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  • File : 1302982877.jpg-(124 KB, 1500x1500, Kobold01.jpg)
    124 KB Kobold Quest [Casual] Klar !pc.EeHifNs 04/16/11(Sat)15:41 No.14614368  
    It's time to stop surfing /tg/ and pursue your dream career as a hoarder.

    You have no idea why you fucking love gold so much, it's not like they're made of dragons or anything but its about as closest as you can get to bewildering happiness.

    You surf /tg/ for advice. What do ?
    >> Anonymous 04/16/11(Sat)15:43 No.14614397
    gather your kobold posse

    there's gon be a fight tonight
    >> Anonymous 04/16/11(Sat)15:43 No.14614398
    How did we get stuck in a cubic hole in the ground with no visible entrances or exits. How much air do we have left?
    >> Anonymous 04/16/11(Sat)15:43 No.14614400
    attempt to snatch a baby
    >> Anonymous 04/16/11(Sat)15:44 No.14614408
    >>14614398
    This. We best start digging towards the ground to get some oxygen.
    >> Klar !pc.EeHifNs 04/16/11(Sat)15:44 No.14614410
    Your friends ask you where your hole is.


    You tell them it's dark here.

    They log off.
    >> Anonymous 04/16/11(Sat)15:44 No.14614411
    Dig a big room for our gold
    >> Anonymous 04/16/11(Sat)15:45 No.14614414
    >>14614408
    *towards the surface, derp
    >> Anonymous 04/16/11(Sat)15:46 No.14614424
    >>14614408
    >>14614414
    Watch out for those rocks that we can see for some reason! Don't want to get crushed.
    >> Klar !pc.EeHifNs 04/16/11(Sat)15:46 No.14614431
    >>14614398
    >>14614408
    >>14614411

    Digging Nao. Brb
    >> Klar !pc.EeHifNs 04/16/11(Sat)15:52 No.14614480
         File1302983564.jpg-(133 KB, 1500x1500, Kobold02.jpg)
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    Not only do you make a perfectly good room for your gold but you also that it already has a chest full of gold in it !!!!

    You didn't think that making gold rooms was this easy.

    you report this to your fellow anons.

    [What should I do with it ?????????]
    >> Anonymous 04/16/11(Sat)15:55 No.14614503
    >>14614480
    [What CAN we do with it? If possible, use it to upgrade to a better shovel, or get a pickax to break apart any stones we may com across that would be in our way.]
    >> Anonymous 04/16/11(Sat)15:55 No.14614506
         File1302983708.jpg-(5 KB, 192x256, images.jpg)
    5 KB
    >>14614480

    Dig up, stupid.
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:03 No.14614601
         File1302984231.jpg-(126 KB, 1500x1500, Kobold03.jpg)
    126 KB
    You order a better shovel from your minecraft friends as well as a pifveckaxe that can destroy or sculpt one bouldnjoer a turn.

    The shovel can dig two rooms a turn.
    Your old shovel iyhns now being used to type.

    A wizard teleports these things to your hoard room.

    You kinda start calbgeling these things "turns" now since you have nfbdo idea how time works.
    >> Anonymous 04/16/11(Sat)16:06 No.14614633
    collect new loot, admire it
    >> Anonymous 04/16/11(Sat)16:07 No.14614643
    >>14614601
    Awesome. Find a boulder, and sculpt it into a likeness of ourself.
    >> Anonymous 04/16/11(Sat)16:13 No.14614702
    >>14614368
    Buy HOARD on Steam. Satisfy your needs.
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:13 No.14614706
         File1302984832.jpg-(136 KB, 1500x1500, Kobold04.jpg)
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    Done !

    You are feeling slightly short of breath however.
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:15 No.14614718
    >>14614643

    Oh hai great idnoaea I'll do that right now.
    >> Anonymous 04/16/11(Sat)16:17 No.14614738
    >>14614706
    Excellent.... now we can take a break and tell our internet friends that we're open for statue commissioning, allowing us to both search for treasure while we dig for boulders AND make a profit by sculpting boulders we find for gold!
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:21 No.14614785
         File1302985310.jpg-(141 KB, 1500x1500, Kobold05.jpg)
    141 KB
    You created a kobold in your likeness. By sculpting a boulder.

    .......

    Another Kobold is made !
    >> Anonymous 04/16/11(Sat)16:23 No.14614813
    learn the meaning of friendship
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:24 No.14614824
    >>14614643

    Oh man I totally misread this guise. Now theres two of us.
    ....

    I named him Lark.
    >> Anonymous 04/16/11(Sat)16:25 No.14614833
    >>14614785
    Does it follof our orders? Hit it with the shovel until the answer is yes.
    >> Anonymous 04/16/11(Sat)16:26 No.14614851
    >>14614785

    KISS HIM
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:26 No.14614853
         File1302985607.jpg-(141 KB, 1500x1500, Kobold06.jpg)
    141 KB
    >>14614813

    You argue for hours on who gets the better shovel.
    >> Anonymous 04/16/11(Sat)16:28 No.14614870
    >>14614853

    hey which one is us?
    >> Anonymous 04/16/11(Sat)16:29 No.14614881
    >>14614870

    The one face right I suppose.
    >> Anonymous 04/16/11(Sat)16:32 No.14614903
    >>14614853

    have him browse 4chan as I dig
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:45 No.14615006
    You dig deeper.

    Lark surfs the chans.

    Lark begins trolling a paladin thread.
    >> Klar !pc.EeHifNs 04/16/11(Sat)16:46 No.14615015
         File1302986783.jpg-(146 KB, 1500x1500, Kobold08.jpg)
    146 KB
    picture.
    >> Anonymous 04/16/11(Sat)16:48 No.14615032
    >>14614601
    Stop typing with God damned shovel.
    >> Anonymous 04/16/11(Sat)16:48 No.14615033
    Dig on the surface. Explore surroundings.
    >> Anonymous 04/16/11(Sat)16:51 No.14615053
    Search for gold
    >> Anonymous 04/16/11(Sat)17:03 No.14615144
    >>14615015
    Dig out a Bathroom, now that im rish i might aswell pamper myself, put it by the computer room
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:12 No.14615230
    You get a bathroom to yourself. And take this time to rinse off all that dirt.

    From above you , you hear digging noises from two grave bandits.

    They're after your gold.

    [Guise dars bandits what do i dooo !]
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:13 No.14615239
         File1302988416.jpg-(198 KB, 1800x1800, Kobold09.jpg)
    198 KB
    adsfn oija pcituers
    >> Anonymous 04/16/11(Sat)17:15 No.14615255
    What's growing from that tree over there? downwards into our dungeon from its roots...
    >> Anonymous 04/16/11(Sat)17:16 No.14615266
    >>14615239
    >>14615230
    Oh shi- Quick, use some of our precious, precious remaining gold to buy-purchase a loyal, ferocious pet who can help us defend our treasure!
    >> Anonymous 04/16/11(Sat)17:16 No.14615267
         File1302988595.jpg-(18 KB, 639x360, Digchamps.jpg)
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    >>14615239
    These guys?
    >> Anonymous 04/16/11(Sat)17:17 No.14615275
    >>14615239
    Convince your kobold friend that "trolls" are coming to rob you, since he has probably gotten trolled alot since hes been on 4chan, he will have alot of built up rage against said trolls, eliminating them should be quick work, also once "trolls" are dead mount their heads on pikes above your house and seal the way they took in.
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:18 No.14615284
         File1302988693.jpg-(198 KB, 1800x1800, Kobold10.jpg)
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    >>14615255

    smells like oxygen
    >> Anonymous 04/16/11(Sat)17:20 No.14615303
    Guise guise that isn't how kobolds fight , you'll need numbers !
    >> Anonymous 04/16/11(Sat)17:22 No.14615314
    >>14615284
    umm... must think simply like kobold... once im out i explore a bit, i find these guys digging down, since spacial perception prolly isnt my biggest thing i dont know theyre close to my house, so i do what any kobold does... lets steal something random... prolly their socks...
    >> Anonymous 04/16/11(Sat)17:26 No.14615338
    >>14615284
    >>14615314

    Traps!

    We must build traps!

    That's what kobolds do, right?
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:27 No.14615351
    >>14615338
    >>14615338
    >>14615338
    >>14615338

    IDEA ! I will build traps.
    >>14615338
    >>14615338
    >>14615338
    >>14615338
    >>14615338
    >>14615338
    >>14615338
    >>14615338
    >>14615338
    >> Anonymous 04/16/11(Sat)17:28 No.14615354
    >>14615303
    Numbers or traps.

    >>14615338
    Yes, traps.
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:28 No.14615357
    wait. how do i traps ?
    >> Anonymous 04/16/11(Sat)17:29 No.14615366
    >>14615314
    >>14615338
    >>14615351
    >>14615354
    steal socks then build traps i say, or both at same time
    >> Anonymous 04/16/11(Sat)17:32 No.14615400
    >>14615357

    Rock fall traps?

    Pits with spikes?

    Bear traps?

    A nice pastry right in front of a pressure plate?

    Ask 4chan.
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:37 No.14615441
    >>14615400

    I AAAMMMMM
    >> Anonymous 04/16/11(Sat)17:40 No.14615467
    >>14615441

    Ask again with a picture.
    >> Anonymous 04/16/11(Sat)17:42 No.14615481
    >>14615441
    umm.... hmm... get wire, string along bottom link to stick, stick holds up rocks, when wire is tripped rocks fall, kill whoever underneath, dont go killing urself now.
    >> Anonymous 04/16/11(Sat)17:42 No.14615485
    >>14615441
    Tsk. Ask the teleporting wizard for help!
    >> Klar !pc.EeHifNs 04/16/11(Sat)17:57 No.14615593
         File1302991049.jpg-(208 KB, 1800x1800, Kobold11.jpg)
    208 KB
    Diggin !
    >> Anonymous 04/16/11(Sat)17:58 No.14615601
    We have golds left

    lets buy some weapons and armor
    >> Anonymous 04/16/11(Sat)18:00 No.14615616
    >>14615593
    Oooh

    make a room with fake gold chest with bunch of traps
    >> Anonymous 04/16/11(Sat)18:03 No.14615634
    >>14615593
    brilliant trap!
    >> Anonymous 04/16/11(Sat)18:03 No.14615635
    >>14615601
    First we need to find a shop.

    Let's dig down. There must be an underground drow market or something.
    >> Anonymous 04/16/11(Sat)18:11 No.14615690
    Let's make a trap using that big skull. Maybe make it breathe fire when exposed to surface air, and put it under where the guys are digging?
    >> Klar !pc.EeHifNs 04/16/11(Sat)18:18 No.14615744
         File1302992317.jpg-(318 KB, 1800x2400, Kobold12.jpg)
    318 KB
    You dig down, buy equipement, set up a fake treasure chest trap, and move the computer. The bandits have now seen your thinly veiled attempt at warding off intruders.

    The fight has begun !
    >> Anonymous 04/16/11(Sat)18:21 No.14615769
    >>14615744

    Dig a chamber behind the skull, so when they drop down to investigate it, we can shoot fireballs or arrows out of it's eyes.

    This would necessitate us obtaining magic/bow/crossbows first.
    >> Anonymous 04/16/11(Sat)18:23 No.14615780
    >The bandits have now seen your thinly veiled attempt at warding off intruders.


    What?
    They are not even inside yet!
    >> Anonymous 04/16/11(Sat)18:24 No.14615791
    >>14615780

    They saw the sign.
    >> Klar !pc.EeHifNs 04/16/11(Sat)18:28 No.14615823
    brb , fighting bandits.
    >> Anonymous 04/16/11(Sat)18:28 No.14615824
    >>14615791
    Oh ... I thought he said that they discovered our traps.

    Okay.

    Load the crossbows and ready them.

    When they open the hatch or enter on of the rooms, we can shoot at them from fortified position.
    >> Anonymous 04/16/11(Sat)18:33 No.14615880
    For a future trap, we can make a false door.

    You know, stick a door in a wall, lock it, so that when someone unlocks it, it triggers a trap, and when they open the door, there's nothing behind it or another trap.
    >> Anonymous 04/16/11(Sat)18:36 No.14615899
    We should probably carve a few more kobolds.
    >> Anonymous 04/16/11(Sat)18:37 No.14615910
    >>14615880
    Oh and some minor, not so hard to detect trap before the door so that even before getting to it people will think that there is something valuable hidden behind the door.
    >> Anonymous 04/16/11(Sat)18:39 No.14615915
         File1302993566.jpg-(94 KB, 1022x768, brilliant.jpg)
    94 KB
    >>14615880
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:02 No.14616067
         File1302994950.jpg-(318 KB, 1800x2400, Kobold13.jpg)
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    The floor gives away as the two bandits scrunch to the small dimensions of the entrance hall. One jumps away in time while the other hangs on for dear life only to see it collapse !

    1 bandit down.
    >> Anonymous 04/16/11(Sat)19:12 No.14616135
    >>14616067
    Send the koblold to set up under that second trap with a crossbow in case he manages to avoid that one too. That door system with the strings is a trap right?
    >> Anonymous 04/16/11(Sat)19:14 No.14616155
    Wait... did we make a Kobold out of a boulder earlier?

    MORE KOBOLDS!
    >> Anonymous 04/16/11(Sat)19:15 No.14616162
    >>14616135
    Oh and after those guys die you should take some time and turn that bad ass skull into a computer chair. Loot the clothes off their corpses and stuff it in the roof of the mouth to make a comfortable seat.
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:22 No.14616221
         File1302996121.jpg-(315 KB, 1800x2400, Kobold14.jpg)
    315 KB
    You make another statue of your likeness.
    This one is named Clark.

    The bandit gets vengeful and proceeds down the hole with a rope.
    >> Anonymous 04/16/11(Sat)19:23 No.14616237
    >>14616067
    that rock should = 2 or 3 more kobolds ez
    once you have them and once the bandits r dea, have 1 keep on trap and repair duty (re can reload and remake the traps that the bandits set off on their way in) 1 stays on comp and the new ones can continue to improve the "house"
    >> Anonymous 04/16/11(Sat)19:24 No.14616245
    Now we no longer have much traps, but we do have the numbers!

    Arm everyone with a crossbow and lay an ambush.
    >> Anonymous 04/16/11(Sat)19:27 No.14616265
    >>14616221
    Tell Clark to take the shovel and sharpen the back end of it. Then have him dig towards the casket and cave opening. When he reaches the casket make sure he looks inside, hopefully he didn't dig up a zombie or a vampire locked up in there or some shit. If he sees something move have him stab it the back end of the shovel.
    >> Anonymous 04/16/11(Sat)19:30 No.14616293
    >>14616245
    Let's do this! Strength in numbers!
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:39 No.14616386
         File1302997171.jpg-(313 KB, 1800x2400, Kobold15.jpg)
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    The Bandit sees the loot and places the shiny fake gold in the bag !

    You are besides yourself in anger even if his grubby hands are handling fake gold.

    Nevertheless that cost a good bit of money !

    You get a fortified position prepared and await the time to strike !
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:42 No.14616415
    rollan
    >> Anonymous 04/16/11(Sat)19:42 No.14616418
    >>14616386
    kobold behind the skull attacks 1st, when bandit notices and tries to attack them one under trapdoor pops out and shoots him again, if this strat doesnt work fall back to the real gold and defend it.
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:45 No.14616447
    rolled 9, 7 = 16

    goddammit
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:50 No.14616499
    The bandit realizes his folly and gets assaulted mercilessly.

    WITH TWO ARROW WOUNDS, HE REMAINS STANDING !
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:51 No.14616506
         File1302997864.jpg-(314 KB, 1800x2400, Kobold16.jpg)
    314 KB
    heurp.....
    >> Anonymous 04/16/11(Sat)19:55 No.14616542
    >>14616506
    Reload and fire again.
    >> Klar !pc.EeHifNs 04/16/11(Sat)19:58 No.14616563
         File1302998286.jpg-(313 KB, 1800x2400, Kobold17.jpg)
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    Shoop !
    >> Anonymous 04/16/11(Sat)19:59 No.14616572
    >>14616542
    no
    >>14616506
    fall back, reload, if he chases u in shoot again, if he tries to escape hunt him down, i dont think 2 arrows are gonna let im chase u or try and escape but cant be too carefull
    >> Anonymous 04/16/11(Sat)20:01 No.14616592
    >>14616572
    Uh, why not? It's the exact same thing as your plan minus the numerous spelling errors and the obvious responses to his reactions.
    >> Anonymous 04/16/11(Sat)20:02 No.14616600
    >>14616563
    ok hes dead
    Do the skull to chair thing, repair traps, make that room under the pit be a closed room so he cant do that again and hide the entrance better
    >> Klar !pc.EeHifNs 04/16/11(Sat)20:04 No.14616625
    The bandits are defeated.

    The spike trap claims its second victim.
    >> Anonymous 04/16/11(Sat)20:06 No.14616640
    >>14616625
    pic durr
    >> Klar !pc.EeHifNs 04/16/11(Sat)20:06 No.14616645
         File1302998783.jpg-(311 KB, 1800x2400, Kobold18.jpg)
    311 KB
    dammit.
    >> Anonymous 04/16/11(Sat)20:09 No.14616671
    >>14616645
    Have Lark loots the bodies and make us our glorious skull chair/throne. Clark goes to dig to the adjacent cave system. We finish making other kobolds with the big ass stone.
    >> Anonymous 04/16/11(Sat)20:10 No.14616680
    make kobold, open casket,strike the earth
    >> Anonymous 04/16/11(Sat)20:14 No.14616712
    >>14616680
    Send someone with a crossbow to cover him as he opens it.
    >> Anonymous 04/16/11(Sat)20:23 No.14616785
    Fashion ghastly totem poles/scarecrows out of bandit bodies and mount them outside as warnings.

    Make sure to loot them, and maybe make nice skull caps from their skulls.
    >> Anonymous 04/16/11(Sat)20:25 No.14616802
    >>14616785
    You really want a party of adventurers to kill us, don't you?

    I second having Lark Loot, Clark dig, and /tg/ make more Kobolds.
    >> Klar !pc.EeHifNs 04/16/11(Sat)20:26 No.14616821
         File1302999999.jpg-(321 KB, 1800x2400, Kobold20.jpg)
    321 KB
    Clark buries the bandits outside,
    Lark busies himself with his new skull chair
    You make more statues of your likeness named,
    Carl, Karl, Ark and Arc.
    >> Anonymous 04/16/11(Sat)20:28 No.14616832
    >>14616680
    Open the casket, yeah.
    >>14616802
    At some point we're going to need to go out and steal things to hoard more gold.
    >> Klar !pc.EeHifNs 04/16/11(Sat)20:28 No.14616839
    >>14616821

    You replenish your gold supply from the bandits who had 5 gold each, as well as two short swords, a length of rope, and an extra lvl 2 shovel with the smell of corpses on it.
    >> Anonymous 04/16/11(Sat)20:31 No.14616864
    >>14616821
    Rescue that poor kobold buried alive!
    >> Anonymous 04/16/11(Sat)20:33 No.14616876
    Remove the DO NOT ENTER sign. If they notice the false bush, the sign won't keep them away.

    How did one of our kobolds end up in the ground, under the false gold?
    >> Anonymous 04/16/11(Sat)20:37 No.14616910
    >>14616821
    Have Carl and Karl take Short Swords, and Ark and Arc a shovel.

    Carl + Ark dick out Buried Kobold Bro.
    Karl and Arc dig to bottom right.

    /tg/ Kobold take a bath.
    Clark remove sign
    Lark put real gold into real horde and fake gold into fake hoard.
    >> Anonymous 04/16/11(Sat)20:53 No.14617044
    These stairs will be our doom.

    They must be intruder's doom!

    Stair trap: Set stairs to turn into slide, with a false 'step door' that flips up and slides intruders into the pit of Mr. Hugs, the tentacle monster we will buy later on.
    Also, are kobolds people size? If not, build smaller tunnels
    >> Anonymous 04/16/11(Sat)21:04 No.14617132
    Post on the internets about how we totally pwned some bandits.
    >> Anonymous 04/16/11(Sat)21:15 No.14617192
    Camouflaging our entrance:
    Place a latrine over it. Who would search underneath an outhouse? No one that's who!

    Build a crippled gnome to take care of the poo. Seriously, fuck gnomes
    >> Anonymous 04/16/11(Sat)21:20 No.14617229
    Quest Dead?
    >> Anonymous 04/16/11(Sat)21:23 No.14617249
    >>14617229
    I think we froze OP with all of these orders being given at the same time. We should buy him some more RAM to make the game run better.
    >> Anonymous 04/16/11(Sat)21:29 No.14617301
    >>14617249
    No worries you didn't freeze OP i know him personally and he doesn't crack under this kinda pressure, he's actually still online, my bet is he's cooking dinner or processing all the commands you gave him at once.
    >> Anonymous 04/16/11(Sat)21:31 No.14617319
    >>14616910
    Maybe he's taking a bath?
    >> Anonymous 04/16/11(Sat)21:32 No.14617323
    >>14617229
    Now we need a zombie/undead quest (one that doesn't involve lol magicks)
    >> Anonymous 04/16/11(Sat)21:35 No.14617346
    >>14616821
    Sell that fruit or whatever that is growing from the Branch of Oxygen for gold on ebay.
    >> Longhair 04/16/11(Sat)21:37 No.14617367
    THIS JUST IN:
    OP Is still alive and kicking, he's just thinking about shit. He'll post soon.
    >> Klar !pc.EeHifNs 04/16/11(Sat)21:46 No.14617437
         File1303004814.jpg-(440 KB, 2400x2400, Kobold21.jpg)
    440 KB
    It seems Clark and Ark has discovered a rather grateful skeleton.

    "My loved ones buried me in a box and left me here ! But thanks fer gettin me out ! "

    Meanwhile your Kobs discover some wierd looking dwarves that are looking to buy your gold for famed dwarven warez. It's no drow market but itll do.
    >> Anonymous 04/16/11(Sat)21:52 No.14617488
    >>14617437
    Check the warez.

    Also what are those other 3 dwarves doing there near the gold?
    >> Anonymous 04/16/11(Sat)21:54 No.14617502
    >>14617437
    Sell the skeleton to the dwarves.
    >> Klar !pc.EeHifNs 04/16/11(Sat)21:55 No.14617514
    SHIT ART ASSIGNMENT BRB
    >> Anonymous 04/16/11(Sat)21:56 No.14617517
    >>14617437
    By Dwarven Shirts (armored if we can afford them) numbered so we can keep track of which kobold is which.
    >> Anonymous 04/16/11(Sat)21:57 No.14617531
    Are those sneaky bastards trying to tunnel to our gold and steal it out from under us while simultaneous bartering with us for their goods? Normally I'd say switch out the gold and let them think they got the best of us so we can continue spawning more kobolds to strike them when we have the advantage, but these are dwarves and they know their metals. Get some sword bolds around the chest and ask skeletonbro if he'd be willing to lend a hand.
    >> Anonymous 04/16/11(Sat)21:58 No.14617546
    >>14617514
    You were assigned to make shit art?

    That is a really weird assignment. But I guess I don't know artists.
    >> Servant of the Emperor 04/16/11(Sat)22:03 No.14617589
    We could sell Kobold crafted traps, the highest of quality ones, for dwarven arms and armor.

    And see if they can find a Drow envoy we can also trade with for some slaves.
    >> Anonymous 04/16/11(Sat)22:09 No.14617624
    >>14617437
    Those trees to the right look awfully thick, can we tunnel through them to make a look-out on top of the tree. A tower with no ground entrance.
    >> Anonymous 04/16/11(Sat)22:24 No.14617719
    Here's an exercise we should try: What happens when we just try to make a stone MAN out of a boulder?
    >> Anonymous 04/16/11(Sat)22:25 No.14617724
    >>14617719
    Do you want our gold stolen?
    >> Anonymous 04/16/11(Sat)22:28 No.14617737
    >>14617724
    Hey, there's betting odds it will either just be a statue or better: a golem.
    >> Anonymous 04/16/11(Sat)22:30 No.14617746
    IDEA: Let's trade our older equipment for a better price on more current shovels/pickaxes
    >> Anonymous 04/16/11(Sat)22:34 No.14617770
    We need to get some magic going. Build a magic staff and buy some dire spiders to farm silk
    >> Anonymous 04/16/11(Sat)22:40 No.14617817
    We've got another casket. Dig it out and bring it to the room next to the dwarfs and open it.
    >> Anonymous 04/16/11(Sat)22:44 No.14617856
    >>14617817
    Also get another kobold and give him the skull as a helmet.
    >> Servant of the Emperor 04/16/11(Sat)22:45 No.14617870
    >>14617737
    Or better Better yet, a Young dragon.
    >> Anonymous 04/16/11(Sat)22:45 No.14617871
    buy handless gnome slaves from the dwarves
    >> Anonymous 04/16/11(Sat)22:59 No.14617986
    Well, OP has been gone for an hour. It was a nice quest while it lasted.
    >> Anonymous 04/16/11(Sat)23:21 No.14618185
    Bump for OP
    >> Anonymous 04/16/11(Sat)23:31 No.14618262
    OP has an arth project plz come back OP, we want you back
    >> Anonymous 04/16/11(Sat)23:49 No.14618427
    I have officially given up.
    >> Longhair 04/17/11(Sun)00:04 No.14618556
    Sorry kids, OP is doing his final, he'll be back when he gets a good chunk done, then he'll continue.
    >> Klar !pc.EeHifNs 04/17/11(Sun)00:20 No.14618677
    Ok I'm back. And I'm wiping previous orders from memory.

    Let's start again from here.

    SOme Wierd looking dwarves set up shop in front of your cave. They claim to sell you industrial strength warez. They smell like cheese.
    >> Servant of the Emperor 04/17/11(Sun)00:22 No.14618687
    >>14618677
    Send 2 kobolds to fetch the remaining gold.
    We'll by Dwarven shirts (armored if we can, and numbered)
    And the remaining stone should be used to sculpt a Young Dragon bro.
    Also talk to the dwarven to see if they can get a Drow envoy for us to talk to, and perhaps buy slaves/goods from
    >> Anonymous 04/17/11(Sun)00:23 No.14618698
    >>14618677
    Send a few Kobs to guard the gold, have 2 work out trade for better tools to upgrade all our level 1 shovels. Have the remaining make sure all the traps are in working order and set up a few ambush ports.

    If we can order the skeleton around, have him hang out at the fake gold and if possible, in a heap so he can sneak attack the looters.
    >> Klar !pc.EeHifNs 04/17/11(Sun)00:24 No.14618702
         File1303014285.jpg-(466 KB, 2400x2400, Kobold22.jpg)
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    Their prices seem reasonable.....
    >> Anonymous 04/17/11(Sun)00:28 No.14618716
    Buy beard growth formula from dwarves. Everything that wears a beard becomes more manly, braver, and tougher to kill.
    >> Servant of the Emperor 04/17/11(Sun)00:29 No.14618724
    Dragon craft time!
    and maybe open up that other coffin right above the dwarves.
    >> Klar !pc.EeHifNs 04/17/11(Sun)00:46 No.14618850
         File1303015601.jpg-(467 KB, 2400x2400, Kobold23.jpg)
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    The talks are breaking down. These smelly swindlers aren't accepting anything UNDER 100 gold.

    Also what is that digging noise ?
    >> Klar !pc.EeHifNs 04/17/11(Sun)00:49 No.14618871
    > Meanwhile you manage to spawn:

    >Kar
    >Lar
    >> Anonymous 04/17/11(Sun)00:49 No.14618872
    >>14618850
    Have the kobs that are lazying about split between talking to the dwarfs and the gold room. Take one kobold and have him expand to the west.
    >> Anonymous 04/17/11(Sun)00:55 No.14618918
    >>14618850
    >above the thieving dwarves and to the left
    is that an eye?
    POKE IT!

    >château ckpacti
    and start producing kobold wine
    >> Klar !pc.EeHifNs 04/17/11(Sun)01:23 No.14619095
         File1303017795.jpg-(470 KB, 2400x2400, Kobold24.jpg)
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    guise guise the smelly wierd dwarves are Entering through the [fake] gold room WHAT DO !??!?

    PS. I looked up smelly wierd dwarves and got- Duragars or something

    -Kar
    >> Anonymous 04/17/11(Sun)01:29 No.14619147
    Tell those assholes who busted down our wall that they gotta fix it!
    >> Klar !pc.EeHifNs 04/17/11(Sun)01:30 No.14619158
    >>14618918

    You would need berries for kobold wine.
    Or mushrooms.

    Or dead people.
    >> Klar !pc.EeHifNs 04/17/11(Sun)01:34 No.14619177
    . . .
    >> Klar !pc.EeHifNs 04/17/11(Sun)01:35 No.14619184
    rolled 6, 1, 4 = 11

    .rollan
    >> Anonymous 04/17/11(Sun)01:44 No.14619259
    >>14619158
    >dead people

    Well, we DO have those two dead robbers.
    >> Klar !pc.EeHifNs 04/17/11(Sun)01:44 No.14619263
         File1303019064.jpg-(470 KB, 2400x2400, Kobold26.jpg)
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    A FIGHT BREAKS OUT !

    what do !
    >> Anonymous 04/17/11(Sun)01:45 No.14619273
    SHITPISSFUCK

    Leave one guy guarding the real gold, everyone else, TO BATTLE in the fake gold room!
    >> Klar !pc.EeHifNs 04/17/11(Sun)01:47 No.14619285
    LARK IS DEAD D:::
    >> Anonymous 04/17/11(Sun)01:50 No.14619314
    >>14619285
    No! Not lark!

    Those three must eat kobold death!
    >> Anonymous 04/17/11(Sun)01:50 No.14619315
    >>14619263
    Dig further down maybe we can find something to kill the dwarves.
    >> Anonymous 04/17/11(Sun)02:01 No.14619397
    >>14619315
    We'll have something else to kill them with if we just dig up the other coffin.
    >> Anonymous 04/17/11(Sun)02:10 No.14619456
    After the fighting is done, we should do something useful with the coffins, like turn them into doors. I'd vote to place them where the assholes just broke in and the entrance to the lowest-right cave.
    >> Klar !pc.EeHifNs 04/17/11(Sun)02:19 No.14619509
         File1303021153.jpg-(490 KB, 2400x3000, Kobold27.jpg)
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    Fighting Turn 2.

    2 Darugans down.
    2 Kobolds dead
    1 Skeleton Destroyed

    The Kobolds have raced to the fake treasure room to attack the Darugans.

    Clark digs down and finds the ghost of Dry Beard.
    He can construct cannons.
    >> Anonymous 04/17/11(Sun)02:27 No.14619564
    Then have him construct cannons post-haste! The enemy is at our doorsteps!
    >> Anonymous 04/17/11(Sun)02:27 No.14619570
    >>14619509
    Teach us, so that we may build an awesome trap which will involve a cannon behind a future door that leads into the fake treasure room!

    ALSO: KILL THOSE BITCHES! KILL THEM DEAD!
    >> Anonymous 04/17/11(Sun)02:29 No.14619587
    We must make stronger kobolds! BEEFYBOLDS, one might say.

    For that matter, fembolds, because our domicile is a sausage festival.
    >> Anonymous 04/17/11(Sun)02:31 No.14619608
    >>14619587
    WE MUST HAVE BEEFYBOLDS!
    >> Anonymous 04/17/11(Sun)02:31 No.14619616
    >>14619587
    >>14619608
    BEEFYFEMBOLDS!
    >> Klar !pc.EeHifNs 04/17/11(Sun)02:32 No.14619625
         File1303021968.jpg-(492 KB, 2400x3000, Kobold29.jpg)
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    Kobold Deaths ; 4
    Duragar Deaths ; 2

    Duragars have breached the REAL GOLD
    Only only Lar remains to guard it !

    Meanwhile your kobs are fightings upstairs.
    >> Anonymous 04/17/11(Sun)02:34 No.14619631
    i just have to ask, is this by the same guy that did zombie quest? the art style reminds me a lot of it.

    still bummed that it never got it's finish
    >> Anonymous 04/17/11(Sun)02:34 No.14619638
    >>14619616
    we can install cannons in them we have the technology
    >> Anonymous 04/17/11(Sun)02:38 No.14619671
    Send the ghost to spook away the duregar in the treasure room. have him tell them that gold is cursed, and they will all die in horrible, testicular-related incidents.
    >> Klar !pc.EeHifNs 04/17/11(Sun)02:44 No.14619726
         File1303022649.jpg-(464 KB, 2400x3000, Kobold30.jpg)
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    ....

    You emerge from your visit with dry beard and.

    ....

    Where did our gold go.

    [Guise our golds got took omd omd omd ]
    >> Anonymous 04/17/11(Sun)02:46 No.14619756
    FUUUUUUUU-

    CONSTRUCT BEEFYBOLDS! (fembolds optional?)
    Wall up the rightmost lower exits.
    Trap areas directly infront of those walls with cannons!
    Loot dead dorfs, make boldwine from them.
    Give dead bolds proper sendoff.

    Shit is not happening again!
    >> Anonymous 04/17/11(Sun)02:48 No.14619771
    >>14619726
    Train the puppies up top, train them using dwof meats!

    Nevar forget! Nevar!

    Also, try to salvage all the items the dworfs had before you feed the puppies some meats so they become your friends.
    >> Anonymous 04/17/11(Sun)02:48 No.14619774
    ALSO: dig up that other coffin. See if the occupant is friendly.
    >> Anonymous 04/17/11(Sun)02:48 No.14619775
    >>14619726
    Where did the duragars go? They were just after our golds!

    Mount an expedition party to chase them. Craft some of those musclebolds and arm them with cannons. Make a few really small and sneaky kobolds and use them as our scouts and backstabbers. Finally, craft some regular bolds to put up an awesome defense and fucking trap the SHIT out of that new tunnel those duragars dug up!
    >> Klar !pc.EeHifNs 04/17/11(Sun)02:49 No.14619783
    Current count

    4 Kobolds.

    Incapable of counting due to EXTREME RAGE.
    Incapable of burial due to WOLVES OUTSIDE

    AFDKADFKAFDLAFLADKLJADFLKADFLKJADFLK
    >> Anonymous 04/17/11(Sun)02:50 No.14619795
    When we have beefybolds, give them the GOOD weapons the dead duregar had. We want them to be able to wreck shit.
    >> Anonymous 04/17/11(Sun)02:58 No.14619854
    Wouldn't beefybolds be lizardmen? If so, I'm totally ok with that.
    >> Anonymous 04/17/11(Sun)03:03 No.14619895
    >>14619854
    No, beefybolds would be dragons, obviously.
    >> Klar !pc.EeHifNs 04/17/11(Sun)03:07 No.14619930
         File1303024038.jpg-(467 KB, 2400x3000, Kobold31.jpg)
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    You brood your next move.
    But you give your proper respects to your brothers.

    Lark will lead them through the styx.
    >> Anonymous 04/17/11(Sun)03:13 No.14619992
    Love how the bold on the computer didn't even budge during the fight, lol.

    Anyway, loot the dorfs, make grisly warning signs out of their remains, make some fucking kobold wine out of them finally.
    >> Anonymous 04/17/11(Sun)03:30 No.14620135
    coffin! open the other coffin!
    >> Anonymous 04/17/11(Sun)03:34 No.14620170
    Eat the dwarfs, consume their beards!
    >> Anonymous 04/17/11(Sun)03:40 No.14620221
    study necromancy rituals online then you them to make intelligent undead out of our kobolds and mindless zombies out of the dwarfs
    >> Klar !pc.EeHifNs 04/17/11(Sun)03:41 No.14620226
         File1303026080.jpg-(508 KB, 2400x3000, Kobold32.jpg)
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    Heavy stones were unearthed. About 3 in all !

    You can see 2 Beefy bolds coming out of these boulders and 1 -2 Kobold brothers in the rest.

    The wolves outside are invited over for some Duragar meat and are now being fiercely trained by Karl.

    It requires about one stone boulder to create a [Stone Cannon.]
    >> Servant of the Emperor 04/17/11(Sun)03:41 No.14620233
    >>14619992
    Yes, instead of lvl 1 shovels, we have mining PICKS
    we should be able to construct much better bolds now.

    Lets uncover the coffin, make more bolds, and use the Underdorfs as treats and food to tame the wolves.
    >> Anonymous 04/17/11(Sun)03:42 No.14620235
    >>14620221
    Even fucking better idea! Then we can go about our exploration without worrying about niggerdwarfs taking our loot!
    >> Servant of the Emperor 04/17/11(Sun)03:44 No.14620255
    We should do some light scouting outside, only 1 or two brothers, less we give away our home and ADVENTURERS show up.

    When that time comes, READY THE CUTE BOLDS
    Then we strike them when they're busying dawwing.
    >> Anonymous 04/17/11(Sun)03:49 No.14620301
    That weird bulb thing seems to have turned into a phirana plant. Can we send a pair of crossbows to kill it from a safe distance?
    >> Anonymous 04/17/11(Sun)04:07 No.14620473
    Does our new skeleton pal have any useful skills he knew?
    >> Klar !pc.EeHifNs 04/17/11(Sun)04:16 No.14620567
    >>14620473

    Apparently, he was a banker.
    >> Anonymous 04/17/11(Sun)04:19 No.14620593
    >>14620567
    Well, then! Have him calculate moneys and guard them. When we bring in more loot, he can be in charge of them and figuring out just how rich we are.

    But if he tries to cheat us we'll eat the marrow off his bones.
    >> Anonymous 04/17/11(Sun)04:20 No.14620597
    >>14620567
    OH! well, he can help us figure out the worth of our spare equipment then?
    >> Klar !pc.EeHifNs 04/17/11(Sun)04:24 No.14620632
    >>14620597

    He explains that the 2 pickaxes and the axe that you copped off the Duragars worth even less than 1 gold toghether despite being made of stone and crafted handily.

    They were gonna cheat you for them from the start.
    >> Anonymous 04/17/11(Sun)04:27 No.14620659
    >>14620301
    Why kill it when we can use it for a trap? Just try to cover it up a bit so if people discover the entrance and walk down inside they'll get their heads bitten off by our guard plant. It's not like we actually need to use that staircase, we can build another way up any time we want.
    >> Anonymous 04/17/11(Sun)04:27 No.14620660
    >>14620632
    Well, what can you expect from filthy duragars?

    We shall not trust them anymore! Trap the hallways and prepare for a counterattack.
    >> MistahBones !pc.EeHifNs 04/17/11(Sun)04:28 No.14620664
    Kobold tools, for that matter would be about the same worth.

    In total you have about 5 gold worth of combined equipment.

    Traps on the other hand..........
    >> Anonymous 04/17/11(Sun)04:29 No.14620666
    >>14620632
    Banker skeleton is a bro! We should totally get him a bitching tie and top hat!
    >> Anonymous 04/17/11(Sun)04:32 No.14620683
    Once work is completed on the new bolds in the lowest room, we should square it off to turn it into a rec room/war room.

    Also, let's start excavating to the Left.
    >> Klar !pc.EeHifNs 04/17/11(Sun)04:35 No.14620701
         File1303029343.jpg-(513 KB, 2400x3000, Kobold33.jpg)
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    You have created the KO-bold with all your fury and hatred against those who would do you harm. As a result your mitten hands are too clums to wield tools of creation however weapons will do fine for the function they serve.

    it took two kobolds , and one stone boulder one turn to create such a big KO-b
    >> Anonymous 04/17/11(Sun)04:38 No.14620717
    Try to befriend the plant, would make an excellent guard. Feed it dwarf blood.
    >> Anonymous 04/17/11(Sun)04:39 No.14620727
    Give one the axe, and send the newly dubbed AXE-KO and one of the other KO's to pillage some fukken duregar. Fuck ME? Well fuck YOU back!
    >> Anonymous 04/17/11(Sun)04:41 No.14620732
    >KO-bold
    This is the bestest kind of 'bold ever.

    >since terequa
    Really captcha? Tell me about those badass bolds some day.
    >> Anonymous 04/17/11(Sun)04:42 No.14620737
    >>14620701
    Damn those guys are big, we're going to have to enlarge our tunnels and rooms a touch if we want them to have full mobility around den.
    >> Anonymous 04/17/11(Sun)04:44 No.14620747
    >>14620732
    We should make a Terequa or two. They would be badass lizard mounts for the KO-bolds to ride into war with.
    >> Anonymous 04/17/11(Sun)04:45 No.14620754
    >>14620737
    Quite the contrary. What would the KO-bolds do in our inner chambers? Nothing! There's no war to wage in our inner chambers!

    Rather, we should SHRINK our tunnels so that dorfs can't get through.
    >> Anonymous 04/17/11(Sun)04:46 No.14620757
    Did we open that coffin on the right by the cannon? And does skeletonbro 2.0 need to sleep? Because we could make some nice, if not a smelly, beds out of those things. Either that or we could turn the lids into tower shields with a bit of reinforcement.
    >> Anonymous 04/17/11(Sun)04:47 No.14620767
    >>14620757
    I'm thinking the one by the cannon trap is the first one we opened. Thinking back, I wish we had asked the first skeleton if he had any skills then. Oh well.
    >> Anonymous 04/17/11(Sun)04:48 No.14620776
    >>14620757
    Now that I think about it we could do both. It's not like kobolds need to be shut inside them when they sleep.
    >> Anonymous 04/17/11(Sun)04:50 No.14620793
    >>14620767
    That would make sense. I wonder if any of his bones are left, we should probably put them with our dead kobolds.
    >> Anonymous 04/17/11(Sun)04:50 No.14620794
    Welp, that's it for me tonight! Hope to see this quest again. will read rest of this thread in archives on suptg.
    >> Klar !pc.EeHifNs 04/17/11(Sun)05:06 No.14620892
    New reports:
    You find a coal vein. Its indiscernible from the earth unless dug into , in which case it will be made of a tougher ground.

    Pirahna Plant Tamed with Duragar meats. It has now developed a taste for dwarven folk.

    Mista Bones appraises that if you want to send out a scouting party , prolly best to make more Kobs first...
    >> Klar !pc.EeHifNs 04/17/11(Sun)05:06 No.14620893
         File1303031215.jpg-(612 KB, 3000x3000, Kobold34.jpg)
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    >>14620892

    woops
    >> Anonymous 04/17/11(Sun)05:08 No.14620901
    Let's make some more kobs, then. Have them mount a scouting party to the east first, in order to see about a possibility for counterattack to the duragar grounds as well as retrieval of our golds. West can wait.

    Let's use the coal to fuel our kobold factories.
    >> Anonymous 04/17/11(Sun)05:10 No.14620905
    Also, might want to reinforce the highest western wall: it seems to have a leak and there's a lake nearby. Perhaps we can get some water from there?

    Better make sure duragars are flooded instead of kobolds, if it comes to that: could make for an awesome weapon.
    >> Anonymous 04/17/11(Sun)05:11 No.14620910
    >>14620893
    Sweet there's an anvil and a chest to the west, let's dig those things up.
    >> Anonymous 04/17/11(Sun)05:11 No.14620912
    Loot that one chest on the west. Watch out for the anvil, though: have the KO-bolds carry it east for another ingenious trap.
    >> Anonymous 04/17/11(Sun)05:18 No.14620945
    >>14620912
    wait... Anvil... coal... We're just an ore vein away from having better tools!
    >> Anonymous 04/17/11(Sun)05:20 No.14620957
    New standing orders: Box up dug up coal all tidy-like so mined coal can be made more easily accessable and seen easier on the map.
    >> Anonymous 04/17/11(Sun)05:22 No.14620968
    >>14620905
    The leak is what's filling out bathtub.
    >> Klar !pc.EeHifNs 04/17/11(Sun)05:23 No.14620980
         File1303032239.jpg-(47 KB, 600x600, KOBREAK.jpg)
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    Aw nuts ! The sun is rising !

    It's time to hide from the day creatures.

    I shall check back here fellow anons.
    >> Anonymous 04/17/11(Sun)05:24 No.14620984
    >>14620980
    We will wait!
    >> Anonymous 04/17/11(Sun)05:25 No.14620991
    >>14620968
    Better do some proper blumbing in the area, then, to help matters. Think about some heating as well if possible.
    >> Anonymous 04/17/11(Sun)06:48 No.14621491
    >>14620991
    We could probably make a nice furnace and burn some coal in it or find a way to use residual heat from a forge room.
    >> Anonymous 04/17/11(Sun)06:50 No.14621508
    >Coal
    >Anvil
    >Bearded guy who might as well be a smith

    FEED THE FORGES OF VENGEANCE!
    FUEL THE COGS OF WAR!
    >> Anonymous 04/17/11(Sun)07:13 No.14621623
    Thread must survive for OP.
    >> Anonymous 04/17/11(Sun)09:17 No.14622194
    Keep the flame going!

    Also, armored cannon platform - bolds with cutlasses.
    >> Anonymous 04/17/11(Sun)10:15 No.14622560
    That entire lower level would make for a good forge room. It's nice and big, it's got ready access to coal, and we've got a old dwarf spirit skilled in making ballistics.
    >> Anonymous 04/17/11(Sun)10:26 No.14622611
    Carve out a rust monster

    Nothing scares Adventurers more than the risk of losing their stuff

    Unless they're wizards and druids, in which case we're dead
    >> Anonymous 04/17/11(Sun)10:31 No.14622638
    rolled 57 = 57

    We should totally carve out some KOAL-bolds
    >> Anonymous 04/17/11(Sun)11:55 No.14623173
    bump for OP!
    >> Anonymous 04/17/11(Sun)12:22 No.14623352
    Someone PLEASE tell me this is archived.
    >> Anonymous 04/17/11(Sun)12:53 No.14623574
    >>14623352
    It's been archived for a while and has multiple up-votes.
    >> Anonymous 04/17/11(Sun)12:54 No.14623580
    It's archived allright. But how about we go deeper. We will surely find some ore... won't be that bad... what could go wrong?
    >> Anonymous 04/17/11(Sun)13:01 No.14623627
    We need to carve out bookshelves and then get a Kobmage (kobold with bigger head?) to write spells on the flesh of our enemies
    >> Anonymous 04/17/11(Sun)13:04 No.14623657
    Ask Dry Beard what materials he need inorder to make [Hand Cannon]s. Carve the skullchair in to a skullhelmut so that the others can properly recognize your rank. Sell kobold wine over the Internet to get some gold.
    >> Klar !pc.EeHifNs 04/17/11(Sun)13:36 No.14623908
    HAY GUYS THE SUN IS STILL UP BUT I THINK I CAN START POSTING AGAIN SINCE THE SUN DOESNT REACH HERE AS WELL.

    I JUST HAD A TERRIBLE NIGHTMARE WHERE THE DURAGAR WAS SPENDING OUR GOLD !!!!

    AND I REALIZED THAT WE HAVE UNTIL THEY WAKE UP TONIGHT BEFORE THAT HAPPENS.
    >> Anonymous 04/17/11(Sun)13:51 No.14624027
    >>14623908
    LET'S GO GET THOSE SMELLY BEARDED BASTARDS
    >> Anonymous 04/17/11(Sun)13:51 No.14624036
    >>14623908
    I would make a new thread, just because this one is so close to autosage.
    >> Anonymous 04/17/11(Sun)13:51 No.14624040
    >>14623908
    Quick, carve out a nin(ja)bold

    The ninbold will have sneak attack and stealth, but shit health

    Send him to slay them in their sleep, quietly. If he's caught, he's dead, and only has melee attacks, but he is an excellent sneaker, so sleepers should be doomed
    >> Anonymous 04/17/11(Sun)14:00 No.14624116
    There are bunch of boulders and a chest on the map.

    Open the chest.
    Carve more KO-bolds and regular-bolds

    Give the Skull Chair to Mr.Skeleton. It will fit him nicely.
    >> Anonymous 04/17/11(Sun)14:01 No.14624131
    >>14624116
    Use Skull Chair to make SKULL AXE for Mr. Skeleton. It'll be metal. Get anvil too, use it to make weapons for KO-bolds.
    >> Anonymous 04/17/11(Sun)14:04 No.14624153
    >>14624131
    Also fix the leaky roof.
    >> Klar !pc.EeHifNs 04/17/11(Sun)14:14 No.14624269
    >>14624040
    >>14623657
    >>14622638
    >>14622560

    THESE'RE GREAT IDEA GUISE I'LL GET ON THEM RIGHT AWAY !
    >> Anonymous 04/17/11(Sun)14:17 No.14624307
    Get a fuckton of rocks together. As many as we can get.

    We shall carve these rocks into a dragon. Through him, we shall find SALVATION against the warmblooded niggerdwarf thieves!
    >> Anonymous 04/17/11(Sun)14:27 No.14624391
    >>14624307
    Wouldn't a dragon just subjugate us?

    We should build a fake dorf that we can hide inside.
    >> Anonymous 04/17/11(Sun)14:32 No.14624423
    >>14624307
    How about we carve thousands of tiny exploding spiders?
    >> Anonymous 04/17/11(Sun)14:32 No.14624426
    >>14624423
    YES.
    >> Anonymous 04/17/11(Sun)14:37 No.14624480
    >>14624391
    We might end up subjugated, but we'd be safe from niggerdorfs. Besides, we gave it life; so long as we don't carve it with particularly fearsome or evil features, it'll at least be grateful enough to rule us as a benevolent dictator.

    Right?
    >> Anonymous 04/17/11(Sun)14:38 No.14624486
    >>14624480
    Or maybe we'll accidentally carve a slutty gay dragon and get raped.
    >> Anonymous 04/17/11(Sun)14:41 No.14624512
    >>14624269
    we could set the coalbolds on fire and make them attack the duragars
    >> Klar !pc.EeHifNs 04/17/11(Sun)14:57 No.14624675
         File1303066653.jpg-(633 KB, 3000x3000, Kobold35.jpg)
    633 KB
    Armies grow !

    We made a buncha Koal Bolds who are so black I can't see them. However they smell really matchstickish and they're sorta brittle but they sure blow a mean fire breath !

    >Coal-Bolds are flammable and stealthy they have arsonist tendencies and can start fires. They also love cannons !

    Dry-Beard also make some huvvy arm cannons. They're kind uv heavy tho. But sure know how to blow up walls !

    You might need coal chunks or stone to reload them though like any normal cannon.

    One more KO-bold under construction and we should be good !

    -Clark
    >> Anonymous 04/17/11(Sun)15:00 No.14624704
    >>14624675
    Okay, so the wolves and the coal-bolds won't go well together. Let's ride the wolves ourselves and use the KO-bolds with the coal-bolds. The KO-bolds can use the armcannons or we could mount them on the wolves and fire them while riding them.
    >> Anonymous 04/17/11(Sun)15:01 No.14624716
    >>14624675
    Dig up from most recently excavated chamber.
    >> Klar !pc.EeHifNs 04/17/11(Sun)15:02 No.14624737
    Koal-Bold Division:
    Nik
    Nak
    Nok

    KO-Bold column:
    Kull
    Null
    Cull
    Lull < when he gets made.

    New Bolds:
    Karn
    Nark
    >> Anonymous 04/17/11(Sun)15:03 No.14624749
    >>14624486
    >>14624675
    >>14624480
    >>14624391
    >>14624307

    Goddamnit. I still say we should make a dragon. Just for the sake of it! We've figured out how to carve kobolds out of rock, why not try the same with a dragon?

    Why, we could even make a young dragon with a smaller rock, and let it grow. That way, we can indoctrinate it!
    >> Anonymous 04/17/11(Sun)15:04 No.14624757
    >>14624675
    Baptised in fire! Send KO-bolds to check out the Loch Ness monster in the lake!
    >> Anonymous 04/17/11(Sun)15:05 No.14624770
    >>14624757
    Let's talk to it first. See if we can make a treaty.
    >> Anonymous 04/17/11(Sun)15:10 No.14624826
    I want to know what the orb under the skelly-bank is.
    >> Anonymous 04/17/11(Sun)15:20 No.14624936
    >>14624737
    lets send out some koalbolds to find the duragar hideout
    >> Klar !pc.EeHifNs 04/17/11(Sun)15:24 No.14624970
    >>14624757
    >>14624826

    Can't fit the KO-bolds through these normal sized hallways.
    >> Klar !pc.EeHifNs 04/17/11(Sun)15:25 No.14624977
    >>14624970

    it's just a rock apparently. We added it as cannon ammo.
    >> DRY-BEARD !pc.EeHifNs 04/17/11(Sun)15:26 No.14624993
    Y'NOW

    I DINNAE AN NOTHING ABOUT THU MODERN WORLD HOWS ABOOT YOU MAKE AN ELVATRE TO TRANSPORT DEM KO- BOLDS
    >> Klar !pc.EeHifNs 04/17/11(Sun)15:28 No.14625014
    THe Koal bolds are scouting now , we await their transparent report !
    >> Anonymous 04/17/11(Sun)15:28 No.14625024
    We must set up a refrigeration unit, run by Nessie, make icecubes, and then carve out Icebolds
    >> Anonymous 04/17/11(Sun)15:32 No.14625060
    Now, dig down that treasure and anvil. Start to craft better weapons.

    Then fix up a mean trap from all that lake water.
    >> Anonymous 04/17/11(Sun)15:47 No.14625190
    >>14624993
    elevator shaft from co(al)bold and straight up?
    >> Anonymous 04/17/11(Sun)15:56 No.14625263
    >>14624675
    ALERT! ALERT!

    An Loch Ness Monster in the lake!
    >> Anonymous 04/17/11(Sun)15:57 No.14625277
    How do you pronounce loch anyway?
    >> Anonymous 04/17/11(Sun)15:58 No.14625284
    Sell all the useless junk from Duragar to buy another pick-axe so that we can have another kobold carving more kobolds
    >> Anonymous 04/17/11(Sun)15:59 No.14625302
    rolled 86 = 86

    >>14625277
    here you go
    lɒk
    taken straight from the dictionary
    >> Anonymous 04/17/11(Sun)16:10 No.14625408
    >>14624749

    If we make a coal-KO-bold it would more or less be a ninja dragon. I can't think of anything clever to call it though...
    >> Klar !pc.EeHifNs 04/17/11(Sun)16:15 No.14625444
         File1303071358.jpg-(423 KB, 3000x1500, Kobold37.jpg)
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    Reports:
    Clark got crushed by boulders !

    Nik , Nak and Nok
    finds a handful of invisible duragar scouts. They can see them because they are also invisible.

    A Duragar out-camp has been discovered !
    >> Anonymous 04/17/11(Sun)16:17 No.14625457
    >>14625444
    Nik and Nak retreat. Nok use fire breath on canon's gunpowder store then retreat (if able).

    OPEN CHEEEEEEEEEEEEST.
    >> Klar !pc.EeHifNs 04/17/11(Sun)16:18 No.14625464
    >>14625408

    -we tried this. KO-Coal-Bolds collapse under their weight. Dont tell the others :<
    >> Anonymous 04/17/11(Sun)16:20 No.14625482
    rolled 63 = 63

    >>14625457
    this but have Nik and Nak try to get the stealth duragar into a trap.
    Also can koalbolds point out stealth duragar and vice versa.
    >> Klar !pc.EeHifNs 04/17/11(Sun)16:31 No.14625566
    >>14625482

    we dont got no tools :<
    >> Anonymous 04/17/11(Sun)16:35 No.14625591
    >>14625444
    upper coalbold: retreat
    lower coalbold: sabotage that cannon, then pull back
    >> Anonymous 04/17/11(Sun)16:38 No.14625617
    >>14625591
    Similar but have the lower koalbold fire up those supports (assuming wooden).

    With the integrity gone a lot of that rock should crumble and fall (make sure Koalbold lights and runs away).
    >> Anonymous 04/17/11(Sun)16:48 No.14625668
    >>14625617
    I agree with this anon,

    Also, have our wolves and KO-bolds ready at the entrances. We'll trap them like rats!
    >> Klar !pc.EeHifNs 04/17/11(Sun)16:56 No.14625721
         File1303073800.jpg-(397 KB, 2892x2982, Kobold38.jpg)
    397 KB
    Nok Sets the frontal barricades ablaze ! Smoke is fumugating the Duragarian front.
    >> Anonymous 04/17/11(Sun)17:14 No.14625852
    >>14625721
    Tactical retreat, prepare KO-bolds with hand cannons and others with crossbow, left over bolds should keep the handcannons loaded for the KO-bolds
    >> Anonymous 04/17/11(Sun)17:16 No.14625874
    >>14625721
    What on earth is that next to the anvil!?
    >> Klar !pc.EeHifNs 04/17/11(Sun)17:28 No.14625979
         File1303075683.jpg-(441 KB, 3159x1500, Kobold40.jpg)
    441 KB
    The front collapses as soon as the forges ignite.

    On that note, you find a Micro-Forge in the chest
    it is an amazingly lucky day-

    hope that it holds up now that the Duragar have been warned of your actions and are now mounting a counter attack.
    >> Anonymous 04/17/11(Sun)17:29 No.14625990
    >>14625874
    A very frightened beast?
    >> Klar !pc.EeHifNs 04/17/11(Sun)17:33 No.14626035
    >>14625990
    >>14625874

    It was forge pparrently.
    >> Anonymous 04/17/11(Sun)17:39 No.14626078
    >>14625979
    Maybe expand out under the lake and set up a new HQ with the forge and anvil. Put up a fake wall in case they come in overwhelming numbers.
    >> Anonymous 04/17/11(Sun)17:39 No.14626086
    Am I the only one who gets an incredible desire of playing a twodimensional sidescroller kobold Dungeon Keeper computer game thingy, from reading this Quest?
    >> Anonymous 04/17/11(Sun)17:41 No.14626096
    >>14626086
    I got the urge to make one...
    but I guess it's basically the same thing
    >> Klar !pc.EeHifNs 04/17/11(Sun)17:49 No.14626147
         File1303076969.jpg-(441 KB, 3159x1500, Kobold41.jpg)
    441 KB
    Your Kobs gather on the front.

    It's all in, the smoke settles, the drums beat
    and your arms are presented !!

    LULL IS TYPE ON THE KEYBOARD MEANWHILE CVXZKSINCE HE AADFKL;MJ NO AWEROPAE WAY OF DSVAFKM LKLGETTING OAUTDSOIUAET
    >> Anonymous 04/17/11(Sun)17:52 No.14626169
    Use the Koal Bolds to assassinate their leader, throwing them into disarray and allowing you to rout them easily!
    >> Klar !pc.EeHifNs 04/17/11(Sun)17:54 No.14626180
    >>14626169

    using wat ?
    >> Anonymous 04/17/11(Sun)17:55 No.14626188
    >>14626180
    Your stealthy bolds.
    >> Anonymous 04/17/11(Sun)17:59 No.14626216
    >>14626096
    Only if you lack the talent, skill, time, and effort to do so. If you have all these, then get to it!
    >> Klar !pc.EeHifNs 04/17/11(Sun)18:13 No.14626323
         File1303078433.jpg-(451 KB, 3159x1500, Kobold42.jpg)
    451 KB
    THE DURAGAR KING STEPS UP AND IS SYMPATHETIC TO YOUR STRUGGLES.

    HE PROPOSES THAT YOU WORK FOR HIM, IN RETURN HE WILL OFFER YOU 50 GOLD !
    ALMOST TWICE MORE THAN YOU LOST !

    WHY WOULD YOU DENY THIS DEAL ? THE DURAGAR IS TRUSTWORTHY
    >> Anonymous 04/17/11(Sun)18:17 No.14626352
    >>14626323
    Don't trust that jackass. Take his offer at first, lull him into false sense of security, then betray him before he does the same to you.

    They've cheated us once already. They will do so again.
    >> Anonymous 04/17/11(Sun)18:17 No.14626353
    >>14626323
    FUCK THAT ASSHOLE

    WE TRIED TO MAKE A DEAL AND THEY CHEATED US

    NOW THEY'RE ACTUALLY MAKING CONTRACTS TO DO IT LEGALLY

    OPEN FUCKING FIRE

    ALL GUNS

    BLOW THAT FUCKING ASSHOLE TO BITS AND SHOWER HIS ASSHOLE SUBJECTS WITH FLAMING HOT GORE & BONE SHRAPNEL
    >> Anonymous 04/17/11(Sun)18:18 No.14626354
    Use the Koal Bold to set his beard on fire. That is our response. There is no such thing as a trustworthy Duragar
    >> Anonymous 04/17/11(Sun)18:18 No.14626360
    >>14626323
    We work for no one. At least not a smelly bearded evil cheating dwarf, that will probably try to kill us all anyway or make us his slaves and never pay us that gold anyway.
    >> Not-a-Duragar 04/17/11(Sun)18:21 No.14626383
    Guys mebbe we should 'ere this king out.
    >> Anonymous 04/17/11(Sun)18:23 No.14626394
    Why doesn't the skeleton move in downstairs with the ghost? They both look sad and lonely.
    >> Anonymous 04/17/11(Sun)18:28 No.14626440
    >>14626323
    We will stirke peace under one condition, that he negotiate with Nessie in our stead.

    Nessie is hostile? She eats the king, no skin off out back and we gain info
    He refuses, our cannons will rend his flesh from his bone!

    We can betray him later
    >> Anonymous 04/17/11(Sun)18:28 No.14626441
    >>14626323

    What is the KO-bold doing all by himself with the tiny chest?
    >> Anonymous 04/17/11(Sun)18:33 No.14626493
    >>14626441
    Regaling the epic tale to his fellow kobolds on /tg/.
    >> Anonymous 04/17/11(Sun)18:36 No.14626517
    >>14626441
    >>14626493
    We went all caps when he arrived.
    >> Anonymous 04/17/11(Sun)18:36 No.14626518
    >>14626440
    Dawg, don't increase the potential power of the Dorfan king.

    Also we just hit autosage.
    >> Anonymous 04/17/11(Sun)18:41 No.14626545
    >>14626493
    We should get banker skelly on that since he's probably getting bored, plus that way we can get another KO-bold on the front line.
    >> Klar !pc.EeHifNs 04/17/11(Sun)18:55 No.14626632
         File1303080947.jpg-(480 KB, 3159x1500, Kobold43.jpg)
    480 KB
    THE SHOOTING WAR BEGINS !
    >The koal bolds set fire to the duragarianish king's beard !
    > Others open cannon fire , killing more shooters
    > The shooters fire back , killing 1 koal bold, and harming another
    > The Other Koal bold wave charges in ! A KO-bold serves up some extra firepower to the king, another archer fires a duragar's eye out, and Klark detonates a Duragar's head !

    2 h-cannons reloaded.

    >Kills 2:
    > Deaths 1

    ORDERS ??
    >> Anonymous 04/17/11(Sun)18:59 No.14626661
    >>14626632
    Thread is autosaging.,but I suggest making a fighting retreat out of sight and waiting for the Duergar to approach to make the most of our shots.
    >> Anonymous 04/17/11(Sun)19:04 No.14626713
    >>14626632
    You've got them angry. Now retreat into the narrow hallways: they'll surely follow, having to crouch down and putting them at disadvantage.

    Set in a few traps too if you have the time.
    >> Klar !pc.EeHifNs 04/17/11(Sun)19:04 No.14626714
         File1303081469.jpg-(460 KB, 3159x1500, Kobold46.jpg)
    460 KB
    ANOTHER KOAL BOLD DIVES INTO THE FIRES

    HE DETONATES IN GLORY , TAKING THE DURAGARIAN KING WITH HIM !

    LONG LIVE NOK !
    >> Anonymous 04/17/11(Sun)19:05 No.14626723
    >>14626714
    When this is all over, he will get a statue.
    >> Anonymous 04/17/11(Sun)19:05 No.14626728
    >>14626632
    >Sit for shit on latrine, hear gunfire
    This is an amazing picture
    >> Anonymous 04/17/11(Sun)19:05 No.14626729
    >>14626714
    Oh god, Nok is getting a statue dedicated to him. Holy shit.
    >> Anonymous 04/17/11(Sun)19:07 No.14626757
    Why are our specifically tamed wolves not doing anything? RELEASE THE HOUNDS!
    >> Anonymous 04/17/11(Sun)19:10 No.14626779
    >>14626757
    >Send wolves into fire
    Nope.jpg

    Keep them, they'll be useful elsewhere.

    Use one dwarf to feed the wolves, but use the othes to attract the lake monster and bargain with it. Obviously strip their equipment too.
    >> Klar !pc.EeHifNs 04/17/11(Sun)19:23 No.14626901
         File1303082595.jpg-(442 KB, 3159x1500, Kobold47.jpg)
    442 KB
    THE HOUNDS HAVE BEEN RELEASED

    TERROR DRIVES BACK THE REMAINING DURAGAR !

    CARL JUMPS OFF A HOUND AND BACKSTABS A DURAGAR.

    2 kills !
    >> Anonymous 04/17/11(Sun)19:27 No.14626938
         File1303082843.jpg-(43 KB, 714x328, lawrence-of-arabia-18.jpg)
    43 KB
    >>14626901
    NO PRISONERS!
    >> Anonymous 04/17/11(Sun)19:27 No.14626940
    >>14626901
    That went well. Wall up the area and trap it.
    >> Anonymous 04/17/11(Sun)19:29 No.14626955
    >>14626901
    Move everyone in, mop up, see if you could gather a few survivors as POVs and slaves, then loot.
    >> Klar !pc.EeHifNs 04/17/11(Sun)19:30 No.14626965
    BRB CELEBRATING VICTORY !
    >> Klar !pc.EeHifNs 04/17/11(Sun)19:30 No.14626970
    WITH VIOLENCE
    >> Anonymous 04/17/11(Sun)19:34 No.14626997
    >>14626965
    Celebrate by making a curvy femme Kobold.
    >> Klar !pc.EeHifNs 04/17/11(Sun)19:35 No.14627008
    >>14626997

    Wat're those ?
    >> Anonymous 04/17/11(Sun)19:36 No.14627012
    >>14627008
    A snake-like kobold that's great at grappling
    >> Anonymous 04/17/11(Sun)19:37 No.14627026
    .>>14627008
    Hmm. Tricky, but try and imagine a kind of a kobold you really, really would want to be with. Not another of your war buddies, who would be just fine for chatting and drinking and partying and such matters, but someone with whom you could watch the sunset, go for walks hand in hand, eat together, sleep next to each other, cuddle, and that sort of stuff.

    Imagine that, as clearly as you can, then craft it from the stone.
    >> Anonymous 04/17/11(Sun)19:39 No.14627035
    >>14627008
    It's like a hoard of gold for your dick.
    >> Klar !pc.EeHifNs 04/17/11(Sun)19:42 No.14627064
    >>14627026
    >>14627035

    YOU HUMANS ARE TALKING WIERD WORDS.
    >> Anonymous 04/17/11(Sun)19:43 No.14627073
    >>14624486
    >>14626997
    >>14627035
    I see no problem with these.

    Make female kobold.

    Also, Programanon, you MUST make a vidya from this. You MUST.
    >> Anonymous 04/17/11(Sun)19:43 No.14627074
    >>14627064
    You get the gist of it, though?

    A bit different kobold. Made to hang out with you and do everything the two of you would like. Private things.
    >> Anonymous 04/17/11(Sun)19:47 No.14627103
    Also, is Kobold Camp out for 31.25?
    >> Anonymous 04/17/11(Sun)19:50 No.14627124
    In the meantime, while you debate how you should make this kobold, convert the Duergar stronghold to your own. Square it off and put in workshops to ease the creation of new Kobolds, KO-Bolds, and Coalbolds.

    Also, using acid, glass, and metal, attempt to make Ko-bolts.
    >> Anonymous 04/17/11(Sun)19:54 No.14627172
    >>14627124
    >Ko-bolts
    WHAT HATH SCIENCE WROUGHT?!
    >> Anonymous 04/17/11(Sun)19:54 No.14627173
    Femme Kobold, named after the Femme Fatal, is a spy unit, capable of mimicking any species, it is an assassination unit, though its ability to survive past the initial betrayal is questionable at best.
    >> Anonymous 04/17/11(Sun)20:33 No.14627501
    So no more for today?
    >> Klar !pc.EeHifNs 04/17/11(Sun)20:47 No.14627637
    drawing... hold internet here is shitty.
    >> Anonymous 04/17/11(Sun)20:48 No.14627651
    >>14627637
    Make a new thread man, we're on autosage.
    >> Klar !pc.EeHifNs 04/17/11(Sun)21:01 No.14627773
    naw I think we're gonna finish up here after this post.
    >> Klar !pc.EeHifNs 04/17/11(Sun)21:04 No.14627809
         File1303088664.jpg-(700 KB, 4212x2000, Kobold48.jpg)
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    After much fighting and struggle,
    and after much sacrifice made by your brothers,
    everyone stands back as you walk up to the treasure you unearthed yourself.

    This is it- the gold chest that they stole from you !

    Here in front of you at last !!
    >> Anonymous 04/17/11(Sun)21:07 No.14627839
    >>14627809
    BUT WHAT'S INSIDE?!
    >> Anonymous 04/17/11(Sun)21:10 No.14627882
    >>14627809
    I look forward to moar, good sir
    >> Klar !pc.EeHifNs 04/17/11(Sun)21:14 No.14627926
         File1303089280.jpg-(119 KB, 1020x852, Kobold49s.jpg)
    119 KB
    ...

    You open the chest.

    and a single gold coin remain.

    Everything was all but spent... on what you cannot fathom.
    >> Anonymous 04/17/11(Sun)21:17 No.14627964
    >>14627926
    NOOOOOOOOOOOOOOO
    >> Klar !pc.EeHifNs 04/17/11(Sun)21:21 No.14628004
    Madness. Madness possesses you.
    Everything in your nightmares have come true.
    But then...

    But then.

    Your brothers look on, waiting for your reaction. What will you tell them ? What will you say to those who have fought with you on this quest up to now ?

    What can you tell them ?

    What must you tell them ?

    Will there be madness and desertion ?
    Will there be despair and ennui ?

    or what ?
    >> Anonymous 04/17/11(Sun)21:23 No.14628030
    >>14628004
    NOT WORRY. GOT REVENGE. WILL GET GOLD REMEMBER NOK.
    >> Klar !pc.EeHifNs 04/17/11(Sun)21:23 No.14628038
         File1303089822.jpg-(120 KB, 1500x1500, Koboldwut.jpg)
    120 KB
    this ?
    >> Anonymous 04/17/11(Sun)21:25 No.14628055
    >>14628004
    "Our gold is gone brothers, but this day is not wasted. Let it be engraved into your minds forever, we kobolds are always bullied, ripped off, and struggle for meagre rewards. Ours is a cruel fate, and we will be cruel in kind. Let us lure them in with honeyed words, and impale them in our traps!"
    >> Anonymous 04/17/11(Sun)21:25 No.14628056
    rolled 2 = 2

    "This cave...is now OURS!

    Square it off and begin building large workshops, to build yourself a Dragon ruler.
    >> Klar !pc.EeHifNs 04/17/11(Sun)21:31 No.14628130
    >>14628056

    .....


    ...


    ...

    .

    Ok.

    =======

    Chapter 1 End.
    >> Anonymous 04/17/11(Sun)21:40 No.14628231
    >>14627926
    We must dig up the Duergar's forge!
    Also, we should move the mini-forge from below the anvil. Perhaps we should carefully excavate the anvil?



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