Happy Easter! Praise Oestra!Last thread winked out of existence before I could archive it! Oh noes! Last archived thread:http://suptg.thisisnotatrueending.com/archive/18494474/What's up with that?Despite now having no record of it...last thread, we replaced our fleet of planet-harvesters with machines from Cyberbrate's factories, reproducing and modifying VoidGate's designs. We did this because the UED figured out what we were doing: stealing resources to make a barren zone (to stop them from expanding, but they don't know that part). They have attacked our robotic fleet twice, now, demanding that we stop. Artisanlord has built a massive false home for our imaginary AI. It's all very silly.Meanwhile, the Protoss managed to keep us from boxing them in, as well, by out-colonizing us. They haven't said anything about our clear attempts to put them onto reservations, yet.(Scheduling: the 16th or the 17th? YOU decide!)
Don't everybody post at once...
>>18630359/tg/ has been dead as of late.No idea why.
>>18630414I suppose it is a major holiday.
>>18630425It's Easter.No one gives a fuck about Easter.No one.As for me, I've been a ZQ Lurker since Thread 1.
>>18630097Consider the fact that there are about 5 Quest Thread circulating right now.
>>18630359Sorry about that. Forgot it was today. Anyway, don't say anything to the Protoss. Nonchalantly continue our colonization program while using dropservers to make sure they don't encircle us. As for the UED and the Machine Empire, has Artisanlord been able to use his special FX knowledge to make the machines appear ancient?
>>18630448That doesn't mean jack shit. Nothing keeps people from having multiple tabs open.
>>18630454I don't see why not. Sure.
>>18630486Good. The Machines are supposed to appear ANCIENT. Like, armor pock-marked by untold millennia is micro-meteorite impacts, battle scars hundreds of meter deep and running the lengths of their hulls that were old when the Terrans were young. I want the Machines to be unshakeable in their directives set by their long-dead Builders: consume resources, construct more ships. I also want Cyberbrate to continue its AI development program. I want these Machines to be viable as a final fail-safe measure. A mechanical Zerg, programmed to eliminate all non-Zerf life from the galaxy with machine precision and implacable determination. I want the machines to be sel-replicating, self-evolving. I want Berserkers.
>>18630626>I also want Cyberbrate to continue its AI development programActually, we've never started one of those, if memory serves. The reason we need the Terminators tethered to transmitter craft is because the only way for them to operate away from it is to have their own AI, and everybody is reasonably terrified that I'll use that as an excuse to bring back VoidGate.
>>18630671Cyberbrate was working on going through the neural net processor circuitry and Terminator firmware to eliminate VoidGate's backdoors. It said that it would take a lot of time because of how complex the software was, and we needed the Terminators and Zergleks sooner rather than later, so we told it to use remote control for now.
>>18630768That process will just make it possible to order them into battle without the direct link open all the time. Making them truly independent of Cyberbrate would require developing a true AI independent of Cyberbrate.Pic is the face everybody's afraid I'll make.
>>18630915Ah, seems I missed a Zerg Quest. Looks like i'll have to head to Easymodo
>>18631019Seems Easymodo no longer has an archive. On the bright side, I found last week's thread at http://archive.foolz.us/tg/thread/18601318
>>18631154W00t! Records of it exist!
>>18631274>>18631154Easymodo's been dead for months, guys. Everyone uses Foolz now.
Anyhow, The Terrans have been attacking our Faux AI fleets. Are we going to let that sort of behavior go unpunished?
Do we have any clue on the size of the protoss empire? If we use the highliners, we could start doing massive amounts of colonization on the other side of their territory as well to help cut them off quicker.
>>18631385The Machines will strike back at the UED with a measured response of proportionate force. As the Terrans escalate so will the Machines.
rolled 8, 18, 9, 12, 8, 11, 20, 5, 20, 15, 7, 4, 7, 10, 14, 11, 8, 7, 14, 10, 9, 5, 5, 9, 4 = 250The Imperium of Man warps into the Starcraft Universe.
>>18631514No.>>18631432So, you want to decimate two UED mining colonies?>>18631400Warbrate is very nervous about using the heighliners so close to Protoss space.
>>18631592>Decimate mining coloniesYes. Two of them.
>>18631592Seems fair. An eye for an eye. If the UED contacts us about it, we can get "paid" to "drive off" the homicidal AI.Also, Warbrate generally knows what he's talking about. Ignore my previous comment.
>>18631592+1 for decimation.
>>18631617>>18631638>>18631772Ok, then. Roll yourself 2d20.
rolled 7, 2 = 9>>18631806oh okay
rolled 11, 5 = 16>>18631806Worth a try.
rolled 20, 6 = 26>>18631839>>18631869This is not going to go well.
>>18631839>>18631869The cold metal ships descend on the first UED colony in silence, raining plasma on the Terran workers. We see none of it firsthand, watching instead on video relayed to us by Cyberbrate. The colony is completely unprepared, and we destroy almost everything before a retaliatory strike force arrives. Rather than engage, Cyberbrate's forces just leave.The second attack comes half an hour later. Unfortunately for our forces, they have been put on alert. The colony's militia fights back bravely, destroying several of our ships before we can wipe them out. We inflict minimal damage to the colony itself before the UED's reinforcements arrive. Not the best operation we've ever had...(DM rolls 1d100: Gets an 11. Great)A retaliatory strike force arrives in the Barrens, but the mining fleet's escorts disable all of the ships while taking minimal damage. We pack up and leave the system before they can repair themselves.
To keep the archive's integrity, I've put this thread in there early.http://suptg.thisisnotatrueending.com/archive/18630097/What new silliness do you have planned?
>>18632102Now have the Machine Fleet begin producing cruisers and dreadnoughts. I want ships of battle cruiser-size and bigger, their armor tens of meters thick, nothing but armor, engines, weapons, and shields. By taking out the life support system the new dreadnoughts should be more heavily armed and armored than anything in the UED's arsenal. Ultimately I want a battleship made that can take on an entire UED task force by itself, have a handicap of being only 80% effective, and still wipe the floor with the UED like a heavy-weight boxing champ putting down a 10-year old kid.
>>18632183Looting background characters that are unimportant, but enough about other quests.Um. Could we dig into the Xel'naga computer again? i don't remember us breaking it yet.
I suggest that we make our mechanized legion appear more threatening. Machines are like Father in a way: Dedicated to efficiency, with no regard for the survival of individual units it makes use of.How would CA and Labbrate feel about designing a stripped down, fighter sized vehicle decked out with point defense systems carrying a nuclear payload? We use them sparingly, only on population centers of colonies our terminators will be attacking.
>>18632257Shush. We're already planning surprises for you.>>18632232You want them produced out near the Barrens, or on Dagobah where Cyberbrate's been making their ships thus far?
>>18632318Out near the Barrens. Use the resources being sucked up there to make these. We made an HQ factory ship, might as well put it to work.
>>18632318Offhand, I'd say have the "AI" colonize some empty planets and start crafting them there. It would prevent the UED from finding the main cluster, and if we don't do anything with them, it would prevent it from being traced to us.
>>18632383>>18632402Alright. 2d100 crafting roll for machine capship!
>>18632402This is a machine, though. It would put its shipyard either in close orbit around a star for delicious energy, or put it in the void between star systems to be more difficult to find.
rolled 49, 24 = 73>>18632450Come on, Berserkers!
rolled 61, 35 = 96>>18632450Rollan for dem capships
Crafts for the craft lord!
rolled 21, 30 = 51Well hell, that'll teach me to capitalize.
Also. . . Xel'naga computer - hack it till it self destructsDyson sphere plans - hopefully Cyberbrate found them. I want them.Time travel technology - Nice to find, but odds are so low it isn't funny.
>>18632478>>18632483Cyberbrate tweaks some designs and comes to us with what it has developed. It is approximately the size of a carrier, with powerful armor and fairly powerful shields. Unfortunately, we notice that the weapons systems are less than ideal, hardly even comparable with a battlecruiser.Should we use this design, or try again?
>>18632700Build a couple as test subjects.Have Cyberbrate work on a backup design that is more what we want.If the test subject preform to our expectations, we'll mass produce them.
rolled 34, 92 = 126>>18632700Try again!
>>18632814The Mark II design is a bit flimsy, with clear weak points, but the weapons are incredible. Warbrate is impressed, actually. It's got weapons everywhere.
>>18633061Dammit! Make the Mk III! I want both high defense and offense. This is to be the last, hate-filled strike of a dead civilization. Spare no expense!
rolled 100, 99 = 199>>18633061Perhaps one more go?captcha: contracting italoadI might take that advice about a contractor at this rate...
>>18633061Take armor from design one and take weapons from design two.If design three is a failure, we'll just use the armored ones to protect the strong ones>>18633121Now, that's what I'm talking about.
rolled 64, 16 = 80>>18633121>>18633121>>18633121
>>18633145I would forget to pull out the dice roll in my excitement. Bleh.
>>18633121
>>18633121After a few moments of feverish work, Cyberbrate produces for us a design that's honestly flawless. It has thick armor, powerful shields, powerful weapons, no blind spots, no clear vulnerabilities. It's sleek, but menacing. It's huge but versatile.This is surely one of the finest ships ever designed.
>>18633287(This invasion from metaquesters is getting less and less likely to succeed as time goes on...)So, you want to put these machine battleships into production, then?(DM rolls for UED pissing match. Rolls a 95. The dice giveth, and they taketh away)A UED fleet absolutely destroys one of the planet mining teams, including its planet stratification device and military escort, before jumping to a nearby system and destroying it fully, as well.
>>18633287Great. Now mass produce them.So. . . Xel'naga computer?
>>18633478>Xel'Naga computerNot tonight, dear. I'd have to go track down which parts are still unexplored...
>>18633473We put these into mass production. Have a small task force built secretly at te heart of our empire for Warbrate to play around with and to see how he can incorporate them into our own forces when the need arises. The first ones to roll off the dry docks in the Barrens are to look OLD. Like they were mothballed battleships recently reactivated after eons of cold storage in the void between stars. Others, to have hastily patched battle damage, as if they were finally repaired after millennia because the resources at last became available and the repair facilities reactivated. The we have them descend on a UED colony and obliterate it. We extract all usable minerals and the dreadnoughts lie in wait, and ambush the inevitable UED response.
>>18633886That's a pretty clear plan.Are we all behind it?
>>18633927I'm up for it and it's got the main important things.May also want to put in something where if they get hailed or sent a message, they have a preprogrammed response that's something Voidgate would have probably sent like"All your base are belong to us"
>>18633969>>18633886Mkay. Lemme see what kind of things I need you to roll for.I'm going to go with 4. 4d100.
rolled 55, 40, 6, 35 = 136>>18634004Come on, dicegods.eh, who am I kidding. It's after midnight. Rolls suck now.
>>18633969"This is the CORE Central Intelligence. Further aggression towards CORE operations will be met with lethal force calculated as a quadratic function."And then we can name our back-up plan in the case that we are defeated, as The CORE Contingency, where we unleash an AI controlled machine faction to wipe out all non-Zerg organic life in the galaxy.
rolled 13, 8, 48, 38 = 107>>18634004Here goes something!
rolled 23, 42, 34, 32 = 131>>18634004I hope Artisanlord is recording all of this.
rolled 56, 21, 49, 30 = 156>>18634031>>18634055>>18634067Damn early morning dice seeds. Very rarely good.
Oh, we're fucked.
>>18634031>>18634055(Oh, look at that. The dice are making it up to me for giving you godships)The battleships begin rolling off the production lines. We gather a team for stripping the colony of resources, and first crop of battleships, and send them on their way.Seurat XII is a bustling young colony with a lot of promise. Its blue star creates vistas of astounding beauty, which have already drawn famous artists from across the Directorate. It is also very rich in minerals.That last part is why we choose it. The initial attack is devastating. The local military forces were completely unprepared. As Cyberbrate relates to us, the planet falls in less than twenty minutes. We take no casualties.The mining team arrives immediately and sets to work. Unfortunately, they are hardly halfway done with their task of stripping all the resources from the world when the UED's military response arrives. Despite the new battleships' strength, Cyberbrate's tactics could use some work, and two of them are lost before they are forced into a retreat as more UED ships arrive.We had hoped for a better inaugural mission.
rolled 80, 46, 32, 35 = 193>>18634004Didn't know there was a Zerg quest today. Or on Friday, for that matter!But here I go
>>18634408Speaking of not knowing when the thread is (stupid work, scheduling me unpredictably after all this time), you guys should choose the 16th or the 17th.
>>18634381It's okay, Cyberbrate, you weren't grown to be a tactical genius. If Warbrate has nothing better to do (since Defensebrate will be handling the defenses of our Empire) maybe he can provide Cyberbrate with tactical advice. The two will need to work closely together if we use these Mk III dreadnoughts with the Home Fleets anyway.
>>18634449Voting for 17th.
>>18634526One vote?DEMOCRACY IN ACTION?
>>1863474717th also.
>>18634747I vote the 16th then. Partly due to it working out in the schedule, and party to be an ass.
>>1863474717th works for me. I wasn't going to comment because that's what's best for me and nobody was picking 16th.
>>18634526>>18634799>>18634857>>18634808Tuesday it is. Awesome!
>>18634381Okay, well, that could have gone better.Have Warbrate provide tactical assistance to Cyberbrate until his tactical decision routines are completed.The Machines are to continue using the resources gathered in the Barrens to produce more Mk III Dreadnoughts and consuming more planets.What about our recon of Protoss colonization efforts? Are they trying to encircle us? How quickly are their colonization efforts going?
>>18632318>>SuprisesNoes! Must have delicious Delta Emblock waifu!
So, uhh...did Cerebrate Anon get banned by the word filter?
So, are we going to have our faux AI fleets launch another attack, or wait until we have a bigger task force?
bump