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16, 20, 7, 16
06/29/11(Wed)01:34 No.15419621>>15419559 >FUCK YEAH!
1. Rita uses Dance n' Taunt! (-2) - SUCCESS! Even with an injured leg, Rita's sick moves and biting quips wreck havoc on the enemy moral! +5 to all other rolls!
2. Goldar attacks Blue Ranger, uses PILE-DRIVER (+5) - NAT 20! CRITICAL SUCCESS! THIRTY OUT OF TWENTY MEGA-PILE-DRIVER!
Taking hold of the Blue Ranger, Goldar delivers three swift kicks to the nads! Bent over in agony, the Blue Ranger is in the perfect position to be grabbed by Goldar.
GOLDAR uses FLY! CRITICAL SUCCESS! With your shouts of encouragement fueling his warrior spirit, Goldar launches to the heavens at mach7, reaching the stratosphere almost instantly, then allows gravity to carry him back to the ground, slamming the Blue Ranger head-first into the earth.
FATALITY! Blue Ranger is DEAD. Goldar LEVELS UP! +5 to all stats, +10 to Secret Stat, Goldar learns Head Butt and Sword-erang! (it's like a boomerang, but with his sword, see?)
3. Putties resist Rangers and Proto-Alpha (-5 from Proto-Alpha) - Failure! The rest of the Putties are defeated! Goldar now stands alone, the splattered remains of the Blue Ranger glistening on his armor.
4. Success of Growing Goldar (if other rolls go bad) - OVERKILL! 21/20! Goldar needs no growing right now, but is at +3 for the rest of the battle and will automatically use Giga-Growth if Zords are summoned.
The tables have turned! Though the rest of your defenses are down, Goldar is ready to face off against the remaining 3 Rangers and Proto-Alpha. Pink Ranger and Fiddler will return in one round.
Wat do? |