anonymous 03/25/10(Thu)17:07 No.8784498
    Let the trap go off, and spring out from behind the shuttle just after it springs. Hopefully the confusion will give us an advantage.
    >> Anonymous 03/25/10(Thu)17:09 No.8784525
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    >>8784495
    >"Theh died recentleh, sahr," one of them replies in a strange accent. "They died heroes' deffs."

    I am amused
    >> desu123123123123 03/25/10(Thu)17:09 No.8784530
    Kill flamer via headshot, steal the flamer, kill the gunner. Then use the flamer for backstabbing some random ultramarines to steal some Pauldrons.
    >> Anonymous 03/25/10(Thu)17:09 No.8784531
    >>8784495

    c) Kill the one with the flamer first!
    >> Anonymous 03/25/10(Thu)17:09 No.8784533
    >>8784495
    shoot the gas-tanks of flamer guy
    >> Anonymous 03/25/10(Thu)17:10 No.8784537
    >>8784495
    Gut the sarge, use his body as a shield to rush the flamer dude.
    >> Anonymous 03/25/10(Thu)17:10 No.8784545
    Fire a bolt at the sarge, run at the flamer with full force.
    >> Anonymous 03/25/10(Thu)17:10 No.8784551
    Kill the Flamer first, he's scorched our armor and as such will pay for it's cleaning with his LIFE
    >> Anonymous 03/25/10(Thu)17:11 No.8784557
    >>8784495
    Retreat for now, can't always win.
    >> Anonymous 03/25/10(Thu)17:11 No.8784564
    >>8784495
    Kill the flamer dude! Probably while uttering some cheesy one-liner like "I'm all fired up".
    >> Anonymous 03/25/10(Thu)17:12 No.8784577
    Kill the one with the flamer first, with the bolt pistol if we can see clearly enough, then eviscerate the sergeant.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:14 No.8784612
    You fire at the Marine with the flamer, catching him in the arm; he's wounded, but he keeps firing, bathing you in flames once more. With all your willpower, you march forwards regardless, knocking the accursed weapon out of his hands and beating him to a bloody pulp with the butt of your pistol. When he finally stops twitching, you can hear the sergeant round the corner, brandishing his weapons.

    You're pretty badly burnt; you're not sure you can last in a duel against him. What do you do?

    a) Retreat, we need to recover
    b) Damn the burns, charge anyway!
    c) There's a handy flamer nearby...
    >> Vladimir Putin 03/25/10(Thu)17:15 No.8784617
    spare indrick and make him join the BHLAD RHAVANZ!
    >> Anonymous 03/25/10(Thu)17:15 No.8784621
    The flames of chaos will punish the corpse-emperor's lackeys.
    >> Anonymous 03/25/10(Thu)17:16 No.8784629
    handy flamer. Infuse the flames with your RAGE!
    >> Anonymous 03/25/10(Thu)17:16 No.8784631
    burn the shit out of him. make sure to loot his stuff, too
    >> Anonymous 03/25/10(Thu)17:16 No.8784634
    >>8784612
    Duel him! Use the phrase "you axed for it"
    >> Anonymous 03/25/10(Thu)17:17 No.8784640
    >>8784612
    Goddamn retreat for now.
    >> desu123123123123 03/25/10(Thu)17:17 No.8784641
    >>8784612
    Burn the HERETIC! While screaming a cheesy line like: "FOR CHAOS!"
    Remember to loot as much possible gear afterwards.
    >> Anonymous 03/25/10(Thu)17:17 No.8784643
    Grab forth the flame.

    Spew forth the flame.

    Show them the fury of the Warp.
    >> Anonymous 03/25/10(Thu)17:17 No.8784650
    Grab the flamer, try to get as close to point-blank as we can. Considering he's a Sergeant, he's probabally not wearing a helmate. Melt his face.
    >> Anonymous 03/25/10(Thu)17:18 No.8784652
    Flame
    >> Indrick Boreal 03/25/10(Thu)17:18 No.8784667
         File1269551939.jpg-(153 KB, 1007x501, SteelRehn.jpg)
    153 KB
    TEHRE IS NO TIME TO BE LOST!! BATTLE BROTHARS! SPESS MEHREENS, TODEH THE ENEMEH IS AT OUR DOAR! WE KNOW OUR DUTEH AND WE WILL DO EHT. WE FIGHT FOR OUR HORNOUR AS BLUHD REHVENS, AS SPESS MEHREENS, AND WE FIGHT IN THE NEHME OF THE EMPRA! AND IF WE DIE THIS DEH WE DIE IN GLOARY. WE DIE HEAROES' DEFFS-BUT WE SHALL NORT DIE-NO IT IS THE ENEMEH WHO WILL TEHSTE DEFF AND DEFEAT! AS YOU KNOW... (He doesn't sound very confident of himself, does he?) MOAST OF OUR BATTLE BROTHARS ARE STEHTIONED IN SPESS, PRUHPEARED TO DEEP STRIKE! OUR PERIMETER HAS BEEN PRUHPEARED IN THE EVENT THEHT OUR ENEMEHS SHOULD BE SO BALD AND SO FOOLISH. WE HAVE PLEHCED NUMEROUS BEACONS, ALLOWING FOAR MULTIPLE, SIMULN-TEHNEOUS, AND DEVEHSTEHTING DEFENSIVE DEEP STRIKES. THE CODECKS ASTARTEES NEHMES THIS MANEUVAH STEEL REHN. WE WILL DESCEND UPON THE FOE, WE WILL OVAHWHELM THEM - WE WILL LEAVE NONE ALIVE! MEANWHILE OUR GROUND FOARCES WILL ENSURE THE FULL DEFENSE OF OUR HEADKWARTERS. WE ARE THE SPESS MEHREENS! WE ARE THE EMPRA'S FUREH!
    >> Anonymous 03/25/10(Thu)17:19 No.8784671
    After all this badassery from a brand new recruit we should be getting a mutation as a reward for our burnt skin. seriously op.
    >> Anonymous 03/25/10(Thu)17:20 No.8784691
    >>8784671
    This.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:22 No.8784716
    (Fire it up!)

    Thinking quickly, you grab the fallen Ultramarine's flamer, bringing it to bear on the unsuspecting sergeant. Space Marines are said to "know no fear", but this sergeant, at this moment in time, looks like he's quite familiar with the feeling...

    You fire the flamer; the sergeant covers his face and screams, the hot promethium disfiguring his once-flawless face and incinerating his purity seals. Not wanting to take chances, you fire your bolt pistol into him, finishing him off handily.

    The flamer's now empty, but it looks like the Marine carrying it had a few spare tanks. On the other hand, you did spot one of them toting a missile launcher around. Either one of these weapons could be useful.

    On the third hand, they could slow you down. And you do have a job to do...

    What do you do?

    a) Grab a flamer
    b) Grab a missile launcher
    c) Don't take anything, the chainaxe is all we need
    >> Anonymous 03/25/10(Thu)17:23 No.8784719
    The sergeant isn't wearing a helmet. Kill the flamer, boil the sarge's eyes out of his skull.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:23 No.8784725
    >>8784671
    All in due time...
    >> Anonymous 03/25/10(Thu)17:23 No.8784726
    Chainaxe
    >> Anonymous 03/25/10(Thu)17:23 No.8784730
    >>8784716
    Pray for Tzeentch to grow you a third hand, and pick up the flamethrower.
    >> Anonymous 03/25/10(Thu)17:25 No.8784745
    >>8784730
    >Pray for Tzeentch to grow you a third hand
    With that we would be able to get both.
    But fuck it, chainaxe is all we need.
    >> Anonymous 03/25/10(Thu)17:25 No.8784751
    >>8784716
    Our chainaxe is the only weapon we need.
    You wanna know why? Because it's an AXE-CELLENT weapon! DOHOHOHOHOHOHOHO!
    >> Anonymous 03/25/10(Thu)17:25 No.8784753
    Take flamer. Praise Chaos Undivided. Hope for a warp-painkiller to deal with our melted skin
    >> Anonymous 03/25/10(Thu)17:25 No.8784757
    >>8784716
    I guess the chainaxe would suffice for now.
    >> Anonymous 03/25/10(Thu)17:26 No.8784760
    Take the promethium tanks and convert them into firebombs. Take the missle launcher.
    >> Anonymous 03/25/10(Thu)17:26 No.8784761
    FLAMER
    >> Anonymous 03/25/10(Thu)17:26 No.8784765
    Take the flamer. Missiles are bulky, heavy.

    If we face vehicles, we will need to rely on our wits and courage and faith.

    For the Chaos Gods!
    >> Anonymous 03/25/10(Thu)17:27 No.8784783
    >>8784760
    > Take the promethium tanks and convert them into firebombs.
    Fuck, this! I change my vote >>8784745 to this. The idea is great
    >> Anonymous 03/25/10(Thu)17:28 No.8784792
    Enemy sarge had a plasma pistol didn't he? Jack that shit.

    Can we commit techheresy and attach our chainaxe to the flamer?
    >> Atlas 03/25/10(Thu)17:28 No.8784797
    No.8784760 << this
    >> Anonymous 03/25/10(Thu)17:30 No.8784806
    >>8784792
    >flaming chainaxe

    We might not have time for this now, but later...
    >> Anonymous 03/25/10(Thu)17:30 No.8784815
    >>8784760 this
    and this
    >>8784792
    >> Anonymous 03/25/10(Thu)17:31 No.8784816
    >>8784797
    You should click the end of the post where the numbers are, it's annoying having to browse the thread for what you're referring to.
    >> Vladimir Putin 03/25/10(Thu)17:31 No.8784819
    No.8784760
    >> Vladimir Putin 03/25/10(Thu)17:32 No.8784835
    No.8784816 dont work on PS3, sorry
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:34 No.8784860
    (Take the Flamer)

    The Flamer looks like it could be useful. You make sure to reload your bolt pistol, and then you holster it and your chainaxe. You manage to salvage some promethium tanks from the dead Ultramarine; the flamer still has the accursed Imperial Aquila on it, but you'll worry about that detail later.

    As you prepare to leave, the legless Ultramarine points his pistol at you and fires. His shots go wide; it's obvious the blood loss is causing him to lose focus. You slowly walk towards him as he expends his ammunition, finishing him off with a brutal stomp.

    Finally, as an afterthought, you rip off the sergeant's pauldron and hang it from your belt. That should make a nice start to your trophy rack.

    The manufactorum you've been assigned to destroy is not far from the crash site, but you can see intense fighting around the perimeter, Imperial defenders and Chaos warriors alike fighting and dying. It looks risky, but that's probably the best place to look for your squad.

    What do you do?

    a) Join the fighting, look for your squad
    b) Try and enter alone through an alternate entrance
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:35 No.8784867
    >>8784792
    No, he had a bolt pistol.
    >> Anonymous 03/25/10(Thu)17:35 No.8784870
    Help our brothers kill the loyalists
    >> Anonymous 03/25/10(Thu)17:35 No.8784871
    >>8784860
    Work togheter we must!
    >> Vladimir Putin 03/25/10(Thu)17:35 No.8784878
    WAAAGGH!
    >> Anonymous 03/25/10(Thu)17:36 No.8784889
    Join the bros, show 'em how much of a badass we are.
    >> Anonymous 03/25/10(Thu)17:36 No.8784891
    >>8784860
    Alternate entrance. Search for more grenades. Also, take some of the missles from the missle launcher for impromptu explosives.
    >> Anonymous 03/25/10(Thu)17:38 No.8784909
    Sneak in. The battle is a distraction. it is the Will of the Chaos Gods that we, and we alone, destroy this manufactorum. We will enter the building and wipe it out from the inside while our brothers keep the defenders busy.

    For the Chaos Gods!

    Also I am leaving now, you other anons better archive this so I can see what happens.
    >> Anonymous 03/25/10(Thu)17:38 No.8784920
    >>8784860
    Let's go bash some more skulls in!
    >> Anonymous 03/25/10(Thu)17:39 No.8784935
    Fuck the rest of our battle brothers. We need not die like dogs for them! Go in alone.
    >> Anonymous 03/25/10(Thu)17:40 No.8784939
    JOIN THE BATTLE SKULLS FOR THE SKULL THRONE
    >> Anonymous 03/25/10(Thu)17:42 No.8784972
    >>8784909
    This.
    In this anon's honor, let us proceed.
    >> Anonymous 03/25/10(Thu)17:42 No.8784975
    A.
    >> Anonymous 03/25/10(Thu)17:44 No.8784999
    >>8784920
    Nevermind, I changed my mind. We've got a manufactorium to destroy, and those people might still be there when we get back.
    >> Anonymous 03/25/10(Thu)17:44 No.8785006
    >>8784860
    b) Try and enter alone through an alternate entrance
    Let's do it Solid Snake style.
    >> Anonymous 03/25/10(Thu)17:45 No.8785007
    Sneak around. Obviously the Gods sent us on this path so that we could infiltrate behind enemy lines. If they meant for us to charge in headfirst, we would've been deployed as such.
    >> Anonymous 03/25/10(Thu)17:45 No.8785010
    Enter alone
    >> Anonymous 03/25/10(Thu)17:46 No.8785025
    >>8785016
    Seems like more people wanted the sneaky way, OP, but whatever. Cleanse the filthy lapdogs of the corpse-God with fire.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:46 No.8785034
    (Join the fight!)

    You decide to look for your squad in the battle; strength in numbers, and all that. It would be nice to have other people go up in flames instead of you for a change.

    You join the battle quickly. Most of the defenders are Imperial Guardsmen; Valhallans, if you're not mistaken. The Ultramarines are reinforcing them, but even together, surely none can stand the might of the Iron Warriors!

    You hear the signature boom of a Chaos Vindicator as you charge into the thick of it, blowing a massive hole in the side of the manufactorum. With an almighty cry, the Chaos forces, Iron Warriors and cultists alike, surge into the smoldering hole and prepare to slaughter the Imperials.

    This would be a perfect time to use your flamer; all those bodies bunched up in one tight place. On the other hand, you could hit your own side...

    What do you do?

    a) Use your flamer! Burn them all!
    b) Put the flamer away and use your axe! Butcher them up close!
    >> Vladimir Putin 03/25/10(Thu)17:47 No.8785037
    LETS SHRED 'EM!
    >> Anonymous 03/25/10(Thu)17:47 No.8785044
    >>8785034
    Ax 'em!
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:47 No.8785045
    >>8785025
    Sorry for the confusion. I was in the middle of writing this post when I realized that more people voted for the sneaky option.

    Oh, well, there's still time to do some sneaking once we're in.
    >> Anonymous 03/25/10(Thu)17:47 No.8785047
    >>8785034
    Burn them! Any allies worth a damn are wearing power armour and shouldn't get hit. Unless they aren't wearing a helmet.
    >> Anonymous 03/25/10(Thu)17:47 No.8785048
    >>8785034
    Do both at the same time.
    >> Anonymous 03/25/10(Thu)17:50 No.8785097
    >>8785034

    Use the cultists and such as cannon fodder to avoid damage, and try to get into a good position for flaming later.
    >> Anonymous 03/25/10(Thu)17:50 No.8785100
    Burn them all, axe the survivors.
    ALL OF THEM.
    >> Anonymous 03/25/10(Thu)17:51 No.8785106
    Use the burna, but try to minimize friendly fire. When it gets too close for it, switch to axe.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)17:54 No.8785151
    (Burn them all, let the Gods sort them out.)

    Yes, you'll kill a few cultists, but you'll kill even more Imperials this way. You fire your flamer indiscriminately, the Valhallans' greatcoats providing little protection against the white-hot promethium. You catch several cultists in the bursts; unlike the Valhallans, however, a few are screaming in pleasure, not in agony.

    Slaanesh cultists... They'll do anything for a thrill.

    A las bolt impacts into your helmet, making your head spin. You can see a Commissar holding a laspistol and chainsword, flanked by a squad of Valhallans. All of them are toting lasguns, except for one with a melta weapon.

    Your flamer is empty.

    What do you do?

    a) Take cover and reload.
    b) Let some other chumps handle them.
    c) Why don't you... axe them a question. (YEEEEAAAH!)
    >> Anonymous 03/25/10(Thu)17:56 No.8785172
    >>8785151

    Take cover and reload the flamer, but then switch to the pistol and try to kill the melta-Guardsman with our pistol. Don't want that thing penetrating our armor.
    >> Anonymous 03/25/10(Thu)17:56 No.8785176
    >>8785151
    Jump and axe the Commissar what his deal is.
    >> Anonymous 03/25/10(Thu)17:56 No.8785178
         File1269554204.jpg-(12 KB, 400x230, YEAHHHHHH.jpg)
    12 KB
    >>8785151
    >> Anonymous 03/25/10(Thu)17:57 No.8785184
    >>8785151
    Follow the pun! The pun demands it!
    C
    >> Anonymous 03/25/10(Thu)17:57 No.8785187
    >>8785151
    d) throw the empty flamer at the one holding the melta, then charge with your balls out.
    WE'Z GONNA GIT US DAT MELTA
    >> Anonymous 03/25/10(Thu)17:57 No.8785195
    Toss one of the containers of promethium into the crowd of guardsmen, shoot it before it lands and cause a firestorm.
    >> Anonymous 03/25/10(Thu)17:58 No.8785204
    >>8785151
    Lets axe them a question.
    >> Vladimir Putin 03/25/10(Thu)17:58 No.8785215
    BLAM THE MELTA! FOR GODS SAKE BLAM THE MELTA FIRST!
    >> Anonymous 03/25/10(Thu)17:59 No.8785242
    Consensus seems to be to shoot the meltaguy first, then charge in.
    >> Anonymous 03/25/10(Thu)18:00 No.8785255
    >>8785151
    Throw the flamer at them and charge! Hopefully the weapon will unbalance them and let you get in close!
    >> Anonymous 03/25/10(Thu)18:00 No.8785259
    >>8785151
    throw empty flamer at commisar
    >> Vladimir Putin 03/25/10(Thu)18:02 No.8785291
         File1269554560.jpg-(94 KB, 550x599, 1267805912605.jpg)
    94 KB
    Why don't you... axe them a question
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:05 No.8785344
    (Kill the Melta guy first!)

    You immediately drop the flamer, drawing your bolt pistol and firing at the Guardsman with the melta. You don't hit him, but you do blow the gun out of his hands. He scrambles after it, but it's doubtful it still works after that kind of shot.

    Seizing the moment, you draw your chainaxe and decide to axe the Commissar what his problem is. The Guardsmen following him are easy pickings; their bayonets can't hope to pierce your armor.

    The Commissar, on the other hand, is good... he's VERY good. He parries or dodges almost any attack you can make at him, but you feel like you can keep this up a lot longer than he can...

    What do you do?

    a) Keep fighting! You can take them all!
    b) Call for backup to take care of the Valhallans. Especially since one of them has a melta.
    c) Break off the attack. Manufactorums don't blow themselves up.
    >> Anonymous 03/25/10(Thu)18:07 No.8785375
    >>8785344
    Break the attack. The sooner we get to the manufactorium, the sooner we'll be able to kick back and relax.
    >> Anonymous 03/25/10(Thu)18:07 No.8785379
    >>8785344
    Go back, pick up the flamer, throw it at the commissar, then while he's down, gut him.

    What you should do, OP, after you write a segment, copy it from the text window then refresh your browser so you can see the new votecount and make minor adjustments.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:08 No.8785389
    >>8785379
    Good idea. I'll do that from now on.
    >> Anonymous 03/25/10(Thu)18:08 No.8785392
    >>8785344
    >melta is wrecked
    Fuck. I wanted a melta.
    On point, I'm mildly leaning towards taking off.
    We have a mission, and dicking around with Cain (YOU KNOW IT IS GODDAMMIT) isn't gonna lead to good things.
    Let's leave, sooner rather than later.
    >> Anonymous 03/25/10(Thu)18:09 No.8785396
    >>8785344
    head butt him, we have a horned helm like in the op's first pic right?
    >> Vladimir Putin 03/25/10(Thu)18:09 No.8785397
    SKULLS FOR THE SKULL THRONE!
    >> Anonymous 03/25/10(Thu)18:10 No.8785403
    Shoot commissar. Keep shooting while charging him. Then throw his corpse to slaanesh cultists to fuck
    >> Anonymous 03/25/10(Thu)18:10 No.8785411
    >>8785392
    >dicking around with Cain
    >Vallhallans
    >dude with a melta
    >commissar that is very good with a chainsword
    >HOLY FUCKSTICKS, IT IS
    We leave, right now. This is not a time to get happy.
    >> Anonymous 03/25/10(Thu)18:10 No.8785413
    >>8785396
    Yeeaah, headbutt him then break off the attack
    >> Guardsmen Kael 03/25/10(Thu)18:11 No.8785419
    decapitate em all, and throw bodies for slaan cultists.
    >> Anonymous 03/25/10(Thu)18:12 No.8785433
    Break off the attack, but try firebombing them as you run. You never know.
    >> Anonymous 03/25/10(Thu)18:14 No.8785479
    If we dessert then we'll get our soul eaten. kill that fucker
    >> Anonymous 03/25/10(Thu)18:14 No.8785482
    >>8785344
    Valhallans + commissar + melta guy

    RETREAT RETREAT
    >> Anonymous 03/25/10(Thu)18:15 No.8785502
         File1269555331.jpg-(54 KB, 211x173, Commissar Bruce.jpg)
    54 KB
    If we are fighting this guy I say we beat feet. This bastard has taken out greater daemons for crying out loud.
    >> Vladimir Putin 03/25/10(Thu)18:16 No.8785519
         File1269555385.jpg-(392 KB, 823x1020, Commissar_Badass.jpg)
    392 KB
    him, this bastard here, you see him? yes? RUN, FOR FUCKS SAKE RUN!
    >> Anonymous 03/25/10(Thu)18:16 No.8785530
    >>8785479
    Who said desert? We have a mission, and it's not killing people.
    That's a BONUS.
    I just wish we still had that flamer.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:21 No.8785595
    (Break off the attack)

    You decide that an extended duel with this Commissar- whoever he is- isn't worth it. As both of your chain weapons lock together, you headbutt him, catching him straight in the forehead. He staggers backwards, stunned; you leave him for the cultists and charge deep into the manufactorum.

    You become more separated from the fighting the deeper in you go.. Your flamer is long gone, but you still have a few promethium tanks left over, as well as your grenades. Your pistol and axe are, as always, in your hands. Now would be a good time to look for some things to blow up...

    Suddenly, you can hear power-armored footsteps running towards your position. You take cover. You have no idea if they're friendlies or enemies, and they're approaching fast. You're standing near a railing; there's a conveyor belt down below, leading deeper into the manufactorum.

    What do you do?

    a) Attack the guys approaching as soon as they show their faces.
    b) Call out, "Iron Within!" They could be friendlies.
    c) Hop on the conveyor belt and escape. You don't want to take chances with these guys.
    >> Anonymous 03/25/10(Thu)18:21 No.8785610
    >>8785344
    BREAK OFF

    RUN AWAY FROM THE HERO OF THE IMPERIUM!
    >> Anonymous 03/25/10(Thu)18:22 No.8785618
    >>8785595
    Call out "MARNEUS CALGAR" and see what happens.
    >> Anonymous 03/25/10(Thu)18:22 No.8785620
    IRON WITHIN
    >> Anonymous 03/25/10(Thu)18:22 No.8785621
    Conveyor belt.
    >> Anonymous 03/25/10(Thu)18:22 No.8785628
    rolled 8 = 8

    >>8785595
    A. you already killed a few cultists, so the marines probably wont care either way
    >> Anonymous 03/25/10(Thu)18:22 No.8785632
    >>8785595
    What's the Ultramarine motto we could yell? I want Ultrapauldrons.
    >> Anonymous 03/25/10(Thu)18:23 No.8785633
    >>8785595
    escape, we can't deal with a bunch of spess mahreens head on in our hurt state, and we have a mission to do. conveyer belt, keep an eye on something to rig up with promethium tanks and grenades.
    >> Anonymous 03/25/10(Thu)18:23 No.8785642
    Yell out "The Emperor Protects!"
    >> Anonymous 03/25/10(Thu)18:23 No.8785651
    >>8785595
    We know the Ultrasmurfs are here, right?
    YELL THAT YOU ARE MARNEUS CALGAR, DEMANDING SOMEONE TO LICK HIS ASS.
    >> Anonymous 03/25/10(Thu)18:24 No.8785660
    >>8785595
    Good odds these are foes, especially if the battle is raging on front.
    Hop on the conveyor belt. You'll have plenty of things to wreck.
    >> Anonymous 03/25/10(Thu)18:24 No.8785666
    Can't we try to hide ourselves until they get close enough for us to see?
    >> Anonymous 03/25/10(Thu)18:25 No.8785680
    >>8785595
    hide and prepare to ambush with pistol
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:25 No.8785683
    >>8785632
    The Ultramarine battle cry is "Courage and Honor!" You should know; they wouldn't stop yelling it.
    >> Atlas 03/25/10(Thu)18:26 No.8785688
         File1269555972.jpg-(88 KB, 1019x768, band-of-brothers.jpg)
    88 KB
    THUNDER?
    >> Anonymous 03/25/10(Thu)18:27 No.8785711
    >>8785595
    I have a better idea. Let them pass, then immediately join at the back of the squad and run with them to their destination.

    If they don't look back, and we get there, INITIATE CC ON FLAT-FOOTED COMBATANTS
    >> Anonymous 03/25/10(Thu)18:28 No.8785726
    Hop off and escape. We don't want to take any unnessecary risks, and there's sure to be a lot more we can blow up.
    >> Anonymous 03/25/10(Thu)18:29 No.8785732
    >>8785711
    this
    >> Atlas 03/25/10(Thu)18:30 No.8785746
    IRON WITHIN?!...
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:30 No.8785753
    (Conveyor belt)

    You decide you don't want to take chances with these guys. You leap over the railing, aiming for the conveyor belt below.

    Roll a d10 to see if you make it.
    >> Atlas 03/25/10(Thu)18:31 No.8785773
    how do i roll again i forgot
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:32 No.8785786
    >>8785773
    "dice 1d10" in the email field.
    >> Anonymous 03/25/10(Thu)18:32 No.8785790
    rolled 4 = 4

    >>8785753
    STOP RAILROADING US
    >> Anonymous 03/25/10(Thu)18:32 No.8785799
    rolled 7 = 7

    >>8785753
    >> Anonymous 03/25/10(Thu)18:33 No.8785821
    >>8785753
    You have got to stop with the GM-Railroad here.
    There were lots of votes to just try and impersonate an Ultramarine.
    >> Vladimir Putin 03/25/10(Thu)18:35 No.8785847
    i'd laugh if we just fled from our own squad
    >> Anonymous 03/25/10(Thu)18:35 No.8785862
    rolled 2 = 2

    ROLL ROLL ROLL
    >> Anonymous 03/25/10(Thu)18:35 No.8785872
    >>8785847
    "Hey! Charado- Where the fuck is he going?"
    >> Anonymous 03/25/10(Thu)18:38 No.8785915
    >>8785711
    I never really was on your side.
    >> Anonymous 03/25/10(Thu)18:38 No.8785926
    >>8785711
    Why didn't we do this?

    This would have been fucking hilarious.
    >> Anonymous 03/25/10(Thu)18:39 No.8785934
    >>8785821
    It's railroading that people wanted an option the writer wasn't prepared to pursue? It was a derp choice, better ignored.
    >> Anonymous 03/25/10(Thu)18:39 No.8785937
    >>8785926
    Because that Unnatural Intelligence (x2) trait just isn't all it's cracked up to be.
    >> Anonymous 03/25/10(Thu)18:39 No.8785949
    >>8785934
    /tg/ quests are good because they're free-form. It's not very fun when we're reduced to playing what's the equivalent of a text-game.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:42 No.8786009
    >>8785790
    4 = Low is good. That's a pass.

    (Sorry about the railroad; I'll be good next time. Honestly.)

    You manage to land on the conveyor with a crunch. As you look above you to the walkway you just jumped from, you notice that one of the Marines has a power fist.

    Gods dammit. Oh, well, you seem to be doing better alone anyway...

    The conveyor is lined with half-assembled guns of some kind; you've crushed one of them with your landing, of course. Peering below, you can see techpriests and servitors scuttling about, distributing munitions and supplies to Guardsmen and Marines alike.

    The conveyor seems to be heading into a small chamber of some kind. It's unmanned, apart from a couple of Servitors, which are too busy working on the weapons to notice any intruders. You can get off safely there.

    On the other hand, this is a good opportunity to mess up the Imperials' war effort below...

    What do you do?

    a) Stay stealthy, wait until we can get into the Servitor room.
    b) Drop some firebombs/grenades onto the Imperials below.
    >> Anonymous 03/25/10(Thu)18:44 No.8786054
    >>8786009
    b

    i highly recommend dispensing with the "A,B,C" options.
    Most of these work well with just a "What it do?" at the end of a post, or rolling where applicable.
    >> Anonymous 03/25/10(Thu)18:44 No.8786055
    >>8786009
    RAIN WARPFIRE UPON THEM.
    >> Guardsmen Kael 03/25/10(Thu)18:44 No.8786056
    First of all, break the convey belt we're on
    >> Anonymous 03/25/10(Thu)18:44 No.8786071
    >>8786009
    Let's try the sneaky thing again.
    >> Vladimir Putin 03/25/10(Thu)18:45 No.8786082
    was that sarge or a smurf?
    >> Anonymous 03/25/10(Thu)18:45 No.8786089
    >>8786009
    Go into the servitor room and make yourself comfortable for a while. Maybe put on some blues music.
    >> Anonymous 03/25/10(Thu)18:46 No.8786115
    drop 2 grenades on the imperials, stay on the conveyor belt. coolface as you gently glide away.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:46 No.8786116
    >>8786082
    You can't tell. It's too dark.
    >> Anonymous 03/25/10(Thu)18:48 No.8786146
    >>8786115

    Do this, except pray to the dark gods to twist your visage into a trollface as you glide gently past.
    >> Vladimir Putin 03/25/10(Thu)18:49 No.8786159
    stay hidden, what guns are on the conveyor belt?
    >> Anonymous 03/25/10(Thu)18:49 No.8786166
    >>8786009
    check the guns. is the ammo the sort that blows up/fires when exposed th lots of heat?

    if yes find store room full of ammo and use flamer fule to ignite it.

    if not firebomb the imperials bellow us
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:53 No.8786220
    >>8786166
    >>8786159
    Getting a better look at the weapons, they look like they're supposed to be either meltaguns or plasma guns. No ammo in sight, however, except for what you're carrying.
    >> Anonymous 03/25/10(Thu)18:53 No.8786237
    >>8786146

    Lets get our prayer on!
    >> Anonymous 03/25/10(Thu)18:56 No.8786279
    >>8786237
    i'm with these guys
    >> Anonymous 03/25/10(Thu)18:58 No.8786308
    >>8786166
    if they are handing out guns for use then they must have stockpiles or someform of highspeed ammo production machine. find one of these and destroy it
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)18:58 No.8786309
    (Bomb them)

    You decide now would be a good time to start some fireworks. You hastily manage to make a few bombs using some grenades and your spare promethium tanks, dropping them onto the Imperials below as the conveyor belt moves you forward. The loyalist dogs scream and shout with panic as fires break out on the factory floor, and a wide grin spreads across your face as you watch the havoc you've wreaked.

    Once you reach the servitor room, you get a better look at what they're making. Plasma guns. No wonder you were sent to destroy this place. Unfortunately, the guns aren't finished, and even if they were, you have no ammo for them...

    You get off of the conveyor belt and draw your weapons. The alarm is up now, so they know you're here.

    All right, /tg/. No a-b-c options this time. What do you do?
    >> Vladimir Putin 03/25/10(Thu)18:59 No.8786322
         File1269557949.jpg-(9 KB, 251x189, 1267737724923s.jpg)
    9 KB
    >> Anonymous 03/25/10(Thu)18:59 No.8786324
    rolled 11 = 11

    >>8786146
    this
    >> Anonymous 03/25/10(Thu)19:00 No.8786360
    >>8786309
    block the door, then systematically destroy the plasma guns by ripping them in half with your teeth, or chainaxe
    >> Anonymous 03/25/10(Thu)19:01 No.8786367
    >>8786009
    Peering below, you can see techpriests and servitors scuttling about, distributing munitions and supplies to Guardsmen and Marines alike
    -----
    from whare? is there a store room full of loot or something?
    >> Anonymous 03/25/10(Thu)19:01 No.8786370
    >>8786309
    awesome, coolfaced.

    wreck some shit, then hide somewhere we can ambush any imperials. do we have any way of contacting our squad?
    >> Vladimir Putin 03/25/10(Thu)19:01 No.8786374
    does our suit have a vox? if so, cheack various frequencies
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:03 No.8786412
    >>8786367
    They're fresh from the conveyor belts, from the looks of it. But maybe there is a store room if you look for it.
    >> Anonymous 03/25/10(Thu)19:03 No.8786420
    >>8786360
    You know, we could just find a reactor and blow it up.
    Seeing as KILL MAIM BURN has supplanted sense, I wager that continuing into the bowls of the place, wrecking anything that looks important would be the best option.
    >> Anonymous 03/25/10(Thu)19:04 No.8786440
    >>8786420
    yeah, we definitely should have gone with world eaters and khorne. lets just hide, and keep looking for important shit to break.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:05 No.8786442
    >>8786374
    Yes, your helmet has a vox. Roll a d10 to try and contact your squad; lower is better.
    >> Vladimir Putin 03/25/10(Thu)19:06 No.8786461
    how do i roll, i forgot how
    >> Anonymous 03/25/10(Thu)19:06 No.8786463
    >>8786412

    find store room. loot. get more/better weapons. use left overs to blow up the plant
    >> Anonymous 03/25/10(Thu)19:07 No.8786480
    rolled 5 = 5

    roll
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:07 No.8786486
    >>8786461
    "dice 1d10" in the email field.
    >> Vladimir Putin 03/25/10(Thu)19:09 No.8786512
    rolled 1 = 1

    rollin
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:11 No.8786551
    >>8786360
    >>8786370
    >>8786420
    >>8786463
    >>8786480

    You destroy the Servitors in the room. They won't be making any more plasma guns any time soon.

    You dart from the servitors' chamber in search of an armory. You can see some signs indicating that a weapons cache is located nearby. You head off in that direction, avoiding contact if possible.

    While you're doing this, you try to contact your squad. Your comms are filled with static, but you can barely make out your sergeant...

    "Azrael here! Report in, brother!"

    What do you tell him?
    >> Anonymous 03/25/10(Thu)19:12 No.8786564
    Sup
    >> Anonymous 03/25/10(Thu)19:12 No.8786567
    rolled 68 = 68

    >>8786551
    "I've killed many of the loyalists, but I'm injured. What now?"
    >> Vladimir Putin 03/25/10(Thu)19:12 No.8786571
         File1269558772.jpg-(136 KB, 750x574, YES_YES_.jpg)
    136 KB
    YESH, YESH!
    >> Anonymous 03/25/10(Thu)19:13 No.8786576
    >>8786551
    Probably monitored.
    Tell him little.
    >> Anonymous 03/25/10(Thu)19:13 No.8786584
    >>8786551
    "Space marines WERE here. Fucked their asses UP. Hooah.

    My boot is getting lonely. Got any more asses you could point it at?"
    >> Anonymous 03/25/10(Thu)19:14 No.8786602
    >>8786551
    I have taken many skulls, and made many more suffer. I'm going to sabotage an enemy armory, just when they think they've made it they will be bathed in WARPFIRE AHAHAHAH!!!!!!!!!!!!!!!!!
    >> Vladimir Putin 03/25/10(Thu)19:14 No.8786605
    "cain is here, we are fucked" tell him our location and ask for his
    >> Anonymous 03/25/10(Thu)19:15 No.8786615
    IRON WITHIN

    TOAST WITHOUT
    >> Anonymous 03/25/10(Thu)19:15 No.8786620
    >>8786551
    Seven Ultramarines confirmed dead. Several Valhallans dead. Plasma weapon production halted, their efforts crippled.
    IRON WITHIN, BROTHER.
    >> Anonymous 03/25/10(Thu)19:16 No.8786639
    "RAAAAGH!

    HOOOOAAARRRGH!

    WARBLGARBLGARBLGARBL!"

    *crash head first through the nearest wall*
    >> Anonymous 03/25/10(Thu)19:17 No.8786653
    rolled 5 = 5

    >>8786551
    i have destroyed the plasma guys, what is next?
    >> Anonymous 03/25/10(Thu)19:18 No.8786668
    >>8786620
    this
    >> Anonymous 03/25/10(Thu)19:18 No.8786680
    >>8786668
    second
    >> Anonymous 03/25/10(Thu)19:20 No.8786707
    >>8786602
    This, set another booby trap in the armory tell Seargent fuc- you-too-buddy that we gonna make the Ultramarines regret ever coming to this damned planet, make them suffer a thousand times worse than we will in our entire life. Make them feel pain, and regret, and fear, make them wish they were dead that their corpse king hadn't lead them astray.
    >> Anonymous 03/25/10(Thu)19:20 No.8786714
    >>8786680
    Thirded
    >> Anonymous 03/25/10(Thu)19:22 No.8786741
    >>8786707
    That seems more malal than khorne, I thought we were going for Khorne here? I don't give a fuck what this bastard worships as long as he makes the puppets of the dead emperor suffer.
    >> Anonymous 03/25/10(Thu)19:23 No.8786753
    Say nothing. Breath heavily into the vox.

    You are Gordon Freeman.
    >> Anonymous 03/25/10(Thu)19:24 No.8786771
    >>8786753
    But where is our power-crowbar?
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:26 No.8786794
    >>8786567
    >>8786584
    >>8786602
    >>8786668
    >>8786620


    You respond in the only way an Iron Warrior should.

    "Iron Without!" Azrael replies in surprise and amusement. "Brother Charadon, you're alive! And right in the thick of it, too, from the sound of things! Surely the Gods smile upon you this day."

    You tell him of your situation; of your injuries, of the factory, of how many loyalists you've slain. He offers this advice:

    "Load up on as many weapons you can find, and see if you can't find their reactors. Take care, brother; the Ultramarines are mobilizing their Terminator company now. You don't want them to find you in the state you're in."

    "I'll contact you if I have any further reports. Azrael out."

    (And now, mentlegen, the moment we've all been waiting for.)
    >> Anonymous 03/25/10(Thu)19:27 No.8786810
    >>8786794
    Terminators.
    Wish it could be loot.
    >> Anonymous 03/25/10(Thu)19:29 No.8786835
    >>8786810
    WE SHALL KILL THEM AND STEAL THEIR PRECIOUS SUITS OF TERMINATOR ARMOR
    >> Anonymous 03/25/10(Thu)19:29 No.8786845
    rolled 2 = 2

    >>8786794
    what state are we in? canada?
    >> Anonymous 03/25/10(Thu)19:31 No.8786877
    >>8786845
    AHAHAHAHAgo away.
    >> Anonymous 03/25/10(Thu)19:31 No.8786881
    >>8786845
    >state
    >Canada
    OH U
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:32 No.8786890
    >>8786794

    At long last, you find the weapons cache; it's guarded by a pair of Skitarii, but you dispatch them both quickly and silently and head inside.

    Your heart soars as you gaze upon the sheer amount of firepower inside. Weapons of almost every conceivable type line the walls, and plenty of ammunition. You take several melta bombs- these could be useful for demolitions- but you can take some other ordnance too.

    What do you take? (Up to two things)

    Bolt weapons:
    a) Second Bolt Pistol
    b) Boltgun
    c) Heavy Bolter

    Las weapons
    a) Lasgun (LOL)
    b) Hellgun
    c) Lascannon

    Melta weapons
    a) Meltagun
    b) Multimelta

    Plasma weapons
    a) Plasma pistol (Yes, you can take up to two if you drop your current bolt pistol)
    b) Plasma gun
    c) Plasma cannon

    Explosives
    a) Grenade Launcher
    b) Missile Launcher

    Melee
    a) Chainsword
    b) Second Chainaxe
    c) Power weapon
    >> Anonymous 03/25/10(Thu)19:33 No.8786908
    >>8786890
    Two plasma pistols. They have AP2 against Termies.
    >> Anonymous 03/25/10(Thu)19:33 No.8786915
    rolled 2 = 2

    >>8786890

    PLASMA CANNON. FUCK THE TERMINATORS.
    >> Anonymous 03/25/10(Thu)19:34 No.8786917
    >>8786890
    If we're going against Termies, take a plasma pistol, and a power weapon.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:34 No.8786918
    I think this thread is starting to autosage, so I'm going to have to end it soon. Archiving might help.
    >> Anonymous 03/25/10(Thu)19:34 No.8786920
    >>8786890
    wtf is a Skittle!?
    HELLGUN
    MULTIMELTA
    DROP BOLT PISTOL FOR PLASMA PISTOL
    ?????
    PROFIT
    >> Anonymous 03/25/10(Thu)19:34 No.8786925
    >>8786890
    Power weapon and Heavy Bolter.
    >> Anonymous 03/25/10(Thu)19:35 No.8786931
    DUAL WIELD POWER WEAPONS
    >> Anonymous 03/25/10(Thu)19:35 No.8786938
    Load and arm all weapons, make glorious last stand.
    >> Anonymous 03/25/10(Thu)19:35 No.8786940
    >>8786918
    OP, it won't start autosaging till 300, also you have 15 pages before you fall off the back of the board, it will likely be archived by someone well before then, so keep going!

    also I like this anons idea>>8786920
    >> Anonymous 03/25/10(Thu)19:35 No.8786944
    power weapon and pas pistol

    alternitvly we can take a multimelta and some other weapon and wtf pwn the termis at range
    >> Anonymous 03/25/10(Thu)19:35 No.8786949
         File1269560149.png-(2.47 MB, 1280x2304, 1268368558794.png)
    2.47 MB
    Power Chair
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:36 No.8786953
    >>8786920
    Skitarii. Military branch of the Adeptus Mechanicus.
    >> Anonymous 03/25/10(Thu)19:36 No.8786960
    >>8786890
    Take 2 plasma pistols, drop your chain axe and pick up a power axe.
    Akimbo assassin.
    >> Anonymous 03/25/10(Thu)19:36 No.8786964
    >>8786920
    THIS
    except also drop chain axe, take power weapon instead
    >> Anonymous 03/25/10(Thu)19:36 No.8786968
    rolled 7 = 7

    >>8786920
    this please!
    >> Anonymous 03/25/10(Thu)19:37 No.8786977
    >>8786890
    Take two plasma pistols, and a power weapon.
    >> Vladimir Putin 03/25/10(Thu)19:37 No.8786978
    power weapon to kill terminators plasma pistol or melta
    >> Anonymous 03/25/10(Thu)19:37 No.8786980
    oh wait, if we can drop stuff. drop everything

    take a pas pistol, power weapon (ax is best), and a multimelta
    >> Anonymous 03/25/10(Thu)19:37 No.8786987
    rolled 5 = 5

    >>8786890
    dont forget, blow up the extra ammo
    >> What a Faggot !QF5oszRdpY 03/25/10(Thu)19:37 No.8786991
    >>8786920
    >>8786964
    That sounds like a good loadout for any chaos marine.
    >> Anonymous 03/25/10(Thu)19:39 No.8787014
    >>8786890
    No heavy bolter. That's dumb against Termies.

    Bring some sort of plasma weapon, and a power sword if they charge us.
    >> Anonymous 03/25/10(Thu)19:39 No.8787015
    rolled 4 = 4

    Seriously? Are we seriously considering getting into close combat with terminators? This sounds like a horrible idea. Kill them at range. Dual plasma pistols for rule of cool or hell, the plasma cannon.
    >> Anonymous 03/25/10(Thu)19:41 No.8787031
    >>8786890
    TAKE ALL THE PLASMA WEAPONS

    We can dual-wield the pistols in CC as power weapons.
    >> Anonymous 03/25/10(Thu)19:41 No.8787039
    Multimelta
    Hellgun
    drop boltpistol for Plasma pistol
    drop chainaxe for power weapon, axe if possible
    >> Anonymous 03/25/10(Thu)19:42 No.8787049
    Plasma cannon and two plasma pistols.
    >> Anonymous 03/25/10(Thu)19:43 No.8787062
    we're not specialized in anything right OP?
    if so, >>8787039 is a well balanced loadout with AP, plasma, power wep, and of course the hellgun
    >> Anonymous 03/25/10(Thu)19:44 No.8787072
    PLASMA MOTHERFUCKING CANNON. And a pistol. AND a power axe.
    >> Anonymous 03/25/10(Thu)19:44 No.8787074
    >>8786890
    WTF IS EVERYONE SAYING DROP EVERYTHING
    DUAL WIELD MISSILE LAUNCHERS!!!!!!!!!!!!!!!!!!!!!!!!
    >> Anonymous 03/25/10(Thu)19:46 No.8787104
    >>8787062
    Why a hellgun? Hellguns involve backpacks, or a whole ton of laspacks. No.

    No damn hellguns.

    Take the meltagun if you want to do that, or the plasma gun.

    AFTER THE PLASMA CANNON.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:47 No.8787113
    >>8786920
    >>8786991

    You drop your old weapons. They've served you well until now, but now it's time for a hardware upgrade.

    You replace your old chainaxe with a power axe, and your bolt pistol with a plasma pistol. These will make short work of the Terminators, and anything else that gets in your way.

    Next, you pick up a hellgun. It's a little small for you, but on the other hand, this means you can probably hold it in one hand if need be. It'll be better at long range than the plasma pistol, at least.

    You also take a multi-melta. This monster can punch through anything; even a tank will be little more than a speedbump for you.

    With your new weapons, you feel practically invincible. You collect as much ammunition as you can carry, and have just finished loading your plasma pistol when two Techpriests burst through the door to see what's happened.

    "What in the Omnissiah's...?"

    Were it not for your helmet, they would have seen the wide, evil smile across your face. They never stood a chance.

    The alarm is up in full; they know you're here, and they know where you are. You have to act fast.

    What do you do?
    >> Anonymous 03/25/10(Thu)19:47 No.8787114
    >>8787074
    Meh. Dual wield lascannons, more like. OR, the ultimate combo, power axe and sawed-off plascannon.
    >> Anonymous 03/25/10(Thu)19:47 No.8787116
    dual wield bolt pistol and plasma pistol for maximum cool then get a bunch of lascannons and make them into one that fires like 999999 rounds per shot
    >> Anonymous 03/25/10(Thu)19:48 No.8787120
    rolled 29 = 29

    PLASMA GUN
    PLASMA CANNON
    DUAL WIELD PLASMA PISTOLS
    FIRE EVERYTHING UNTIL OVERHEAT AND THEN GO HUG A TERMIE
    >> Anonymous 03/25/10(Thu)19:48 No.8787126
    >>8787062
    >>8787104
    Plasma cannon,
    Multimelta
    drop boltpistol for plasma pistol
    drop chain axe for power axe if available.
    We don't have a real suppression weapon though...but it works
    >> Anonymous 03/25/10(Thu)19:49 No.8787135
    >>8787113
    I drop the hellgun, because that's dumb.
    >> Anonymous 03/25/10(Thu)19:50 No.8787144
    >>8787113
    Drop multi-melta and THAT STUPID HELLGUN. Pick up plasma cannon or lascannon. Either.

    JUST LEAVE THAT STUPID HELLGUN. IT'S AP5 S3. A BOLTER IS MORE POWERFUL.
    >> Anonymous 03/25/10(Thu)19:50 No.8787154
    >>8787113
    >hellgun
    there was only one or two idiots who wanted that dumb thing
    s3 ap5 is retarded
    >> Anonymous 03/25/10(Thu)19:51 No.8787159
    >>8787113
    Drop hellgun for plasma cannon, hellguns are shit
    >> Vladimir Putin 03/25/10(Thu)19:51 No.8787163
    CHAOS PAWNCH!
    >> Anonymous 03/25/10(Thu)19:52 No.8787175
    >>8787154
    Lol, wrong hellgun.
    New hellguns are str3 ap3
    >> Anonymous 03/25/10(Thu)19:52 No.8787186
    rolled 42 = 42

    >>8787113

    Use autosenses to find center of the manufactorum or the reactor. I assume its got some kind of mapping software.

    Then point the multimelta in that direction and fire. Set off at a march, still firing. Keep firing until you bore a hole straight through the building or find the reactor.
    >> Anonymous 03/25/10(Thu)19:52 No.8787192
    >>8787113
    >>hellgun
    WTF?
    >multi-melta
    Alright, who's the dumbass that wanted to carry probably the most useless infantry-carried heavy weapon in the 41st millenium?
    >> Anonymous 03/25/10(Thu)19:53 No.8787203
    >>8787175
    Which was RE-NAMED/RETCONNED/GW-FUCK-UP'D AS THE HOT-SHOT LASGUN.

    GET WITH THE TIMES.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)19:53 No.8787208
    >>8787159
    >>8787154
    >>8787144
    >>8787135

    On second thought, you decide you don't need the hellgun. You drop it, taking a plasma cannon instead.

    Both plasma cannon and multimelta are too bulky, though, so you take a meltagun instead. Shorter range, but it should suffice.

    You really need to leave now. What do you do?
    >> Anonymous 03/25/10(Thu)19:54 No.8787221
    >>8787175
    That's a "hot-shot" lasgun, chucklefuck. Hellguns are from third ed Inquisition codices and are still s3 ap5. And no GW released no errata making them ap3.
    >> Anonymous 03/25/10(Thu)19:54 No.8787230
    >>8787208
    Excellent choice, make for the reactor BLOW IT WAY THE FUCK UP
    >> Anonymous 03/25/10(Thu)19:55 No.8787235
    >>8787208
    Find Terminators. Kill them in "the name of the Emperor", to confuse them.
    >> Anonymous 03/25/10(Thu)19:55 No.8787244
    >>8787203
    SSDD.
    >>8787208
    Throw some det charges into the room, run like Slaneesh is chasing you with a 40' spiked penis.
    >> Anonymous 03/25/10(Thu)19:55 No.8787248
    rolled 90 = 90

    See >>8787186

    replace multi-melta with meltagun. Longer time, but whatever. Or use the plasmagun. I'm fairly certain if it can wreck a rhino, it can blow through some walls. Just use it sparingly.
    >> Anonymous 03/25/10(Thu)19:57 No.8787278
    Fuck this shit! Rig the place to blow and fucking leg it!
    >> Vladimir Putin 03/25/10(Thu)19:57 No.8787279
    go reactor hunting
    >> Anonymous 03/25/10(Thu)19:58 No.8787294
    rolled 2 = 2

    >>8787208
    blow up what you didnt use. leave nothing of use to the imperial dogs
    >> Anonymous 03/25/10(Thu)19:59 No.8787309
    rolled 55 = 55

    >>8787278

    This makes sense. Set a timer on the meltabombs and fucking leg it.
    >> Anonymous 03/25/10(Thu)19:59 No.8787314
    >run like Slaneesh is chasing you with a 40' spiked penis.
    why would we be running?


    >>8787294
    BOOBY-TRAP WITH MELTA BOMBS
    what we didn't use
    >> Anonymous 03/25/10(Thu)20:00 No.8787320
    BLOW IT ALL UP!
    >> Anonymous 03/25/10(Thu)20:01 No.8787349
    rolled 86 = 86

    >>8787314

    Sounds like consensus!
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)20:01 No.8787352
    >>8787244
    >>8787230
    >>8787278

    You hastily rig a demo charge in the armory. This'll make one hell of a bang.

    Thirty seconds of frantic sprinting later, the armory explodes, collapsing a large portion of the factory and blowing you off of your feet. You hastily pick yourself up and run towards the plasma reactors that power the manufactorum...

    ... Right into the path of several Ultramarine Terminators.

    One sergeant with a storm bolter and power sword, one with an assault cannon, and two with chainfists. They all level their weapons at you.

    Lucky you, you get the first shot.

    Fire away. What weapon, and who at?
    >> Anonymous 03/25/10(Thu)20:02 No.8787367
    rolled 10 = 10

    >>8787352

    Plasma cannon. Aim for the sergeant and hope for a really big bang.
    >> Anonymous 03/25/10(Thu)20:03 No.8787372
    >>8787320
    Meh. Set a meltabomb up with a trip wire attached to the door. Paint 'HYDRA DOMINATUS' in blood on the opposite wall, just to confuse the Alpha Legionnaires who are posing as Ultramarines. Run out yelling Courage and Honor!
    >> Anonymous 03/25/10(Thu)20:03 No.8787381
    >>8787352
    Plasma Cannon. Give them the finger while the blast builds.
    >> Anonymous 03/25/10(Thu)20:03 No.8787382
    >>8787352
    plasma cannon at the seargent.
    >> Anonymous 03/25/10(Thu)20:04 No.8787395
    >>8787352
    Plasma cannon, but see if you can get the asscannoneer and the Sargeant in one blast.
    >> Anonymous 03/25/10(Thu)20:05 No.8787399
    >>8787352
    FUUUUUUUUUUUUUUUUUUUUUU >assault cannon

    Take a pot shot with the plasma cannon at the termie with the assault cannon and leg it, we probably run faster than these guys as long as they can't teleport.
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)20:09 No.8787454
    >>8787367
    >>8787381
    >>8787382
    >>8787395

    Your plasma cannon whines as the shot charges. Soon after, a miniature sun flies from your cannon's barrel right into the face of the sergeant. The sergeant survives the blast, no doubt thanks to the force field in the Terminator armor, but the assault cannoneer is not as lucky. His ammunition cooks off, dispatching another Terminator next to him.

    The Ultramarines return fire. Although the sergeant has been stunned, bolt shells spatter off of your power armor. One of them glances your armor, however, and you can feel the bolt explode, cracking your ribcage and rending your flesh. You wince in pain, but you're still standing... somehow...

    What do you do?

    a) Fire again.
    b) Charge!
    c) Run past them!
    d) Retreat!
    e) Other option
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)20:11 No.8787478
    I hate to be a downer, but I'm really running out of time. I have to make this quick.
    >> Anonymous 03/25/10(Thu)20:11 No.8787479
    >>8787454
    Run past them, shooting the meltagun as fast as we can.
    >> Vladimir Putin 03/25/10(Thu)20:12 No.8787495
    retreat and call sarge
    >> Anonymous 03/25/10(Thu)20:13 No.8787502
    >>8787454
    run past
    into reactor
    plasma cannon screaming
    jump into reactor
    TAKE THE REACTOR WITH YOU
    FOR THE DARK GODS!
    >> Anonymous 03/25/10(Thu)20:14 No.8787539
    >>8787454
    find cover and contact sarge. find out if we should wait for reinforcements or try for ablaze of glory
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)20:16 No.8787552
    You switch to your meltagun, sprinting past the Terminators as you fire. You manage to get past them, but you now have three angry Ultramarine Terminators on your heels. You decide now's a good time to blow this place and get out.

    You manage to get to the plasma reactor just as the Terminators catch up to you...

    /tg/, this may be it. What do you do?
    >> Vladimir Putin 03/25/10(Thu)20:17 No.8787571
    someone archive this thread
    >> Anonymous 03/25/10(Thu)20:17 No.8787598
    >>8787552
    Meet Mr. >>8787502

    That's it.
    >> Anonymous 03/25/10(Thu)20:18 No.8787600
    >>8787552
    Go out in a suicidal blaze of glory, you know one of the chaos gods will reward you with a new body.
    >> Vladimir Putin 03/25/10(Thu)20:18 No.8787618
    take cover and use plasma cannon on terminators
    >> Anonymous 03/25/10(Thu)20:19 No.8787627
    >>8787552
    dive into the reactor, setting off an explosion and destroying the termies and the facility. in this way your only day as a marine was awesome
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)20:20 No.8787639
    >>8787502
    >>8787598
    >>8787600

    You have no choice. You're wounded, you're out of time, and you're right in front of your objective.

    With one last defiant gesture, you fire your plasma cannon at the reactor, causing it go overload.

    There is a white flash of light, and then, silence...

    (Posting epilogue soon.)
    >> Vladimir Putin 03/25/10(Thu)20:24 No.8787694
    someone archive this thread quck!
    >> Anonymous 03/25/10(Thu)20:29 No.8787769
    rolled 18, 16, 12, 17, 18, 4, 8 = 93

    we best come back as the demons
    >> Chaos Marine Quest !wne11n1mss 03/25/10(Thu)20:35 No.8787831
    The manufactorum's destruction crippled the Ultramarine strike force and nearly wiped out the defending Valhallans. Without the vital resources the manufactorum provided, the Iron Warriors swiftly conquered the planet, killing all that stood in their way.

    You were Charadon Asher of the Iron Warriors. You should have died in that explosion; after all, you were at the very middle of it.

    But perhaps the gods took notice. To do all of this, on your first day as a battle-brother... on your first day as a Marine...

    They saw potential in you. And so they would not let you die.

    Not yet.

    You were Charadon Asher of the Iron Warriors. No more. Now you are Charadon the Ironclad, Champion of the Gods. You have proven your worth, both to Chaos and to the Legion. Ultimate power is within sight, and you will allow none to stand in your way.

    But you must take care. The Chaos Gods may not be so kind the next time you require their aid...

    Thus ends my first Quest Thread. Hope this gets archived. I really have to go now.

    Maybe tomorrow I'll make a sequel. Until then, have a good one.
    >> Anonymous 03/25/10(Thu)20:40 No.8787909
    >>8787831
    kay

    night



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