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  • File : 1274468502.jpg-(313 KB, 1372x1165, trap vampire.jpg)
    313 KB Anonymous 05/21/10(Fri)15:01 No.9964602  
    /tg/, I'm interested in getting into World of Darkness, but I hear a lot about nWoD and oWoD. Is either of the versions better than the other? What's the difference in a few words?
    >> Anonymous 05/21/10(Fri)15:02 No.9964623
    >>9964602
    i fucking love this pic
    >> Blackheart !!FYEhWpAirtN 05/21/10(Fri)15:03 No.9964636
    >Is either of the versions better than the other?

    That depends on how much freedom you want, otherwise, no.

    >What's the difference in a few words?

    Old and new.
    >> Anonymous 05/21/10(Fri)15:03 No.9964638
    nWoD has a more refined system and has a more modular, meta-plot free approach to supplements. oWoD has more iconic NPCs.
    >> Anonymous 05/21/10(Fri)15:03 No.9964644
    fluff vs. crunch
    >> Anonymous 05/21/10(Fri)15:05 No.9964681
         File1274468742.png-(423 KB, 601x577, haighters.png)
    423 KB
    metaplot
    >> Anonymous 05/21/10(Fri)15:06 No.9964686
    the main differences is that nWOD is focus in horror and the system is more simple you don't have to roll many dices.
    if you wanna go with a good story of mystery and horror go with nWOD if you want twilight go with oWOD
    >> Anonymous 05/21/10(Fri)15:07 No.9964706
    >>9964638
    >nWoD has a more refined system
    I'm not sure that is so true. NWOD has problems with it's crunch.
    OP, the only real difference is that OWOD has a beginning, middle, and END, and you must work within those constraints.
    You do not ever need to concern yourself wth the greater metaplot, but it is there.
    >> Anonymous 05/21/10(Fri)15:08 No.9964725
    >>9964602
    Is.... is that heather?
    >> Anonymous 05/21/10(Fri)15:08 No.9964737
    Hm, so what I gather is that oWoD has more story to it, while nWoD is more of a guideline.

    Is that right?
    >> Anonymous 05/21/10(Fri)15:09 No.9964744
    >>9964725
    Could be, but I doubt it. Judging by the parodies of the posters, this would've been drawn a few years after V:tM.
    >> Anonymous 05/21/10(Fri)15:09 No.9964750
         File1274468969.jpg-(16 KB, 261x320, boreanaz-600x400.jpg)
    16 KB
    >>9964681
    >haighters.png
    Ha!
    >> Anonymous 05/21/10(Fri)15:10 No.9964759
         File1274469007.jpg-(92 KB, 1024x600, damsel.jpg)
    92 KB
    >>9964725
    I think it's loosely based on her or damsel.
    >> Anonymous 05/21/10(Fri)15:10 No.9964763
    >>9964602
    >>9964602
    >>9964602


    Fuckin Moar of OP's image
    >> Anonymous 05/21/10(Fri)15:10 No.9964767
    >>9964744
    Heather after being let go after giving me some sweet body armour. Bitch is seducing nerds.
    >> Anonymous 05/21/10(Fri)15:10 No.9964768
    Neither version is better.
    I have my own preferences.
    I don't engoy New Vampire, but I like all the other new games
    And I like all the old ones a lot
    >> Anonymous 05/21/10(Fri)15:11 No.9964776
    >>9964706 NWOD has problems with it's crunch.

    ? Got any e.g.'s?
    Not sayin I don't buy it, but OWOD was a total dog's breakfast and (near as I can tell) NWOD crunch is miles better. Then again I'm a narrativefag who doesn't pay attention to fiddly non-core mechanics.
    >> Anonymous 05/21/10(Fri)15:11 No.9964788
         File1274469110.png-(791 KB, 461x966, alcoholic irish.png)
    791 KB
    >>9964737
    pretty much, also oWoD has a slightly more exalted feel, while nWoD has more of a gritty, horror focus IMO.
    >> Blackheart !!FYEhWpAirtN 05/21/10(Fri)15:12 No.9964800
         File1274469158.jpg-(94 KB, 400x400, 1270749543475.jpg)
    94 KB
    >>9964602
    >trap vampire.jpg
    >> Anonymous 05/21/10(Fri)15:13 No.9964812
    >>9964776
    It's far easier to break with the books. And while there are less variables at play, the same basic problems crop up that OWoD would have.
    Really, I never noticed problems with OWOD crunch until things started getting really powerful.
    >> Anonymous 05/21/10(Fri)15:13 No.9964824
    oWoD had the better perspective from a supernatural perspective, in my opinion. The games tended to have cooler plots, although I personally enjoy the nWoD Werewolf story more, but I enjoy corrupting the planet anyway. It also had a comically broken mechanical system, and (if I remember correctly) no "normal person" system.

    nWoD makes a much better horror-storytelling game, but I find the backstories for each supernatural species to be rather lackluster. The human aspect is amazing, though, and I find myself frequently using it to creep the everloving shit out of my gaming group. I put the slender man in one of my games this one time. :3 It ended poorly. Well, for the characters.
    >> Anonymous 05/21/10(Fri)15:14 No.9964834
    >>9964800

    Not all traps involve cawks
    >> Blackheart !!FYEhWpAirtN 05/21/10(Fri)15:15 No.9964844
    >>9964834
    Ah, okay. Thanks for clearing that up, I was suddenly puzzled.
    >> Anonymous 05/21/10(Fri)15:16 No.9964863
    If I want to find an online group that will take a complete newbie for nWoD, where would I look?
    >> Anonymous 05/21/10(Fri)15:17 No.9964875
    >>9964834
    Traps are always a dick move.
    >> Anonymous 05/21/10(Fri)15:19 No.9964893
         File1274469542.jpg-(223 KB, 595x1000, THRASH_DAN_by_DavidRapozaArt.jpg)
    223 KB
    >>9964863
    you could try sup/tg/ or progames, but you have a chance of running across colorful folks such as edward.
    >> Anonymous 05/21/10(Fri)15:19 No.9964911
    >>9964834
    >>9964800
    >>9964602
    That is one vampire I'd gladly be trapped by.

    Provided there isn't actually a penis involved.

    But mine.
    >> Anonymous 05/21/10(Fri)15:20 No.9964924
    >>9964911
    Thats what they ALL say.
    >> Anonymous 05/21/10(Fri)15:21 No.9964933
    >>9964893
    Well meeting new people is part of the fun. Besides, no one I know near me runs it and running it over IRC or w/e is more convenient.
    >> Anonymous 05/21/10(Fri)15:23 No.9964955
    Old world had a better setting. New ST has slightly easier mechanics.
    >> Anonymous 05/21/10(Fri)15:28 No.9965037
    I like nWoD better, but only because of Prometheans.

    I miss the Fallen though.
    >> Anonymous 05/21/10(Fri)15:29 No.9965050
    >>9964893
    Just checked out sup/tg/ and it looks like it'll be a lot of help. Thanks!
    >> Anonymous 05/21/10(Fri)15:31 No.9965085
    >>9964875

    Why did i laugh so hard.
    >> Anonymous 05/21/10(Fri)15:32 No.9965091
    Personally, I'd generally suggest you decide based on which supernatural you're most interested in.
    Vampire is better in Old.
    Werewolf is better in New.
    Mage is better in Old.
    Changeling is better in New.
    I'm not very familiar with Old Hunter, and most of the other games don't have enough overlap to draw comparisons.
    >> Anonymous 05/21/10(Fri)15:33 No.9965111
         File1274470437.jpg-(24 KB, 475x475, Chain Reaper.jpg)
    24 KB
    >>9964706

    Any system has crunch problems. NWoD has significantly fewer than oWoD however because you can't stack soak (as soak no longer exists) to godlike levels or use Celerity to attack a million times per round.

    Also FUCKING AGGRAVATED DAMAGE EVERYHWERE.

    It really loses it's specialness when Werewolf claws, Klaives, Gangrel claws, fire, chainsaws and your grandmother's cat all do it.
    >> Anonymous 05/21/10(Fri)15:36 No.9965136
    >>9965111

    Eh, damage is damage, most of the time. Chances are, if you can bring them down to zero on any track that'll put them down, you can take the spare action to coup de grace a fallen foe.

    Plus, I think the comparison of a gangrel's claws to a chainsaw reflects rather favorably on the gangrel, no?
    >> Anonymous 05/21/10(Fri)15:36 No.9965141
         File1274470600.jpg-(20 KB, 300x502, leon rifle.jpg)
    20 KB
    >>9965091
    old hunter is inferior to new IMO,

    geist and wraith are both good but have two very different tones and themes.
    >> Anonymous 05/21/10(Fri)15:37 No.9965151
    >>9964602
    ASS AND BATTER
    >> Nitrix Squibrocket 05/21/10(Fri)15:37 No.9965153
    >>9964955
    My main turnoff for Old was how they presented the metaplot and NPCs. Now, maybe I'm wrong, but it felt more like someone wanted to write a novel and was told to add some RPG statblocks - the plot was so vast and complex that it seemed rather forced in how I could play my character in it, and the NPCs got all the focus.

    I couldn't shake the feeling that my character was more like an irrelevant background extra than someone whose words and actions had any effect on the world around them.
    >> Anonymous 05/21/10(Fri)15:38 No.9965170
    >>9965111
    Um... It's only easy in specific splats. It depends on the nature of the supernatural in question.

    Although giving it things' claws is pretty stupid.
    >> Anonymous 05/21/10(Fri)15:38 No.9965184
    >>9964686
    >if you wanna go with a good story of mystery and horror go with nWOD if you want twilight go with oWOD

    This is so wrong it's not even funny.
    >> Anonymous 05/21/10(Fri)15:39 No.9965189
    >>9965151
    I read it as "ASS BATTLE" from the thumbnail.
    >> Anonymous 05/21/10(Fri)15:40 No.9965199
    Plus, variable number of successes is so much better than having to deal with a rolling TN that it's not even funny.
    >> Anonymous 05/21/10(Fri)15:41 No.9965216
    >>9965189
    I would play that.
    >> Anonymous 05/21/10(Fri)15:41 No.9965220
    >>9964602
    What book is OP's pic from?
    >> Anonymous 05/21/10(Fri)15:41 No.9965223
    >WoD thread
    :D
    >SoS is not in it
    =D

    Fuck yes.

    Lets talk some fucking WoD. Im in a game of it right now. Ventrue all day mother fuckers. Political spyan against chinese corporation that is run by the Kuei-jin


    Its been great so far
    >> Nitrix Squibrocket 05/21/10(Fri)15:42 No.9965226
    >>9965189
    >>9965151

    I'd batter her ass.
    >> Anonymous 05/21/10(Fri)15:42 No.9965229
    >>9965151
    >>9965189
    Assault and Battery. Get it, it's a game name after a felony that's on its fourth installment in the main sequence series? Teehee
    >> OP 05/21/10(Fri)15:43 No.9965242
    >>9965220
    I have no clue, but judging by this thread, many people would like to find out.
    >> Anonymous 05/21/10(Fri)15:43 No.9965247
    >>9965226
    I laughed much more than I should have.
    >> Anonymous 05/21/10(Fri)15:43 No.9965253
    >>9964686
    yeah right
    >> Anonymous 05/21/10(Fri)15:44 No.9965257
    >>9965220
    I assume it's the ghoul you get in V:TM
    >> Anonymous 05/21/10(Fri)15:45 No.9965277
    >>9965257
    It is. If you made her a vampire...

    But you never did

    YOU KNOW WHAT HAPPENED TO HER
    >> Anonymous 05/21/10(Fri)15:46 No.9965288
    >>9964681
    i see what you did there
    >> Nitrix Squibrocket 05/21/10(Fri)15:46 No.9965298
    >>9965257
    >>9964744
    >Bloodlines, you dolts.

    Vampire: the Masquerade - Bloodlines.

    VtMB, not VtM.
    >> Anonymous 05/21/10(Fri)15:47 No.9965305
    >>9965277

    FUCKIN LACROIX
    >> Anonymous 05/21/10(Fri)15:47 No.9965309
    >>9965220
    >>9965257

    It's unrelated to Bloodlines.

    It's an illustration from the Daeva clanbook from Requiem. Nameless vampire holding sway over a lan-party.

    Artist is Efrem Palacios.
    http://epalaciosart.xbuild.com/
    >> Anonymous 05/21/10(Fri)15:47 No.9965311
    >>9965298
    I'm lazy, sue me.
    >> Anonymous 05/21/10(Fri)15:48 No.9965323
    oWoD: You can't play a human.

    nWoD: Humans are the most interesting characters.

    Basically oWoD was grimdark superheroes in a dying world. nWoD is The Shining.
    >> Nitrix Squibrocket 05/21/10(Fri)15:48 No.9965326
    >>9965309
    Looks a hell of a lot like Heather.

    >>9965277
    THAT'S WHAT PATCHES ARE FOR LALALA I CAN'T HEAR YOU HEATHER IS ALIVE LALALA
    >> Anonymous 05/21/10(Fri)15:48 No.9965329
    >>9965223
    Mekhet was here, ventrue are small-time.

    Recently i did something awesome that wasn't in a game of hunter for once. I foolishly tried to get the prince to up my payment and it actually worked.
    >> Anonymous 05/21/10(Fri)15:52 No.9965380
    >>9965323
    >Humans are the most interesting characters.
    Bitches don't know about my Changeling
    >> Anonymous 05/21/10(Fri)15:52 No.9965385
    >>9965326
    >Looks a hell of a lot like Heather.
    Looks a hell of a lot more like a picture from the Daeva clanbook.
    >> Anonymous 05/21/10(Fri)15:53 No.9965405
    it's called an an homage, i believe it's supposed to look like heather.
    >> Anonymous 05/21/10(Fri)15:54 No.9965423
         File1274471691.jpg-(241 KB, 626x800, Patriot.jpg)
    241 KB
    >>9965136

    Agg is an instant kill. With bashing you might be able to keep standing. With lethal your firends might be able to stabilize you. With Agg you die. That's it. Game over. Do not pass go. Not to mention that you'll spend a week to heal each point of it if you survive the encounter, leaving you potentially spending a month or more walking off an encounter's damage.

    But that's less of an issue than the fact that if EVERYTHING does Agg, there's no fucking reason to have anything *but* agg.

    >>9965323
    >Humans are the most interesting characters.

    That's like, your opinion, maaaaan....
    >> Anonymous 05/21/10(Fri)15:55 No.9965430
    >>9965405
    >>9965326

    It's just a Generic Redheaded Geek.

    Geeks love geek girls.
    Geeks love redheads.

    OH MY GOD, REDHEADED GEEK GIRL, IT MUST BE HEATHER!
    >> Anonymous 05/21/10(Fri)15:55 No.9965445
         File1274471759.jpg-(60 KB, 400x558, Giovanni (Timbrook).jpg)
    60 KB
    I think the nWoD mechanics are better; I like and dislike things about both version's fluff. Download some of the books and see what you like.
    >> Anonymous 05/21/10(Fri)15:56 No.9965447
    >>9965405
    >it's called an an homage
    ITT: Every redhead with glasses and jeans is an homage to Heather.
    >> Anonymous 05/21/10(Fri)15:57 No.9965470
    They dropped off PENTEX! motherfuckers...
    >> Anonymous 05/21/10(Fri)15:59 No.9965495
    >>9965470
    Pentex was a pretty shallow villain, although Black Dog was funny.
    >> Nitrix Squibrocket 05/21/10(Fri)16:01 No.9965539
    in oWOD, there were only five normal people not somehow tied to the great supernatural conspiracy, and three of them were Elvis.
    >> Anonymous 05/21/10(Fri)16:02 No.9965545
    >>9965495
    I loved PENTEX, and dont se them shallow at all.
    Mighty international corporations that slowly destroying world... Atleast ulike IRL in game it made sense because they served the Wyrm.
    >> Anonymous 05/21/10(Fri)16:03 No.9965558
    >>9965545 Atleast ulike IRL in game it made sense because they served the Wyrm.

    Allow me to explain the concept of a profit motive.
    >> Anonymous 05/21/10(Fri)16:05 No.9965589
         File1274472351.jpg-(152 KB, 716x479, Troll_Train.jpg)
    152 KB
    >> Anonymous 05/21/10(Fri)16:07 No.9965611
         File1274472440.jpg-(569 KB, 620x864, pursuit girl.jpg)
    569 KB
    So... for my next book should i pick up Geist or Werewolf?
    >> Anonymous 05/21/10(Fri)16:08 No.9965632
    >>9965611
    Geist.
    >> Anonymous 05/21/10(Fri)16:09 No.9965660
    >>9965558
    Well you can still get profit withot dooming all humanity... But yep, you got me here.

    Still i miss PENTEX very much.
    >> Anonymous 05/21/10(Fri)16:12 No.9965695
    >>9965611
    Geist is roughly 387 times better than werewolf.
    >> Anonymous 05/21/10(Fri)16:12 No.9965696
    >>9965151
    CANNOT UNSEE
    >> Anonymous 05/21/10(Fri)16:13 No.9965725
         File1274472838.jpg-(128 KB, 480x360, the-weapons-of-painkiller-hell(...).jpg)
    128 KB
    >pic
    Bad idea. Vidya nerds love stake guns.
    >> Anonymous 05/21/10(Fri)16:15 No.9965747
         File1274472916.jpg-(42 KB, 549x688, Damsel weaponized hnnnnnngh.jpg)
    42 KB
    Superior vampire bitch
    >> Anonymous 05/21/10(Fri)16:16 No.9965773
    >>9965747
    How much would it suck to have been embraced while you were on the rag? I mean, that's what she seems like.
    >> scaredofshadows !!zxfRuuFd4v1 05/21/10(Fri)16:16 No.9965774
         File1274473017.jpg-(112 KB, 634x302, 07.jpg)
    112 KB
    I know I'm not wanted here, and I'll hold my tongue.

    If anyone wants an upload, just let me know.
    >> Anonymous 05/21/10(Fri)16:18 No.9965794
    >>9965747
    >>9965773
    aww, but damsel is my favorite, she's like Helga from hey-arnold.
    >> Anonymous 05/21/10(Fri)16:18 No.9965803
    >>9965589
    Listen to this anon.He speaks the truth
    >> Anonymous 05/21/10(Fri)16:19 No.9965815
    >>9965774
    welcome to hell SoS ;D
    >> Anonymous 05/21/10(Fri)16:21 No.9965844
    WoD Poll: Weaponry or Firearms?
    >> Anonymous 05/21/10(Fri)16:22 No.9965858
    >>9965794
    She reminded me of every neonate or fledgling Brujah I've ever run across in Vapire, ever. As the second syllable was being spit from her mouth I yawned with the boredom of seeing this character portrayed one. more. time.
    >> Anonymous 05/21/10(Fri)16:24 No.9965884
    >>9964706
    >you must work within those constraints.
    Nobody forces the game fluff on you. It's there, but DM and players are free to do whatever they want, from making their own end of the world to stopping it from happening.
    >> Anonymous 05/21/10(Fri)16:24 No.9965885
    >>9965844

    Brawl, or whatever the unarmed skill is called. You'll always have it on you.
    >> Anonymous 05/21/10(Fri)16:26 No.9965917
    >>9965858
    but like three-fourths of the characters in Bloodlines are incredible stereotypes, but we still love them. Also some of the ones that aren't are awful (im looking at you Beckett, you pretentious Indiana Jones ripoff)
    >> Anonymous 05/21/10(Fri)16:27 No.9965937
    >>9965844
    Poor character: Brawl
    Rich character: Firearms
    Rule of cool: Weaponry
    >> Anonymous 05/21/10(Fri)16:27 No.9965938
    >>9964725
    She survived and became a vampire, probably Brujah or Gangrel.

    Motherfucking Yeah!
    >> Anonymous 05/21/10(Fri)16:30 No.9965990
    >>9965917
    Well it IS a videogame. It must give WoD flawour to everyone, not only to pnp WoD players who would get many in depth subtle hints.
    So lack of stereotypes would ruin this game...
    After all stereotypes represent majority.
    >> Anonymous 05/21/10(Fri)16:30 No.9966003
    >>9965844

    Firearms, and with >>9965885 idea for Brawl.

    Firearms to be able to manage some combat at a distance, and Brawl for it's use up close. You won't be making a Weaponry or Firearms checks to get out of a grapple the vampire has you in, preparing to chomp on your neck.
    >> Anonymous 05/21/10(Fri)16:31 No.9966020
         File1274473905.jpg-(95 KB, 700x263, windrunner.jpg)
    95 KB
    >>9965937
    My character is filthy rich (resources on 5) and I've got firearms as my primary combat skill.

    Gentlemen. Behold, Windrunner .50BMG.
    >> Anonymous 05/21/10(Fri)16:32 No.9966035
    Gangrel, Werewolf, or certain changeling kiths: brawl.
    Hunters: Firearms
    Everything else: Weaponry.
    >> Anonymous 05/21/10(Fri)16:33 No.9966059
    OWOD you had dying world and your contribution was nil, you were just along for the ride.

    NWOD it's mystery horror, every thing that goes bump in the night has it's own story often clustered with myth. Nothing is ending (unless ST says so) and everything is a big mystery filled with more mysteries. So it's your job to search for the answers, while going insane and eventually breaking your psyche in total.
    >> Anonymous 05/21/10(Fri)16:33 No.9966071
    >>9965309
    Seriously, don't fuck with my happy-time now. I was devastated when she died the first time, and I'm defastated every time I bring myself to kick her out to save her aswell, so I'm simply expying Bloodlines to Requiem in my mind and bringing her back for the sake of my sanity.

    Hey, I'm totally running a WoD game where you meet her, fuck year.
    >> Anonymous 05/21/10(Fri)16:34 No.9966080
         File1274474061.jpg-(27 KB, 604x350, CamoWindrunner.jpg)
    27 KB
    >>9966020
    Here's another pic.

    >The Windrunner M96 is a bolt-action, magazine-fed rifle designed by American firearms designer WIlliam Ritchie and manufactured by his company, EDM Arms. It is chambered for .50 BMG, and a variant designated the M98 is chambered for .338 Lapua Magnum. It was designed to be able to be broken down in less than a minute.
    >> Anonymous 05/21/10(Fri)16:36 No.9966118
    >>9966080
    Holy shit, you can take out a tank with that gun.
    >> Anonymous 05/21/10(Fri)16:37 No.9966128
    >>9966080
    Looks like big glue gun.
    >> Anonymous 05/21/10(Fri)16:38 No.9966141
         File1274474282.jpg-(102 KB, 750x600, logical_awesome.jpg)
    102 KB
    >>9966080
    >It is chambered for .50 BMG
    >It was designed to be able to be broken down in less than a minute.
    "Sorry guys but I have to fetch my suitcase. I'll be right back."
    >> Anonymous 05/21/10(Fri)16:38 No.9966149
    I like new in every respect, yes, even Vampire. I found old vampire to be a nonstop wank of metaplot and nonsensical clans.
    >> Anonymous 05/21/10(Fri)16:38 No.9966154
    If this is going to be the place where there are polls and opinions asked for WoD, I have one for nWoD Hunters.

    My character in a game may or may not be going on a trip to Hell. Which stats after maxing out the Resistances (Resolve, Composure, and Stamina) should I spend my time on?
    >> Anonymous 05/21/10(Fri)16:39 No.9966171
    >>9966118
    Not really. But a lightly armored stuff will go down easily.
    >> Anonymous 05/21/10(Fri)16:39 No.9966172
    >>9966118
    When you got questons about modern firearms you turn to /k/.
    I found this little friend by going there.
    >> Anonymous 05/21/10(Fri)16:42 No.9966216
         File1274474542.jpg-(320 KB, 904x600, lahti.jpg)
    320 KB
    >>9966118

    nah, brah. this is what an anti-tank rifle looks like.

    and it's from the second world war, before we got all kinds of crazy layered armour and whatnot.
    >> Anonymous 05/21/10(Fri)16:43 No.9966236
    I'd say nWoD is better for you, you'll be more at ease.

    >>9964638

    What this guy said.
    >> Anonymous 05/21/10(Fri)16:43 No.9966238
         File1274474609.jpg-(61 KB, 600x468, .50 cartridges.jpg)
    61 KB
    >>9966118
    Unlikely, but you could make some rather incredible shots with it. There are more insane calibers on the market however. The .50 fatmac on the far right is a .50 caliber bullet put into a necked down 20mm cartridge. The cartridge can produce muzzle energies just shy of 20000 foot pounds, to be compared to .50 BMG's muzzle energies of 13000-14000 foot pounds.
    >> Anonymous 05/21/10(Fri)16:43 No.9966243
         File1274474620.jpg-(88 KB, 600x454, windrunner_in_a_suitcase.jpg)
    88 KB
    >>9966141
    "Problem, officer?"
    >> Anonymous 05/21/10(Fri)16:46 No.9966298
    I hate the NWoD fucking with everything clans are few bloodlines are many

    Fuck all that. OWoD is superior. Its got more options and way more freedom.
    >> Anonymous 05/21/10(Fri)16:47 No.9966314
    >>9966216
    Carry that around an urban area and then post reactions.
    >> scaredofshadows !!zxfRuuFd4v1 05/21/10(Fri)16:48 No.9966342
    getting hard to hold my tongue over all these city-boy rifles

    would I feel anything if you shot me with .50?
    >> Anonymous 05/21/10(Fri)16:49 No.9966369
    >>9966342
    It can put a round through a large truck's engine block pretty easily; yes you would.
    >> Anonymous 05/21/10(Fri)16:49 No.9966372
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    >>9966314

    reactions would depend entirely on which particular urban area you choose.

    the good ones would mostly be high-fives.
    >> Anonymous 05/21/10(Fri)16:50 No.9966377
    >>9966342
    It depends where I shot you...
    >> Anonymous 05/21/10(Fri)16:51 No.9966406
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    >>9966369
    I think he's point was that would he survive long enough to feel anything.
    >> Anonymous 05/21/10(Fri)16:51 No.9966408
    >>9966342
    Holy shit. Get the fuck out and stop it. Seriously how many fucking times must you be banned before you get the fucking message

    STOP ACTING LIKE A FUCKING WEREWOLF
    >> Anonymous 05/21/10(Fri)16:52 No.9966412
    >>9966372
    >LOOK AT ME, EVERYBODY! ATTENTION WHORE HERE!

    I love how gunbunnies never pull this shit in the ghetto.
    >> Anonymous 05/21/10(Fri)16:54 No.9966454
    >>9966412
    >>9966412
    You have no idea whats happening in this picture yet you believe he is doing it to fuck with people.

    Why not ask for an explanation and not just jump to /k/ levels of retardation
    >> Anonymous 05/21/10(Fri)16:54 No.9966461
         File1274475298.jpg-(147 KB, 1024x768, ORD_M-32_40mm_lg.jpg)
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    http://www.youtube.com/watch?v=aX-99a1JCc4
    >> Anonymous 05/21/10(Fri)16:55 No.9966477
    >>9966412

    actually, that's a militiaman doing a bit of shopping on his way home from work.

    but, hey. whatever helps you feel good about yourself.
    >> Anonymous 05/21/10(Fri)16:55 No.9966478
    >>9966298
    Your English is horrible.

    NWOD has all the clans of OWOD, just most of them are now bloodlines seeing how most of the clans in OWOD overlapped to various degrees. Instead they opted to change it, to where each clan is unique in it's own way. Then you have bloodlines, which are basically sub-clans, these allow more freedom in the sense that each of the 5 clans has a butt load of bloodlines. Many of the old clans are now represented as bloodlines.

    Honestly did you need 13+ clans? When you could have 5 clans, and 25 bloodlines.
    >> Anonymous 05/21/10(Fri)16:58 No.9966516
    >>9966412
    He's a Swiss militia soldier, dude, not a "gunbunny".
    In a lot of countries with conscription programs like theirs, it's pretty common to see guys walking around in plain clothes with their duty weapons. Israel is the same way.
    >> Anonymous 05/21/10(Fri)16:58 No.9966518
    >>9966342
    Nah, you can't feel instant death.
    >> Anonymous 05/21/10(Fri)16:58 No.9966528
    >>9966478
    >Your English is horrible.
    My apologies English is not my home langauge
    And yes I do. I hate how Malkavians are now a bloodline of Ventrue. I hate NWoD because it changed so much shit.

    It could be universaly declared best rpg ever and I would still hate it.
    >> Anonymous 05/21/10(Fri)17:00 No.9966557
    >>9966516
    Switzerland is a pretty cool guy.
    Eh mines all bridges and doesn't afraid of anything.
    >> Anonymous 05/21/10(Fri)17:01 No.9966574
    >>9966516
    My bad, I assumed it was the U.S.
    >> Anonymous 05/21/10(Fri)17:01 No.9966579
    >>9966412
    'The fuck is a "gunbunny"? Is that a playboy girl with a rifle?
    >> scaredofshadows !!zxfRuuFd4v1 05/21/10(Fri)17:02 No.9966600
    >>9966518
    you think there'd be enough left of me fill a box to give back to my 'friends'?
    >> Anonymous 05/21/10(Fri)17:03 No.9966621
    >>9966579
    Originally a military term for personnel who worked with mortars. Eventually extended to artillerymen, then to armorers, and then eventually to just anyone who really liked lots of guns.
    >> Anonymous 05/21/10(Fri)17:04 No.9966643
    >>9966600
    Yes.
    It would take a little bit of time to collect though.
    >> Anonymous 05/21/10(Fri)17:04 No.9966648
    oWoD is a 90s horror themed comic book world

    nWoD is a 00's horror themed comic book world.

    Once you realize this, everything falls into place.

    As for me, Mage and Wraith were the best of oWoD, with Changeling and Geist for nWoD.

    It's all good though.
    >> Anonymous 05/21/10(Fri)17:04 No.9966654
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    >>9966528
    by any chance are you the fellow who has arguing about the lion and crab clans in a L5R thread a couple of days ago?

    >Malkavians are now a bloodline of Ventrue
    well there's technically two Malkavians in nWoD the bloodline, widely ignored, and the Disease that grants you dementia that anyone can get. Personally i'm kinda glad they did away with Malks, their players were all either lolrandom or deeply disturbed.
    >> Anonymous 05/21/10(Fri)17:08 No.9966750
    >>9966654
    Nope wasnt me.
    >their players were all either lolrandom or deeply disturbed
    >deeply disturbed

    Well they are playing Malkavians......
    >> Anonymous 05/21/10(Fri)17:10 No.9966770
    >>9966528
    I think it makes sense, Venture are the "lords" and like all people in power (dictatorial) they tend to go paranoid. Seeing how this is reflected by their decreased effort to stain off mental conditions, they're just like the Malks of OWOD.
    >> Anonymous 05/21/10(Fri)17:12 No.9966827
    >>9966750
    It distracts from the game if you're going off on your randomness, then blaming it on your clan.
    >> Anonymous 05/21/10(Fri)17:16 No.9966906
    Anyone want to upload the Geist book?
    >> Anonymous 05/21/10(Fri)17:19 No.9966974
         File1274476746.jpg-(69 KB, 800x600, malk.jpg)
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    >>9966750
    I mean like, "I wear a traffic cone on my head and say things that make no sense" or "I attack and attempt to rape the first NPC i come across" That's not fun for the ST or the other players and makes it look like you and not your character is the one who has aspergers. Plenty of malks could be well done, however i rarely saw a good one and out of the clans to keep Malks wouldn't be one.
    >> scaredofshadows !!zxfRuuFd4v1 05/21/10(Fri)17:22 No.9967053
    >>9966906
    nwod geist - http://www.megaupload.com/?d=B6FGSA5D
    >> Anonymous 05/21/10(Fri)17:24 No.9967094
    >>9967053
    ty
    >> Anonymous 05/21/10(Fri)17:24 No.9967097
    >>9966974
    Your problem is with the players not the Malkavians themselves. There are plenty of good Malk players but its the World of Darkness faggots who are attracted to it because LOLVAMPIRES and WEREWULFS abound
    >> Anonymous 05/21/10(Fri)17:27 No.9967156
    >>9966906
    Did you check /rs/? Because it should be there.
    >> Anonymous 05/21/10(Fri)17:30 No.9967221
    Not OP

    FWIW, I decided to go with OWoD because I liked the fluff a little bit better from playing Bloodlines over the years.

    I know I could easily change the Clans around, but meh.
    >> Anonymous 05/21/10(Fri)17:32 No.9967279
    >>9964602
    LOOK AT THE GUY ON THE LEFT LOOK AT HIM!

    THATS YOU /tg/!
    >> Anonymous 05/21/10(Fri)17:37 No.9967394
         File1274477854.jpg-(149 KB, 600x1331, Clan_Tremere_by_FannyNW.jpg)
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    >>9967097
    But that's the majority of the Malk players, besides it wasn't a strong enough concept to keep it through transition. I would have rather seen Tremere clan in nWoD, and with cruac i can make it from whatever clan i like.
    >> Anonymous 05/21/10(Fri)17:38 No.9967428
    >>9967394
    Tremer work better as a covenant than as a clan.
    >> Anonymous 05/21/10(Fri)17:39 No.9967445
    >>9967394
    Well thats coming from your experence just like mine. The majority of malk players iv played with are good people who tried to play malks seriously
    >> Anonymous 05/21/10(Fri)17:40 No.9967458
    >>9967279
    It's true! Oh god it's true!
    >> Anonymous 05/21/10(Fri)17:44 No.9967555
    >>9967458
    The thing I find funny is. Its like he knows. He knows exactly what she is.


    His neckbear will protect him
    >> Anonymous 05/21/10(Fri)17:46 No.9967613
         File1274478387.jpg-(35 KB, 500x738, 1268066239828.jpg)
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    >>9967555
    >> Anonymous 05/21/10(Fri)17:50 No.9967704
    >>9967221
    OWOD fluff is stupid metaplot about the end of days, something that has been done countless times. Where NWOD you have mystery, and with mystery comes the unknown. Even if you decided with the VTMB the clans are easily and I mean easily translated.

    Brujah -> Gangrel
    Malk-> Venture
    Toreador -> Daeva
    Tremere -> Venture
    Lasombra -> Mekhet
    Tzimisce -> Mekhet
    Assamite -> Mekhet
    Followers of Set -> Mekhet
    Giovanni -> Mekhet
    Ravnos -> Gangrel

    Mekhet has so many, because it's one the oldest clans. Also, the fact it focuses on stealthy, intelligent, and investigative types. They also have the San Giovanni bloodline, which is Giovanni clan in OWOD. Also many the clans powers are now Covent powers.
    >> Nitrix Squibrocket 05/21/10(Fri)17:54 No.9967789
         File1274478848.jpg-(31 KB, 274x234, fuckyea.jpg)
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    >>9966071
    >> Anonymous 05/21/10(Fri)17:54 No.9967799
    >>9967704
    i wouldn't consider that to be the best transfer of the clans. Most of the clans have pieces incorporated into one or two of the archetypes.

    Deava is a mix of Mainly Toreador and Brujah, but brujah's freedom loving, rebellious aspect can also now be seen in Gangrel.
    >> Anonymous 05/21/10(Fri)17:57 No.9967851
    >>9967704
    >Where NWOD you have mystery
    In nWoD, you have vagueness and no compelling reason for any vampire to do anything other than keep his head down, feed, and enjoy being immortal.
    >> Anonymous 05/21/10(Fri)17:58 No.9967869
    >>9967704

    Meh

    Still doesn't jive that well to me trying to match up clans.

    Plus the meta-plot isn't too much of a concern because its up to the GM to take care of the story.
    >> Anonymous 05/21/10(Fri)18:00 No.9967941
    >>9967799
    Ya, ya. The clans are more defined and well rounded. Each with their own sin.

    Daeva -> Lust
    Gangrel -> Wrath
    Mehket -> Sloth
    Nosferatu -> Envy
    Venture -> Pride
    (Julii) -> Greed*

    Julii are an extinct clan, that was only prominent with the raise and fall of Roman civilization. So I figure that with the riches of Rome, and Julii being the figure heads of Rome, they're obviously greedy.
    >> Nitrix Squibrocket 05/21/10(Fri)18:01 No.9967950
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    It is now time for an archive.

    Good evening.
    >> Anonymous 05/21/10(Fri)18:02 No.9967975
    >>9967851
    THUS ALLOWING YOU TO ACTUALLY ROLEPLAY A CHARACTER!
    >> Anonymous 05/21/10(Fri)18:04 No.9968011
    >>9967704
    thats your opinion i disagree a lot
    >> Anonymous 05/21/10(Fri)18:05 No.9968019
    >>9967975
    I never had a problem role-playing characters in oWoD. I don't know what your problem was. You do understand that PCs in oWoD were supposed to be unusual in the degree to which they got involved in and affected things, right?
    >> Anonymous 05/21/10(Fri)18:05 No.9968030
    Was Hitler a Ventrue?
    >> Anonymous 05/21/10(Fri)18:07 No.9968070
         File1274479636.jpg-(189 KB, 640x800, Reign of the Exarchs.jpg)
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    >>9968030
    No, he was a Seer of the Throne.
    >> Anonymous 05/21/10(Fri)18:07 No.9968077
    >>9968030

    Mortal.
    >> scaredofshadows !!zxfRuuFd4v1 05/21/10(Fri)18:08 No.9968089
    >>9968030
    only mortals are capable of that sort of evil, anon
    >> Nitrix Squibrocket 05/21/10(Fri)18:09 No.9968111
    >>9968089
    For once, he said something we could agree with.
    >> Anonymous 05/21/10(Fri)18:11 No.9968151
    >>9967851
    Same could be said in OWOD. However there was no mystery, everything was handed on silver platter and said this is the way it is, piss off.

    NWOD is having it told to you through a riddle, and entices you to find the answer.

    >>9967869
    Most the clans were so vague in their details you could've been talking about another clan, which had the same details. They often interloped, and were the same deal. The Brujah and Gangrel are both similar with little differences. Set, Assamites, and Giovanni were closely related they were diced and pasted on several clans yes. However they made the 5 clans in NWOD more well rounded, Venture (NWOD) are combo of Venture, Malk, Tremere. They're crazy, rich & powerful, and while they are close to another clans mate advancement amongst them is slow and tedious. With advancement slower than deadvancement.
    >> Anonymous 05/21/10(Fri)18:13 No.9968198
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    >>9968151
    >Same could be said in OWOD. However there was no mystery, everything was handed on silver platter and said this is the way it is, piss off.

    >NWOD is having it told to you through a riddle, and entices you to find the answer.
    >> Anonymous 05/21/10(Fri)18:14 No.9968218
    >>9968030
    Hitler wasn't a vamp in NWOD, and many vampires covenants tried & failed to keep up with the Nazis and their ideals. Only the Carthians had any true success, which bred a skin-head Ventrue bloodline that believe they're perfect and then comment on other's flaws and try to fix them.
    >> Anonymous 05/21/10(Fri)18:17 No.9968256
    not sure if anyone's said it but part of it is the whole theme of myth too. oWoD is more about reinventing or taking some very very small part of the myth and running with it (see vamps as descendants of Cain, weres as gaia's children, changelings as exiled fae, mages as essentially Chaos Magickans) while nWoD seems to be more about going towards the older myths (various vampire legends, a sort of unified werewolf legend that makes most of th non-PC ones be your old style werewolf, changelings are those captured by the fae, mage is the fucking Golden Dawn with working magic.)

    I think nowhere is the change more exemplified than in Mage... I've said it many times.

    oWoD Mage- Nothing is True, everything is permittied -Hassan ibn Sabah

    nWoD Mage- Do what thou wilt shall be the whole of the Law. Aliester Crowley.
    >> Anonymous 05/21/10(Fri)18:17 No.9968259
    >>9968218
    >which bred a skin-head Ventrue bloodline that believe they're perfect and then comment on other's flaws and try to fix them.

    this sounds like an amazing dick character, which book is that from?
    >> Anonymous 05/21/10(Fri)18:18 No.9968280
    >>9968198
    Everyone knew about their origins, there was no mystery there. Only "mystery" was when Gehenna was coming, even then it was already mapped out for everyone.

    NWOD all vampires sooner or later need to go into torpor, which clouds their memories. So even if they did write something down, most likely when they go into torpor, they'll see what they wrote down and dismiss it as a hoax. Or information lost, because they can no longer read the code they wrote it in. Perhaps it was burnt alongside the master in the Inquisition.
    >> Anonymous 05/21/10(Fri)18:19 No.9968292
    >>9968259
    Carthian book.
    >> Anonymous 05/21/10(Fri)18:22 No.9968327
    The main problem with oWoD Clans... is they were actually organizations. If you were Giovanni, you were expected to be a fucking Mafioso. If you were Tremere, yeah, you had to find a Chantry, and follow with all the other Tremere. If you were Lasombra, sabbat aristocracy!

    There was no room for variation, everyone was ONE WAY ONLY. Sure, you could deviate a little, but that inevitably leads to faggots jumping down your throat saying YOU'RE PLAYING YOUR CLAN WRONG.

    BADWRONGFUN
    BADWRONGFUN

    Fuck you.

    I'll play nWoD, where I can be a social, intelligent, cultured Gangrel, groomed to be the new Prince.
    Or an attractive Nosferatu, creeping people out with how good I look.
    Or a brutal, grungy, primeval Ventrue harking back to the days of the Norse pillagers.
    >> Anonymous 05/21/10(Fri)18:25 No.9968391
    >>9968327
    hell Vampire is about the only thing I will play in oWoD

    Hate the we're environmentalist werewolves
    Can't stand happy hippy peter pan Changelings
    Can't shut up the part of my brain going Chaos Magick was fun when you were 14, but you grew up and read real Occultists to play mage
    Nobody plays Wraith that I know of
    and Hunter is just another supers game.
    >> Anonymous 05/21/10(Fri)18:27 No.9968418
    >>9968327

    Too bad everyone else will STILL say you are having BADWRONGFUN.

    The problem isn't in the game. It's always in the players.

    There was absolutley nothing wrong with oWoD. Absolutely EVERYTHING was wrong with its fans.

    Same for nWoD, actually.

    WoD just sucks in general. I'll just go back to Delta Green.
    >> Anonymous 05/21/10(Fri)18:30 No.9968458
         File1274481007.jpg-(161 KB, 1372x1232, uh oh.jpg)
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    "The Cainite Heresy - To Serve and Protect."
    >> Anonymous 05/21/10(Fri)18:30 No.9968470
    >>9964875
    Instantrimshot.com
    >> Anonymous 05/21/10(Fri)18:31 No.9968480
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    Here's an interesting concept: how do i make a Nagaraja in nWoD?

    make a bloodline? make new but very small clan? thoughts?
    >> Anonymous 05/21/10(Fri)18:34 No.9968547
    >>9968480
    You mean the bloodline that lost out in the oWoD purge of anything not major that was a combo group (like the Kiyasid and Abominations, but unlike the fucking Tremere) dunno really, they were kinda cool.
    >> Anonymous 05/21/10(Fri)18:35 No.9968565
    >>9968480
    There's two bloodlines that deal with eating flesh.

    One is a venture bloodline, which basically they don't need to eat flesh, just they want too. However they gain 100pounds after they're embraced, which is uneven fat. They also grow larger as they grow older.

    The second one is a Nosferatu bloodline, which they crave flesh however they can't digest it. They spit it out, just the sensation of chewing it is enough.

    Those are the only two so far, I know of that allows you to create the Nagaraja.
    >> Anonymous 05/21/10(Fri)18:40 No.9968642
    I rember the Nagaraja were Euthanatos who happened upon the secret of vampirism, what were the Tremeres supposed to have been, I want to say Hermetics.
    >> Anonymous 05/21/10(Fri)18:41 No.9968660
    >>9968391
    I like NWOD changelings, really nice. Kidnapped by the Gentry, subjected to horrors beyond your imagination. Then escape through the hedge which could leave you in worst shape. Finally when you reach home, you find out that any number of months to years you were gone in the real world when it seemed like just days in Arcadia. Not only is a shock of the time, but you go home only to find that there's this thing made out of sticks, & leaves living your life. It's all too much of a strain when you look in a mirror and find your travels through Arcadia has left you entirely non-human, and the constant fear of The Gentry coming back and recapturing you. That's what I like about the new Changeling.
    >> Anonymous 05/21/10(Fri)18:41 No.9968661
    >>9968642
    they were a hermetic house that managed to embrace themselves.
    >> Anonymous 05/21/10(Fri)18:41 No.9968673
    >>9965037
    Was Fallen playable? A friend of mine loves the setting but has never tried to run it just because it seemed to much of a storytelling strain I think. (Between avoiding the broken loopholes and keeping things engaging, I believe were his primary complaints.)
    >> Anonymous 05/21/10(Fri)18:42 No.9968674
    >>9968418

    Fuck yeah Delta Green. You are the best anti-Supernatural conspiracy ever.

    Well, aside from PISCES obviously.
    >> Anonymous 05/21/10(Fri)18:43 No.9968699
         File1274481802.jpg-(658 KB, 600x1200, The_French_Lady_by_claudiasutt(...).jpg)
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    >>9968642
    they're very similar to the Tremere, hermetic mages who tried to become vampires, but unlike the Tremere something went horribly wrong and they must eat flesh to prevent from wasting away.
    >> Anonymous 05/21/10(Fri)18:43 No.9968702
    Has anyone ever played a game as a Promethean Brotherhood hunter? How did it go?
    >> Anonymous 05/21/10(Fri)18:43 No.9968707
    >>9968660
    Yeah, as stated in the previous post to that (the quotes at the end one) I like how the new is focused more on the old myths rather than lets cram every new age piece of shit philosophy in here and add in a little bit of the myth,
    >> Anonymous 05/21/10(Fri)18:44 No.9968725
    >>9968673
    yes. like most games there will either need fixes to mechanics to stop people abusing the system or you need players that won't try to rape the system.
    >> Anonymous 05/21/10(Fri)18:45 No.9968740
    >>9968702
    I don't have promethean, could you explain more?
    >> Anonymous 05/21/10(Fri)18:45 No.9968743
    >>9968458
    Don't get the lines....
    >> Anonymous 05/21/10(Fri)18:46 No.9968758
    >>9968259
    >>9968292
    Best part was that their discipline is based off inducing clan weaknesses in vampires. Combined with the fact they're sure that Ventrue are perfect. The 5 dot power mimics the Ventrue Clan Weakness and is purported to be the reason that the Bloodline founder disappeared/torpored himself.

    yea.
    >> Nitrix Squibrocket 05/21/10(Fri)18:47 No.9968771
    >>9968458
    um... wat?
    >> Anonymous 05/21/10(Fri)18:47 No.9968778
    >>9968674
    Would you say Delta Green is the predecessor of C-Tech?
    >> Anonymous 05/21/10(Fri)18:47 No.9968786
    >>9968699
    Huh I thought it was Euthanatos, my mistake.
    >> Anonymous 05/21/10(Fri)18:51 No.9968857
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    >>9968758
    this sounds great, Pridegoes before a fall, huh?

    >>9968786
    you're likely to be right, it's been years since i looked the masquerade books. I should reacquire them.
    >> Anonymous 05/21/10(Fri)18:52 No.9968869
    >>9968740
    Think of Frankenstein's creation, and Golems from Judaism. They're creatures that are build from human cadavers, or mud..etc. Then infused with a semi-soul, and each are on their own ladder to getting a soul. That's Promethan.
    >> Anonymous 05/21/10(Fri)18:53 No.9968904
    >>9968740
    The Promethean Brotherhood is actually from Hunter, not Promethean. They hunt mages and eat their brains, and in doing so temporarily gain magical power.
    >> Anonymous 05/21/10(Fri)18:53 No.9968906
    >>9968743
    >>9968771

    Cainites are fucking insane vampire hunters. They use blood magic and blow themselves up.

    >>9968740

    The Promethean Brotherhood is a Hunter compact that sacrifices mages and steals their Gnosis. Most are bitter apprentices that can't achieve Awakening. They are close to becoming a Conspiracy.
    >> Anonymous 05/21/10(Fri)18:53 No.9968913
    >>9968786
    tremere were hermetics, nags were euthanatos.
    >> Anonymous 05/21/10(Fri)18:55 No.9968951
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    >>9968327

    >Or an attractive Nosferatu, creeping people out with how good I look.
    > attractive Nosferatu
    >> Anonymous 05/21/10(Fri)18:56 No.9968972
         File1274482583.jpg-(91 KB, 800x600, weapons dealer 2.jpg)
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    >>9968869
    so a hunter that hunts Prometheans? he's likely to be nomadic like his prey. Fire as always is useful. Since some prometheans explode upon death rifless would likely be his choice of weapon. Also do animals dislike prommies? I'm now imagining a southern sheriff type guy who hunts prommies with bloodhounds and his posse.
    >> Anonymous 05/21/10(Fri)19:01 No.9969089
    >>9968778

    I don't know enough about C-tech to properly comment.
    >> Anonymous 05/21/10(Fri)19:01 No.9969091
    >>9968972

    A hunter that goes after Prometheans would likely be the most depressed man alive. When your prey (who may have just been living in a tent in the woods) begs for you to just leave them alone and they'll go away, you can't leave without intense mental scarring. After all, Disquiet wears off after a while.
    >> Nitrix Squibrocket 05/21/10(Fri)19:02 No.9969110
         File1274482951.jpg-(6 KB, 231x288, bloodlines-garygolden.jpg)
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    >>9968951
    Nosferatu don't always have to look twisted and deformed like (pic related).

    Sometimes it's more of a creepy psychological feeling - sure, they look normal, but simply being around them send wormy chills down your spine...
    >> Anonymous 05/21/10(Fri)19:04 No.9969153
    >>9969110
    And sometimes they seem perfectly normal from a distance, but once you get close, OH GOD THE SMELL.
    >> Nitrix Squibrocket 05/21/10(Fri)19:07 No.9969207
    >>9969153
    so many fa/tg/uys are really Nossies?
    >> Anonymous 05/21/10(Fri)19:08 No.9969246
    >>9968660
    Don't forget, sometimes it's been years for you in Arcadia, but only days in reality!

    Because it's all about OPTIONS in how badly your character gets screwed in CtL.
    >> Anonymous 05/21/10(Fri)19:08 No.9969251
    >>9969207
    Yep. And aspies are prometheans, who exhibit a similar effect.
    >> Anonymous 05/21/10(Fri)19:12 No.9969311
    That artist knows our kind far too well. A woman like that has hypnotic power over me.
    >> Anonymous 05/21/10(Fri)19:13 No.9969351
    >>9969110
    >>9969153

    That is another reason I don't care for NWoD.

    That kind of defeats the point of playing a Nosferatu in my opinion.
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)19:15 No.9969390
    Personally, I like oWoD for it's really goofy metaplot. (In before Killer Commie Werewolves in Spaaace...)
    >> Anonymous 05/21/10(Fri)19:20 No.9969494
    >>9969351
    nothing is stopping you from playing an ugly nos.
    >> Anonymous 05/21/10(Fri)19:21 No.9969508
    >>9969390
    i too thought oWoD was best when played at maximum camp. especially oWolf, it went from straight stupid to HELLSYEAH MUTHAFUKA, ALWAYS BET ON WEREWOLF DOUK.
    >> Anonymous 05/21/10(Fri)19:23 No.9969535
    New vampire is kind of shitty, the rest is good
    >> Anonymous 05/21/10(Fri)19:23 No.9969536
    >>9969390

    Personally I had more of a soft spot for magic-hobo and Cú Chulainn werewolves in SPAAACE.
    >> Anonymous 05/21/10(Fri)19:24 No.9969549
    Promethean is easily the best.
    >> Anonymous 05/21/10(Fri)19:24 No.9969558
    >>9969549
    Promethean sucks
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)19:25 No.9969563
    >>9969508
    This too. I mean, let's look at the Fianna. "Celtic Pride" werewolves, with weak willpower. At first, unfortunate implications.

    Then their splatbook comes, and mentions a Fianna custom is for them to go forth in werewolf form on Saint Patrick's day, dying their fur green, and randomly going about in direct violation of the veil, smashing up taverns and bars for booze.

    Yup. Drunken Irish Werewolf Rampage, plus it gives your party an excuse to use "you meet in a tavern..."
    >> Anonymous 05/21/10(Fri)19:26 No.9969587
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    >>9969549
    it also is the hardest to play, find a good group and have i good ST. It suffers from the same problem as wraith did, conditions need to be perfect for the game to get off the ground.
    >> Anonymous 05/21/10(Fri)19:31 No.9969670
    >>9969549

    Promethean is unplayable.

    Like Wraith was.

    The fourth WoD book will always suck balls.
    >> Anonymous 05/21/10(Fri)19:31 No.9969672
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    >>9969563
    Red talons: only enjoyable to have in the party when played for jokes, can't do simply things like work a phone or read. Alternatively, glasswalkers for SCIENCE!
    >> Anonymous 05/21/10(Fri)19:33 No.9969708
    >>9969670
    The fourth WoD book will be unplayable. It will also, paradoxically, have all the best ideas for you to rip off for other, better games.

    Which is all I read WoD for anyway.
    >> Anonymous 05/21/10(Fri)19:37 No.9969788
    >>9969351
    Nosferatu aren't always physically ugly, they can be ugly in spiritual presence, or smell. The point of being a Nosferatu isn't that everyone looks deformed monster, is that you put mortals and kindred off. You can look perfectly normal, but plants wilt and die around you, cats screech as you pass by, and dogs growl and bark at you. It's that un-natural aura that can push people away. Or it could be you smell like dog shit 24/7, who wants to be near a dude that smells like fresh dog shit?

    If you want to play an deformed Nosferatu, go ahead, no one's stopping you. Just that, some Nosferatu's corruption is more subtle. Sure he can go to a party, however people will stay away from him. Even kindred have tough times dealing with Nosferatu, if it was a physical thing you tend to get over that over time or plastic surgery (for the damned!) can fix it.

    That's the point of NWOD you're not forced into a role that's a one way road.
    >> Anonymous 05/21/10(Fri)19:39 No.9969822
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    >>9969672

    Fuck yeah, Glasswalkers.
    >> Anonymous 05/21/10(Fri)19:39 No.9969825
    >>9969708

    Wraith and Promethean were terrible ideas.

    When do you get to battle? What kind of awesome superpowers do I get?

    Nothing.

    Bullshit.
    >> Anonymous 05/21/10(Fri)19:41 No.9969863
    >>9969825
    Wow. Way to make the argument for me, and better than I ever could.

    A GAME THAT'S NOT ABOUT POWERS AND COMBAT? FUCK THAT!
    >> Anonymous 05/21/10(Fri)19:43 No.9969892
    >>9969825

    In Prommy you have powers coming out of your ass.
    >> Anonymous 05/21/10(Fri)19:44 No.9969907
    >>9969863

    A game that has no combat is not a game.

    It is masturbation.
    >> Anonymous 05/21/10(Fri)19:44 No.9969908
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    >>9969825

    sup dawg. I herd u liek dungeon crawls so I put a labyrinth in your underworld so you can delve while you try to turn back Oblivion before you succumb to your Shadow.

    hurm, something went awry there.
    >> Anonymous 05/21/10(Fri)19:45 No.9969930
    >>9969907

    You are surrounded by a society that wants you dead. That is COMPELLED to want you dead. How did you play Promethean without any combat or tension?
    >> Anonymous 05/21/10(Fri)19:45 No.9969931
    >>9969907
    You. Are. A. Mong.
    >> Anonymous 05/21/10(Fri)19:47 No.9969953
    >Really, I never noticed problems with OWOD crunch until things started getting really powerful.

    You don't see a problem with each individual attack roll requiring up to four different roles to resolve?
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)19:54 No.9970050
    >>9969953
    >You don't notice anything wrong with the damage and accuracy of a weapon being the same stat?
    >> Anonymous 05/21/10(Fri)19:54 No.9970059
    I'm gonna put a stake in the bitchpire in OP's pic.
    >> Anonymous 05/21/10(Fri)19:55 No.9970064
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    New Changeling is better, but I prefer the metaplot, Technocracy and paradigm magic of Old Mage.
    >> Anonymous 05/21/10(Fri)19:56 No.9970088
    >>9970064
    technocracy was amazing, they managed to dick over every faction in the game.

    also how does nChangeling compare to oMage?
    >> Anonymous 05/21/10(Fri)19:56 No.9970089
    >>9970064
    Metaplot sucks.
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)19:56 No.9970092
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    >>9970064
    That's not saying much about Changeling. Pic related.
    >> Anonymous 05/21/10(Fri)19:59 No.9970120
    >>9970059
    A hard, woody stake of justice?
    >> Anonymous 05/21/10(Fri)20:02 No.9970170
    >>9970064
    Eh as I've said before, actually having an occult background before even delving into WoD I just couldn't like Old Mage, as I personally thought on it and it's just fucking Chaos Magick the game.
    >> Anonymous 05/21/10(Fri)20:02 No.9970171
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    >>9970050

    That's a problem that can be resolved by increasing it to TWO rolls - Attack and Damage.

    OWoD had *four rolls* Attack opposed by Dodge and Damage opposed by Soak. Which is stupidly complex.
    >> Anonymous 05/21/10(Fri)20:04 No.9970210
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    >>9970170
    You talking smack about Chaos Magic?
    >> Anonymous 05/21/10(Fri)20:07 No.9970248
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    >also how does nChangeling compare to oMage?

    They're different games with the same rules...what would you want to compare? nChangeling is more focused on themes of abuse, loss, sanity and recovering a damaged life. It's much darker than oChangeling. nMage decided to go with a retarded Atlantis-hermetic storyline that explains _everything_ in the line, and that's just not on.
    >> Anonymous 05/21/10(Fri)20:12 No.9970327
    >>9970210
    Yes I am, as a traditionalist it's my duty to shit all over it.
    >> Anonymous 05/21/10(Fri)20:12 No.9970338
    >>9966654
    Which one is the second "Malkie" line besides Malkovian?
    >> Anonymous 05/21/10(Fri)20:13 No.9970359
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    >>9970248
    >nMage decided to go with a retarded Atlantis-hermetic storyline

    Which can be ignored if it's not to your taste. One of the five main factions is even explicitly based on the premise of "You Orders are smoking some serious weed. Get out of here with this Atlantis bullshit."

    Pic related.
    >> Anonymous 05/21/10(Fri)20:14 No.9970378
    >>9970248
    or you could put it this way new changeling focuses on stories like a grim rip van winkle or Tam lin, while new mage takes all those old Magical lodges of the lat 19th and early 20th centuries and makes the magic real.
    >> Anonymous 05/21/10(Fri)20:18 No.9970424
    This seems like as good a thread as any to ask - I've been contemplating making a nasty Nosferatu Lancea Sanctum member. Should I put dots in weaponry, brawl or guns? One of the early Lancea Sanctum powers allows him to make blood whips that use Weaponry, but I don't know how good they are. Any advice?
    >> Anonymous 05/21/10(Fri)20:18 No.9970432
    >>9969953
    Hey, detailed combat like that is awesome, fuck you.
    >> Anonymous 05/21/10(Fri)20:19 No.9970440
    >>9970248
    i was asking because it seemed like you compared the two, which didn't make sense to me.
    >> Anonymous 05/21/10(Fri)20:20 No.9970455
    >>9970432
    not really, it does have the problem of being sorta... bleh when you get down to it.
    >> Anonymous 05/21/10(Fri)20:21 No.9970475
    >>9970455
    Oh, sure, haven't played oWoD, so I couldn't tell, but I lurve them "hit-damage-location-result" - systems.
    >> Anonymous 05/21/10(Fri)20:22 No.9970500
    I've finaly realized.

    The oMage/nMage debate is actually Chaos Mages and Hermetic Mages having a battle using Nerds as a proxy.

    I'm on to you, you goddamn wizards!
    >> Anonymous 05/21/10(Fri)20:22 No.9970502
    In line with discussion of more detailed hit systems: the One Roll Engine (the one Greg Stolze's Reign runs on) has a pretty boss combat system, but I haven't seen any serious attempt to adapt WOD material to it.
    >> Anonymous 05/21/10(Fri)20:23 No.9970508
    >>9970440
    No, I meant:

    Nchangeling > oChangeling
    oMage > nMage

    That is all. The two lines don't cross much, though some people have expressed a lot of interest in playing mages looking for Arcadia.
    >> Anonymous 05/21/10(Fri)20:23 No.9970510
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    >>9970500
    O shit guys he's on to us.
    >> Anonymous 05/21/10(Fri)20:23 No.9970513
    >>9970359
    >Which can be ignored if it's not to your taste.
    Which would be great if Atlantis wasn't as integrated into the setting as it is. High Speech, runes for spells, ruins everywhere, 4 orders directly claiming lineage... Even if they claim it didn't exist, the Free Council is hard pressed to explain the ruins people find or the artifacts they dig up or the spirits still bound.

    It's safer to say that Atlantis (or the Awakened City, which is the name I substitute) doesn't matter any more. Look to the present and the future for inspiration, instead of being rooted entirely in the past. That's what it means to be Free Council.
    >> Anonymous 05/21/10(Fri)20:24 No.9970527
    >>9970475

    It's not one of those. Even a 'detailed' one can be fairly slick. DH/RT uses a roll to hit - invert for location - roll if there's a possible defense - roll for damage system, which is four dice put to better use.
    >> Anonymous 05/21/10(Fri)20:25 No.9970547
    >>9970527
    Well, we can blame bad system designers.
    >> Anonymous 05/21/10(Fri)20:26 No.9970567
    >>9970508
    Hey!
    Hey! Go fuck yourself!
    >> Anonymous 05/21/10(Fri)20:27 No.9970586
    >>9970547

    It didn't blow the legs off the game, it just doesn't contribute anything more than the nWod resolution unless you really like to roll for things.

    Which i'm totally cool with.
    >> Anonymous 05/21/10(Fri)20:29 No.9970625
    >>9970510

    YOU FUCKING WIZARDS!

    I'LL TEACH YOU TO PLAY WITH MY EMOTIONNNNNNNNNNS!
    >> Anonymous 05/21/10(Fri)20:32 No.9970683
    >>9970500
    you are now aware that Crowley and Carroll have been battling since nMage came out.

    fuck the only reason people even like oMage is the fucking villain faction.
    >> MagicJuggler !sMYbIFo6TI 05/21/10(Fri)20:41 No.9970859
    >>9970683
    And the Sons of Ether.
    >> Anonymous 05/21/10(Fri)20:41 No.9970866
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    >fuck the only reason people even like oMage is the fucking villain faction.
    Nah, we also loved the Virtual Adepts (hey, this was the 90s, man! The internet would change the world, right?), the Verbena, the cool chantries, the messed-up Euthanatoi, Autocthonia, the Ahl-i-Batin, and, most especially, the Sons of Ether.
    >> Anonymous 05/21/10(Fri)20:49 No.9971011
    >>9970866
    I know it was put in Exalted as a shout-out to mage, but I can't disassociate Autochthonia from robot communist land. And Lissome Avid Engineer...mmmm
    >> Anonymous 05/21/10(Fri)20:52 No.9971068
    Sons of Ether = Steampunk
    and therefore shitty.
    >> Anonymous 05/21/10(Fri)21:02 No.9971245
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    Incredibly disappointing amount of vitriol in this thread, I must say. Where's the fire in your belly, /tg/? Are there so few of us tabletop gamers left now that we can't even have a decent oWod/nWod flame war?

    :sniff:
    >> Anonymous 05/21/10(Fri)21:06 No.9971310
    >>9971245
    No, flamewars are just uninteresting.
    >> Anonymous 05/21/10(Fri)21:11 No.9971426
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    >>9970513
    >Which would be great if Atlantis wasn't as integrated into the setting as it is.

    Father Wolf is highly integrated into Werewolf's setting. In spite of this they have an entire book (Blasphemies) dedicated to going "Fuck your luna and Urfarah bullshit, you furfaggots."

    >>High Speech, runes for spells,

    Could simply be the underlying nature of utilizing Supernal magic. The Free Council is an exceptional example here - they didn't buy into the Atlantis story and they still use the same magic.

    >>ruins everywhere,

    Could simply be ancient utilization of said magic, likely by the Order's forerunners.

    >4 orders directly claiming lineage.

    >implying that the Orders couldn't possibly be wrong
    >implying that the Orders couldn't possibly be simply LYING, either

    >Even if they claim it didn't exist, the Free Council is hard pressed to explain the ruins

    Just did.
    >or the artifacts

    You don't need Atlantis to have exceptionally skilled or organized ancient willworkers.

    >or the spirits still bound.

    >Spirits
    >tell the truth

    That's so very, very funny.
    >> Anonymous 05/21/10(Fri)21:11 No.9971430
    >>9971245
    It's been 6 years now since nWoD got released. If you play oWoD, that's ok. If you play nWoD, that's ok too. We're all one happy family.


    And half of it SUCKS.
    >> Anonymous 05/21/10(Fri)21:12 No.9971441
    >>9971245

    The initial transfer is over.

    Everyone has realized the pros and cons of each system, and decided what they want to like.

    They proceed to play those things.

    We won't get another war until the Third World of Darkness comes forth.
    >> Anonymous 05/21/10(Fri)21:12 No.9971442
    >>9970683
    >fuck the only reason people even like oMage is the fucking villain faction.
    The entire setting was superior in oMage. The Technocracy was part of that, but even the 9 Traditions are a lot more interesting than the 5 Orders. Steampunk genius SCIENCE rubs elbows with Greek / Indian reincarnationist assassins and pagan blood rituals.

    In nMage, everyone's just a Hermetic and maybe, if you're Free Council, you'll be okay with a cell phone as your magical instrument.
    >> Anonymous 05/21/10(Fri)21:14 No.9971468
    >>9971442
    Man, did you even read the core book?

    They have a doaist alchemist right there.
    >> Anonymous 05/21/10(Fri)21:18 No.9971563
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    >>9971468

    Not to mention the splat books.

    "if you're Free Council, you'll be okay with a cell phone as your magical instrument."

    More like if you're Free Council, you'll be okay with putting together a magically encrypted mage version of facebook and Open Sourcing the shit out of magic.
    >> Anonymous 05/21/10(Fri)21:19 No.9971583
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    >>9971426
    ...and this is why you can't "just remove" Atlantis from the setting. It's all so structured around it that you may as well make your own game and not buy the books.

    And why should I have to choose only the Free Council if I want to play a non-hermetic mage? I can just go to oMage and play 9+ non-hermetic traditions straight out of the box.
    >> Anonymous 05/21/10(Fri)21:23 No.9971644
    >>9971468
    >They have a doaist alchemist right there.
    I'm guessing that's one of the Legacies? Those always struck me more as a Watchtower / Path spinoff, which is fine. I like the Watchtowers and Paths. It's the Orders I find boring as fuck. Except the Free Council, and maybe the Arrows.

    >Not to mention the splat books.
    I've had this argument on /tg/ before. I have to find the base groups as present in the corebook interesting enough to bother reading the splats in the first place. I found the core Orders boring, so haven't read the splats, focusing my time on more interesting things instead.
    >> Anonymous 05/21/10(Fri)21:24 No.9971674
    >>9971583
    eh that's great for you, I want magic to be coherent and not just clap your hands if you believe bullshit.
    >> Anonymous 05/21/10(Fri)21:25 No.9971693
    >>9971644

    same here. the core book is dry as dust and hardly inspiring.

    The core book for oMage blew my tiny mind; the core book for nMage made me want to play Changeling.
    >> Anonymous 05/21/10(Fri)21:26 No.9971708
    While i generally like and prefer the crazy conspiracies and metaplot of oWoD, the only glaring issue I have with nWoD is what they did with mages. I fucking hate the new mage fluff with a passion, I much prefer my subjective reality.
    >> Anonymous 05/21/10(Fri)21:26 No.9971724
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    >>9971644
    >I've had this argument on /tg/ before.

    So have I. Potentially with you. It was a question of broad expandable categories (the Orders) vs. more focused and heavily themed ones (the Traditions), if I recall correctly.
    >> Anonymous 05/21/10(Fri)21:27 No.9971745
    >>9971708
    eh as said earlier in jest, but I'll say it with more seriousness, if you have no experience with actual occultism oMage is fo you, if you actually have experience, or don't want the whole stupidity of subjective reality invading your game nMage is for you,
    >> Anonymous 05/21/10(Fri)21:29 No.9971767
    >>9971674
    >magic
    >coherent
    >> Anonymous 05/21/10(Fri)21:29 No.9971770
    >>9971745
    Uh oh, folks, we're dealing with a Professional PhD. in Occultism here, watch what you say.
    >> Anonymous 05/21/10(Fri)21:29 No.9971772
    >>9971724
    >It was a question of broad expandable categories (the Orders) vs. more focused and heavily themed ones (the Traditions), if I recall correctly.
    Indeed, that was it. Hello again, anon!
    >> Anonymous 05/21/10(Fri)21:30 No.9971801
    >>9971745
    That 'subjectivity of reality' is what attracted Mage's fanbase in the first place. That's what the game revolved around. It's what made it tick, and what made it popular. NMage isn't popular because it moved completely away from that. It wanted to be Unknown Armies but failed.
    >> Anonymous 05/21/10(Fri)21:33 No.9971853
    >>9971801
    >NMage isn't popular

    Show me the sales data for nMage, and then show me the sales data for the alternate universe where White Wolf just kept on pumping out oMage.

    Go on, I'll wait.
    >> Anonymous 05/21/10(Fri)21:36 No.9971894
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    >>9971583
    >...and this is why you can't "just remove" Atlantis from the setting. It's all so structured around it that you may as well make your own game and not buy the books.

    I just proved how easily one can disprove all the evidence given for Atlantis. There's no element of 'removing' Atlantis (or needing to do so). In fact it'd make a very good game to pull back the Atlantean myth and figure out what really happened.

    >And why should I have to choose only the Free Council if I want to play a non-hermetic mage?

    You can do that without being Free Council, you just won't have an entire order dedicated to it. Perhaps in time you could found your own Legacy around denying it as the Council does which I'd say would make for a great goal in a chronicle.

    >I can just go to oMage and play 9+ non-hermetic traditions straight out of the box.

    You could. That's what freedom to do as you wish is for.

    >>9971767

    Nothing says magic can't be coherent. Indeed, if things like magic artifacts and rotes can exist, it would speak favorably towards it being coherent (elsewise they'd fail regularly because magic felt like changing the rules today)

    >>9971772

    I thought so! Hello again, then.
    >> Anonymous 05/21/10(Fri)21:38 No.9971918
    >>9971853

    >then show me the sales data for the alternate universe where White Wolf just kept on pumping out oMage.

    Ugh.

    Time for an extended crafts roll then. I wonder what I need to roll for building a dimension-hopper.
    >> Anonymous 05/21/10(Fri)21:38 No.9971923
    >>9970502

    http://www.tricktonic.com/ORExalted/

    There's still that though ? :/
    >> Anonymous 05/21/10(Fri)21:40 No.9971953
    >>9971853
    Game lines should be compared cycle-to-cycle, not head to tail (eg: first 2 years of oMage vs first 2 of nMage). Unfortunately nobody has the official numbers so your question is trite, but scuttlebut (developer comments, forum postings, anecdotal evidence in # of books in retailers and # of players online) points to a much smaller fanbase for nMage.
    >> Anonymous 05/21/10(Fri)21:51 No.9972111
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    Why does no one like me?
    What have I done to any of you?
    I JUST WANTED TO BUY A BAGEL!
    >> Anonymous 05/21/10(Fri)21:55 No.9972181
    >>9971745

    You seem to have that weird assumption that one would rather play in Mage (either oWoD or nWod) a game emulating real magic as perceived by its real life practitioners instead of a game being a metaphor of what magic could/should be (which in itself *is* an act of magic though maybe tangentially too meta to be fully appreciated I guess).

    I never get the "fluff too closed in oWoD" comments.If it's about content, you can take and make the fluff as you like (for example Kueijin don't exist in my campaign, period). If it's about structure, that's generally one of the things I *liked* in games in which the criticism is valid. One of the basic premises of Vampire is that there'll always be someone meaner, older, badder and more powerful that can, and will, fuck you. That's the whole point. Bitching about that is like complaining that you'll end up dead or mad in a Cthulhu game.
    >> Anonymous 05/21/10(Fri)21:57 No.9972215
    Mummy is the best wod game. Fuck yes biblical magical powers available off the bat.
    >> Anonymous 05/21/10(Fri)21:59 No.9972251
    >>9972215
    >Fuck yes biblical magical powers available off the bat.
    Demon: the Fallen waves and says hello.
    >> Anonymous 05/21/10(Fri)22:02 No.9972283
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    >>9969822
    That pic is from Shadowrun though.
    >> Anonymous 05/21/10(Fri)22:14 No.9972460
    >>9971442
    In oMage, the Orders were all about HOW you did your magic. In nMage, they're about WHAT YOU DO WITH IT. How you practice your magic is window-dressing.

    Indian reincarnationist assassin? Perfectly possible. Why does he kill people? Warrior code and a duty of honor? Adamantine Arrow. To protect magic? Guardian of the Veil. To protect freedom? Free Council. To show humanity the path to enlightenment? Silver Ladder. To recover and protect arcane secrets? Mysterium. Personal power and gain? Seers of the Throne.

    Personally, I think the nMage Order model is much more complex and allows a much better design-space for character concepts and character development.
    >> Anonymous 05/21/10(Fri)22:16 No.9972514
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    >>9972283

    Not unless Steve Prescott (IIRC that was the artist's name) mismanaged his galleries, it isn't. That was under the Glasswalkers part of his website (Rottenface or something)
    >> Anonymous 05/21/10(Fri)22:28 No.9972751
    >>9972460
    Essentially, the role of Tradition in oMage got split in half between Path and Order. Paths now give your magic flavor and define what types of magic your character would naturally excel at, while Orders are the social groups the character joins. Traditions used to be both, as they gave a character both a favored Sphere and a social group. It's why my mashup of the two games (nMage rules and oMage setting) has two versions: one with Watchtowers and Paths and one without.

    >I think the nMage Order model is much more complex
    I found the base Orders to be bland and completely uninteresting because they're so broad. After reading the section, I felt like they were a typical D&D party: warrior (Arrows), rogue (Guardians), priest (Ladder) and wizard (Mysterium), with the Free Council as the outlier. But that gets back to the whole "broad versus tight" group design argument.
    >> Anonymous 05/21/10(Fri)22:28 No.9972763
    >>9964623
    Yeah. It's really quite good, especially with the passage included.

    Also: CHAFING.

    Also: SUBTLE TROLL IS LESS THAN SUBTLE.
    >> Anonymous 05/21/10(Fri)22:33 No.9972844
    >>9970424
    I say guns and melee. If I remember correctly, blades can do aggravated damage to certain creatures. It also is useful to cut off opponents heads.
    >> Anonymous 05/21/10(Fri)22:37 No.9972919
    New World of Darkness has a more comprehensive ruleset for more modern necessities. Think 3.5

    Old World of Darkness has a tremendous metaplot and is very intricately woven, but focuses primarily on rp over rules. Think AD&D.
    >> Anonymous 05/21/10(Fri)23:01 No.9973238
         File1274497267.png-(84 KB, 225x205, Simon_%28Gurren_Lagann%29.png)
    84 KB
    >>9972751
    Read the Order books. They're much more than that.

    Pic related; it's the sort of thing the Silver Ladder creates as a part of their plan to make people Awaken.
    >> Anonymous 05/21/10(Fri)23:02 No.9973265
    Once upon a time I read through the nMage core book, and tossed the game into my metal not-worth-it pile. Then I read DaveB's Actual Play thread for his Broken Diamond game on rpg.net, and it completely changed my mind.
    >> Anonymous 05/21/10(Fri)23:13 No.9973413
    >>9973238
    See my post >>9971644; haven't bothered to read the splats because the base groups came off as so dull. And I had an urge to kick every stuck-up Silver Ladder prick square in the nads. Must be my Free Council sympathies.
    >> Anonymous 05/21/10(Fri)23:40 No.9973830
    nmage: a game that can't grab you in the first 300 pages of the core book doesn't deserve to have its splatbooks read.
    >> Anonymous 05/21/10(Fri)23:52 No.9974010
    >>9971918
    Skafoi 5.
    >> Anonymous 05/22/10(Sat)01:56 No.9975990
    >>9971563

    myspace for mages. powered by lovelace. Wow. My faith in humanity is restored.

    >>9968256
    >Hassan ibn Sabbah and Crowley quotes in edition wars
    brofist.jpg



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