>> |
!9UacgIKB5g 05/26/11(Thu)03:53 No.15056405The enemy begins to catch up with you, and you decide to turn and fight. Strung out by the pursuit, the first enemies to arrive are two squads of four Gerdo, each led by a Kef. Your three remaining Recruits and you fire a volley, bringing down the lead Kef and one of the Gerdo before they can even notch arrows to their bows. The usual snipe-fest begins, but you begin moving in close to make use of your powerful axe and shield. The Gerdo drop their bows and pick up their glaives, but they can hardly touch you through your shield and armor. You begin picking them off, but with your entire war party exhausted, it's slow going, and a trio of Heavy Kef arrives to reinforce the struggling remnant of the Gerdo war party before you can finish them off.
You begin trading blows with the Heavy Kef while the Gerdo and your Recruits continue shooting at one another. By the time the Gerdo are finished off, all but one of your Recruits has died, along with all of the Kef. You've felled one of the Heavy Kef, but four Kef Soldiers arrive to reinforce them, firing at your one remaining Recruit, and quickly killing her. The Kef Soldiers then move to cut off your retreat, helping the Heavy Kef to slowly whittle your health down. It's working, and eight Gerdo, the last of the enemy force, have just arrived.
Health: 8/17 Torment: 11/30
And now I must get to sleep. I may start the quest earlier than usual tomorrow, considering that I also have to leave it at 17:00. It may start as early as 12:00. Meanwhile, I leave you to find yourselves a way out of this. |