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04/29/11(Fri)15:01 No.14755000Because players would like more of a variety of races to choose from, here's another.
Llondorn, one of the four largest floating islands, is covered by heavy rainfall for 3/4 of the year. While most of the other landmasses can be controlled, this one follows a cyclic path that varies slightly every season. The mist here is thick, though for some reason inhibits the use of magic to a slight degree. Here reside the Sikruw, a race that resembles a cross between field mice and reindeer, though bipedal and standing at average height. Their feudal society (with small 'dukedoms' spread across the trailing minute islands) is ruled by the code of chivalry, and is controlled by a host of lords and ladies. They refer to their kingdom as Orzim, and their chief harvest consists of a crop called Tol, which looks like a simple berry, though it is considerable in size. What with the persistent rainfall, the people of Orzim forsook metal accoutrements long ago in favor of leather, and have become quite renowned in it's craft.
The Sikruw are a proud, stoic, and honorable people who follow a general code of ethics. Frequently making war with a cruel people of the surface, they are quite familiar with the art of war.
Recently, the king as died, of dubious cause. With the seat of power vacant, there is a bloodless power struggle occurring, rife with dubious claims to the throne, and subterfuge amongst the nobles in the court.
Sikrum would-be knights, referred to as Pilgrims, must travel the lands for one year before being admitted to the League of Templars. This is to ensure that not only is this esteemed league educated (which takes place during a most rigorous 10 years after their eighth birthday), but also to claim a great wealth of worldly experience.
They are well versed in the husbandry of [insert to-be-defined mount here], and ride them into battle if it for the benefit of the kingdom. The Sikruw favor the bow and crystal longsword. |