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04/01/12(Sun)21:20 No.18542067>>18541920 >one good shot enough to kill most tanks nope.iso well actually kinda. it depends who you're fighting an m1a2 can sit out in the open and take rpg-7s all day without getting so much as a scorchmark, and they roll over IEDs like nobody's business, so for fighting sandniggers its not a problem.
compare this to your mech - one good RPG-7 shot at the leg joint = mobility kill (and step on an IED = same thing) not just damaged or blown off tracks (which can be fairly quickly replaced) but a full on mobility kill, equivalent to losing an entire engine or something, unless you develop REALLY quick-change legs (which would be even weaker) one good shot to the torso and the mech has fallen over, and can't get up. if it doesn't then get raped in its defenceless position it's at least out of the battle till someone gets an AVRE to pick it back up
now, fighting a modern army, yes tanks get demolished pretty thoroughly by helicopters and etc. but so do mechs. and yes, fighting modern anti-tank systems tanks may/may not (LOL CLASSIFIED depleted uranium armour effectiveness) get eaten but mechs have even less of a chance. considering mechs would be vastly more expensive than tanks to develop and then cost a comprable amount AT LEAST for reduced survivability, there is absolutley no incentive to develop mechs
so yes, you can say that fighting a modern enemy tanks likely would be pretty thoroughly countered but the same applies to mechs, and mechs don't have the advantage of being able to annihilate Jamal the insurgent
and that's not even getting into the logistics of it
BUT MOST IMPORTANTLY, none of that has any bearing on tanks vs. mechs. the winner is clear-cut --> its tanks tanks are faster, heavier armour, bigger guns, don't fall over. they're easier to hide and easier to operate too |